├── .gitignore ├── .vscode └── settings.json ├── Assets ├── Prefabs.meta ├── Prefabs │ ├── Rooms.meta │ ├── Rooms │ │ ├── Room B.prefab │ │ ├── Room B.prefab.meta │ │ ├── Room L.prefab │ │ ├── Room L.prefab.meta │ │ ├── Room LB.prefab │ │ ├── Room LB.prefab.meta │ │ ├── Room LR.prefab │ │ ├── Room LR.prefab.meta │ │ ├── Room LRD.prefab │ │ ├── Room LRD.prefab.meta │ │ ├── Room R.prefab │ │ ├── Room R.prefab.meta │ │ ├── Room RB.prefab │ │ ├── Room RB.prefab.meta │ │ ├── Room T.prefab │ │ ├── Room T.prefab.meta │ │ ├── Room TB.prefab │ │ ├── Room TB.prefab.meta │ │ ├── Room TDL.prefab │ │ ├── Room TDL.prefab.meta │ │ ├── Room TDR.prefab │ │ ├── Room TDR.prefab.meta │ │ ├── Room TL.prefab │ │ ├── Room TL.prefab.meta │ │ ├── Room TLR.prefab │ │ ├── Room TLR.prefab.meta │ │ ├── Room TR.prefab │ │ ├── Room TR.prefab.meta │ │ ├── Room.prefab │ │ └── Room.prefab.meta │ ├── RoomsLong.meta │ └── RoomsLong │ │ ├── RoomLong LR.prefab │ │ ├── RoomLong LR.prefab.meta │ │ ├── RoomLong TD.prefab │ │ ├── RoomLong TD.prefab.meta │ │ ├── RoomLong.prefab │ │ └── RoomLong.prefab.meta ├── Scenes.meta ├── Scenes │ ├── SampleScene.unity │ └── SampleScene.unity.meta ├── Scripts.meta ├── Scripts │ ├── MapGenerator.cs │ ├── MapGenerator.cs.meta │ ├── Room.cs │ ├── Room.cs.meta │ ├── RoomSpawn.cs │ ├── RoomSpawn.cs.meta │ ├── Utils.cs │ └── Utils.cs.meta ├── room.mtl ├── room.mtl.meta ├── room.obj ├── room.obj.meta ├── roomLong.mtl ├── roomLong.mtl.meta ├── roomLong.obj └── roomLong.obj.meta ├── Documentation.md ├── LICENSE ├── Packages └── manifest.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset └── UnityConnectSettings.asset └── README.md /.gitignore: -------------------------------------------------------------------------------- 1 | [Ll]ibrary/ 2 | [Tt]emp/ 3 | [Oo]bj/ 4 | [Bb]uild/ 5 | [Bb]uilds/ 6 | Assets/AssetStoreTools* 7 | 8 | # Visual Studio cache directory 9 | .vs/ 10 | 11 | # Autogenerated VS/MD/Consulo solution and project files 12 | ExportedObj/ 13 | .consulo/ 14 | *.csproj 15 | *.unityproj 16 | *.sln 17 | *.suo 18 | *.tmp 19 | *.user 20 | *.userprefs 21 | *.pidb 22 | *.booproj 23 | *.svd 24 | *.pdb 25 | *.opendb 26 | 27 | # Unity3D generated meta files 28 | *.pidb.meta 29 | *.pdb.meta 30 | 31 | # Unity3D Generated File On Crash Reports 32 | sysinfo.txt 33 | 34 | # Builds 35 | *.apk 36 | *.unitypackage 37 | -------------------------------------------------------------------------------- /.vscode/settings.json: -------------------------------------------------------------------------------- 1 | { 2 | "files.exclude": 3 | { 4 | "**/.DS_Store":true, 5 | "**/.git":true, 6 | "**/.gitignore":true, 7 | "**/.gitmodules":true, 8 | "**/*.booproj":true, 9 | "**/*.pidb":true, 10 | "**/*.suo":true, 11 | "**/*.user":true, 12 | "**/*.userprefs":true, 13 | "**/*.unityproj":true, 14 | "**/*.dll":true, 15 | "**/*.exe":true, 16 | "**/*.pdf":true, 17 | "**/*.mid":true, 18 | "**/*.midi":true, 19 | "**/*.wav":true, 20 | "**/*.gif":true, 21 | "**/*.ico":true, 22 | "**/*.jpg":true, 23 | "**/*.jpeg":true, 24 | "**/*.png":true, 25 | "**/*.psd":true, 26 | "**/*.tga":true, 27 | "**/*.tif":true, 28 | "**/*.tiff":true, 29 | "**/*.3ds":true, 30 | "**/*.3DS":true, 31 | "**/*.fbx":true, 32 | "**/*.FBX":true, 33 | "**/*.lxo":true, 34 | "**/*.LXO":true, 35 | "**/*.ma":true, 36 | "**/*.MA":true, 37 | "**/*.obj":true, 38 | "**/*.OBJ":true, 39 | "**/*.asset":true, 40 | "**/*.cubemap":true, 41 | "**/*.flare":true, 42 | "**/*.mat":true, 43 | "**/*.meta":true, 44 | "**/*.prefab":true, 45 | "**/*.unity":true, 46 | "build/":true, 47 | "Build/":true, 48 | "Library/":true, 49 | "library/":true, 50 | "obj/":true, 51 | "Obj/":true, 52 | "ProjectSettings/":true, 53 | "temp/":true, 54 | "Temp/":true 55 | } 56 | } -------------------------------------------------------------------------------- /Assets/Prefabs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7e95a39da1df22a40a22f7a409d872a5 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6c5a39c54bf94dc41bea73013d66f82a 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room B.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1061486868105608} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1061486868105608 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4525325697903670} 22 | - component: {fileID: 33248244090665052} 23 | - component: {fileID: 23025777775606998} 24 | - component: {fileID: 64135666177901026} 25 | - component: {fileID: 114227011425431186} 26 | m_Layer: 0 27 | m_Name: Room B 28 | m_TagString: Untagged 29 | m_Icon: {fileID: 0} 30 | m_NavMeshLayer: 0 31 | m_StaticEditorFlags: 0 32 | m_IsActive: 1 33 | --- !u!1 &1962568128658942 34 | GameObject: 35 | m_ObjectHideFlags: 0 36 | m_PrefabParentObject: {fileID: 0} 37 | m_PrefabInternal: {fileID: 100100000} 38 | serializedVersion: 5 39 | m_Component: 40 | - component: {fileID: 4853814039673348} 41 | - component: {fileID: 114008815956924036} 42 | m_Layer: 0 43 | m_Name: SpawnPoint 44 | m_TagString: Untagged 45 | m_Icon: {fileID: 0} 46 | m_NavMeshLayer: 0 47 | m_StaticEditorFlags: 0 48 | m_IsActive: 1 49 | --- !u!4 &4525325697903670 50 | Transform: 51 | m_ObjectHideFlags: 1 52 | m_PrefabParentObject: {fileID: 0} 53 | m_PrefabInternal: {fileID: 100100000} 54 | m_GameObject: {fileID: 1061486868105608} 55 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 56 | m_LocalPosition: {x: 0, y: 0, z: 0} 57 | m_LocalScale: {x: 1, y: 1, z: 1} 58 | m_Children: 59 | - {fileID: 4853814039673348} 60 | m_Father: {fileID: 0} 61 | m_RootOrder: 0 62 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 63 | --- !u!4 &4853814039673348 64 | Transform: 65 | m_ObjectHideFlags: 1 66 | m_PrefabParentObject: {fileID: 0} 67 | m_PrefabInternal: {fileID: 100100000} 68 | m_GameObject: {fileID: 1962568128658942} 69 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 70 | m_LocalPosition: {x: 0, y: 0, z: -6} 71 | m_LocalScale: {x: 1, y: 1, z: 1} 72 | m_Children: [] 73 | m_Father: {fileID: 4525325697903670} 74 | m_RootOrder: 0 75 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 76 | --- !u!23 &23025777775606998 77 | MeshRenderer: 78 | m_ObjectHideFlags: 1 79 | m_PrefabParentObject: {fileID: 0} 80 | m_PrefabInternal: {fileID: 100100000} 81 | m_GameObject: {fileID: 1061486868105608} 82 | m_Enabled: 1 83 | m_CastShadows: 2 84 | m_ReceiveShadows: 1 85 | m_DynamicOccludee: 1 86 | m_MotionVectors: 1 87 | m_LightProbeUsage: 1 88 | m_ReflectionProbeUsage: 1 89 | m_RenderingLayerMask: 4294967295 90 | m_Materials: 91 | - {fileID: 2100000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 92 | m_StaticBatchInfo: 93 | firstSubMesh: 0 94 | subMeshCount: 0 95 | m_StaticBatchRoot: {fileID: 0} 96 | m_ProbeAnchor: {fileID: 0} 97 | m_LightProbeVolumeOverride: {fileID: 0} 98 | m_ScaleInLightmap: 1 99 | m_PreserveUVs: 0 100 | m_IgnoreNormalsForChartDetection: 0 101 | m_ImportantGI: 0 102 | m_StitchLightmapSeams: 0 103 | m_SelectedEditorRenderState: 2 104 | m_MinimumChartSize: 4 105 | m_AutoUVMaxDistance: 0.5 106 | m_AutoUVMaxAngle: 89 107 | m_LightmapParameters: {fileID: 0} 108 | m_SortingLayerID: 0 109 | m_SortingLayer: 0 110 | m_SortingOrder: 0 111 | --- !u!33 &33248244090665052 112 | MeshFilter: 113 | m_ObjectHideFlags: 1 114 | m_PrefabParentObject: {fileID: 0} 115 | m_PrefabInternal: {fileID: 100100000} 116 | m_GameObject: {fileID: 1061486868105608} 117 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 118 | --- !u!64 &64135666177901026 119 | MeshCollider: 120 | m_ObjectHideFlags: 1 121 | m_PrefabParentObject: {fileID: 0} 122 | m_PrefabInternal: {fileID: 100100000} 123 | m_GameObject: {fileID: 1061486868105608} 124 | m_Material: {fileID: 0} 125 | m_IsTrigger: 0 126 | m_Enabled: 1 127 | serializedVersion: 3 128 | m_Convex: 0 129 | m_CookingOptions: 14 130 | m_SkinWidth: 0.01 131 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 132 | --- !u!114 &114008815956924036 133 | MonoBehaviour: 134 | m_ObjectHideFlags: 1 135 | m_PrefabParentObject: {fileID: 0} 136 | m_PrefabInternal: {fileID: 100100000} 137 | m_GameObject: {fileID: 1962568128658942} 138 | m_Enabled: 1 139 | m_EditorHideFlags: 0 140 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 141 | m_Name: 142 | m_EditorClassIdentifier: 143 | position: {x: 0, y: 0, z: -6} 144 | --- !u!114 &114227011425431186 145 | MonoBehaviour: 146 | m_ObjectHideFlags: 1 147 | m_PrefabParentObject: {fileID: 0} 148 | m_PrefabInternal: {fileID: 100100000} 149 | m_GameObject: {fileID: 1061486868105608} 150 | m_Enabled: 1 151 | m_EditorHideFlags: 0 152 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 153 | m_Name: 154 | m_EditorClassIdentifier: 155 | _bounds: 156 | m_Center: {x: 0, y: 1.5, z: 0} 157 | m_Extent: {x: 5, y: 2, z: 5} 158 | distanceFromHome: 0 159 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room B.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5f0ab4905430c6f4b90415181e2d5929 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room L.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1275865723427370} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1177504903080768 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4323429454964634} 22 | - component: {fileID: 114002280106037940} 23 | m_Layer: 0 24 | m_Name: SpawnPoint 25 | m_TagString: Untagged 26 | m_Icon: {fileID: 0} 27 | m_NavMeshLayer: 0 28 | m_StaticEditorFlags: 0 29 | m_IsActive: 1 30 | --- !u!1 &1275865723427370 31 | GameObject: 32 | m_ObjectHideFlags: 0 33 | m_PrefabParentObject: {fileID: 0} 34 | m_PrefabInternal: {fileID: 100100000} 35 | serializedVersion: 5 36 | m_Component: 37 | - component: {fileID: 4201659915720422} 38 | - component: {fileID: 33486336247566872} 39 | - component: {fileID: 23152373808293152} 40 | - component: {fileID: 64941077451037250} 41 | - component: {fileID: 114243448813659828} 42 | m_Layer: 0 43 | m_Name: Room L 44 | m_TagString: Untagged 45 | m_Icon: {fileID: 0} 46 | m_NavMeshLayer: 0 47 | m_StaticEditorFlags: 0 48 | m_IsActive: 1 49 | --- !u!4 &4201659915720422 50 | Transform: 51 | m_ObjectHideFlags: 1 52 | m_PrefabParentObject: {fileID: 0} 53 | m_PrefabInternal: {fileID: 100100000} 54 | m_GameObject: {fileID: 1275865723427370} 55 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 56 | m_LocalPosition: {x: 0, y: 0, z: 0} 57 | m_LocalScale: {x: 1, y: 1, z: 1} 58 | m_Children: 59 | - {fileID: 4323429454964634} 60 | m_Father: {fileID: 0} 61 | m_RootOrder: 0 62 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 63 | --- !u!4 &4323429454964634 64 | Transform: 65 | m_ObjectHideFlags: 1 66 | m_PrefabParentObject: {fileID: 0} 67 | m_PrefabInternal: {fileID: 100100000} 68 | m_GameObject: {fileID: 1177504903080768} 69 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 70 | m_LocalPosition: {x: -6, y: 0, z: 0} 71 | m_LocalScale: {x: 1, y: 1, z: 1} 72 | m_Children: [] 73 | m_Father: {fileID: 4201659915720422} 74 | m_RootOrder: 0 75 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 76 | --- !u!23 &23152373808293152 77 | MeshRenderer: 78 | m_ObjectHideFlags: 1 79 | m_PrefabParentObject: {fileID: 0} 80 | m_PrefabInternal: {fileID: 100100000} 81 | m_GameObject: {fileID: 1275865723427370} 82 | m_Enabled: 1 83 | m_CastShadows: 1 84 | m_ReceiveShadows: 1 85 | m_DynamicOccludee: 1 86 | m_MotionVectors: 1 87 | m_LightProbeUsage: 1 88 | m_ReflectionProbeUsage: 1 89 | m_RenderingLayerMask: 4294967295 90 | m_Materials: 91 | - {fileID: 2100000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 92 | m_StaticBatchInfo: 93 | firstSubMesh: 0 94 | subMeshCount: 0 95 | m_StaticBatchRoot: {fileID: 0} 96 | m_ProbeAnchor: {fileID: 0} 97 | m_LightProbeVolumeOverride: {fileID: 0} 98 | m_ScaleInLightmap: 1 99 | m_PreserveUVs: 0 100 | m_IgnoreNormalsForChartDetection: 0 101 | m_ImportantGI: 0 102 | m_StitchLightmapSeams: 0 103 | m_SelectedEditorRenderState: 3 104 | m_MinimumChartSize: 4 105 | m_AutoUVMaxDistance: 0.5 106 | m_AutoUVMaxAngle: 89 107 | m_LightmapParameters: {fileID: 0} 108 | m_SortingLayerID: 0 109 | m_SortingLayer: 0 110 | m_SortingOrder: 0 111 | --- !u!33 &33486336247566872 112 | MeshFilter: 113 | m_ObjectHideFlags: 1 114 | m_PrefabParentObject: {fileID: 0} 115 | m_PrefabInternal: {fileID: 100100000} 116 | m_GameObject: {fileID: 1275865723427370} 117 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 118 | --- !u!64 &64941077451037250 119 | MeshCollider: 120 | m_ObjectHideFlags: 1 121 | m_PrefabParentObject: {fileID: 0} 122 | m_PrefabInternal: {fileID: 100100000} 123 | m_GameObject: {fileID: 1275865723427370} 124 | m_Material: {fileID: 0} 125 | m_IsTrigger: 0 126 | m_Enabled: 1 127 | serializedVersion: 3 128 | m_Convex: 0 129 | m_CookingOptions: 14 130 | m_SkinWidth: 0.01 131 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 132 | --- !u!114 &114002280106037940 133 | MonoBehaviour: 134 | m_ObjectHideFlags: 1 135 | m_PrefabParentObject: {fileID: 0} 136 | m_PrefabInternal: {fileID: 100100000} 137 | m_GameObject: {fileID: 1177504903080768} 138 | m_Enabled: 1 139 | m_EditorHideFlags: 0 140 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 141 | m_Name: 142 | m_EditorClassIdentifier: 143 | position: {x: -6, y: 0, z: 0} 144 | --- !u!114 &114243448813659828 145 | MonoBehaviour: 146 | m_ObjectHideFlags: 1 147 | m_PrefabParentObject: {fileID: 0} 148 | m_PrefabInternal: {fileID: 100100000} 149 | m_GameObject: {fileID: 1275865723427370} 150 | m_Enabled: 1 151 | m_EditorHideFlags: 0 152 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 153 | m_Name: 154 | m_EditorClassIdentifier: 155 | _bounds: 156 | m_Center: {x: 0, y: 1.5, z: 0} 157 | m_Extent: {x: 5, y: 2, z: 5} 158 | distanceFromHome: 0 159 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room L.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ac9b8f6effdfcf9478fef96ce7e46728 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room LB.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1005701450276628} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1005701450276628 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4521733363892876} 22 | - component: {fileID: 33832870016829260} 23 | - component: {fileID: 23801485016434756} 24 | - component: {fileID: 64543611194477442} 25 | - component: {fileID: 114872371747954770} 26 | m_Layer: 0 27 | m_Name: Room LB 28 | m_TagString: Untagged 29 | m_Icon: {fileID: 0} 30 | m_NavMeshLayer: 0 31 | m_StaticEditorFlags: 0 32 | m_IsActive: 1 33 | --- !u!1 &1070690984933644 34 | GameObject: 35 | m_ObjectHideFlags: 0 36 | m_PrefabParentObject: {fileID: 0} 37 | m_PrefabInternal: {fileID: 100100000} 38 | serializedVersion: 5 39 | m_Component: 40 | - component: {fileID: 4306536097880588} 41 | - component: {fileID: 114811418342840482} 42 | m_Layer: 0 43 | m_Name: SpawnPoint (1) 44 | m_TagString: Untagged 45 | m_Icon: {fileID: 0} 46 | m_NavMeshLayer: 0 47 | m_StaticEditorFlags: 0 48 | m_IsActive: 1 49 | --- !u!1 &1455143056569402 50 | GameObject: 51 | m_ObjectHideFlags: 0 52 | m_PrefabParentObject: {fileID: 0} 53 | m_PrefabInternal: {fileID: 100100000} 54 | serializedVersion: 5 55 | m_Component: 56 | - component: {fileID: 4749751515244460} 57 | - component: {fileID: 114164927529779028} 58 | m_Layer: 0 59 | m_Name: SpawnPoint 60 | m_TagString: Untagged 61 | m_Icon: {fileID: 0} 62 | m_NavMeshLayer: 0 63 | m_StaticEditorFlags: 0 64 | m_IsActive: 1 65 | --- !u!4 &4306536097880588 66 | Transform: 67 | m_ObjectHideFlags: 1 68 | m_PrefabParentObject: {fileID: 0} 69 | m_PrefabInternal: {fileID: 100100000} 70 | m_GameObject: {fileID: 1070690984933644} 71 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 72 | m_LocalPosition: {x: 0, y: 0, z: -6} 73 | m_LocalScale: {x: 1, y: 1, z: 1} 74 | m_Children: [] 75 | m_Father: {fileID: 4521733363892876} 76 | m_RootOrder: 1 77 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 78 | --- !u!4 &4521733363892876 79 | Transform: 80 | m_ObjectHideFlags: 1 81 | m_PrefabParentObject: {fileID: 0} 82 | m_PrefabInternal: {fileID: 100100000} 83 | m_GameObject: {fileID: 1005701450276628} 84 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 85 | m_LocalPosition: {x: 0, y: 0, z: 0} 86 | m_LocalScale: {x: 1, y: 1, z: 1} 87 | m_Children: 88 | - {fileID: 4749751515244460} 89 | - {fileID: 4306536097880588} 90 | m_Father: {fileID: 0} 91 | m_RootOrder: 0 92 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 93 | --- !u!4 &4749751515244460 94 | Transform: 95 | m_ObjectHideFlags: 1 96 | m_PrefabParentObject: {fileID: 0} 97 | m_PrefabInternal: {fileID: 100100000} 98 | m_GameObject: {fileID: 1455143056569402} 99 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 100 | m_LocalPosition: {x: -6, y: 0, z: 0} 101 | m_LocalScale: {x: 1, y: 1, z: 1} 102 | m_Children: [] 103 | m_Father: {fileID: 4521733363892876} 104 | m_RootOrder: 0 105 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 106 | --- !u!23 &23801485016434756 107 | MeshRenderer: 108 | m_ObjectHideFlags: 1 109 | m_PrefabParentObject: {fileID: 0} 110 | m_PrefabInternal: {fileID: 100100000} 111 | m_GameObject: {fileID: 1005701450276628} 112 | m_Enabled: 1 113 | m_CastShadows: 2 114 | m_ReceiveShadows: 1 115 | m_DynamicOccludee: 1 116 | m_MotionVectors: 1 117 | m_LightProbeUsage: 1 118 | m_ReflectionProbeUsage: 1 119 | m_RenderingLayerMask: 4294967295 120 | m_Materials: 121 | - {fileID: 2100000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 122 | m_StaticBatchInfo: 123 | firstSubMesh: 0 124 | subMeshCount: 0 125 | m_StaticBatchRoot: {fileID: 0} 126 | m_ProbeAnchor: {fileID: 0} 127 | m_LightProbeVolumeOverride: {fileID: 0} 128 | m_ScaleInLightmap: 1 129 | m_PreserveUVs: 0 130 | m_IgnoreNormalsForChartDetection: 0 131 | m_ImportantGI: 0 132 | m_StitchLightmapSeams: 0 133 | m_SelectedEditorRenderState: 2 134 | m_MinimumChartSize: 4 135 | m_AutoUVMaxDistance: 0.5 136 | m_AutoUVMaxAngle: 89 137 | m_LightmapParameters: {fileID: 0} 138 | m_SortingLayerID: 0 139 | m_SortingLayer: 0 140 | m_SortingOrder: 0 141 | --- !u!33 &33832870016829260 142 | MeshFilter: 143 | m_ObjectHideFlags: 1 144 | m_PrefabParentObject: {fileID: 0} 145 | m_PrefabInternal: {fileID: 100100000} 146 | m_GameObject: {fileID: 1005701450276628} 147 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 148 | --- !u!64 &64543611194477442 149 | MeshCollider: 150 | m_ObjectHideFlags: 1 151 | m_PrefabParentObject: {fileID: 0} 152 | m_PrefabInternal: {fileID: 100100000} 153 | m_GameObject: {fileID: 1005701450276628} 154 | m_Material: {fileID: 0} 155 | m_IsTrigger: 0 156 | m_Enabled: 1 157 | serializedVersion: 3 158 | m_Convex: 0 159 | m_CookingOptions: 14 160 | m_SkinWidth: 0.01 161 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 162 | --- !u!114 &114164927529779028 163 | MonoBehaviour: 164 | m_ObjectHideFlags: 1 165 | m_PrefabParentObject: {fileID: 0} 166 | m_PrefabInternal: {fileID: 100100000} 167 | m_GameObject: {fileID: 1455143056569402} 168 | m_Enabled: 1 169 | m_EditorHideFlags: 0 170 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 171 | m_Name: 172 | m_EditorClassIdentifier: 173 | position: {x: -6, y: 0, z: 0} 174 | --- !u!114 &114811418342840482 175 | MonoBehaviour: 176 | m_ObjectHideFlags: 1 177 | m_PrefabParentObject: {fileID: 0} 178 | m_PrefabInternal: {fileID: 100100000} 179 | m_GameObject: {fileID: 1070690984933644} 180 | m_Enabled: 1 181 | m_EditorHideFlags: 0 182 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 183 | m_Name: 184 | m_EditorClassIdentifier: 185 | position: {x: 0, y: 0, z: -6} 186 | --- !u!114 &114872371747954770 187 | MonoBehaviour: 188 | m_ObjectHideFlags: 1 189 | m_PrefabParentObject: {fileID: 0} 190 | m_PrefabInternal: {fileID: 100100000} 191 | m_GameObject: {fileID: 1005701450276628} 192 | m_Enabled: 1 193 | m_EditorHideFlags: 0 194 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 195 | m_Name: 196 | m_EditorClassIdentifier: 197 | _bounds: 198 | m_Center: {x: 0, y: 1.5, z: 0} 199 | m_Extent: {x: 5, y: 2, z: 5} 200 | distanceFromHome: 0 201 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room LB.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bcd25d49308af2043bbe933dc7954d18 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room LR.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1535273031445256} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1535273031445256 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4148684873619756} 22 | - component: {fileID: 33816521292302770} 23 | - component: {fileID: 23659092931411350} 24 | - component: {fileID: 64553371234026300} 25 | - component: {fileID: 114305647714845274} 26 | m_Layer: 0 27 | m_Name: Room LR 28 | m_TagString: Untagged 29 | m_Icon: {fileID: 0} 30 | m_NavMeshLayer: 0 31 | m_StaticEditorFlags: 0 32 | m_IsActive: 1 33 | --- !u!1 &1551864155730644 34 | GameObject: 35 | m_ObjectHideFlags: 0 36 | m_PrefabParentObject: {fileID: 0} 37 | m_PrefabInternal: {fileID: 100100000} 38 | serializedVersion: 5 39 | m_Component: 40 | - component: {fileID: 4675814815723772} 41 | - component: {fileID: 114352109732265716} 42 | m_Layer: 0 43 | m_Name: SpawnPoint (1) 44 | m_TagString: Untagged 45 | m_Icon: {fileID: 0} 46 | m_NavMeshLayer: 0 47 | m_StaticEditorFlags: 0 48 | m_IsActive: 1 49 | --- !u!1 &1683762292324916 50 | GameObject: 51 | m_ObjectHideFlags: 0 52 | m_PrefabParentObject: {fileID: 0} 53 | m_PrefabInternal: {fileID: 100100000} 54 | serializedVersion: 5 55 | m_Component: 56 | - component: {fileID: 4697945834398280} 57 | - component: {fileID: 114094062583223852} 58 | m_Layer: 0 59 | m_Name: SpawnPoint 60 | m_TagString: Untagged 61 | m_Icon: {fileID: 0} 62 | m_NavMeshLayer: 0 63 | m_StaticEditorFlags: 0 64 | m_IsActive: 1 65 | --- !u!4 &4148684873619756 66 | Transform: 67 | m_ObjectHideFlags: 1 68 | m_PrefabParentObject: {fileID: 0} 69 | m_PrefabInternal: {fileID: 100100000} 70 | m_GameObject: {fileID: 1535273031445256} 71 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 72 | m_LocalPosition: {x: 0, y: 0, z: 0} 73 | m_LocalScale: {x: 1, y: 1, z: 1} 74 | m_Children: 75 | - {fileID: 4697945834398280} 76 | - {fileID: 4675814815723772} 77 | m_Father: {fileID: 0} 78 | m_RootOrder: 0 79 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 80 | --- !u!4 &4675814815723772 81 | Transform: 82 | m_ObjectHideFlags: 1 83 | m_PrefabParentObject: {fileID: 0} 84 | m_PrefabInternal: {fileID: 100100000} 85 | m_GameObject: {fileID: 1551864155730644} 86 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 87 | m_LocalPosition: {x: -6, y: 0, z: 0} 88 | m_LocalScale: {x: 1, y: 1, z: 1} 89 | m_Children: [] 90 | m_Father: {fileID: 4148684873619756} 91 | m_RootOrder: 1 92 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 93 | --- !u!4 &4697945834398280 94 | Transform: 95 | m_ObjectHideFlags: 1 96 | m_PrefabParentObject: {fileID: 0} 97 | m_PrefabInternal: {fileID: 100100000} 98 | m_GameObject: {fileID: 1683762292324916} 99 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 100 | m_LocalPosition: {x: 6, y: 0, z: 0} 101 | m_LocalScale: {x: 1, y: 1, z: 1} 102 | m_Children: [] 103 | m_Father: {fileID: 4148684873619756} 104 | m_RootOrder: 0 105 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 106 | --- !u!23 &23659092931411350 107 | MeshRenderer: 108 | m_ObjectHideFlags: 1 109 | m_PrefabParentObject: {fileID: 0} 110 | m_PrefabInternal: {fileID: 100100000} 111 | m_GameObject: {fileID: 1535273031445256} 112 | m_Enabled: 1 113 | m_CastShadows: 2 114 | m_ReceiveShadows: 1 115 | m_DynamicOccludee: 1 116 | m_MotionVectors: 1 117 | m_LightProbeUsage: 1 118 | m_ReflectionProbeUsage: 1 119 | m_RenderingLayerMask: 4294967295 120 | m_Materials: 121 | - {fileID: 2100000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 122 | m_StaticBatchInfo: 123 | firstSubMesh: 0 124 | subMeshCount: 0 125 | m_StaticBatchRoot: {fileID: 0} 126 | m_ProbeAnchor: {fileID: 0} 127 | m_LightProbeVolumeOverride: {fileID: 0} 128 | m_ScaleInLightmap: 1 129 | m_PreserveUVs: 0 130 | m_IgnoreNormalsForChartDetection: 0 131 | m_ImportantGI: 0 132 | m_StitchLightmapSeams: 0 133 | m_SelectedEditorRenderState: 2 134 | m_MinimumChartSize: 4 135 | m_AutoUVMaxDistance: 0.5 136 | m_AutoUVMaxAngle: 89 137 | m_LightmapParameters: {fileID: 0} 138 | m_SortingLayerID: 0 139 | m_SortingLayer: 0 140 | m_SortingOrder: 0 141 | --- !u!33 &33816521292302770 142 | MeshFilter: 143 | m_ObjectHideFlags: 1 144 | m_PrefabParentObject: {fileID: 0} 145 | m_PrefabInternal: {fileID: 100100000} 146 | m_GameObject: {fileID: 1535273031445256} 147 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 148 | --- !u!64 &64553371234026300 149 | MeshCollider: 150 | m_ObjectHideFlags: 1 151 | m_PrefabParentObject: {fileID: 0} 152 | m_PrefabInternal: {fileID: 100100000} 153 | m_GameObject: {fileID: 1535273031445256} 154 | m_Material: {fileID: 0} 155 | m_IsTrigger: 0 156 | m_Enabled: 1 157 | serializedVersion: 3 158 | m_Convex: 0 159 | m_CookingOptions: 14 160 | m_SkinWidth: 0.01 161 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 162 | --- !u!114 &114094062583223852 163 | MonoBehaviour: 164 | m_ObjectHideFlags: 1 165 | m_PrefabParentObject: {fileID: 0} 166 | m_PrefabInternal: {fileID: 100100000} 167 | m_GameObject: {fileID: 1683762292324916} 168 | m_Enabled: 1 169 | m_EditorHideFlags: 0 170 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 171 | m_Name: 172 | m_EditorClassIdentifier: 173 | position: {x: 6, y: 0, z: 0} 174 | --- !u!114 &114305647714845274 175 | MonoBehaviour: 176 | m_ObjectHideFlags: 1 177 | m_PrefabParentObject: {fileID: 0} 178 | m_PrefabInternal: {fileID: 100100000} 179 | m_GameObject: {fileID: 1535273031445256} 180 | m_Enabled: 1 181 | m_EditorHideFlags: 0 182 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 183 | m_Name: 184 | m_EditorClassIdentifier: 185 | _bounds: 186 | m_Center: {x: 0, y: 1.5, z: 0} 187 | m_Extent: {x: 5, y: 2, z: 5} 188 | distanceFromHome: 0 189 | --- !u!114 &114352109732265716 190 | MonoBehaviour: 191 | m_ObjectHideFlags: 1 192 | m_PrefabParentObject: {fileID: 0} 193 | m_PrefabInternal: {fileID: 100100000} 194 | m_GameObject: {fileID: 1551864155730644} 195 | m_Enabled: 1 196 | m_EditorHideFlags: 0 197 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 198 | m_Name: 199 | m_EditorClassIdentifier: 200 | position: {x: -6, y: 0, z: 0} 201 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room LR.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c2a08a77a5c653643a71510b467b5b5e 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room LRD.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1734023530113888} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1192191324621626 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4389702527121452} 22 | - component: {fileID: 114905573667222912} 23 | m_Layer: 0 24 | m_Name: SpawnPoint (2) 25 | m_TagString: Untagged 26 | m_Icon: {fileID: 0} 27 | m_NavMeshLayer: 0 28 | m_StaticEditorFlags: 0 29 | m_IsActive: 1 30 | --- !u!1 &1656019237005960 31 | GameObject: 32 | m_ObjectHideFlags: 0 33 | m_PrefabParentObject: {fileID: 0} 34 | m_PrefabInternal: {fileID: 100100000} 35 | serializedVersion: 5 36 | m_Component: 37 | - component: {fileID: 4848654647395588} 38 | - component: {fileID: 114599835503164998} 39 | m_Layer: 0 40 | m_Name: SpawnPoint (1) 41 | m_TagString: Untagged 42 | m_Icon: {fileID: 0} 43 | m_NavMeshLayer: 0 44 | m_StaticEditorFlags: 0 45 | m_IsActive: 1 46 | --- !u!1 &1734023530113888 47 | GameObject: 48 | m_ObjectHideFlags: 0 49 | m_PrefabParentObject: {fileID: 0} 50 | m_PrefabInternal: {fileID: 100100000} 51 | serializedVersion: 5 52 | m_Component: 53 | - component: {fileID: 4441329359287938} 54 | - component: {fileID: 33148908681823318} 55 | - component: {fileID: 23471872424758498} 56 | - component: {fileID: 64630645036832850} 57 | - component: {fileID: 114792193477974632} 58 | m_Layer: 0 59 | m_Name: Room LRD 60 | m_TagString: Untagged 61 | m_Icon: {fileID: 0} 62 | m_NavMeshLayer: 0 63 | m_StaticEditorFlags: 0 64 | m_IsActive: 1 65 | --- !u!1 &1850396423855770 66 | GameObject: 67 | m_ObjectHideFlags: 0 68 | m_PrefabParentObject: {fileID: 0} 69 | m_PrefabInternal: {fileID: 100100000} 70 | serializedVersion: 5 71 | m_Component: 72 | - component: {fileID: 4755629950814978} 73 | - component: {fileID: 114612135899657296} 74 | m_Layer: 0 75 | m_Name: SpawnPoint 76 | m_TagString: Untagged 77 | m_Icon: {fileID: 0} 78 | m_NavMeshLayer: 0 79 | m_StaticEditorFlags: 0 80 | m_IsActive: 1 81 | --- !u!4 &4389702527121452 82 | Transform: 83 | m_ObjectHideFlags: 1 84 | m_PrefabParentObject: {fileID: 0} 85 | m_PrefabInternal: {fileID: 100100000} 86 | m_GameObject: {fileID: 1192191324621626} 87 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 88 | m_LocalPosition: {x: 6, y: 0, z: 0} 89 | m_LocalScale: {x: 1, y: 1, z: 1} 90 | m_Children: [] 91 | m_Father: {fileID: 4441329359287938} 92 | m_RootOrder: 2 93 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 94 | --- !u!4 &4441329359287938 95 | Transform: 96 | m_ObjectHideFlags: 1 97 | m_PrefabParentObject: {fileID: 0} 98 | m_PrefabInternal: {fileID: 100100000} 99 | m_GameObject: {fileID: 1734023530113888} 100 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 101 | m_LocalPosition: {x: 0, y: 0, z: 0} 102 | m_LocalScale: {x: 1, y: 1, z: 1} 103 | m_Children: 104 | - {fileID: 4755629950814978} 105 | - {fileID: 4848654647395588} 106 | - {fileID: 4389702527121452} 107 | m_Father: {fileID: 0} 108 | m_RootOrder: 0 109 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 110 | --- !u!4 &4755629950814978 111 | Transform: 112 | m_ObjectHideFlags: 1 113 | m_PrefabParentObject: {fileID: 0} 114 | m_PrefabInternal: {fileID: 100100000} 115 | m_GameObject: {fileID: 1850396423855770} 116 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 117 | m_LocalPosition: {x: 0, y: 0, z: -6} 118 | m_LocalScale: {x: 1, y: 1, z: 1} 119 | m_Children: [] 120 | m_Father: {fileID: 4441329359287938} 121 | m_RootOrder: 0 122 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 123 | --- !u!4 &4848654647395588 124 | Transform: 125 | m_ObjectHideFlags: 1 126 | m_PrefabParentObject: {fileID: 0} 127 | m_PrefabInternal: {fileID: 100100000} 128 | m_GameObject: {fileID: 1656019237005960} 129 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 130 | m_LocalPosition: {x: -6, y: 0, z: 0} 131 | m_LocalScale: {x: 1, y: 1, z: 1} 132 | m_Children: [] 133 | m_Father: {fileID: 4441329359287938} 134 | m_RootOrder: 1 135 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 136 | --- !u!23 &23471872424758498 137 | MeshRenderer: 138 | m_ObjectHideFlags: 1 139 | m_PrefabParentObject: {fileID: 0} 140 | m_PrefabInternal: {fileID: 100100000} 141 | m_GameObject: {fileID: 1734023530113888} 142 | m_Enabled: 1 143 | m_CastShadows: 2 144 | m_ReceiveShadows: 1 145 | m_DynamicOccludee: 1 146 | m_MotionVectors: 1 147 | m_LightProbeUsage: 1 148 | m_ReflectionProbeUsage: 1 149 | m_RenderingLayerMask: 4294967295 150 | m_Materials: 151 | - {fileID: 2100000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 152 | m_StaticBatchInfo: 153 | firstSubMesh: 0 154 | subMeshCount: 0 155 | m_StaticBatchRoot: {fileID: 0} 156 | m_ProbeAnchor: {fileID: 0} 157 | m_LightProbeVolumeOverride: {fileID: 0} 158 | m_ScaleInLightmap: 1 159 | m_PreserveUVs: 0 160 | m_IgnoreNormalsForChartDetection: 0 161 | m_ImportantGI: 0 162 | m_StitchLightmapSeams: 0 163 | m_SelectedEditorRenderState: 2 164 | m_MinimumChartSize: 4 165 | m_AutoUVMaxDistance: 0.5 166 | m_AutoUVMaxAngle: 89 167 | m_LightmapParameters: {fileID: 0} 168 | m_SortingLayerID: 0 169 | m_SortingLayer: 0 170 | m_SortingOrder: 0 171 | --- !u!33 &33148908681823318 172 | MeshFilter: 173 | m_ObjectHideFlags: 1 174 | m_PrefabParentObject: {fileID: 0} 175 | m_PrefabInternal: {fileID: 100100000} 176 | m_GameObject: {fileID: 1734023530113888} 177 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 178 | --- !u!64 &64630645036832850 179 | MeshCollider: 180 | m_ObjectHideFlags: 1 181 | m_PrefabParentObject: {fileID: 0} 182 | m_PrefabInternal: {fileID: 100100000} 183 | m_GameObject: {fileID: 1734023530113888} 184 | m_Material: {fileID: 0} 185 | m_IsTrigger: 0 186 | m_Enabled: 1 187 | serializedVersion: 3 188 | m_Convex: 0 189 | m_CookingOptions: 14 190 | m_SkinWidth: 0.01 191 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 192 | --- !u!114 &114599835503164998 193 | MonoBehaviour: 194 | m_ObjectHideFlags: 1 195 | m_PrefabParentObject: {fileID: 0} 196 | m_PrefabInternal: {fileID: 100100000} 197 | m_GameObject: {fileID: 1656019237005960} 198 | m_Enabled: 1 199 | m_EditorHideFlags: 0 200 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 201 | m_Name: 202 | m_EditorClassIdentifier: 203 | position: {x: -6, y: 0, z: 0} 204 | --- !u!114 &114612135899657296 205 | MonoBehaviour: 206 | m_ObjectHideFlags: 1 207 | m_PrefabParentObject: {fileID: 0} 208 | m_PrefabInternal: {fileID: 100100000} 209 | m_GameObject: {fileID: 1850396423855770} 210 | m_Enabled: 1 211 | m_EditorHideFlags: 0 212 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 213 | m_Name: 214 | m_EditorClassIdentifier: 215 | position: {x: 0, y: 0, z: -6} 216 | --- !u!114 &114792193477974632 217 | MonoBehaviour: 218 | m_ObjectHideFlags: 1 219 | m_PrefabParentObject: {fileID: 0} 220 | m_PrefabInternal: {fileID: 100100000} 221 | m_GameObject: {fileID: 1734023530113888} 222 | m_Enabled: 1 223 | m_EditorHideFlags: 0 224 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 225 | m_Name: 226 | m_EditorClassIdentifier: 227 | _bounds: 228 | m_Center: {x: 0, y: 1.5, z: 0} 229 | m_Extent: {x: 5, y: 2, z: 5} 230 | distanceFromHome: 0 231 | --- !u!114 &114905573667222912 232 | MonoBehaviour: 233 | m_ObjectHideFlags: 1 234 | m_PrefabParentObject: {fileID: 0} 235 | m_PrefabInternal: {fileID: 100100000} 236 | m_GameObject: {fileID: 1192191324621626} 237 | m_Enabled: 1 238 | m_EditorHideFlags: 0 239 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 240 | m_Name: 241 | m_EditorClassIdentifier: 242 | position: {x: 6, y: 0, z: 0} 243 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room LRD.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0b35c09cc226f3b439371a2426447136 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room R.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1043586899168420} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1043586899168420 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4223876064342248} 22 | - component: {fileID: 33082471299324520} 23 | - component: {fileID: 23730130648401518} 24 | - component: {fileID: 64225358727080308} 25 | - component: {fileID: 114078463243048258} 26 | m_Layer: 0 27 | m_Name: Room R 28 | m_TagString: Untagged 29 | m_Icon: {fileID: 0} 30 | m_NavMeshLayer: 0 31 | m_StaticEditorFlags: 0 32 | m_IsActive: 1 33 | --- !u!1 &1592045327673776 34 | GameObject: 35 | m_ObjectHideFlags: 0 36 | m_PrefabParentObject: {fileID: 0} 37 | m_PrefabInternal: {fileID: 100100000} 38 | serializedVersion: 5 39 | m_Component: 40 | - component: {fileID: 4748862362032536} 41 | - component: {fileID: 114685480052153844} 42 | m_Layer: 0 43 | m_Name: SpawnPoint 44 | m_TagString: Untagged 45 | m_Icon: {fileID: 0} 46 | m_NavMeshLayer: 0 47 | m_StaticEditorFlags: 0 48 | m_IsActive: 1 49 | --- !u!4 &4223876064342248 50 | Transform: 51 | m_ObjectHideFlags: 1 52 | m_PrefabParentObject: {fileID: 0} 53 | m_PrefabInternal: {fileID: 100100000} 54 | m_GameObject: {fileID: 1043586899168420} 55 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 56 | m_LocalPosition: {x: 0, y: 0, z: 0} 57 | m_LocalScale: {x: 1, y: 1, z: 1} 58 | m_Children: 59 | - {fileID: 4748862362032536} 60 | m_Father: {fileID: 0} 61 | m_RootOrder: 0 62 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 63 | --- !u!4 &4748862362032536 64 | Transform: 65 | m_ObjectHideFlags: 1 66 | m_PrefabParentObject: {fileID: 0} 67 | m_PrefabInternal: {fileID: 100100000} 68 | m_GameObject: {fileID: 1592045327673776} 69 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 70 | m_LocalPosition: {x: 6, y: 0, z: 0} 71 | m_LocalScale: {x: 1, y: 1, z: 1} 72 | m_Children: [] 73 | m_Father: {fileID: 4223876064342248} 74 | m_RootOrder: 0 75 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 76 | --- !u!23 &23730130648401518 77 | MeshRenderer: 78 | m_ObjectHideFlags: 1 79 | m_PrefabParentObject: {fileID: 0} 80 | m_PrefabInternal: {fileID: 100100000} 81 | m_GameObject: {fileID: 1043586899168420} 82 | m_Enabled: 1 83 | m_CastShadows: 1 84 | m_ReceiveShadows: 1 85 | m_DynamicOccludee: 1 86 | m_MotionVectors: 1 87 | m_LightProbeUsage: 1 88 | m_ReflectionProbeUsage: 1 89 | m_RenderingLayerMask: 4294967295 90 | m_Materials: 91 | - {fileID: 2100000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 92 | m_StaticBatchInfo: 93 | firstSubMesh: 0 94 | subMeshCount: 0 95 | m_StaticBatchRoot: {fileID: 0} 96 | m_ProbeAnchor: {fileID: 0} 97 | m_LightProbeVolumeOverride: {fileID: 0} 98 | m_ScaleInLightmap: 1 99 | m_PreserveUVs: 0 100 | m_IgnoreNormalsForChartDetection: 0 101 | m_ImportantGI: 0 102 | m_StitchLightmapSeams: 0 103 | m_SelectedEditorRenderState: 3 104 | m_MinimumChartSize: 4 105 | m_AutoUVMaxDistance: 0.5 106 | m_AutoUVMaxAngle: 89 107 | m_LightmapParameters: {fileID: 0} 108 | m_SortingLayerID: 0 109 | m_SortingLayer: 0 110 | m_SortingOrder: 0 111 | --- !u!33 &33082471299324520 112 | MeshFilter: 113 | m_ObjectHideFlags: 1 114 | m_PrefabParentObject: {fileID: 0} 115 | m_PrefabInternal: {fileID: 100100000} 116 | m_GameObject: {fileID: 1043586899168420} 117 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 118 | --- !u!64 &64225358727080308 119 | MeshCollider: 120 | m_ObjectHideFlags: 1 121 | m_PrefabParentObject: {fileID: 0} 122 | m_PrefabInternal: {fileID: 100100000} 123 | m_GameObject: {fileID: 1043586899168420} 124 | m_Material: {fileID: 0} 125 | m_IsTrigger: 0 126 | m_Enabled: 1 127 | serializedVersion: 3 128 | m_Convex: 0 129 | m_CookingOptions: 14 130 | m_SkinWidth: 0.01 131 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 132 | --- !u!114 &114078463243048258 133 | MonoBehaviour: 134 | m_ObjectHideFlags: 1 135 | m_PrefabParentObject: {fileID: 0} 136 | m_PrefabInternal: {fileID: 100100000} 137 | m_GameObject: {fileID: 1043586899168420} 138 | m_Enabled: 1 139 | m_EditorHideFlags: 0 140 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 141 | m_Name: 142 | m_EditorClassIdentifier: 143 | _bounds: 144 | m_Center: {x: 0, y: 1.5, z: 0} 145 | m_Extent: {x: 5, y: 2, z: 5} 146 | distanceFromHome: 0 147 | --- !u!114 &114685480052153844 148 | MonoBehaviour: 149 | m_ObjectHideFlags: 1 150 | m_PrefabParentObject: {fileID: 0} 151 | m_PrefabInternal: {fileID: 100100000} 152 | m_GameObject: {fileID: 1592045327673776} 153 | m_Enabled: 1 154 | m_EditorHideFlags: 0 155 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 156 | m_Name: 157 | m_EditorClassIdentifier: 158 | position: {x: 6, y: 0, z: 0} 159 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room R.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 85f85711c52972f4ab89427fa4d18146 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room RB.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1424366610268214} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1187475653344068 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4342202470072282} 22 | - component: {fileID: 114122617844877748} 23 | m_Layer: 0 24 | m_Name: SpawnPoint 25 | m_TagString: Untagged 26 | m_Icon: {fileID: 0} 27 | m_NavMeshLayer: 0 28 | m_StaticEditorFlags: 0 29 | m_IsActive: 1 30 | --- !u!1 &1424366610268214 31 | GameObject: 32 | m_ObjectHideFlags: 0 33 | m_PrefabParentObject: {fileID: 0} 34 | m_PrefabInternal: {fileID: 100100000} 35 | serializedVersion: 5 36 | m_Component: 37 | - component: {fileID: 4806539560909342} 38 | - component: {fileID: 33968258168453032} 39 | - component: {fileID: 23619568318462036} 40 | - component: {fileID: 64882159726224446} 41 | - component: {fileID: 114755829861310454} 42 | m_Layer: 0 43 | m_Name: Room RB 44 | m_TagString: Untagged 45 | m_Icon: {fileID: 0} 46 | m_NavMeshLayer: 0 47 | m_StaticEditorFlags: 0 48 | m_IsActive: 1 49 | --- !u!1 &1563178541834944 50 | GameObject: 51 | m_ObjectHideFlags: 0 52 | m_PrefabParentObject: {fileID: 0} 53 | m_PrefabInternal: {fileID: 100100000} 54 | serializedVersion: 5 55 | m_Component: 56 | - component: {fileID: 4451036426329786} 57 | - component: {fileID: 114402435203115600} 58 | m_Layer: 0 59 | m_Name: SpawnPoint (1) 60 | m_TagString: Untagged 61 | m_Icon: {fileID: 0} 62 | m_NavMeshLayer: 0 63 | m_StaticEditorFlags: 0 64 | m_IsActive: 1 65 | --- !u!4 &4342202470072282 66 | Transform: 67 | m_ObjectHideFlags: 1 68 | m_PrefabParentObject: {fileID: 0} 69 | m_PrefabInternal: {fileID: 100100000} 70 | m_GameObject: {fileID: 1187475653344068} 71 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 72 | m_LocalPosition: {x: 6, y: 0, z: 0} 73 | m_LocalScale: {x: 1, y: 1, z: 1} 74 | m_Children: [] 75 | m_Father: {fileID: 4806539560909342} 76 | m_RootOrder: 0 77 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 78 | --- !u!4 &4451036426329786 79 | Transform: 80 | m_ObjectHideFlags: 1 81 | m_PrefabParentObject: {fileID: 0} 82 | m_PrefabInternal: {fileID: 100100000} 83 | m_GameObject: {fileID: 1563178541834944} 84 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 85 | m_LocalPosition: {x: 0, y: 0, z: -6} 86 | m_LocalScale: {x: 1, y: 1, z: 1} 87 | m_Children: [] 88 | m_Father: {fileID: 4806539560909342} 89 | m_RootOrder: 1 90 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 91 | --- !u!4 &4806539560909342 92 | Transform: 93 | m_ObjectHideFlags: 1 94 | m_PrefabParentObject: {fileID: 0} 95 | m_PrefabInternal: {fileID: 100100000} 96 | m_GameObject: {fileID: 1424366610268214} 97 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 98 | m_LocalPosition: {x: 0, y: 0, z: 0} 99 | m_LocalScale: {x: 1, y: 1, z: 1} 100 | m_Children: 101 | - {fileID: 4342202470072282} 102 | - {fileID: 4451036426329786} 103 | m_Father: {fileID: 0} 104 | m_RootOrder: 0 105 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 106 | --- !u!23 &23619568318462036 107 | MeshRenderer: 108 | m_ObjectHideFlags: 1 109 | m_PrefabParentObject: {fileID: 0} 110 | m_PrefabInternal: {fileID: 100100000} 111 | m_GameObject: {fileID: 1424366610268214} 112 | m_Enabled: 1 113 | m_CastShadows: 2 114 | m_ReceiveShadows: 1 115 | m_DynamicOccludee: 1 116 | m_MotionVectors: 1 117 | m_LightProbeUsage: 1 118 | m_ReflectionProbeUsage: 1 119 | m_RenderingLayerMask: 4294967295 120 | m_Materials: 121 | - {fileID: 2100000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 122 | m_StaticBatchInfo: 123 | firstSubMesh: 0 124 | subMeshCount: 0 125 | m_StaticBatchRoot: {fileID: 0} 126 | m_ProbeAnchor: {fileID: 0} 127 | m_LightProbeVolumeOverride: {fileID: 0} 128 | m_ScaleInLightmap: 1 129 | m_PreserveUVs: 0 130 | m_IgnoreNormalsForChartDetection: 0 131 | m_ImportantGI: 0 132 | m_StitchLightmapSeams: 0 133 | m_SelectedEditorRenderState: 2 134 | m_MinimumChartSize: 4 135 | m_AutoUVMaxDistance: 0.5 136 | m_AutoUVMaxAngle: 89 137 | m_LightmapParameters: {fileID: 0} 138 | m_SortingLayerID: 0 139 | m_SortingLayer: 0 140 | m_SortingOrder: 0 141 | --- !u!33 &33968258168453032 142 | MeshFilter: 143 | m_ObjectHideFlags: 1 144 | m_PrefabParentObject: {fileID: 0} 145 | m_PrefabInternal: {fileID: 100100000} 146 | m_GameObject: {fileID: 1424366610268214} 147 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 148 | --- !u!64 &64882159726224446 149 | MeshCollider: 150 | m_ObjectHideFlags: 1 151 | m_PrefabParentObject: {fileID: 0} 152 | m_PrefabInternal: {fileID: 100100000} 153 | m_GameObject: {fileID: 1424366610268214} 154 | m_Material: {fileID: 0} 155 | m_IsTrigger: 0 156 | m_Enabled: 1 157 | serializedVersion: 3 158 | m_Convex: 0 159 | m_CookingOptions: 14 160 | m_SkinWidth: 0.01 161 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 162 | --- !u!114 &114122617844877748 163 | MonoBehaviour: 164 | m_ObjectHideFlags: 1 165 | m_PrefabParentObject: {fileID: 0} 166 | m_PrefabInternal: {fileID: 100100000} 167 | m_GameObject: {fileID: 1187475653344068} 168 | m_Enabled: 1 169 | m_EditorHideFlags: 0 170 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 171 | m_Name: 172 | m_EditorClassIdentifier: 173 | position: {x: 6, y: 0, z: 0} 174 | --- !u!114 &114402435203115600 175 | MonoBehaviour: 176 | m_ObjectHideFlags: 1 177 | m_PrefabParentObject: {fileID: 0} 178 | m_PrefabInternal: {fileID: 100100000} 179 | m_GameObject: {fileID: 1563178541834944} 180 | m_Enabled: 1 181 | m_EditorHideFlags: 0 182 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 183 | m_Name: 184 | m_EditorClassIdentifier: 185 | position: {x: 0, y: 0, z: -6} 186 | --- !u!114 &114755829861310454 187 | MonoBehaviour: 188 | m_ObjectHideFlags: 1 189 | m_PrefabParentObject: {fileID: 0} 190 | m_PrefabInternal: {fileID: 100100000} 191 | m_GameObject: {fileID: 1424366610268214} 192 | m_Enabled: 1 193 | m_EditorHideFlags: 0 194 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 195 | m_Name: 196 | m_EditorClassIdentifier: 197 | _bounds: 198 | m_Center: {x: 0, y: 1.5, z: 0} 199 | m_Extent: {x: 5, y: 2, z: 5} 200 | distanceFromHome: 0 201 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room RB.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ad80aca43c032154ab526a5c66f411d4 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room T.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1654078574602450} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1619305914077592 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4450369531584348} 22 | - component: {fileID: 114668497544738362} 23 | m_Layer: 0 24 | m_Name: SpawnPoint 25 | m_TagString: Untagged 26 | m_Icon: {fileID: 0} 27 | m_NavMeshLayer: 0 28 | m_StaticEditorFlags: 0 29 | m_IsActive: 1 30 | --- !u!1 &1654078574602450 31 | GameObject: 32 | m_ObjectHideFlags: 0 33 | m_PrefabParentObject: {fileID: 0} 34 | m_PrefabInternal: {fileID: 100100000} 35 | serializedVersion: 5 36 | m_Component: 37 | - component: {fileID: 4905315611938066} 38 | - component: {fileID: 33742108129383294} 39 | - component: {fileID: 23402640039304552} 40 | - component: {fileID: 64005435505471068} 41 | - component: {fileID: 114072168172327628} 42 | m_Layer: 0 43 | m_Name: Room T 44 | m_TagString: Untagged 45 | m_Icon: {fileID: 0} 46 | m_NavMeshLayer: 0 47 | m_StaticEditorFlags: 0 48 | m_IsActive: 1 49 | --- !u!4 &4450369531584348 50 | Transform: 51 | m_ObjectHideFlags: 1 52 | m_PrefabParentObject: {fileID: 0} 53 | m_PrefabInternal: {fileID: 100100000} 54 | m_GameObject: {fileID: 1619305914077592} 55 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 56 | m_LocalPosition: {x: 0, y: 0, z: 6} 57 | m_LocalScale: {x: 1, y: 1, z: 1} 58 | m_Children: [] 59 | m_Father: {fileID: 4905315611938066} 60 | m_RootOrder: 0 61 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 62 | --- !u!4 &4905315611938066 63 | Transform: 64 | m_ObjectHideFlags: 1 65 | m_PrefabParentObject: {fileID: 0} 66 | m_PrefabInternal: {fileID: 100100000} 67 | m_GameObject: {fileID: 1654078574602450} 68 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 69 | m_LocalPosition: {x: 0, y: 0, z: 0} 70 | m_LocalScale: {x: 1, y: 1, z: 1} 71 | m_Children: 72 | - {fileID: 4450369531584348} 73 | m_Father: {fileID: 0} 74 | m_RootOrder: 0 75 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 76 | --- !u!23 &23402640039304552 77 | MeshRenderer: 78 | m_ObjectHideFlags: 1 79 | m_PrefabParentObject: {fileID: 0} 80 | m_PrefabInternal: {fileID: 100100000} 81 | m_GameObject: {fileID: 1654078574602450} 82 | m_Enabled: 1 83 | m_CastShadows: 1 84 | m_ReceiveShadows: 1 85 | m_DynamicOccludee: 1 86 | m_MotionVectors: 1 87 | m_LightProbeUsage: 1 88 | m_ReflectionProbeUsage: 1 89 | m_RenderingLayerMask: 4294967295 90 | m_Materials: 91 | - {fileID: 2100000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 92 | m_StaticBatchInfo: 93 | firstSubMesh: 0 94 | subMeshCount: 0 95 | m_StaticBatchRoot: {fileID: 0} 96 | m_ProbeAnchor: {fileID: 0} 97 | m_LightProbeVolumeOverride: {fileID: 0} 98 | m_ScaleInLightmap: 1 99 | m_PreserveUVs: 0 100 | m_IgnoreNormalsForChartDetection: 0 101 | m_ImportantGI: 0 102 | m_StitchLightmapSeams: 0 103 | m_SelectedEditorRenderState: 3 104 | m_MinimumChartSize: 4 105 | m_AutoUVMaxDistance: 0.5 106 | m_AutoUVMaxAngle: 89 107 | m_LightmapParameters: {fileID: 0} 108 | m_SortingLayerID: 0 109 | m_SortingLayer: 0 110 | m_SortingOrder: 0 111 | --- !u!33 &33742108129383294 112 | MeshFilter: 113 | m_ObjectHideFlags: 1 114 | m_PrefabParentObject: {fileID: 0} 115 | m_PrefabInternal: {fileID: 100100000} 116 | m_GameObject: {fileID: 1654078574602450} 117 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 118 | --- !u!64 &64005435505471068 119 | MeshCollider: 120 | m_ObjectHideFlags: 1 121 | m_PrefabParentObject: {fileID: 0} 122 | m_PrefabInternal: {fileID: 100100000} 123 | m_GameObject: {fileID: 1654078574602450} 124 | m_Material: {fileID: 0} 125 | m_IsTrigger: 0 126 | m_Enabled: 1 127 | serializedVersion: 3 128 | m_Convex: 0 129 | m_CookingOptions: 14 130 | m_SkinWidth: 0.01 131 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 132 | --- !u!114 &114072168172327628 133 | MonoBehaviour: 134 | m_ObjectHideFlags: 1 135 | m_PrefabParentObject: {fileID: 0} 136 | m_PrefabInternal: {fileID: 100100000} 137 | m_GameObject: {fileID: 1654078574602450} 138 | m_Enabled: 1 139 | m_EditorHideFlags: 0 140 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 141 | m_Name: 142 | m_EditorClassIdentifier: 143 | _bounds: 144 | m_Center: {x: 0, y: 1.5, z: 0} 145 | m_Extent: {x: 5, y: 2, z: 5} 146 | distanceFromHome: 0 147 | --- !u!114 &114668497544738362 148 | MonoBehaviour: 149 | m_ObjectHideFlags: 1 150 | m_PrefabParentObject: {fileID: 0} 151 | m_PrefabInternal: {fileID: 100100000} 152 | m_GameObject: {fileID: 1619305914077592} 153 | m_Enabled: 1 154 | m_EditorHideFlags: 0 155 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 156 | m_Name: 157 | m_EditorClassIdentifier: 158 | position: {x: 0, y: 0, z: 6} 159 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room T.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 173fc7ba81b199245825cd97fb012f77 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room TB.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1607075429962784} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1263239194612830 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4692676383014666} 22 | - component: {fileID: 114283404483288370} 23 | m_Layer: 0 24 | m_Name: SpawnPoint 25 | m_TagString: Untagged 26 | m_Icon: {fileID: 0} 27 | m_NavMeshLayer: 0 28 | m_StaticEditorFlags: 0 29 | m_IsActive: 1 30 | --- !u!1 &1607075429962784 31 | GameObject: 32 | m_ObjectHideFlags: 0 33 | m_PrefabParentObject: {fileID: 0} 34 | m_PrefabInternal: {fileID: 100100000} 35 | serializedVersion: 5 36 | m_Component: 37 | - component: {fileID: 4643220712240284} 38 | - component: {fileID: 33928929253124268} 39 | - component: {fileID: 23745592169597590} 40 | - component: {fileID: 64711788541395118} 41 | - component: {fileID: 114480483107480420} 42 | m_Layer: 0 43 | m_Name: Room TB 44 | m_TagString: Untagged 45 | m_Icon: {fileID: 0} 46 | m_NavMeshLayer: 0 47 | m_StaticEditorFlags: 0 48 | m_IsActive: 1 49 | --- !u!1 &1712562162462318 50 | GameObject: 51 | m_ObjectHideFlags: 0 52 | m_PrefabParentObject: {fileID: 0} 53 | m_PrefabInternal: {fileID: 100100000} 54 | serializedVersion: 5 55 | m_Component: 56 | - component: {fileID: 4056935717061418} 57 | - component: {fileID: 114958796851270102} 58 | m_Layer: 0 59 | m_Name: SpawnPoint (1) 60 | m_TagString: Untagged 61 | m_Icon: {fileID: 0} 62 | m_NavMeshLayer: 0 63 | m_StaticEditorFlags: 0 64 | m_IsActive: 1 65 | --- !u!4 &4056935717061418 66 | Transform: 67 | m_ObjectHideFlags: 1 68 | m_PrefabParentObject: {fileID: 0} 69 | m_PrefabInternal: {fileID: 100100000} 70 | m_GameObject: {fileID: 1712562162462318} 71 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 72 | m_LocalPosition: {x: 0, y: 0, z: -6} 73 | m_LocalScale: {x: 1, y: 1, z: 1} 74 | m_Children: [] 75 | m_Father: {fileID: 4643220712240284} 76 | m_RootOrder: 1 77 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 78 | --- !u!4 &4643220712240284 79 | Transform: 80 | m_ObjectHideFlags: 1 81 | m_PrefabParentObject: {fileID: 0} 82 | m_PrefabInternal: {fileID: 100100000} 83 | m_GameObject: {fileID: 1607075429962784} 84 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 85 | m_LocalPosition: {x: 0, y: 0, z: 0} 86 | m_LocalScale: {x: 1, y: 1, z: 1} 87 | m_Children: 88 | - {fileID: 4692676383014666} 89 | - {fileID: 4056935717061418} 90 | m_Father: {fileID: 0} 91 | m_RootOrder: 0 92 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 93 | --- !u!4 &4692676383014666 94 | Transform: 95 | m_ObjectHideFlags: 1 96 | m_PrefabParentObject: {fileID: 0} 97 | m_PrefabInternal: {fileID: 100100000} 98 | m_GameObject: {fileID: 1263239194612830} 99 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 100 | m_LocalPosition: {x: 0, y: 0, z: 6} 101 | m_LocalScale: {x: 1, y: 1, z: 1} 102 | m_Children: [] 103 | m_Father: {fileID: 4643220712240284} 104 | m_RootOrder: 0 105 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 106 | --- !u!23 &23745592169597590 107 | MeshRenderer: 108 | m_ObjectHideFlags: 1 109 | m_PrefabParentObject: {fileID: 0} 110 | m_PrefabInternal: {fileID: 100100000} 111 | m_GameObject: {fileID: 1607075429962784} 112 | m_Enabled: 1 113 | m_CastShadows: 2 114 | m_ReceiveShadows: 1 115 | m_DynamicOccludee: 1 116 | m_MotionVectors: 1 117 | m_LightProbeUsage: 1 118 | m_ReflectionProbeUsage: 1 119 | m_RenderingLayerMask: 4294967295 120 | m_Materials: 121 | - {fileID: 2100000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 122 | m_StaticBatchInfo: 123 | firstSubMesh: 0 124 | subMeshCount: 0 125 | m_StaticBatchRoot: {fileID: 0} 126 | m_ProbeAnchor: {fileID: 0} 127 | m_LightProbeVolumeOverride: {fileID: 0} 128 | m_ScaleInLightmap: 1 129 | m_PreserveUVs: 0 130 | m_IgnoreNormalsForChartDetection: 0 131 | m_ImportantGI: 0 132 | m_StitchLightmapSeams: 0 133 | m_SelectedEditorRenderState: 2 134 | m_MinimumChartSize: 4 135 | m_AutoUVMaxDistance: 0.5 136 | m_AutoUVMaxAngle: 89 137 | m_LightmapParameters: {fileID: 0} 138 | m_SortingLayerID: 0 139 | m_SortingLayer: 0 140 | m_SortingOrder: 0 141 | --- !u!33 &33928929253124268 142 | MeshFilter: 143 | m_ObjectHideFlags: 1 144 | m_PrefabParentObject: {fileID: 0} 145 | m_PrefabInternal: {fileID: 100100000} 146 | m_GameObject: {fileID: 1607075429962784} 147 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 148 | --- !u!64 &64711788541395118 149 | MeshCollider: 150 | m_ObjectHideFlags: 1 151 | m_PrefabParentObject: {fileID: 0} 152 | m_PrefabInternal: {fileID: 100100000} 153 | m_GameObject: {fileID: 1607075429962784} 154 | m_Material: {fileID: 0} 155 | m_IsTrigger: 0 156 | m_Enabled: 1 157 | serializedVersion: 3 158 | m_Convex: 0 159 | m_CookingOptions: 14 160 | m_SkinWidth: 0.01 161 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 162 | --- !u!114 &114283404483288370 163 | MonoBehaviour: 164 | m_ObjectHideFlags: 1 165 | m_PrefabParentObject: {fileID: 0} 166 | m_PrefabInternal: {fileID: 100100000} 167 | m_GameObject: {fileID: 1263239194612830} 168 | m_Enabled: 1 169 | m_EditorHideFlags: 0 170 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 171 | m_Name: 172 | m_EditorClassIdentifier: 173 | position: {x: 0, y: 0, z: 6} 174 | --- !u!114 &114480483107480420 175 | MonoBehaviour: 176 | m_ObjectHideFlags: 1 177 | m_PrefabParentObject: {fileID: 0} 178 | m_PrefabInternal: {fileID: 100100000} 179 | m_GameObject: {fileID: 1607075429962784} 180 | m_Enabled: 1 181 | m_EditorHideFlags: 0 182 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 183 | m_Name: 184 | m_EditorClassIdentifier: 185 | _bounds: 186 | m_Center: {x: 0, y: 1.5, z: 0} 187 | m_Extent: {x: 5, y: 2, z: 5} 188 | distanceFromHome: 0 189 | --- !u!114 &114958796851270102 190 | MonoBehaviour: 191 | m_ObjectHideFlags: 1 192 | m_PrefabParentObject: {fileID: 0} 193 | m_PrefabInternal: {fileID: 100100000} 194 | m_GameObject: {fileID: 1712562162462318} 195 | m_Enabled: 1 196 | m_EditorHideFlags: 0 197 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 198 | m_Name: 199 | m_EditorClassIdentifier: 200 | position: {x: 0, y: 0, z: -6} 201 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room TB.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b805bbfdf5f50534597d586ef105a128 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room TDL.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1900185300852810} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1628073421088342 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4249874382584288} 22 | - component: {fileID: 114244096563310378} 23 | m_Layer: 0 24 | m_Name: SpawnPoint 25 | m_TagString: Untagged 26 | m_Icon: {fileID: 0} 27 | m_NavMeshLayer: 0 28 | m_StaticEditorFlags: 0 29 | m_IsActive: 1 30 | --- !u!1 &1878570030981996 31 | GameObject: 32 | m_ObjectHideFlags: 0 33 | m_PrefabParentObject: {fileID: 0} 34 | m_PrefabInternal: {fileID: 100100000} 35 | serializedVersion: 5 36 | m_Component: 37 | - component: {fileID: 4734768989484230} 38 | - component: {fileID: 114530460733417366} 39 | m_Layer: 0 40 | m_Name: SpawnPoint (1) 41 | m_TagString: Untagged 42 | m_Icon: {fileID: 0} 43 | m_NavMeshLayer: 0 44 | m_StaticEditorFlags: 0 45 | m_IsActive: 1 46 | --- !u!1 &1900185300852810 47 | GameObject: 48 | m_ObjectHideFlags: 0 49 | m_PrefabParentObject: {fileID: 0} 50 | m_PrefabInternal: {fileID: 100100000} 51 | serializedVersion: 5 52 | m_Component: 53 | - component: {fileID: 4893231169376560} 54 | - component: {fileID: 33427400376833732} 55 | - component: {fileID: 23334988609719772} 56 | - component: {fileID: 64881717812811354} 57 | - component: {fileID: 114040270981050690} 58 | m_Layer: 0 59 | m_Name: Room TDL 60 | m_TagString: Untagged 61 | m_Icon: {fileID: 0} 62 | m_NavMeshLayer: 0 63 | m_StaticEditorFlags: 0 64 | m_IsActive: 1 65 | --- !u!1 &1984357442106888 66 | GameObject: 67 | m_ObjectHideFlags: 0 68 | m_PrefabParentObject: {fileID: 0} 69 | m_PrefabInternal: {fileID: 100100000} 70 | serializedVersion: 5 71 | m_Component: 72 | - component: {fileID: 4034104566526362} 73 | - component: {fileID: 114218534873615940} 74 | m_Layer: 0 75 | m_Name: SpawnPoint (2) 76 | m_TagString: Untagged 77 | m_Icon: {fileID: 0} 78 | m_NavMeshLayer: 0 79 | m_StaticEditorFlags: 0 80 | m_IsActive: 1 81 | --- !u!4 &4034104566526362 82 | Transform: 83 | m_ObjectHideFlags: 1 84 | m_PrefabParentObject: {fileID: 0} 85 | m_PrefabInternal: {fileID: 100100000} 86 | m_GameObject: {fileID: 1984357442106888} 87 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 88 | m_LocalPosition: {x: -6, y: 0, z: 0} 89 | m_LocalScale: {x: 1, y: 1, z: 1} 90 | m_Children: [] 91 | m_Father: {fileID: 4893231169376560} 92 | m_RootOrder: 2 93 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 94 | --- !u!4 &4249874382584288 95 | Transform: 96 | m_ObjectHideFlags: 1 97 | m_PrefabParentObject: {fileID: 0} 98 | m_PrefabInternal: {fileID: 100100000} 99 | m_GameObject: {fileID: 1628073421088342} 100 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 101 | m_LocalPosition: {x: 0, y: 0, z: 6} 102 | m_LocalScale: {x: 1, y: 1, z: 1} 103 | m_Children: [] 104 | m_Father: {fileID: 4893231169376560} 105 | m_RootOrder: 0 106 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 107 | --- !u!4 &4734768989484230 108 | Transform: 109 | m_ObjectHideFlags: 1 110 | m_PrefabParentObject: {fileID: 0} 111 | m_PrefabInternal: {fileID: 100100000} 112 | m_GameObject: {fileID: 1878570030981996} 113 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 114 | m_LocalPosition: {x: 0, y: 0, z: -6} 115 | m_LocalScale: {x: 1, y: 1, z: 1} 116 | m_Children: [] 117 | m_Father: {fileID: 4893231169376560} 118 | m_RootOrder: 1 119 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 120 | --- !u!4 &4893231169376560 121 | Transform: 122 | m_ObjectHideFlags: 1 123 | m_PrefabParentObject: {fileID: 0} 124 | m_PrefabInternal: {fileID: 100100000} 125 | m_GameObject: {fileID: 1900185300852810} 126 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 127 | m_LocalPosition: {x: 0, y: 0, z: 0} 128 | m_LocalScale: {x: 1, y: 1, z: 1} 129 | m_Children: 130 | - {fileID: 4249874382584288} 131 | - {fileID: 4734768989484230} 132 | - {fileID: 4034104566526362} 133 | m_Father: {fileID: 0} 134 | m_RootOrder: 0 135 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 136 | --- !u!23 &23334988609719772 137 | MeshRenderer: 138 | m_ObjectHideFlags: 1 139 | m_PrefabParentObject: {fileID: 0} 140 | m_PrefabInternal: {fileID: 100100000} 141 | m_GameObject: {fileID: 1900185300852810} 142 | m_Enabled: 1 143 | m_CastShadows: 2 144 | m_ReceiveShadows: 1 145 | m_DynamicOccludee: 1 146 | m_MotionVectors: 1 147 | m_LightProbeUsage: 1 148 | m_ReflectionProbeUsage: 1 149 | m_RenderingLayerMask: 4294967295 150 | m_Materials: 151 | - {fileID: 2100000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 152 | m_StaticBatchInfo: 153 | firstSubMesh: 0 154 | subMeshCount: 0 155 | m_StaticBatchRoot: {fileID: 0} 156 | m_ProbeAnchor: {fileID: 0} 157 | m_LightProbeVolumeOverride: {fileID: 0} 158 | m_ScaleInLightmap: 1 159 | m_PreserveUVs: 0 160 | m_IgnoreNormalsForChartDetection: 0 161 | m_ImportantGI: 0 162 | m_StitchLightmapSeams: 0 163 | m_SelectedEditorRenderState: 2 164 | m_MinimumChartSize: 4 165 | m_AutoUVMaxDistance: 0.5 166 | m_AutoUVMaxAngle: 89 167 | m_LightmapParameters: {fileID: 0} 168 | m_SortingLayerID: 0 169 | m_SortingLayer: 0 170 | m_SortingOrder: 0 171 | --- !u!33 &33427400376833732 172 | MeshFilter: 173 | m_ObjectHideFlags: 1 174 | m_PrefabParentObject: {fileID: 0} 175 | m_PrefabInternal: {fileID: 100100000} 176 | m_GameObject: {fileID: 1900185300852810} 177 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 178 | --- !u!64 &64881717812811354 179 | MeshCollider: 180 | m_ObjectHideFlags: 1 181 | m_PrefabParentObject: {fileID: 0} 182 | m_PrefabInternal: {fileID: 100100000} 183 | m_GameObject: {fileID: 1900185300852810} 184 | m_Material: {fileID: 0} 185 | m_IsTrigger: 0 186 | m_Enabled: 1 187 | serializedVersion: 3 188 | m_Convex: 0 189 | m_CookingOptions: 14 190 | m_SkinWidth: 0.01 191 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 192 | --- !u!114 &114040270981050690 193 | MonoBehaviour: 194 | m_ObjectHideFlags: 1 195 | m_PrefabParentObject: {fileID: 0} 196 | m_PrefabInternal: {fileID: 100100000} 197 | m_GameObject: {fileID: 1900185300852810} 198 | m_Enabled: 1 199 | m_EditorHideFlags: 0 200 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 201 | m_Name: 202 | m_EditorClassIdentifier: 203 | _bounds: 204 | m_Center: {x: 0, y: 1.5, z: 0} 205 | m_Extent: {x: 5, y: 2, z: 5} 206 | distanceFromHome: 0 207 | --- !u!114 &114218534873615940 208 | MonoBehaviour: 209 | m_ObjectHideFlags: 1 210 | m_PrefabParentObject: {fileID: 0} 211 | m_PrefabInternal: {fileID: 100100000} 212 | m_GameObject: {fileID: 1984357442106888} 213 | m_Enabled: 1 214 | m_EditorHideFlags: 0 215 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 216 | m_Name: 217 | m_EditorClassIdentifier: 218 | position: {x: -6, y: 0, z: 0} 219 | --- !u!114 &114244096563310378 220 | MonoBehaviour: 221 | m_ObjectHideFlags: 1 222 | m_PrefabParentObject: {fileID: 0} 223 | m_PrefabInternal: {fileID: 100100000} 224 | m_GameObject: {fileID: 1628073421088342} 225 | m_Enabled: 1 226 | m_EditorHideFlags: 0 227 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 228 | m_Name: 229 | m_EditorClassIdentifier: 230 | position: {x: 0, y: 0, z: 6} 231 | --- !u!114 &114530460733417366 232 | MonoBehaviour: 233 | m_ObjectHideFlags: 1 234 | m_PrefabParentObject: {fileID: 0} 235 | m_PrefabInternal: {fileID: 100100000} 236 | m_GameObject: {fileID: 1878570030981996} 237 | m_Enabled: 1 238 | m_EditorHideFlags: 0 239 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 240 | m_Name: 241 | m_EditorClassIdentifier: 242 | position: {x: 0, y: 0, z: -6} 243 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room TDL.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b922cc54d67b4fd4a8832509885e4028 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room TDR.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1139957518209062} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1088815303665738 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4052034216397376} 22 | - component: {fileID: 114542265066422738} 23 | m_Layer: 0 24 | m_Name: SpawnPoint 25 | m_TagString: Untagged 26 | m_Icon: {fileID: 0} 27 | m_NavMeshLayer: 0 28 | m_StaticEditorFlags: 0 29 | m_IsActive: 1 30 | --- !u!1 &1139957518209062 31 | GameObject: 32 | m_ObjectHideFlags: 0 33 | m_PrefabParentObject: {fileID: 0} 34 | m_PrefabInternal: {fileID: 100100000} 35 | serializedVersion: 5 36 | m_Component: 37 | - component: {fileID: 4357654751058128} 38 | - component: {fileID: 33619296965375644} 39 | - component: {fileID: 23671666817453708} 40 | - component: {fileID: 64568432834048728} 41 | - component: {fileID: 114344437791207876} 42 | m_Layer: 0 43 | m_Name: Room TDR 44 | m_TagString: Untagged 45 | m_Icon: {fileID: 0} 46 | m_NavMeshLayer: 0 47 | m_StaticEditorFlags: 0 48 | m_IsActive: 1 49 | --- !u!1 &1180704463993648 50 | GameObject: 51 | m_ObjectHideFlags: 0 52 | m_PrefabParentObject: {fileID: 0} 53 | m_PrefabInternal: {fileID: 100100000} 54 | serializedVersion: 5 55 | m_Component: 56 | - component: {fileID: 4903323358386028} 57 | - component: {fileID: 114001497859121678} 58 | m_Layer: 0 59 | m_Name: SpawnPoint (2) 60 | m_TagString: Untagged 61 | m_Icon: {fileID: 0} 62 | m_NavMeshLayer: 0 63 | m_StaticEditorFlags: 0 64 | m_IsActive: 1 65 | --- !u!1 &1674755839500122 66 | GameObject: 67 | m_ObjectHideFlags: 0 68 | m_PrefabParentObject: {fileID: 0} 69 | m_PrefabInternal: {fileID: 100100000} 70 | serializedVersion: 5 71 | m_Component: 72 | - component: {fileID: 4803130874068942} 73 | - component: {fileID: 114378591032922130} 74 | m_Layer: 0 75 | m_Name: SpawnPoint (1) 76 | m_TagString: Untagged 77 | m_Icon: {fileID: 0} 78 | m_NavMeshLayer: 0 79 | m_StaticEditorFlags: 0 80 | m_IsActive: 1 81 | --- !u!4 &4052034216397376 82 | Transform: 83 | m_ObjectHideFlags: 1 84 | m_PrefabParentObject: {fileID: 0} 85 | m_PrefabInternal: {fileID: 100100000} 86 | m_GameObject: {fileID: 1088815303665738} 87 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 88 | m_LocalPosition: {x: 0, y: 0, z: 6} 89 | m_LocalScale: {x: 1, y: 1, z: 1} 90 | m_Children: [] 91 | m_Father: {fileID: 4357654751058128} 92 | m_RootOrder: 0 93 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 94 | --- !u!4 &4357654751058128 95 | Transform: 96 | m_ObjectHideFlags: 1 97 | m_PrefabParentObject: {fileID: 0} 98 | m_PrefabInternal: {fileID: 100100000} 99 | m_GameObject: {fileID: 1139957518209062} 100 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 101 | m_LocalPosition: {x: 0, y: 0, z: 0} 102 | m_LocalScale: {x: 1, y: 1, z: 1} 103 | m_Children: 104 | - {fileID: 4052034216397376} 105 | - {fileID: 4803130874068942} 106 | - {fileID: 4903323358386028} 107 | m_Father: {fileID: 0} 108 | m_RootOrder: 0 109 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 110 | --- !u!4 &4803130874068942 111 | Transform: 112 | m_ObjectHideFlags: 1 113 | m_PrefabParentObject: {fileID: 0} 114 | m_PrefabInternal: {fileID: 100100000} 115 | m_GameObject: {fileID: 1674755839500122} 116 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 117 | m_LocalPosition: {x: 0, y: 0, z: -6} 118 | m_LocalScale: {x: 1, y: 1, z: 1} 119 | m_Children: [] 120 | m_Father: {fileID: 4357654751058128} 121 | m_RootOrder: 1 122 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 123 | --- !u!4 &4903323358386028 124 | Transform: 125 | m_ObjectHideFlags: 1 126 | m_PrefabParentObject: {fileID: 0} 127 | m_PrefabInternal: {fileID: 100100000} 128 | m_GameObject: {fileID: 1180704463993648} 129 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 130 | m_LocalPosition: {x: 6, y: 0, z: 0} 131 | m_LocalScale: {x: 1, y: 1, z: 1} 132 | m_Children: [] 133 | m_Father: {fileID: 4357654751058128} 134 | m_RootOrder: 2 135 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 136 | --- !u!23 &23671666817453708 137 | MeshRenderer: 138 | m_ObjectHideFlags: 1 139 | m_PrefabParentObject: {fileID: 0} 140 | m_PrefabInternal: {fileID: 100100000} 141 | m_GameObject: {fileID: 1139957518209062} 142 | m_Enabled: 1 143 | m_CastShadows: 2 144 | m_ReceiveShadows: 1 145 | m_DynamicOccludee: 1 146 | m_MotionVectors: 1 147 | m_LightProbeUsage: 1 148 | m_ReflectionProbeUsage: 1 149 | m_RenderingLayerMask: 4294967295 150 | m_Materials: 151 | - {fileID: 2100000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 152 | m_StaticBatchInfo: 153 | firstSubMesh: 0 154 | subMeshCount: 0 155 | m_StaticBatchRoot: {fileID: 0} 156 | m_ProbeAnchor: {fileID: 0} 157 | m_LightProbeVolumeOverride: {fileID: 0} 158 | m_ScaleInLightmap: 1 159 | m_PreserveUVs: 0 160 | m_IgnoreNormalsForChartDetection: 0 161 | m_ImportantGI: 0 162 | m_StitchLightmapSeams: 0 163 | m_SelectedEditorRenderState: 2 164 | m_MinimumChartSize: 4 165 | m_AutoUVMaxDistance: 0.5 166 | m_AutoUVMaxAngle: 89 167 | m_LightmapParameters: {fileID: 0} 168 | m_SortingLayerID: 0 169 | m_SortingLayer: 0 170 | m_SortingOrder: 0 171 | --- !u!33 &33619296965375644 172 | MeshFilter: 173 | m_ObjectHideFlags: 1 174 | m_PrefabParentObject: {fileID: 0} 175 | m_PrefabInternal: {fileID: 100100000} 176 | m_GameObject: {fileID: 1139957518209062} 177 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 178 | --- !u!64 &64568432834048728 179 | MeshCollider: 180 | m_ObjectHideFlags: 1 181 | m_PrefabParentObject: {fileID: 0} 182 | m_PrefabInternal: {fileID: 100100000} 183 | m_GameObject: {fileID: 1139957518209062} 184 | m_Material: {fileID: 0} 185 | m_IsTrigger: 0 186 | m_Enabled: 1 187 | serializedVersion: 3 188 | m_Convex: 0 189 | m_CookingOptions: 14 190 | m_SkinWidth: 0.01 191 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 192 | --- !u!114 &114001497859121678 193 | MonoBehaviour: 194 | m_ObjectHideFlags: 1 195 | m_PrefabParentObject: {fileID: 0} 196 | m_PrefabInternal: {fileID: 100100000} 197 | m_GameObject: {fileID: 1180704463993648} 198 | m_Enabled: 1 199 | m_EditorHideFlags: 0 200 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 201 | m_Name: 202 | m_EditorClassIdentifier: 203 | position: {x: 6, y: 0, z: 0} 204 | --- !u!114 &114344437791207876 205 | MonoBehaviour: 206 | m_ObjectHideFlags: 1 207 | m_PrefabParentObject: {fileID: 0} 208 | m_PrefabInternal: {fileID: 100100000} 209 | m_GameObject: {fileID: 1139957518209062} 210 | m_Enabled: 1 211 | m_EditorHideFlags: 0 212 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 213 | m_Name: 214 | m_EditorClassIdentifier: 215 | _bounds: 216 | m_Center: {x: 0, y: 1.5, z: 0} 217 | m_Extent: {x: 5, y: 2, z: 5} 218 | distanceFromHome: 0 219 | --- !u!114 &114378591032922130 220 | MonoBehaviour: 221 | m_ObjectHideFlags: 1 222 | m_PrefabParentObject: {fileID: 0} 223 | m_PrefabInternal: {fileID: 100100000} 224 | m_GameObject: {fileID: 1674755839500122} 225 | m_Enabled: 1 226 | m_EditorHideFlags: 0 227 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 228 | m_Name: 229 | m_EditorClassIdentifier: 230 | position: {x: 0, y: 0, z: -6} 231 | --- !u!114 &114542265066422738 232 | MonoBehaviour: 233 | m_ObjectHideFlags: 1 234 | m_PrefabParentObject: {fileID: 0} 235 | m_PrefabInternal: {fileID: 100100000} 236 | m_GameObject: {fileID: 1088815303665738} 237 | m_Enabled: 1 238 | m_EditorHideFlags: 0 239 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 240 | m_Name: 241 | m_EditorClassIdentifier: 242 | position: {x: 0, y: 0, z: 6} 243 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room TDR.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2cb7ce16dafad0d4cb08ea0d3cf78527 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room TL.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1103155847170512} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1103155847170512 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4105213269860124} 22 | - component: {fileID: 33840305538704374} 23 | - component: {fileID: 23219115078344784} 24 | - component: {fileID: 64092162451891474} 25 | - component: {fileID: 114777708663342150} 26 | m_Layer: 0 27 | m_Name: Room TL 28 | m_TagString: Untagged 29 | m_Icon: {fileID: 0} 30 | m_NavMeshLayer: 0 31 | m_StaticEditorFlags: 0 32 | m_IsActive: 1 33 | --- !u!1 &1716265390648994 34 | GameObject: 35 | m_ObjectHideFlags: 0 36 | m_PrefabParentObject: {fileID: 0} 37 | m_PrefabInternal: {fileID: 100100000} 38 | serializedVersion: 5 39 | m_Component: 40 | - component: {fileID: 4633441799006522} 41 | - component: {fileID: 114751074903046788} 42 | m_Layer: 0 43 | m_Name: SpawnPoint 44 | m_TagString: Untagged 45 | m_Icon: {fileID: 0} 46 | m_NavMeshLayer: 0 47 | m_StaticEditorFlags: 0 48 | m_IsActive: 1 49 | --- !u!1 &1866143650121506 50 | GameObject: 51 | m_ObjectHideFlags: 0 52 | m_PrefabParentObject: {fileID: 0} 53 | m_PrefabInternal: {fileID: 100100000} 54 | serializedVersion: 5 55 | m_Component: 56 | - component: {fileID: 4690120284712830} 57 | - component: {fileID: 114185809718917508} 58 | m_Layer: 0 59 | m_Name: SpawnPoint (1) 60 | m_TagString: Untagged 61 | m_Icon: {fileID: 0} 62 | m_NavMeshLayer: 0 63 | m_StaticEditorFlags: 0 64 | m_IsActive: 1 65 | --- !u!4 &4105213269860124 66 | Transform: 67 | m_ObjectHideFlags: 1 68 | m_PrefabParentObject: {fileID: 0} 69 | m_PrefabInternal: {fileID: 100100000} 70 | m_GameObject: {fileID: 1103155847170512} 71 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 72 | m_LocalPosition: {x: 0, y: 0, z: 0} 73 | m_LocalScale: {x: 1, y: 1, z: 1} 74 | m_Children: 75 | - {fileID: 4633441799006522} 76 | - {fileID: 4690120284712830} 77 | m_Father: {fileID: 0} 78 | m_RootOrder: 0 79 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 80 | --- !u!4 &4633441799006522 81 | Transform: 82 | m_ObjectHideFlags: 1 83 | m_PrefabParentObject: {fileID: 0} 84 | m_PrefabInternal: {fileID: 100100000} 85 | m_GameObject: {fileID: 1716265390648994} 86 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 87 | m_LocalPosition: {x: 0, y: 0, z: 6} 88 | m_LocalScale: {x: 1, y: 1, z: 1} 89 | m_Children: [] 90 | m_Father: {fileID: 4105213269860124} 91 | m_RootOrder: 0 92 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 93 | --- !u!4 &4690120284712830 94 | Transform: 95 | m_ObjectHideFlags: 1 96 | m_PrefabParentObject: {fileID: 0} 97 | m_PrefabInternal: {fileID: 100100000} 98 | m_GameObject: {fileID: 1866143650121506} 99 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 100 | m_LocalPosition: {x: -6, y: 0, z: 0} 101 | m_LocalScale: {x: 1, y: 1, z: 1} 102 | m_Children: [] 103 | m_Father: {fileID: 4105213269860124} 104 | m_RootOrder: 1 105 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 106 | --- !u!23 &23219115078344784 107 | MeshRenderer: 108 | m_ObjectHideFlags: 1 109 | m_PrefabParentObject: {fileID: 0} 110 | m_PrefabInternal: {fileID: 100100000} 111 | m_GameObject: {fileID: 1103155847170512} 112 | m_Enabled: 1 113 | m_CastShadows: 2 114 | m_ReceiveShadows: 1 115 | m_DynamicOccludee: 1 116 | m_MotionVectors: 1 117 | m_LightProbeUsage: 1 118 | m_ReflectionProbeUsage: 1 119 | m_RenderingLayerMask: 4294967295 120 | m_Materials: 121 | - {fileID: 2100000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 122 | m_StaticBatchInfo: 123 | firstSubMesh: 0 124 | subMeshCount: 0 125 | m_StaticBatchRoot: {fileID: 0} 126 | m_ProbeAnchor: {fileID: 0} 127 | m_LightProbeVolumeOverride: {fileID: 0} 128 | m_ScaleInLightmap: 1 129 | m_PreserveUVs: 0 130 | m_IgnoreNormalsForChartDetection: 0 131 | m_ImportantGI: 0 132 | m_StitchLightmapSeams: 0 133 | m_SelectedEditorRenderState: 2 134 | m_MinimumChartSize: 4 135 | m_AutoUVMaxDistance: 0.5 136 | m_AutoUVMaxAngle: 89 137 | m_LightmapParameters: {fileID: 0} 138 | m_SortingLayerID: 0 139 | m_SortingLayer: 0 140 | m_SortingOrder: 0 141 | --- !u!33 &33840305538704374 142 | MeshFilter: 143 | m_ObjectHideFlags: 1 144 | m_PrefabParentObject: {fileID: 0} 145 | m_PrefabInternal: {fileID: 100100000} 146 | m_GameObject: {fileID: 1103155847170512} 147 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 148 | --- !u!64 &64092162451891474 149 | MeshCollider: 150 | m_ObjectHideFlags: 1 151 | m_PrefabParentObject: {fileID: 0} 152 | m_PrefabInternal: {fileID: 100100000} 153 | m_GameObject: {fileID: 1103155847170512} 154 | m_Material: {fileID: 0} 155 | m_IsTrigger: 0 156 | m_Enabled: 1 157 | serializedVersion: 3 158 | m_Convex: 0 159 | m_CookingOptions: 14 160 | m_SkinWidth: 0.01 161 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 162 | --- !u!114 &114185809718917508 163 | MonoBehaviour: 164 | m_ObjectHideFlags: 1 165 | m_PrefabParentObject: {fileID: 0} 166 | m_PrefabInternal: {fileID: 100100000} 167 | m_GameObject: {fileID: 1866143650121506} 168 | m_Enabled: 1 169 | m_EditorHideFlags: 0 170 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 171 | m_Name: 172 | m_EditorClassIdentifier: 173 | position: {x: -6, y: 0, z: 0} 174 | --- !u!114 &114751074903046788 175 | MonoBehaviour: 176 | m_ObjectHideFlags: 1 177 | m_PrefabParentObject: {fileID: 0} 178 | m_PrefabInternal: {fileID: 100100000} 179 | m_GameObject: {fileID: 1716265390648994} 180 | m_Enabled: 1 181 | m_EditorHideFlags: 0 182 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 183 | m_Name: 184 | m_EditorClassIdentifier: 185 | position: {x: 0, y: 0, z: 6} 186 | --- !u!114 &114777708663342150 187 | MonoBehaviour: 188 | m_ObjectHideFlags: 1 189 | m_PrefabParentObject: {fileID: 0} 190 | m_PrefabInternal: {fileID: 100100000} 191 | m_GameObject: {fileID: 1103155847170512} 192 | m_Enabled: 1 193 | m_EditorHideFlags: 0 194 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 195 | m_Name: 196 | m_EditorClassIdentifier: 197 | _bounds: 198 | m_Center: {x: 0, y: 1.5, z: 0} 199 | m_Extent: {x: 5, y: 2, z: 5} 200 | distanceFromHome: 0 201 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room TL.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0f8b4fec86eb29e47a0acb8ab0cfd9d2 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room TLR.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1673250374591290} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1448995826407452 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4689321874477146} 22 | - component: {fileID: 114964576640289698} 23 | m_Layer: 0 24 | m_Name: SpawnPoint 25 | m_TagString: Untagged 26 | m_Icon: {fileID: 0} 27 | m_NavMeshLayer: 0 28 | m_StaticEditorFlags: 0 29 | m_IsActive: 1 30 | --- !u!1 &1492445179352410 31 | GameObject: 32 | m_ObjectHideFlags: 0 33 | m_PrefabParentObject: {fileID: 0} 34 | m_PrefabInternal: {fileID: 100100000} 35 | serializedVersion: 5 36 | m_Component: 37 | - component: {fileID: 4401988673598680} 38 | - component: {fileID: 114218897974307342} 39 | m_Layer: 0 40 | m_Name: SpawnPoint (1) 41 | m_TagString: Untagged 42 | m_Icon: {fileID: 0} 43 | m_NavMeshLayer: 0 44 | m_StaticEditorFlags: 0 45 | m_IsActive: 1 46 | --- !u!1 &1673250374591290 47 | GameObject: 48 | m_ObjectHideFlags: 0 49 | m_PrefabParentObject: {fileID: 0} 50 | m_PrefabInternal: {fileID: 100100000} 51 | serializedVersion: 5 52 | m_Component: 53 | - component: {fileID: 4680685146882066} 54 | - component: {fileID: 33985977599779688} 55 | - component: {fileID: 23642165618466890} 56 | - component: {fileID: 64269499076252484} 57 | - component: {fileID: 114727487640524680} 58 | m_Layer: 0 59 | m_Name: Room TLR 60 | m_TagString: Untagged 61 | m_Icon: {fileID: 0} 62 | m_NavMeshLayer: 0 63 | m_StaticEditorFlags: 0 64 | m_IsActive: 1 65 | --- !u!1 &1739921405680958 66 | GameObject: 67 | m_ObjectHideFlags: 0 68 | m_PrefabParentObject: {fileID: 0} 69 | m_PrefabInternal: {fileID: 100100000} 70 | serializedVersion: 5 71 | m_Component: 72 | - component: {fileID: 4649372723848872} 73 | - component: {fileID: 114034642614096720} 74 | m_Layer: 0 75 | m_Name: SpawnPoint (2) 76 | m_TagString: Untagged 77 | m_Icon: {fileID: 0} 78 | m_NavMeshLayer: 0 79 | m_StaticEditorFlags: 0 80 | m_IsActive: 1 81 | --- !u!4 &4401988673598680 82 | Transform: 83 | m_ObjectHideFlags: 1 84 | m_PrefabParentObject: {fileID: 0} 85 | m_PrefabInternal: {fileID: 100100000} 86 | m_GameObject: {fileID: 1492445179352410} 87 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 88 | m_LocalPosition: {x: 6, y: 0, z: 0} 89 | m_LocalScale: {x: 1, y: 1, z: 1} 90 | m_Children: [] 91 | m_Father: {fileID: 4680685146882066} 92 | m_RootOrder: 1 93 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 94 | --- !u!4 &4649372723848872 95 | Transform: 96 | m_ObjectHideFlags: 1 97 | m_PrefabParentObject: {fileID: 0} 98 | m_PrefabInternal: {fileID: 100100000} 99 | m_GameObject: {fileID: 1739921405680958} 100 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 101 | m_LocalPosition: {x: -6, y: 0, z: 0} 102 | m_LocalScale: {x: 1, y: 1, z: 1} 103 | m_Children: [] 104 | m_Father: {fileID: 4680685146882066} 105 | m_RootOrder: 2 106 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 107 | --- !u!4 &4680685146882066 108 | Transform: 109 | m_ObjectHideFlags: 1 110 | m_PrefabParentObject: {fileID: 0} 111 | m_PrefabInternal: {fileID: 100100000} 112 | m_GameObject: {fileID: 1673250374591290} 113 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 114 | m_LocalPosition: {x: 0, y: 0, z: 0} 115 | m_LocalScale: {x: 1, y: 1, z: 1} 116 | m_Children: 117 | - {fileID: 4689321874477146} 118 | - {fileID: 4401988673598680} 119 | - {fileID: 4649372723848872} 120 | m_Father: {fileID: 0} 121 | m_RootOrder: 0 122 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 123 | --- !u!4 &4689321874477146 124 | Transform: 125 | m_ObjectHideFlags: 1 126 | m_PrefabParentObject: {fileID: 0} 127 | m_PrefabInternal: {fileID: 100100000} 128 | m_GameObject: {fileID: 1448995826407452} 129 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 130 | m_LocalPosition: {x: 0, y: 0, z: 6} 131 | m_LocalScale: {x: 1, y: 1, z: 1} 132 | m_Children: [] 133 | m_Father: {fileID: 4680685146882066} 134 | m_RootOrder: 0 135 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 136 | --- !u!23 &23642165618466890 137 | MeshRenderer: 138 | m_ObjectHideFlags: 1 139 | m_PrefabParentObject: {fileID: 0} 140 | m_PrefabInternal: {fileID: 100100000} 141 | m_GameObject: {fileID: 1673250374591290} 142 | m_Enabled: 1 143 | m_CastShadows: 2 144 | m_ReceiveShadows: 1 145 | m_DynamicOccludee: 1 146 | m_MotionVectors: 1 147 | m_LightProbeUsage: 1 148 | m_ReflectionProbeUsage: 1 149 | m_RenderingLayerMask: 4294967295 150 | m_Materials: 151 | - {fileID: 2100000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 152 | m_StaticBatchInfo: 153 | firstSubMesh: 0 154 | subMeshCount: 0 155 | m_StaticBatchRoot: {fileID: 0} 156 | m_ProbeAnchor: {fileID: 0} 157 | m_LightProbeVolumeOverride: {fileID: 0} 158 | m_ScaleInLightmap: 1 159 | m_PreserveUVs: 0 160 | m_IgnoreNormalsForChartDetection: 0 161 | m_ImportantGI: 0 162 | m_StitchLightmapSeams: 0 163 | m_SelectedEditorRenderState: 2 164 | m_MinimumChartSize: 4 165 | m_AutoUVMaxDistance: 0.5 166 | m_AutoUVMaxAngle: 89 167 | m_LightmapParameters: {fileID: 0} 168 | m_SortingLayerID: 0 169 | m_SortingLayer: 0 170 | m_SortingOrder: 0 171 | --- !u!33 &33985977599779688 172 | MeshFilter: 173 | m_ObjectHideFlags: 1 174 | m_PrefabParentObject: {fileID: 0} 175 | m_PrefabInternal: {fileID: 100100000} 176 | m_GameObject: {fileID: 1673250374591290} 177 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 178 | --- !u!64 &64269499076252484 179 | MeshCollider: 180 | m_ObjectHideFlags: 1 181 | m_PrefabParentObject: {fileID: 0} 182 | m_PrefabInternal: {fileID: 100100000} 183 | m_GameObject: {fileID: 1673250374591290} 184 | m_Material: {fileID: 0} 185 | m_IsTrigger: 0 186 | m_Enabled: 1 187 | serializedVersion: 3 188 | m_Convex: 0 189 | m_CookingOptions: 14 190 | m_SkinWidth: 0.01 191 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 192 | --- !u!114 &114034642614096720 193 | MonoBehaviour: 194 | m_ObjectHideFlags: 1 195 | m_PrefabParentObject: {fileID: 0} 196 | m_PrefabInternal: {fileID: 100100000} 197 | m_GameObject: {fileID: 1739921405680958} 198 | m_Enabled: 1 199 | m_EditorHideFlags: 0 200 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 201 | m_Name: 202 | m_EditorClassIdentifier: 203 | position: {x: -6, y: 0, z: 0} 204 | --- !u!114 &114218897974307342 205 | MonoBehaviour: 206 | m_ObjectHideFlags: 1 207 | m_PrefabParentObject: {fileID: 0} 208 | m_PrefabInternal: {fileID: 100100000} 209 | m_GameObject: {fileID: 1492445179352410} 210 | m_Enabled: 1 211 | m_EditorHideFlags: 0 212 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 213 | m_Name: 214 | m_EditorClassIdentifier: 215 | position: {x: 6, y: 0, z: 0} 216 | --- !u!114 &114727487640524680 217 | MonoBehaviour: 218 | m_ObjectHideFlags: 1 219 | m_PrefabParentObject: {fileID: 0} 220 | m_PrefabInternal: {fileID: 100100000} 221 | m_GameObject: {fileID: 1673250374591290} 222 | m_Enabled: 1 223 | m_EditorHideFlags: 0 224 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 225 | m_Name: 226 | m_EditorClassIdentifier: 227 | _bounds: 228 | m_Center: {x: 0, y: 1.5, z: 0} 229 | m_Extent: {x: 5, y: 2, z: 5} 230 | distanceFromHome: 0 231 | --- !u!114 &114964576640289698 232 | MonoBehaviour: 233 | m_ObjectHideFlags: 1 234 | m_PrefabParentObject: {fileID: 0} 235 | m_PrefabInternal: {fileID: 100100000} 236 | m_GameObject: {fileID: 1448995826407452} 237 | m_Enabled: 1 238 | m_EditorHideFlags: 0 239 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 240 | m_Name: 241 | m_EditorClassIdentifier: 242 | position: {x: 0, y: 0, z: 6} 243 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room TLR.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a4a912b6898db9543a65e19aa8b34453 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room TR.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1037556556541520} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1037556556541520 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4202497572016960} 22 | - component: {fileID: 33378754353927162} 23 | - component: {fileID: 23809341366703806} 24 | - component: {fileID: 64963531454790536} 25 | - component: {fileID: 114769978108233364} 26 | m_Layer: 0 27 | m_Name: Room TR 28 | m_TagString: Untagged 29 | m_Icon: {fileID: 0} 30 | m_NavMeshLayer: 0 31 | m_StaticEditorFlags: 0 32 | m_IsActive: 1 33 | --- !u!1 &1091128540770742 34 | GameObject: 35 | m_ObjectHideFlags: 0 36 | m_PrefabParentObject: {fileID: 0} 37 | m_PrefabInternal: {fileID: 100100000} 38 | serializedVersion: 5 39 | m_Component: 40 | - component: {fileID: 4687882057208266} 41 | - component: {fileID: 114629101328105192} 42 | m_Layer: 0 43 | m_Name: SpawnPoint (1) 44 | m_TagString: Untagged 45 | m_Icon: {fileID: 0} 46 | m_NavMeshLayer: 0 47 | m_StaticEditorFlags: 0 48 | m_IsActive: 1 49 | --- !u!1 &1525100597302094 50 | GameObject: 51 | m_ObjectHideFlags: 0 52 | m_PrefabParentObject: {fileID: 0} 53 | m_PrefabInternal: {fileID: 100100000} 54 | serializedVersion: 5 55 | m_Component: 56 | - component: {fileID: 4821869461129796} 57 | - component: {fileID: 114220284724891364} 58 | m_Layer: 0 59 | m_Name: SpawnPoint 60 | m_TagString: Untagged 61 | m_Icon: {fileID: 0} 62 | m_NavMeshLayer: 0 63 | m_StaticEditorFlags: 0 64 | m_IsActive: 1 65 | --- !u!4 &4202497572016960 66 | Transform: 67 | m_ObjectHideFlags: 1 68 | m_PrefabParentObject: {fileID: 0} 69 | m_PrefabInternal: {fileID: 100100000} 70 | m_GameObject: {fileID: 1037556556541520} 71 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 72 | m_LocalPosition: {x: 0, y: 0, z: 0} 73 | m_LocalScale: {x: 1, y: 1, z: 1} 74 | m_Children: 75 | - {fileID: 4821869461129796} 76 | - {fileID: 4687882057208266} 77 | m_Father: {fileID: 0} 78 | m_RootOrder: 0 79 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 80 | --- !u!4 &4687882057208266 81 | Transform: 82 | m_ObjectHideFlags: 1 83 | m_PrefabParentObject: {fileID: 0} 84 | m_PrefabInternal: {fileID: 100100000} 85 | m_GameObject: {fileID: 1091128540770742} 86 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 87 | m_LocalPosition: {x: 6, y: 0, z: 0} 88 | m_LocalScale: {x: 1, y: 1, z: 1} 89 | m_Children: [] 90 | m_Father: {fileID: 4202497572016960} 91 | m_RootOrder: 1 92 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 93 | --- !u!4 &4821869461129796 94 | Transform: 95 | m_ObjectHideFlags: 1 96 | m_PrefabParentObject: {fileID: 0} 97 | m_PrefabInternal: {fileID: 100100000} 98 | m_GameObject: {fileID: 1525100597302094} 99 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 100 | m_LocalPosition: {x: 0, y: 0, z: 6} 101 | m_LocalScale: {x: 1, y: 1, z: 1} 102 | m_Children: [] 103 | m_Father: {fileID: 4202497572016960} 104 | m_RootOrder: 0 105 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 106 | --- !u!23 &23809341366703806 107 | MeshRenderer: 108 | m_ObjectHideFlags: 1 109 | m_PrefabParentObject: {fileID: 0} 110 | m_PrefabInternal: {fileID: 100100000} 111 | m_GameObject: {fileID: 1037556556541520} 112 | m_Enabled: 1 113 | m_CastShadows: 2 114 | m_ReceiveShadows: 1 115 | m_DynamicOccludee: 1 116 | m_MotionVectors: 1 117 | m_LightProbeUsage: 1 118 | m_ReflectionProbeUsage: 1 119 | m_RenderingLayerMask: 4294967295 120 | m_Materials: 121 | - {fileID: 2100000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 122 | m_StaticBatchInfo: 123 | firstSubMesh: 0 124 | subMeshCount: 0 125 | m_StaticBatchRoot: {fileID: 0} 126 | m_ProbeAnchor: {fileID: 0} 127 | m_LightProbeVolumeOverride: {fileID: 0} 128 | m_ScaleInLightmap: 1 129 | m_PreserveUVs: 0 130 | m_IgnoreNormalsForChartDetection: 0 131 | m_ImportantGI: 0 132 | m_StitchLightmapSeams: 0 133 | m_SelectedEditorRenderState: 2 134 | m_MinimumChartSize: 4 135 | m_AutoUVMaxDistance: 0.5 136 | m_AutoUVMaxAngle: 89 137 | m_LightmapParameters: {fileID: 0} 138 | m_SortingLayerID: 0 139 | m_SortingLayer: 0 140 | m_SortingOrder: 0 141 | --- !u!33 &33378754353927162 142 | MeshFilter: 143 | m_ObjectHideFlags: 1 144 | m_PrefabParentObject: {fileID: 0} 145 | m_PrefabInternal: {fileID: 100100000} 146 | m_GameObject: {fileID: 1037556556541520} 147 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 148 | --- !u!64 &64963531454790536 149 | MeshCollider: 150 | m_ObjectHideFlags: 1 151 | m_PrefabParentObject: {fileID: 0} 152 | m_PrefabInternal: {fileID: 100100000} 153 | m_GameObject: {fileID: 1037556556541520} 154 | m_Material: {fileID: 0} 155 | m_IsTrigger: 0 156 | m_Enabled: 1 157 | serializedVersion: 3 158 | m_Convex: 0 159 | m_CookingOptions: 14 160 | m_SkinWidth: 0.01 161 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 162 | --- !u!114 &114220284724891364 163 | MonoBehaviour: 164 | m_ObjectHideFlags: 1 165 | m_PrefabParentObject: {fileID: 0} 166 | m_PrefabInternal: {fileID: 100100000} 167 | m_GameObject: {fileID: 1525100597302094} 168 | m_Enabled: 1 169 | m_EditorHideFlags: 0 170 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 171 | m_Name: 172 | m_EditorClassIdentifier: 173 | position: {x: 0, y: 0, z: 6} 174 | --- !u!114 &114629101328105192 175 | MonoBehaviour: 176 | m_ObjectHideFlags: 1 177 | m_PrefabParentObject: {fileID: 0} 178 | m_PrefabInternal: {fileID: 100100000} 179 | m_GameObject: {fileID: 1091128540770742} 180 | m_Enabled: 1 181 | m_EditorHideFlags: 0 182 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 183 | m_Name: 184 | m_EditorClassIdentifier: 185 | position: {x: 6, y: 0, z: 0} 186 | --- !u!114 &114769978108233364 187 | MonoBehaviour: 188 | m_ObjectHideFlags: 1 189 | m_PrefabParentObject: {fileID: 0} 190 | m_PrefabInternal: {fileID: 100100000} 191 | m_GameObject: {fileID: 1037556556541520} 192 | m_Enabled: 1 193 | m_EditorHideFlags: 0 194 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 195 | m_Name: 196 | m_EditorClassIdentifier: 197 | _bounds: 198 | m_Center: {x: 0, y: 1.5, z: 0} 199 | m_Extent: {x: 5, y: 2, z: 5} 200 | distanceFromHome: 0 201 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room TR.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bbd916cd450642341b0865c18c010fc6 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1695197974406532} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1030591510429662 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4028652623339196} 22 | - component: {fileID: 114792037839908672} 23 | m_Layer: 0 24 | m_Name: SpawnPoint 25 | m_TagString: Untagged 26 | m_Icon: {fileID: 0} 27 | m_NavMeshLayer: 0 28 | m_StaticEditorFlags: 0 29 | m_IsActive: 1 30 | --- !u!1 &1082076223125224 31 | GameObject: 32 | m_ObjectHideFlags: 0 33 | m_PrefabParentObject: {fileID: 0} 34 | m_PrefabInternal: {fileID: 100100000} 35 | serializedVersion: 5 36 | m_Component: 37 | - component: {fileID: 4761621494039552} 38 | - component: {fileID: 114965230853517744} 39 | m_Layer: 0 40 | m_Name: SpawnPoint (2) 41 | m_TagString: Untagged 42 | m_Icon: {fileID: 0} 43 | m_NavMeshLayer: 0 44 | m_StaticEditorFlags: 0 45 | m_IsActive: 1 46 | --- !u!1 &1236034947384092 47 | GameObject: 48 | m_ObjectHideFlags: 0 49 | m_PrefabParentObject: {fileID: 0} 50 | m_PrefabInternal: {fileID: 100100000} 51 | serializedVersion: 5 52 | m_Component: 53 | - component: {fileID: 4989107095361206} 54 | - component: {fileID: 114637542084459296} 55 | m_Layer: 0 56 | m_Name: SpawnPoint (1) 57 | m_TagString: Untagged 58 | m_Icon: {fileID: 0} 59 | m_NavMeshLayer: 0 60 | m_StaticEditorFlags: 0 61 | m_IsActive: 1 62 | --- !u!1 &1662326278382842 63 | GameObject: 64 | m_ObjectHideFlags: 0 65 | m_PrefabParentObject: {fileID: 0} 66 | m_PrefabInternal: {fileID: 100100000} 67 | serializedVersion: 5 68 | m_Component: 69 | - component: {fileID: 4641488080492030} 70 | - component: {fileID: 114124727620382976} 71 | m_Layer: 0 72 | m_Name: SpawnPoint (3) 73 | m_TagString: Untagged 74 | m_Icon: {fileID: 0} 75 | m_NavMeshLayer: 0 76 | m_StaticEditorFlags: 0 77 | m_IsActive: 1 78 | --- !u!1 &1695197974406532 79 | GameObject: 80 | m_ObjectHideFlags: 0 81 | m_PrefabParentObject: {fileID: 0} 82 | m_PrefabInternal: {fileID: 100100000} 83 | serializedVersion: 5 84 | m_Component: 85 | - component: {fileID: 4538382104284248} 86 | - component: {fileID: 33621389128605532} 87 | - component: {fileID: 23584551960948658} 88 | - component: {fileID: 64943856167612956} 89 | - component: {fileID: 114567647249888680} 90 | m_Layer: 0 91 | m_Name: Room 92 | m_TagString: Untagged 93 | m_Icon: {fileID: 0} 94 | m_NavMeshLayer: 0 95 | m_StaticEditorFlags: 0 96 | m_IsActive: 1 97 | --- !u!4 &4028652623339196 98 | Transform: 99 | m_ObjectHideFlags: 1 100 | m_PrefabParentObject: {fileID: 0} 101 | m_PrefabInternal: {fileID: 100100000} 102 | m_GameObject: {fileID: 1030591510429662} 103 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 104 | m_LocalPosition: {x: 6, y: 0, z: 0} 105 | m_LocalScale: {x: 1, y: 1, z: 1} 106 | m_Children: [] 107 | m_Father: {fileID: 4538382104284248} 108 | m_RootOrder: 0 109 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 110 | --- !u!4 &4538382104284248 111 | Transform: 112 | m_ObjectHideFlags: 1 113 | m_PrefabParentObject: {fileID: 0} 114 | m_PrefabInternal: {fileID: 100100000} 115 | m_GameObject: {fileID: 1695197974406532} 116 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 117 | m_LocalPosition: {x: 0, y: 0, z: 0} 118 | m_LocalScale: {x: 1, y: 1, z: 1} 119 | m_Children: 120 | - {fileID: 4028652623339196} 121 | - {fileID: 4989107095361206} 122 | - {fileID: 4761621494039552} 123 | - {fileID: 4641488080492030} 124 | m_Father: {fileID: 0} 125 | m_RootOrder: 0 126 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 127 | --- !u!4 &4641488080492030 128 | Transform: 129 | m_ObjectHideFlags: 1 130 | m_PrefabParentObject: {fileID: 0} 131 | m_PrefabInternal: {fileID: 100100000} 132 | m_GameObject: {fileID: 1662326278382842} 133 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 134 | m_LocalPosition: {x: 0, y: 0, z: 6} 135 | m_LocalScale: {x: 1, y: 1, z: 1} 136 | m_Children: [] 137 | m_Father: {fileID: 4538382104284248} 138 | m_RootOrder: 3 139 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 140 | --- !u!4 &4761621494039552 141 | Transform: 142 | m_ObjectHideFlags: 1 143 | m_PrefabParentObject: {fileID: 0} 144 | m_PrefabInternal: {fileID: 100100000} 145 | m_GameObject: {fileID: 1082076223125224} 146 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 147 | m_LocalPosition: {x: 0, y: 0, z: -6} 148 | m_LocalScale: {x: 1, y: 1, z: 1} 149 | m_Children: [] 150 | m_Father: {fileID: 4538382104284248} 151 | m_RootOrder: 2 152 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 153 | --- !u!4 &4989107095361206 154 | Transform: 155 | m_ObjectHideFlags: 1 156 | m_PrefabParentObject: {fileID: 0} 157 | m_PrefabInternal: {fileID: 100100000} 158 | m_GameObject: {fileID: 1236034947384092} 159 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 160 | m_LocalPosition: {x: -6, y: 0, z: 0} 161 | m_LocalScale: {x: 1, y: 1, z: 1} 162 | m_Children: [] 163 | m_Father: {fileID: 4538382104284248} 164 | m_RootOrder: 1 165 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 166 | --- !u!23 &23584551960948658 167 | MeshRenderer: 168 | m_ObjectHideFlags: 1 169 | m_PrefabParentObject: {fileID: 0} 170 | m_PrefabInternal: {fileID: 100100000} 171 | m_GameObject: {fileID: 1695197974406532} 172 | m_Enabled: 1 173 | m_CastShadows: 2 174 | m_ReceiveShadows: 1 175 | m_DynamicOccludee: 1 176 | m_MotionVectors: 1 177 | m_LightProbeUsage: 1 178 | m_ReflectionProbeUsage: 1 179 | m_RenderingLayerMask: 4294967295 180 | m_Materials: 181 | - {fileID: 2100000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 182 | m_StaticBatchInfo: 183 | firstSubMesh: 0 184 | subMeshCount: 0 185 | m_StaticBatchRoot: {fileID: 0} 186 | m_ProbeAnchor: {fileID: 0} 187 | m_LightProbeVolumeOverride: {fileID: 0} 188 | m_ScaleInLightmap: 1 189 | m_PreserveUVs: 0 190 | m_IgnoreNormalsForChartDetection: 0 191 | m_ImportantGI: 0 192 | m_StitchLightmapSeams: 0 193 | m_SelectedEditorRenderState: 2 194 | m_MinimumChartSize: 4 195 | m_AutoUVMaxDistance: 0.5 196 | m_AutoUVMaxAngle: 89 197 | m_LightmapParameters: {fileID: 0} 198 | m_SortingLayerID: 0 199 | m_SortingLayer: 0 200 | m_SortingOrder: 0 201 | --- !u!33 &33621389128605532 202 | MeshFilter: 203 | m_ObjectHideFlags: 1 204 | m_PrefabParentObject: {fileID: 0} 205 | m_PrefabInternal: {fileID: 100100000} 206 | m_GameObject: {fileID: 1695197974406532} 207 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 208 | --- !u!64 &64943856167612956 209 | MeshCollider: 210 | m_ObjectHideFlags: 1 211 | m_PrefabParentObject: {fileID: 0} 212 | m_PrefabInternal: {fileID: 100100000} 213 | m_GameObject: {fileID: 1695197974406532} 214 | m_Material: {fileID: 0} 215 | m_IsTrigger: 0 216 | m_Enabled: 1 217 | serializedVersion: 3 218 | m_Convex: 0 219 | m_CookingOptions: 14 220 | m_SkinWidth: 0.01 221 | m_Mesh: {fileID: 4300000, guid: 0c9d6a4b08dc94f4ba9288c8f60d1b70, type: 3} 222 | --- !u!114 &114124727620382976 223 | MonoBehaviour: 224 | m_ObjectHideFlags: 1 225 | m_PrefabParentObject: {fileID: 0} 226 | m_PrefabInternal: {fileID: 100100000} 227 | m_GameObject: {fileID: 1662326278382842} 228 | m_Enabled: 1 229 | m_EditorHideFlags: 0 230 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 231 | m_Name: 232 | m_EditorClassIdentifier: 233 | position: {x: 0, y: 0, z: 6} 234 | --- !u!114 &114567647249888680 235 | MonoBehaviour: 236 | m_ObjectHideFlags: 1 237 | m_PrefabParentObject: {fileID: 0} 238 | m_PrefabInternal: {fileID: 100100000} 239 | m_GameObject: {fileID: 1695197974406532} 240 | m_Enabled: 1 241 | m_EditorHideFlags: 0 242 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 243 | m_Name: 244 | m_EditorClassIdentifier: 245 | _bounds: 246 | m_Center: {x: 0, y: 1.5, z: 0} 247 | m_Extent: {x: 5, y: 2, z: 5} 248 | distanceFromHome: 0 249 | --- !u!114 &114637542084459296 250 | MonoBehaviour: 251 | m_ObjectHideFlags: 1 252 | m_PrefabParentObject: {fileID: 0} 253 | m_PrefabInternal: {fileID: 100100000} 254 | m_GameObject: {fileID: 1236034947384092} 255 | m_Enabled: 1 256 | m_EditorHideFlags: 0 257 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 258 | m_Name: 259 | m_EditorClassIdentifier: 260 | position: {x: -6, y: 0, z: 0} 261 | --- !u!114 &114792037839908672 262 | MonoBehaviour: 263 | m_ObjectHideFlags: 1 264 | m_PrefabParentObject: {fileID: 0} 265 | m_PrefabInternal: {fileID: 100100000} 266 | m_GameObject: {fileID: 1030591510429662} 267 | m_Enabled: 1 268 | m_EditorHideFlags: 0 269 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 270 | m_Name: 271 | m_EditorClassIdentifier: 272 | position: {x: 6, y: 0, z: 0} 273 | --- !u!114 &114965230853517744 274 | MonoBehaviour: 275 | m_ObjectHideFlags: 1 276 | m_PrefabParentObject: {fileID: 0} 277 | m_PrefabInternal: {fileID: 100100000} 278 | m_GameObject: {fileID: 1082076223125224} 279 | m_Enabled: 1 280 | m_EditorHideFlags: 0 281 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 282 | m_Name: 283 | m_EditorClassIdentifier: 284 | position: {x: 0, y: 0, z: -6} 285 | -------------------------------------------------------------------------------- /Assets/Prefabs/Rooms/Room.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c00b033755c7d324494633d273f7fbe2 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/RoomsLong.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a76f1351977c33d4c8eb44d609192423 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/RoomsLong/RoomLong LR.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1530835402007104} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1460585715324774 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4969264410682000} 22 | - component: {fileID: 114259447570788940} 23 | m_Layer: 0 24 | m_Name: SpawnPoint 25 | m_TagString: Untagged 26 | m_Icon: {fileID: 0} 27 | m_NavMeshLayer: 0 28 | m_StaticEditorFlags: 0 29 | m_IsActive: 1 30 | --- !u!1 &1530835402007104 31 | GameObject: 32 | m_ObjectHideFlags: 0 33 | m_PrefabParentObject: {fileID: 0} 34 | m_PrefabInternal: {fileID: 100100000} 35 | serializedVersion: 5 36 | m_Component: 37 | - component: {fileID: 4429180290711914} 38 | - component: {fileID: 33481992471068956} 39 | - component: {fileID: 23889788616153810} 40 | - component: {fileID: 64617816110541662} 41 | - component: {fileID: 114936508904702242} 42 | m_Layer: 0 43 | m_Name: RoomLong LR 44 | m_TagString: Untagged 45 | m_Icon: {fileID: 0} 46 | m_NavMeshLayer: 0 47 | m_StaticEditorFlags: 0 48 | m_IsActive: 1 49 | --- !u!1 &1865240798400428 50 | GameObject: 51 | m_ObjectHideFlags: 0 52 | m_PrefabParentObject: {fileID: 0} 53 | m_PrefabInternal: {fileID: 100100000} 54 | serializedVersion: 5 55 | m_Component: 56 | - component: {fileID: 4573288220922272} 57 | - component: {fileID: 114115333635313348} 58 | m_Layer: 0 59 | m_Name: SpawnPoint (1) 60 | m_TagString: Untagged 61 | m_Icon: {fileID: 0} 62 | m_NavMeshLayer: 0 63 | m_StaticEditorFlags: 0 64 | m_IsActive: 1 65 | --- !u!4 &4429180290711914 66 | Transform: 67 | m_ObjectHideFlags: 1 68 | m_PrefabParentObject: {fileID: 0} 69 | m_PrefabInternal: {fileID: 100100000} 70 | m_GameObject: {fileID: 1530835402007104} 71 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 72 | m_LocalPosition: {x: 0, y: 0, z: 0} 73 | m_LocalScale: {x: 1, y: 1, z: 1} 74 | m_Children: 75 | - {fileID: 4969264410682000} 76 | - {fileID: 4573288220922272} 77 | m_Father: {fileID: 0} 78 | m_RootOrder: 0 79 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 80 | --- !u!4 &4573288220922272 81 | Transform: 82 | m_ObjectHideFlags: 1 83 | m_PrefabParentObject: {fileID: 0} 84 | m_PrefabInternal: {fileID: 100100000} 85 | m_GameObject: {fileID: 1865240798400428} 86 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 87 | m_LocalPosition: {x: -11.5, y: 0, z: 0} 88 | m_LocalScale: {x: 1, y: 1, z: 1} 89 | m_Children: [] 90 | m_Father: {fileID: 4429180290711914} 91 | m_RootOrder: 1 92 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 93 | --- !u!4 &4969264410682000 94 | Transform: 95 | m_ObjectHideFlags: 1 96 | m_PrefabParentObject: {fileID: 0} 97 | m_PrefabInternal: {fileID: 100100000} 98 | m_GameObject: {fileID: 1460585715324774} 99 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 100 | m_LocalPosition: {x: 11.5, y: 0, z: 0} 101 | m_LocalScale: {x: 1, y: 1, z: 1} 102 | m_Children: [] 103 | m_Father: {fileID: 4429180290711914} 104 | m_RootOrder: 0 105 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 106 | --- !u!23 &23889788616153810 107 | MeshRenderer: 108 | m_ObjectHideFlags: 1 109 | m_PrefabParentObject: {fileID: 0} 110 | m_PrefabInternal: {fileID: 100100000} 111 | m_GameObject: {fileID: 1530835402007104} 112 | m_Enabled: 1 113 | m_CastShadows: 2 114 | m_ReceiveShadows: 1 115 | m_DynamicOccludee: 1 116 | m_MotionVectors: 1 117 | m_LightProbeUsage: 1 118 | m_ReflectionProbeUsage: 1 119 | m_RenderingLayerMask: 4294967295 120 | m_Materials: 121 | - {fileID: 2100000, guid: 96b64665f2ffcce448acaf85e49901d4, type: 3} 122 | m_StaticBatchInfo: 123 | firstSubMesh: 0 124 | subMeshCount: 0 125 | m_StaticBatchRoot: {fileID: 0} 126 | m_ProbeAnchor: {fileID: 0} 127 | m_LightProbeVolumeOverride: {fileID: 0} 128 | m_ScaleInLightmap: 1 129 | m_PreserveUVs: 0 130 | m_IgnoreNormalsForChartDetection: 0 131 | m_ImportantGI: 0 132 | m_StitchLightmapSeams: 0 133 | m_SelectedEditorRenderState: 2 134 | m_MinimumChartSize: 4 135 | m_AutoUVMaxDistance: 0.5 136 | m_AutoUVMaxAngle: 89 137 | m_LightmapParameters: {fileID: 0} 138 | m_SortingLayerID: 0 139 | m_SortingLayer: 0 140 | m_SortingOrder: 0 141 | --- !u!33 &33481992471068956 142 | MeshFilter: 143 | m_ObjectHideFlags: 1 144 | m_PrefabParentObject: {fileID: 0} 145 | m_PrefabInternal: {fileID: 100100000} 146 | m_GameObject: {fileID: 1530835402007104} 147 | m_Mesh: {fileID: 4300000, guid: 96b64665f2ffcce448acaf85e49901d4, type: 3} 148 | --- !u!64 &64617816110541662 149 | MeshCollider: 150 | m_ObjectHideFlags: 1 151 | m_PrefabParentObject: {fileID: 0} 152 | m_PrefabInternal: {fileID: 100100000} 153 | m_GameObject: {fileID: 1530835402007104} 154 | m_Material: {fileID: 0} 155 | m_IsTrigger: 0 156 | m_Enabled: 1 157 | serializedVersion: 3 158 | m_Convex: 0 159 | m_CookingOptions: 14 160 | m_SkinWidth: 0.01 161 | m_Mesh: {fileID: 4300000, guid: 96b64665f2ffcce448acaf85e49901d4, type: 3} 162 | --- !u!114 &114115333635313348 163 | MonoBehaviour: 164 | m_ObjectHideFlags: 1 165 | m_PrefabParentObject: {fileID: 0} 166 | m_PrefabInternal: {fileID: 100100000} 167 | m_GameObject: {fileID: 1865240798400428} 168 | m_Enabled: 1 169 | m_EditorHideFlags: 0 170 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 171 | m_Name: 172 | m_EditorClassIdentifier: 173 | position: {x: -11.5, y: 0, z: 0} 174 | --- !u!114 &114259447570788940 175 | MonoBehaviour: 176 | m_ObjectHideFlags: 1 177 | m_PrefabParentObject: {fileID: 0} 178 | m_PrefabInternal: {fileID: 100100000} 179 | m_GameObject: {fileID: 1460585715324774} 180 | m_Enabled: 1 181 | m_EditorHideFlags: 0 182 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 183 | m_Name: 184 | m_EditorClassIdentifier: 185 | position: {x: 11.5, y: 0, z: 0} 186 | --- !u!114 &114936508904702242 187 | MonoBehaviour: 188 | m_ObjectHideFlags: 1 189 | m_PrefabParentObject: {fileID: 0} 190 | m_PrefabInternal: {fileID: 100100000} 191 | m_GameObject: {fileID: 1530835402007104} 192 | m_Enabled: 1 193 | m_EditorHideFlags: 0 194 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 195 | m_Name: 196 | m_EditorClassIdentifier: 197 | _bounds: 198 | m_Center: {x: 0, y: 1.5, z: 0} 199 | m_Extent: {x: 10.5, y: 2, z: 5} 200 | distanceFromHome: 0 201 | -------------------------------------------------------------------------------- /Assets/Prefabs/RoomsLong/RoomLong LR.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3b3720013da02d646a880a6affc0e0eb 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/RoomsLong/RoomLong TD.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1297007858208854} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1297007858208854 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4577111697644340} 22 | - component: {fileID: 33954934861538872} 23 | - component: {fileID: 23254087951267564} 24 | - component: {fileID: 64338599202577610} 25 | - component: {fileID: 114820904907242796} 26 | m_Layer: 0 27 | m_Name: RoomLong TD 28 | m_TagString: Untagged 29 | m_Icon: {fileID: 0} 30 | m_NavMeshLayer: 0 31 | m_StaticEditorFlags: 0 32 | m_IsActive: 1 33 | --- !u!1 &1779549973037404 34 | GameObject: 35 | m_ObjectHideFlags: 0 36 | m_PrefabParentObject: {fileID: 0} 37 | m_PrefabInternal: {fileID: 100100000} 38 | serializedVersion: 5 39 | m_Component: 40 | - component: {fileID: 4818199917698910} 41 | - component: {fileID: 114663689502506120} 42 | m_Layer: 0 43 | m_Name: SpawnPoint 44 | m_TagString: Untagged 45 | m_Icon: {fileID: 0} 46 | m_NavMeshLayer: 0 47 | m_StaticEditorFlags: 0 48 | m_IsActive: 1 49 | --- !u!1 &1872237484548334 50 | GameObject: 51 | m_ObjectHideFlags: 0 52 | m_PrefabParentObject: {fileID: 0} 53 | m_PrefabInternal: {fileID: 100100000} 54 | serializedVersion: 5 55 | m_Component: 56 | - component: {fileID: 4270523835692098} 57 | - component: {fileID: 114207874540976334} 58 | m_Layer: 0 59 | m_Name: SpawnPoint (1) 60 | m_TagString: Untagged 61 | m_Icon: {fileID: 0} 62 | m_NavMeshLayer: 0 63 | m_StaticEditorFlags: 0 64 | m_IsActive: 1 65 | --- !u!4 &4270523835692098 66 | Transform: 67 | m_ObjectHideFlags: 1 68 | m_PrefabParentObject: {fileID: 0} 69 | m_PrefabInternal: {fileID: 100100000} 70 | m_GameObject: {fileID: 1872237484548334} 71 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 72 | m_LocalPosition: {x: 0, y: 0, z: -6} 73 | m_LocalScale: {x: 1, y: 1, z: 1} 74 | m_Children: [] 75 | m_Father: {fileID: 4577111697644340} 76 | m_RootOrder: 1 77 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 78 | --- !u!4 &4577111697644340 79 | Transform: 80 | m_ObjectHideFlags: 1 81 | m_PrefabParentObject: {fileID: 0} 82 | m_PrefabInternal: {fileID: 100100000} 83 | m_GameObject: {fileID: 1297007858208854} 84 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 85 | m_LocalPosition: {x: 0, y: 0, z: 0} 86 | m_LocalScale: {x: 1, y: 1, z: 1} 87 | m_Children: 88 | - {fileID: 4818199917698910} 89 | - {fileID: 4270523835692098} 90 | m_Father: {fileID: 0} 91 | m_RootOrder: 0 92 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 93 | --- !u!4 &4818199917698910 94 | Transform: 95 | m_ObjectHideFlags: 1 96 | m_PrefabParentObject: {fileID: 0} 97 | m_PrefabInternal: {fileID: 100100000} 98 | m_GameObject: {fileID: 1779549973037404} 99 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 100 | m_LocalPosition: {x: 0, y: 0, z: 6} 101 | m_LocalScale: {x: 1, y: 1, z: 1} 102 | m_Children: [] 103 | m_Father: {fileID: 4577111697644340} 104 | m_RootOrder: 0 105 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 106 | --- !u!23 &23254087951267564 107 | MeshRenderer: 108 | m_ObjectHideFlags: 1 109 | m_PrefabParentObject: {fileID: 0} 110 | m_PrefabInternal: {fileID: 100100000} 111 | m_GameObject: {fileID: 1297007858208854} 112 | m_Enabled: 1 113 | m_CastShadows: 2 114 | m_ReceiveShadows: 1 115 | m_DynamicOccludee: 1 116 | m_MotionVectors: 1 117 | m_LightProbeUsage: 1 118 | m_ReflectionProbeUsage: 1 119 | m_RenderingLayerMask: 4294967295 120 | m_Materials: 121 | - {fileID: 2100000, guid: 96b64665f2ffcce448acaf85e49901d4, type: 3} 122 | m_StaticBatchInfo: 123 | firstSubMesh: 0 124 | subMeshCount: 0 125 | m_StaticBatchRoot: {fileID: 0} 126 | m_ProbeAnchor: {fileID: 0} 127 | m_LightProbeVolumeOverride: {fileID: 0} 128 | m_ScaleInLightmap: 1 129 | m_PreserveUVs: 0 130 | m_IgnoreNormalsForChartDetection: 0 131 | m_ImportantGI: 0 132 | m_StitchLightmapSeams: 0 133 | m_SelectedEditorRenderState: 2 134 | m_MinimumChartSize: 4 135 | m_AutoUVMaxDistance: 0.5 136 | m_AutoUVMaxAngle: 89 137 | m_LightmapParameters: {fileID: 0} 138 | m_SortingLayerID: 0 139 | m_SortingLayer: 0 140 | m_SortingOrder: 0 141 | --- !u!33 &33954934861538872 142 | MeshFilter: 143 | m_ObjectHideFlags: 1 144 | m_PrefabParentObject: {fileID: 0} 145 | m_PrefabInternal: {fileID: 100100000} 146 | m_GameObject: {fileID: 1297007858208854} 147 | m_Mesh: {fileID: 4300000, guid: 96b64665f2ffcce448acaf85e49901d4, type: 3} 148 | --- !u!64 &64338599202577610 149 | MeshCollider: 150 | m_ObjectHideFlags: 1 151 | m_PrefabParentObject: {fileID: 0} 152 | m_PrefabInternal: {fileID: 100100000} 153 | m_GameObject: {fileID: 1297007858208854} 154 | m_Material: {fileID: 0} 155 | m_IsTrigger: 0 156 | m_Enabled: 1 157 | serializedVersion: 3 158 | m_Convex: 0 159 | m_CookingOptions: 14 160 | m_SkinWidth: 0.01 161 | m_Mesh: {fileID: 4300000, guid: 96b64665f2ffcce448acaf85e49901d4, type: 3} 162 | --- !u!114 &114207874540976334 163 | MonoBehaviour: 164 | m_ObjectHideFlags: 1 165 | m_PrefabParentObject: {fileID: 0} 166 | m_PrefabInternal: {fileID: 100100000} 167 | m_GameObject: {fileID: 1872237484548334} 168 | m_Enabled: 1 169 | m_EditorHideFlags: 0 170 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 171 | m_Name: 172 | m_EditorClassIdentifier: 173 | position: {x: 0, y: 0, z: -6} 174 | --- !u!114 &114663689502506120 175 | MonoBehaviour: 176 | m_ObjectHideFlags: 1 177 | m_PrefabParentObject: {fileID: 0} 178 | m_PrefabInternal: {fileID: 100100000} 179 | m_GameObject: {fileID: 1779549973037404} 180 | m_Enabled: 1 181 | m_EditorHideFlags: 0 182 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 183 | m_Name: 184 | m_EditorClassIdentifier: 185 | position: {x: 0, y: 0, z: 6} 186 | --- !u!114 &114820904907242796 187 | MonoBehaviour: 188 | m_ObjectHideFlags: 1 189 | m_PrefabParentObject: {fileID: 0} 190 | m_PrefabInternal: {fileID: 100100000} 191 | m_GameObject: {fileID: 1297007858208854} 192 | m_Enabled: 1 193 | m_EditorHideFlags: 0 194 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 195 | m_Name: 196 | m_EditorClassIdentifier: 197 | _bounds: 198 | m_Center: {x: 0, y: 1.5, z: 0} 199 | m_Extent: {x: 10.5, y: 2, z: 5} 200 | distanceFromHome: 0 201 | -------------------------------------------------------------------------------- /Assets/Prefabs/RoomsLong/RoomLong TD.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d5a55a513b382e84f96c3d4dcc0b1ec3 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/RoomsLong/RoomLong.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1096270123817390} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1095016214861916 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4011382228787856} 22 | - component: {fileID: 114274660559860352} 23 | m_Layer: 0 24 | m_Name: SpawnPoint (1) 25 | m_TagString: Untagged 26 | m_Icon: {fileID: 0} 27 | m_NavMeshLayer: 0 28 | m_StaticEditorFlags: 0 29 | m_IsActive: 1 30 | --- !u!1 &1096270123817390 31 | GameObject: 32 | m_ObjectHideFlags: 0 33 | m_PrefabParentObject: {fileID: 0} 34 | m_PrefabInternal: {fileID: 100100000} 35 | serializedVersion: 5 36 | m_Component: 37 | - component: {fileID: 4351288020334524} 38 | - component: {fileID: 33901167552671266} 39 | - component: {fileID: 23856490313314400} 40 | - component: {fileID: 64733525953340934} 41 | - component: {fileID: 114205111430257404} 42 | m_Layer: 0 43 | m_Name: RoomLong 44 | m_TagString: Untagged 45 | m_Icon: {fileID: 0} 46 | m_NavMeshLayer: 0 47 | m_StaticEditorFlags: 0 48 | m_IsActive: 1 49 | --- !u!1 &1306758344259808 50 | GameObject: 51 | m_ObjectHideFlags: 0 52 | m_PrefabParentObject: {fileID: 0} 53 | m_PrefabInternal: {fileID: 100100000} 54 | serializedVersion: 5 55 | m_Component: 56 | - component: {fileID: 4991585971243268} 57 | - component: {fileID: 114686046252904504} 58 | m_Layer: 0 59 | m_Name: SpawnPoint (3) 60 | m_TagString: Untagged 61 | m_Icon: {fileID: 0} 62 | m_NavMeshLayer: 0 63 | m_StaticEditorFlags: 0 64 | m_IsActive: 1 65 | --- !u!1 &1325814472737110 66 | GameObject: 67 | m_ObjectHideFlags: 0 68 | m_PrefabParentObject: {fileID: 0} 69 | m_PrefabInternal: {fileID: 100100000} 70 | serializedVersion: 5 71 | m_Component: 72 | - component: {fileID: 4635679308766968} 73 | - component: {fileID: 114636184721540256} 74 | m_Layer: 0 75 | m_Name: SpawnPoint 76 | m_TagString: Untagged 77 | m_Icon: {fileID: 0} 78 | m_NavMeshLayer: 0 79 | m_StaticEditorFlags: 0 80 | m_IsActive: 1 81 | --- !u!1 &1970499157348828 82 | GameObject: 83 | m_ObjectHideFlags: 0 84 | m_PrefabParentObject: {fileID: 0} 85 | m_PrefabInternal: {fileID: 100100000} 86 | serializedVersion: 5 87 | m_Component: 88 | - component: {fileID: 4732812353559558} 89 | - component: {fileID: 114607401772714174} 90 | m_Layer: 0 91 | m_Name: SpawnPoint (2) 92 | m_TagString: Untagged 93 | m_Icon: {fileID: 0} 94 | m_NavMeshLayer: 0 95 | m_StaticEditorFlags: 0 96 | m_IsActive: 1 97 | --- !u!4 &4011382228787856 98 | Transform: 99 | m_ObjectHideFlags: 1 100 | m_PrefabParentObject: {fileID: 0} 101 | m_PrefabInternal: {fileID: 100100000} 102 | m_GameObject: {fileID: 1095016214861916} 103 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 104 | m_LocalPosition: {x: -11.5, y: 0, z: 0} 105 | m_LocalScale: {x: 1, y: 1, z: 1} 106 | m_Children: [] 107 | m_Father: {fileID: 4351288020334524} 108 | m_RootOrder: 1 109 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 110 | --- !u!4 &4351288020334524 111 | Transform: 112 | m_ObjectHideFlags: 1 113 | m_PrefabParentObject: {fileID: 0} 114 | m_PrefabInternal: {fileID: 100100000} 115 | m_GameObject: {fileID: 1096270123817390} 116 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 117 | m_LocalPosition: {x: 0, y: 0, z: 0} 118 | m_LocalScale: {x: 1, y: 1, z: 1} 119 | m_Children: 120 | - {fileID: 4635679308766968} 121 | - {fileID: 4011382228787856} 122 | - {fileID: 4732812353559558} 123 | - {fileID: 4991585971243268} 124 | m_Father: {fileID: 0} 125 | m_RootOrder: 0 126 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 127 | --- !u!4 &4635679308766968 128 | Transform: 129 | m_ObjectHideFlags: 1 130 | m_PrefabParentObject: {fileID: 0} 131 | m_PrefabInternal: {fileID: 100100000} 132 | m_GameObject: {fileID: 1325814472737110} 133 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 134 | m_LocalPosition: {x: 11.5, y: 0, z: 0} 135 | m_LocalScale: {x: 1, y: 1, z: 1} 136 | m_Children: [] 137 | m_Father: {fileID: 4351288020334524} 138 | m_RootOrder: 0 139 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 140 | --- !u!4 &4732812353559558 141 | Transform: 142 | m_ObjectHideFlags: 1 143 | m_PrefabParentObject: {fileID: 0} 144 | m_PrefabInternal: {fileID: 100100000} 145 | m_GameObject: {fileID: 1970499157348828} 146 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 147 | m_LocalPosition: {x: 0, y: 0, z: 6} 148 | m_LocalScale: {x: 1, y: 1, z: 1} 149 | m_Children: [] 150 | m_Father: {fileID: 4351288020334524} 151 | m_RootOrder: 2 152 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 153 | --- !u!4 &4991585971243268 154 | Transform: 155 | m_ObjectHideFlags: 1 156 | m_PrefabParentObject: {fileID: 0} 157 | m_PrefabInternal: {fileID: 100100000} 158 | m_GameObject: {fileID: 1306758344259808} 159 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 160 | m_LocalPosition: {x: 0, y: 0, z: -6} 161 | m_LocalScale: {x: 1, y: 1, z: 1} 162 | m_Children: [] 163 | m_Father: {fileID: 4351288020334524} 164 | m_RootOrder: 3 165 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 166 | --- !u!23 &23856490313314400 167 | MeshRenderer: 168 | m_ObjectHideFlags: 1 169 | m_PrefabParentObject: {fileID: 0} 170 | m_PrefabInternal: {fileID: 100100000} 171 | m_GameObject: {fileID: 1096270123817390} 172 | m_Enabled: 1 173 | m_CastShadows: 2 174 | m_ReceiveShadows: 1 175 | m_DynamicOccludee: 1 176 | m_MotionVectors: 1 177 | m_LightProbeUsage: 1 178 | m_ReflectionProbeUsage: 1 179 | m_RenderingLayerMask: 4294967295 180 | m_Materials: 181 | - {fileID: 2100000, guid: 96b64665f2ffcce448acaf85e49901d4, type: 3} 182 | m_StaticBatchInfo: 183 | firstSubMesh: 0 184 | subMeshCount: 0 185 | m_StaticBatchRoot: {fileID: 0} 186 | m_ProbeAnchor: {fileID: 0} 187 | m_LightProbeVolumeOverride: {fileID: 0} 188 | m_ScaleInLightmap: 1 189 | m_PreserveUVs: 0 190 | m_IgnoreNormalsForChartDetection: 0 191 | m_ImportantGI: 0 192 | m_StitchLightmapSeams: 0 193 | m_SelectedEditorRenderState: 2 194 | m_MinimumChartSize: 4 195 | m_AutoUVMaxDistance: 0.5 196 | m_AutoUVMaxAngle: 89 197 | m_LightmapParameters: {fileID: 0} 198 | m_SortingLayerID: 0 199 | m_SortingLayer: 0 200 | m_SortingOrder: 0 201 | --- !u!33 &33901167552671266 202 | MeshFilter: 203 | m_ObjectHideFlags: 1 204 | m_PrefabParentObject: {fileID: 0} 205 | m_PrefabInternal: {fileID: 100100000} 206 | m_GameObject: {fileID: 1096270123817390} 207 | m_Mesh: {fileID: 4300000, guid: 96b64665f2ffcce448acaf85e49901d4, type: 3} 208 | --- !u!64 &64733525953340934 209 | MeshCollider: 210 | m_ObjectHideFlags: 1 211 | m_PrefabParentObject: {fileID: 0} 212 | m_PrefabInternal: {fileID: 100100000} 213 | m_GameObject: {fileID: 1096270123817390} 214 | m_Material: {fileID: 0} 215 | m_IsTrigger: 0 216 | m_Enabled: 1 217 | serializedVersion: 3 218 | m_Convex: 0 219 | m_CookingOptions: 14 220 | m_SkinWidth: 0.01 221 | m_Mesh: {fileID: 4300000, guid: 96b64665f2ffcce448acaf85e49901d4, type: 3} 222 | --- !u!114 &114205111430257404 223 | MonoBehaviour: 224 | m_ObjectHideFlags: 1 225 | m_PrefabParentObject: {fileID: 0} 226 | m_PrefabInternal: {fileID: 100100000} 227 | m_GameObject: {fileID: 1096270123817390} 228 | m_Enabled: 1 229 | m_EditorHideFlags: 0 230 | m_Script: {fileID: 11500000, guid: 5b80d227c6bd56f4b9202fb59c4e3362, type: 3} 231 | m_Name: 232 | m_EditorClassIdentifier: 233 | _bounds: 234 | m_Center: {x: 0, y: 1.5, z: 0} 235 | m_Extent: {x: 10.5, y: 2, z: 5} 236 | distanceFromHome: 0 237 | --- !u!114 &114274660559860352 238 | MonoBehaviour: 239 | m_ObjectHideFlags: 1 240 | m_PrefabParentObject: {fileID: 0} 241 | m_PrefabInternal: {fileID: 100100000} 242 | m_GameObject: {fileID: 1095016214861916} 243 | m_Enabled: 1 244 | m_EditorHideFlags: 0 245 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 246 | m_Name: 247 | m_EditorClassIdentifier: 248 | position: {x: -11.5, y: 0, z: 0} 249 | --- !u!114 &114607401772714174 250 | MonoBehaviour: 251 | m_ObjectHideFlags: 1 252 | m_PrefabParentObject: {fileID: 0} 253 | m_PrefabInternal: {fileID: 100100000} 254 | m_GameObject: {fileID: 1970499157348828} 255 | m_Enabled: 1 256 | m_EditorHideFlags: 0 257 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 258 | m_Name: 259 | m_EditorClassIdentifier: 260 | position: {x: 0, y: 0, z: 6} 261 | --- !u!114 &114636184721540256 262 | MonoBehaviour: 263 | m_ObjectHideFlags: 1 264 | m_PrefabParentObject: {fileID: 0} 265 | m_PrefabInternal: {fileID: 100100000} 266 | m_GameObject: {fileID: 1325814472737110} 267 | m_Enabled: 1 268 | m_EditorHideFlags: 0 269 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 270 | m_Name: 271 | m_EditorClassIdentifier: 272 | position: {x: 11.5, y: 0, z: 0} 273 | --- !u!114 &114686046252904504 274 | MonoBehaviour: 275 | m_ObjectHideFlags: 1 276 | m_PrefabParentObject: {fileID: 0} 277 | m_PrefabInternal: {fileID: 100100000} 278 | m_GameObject: {fileID: 1306758344259808} 279 | m_Enabled: 1 280 | m_EditorHideFlags: 0 281 | m_Script: {fileID: 11500000, guid: 7aafd7ac95265e14984810f3c60cf56f, type: 3} 282 | m_Name: 283 | m_EditorClassIdentifier: 284 | position: {x: 0, y: 0, z: -6} 285 | -------------------------------------------------------------------------------- /Assets/Prefabs/RoomsLong/RoomLong.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1b981ff1424155541acd454c6d001c84 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 100100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4f704ae4b4f98ae41a0bce26658850c1 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/SampleScene.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 9 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 0} 41 | m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} 42 | m_UseRadianceAmbientProbe: 0 43 | --- !u!157 &3 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 11 47 | m_GIWorkflowMode: 0 48 | m_GISettings: 49 | serializedVersion: 2 50 | m_BounceScale: 1 51 | m_IndirectOutputScale: 1 52 | m_AlbedoBoost: 1 53 | m_TemporalCoherenceThreshold: 1 54 | m_EnvironmentLightingMode: 0 55 | m_EnableBakedLightmaps: 1 56 | m_EnableRealtimeLightmaps: 0 57 | m_LightmapEditorSettings: 58 | serializedVersion: 10 59 | m_Resolution: 2 60 | m_BakeResolution: 10 61 | m_AtlasSize: 512 62 | m_AO: 0 63 | m_AOMaxDistance: 1 64 | m_CompAOExponent: 1 65 | m_CompAOExponentDirect: 0 66 | m_Padding: 2 67 | m_LightmapParameters: {fileID: 0} 68 | m_LightmapsBakeMode: 1 69 | m_TextureCompression: 1 70 | m_FinalGather: 0 71 | m_FinalGatherFiltering: 1 72 | m_FinalGatherRayCount: 256 73 | m_ReflectionCompression: 2 74 | m_MixedBakeMode: 2 75 | m_BakeBackend: 1 76 | m_PVRSampling: 1 77 | m_PVRDirectSampleCount: 32 78 | m_PVRSampleCount: 256 79 | m_PVRBounces: 2 80 | m_PVRFilterTypeDirect: 0 81 | m_PVRFilterTypeIndirect: 0 82 | m_PVRFilterTypeAO: 0 83 | m_PVRFilteringMode: 1 84 | m_PVRCulling: 1 85 | m_PVRFilteringGaussRadiusDirect: 1 86 | m_PVRFilteringGaussRadiusIndirect: 5 87 | m_PVRFilteringGaussRadiusAO: 2 88 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 89 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 90 | m_PVRFilteringAtrousPositionSigmaAO: 1 91 | m_ShowResolutionOverlay: 1 92 | m_LightingDataAsset: {fileID: 0} 93 | m_UseShadowmask: 1 94 | --- !u!196 &4 95 | NavMeshSettings: 96 | serializedVersion: 2 97 | m_ObjectHideFlags: 0 98 | m_BuildSettings: 99 | serializedVersion: 2 100 | agentTypeID: 0 101 | agentRadius: 0.5 102 | agentHeight: 2 103 | agentSlope: 45 104 | agentClimb: 0.4 105 | ledgeDropHeight: 0 106 | maxJumpAcrossDistance: 0 107 | minRegionArea: 2 108 | manualCellSize: 0 109 | cellSize: 0.16666667 110 | manualTileSize: 0 111 | tileSize: 256 112 | accuratePlacement: 0 113 | debug: 114 | m_Flags: 0 115 | m_NavMeshData: {fileID: 0} 116 | --- !u!1 &170076733 117 | GameObject: 118 | m_ObjectHideFlags: 0 119 | m_PrefabParentObject: {fileID: 0} 120 | m_PrefabInternal: {fileID: 0} 121 | serializedVersion: 5 122 | m_Component: 123 | - component: {fileID: 170076735} 124 | - component: {fileID: 170076734} 125 | m_Layer: 0 126 | m_Name: Directional Light 127 | m_TagString: Untagged 128 | m_Icon: {fileID: 0} 129 | m_NavMeshLayer: 0 130 | m_StaticEditorFlags: 0 131 | m_IsActive: 1 132 | --- !u!108 &170076734 133 | Light: 134 | m_ObjectHideFlags: 0 135 | m_PrefabParentObject: {fileID: 0} 136 | m_PrefabInternal: {fileID: 0} 137 | m_GameObject: {fileID: 170076733} 138 | m_Enabled: 1 139 | serializedVersion: 8 140 | m_Type: 1 141 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} 142 | m_Intensity: 1 143 | m_Range: 10 144 | m_SpotAngle: 30 145 | m_CookieSize: 10 146 | m_Shadows: 147 | m_Type: 2 148 | m_Resolution: -1 149 | m_CustomResolution: -1 150 | m_Strength: 1 151 | m_Bias: 0.05 152 | m_NormalBias: 0.4 153 | m_NearPlane: 0.2 154 | m_Cookie: {fileID: 0} 155 | m_DrawHalo: 0 156 | m_Flare: {fileID: 0} 157 | m_RenderMode: 0 158 | m_CullingMask: 159 | serializedVersion: 2 160 | m_Bits: 4294967295 161 | m_Lightmapping: 1 162 | m_AreaSize: {x: 1, y: 1} 163 | m_BounceIntensity: 1 164 | m_ColorTemperature: 6570 165 | m_UseColorTemperature: 0 166 | m_ShadowRadius: 0 167 | m_ShadowAngle: 0 168 | --- !u!4 &170076735 169 | Transform: 170 | m_ObjectHideFlags: 0 171 | m_PrefabParentObject: {fileID: 0} 172 | m_PrefabInternal: {fileID: 0} 173 | m_GameObject: {fileID: 170076733} 174 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} 175 | m_LocalPosition: {x: 0, y: 3, z: 0} 176 | m_LocalScale: {x: 1, y: 1, z: 1} 177 | m_Children: [] 178 | m_Father: {fileID: 0} 179 | m_RootOrder: 1 180 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} 181 | --- !u!1 &282840810 182 | GameObject: 183 | m_ObjectHideFlags: 0 184 | m_PrefabParentObject: {fileID: 0} 185 | m_PrefabInternal: {fileID: 0} 186 | serializedVersion: 5 187 | m_Component: 188 | - component: {fileID: 282840814} 189 | - component: {fileID: 282840813} 190 | - component: {fileID: 282840811} 191 | m_Layer: 0 192 | m_Name: Main Camera 193 | m_TagString: MainCamera 194 | m_Icon: {fileID: 0} 195 | m_NavMeshLayer: 0 196 | m_StaticEditorFlags: 0 197 | m_IsActive: 1 198 | --- !u!81 &282840811 199 | AudioListener: 200 | m_ObjectHideFlags: 0 201 | m_PrefabParentObject: {fileID: 0} 202 | m_PrefabInternal: {fileID: 0} 203 | m_GameObject: {fileID: 282840810} 204 | m_Enabled: 1 205 | --- !u!20 &282840813 206 | Camera: 207 | m_ObjectHideFlags: 0 208 | m_PrefabParentObject: {fileID: 0} 209 | m_PrefabInternal: {fileID: 0} 210 | m_GameObject: {fileID: 282840810} 211 | m_Enabled: 1 212 | serializedVersion: 2 213 | m_ClearFlags: 1 214 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} 215 | m_NormalizedViewPortRect: 216 | serializedVersion: 2 217 | x: 0 218 | y: 0 219 | width: 1 220 | height: 1 221 | near clip plane: 0.3 222 | far clip plane: 1000 223 | field of view: 60 224 | orthographic: 0 225 | orthographic size: 5 226 | m_Depth: -1 227 | m_CullingMask: 228 | serializedVersion: 2 229 | m_Bits: 4294967295 230 | m_RenderingPath: -1 231 | m_TargetTexture: {fileID: 0} 232 | m_TargetDisplay: 0 233 | m_TargetEye: 3 234 | m_HDR: 1 235 | m_AllowMSAA: 1 236 | m_AllowDynamicResolution: 0 237 | m_ForceIntoRT: 1 238 | m_OcclusionCulling: 1 239 | m_StereoConvergence: 10 240 | m_StereoSeparation: 0.022 241 | --- !u!4 &282840814 242 | Transform: 243 | m_ObjectHideFlags: 0 244 | m_PrefabParentObject: {fileID: 0} 245 | m_PrefabInternal: {fileID: 0} 246 | m_GameObject: {fileID: 282840810} 247 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 248 | m_LocalPosition: {x: 0, y: 1, z: -10} 249 | m_LocalScale: {x: 1, y: 1, z: 1} 250 | m_Children: [] 251 | m_Father: {fileID: 0} 252 | m_RootOrder: 0 253 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 254 | --- !u!1 &510631820 255 | GameObject: 256 | m_ObjectHideFlags: 0 257 | m_PrefabParentObject: {fileID: 0} 258 | m_PrefabInternal: {fileID: 0} 259 | serializedVersion: 5 260 | m_Component: 261 | - component: {fileID: 510631822} 262 | - component: {fileID: 510631821} 263 | m_Layer: 0 264 | m_Name: Map 265 | m_TagString: Untagged 266 | m_Icon: {fileID: 0} 267 | m_NavMeshLayer: 0 268 | m_StaticEditorFlags: 0 269 | m_IsActive: 1 270 | --- !u!114 &510631821 271 | MonoBehaviour: 272 | m_ObjectHideFlags: 0 273 | m_PrefabParentObject: {fileID: 0} 274 | m_PrefabInternal: {fileID: 0} 275 | m_GameObject: {fileID: 510631820} 276 | m_Enabled: 1 277 | m_EditorHideFlags: 0 278 | m_Script: {fileID: 11500000, guid: b75642abd61ef974a9202cc02ef73c6e, type: 3} 279 | m_Name: 280 | m_EditorClassIdentifier: 281 | minRooms: 20 282 | maxRooms: 40 283 | startRoom: {fileID: 114567647249888680, guid: c00b033755c7d324494633d273f7fbe2, 284 | type: 2} 285 | rooms: 286 | - {fileID: 114567647249888680, guid: c00b033755c7d324494633d273f7fbe2, type: 2} 287 | - {fileID: 114227011425431186, guid: 5f0ab4905430c6f4b90415181e2d5929, type: 2} 288 | - {fileID: 114243448813659828, guid: ac9b8f6effdfcf9478fef96ce7e46728, type: 2} 289 | - {fileID: 114872371747954770, guid: bcd25d49308af2043bbe933dc7954d18, type: 2} 290 | - {fileID: 114305647714845274, guid: c2a08a77a5c653643a71510b467b5b5e, type: 2} 291 | - {fileID: 114792193477974632, guid: 0b35c09cc226f3b439371a2426447136, type: 2} 292 | - {fileID: 114078463243048258, guid: 85f85711c52972f4ab89427fa4d18146, type: 2} 293 | - {fileID: 114755829861310454, guid: ad80aca43c032154ab526a5c66f411d4, type: 2} 294 | - {fileID: 114072168172327628, guid: 173fc7ba81b199245825cd97fb012f77, type: 2} 295 | - {fileID: 114480483107480420, guid: b805bbfdf5f50534597d586ef105a128, type: 2} 296 | - {fileID: 114040270981050690, guid: b922cc54d67b4fd4a8832509885e4028, type: 2} 297 | - {fileID: 114344437791207876, guid: 2cb7ce16dafad0d4cb08ea0d3cf78527, type: 2} 298 | - {fileID: 114777708663342150, guid: 0f8b4fec86eb29e47a0acb8ab0cfd9d2, type: 2} 299 | - {fileID: 114727487640524680, guid: a4a912b6898db9543a65e19aa8b34453, type: 2} 300 | - {fileID: 114769978108233364, guid: bbd916cd450642341b0865c18c010fc6, type: 2} 301 | - {fileID: 114205111430257404, guid: 1b981ff1424155541acd454c6d001c84, type: 2} 302 | - {fileID: 114936508904702242, guid: 3b3720013da02d646a880a6affc0e0eb, type: 2} 303 | - {fileID: 114820904907242796, guid: d5a55a513b382e84f96c3d4dcc0b1ec3, type: 2} 304 | --- !u!4 &510631822 305 | Transform: 306 | m_ObjectHideFlags: 0 307 | m_PrefabParentObject: {fileID: 0} 308 | m_PrefabInternal: {fileID: 0} 309 | m_GameObject: {fileID: 510631820} 310 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 311 | m_LocalPosition: {x: 0, y: 0, z: 0} 312 | m_LocalScale: {x: 1, y: 1, z: 1} 313 | m_Children: [] 314 | m_Father: {fileID: 0} 315 | m_RootOrder: 2 316 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 317 | -------------------------------------------------------------------------------- /Assets/Scenes/SampleScene.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 99c9720ab356a0642a771bea13969a05 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 17ed569165b02524cba86bd467ca30e1 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/MapGenerator.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | namespace RMG { 6 | public class MapGenerator : MonoBehaviour { 7 | public int minRooms = 20; 8 | public int maxRooms = 40; 9 | [SerializeField] private Room startRoom; 10 | [SerializeField] private Room[] rooms; 11 | 12 | private Dictionary