├── .dockerignore ├── .gitignore ├── .gitmodules ├── .idea ├── .gitignore ├── .idea.Compound │ ├── .idea │ │ ├── .gitignore │ │ ├── codeStyles │ │ │ └── codeStyleConfig.xml │ │ ├── discord.xml │ │ ├── indexLayout.xml │ │ ├── modules.xml │ │ ├── projectSettingsUpdater.xml │ │ ├── riderModule.iml │ │ └── vcs.xml │ └── riderModule.iml ├── .idea.Swihoni.Session.dir │ ├── .idea │ │ ├── .gitignore │ │ ├── .idea.Swihoni.Session.dir.iml │ │ ├── .name │ │ ├── indexLayout.xml │ │ ├── misc.xml │ │ └── vcs.xml │ └── riderModule.iml ├── .idea.Swihoni.Sessions.Tests.dir │ ├── .idea │ │ ├── .gitignore │ │ ├── .idea.Swihoni.Sessions.Tests.dir.iml │ │ ├── .name │ │ ├── indexLayout.xml │ │ ├── misc.xml │ │ └── vcs.xml │ └── riderModule.iml └── .idea.Voxelfield │ └── .idea │ ├── .gitignore │ ├── discord.xml │ ├── indexLayout.xml │ └── vcs.xml ├── .vscode ├── launch.json └── settings.json ├── Adobe ├── Crosshair.ai ├── Damage Notifier.ai ├── Fire.ai ├── Flag.ai ├── Grass.ai ├── Logos.psd ├── Skybox.ai ├── Smoke.ai ├── Spark.ai ├── User.ai └── Voxelfield Icon.ai ├── Assets ├── Animations.meta ├── Animations │ ├── Arms.controller │ ├── Arms.controller.meta │ ├── Gun.meta │ ├── Gun │ │ ├── Bolt Action Fire.anim │ │ ├── Bolt Action Fire.anim.meta │ │ ├── Deagle Equip.anim │ │ ├── Deagle Equip.anim.meta │ │ ├── Gun Equip.anim │ │ ├── Gun Equip.anim.meta │ │ ├── Gun Fire.anim │ │ ├── Gun Fire.anim.meta │ │ ├── Gun Idle.anim │ │ ├── Gun Idle.anim.meta │ │ ├── Gun Reload.anim │ │ └── Gun Reload.anim.meta │ ├── Human.controller │ ├── Human.controller.meta │ ├── Human.meta │ ├── Human │ │ ├── Human Crouch Idle.anim │ │ ├── Human Crouch Idle.anim.meta │ │ ├── Human Crouch Jump.anim │ │ ├── Human Crouch Jump.anim.meta │ │ ├── Human Crouch Move.anim │ │ ├── Human Crouch Move.anim.meta │ │ ├── Human Idle.anim │ │ ├── Human Idle.anim.meta │ │ ├── Human Jump.anim │ │ ├── Human Jump.anim.meta │ │ ├── Human Walk.anim │ │ └── Human Walk.anim.meta │ ├── Melee.meta │ ├── Melee │ │ ├── Melee Flip Equip.anim │ │ ├── Melee Flip Equip.anim.meta │ │ ├── Melee Swing.anim │ │ └── Melee Swing.anim.meta │ ├── Shell Launcher.meta │ ├── Shell Launcher │ │ ├── Shell Launcher Reload.anim │ │ └── Shell Launcher Reload.anim.meta │ ├── Thinking.anim │ ├── Thinking.anim.meta │ ├── Thinking.controller │ ├── Thinking.controller.meta │ ├── Throwable.meta │ └── Throwable │ │ ├── C4 Detonate.anim │ │ ├── C4 Detonate.anim.meta │ │ ├── Throwable Cook.anim │ │ ├── Throwable Cook.anim.meta │ │ ├── Throwable Equip.anim │ │ ├── Throwable Equip.anim.meta │ │ ├── Throwable Idle.anim │ │ ├── Throwable Idle.anim.meta │ │ ├── Throwable Throw.anim │ │ └── Throwable Throw.anim.meta ├── Assets.index ├── Assets.index.meta ├── Materials.meta ├── Materials │ ├── Ammo.mat │ ├── Ammo.mat.meta │ ├── Antitode.mat │ ├── Antitode.mat.meta │ ├── Bark.mat │ ├── Bark.mat.meta │ ├── Fire.mat │ ├── Fire.mat.meta │ ├── Flag.mat │ ├── Flag.mat.meta │ ├── Foliage Tiles.mat │ ├── Foliage Tiles.mat.meta │ ├── Frosted Glass.mat │ ├── Frosted Glass.mat.meta │ ├── Grass.mat │ ├── Grass.mat.meta │ ├── Gray Metal.mat │ ├── Gray Metal.mat.meta │ ├── Green Glass.mat │ ├── Green Glass.mat.meta │ ├── Grenade Green.mat │ ├── Grenade Green.mat.meta │ ├── Grenade Yellow.mat │ ├── Grenade Yellow.mat.meta │ ├── Health.mat │ ├── Health.mat.meta │ ├── Hitbox.mat │ ├── Hitbox.mat.meta │ ├── Leaves.mat │ ├── Leaves.mat.meta │ ├── Muzzle Flash.mat │ ├── Muzzle Flash.mat.meta │ ├── On Top Sprite.mat │ ├── On Top Sprite.mat.meta │ ├── Paper.mat │ ├── Paper.mat.meta │ ├── ProceduralSkybox.mat │ ├── ProceduralSkybox.mat.meta │ ├── Sand.mat │ ├── Sand.mat.meta │ ├── Selection.mat │ ├── Selection.mat.meta │ ├── SimpleGrid.mat │ ├── SimpleGrid.mat.meta │ ├── SimpleSkybox.mat │ ├── SimpleSkybox.mat.meta │ ├── Site.mat │ ├── Site.mat.meta │ ├── Smoke.mat │ ├── Smoke.mat.meta │ ├── Solid Tiles.mat │ ├── Solid Tiles.mat.meta │ ├── Spark.mat │ ├── Spark.mat.meta │ ├── Stone.mat │ ├── Stone.mat.meta │ ├── Superite.mat │ ├── Superite.mat.meta │ ├── Tape.mat │ ├── Tape.mat.meta │ ├── Visualizer.mat │ ├── Visualizer.mat.meta │ ├── Wood.mat │ └── Wood.mat.meta ├── Models.meta ├── Models │ ├── Ammo.fbx │ ├── Ammo.fbx.meta │ ├── Barrel.fbx │ ├── Barrel.fbx.meta │ ├── Boomstick.fbx │ ├── Boomstick.fbx.meta │ ├── C4.fbx │ ├── C4.fbx.meta │ ├── Crate.fbx │ ├── Crate.fbx.meta │ ├── Cure Package.fbx │ ├── Cure Package.fbx.meta │ ├── Deagle.fbx │ ├── Deagle.fbx.meta │ ├── Flag.fbx │ ├── Flag.fbx.meta │ ├── Flashbang.fbx │ ├── Flashbang.fbx.meta │ ├── Grass.fbx │ ├── Grass.fbx.meta │ ├── Grenade Launcher.fbx │ ├── Grenade Launcher.fbx.meta │ ├── HE Grenade.fbx │ ├── HE Grenade.fbx.meta │ ├── Health.fbx │ ├── Health.fbx.meta │ ├── Human Arms.fbx │ ├── Human Arms.fbx.meta │ ├── Human Body Clothed.fbx │ ├── Human Body Clothed.fbx.meta │ ├── Human.fbx │ ├── Human.fbx.meta │ ├── HumanArms.fbx │ ├── HumanArms.fbx.meta │ ├── Missile Launcher.fbx │ ├── Missile Launcher.fbx.meta │ ├── Molotov.fbx │ ├── Molotov.fbx.meta │ ├── Pistol.fbx │ ├── Pistol.fbx.meta │ ├── Radio.fbx │ ├── Radio.fbx.meta │ ├── Rifle.fbx │ ├── Rifle.fbx.meta │ ├── Rock.fbx │ ├── Rock.fbx.meta │ ├── SMG.fbx │ ├── SMG.fbx.meta │ ├── Sand Bomb.fbx │ ├── Sand Bomb.fbx.meta │ ├── Sand Launcher.fbx │ ├── Sand Launcher.fbx.meta │ ├── Shotgun.fbx │ ├── Shotgun.fbx.meta │ ├── Shovel.fbx │ ├── Shovel.fbx.meta │ ├── Sniper.fbx │ ├── Sniper.fbx.meta │ ├── Tree.fbx │ ├── Tree.fbx.meta │ ├── Wand.fbx │ └── Wand.fbx.meta ├── Physics.meta ├── Physics │ ├── C4.physicMaterial │ ├── C4.physicMaterial.meta │ ├── Grenade.physicMaterial │ ├── Grenade.physicMaterial.meta │ ├── Item.physicMaterial │ └── Item.physicMaterial.meta ├── Plugins.meta ├── Plugins │ ├── Amazon.meta │ ├── Amazon │ │ ├── AWSSDK.Core.dll │ │ ├── AWSSDK.Core.dll.meta │ │ ├── AWSSDK.DynamoDBv2.dll │ │ ├── AWSSDK.DynamoDBv2.dll.meta │ │ ├── AWSSDK.GameLift.dll │ │ ├── AWSSDK.GameLift.dll.meta │ │ ├── GameLiftServerSDKNet45.dll │ │ ├── GameLiftServerSDKNet45.dll.meta │ │ ├── Google.Protobuf.dll │ │ ├── Google.Protobuf.dll.meta │ │ ├── Newtonsoft.Json.dll │ │ ├── Newtonsoft.Json.dll.meta │ │ ├── System.Buffers.dll │ │ ├── System.Buffers.dll.meta │ │ ├── System.Collections.Immutable.dll │ │ ├── System.Collections.Immutable.dll.meta │ │ ├── System.Memory.dll │ │ ├── System.Memory.dll.meta │ │ ├── System.Runtime.CompilerServices.Unsafe.dll │ │ ├── System.Runtime.CompilerServices.Unsafe.dll.meta │ │ ├── log4net.dll │ │ ├── log4net.dll.meta │ │ ├── websocket-sharp.dll │ │ └── websocket-sharp.dll.meta │ ├── DiscordGameSDK.meta │ ├── DiscordGameSDK │ │ ├── ActivityManager.cs │ │ ├── ActivityManager.cs.meta │ │ ├── Constants.cs │ │ ├── Constants.cs.meta │ │ ├── Core.cs │ │ ├── Core.cs.meta │ │ ├── Discord.asmdef │ │ ├── Discord.asmdef.meta │ │ ├── ImageManager.cs │ │ ├── ImageManager.cs.meta │ │ ├── LobbyManager.cs │ │ ├── LobbyManager.cs.meta │ │ ├── StorageManager.cs │ │ ├── StorageManager.cs.meta │ │ ├── StoreManager.cs │ │ └── StoreManager.cs.meta │ ├── Steamworks.meta │ ├── Steamworks │ │ ├── Facepunch.Steamworks.Posix.dll │ │ ├── Facepunch.Steamworks.Posix.dll.meta │ │ ├── Facepunch.Steamworks.Posix.xml │ │ ├── Facepunch.Steamworks.Posix.xml.meta │ │ ├── Facepunch.Steamworks.Win32.dll │ │ ├── Facepunch.Steamworks.Win32.dll.meta │ │ ├── Facepunch.Steamworks.Win32.xml │ │ ├── Facepunch.Steamworks.Win32.xml.meta │ │ ├── Facepunch.Steamworks.Win64.dll │ │ ├── Facepunch.Steamworks.Win64.dll.meta │ │ ├── Facepunch.Steamworks.Win64.xml │ │ ├── Facepunch.Steamworks.Win64.xml.meta │ │ ├── redistributable_bin.meta │ │ └── redistributable_bin │ │ │ ├── linux64.meta │ │ │ ├── linux64 │ │ │ ├── libsteam_api.so │ │ │ └── libsteam_api.so.meta │ │ │ ├── osx.meta │ │ │ ├── osx │ │ │ ├── libsteam_api.bundle │ │ │ └── libsteam_api.bundle.meta │ │ │ ├── steam_api.dll │ │ │ ├── steam_api.dll.meta │ │ │ ├── steam_api.lib │ │ │ ├── steam_api.lib.meta │ │ │ ├── win64.meta │ │ │ └── win64 │ │ │ ├── steam_api64.dll │ │ │ ├── steam_api64.dll.meta │ │ │ ├── steam_api64.lib │ │ │ └── steam_api64.lib.meta │ ├── aarch64.meta │ ├── aarch64 │ │ ├── discord_game_sdk.bundle │ │ └── discord_game_sdk.bundle.meta │ ├── x86_64.meta │ └── x86_64 │ │ ├── discord_game_sdk.bundle │ │ ├── discord_game_sdk.bundle.meta │ │ ├── discord_game_sdk.dll │ │ ├── discord_game_sdk.dll.meta │ │ ├── discord_game_sdk.so │ │ └── discord_game_sdk.so.meta ├── Prefabs.meta ├── Prefabs │ ├── Animation Camera.prefab │ ├── Animation Camera.prefab.meta │ ├── Button Variant.prefab │ ├── Button Variant.prefab.meta │ ├── Button.prefab │ ├── Button.prefab.meta │ ├── Buy Menu Button Variant.prefab │ ├── Buy Menu Button Variant.prefab.meta │ ├── Chunk.prefab │ ├── Chunk.prefab.meta │ ├── Kill Feed Entry.prefab │ ├── Kill Feed Entry.prefab.meta │ ├── Loadout Button Variant.prefab │ ├── Loadout Button Variant.prefab.meta │ ├── Loadout Slot.prefab │ ├── Loadout Slot.prefab.meta │ ├── Muzzle.prefab │ ├── Muzzle.prefab.meta │ ├── Picker.prefab │ ├── Picker.prefab.meta │ ├── Player Image.prefab │ ├── Player Image.prefab.meta │ ├── Progress.prefab │ ├── Progress.prefab.meta │ ├── Scoreboard Entry.prefab │ ├── Scoreboard Entry.prefab.meta │ ├── Select Button Variant.prefab │ ├── Select Button Variant.prefab.meta │ ├── Steam Friend Entry.prefab │ ├── Steam Friend Entry.prefab.meta │ ├── Top Bar Button Variant.prefab │ └── Top Bar Button Variant.prefab.meta ├── Resources.meta ├── Resources │ ├── Config.asset │ ├── Config.asset.meta │ ├── Entities.meta │ ├── Entities │ │ ├── C4 Throwable Modifier.prefab │ │ ├── C4 Throwable Modifier.prefab.meta │ │ ├── C4 Throwable Visual.prefab │ │ ├── C4 Throwable Visual.prefab.meta │ │ ├── Flashbang Throwable Modifier.prefab │ │ ├── Flashbang Throwable Modifier.prefab.meta │ │ ├── Flashbang Throwable Variant.prefab │ │ ├── Flashbang Throwable Variant.prefab.meta │ │ ├── Grenade Throwable Modifier.prefab │ │ ├── Grenade Throwable Modifier.prefab.meta │ │ ├── Grenade Throwable Visual.prefab │ │ ├── Grenade Throwable Visual.prefab.meta │ │ ├── Impact Grenade Throwable Modifier.prefab │ │ ├── Impact Grenade Throwable Modifier.prefab.meta │ │ ├── Impact Grenade Throwable Visual Variant.prefab │ │ ├── Impact Grenade Throwable Visual Variant.prefab.meta │ │ ├── Item Entity Modifier.prefab │ │ ├── Item Entity Modifier.prefab.meta │ │ ├── Items.meta │ │ ├── Items │ │ │ ├── Boomstick Entity Modifier Variant.prefab │ │ │ ├── Boomstick Entity Modifier Variant.prefab.meta │ │ │ ├── Boomstick Entity Visual Variant.prefab │ │ │ ├── Boomstick Entity Visual Variant.prefab.meta │ │ │ ├── C4 Entity Modifier Variant.prefab │ │ │ ├── C4 Entity Modifier Variant.prefab.meta │ │ │ ├── C4 Entity Visual Variant.prefab │ │ │ ├── C4 Entity Visual Variant.prefab.meta │ │ │ ├── Deagle Entity Modifier Variant.prefab │ │ │ ├── Deagle Entity Modifier Variant.prefab.meta │ │ │ ├── Deagle Entity Visual Variant.prefab │ │ │ ├── Deagle Entity Visual Variant.prefab.meta │ │ │ ├── Flashbang Entity Modifier Variant.prefab │ │ │ ├── Flashbang Entity Modifier Variant.prefab.meta │ │ │ ├── Flashbang Entity Visual Variant.prefab │ │ │ ├── Flashbang Entity Visual Variant.prefab.meta │ │ │ ├── Grenade Entity Modifier Variant.prefab │ │ │ ├── Grenade Entity Modifier Variant.prefab.meta │ │ │ ├── Grenade Entity Visual Variant.prefab │ │ │ ├── Grenade Entity Visual Variant.prefab.meta │ │ │ ├── Grenade Launcher Entity Modifier Variant.prefab │ │ │ ├── Grenade Launcher Entity Modifier Variant.prefab.meta │ │ │ ├── Grenade Launcher Entity Visual Variant.prefab │ │ │ ├── Grenade Launcher Entity Visual Variant.prefab.meta │ │ │ ├── Impact Grenade Entity Modifier Variant.prefab │ │ │ ├── Impact Grenade Entity Modifier Variant.prefab.meta │ │ │ ├── Impact Grenade Entity Visual Variant.prefab │ │ │ ├── Impact Grenade Entity Visual Variant.prefab.meta │ │ │ ├── Missile Launcher Entity Modifier Variant.prefab │ │ │ ├── Missile Launcher Entity Modifier Variant.prefab.meta │ │ │ ├── Missile Launcher Entity Visual Variant.prefab │ │ │ ├── Missile Launcher Entity Visual Variant.prefab.meta │ │ │ ├── Model Wand Entity Modifier Variant.prefab │ │ │ ├── Model Wand Entity Modifier Variant.prefab.meta │ │ │ ├── Model Wand Entity Visual Variant.prefab │ │ │ ├── Model Wand Entity Visual Variant.prefab.meta │ │ │ ├── Molotov Entity Modifier Variant.prefab │ │ │ ├── Molotov Entity Modifier Variant.prefab.meta │ │ │ ├── Molotov Entity Visual Variant.prefab │ │ │ ├── Molotov Entity Visual Variant.prefab.meta │ │ │ ├── Pickaxe Entity Modifier Variant.prefab │ │ │ ├── Pickaxe Entity Modifier Variant.prefab.meta │ │ │ ├── Pickaxe Entity Visual Variant.prefab │ │ │ ├── Pickaxe Entity Visual Variant.prefab.meta │ │ │ ├── Pistol Entity Modifier Variant.prefab │ │ │ ├── Pistol Entity Modifier Variant.prefab.meta │ │ │ ├── Pistol Entity Visual Variant.prefab │ │ │ ├── Pistol Entity Visual Variant.prefab.meta │ │ │ ├── Rifle Entity Modifier Variant.prefab │ │ │ ├── Rifle Entity Modifier Variant.prefab.meta │ │ │ ├── Rifle Entity Visual Variant.prefab │ │ │ ├── Rifle Entity Visual Variant.prefab.meta │ │ │ ├── SMG Entity Modifier Variant.prefab │ │ │ ├── SMG Entity Modifier Variant.prefab.meta │ │ │ ├── SMG Entity Visual Variant.prefab │ │ │ ├── SMG Entity Visual Variant.prefab.meta │ │ │ ├── Sand Bomb Entity Modifier Variant.prefab │ │ │ ├── Sand Bomb Entity Modifier Variant.prefab.meta │ │ │ ├── Sand Bomb Entity Visual Variant.prefab │ │ │ ├── Sand Bomb Entity Visual Variant.prefab.meta │ │ │ ├── Shotgun Entity Modifier Variant.prefab │ │ │ ├── Shotgun Entity Modifier Variant.prefab.meta │ │ │ ├── Shotgun Entity Visual Variant.prefab │ │ │ ├── Shotgun Entity Visual Variant.prefab.meta │ │ │ ├── Sniper Entity Modifier Variant.prefab │ │ │ ├── Sniper Entity Modifier Variant.prefab.meta │ │ │ ├── Sniper Entity Visual Variant.prefab │ │ │ ├── Sniper Entity Visual Variant.prefab.meta │ │ │ ├── Super Pickaxe Entity Modifier Variant.prefab │ │ │ ├── Super Pickaxe Entity Modifier Variant.prefab.meta │ │ │ ├── Super Pickaxe Entity Visual Variant.prefab │ │ │ ├── Super Pickaxe Entity Visual Variant.prefab.meta │ │ │ ├── Voxel Wand Entity Modifier Variant.prefab │ │ │ ├── Voxel Wand Entity Modifier Variant.prefab.meta │ │ │ ├── Voxel Wand Entity Visual Variant.prefab │ │ │ └── Voxel Wand Entity Visual Variant.prefab.meta │ │ ├── Missile Modifier.prefab │ │ ├── Missile Modifier.prefab.meta │ │ ├── Missile Visual.prefab │ │ ├── Missile Visual.prefab.meta │ │ ├── Molotov Throwable Modifier.prefab │ │ ├── Molotov Throwable Modifier.prefab.meta │ │ ├── Molotov Throwable Visual.prefab │ │ ├── Molotov Throwable Visual.prefab.meta │ │ ├── Sand Bomb Throwable Modifier.prefab │ │ ├── Sand Bomb Throwable Modifier.prefab.meta │ │ ├── Sand Bomb Throwable Visual Variant.prefab │ │ └── Sand Bomb Throwable Visual Variant.prefab.meta │ ├── Items.meta │ ├── Items │ │ ├── Boomstick Visual Variant.prefab │ │ ├── Boomstick Visual Variant.prefab.meta │ │ ├── Boomstick.asset │ │ ├── Boomstick.asset.meta │ │ ├── C4 Visuals Variant.prefab │ │ ├── C4 Visuals Variant.prefab.meta │ │ ├── C4.asset │ │ ├── C4.asset.meta │ │ ├── Deagle Visuals Variant.prefab │ │ ├── Deagle Visuals Variant.prefab.meta │ │ ├── Deagle.asset │ │ ├── Deagle.asset.meta │ │ ├── Flashbang Visual Variant.prefab │ │ ├── Flashbang Visual Variant.prefab.meta │ │ ├── Flashbang.asset │ │ ├── Flashbang.asset.meta │ │ ├── Grenade Launcher Visuals Variant.prefab │ │ ├── Grenade Launcher Visuals Variant.prefab.meta │ │ ├── Grenade Launcher.asset │ │ ├── Grenade Launcher.asset.meta │ │ ├── Grenade Visuals Variant.prefab │ │ ├── Grenade Visuals Variant.prefab.meta │ │ ├── Grenade.asset │ │ ├── Grenade.asset.meta │ │ ├── Gun Item Visuals.prefab │ │ ├── Gun Item Visuals.prefab.meta │ │ ├── Impact Grenade Visuals Variant.prefab │ │ ├── Impact Grenade Visuals Variant.prefab.meta │ │ ├── Impact Grenade.asset │ │ ├── Impact Grenade.asset.meta │ │ ├── Missile Launcher Visuals Variant.prefab │ │ ├── Missile Launcher Visuals Variant.prefab.meta │ │ ├── Missile Launcher.asset │ │ ├── Missile Launcher.asset.meta │ │ ├── Model Wand Visuals Variant.prefab │ │ ├── Model Wand Visuals Variant.prefab.meta │ │ ├── Model Wand.asset │ │ ├── Model Wand.asset.meta │ │ ├── Molotov Visuals Variant.prefab │ │ ├── Molotov Visuals Variant.prefab.meta │ │ ├── Molotov.asset │ │ ├── Molotov.asset.meta │ │ ├── Pickaxe Visuals.prefab │ │ ├── Pickaxe Visuals.prefab.meta │ │ ├── Pickaxe.asset │ │ ├── Pickaxe.asset.meta │ │ ├── Pistol Visuals Variant.prefab │ │ ├── Pistol Visuals Variant.prefab.meta │ │ ├── Pistol.asset │ │ ├── Pistol.asset.meta │ │ ├── Rifle Preset.preset │ │ ├── Rifle Preset.preset.meta │ │ ├── Rifle Visuals Variant.prefab │ │ ├── Rifle Visuals Variant.prefab.meta │ │ ├── Rifle.asset │ │ ├── Rifle.asset.meta │ │ ├── SMG Visuals Variant.prefab │ │ ├── SMG Visuals Variant.prefab.meta │ │ ├── SMG.asset │ │ ├── SMG.asset.meta │ │ ├── Sand Bomb Visuals Variant.prefab │ │ ├── Sand Bomb Visuals Variant.prefab.meta │ │ ├── Sand Bomb.asset │ │ ├── Sand Bomb.asset.meta │ │ ├── Sand Launcher Variant.prefab │ │ ├── Sand Launcher Variant.prefab.meta │ │ ├── Sand Launcher.asset │ │ ├── Sand Launcher.asset.meta │ │ ├── Shotgun Visuals Variant.prefab │ │ ├── Shotgun Visuals Variant.prefab.meta │ │ ├── Shotgun.asset │ │ ├── Shotgun.asset.meta │ │ ├── Sniper Visuals Variant.prefab │ │ ├── Sniper Visuals Variant.prefab.meta │ │ ├── Sniper.asset │ │ ├── Sniper.asset.meta │ │ ├── Super Pickaxe Visuals Variant.prefab │ │ ├── Super Pickaxe Visuals Variant.prefab.meta │ │ ├── Super Pickaxe.asset │ │ ├── Super Pickaxe.asset.meta │ │ ├── Throwable Visuals.prefab │ │ ├── Throwable Visuals.prefab.meta │ │ ├── Voxel Wand Visuals Variant.prefab │ │ ├── Voxel Wand Visuals Variant.prefab.meta │ │ ├── Voxel Wand.asset │ │ └── Voxel Wand.asset.meta │ ├── Map Manager.prefab │ ├── Map Manager.prefab.meta │ ├── Maps.meta │ ├── Maps │ │ ├── Castle.bytes │ │ ├── Castle.bytes.meta │ │ ├── Fort.bytes │ │ └── Fort.bytes.meta │ ├── Models.meta │ ├── Models │ │ ├── Ammo Variant.prefab │ │ ├── Ammo Variant.prefab.meta │ │ ├── Barrel Variant.prefab │ │ ├── Barrel Variant.prefab.meta │ │ ├── Crate Variant.prefab │ │ ├── Crate Variant.prefab.meta │ │ ├── Cure Package Variant.prefab │ │ ├── Cure Package Variant.prefab.meta │ │ ├── Flag Variant.prefab │ │ ├── Flag Variant.prefab.meta │ │ ├── Health Variant.prefab │ │ ├── Health Variant.prefab.meta │ │ ├── Site.prefab │ │ ├── Site.prefab.meta │ │ ├── Spawn Variant.prefab │ │ ├── Spawn Variant.prefab.meta │ │ ├── Tree Variant.prefab │ │ └── Tree Variant.prefab.meta │ ├── Modes.meta │ ├── Modes │ │ ├── Capture The Flag.asset │ │ ├── Capture The Flag.asset.meta │ │ ├── Deathmatch.asset │ │ ├── Deathmatch.asset.meta │ │ ├── Designer.asset │ │ ├── Designer.asset.meta │ │ ├── Secure Area.asset │ │ ├── Secure Area.asset.meta │ │ ├── Secure Area.preset │ │ ├── Secure Area.preset.meta │ │ ├── Showdown.asset │ │ └── Showdown.asset.meta │ ├── Players.meta │ └── Players │ │ ├── Player Modifier.prefab │ │ ├── Player Modifier.prefab.meta │ │ ├── Player Visualizer.prefab │ │ ├── Player Visualizer.prefab.meta │ │ ├── Player Visuals.prefab │ │ └── Player Visuals.prefab.meta ├── Scenes.meta ├── Scenes │ ├── Base.meta │ ├── Base.unity │ ├── Base.unity.meta │ ├── Base │ │ ├── LightingData.asset │ │ ├── LightingData.asset.meta │ │ ├── ReflectionProbe-0.exr │ │ └── ReflectionProbe-0.exr.meta │ ├── Base_Profiles.meta │ ├── Base_Profiles │ │ ├── Post Processing Profile.asset │ │ └── Post Processing Profile.asset.meta │ ├── Map.unity │ ├── Map.unity.meta │ ├── Old Map.unity │ ├── Old Map.unity.meta │ ├── Testing.unity │ └── Testing.unity.meta ├── Scripts.meta ├── Scripts │ ├── Voxelfield.meta │ ├── Voxelfield │ │ ├── Config.cs │ │ ├── Config.cs.meta │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── DefineWindow.cs │ │ │ ├── DefineWindow.cs.meta │ │ │ ├── FleetGenerator.cs │ │ │ ├── FleetGenerator.cs.meta │ │ │ ├── InlineGenerator.cs │ │ │ ├── InlineGenerator.cs.meta │ │ │ ├── ModelBehaviorEditor.cs │ │ │ ├── ModelBehaviorEditor.cs.meta │ │ │ ├── SessionManagerEditor.cs │ │ │ ├── SessionManagerEditor.cs.meta │ │ │ ├── Voxelfield.Editor.asmdef │ │ │ └── Voxelfield.Editor.asmdef.meta │ │ ├── Extensions.cs │ │ ├── Extensions.cs.meta │ │ ├── Integration.meta │ │ ├── Integration │ │ │ ├── DiscordManager.cs │ │ │ ├── DiscordManager.cs.meta │ │ │ ├── GameLiftClientManager.cs │ │ │ ├── GameLiftClientManager.cs.meta │ │ │ ├── GameLiftServerBehavior.cs │ │ │ ├── GameLiftServerBehavior.cs.meta │ │ │ ├── SteamClientBehavior.cs │ │ │ └── SteamClientBehavior.cs.meta │ │ ├── Interface.meta │ │ ├── Interface │ │ │ ├── BuyMenuButton.cs │ │ │ ├── BuyMenuButton.cs.meta │ │ │ ├── BuyMenuInterface.cs │ │ │ ├── BuyMenuInterface.cs.meta │ │ │ ├── CtfInterface.cs │ │ │ ├── CtfInterface.cs.meta │ │ │ ├── Designer.meta │ │ │ ├── Designer │ │ │ │ ├── ColorSelector.cs │ │ │ │ ├── ColorSelector.cs.meta │ │ │ │ ├── DesignerHudInterface.cs │ │ │ │ ├── DesignerHudInterface.cs.meta │ │ │ │ ├── DesignerSidebarInterface.cs │ │ │ │ ├── DesignerSidebarInterface.cs.meta │ │ │ │ ├── ModelSelectInterface.cs │ │ │ │ ├── ModelSelectInterface.cs.meta │ │ │ │ ├── VoxelSelectInterface.cs │ │ │ │ └── VoxelSelectInterface.cs.meta │ │ │ ├── HelpInterface.cs │ │ │ ├── HelpInterface.cs.meta │ │ │ ├── LoadOutButton.cs │ │ │ ├── LoadOutButton.cs.meta │ │ │ ├── LoadOutInterface.cs │ │ │ ├── LoadOutInterface.cs.meta │ │ │ ├── LoadingInterface.cs │ │ │ ├── LoadingInterface.cs.meta │ │ │ ├── MainMenuInterface.cs │ │ │ ├── MainMenuInterface.cs.meta │ │ │ ├── MiniMapCamera.cs │ │ │ ├── MiniMapCamera.cs.meta │ │ │ ├── MiniMapInterface.cs │ │ │ ├── MiniMapInterface.cs.meta │ │ │ ├── PauseMenuInterface.cs │ │ │ ├── PauseMenuInterface.cs.meta │ │ │ ├── PlayerHud.cs │ │ │ ├── PlayerHud.cs.meta │ │ │ ├── ProgressInterface.cs │ │ │ ├── ProgressInterface.cs.meta │ │ │ ├── ScoreboardEntryInterface.cs │ │ │ ├── ScoreboardEntryInterface.cs.meta │ │ │ ├── ScoreboardInterface.cs │ │ │ ├── ScoreboardInterface.cs.meta │ │ │ ├── SecureAreaInterface.cs │ │ │ ├── SecureAreaInterface.cs.meta │ │ │ ├── Showdown.meta │ │ │ ├── Showdown │ │ │ │ ├── RoundInterfaceBase.cs │ │ │ │ ├── RoundInterfaceBase.cs.meta │ │ │ │ ├── ShowdownInterface.cs │ │ │ │ └── ShowdownInterface.cs.meta │ │ │ ├── SteamFriendEntryInterface.cs │ │ │ ├── SteamFriendEntryInterface.cs.meta │ │ │ ├── SteamFriendsInterface.cs │ │ │ ├── SteamFriendsInterface.cs.meta │ │ │ ├── UpperScoreInterface.cs │ │ │ ├── UpperScoreInterface.cs.meta │ │ │ ├── VersionInterface.cs │ │ │ ├── VersionInterface.cs.meta │ │ │ ├── Voxelfield.Interface.asmdef │ │ │ └── Voxelfield.Interface.asmdef.meta │ │ ├── Item.meta │ │ ├── Item │ │ │ ├── ModelWand.cs │ │ │ ├── ModelWand.cs.meta │ │ │ ├── SculptingItem.cs │ │ │ ├── SculptingItem.cs.meta │ │ │ ├── SculptingThrowable.cs │ │ │ ├── SculptingThrowable.cs.meta │ │ │ ├── SuperPickaxe.cs │ │ │ ├── SuperPickaxe.cs.meta │ │ │ ├── VoxelWand.cs │ │ │ ├── VoxelWand.cs.meta │ │ │ ├── Voxelfield.Item.asmdef │ │ │ └── Voxelfield.Item.asmdef.meta │ │ ├── ModelBehavior.cs │ │ ├── ModelBehavior.cs.meta │ │ ├── Session.meta │ │ ├── Session │ │ │ ├── ClientGenerated.cs │ │ │ ├── ClientGenerated.cs.meta │ │ │ ├── ClientInjector.cs │ │ │ ├── ClientInjector.cs.meta │ │ │ ├── Components.cs │ │ │ ├── Components.cs.meta │ │ │ ├── Injector.cs │ │ │ ├── Injector.cs.meta │ │ │ ├── InlineTemplate.cs.txt │ │ │ ├── InlineTemplate.cs.txt.meta │ │ │ ├── Mode.meta │ │ │ ├── Mode │ │ │ │ ├── BuyingMode.cs │ │ │ │ ├── BuyingMode.cs.meta │ │ │ │ ├── CtfMode.cs │ │ │ │ ├── CtfMode.cs.meta │ │ │ │ ├── CurePackageBehavior.cs │ │ │ │ ├── CurePackageBehavior.cs.meta │ │ │ │ ├── DeathmatchMode.cs │ │ │ │ ├── DeathmatchMode.cs.meta │ │ │ │ ├── DesignerMode.cs │ │ │ │ ├── DesignerMode.cs.meta │ │ │ │ ├── DominationMode.cs │ │ │ │ ├── DominationMode.cs.meta │ │ │ │ ├── FlagBehavior.cs │ │ │ │ ├── FlagBehavior.cs.meta │ │ │ │ ├── PickUpBehavior.cs │ │ │ │ ├── PickUpBehavior.cs.meta │ │ │ │ ├── RoyaltyGameMode.cs │ │ │ │ ├── RoyaltyGameMode.cs.meta │ │ │ │ ├── SecureAreaMode.cs │ │ │ │ ├── SecureAreaMode.cs.meta │ │ │ │ ├── ShowdownMode.cs │ │ │ │ ├── ShowdownMode.cs.meta │ │ │ │ ├── SiteBehavior.cs │ │ │ │ ├── SiteBehavior.cs.meta │ │ │ │ ├── SpawnBehavior.cs │ │ │ │ └── SpawnBehavior.cs.meta │ │ │ ├── Player.meta │ │ │ ├── Player │ │ │ │ ├── VoxelfieldPlayerBodyAnimatorBehavior.cs │ │ │ │ ├── VoxelfieldPlayerBodyAnimatorBehavior.cs.meta │ │ │ │ ├── VoxelfieldPlayerModifierBehavior.cs │ │ │ │ ├── VoxelfieldPlayerModifierBehavior.cs.meta │ │ │ │ ├── VoxelfieldPlayerVisualBehavior.cs │ │ │ │ └── VoxelfieldPlayerVisualBehavior.cs.meta │ │ │ ├── ServerInjector.cs │ │ │ ├── ServerInjector.cs.meta │ │ │ ├── SessionManager.cs │ │ │ └── SessionManager.cs.meta │ │ ├── Tests.meta │ │ ├── Tests │ │ │ ├── Voxelfield.Tests.asmdef │ │ │ ├── Voxelfield.Tests.asmdef.meta │ │ │ ├── VoxelfieldTests.cs │ │ │ └── VoxelfieldTests.cs.meta │ │ ├── Version.cs │ │ ├── Version.cs.meta │ │ ├── Voxelfield.asmdef │ │ ├── Voxelfield.asmdef.meta │ │ ├── link.xml │ │ └── link.xml.meta │ ├── Voxels.meta │ └── Voxels │ │ ├── Chunk.cs │ │ ├── Chunk.cs.meta │ │ ├── ChunkManager.cs │ │ ├── ChunkManager.cs.meta │ │ ├── Editor.meta │ │ ├── Editor │ │ ├── ChunkManagerEditor.cs │ │ ├── ChunkManagerEditor.cs.meta │ │ ├── Voxel.Editor.asmdef │ │ └── Voxel.Editor.asmdef.meta │ │ ├── EvaluatedVoxelsTransaction.cs │ │ ├── EvaluatedVoxelsTransaction.cs.meta │ │ ├── Map.meta │ │ ├── Map │ │ ├── Designer.meta │ │ ├── DimensionComponent.cs │ │ ├── DimensionComponent.cs.meta │ │ ├── MapContainer.cs │ │ ├── MapContainer.cs.meta │ │ ├── MapManager.cs │ │ ├── MapManager.cs.meta │ │ ├── MapSpawn.cs │ │ ├── MapSpawn.cs.meta │ │ ├── ModelBehaviorBase.cs │ │ ├── ModelBehaviorBase.cs.meta │ │ ├── ModelsProperty.cs │ │ └── ModelsProperty.cs.meta │ │ ├── Noise.cs │ │ ├── Noise.cs.meta │ │ ├── OrderedVoxelChangesProperty.cs │ │ ├── OrderedVoxelChangesProperty.cs.meta │ │ ├── TerrainGenerationComponent.cs │ │ ├── TerrainGenerationComponent.cs.meta │ │ ├── Voxel.cs │ │ ├── Voxel.cs.meta │ │ ├── VoxelChange.cs │ │ ├── VoxelChange.cs.meta │ │ ├── VoxelChangeSerializer.cs │ │ ├── VoxelChangeSerializer.cs.meta │ │ ├── VoxelRenderer.cs │ │ ├── VoxelRenderer.cs.meta │ │ ├── Voxels.asmdef │ │ └── Voxels.asmdef.meta ├── Shaders.meta ├── Shaders │ ├── Flag.shader │ ├── Flag.shader.meta │ ├── Foliage.shader │ ├── Foliage.shader.meta │ ├── Fresnel.shader │ ├── Fresnel.shader.meta │ ├── Frosted Glass.shader │ ├── Frosted Glass.shader.meta │ ├── Grass.shader │ ├── Grass.shader.meta │ ├── On Top Sprite.shader │ ├── On Top Sprite.shader.meta │ ├── Site.shader │ ├── Site.shader.meta │ ├── Voxel.shader │ └── Voxel.shader.meta ├── Sounds.meta ├── Sounds │ ├── AK Single Shot.wav │ ├── AK Single Shot.wav.meta │ ├── Ambient.meta │ ├── Ambient │ │ ├── Wind.wav │ │ └── Wind.wav.meta │ ├── Blip.wav │ ├── Blip.wav.meta │ ├── Boomstick.wav │ ├── Boomstick.wav.meta │ ├── C4 Collide.wav │ ├── C4 Collide.wav.meta │ ├── Click.wav │ ├── Click.wav.meta │ ├── Cock.wav │ ├── Cock.wav.meta │ ├── Dig Ground.wav │ ├── Dig Ground.wav.meta │ ├── Dirt.wav │ ├── Dirt.wav.meta │ ├── Explosion.meta │ ├── Explosion │ │ ├── Grenade.wav │ │ └── Grenade.wav.meta │ ├── Fall.meta │ ├── Fall │ │ ├── Grass Fall.wav │ │ └── Grass Fall.wav.meta │ ├── Fire.wav │ ├── Fire.wav.meta │ ├── Footsteps.meta │ ├── Footsteps │ │ ├── Cement.meta │ │ ├── Cement │ │ │ ├── Cement Footstep 1.wav │ │ │ ├── Cement Footstep 1.wav.meta │ │ │ ├── Cement Footstep 2.wav │ │ │ ├── Cement Footstep 2.wav.meta │ │ │ ├── Cement Footstep 3.wav │ │ │ ├── Cement Footstep 3.wav.meta │ │ │ ├── Cement Footstep 4.wav │ │ │ ├── Cement Footstep 4.wav.meta │ │ │ ├── Flash.wav │ │ │ └── Flash.wav.meta │ │ ├── Grass.meta │ │ └── Grass │ │ │ ├── Grass Footstep 1.wav │ │ │ ├── Grass Footstep 1.wav.meta │ │ │ ├── Grass Footstep 2.wav │ │ │ ├── Grass Footstep 2.wav.meta │ │ │ ├── Grass Footstep 3.wav │ │ │ ├── Grass Footstep 3.wav.meta │ │ │ ├── Grass Footstep 4.wav │ │ │ └── Grass Footstep 4.wav.meta │ ├── Glass Break.wav │ ├── Glass Break.wav.meta │ ├── Grenade Bounce.wav │ ├── Grenade Bounce.wav.meta │ ├── Grenade Pin.wav │ ├── Grenade Pin.wav.meta │ ├── Hit.wav │ ├── Hit.wav.meta │ ├── Launch.wav │ ├── Launch.wav.meta │ ├── Light Click.wav │ ├── Light Click.wav.meta │ ├── Lighter.wav │ ├── Lighter.wav.meta │ ├── M16 Single Shot.wav │ ├── M16 Single Shot.wav.meta │ ├── Mag Slide.wav │ ├── Mag Slide.wav.meta │ ├── Mag Snap.wav │ ├── Mag Snap.wav.meta │ ├── Mine.wav │ ├── Mine.wav.meta │ ├── Molotov Throw.wav │ ├── Molotov Throw.wav.meta │ ├── Out of Ammo.wav │ ├── Out of Ammo.wav.meta │ ├── Ping.wav │ ├── Ping.wav.meta │ ├── Pistol Single Shot.wav │ ├── Pistol Single Shot.wav.meta │ ├── Press.wav │ ├── Press.wav.meta │ ├── Reload.wav │ ├── Reload.wav.meta │ ├── Retrieve.wav │ ├── Retrieve.wav.meta │ ├── Shotgun Single Shot.wav │ ├── Shotgun Single Shot.wav.meta │ ├── Sniper Single Shot.wav │ ├── Sniper Single Shot.wav.meta │ ├── Steam.wav │ ├── Steam.wav.meta │ ├── Velcro.wav │ ├── Velcro.wav.meta │ ├── Whip.wav │ └── Whip.wav.meta ├── Sprites.meta ├── Sprites │ ├── AWS Logo.png │ ├── AWS Logo.png.meta │ ├── AcogCrosshair.png │ ├── AcogCrosshair.png.meta │ ├── Add Player.png │ ├── Add Player.png.meta │ ├── Adobe Logo.png │ ├── Adobe Logo.png.meta │ ├── Ammo.png │ ├── Ammo.png.meta │ ├── Blender Logo.png │ ├── Blender Logo.png.meta │ ├── Checkmark.png │ ├── Checkmark.png.meta │ ├── Chevron.png │ ├── Chevron.png.meta │ ├── Circle.png │ ├── Circle.png.meta │ ├── Crosshair Hitmarker.png │ ├── Crosshair Hitmarker.png.meta │ ├── Crosshair.png │ ├── Crosshair.png.meta │ ├── Damage Notifier.png │ ├── Damage Notifier.png.meta │ ├── DirectX 11 Logo.png │ ├── DirectX 11 Logo.png.meta │ ├── DownwardArrow.png │ ├── DownwardArrow.png.meta │ ├── Flag.png │ ├── Flag.png.meta │ ├── Health.png │ ├── Health.png.meta │ ├── Icon.png │ ├── Icon.png.meta │ ├── Icons.psd │ ├── Icons.psd.meta │ ├── Logos.png │ ├── Logos.png.meta │ ├── Outline.png │ ├── Outline.png.meta │ ├── Rider Logo.png │ ├── Rider Logo.png.meta │ ├── Shotgun Crosshair.png │ ├── Shotgun Crosshair.png.meta │ ├── Sight.png │ ├── Sight.png.meta │ ├── Sprites.asset │ ├── Sprites.asset.meta │ ├── Square.png │ ├── Square.png.meta │ ├── Unity Logo.png │ ├── Unity Logo.png.meta │ ├── User.png │ ├── User.png.meta │ ├── Vulkan Logo.png │ └── Vulkan Logo.png.meta ├── TextMesh Pro.meta ├── Textures.meta └── Textures │ ├── Fire.png │ ├── Fire.png.meta │ ├── Foliage Tiles.png │ ├── Foliage Tiles.png.meta │ ├── Grass.png │ ├── Grass.png.meta │ ├── Minimap.renderTexture │ ├── Minimap.renderTexture.meta │ ├── MuzzleFlash.png │ ├── MuzzleFlash.png.meta │ ├── SimpleGrid.meta │ ├── SimpleGrid │ ├── SimpleGridAlbedo.png │ └── SimpleGridAlbedo.png.meta │ ├── Skybox.png │ ├── Skybox.png.meta │ ├── Smoke.png │ ├── Smoke.png.meta │ ├── Solid Tiles.png │ ├── Solid Tiles.png.meta │ ├── Spark.png │ └── Spark.png.meta ├── Builds ├── gamelift_publish.zsh └── s3_publish.zsh ├── Dockerfile ├── LICENSE.md ├── LiteNetLib.csproj.DotSettings ├── Models ├── Ammo.blend ├── Arm.blend ├── Boomstick.blend ├── Bush.blend ├── C4.blend ├── Crate.blend ├── Cure Package.blend ├── Deagle.blend ├── Flag.blend ├── Flashbang.blend ├── Grass.blend ├── Grenade Launcher.blend ├── Grenade.blend ├── Health.blend ├── Human Arms.blend ├── Human Body Clothed.blend ├── Human Body.blend ├── Missile Launcher.blend ├── Molotov.blend ├── Pistol.blend ├── Rifle.blend ├── Rock.blend ├── SMG.blend ├── Sand Bomb.blend ├── Sand Launcher.blend ├── Shotgun.blend ├── Shovel.blend ├── Sniper.blend ├── Steel Barrel.blend ├── Tree.blend └── Wand.blend ├── Packages ├── LiteNetLib.meta ├── LiteNetLib │ ├── Runtime.meta │ ├── package.json │ └── package.json.meta ├── Swihoni.Collections.meta ├── Swihoni.Collections │ ├── Runtime.meta │ ├── Runtime │ │ ├── ArrayFactory.cs │ │ ├── ArrayFactory.cs.meta │ │ ├── CyclicArray.cs │ │ ├── CyclicArray.cs.meta │ │ ├── DualDictionary.cs │ │ ├── DualDictionary.cs.meta │ │ ├── DurationAverage.cs │ │ ├── DurationAverage.cs.meta │ │ ├── Pool.cs │ │ ├── Pool.cs.meta │ │ ├── StrictPool.cs │ │ ├── StrictPool.cs.meta │ │ ├── Swihoni.Collections.asmdef │ │ └── Swihoni.Collections.asmdef.meta │ ├── package.json │ └── package.json.meta ├── Swihoni.Components.meta ├── Swihoni.Components │ ├── Editor.meta │ ├── Editor │ │ ├── StringPropertyDrawer.cs │ │ ├── StringPropertyDrawer.cs.meta │ │ ├── Swihoni.Components.Editor.asmdef │ │ └── Swihoni.Components.Editor.asmdef.meta │ ├── README.md │ ├── README.md.meta │ ├── Runtime.meta │ ├── Runtime │ │ ├── ArrayElement.cs │ │ ├── ArrayElement.cs.meta │ │ ├── ComponentBase.cs │ │ ├── ComponentBase.cs.meta │ │ ├── ComponentExtensions.cs │ │ ├── ComponentExtensions.cs.meta │ │ ├── Container.cs │ │ ├── Container.cs.meta │ │ ├── Copier.cs │ │ ├── Copier.cs.meta │ │ ├── DictPropertyBase.cs │ │ ├── DictPropertyBase.cs.meta │ │ ├── ElementExtensions.cs │ │ ├── ElementExtensions.cs.meta │ │ ├── Interpolator.cs │ │ ├── Interpolator.cs.meta │ │ ├── ListProperty.cs │ │ ├── ListProperty.cs.meta │ │ ├── Networking.meta │ │ ├── Networking │ │ │ ├── ComponentClientSocket.cs │ │ │ ├── ComponentClientSocket.cs.meta │ │ │ ├── ComponentServerSocket.cs │ │ │ ├── ComponentServerSocket.cs.meta │ │ │ ├── ComponentSocketBase.cs │ │ │ └── ComponentSocketBase.cs.meta │ │ ├── Properties.cs │ │ ├── Properties.cs.meta │ │ ├── PropertyBase.cs │ │ ├── PropertyBase.cs.meta │ │ ├── README.md │ │ ├── README.md.meta │ │ ├── ReflectionCache.cs │ │ ├── ReflectionCache.cs.meta │ │ ├── SerializationRegistrar.cs │ │ ├── SerializationRegistrar.cs.meta │ │ ├── Serializer.cs │ │ ├── Serializer.cs.meta │ │ ├── StringProperty.cs │ │ ├── StringProperty.cs.meta │ │ ├── Stringifier.cs │ │ ├── Stringifier.cs.meta │ │ ├── Swihoni.Components.asmdef │ │ └── Swihoni.Components.asmdef.meta │ ├── Tests.meta │ ├── Tests │ │ ├── Runtime.meta │ │ └── Runtime │ │ │ ├── Common.cs │ │ │ ├── Common.cs.meta │ │ │ ├── CopierTests.cs │ │ │ ├── CopierTests.cs.meta │ │ │ ├── InterpolatorTests.cs │ │ │ ├── InterpolatorTests.cs.meta │ │ │ ├── MergeTests.cs │ │ │ ├── MergeTests.cs.meta │ │ │ ├── SerializerTests.cs │ │ │ ├── SerializerTests.cs.meta │ │ │ ├── Swihoni.Components.Tests.asmdef │ │ │ └── Swihoni.Components.Tests.asmdef.meta │ ├── package.json │ └── package.json.meta ├── Swihoni.Networking.meta ├── Swihoni.Sessions.meta ├── Swihoni.Sessions │ ├── Editor.meta │ ├── Editor │ │ ├── ItemEntityGenerator.cs │ │ ├── ItemEntityGenerator.cs.meta │ │ ├── MenuItems.cs │ │ ├── MenuItems.cs.meta │ │ ├── Swihoni.Session.Editor.asmdef │ │ └── Swihoni.Session.Editor.asmdef.meta │ ├── Gun Icon.png │ ├── Gun Icon.png.meta │ ├── Runtime.meta │ ├── Runtime │ │ ├── BehaviorManagerBase.cs │ │ ├── BehaviorManagerBase.cs.meta │ │ ├── Client.cs │ │ ├── Client.cs.meta │ │ ├── ClientPrediction.cs │ │ ├── ClientPrediction.cs.meta │ │ ├── ClientRendering.cs │ │ ├── ClientRendering.cs.meta │ │ ├── Components.meta │ │ ├── Components │ │ │ ├── SessionComponents.cs │ │ │ └── SessionComponents.cs.meta │ │ ├── Config.meta │ │ ├── Config │ │ │ ├── ConsoleCommandExecutor.cs │ │ │ ├── ConsoleCommandExecutor.cs.meta │ │ │ ├── DefaultConfig.cs │ │ │ ├── DefaultConfig.cs.meta │ │ │ ├── InputProvider.cs │ │ │ └── InputProvider.cs.meta │ │ ├── DebugBehavior.cs │ │ ├── DebugBehavior.cs.meta │ │ ├── Entities.meta │ │ ├── Entities │ │ │ ├── ClaymoreModifierBehavior.cs │ │ │ ├── ClaymoreModifierBehavior.cs.meta │ │ │ ├── EntityComponents.cs │ │ │ ├── EntityComponents.cs.meta │ │ │ ├── EntityManager.cs │ │ │ ├── EntityManager.cs.meta │ │ │ ├── EntityModifierBehavior.cs │ │ │ ├── EntityModifierBehavior.cs.meta │ │ │ ├── EntityVisualBehavior.cs │ │ │ ├── EntityVisualBehavior.cs.meta │ │ │ ├── FlashbangModifierBehavior.cs │ │ │ ├── FlashbangModifierBehavior.cs.meta │ │ │ ├── ItemEntityModifierBehavior.cs │ │ │ ├── ItemEntityModifierBehavior.cs.meta │ │ │ ├── ThrowableModifierBehavior.cs │ │ │ ├── ThrowableModifierBehavior.cs.meta │ │ │ ├── ThrowableVisualBehavior.cs │ │ │ └── ThrowableVisualBehavior.cs.meta │ │ ├── Host.cs │ │ ├── Host.cs.meta │ │ ├── Interfaces.meta │ │ ├── Interfaces │ │ │ ├── ArrayViewerInterfaceBase.cs │ │ │ ├── ArrayViewerInterfaceBase.cs.meta │ │ │ ├── ChatInterface.cs │ │ │ ├── ChatInterface.cs.meta │ │ │ ├── ConsoleInterface.cs │ │ │ ├── ConsoleInterface.cs.meta │ │ │ ├── DefaultPlayerHud.cs │ │ │ ├── DefaultPlayerHud.cs.meta │ │ │ ├── DefaultScoreboardEntryInterface.cs │ │ │ ├── DefaultScoreboardEntryInterface.cs.meta │ │ │ ├── FpsInterface.cs │ │ │ ├── FpsInterface.cs.meta │ │ │ ├── KillFeedEntryInterface.cs │ │ │ ├── KillFeedEntryInterface.cs.meta │ │ │ ├── ScoreboardInterfaceBase.cs │ │ │ ├── ScoreboardInterfaceBase.cs.meta │ │ │ ├── SessionInterfaceBehavior.cs │ │ │ ├── SessionInterfaceBehavior.cs.meta │ │ │ ├── SpectatingInterface.cs │ │ │ ├── SpectatingInterface.cs.meta │ │ │ ├── StandardDebugInterface.cs │ │ │ ├── StandardDebugInterface.cs.meta │ │ │ ├── StandardKillFeedInterface.cs │ │ │ ├── StandardKillFeedInterface.cs.meta │ │ │ ├── SwitchTeamsInterface.cs │ │ │ └── SwitchTeamsInterface.cs.meta │ │ ├── ItemAnimatingBehavior.cs │ │ ├── ItemAnimatingBehavior.cs.meta │ │ ├── Items.meta │ │ ├── Items │ │ │ ├── ItemAssetLink.cs │ │ │ ├── ItemAssetLink.cs.meta │ │ │ ├── Modifiers.meta │ │ │ ├── Modifiers │ │ │ │ ├── Gizmos.meta │ │ │ │ ├── GrenadeItemModifierBase.cs │ │ │ │ ├── GrenadeItemModifierBase.cs.meta │ │ │ │ ├── GunModifierBase.cs │ │ │ │ ├── GunModifierBase.cs.meta │ │ │ │ ├── GunWithMagazineModifier.cs │ │ │ │ ├── GunWithMagazineModifier.cs.meta │ │ │ │ ├── ItemModifierBase.cs │ │ │ │ ├── ItemModifierBase.cs.meta │ │ │ │ ├── LauncherModifier.cs │ │ │ │ ├── LauncherModifier.cs.meta │ │ │ │ ├── MeleeModifier.cs │ │ │ │ ├── MeleeModifier.cs.meta │ │ │ │ ├── ShotgunModifier.cs │ │ │ │ ├── ShotgunModifier.cs.meta │ │ │ │ ├── ThrowableItemModifierBase.cs │ │ │ │ ├── ThrowableItemModifierBase.cs.meta │ │ │ │ ├── WeaponModifierBase.cs │ │ │ │ └── WeaponModifierBase.cs.meta │ │ │ ├── Visuals.meta │ │ │ └── Visuals │ │ │ │ ├── GunVisualBehavior.cs │ │ │ │ ├── GunVisualBehavior.cs.meta │ │ │ │ ├── ItemVisualBehavior.cs │ │ │ │ └── ItemVisualBehavior.cs.meta │ │ ├── Modes.meta │ │ ├── Modes │ │ │ ├── DeathmatchModeBase.cs │ │ │ ├── DeathmatchModeBase.cs.meta │ │ │ ├── ModeBase.cs │ │ │ ├── ModeBase.cs.meta │ │ │ ├── ModeManager.cs │ │ │ └── ModeManager.cs.meta │ │ ├── NetworkedSessionBase.cs │ │ ├── NetworkedSessionBase.cs.meta │ │ ├── Player.meta │ │ ├── Player │ │ │ ├── CharacterControllerListener.cs │ │ │ ├── CharacterControllerListener.cs.meta │ │ │ ├── Components.meta │ │ │ ├── Components │ │ │ │ ├── CommandsComponent.cs │ │ │ │ ├── CommandsComponent.cs.meta │ │ │ │ ├── PlayerComponents.cs │ │ │ │ └── PlayerComponents.cs.meta │ │ │ ├── Modifiers.meta │ │ │ ├── Modifiers │ │ │ │ ├── PlayerCameraBehavior.cs │ │ │ │ ├── PlayerCameraBehavior.cs.meta │ │ │ │ ├── PlayerItemManagerModiferBehavior.cs │ │ │ │ ├── PlayerItemManagerModiferBehavior.cs.meta │ │ │ │ ├── PlayerModifierDispatcherBehavior.cs │ │ │ │ ├── PlayerModifierDispatcherBehavior.cs.meta │ │ │ │ ├── PlayerMovement.cs │ │ │ │ └── PlayerMovement.cs.meta │ │ │ ├── PlayerDebugVisualizerBehavior.cs │ │ │ ├── PlayerDebugVisualizerBehavior.cs.meta │ │ │ ├── PlayerHitbox.cs │ │ │ ├── PlayerHitbox.cs.meta │ │ │ ├── PlayerHitboxManager.cs │ │ │ ├── PlayerHitboxManager.cs.meta │ │ │ ├── PlayerManager.cs │ │ │ ├── PlayerManager.cs.meta │ │ │ ├── PlayerTrigger.cs │ │ │ ├── PlayerTrigger.cs.meta │ │ │ ├── PlayerVisualizerBehaviorBase.cs │ │ │ ├── PlayerVisualizerBehaviorBase.cs.meta │ │ │ ├── Visualization.meta │ │ │ └── Visualization │ │ │ │ ├── PlayerBodyAnimatorBehavior.cs │ │ │ │ ├── PlayerBodyAnimatorBehavior.cs.meta │ │ │ │ ├── PlayerItemAnimatorBehavior.cs │ │ │ │ ├── PlayerItemAnimatorBehavior.cs.meta │ │ │ │ ├── PlayerItemManagerVisualsBehavior.cs │ │ │ │ ├── PlayerItemManagerVisualsBehavior.cs.meta │ │ │ │ ├── PlayerVisualsDispatcherBehavior.cs │ │ │ │ └── PlayerVisualsDispatcherBehavior.cs.meta │ │ ├── SceneCamera.cs │ │ ├── SceneCamera.cs.meta │ │ ├── Server.cs │ │ ├── Server.cs.meta │ │ ├── SessionBase.cs │ │ ├── SessionBase.cs.meta │ │ ├── SessionContext.cs │ │ ├── SessionContext.cs.meta │ │ ├── Swihoni.Session.asmdef │ │ └── Swihoni.Session.asmdef.meta │ ├── Tests.meta │ ├── Tests │ │ ├── Runtime.meta │ │ └── Runtime │ │ │ ├── SessionTests.cs │ │ │ ├── SessionTests.cs.meta │ │ │ ├── Swihoni.Sessions.Tests.asmdef │ │ │ └── Swihoni.Sessions.Tests.asmdef.meta │ ├── package.json │ └── package.json.meta ├── Swihoni.Util.meta ├── Swihoni.Util │ ├── Editor.meta │ ├── Editor │ │ ├── ChildBehaviorEditor.cs │ │ ├── ChildBehaviorEditor.cs.meta │ │ ├── GraphWindow.cs │ │ ├── GraphWindow.cs.meta │ │ ├── LayerMaskDrawer.cs │ │ ├── LayerMaskDrawer.cs.meta │ │ ├── Swihoni.Util.Editor.asmdef │ │ └── Swihoni.Util.Editor.asmdef.meta │ ├── JetBrainsMono SDF.asset │ ├── JetBrainsMono SDF.asset.meta │ ├── JetBrainsMono-ExtraBold SDF.asset │ ├── JetBrainsMono-ExtraBold SDF.asset.meta │ ├── JetBrainsMono-ExtraBold.ttf │ ├── JetBrainsMono-ExtraBold.ttf.meta │ ├── JetBrainsMono.ttf │ ├── JetBrainsMono.ttf.meta │ ├── Runtime.meta │ ├── Runtime │ │ ├── AnalysisLogger.cs │ │ ├── AnalysisLogger.cs.meta │ │ ├── Animation.meta │ │ ├── Animation │ │ │ ├── ArmIk.cs │ │ │ ├── ArmIk.cs.meta │ │ │ ├── ChildBehavior.cs │ │ │ ├── ChildBehavior.cs.meta │ │ │ ├── ItmAnimationHelper.cs │ │ │ └── ItmAnimationHelper.cs.meta │ │ ├── EditorGraph.cs │ │ ├── EditorGraph.cs.meta │ │ ├── ElapseWatcher.cs │ │ ├── ElapseWatcher.cs.meta │ │ ├── Extensions.cs │ │ ├── Extensions.cs.meta │ │ ├── FlagUtil.cs │ │ ├── FlagUtil.cs.meta │ │ ├── Interface.meta │ │ ├── Interface │ │ │ ├── BufferedTextGui.cs │ │ │ ├── BufferedTextGui.cs.meta │ │ │ ├── InterfaceBehaviorBase.cs │ │ │ ├── InterfaceBehaviorBase.cs.meta │ │ │ ├── SingletonInterfaceBehaviorBase.cs │ │ │ └── SingletonInterfaceBehaviorBase.cs.meta │ │ ├── IntervalAction.cs │ │ ├── IntervalAction.cs.meta │ │ ├── L.cs │ │ ├── L.cs.meta │ │ ├── LayerAttribute.cs │ │ ├── LayerAttribute.cs.meta │ │ ├── Math.meta │ │ ├── Math │ │ │ ├── ExtraMath.cs │ │ │ ├── ExtraMath.cs.meta │ │ │ ├── Position3Int.cs │ │ │ └── Position3Int.cs.meta │ │ ├── MeshData.cs │ │ ├── MeshData.cs.meta │ │ ├── SingletonBehavior.cs │ │ ├── SingletonBehavior.cs.meta │ │ ├── Swihoni.Util.asmdef │ │ ├── Swihoni.Util.asmdef.meta │ │ ├── TimeConversions.cs │ │ └── TimeConversions.cs.meta │ ├── package.json │ └── package.json.meta ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── HDRPProjectSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── MultiplayerManager.asset ├── NavMeshAreas.asset ├── PackageManagerSettings.asset ├── Packages │ ├── com.unity.polybrush │ │ └── Settings.json │ ├── com.unity.probuilder │ │ └── Settings.json │ ├── com.unity.progrids │ │ └── Settings.json │ └── com.unity.settings-manager │ │ └── Settings.json ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── RiderScriptEditorPersistedState.asset ├── SceneTemplateSettings.json ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset └── XRSettings.asset ├── README.md ├── Substance ├── .autosave │ ├── Compound.sbs │ ├── Compound_0.sbs │ ├── Compound_1.sbs │ ├── Compound_2.sbs │ ├── Compound_3.sbs │ ├── Compound_4.sbs │ └── Compound_5.sbs └── Compound.sbs ├── Swihoni.Collections.csproj.DotSettings ├── Swihoni.Components.Editor.csproj.DotSettings ├── Swihoni.Components.Tests.csproj.DotSettings ├── Swihoni.Components.csproj.DotSettings ├── Swihoni.Session.Editor.csproj.DotSettings ├── Swihoni.Session.csproj.DotSettings ├── 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