├── .gitignore ├── CMakeLists.txt ├── LICENSE ├── README.md ├── _Template ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ └── main.cpp ├── ch02-02-event-demo ├── CMakeFiles │ └── 3.9.1 │ │ └── CompilerIdC │ │ └── Debug │ │ └── CompilerIdC.tlog │ │ ├── link-VCTIP.delete.1.tlog │ │ ├── link-VCTIP.delete.32.tlog │ │ ├── link-VCTIP.delete.40.tlog │ │ ├── link-VCTIP.delete.47.tlog │ │ ├── link-VCTIP.delete.61.tlog │ │ ├── link-VCTIP.delete.72.tlog │ │ ├── link-VCTIP.read.1.tlog │ │ ├── link-VCTIP.read.12.tlog │ │ ├── link-VCTIP.read.16.tlog │ │ ├── link-VCTIP.read.23.tlog │ │ ├── link-VCTIP.read.24.tlog │ │ ├── link-VCTIP.read.25.tlog │ │ ├── link-VCTIP.read.26.tlog │ │ ├── link-VCTIP.read.32.tlog │ │ ├── link-VCTIP.read.34.tlog │ │ ├── link-VCTIP.read.38.tlog │ │ ├── link-VCTIP.read.40.tlog │ │ ├── link-VCTIP.read.47.tlog │ │ ├── link-VCTIP.read.58.tlog │ │ ├── link-VCTIP.read.61.tlog │ │ ├── link-VCTIP.read.7.tlog │ │ ├── link-VCTIP.read.70.tlog │ │ ├── link-VCTIP.read.72.tlog │ │ ├── link-VCTIP.read.9.tlog │ │ ├── link-VCTIP.write.1.tlog │ │ ├── link-VCTIP.write.23.tlog │ │ ├── link-VCTIP.write.32.tlog │ │ ├── link-VCTIP.write.34.tlog │ │ ├── link-VCTIP.write.40.tlog │ │ ├── link-VCTIP.write.47.tlog │ │ ├── link-VCTIP.write.61.tlog │ │ └── link-VCTIP.write.72.tlog ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ └── main.cpp ├── ch02-03-mouse-events ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ └── main.cpp ├── ch02-04-mouse-position ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ └── main.cpp ├── ch02-06-keyboard-events ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ └── main.cpp ├── ch02-07-key-codes ├── CMakeLists.txt ├── Source │ ├── ch02-07-key-codes.sln │ └── ch02-07-key-codes │ │ ├── ch02-07-key-codes.filters │ │ └── ch02-07-key-codes.vcxproj ├── cmake_modules │ └── FindSFML.cmake └── src │ └── main.cpp ├── ch02-08-key-names ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ └── main.cpp ├── ch03-01-rotate-to-mouse ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Arrow.cpp │ ├── Arrow.h │ └── main.cpp ├── ch03-02-bobbing-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch03-03-bobbing-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch03-04-wave-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch03-05-pulse ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch03-06-random ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch03-07-wave-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ └── main.cpp ├── ch03-08-circle ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch03-09-oval ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch03-10-distance ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake ├── res │ └── cour.ttf └── src │ └── main.cpp ├── ch03-11-mouse-distance ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake ├── res │ └── cour.ttf └── src │ └── main.cpp ├── ch04-01-drawing-app ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ └── main.cpp ├── ch04-02-drawing-curves ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch04-03-curve-through-point ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch04-04-multi-curve-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch04-05-multi-curve-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch04-06-multi-curve-3 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch04-07-gradient-fill-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── ColorScale.cpp │ ├── ColorScale.h │ └── main.cpp ├── ch04-08-gradient-fill-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── ColorScale.cpp │ ├── ColorScale.h │ └── main.cpp ├── ch04-09-gradient-fill-radial ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── ColorScale.cpp │ ├── ColorScale.h │ └── main.cpp ├── ch04-10-load-image ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake ├── res │ └── picture.jpg └── src │ └── main.cpp ├── ch04-12-video-frames ├── CMakeLists.txt └── Source │ ├── ch04-12-video-frames.sln │ └── ch04-12-video-frames │ ├── Big_Buck_Bunny_Trailer_400p.ogv │ ├── OpenAL32.dll │ ├── avcodec-56.dll │ ├── avdevice-56.dll │ ├── avfilter-5.dll │ ├── avformat-56.dll │ ├── avutil-54.dll │ ├── ch04-12-video-frames.filters │ ├── ch04-12-video-frames.vcxproj │ ├── main.cpp │ ├── sfeMovie.dll │ ├── sfml-audio-2.dll │ ├── sfml-graphics-2.dll │ ├── sfml-system-2.dll │ ├── sfml-window-2.dll │ ├── swresample-1.dll │ └── swscale-3.dll ├── ch04-13-invert-color ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ └── main.cpp ├── ch04-14-grayscale ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ └── main.cpp ├── ch04-15-pixel-move ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ └── main.cpp ├── ch04-16-spray-paint ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ └── main.cpp ├── ch05-01-velocity-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch05-02-velocity-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch05-03-velocity-angle ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch05-04-follow-mouse-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Arrow.cpp │ ├── Arrow.h │ └── main.cpp ├── ch05-05-rotational-velocity ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Arrow.cpp │ ├── Arrow.h │ └── main.cpp ├── ch05-06-acceleration-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch05-07-acceleration-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch05-08-acceleration-3 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch05-09-gravity ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch05-10-follow-mouse-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Arrow.cpp │ ├── Arrow.h │ └── main.cpp ├── ch05-11-ship-sim ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ship.cpp │ ├── Ship.h │ └── main.cpp ├── ch06-01-removal ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake ├── res │ └── cour.ttf └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch06-02-fountain ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch06-03-ship-sim-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ship.cpp │ ├── Ship.h │ └── main.cpp ├── ch06-04-bouncing-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch06-05-bouncing-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch06-06-friction-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch06-07-friction-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch06-08-ship-sim-friction ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ship.cpp │ ├── Ship.h │ └── main.cpp ├── ch07-01-mouse-events ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake ├── res │ └── cour.ttf └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch07-03-mouse-move-drag ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake ├── res │ └── cour.ttf └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch07-04-drag-and-move-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake ├── res │ └── cour.ttf └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch07-05-drag-and-move-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake ├── res │ └── cour.ttf └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch07-06-throwing ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake ├── res │ └── cour.ttf └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch08-01-easing-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch08-02-easing-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake ├── res │ └── cour.ttf └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch08-03-easing-off ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake ├── res │ └── cour.ttf └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch08-04-ease-to-mouse ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake ├── res │ └── cour.ttf └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch08-05-spring-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch08-06-spring-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch08-07-spring-3 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch08-08-spring-4 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch08-09-spring-5 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch08-10-chain ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch08-11-chain-array ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch08-12-multi-spring ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch08-13-offset-spring ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch08-14-double-spring ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch08-15-triple-spring ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch09-01-object-hit-test ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch09-02-boxes ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch09-03-point-hit-test ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch09-04-distance-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch09-05-distance-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch09-06-bubbles-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch09-07-bubbles-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch09-07-bubbles-3 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch10-01-rotate-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch10-02-rotate-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch10-03-rotate-3 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch10-04-angle-bounce ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Line.cpp │ ├── Line.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch10-05-angle-bounce-opt ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Line.cpp │ ├── Line.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch10-06-angle-bounce-rotate ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Line.cpp │ ├── Line.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch10-07-angle-bounce-hit-test ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Line.cpp │ ├── Line.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch10-08-angle-bounce-bounds ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Line.cpp │ ├── Line.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch10-09-angle-bounce-final ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Line.cpp │ ├── Line.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch10-10-multi-angle-bounce ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Box.cpp │ ├── Box.h │ ├── Line.cpp │ ├── Line.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch11-01-billiard-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch11-02-billiard-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch11-03-billiard-3 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch11-04-billiard-4 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch11-05-multi-billiard-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch11-06-multi-billiard-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch12-01-gravity ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch12-02-gravity-bounce ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch12-03-gravity-random ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch12-04-orbit ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch12-05-orbit-draw ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch12-06-node-garden ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch12-07-node-garden-lines ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch12-08-nodes-mass ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch13-01-segment ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch13-02-single-segment ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Slider.cpp │ ├── Slider.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch13-03-two-segments-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Slider.cpp │ ├── Slider.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch13-04-two-segments-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Slider.cpp │ ├── Slider.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch13-05-walking-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch13-06-walking-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch13-07-walking-3 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch13-08-walking-4 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch13-09-walking-5 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Slider.cpp │ ├── Slider.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch13-10-real-walk ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Slider.cpp │ ├── Slider.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch14-01-one-segment ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch14-02-one-segment-drag ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch14-03-two-segment-drag ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch14-04-multi-segment-drag ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch14-05-two-segment-reach ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch14-06-multi-segment-reach ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch14-07-play-ball ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Segment.cpp │ ├── Segment.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch14-08-cosines-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch14-09-cosines-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Segment.cpp │ ├── Segment.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch15-01-perspective-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch15-02-perspective-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch15-03-velocity-3d ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch15-04-bounce-3d ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch15-05-multi-bounce-3d ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball3d.cpp │ ├── Ball3d.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch15-06-z-sort ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball3d.cpp │ ├── Ball3d.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch15-07-bouncy-balls ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball3d.cpp │ ├── Ball3d.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch15-08-trees-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Utils.cpp │ ├── Utils.h │ ├── main.cpp │ ├── tree.cpp │ └── tree.h ├── ch15-09-trees-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Utils.cpp │ ├── Utils.h │ ├── main.cpp │ ├── tree.cpp │ └── tree.h ├── ch15-10-easing-3d ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball3d.cpp │ ├── Ball3d.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch15-11-spring-3d ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball3d.cpp │ ├── Ball3d.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch15-12-rotate-y ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball3d.cpp │ ├── Ball3d.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch15-13-rotate-xy ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball3d.cpp │ ├── Ball3d.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch15-14-collision-3d ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball3d.cpp │ ├── Ball3d.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch16-01-lines-3d-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball3d.cpp │ ├── Ball3d.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch16-02-lines-3d-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Point3d.cpp │ ├── Point3d.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch16-03-square-3d ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Point3d.cpp │ ├── Point3d.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch16-04-spinning-e ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Point3d.cpp │ ├── Point3d.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch16-05-filled-e ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Point3d.cpp │ ├── Point3d.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch16-06-triangles ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Point3d.cpp │ ├── Point3d.h │ ├── Triangle.cpp │ ├── Triangle.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch16-07-cube ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Point3d.cpp │ ├── Point3d.h │ ├── Triangle.cpp │ ├── Triangle.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch16-08-pyramid ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Point3d.cpp │ ├── Point3d.h │ ├── Triangle.cpp │ ├── Triangle.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch16-09-extruded-a ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Point3d.cpp │ ├── Point3d.h │ ├── Triangle.cpp │ ├── Triangle.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch16-10-cylinder ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Point3d.cpp │ ├── Point3d.h │ ├── Triangle.cpp │ ├── Triangle.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch16-11-move-cube-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Point3d.cpp │ ├── Point3d.h │ ├── Triangle.cpp │ ├── Triangle.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch16-12-move-cube-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Point3d.cpp │ ├── Point3d.h │ ├── Triangle.cpp │ ├── Triangle.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch17-01-extruded-a ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Point3d.cpp │ ├── Point3d.h │ ├── Triangle.cpp │ ├── Triangle.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch17-02-extruded-a-depth ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Point3d.cpp │ ├── Point3d.h │ ├── Triangle.cpp │ ├── Triangle.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch17-03-extruded-a-light ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Light.cpp │ ├── Light.h │ ├── Point3d.cpp │ ├── Point3d.h │ ├── Triangle.cpp │ ├── Triangle.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch18-01-rotate-xy ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball3d.cpp │ ├── Ball3d.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch18-02-matrix-rotate ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch18-03-skew-x ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch18-04-skew-xy ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch19-01-brownian-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch19-02-brownian-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch19-03-random-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch19-04-random-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch19-05-random-3 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch19-06-random-4 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch19-07-random-5 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch19-08-random-6 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch19-09-random-7 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch19-10-random-8 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch19-11-timer ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch19-12-time-based-1 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── ch19-13-time-based-2 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch19-14-time-based-3 ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch19-15-same-mass ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake └── src │ ├── Ball.cpp │ ├── Ball.h │ ├── Utils.cpp │ ├── Utils.h │ └── main.cpp ├── ch19-16-sound-events ├── CMakeLists.txt ├── cmake_modules │ └── FindSFML.cmake ├── res │ └── boing.wav └── src │ ├── Ball.cpp │ ├── Ball.h │ └── main.cpp ├── pulpobot_BuildsRemover.bat ├── pulpobot_CMakeList_Replacer.bat ├── pulpobot_SFMLRemover.bat ├── pulpobot_TemplateAdder.bat └── shared-deps └── SFML-2.4.2 ├── .editorconfig ├── CMakeLists.txt ├── CONTRIBUTING.md ├── changelog.md ├── cmake ├── Config.cmake ├── Macros.cmake ├── Modules │ ├── FindEGL.cmake │ ├── FindFLAC.cmake │ ├── FindFreetype.cmake │ ├── FindGLES.cmake │ ├── FindSFML.cmake │ ├── FindUDev.cmake │ └── FindVorbis.cmake └── toolchains │ └── android.toolchain.cmake ├── doc ├── CMakeLists.txt ├── doxyfile.in ├── doxygen.css ├── footer.html ├── header.html.in └── mainpage.hpp ├── examples ├── CMakeLists.txt ├── X11 │ ├── CMakeLists.txt │ └── X11.cpp ├── android │ ├── AndroidManifest.xml │ ├── assets │ │ ├── canary.wav │ │ ├── image.png │ │ ├── orchestral.ogg │ │ └── sansation.ttf │ ├── jni │ │ ├── Android.mk │ │ ├── Application.mk │ │ └── main.cpp │ └── res │ │ ├── drawable-hdpi │ │ └── sfml_logo.png │ │ ├── drawable-ldpi │ │ └── sfml_logo.png │ │ ├── drawable-mdpi │ │ └── sfml_logo.png │ │ ├── drawable-xhdpi │ │ └── sfml_logo.png │ │ ├── drawable-xxhdpi │ │ └── sfml_logo.png │ │ └── values │ │ └── strings.xml ├── cocoa │ ├── CMakeLists.txt │ ├── CocoaAppDelegate.h │ ├── CocoaAppDelegate.mm │ ├── MainMenu.xib │ ├── NSString+stdstring.h │ ├── NSString+stdstring.mm │ ├── main.m │ ├── readme.txt │ └── resources │ │ ├── Cocoa-Info.plist │ │ ├── Credits.rtf │ │ ├── blue.png │ │ ├── green.png │ │ ├── icon.icns │ │ ├── logo.png │ │ ├── red.png │ │ └── sansation.ttf ├── ftp │ ├── CMakeLists.txt │ └── Ftp.cpp ├── opengl │ ├── CMakeLists.txt │ ├── OpenGL.cpp │ └── resources │ │ ├── background.jpg │ │ ├── sansation.ttf │ │ └── texture.jpg ├── pong │ ├── CMakeLists.txt │ ├── Pong.cpp │ └── resources │ │ ├── ball.wav │ │ └── sansation.ttf ├── shader │ ├── CMakeLists.txt │ ├── Effect.hpp │ ├── Shader.cpp │ └── resources │ │ ├── background.jpg │ │ ├── billboard.frag │ │ ├── billboard.geom │ │ ├── billboard.vert │ │ ├── blink.frag │ │ ├── blur.frag │ │ ├── devices.png │ │ ├── edge.frag │ │ ├── logo.png │ │ ├── pixelate.frag │ │ ├── sansation.ttf │ │ ├── sfml.png │ │ ├── storm.vert │ │ ├── text-background.png │ │ └── wave.vert ├── sockets │ ├── CMakeLists.txt │ ├── Sockets.cpp │ ├── TCP.cpp │ └── UDP.cpp ├── sound │ ├── CMakeLists.txt │ ├── Sound.cpp │ └── resources │ │ ├── canary.wav │ │ ├── ding.flac │ │ └── orchestral.ogg ├── sound_capture │ ├── CMakeLists.txt │ └── SoundCapture.cpp ├── voip │ ├── CMakeLists.txt │ ├── Client.cpp │ ├── Server.cpp │ └── VoIP.cpp ├── win32 │ ├── CMakeLists.txt │ ├── Win32.cpp │ └── resources │ │ ├── image1.jpg │ │ └── image2.jpg └── window │ ├── CMakeLists.txt │ └── Window.cpp ├── extlibs ├── Android.mk ├── bin │ ├── x64 │ │ └── openal32.dll │ └── x86 │ │ └── openal32.dll ├── headers │ ├── AL │ │ ├── al.h │ │ ├── alc.h │ │ ├── alext.h │ │ ├── efx-creative.h │ │ ├── efx-presets.h │ │ └── efx.h │ ├── FLAC │ │ ├── all.h │ │ ├── assert.h │ │ ├── callback.h │ │ ├── export.h │ │ ├── format.h │ │ ├── metadata.h │ │ ├── ordinals.h │ │ ├── stream_decoder.h │ │ └── stream_encoder.h │ ├── freetype2 │ │ ├── config │ │ │ ├── ftconfig.h │ │ │ ├── ftheader.h │ │ │ ├── ftmodule.h │ │ │ ├── ftoption.h │ │ │ └── ftstdlib.h │ │ ├── freetype.h │ │ ├── ft2build.h │ │ ├── ftadvanc.h │ │ ├── ftautoh.h │ │ ├── ftbbox.h │ │ ├── ftbdf.h │ │ ├── ftbitmap.h │ │ ├── ftbzip2.h │ │ ├── ftcache.h │ │ ├── ftcffdrv.h │ │ ├── ftchapters.h │ │ ├── ftcid.h │ │ ├── fterrdef.h │ │ ├── fterrors.h │ │ ├── ftgasp.h │ │ ├── ftglyph.h │ │ ├── ftgxval.h │ │ ├── ftgzip.h │ │ ├── ftimage.h │ │ ├── ftincrem.h │ │ ├── ftlcdfil.h │ │ ├── ftlist.h │ │ ├── ftlzw.h │ │ ├── ftmac.h │ │ ├── ftmm.h │ │ ├── ftmodapi.h │ │ ├── ftmoderr.h │ │ ├── ftotval.h │ │ ├── ftoutln.h │ │ ├── ftpfr.h │ │ ├── ftrender.h │ │ ├── ftsizes.h │ │ ├── ftsnames.h │ │ ├── ftstroke.h │ │ ├── ftsynth.h │ │ ├── ftsystem.h │ │ ├── fttrigon.h │ │ ├── ftttdrv.h │ │ ├── fttypes.h │ │ ├── ftwinfnt.h │ │ ├── ftxf86.h │ │ ├── t1tables.h │ │ ├── ttnameid.h │ │ ├── tttables.h │ │ ├── tttags.h │ │ └── ttunpat.h │ ├── jpeg │ │ ├── jconfig.h │ │ ├── jerror.h │ │ ├── jmorecfg.h │ │ └── jpeglib.h │ ├── ogg │ │ ├── config_types.h │ │ ├── ogg.h │ │ └── os_types.h │ ├── stb_image │ │ ├── stb_image.h │ │ └── stb_image_write.h │ └── vorbis │ │ ├── codec.h │ │ ├── vorbisenc.h │ │ └── vorbisfile.h ├── libs-android │ ├── armeabi-v7a │ │ ├── libFLAC++.a │ │ ├── libFLAC.a │ │ ├── libfreetype.a │ │ ├── libjpeg.a │ │ ├── libogg.a │ │ ├── libopenal.so │ │ ├── libvorbis.a │ │ ├── libvorbisenc.a │ │ └── libvorbisfile.a │ ├── armeabi │ │ ├── libFLAC++.a │ │ ├── libFLAC.a │ │ ├── libfreetype.a │ │ ├── libjpeg.a │ │ ├── libogg.a │ │ ├── libopenal.so │ │ ├── libvorbis.a │ │ ├── libvorbisenc.a │ │ └── libvorbisfile.a │ ├── mips │ │ ├── libFLAC++.a │ │ ├── libFLAC.a │ │ ├── libfreetype.a │ │ ├── libjpeg.a │ │ ├── libogg.a │ │ ├── libopenal.so │ │ ├── libvorbis.a │ │ ├── libvorbisenc.a │ │ └── libvorbisfile.a │ └── x86 │ │ ├── libFLAC++.a │ │ ├── libFLAC.a │ │ ├── libfreetype.a │ │ ├── libjpeg.a │ │ ├── libogg.a │ │ ├── libopenal.so │ │ ├── libvorbis.a │ │ ├── libvorbisenc.a │ │ └── libvorbisfile.a ├── libs-ios │ ├── libflac.a │ ├── libfreetype.a │ ├── libjpeg.a │ ├── libogg.a │ └── libvorbis.a ├── libs-mingw │ ├── x64 │ │ ├── libFLAC.a │ │ ├── libfreetype.a │ │ ├── libjpeg.a │ │ ├── libogg.a │ │ ├── libopenal32.a │ │ ├── libvorbis.a │ │ ├── libvorbisenc.a │ │ └── libvorbisfile.a │ └── x86 │ │ ├── libFLAC.a │ │ ├── libfreetype.a │ │ ├── libjpeg.a │ │ ├── libogg.a │ │ ├── libopenal32.a │ │ ├── libvorbis.a │ │ ├── libvorbisenc.a │ │ └── libvorbisfile.a ├── libs-msvc-universal │ ├── x64 │ │ ├── flac.lib │ │ ├── freetype.lib │ │ ├── jpeg.lib │ │ ├── ogg.lib │ │ ├── openal32.lib │ │ ├── vorbis.lib │ │ ├── vorbisenc.lib │ │ └── vorbisfile.lib │ └── x86 │ │ ├── flac.lib │ │ ├── freetype.lib │ │ ├── jpeg.lib │ │ ├── ogg.lib │ │ ├── openal32.lib │ │ ├── vorbis.lib │ │ ├── vorbisenc.lib │ │ └── vorbisfile.lib ├── libs-msvc │ ├── x64 │ │ ├── flac.lib │ │ ├── freetype.lib │ │ ├── jpeg.lib │ │ ├── ogg.lib │ │ ├── openal32.lib │ │ ├── vorbis.lib │ │ ├── vorbisenc.lib │ │ └── vorbisfile.lib │ └── x86 │ │ ├── flac.lib │ │ ├── freetype.lib │ │ ├── jpeg.lib │ │ ├── ogg.lib │ │ ├── openal32.lib │ │ ├── vorbis.lib │ │ ├── vorbisenc.lib │ │ └── vorbisfile.lib └── libs-osx │ ├── Frameworks │ ├── FLAC.framework │ │ ├── FLAC │ │ ├── Resources │ │ └── Versions │ │ │ ├── A │ │ │ ├── FLAC │ │ │ └── Resources │ │ │ │ └── Info.plist │ │ │ └── Current │ ├── OpenAL.framework │ │ ├── OpenAL │ │ ├── Resources │ │ └── Versions │ │ │ ├── A │ │ │ ├── OpenAL │ │ │ └── Resources │ │ │ │ └── Info.plist │ │ │ └── Current │ ├── freetype.framework │ │ ├── Resources │ │ ├── Versions │ │ │ ├── A │ │ │ │ ├── Resources │ │ │ │ │ └── Info.plist │ │ │ │ └── freetype │ │ │ └── Current │ │ └── freetype │ ├── ogg.framework │ │ ├── Resources │ │ ├── Versions │ │ │ ├── A │ │ │ │ ├── Resources │ │ │ │ │ └── Info.plist │ │ │ │ └── ogg │ │ │ └── Current │ │ └── ogg │ ├── vorbis.framework │ │ ├── Resources │ │ ├── Versions │ │ │ ├── A │ │ │ │ ├── Resources │ │ │ │ │ └── Info.plist │ │ │ │ └── vorbis │ │ │ └── Current │ │ └── vorbis │ ├── vorbisenc.framework │ │ ├── Resources │ │ ├── Versions │ │ │ ├── A │ │ │ │ ├── Resources │ │ │ │ │ └── Info.plist │ │ │ │ └── vorbisenc │ │ │ └── Current │ │ └── vorbisenc │ └── vorbisfile.framework │ │ ├── Resources │ │ ├── Versions │ │ ├── A │ │ │ ├── Resources │ │ │ │ └── Info.plist │ │ │ └── vorbisfile │ │ └── Current │ │ └── vorbisfile │ └── lib │ └── libjpeg.a ├── include └── SFML │ ├── Audio.hpp │ ├── Audio │ ├── AlResource.hpp │ ├── Export.hpp │ ├── InputSoundFile.hpp │ ├── Listener.hpp │ ├── Music.hpp │ ├── OutputSoundFile.hpp │ ├── Sound.hpp │ ├── SoundBuffer.hpp │ ├── SoundBufferRecorder.hpp │ ├── SoundFileFactory.hpp │ ├── SoundFileFactory.inl │ ├── SoundFileReader.hpp │ ├── SoundFileWriter.hpp │ ├── SoundRecorder.hpp │ ├── SoundSource.hpp │ └── SoundStream.hpp │ ├── Config.hpp │ ├── Graphics.hpp │ ├── Graphics │ ├── BlendMode.hpp │ ├── CircleShape.hpp │ ├── Color.hpp │ ├── ConvexShape.hpp │ ├── Drawable.hpp │ ├── Export.hpp │ ├── Font.hpp │ ├── Glsl.hpp │ ├── Glsl.inl │ ├── Glyph.hpp │ ├── Image.hpp │ ├── PrimitiveType.hpp │ ├── Rect.hpp │ ├── Rect.inl │ ├── RectangleShape.hpp │ ├── RenderStates.hpp │ ├── RenderTarget.hpp │ ├── RenderTexture.hpp │ ├── RenderWindow.hpp │ ├── Shader.hpp │ ├── Shape.hpp │ ├── Sprite.hpp │ ├── Text.hpp │ ├── Texture.hpp │ ├── Transform.hpp │ ├── Transformable.hpp │ ├── Vertex.hpp │ ├── VertexArray.hpp │ └── View.hpp │ ├── Main.hpp │ ├── Network.hpp │ ├── Network │ ├── Export.hpp │ ├── Ftp.hpp │ ├── Http.hpp │ ├── IpAddress.hpp │ ├── Packet.hpp │ ├── Socket.hpp │ ├── SocketHandle.hpp │ ├── SocketSelector.hpp │ ├── TcpListener.hpp │ ├── TcpSocket.hpp │ └── UdpSocket.hpp │ ├── OpenGL.hpp │ ├── System.hpp │ ├── System │ ├── Clock.hpp │ ├── Err.hpp │ ├── Export.hpp │ ├── FileInputStream.hpp │ ├── InputStream.hpp │ ├── Lock.hpp │ ├── MemoryInputStream.hpp │ ├── Mutex.hpp │ ├── NativeActivity.hpp │ ├── NonCopyable.hpp │ ├── Sleep.hpp │ ├── String.hpp │ ├── String.inl │ ├── Thread.hpp │ ├── Thread.inl │ ├── ThreadLocal.hpp │ ├── ThreadLocalPtr.hpp │ ├── ThreadLocalPtr.inl │ ├── Time.hpp │ ├── Utf.hpp │ ├── Utf.inl │ ├── Vector2.hpp │ ├── Vector2.inl │ ├── Vector3.hpp │ └── Vector3.inl │ ├── Window.hpp │ └── Window │ ├── Context.hpp │ ├── ContextSettings.hpp │ ├── Cursor.hpp │ ├── Event.hpp │ ├── Export.hpp │ ├── GlResource.hpp │ ├── Joystick.hpp │ ├── Keyboard.hpp │ ├── Mouse.hpp │ ├── Sensor.hpp │ ├── Touch.hpp │ ├── VideoMode.hpp │ ├── Window.hpp │ ├── WindowHandle.hpp │ └── WindowStyle.hpp ├── lib ├── libsfml-audio.a ├── libsfml-graphics.a ├── libsfml-main.a ├── libsfml-network.a ├── libsfml-system.a ├── libsfml-window.a ├── sfml-audio-2.dll ├── sfml-graphics-2.dll ├── sfml-network-2.dll ├── sfml-system-2.dll └── sfml-window-2.dll ├── license.md ├── readme.md ├── src └── SFML │ ├── Android.mk │ ├── Audio │ ├── ALCheck.cpp │ ├── ALCheck.hpp │ ├── AlResource.cpp │ ├── AudioDevice.cpp │ ├── AudioDevice.hpp │ ├── CMakeFiles │ │ ├── CMakeDirectoryInformation.cmake │ │ ├── progress.marks │ │ └── sfml-audio.dir │ │ │ ├── ALCheck.cpp.obj │ │ │ ├── AlResource.cpp.obj │ │ │ ├── AudioDevice.cpp.obj │ │ │ ├── CXX.includecache │ │ │ ├── DependInfo.cmake │ │ │ ├── InputSoundFile.cpp.obj │ │ │ ├── Listener.cpp.obj │ │ │ ├── Music.cpp.obj │ │ │ ├── OutputSoundFile.cpp.obj │ │ │ ├── Sound.cpp.obj │ │ │ ├── SoundBuffer.cpp.obj │ │ │ ├── SoundBufferRecorder.cpp.obj │ │ │ ├── SoundFileFactory.cpp.obj │ │ │ ├── SoundFileReaderFlac.cpp.obj │ │ │ ├── SoundFileReaderOgg.cpp.obj │ │ │ ├── SoundFileReaderWav.cpp.obj │ │ │ ├── SoundFileWriterFlac.cpp.obj │ │ │ ├── SoundFileWriterOgg.cpp.obj │ │ │ ├── SoundFileWriterWav.cpp.obj │ │ │ ├── SoundRecorder.cpp.obj │ │ │ ├── SoundSource.cpp.obj │ │ │ ├── SoundStream.cpp.obj │ │ │ ├── build.make │ │ │ ├── cmake_clean.cmake │ │ │ ├── depend.internal │ │ │ ├── depend.make │ │ │ ├── flags.make │ │ │ ├── includes_CXX.rsp │ │ │ ├── link.txt │ │ │ ├── linklibs.rsp │ │ │ ├── objects.a │ │ │ ├── objects1.rsp │ │ │ └── progress.make │ ├── CMakeLists.txt │ ├── InputSoundFile.cpp │ ├── Listener.cpp │ ├── Makefile │ ├── Music.cpp │ ├── OutputSoundFile.cpp │ ├── Sound.cpp │ ├── SoundBuffer.cpp │ ├── SoundBufferRecorder.cpp │ ├── SoundFileFactory.cpp │ ├── SoundFileReaderFlac.cpp │ ├── SoundFileReaderFlac.hpp │ ├── SoundFileReaderOgg.cpp │ ├── SoundFileReaderOgg.hpp │ ├── SoundFileReaderWav.cpp │ ├── SoundFileReaderWav.hpp │ ├── SoundFileWriterFlac.cpp │ ├── SoundFileWriterFlac.hpp │ ├── SoundFileWriterOgg.cpp │ ├── SoundFileWriterOgg.hpp │ ├── SoundFileWriterWav.cpp │ ├── SoundFileWriterWav.hpp │ ├── SoundRecorder.cpp │ ├── SoundSource.cpp │ ├── SoundStream.cpp │ └── cmake_install.cmake │ ├── CMakeFiles │ ├── CMakeDirectoryInformation.cmake │ └── progress.marks │ ├── CMakeLists.txt │ ├── Graphics │ ├── BlendMode.cpp │ ├── CMakeFiles │ │ ├── CMakeDirectoryInformation.cmake │ │ ├── progress.marks │ │ └── sfml-graphics.dir │ │ │ ├── BlendMode.cpp.obj │ │ │ ├── CXX.includecache │ │ │ ├── CircleShape.cpp.obj │ │ │ ├── Color.cpp.obj │ │ │ ├── ConvexShape.cpp.obj │ │ │ ├── DependInfo.cmake │ │ │ ├── Font.cpp.obj │ │ │ ├── GLCheck.cpp.obj │ │ │ ├── GLExtensions.cpp.obj │ │ │ ├── GLLoader.cpp.obj │ │ │ ├── Glsl.cpp.obj │ │ │ ├── Image.cpp.obj │ │ │ ├── ImageLoader.cpp.obj │ │ │ ├── RectangleShape.cpp.obj │ │ │ ├── RenderStates.cpp.obj │ │ │ ├── RenderTarget.cpp.obj │ │ │ ├── RenderTexture.cpp.obj │ │ │ ├── RenderTextureImpl.cpp.obj │ │ │ ├── RenderTextureImplDefault.cpp.obj │ │ │ ├── RenderTextureImplFBO.cpp.obj │ │ │ ├── RenderWindow.cpp.obj │ │ │ ├── Shader.cpp.obj │ │ │ ├── Shape.cpp.obj │ │ │ ├── Sprite.cpp.obj │ │ │ ├── Text.cpp.obj │ │ │ ├── Texture.cpp.obj │ │ │ ├── TextureSaver.cpp.obj │ │ │ ├── Transform.cpp.obj │ │ │ ├── Transformable.cpp.obj │ │ │ ├── Vertex.cpp.obj │ │ │ ├── VertexArray.cpp.obj │ │ │ ├── View.cpp.obj │ │ │ ├── build.make │ │ │ ├── cmake_clean.cmake │ │ │ ├── depend.internal │ │ │ ├── depend.make │ │ │ ├── flags.make │ │ │ ├── includes_CXX.rsp │ │ │ ├── link.txt │ │ │ ├── linklibs.rsp │ │ │ ├── objects.a │ │ │ ├── objects1.rsp │ │ │ └── progress.make │ ├── CMakeLists.txt │ ├── CircleShape.cpp │ ├── Color.cpp │ ├── ConvexShape.cpp │ ├── Font.cpp │ ├── GLCheck.cpp │ ├── GLCheck.hpp │ ├── GLExtensions.cpp │ ├── GLExtensions.hpp │ ├── GLExtensions.txt │ ├── GLLoader.cpp │ ├── GLLoader.hpp │ ├── Glsl.cpp │ ├── Image.cpp │ ├── ImageLoader.cpp │ ├── ImageLoader.hpp │ ├── Makefile │ ├── RectangleShape.cpp │ ├── RenderStates.cpp │ ├── RenderTarget.cpp │ ├── RenderTexture.cpp │ ├── RenderTextureImpl.cpp │ ├── RenderTextureImpl.hpp │ ├── RenderTextureImplDefault.cpp │ ├── RenderTextureImplDefault.hpp │ ├── RenderTextureImplFBO.cpp │ ├── RenderTextureImplFBO.hpp │ ├── RenderWindow.cpp │ ├── Shader.cpp │ ├── Shape.cpp │ ├── Sprite.cpp │ ├── Text.cpp │ ├── Texture.cpp │ ├── TextureSaver.cpp │ ├── TextureSaver.hpp │ ├── Transform.cpp │ ├── Transformable.cpp │ ├── Vertex.cpp │ ├── VertexArray.cpp │ ├── View.cpp │ └── cmake_install.cmake │ ├── Main │ ├── CMakeFiles │ │ ├── CMakeDirectoryInformation.cmake │ │ ├── progress.marks │ │ └── sfml-main.dir │ │ │ ├── CXX.includecache │ │ │ ├── DependInfo.cmake │ │ │ ├── MainWin32.cpp.obj │ │ │ ├── build.make │ │ │ ├── cmake_clean.cmake │ │ │ ├── cmake_clean_target.cmake │ │ │ ├── depend.internal │ │ │ ├── depend.make │ │ │ ├── flags.make │ │ │ ├── includes_CXX.rsp │ │ │ ├── link.txt │ │ │ └── progress.make │ ├── CMakeLists.txt │ ├── MainAndroid.cpp │ ├── MainWin32.cpp │ ├── MainiOS.mm │ ├── Makefile │ ├── SFMLActivity.cpp │ └── cmake_install.cmake │ ├── Makefile │ ├── Network │ ├── CMakeFiles │ │ ├── CMakeDirectoryInformation.cmake │ │ ├── progress.marks │ │ └── sfml-network.dir │ │ │ ├── CXX.includecache │ │ │ ├── DependInfo.cmake │ │ │ ├── Ftp.cpp.obj │ │ │ ├── Http.cpp.obj │ │ │ ├── IpAddress.cpp.obj │ │ │ ├── Packet.cpp.obj │ │ │ ├── Socket.cpp.obj │ │ │ ├── SocketSelector.cpp.obj │ │ │ ├── TcpListener.cpp.obj │ │ │ ├── TcpSocket.cpp.obj │ │ │ ├── UdpSocket.cpp.obj │ │ │ ├── Win32 │ │ │ └── SocketImpl.cpp.obj │ │ │ ├── build.make │ │ │ ├── cmake_clean.cmake │ │ │ ├── depend.internal │ │ │ ├── depend.make │ │ │ ├── flags.make │ │ │ ├── includes_CXX.rsp │ │ │ ├── link.txt │ │ │ ├── linklibs.rsp │ │ │ ├── objects.a │ │ │ ├── objects1.rsp │ │ │ └── progress.make │ ├── CMakeLists.txt │ ├── Ftp.cpp │ ├── Http.cpp │ ├── IpAddress.cpp │ ├── Makefile │ ├── Packet.cpp │ ├── Socket.cpp │ ├── SocketImpl.hpp │ ├── SocketSelector.cpp │ ├── TcpListener.cpp │ ├── TcpSocket.cpp │ ├── UdpSocket.cpp │ ├── Unix │ │ ├── SocketImpl.cpp │ │ └── SocketImpl.hpp │ ├── Win32 │ │ ├── SocketImpl.cpp │ │ └── SocketImpl.hpp │ └── cmake_install.cmake │ ├── System │ ├── Android │ │ ├── Activity.cpp │ │ ├── Activity.hpp │ │ ├── NativeActivity.cpp │ │ ├── ResourceStream.cpp │ │ └── ResourceStream.hpp │ ├── CMakeFiles │ │ ├── CMakeDirectoryInformation.cmake │ │ ├── progress.marks │ │ └── sfml-system.dir │ │ │ ├── CXX.includecache │ │ │ ├── Clock.cpp.obj │ │ │ ├── DependInfo.cmake │ │ │ ├── Err.cpp.obj │ │ │ ├── FileInputStream.cpp.obj │ │ │ ├── Lock.cpp.obj │ │ │ ├── MemoryInputStream.cpp.obj │ │ │ ├── Mutex.cpp.obj │ │ │ ├── Sleep.cpp.obj │ │ │ ├── String.cpp.obj │ │ │ ├── Thread.cpp.obj │ │ │ ├── ThreadLocal.cpp.obj │ │ │ ├── Time.cpp.obj │ │ │ ├── Win32 │ │ │ ├── ClockImpl.cpp.obj │ │ │ ├── MutexImpl.cpp.obj │ │ │ ├── SleepImpl.cpp.obj │ │ │ ├── ThreadImpl.cpp.obj │ │ │ └── ThreadLocalImpl.cpp.obj │ │ │ ├── build.make │ │ │ ├── cmake_clean.cmake │ │ │ ├── depend.internal │ │ │ ├── depend.make │ │ │ ├── flags.make │ │ │ ├── includes_CXX.rsp │ │ │ ├── link.txt │ │ │ ├── linklibs.rsp │ │ │ ├── objects.a │ │ │ ├── objects1.rsp │ │ │ └── progress.make │ ├── CMakeLists.txt │ ├── Clock.cpp │ ├── Err.cpp │ ├── FileInputStream.cpp │ ├── Lock.cpp │ ├── Makefile │ ├── MemoryInputStream.cpp │ ├── Mutex.cpp │ ├── Sleep.cpp │ ├── String.cpp │ ├── Thread.cpp │ ├── ThreadLocal.cpp │ ├── Time.cpp │ ├── Unix │ │ ├── ClockImpl.cpp │ │ ├── ClockImpl.hpp │ │ ├── MutexImpl.cpp │ │ ├── MutexImpl.hpp │ │ ├── SleepImpl.cpp │ │ ├── SleepImpl.hpp │ │ ├── ThreadImpl.cpp │ │ ├── ThreadImpl.hpp │ │ ├── ThreadLocalImpl.cpp │ │ └── ThreadLocalImpl.hpp │ ├── Win32 │ │ ├── ClockImpl.cpp │ │ ├── ClockImpl.hpp │ │ ├── MutexImpl.cpp │ │ ├── MutexImpl.hpp │ │ ├── SleepImpl.cpp │ │ ├── SleepImpl.hpp │ │ ├── ThreadImpl.cpp │ │ ├── ThreadImpl.hpp │ │ ├── ThreadLocalImpl.cpp │ │ └── ThreadLocalImpl.hpp │ └── cmake_install.cmake │ ├── Window │ ├── Android │ │ ├── CursorImpl.cpp │ │ ├── CursorImpl.hpp │ │ ├── InputImpl.cpp │ │ ├── InputImpl.hpp │ │ ├── JoystickImpl.cpp │ │ ├── JoystickImpl.hpp │ │ ├── SensorImpl.cpp │ │ ├── SensorImpl.hpp │ │ ├── VideoModeImpl.cpp │ │ ├── WindowImplAndroid.cpp │ │ └── WindowImplAndroid.hpp │ ├── CMakeFiles │ │ ├── CMakeDirectoryInformation.cmake │ │ ├── progress.marks │ │ └── sfml-window.dir │ │ │ ├── CXX.includecache │ │ │ ├── Context.cpp.obj │ │ │ ├── Cursor.cpp.obj │ │ │ ├── DependInfo.cmake │ │ │ ├── GlContext.cpp.obj │ │ │ ├── GlResource.cpp.obj │ │ │ ├── Joystick.cpp.obj │ │ │ ├── JoystickManager.cpp.obj │ │ │ ├── Keyboard.cpp.obj │ │ │ ├── Mouse.cpp.obj │ │ │ ├── Sensor.cpp.obj │ │ │ ├── SensorManager.cpp.obj │ │ │ ├── Touch.cpp.obj │ │ │ ├── VideoMode.cpp.obj │ │ │ ├── Win32 │ │ │ ├── CursorImpl.cpp.obj │ │ │ ├── InputImpl.cpp.obj │ │ │ ├── JoystickImpl.cpp.obj │ │ │ ├── SensorImpl.cpp.obj │ │ │ ├── VideoModeImpl.cpp.obj │ │ │ ├── WglContext.cpp.obj │ │ │ ├── WglExtensions.cpp.obj │ │ │ └── WindowImplWin32.cpp.obj │ │ │ ├── Window.cpp.obj │ │ │ ├── WindowImpl.cpp.obj │ │ │ ├── build.make │ │ │ ├── cmake_clean.cmake │ │ │ ├── depend.internal │ │ │ ├── depend.make │ │ │ ├── flags.make │ │ │ ├── includes_CXX.rsp │ │ │ ├── link.txt │ │ │ ├── linklibs.rsp │ │ │ ├── objects.a │ │ │ ├── objects1.rsp │ │ │ └── progress.make │ ├── CMakeLists.txt │ ├── Context.cpp │ ├── Cursor.cpp │ ├── CursorImpl.hpp │ ├── EGLCheck.cpp │ ├── EGLCheck.hpp │ ├── EglContext.cpp │ ├── EglContext.hpp │ ├── FreeBSD │ │ ├── JoystickImpl.cpp │ │ └── JoystickImpl.hpp │ ├── GlContext.cpp │ ├── GlContext.hpp │ ├── GlResource.cpp │ ├── InputImpl.hpp │ ├── Joystick.cpp │ ├── JoystickImpl.hpp │ ├── JoystickManager.cpp │ ├── JoystickManager.hpp │ ├── Keyboard.cpp │ ├── Makefile │ ├── Mouse.cpp │ ├── OSX │ │ ├── AutoreleasePoolWrapper.h │ │ ├── AutoreleasePoolWrapper.mm │ │ ├── CursorImpl.hpp │ │ ├── CursorImpl.mm │ │ ├── HIDInputManager.hpp │ │ ├── HIDInputManager.mm │ │ ├── HIDJoystickManager.cpp │ │ ├── HIDJoystickManager.hpp │ │ ├── InputImpl.hpp │ │ ├── InputImpl.mm │ │ ├── JoystickImpl.cpp │ │ ├── JoystickImpl.hpp │ │ ├── NSImage+raw.h │ │ ├── NSImage+raw.mm │ │ ├── SFApplication.h │ │ ├── SFApplication.m │ │ ├── SFApplicationDelegate.h │ │ ├── SFApplicationDelegate.m │ │ ├── SFContext.hpp │ │ ├── SFContext.mm │ │ ├── SFKeyboardModifiersHelper.h │ │ ├── SFKeyboardModifiersHelper.mm │ │ ├── SFOpenGLView+keyboard.mm │ │ ├── SFOpenGLView+keyboard_priv.h │ │ ├── SFOpenGLView+mouse.mm │ │ ├── SFOpenGLView+mouse_priv.h │ │ ├── SFOpenGLView.h │ │ ├── SFOpenGLView.mm │ │ ├── SFSilentResponder.h │ │ ├── SFSilentResponder.m │ │ ├── SFViewController.h │ │ ├── SFViewController.mm │ │ ├── SFWindow.h │ │ ├── SFWindow.m │ │ ├── SFWindowController.h │ │ ├── SFWindowController.mm │ │ ├── Scaling.h │ │ ├── SensorImpl.cpp │ │ ├── SensorImpl.hpp │ │ ├── VideoModeImpl.cpp │ │ ├── WindowImplCocoa.hpp │ │ ├── WindowImplCocoa.mm │ │ ├── WindowImplDelegateProtocol.h │ │ ├── cg_sf_conversion.hpp │ │ ├── cg_sf_conversion.mm │ │ ├── cpp_objc_conversion.h │ │ └── cpp_objc_conversion.mm │ ├── Sensor.cpp │ ├── SensorImpl.hpp │ ├── SensorManager.cpp │ ├── SensorManager.hpp │ ├── Touch.cpp │ ├── Unix │ │ ├── CursorImpl.cpp │ │ ├── CursorImpl.hpp │ │ ├── Display.cpp │ │ ├── Display.hpp │ │ ├── GlxContext.cpp │ │ ├── GlxContext.hpp │ │ ├── GlxExtensions.cpp │ │ ├── GlxExtensions.hpp │ │ ├── GlxExtensions.txt │ │ ├── InputImpl.cpp │ │ ├── InputImpl.hpp │ │ ├── JoystickImpl.cpp │ │ ├── JoystickImpl.hpp │ │ ├── SensorImpl.cpp │ │ ├── SensorImpl.hpp │ │ ├── VideoModeImpl.cpp │ │ ├── WindowImplX11.cpp │ │ └── WindowImplX11.hpp │ ├── VideoMode.cpp │ ├── VideoModeImpl.hpp │ ├── Win32 │ │ ├── CursorImpl.cpp │ │ ├── CursorImpl.hpp │ │ ├── InputImpl.cpp │ │ ├── InputImpl.hpp │ │ ├── JoystickImpl.cpp │ │ ├── JoystickImpl.hpp │ │ ├── SensorImpl.cpp │ │ ├── SensorImpl.hpp │ │ ├── VideoModeImpl.cpp │ │ ├── WglContext.cpp │ │ ├── WglContext.hpp │ │ ├── WglExtensions.cpp │ │ ├── WglExtensions.hpp │ │ ├── WglExtensions.txt │ │ ├── WindowImplWin32.cpp │ │ └── WindowImplWin32.hpp │ ├── Window.cpp │ ├── WindowImpl.cpp │ ├── WindowImpl.hpp │ ├── cmake_install.cmake │ └── iOS │ │ ├── CursorImpl.cpp │ │ ├── CursorImpl.hpp │ │ ├── EaglContext.hpp │ │ ├── EaglContext.mm │ │ ├── InputImpl.hpp │ │ ├── InputImpl.mm │ │ ├── JoystickImpl.hpp │ │ ├── JoystickImpl.mm │ │ ├── ObjCType.hpp │ │ ├── SFAppDelegate.hpp │ │ ├── SFAppDelegate.mm │ │ ├── SFMain.hpp │ │ ├── SFMain.mm │ │ ├── SFView.hpp │ │ ├── SFView.mm │ │ ├── SFViewController.hpp │ │ ├── SFViewController.mm │ │ ├── SensorImpl.hpp │ │ ├── SensorImpl.mm │ │ ├── VideoModeImpl.mm │ │ ├── WindowImplUIKit.hpp │ │ └── WindowImplUIKit.mm │ └── cmake_install.cmake └── tools ├── android ├── clean_all.sh ├── compile_arm-v7a.sh ├── compile_arm.sh ├── compile_libs.sh ├── compile_mips.sh ├── compile_x86.sh ├── create_toolchains.sh ├── download_sources.sh ├── make_all.sh ├── patches │ └── remove-so-version-suffix.diff └── readme.txt ├── pkg-config ├── sfml-all.pc.in ├── sfml-audio.pc.in ├── sfml-graphics.pc.in ├── sfml-network.pc.in ├── sfml-system.pc.in └── sfml-window.pc.in └── xcode └── templates ├── SFML ├── SFML App.xctemplate │ ├── ResourcePath.hpp │ ├── ResourcePath.mm │ ├── TemplateIcon.icns │ ├── TemplateInfo.plist.in │ ├── cute_image.jpg │ ├── icon.png │ ├── main.cpp │ ├── nice_music.ogg │ └── sansation.ttf ├── SFML Base.xctemplate │ └── TemplateInfo.plist ├── SFML Bundle.xctemplate │ └── TemplateInfo.plist ├── SFML CLT.xctemplate │ ├── TemplateIcon.icns │ ├── TemplateInfo.plist │ ├── cute_image.jpg │ ├── icon.png │ ├── main.cpp │ ├── nice_music.ogg │ └── sansation.ttf ├── SFML Compiler.xctemplate │ └── TemplateInfo.plist.in └── SFML Linker.xctemplate │ └── TemplateInfo.plist └── readme.txt /.gitignore: -------------------------------------------------------------------------------- 1 | .idea 2 | .idea\* 3 | _builds 4 | _builds\* 5 | build 6 | build\* 7 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| return 0; 29 | } -------------------------------------------------------------------------------- /ch02-04-mouse-position/src/main.cpp: -------------------------------------------------------------------------------- 1 | #include "SFML\Graphics.hpp" 2 | #include 3 | int main() 4 | { 5 | sf::Window window(sf::VideoMode(800,600), "Mouse Position", sf::Style::Titlebar | sf::Style::Close); 6 | window.setFramerateLimit(60); 7 | 8 | while (window.isOpen()) 9 | { 10 | sf::Event event; 11 | while (window.pollEvent(event)) 12 | { 13 | switch (event.type) 14 | { 15 | case sf::Event::Closed: 16 | window.close(); 17 | break; 18 | case sf::Event::MouseButtonReleased: 19 | std::cout << "x: " << event.mouseButton.x << ", y: " << event.mouseButton.y << std::endl; 20 | break; 21 | } 22 | } 23 | } 24 | } -------------------------------------------------------------------------------- /ch02-06-keyboard-events/src/main.cpp: -------------------------------------------------------------------------------- 1 | #include "SFML\Graphics.hpp" 2 | #include 3 | int main() 4 | { 5 | sf::Window window(sf::VideoMode(800,600), "Keyboard Events", sf::Style::Titlebar | sf::Style::Close); 6 | window.setFramerateLimit(60); 7 | 8 | while (window.isOpen()) 9 | { 10 | sf::Event event; 11 | while (window.pollEvent(event)) 12 | { 13 | switch (event.type) 14 | { 15 | case sf::Event::Closed: 16 | window.close(); 17 | break; 18 | case sf::Event::KeyPressed: 19 | std::cout << "Key Down" << std::endl; 20 | break; 21 | case sf::Event::KeyReleased: 22 | std::cout << "Key Up" << std::endl; 23 | break; 24 | } 25 | } 26 | } 27 | } -------------------------------------------------------------------------------- /ch03-01-rotate-to-mouse/src/Arrow.cpp: -------------------------------------------------------------------------------- 1 | #include "Arrow.h" 2 | 3 | Arrow::Arrow(float x, float y) 4 | { 5 | shape.setPointCount(7); 6 | shape.setPoint(0, sf::Vector2f(0, -25)); 7 | shape.setPoint(1, sf::Vector2f(0, -50)); 8 | shape.setPoint(2, sf::Vector2f(50, 0)); 9 | shape.setPoint(3, sf::Vector2f(0, 50)); 10 | shape.setPoint(4, sf::Vector2f(0, 25)); 11 | shape.setPoint(5, sf::Vector2f(-50, 25)); 12 | shape.setPoint(6, sf::Vector2f(-50, -25)); 13 | 14 | shape.setPosition(x, y); 15 | shape.setFillColor(sf::Color::Yellow); 16 | shape.setOutlineThickness(2); 17 | shape.setOutlineColor(sf::Color::Black); 18 | } 19 | 20 | 21 | Arrow::~Arrow() 22 | { 23 | } 24 | -------------------------------------------------------------------------------- /ch03-01-rotate-to-mouse/src/Arrow.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Arrow 5 | { 6 | public: 7 | Arrow(float x, float y); 8 | ~Arrow(); 9 | 10 | sf::ConvexShape shape; 11 | }; 12 | 13 | -------------------------------------------------------------------------------- /ch03-02-bobbing-1/src/Ball.cpp: -------------------------------------------------------------------------------- 1 | #include "Ball.h" 2 | 3 | Ball::Ball(float x, float y, float radius, sf::Color color) 4 | { 5 | shape = sf::CircleShape(radius); 6 | shape.setFillColor(color); 7 | shape.setOrigin(radius, radius); 8 | shape.setPosition(x, y); 9 | shape.setOutlineThickness(2); 10 | shape.setOutlineColor(sf::Color::Black); 11 | } 12 | 13 | 14 | Ball::~Ball() 15 | { 16 | } 17 | -------------------------------------------------------------------------------- /ch03-02-bobbing-1/src/Ball.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Ball 5 | { 6 | public: 7 | Ball(float x, float y, float radius, sf::Color color); 8 | ~Ball(); 9 | 10 | sf::CircleShape shape; 11 | }; 12 | 13 | -------------------------------------------------------------------------------- /ch03-03-bobbing-2/src/Ball.cpp: -------------------------------------------------------------------------------- 1 | #include "Ball.h" 2 | 3 | Ball::Ball(float x, float y, float radius, sf::Color color) 4 | { 5 | shape = sf::CircleShape(radius); 6 | shape.setFillColor(color); 7 | shape.setOrigin(radius, radius); 8 | shape.setPosition(x, y); 9 | shape.setOutlineThickness(2); 10 | shape.setOutlineColor(sf::Color::Black); 11 | } 12 | 13 | 14 | Ball::~Ball() 15 | { 16 | } 17 | -------------------------------------------------------------------------------- /ch03-03-bobbing-2/src/Ball.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Ball 5 | { 6 | public: 7 | Ball(float x, float y, float radius, sf::Color color); 8 | ~Ball(); 9 | 10 | sf::CircleShape shape; 11 | }; 12 | 13 | -------------------------------------------------------------------------------- /ch03-04-wave-1/src/Ball.cpp: -------------------------------------------------------------------------------- 1 | #include "Ball.h" 2 | 3 | Ball::Ball(float x, float y, float radius, sf::Color color) 4 | { 5 | shape = sf::CircleShape(radius); 6 | shape.setFillColor(color); 7 | shape.setOrigin(radius, radius); 8 | shape.setPosition(x, y); 9 | shape.setOutlineThickness(2); 10 | shape.setOutlineColor(sf::Color::Black); 11 | } 12 | 13 | 14 | Ball::~Ball() 15 | { 16 | } 17 | -------------------------------------------------------------------------------- /ch03-04-wave-1/src/Ball.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Ball 5 | { 6 | public: 7 | Ball(float x, float y, float radius, sf::Color color); 8 | ~Ball(); 9 | 10 | sf::CircleShape shape; 11 | }; 12 | 13 | -------------------------------------------------------------------------------- /ch03-05-pulse/src/Ball.cpp: -------------------------------------------------------------------------------- 1 | #include "Ball.h" 2 | 3 | Ball::Ball(float x, float y, float radius, sf::Color color) 4 | { 5 | shape = sf::CircleShape(radius); 6 | shape.setFillColor(color); 7 | shape.setOrigin(radius, radius); 8 | shape.setPosition(x, y); 9 | shape.setOutlineThickness(2); 10 | shape.setOutlineColor(sf::Color::Black); 11 | } 12 | 13 | 14 | Ball::~Ball() 15 | { 16 | } 17 | -------------------------------------------------------------------------------- /ch03-05-pulse/src/Ball.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Ball 5 | { 6 | public: 7 | Ball(float x, float y, float radius, sf::Color color); 8 | ~Ball(); 9 | 10 | sf::CircleShape shape; 11 | }; 12 | 13 | -------------------------------------------------------------------------------- /ch03-06-random/src/Ball.cpp: -------------------------------------------------------------------------------- 1 | #include "Ball.h" 2 | 3 | Ball::Ball(float x, float y, float radius, sf::Color color) 4 | { 5 | shape = sf::CircleShape(radius); 6 | shape.setFillColor(color); 7 | shape.setOrigin(radius, radius); 8 | shape.setPosition(x, y); 9 | shape.setOutlineThickness(2); 10 | shape.setOutlineColor(sf::Color::Black); 11 | } 12 | 13 | 14 | Ball::~Ball() 15 | { 16 | } 17 | -------------------------------------------------------------------------------- /ch03-06-random/src/Ball.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Ball 5 | { 6 | public: 7 | Ball(float x, float y, float radius, sf::Color color); 8 | ~Ball(); 9 | 10 | sf::CircleShape shape; 11 | }; 12 | 13 | -------------------------------------------------------------------------------- /ch03-08-circle/src/Ball.cpp: -------------------------------------------------------------------------------- 1 | #include "Ball.h" 2 | 3 | Ball::Ball(float x, float y, float radius, sf::Color color) 4 | { 5 | shape = sf::CircleShape(radius); 6 | shape.setFillColor(color); 7 | shape.setOrigin(radius, radius); 8 | shape.setPosition(x, y); 9 | shape.setOutlineThickness(2); 10 | shape.setOutlineColor(sf::Color::Black); 11 | } 12 | 13 | 14 | Ball::~Ball() 15 | { 16 | } 17 | -------------------------------------------------------------------------------- /ch03-08-circle/src/Ball.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Ball 5 | { 6 | public: 7 | Ball(float x, float y, float radius, sf::Color color); 8 | ~Ball(); 9 | 10 | sf::CircleShape shape; 11 | }; 12 | 13 | -------------------------------------------------------------------------------- /ch03-09-oval/src/Ball.cpp: -------------------------------------------------------------------------------- 1 | #include "Ball.h" 2 | 3 | Ball::Ball(float x, float y, float radius, sf::Color color) 4 | { 5 | shape = sf::CircleShape(radius); 6 | shape.setFillColor(color); 7 | shape.setOrigin(radius, radius); 8 | shape.setPosition(x, y); 9 | shape.setOutlineThickness(2); 10 | shape.setOutlineColor(sf::Color::Black); 11 | } 12 | 13 | 14 | Ball::~Ball() 15 | { 16 | } 17 | -------------------------------------------------------------------------------- /ch03-09-oval/src/Ball.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Ball 5 | { 6 | public: 7 | Ball(float x, float y, float radius, sf::Color color); 8 | ~Ball(); 9 | 10 | sf::CircleShape shape; 11 | }; 12 | 13 | -------------------------------------------------------------------------------- /ch03-10-distance/res/cour.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/ch03-10-distance/res/cour.ttf -------------------------------------------------------------------------------- /ch03-11-mouse-distance/res/cour.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/ch03-11-mouse-distance/res/cour.ttf -------------------------------------------------------------------------------- /ch04-02-drawing-curves/src/Utils.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | namespace Utils { 4 | namespace Bezier { 5 | void QuadraticBezierCurve(const sf::Vector2f &p0, const sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints); 6 | void QuadraticBezierCurve(const sf::Vector2f &p0, const sf::Vector2f &p1, sf::Vector2 p2, int segments, std::vector &curvePoints, sf::Color lineColor); 7 | } 8 | } 9 | -------------------------------------------------------------------------------- /ch04-03-curve-through-point/src/Utils.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | namespace Utils { 4 | namespace Bezier { 5 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, bool throughControlPoint = false); 6 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2 p1, sf::Vector2 p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 7 | } 8 | } 9 | -------------------------------------------------------------------------------- /ch04-04-multi-curve-1/src/Utils.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | namespace Utils { 4 | namespace Bezier { 5 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, bool throughControlPoint = false); 6 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 7 | void AccumulativeQuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 8 | } 9 | } 10 | -------------------------------------------------------------------------------- /ch04-05-multi-curve-2/src/Utils.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | namespace Utils { 4 | namespace Bezier { 5 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, bool throughControlPoint = false); 6 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 7 | void AccumulativeQuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 8 | } 9 | } 10 | -------------------------------------------------------------------------------- /ch04-06-multi-curve-3/src/Utils.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | namespace Utils { 4 | namespace Bezier { 5 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, bool throughControlPoint = false); 6 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 7 | void AccumulativeQuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 8 | } 9 | } 10 | -------------------------------------------------------------------------------- /ch04-10-load-image/res/picture.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/ch04-10-load-image/res/picture.jpg -------------------------------------------------------------------------------- /ch04-12-video-frames/Source/ch04-12-video-frames/Big_Buck_Bunny_Trailer_400p.ogv: 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#pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Ball 5 | { 6 | public: 7 | Ball(float x, float y, float radius, sf::Color color); 8 | ~Ball(); 9 | 10 | sf::CircleShape shape; 11 | ///Overrides current position 12 | void SetPosition(float x, float y); 13 | void SetX(float x); 14 | void SetY(float y); 15 | ///Increase current position by x and y values 16 | void Translate(float x, float y); 17 | 18 | }; 19 | 20 | -------------------------------------------------------------------------------- /ch05-02-velocity-2/src/Ball.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Ball 5 | { 6 | public: 7 | Ball(float x, float y, float radius, sf::Color color); 8 | ~Ball(); 9 | 10 | sf::CircleShape shape; 11 | ///Overrides current position 12 | void SetPosition(float x, float y); 13 | void SetX(float x); 14 | void SetY(float y); 15 | ///Increase current position by x and y values 16 | void Translate(float x, float y); 17 | 18 | }; 19 | 20 | -------------------------------------------------------------------------------- /ch05-03-velocity-angle/src/Ball.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Ball 5 | { 6 | public: 7 | Ball(float x, float y, float radius, sf::Color color); 8 | ~Ball(); 9 | 10 | sf::CircleShape shape; 11 | ///Overrides current position 12 | void SetPosition(float x, float y); 13 | void SetX(float x); 14 | void SetY(float y); 15 | ///Increase current position by x and y values 16 | void Translate(float x, float y); 17 | 18 | }; 19 | 20 | -------------------------------------------------------------------------------- /ch05-04-follow-mouse-1/src/Arrow.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Arrow 5 | { 6 | public: 7 | Arrow(float x, float y); 8 | ~Arrow(); 9 | 10 | sf::ConvexShape shape; 11 | ///Overrides current position 12 | void SetPosition(float x, float y); 13 | void SetX(float x); 14 | void SetY(float y); 15 | float GetX(); 16 | float GetY(); 17 | ///Increase current position by x and y values 18 | void Translate(float x, float y); 19 | 20 | ///Overrides current rotation (in degrees) 21 | void SetRotation(float angle); 22 | }; 23 | 24 | -------------------------------------------------------------------------------- /ch05-05-rotational-velocity/src/Arrow.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Arrow 5 | { 6 | public: 7 | Arrow(float x, float y); 8 | ~Arrow(); 9 | 10 | sf::ConvexShape shape; 11 | //Overrides current position 12 | void SetPosition(float x, float y); 13 | void SetX(float x); 14 | void SetY(float y); 15 | float GetX(); 16 | float GetY(); 17 | //Increase current position by x and y values 18 | void Translate(float x, float y); 19 | //Overrides current rotation (in degrees) 20 | void SetRotation(float angle); 21 | //Increase current rotation by angle (in degrees) 22 | void Rotate(float angle); 23 | }; 24 | 25 | -------------------------------------------------------------------------------- /ch05-06-acceleration-1/src/Ball.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Ball 5 | { 6 | public: 7 | Ball(float x, float y, float radius, sf::Color color); 8 | ~Ball(); 9 | 10 | sf::CircleShape shape; 11 | ///Overrides current position 12 | void SetPosition(float x, float y); 13 | void SetX(float x); 14 | void SetY(float y); 15 | float GetX(); 16 | float GetY(); 17 | ///Increase current position by x and y values 18 | void Translate(float x, float y); 19 | ///Overrides current rotation (in degrees) 20 | void SetRotation(float angle); 21 | ///Increase current rotation by an anglee (in degrees) 22 | void Rotate(float angle); 23 | 24 | 25 | }; 26 | 27 | -------------------------------------------------------------------------------- /ch05-07-acceleration-2/src/Ball.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Ball 5 | { 6 | public: 7 | Ball(float x, float y, float radius, sf::Color color); 8 | ~Ball(); 9 | 10 | sf::CircleShape shape; 11 | ///Overrides current position 12 | void SetPosition(float x, float y); 13 | void SetX(float x); 14 | void SetY(float y); 15 | float GetX(); 16 | float GetY(); 17 | ///Increase current position by x and y values 18 | void Translate(float x, float y); 19 | ///Overrides current rotation (in degrees) 20 | void SetRotation(float angle); 21 | ///Increase current rotation by an anglee (in degrees) 22 | void Rotate(float angle); 23 | 24 | 25 | }; 26 | 27 | -------------------------------------------------------------------------------- /ch05-08-acceleration-3/src/Ball.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Ball 5 | { 6 | public: 7 | Ball(float x, float y, float radius, sf::Color color); 8 | ~Ball(); 9 | 10 | sf::CircleShape shape; 11 | ///Overrides current position 12 | void SetPosition(float x, float y); 13 | void SetX(float x); 14 | void SetY(float y); 15 | float GetX(); 16 | float GetY(); 17 | ///Increase current position by x and y values 18 | void Translate(float x, float y); 19 | ///Overrides current rotation (in degrees) 20 | void SetRotation(float angle); 21 | ///Increase current rotation by an anglee (in degrees) 22 | void Rotate(float angle); 23 | 24 | 25 | }; 26 | 27 | -------------------------------------------------------------------------------- /ch05-09-gravity/src/Ball.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Ball 5 | { 6 | public: 7 | Ball(float x, float y, float radius, sf::Color color); 8 | ~Ball(); 9 | 10 | sf::CircleShape shape; 11 | ///Overrides current position 12 | void SetPosition(float x, float y); 13 | void SetX(float x); 14 | void SetY(float y); 15 | float GetX(); 16 | float GetY(); 17 | ///Increase current position by x and y values 18 | void Translate(float x, float y); 19 | ///Overrides current rotation (in degrees) 20 | void SetRotation(float angle); 21 | ///Increase current rotation by an anglee (in degrees) 22 | void Rotate(float angle); 23 | 24 | 25 | }; 26 | 27 | -------------------------------------------------------------------------------- /ch05-10-follow-mouse-2/src/Arrow.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | 4 | class Arrow 5 | { 6 | public: 7 | Arrow(float x, float y); 8 | ~Arrow(); 9 | 10 | sf::ConvexShape shape; 11 | ///Overrides current position 12 | void SetPosition(float x, float y); 13 | void SetX(float x); 14 | void SetY(float y); 15 | float GetX(); 16 | float GetY(); 17 | ///Increase current position by x and y values 18 | void Translate(float x, float y); 19 | 20 | ///Overrides current rotation (in degrees) 21 | void SetRotation(float angle); 22 | }; 23 | 24 | -------------------------------------------------------------------------------- /ch06-01-removal/res/cour.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/ch06-01-removal/res/cour.ttf -------------------------------------------------------------------------------- /ch07-01-mouse-events/res/cour.ttf: -------------------------------------------------------------------------------- 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-------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/ch07-05-drag-and-move-2/res/cour.ttf -------------------------------------------------------------------------------- /ch07-06-throwing/res/cour.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/ch07-06-throwing/res/cour.ttf -------------------------------------------------------------------------------- /ch07-06-throwing/src/Utils.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | namespace Utils { 4 | namespace Bezier { 5 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, bool throughControlPoint = false); 6 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 7 | void AccumulativeQuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 8 | } 9 | 10 | bool ContainsPoint(sf::FloatRect rect, float x, float y); 11 | } 12 | -------------------------------------------------------------------------------- /ch08-02-easing-2/res/cour.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/ch08-02-easing-2/res/cour.ttf -------------------------------------------------------------------------------- /ch08-02-easing-2/src/Utils.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | namespace Utils { 4 | namespace Bezier { 5 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, bool throughControlPoint = false); 6 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 7 | void AccumulativeQuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 8 | } 9 | 10 | bool ContainsPoint(sf::FloatRect rect, float x, float y); 11 | } 12 | -------------------------------------------------------------------------------- /ch08-03-easing-off/res/cour.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/ch08-03-easing-off/res/cour.ttf -------------------------------------------------------------------------------- /ch08-03-easing-off/src/Utils.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | namespace Utils { 4 | namespace Bezier { 5 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, bool throughControlPoint = false); 6 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 7 | void AccumulativeQuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 8 | } 9 | 10 | bool ContainsPoint(sf::FloatRect rect, float x, float y); 11 | } 12 | -------------------------------------------------------------------------------- /ch08-04-ease-to-mouse/res/cour.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/ch08-04-ease-to-mouse/res/cour.ttf -------------------------------------------------------------------------------- /ch08-05-spring-1/src/Utils.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | namespace Utils { 4 | namespace Bezier { 5 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, bool throughControlPoint = false); 6 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 7 | void AccumulativeQuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 8 | } 9 | 10 | bool ContainsPoint(sf::FloatRect rect, float x, float y); 11 | } 12 | -------------------------------------------------------------------------------- /ch08-06-spring-2/src/Utils.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | namespace Utils { 4 | namespace Bezier { 5 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, bool throughControlPoint = false); 6 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 7 | void AccumulativeQuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 8 | } 9 | 10 | bool ContainsPoint(sf::FloatRect rect, float x, float y); 11 | } 12 | -------------------------------------------------------------------------------- /ch08-07-spring-3/src/Utils.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | namespace Utils { 4 | namespace Bezier { 5 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, bool throughControlPoint = false); 6 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 7 | void AccumulativeQuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 8 | } 9 | 10 | bool ContainsPoint(sf::FloatRect rect, float x, float y); 11 | } 12 | -------------------------------------------------------------------------------- /ch08-08-spring-4/src/Utils.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | namespace Utils { 4 | namespace Bezier { 5 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, bool throughControlPoint = false); 6 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 7 | void AccumulativeQuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 8 | } 9 | 10 | bool ContainsPoint(sf::FloatRect rect, float x, float y); 11 | } 12 | -------------------------------------------------------------------------------- /ch08-09-spring-5/src/Utils.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | namespace Utils { 4 | namespace Bezier { 5 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, bool throughControlPoint = false); 6 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 7 | void AccumulativeQuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 8 | } 9 | 10 | bool ContainsPoint(sf::FloatRect rect, float x, float y); 11 | } 12 | -------------------------------------------------------------------------------- /ch08-10-chain/src/Utils.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | namespace Utils { 4 | namespace Bezier { 5 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, bool throughControlPoint = false); 6 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 7 | void AccumulativeQuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 8 | } 9 | 10 | bool ContainsPoint(sf::FloatRect rect, float x, float y); 11 | } 12 | -------------------------------------------------------------------------------- /ch08-11-chain-array/src/Utils.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | namespace Utils { 4 | namespace Bezier { 5 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, bool throughControlPoint = false); 6 | void QuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 7 | void AccumulativeQuadraticBezierCurve(const sf::Vector2f &p0, sf::Vector2f &p1, sf::Vector2f &p2, int segments, std::vector &curvePoints, sf::Color lineColor, bool throughControlPoint = false); 8 | } 9 | 10 | bool ContainsPoint(sf::FloatRect rect, float x, float y); 11 | } 12 | -------------------------------------------------------------------------------- /ch16-02-lines-3d-2/src/Point3d.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include 4 | 5 | class Point3d 6 | { 7 | public: 8 | Point3d(float x, float y, float z); 9 | ~Point3d(); 10 | float x; 11 | float y; 12 | float z; 13 | float cX; 14 | float cY; 15 | float cZ; 16 | float vpX; 17 | float vpY; 18 | float fl; 19 | 20 | void SetCenter(float x, float y, float z); 21 | void SetVanishingPoint(float x, float y); 22 | void RotateX(float angle); 23 | void RotateY(float angle); 24 | void RotateZ(float angle); 25 | float GetScreenX(); 26 | float GetScreenY(); 27 | }; -------------------------------------------------------------------------------- /ch16-03-square-3d/src/Point3d.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include 4 | 5 | class Point3d 6 | { 7 | public: 8 | Point3d(float x, float y, float z); 9 | ~Point3d(); 10 | float x; 11 | float y; 12 | float z; 13 | float cX; 14 | float cY; 15 | float cZ; 16 | float vpX; 17 | float vpY; 18 | float fl; 19 | 20 | void SetCenter(float x, float y, float z); 21 | void SetVanishingPoint(float x, float y); 22 | void RotateX(float angle); 23 | void RotateY(float angle); 24 | void RotateZ(float angle); 25 | float GetScreenX(); 26 | float GetScreenY(); 27 | }; -------------------------------------------------------------------------------- /ch16-04-spinning-e/src/Point3d.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include 4 | 5 | class Point3d 6 | { 7 | public: 8 | Point3d(float x, float y, float z); 9 | ~Point3d(); 10 | float x; 11 | float y; 12 | float z; 13 | float cX; 14 | float cY; 15 | float cZ; 16 | float vpX; 17 | float vpY; 18 | float fl; 19 | 20 | void SetCenter(float x, float y, float z); 21 | void SetVanishingPoint(float x, float y); 22 | void RotateX(float angle); 23 | void RotateY(float angle); 24 | void RotateZ(float angle); 25 | float GetScreenX(); 26 | float GetScreenY(); 27 | }; -------------------------------------------------------------------------------- /ch16-05-filled-e/src/Point3d.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include 4 | 5 | class Point3d 6 | { 7 | public: 8 | Point3d(float x, float y, float z); 9 | ~Point3d(); 10 | float x; 11 | float y; 12 | float z; 13 | float cX; 14 | float cY; 15 | float cZ; 16 | float vpX; 17 | float vpY; 18 | float fl; 19 | 20 | void SetCenter(float x, float y, float z); 21 | void SetVanishingPoint(float x, float y); 22 | void RotateX(float angle); 23 | void RotateY(float angle); 24 | void RotateZ(float angle); 25 | float GetScreenX(); 26 | float GetScreenY(); 27 | }; -------------------------------------------------------------------------------- /ch16-06-triangles/src/Point3d.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include 4 | 5 | class Point3d 6 | { 7 | public: 8 | Point3d(float x, float y, float z); 9 | ~Point3d(); 10 | float x; 11 | float y; 12 | float z; 13 | float cX; 14 | float cY; 15 | float cZ; 16 | float vpX; 17 | float vpY; 18 | float fl; 19 | 20 | void SetCenter(float x, float y, float z); 21 | void SetVanishingPoint(float x, float y); 22 | void RotateX(float angle); 23 | void RotateY(float angle); 24 | void RotateZ(float angle); 25 | float GetScreenX(); 26 | float GetScreenY(); 27 | }; -------------------------------------------------------------------------------- /ch16-06-triangles/src/Triangle.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include "Point3d.h" 4 | #include 5 | 6 | class Triangle 7 | { 8 | public: 9 | Triangle(Point3d &a, Point3d &b, Point3d &c, sf::Color color = sf::Color::Red); 10 | ~Triangle(); 11 | Point3d *pointA; 12 | Point3d *pointB; 13 | Point3d *pointC; 14 | sf::Color fillColor; 15 | sf::Color lineColor; 16 | float lineWidth = 1; 17 | float alpha = 0.5f; 18 | 19 | void Draw(sf::RenderWindow &window); 20 | }; -------------------------------------------------------------------------------- /ch16-07-cube/src/Point3d.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include 4 | 5 | class Point3d 6 | { 7 | public: 8 | Point3d(float x, float y, float z); 9 | ~Point3d(); 10 | float x; 11 | float y; 12 | float z; 13 | float cX; 14 | float cY; 15 | float cZ; 16 | float vpX; 17 | float vpY; 18 | float fl; 19 | 20 | void SetCenter(float x, float y, float z); 21 | void SetVanishingPoint(float x, float y); 22 | void RotateX(float angle); 23 | void RotateY(float angle); 24 | void RotateZ(float angle); 25 | float GetScreenX(); 26 | float GetScreenY(); 27 | }; -------------------------------------------------------------------------------- /ch16-07-cube/src/Triangle.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include "Point3d.h" 4 | #include 5 | 6 | class Triangle 7 | { 8 | public: 9 | Triangle(Point3d &a, Point3d &b, Point3d &c, sf::Color color = sf::Color::Red); 10 | ~Triangle(); 11 | Point3d *pointA; 12 | Point3d *pointB; 13 | Point3d *pointC; 14 | sf::Color fillColor; 15 | sf::Color lineColor; 16 | float lineWidth = 1; 17 | float alpha = 0.5f; 18 | 19 | void Draw(sf::RenderWindow &window); 20 | }; -------------------------------------------------------------------------------- /ch16-08-pyramid/src/Point3d.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include 4 | 5 | class Point3d 6 | { 7 | public: 8 | Point3d(float x, float y, float z); 9 | ~Point3d(); 10 | float x; 11 | float y; 12 | float z; 13 | float cX; 14 | float cY; 15 | float cZ; 16 | float vpX; 17 | float vpY; 18 | float fl; 19 | 20 | void SetCenter(float x, float y, float z); 21 | void SetVanishingPoint(float x, float y); 22 | void RotateX(float angle); 23 | void RotateY(float angle); 24 | void RotateZ(float angle); 25 | float GetScreenX(); 26 | float GetScreenY(); 27 | }; -------------------------------------------------------------------------------- /ch16-08-pyramid/src/Triangle.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include "Point3d.h" 4 | #include 5 | 6 | class Triangle 7 | { 8 | public: 9 | Triangle(Point3d &a, Point3d &b, Point3d &c, sf::Color color = sf::Color::Red); 10 | ~Triangle(); 11 | Point3d *pointA; 12 | Point3d *pointB; 13 | Point3d *pointC; 14 | sf::Color fillColor; 15 | sf::Color lineColor; 16 | float lineWidth = 1; 17 | float alpha = 0.5f; 18 | 19 | void Draw(sf::RenderWindow &window); 20 | }; -------------------------------------------------------------------------------- /ch16-09-extruded-a/src/Point3d.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include 4 | 5 | class Point3d 6 | { 7 | public: 8 | Point3d(float x, float y, float z); 9 | ~Point3d(); 10 | float x; 11 | float y; 12 | float z; 13 | float cX; 14 | float cY; 15 | float cZ; 16 | float vpX; 17 | float vpY; 18 | float fl; 19 | 20 | void SetCenter(float x, float y, float z); 21 | void SetVanishingPoint(float x, float y); 22 | void RotateX(float angle); 23 | void RotateY(float angle); 24 | void RotateZ(float angle); 25 | float GetScreenX(); 26 | float GetScreenY(); 27 | }; -------------------------------------------------------------------------------- /ch16-09-extruded-a/src/Triangle.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include "Point3d.h" 4 | #include 5 | 6 | class Triangle 7 | { 8 | public: 9 | Triangle(Point3d &a, Point3d &b, Point3d &c, sf::Color color = sf::Color::Red); 10 | ~Triangle(); 11 | Point3d *pointA; 12 | Point3d *pointB; 13 | Point3d *pointC; 14 | sf::Color fillColor; 15 | sf::Color lineColor; 16 | float lineWidth = 1; 17 | float alpha = 0.5f; 18 | 19 | void Draw(sf::RenderWindow &window); 20 | }; -------------------------------------------------------------------------------- /ch16-10-cylinder/src/Point3d.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include 4 | 5 | class Point3d 6 | { 7 | public: 8 | Point3d(float x, float y, float z); 9 | ~Point3d(); 10 | float x; 11 | float y; 12 | float z; 13 | float cX; 14 | float cY; 15 | float cZ; 16 | float vpX; 17 | float vpY; 18 | float fl; 19 | 20 | void SetCenter(float x, float y, float z); 21 | void SetVanishingPoint(float x, float y); 22 | void RotateX(float angle); 23 | void RotateY(float angle); 24 | void RotateZ(float angle); 25 | float GetScreenX(); 26 | float GetScreenY(); 27 | }; -------------------------------------------------------------------------------- /ch16-10-cylinder/src/Triangle.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include "Point3d.h" 4 | #include 5 | 6 | class Triangle 7 | { 8 | public: 9 | Triangle(Point3d &a, Point3d &b, Point3d &c, sf::Color color = sf::Color::Red); 10 | ~Triangle(); 11 | Point3d *pointA; 12 | Point3d *pointB; 13 | Point3d *pointC; 14 | sf::Color fillColor; 15 | sf::Color lineColor; 16 | float lineWidth = 1; 17 | float alpha = 0.5; 18 | 19 | void Draw(sf::RenderWindow &window); 20 | }; -------------------------------------------------------------------------------- /ch16-11-move-cube-1/src/Point3d.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include 4 | 5 | class Point3d 6 | { 7 | public: 8 | Point3d(float x, float y, float z); 9 | ~Point3d(); 10 | float x; 11 | float y; 12 | float z; 13 | float cX; 14 | float cY; 15 | float cZ; 16 | float vpX; 17 | float vpY; 18 | float fl; 19 | 20 | void SetCenter(float x, float y, float z); 21 | void SetVanishingPoint(float x, float y); 22 | void RotateX(float angle); 23 | void RotateY(float angle); 24 | void RotateZ(float angle); 25 | float GetScreenX(); 26 | float GetScreenY(); 27 | }; -------------------------------------------------------------------------------- /ch16-11-move-cube-1/src/Triangle.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include "Point3d.h" 4 | #include 5 | 6 | class Triangle 7 | { 8 | public: 9 | Triangle(Point3d &a, Point3d &b, Point3d &c, sf::Color color = sf::Color::Red); 10 | ~Triangle(); 11 | Point3d *pointA; 12 | Point3d *pointB; 13 | Point3d *pointC; 14 | sf::Color fillColor; 15 | sf::Color lineColor; 16 | float lineWidth = 1; 17 | float alpha = 0.5; 18 | 19 | void Draw(sf::RenderWindow &window); 20 | }; -------------------------------------------------------------------------------- /ch16-12-move-cube-2/src/Point3d.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include 4 | 5 | class Point3d 6 | { 7 | public: 8 | Point3d(float x, float y, float z); 9 | ~Point3d(); 10 | float x; 11 | float y; 12 | float z; 13 | float cX; 14 | float cY; 15 | float cZ; 16 | float vpX; 17 | float vpY; 18 | float fl; 19 | 20 | void SetCenter(float x, float y, float z); 21 | void SetVanishingPoint(float x, float y); 22 | void RotateX(float angle); 23 | void RotateY(float angle); 24 | void RotateZ(float angle); 25 | float GetScreenX(); 26 | float GetScreenY(); 27 | }; -------------------------------------------------------------------------------- /ch16-12-move-cube-2/src/Triangle.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include "Point3d.h" 4 | #include 5 | 6 | class Triangle 7 | { 8 | public: 9 | Triangle(Point3d &a, Point3d &b, Point3d &c, sf::Color color = sf::Color::Red); 10 | ~Triangle(); 11 | Point3d *pointA; 12 | Point3d *pointB; 13 | Point3d *pointC; 14 | sf::Color fillColor; 15 | sf::Color lineColor; 16 | float lineWidth = 1; 17 | float alpha = 0.5; 18 | 19 | void Draw(sf::RenderWindow &window); 20 | }; -------------------------------------------------------------------------------- /ch17-01-extruded-a/src/Point3d.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include 4 | 5 | class Point3d 6 | { 7 | public: 8 | Point3d(float x, float y, float z); 9 | ~Point3d(); 10 | float x; 11 | float y; 12 | float z; 13 | float cX; 14 | float cY; 15 | float cZ; 16 | float vpX; 17 | float vpY; 18 | float fl; 19 | 20 | void SetCenter(float x, float y, float z); 21 | void SetVanishingPoint(float x, float y); 22 | void RotateX(float angle); 23 | void RotateY(float angle); 24 | void RotateZ(float angle); 25 | float GetScreenX(); 26 | float GetScreenY(); 27 | }; -------------------------------------------------------------------------------- /ch17-01-extruded-a/src/Triangle.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include "Point3d.h" 4 | #include 5 | 6 | class Triangle 7 | { 8 | public: 9 | Triangle(Point3d &a, Point3d &b, Point3d &c, sf::Color color = sf::Color::Red); 10 | ~Triangle(); 11 | Point3d *pointA; 12 | Point3d *pointB; 13 | Point3d *pointC; 14 | sf::Color fillColor; 15 | sf::Color lineColor; 16 | float lineWidth = 1; 17 | float alpha = 1.0f; 18 | 19 | void Draw(sf::RenderWindow &window); 20 | bool IsBackface(); 21 | }; -------------------------------------------------------------------------------- /ch17-02-extruded-a-depth/src/Point3d.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include 4 | 5 | class Point3d 6 | { 7 | public: 8 | Point3d(float x, float y, float z); 9 | ~Point3d(); 10 | float x; 11 | float y; 12 | float z; 13 | float cX; 14 | float cY; 15 | float cZ; 16 | float vpX; 17 | float vpY; 18 | float fl; 19 | 20 | void SetCenter(float x, float y, float z); 21 | void SetVanishingPoint(float x, float y); 22 | void RotateX(float angle); 23 | void RotateY(float angle); 24 | void RotateZ(float angle); 25 | float GetScreenX(); 26 | float GetScreenY(); 27 | }; -------------------------------------------------------------------------------- /ch17-02-extruded-a-depth/src/Triangle.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include "Point3d.h" 4 | #include 5 | 6 | class Triangle 7 | { 8 | public: 9 | Triangle(Point3d &a, Point3d &b, Point3d &c, sf::Color color = sf::Color::Red); 10 | ~Triangle(); 11 | Point3d *pointA; 12 | Point3d *pointB; 13 | Point3d *pointC; 14 | sf::Color fillColor; 15 | sf::Color lineColor; 16 | float lineWidth = 1; 17 | float alpha = 1.0f; 18 | 19 | void Draw(sf::RenderWindow &window); 20 | bool IsBackface(); 21 | float GetDepth()const; 22 | }; -------------------------------------------------------------------------------- /ch17-03-extruded-a-light/src/Light.cpp: -------------------------------------------------------------------------------- 1 | #include "SFML\Graphics.hpp" 2 | #include "Light.h" 3 | #include "math.h" 4 | 5 | Light::Light(float px, float py, float pz, float b){ 6 | x = px; 7 | y = py; 8 | z = pz; 9 | SetBrightness(b); 10 | } 11 | 12 | Light::~Light() { 13 | } 14 | 15 | void Light::SetBrightness(float b){ 16 | brightness = std::fminf(std::fmaxf(b, 0), 1); 17 | } 18 | -------------------------------------------------------------------------------- /ch17-03-extruded-a-light/src/Light.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include 4 | 5 | class Light 6 | { 7 | public: 8 | Light(float px = -100, float py = -100, float pz = -100, float b = 1); 9 | ~Light(); 10 | float x; 11 | float y; 12 | float z; 13 | float brightness = 1; 14 | void SetBrightness(float b); 15 | }; -------------------------------------------------------------------------------- /ch17-03-extruded-a-light/src/Point3d.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include 4 | 5 | class Point3d 6 | { 7 | public: 8 | Point3d(float x, float y, float z); 9 | ~Point3d(); 10 | float x; 11 | float y; 12 | float z; 13 | float cX; 14 | float cY; 15 | float cZ; 16 | float vpX; 17 | float vpY; 18 | float fl; 19 | 20 | void SetCenter(float x, float y, float z); 21 | void SetVanishingPoint(float x, float y); 22 | void RotateX(float angle); 23 | void RotateY(float angle); 24 | void RotateZ(float angle); 25 | float GetScreenX(); 26 | float GetScreenY(); 27 | }; -------------------------------------------------------------------------------- /ch17-03-extruded-a-light/src/Triangle.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "SFML\Graphics.hpp" 3 | #include "Point3d.h" 4 | #include "Light.h" 5 | #include 6 | 7 | class Triangle 8 | { 9 | public: 10 | Triangle(Point3d &a, Point3d &b, Point3d &c, sf::Color color = sf::Color::Red); 11 | ~Triangle(); 12 | Point3d *pointA; 13 | Point3d *pointB; 14 | Point3d *pointC; 15 | Light *light = nullptr; 16 | sf::Color fillColor; 17 | sf::Color lineColor; 18 | float lineWidth = 0; 19 | float alpha = 1.0f; 20 | 21 | void Draw(sf::RenderWindow &window); 22 | bool IsBackface(); 23 | float GetDepth()const; 24 | sf::Color GetAdjustedColor(); 25 | float GetLightFactor(); 26 | }; -------------------------------------------------------------------------------- /ch19-16-sound-events/res/boing.wav: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/ch19-16-sound-events/res/boing.wav -------------------------------------------------------------------------------- /pulpobot_BuildsRemover.bat: -------------------------------------------------------------------------------- 1 | @ECHO off 2 | 3 | SET filepath=%~dp0 4 | SET buildsfolder=%filepath%_builds 5 | 6 | :: FOR each folder here 7 | FOR /D %%f in (*) do ( 8 | ECHO %%f\build 9 | CD %%f 10 | IF EXIST build ( 11 | CD build 12 | xcopy /y /e ".\*" %buildsfolder% 13 | 14 | ::Delete Build files, to avoid a "The directory is not empty" error, first we delete all internal files recursively. 15 | CD .. 16 | DEL /f /s /q build 1>nul 17 | RMDIR /s /q build 18 | ) 19 | 20 | CD .. 21 | ) 22 | ::Return to the root, and loop 23 | 24 | ECHO "Made by Santiago Alvarez - santiagoalvarez.me" 25 | pause -------------------------------------------------------------------------------- /pulpobot_CMakeList_Replacer.bat: -------------------------------------------------------------------------------- 1 | @ECHO off 2 | 3 | ::Obtain the CMakeLists.txt path 4 | SET filepath=%~dp0 5 | SET template=%filepath%CMakeLists.txt 6 | 7 | :: FOR each folder 8 | FOR /D %%f in (*) do ( 9 | ECHO %filepath%%%f\ 10 | :: Copy/Replace the CMakeLists inside the current folder (silent mode) 11 | xcopy /y %template% %filepath%%%f\ 12 | ) 13 | 14 | ECHO "Made by Santiago Alvarez - santiagoalvarez.me" 15 | pause -------------------------------------------------------------------------------- /pulpobot_SFMLRemover.bat: -------------------------------------------------------------------------------- 1 | @ECHO off 2 | 3 | :: FOR each folder here 4 | FOR /D %%f in (*) do ( 5 | IF EXIST %%f\deps ( 6 | CD %%f\deps 7 | ECHO %%f\deps 8 | ::Delete SFML files, to avoid a "The directory is not empty" error, first we delete all internal files recursively. 9 | IF EXIST SFML-2.4.2 ( 10 | DEL /f /s /q SFML-2.4.2 1>nul 11 | RMDIR /s /q SFML-2.4.2 12 | ) 13 | ) 14 | ::Return to the root, and loop 15 | CD .. 16 | CD .. 17 | ) 18 | 19 | ECHO "Made by Santiago Alvarez - santiagoalvarez.me" 20 | pause -------------------------------------------------------------------------------- /pulpobot_TemplateAdder.bat: -------------------------------------------------------------------------------- 1 | @ECHO off 2 | 3 | SET filepath=%~dp0 4 | SET template=%filepath%_Template 5 | 6 | :: FOR each folder here 7 | FOR /D %%f in (*) do ( 8 | ECHO %filepath%%%f\ 9 | :: Copy the template to the folder 10 | xcopy /s /e %template% %filepath%%%f\ 11 | :: MOVE to folder/Source/folderName/ 12 | IF EXIST %filepath%%%f\Source ( 13 | CD %filepath%%%f\Source\%%f 14 | DEL *.filters 15 | DEL *.vcxproj 16 | ls 17 | FOR /r %%c in (*) do MOVE /y %%c %filepath%%%f\src 18 | CD.. 19 | CD.. 20 | ::Delete not required files 21 | DEL *.exe 22 | RMDIR Source /S /Q 23 | ) 24 | ) 25 | 26 | 27 | ECHO "Made by Santiago Alvarez - santiagoalvarez.me" 28 | pause -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/.editorconfig: -------------------------------------------------------------------------------- 1 | # Configuration file for EditorConfig 2 | # More information is available under http://EditorConfig.org 3 | 4 | # Ignore any other files further up in the file system 5 | root = true 6 | 7 | # Configuration for all files 8 | [*] 9 | # Enforce Unix style line endings (\n only) 10 | end_of_line = lf 11 | # Always end files with a blank line 12 | insert_final_newline = true 13 | # Force space characters for indentation 14 | indent_style = space 15 | # Always indent by 4 characters 16 | indent_size = 4 17 | # Remove whitespace characters at the end of line 18 | trim_trailing_whitespace = true 19 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/CONTRIBUTING.md: -------------------------------------------------------------------------------- 1 | # Contribution Guidelines 2 | 3 | You would like to see a feature implemented or a bug fixed in SFML? Great! Contributions to SFML are highly appreciated, be it in the form of general ideas, concrete suggestions or code patches. 4 | 5 | [A few guiding rules have been set up on the SFML website](http://www.sfml-dev.org/contribute.php) that you should be aware of before opening an Issue or Pull Request. They will help you focus on the important stuff and prevent you from losing (y)our time with requests that are out of SFML's scope, known issues, and so on. 6 | 7 | Those rules cover the general scope defined for this project, a coding style, and a precise procedure to report bugs or suggest new features. 8 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/cmake/Modules/FindEGL.cmake: -------------------------------------------------------------------------------- 1 | # 2 | # Try to find EGL library and include path. 3 | # Once done this will define 4 | # 5 | # EGL_FOUND 6 | # EGL_INCLUDE_PATH 7 | # EGL_LIBRARY 8 | # 9 | 10 | find_path(EGL_INCLUDE_DIR EGL/egl.h) 11 | find_library(EGL_LIBRARY NAMES EGL) 12 | 13 | include(FindPackageHandleStandardArgs) 14 | find_package_handle_standard_args(EGL DEFAULT_MSG EGL_LIBRARY EGL_INCLUDE_DIR) 15 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/cmake/Modules/FindFLAC.cmake: -------------------------------------------------------------------------------- 1 | # 2 | # Try to find FLAC libraries and include paths. 3 | # Once done this will define 4 | # 5 | # FLAC_FOUND 6 | # FLAC_INCLUDE_DIR 7 | # FLAC_LIBRARY 8 | # 9 | 10 | find_path(FLAC_INCLUDE_DIR FLAC/all.h) 11 | find_path(FLAC_INCLUDE_DIR FLAC/stream_decoder.h) 12 | 13 | find_library(FLAC_LIBRARY NAMES FLAC) 14 | 15 | include(FindPackageHandleStandardArgs) 16 | find_package_handle_standard_args(FLAC DEFAULT_MSG FLAC_LIBRARY FLAC_INCLUDE_DIR) 17 | 18 | mark_as_advanced(FLAC_INCLUDE_DIR FLAC_LIBRARY) 19 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/cmake/Modules/FindGLES.cmake: -------------------------------------------------------------------------------- 1 | # 2 | # Try to find GLES library and include path. 3 | # Once done this will define 4 | # 5 | # GLES_FOUND 6 | # GLES_INCLUDE_PATH 7 | # GLES_LIBRARY 8 | # 9 | 10 | find_path(GLES_INCLUDE_DIR GLES/gl.h) 11 | find_library(GLES_LIBRARY NAMES GLESv1_CM) 12 | 13 | include(FindPackageHandleStandardArgs) 14 | find_package_handle_standard_args(GLES DEFAULT_MSG GLES_LIBRARY GLES_INCLUDE_DIR) 15 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/doc/footer.html: -------------------------------------------------------------------------------- 1 | 2 | 9 | 10 | 11 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/X11/CMakeLists.txt: -------------------------------------------------------------------------------- 1 | 2 | set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/X11) 3 | 4 | # all source files 5 | set(SRC ${SRCROOT}/X11.cpp) 6 | 7 | # find OpenGL and X11 8 | find_package(OpenGL REQUIRED) 9 | include_directories(${OPENGL_INCLUDE_DIR}) 10 | find_package(X11 REQUIRED) 11 | include_directories(${X11_INCLUDE_DIR}) 12 | 13 | # define the X11 target 14 | sfml_add_example(X11 GUI_APP 15 | SOURCES ${SRC} 16 | DEPENDS sfml-window sfml-system ${OPENGL_LIBRARIES} ${X11_LIBRARIES}) 17 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/android/assets/canary.wav: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/shared-deps/SFML-2.4.2/examples/android/assets/canary.wav -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/android/assets/image.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/shared-deps/SFML-2.4.2/examples/android/assets/image.png 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-------------------------------------------------------------------------------- 1 | LOCAL_PATH := $(call my-dir) 2 | 3 | include $(CLEAR_VARS) 4 | 5 | LOCAL_MODULE := sfml-example 6 | 7 | LOCAL_SRC_FILES := main.cpp 8 | 9 | LOCAL_SHARED_LIBRARIES := sfml-system 10 | LOCAL_SHARED_LIBRARIES += sfml-window 11 | LOCAL_SHARED_LIBRARIES += sfml-graphics 12 | LOCAL_SHARED_LIBRARIES += sfml-audio 13 | LOCAL_SHARED_LIBRARIES += sfml-network 14 | LOCAL_WHOLE_STATIC_LIBRARIES := sfml-main 15 | 16 | include $(BUILD_SHARED_LIBRARY) 17 | 18 | $(call import-module,sfml) 19 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/android/jni/Application.mk: -------------------------------------------------------------------------------- 1 | NDK_TOOLCHAIN_VERSION := 4.9 2 | APP_PLATFORM := android-9 3 | APP_STL := c++_shared 4 | APP_ABI := armeabi-v7a 5 | APP_MODULES := sfml-activity sfml-example 6 | 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https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/shared-deps/SFML-2.4.2/examples/android/res/drawable-xxhdpi/sfml_logo.png -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/android/res/values/strings.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | SFML 4 | 5 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/cocoa/resources/Credits.rtf: -------------------------------------------------------------------------------- 1 | {\rtf1\ansi\ansicpg1252\cocoartf1138\cocoasubrtf230 2 | {\fonttbl\f0\fswiss\fcharset0 Helvetica;} 3 | {\colortbl;\red255\green255\blue255;} 4 | \paperw11900\paperh16840\vieww9600\viewh8400\viewkind0 5 | \pard\tx560\tx1120\tx1680\tx2240\tx2800\tx3360\tx3920\tx4480\tx5040\tx5600\tx6160\tx6720\pardirnatural\qj 6 | 7 | \f0\fs24 \cf0 See {\field{\*\fldinst{HYPERLINK "http://sfml-dev.org"}}{\fldrslt http://sfml-dev.org}} for more information} -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/cocoa/resources/blue.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/shared-deps/SFML-2.4.2/examples/cocoa/resources/blue.png -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/cocoa/resources/green.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/shared-deps/SFML-2.4.2/examples/cocoa/resources/green.png -------------------------------------------------------------------------------- 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sfml-system) 11 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/opengl/CMakeLists.txt: -------------------------------------------------------------------------------- 1 | 2 | set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/opengl) 3 | 4 | # all source files 5 | set(SRC ${SRCROOT}/OpenGL.cpp) 6 | 7 | # find OpenGL 8 | find_package(OpenGL REQUIRED) 9 | include_directories(${OPENGL_INCLUDE_DIR}) 10 | set(ADDITIONAL_LIBRARIES ${OPENGL_LIBRARIES}) 11 | 12 | # define the opengl target 13 | sfml_add_example(opengl GUI_APP 14 | SOURCES ${SRC} 15 | DEPENDS sfml-graphics sfml-window sfml-system ${ADDITIONAL_LIBRARIES}) 16 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/opengl/resources/background.jpg: -------------------------------------------------------------------------------- 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gl_ModelViewProjectionMatrix * gl_Vertex; 5 | } 6 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/shader/resources/blink.frag: -------------------------------------------------------------------------------- 1 | uniform sampler2D texture; 2 | uniform float blink_alpha; 3 | 4 | void main() 5 | { 6 | vec4 pixel = gl_Color; 7 | pixel.a = blink_alpha; 8 | gl_FragColor = pixel; 9 | } 10 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/shader/resources/devices.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/shared-deps/SFML-2.4.2/examples/shader/resources/devices.png -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/shader/resources/logo.png: 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storm_position; 9 | float len = length(offset); 10 | if (len < storm_total_radius) 11 | { 12 | float push_distance = storm_inner_radius + len / storm_total_radius * (storm_total_radius - storm_inner_radius); 13 | vertex.xy = storm_position + normalize(offset) * push_distance; 14 | } 15 | 16 | gl_Position = gl_ProjectionMatrix * vertex; 17 | gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; 18 | gl_FrontColor = gl_Color; 19 | } 20 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/shader/resources/text-background.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/shared-deps/SFML-2.4.2/examples/shader/resources/text-background.png -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/shader/resources/wave.vert: -------------------------------------------------------------------------------- 1 | uniform float wave_phase; 2 | uniform vec2 wave_amplitude; 3 | 4 | void main() 5 | { 6 | vec4 vertex = gl_Vertex; 7 | vertex.x += cos(gl_Vertex.y * 0.02 + wave_phase * 3.8) * wave_amplitude.x 8 | + sin(gl_Vertex.y * 0.02 + wave_phase * 6.3) * wave_amplitude.x * 0.3; 9 | vertex.y += sin(gl_Vertex.x * 0.02 + wave_phase * 2.4) * wave_amplitude.y 10 | + cos(gl_Vertex.x * 0.02 + wave_phase * 5.2) * wave_amplitude.y * 0.3; 11 | 12 | gl_Position = gl_ModelViewProjectionMatrix * vertex; 13 | gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; 14 | gl_FrontColor = gl_Color; 15 | } 16 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/sockets/CMakeLists.txt: -------------------------------------------------------------------------------- 1 | 2 | set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/sockets) 3 | 4 | # all source files 5 | set(SRC ${SRCROOT}/Sockets.cpp 6 | ${SRCROOT}/TCP.cpp 7 | ${SRCROOT}/UDP.cpp) 8 | 9 | # define the sockets target 10 | sfml_add_example(sockets 11 | SOURCES ${SRC} 12 | DEPENDS sfml-network sfml-system) 13 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/sound/CMakeLists.txt: -------------------------------------------------------------------------------- 1 | 2 | set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/sound) 3 | 4 | # all source files 5 | set(SRC ${SRCROOT}/Sound.cpp) 6 | 7 | # define the sound target 8 | sfml_add_example(sound 9 | SOURCES ${SRC} 10 | DEPENDS sfml-audio sfml-system) 11 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/sound/resources/canary.wav: -------------------------------------------------------------------------------- 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sfml-system) 13 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/win32/CMakeLists.txt: -------------------------------------------------------------------------------- 1 | 2 | set(SRCROOT ${PROJECT_SOURCE_DIR}/examples/win32) 3 | 4 | # all source files 5 | set(SRC ${SRCROOT}/Win32.cpp) 6 | 7 | # define the win32 target 8 | sfml_add_example(win32 GUI_APP 9 | SOURCES ${SRC} 10 | DEPENDS sfml-graphics sfml-window sfml-system) 11 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/examples/win32/resources/image1.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/pulpobot/C-SFML-html5-animation/14154008b853d1235e8ca35a5b23b6a70366f914/shared-deps/SFML-2.4.2/examples/win32/resources/image1.jpg -------------------------------------------------------------------------------- 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-------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/extlibs/Android.mk: -------------------------------------------------------------------------------- 1 | LOCAL_PATH := $(call my-dir) 2 | 3 | include $(CLEAR_VARS) 4 | LOCAL_MODULE := freetype 5 | LOCAL_SRC_FILES := lib/$(TARGET_ARCH_ABI)/libfreetype.a 6 | LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include 7 | include $(PREBUILT_STATIC_LIBRARY) 8 | 9 | include $(CLEAR_VARS) 10 | LOCAL_MODULE := jpeg 11 | LOCAL_SRC_FILES := lib/$(TARGET_ARCH_ABI)/libjpeg.a 12 | LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include 13 | include $(PREBUILT_STATIC_LIBRARY) 14 | 15 | include $(CLEAR_VARS) 16 | LOCAL_MODULE := openal 17 | LOCAL_SRC_FILES := lib/$(TARGET_ARCH_ABI)/libopenal.so 18 | LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include 19 | include $(PREBUILT_SHARED_LIBRARY) 20 | -------------------------------------------------------------------------------- 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This 2 | * empty file is here to provide compatibility with Windows-based projects 3 | * that would include it. */ 4 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/extlibs/headers/ogg/config_types.h: -------------------------------------------------------------------------------- 1 | #ifndef __CONFIG_TYPES_H__ 2 | #define __CONFIG_TYPES_H__ 3 | 4 | /* these are filled in by configure */ 5 | #define INCLUDE_INTTYPES_H 1 6 | #define INCLUDE_STDINT_H 1 7 | #define INCLUDE_SYS_TYPES_H 1 8 | 9 | #if INCLUDE_INTTYPES_H 10 | # include 11 | #endif 12 | #if INCLUDE_STDINT_H 13 | # include 14 | #endif 15 | #if INCLUDE_SYS_TYPES_H 16 | # include 17 | #endif 18 | 19 | typedef int16_t ogg_int16_t; 20 | typedef uint16_t ogg_uint16_t; 21 | typedef int32_t ogg_int32_t; 22 | typedef uint32_t ogg_uint32_t; 23 | typedef int64_t ogg_int64_t; 24 | 25 | #endif 26 | -------------------------------------------------------------------------------- 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CMAKE_PROGRESS_1 = 79 2 | CMAKE_PROGRESS_2 = 80 3 | CMAKE_PROGRESS_3 = 4 | CMAKE_PROGRESS_4 = 81 5 | CMAKE_PROGRESS_5 = 82 6 | CMAKE_PROGRESS_6 = 83 7 | CMAKE_PROGRESS_7 = 84 8 | CMAKE_PROGRESS_8 = 85 9 | CMAKE_PROGRESS_9 = 86 10 | CMAKE_PROGRESS_10 = 87 11 | CMAKE_PROGRESS_11 = 88 12 | CMAKE_PROGRESS_12 = 89 13 | CMAKE_PROGRESS_13 = 90 14 | CMAKE_PROGRESS_14 = 91 15 | CMAKE_PROGRESS_15 = 92 16 | CMAKE_PROGRESS_16 = 93 17 | CMAKE_PROGRESS_17 = 94 18 | CMAKE_PROGRESS_18 = 95 19 | CMAKE_PROGRESS_19 = 96 20 | CMAKE_PROGRESS_20 = 97 21 | CMAKE_PROGRESS_21 = 98 22 | CMAKE_PROGRESS_22 = 99 23 | CMAKE_PROGRESS_23 = 100 24 | 25 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/src/SFML/Window/Unix/GlxExtensions.txt: -------------------------------------------------------------------------------- 1 | // Created with: 2 | // https://bitbucket.org/KhronosGroup/glloadgen 3 | // Commit d143d66ac90d538ed06f806188714861b8e8e2f9 4 | // lua LoadGen.lua -style=pointer_c -spec=glX -indent=space -prefix=sf -extfile=GlxExtensions.txt GlxExtensions 5 | 6 | EXT_swap_control 7 | // MESA_swap_control 8 | SGI_swap_control 9 | EXT_framebuffer_sRGB 10 | ARB_framebuffer_sRGB 11 | GLX_ARB_multisample 12 | GLX_SGIX_pbuffer 13 | GLX_ARB_create_context 14 | GLX_ARB_create_context_profile 15 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/src/SFML/Window/Win32/WglExtensions.txt: -------------------------------------------------------------------------------- 1 | // Created with: 2 | // https://bitbucket.org/KhronosGroup/glloadgen 3 | // Commit d143d66ac90d538ed06f806188714861b8e8e2f9 4 | // lua LoadGen.lua -style=pointer_c -spec=wgl -indent=space -prefix=sf -extfile=WglExtensions.txt WglExtensions 5 | 6 | EXT_swap_control 7 | EXT_framebuffer_sRGB 8 | ARB_framebuffer_sRGB 9 | WGL_ARB_multisample 10 | WGL_ARB_pixel_format 11 | WGL_ARB_pbuffer 12 | WGL_ARB_create_context 13 | WGL_ARB_create_context_profile -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/tools/android/clean_all.sh: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env bash 2 | 3 | rm -rf tmp 4 | rm -rf build 5 | rm -rf src 6 | rm -rf toolchains 7 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/tools/android/compile_arm-v7a.sh: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env bash 2 | 3 | DESTDIR=$PWD/tmp/arm-v7a 4 | 5 | PATH=$PWD/toolchains/arm/bin:$PATH 6 | CC=arm-linux-androideabi-gcc 7 | CXX=arm-linux-androideabi-g++ 8 | CFLAGS="-I$DESTDIR/usr/include -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16" 9 | CPPFLAGS="-I$DESTDIR/usr/include -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16" 10 | LDFLAGS="-L$DESTDIR/usr/lib -march=armv7-a -Wl,--fix-cortex-a8" 11 | 12 | ./compile_libs.sh arm-v7a $PATH $CC $CXX "$CFLAGS" "$CPPFLAGS" "$LDFLAGS" 13 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/tools/android/compile_arm.sh: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env bash 2 | 3 | DESTDIR=$PWD/tmp/arm 4 | 5 | PATH=$PWD/toolchains/arm/bin:$PATH 6 | CC=arm-linux-androideabi-gcc 7 | CXX=arm-linux-androideabi-g++ 8 | CFLAGS=-I$DESTDIR/usr/include 9 | CPPFLAGS=-I$DESTDIR/usr/include 10 | LDFLAGS=-L$DESTDIR/usr/lib 11 | 12 | ./compile_libs.sh arm $PATH $CC $CXX $CFLAGS $CPPFLAGS $LDFLAGS 13 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/tools/android/compile_mips.sh: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env bash 2 | 3 | DESTDIR=$PWD/tmp/mips 4 | 5 | PATH=$PWD/toolchains/mips/bin:$PATH 6 | CC=mipsel-linux-android-gcc 7 | CXX=mipsel-linux-android-g++ 8 | CFLAGS=-I$DESTDIR/usr/include 9 | CPPFLAGS=-I$DESTDIR/usr/include 10 | LDFLAGS=-L$DESTDIR/usr/lib 11 | 12 | ./compile_libs.sh mips $PATH $CC $CXX $CFLAGS $CPPFLAGS $LDFLAGS 13 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/tools/android/compile_x86.sh: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env bash 2 | 3 | DESTDIR=$PWD/tmp/x86 4 | 5 | PATH=$PWD/toolchains/x86/bin:$PATH 6 | CC=i686-linux-android-gcc 7 | CXX=i686-linux-android-g++ 8 | CFLAGS=-I$DESTDIR/usr/include 9 | CPPFLAGS=-I$DESTDIR/usr/include 10 | LDFLAGS=-L$DESTDIR/usr/lib 11 | 12 | ./compile_libs.sh x86 $PATH $CC $CXX $CFLAGS $CPPFLAGS $LDFLAGS 13 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/tools/pkg-config/sfml-all.pc.in: -------------------------------------------------------------------------------- 1 | prefix=@CMAKE_INSTALL_PREFIX@ 2 | exec_prefix=${prefix} 3 | libdir=${exec_prefix}/lib@LIB_SUFFIX@ 4 | includedir=${prefix}/include 5 | 6 | Name: SFML-all 7 | Description: The Simple and Fast Multimedia Library, all modules. 8 | URL: http://www.sfml-dev.org 9 | Version: @VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@ 10 | Requires: sfml-system, sfml-window, sfml-graphics, sfml-audio, sfml-network 11 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/tools/pkg-config/sfml-audio.pc.in: -------------------------------------------------------------------------------- 1 | prefix=@CMAKE_INSTALL_PREFIX@ 2 | exec_prefix=${prefix} 3 | libdir=${exec_prefix}/lib@LIB_SUFFIX@ 4 | includedir=${prefix}/include 5 | 6 | Name: SFML-audio 7 | Description: The Simple and Fast Multimedia Library, audio module. 8 | URL: http://www.sfml-dev.org 9 | Version: @VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@ 10 | Requires: sfml-system 11 | Requires.private: openal, vorbisenc, vorbisfile, vorbis, ogg, flac 12 | Libs: -L${libdir} -lsfml-audio 13 | # openal may be a system framework 14 | Libs.private: @OPENAL_LIBRARY@ 15 | Cflags: -I${includedir} 16 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/tools/pkg-config/sfml-graphics.pc.in: -------------------------------------------------------------------------------- 1 | prefix=@CMAKE_INSTALL_PREFIX@ 2 | exec_prefix=${prefix} 3 | libdir=${exec_prefix}/lib@LIB_SUFFIX@ 4 | includedir=${prefix}/include 5 | 6 | Name: SFML-graphics 7 | Description: The Simple and Fast Multimedia Library, graphics module. 8 | URL: http://www.sfml-dev.org 9 | Version: @VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@ 10 | Requires: sfml-window 11 | Requires.private: sfml-system, freetype2 12 | Libs: -L${libdir} -lsfml-graphics 13 | # gl and jpeg may not be in pkg-config 14 | Libs.private: @OPENGL_gl_LIBRARY@ @OPENGL_glu_LIBRARY@ @JPEG_LIBRARY@ 15 | Cflags: -I${includedir} 16 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/tools/pkg-config/sfml-network.pc.in: -------------------------------------------------------------------------------- 1 | prefix=@CMAKE_INSTALL_PREFIX@ 2 | exec_prefix=${prefix} 3 | libdir=${exec_prefix}/lib@LIB_SUFFIX@ 4 | includedir=${prefix}/include 5 | 6 | Name: SFML-network 7 | Description: The Simple and Fast Multimedia Library, network module. 8 | URL: http://www.sfml-dev.org 9 | Version: @VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@ 10 | Requires: sfml-system 11 | Libs: -L${libdir} -lsfml-network 12 | Cflags: -I${includedir} 13 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/tools/pkg-config/sfml-system.pc.in: -------------------------------------------------------------------------------- 1 | prefix=@CMAKE_INSTALL_PREFIX@ 2 | exec_prefix=${prefix} 3 | libdir=${exec_prefix}/lib@LIB_SUFFIX@ 4 | includedir=${prefix}/include 5 | 6 | Name: SFML-system 7 | Description: The Simple and Fast Multimedia Library, system module. 8 | URL: http://www.sfml-dev.org 9 | Version: @VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@ 10 | Libs: -L${libdir} -lsfml-system 11 | Cflags: -I${includedir} 12 | -------------------------------------------------------------------------------- /shared-deps/SFML-2.4.2/tools/pkg-config/sfml-window.pc.in: -------------------------------------------------------------------------------- 1 | prefix=@CMAKE_INSTALL_PREFIX@ 2 | exec_prefix=${prefix} 3 | libdir=${exec_prefix}/lib@LIB_SUFFIX@ 4 | includedir=${prefix}/include 5 | 6 | Name: SFML-window 7 | Description: The Simple and Fast Multimedia Library, window module. 8 | URL: http://www.sfml-dev.org 9 | Version: @VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@ 10 | Requires: sfml-system 11 | Libs: -L${libdir} -lsfml-window 12 | # gl may not be in pkg-config 13 | Libs.private: @OPENGL_gl_LIBRARY@ @OPENGL_glu_LIBRARY@ 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