├── .gitattributes
├── .gitignore
├── BloatedHammer.sln
├── BloatedHammer
├── BloatedHammer.vcxproj
├── BloatedHammer.vcxproj.filters
└── bloat.cpp
├── LICENSE.txt
└── README.md
/.gitattributes:
--------------------------------------------------------------------------------
1 | ###############################################################################
2 | # Set default behavior to automatically normalize line endings.
3 | ###############################################################################
4 | * text=auto
5 |
6 | ###############################################################################
7 | # Set default behavior for command prompt diff.
8 | #
9 | # This is need for earlier builds of msysgit that does not have it on by
10 | # default for csharp files.
11 | # Note: This is only used by command line
12 | ###############################################################################
13 | #*.cs diff=csharp
14 |
15 | ###############################################################################
16 | # Set the merge driver for project and solution files
17 | #
18 | # Merging from the command prompt will add diff markers to the files if there
19 | # are conflicts (Merging from VS is not affected by the settings below, in VS
20 | # the diff markers are never inserted). Diff markers may cause the following
21 | # file extensions to fail to load in VS. An alternative would be to treat
22 | # these files as binary and thus will always conflict and require user
23 | # intervention with every merge. To do so, just uncomment the entries below
24 | ###############################################################################
25 | #*.sln merge=binary
26 | #*.csproj merge=binary
27 | #*.vbproj merge=binary
28 | #*.vcxproj merge=binary
29 | #*.vcproj merge=binary
30 | #*.dbproj merge=binary
31 | #*.fsproj merge=binary
32 | #*.lsproj merge=binary
33 | #*.wixproj merge=binary
34 | #*.modelproj merge=binary
35 | #*.sqlproj merge=binary
36 | #*.wwaproj merge=binary
37 |
38 | ###############################################################################
39 | # behavior for image files
40 | #
41 | # image files are treated as binary by default.
42 | ###############################################################################
43 | #*.jpg binary
44 | #*.png binary
45 | #*.gif binary
46 |
47 | ###############################################################################
48 | # diff behavior for common document formats
49 | #
50 | # Convert binary document formats to text before diffing them. This feature
51 | # is only available from the command line. Turn it on by uncommenting the
52 | # entries below.
53 | ###############################################################################
54 | #*.doc diff=astextplain
55 | #*.DOC diff=astextplain
56 | #*.docx diff=astextplain
57 | #*.DOCX diff=astextplain
58 | #*.dot diff=astextplain
59 | #*.DOT diff=astextplain
60 | #*.pdf diff=astextplain
61 | #*.PDF diff=astextplain
62 | #*.rtf diff=astextplain
63 | #*.RTF diff=astextplain
64 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 | ##
4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
5 |
6 | # User-specific files
7 | *.rsuser
8 | *.suo
9 | *.user
10 | *.userosscache
11 | *.sln.docstates
12 |
13 | # User-specific files (MonoDevelop/Xamarin Studio)
14 | *.userprefs
15 |
16 | # Mono auto generated files
17 | mono_crash.*
18 |
19 | # Build results
20 | [Dd]ebug/
21 | [Dd]ebugPublic/
22 | [Rr]elease/
23 | [Rr]eleases/
24 | x64/
25 | x86/
26 | [Ww][Ii][Nn]32/
27 | [Aa][Rr][Mm]/
28 | [Aa][Rr][Mm]64/
29 | bld/
30 | [Bb]in/
31 | [Oo]bj/
32 | [Oo]ut/
33 | [Ll]og/
34 | [Ll]ogs/
35 |
36 | # Visual Studio 2015/2017 cache/options directory
37 | .vs/
38 | # Uncomment if you have tasks that create the project's static files in wwwroot
39 | #wwwroot/
40 |
41 | # Visual Studio 2017 auto generated files
42 | Generated\ Files/
43 |
44 | # MSTest test Results
45 | [Tt]est[Rr]esult*/
46 | [Bb]uild[Ll]og.*
47 |
48 | # NUnit
49 | *.VisualState.xml
50 | TestResult.xml
51 | nunit-*.xml
52 |
53 | # Build Results of an ATL Project
54 | [Dd]ebugPS/
55 | [Rr]eleasePS/
56 | dlldata.c
57 |
58 | # Benchmark Results
59 | BenchmarkDotNet.Artifacts/
60 |
61 | # .NET Core
62 | project.lock.json
63 | project.fragment.lock.json
64 | artifacts/
65 |
66 | # ASP.NET Scaffolding
67 | ScaffoldingReadMe.txt
68 |
69 | # StyleCop
70 | StyleCopReport.xml
71 |
72 | # Files built by Visual Studio
73 | *_i.c
74 | *_p.c
75 | *_h.h
76 | *.ilk
77 | *.meta
78 | *.obj
79 | *.iobj
80 | *.pch
81 | *.pdb
82 | *.ipdb
83 | *.pgc
84 | *.pgd
85 | *.rsp
86 | *.sbr
87 | *.tlb
88 | *.tli
89 | *.tlh
90 | *.tmp
91 | *.tmp_proj
92 | *_wpftmp.csproj
93 | *.log
94 | *.vspscc
95 | *.vssscc
96 | .builds
97 | *.pidb
98 | *.svclog
99 | *.scc
100 |
101 | # Chutzpah Test files
102 | _Chutzpah*
103 |
104 | # Visual C++ cache files
105 | ipch/
106 | *.aps
107 | *.ncb
108 | *.opendb
109 | *.opensdf
110 | *.sdf
111 | *.cachefile
112 | *.VC.db
113 | *.VC.VC.opendb
114 |
115 | # Visual Studio profiler
116 | *.psess
117 | *.vsp
118 | *.vspx
119 | *.sap
120 |
121 | # Visual Studio Trace Files
122 | *.e2e
123 |
124 | # TFS 2012 Local Workspace
125 | $tf/
126 |
127 | # Guidance Automation Toolkit
128 | *.gpState
129 |
130 | # ReSharper is a .NET coding add-in
131 | _ReSharper*/
132 | *.[Rr]e[Ss]harper
133 | *.DotSettings.user
134 |
135 | # TeamCity is a build add-in
136 | _TeamCity*
137 |
138 | # DotCover is a Code Coverage Tool
139 | *.dotCover
140 |
141 | # AxoCover is a Code Coverage Tool
142 | .axoCover/*
143 | !.axoCover/settings.json
144 |
145 | # Coverlet is a free, cross platform Code Coverage Tool
146 | coverage*.json
147 | coverage*.xml
148 | coverage*.info
149 |
150 | # Visual Studio code coverage results
151 | *.coverage
152 | *.coveragexml
153 |
154 | # NCrunch
155 | _NCrunch_*
156 | .*crunch*.local.xml
157 | nCrunchTemp_*
158 |
159 | # MightyMoose
160 | *.mm.*
161 | AutoTest.Net/
162 |
163 | # Web workbench (sass)
164 | .sass-cache/
165 |
166 | # Installshield output folder
167 | [Ee]xpress/
168 |
169 | # DocProject is a documentation generator add-in
170 | DocProject/buildhelp/
171 | DocProject/Help/*.HxT
172 | DocProject/Help/*.HxC
173 | DocProject/Help/*.hhc
174 | DocProject/Help/*.hhk
175 | DocProject/Help/*.hhp
176 | DocProject/Help/Html2
177 | DocProject/Help/html
178 |
179 | # Click-Once directory
180 | publish/
181 |
182 | # Publish Web Output
183 | *.[Pp]ublish.xml
184 | *.azurePubxml
185 | # Note: Comment the next line if you want to checkin your web deploy settings,
186 | # but database connection strings (with potential passwords) will be unencrypted
187 | *.pubxml
188 | *.publishproj
189 |
190 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
191 | # checkin your Azure Web App publish settings, but sensitive information contained
192 | # in these scripts will be unencrypted
193 | PublishScripts/
194 |
195 | # NuGet Packages
196 | *.nupkg
197 | # NuGet Symbol Packages
198 | *.snupkg
199 | # The packages folder can be ignored because of Package Restore
200 | **/[Pp]ackages/*
201 | # except build/, which is used as an MSBuild target.
202 | !**/[Pp]ackages/build/
203 | # Uncomment if necessary however generally it will be regenerated when needed
204 | #!**/[Pp]ackages/repositories.config
205 | # NuGet v3's project.json files produces more ignorable files
206 | *.nuget.props
207 | *.nuget.targets
208 |
209 | # Microsoft Azure Build Output
210 | csx/
211 | *.build.csdef
212 |
213 | # Microsoft Azure Emulator
214 | ecf/
215 | rcf/
216 |
217 | # Windows Store app package directories and files
218 | AppPackages/
219 | BundleArtifacts/
220 | Package.StoreAssociation.xml
221 | _pkginfo.txt
222 | *.appx
223 | *.appxbundle
224 | *.appxupload
225 |
226 | # Visual Studio cache files
227 | # files ending in .cache can be ignored
228 | *.[Cc]ache
229 | # but keep track of directories ending in .cache
230 | !?*.[Cc]ache/
231 |
232 | # Others
233 | ClientBin/
234 | ~$*
235 | *~
236 | *.dbmdl
237 | *.dbproj.schemaview
238 | *.jfm
239 | *.pfx
240 | *.publishsettings
241 | orleans.codegen.cs
242 |
243 | # Including strong name files can present a security risk
244 | # (https://github.com/github/gitignore/pull/2483#issue-259490424)
245 | #*.snk
246 |
247 | # Since there are multiple workflows, uncomment next line to ignore bower_components
248 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
249 | #bower_components/
250 |
251 | # RIA/Silverlight projects
252 | Generated_Code/
253 |
254 | # Backup & report files from converting an old project file
255 | # to a newer Visual Studio version. Backup files are not needed,
256 | # because we have git ;-)
257 | _UpgradeReport_Files/
258 | Backup*/
259 | UpgradeLog*.XML
260 | UpgradeLog*.htm
261 | ServiceFabricBackup/
262 | *.rptproj.bak
263 |
264 | # SQL Server files
265 | *.mdf
266 | *.ldf
267 | *.ndf
268 |
269 | # Business Intelligence projects
270 | *.rdl.data
271 | *.bim.layout
272 | *.bim_*.settings
273 | *.rptproj.rsuser
274 | *- [Bb]ackup.rdl
275 | *- [Bb]ackup ([0-9]).rdl
276 | *- [Bb]ackup ([0-9][0-9]).rdl
277 |
278 | # Microsoft Fakes
279 | FakesAssemblies/
280 |
281 | # GhostDoc plugin setting file
282 | *.GhostDoc.xml
283 |
284 | # Node.js Tools for Visual Studio
285 | .ntvs_analysis.dat
286 | node_modules/
287 |
288 | # Visual Studio 6 build log
289 | *.plg
290 |
291 | # Visual Studio 6 workspace options file
292 | *.opt
293 |
294 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
295 | *.vbw
296 |
297 | # Visual Studio LightSwitch build output
298 | **/*.HTMLClient/GeneratedArtifacts
299 | **/*.DesktopClient/GeneratedArtifacts
300 | **/*.DesktopClient/ModelManifest.xml
301 | **/*.Server/GeneratedArtifacts
302 | **/*.Server/ModelManifest.xml
303 | _Pvt_Extensions
304 |
305 | # Paket dependency manager
306 | .paket/paket.exe
307 | paket-files/
308 |
309 | # FAKE - F# Make
310 | .fake/
311 |
312 | # CodeRush personal settings
313 | .cr/personal
314 |
315 | # Python Tools for Visual Studio (PTVS)
316 | __pycache__/
317 | *.pyc
318 |
319 | # Cake - Uncomment if you are using it
320 | # tools/**
321 | # !tools/packages.config
322 |
323 | # Tabs Studio
324 | *.tss
325 |
326 | # Telerik's JustMock configuration file
327 | *.jmconfig
328 |
329 | # BizTalk build output
330 | *.btp.cs
331 | *.btm.cs
332 | *.odx.cs
333 | *.xsd.cs
334 |
335 | # OpenCover UI analysis results
336 | OpenCover/
337 |
338 | # Azure Stream Analytics local run output
339 | ASALocalRun/
340 |
341 | # MSBuild Binary and Structured Log
342 | *.binlog
343 |
344 | # NVidia Nsight GPU debugger configuration file
345 | *.nvuser
346 |
347 | # MFractors (Xamarin productivity tool) working folder
348 | .mfractor/
349 |
350 | # Local History for Visual Studio
351 | .localhistory/
352 |
353 | # BeatPulse healthcheck temp database
354 | healthchecksdb
355 |
356 | # Backup folder for Package Reference Convert tool in Visual Studio 2017
357 | MigrationBackup/
358 |
359 | # Ionide (cross platform F# VS Code tools) working folder
360 | .ionide/
361 |
362 | # Fody - auto-generated XML schema
363 | FodyWeavers.xsd
--------------------------------------------------------------------------------
/BloatedHammer.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 17
4 | VisualStudioVersion = 17.2.32630.192
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BloatedHammer", "BloatedHammer\BloatedHammer.vcxproj", "{37ECBB41-2B1B-4E69-AD9C-53CFCB1B9CC4}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|x64 = Debug|x64
11 | Debug|x86 = Debug|x86
12 | Release|x64 = Release|x64
13 | Release|x86 = Release|x86
14 | EndGlobalSection
15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
16 | {37ECBB41-2B1B-4E69-AD9C-53CFCB1B9CC4}.Debug|x64.ActiveCfg = Debug|x64
17 | {37ECBB41-2B1B-4E69-AD9C-53CFCB1B9CC4}.Debug|x64.Build.0 = Debug|x64
18 | {37ECBB41-2B1B-4E69-AD9C-53CFCB1B9CC4}.Debug|x86.ActiveCfg = Debug|Win32
19 | {37ECBB41-2B1B-4E69-AD9C-53CFCB1B9CC4}.Debug|x86.Build.0 = Debug|Win32
20 | {37ECBB41-2B1B-4E69-AD9C-53CFCB1B9CC4}.Release|x64.ActiveCfg = Release|x64
21 | {37ECBB41-2B1B-4E69-AD9C-53CFCB1B9CC4}.Release|x64.Build.0 = Release|x64
22 | {37ECBB41-2B1B-4E69-AD9C-53CFCB1B9CC4}.Release|x86.ActiveCfg = Release|Win32
23 | {37ECBB41-2B1B-4E69-AD9C-53CFCB1B9CC4}.Release|x86.Build.0 = Release|Win32
24 | EndGlobalSection
25 | GlobalSection(SolutionProperties) = preSolution
26 | HideSolutionNode = FALSE
27 | EndGlobalSection
28 | GlobalSection(ExtensibilityGlobals) = postSolution
29 | SolutionGuid = {9BA16C06-9820-46CB-9BD1-95D1FEF8EFB8}
30 | EndGlobalSection
31 | EndGlobal
32 |
--------------------------------------------------------------------------------
/BloatedHammer/BloatedHammer.vcxproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | Win32
7 |
8 |
9 | Release
10 | Win32
11 |
12 |
13 | Debug
14 | x64
15 |
16 |
17 | Release
18 | x64
19 |
20 |
21 |
22 | 16.0
23 | Win32Proj
24 | {37ecbb41-2b1b-4e69-ad9c-53cfcb1b9cc4}
25 | BloatedHammer
26 | 10.0
27 |
28 |
29 |
30 | Application
31 | true
32 | v143
33 | Unicode
34 |
35 |
36 | Application
37 | false
38 | v143
39 | true
40 | Unicode
41 |
42 |
43 | Application
44 | true
45 | v143
46 | Unicode
47 |
48 |
49 | Application
50 | false
51 | v143
52 | true
53 | Unicode
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 | Level3
76 | true
77 | WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
78 | true
79 |
80 |
81 | Console
82 | true
83 |
84 |
85 |
86 |
87 | Level3
88 | true
89 | true
90 | true
91 | WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
92 | true
93 |
94 |
95 | Console
96 | true
97 | true
98 | true
99 |
100 |
101 |
102 |
103 | Level3
104 | true
105 | _DEBUG;_CONSOLE;%(PreprocessorDefinitions)
106 | true
107 | stdcpp20
108 |
109 |
110 | Console
111 | true
112 |
113 |
114 |
115 |
116 | Level3
117 | true
118 | true
119 | true
120 | NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
121 | true
122 | stdcpp20
123 |
124 |
125 | Console
126 | true
127 | true
128 | false
129 |
130 |
131 |
132 |
133 |
134 |
135 |
136 |
137 |
--------------------------------------------------------------------------------
/BloatedHammer/BloatedHammer.vcxproj.filters:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | {4FC737F1-C7A5-4376-A066-2A32D752A2FF}
6 | cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx
7 |
8 |
9 | {93995380-89BD-4b04-88EB-625FBE52EBFB}
10 | h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd
11 |
12 |
13 | {67DA6AB6-F800-4c08-8B7A-83BB121AAD01}
14 | rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms
15 |
16 |
17 |
18 |
19 | Source Files
20 |
21 |
22 |
--------------------------------------------------------------------------------
/BloatedHammer/bloat.cpp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 |
4 | /*++
5 | Routine Description:
6 |
7 | This function is called as a user-mode routine
8 | normally during the start of execution. It's job
9 | is to call your function to was the time of
10 | sandbox, by api hammering without loop...
11 |
12 | Arguments:
13 |
14 | size - The number of times you want your specific
15 | function to be called. Ideally not too big
16 | as the compiler will complain.
17 | Fn - A function capturing a size_t value. This
18 | will be called size times, with an increasing
19 | value. (implicit template instantiation)
20 |
21 | Comments:
22 | - We're essentially unfolding the loop. This generates
23 | a lot of garbage code in order to evade sandbox by a
24 | timeout.
25 | - Requires on std:c++20 and possibly /O2
26 | - Size has to be smaller than 256 if compiling on clang
27 | https://reviews.llvm.org/rG9c9974c3ccb6468cc83f759240293538cf123fcd
28 |
29 |
30 | Return Value:
31 |
32 | None.
33 | --*/
34 | template
35 | auto bloat(Fn fn) -> void
36 | {
37 | [&] (std::index_sequence) {
38 | (((fn(Indexes))), ...);
39 | }(std::make_index_sequence{});
40 | }
41 |
42 | /*++
43 | Inspirations:
44 | - https://unit42.paloaltonetworks.com/api-hammering-malware-families/
45 | - https://www.joesecurity.org/blog/498839998833561473
46 | - https://www.joesecurity.org/blog/3660886847485093803
47 |
48 | Downsides:
49 | - Bloated file size as the loops are unrolled.
50 | - Requires C++20 (possible with C++17 but not as clean)
51 | --*/
52 | auto main() -> int
53 | {
54 |
55 | bloat<512>([&](size_t val) {
56 | // Do whatever here to waste time like printf
57 | // or use a bunch of Windows APIs
58 | auto mod = val % 4;
59 | switch (mod)
60 | {
61 | case 0:
62 | // Nested will change CFG and take more time
63 | bloat<256>([&](size_t val) {
64 | printf("Case 0 recursive.\n");
65 | });
66 | case 1:
67 | bloat<32>([&](size_t val) {
68 | printf("Case 1 recursive.\n");
69 | // Nested^2 is also good
70 | bloat<32>([&](size_t val) {
71 | printf("Case 1 double recursive.\n");
72 | bloat<32>([&](size_t val) {
73 | printf("Case 1 triple recursive.\n");
74 | });
75 | });
76 | });
77 | case 2:
78 | bloat<256>([&](size_t val) {
79 | printf("Case 2 recursive.\n");
80 | });
81 |
82 | case 3:
83 | bloat<256>([&](size_t val) {
84 | printf("Case 3 recursive.\n");
85 | });
86 |
87 | default:
88 | break;
89 | }
90 | });
91 | }
--------------------------------------------------------------------------------
/LICENSE.txt:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) [year] [fullname]
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # BloatedHammer
2 | API Hammering with C++20 by folding (avoiding loops)
3 |
4 | This is a PoC to apply modern C++ techniques to compile time API Hammering.
5 |
6 | ## Why?
7 | - Using a pre-compliation script in order to obfuscate is difficult to develop alongside.
8 | - Having a for loop is lame
9 | - I was interested in this technique having read the [Unit42 report](https://unit42.paloaltonetworks.com/api-hammering-malware-families/) and thought about the best way to replicate it.
10 |
11 |
12 | How to use
13 | ---
14 | ```
15 | bloat([&](size_t val){
16 | // Our lambda function will capture val which is just an incrementing index value
17 | // Such as CreateFile or registry stuff anything to waste time
18 |
19 | bloat([&](size_t val){
20 | // You can embed like nested loops, but it'll all be unfolded
21 |
22 | });
23 | });
24 | ```
25 | The bigger the size, the longer it'll take to compile, and execute.
26 |
27 |
28 |
29 | ## Next Steps?
30 | Adding an element of randomness
31 |
32 | References
33 | ---
34 | https://unit42.paloaltonetworks.com/api-hammering-malware-families/
35 |
36 | https://www.joesecurity.org/blog/498839998833561473
37 |
38 | https://www.joesecurity.org/blog/3660886847485093803
39 |
--------------------------------------------------------------------------------