├── .gitignore ├── .travis.yml ├── AnimGenerator.cpp ├── AnimGenerator.h ├── Beam.cpp ├── Beam.h ├── Boss.cpp ├── Boss.h ├── BrainBoss.cpp ├── BrainBoss.h ├── BrainCell.cpp ├── BrainCell.h ├── BreakScenery.cpp ├── BreakScenery.h ├── Bug.cpp ├── Bug.h ├── Bullet.cpp ├── Bullet.h ├── Button.cpp ├── Button.h ├── CheckPoint.cpp ├── CheckPoint.h ├── Controls.cfg ├── Data ├── Demo1.dem ├── Demo2.dem ├── Demo3.dem ├── Demo4.dem ├── Demo5.dem ├── Gfx │ ├── Anim_Fore1.png │ ├── Anim_Fore2.png │ ├── Anim_Fore3.png │ ├── Anim_back1.png │ ├── Anim_back2.png │ ├── Anims.png │ ├── BitUpgrade.png │ ├── BlueExplosion.png │ ├── Boss.png │ ├── BossArm.png │ ├── BossBrain.png │ ├── BossBrainCell.png │ ├── BossCharge.png │ ├── BossEye1.png │ ├── BossEye2.png │ ├── BossEye3.png │ ├── BossEye4.png │ ├── BossEye5.png │ ├── BossPush.png │ ├── BossSperm.png │ ├── BossTube.png │ ├── BossTubeFluid.png │ ├── BossTubeSpec.png │ ├── Bug.png │ ├── BulletHit.png │ ├── BulletHit2.png │ ├── BulletHit3.png │ ├── BulletSet1.png │ ├── ChainParticle.png │ ├── ClusterBomb.png │ ├── Congrats.png │ ├── DamageTile1.png │ ├── ED_ico.png │ ├── Entities copy.png │ ├── Entities.png │ ├── Explosion2.png │ ├── ExplosionSmall.png │ ├── Fighter.png │ ├── Fire.png │ ├── FireBall.png │ ├── FireBug.png │ ├── FontShadow.png │ ├── Fonts.png │ ├── Fonts2.png │ ├── Fonts2Shadow.png │ ├── ForceCharge.png │ ├── Forceblast.png │ ├── GUI.png │ ├── GameOver.png │ ├── GameOverSeq.png │ ├── GlowBullets.png │ ├── GroundTroop_Aim.png │ ├── GroundTroop_Turn.png │ ├── GroundTroop_Walk.png │ ├── HiScoreSeq.png │ ├── HomingMissile.png │ ├── HudBeam.png │ ├── Implosion.png │ ├── LadyBird.png │ ├── LiftOff.png │ ├── LiftOff2.png │ ├── MidBoss.png │ ├── MidBossCore.png │ ├── MidBossFoot.png │ ├── MidBossGun.png │ ├── MidBossSeg.png │ ├── MidBossTailSeg.png │ ├── Missile.png │ ├── Orb1.png │ ├── PlayerShip.png │ ├── PlayerSpeed.png │ ├── PowerDroid.png │ ├── PowerUp1.png │ ├── Prototypemk1.png │ ├── RoboticTorso.png │ ├── Rocket.png │ ├── Scanlines.png │ ├── SerpentBody.png │ ├── SerpentHead.png │ ├── SerpentTail.png │ ├── ShmupDev.png │ ├── SmokePuff.png │ ├── SolarFlare.png │ ├── SpaceTrash.png │ ├── Splash.png │ ├── SplashBack.png │ ├── Stage1.png │ ├── Stage1Layer1.png │ ├── Starburst.png │ ├── SuperTurret.png │ ├── Thruster.png │ ├── Thumbs.db │ ├── turret1.png │ ├── water.png │ └── watersplash.png ├── Maps │ └── Stage1.stg └── Sound │ ├── AttractMode.ogg │ ├── BigLaser1.wav │ ├── BigLaser2.wav │ ├── Boss.ogg │ ├── Deflection.wav │ ├── Force.wav │ ├── ForceCharge.wav │ ├── GameOver.ogg │ ├── HiScores.ogg │ ├── LargeExplosion.wav │ ├── LargeExplosion2.wav │ ├── Laser.wav │ ├── Laser2.wav │ ├── Laser3.wav │ ├── Laser4.wav │ ├── Laser5.wav │ ├── Laser6.wav │ ├── Laser7.wav │ ├── MedExplosion.wav │ ├── OrbSpawn.wav │ ├── Pickup.wav │ ├── SmallExplosion.wav │ ├── Stage1.ogg │ ├── UI_move.wav │ └── UI_select.wav ├── Debris.cpp ├── Debris.h ├── Demo.cpp ├── Demo.h ├── Editor.cpp ├── Editor_Anims.cpp ├── Editor_EntityProperties.cpp ├── Engine.cpp ├── Engine.h ├── Engine_Generators.cpp ├── Entity.cpp ├── Entity.h ├── Explosion.cpp ├── Explosion.h ├── Fighter.cpp ├── Fighter.h ├── FileIO.h ├── Fire.cpp ├── Fire.h ├── Font.cpp ├── Font.h ├── FrontEnd.cpp ├── Game.cpp ├── Generator.cpp ├── Generator.h ├── Geo2D.cpp ├── Geo2D.h ├── Geo2D_Draw.cpp ├── Geo2D_Draw.h ├── HUD.cpp ├── LadyBird.cpp ├── LadyBird.h ├── Log.cpp ├── Log.h ├── Makefile ├── Map.cpp ├── MidBoss.cpp ├── MidBoss.h ├── Orb.cpp ├── Orb.h ├── Originals ├── BossTube.psd ├── ExplosionSmall.psd ├── FontShadow.psd ├── Fonts.psd ├── Fonts2.psd ├── Fonts2Shadow.psd ├── GUI.psd ├── GameOver.psd ├── Scanlines.psd ├── SolarFlare.psd ├── Splash.psd └── Stage1.psd ├── Player.cpp ├── Player.h ├── PostEffects.cpp ├── PowerDroid.cpp ├── PowerDroid.h ├── PowerUp.cpp ├── PowerUp.h ├── Profiler.cpp ├── Profiler.h ├── ProtoType.cpp ├── ProtoType.ncb ├── ProtoType.rc ├── ProtoType.sln ├── ProtoType.suo ├── ProtoType.vcproj ├── ProtoType1.rc ├── ProtoType2.rc ├── README.md ├── RandExplosion.cpp ├── RandExplosion.h ├── Rhino.cpp ├── Rhino.h ├── Rocket.cpp ├── Rocket.h ├── SDL_KeyMap.h ├── Serializer.cpp ├── Serializer.h ├── Serpent.cpp ├── Serpent.h ├── SolarFlare.cpp ├── SolarFlare.h ├── Sound.cpp ├── Sound.h ├── Sound_Macros.h ├── SpaceTrash.cpp ├── SpaceTrash.h ├── Sperm.cpp ├── Sperm.h ├── Sprite.cpp ├── Sprite.h ├── SpriteEffect.cpp ├── SpriteEffect.h ├── SpriteSheet.cpp ├── SpriteSheet.h ├── StarBurst.cpp ├── StarBurst.h ├── SuperTurret.cpp ├── SuperTurret.h ├── Tile.h ├── Timer.cpp ├── Timer.h ├── TriggerSlowDown.cpp ├── TriggerSlowDown.h ├── TriggerSpeedUp.cpp ├── TriggerSpeedUp.h ├── Turret.cpp ├── Turret.h ├── UTIL_Fade.cpp ├── UTIL_Fade.h ├── UTIL_Misc.cpp ├── UTIL_Misc.h ├── UTIL_SDL.cpp ├── UTIL_SDL.h ├── UTIL_bitop.cpp ├── UTIL_bitop.h ├── UTIL_openGL.cpp ├── UTIL_openGL.h ├── Vector.h ├── docs ├── index.data ├── index.html ├── index.js └── index.wasm ├── fireBug.h ├── firebug.cpp ├── icon.png ├── icon1.ico ├── 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