├── .gitignore ├── LICENSE ├── README.md ├── editor ├── 3rd │ ├── ; third party libs here │ │ └── .gitkeep │ ├── @jonolick │ │ ├── fsync.c │ │ ├── jo_gif.cpp │ │ ├── jo_mpeg.cpp │ │ ├── jo_tga.c │ │ └── jo_win_shim.cpp │ ├── @juliettef │ │ ├── .gitignore │ │ ├── GenerateIconFontCppHeaders.py │ │ ├── IconsFontAwesome4.cs │ │ ├── IconsFontAwesome4.h │ │ ├── IconsFontAwesome4_c.h │ │ ├── IconsFontAwesome5.cs │ │ ├── IconsFontAwesome5.h │ │ ├── IconsFontAwesome5Brands.cs │ │ ├── IconsFontAwesome5Brands.h │ │ ├── IconsFontAwesome5Brands_c.h │ │ ├── IconsFontAwesome5Pro.cs │ │ ├── IconsFontAwesome5Pro.h │ │ ├── IconsFontAwesome5ProBrands.cs │ │ ├── IconsFontAwesome5ProBrands.h │ │ ├── IconsFontAwesome5ProBrands_c.h │ │ ├── IconsFontAwesome5Pro_c.h │ │ ├── IconsFontAwesome5_c.h │ │ ├── IconsForkAwesome.cs │ │ ├── IconsForkAwesome.h │ │ ├── IconsForkAwesome_c.h │ │ ├── IconsIonicons.cs │ │ ├── IconsIonicons.h │ │ ├── IconsIonicons_c.h │ │ ├── IconsKenney.cs │ │ ├── IconsKenney.h │ │ ├── IconsKenney_c.h │ │ ├── IconsMaterialDesign.cs │ │ ├── IconsMaterialDesign.h │ │ ├── IconsMaterialDesignIcons.cs │ │ ├── IconsMaterialDesignIcons.h │ │ ├── IconsMaterialDesignIcons_c.h │ │ ├── IconsMaterialDesign_c.h │ │ ├── README.md │ │ └── licence.txt │ ├── @ocornut │ │ ├── .editorconfig │ │ ├── .travis.yml │ │ ├── LICENSE.txt │ │ ├── docs │ │ │ ├── CHANGELOG.txt │ │ │ ├── README.md │ │ │ ├── TODO.txt │ │ │ ├── issue_template.md │ │ │ └── pull_request_template.md │ │ ├── examples │ │ │ ├── .gitignore │ │ │ ├── README.txt │ │ │ ├── example_allegro5 │ │ │ │ ├── README.md │ │ │ │ ├── example_allegro5.vcxproj │ │ │ │ ├── example_allegro5.vcxproj.filters │ │ │ │ ├── imconfig_allegro5.h │ │ │ │ └── main.cpp │ │ │ ├── example_apple_metal │ │ │ │ ├── README.md │ │ │ │ ├── Shared │ │ │ │ │ ├── AppDelegate.h │ │ │ │ │ ├── AppDelegate.m │ │ │ │ │ ├── Renderer.h │ │ │ │ │ ├── Renderer.mm │ │ │ │ │ ├── ViewController.h │ │ │ │ │ ├── ViewController.mm │ │ │ │ │ └── main.m │ │ │ │ ├── example_apple_metal.xcodeproj │ │ │ │ │ └── project.pbxproj │ │ │ │ ├── iOS │ │ │ │ │ ├── Base.lproj │ │ │ │ │ │ └── Main.storyboard │ │ │ │ │ ├── Default-568h@2x.png │ │ │ │ │ ├── Info-iOS.plist │ │ │ │ │ └── Launch Screen.storyboard │ │ │ │ └── macOS │ │ │ │ │ ├── Base.lproj │ │ │ │ │ └── Main.storyboard │ │ │ │ │ └── Info-macOS.plist │ │ │ ├── example_apple_opengl2 │ │ │ │ ├── example_apple_opengl2.xcodeproj │ │ │ │ │ └── project.pbxproj │ │ │ │ └── main.mm │ │ │ ├── example_freeglut_opengl2 │ │ │ │ ├── example_freeglut_opengl2.vcxproj │ │ │ │ ├── example_freeglut_opengl2.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_glfw_opengl2 │ │ │ │ ├── Makefile │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_glfw_opengl2.vcxproj │ │ │ │ ├── example_glfw_opengl2.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_glfw_opengl3 │ │ │ │ ├── Makefile │ │ │ │ ├── build.bat │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_glfw_opengl3.vcxproj │ │ │ │ ├── example_glfw_opengl3.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_glfw_vulkan │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── build_win32.bat │ │ │ │ ├── build_win64.bat │ │ │ │ ├── example_glfw_vulkan.vcxproj │ │ │ │ ├── example_glfw_vulkan.vcxproj.filters │ │ │ │ ├── gen_spv.sh │ │ │ │ ├── glsl_shader.frag │ │ │ │ ├── glsl_shader.vert │ │ │ │ └── main.cpp │ │ │ ├── example_marmalade │ │ │ │ ├── data │ │ │ │ │ └── app.icf │ │ │ │ ├── main.cpp │ │ │ │ └── marmalade_example.mkb │ │ │ ├── example_null │ │ │ │ ├── build_win32.bat │ │ │ │ └── main.cpp │ │ │ ├── example_sdl_opengl2 │ │ │ │ ├── Makefile │ │ │ │ ├── README.md │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_sdl_opengl2.vcxproj │ │ │ │ ├── example_sdl_opengl2.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_sdl_opengl3 │ │ │ │ ├── Makefile │ │ │ │ ├── README.md │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_sdl_opengl3.vcxproj │ │ │ │ ├── example_sdl_opengl3.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_sdl_vulkan │ │ │ │ ├── example_sdl_vulkan.vcxproj │ │ │ │ ├── example_sdl_vulkan.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_win32_directx10 │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_win32_directx10.vcxproj │ │ │ │ ├── example_win32_directx10.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_win32_directx11 │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_win32_directx11.vcxproj │ │ │ │ ├── example_win32_directx11.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_win32_directx12 │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_win32_directx12.vcxproj │ │ │ │ ├── example_win32_directx12.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_win32_directx9 │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_win32_directx9.vcxproj │ │ │ │ ├── example_win32_directx9.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── imgui_examples.sln │ │ │ ├── imgui_impl_allegro5.cpp │ │ │ ├── imgui_impl_allegro5.h │ │ │ ├── imgui_impl_dx10.cpp │ │ │ ├── imgui_impl_dx10.h │ │ │ ├── imgui_impl_dx11.cpp │ │ │ ├── imgui_impl_dx11.h │ │ │ ├── imgui_impl_dx12.cpp │ │ │ ├── imgui_impl_dx12.h │ │ │ ├── imgui_impl_dx9.cpp │ │ │ ├── imgui_impl_dx9.h │ │ │ ├── imgui_impl_freeglut.cpp │ │ │ ├── imgui_impl_freeglut.h │ │ │ ├── imgui_impl_glfw.cpp │ │ │ ├── imgui_impl_glfw.h │ │ │ ├── imgui_impl_marmalade.cpp │ │ │ ├── imgui_impl_marmalade.h │ │ │ ├── imgui_impl_metal.h │ │ │ ├── imgui_impl_metal.mm │ │ │ ├── imgui_impl_opengl2.cpp │ │ │ ├── imgui_impl_opengl2.h │ │ │ ├── imgui_impl_opengl3.cpp │ │ │ ├── imgui_impl_opengl3.h │ │ │ ├── imgui_impl_osx.h │ │ │ ├── imgui_impl_osx.mm │ │ │ ├── imgui_impl_sdl.cpp │ │ │ ├── imgui_impl_sdl.h │ │ │ ├── imgui_impl_vulkan.cpp │ │ │ ├── imgui_impl_vulkan.h │ │ │ ├── imgui_impl_win32.cpp │ │ │ ├── imgui_impl_win32.h │ │ │ └── libs │ │ │ │ ├── gl3w │ │ │ │ └── GL │ │ │ │ │ ├── gl3w.c │ │ │ │ │ ├── gl3w.h │ │ │ │ │ └── glcorearb.h │ │ │ │ ├── glfw │ │ │ │ ├── COPYING.txt │ │ │ │ ├── include │ │ │ │ │ └── GLFW │ │ │ │ │ │ ├── glfw3.h │ │ │ │ │ │ └── glfw3native.h │ │ │ │ ├── lib-vc2010-32 │ │ │ │ │ └── glfw3.lib │ │ │ │ └── lib-vc2010-64 │ │ │ │ │ └── glfw3.lib │ │ │ │ └── usynergy │ │ │ │ ├── README.txt │ │ │ │ ├── uSynergy.c │ │ │ │ └── uSynergy.h │ │ ├── imconfig.h │ │ ├── imgui.cpp │ │ ├── imgui.h │ │ ├── imgui_demo.cpp │ │ ├── imgui_draw.cpp │ │ ├── imgui_internal.h │ │ ├── imgui_widgets.cpp │ │ ├── imstb_rectpack.h │ │ ├── imstb_textedit.h │ │ ├── imstb_truetype.h │ │ └── misc │ │ │ ├── README.txt │ │ │ ├── cpp │ │ │ ├── README.txt │ │ │ ├── imgui_stdlib.cpp │ │ │ └── imgui_stdlib.h │ │ │ ├── fonts │ │ │ ├── Cousine-Regular.ttf │ │ │ ├── DroidSans.ttf │ │ │ ├── Karla-Regular.ttf │ │ │ ├── ProggyClean.ttf │ │ │ ├── ProggyTiny.ttf │ │ │ ├── README.txt │ │ │ ├── Roboto-Medium.ttf │ │ │ └── binary_to_compressed_c.cpp │ │ │ ├── freetype │ │ │ ├── README.md │ │ │ ├── imgui_freetype.cpp │ │ │ └── imgui_freetype.h │ │ │ └── natvis │ │ │ ├── README.txt │ │ │ └── imgui.natvis │ ├── @vinniefalco │ │ ├── COMMITLOG │ │ ├── FTL.TXT │ │ ├── FreeTypeAmalgam.c │ │ ├── FreeTypeAmalgam.h │ │ ├── GPLv2.TXT │ │ ├── LICENSE.TXT │ │ ├── README.md │ │ └── ft2build.h │ └── stb_image.h ├── ; generic 3d editor │ └── .gitkeep ├── ROADMAP.md ├── _IDEAS.md ├── app │ ├── client │ │ └── .gitkeep │ ├── config │ │ ├── .gitkeep │ │ ├── ; configuration tool │ │ │ └── .gitkeep │ │ ├── README.md │ │ ├── afxres.h │ │ ├── dialog.rc │ │ ├── main.c │ │ ├── make.bat │ │ ├── resource.h │ │ ├── setup.cpp │ │ └── setup.h │ ├── launch │ │ ├── ; launcher tool │ │ │ └── .gitkeep │ │ └── dummy.c │ ├── server │ │ └── .gitkeep │ ├── splash │ │ └── .gitkeep │ ├── studio │ │ └── .gitkeep │ └── updater │ │ └── .gitkeep ├── assets │ ├── fonts │ │ ├── cfr.c │ │ ├── djv.c │ │ ├── fonts.7z │ │ ├── fs3.c │ │ ├── mdi.c │ │ ├── mp1m.c │ │ ├── mtir.c │ │ ├── ntar.c │ │ ├── ntkr.c │ │ └── rbtb.c │ ├── icons │ │ ├── suru.7z │ │ ├── suru.c │ │ └── suru.png │ └── logo │ │ ├── free_logo_2.ai │ │ ├── free_logo_2.ico │ │ ├── free_logo_2.png │ │ └── free_logo_2.txt ├── desktop.ico ├── desktop.ini ├── editor.cc ├── editor.h ├── editor.ini ├── imgui │ ├── custom_closebutton.inl │ ├── custom_nobuttonbg.inl │ ├── custom_renderarrow.inl │ ├── gists │ │ ├── bitfield.cpp │ │ ├── console.cpp │ │ ├── gizmo.cpp │ │ ├── group.cpp │ │ ├── hexedit.cpp │ │ ├── imgui_bezier.cpp │ │ ├── imgui_browser.cpp │ │ ├── imgui_combofilter.cpp │ │ ├── imgui_curve.cpp │ │ ├── imgui_disabled.cpp │ │ ├── imgui_im3d.cpp │ │ ├── imgui_texture.cpp │ │ ├── imgui_tooltip.cpp │ │ ├── ip_entry.cpp │ │ ├── knob.cpp │ │ ├── multiplot.cpp │ │ ├── nodes.cpp │ │ ├── nodes.h │ │ ├── orient.cpp │ │ ├── plotvar.cpp │ │ ├── profiler.cpp │ │ ├── richtext.cpp │ │ ├── sequencer.cpp │ │ ├── sequencer.h │ │ ├── spinner.cpp │ │ ├── table.cpp │ │ ├── textedit.cpp │ │ ├── textedit.h │ │ └── toggle.cpp │ ├── imgui.cpp │ ├── imgui_config.cpp │ ├── imgui_dsl.cpp │ ├── imgui_fonts.cpp │ ├── imgui_icons.cpp │ ├── imgui_menubar.cpp │ ├── imgui_palette.cpp │ ├── imgui_pangram.cpp │ ├── imgui_property.cpp │ ├── imgui_theme.cpp │ ├── imgui_utils.cpp │ ├── imgui_videorec.cpp │ └── imgui_widgets.cpp ├── main.cpp └── public │ ├── 8080 │ └── index.html │ ├── ; automatically shared assets (local network only) │ └── .gitkeep │ ├── civetweb32.exe │ └── server.sh.bat ├── engine ├── 3rd │ ├── SDL2.dll │ ├── SDL2.lib │ ├── SDL2 │ │ ├── SDL.h │ │ ├── SDL_assert.h │ │ ├── SDL_atomic.h │ │ ├── SDL_audio.h │ │ ├── SDL_bits.h │ │ ├── SDL_blendmode.h │ │ ├── SDL_clipboard.h │ │ ├── SDL_config.h │ │ ├── SDL_cpuinfo.h │ │ ├── SDL_egl.h │ │ ├── SDL_endian.h │ │ ├── SDL_error.h │ │ ├── SDL_events.h │ │ ├── SDL_filesystem.h │ │ ├── SDL_gamecontroller.h │ │ ├── SDL_gesture.h │ │ ├── SDL_haptic.h │ │ ├── SDL_hints.h │ │ ├── SDL_joystick.h │ │ ├── SDL_keyboard.h │ │ ├── SDL_keycode.h │ │ ├── SDL_loadso.h │ │ ├── SDL_log.h │ │ ├── SDL_main.h │ │ ├── SDL_messagebox.h │ │ ├── SDL_mouse.h │ │ ├── SDL_mutex.h │ │ ├── SDL_name.h │ │ ├── SDL_opengl.h │ │ ├── SDL_opengl_glext.h │ │ ├── SDL_opengles.h │ │ ├── SDL_opengles2.h │ │ ├── SDL_opengles2_gl2.h │ │ ├── SDL_opengles2_gl2ext.h │ │ ├── SDL_opengles2_gl2platform.h │ │ ├── SDL_opengles2_khrplatform.h │ │ ├── SDL_pixels.h │ │ ├── SDL_platform.h │ │ ├── SDL_power.h │ │ ├── SDL_quit.h │ │ ├── SDL_rect.h │ │ ├── SDL_render.h │ │ ├── SDL_revision.h │ │ ├── SDL_rwops.h │ │ ├── SDL_scancode.h │ │ ├── SDL_shape.h │ │ ├── SDL_stdinc.h │ │ ├── SDL_surface.h │ │ ├── SDL_system.h │ │ ├── SDL_syswm.h │ │ ├── SDL_test.h │ │ ├── SDL_test_assert.h │ │ ├── SDL_test_common.h │ │ ├── SDL_test_compare.h │ │ ├── SDL_test_crc32.h │ │ ├── SDL_test_font.h │ │ ├── SDL_test_fuzzer.h │ │ ├── SDL_test_harness.h │ │ ├── SDL_test_images.h │ │ ├── SDL_test_log.h │ │ ├── SDL_test_md5.h │ │ ├── SDL_test_random.h │ │ ├── SDL_thread.h │ │ ├── SDL_timer.h │ │ ├── SDL_touch.h │ │ ├── SDL_types.h │ │ ├── SDL_version.h │ │ ├── SDL_video.h │ │ ├── begin_code.h │ │ └── close_code.h │ ├── SDL2main.lib │ ├── dr_flac.h │ ├── dr_mp3.h │ ├── dr_wav.h │ ├── gl_portable │ │ ├── ARB_fragment_program.txt │ │ ├── ARB_vertex_program.txt │ │ ├── README.md │ │ ├── UNLICENSE │ │ ├── gl_portable.c │ │ ├── gl_portable.h │ │ └── gl_portable_win.h │ ├── glad.c │ ├── glad.h │ ├── jar_mod.h │ ├── jar_xm.h │ ├── jo_mp1.c │ ├── miniaudio.h │ ├── nuklear.h │ ├── nuklear_overview.h │ ├── nuklear_sdl_gl3.h │ ├── sfxr.h │ ├── stb_image.h │ ├── stb_image_resize.h │ ├── stb_image_write.h │ ├── stb_rect_pack.h │ ├── stb_sprintf.c │ ├── stb_truetype.h │ ├── stb_vorbis.c │ ├── sts_mixer.h │ ├── sts_vertex_cache_optimizer.h │ └── swrap.h ├── ; engine modules here │ └── .gitkeep ├── async │ ├── ; async utilities │ │ └── .gitkeep │ ├── async.c │ ├── async_atomic.c │ ├── async_channel.c │ ├── async_condv.c │ ├── async_lfq.c │ ├── async_mutex.c │ ├── async_semaphore.c │ ├── async_sleep.c │ ├── async_thread.c │ └── async_tls.c ├── audio │ ├── ; audio framework │ │ └── .gitkeep │ └── audio.c ├── data │ ├── ; data types │ │ └── .gitkeep │ ├── data.c │ ├── data_color.c │ └── data_image.c ├── debug │ ├── ; debug utilities │ │ └── .gitkeep │ ├── debug.c │ ├── debug_assert.c │ ├── debug_breakpoint.c │ ├── debug_build.c │ ├── debug_crash.c │ ├── debug_debugger.c │ ├── debug_dialog.c │ ├── debug_hexdump.c │ ├── debug_logger.c │ ├── debug_panic.c │ └── debug_test.c ├── detect │ ├── ; detect macros │ │ └── .gitkeep │ ├── detect.c │ ├── detect_api.c │ ├── detect_assert.c │ ├── detect_auto.c │ ├── detect_autorun.c │ ├── detect_bits.c │ ├── detect_callstack.c │ ├── detect_cast.c │ ├── detect_countof.c │ ├── detect_endian.c │ ├── detect_includes.c │ ├── detect_inline.c │ ├── detect_linkage.c │ ├── detect_memory.c │ ├── detect_once.c │ ├── detect_platform.c │ ├── detect_restrict.c │ ├── detect_shortfile.c │ ├── detect_test.c │ ├── detect_threadlocal.c │ ├── detect_types.c │ └── detect_va.c ├── engine.c ├── engine.h ├── engine_config.c ├── engine_core.c ├── engine_framework.c ├── engine_server.c ├── filesys │ ├── ; filesystem framework │ │ └── .gitkeep │ ├── filesys.c │ ├── filesys_dir.c │ ├── filesys_file.c │ ├── filesys_file56.c │ ├── filesys_folder.c │ ├── filesys_kvs.c │ ├── filesys_pak.c │ ├── filesys_type.c │ ├── filesys_uri.c │ ├── filesys_vfs.c │ └── filesys_vfs2.c ├── input │ ├── ; input framework │ │ └── .gitkeep │ └── input.c ├── math │ ├── ; math framework │ │ └── .gitkeep │ ├── math.c │ ├── math_camera.c │ ├── math_ease.c │ ├── math_geometry.c │ ├── math_gjk.c │ ├── math_linear.c │ ├── math_linear2.c │ ├── math_noise.c │ ├── math_shape.c │ ├── math_transform.c │ ├── math_types.c │ └── math_utils.c ├── memory │ ├── ; memory framework │ │ └── .gitkeep │ ├── memory.c │ ├── memory_malloca.c │ ├── memory_realloc.c │ ├── memory_vrealloc.c │ └── memory_watch.c ├── native │ ├── ; native utilities │ │ └── .gitkeep │ ├── native.c │ ├── native_console.c │ ├── native_dll.c │ ├── native_environment.c │ ├── native_exec.c │ └── native_tty.c ├── network │ ├── ; network framework │ │ └── .gitkeep │ ├── network.c │ ├── network_compat.c │ ├── network_dispatch.c │ ├── network_oscpack.c │ ├── network_oscrecv.c │ ├── network_oscsend.c │ ├── network_port.c │ ├── network_sendbuf.c │ ├── network_socket.c │ └── network_webserver.c ├── object │ ├── ; object type │ │ └── .gitkeep │ ├── object.c │ ├── object_ecs.c │ ├── object_json5.c │ └── object_reflect.c ├── package │ ├── ; package framework │ │ └── .gitkeep │ ├── package.c │ ├── package_asset.c │ └── package_registry.c ├── render │ ├── ; render framework │ │ └── .gitkeep │ ├── render.c │ ├── render_cubemap.c │ ├── render_ddraw.c │ ├── render_ddraw2.c │ ├── render_fbo2.c │ ├── render_font.c │ ├── render_material2.c │ ├── render_mesh.c │ ├── render_mesh2.c │ ├── render_opengl.c │ ├── render_pbr.c │ ├── render_postfx.c │ ├── render_shader.c │ ├── render_shader2.c │ ├── render_shader3.c │ ├── render_texture.c │ ├── render_texture2.c │ └── render_viewport2.c ├── scene │ ├── ; scenegraph, culling and level-object interactions │ │ └── .gitkeep │ └── scene.c ├── storage │ ├── ; storage and databases │ │ └── .gitkeep │ └── storage.c ├── string │ ├── ; string type │ │ └── .gitkeep │ ├── string.c │ ├── string2.c │ ├── string_fuzzy.c │ ├── string_ini.c │ ├── string_quark.c │ ├── string_regex.c │ ├── string_sso.c │ ├── string_unicode.c │ └── string_utilities.c ├── struct │ ├── ; data structures │ │ └── .gitkeep │ ├── struct.c │ ├── struct_array.c │ ├── struct_cmp.c │ ├── struct_hash.c │ ├── struct_hashmap.c │ └── struct_map.c ├── time │ ├── ; time framework │ │ └── .gitkeep │ ├── time.c │ ├── time_date.c │ ├── time_flicks.c │ └── time_raw.c ├── window │ ├── ; windowing and game loop │ │ └── .gitkeep │ ├── window.c │ ├── window_app.c │ ├── window_getopt.c │ ├── window_icon.c │ ├── window_module.c │ ├── window_tray.c │ └── window_ui.c └── world │ ├── ; server, instancing and clustering │ └── .gitkeep │ └── world.c ├── games ├── ; your projects here │ └── .gitkeep ├── demos │ ├── 99 │ │ ├── 00_mesh_vertices.h │ │ ├── 04_instancing.c │ │ ├── 04_instancing.png │ │ ├── 05_sponza.c │ │ ├── 06_draw_textures.c │ │ ├── 07_cubemap.c │ │ ├── 07_mesh_normals.h │ │ ├── 07_mesh_vertices.h │ │ ├── README.md │ │ ├── UNLICENSE │ │ ├── data │ │ │ ├── cubemap │ │ │ │ ├── acknowledgment.txt │ │ │ │ ├── cubemap_nx_left.png │ │ │ │ ├── cubemap_ny_bottom.png │ │ │ │ ├── cubemap_nz_back.png │ │ │ │ ├── cubemap_px_right.png │ │ │ │ ├── cubemap_py_top.png │ │ │ │ └── cubemap_pz_front.png │ │ │ └── sponza │ │ │ │ ├── GenerateMeshHeaders.py │ │ │ │ ├── SeamsFromIslands.py │ │ │ │ ├── SeparateMeshesByMaterials.py │ │ │ │ ├── copyright.txt │ │ │ │ ├── mesh_enums.h │ │ │ │ ├── mesh_texture_ids.h │ │ │ │ ├── mesh_texture_names.h │ │ │ │ ├── mesh_uvs.h │ │ │ │ ├── mesh_vertices.h │ │ │ │ ├── source.txt │ │ │ │ ├── submesh_vertex_begin.h │ │ │ │ ├── submesh_vertex_end.h │ │ │ │ └── textures │ │ │ │ ├── background.png │ │ │ │ ├── background_bump.png │ │ │ │ ├── chain_texture.png │ │ │ │ ├── chain_texture_bump.png │ │ │ │ ├── chain_texture_mask.png │ │ │ │ ├── floor_gloss.png │ │ │ │ ├── lion.png │ │ │ │ ├── lion2_bump.png │ │ │ │ ├── lion_bump.png │ │ │ │ ├── resize_all_to_256x256.sh │ │ │ │ ├── spnza_bricks_a_bump.png │ │ │ │ ├── spnza_bricks_a_diff.png │ │ │ │ ├── spnza_bricks_a_spec.png │ │ │ │ ├── sponza_arch_bump.png │ │ │ │ ├── sponza_arch_diff.png │ │ │ │ ├── sponza_arch_spec.png │ │ │ │ ├── sponza_ceiling_a_diff.png │ │ │ │ ├── sponza_ceiling_a_spec.png │ │ │ │ ├── sponza_column_a_bump.png │ │ │ │ ├── sponza_column_a_diff.png │ │ │ │ ├── sponza_column_a_spec.png │ │ │ │ ├── sponza_column_b_bump.png │ │ │ │ ├── sponza_column_b_diff.png │ │ │ │ ├── sponza_column_b_spec.png │ │ │ │ ├── sponza_column_c_bump.png │ │ │ │ ├── sponza_column_c_diff.png │ │ │ │ ├── sponza_column_c_spec.png │ │ │ │ ├── sponza_curtain_blue_diff.png │ │ │ │ ├── sponza_curtain_diff.png │ │ │ │ ├── sponza_curtain_green_diff.png │ │ │ │ ├── sponza_details_diff.png │ │ │ │ ├── sponza_details_spec.png │ │ │ │ ├── sponza_fabric_blue_diff.png │ │ │ │ ├── sponza_fabric_diff.png │ │ │ │ ├── sponza_fabric_green_diff.png │ │ │ │ ├── sponza_fabric_purple.png │ │ │ │ ├── sponza_fabric_spec.png │ │ │ │ ├── sponza_flagpole_diff.png │ │ │ │ ├── sponza_flagpole_spec.png │ │ │ │ ├── sponza_floor_a_diff.png │ │ │ │ ├── sponza_floor_a_spec.png │ │ │ │ ├── sponza_roof_diff.png │ │ │ │ ├── sponza_thorn_bump.png │ │ │ │ ├── sponza_thorn_diff.png │ │ │ │ ├── sponza_thorn_mask.png │ │ │ │ ├── sponza_thorn_spec.png │ │ │ │ ├── vase_bump.png │ │ │ │ ├── vase_dif.png │ │ │ │ ├── vase_hanging.png │ │ │ │ ├── vase_plant.png │ │ │ │ ├── vase_plant_mask.png │ │ │ │ ├── vase_plant_spec.png │ │ │ │ ├── vase_round.png │ │ │ │ ├── vase_round_bump.png │ │ │ │ └── vase_round_spec.png │ │ ├── make.bat │ │ └── make_all.bat │ ├── 00-build.c │ ├── 00-build.gif │ ├── 01-hello.c │ ├── 01-hello.ico │ ├── 01-hello.png │ ├── 02-ui.c │ ├── 02-ui.ico │ ├── 02-ui.png │ ├── 03-debugdraw.c │ ├── 03-debugdraw.ico │ ├── 03-debugdraw.png │ ├── 04-collision.c │ ├── 04-collision.ico │ ├── 04-collision.png │ ├── 05-audio.c │ ├── 05-audio.ico │ ├── 05-audio.png │ ├── 06-triangle.c │ ├── 06-triangle.ico │ ├── 06-triangle.png │ ├── 07-mesh.c │ ├── 07-mesh.ico │ ├── 07-mesh.inl │ ├── 07-mesh.png │ ├── 08-postfx.c │ ├── 08-postfx.ico │ ├── 08-postfx.png │ ├── 09-frustum.c │ ├── 09-frustum.ico │ ├── 09-frustum.png │ ├── 10-cubemap.c │ ├── 10-cubemap.ico │ ├── 10-cubemap.png │ ├── 11-pbr.c │ ├── 11-pbr.ico │ ├── 11-pbr.png │ ├── ; 101 demos folder │ │ └── .gitkeep │ ├── assets │ │ ├── audio │ │ │ ├── wrath_of_the_djinn.txt │ │ │ └── wrath_of_the_djinn.xm │ │ ├── cubemap │ │ │ ├── bridge3 │ │ │ │ ├── negx.jpg │ │ │ │ ├── negy.jpg │ │ │ │ ├── negz.jpg │ │ │ │ ├── posx.jpg │ │ │ │ ├── posy.jpg │ │ │ │ ├── posz.jpg │ │ │ │ └── readme.txt │ │ │ ├── colors │ │ │ │ ├── negx.jpg │ │ │ │ ├── negy.jpg │ │ │ │ ├── negz.jpg │ │ │ │ ├── posx.jpg │ │ │ │ ├── posy.jpg │ │ │ │ └── posz.jpg │ │ │ ├── room │ │ │ │ ├── negx.jpg │ │ │ │ ├── negy.jpg │ │ │ │ ├── negz.jpg │ │ │ │ ├── posx.jpg │ │ │ │ ├── posy.jpg │ │ │ │ ├── posz.jpg │ │ │ │ └── readme.txt │ │ │ └── tantolunden2 │ │ │ │ ├── negx.jpg │ │ │ │ ├── negy.jpg │ │ │ │ ├── negz.jpg │ │ │ │ ├── posx.jpg │ │ │ │ ├── posy.jpg │ │ │ │ ├── posz.jpg │ │ │ │ └── readme.txt │ │ ├── mesh │ │ │ ├── gazebo.obj │ │ │ ├── sphere.obj │ │ │ └── suzanne.obj │ │ └── pbr │ │ │ ├── ATTRIBUTIONS.txt │ │ │ ├── factory-catwalk.hdr │ │ │ ├── helmet-albedo.jpg │ │ │ ├── helmet-mesh.fbx │ │ │ ├── helmet-mesh.mtl │ │ │ ├── helmet-mesh.obj │ │ │ ├── helmet-metallic.jpg │ │ │ ├── helmet-normal.jpg │ │ │ └── helmet-roughness.jpg │ ├── make.bat │ └── shaders │ │ ├── PassFXAA.fs │ │ ├── PassPixelate.fs │ │ └── PassScanlines.fs └── untitled │ ├── ; game template folder │ └── .gitkeep │ └── game.c ├── make.sh.bat └── tools ├── ; generic import and build tools └── .gitkeep ├── README.md ├── _deployer └── _ideas.md ├── _documenter └── _ideas.md ├── _notifier ├── .gitkeep └── _ideas.md ├── _verser └── _ideas.md ├── _viewer └── _ideas.md ├── builder ├── ; build tools │ └── 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