├── pkg
├── 360
│ ├── shaders
│ │ └── .empty
│ ├── rarch.ttf
│ ├── Arial_12.abc
│ └── Arial_12.tga
├── ngc
│ └── .empty
├── psp1
│ ├── .empty
│ ├── PIC1.PNG
│ └── ICON0.PNG
├── vita
│ ├── .empty
│ └── assets
│ │ ├── ICON0.PNG
│ │ └── livearea
│ │ └── contents
│ │ ├── bg.png
│ │ ├── startup.png
│ │ └── website.png
├── wii
│ ├── .empty
│ └── icon.png
├── debian
│ ├── compat
│ ├── source
│ │ └── format
│ ├── docs
│ └── retroarch.lintian-overrides
├── apple
│ ├── OSX
│ │ ├── modules
│ │ │ └── .empty
│ │ ├── modules_ppc
│ │ │ └── .empty
│ │ ├── en.lproj
│ │ │ └── InfoPlist.strings
│ │ └── Resources
│ │ │ └── en.lproj
│ │ │ └── MainMenu.nib
│ │ │ └── keyedobjects.nib
│ ├── iOS
│ │ ├── modules
│ │ │ └── .empty
│ │ ├── en.lproj
│ │ │ └── InfoPlist.strings
│ │ ├── Resources
│ │ │ ├── ic_pause.png
│ │ │ ├── PauseIndicatorView.nib
│ │ │ │ └── runtime.nib
│ │ │ └── Media.xcassets
│ │ │ │ ├── AppIcon.appiconset
│ │ │ │ ├── Icon-20-2.png
│ │ │ │ ├── Icon-20-3.png
│ │ │ │ ├── Icon-20-4.png
│ │ │ │ ├── Icon-29-1.png
│ │ │ │ ├── Icon-29-2.png
│ │ │ │ ├── Icon-29-3.png
│ │ │ │ ├── Icon-40-1.png
│ │ │ │ ├── Icon-40-2.png
│ │ │ │ ├── Icon-40-3.png
│ │ │ │ ├── Icon-50-1.png
│ │ │ │ ├── Icon-50-2.png
│ │ │ │ ├── Icon-57-1.png
│ │ │ │ ├── Icon-57-2.png
│ │ │ │ ├── Icon-60-2.png
│ │ │ │ ├── Icon-60-3.png
│ │ │ │ ├── Icon-72-1.png
│ │ │ │ ├── Icon-72-2.png
│ │ │ │ ├── Icon-76-1.png
│ │ │ │ ├── Icon-76-2.png
│ │ │ │ ├── Icon-76-3.png
│ │ │ │ ├── Icon-83.5-2.png
│ │ │ │ └── Icon-83.5-3.png
│ │ │ │ └── LaunchImage.launchimage
│ │ │ │ ├── portrait-320x480.png
│ │ │ │ ├── portrait-640x1136.png
│ │ │ │ ├── portrait-640x960.png
│ │ │ │ ├── portrait-750x1334.png
│ │ │ │ ├── portrait-768x1004.png
│ │ │ │ ├── portrait-768x1024.png
│ │ │ │ ├── landscape-1024x748.png
│ │ │ │ ├── landscape-1024x768.png
│ │ │ │ ├── landscape-2048x1496.png
│ │ │ │ ├── landscape-2048x1536.png
│ │ │ │ ├── landscape-2208x1242.png
│ │ │ │ ├── portrait-1242x2208.png
│ │ │ │ ├── portrait-1536x2008.png
│ │ │ │ └── portrait-1536x2048.png
│ │ └── control
│ ├── script
│ │ ├── mobileprovisionParser
│ │ └── build.config
│ ├── RetroArch.xcodeproj
│ │ └── project.xcworkspace
│ │ │ └── contents.xcworkspacedata
│ ├── RetroArch_PPC.xcodeproj
│ │ └── project.xcworkspace
│ │ │ └── contents.xcworkspacedata
│ ├── RetroArch_iOS10.xcodeproj
│ │ └── project.xcworkspace
│ │ │ └── contents.xcworkspacedata
│ ├── RetroArch_iOS11.xcodeproj
│ │ └── project.xcworkspace
│ │ │ └── contents.xcworkspacedata
│ ├── RetroArch_iOS6.xcodeproj
│ │ └── project.xcworkspace
│ │ │ └── contents.xcworkspacedata
│ ├── RetroArch_iOS8.xcodeproj
│ │ └── project.xcworkspace
│ │ │ └── contents.xcworkspacedata
│ ├── RetroArch_iOS9.xcodeproj
│ │ └── project.xcworkspace
│ │ │ └── contents.xcworkspacedata
│ ├── RetroArch_iOS10_static.xcodeproj
│ │ └── project.xcworkspace
│ │ │ └── contents.xcworkspacedata
│ └── RetroArch_iOS11_static.xcodeproj
│ │ └── project.xcworkspace
│ │ └── contents.xcworkspacedata
├── ps3
│ └── SSNE10000
│ │ ├── USRDIR
│ │ ├── .empty
│ │ └── cores
│ │ │ ├── .empty
│ │ │ ├── sram
│ │ │ └── .empty
│ │ │ ├── presets
│ │ │ └── .empty
│ │ │ ├── savestates
│ │ │ └── .empty
│ │ │ └── system
│ │ │ └── .empty
│ │ ├── ICON0.PNG
│ │ └── PARAM.SFO
├── msvc
│ └── RetroArch-Xbox1
│ │ ├── roms
│ │ └── .empty
│ │ ├── system
│ │ └── .empty
│ │ └── screenshots
│ │ └── .empty
├── ps3_iso
│ ├── PS3_GAME
│ │ ├── USRDIR
│ │ │ ├── .empty
│ │ │ └── cores
│ │ │ │ ├── .empty
│ │ │ │ ├── presets
│ │ │ │ └── .empty
│ │ │ │ ├── sram
│ │ │ │ └── .empty
│ │ │ │ ├── system
│ │ │ │ └── .empty
│ │ │ │ └── savestates
│ │ │ │ └── .empty
│ │ ├── ICON0.PNG
│ │ ├── PARAM.SFO
│ │ └── PS3LOGO.DAT
│ └── PS3_UPDATE
│ │ └── PS3UPDAT.PUP
├── emscripten
│ └── .gitignore
├── wiiu
│ └── icon.png
├── android
│ └── phoenix
│ │ ├── .gitignore
│ │ ├── res
│ │ ├── drawable
│ │ │ └── banner.png
│ │ ├── drawable-xhdpi
│ │ │ ├── banner.png
│ │ │ ├── ouya_icon.png
│ │ │ └── ic_launcher.png
│ │ ├── drawable-hdpi
│ │ │ └── ic_launcher.png
│ │ ├── drawable-ldpi
│ │ │ └── ic_launcher.png
│ │ ├── drawable-mdpi
│ │ │ └── ic_launcher.png
│ │ ├── drawable-xxhdpi
│ │ │ └── ic_launcher.png
│ │ └── drawable-xxxhdpi
│ │ │ └── ic_launcher.png
│ │ ├── libs
│ │ └── googleplay
│ │ │ ├── src
│ │ │ └── android
│ │ │ │ └── .readme
│ │ │ ├── libs
│ │ │ └── google-play-services.jar
│ │ │ ├── res
│ │ │ ├── values
│ │ │ │ └── version.xml
│ │ │ ├── drawable-hdpi
│ │ │ │ ├── ic_plusone_tall_off_client.png
│ │ │ │ ├── ic_plusone_medium_off_client.png
│ │ │ │ ├── ic_plusone_small_off_client.png
│ │ │ │ ├── ic_plusone_standard_off_client.png
│ │ │ │ ├── common_signin_btn_icon_focus_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_focus_light.9.png
│ │ │ │ ├── common_signin_btn_icon_normal_dark.9.png
│ │ │ │ ├── common_signin_btn_text_focus_dark.9.png
│ │ │ │ ├── common_signin_btn_text_focus_light.9.png
│ │ │ │ ├── common_signin_btn_text_normal_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_disabled_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_disabled_light.9.png
│ │ │ │ ├── common_signin_btn_icon_normal_light.9.png
│ │ │ │ ├── common_signin_btn_icon_pressed_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_pressed_light.9.png
│ │ │ │ ├── common_signin_btn_text_disabled_dark.9.png
│ │ │ │ ├── common_signin_btn_text_disabled_light.9.png
│ │ │ │ ├── common_signin_btn_text_normal_light.9.png
│ │ │ │ ├── common_signin_btn_text_pressed_dark.9.png
│ │ │ │ ├── common_signin_btn_text_pressed_light.9.png
│ │ │ │ ├── common_signin_btn_icon_disabled_focus_dark.9.png
│ │ │ │ ├── common_signin_btn_text_disabled_focus_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_disabled_focus_light.9.png
│ │ │ │ └── common_signin_btn_text_disabled_focus_light.9.png
│ │ │ ├── drawable-mdpi
│ │ │ │ ├── ic_plusone_tall_off_client.png
│ │ │ │ ├── ic_plusone_medium_off_client.png
│ │ │ │ ├── ic_plusone_small_off_client.png
│ │ │ │ ├── ic_plusone_standard_off_client.png
│ │ │ │ ├── common_signin_btn_icon_focus_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_focus_light.9.png
│ │ │ │ ├── common_signin_btn_icon_normal_dark.9.png
│ │ │ │ ├── common_signin_btn_text_focus_dark.9.png
│ │ │ │ ├── common_signin_btn_text_focus_light.9.png
│ │ │ │ ├── common_signin_btn_text_normal_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_disabled_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_disabled_light.9.png
│ │ │ │ ├── common_signin_btn_icon_normal_light.9.png
│ │ │ │ ├── common_signin_btn_icon_pressed_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_pressed_light.9.png
│ │ │ │ ├── common_signin_btn_text_disabled_dark.9.png
│ │ │ │ ├── common_signin_btn_text_disabled_light.9.png
│ │ │ │ ├── common_signin_btn_text_normal_light.9.png
│ │ │ │ ├── common_signin_btn_text_pressed_dark.9.png
│ │ │ │ ├── common_signin_btn_text_pressed_light.9.png
│ │ │ │ ├── common_signin_btn_icon_disabled_focus_dark.9.png
│ │ │ │ ├── common_signin_btn_text_disabled_focus_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_disabled_focus_light.9.png
│ │ │ │ └── common_signin_btn_text_disabled_focus_light.9.png
│ │ │ ├── drawable-xhdpi
│ │ │ │ ├── ic_plusone_medium_off_client.png
│ │ │ │ ├── ic_plusone_small_off_client.png
│ │ │ │ ├── ic_plusone_tall_off_client.png
│ │ │ │ ├── ic_plusone_standard_off_client.png
│ │ │ │ ├── common_signin_btn_icon_focus_dark.9.png
│ │ │ │ ├── common_signin_btn_text_focus_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_disabled_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_focus_light.9.png
│ │ │ │ ├── common_signin_btn_icon_normal_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_normal_light.9.png
│ │ │ │ ├── common_signin_btn_icon_pressed_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_pressed_light.9.png
│ │ │ │ ├── common_signin_btn_text_disabled_dark.9.png
│ │ │ │ ├── common_signin_btn_text_focus_light.9.png
│ │ │ │ ├── common_signin_btn_text_normal_dark.9.png
│ │ │ │ ├── common_signin_btn_text_normal_light.9.png
│ │ │ │ ├── common_signin_btn_text_pressed_dark.9.png
│ │ │ │ ├── common_signin_btn_text_pressed_light.9.png
│ │ │ │ ├── common_signin_btn_icon_disabled_light.9.png
│ │ │ │ ├── common_signin_btn_text_disabled_light.9.png
│ │ │ │ ├── common_signin_btn_icon_disabled_focus_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_disabled_focus_light.9.png
│ │ │ │ ├── common_signin_btn_text_disabled_focus_dark.9.png
│ │ │ │ └── common_signin_btn_text_disabled_focus_light.9.png
│ │ │ └── drawable-xxhdpi
│ │ │ │ ├── ic_plusone_small_off_client.png
│ │ │ │ ├── ic_plusone_tall_off_client.png
│ │ │ │ ├── ic_plusone_medium_off_client.png
│ │ │ │ ├── ic_plusone_standard_off_client.png
│ │ │ │ ├── common_signin_btn_icon_focus_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_focus_light.9.png
│ │ │ │ ├── common_signin_btn_icon_normal_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_normal_light.9.png
│ │ │ │ ├── common_signin_btn_icon_pressed_dark.9.png
│ │ │ │ ├── common_signin_btn_text_focus_dark.9.png
│ │ │ │ ├── common_signin_btn_text_focus_light.9.png
│ │ │ │ ├── common_signin_btn_text_normal_dark.9.png
│ │ │ │ ├── common_signin_btn_text_normal_light.9.png
│ │ │ │ ├── common_signin_btn_text_pressed_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_disabled_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_disabled_light.9.png
│ │ │ │ ├── common_signin_btn_icon_pressed_light.9.png
│ │ │ │ ├── common_signin_btn_text_disabled_dark.9.png
│ │ │ │ ├── common_signin_btn_text_disabled_light.9.png
│ │ │ │ ├── common_signin_btn_text_pressed_light.9.png
│ │ │ │ ├── common_signin_btn_icon_disabled_focus_dark.9.png
│ │ │ │ ├── common_signin_btn_text_disabled_focus_dark.9.png
│ │ │ │ ├── common_signin_btn_icon_disabled_focus_light.9.png
│ │ │ │ └── common_signin_btn_text_disabled_focus_light.9.png
│ │ │ └── .settings
│ │ │ └── org.eclipse.jdt.core.prefs
│ │ ├── Readme.md
│ │ └── src
│ │ └── com
│ │ └── retroarch
│ │ └── browser
│ │ └── retroactivity
│ │ └── RetroActivityPast.java
├── ctr
│ ├── assets
│ │ ├── 4do.png
│ │ ├── 81.png
│ │ ├── gw.png
│ │ ├── 2048.png
│ │ ├── assets.7z
│ │ ├── fmsx.png
│ │ ├── fuse.png
│ │ ├── gpsp.png
│ │ ├── handy.png
│ │ ├── mgba.png
│ │ ├── o2em.png
│ │ ├── vecx.png
│ │ ├── atari800.png
│ │ ├── default.png
│ │ ├── dosbox.png
│ │ ├── fceumm.png
│ │ ├── gambatte.png
│ │ ├── mame2000.png
│ │ ├── mame2003.png
│ │ ├── nekop2.png
│ │ ├── nestopia.png
│ │ ├── np2kai.png
│ │ ├── nxengine.png
│ │ ├── quicknes.png
│ │ ├── silent.wav
│ │ ├── stella.png
│ │ ├── yabause.png
│ │ ├── 4do_banner.png
│ │ ├── 81_banner.png
│ │ ├── gw_banner.png
│ │ ├── picodrive.png
│ │ ├── prosystem.png
│ │ ├── snes9x2002.png
│ │ ├── snes9x2005.png
│ │ ├── snes9x2010.png
│ │ ├── 2048_banner.png
│ │ ├── dosbox_banner.png
│ │ ├── fbalpha2012.png
│ │ ├── fceumm_banner.png
│ │ ├── fmsx_banner.png
│ │ ├── fuse_banner.png
│ │ ├── gpsp_banner.png
│ │ ├── handy_banner.png
│ │ ├── mednafen_ngp.png
│ │ ├── mednafen_vb.png
│ │ ├── mgba_banner.png
│ │ ├── nekop2_banner.png
│ │ ├── np2kai_banner.png
│ │ ├── o2em_banner.png
│ │ ├── pcsx_rearmed.png
│ │ ├── stella_banner.png
│ │ ├── vecx_banner.png
│ │ ├── virtualjaguar.png
│ │ ├── atari800_banner.png
│ │ ├── gambatte_banner.png
│ │ ├── genesis_plus_gx.png
│ │ ├── libretro_banner.png
│ │ ├── mame2000_banner.png
│ │ ├── mame2003_banner.png
│ │ ├── mednafen_wswan.png
│ │ ├── nestopia_banner.png
│ │ ├── nxengine_banner.png
│ │ ├── quicknes_banner.png
│ │ ├── snes9x2005_plus.png
│ │ ├── yabause_banner.png
│ │ ├── fbalpha2012_banner.png
│ │ ├── fbalpha2012_cps1.png
│ │ ├── fbalpha2012_cps2.png
│ │ ├── fbalpha2012_cps3.png
│ │ ├── fbalpha2012_neogeo.png
│ │ ├── mednafen_pce_fast.png
│ │ ├── mednafen_vb_banner.png
│ │ ├── picodrive_banner.png
│ │ ├── prosystem_banner.png
│ │ ├── snes9x2002_banner.png
│ │ ├── snes9x2005_banner.png
│ │ ├── snes9x2010_banner.png
│ │ ├── mednafen_ngp_banner.png
│ │ ├── pcsx_rearmed_banner.png
│ │ ├── virtualjaguar_banner.png
│ │ ├── fbalpha2012_cps1_banner.png
│ │ ├── fbalpha2012_cps2_banner.png
│ │ ├── fbalpha2012_cps3_banner.png
│ │ ├── genesis_plus_gx_banner.png
│ │ ├── mednafen_wswan_banner.png
│ │ ├── snes9x2005_plus_banner.png
│ │ ├── fbalpha2012_neogeo_banner.png
│ │ ├── mednafen_pce_fast_banner.png
│ │ └── libretro_neutral_shaded_banner.png
│ └── tools
│ │ ├── makerom-linux
│ │ ├── makerom-mac
│ │ ├── makerom.exe
│ │ ├── bannertool-mac
│ │ ├── bannertool.exe
│ │ └── bannertool-linux
├── pandora
│ ├── icon.png
│ ├── previews
│ │ ├── retroarch.png
│ │ └── retroarch-phoenix.png
│ ├── scripts
│ │ └── retroarch-phoenix.sh
│ └── retroarch
│ │ └── phoenix.cfg
├── qnx
│ └── .gitignore
└── ps3_dex
│ └── package.conf
├── deps
├── miniupnpc
│ ├── VERSION
│ └── MANIFEST.in
├── glslang
│ └── glslang
│ │ ├── Test
│ │ ├── empty.frag
│ │ ├── empty2.frag
│ │ ├── 450.comp
│ │ ├── empty3.frag
│ │ ├── preprocessor.eof_missing.vert
│ │ ├── baseResults
│ │ │ ├── preprocessor.defined.vert.out
│ │ │ ├── preprocessor.errors.vert.out
│ │ │ ├── preprocessor.line.vert.err
│ │ │ ├── preprocessor.eof_missing.vert.err
│ │ │ ├── preprocessor.many.endif.vert.out
│ │ │ ├── preprocessor.cpp_style___FILE__.vert.err
│ │ │ ├── preprocessor.include.disabled.vert.out
│ │ │ ├── preprocessor.include.enabled.vert.out
│ │ │ ├── preprocessor.cpp_style_line_directive.vert.out
│ │ │ ├── preprocessor.eof_missing.vert.out
│ │ │ ├── preprocessor.success_if_parse_would_fail.vert.err
│ │ │ ├── preprocessor.line.frag.out
│ │ │ ├── preprocessor.success_if_parse_would_fail.vert.out
│ │ │ ├── badChars.frag.out
│ │ │ ├── preprocessor.line.frag.err
│ │ │ ├── preprocessor.pragma.vert.err
│ │ │ ├── preprocessor.simple.vert.err
│ │ │ ├── preprocessor.edge_cases.vert.err
│ │ │ ├── preprocessor.function_macro.vert.err
│ │ │ ├── preprocessor.defined.vert.err
│ │ │ ├── preprocessor.edge_cases.vert.out
│ │ │ ├── preprocessor.pragma.vert.out
│ │ │ ├── preprocessor.extensions.vert.err
│ │ │ ├── glspv.version.vert.out
│ │ │ ├── spv.register.autoassign.rangetest.frag.out
│ │ │ └── remap.literal64.everything.spv.out
│ │ ├── bump
│ │ ├── badMacroArgs.frag
│ │ ├── errors.frag
│ │ ├── mains1.frag
│ │ ├── mains2.frag
│ │ ├── cppBad.vert
│ │ ├── noMain.vert
│ │ ├── glspv.version.vert
│ │ ├── glspv.esversion.vert
│ │ ├── glslangValidator
│ │ ├── glspv.version.frag
│ │ ├── noMain1.geom
│ │ ├── preprocessor.line.frag
│ │ ├── noMain2.geom
│ │ ├── badChars.frag
│ │ ├── hlsl.depthLess.frag
│ │ ├── hlsl.sin.frag
│ │ ├── makeDoc
│ │ ├── preprocessor.success_if_parse_would_fail.vert
│ │ ├── spv.glFragColor.frag
│ │ ├── mains.frag
│ │ ├── specExamples.frag
│ │ ├── specExamples.vert
│ │ ├── 300link3.frag
│ │ ├── preprocessor.defined.vert
│ │ ├── hlsl.basic.comp
│ │ ├── hlsl.depthGreater.frag
│ │ ├── spv.do-simple.vert
│ │ ├── spv.while-simple.vert
│ │ ├── 410.vert
│ │ ├── dataOut.frag
│ │ ├── hlsl.max.frag
│ │ ├── remap.literal64.none.spv
│ │ ├── spv.dataOut.frag
│ │ ├── hlsl.cast.frag
│ │ ├── maxClipDistances.vert
│ │ ├── preprocessor.many.endif.vert
│ │ ├── remap.literal64.everything.spv
│ │ ├── 300link.frag
│ │ ├── es-link1.frag
│ │ ├── hlsl.shapeConvRet.frag
│ │ ├── spv.for-notest.vert
│ │ ├── spv.for-simple.vert
│ │ ├── hlsl.intrinsics.lit.frag
│ │ ├── preprocessor.include.disabled.vert
│ │ ├── spv.for-nobody.vert
│ │ ├── es-link2.frag
│ │ ├── spv.noWorkgroup.comp
│ │ ├── spv.specConst.vert
│ │ ├── hlsl.void.frag
│ │ ├── dataOutIndirect.frag
│ │ ├── hlsl.swizzle.frag
│ │ ├── depthOut.frag
│ │ ├── remap.basic.dcefunc.frag
│ │ ├── remap.basic.none.frag
│ │ ├── remap.basic.strip.frag
│ │ ├── preprocessor.include.enabled.vert
│ │ ├── remap.basic.everything.frag
│ │ ├── spv.430.frag
│ │ ├── 410.tesc
│ │ ├── negativeArraySize.comp
│ │ ├── 310implicitSizeArrayError.vert
│ │ ├── hlsl.doLoop.frag
│ │ ├── hlsl.precedence2.frag
│ │ ├── spv.depthOut.frag
│ │ ├── spv.simpleFunctionCall.frag
│ │ ├── hlsl.float1.frag
│ │ ├── hlsl.whileLoop.frag
│ │ ├── spv.dataOutIndirect.frag
│ │ ├── spv.for-complex-condition.vert
│ │ ├── remap.if.none.frag
│ │ ├── hlsl.precedence.frag
│ │ ├── preprocessor.pragma.vert
│ │ ├── remap.if.everything.frag
│ │ ├── spv.merge-unreachable.frag
│ │ ├── spv.noDeadDecorations.vert
│ │ ├── 300link2.frag
│ │ ├── 330comp.frag
│ │ ├── hlsl.assoc.frag
│ │ ├── link3.frag
│ │ ├── hlsl.discard.frag
│ │ ├── spv.length.frag
│ │ ├── spv.test.vert
│ │ ├── hlsl.deadFunctionMissingBody.vert
│ │ ├── spv.dataOutIndirect.vert
│ │ ├── hlsl.array.frag
│ │ ├── hlsl.matType.frag
│ │ ├── spv.branch-return.vert
│ │ ├── simpleFunctionCall.frag
│ │ ├── hlsl.multiReturn.frag
│ │ ├── 450.geom
│ │ ├── hlsl.entry.rename.frag
│ │ ├── spv.conditionalDiscard.frag
│ │ ├── conditionalDiscard.frag
│ │ ├── max_vertices_0.geom
│ │ ├── hlsl.amend.frag
│ │ ├── hlsl.typedef.frag
│ │ ├── spv.set.vert
│ │ ├── hlsl.multiEntry.vert
│ │ ├── hlsl.structin.vert
│ │ └── spv.whileLoop.frag
│ │ ├── glslang
│ │ ├── MachineIndependent
│ │ │ └── Constant.cpp
│ │ ├── updateGrammar
│ │ └── OSDependent
│ │ │ └── Unix
│ │ │ └── CMakeLists.txt
│ │ └── .gitignore
├── SPIRV-Cross
│ ├── jni
│ │ └── Application.mk
│ ├── shaders-hlsl
│ │ ├── frag
│ │ │ ├── no-return.frag
│ │ │ ├── early-fragment-test.frag
│ │ │ ├── no-return2.frag
│ │ │ ├── matrix-input.frag
│ │ │ ├── boolean-mix.frag
│ │ │ ├── builtins.frag
│ │ │ └── query-lod.desktop.frag
│ │ └── vert
│ │ │ ├── no-input.vert
│ │ │ ├── instancing.vert
│ │ │ ├── point-size-compat.vert
│ │ │ ├── matrix-output.vert
│ │ │ ├── matrix-attribute.vert
│ │ │ └── texture_buffer.vert
│ ├── reference
│ │ ├── shaders
│ │ │ ├── asm
│ │ │ │ ├── vert
│ │ │ │ │ └── empty-struct-composite.asm.vert
│ │ │ │ ├── frag
│ │ │ │ │ └── phi-loop-variable.asm.frag
│ │ │ │ └── comp
│ │ │ │ │ └── specialization-constant-workgroup.asm.comp
│ │ │ ├── vulkan
│ │ │ │ └── vert
│ │ │ │ │ ├── vulkan-vertex.vert.vk
│ │ │ │ │ ├── vulkan-vertex.vk.vert.vk
│ │ │ │ │ ├── vulkan-vertex.vert
│ │ │ │ │ └── vulkan-vertex.vk.vert
│ │ │ ├── tese
│ │ │ │ ├── equal.tese
│ │ │ │ ├── ccw.tese
│ │ │ │ ├── cw.tese
│ │ │ │ ├── triangle.tese
│ │ │ │ ├── fractional_even.tese
│ │ │ │ ├── fractional_odd.tese
│ │ │ │ └── line.tese
│ │ │ ├── desktop-only
│ │ │ │ ├── geom
│ │ │ │ │ └── viewport-index.desktop.geom
│ │ │ │ ├── frag
│ │ │ │ │ └── query-levels.desktop.frag
│ │ │ │ └── vert
│ │ │ │ │ └── clip-cull-distance.desktop.vert
│ │ │ ├── flatten
│ │ │ │ └── multiindex.flatten.vert
│ │ │ └── legacy
│ │ │ │ ├── vert
│ │ │ │ ├── implicit-lod.legacy.vert
│ │ │ │ └── io-block.legacy.vert
│ │ │ │ └── fragment
│ │ │ │ └── io-blocks.legacy.frag
│ │ ├── opt
│ │ │ ├── shaders
│ │ │ │ ├── asm
│ │ │ │ │ ├── vert
│ │ │ │ │ │ ├── empty-struct-composite.asm.vert
│ │ │ │ │ │ └── empty-io.asm.vert
│ │ │ │ │ ├── comp
│ │ │ │ │ │ ├── logical.asm.comp
│ │ │ │ │ │ └── specialization-constant-workgroup.asm.comp
│ │ │ │ │ └── frag
│ │ │ │ │ │ ├── phi-loop-variable.asm.frag
│ │ │ │ │ │ ├── invalidation.asm.frag
│ │ │ │ │ │ └── op-constant-null.asm.frag
│ │ │ │ ├── amd
│ │ │ │ │ ├── shader_group_vote.comp
│ │ │ │ │ ├── shader_trinary_minmax.comp
│ │ │ │ │ └── gcn_shader.comp
│ │ │ │ ├── comp
│ │ │ │ │ └── cfg-preserve-parameter.comp
│ │ │ │ ├── desktop-only
│ │ │ │ │ ├── comp
│ │ │ │ │ │ └── image-formats.desktop.noeliminate.comp
│ │ │ │ │ ├── geom
│ │ │ │ │ │ └── viewport-index.desktop.geom
│ │ │ │ │ ├── frag
│ │ │ │ │ │ └── query-levels.desktop.frag
│ │ │ │ │ └── vert
│ │ │ │ │ │ └── clip-cull-distance.desktop.vert
│ │ │ │ ├── vulkan
│ │ │ │ │ └── vert
│ │ │ │ │ │ ├── vulkan-vertex.vk.vert.vk
│ │ │ │ │ │ └── vulkan-vertex.vk.vert
│ │ │ │ ├── tese
│ │ │ │ │ ├── equal.tese
│ │ │ │ │ ├── ccw.tese
│ │ │ │ │ ├── cw.tese
│ │ │ │ │ ├── line.tese
│ │ │ │ │ ├── triangle.tese
│ │ │ │ │ ├── fractional_even.tese
│ │ │ │ │ └── fractional_odd.tese
│ │ │ │ ├── frag
│ │ │ │ │ ├── partial-write-preserve.frag
│ │ │ │ │ ├── unary-enclose.frag
│ │ │ │ │ └── flush_params.frag
│ │ │ │ ├── flatten
│ │ │ │ │ ├── multiindex.flatten.vert
│ │ │ │ │ ├── rowmajor.flatten.vert
│ │ │ │ │ └── array.flatten.vert
│ │ │ │ └── legacy
│ │ │ │ │ ├── vert
│ │ │ │ │ ├── implicit-lod.legacy.vert
│ │ │ │ │ └── io-block.legacy.vert
│ │ │ │ │ └── fragment
│ │ │ │ │ └── io-blocks.legacy.frag
│ │ │ ├── shaders-hlsl
│ │ │ │ ├── frag
│ │ │ │ │ ├── image-query.frag
│ │ │ │ │ ├── no-return.frag
│ │ │ │ │ ├── early-fragment-test.frag
│ │ │ │ │ └── partial-write-preserve.frag
│ │ │ │ ├── asm
│ │ │ │ │ └── vert
│ │ │ │ │ │ └── empty-struct-composite.asm.vert
│ │ │ │ └── comp
│ │ │ │ │ ├── builtins.comp
│ │ │ │ │ └── ssbo-array.comp
│ │ │ └── shaders-msl
│ │ │ │ ├── comp
│ │ │ │ ├── cfg-preserve-parameter.comp
│ │ │ │ ├── functions.comp
│ │ │ │ └── coherent-block.comp
│ │ │ │ └── asm
│ │ │ │ ├── vert
│ │ │ │ └── empty-struct-composite.asm.vert
│ │ │ │ └── frag
│ │ │ │ └── phi-loop-variable.asm.frag
│ │ ├── shaders-hlsl
│ │ │ ├── frag
│ │ │ │ ├── no-return.frag
│ │ │ │ └── early-fragment-test.frag
│ │ │ ├── asm
│ │ │ │ └── vert
│ │ │ │ │ └── empty-struct-composite.asm.vert
│ │ │ └── comp
│ │ │ │ └── ssbo-array.comp
│ │ └── shaders-msl
│ │ │ ├── asm
│ │ │ ├── vert
│ │ │ │ └── empty-struct-composite.asm.vert
│ │ │ └── frag
│ │ │ │ └── phi-loop-variable.asm.frag
│ │ │ └── comp
│ │ │ └── coherent-block.comp
│ ├── shaders
│ │ ├── legacy
│ │ │ ├── vert
│ │ │ │ └── implicit-lod.legacy.vert
│ │ │ └── fragment
│ │ │ │ └── explicit-lod.legacy.frag
│ │ ├── vulkan
│ │ │ └── vert
│ │ │ │ └── vulkan-vertex.vk.vert
│ │ ├── tese
│ │ │ ├── equal.tese
│ │ │ ├── ccw.tese
│ │ │ ├── cw.tese
│ │ │ ├── triangle.tese
│ │ │ ├── fractional_even.tese
│ │ │ ├── fractional_odd.tese
│ │ │ └── line.tese
│ │ ├── desktop-only
│ │ │ ├── geom
│ │ │ │ └── viewport-index.desktop.geom
│ │ │ ├── frag
│ │ │ │ ├── query-levels.desktop.frag
│ │ │ │ └── query-lod.desktop.frag
│ │ │ └── vert
│ │ │ │ └── clip-cull-distance.desktop.vert
│ │ ├── comp
│ │ │ ├── coherent-block.comp
│ │ │ └── ssbo-array.comp
│ │ ├── flatten
│ │ │ └── multiindex.flatten.vert
│ │ ├── amd
│ │ │ └── shader_trinary_minmax.comp
│ │ └── frag
│ │ │ └── sampler-proj.frag
│ ├── shaders-msl
│ │ ├── comp
│ │ │ ├── functions.comp
│ │ │ ├── coherent-block.comp
│ │ │ └── writable-ssbo.comp
│ │ ├── vulkan
│ │ │ └── vert
│ │ │ │ └── vulkan-vertex.vk.vert
│ │ ├── flatten
│ │ │ └── multiindex.flatten.vert
│ │ ├── frag
│ │ │ ├── builtins.frag
│ │ │ ├── in_block.frag
│ │ │ └── in_block_assign.noopt.frag
│ │ └── desktop-only
│ │ │ ├── vert
│ │ │ └── clip-cull-distance.desktop.vert
│ │ │ └── frag
│ │ │ └── query-levels.desktop.frag
│ ├── format_all.sh
│ └── .gitignore
├── libvita2d
│ ├── shader
│ │ ├── color_f.cg
│ │ ├── clear_f.cg
│ │ ├── clear_v.cg
│ │ ├── texture_f.cg
│ │ ├── texture_tint_f.cg
│ │ ├── color_v.cg
│ │ └── texture_v.cg
│ └── README.md
├── libui
│ ├── windows
│ │ └── notes
│ ├── unix
│ │ ├── text.c
│ │ └── util.c
│ └── common
│ │ └── userbugs.c
├── libz
│ └── gzfile.h
├── pthreads
│ └── platform
│ │ └── psp
│ │ ├── pte_osal.h
│ │ └── pte_types.h
├── 7zip
│ └── 7zVersion.h
└── libfat
│ └── include
│ └── libfatversion.h
├── libretro-common
├── .gitignore
├── audio
│ └── dsp_filters
│ │ ├── configure
│ │ ├── link.T
│ │ ├── HighShelfDampen.dsp
│ │ ├── Crystalizer.dsp
│ │ ├── Reverb.dsp
│ │ ├── WahWah.dsp
│ │ ├── Phaser.dsp
│ │ ├── BassBoost.dsp
│ │ ├── EchoReverb.dsp
│ │ └── Mono.dsp
└── crt
│ └── include
│ └── string.h
├── gfx
├── video_filters
│ ├── EPX.filt
│ ├── 2xBR.filt
│ ├── 2xSaI.filt
│ ├── LQ2x.filt
│ ├── Darken.filt
│ ├── Scale2x.filt
│ ├── Phosphor2x.filt
│ ├── Super2xSaI.filt
│ ├── SuperEagle.filt
│ ├── link.T
│ ├── configure
│ ├── Blargg_NTSC_SNES_RF.filt
│ ├── Blargg_NTSC_SNES_RGB.filt
│ ├── Blargg_NTSC_SNES_S-Video.filt
│ └── Blargg_NTSC_SNES_Composite.filt
├── drivers_font_renderer
│ ├── bitmap.bin
│ └── bitmap.bmp
└── drivers
│ ├── vulkan_shaders
│ └── pipeline_ribbon_simple.frag
│ ├── gl_shaders
│ ├── pipeline_xmb_ribbon_simple.glsl.frag.h
│ ├── legacy_opaque.glsl.frag.h
│ └── modern_opaque.glsl.frag.h
│ └── gx2_shaders
│ └── ribbon_simple.frag
├── version.dtd
├── cores
├── libretro-net-retropad
│ ├── jni
│ │ └── Application.mk
│ ├── internal_cores.h
│ └── link.T
├── libretro-ffmpeg
│ ├── internal_cores.h
│ └── link.T
├── libretro-imageviewer
│ └── internal_cores.h
├── libretro-mpv
│ ├── link.T
│ └── version.h
└── libretro-video-processor
│ ├── internal_cores.h
│ └── link.T
├── media
├── canvas.png
├── rarch_ja.rc
├── icon_dark.ico
├── retroarch.ico
├── icon_light.ico
├── invader_dark.png
├── retroarch.icns
├── src
│ ├── invader.ico
│ └── invader.png
├── invader_light.png
├── libretro-logo.png
├── retroarch-16x16.ico
├── retroarch-16x16.png
├── retroarch-96x96.png
└── icons
│ ├── playstore
│ └── icon.png
│ ├── mipmap-hdpi
│ └── ic_launcher.png
│ ├── mipmap-mdpi
│ └── ic_launcher.png
│ ├── mipmap-xhdpi
│ └── ic_launcher.png
│ ├── mipmap-xxhdpi
│ └── ic_launcher.png
│ └── mipmap-xxxhdpi
│ └── ic_launcher.png
├── wii
└── libogc
│ ├── libogc
│ ├── sys_state.c
│ ├── console_font_8x16.c
│ ├── lwp_threadq.inl
│ └── lwp_priority.c
│ ├── libs
│ ├── wii
│ │ ├── libdb.a
│ │ ├── libbte.a
│ │ ├── libogc.a
│ │ ├── libwiiuse.a
│ │ └── libwiikeyboard.a
│ └── cube
│ │ ├── libbba.a
│ │ ├── libdb.a
│ │ └── libogc.a
│ ├── include
│ ├── ogc
│ │ └── consol.h
│ ├── libfatversion.h
│ └── gcutil.h
│ ├── libdb
│ ├── geckousb.h
│ └── uIP
│ │ └── memr.h
│ └── lwbt
│ └── btmemr.h
├── libretro-db
└── dat_converter
├── ui
└── drivers
│ └── qt
│ └── wimp
│ └── qml.qrc
├── wiiu
├── system
│ └── dynamic.h
├── include
│ ├── wiiu
│ │ ├── os
│ │ │ ├── title.h
│ │ │ ├── foreground.h
│ │ │ └── core.h
│ │ ├── ax.h
│ │ ├── gx2r.h
│ │ ├── gx2
│ │ │ ├── mem.h
│ │ │ └── state.h
│ │ └── mem.h
│ └── netinet
│ │ └── tcp.h
├── run.sh
└── net_send.sh
├── qb
└── config.comp.sh
├── configure
├── ctr
└── 3dsx_custom.specs
├── tools
├── ranetplayer
│ └── README
└── ps3
│ └── ps3py
│ └── setup.py
├── memory
└── wii
│ └── mem2_manager.h
├── .project
└── wiiu-devel.properties.template
/pkg/ngc/.empty:
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/pkg/debian/compat:
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1 | 2.0
2 |
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1 | *.o
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/deps/glslang/glslang/Test/empty2.frag:
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/gfx/video_filters/EPX.filt:
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1 | filter = epx
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1 | 3.0 (quilt)
2 |
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/version.dtd:
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/gfx/video_filters/2xBR.filt:
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1 | filter = 2xbr
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/gfx/video_filters/2xSaI.filt:
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1 | filter = 2xsai
2 |
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/gfx/video_filters/LQ2x.filt:
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1 | filter = lq2x
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/pkg/ps3/SSNE10000/USRDIR/cores/presets/.empty:
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/pkg/ps3_iso/PS3_GAME/USRDIR/cores/system/.empty:
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1 |
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/gfx/video_filters/Darken.filt:
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1 | filter = darken
2 |
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/gfx/video_filters/Scale2x.filt:
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1 | filter = scale2x
2 |
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/pkg/ps3_iso/PS3_GAME/USRDIR/cores/savestates/.empty:
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1 |
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/deps/glslang/glslang/Test/450.comp:
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1 | #version 450 core
2 |
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/deps/glslang/glslang/Test/empty3.frag:
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1 | #version 110
2 |
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/gfx/video_filters/Phosphor2x.filt:
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1 | filter = phosphor2x
2 |
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/gfx/video_filters/Super2xSaI.filt:
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1 | filter = super2xsai
2 |
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/gfx/video_filters/SuperEagle.filt:
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1 | filter = supereagle
2 |
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/deps/glslang/glslang/Test/preprocessor.eof_missing.vert:
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1 | noEOF
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/pkg/debian/docs:
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1 | AUTHORS
2 | CONTRIBUTING.md
3 | README.md
4 |
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/cores/libretro-net-retropad/jni/Application.mk:
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1 | APP_ABI := all
2 |
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1 |
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1 |
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/deps/glslang/glslang/Test/baseResults/preprocessor.line.vert.err:
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1 |
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/cores/libretro-ffmpeg/internal_cores.h:
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1 | #include "../internal_cores.h"
2 |
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/deps/glslang/glslang/Test/baseResults/preprocessor.eof_missing.vert.err:
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1 |
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1 |
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/deps/glslang/glslang/Test/bump:
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1 | cp localResults/* baseResults/
2 |
3 |
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/cores/libretro-imageviewer/internal_cores.h:
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1 | #include "../internal_cores.h"
2 |
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/deps/glslang/glslang/Test/baseResults/preprocessor.cpp_style___FILE__.vert.err:
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1 |
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1 |
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/deps/glslang/glslang/Test/baseResults/preprocessor.include.enabled.vert.out:
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1 |
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/pkg/emscripten/.gitignore:
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1 | media
2 | *_libretro.js
3 | *_libretro.js.mem
4 |
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/cores/libretro-mpv/link.T:
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1 | {
2 | global: retro_*;
3 | local: *;
4 | };
5 |
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/cores/libretro-net-retropad/internal_cores.h:
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1 | #include "../internal_cores.h"
2 |
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/cores/libretro-video-processor/internal_cores.h:
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1 | #include "../internal_cores.h"
2 |
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/gfx/video_filters/link.T:
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1 | {
2 | global: softfilter_*;
3 | local: *;
4 | };
5 |
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/cores/libretro-ffmpeg/link.T:
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1 | {
2 | global: retro_*;
3 | local: *;
4 | };
5 |
6 |
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/deps/SPIRV-Cross/jni/Application.mk:
--------------------------------------------------------------------------------
1 | APP_STL := c++_static
2 | APP_ABI := armeabi-v7a
3 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/baseResults/preprocessor.cpp_style_line_directive.vert.out:
--------------------------------------------------------------------------------
1 |
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/deps/glslang/glslang/Test/baseResults/preprocessor.eof_missing.vert.out:
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1 | noEOF
2 |
3 |
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/deps/glslang/glslang/Test/baseResults/preprocessor.success_if_parse_would_fail.vert.err:
--------------------------------------------------------------------------------
1 |
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/gfx/video_filters/configure:
--------------------------------------------------------------------------------
1 | #!/bin/sh
2 |
3 | PACKAGE_NAME=retroarch-filters-video
4 |
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/media/canvas.png:
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https://raw.githubusercontent.com/ramiro/RetroArch/master/media/canvas.png
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/wii/libogc/libogc/sys_state.c:
--------------------------------------------------------------------------------
1 | #include "sys_state.h"
2 |
3 | u32 _sys_state_curr;
4 |
--------------------------------------------------------------------------------
/cores/libretro-net-retropad/link.T:
--------------------------------------------------------------------------------
1 | {
2 | global: retro_*;
3 | local: *;
4 | };
5 |
6 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/badMacroArgs.frag:
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1 | #version 400
2 |
3 | #define m(a) a
4 | m()
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/errors.frag:
--------------------------------------------------------------------------------
1 | int main(int foo)
2 | {
3 | return 1;
4 | }
5 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/mains1.frag:
--------------------------------------------------------------------------------
1 | #version 110
2 |
3 | void main()
4 | {
5 | }
6 |
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/deps/glslang/glslang/Test/mains2.frag:
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1 | #version 110
2 |
3 | void main()
4 | {
5 | }
6 |
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https://raw.githubusercontent.com/ramiro/RetroArch/master/media/icon_dark.ico
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https://raw.githubusercontent.com/ramiro/RetroArch/master/media/retroarch.ico
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/pkg/apple/OSX/en.lproj/InfoPlist.strings:
--------------------------------------------------------------------------------
1 | /* Localized versions of Info.plist keys */
2 |
3 |
--------------------------------------------------------------------------------
/pkg/apple/iOS/en.lproj/InfoPlist.strings:
--------------------------------------------------------------------------------
1 | /* Localized versions of Info.plist keys */
2 |
3 |
--------------------------------------------------------------------------------
/pkg/psp1/ICON0.PNG:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/psp1/ICON0.PNG
--------------------------------------------------------------------------------
/cores/libretro-video-processor/link.T:
--------------------------------------------------------------------------------
1 | {
2 | global: retro_*;
3 | local: *;
4 | };
5 |
6 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/cppBad.vert:
--------------------------------------------------------------------------------
1 | #define m#0#
2 | #if m
3 |
4 | #define n()
5 | int n"
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/noMain.vert:
--------------------------------------------------------------------------------
1 | #version 300 es
2 |
3 | void foo()
4 | {
5 | }
6 |
--------------------------------------------------------------------------------
/media/icon_light.ico:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/media/icon_light.ico
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/media/invader_dark.png:
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/media/retroarch.icns:
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/media/src/invader.ico:
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/pkg/360/Arial_12.tga:
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/pkg/android/phoenix/.gitignore:
--------------------------------------------------------------------------------
1 | /gen
2 | /bin
3 | /libs/*/*.so
4 | /obj
5 | /jni/modules/*.so
6 |
--------------------------------------------------------------------------------
/pkg/ctr/assets/4do.png:
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https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/4do.png
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/pkg/ctr/assets/81.png:
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/pkg/ctr/assets/gw.png:
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https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/pandora/icon.png
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-hlsl/frag/no-return.frag:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | void main()
4 | {
5 | }
6 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/glspv.version.vert:
--------------------------------------------------------------------------------
1 | #version 150
2 |
3 | void main()
4 | {
5 | }
6 |
--------------------------------------------------------------------------------
/libretro-common/audio/dsp_filters/configure:
--------------------------------------------------------------------------------
1 | #!/bin/sh
2 |
3 | PACKAGE_NAME=retroarch-filters-audio
4 |
--------------------------------------------------------------------------------
/media/invader_light.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/media/invader_light.png
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/pkg/ctr/assets/vecx.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/vecx.png
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/glspv.esversion.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | void main()
4 | {
5 | }
6 |
--------------------------------------------------------------------------------
/deps/libvita2d/shader/color_f.cg:
--------------------------------------------------------------------------------
1 | float4 main(float4 vColor : COLOR)
2 | {
3 | return vColor;
4 | }
5 |
--------------------------------------------------------------------------------
/gfx/video_filters/Blargg_NTSC_SNES_RF.filt:
--------------------------------------------------------------------------------
1 | filter = blargg_ntsc_snes
2 | blargg_ntsc_snes_tvtype = "rf"
3 |
--------------------------------------------------------------------------------
/media/retroarch-16x16.ico:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/media/retroarch-16x16.png:
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/pkg/ctr/assets/quicknes.png:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/pkg/ctr/assets/silent.wav:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/pkg/ctr/assets/stella.png:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/pkg/ctr/assets/yabause.png:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/pkg/qnx/.gitignore:
--------------------------------------------------------------------------------
1 | .settings
2 | ES2-Debug
3 | ES2-Release
4 | ES3-Debug
5 | ES3-Release
6 | cores
7 |
--------------------------------------------------------------------------------
/pkg/vita/assets/ICON0.PNG:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/vita/assets/ICON0.PNG
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/glslangValidator:
--------------------------------------------------------------------------------
1 | #!/usr/bin/env bash
2 | ../build/install/bin/glslangValidator $*
3 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/glspv.version.frag:
--------------------------------------------------------------------------------
1 | #version 330 compatibility
2 |
3 | void main()
4 | {
5 | }
6 |
--------------------------------------------------------------------------------
/gfx/video_filters/Blargg_NTSC_SNES_RGB.filt:
--------------------------------------------------------------------------------
1 | filter = blargg_ntsc_snes
2 | blargg_ntsc_snes_tvtype = "rgb"
3 |
--------------------------------------------------------------------------------
/libretro-common/audio/dsp_filters/link.T:
--------------------------------------------------------------------------------
1 | {
2 | global: dspfilter_get_implementation;
3 | local: *;
4 | };
5 |
--------------------------------------------------------------------------------
/pkg/ctr/assets/4do_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/4do_banner.png
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/pkg/ctr/assets/81_banner.png:
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/pkg/ctr/assets/gw_banner.png:
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--------------------------------------------------------------------------------
/pkg/ctr/assets/prosystem.png:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/pkg/ctr/assets/snes9x2002.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/snes9x2002.png
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/pkg/ctr/assets/snes9x2005.png:
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https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/snes9x2005.png
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/pkg/ctr/assets/snes9x2010.png:
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/wii/libogc/libs/cube/libdb.a:
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/wii/libogc/libs/cube/libogc.a:
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/wii/libogc/libs/wii/libbte.a:
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/wii/libogc/libs/wii/libogc.a:
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/cores/libretro-mpv/version.h:
--------------------------------------------------------------------------------
1 | #ifndef LIBRETRO_MPV_VERSION
2 | #define LIBRETRO_MPV_VERSION "0.2.alpha"
3 | #endif
4 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/noMain1.geom:
--------------------------------------------------------------------------------
1 | #version 110
2 |
3 | void foo()
4 | {
5 | }
6 |
7 | layout(points) out;
--------------------------------------------------------------------------------
/gfx/video_filters/Blargg_NTSC_SNES_S-Video.filt:
--------------------------------------------------------------------------------
1 | filter = blargg_ntsc_snes
2 | blargg_ntsc_snes_tvtype = "svideo"
3 |
--------------------------------------------------------------------------------
/media/icons/playstore/icon.png:
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1 | #version 310 es
2 | #line 1 2
3 | #pragma something
4 | void main() {}
5 |
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/deps/glslang/glslang/Test/noMain2.geom:
--------------------------------------------------------------------------------
1 | #version 150
2 |
3 | void bar()
4 | {
5 | }
6 |
7 | layout(line_strip) out;
8 |
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/gfx/drivers_font_renderer/bitmap.bmp:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/gfx/drivers_font_renderer/bitmap.bmp
--------------------------------------------------------------------------------
/gfx/video_filters/Blargg_NTSC_SNES_Composite.filt:
--------------------------------------------------------------------------------
1 | filter = blargg_ntsc_snes
2 |
3 | blargg_ntsc_snes_tvtype = "composite"
4 |
--------------------------------------------------------------------------------
/libretro-db/dat_converter:
--------------------------------------------------------------------------------
1 | #!/bin/sh
2 | rdb_file="$1"
3 | shift 1
4 | ./lua_converter "$rdb_file" dat_converter.lua "$@"
5 |
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/ic_pause.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/ic_pause.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/fbalpha2012_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/fbalpha2012_banner.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/fbalpha2012_cps1.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/fbalpha2012_cps1.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/fbalpha2012_cps2.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/fbalpha2012_cps2.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/fbalpha2012_cps3.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/fbalpha2012_cps3.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/fbalpha2012_neogeo.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/fbalpha2012_neogeo.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/mednafen_pce_fast.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/mednafen_pce_fast.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/mednafen_vb_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/mednafen_vb_banner.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/picodrive_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/picodrive_banner.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/prosystem_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/prosystem_banner.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/snes9x2002_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/snes9x2002_banner.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/snes9x2005_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/snes9x2005_banner.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/snes9x2010_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/snes9x2010_banner.png
--------------------------------------------------------------------------------
/wii/libogc/libogc/console_font_8x16.c:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/wii/libogc/libogc/console_font_8x16.c
--------------------------------------------------------------------------------
/wii/libogc/libs/wii/libwiikeyboard.a:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/wii/libogc/libs/wii/libwiikeyboard.a
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/asm/vert/empty-struct-composite.asm.vert:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | void main()
4 | {
5 | }
6 |
7 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-hlsl/vert/no-input.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | void main()
4 | {
5 | gl_Position = vec4(1.0);
6 | }
7 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/badChars.frag:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/deps/glslang/glslang/Test/badChars.frag
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.depthLess.frag:
--------------------------------------------------------------------------------
1 | float PixelShaderFunction() : SV_DepthLessEqual
2 | {
3 | return 0.2;
4 | }
5 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.sin.frag:
--------------------------------------------------------------------------------
1 | float4 PixelShaderFunction(float4 input) : COLOR0
2 | {
3 | return sin(input);
4 | }
5 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/makeDoc:
--------------------------------------------------------------------------------
1 | #!/usr/bin/env bash
2 | ./glslangValidator -p > instDesc
3 | asciidoc --backend=html5 instDesc
4 |
--------------------------------------------------------------------------------
/deps/libvita2d/shader/clear_f.cg:
--------------------------------------------------------------------------------
1 | float4 main(
2 | uniform float4 uClearColor
3 | ) : COLOR
4 | {
5 | return uClearColor;
6 | }
7 |
--------------------------------------------------------------------------------
/media/icons/mipmap-hdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/media/icons/mipmap-hdpi/ic_launcher.png
--------------------------------------------------------------------------------
/media/icons/mipmap-mdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/media/icons/mipmap-mdpi/ic_launcher.png
--------------------------------------------------------------------------------
/pkg/apple/script/mobileprovisionParser:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/script/mobileprovisionParser
--------------------------------------------------------------------------------
/pkg/ctr/assets/mednafen_ngp_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/mednafen_ngp_banner.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/pcsx_rearmed_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/pcsx_rearmed_banner.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/virtualjaguar_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/virtualjaguar_banner.png
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/asm/vert/empty-struct-composite.asm.vert:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | void main()
4 | {
5 | }
6 |
7 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/preprocessor.success_if_parse_would_fail.vert:
--------------------------------------------------------------------------------
1 | int x() {
2 | something that shouldnt compile;
3 | }
4 |
5 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.glFragColor.frag:
--------------------------------------------------------------------------------
1 | #version 330
2 |
3 | void main()
4 | {
5 | gl_FragColor = vec4(1.0);
6 | }
7 |
--------------------------------------------------------------------------------
/media/icons/mipmap-xhdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/media/icons/mipmap-xhdpi/ic_launcher.png
--------------------------------------------------------------------------------
/media/icons/mipmap-xxhdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/media/icons/mipmap-xxhdpi/ic_launcher.png
--------------------------------------------------------------------------------
/media/icons/mipmap-xxxhdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/media/icons/mipmap-xxxhdpi/ic_launcher.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/fbalpha2012_cps1_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/fbalpha2012_cps1_banner.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/fbalpha2012_cps2_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/fbalpha2012_cps2_banner.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/fbalpha2012_cps3_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/fbalpha2012_cps3_banner.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/genesis_plus_gx_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/genesis_plus_gx_banner.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/mednafen_wswan_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/mednafen_wswan_banner.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/snes9x2005_plus_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/snes9x2005_plus_banner.png
--------------------------------------------------------------------------------
/pkg/pandora/previews/retroarch-phoenix.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/pandora/previews/retroarch-phoenix.png
--------------------------------------------------------------------------------
/pkg/vita/assets/livearea/contents/bg.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/vita/assets/livearea/contents/bg.png
--------------------------------------------------------------------------------
/ui/drivers/qt/wimp/qml.qrc:
--------------------------------------------------------------------------------
1 |
2 |
3 | main.qml
4 |
5 |
6 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/mains.frag:
--------------------------------------------------------------------------------
1 | #version 300 es
2 |
3 | void main()
4 | {
5 | }
6 |
7 | void main()
8 | {
9 | }
10 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/specExamples.frag:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/deps/glslang/glslang/Test/specExamples.frag
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/specExamples.vert:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/deps/glslang/glslang/Test/specExamples.vert
--------------------------------------------------------------------------------
/deps/libvita2d/shader/clear_v.cg:
--------------------------------------------------------------------------------
1 | float4 main(
2 | float2 aPosition
3 | ) : POSITION
4 | {
5 | return float4(aPosition, 1.f, 1.f);
6 | }
7 |
--------------------------------------------------------------------------------
/deps/miniupnpc/MANIFEST.in:
--------------------------------------------------------------------------------
1 | include README
2 | include miniupnpcmodule.c
3 | include setup.py
4 | include *.h
5 | include libminiupnpc.a
6 |
--------------------------------------------------------------------------------
/pkg/android/phoenix/res/drawable/banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/res/drawable/banner.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/fbalpha2012_neogeo_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/fbalpha2012_neogeo_banner.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/mednafen_pce_fast_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/mednafen_pce_fast_banner.png
--------------------------------------------------------------------------------
/pkg/pandora/scripts/retroarch-phoenix.sh:
--------------------------------------------------------------------------------
1 | #!/bin/sh
2 |
3 | source "$(dirname $0)/env-vars.sh"
4 |
5 | exec retroarch-phoenix "${@}"
6 |
7 |
--------------------------------------------------------------------------------
/wiiu/system/dynamic.h:
--------------------------------------------------------------------------------
1 | #ifndef DYNAMIC_H
2 | #define DYNAMIC_H
3 |
4 | void InitFunctionPointers(void);
5 |
6 | #endif /* DYNAMIC_H */
7 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders-hlsl/frag/no-return.frag:
--------------------------------------------------------------------------------
1 | void frag_main()
2 | {
3 | }
4 |
5 | void main()
6 | {
7 | frag_main();
8 | }
9 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/300link3.frag:
--------------------------------------------------------------------------------
1 | #version 300 es
2 |
3 | precision highp float;
4 |
5 | out vec4 color1;
6 |
7 | void main() {}
8 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/baseResults/preprocessor.line.frag.out:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #line 1 2
3 | #pragma something
4 | void main(){ }
5 |
6 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/preprocessor.defined.vert:
--------------------------------------------------------------------------------
1 | #define defined_not_really
2 | #define defined // ERROR: "defined" can't be (un)defined:
3 |
--------------------------------------------------------------------------------
/pkg/vita/assets/livearea/contents/startup.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/vita/assets/livearea/contents/startup.png
--------------------------------------------------------------------------------
/pkg/vita/assets/livearea/contents/website.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/vita/assets/livearea/contents/website.png
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders-hlsl/frag/image-query.frag:
--------------------------------------------------------------------------------
1 | void frag_main()
2 | {
3 | }
4 |
5 | void main()
6 | {
7 | frag_main();
8 | }
9 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders-hlsl/frag/no-return.frag:
--------------------------------------------------------------------------------
1 | void frag_main()
2 | {
3 | }
4 |
5 | void main()
6 | {
7 | frag_main();
8 | }
9 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-hlsl/frag/early-fragment-test.frag:
--------------------------------------------------------------------------------
1 | #version 420
2 |
3 | layout(early_fragment_tests) in;
4 |
5 | void main()
6 | {
7 | }
8 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/baseResults/preprocessor.success_if_parse_would_fail.vert.out:
--------------------------------------------------------------------------------
1 | int x(){
2 | something that shouldnt compile;
3 | }
4 |
5 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.basic.comp:
--------------------------------------------------------------------------------
1 | groupshared float4 a[100];
2 |
3 | void main(int dti : SV_DispatchThreadID)
4 | {
5 | dti;
6 | }
7 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.depthGreater.frag:
--------------------------------------------------------------------------------
1 | void PixelShaderFunction(out float depth : SV_DepthGreaterEqual)
2 | {
3 | depth = 0.2;
4 | }
5 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.do-simple.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | void main() {
3 | int i = 0;
4 | do {
5 | i++;
6 | } while(i<10);
7 | }
8 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.while-simple.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | void main() {
3 | int i = 0;
4 | while (i<10) {
5 | i++;
6 | }
7 | }
8 |
--------------------------------------------------------------------------------
/pkg/android/phoenix/res/drawable-xhdpi/banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/res/drawable-xhdpi/banner.png
--------------------------------------------------------------------------------
/pkg/ctr/assets/libretro_neutral_shaded_banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/ctr/assets/libretro_neutral_shaded_banner.png
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/410.vert:
--------------------------------------------------------------------------------
1 | #version 410 core
2 |
3 | in double d;
4 | in dvec3 d3;
5 | in dmat4 dm4;
6 |
7 | void main()
8 | {
9 | }
10 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/dataOut.frag:
--------------------------------------------------------------------------------
1 | #version 130
2 |
3 | varying vec4 Color;
4 |
5 | void main()
6 | {
7 | gl_FragData[1] = Color;
8 | }
9 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.max.frag:
--------------------------------------------------------------------------------
1 | float4 PixelShaderFunction(float4 input1, float4 input2) : COLOR0
2 | {
3 | return max(input1, input2);
4 | }
5 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/remap.literal64.none.spv:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/deps/glslang/glslang/Test/remap.literal64.none.spv
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.dataOut.frag:
--------------------------------------------------------------------------------
1 | #version 140
2 |
3 | in vec4 Color;
4 |
5 | void main()
6 | {
7 | gl_FragData[1] = Color;
8 | }
9 |
--------------------------------------------------------------------------------
/pkg/android/phoenix/res/drawable-xhdpi/ouya_icon.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/res/drawable-xhdpi/ouya_icon.png
--------------------------------------------------------------------------------
/pkg/pandora/retroarch/phoenix.cfg:
--------------------------------------------------------------------------------
1 | config_path = "/mnt/utmp/retroarch/retroarch/retroarch.cfg"
2 | retroarch_path = "/mnt/utmp/retroarch/bin/retroarch"
3 |
--------------------------------------------------------------------------------
/pkg/android/phoenix/res/drawable-hdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/res/drawable-hdpi/ic_launcher.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/res/drawable-ldpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/res/drawable-ldpi/ic_launcher.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/res/drawable-mdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/res/drawable-mdpi/ic_launcher.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/res/drawable-xhdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/res/drawable-xhdpi/ic_launcher.png
--------------------------------------------------------------------------------
/pkg/debian/retroarch.lintian-overrides:
--------------------------------------------------------------------------------
1 | # lintian complains about *.dsp files, they aren't windows stuff
2 | retroarch binary: windows-devel-file-in-package
3 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders-hlsl/asm/vert/empty-struct-composite.asm.vert:
--------------------------------------------------------------------------------
1 | void vert_main()
2 | {
3 | }
4 |
5 | void main()
6 | {
7 | vert_main();
8 | }
9 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/baseResults/badChars.frag.out:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/deps/glslang/glslang/Test/baseResults/badChars.frag.out
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.cast.frag:
--------------------------------------------------------------------------------
1 | float4 PixelShaderFunction(float4 input) : COLOR0
2 | {
3 | return (float4)input + (int4)input + (float4)1.198;
4 | }
5 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/maxClipDistances.vert:
--------------------------------------------------------------------------------
1 | #version 130
2 |
3 | out float gl_ClipDistance[8]; // OK, 8 is gl_MaxClipDistances
4 |
5 | void main()
6 | {
7 | }
8 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/preprocessor.many.endif.vert:
--------------------------------------------------------------------------------
1 | #endif
2 | #endif
3 | #endif
4 | #endif
5 | #endif
6 | #endif
7 | #endif
8 |
9 | #if
10 | #else
11 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/remap.literal64.everything.spv:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/deps/glslang/glslang/Test/remap.literal64.everything.spv
--------------------------------------------------------------------------------
/deps/libui/windows/notes:
--------------------------------------------------------------------------------
1 | DIALOGS
2 | do not accelerate OK and Cancel buttons in dialogs
3 | http://blogs.msdn.com/b/oldnewthing/archive/2008/05/08/8467905.aspx
4 |
--------------------------------------------------------------------------------
/deps/libvita2d/shader/texture_f.cg:
--------------------------------------------------------------------------------
1 | float4 main(
2 | float2 vTexcoord : TEXCOORD0,
3 | uniform sampler2D tex)
4 | {
5 | return tex2D(tex, vTexcoord);
6 | }
7 |
--------------------------------------------------------------------------------
/libretro-common/audio/dsp_filters/HighShelfDampen.dsp:
--------------------------------------------------------------------------------
1 | filters = 1
2 | filter0 = iir
3 |
4 | iir_gain = -12.0
5 | iir_type = HSH
6 | iir_frequency = 8000.0
7 |
8 |
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/src/android/.readme:
--------------------------------------------------------------------------------
1 | This hidden file is there to ensure there is an src folder.
2 | Once we support binary library this will go away.
--------------------------------------------------------------------------------
/pkg/android/phoenix/res/drawable-xxhdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/res/drawable-xxhdpi/ic_launcher.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/res/drawable-xxxhdpi/ic_launcher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/res/drawable-xxxhdpi/ic_launcher.png
--------------------------------------------------------------------------------
/pkg/apple/script/build.config:
--------------------------------------------------------------------------------
1 | CODE_SIGN_IDENTITY="iPhone Developer"
2 | PROVISIONING="distribution.mobileprovision"
3 | BUILD_PATH="$PWD/iOS/build/Release-iphoneos"
4 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders-hlsl/asm/vert/empty-struct-composite.asm.vert:
--------------------------------------------------------------------------------
1 | void vert_main()
2 | {
3 | }
4 |
5 | void main()
6 | {
7 | vert_main();
8 | }
9 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-hlsl/vert/instancing.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | void main()
4 | {
5 | gl_Position = vec4(float(gl_VertexIndex + gl_InstanceIndex));
6 | }
7 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-hlsl/vert/point-size-compat.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | void main()
4 | {
5 | gl_Position = vec4(1.0);
6 | gl_PointSize = 10.0;
7 | }
8 |
9 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/300link.frag:
--------------------------------------------------------------------------------
1 | #version 300 es
2 |
3 | precision highp float;
4 |
5 | out vec4 color1;
6 | out vec4 color2;
7 |
8 | void main() {}
9 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/es-link1.frag:
--------------------------------------------------------------------------------
1 | #version 100
2 |
3 | mediump vec4 calculateColor();
4 |
5 | void main()
6 | {
7 | gl_FragColor = calculateColor();
8 | }
9 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.shapeConvRet.frag:
--------------------------------------------------------------------------------
1 | int3 foo()
2 | {
3 | return 13;
4 | }
5 |
6 | float4 main(float f)
7 | {
8 | return f;
9 | }
10 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.for-notest.vert:
--------------------------------------------------------------------------------
1 | #version 450
2 | layout(location=0) out highp int r;
3 | void main() {
4 | int i;
5 | for (i=0; ; i++) { r = i; }
6 | }
7 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.for-simple.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | void main() {
3 | int i;
4 | int j;
5 | for (i=0; i < 10 ; i++) {
6 | j = 12;
7 | }
8 | }
9 |
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/PauseIndicatorView.nib/runtime.nib:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/PauseIndicatorView.nib/runtime.nib
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.intrinsics.lit.frag:
--------------------------------------------------------------------------------
1 | void PixelShaderFunction(float n_dot_l, float n_dot_h, float m)
2 | {
3 | float4 r0 = lit(n_dot_l, n_dot_h, m);
4 | }
5 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/preprocessor.include.disabled.vert:
--------------------------------------------------------------------------------
1 | #line 8000
2 | #include
3 | #include 123
4 | #include "foo"
5 | #include "foo" garbage
6 | #include "no-eol"
7 |
8 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/glslang/MachineIndependent/Constant.cpp:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/deps/glslang/glslang/glslang/MachineIndependent/Constant.cpp
--------------------------------------------------------------------------------
/pkg/apple/OSX/Resources/en.lproj/MainMenu.nib/keyedobjects.nib:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/OSX/Resources/en.lproj/MainMenu.nib/keyedobjects.nib
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/baseResults/preprocessor.line.frag.err:
--------------------------------------------------------------------------------
1 | Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
2 |
3 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/baseResults/preprocessor.pragma.vert.err:
--------------------------------------------------------------------------------
1 | Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
2 |
3 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/baseResults/preprocessor.simple.vert.err:
--------------------------------------------------------------------------------
1 | Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
2 |
3 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.for-nobody.vert:
--------------------------------------------------------------------------------
1 | #version 450
2 | layout(location=0) out highp int r;
3 | void main() {
4 | int i;
5 | for (i=0; i<10; i++);
6 | r = i;
7 | }
8 |
--------------------------------------------------------------------------------
/qb/config.comp.sh:
--------------------------------------------------------------------------------
1 | USE_LANG_C="yes"
2 |
3 | # C++ compiler is optional in other platforms supported by ./configure
4 | if [ "$OS" = 'Win32' ]; then
5 | USE_LANG_CXX="yes"
6 | fi
7 |
--------------------------------------------------------------------------------
/wii/libogc/libdb/geckousb.h:
--------------------------------------------------------------------------------
1 | #ifndef __GECKOUSB_H___
2 | #define __GECKOUSB_H___
3 |
4 | #include "debug_if.h"
5 |
6 | struct dbginterface* usb_init(s32 channel);
7 |
8 | #endif
9 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders-hlsl/comp/builtins.comp:
--------------------------------------------------------------------------------
1 | void comp_main()
2 | {
3 | }
4 |
5 | [numthreads(8, 4, 2)]
6 | void main()
7 | {
8 | comp_main();
9 | }
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders-hlsl/comp/ssbo-array.comp:
--------------------------------------------------------------------------------
1 | void comp_main()
2 | {
3 | }
4 |
5 | [numthreads(1, 1, 1)]
6 | void main()
7 | {
8 | comp_main();
9 | }
10 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/baseResults/preprocessor.edge_cases.vert.err:
--------------------------------------------------------------------------------
1 | Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
2 |
3 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/es-link2.frag:
--------------------------------------------------------------------------------
1 | #version 100
2 |
3 | varying mediump vec4 varyingColor;
4 |
5 | mediump vec4 calculateColor()
6 | {
7 | return varyingColor * 0.5;
8 | }
9 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.noWorkgroup.comp:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | layout(local_size_x_id = 18, local_size_y_id=10,local_size_z_id = 19) in;
4 |
5 | void main()
6 | {
7 | }
8 |
--------------------------------------------------------------------------------
/deps/libvita2d/README.md:
--------------------------------------------------------------------------------
1 | ## VITA2DLIB
2 |
3 | Simple and Fast (using the GPU) 2D library for the PSVita
4 |
5 | Depends on [vita portlibs] (https://github.com/xerpi/vita_portlibs)
6 |
--------------------------------------------------------------------------------
/libretro-common/audio/dsp_filters/Crystalizer.dsp:
--------------------------------------------------------------------------------
1 | filters = 1
2 | filter0 = crystalizer
3 | # Controls dry/wet-ness of effect. 0.0 = none, 10.0 = max.
4 | crystalizer_intensity = 5.0
5 |
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/libs/google-play-services.jar:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/libs/google-play-services.jar
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/amd/shader_group_vote.comp:
--------------------------------------------------------------------------------
1 | #version 450
2 | layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
3 |
4 | void main()
5 | {
6 | }
7 |
8 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/asm/comp/logical.asm.comp:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
3 |
4 | void main()
5 | {
6 | }
7 |
8 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders-hlsl/frag/early-fragment-test.frag:
--------------------------------------------------------------------------------
1 | void frag_main()
2 | {
3 | }
4 |
5 | [earlydepthstencil]
6 | void main()
7 | {
8 | frag_main();
9 | }
10 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/baseResults/preprocessor.function_macro.vert.err:
--------------------------------------------------------------------------------
1 | Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
2 |
3 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.specConst.vert:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | layout(constant_id = 11) const int a = 8;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0) / a;
8 | }
9 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders-hlsl/frag/early-fragment-test.frag:
--------------------------------------------------------------------------------
1 | void frag_main()
2 | {
3 | }
4 |
5 | [earlydepthstencil]
6 | void main()
7 | {
8 | frag_main();
9 | }
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/amd/shader_trinary_minmax.comp:
--------------------------------------------------------------------------------
1 | #version 450
2 | layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
3 |
4 | void main()
5 | {
6 | }
7 |
8 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/comp/cfg-preserve-parameter.comp:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
3 |
4 | void main()
5 | {
6 | }
7 |
8 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders/legacy/vert/implicit-lod.legacy.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | uniform sampler2D tex;
4 |
5 | void main()
6 | {
7 | gl_Position = texture(tex, vec2(0.4, 0.6));
8 | }
9 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/baseResults/preprocessor.defined.vert.err:
--------------------------------------------------------------------------------
1 | ERROR: 0:2: '#define' : "defined" can't be (un)defined: defined
2 | ERROR: 1 compilation errors. No code generated.
3 |
4 |
5 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.void.frag:
--------------------------------------------------------------------------------
1 | void foo1() {}
2 | void foo2(void) {}
3 |
4 | void PixelShaderFunction(float4 input) : COLOR0
5 | {
6 | foo1();
7 | foo2();
8 | return;
9 | }
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-20-2.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-20-2.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-20-3.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-20-3.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-20-4.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-20-4.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-29-1.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-29-1.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-29-2.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-29-2.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-29-3.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-29-3.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-40-1.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-40-1.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-40-2.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-40-2.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-40-3.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-40-3.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-50-1.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-50-1.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-50-2.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-50-2.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-57-1.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-57-1.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-57-2.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-57-2.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-60-2.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-60-2.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-60-3.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-60-3.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-72-1.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-72-1.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-72-2.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-72-2.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-76-1.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-76-1.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-76-2.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-76-2.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-76-3.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-76-3.png
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/asm/frag/phi-loop-variable.asm.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | void main()
4 | {
5 | for (int _22 = 35; _22 >= 0; _22--)
6 | {
7 | }
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/asm/frag/phi-loop-variable.asm.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | void main()
4 | {
5 | for (int _22 = 35; _22 >= 0; _22--)
6 | {
7 | }
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-msl/comp/functions.comp:
--------------------------------------------------------------------------------
1 | #version 450
2 | shared int foo[1337];
3 |
4 | void myfunc()
5 | {
6 | foo[0]=13;
7 | }
8 |
9 | void main()
10 | {
11 | myfunc();
12 | }
13 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders/vulkan/vert/vulkan-vertex.vk.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | void main()
4 | {
5 | gl_Position = float(gl_VertexIndex + gl_InstanceIndex) * vec4(1.0, 2.0, 3.0, 4.0);
6 | }
7 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/dataOutIndirect.frag:
--------------------------------------------------------------------------------
1 | #version 130
2 |
3 | varying vec4 Color;
4 |
5 | uniform int i;
6 |
7 | void main()
8 | {
9 | gl_FragData[i] = Color;
10 | }
11 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/glslang/updateGrammar:
--------------------------------------------------------------------------------
1 | #!/usr/bin/env bash
2 |
3 | bison --defines=MachineIndependent/glslang_tab.cpp.h -t MachineIndependent/glslang.y -o MachineIndependent/glslang_tab.cpp
4 |
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-83.5-2.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-83.5-2.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-83.5-3.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/AppIcon.appiconset/Icon-83.5-3.png
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-hlsl/vert/matrix-output.vert:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | layout(location = 0) out mat4 m;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0);
8 | m = mat4(1.0);
9 | }
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-msl/vulkan/vert/vulkan-vertex.vk.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | void main()
4 | {
5 | gl_Position = float(gl_VertexIndex + gl_InstanceIndex) * vec4(1.0, 2.0, 3.0, 4.0);
6 | }
7 |
--------------------------------------------------------------------------------
/deps/libz/gzfile.h:
--------------------------------------------------------------------------------
1 |
2 | #ifndef _GZFILE_H
3 | #define _GZFILE_H
4 |
5 | struct gzFile_s
6 | {
7 | unsigned have;
8 | unsigned char *next;
9 | z_off64_t pos;
10 | };
11 |
12 | #endif
13 |
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/values/version.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 | 4030500
4 |
5 |
--------------------------------------------------------------------------------
/pkg/ps3_dex/package.conf:
--------------------------------------------------------------------------------
1 | Content-ID = UP0001-SSNE10000_00-0000000000000001
2 | k_licensee = 0x00000000000000000000000000000000
3 | DRM_Type = Local
4 | Content_Type = Game_Exec
5 | PackageVersion = 01.00
6 |
--------------------------------------------------------------------------------
/configure:
--------------------------------------------------------------------------------
1 | #!/bin/sh
2 |
3 | PACKAGE_NAME=retroarch
4 |
5 | cat /dev/null > config.log
6 |
7 | . qb/qb.system.sh
8 |
9 | . qb/qb.params.sh
10 |
11 | . qb/qb.comp.sh
12 |
13 | . qb/qb.libs.sh
14 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-hlsl/frag/no-return2.frag:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | precision mediump float;
3 |
4 | layout(location = 0) in vec4 vColor;
5 |
6 | void main()
7 | {
8 | vec4 v = vColor;
9 | }
10 |
--------------------------------------------------------------------------------
/deps/libvita2d/shader/texture_tint_f.cg:
--------------------------------------------------------------------------------
1 | float4 main(
2 | float2 vTexcoord : TEXCOORD0,
3 | uniform sampler2D tex,
4 | uniform float4 uTintColor)
5 | {
6 | return tex2D(tex, vTexcoord) * uTintColor;
7 | }
8 |
--------------------------------------------------------------------------------
/pkg/android/phoenix/Readme.md:
--------------------------------------------------------------------------------
1 | # Phoenix - Android front-end for RetroArch.
2 |
3 | - For instructions on importing the project correctly, please see the document, "Building in Eclipse.txt" within the docs folder.
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders-msl/comp/cfg-preserve-parameter.comp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 |
4 | using namespace metal;
5 |
6 | kernel void main0()
7 | {
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.swizzle.frag:
--------------------------------------------------------------------------------
1 | static float4 AmbientColor = float4(1, 0.5, 0, 1);
2 |
3 | float4 ShaderFunction(float4 input) : COLOR0
4 | {
5 | return input.wwyx * float4(AmbientColor.z);
6 | }
7 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/desktop-only/comp/image-formats.desktop.noeliminate.comp:
--------------------------------------------------------------------------------
1 | #version 450
2 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
3 |
4 | void main()
5 | {
6 | }
7 |
8 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders-msl/asm/vert/empty-struct-composite.asm.vert:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 |
4 | using namespace metal;
5 |
6 | vertex void main0()
7 | {
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/vulkan/vert/vulkan-vertex.vert.vk:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | void main()
4 | {
5 | gl_Position = (vec4(1.0, 2.0, 3.0, 4.0) * float((gl_VertexIndex + gl_InstanceIndex)));
6 | }
7 |
8 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/vulkan/vert/vulkan-vertex.vk.vert.vk:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | void main()
4 | {
5 | gl_Position = vec4(1.0, 2.0, 3.0, 4.0) * float(gl_VertexIndex + gl_InstanceIndex);
6 | }
7 |
8 |
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/ic_plusone_tall_off_client.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/ic_plusone_tall_off_client.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/ic_plusone_tall_off_client.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/ic_plusone_tall_off_client.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/LaunchImage.launchimage/portrait-320x480.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/LaunchImage.launchimage/portrait-320x480.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/LaunchImage.launchimage/portrait-640x1136.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/LaunchImage.launchimage/portrait-640x1136.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/LaunchImage.launchimage/portrait-640x960.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/LaunchImage.launchimage/portrait-640x960.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/LaunchImage.launchimage/portrait-750x1334.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/LaunchImage.launchimage/portrait-750x1334.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/LaunchImage.launchimage/portrait-768x1004.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/LaunchImage.launchimage/portrait-768x1004.png
--------------------------------------------------------------------------------
/pkg/apple/iOS/Resources/Media.xcassets/LaunchImage.launchimage/portrait-768x1024.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/apple/iOS/Resources/Media.xcassets/LaunchImage.launchimage/portrait-768x1024.png
--------------------------------------------------------------------------------
/wiiu/include/wiiu/os/title.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 | #include
3 |
4 | #ifdef __cplusplus
5 | extern "C" {
6 | #endif
7 |
8 | u64 OSGetTitleID(void);
9 |
10 | #ifdef __cplusplus
11 | }
12 | #endif
13 |
--------------------------------------------------------------------------------
/ctr/3dsx_custom.specs:
--------------------------------------------------------------------------------
1 | %rename link old_link
2 |
3 | *link:
4 | %(old_link) -T 3dsx.ld%s -d --emit-relocs --use-blx --gc-sections
5 |
6 | *startfile:
7 | ctr/3dsx_custom_crt0%O%s crti%O%s crtbegin%O%s
8 |
9 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders-msl/asm/vert/empty-struct-composite.asm.vert:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 |
4 | using namespace metal;
5 |
6 | vertex void main0()
7 | {
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/vulkan/vert/vulkan-vertex.vk.vert.vk:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | void main()
4 | {
5 | gl_Position = vec4(1.0, 2.0, 3.0, 4.0) * float(gl_VertexIndex + gl_InstanceIndex);
6 | }
7 |
8 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/depthOut.frag:
--------------------------------------------------------------------------------
1 | #version 130
2 |
3 | varying vec4 Color;
4 | varying float Depth;
5 |
6 | void main()
7 | {
8 | gl_FragDepth = Depth;
9 | gl_FragColor = Color;
10 | }
11 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/remap.basic.dcefunc.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | in float inf;
4 | out vec4 outf4;
5 |
6 | vec3 dead_fn() { return vec3(0); }
7 |
8 | void main()
9 | {
10 | outf4 = vec4(inf);
11 | }
12 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/remap.basic.none.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | in float inf;
4 | out vec4 outf4;
5 |
6 | vec3 dead_fn() { return vec3(0); }
7 |
8 | void main()
9 | {
10 | outf4 = vec4(inf);
11 | }
12 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/remap.basic.strip.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | in float inf;
4 | out vec4 outf4;
5 |
6 | vec3 dead_fn() { return vec3(0); }
7 |
8 | void main()
9 | {
10 | outf4 = vec4(inf);
11 | }
12 |
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/ic_plusone_medium_off_client.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/ic_plusone_medium_off_client.png
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/deps/SPIRV-Cross/reference/opt/shaders/amd/gcn_shader.comp:
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1 | #version 450
2 | #extension GL_ARB_gpu_shader_int64 : require
3 | layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
4 |
5 | void main()
6 | {
7 | }
8 |
9 |
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/deps/glslang/glslang/Test/preprocessor.include.enabled.vert:
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1 | #extension GL_GOOGLE_include_directive : enable
2 | #line 8000
3 | #include
4 | #include 123
5 | #include "foo"
6 | #include "foo" garbage
7 | #include "no-eol"
8 |
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/deps/glslang/glslang/Test/remap.basic.everything.frag:
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1 | #version 450
2 |
3 | in float inf;
4 | out vec4 outf4;
5 |
6 | vec3 dead_fn() { return vec3(0); }
7 |
8 | void main()
9 | {
10 | outf4 = vec4(inf);
11 | }
12 |
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/deps/glslang/glslang/Test/spv.430.frag:
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1 | #version 430 core
2 |
3 | out vec4 color;
4 |
5 | void main()
6 | {
7 | color = vec4(1.0);
8 | color *= gl_Layer;
9 | color *= gl_ViewportIndex;
10 | }
11 |
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/deps/libui/unix/text.c:
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1 | // 9 april 2015
2 | #include "uipriv_unix.h"
3 |
4 | char *uiUnixStrdupText(const char *t)
5 | {
6 | return g_strdup(t);
7 | }
8 |
9 | void uiFreeText(char *t)
10 | {
11 | g_free(t);
12 | }
13 |
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/gfx/drivers/vulkan_shaders/pipeline_ribbon_simple.frag:
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1 | #version 310 es
2 | precision mediump float;
3 |
4 | layout(location = 0) out vec4 FragColor;
5 | void main()
6 | {
7 | FragColor = vec4(0.05, 0.05, 0.05, 1.0);
8 | }
9 |
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/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/ic_plusone_standard_off_client.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/ic_plusone_standard_off_client.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/ic_plusone_standard_off_client.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/ic_plusone_medium_off_client.png:
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/deps/SPIRV-Cross/reference/shaders-hlsl/comp/ssbo-array.comp:
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1 | RWByteAddressBuffer ssbo0 : register(u0);
2 |
3 | void comp_main()
4 | {
5 | }
6 |
7 | [numthreads(1, 1, 1)]
8 | void main()
9 | {
10 | comp_main();
11 | }
12 |
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/deps/SPIRV-Cross/shaders-hlsl/vert/matrix-attribute.vert:
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1 | #version 310 es
2 |
3 | layout(location = 0) in vec3 pos;
4 | layout(location = 1) in mat4 m;
5 |
6 | void main()
7 | {
8 | gl_Position = m * vec4(pos, 1.0);
9 | }
10 |
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/deps/glslang/glslang/Test/410.tesc:
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1 | #version 400 core
2 |
3 | // no layout(vertices = ...) out;
4 | int outa[gl_out.length()]; // ERROR
5 |
6 | patch out vec4 patchOut;
7 |
8 | void main()
9 | {
10 |
11 | }
12 |
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/deps/glslang/glslang/Test/negativeArraySize.comp:
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1 | #version 310 es
2 |
3 | #ifdef GL_ES
4 | precision mediump float;
5 | #endif
6 |
7 | void main()
8 | {
9 | float f[-2]; // cannot declare arrays with negative size
10 | }
11 |
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/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/ic_plusone_standard_off_client.png:
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/tools/ranetplayer/README:
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1 | ranetplayer is a small tool for recording and playing back netplay sessions. It
2 | is primarily intended as a regression testing tool, but can be used as a
3 | general-purpose input movie recorder and player.
4 |
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/wiiu/include/wiiu/ax.h:
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1 | #pragma once
2 |
3 | #include
4 | #include
5 | #include
6 | #include
7 | #include
8 | #include
9 |
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/deps/SPIRV-Cross/format_all.sh:
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1 | #!/bin/bash
2 |
3 | for file in spirv_*.{cpp,hpp} include/spirv_cross/*.{hpp,h} samples/cpp/*.cpp main.cpp
4 | do
5 | echo "Formatting file: $file ..."
6 | clang-format -style=file -i $file
7 | done
8 |
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/deps/SPIRV-Cross/reference/opt/shaders-hlsl/frag/partial-write-preserve.frag:
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1 | struct B
2 | {
3 | float a;
4 | float b;
5 | };
6 |
7 | void frag_main()
8 | {
9 | }
10 |
11 | void main()
12 | {
13 | frag_main();
14 | }
15 |
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/deps/SPIRV-Cross/shaders-hlsl/frag/matrix-input.frag:
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1 | #version 450
2 |
3 | layout(location = 0) out vec4 FragColor;
4 | layout(location = 1) in mat4 m;
5 |
6 | void main()
7 | {
8 | FragColor = m[0] + m[1] + m[2] + m[3];
9 | }
10 |
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/deps/SPIRV-Cross/shaders/tese/equal.tese:
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1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 |
4 | layout(cw, triangles, equal_spacing) in;
5 |
6 | void main()
7 | {
8 | gl_Position = vec4(1.0);
9 | }
10 |
11 |
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/deps/glslang/glslang/.gitignore:
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1 | *.o
2 | *.a
3 | *.so
4 | *.exe
5 | tags
6 | TAGS
7 | build/
8 | Test/localResults/
9 | Test/multiThread.out
10 | Test/singleThread.out
11 | Test/vert.spv
12 | Test/frag.spv
13 | External/googletest
14 |
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/deps/glslang/glslang/Test/310implicitSizeArrayError.vert:
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1 | #version 310 es
2 | layout (location=0) uniform Block {
3 | highp int a[];
4 | } uni;
5 | layout (location=0) out highp int o;
6 | void main() {
7 | o = uni.a[2];
8 | }
9 |
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/deps/glslang/glslang/Test/baseResults/preprocessor.edge_cases.vert.out:
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1 | #version 310 es
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 | void main(){
14 | gl_Position = vec4(3 + 2 + 2 * 4 + 2 + 3 * 2);
15 | }
16 |
17 |
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/deps/glslang/glslang/Test/hlsl.doLoop.frag:
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1 | float4 PixelShaderFunction(float4 input) : COLOR0
2 | {
3 | [unroll] do {} while (false);
4 | [unroll] do {;} while (false);
5 | do { return input; } while (all(input == input));
6 | }
7 |
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/deps/glslang/glslang/Test/hlsl.precedence2.frag:
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1 | int PixelShaderFunction(
2 | int a1,
3 | int a2,
4 | int a3,
5 | int a4
6 | ) : COLOR0
7 | {
8 | return (a1 * a2 + a3 << a4) + (a1 << a2 + a3 * a4);
9 | }
10 |
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/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/common_signin_btn_icon_focus_dark.9.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/common_signin_btn_icon_focus_light.9.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/common_signin_btn_icon_normal_dark.9.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/common_signin_btn_text_focus_dark.9.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/common_signin_btn_text_focus_light.9.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/common_signin_btn_text_normal_dark.9.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_icon_focus_dark.9.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_icon_focus_light.9.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_icon_normal_dark.9.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_text_focus_dark.9.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_text_focus_light.9.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_text_normal_dark.9.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_focus_dark.9.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_focus_dark.9.png:
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/deps/SPIRV-Cross/reference/shaders/tese/equal.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 | layout(triangles, cw, equal_spacing) in;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0);
8 | }
9 |
10 |
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/deps/glslang/glslang/Test/spv.depthOut.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | in vec4 Color;
4 | in float Depth;
5 |
6 | layout(depth_greater) out float gl_FragDepth;
7 |
8 | void main()
9 | {
10 | gl_FragDepth = Depth;
11 | }
12 |
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/deps/glslang/glslang/Test/spv.simpleFunctionCall.frag:
--------------------------------------------------------------------------------
1 | #version 150
2 |
3 | in vec4 BaseColor;
4 |
5 | vec4 foo()
6 | {
7 | return BaseColor;
8 | }
9 |
10 | void main()
11 | {
12 | gl_FragColor = foo();
13 | }
14 |
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/deps/libui/common/userbugs.c:
--------------------------------------------------------------------------------
1 | // 22 may 2016
2 | #include "../ui.h"
3 | #include "uipriv.h"
4 |
5 | void uiUserBugCannotSetParentOnToplevel(const char *type)
6 | {
7 | userbug("You cannot make a %s a child of another uiControl,", type);
8 | }
9 |
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/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/common_signin_btn_icon_disabled_dark.9.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/common_signin_btn_icon_disabled_light.9.png:
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/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_text_normal_light.9.png:
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https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_text_normal_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_text_pressed_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_text_pressed_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_text_pressed_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_text_pressed_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_disabled_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_disabled_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_focus_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_focus_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_normal_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_normal_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_normal_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_normal_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_pressed_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_pressed_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_pressed_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_pressed_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_disabled_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_disabled_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_focus_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_focus_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_normal_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_normal_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_normal_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_normal_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_pressed_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_pressed_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_pressed_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_pressed_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_focus_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_focus_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_focus_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_focus_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_normal_dark.9.png:
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https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_normal_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_normal_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_normal_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_pressed_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_pressed_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_focus_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_focus_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_focus_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_focus_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_normal_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_normal_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_normal_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_normal_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_pressed_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_pressed_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/src/com/retroarch/browser/retroactivity/RetroActivityPast.java:
--------------------------------------------------------------------------------
1 | package com.retroarch.browser.retroactivity;
2 |
3 | // For Android 2.3.x
4 |
5 | public final class RetroActivityPast extends RetroActivityCommon
6 | {
7 | }
8 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/tese/equal.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 | layout(triangles, cw, equal_spacing) in;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0);
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/desktop-only/geom/viewport-index.desktop.geom:
--------------------------------------------------------------------------------
1 | #version 450
2 | layout(triangles) in;
3 | layout(max_vertices = 4, triangle_strip) out;
4 |
5 | void main()
6 | {
7 | gl_ViewportIndex = 1;
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders/tese/ccw.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 |
4 | layout(ccw, triangles, fractional_even_spacing) in;
5 |
6 | void main()
7 | {
8 | gl_Position = vec4(1.0);
9 | }
10 |
11 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders/tese/cw.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 |
4 | layout(cw, triangles, fractional_even_spacing) in;
5 |
6 | void main()
7 | {
8 | gl_Position = vec4(1.0);
9 | }
10 |
11 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.float1.frag:
--------------------------------------------------------------------------------
1 | static float1 f1 = float1(1.0);
2 | static float scalar = 2.0;
3 |
4 | float1 ShaderFunction(float1 inFloat1 : COLOR, float inScalar) : COLOR0
5 | {
6 | return f1 * scalar + inFloat1 * inScalar;
7 | }
8 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.whileLoop.frag:
--------------------------------------------------------------------------------
1 | float4 PixelShaderFunction(float4 input) : COLOR0
2 | {
3 | while (any(input != input)) { return input; }
4 | while (false) ;
5 | [unroll] while (false) { }
6 | while ((false)) { }
7 | }
8 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.dataOutIndirect.frag:
--------------------------------------------------------------------------------
1 | #version 140
2 |
3 | in vec4 Color;
4 |
5 | out vec4 fcolor[4];
6 |
7 | uniform b { int i; } bName;
8 |
9 | void main()
10 | {
11 | fcolor[bName.i] = Color;
12 | }
13 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.for-complex-condition.vert:
--------------------------------------------------------------------------------
1 | #version 450
2 | layout(location=0) out highp int r;
3 | layout(location=0) in lowp int flag;
4 | void main() {
5 | int i;
6 | for (i=0; i < (flag==1 ? 10 : 15) ; i++) { r = i; }
7 | }
8 |
--------------------------------------------------------------------------------
/memory/wii/mem2_manager.h:
--------------------------------------------------------------------------------
1 | #ifndef _MEM2_MANAGER_H
2 | #define _MEM2_MANAGER_H
3 |
4 | #include
5 |
6 | bool gx_init_mem2(void);
7 |
8 | uint32_t gx_mem2_used(void);
9 |
10 | uint32_t gx_mem2_total(void);
11 |
12 | #endif
13 |
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_disabled_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_disabled_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_disabled_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_disabled_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_disabled_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_disabled_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_disabled_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_disabled_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_pressed_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_pressed_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_disabled_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_disabled_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_disabled_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_disabled_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_pressed_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_pressed_light.9.png
--------------------------------------------------------------------------------
/wiiu/include/wiiu/gx2r.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | #include
4 | #include
5 | #include
6 | #include
7 | #include
8 | #include
9 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/desktop-only/geom/viewport-index.desktop.geom:
--------------------------------------------------------------------------------
1 | #version 450
2 | layout(triangles) in;
3 | layout(max_vertices = 4, triangle_strip) out;
4 |
5 | void main()
6 | {
7 | gl_ViewportIndex = 1;
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/tese/ccw.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 | layout(triangles, ccw, fractional_even_spacing) in;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0);
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/tese/cw.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 | layout(triangles, cw, fractional_even_spacing) in;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0);
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders/tese/triangle.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 |
4 | layout(cw, triangles, fractional_even_spacing) in;
5 |
6 | void main()
7 | {
8 | gl_Position = vec4(1.0);
9 | }
10 |
11 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/remap.if.none.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | in float inf;
4 | out vec4 outf4;
5 |
6 | void main()
7 | {
8 | if (inf > 2.0)
9 | outf4 = vec4(inf);
10 | else
11 | outf4 = vec4(inf + -.5);
12 | }
13 |
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/common_signin_btn_icon_disabled_focus_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/common_signin_btn_icon_disabled_focus_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/common_signin_btn_text_disabled_focus_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/common_signin_btn_text_disabled_focus_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_icon_disabled_focus_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_icon_disabled_focus_dark.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_text_disabled_focus_dark.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_text_disabled_focus_dark.9.png
--------------------------------------------------------------------------------
/pkg/apple/RetroArch.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
--------------------------------------------------------------------------------
1 |
2 |
4 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders-msl/comp/functions.comp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 |
4 | using namespace metal;
5 |
6 | kernel void main0()
7 | {
8 | threadgroup int foo[1337];
9 | foo[0] = 13;
10 | }
11 |
12 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/frag/partial-write-preserve.frag:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | precision mediump float;
3 | precision highp int;
4 |
5 | struct B
6 | {
7 | float a;
8 | float b;
9 | };
10 |
11 | void main()
12 | {
13 | }
14 |
15 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/tese/ccw.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 | layout(triangles, ccw, fractional_even_spacing) in;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0);
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/tese/cw.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 | layout(triangles, cw, fractional_even_spacing) in;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0);
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/tese/triangle.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 | layout(triangles, cw, fractional_even_spacing) in;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0);
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders/desktop-only/geom/viewport-index.desktop.geom:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | layout(triangles) in;
4 | layout(triangle_strip) out;
5 | layout(max_vertices = 4) out;
6 |
7 | void main()
8 | {
9 | gl_ViewportIndex = 1;
10 | }
11 |
12 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders/tese/fractional_even.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 |
4 | layout(cw, triangles, fractional_even_spacing) in;
5 |
6 | void main()
7 | {
8 | gl_Position = vec4(1.0);
9 | }
10 |
11 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders/tese/fractional_odd.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 |
4 | layout(cw, triangles, fractional_odd_spacing) in;
5 |
6 | void main()
7 | {
8 | gl_Position = vec4(1.0);
9 | }
10 |
11 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders/tese/line.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 |
4 | layout(isolines, point_mode, fractional_even_spacing) in;
5 |
6 | void main()
7 | {
8 | gl_Position = vec4(1.0);
9 | }
10 |
11 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.precedence.frag:
--------------------------------------------------------------------------------
1 | float4 PixelShaderFunction(
2 | float4 a1,
3 | float4 a2,
4 | float4 a3,
5 | float4 a4
6 | ) : COLOR0
7 | {
8 | return a1 + a2 * a3 + a4 + float4(a1.rgb * a2.rgb, a3.a);
9 | }
10 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/preprocessor.pragma.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | #pragma optimize(on)
4 | #pragma optimize(off)
5 | #pragma debug(on)
6 | #pragma debug(off)
7 |
8 | #pragma undefined_pragma(x, 4)
9 |
10 | int main() {
11 | }
12 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/remap.if.everything.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | in float inf;
4 | out vec4 outf4;
5 |
6 | void main()
7 | {
8 | if (inf > 2.0)
9 | outf4 = vec4(inf);
10 | else
11 | outf4 = vec4(inf + -.5);
12 | }
13 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/glslang/OSDependent/Unix/CMakeLists.txt:
--------------------------------------------------------------------------------
1 | add_library(OSDependent STATIC ossource.cpp ../osinclude.h)
2 | set_property(TARGET OSDependent PROPERTY FOLDER glslang)
3 |
4 | install(TARGETS OSDependent
5 | ARCHIVE DESTINATION lib)
6 |
--------------------------------------------------------------------------------
/deps/pthreads/platform/psp/pte_osal.h:
--------------------------------------------------------------------------------
1 | #ifndef _OS_SUPPORT_H_
2 | #define _OS_SUPPORT_H_
3 |
4 | /* Platform specific one must be included first */
5 | #include "psp_osal.h"
6 |
7 | #include "pte_generic_osal.h"
8 |
9 | #endif /* _OS_SUPPORT_H */
10 |
--------------------------------------------------------------------------------
/libretro-common/audio/dsp_filters/Reverb.dsp:
--------------------------------------------------------------------------------
1 | filters = 1
2 | filter0 = reverb
3 |
4 | # Defaults.
5 | # reverb_drytime = 0.43
6 | # reverb_wettime = 0.4
7 | # reverb_damping = 0.8
8 | # reverb_roomwidth = 0.56
9 | # reverb_roomsize = 0.56
10 |
11 |
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/.settings/org.eclipse.jdt.core.prefs:
--------------------------------------------------------------------------------
1 | eclipse.preferences.version=1
2 | org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
3 | org.eclipse.jdt.core.compiler.compliance=1.6
4 | org.eclipse.jdt.core.compiler.source=1.6
5 |
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/common_signin_btn_icon_disabled_focus_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/common_signin_btn_icon_disabled_focus_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/common_signin_btn_text_disabled_focus_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-hdpi/common_signin_btn_text_disabled_focus_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_icon_disabled_focus_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_icon_disabled_focus_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_text_disabled_focus_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-mdpi/common_signin_btn_text_disabled_focus_light.9.png
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/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_disabled_focus_dark.9.png:
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https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_disabled_focus_dark.9.png
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/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_disabled_focus_light.9.png:
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https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_icon_disabled_focus_light.9.png
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/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_disabled_focus_dark.9.png:
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https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_disabled_focus_dark.9.png
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/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_disabled_focus_light.9.png:
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https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xhdpi/common_signin_btn_text_disabled_focus_light.9.png
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/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_disabled_focus_dark.9.png:
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https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_disabled_focus_dark.9.png
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/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_disabled_focus_dark.9.png:
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https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_disabled_focus_dark.9.png
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/pkg/apple/RetroArch_PPC.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
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1 |
2 |
4 |
6 |
7 |
8 |
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/pkg/apple/RetroArch_iOS10.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
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1 |
2 |
4 |
6 |
7 |
8 |
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/pkg/apple/RetroArch_iOS11.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
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1 |
2 |
4 |
6 |
7 |
8 |
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/pkg/apple/RetroArch_iOS6.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
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1 |
2 |
4 |
6 |
7 |
8 |
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/pkg/apple/RetroArch_iOS8.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
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1 |
2 |
4 |
6 |
7 |
8 |
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/pkg/apple/RetroArch_iOS9.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
--------------------------------------------------------------------------------
1 |
2 |
4 |
6 |
7 |
8 |
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/pkg/apple/iOS/control:
--------------------------------------------------------------------------------
1 | Package: com.libretro.retroarch
2 | Name: retroarch
3 | Depends:
4 | Version: 0.0.1
5 | Architecture: iphoneos-arm
6 | Description: An awesome application!
7 | Maintainer: Libretro
8 | Author: Libretro
9 | Section: Utilities
10 |
--------------------------------------------------------------------------------
/wiiu/run.sh:
--------------------------------------------------------------------------------
1 | #!/bin/sh
2 |
3 | if [ -z $1 ] ; then
4 | echo
5 | echo "usage: $0 "
6 | echo
7 | exit 0
8 | fi
9 |
10 | wiiload $1
11 |
12 | echo ===== START: `date` =====
13 | netcat -p 4405 -l
14 | echo ===== END: `date` =====
15 |
--------------------------------------------------------------------------------
/.project:
--------------------------------------------------------------------------------
1 |
2 |
3 | RetroArch_
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/tese/line.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 | layout(isolines, point_mode, fractional_even_spacing) in;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0);
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/tese/triangle.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 | layout(triangles, cw, fractional_even_spacing) in;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0);
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/flatten/multiindex.flatten.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | uniform vec4 UBO[15];
4 | layout(location = 0) in ivec2 aIndex;
5 |
6 | void main()
7 | {
8 | gl_Position = UBO[aIndex.x * 5 + aIndex.y * 1 + 0];
9 | }
10 |
11 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/tese/fractional_even.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 | layout(triangles, cw, fractional_even_spacing) in;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0);
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/tese/fractional_odd.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 | layout(triangles, cw, fractional_odd_spacing) in;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0);
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/tese/line.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 | layout(isolines, point_mode, fractional_even_spacing) in;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0);
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.merge-unreachable.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 | precision mediump int; precision highp float;
3 | layout(location=1) in highp vec4 v;
4 | void main (void)
5 | {
6 | if (v == vec4(0.1,0.2,0.3,0.4)) discard;
7 | else return;
8 | }
9 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.noDeadDecorations.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | precision mediump float;
3 |
4 | float func(float a)
5 | {
6 | return -a;
7 | a = a * -1.0;
8 | }
9 |
10 | void main()
11 | {
12 | gl_Position.x = func(0.0);
13 | }
14 |
--------------------------------------------------------------------------------
/libretro-common/audio/dsp_filters/WahWah.dsp:
--------------------------------------------------------------------------------
1 | filters = 1
2 | filter0 = wahwah
3 |
4 | # Defaults.
5 | # wahwah_lfo_freq = 1.5
6 | # wahwah_lfo_start_phase = 0.0
7 | # wahwah_freq_offset = 0.3
8 | # wahwah_depth = 0.7
9 | # wahwah_resonance = 2.5
10 |
11 |
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_disabled_focus_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_icon_disabled_focus_light.9.png
--------------------------------------------------------------------------------
/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_disabled_focus_light.9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ramiro/RetroArch/master/pkg/android/phoenix/libs/googleplay/res/drawable-xxhdpi/common_signin_btn_text_disabled_focus_light.9.png
--------------------------------------------------------------------------------
/wii/libogc/libogc/lwp_threadq.inl:
--------------------------------------------------------------------------------
1 | #ifndef __LWP_THREADQ_INL__
2 | #define __LWP_THREADQ_INL__
3 |
4 | static __inline__ void __lwp_threadqueue_csenter(lwp_thrqueue *queue)
5 | {
6 | queue->sync_state = LWP_THREADQ_NOTHINGHAPPEND;
7 | }
8 |
9 | #endif
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/.gitignore:
--------------------------------------------------------------------------------
1 | *.o
2 | *.d
3 | *.txt
4 | /test
5 | /spirv-cross
6 | *.spv
7 | /obj
8 | /msvc/x64
9 | /msvc/Debug
10 | /msvc/Release
11 | *.suo
12 | *.sdf
13 | *.opensdf
14 | *.shader
15 | *.a
16 | *.bc
17 | /external
18 |
19 | !CMakeLists.txt
20 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/flatten/multiindex.flatten.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | uniform vec4 UBO[15];
4 | layout(location = 0) in ivec2 aIndex;
5 |
6 | void main()
7 | {
8 | gl_Position = UBO[aIndex.x * 5 + aIndex.y * 1 + 0];
9 | }
10 |
11 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/tese/fractional_even.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 | layout(triangles, cw, fractional_even_spacing) in;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0);
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/tese/fractional_odd.tese:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | #extension GL_EXT_tessellation_shader : require
3 | layout(triangles, cw, fractional_odd_spacing) in;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0);
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders/comp/coherent-block.comp:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | layout(local_size_x = 1) in;
3 |
4 | layout(binding = 1) coherent restrict writeonly buffer SSBO
5 | {
6 | vec4 value;
7 | };
8 |
9 | void main()
10 | {
11 | value = vec4(20.0);
12 | }
13 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/baseResults/preprocessor.pragma.vert.out:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | #pragma optimize(on)
4 | #pragma optimize(off)
5 | #pragma debug(on)
6 | #pragma debug(off)
7 |
8 | #pragma undefined_pragma(x,4)
9 |
10 | int main(){
11 | }
12 |
13 |
--------------------------------------------------------------------------------
/deps/pthreads/platform/psp/pte_types.h:
--------------------------------------------------------------------------------
1 | /* pte_types.h */
2 |
3 | #ifndef PTE_TYPES_H
4 | #define PTE_TYPES_H
5 |
6 | #include
7 | #include
8 | #include
9 |
10 | typedef int pid_t;
11 |
12 | #endif /* PTE_TYPES_H */
13 |
--------------------------------------------------------------------------------
/pkg/apple/RetroArch_iOS10_static.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
--------------------------------------------------------------------------------
1 |
2 |
4 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/pkg/apple/RetroArch_iOS11_static.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
--------------------------------------------------------------------------------
1 |
2 |
4 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/legacy/vert/implicit-lod.legacy.vert:
--------------------------------------------------------------------------------
1 | #version 100
2 |
3 | uniform mediump sampler2D tex;
4 |
5 | void main()
6 | {
7 | gl_Position = texture2D(tex, vec2(0.4000000059604644775390625, 0.60000002384185791015625));
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-msl/comp/coherent-block.comp:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | layout(local_size_x = 1) in;
3 |
4 | layout(binding = 1) coherent restrict writeonly buffer SSBO
5 | {
6 | vec4 value;
7 | };
8 |
9 | void main()
10 | {
11 | value = vec4(20.0);
12 | }
13 |
--------------------------------------------------------------------------------
/deps/libui/unix/util.c:
--------------------------------------------------------------------------------
1 | // 18 april 2015
2 | #include "uipriv_unix.h"
3 |
4 | void setMargined(GtkContainer *c, int margined)
5 | {
6 | if (margined)
7 | gtk_container_set_border_width(c, gtkXMargin);
8 | else
9 | gtk_container_set_border_width(c, 0);
10 | }
11 |
--------------------------------------------------------------------------------
/wiiu/include/netinet/tcp.h:
--------------------------------------------------------------------------------
1 | #ifndef _NETINET_TCP_H
2 | #define _NETINET_TCP_H
3 |
4 | #ifdef __cplusplus
5 | extern "C" {
6 | #endif
7 |
8 | #define TCP_NODELAY 0x2004
9 |
10 | #ifdef __cplusplus
11 | }
12 | #endif
13 |
14 | #endif /* _NETINET_TCP_H */
15 |
--------------------------------------------------------------------------------
/wiiu/net_send.sh:
--------------------------------------------------------------------------------
1 | #!/bin/sh
2 |
3 | if [ -z $1 ] ; then
4 | echo
5 | echo "usage: $0 "
6 | echo
7 | exit 0
8 | fi
9 |
10 | export WIILOAD=tcp:$1
11 | rm $2.stripped -rf
12 | powerpc-eabi-strip $2 -o $2.stripped
13 | wiiload $2.stripped
14 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/legacy/vert/implicit-lod.legacy.vert:
--------------------------------------------------------------------------------
1 | #version 100
2 |
3 | uniform mediump sampler2D tex;
4 |
5 | void main()
6 | {
7 | gl_Position = texture2D(tex, vec2(0.4000000059604644775390625, 0.60000002384185791015625));
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders/desktop-only/frag/query-levels.desktop.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | layout(binding = 0) uniform sampler2D uSampler;
4 | layout(location = 0) out vec4 FragColor;
5 |
6 | void main()
7 | {
8 | FragColor = vec4(textureQueryLevels(uSampler));
9 | }
10 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/300link2.frag:
--------------------------------------------------------------------------------
1 | #version 300 es
2 | precision mediump float;
3 | in vec4 pos;
4 |
5 | layout(location = 1) out vec4 c;
6 | layout(location = 5) out vec4 p;
7 | layout(location = 9) out vec4 q[2];
8 |
9 | void main()
10 | {
11 | }
12 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/330comp.frag:
--------------------------------------------------------------------------------
1 | #version 330 compatibility
2 |
3 | in vec4 inVar;
4 | out vec4 outVar;
5 |
6 | varying vec4 varyingVar;
7 |
8 | void main()
9 | {
10 | gl_FragColor = varyingVar;
11 | gl_FragData[1] = inVar * gl_ModelViewMatrix;
12 | }
13 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/baseResults/preprocessor.extensions.vert.err:
--------------------------------------------------------------------------------
1 | Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
2 | WARNING: 0:6: '#extension' : extension not supported: GL_EXT_shader_texture_image_samples
3 |
4 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.assoc.frag:
--------------------------------------------------------------------------------
1 | float4 PixelShaderFunction(
2 | float4 a1,
3 | float4 a2,
4 | float4 a3,
5 | float4 a4,
6 | float4 a5
7 | ) : COLOR0
8 | {
9 | a1 = a2 = a3 = a4 = a5;
10 | return a1 + a2 + a3 + a4 + a5;
11 | }
12 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/link3.frag:
--------------------------------------------------------------------------------
1 | #version 300 es
2 |
3 | precision highp float;
4 |
5 | in vec2 iv3;
6 |
7 | #extension GL_OES_standard_derivatives : enable
8 | #extension GL_OES_EGL_image_external : require
9 | #extension GL_OES_texture_3D : enable
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders-msl/asm/frag/phi-loop-variable.asm.frag:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 |
4 | using namespace metal;
5 |
6 | fragment void main0()
7 | {
8 | for (int _22 = 35; _22 >= 0; _22--)
9 | {
10 | }
11 | }
12 |
13 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/baseResults/glspv.version.vert.out:
--------------------------------------------------------------------------------
1 | glspv.version.vert
2 | ERROR: #version: Desktop shaders for OpenGL SPIR-V require version 330 or higher
3 | ERROR: 1 compilation errors. No code generated.
4 |
5 |
6 | SPIR-V is not generated for failed compile or link
7 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.discard.frag:
--------------------------------------------------------------------------------
1 | void foo(float f)
2 | {
3 | if (f < 1.0)
4 | discard;
5 | }
6 |
7 | void PixelShaderFunction(float4 input) : COLOR0
8 | {
9 | foo(input.z);
10 | if (input.x)
11 | discard;
12 | float f = input.x;
13 | discard;
14 | }
15 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.length.frag:
--------------------------------------------------------------------------------
1 | #version 140
2 |
3 | vec4 u[3];
4 |
5 | in vec2 v[2];
6 |
7 | void main()
8 | {
9 | int a[5];
10 |
11 | vec2 t = v[0] + v[1];
12 |
13 | gl_FragColor = vec4(u.length() * v.length() * a.length());
14 | }
15 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.test.vert:
--------------------------------------------------------------------------------
1 | #version 140
2 |
3 | in mat4 transform;
4 |
5 | attribute vec4 position;
6 | in vec2 uv_in;
7 |
8 | out vec2 uv;
9 |
10 | void main()
11 | {
12 | uv = uv_in;
13 | gl_Position = transform * position;
14 | }
15 |
--------------------------------------------------------------------------------
/libretro-common/audio/dsp_filters/Phaser.dsp:
--------------------------------------------------------------------------------
1 | filters = 1
2 | filter0 = phaser
3 |
4 | # Defaults.
5 | # phaser_lfo_freq = 0.4
6 | # phaser_lfo_start_phase = 0.0
7 | # phaser_feedback = 0.0
8 | # phaser_depth = 0.4
9 | # phaser_dry_wet = 0.5
10 | # phaser_stages = 2
11 |
12 |
--------------------------------------------------------------------------------
/libretro-common/crt/include/string.h:
--------------------------------------------------------------------------------
1 | #ifndef __LIBRETRO_SDK_CRT_STRING_H_
2 | #define __LIBRETRO_SDK_CRT_STRING_H_
3 |
4 | #include
5 |
6 | void *memcpy(void *dst, const void *src, size_t len);
7 |
8 | void *memset(void *b, int c, size_t len);
9 |
10 | #endif
11 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders-msl/asm/frag/phi-loop-variable.asm.frag:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 |
4 | using namespace metal;
5 |
6 | fragment void main0()
7 | {
8 | for (int _22 = 35; _22 >= 0; _22--)
9 | {
10 | }
11 | }
12 |
13 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders/flatten/multiindex.flatten.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | layout(std140) uniform UBO
4 | {
5 | vec4 Data[3][5];
6 | };
7 |
8 | layout(location = 0) in ivec2 aIndex;
9 |
10 | void main()
11 | {
12 | gl_Position = Data[aIndex.x][aIndex.y];
13 | }
14 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.deadFunctionMissingBody.vert:
--------------------------------------------------------------------------------
1 | float4 main(): SV_Target0 { return 0; }
2 | struct Surface { float3 albedo; };
3 | Surface surfaceShader(float fade);
4 | Surface surfaceShaderExec()
5 | {
6 | float fade = 0;
7 | return surfaceShader(0);
8 | }
9 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.dataOutIndirect.vert:
--------------------------------------------------------------------------------
1 | #version 140
2 |
3 | attribute vec4 color;
4 | out vec4 colorOut[6];
5 |
6 | void main()
7 | {
8 | for (int i = 1; i < 5; ++i)
9 | colorOut[i] = color;
10 |
11 | gl_Position = colorOut[2];
12 | }
13 |
--------------------------------------------------------------------------------
/deps/libvita2d/shader/color_v.cg:
--------------------------------------------------------------------------------
1 | void main(
2 | float3 aPosition,
3 | float4 aColor,
4 | uniform float4x4 wvp,
5 | float4 out vPosition : POSITION,
6 | float4 out vColor : COLOR)
7 | {
8 | vPosition = mul(float4(aPosition, 1.f), wvp);
9 | vColor = aColor;
10 | }
11 |
--------------------------------------------------------------------------------
/libretro-common/audio/dsp_filters/BassBoost.dsp:
--------------------------------------------------------------------------------
1 | filters = 2
2 | filter0 = iir
3 | filter1 = panning
4 |
5 | iir_gain = 10.0
6 | iir_type = BBOOST
7 | iir_frequency = 200.0
8 |
9 | # Avoids clipping.
10 | panning_left_mix = "0.3 0.0"
11 | panning_right_mix = "0.0 0.3"
12 |
13 |
--------------------------------------------------------------------------------
/wiiu/include/wiiu/gx2/mem.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 | #include
3 | #include "enum.h"
4 |
5 | #ifdef __cplusplus
6 | extern "C" {
7 | #endif
8 |
9 | void GX2Invalidate(GX2InvalidateMode mode, void *buffer, uint32_t size);
10 |
11 | #ifdef __cplusplus
12 | }
13 | #endif
14 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/vulkan/vert/vulkan-vertex.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | uniform int SPIRV_Cross_BaseInstance;
4 |
5 | void main()
6 | {
7 | gl_Position = (vec4(1.0, 2.0, 3.0, 4.0) * float((gl_VertexID + (gl_InstanceID + SPIRV_Cross_BaseInstance))));
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/vulkan/vert/vulkan-vertex.vk.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | uniform int SPIRV_Cross_BaseInstance;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0, 2.0, 3.0, 4.0) * float(gl_VertexID + (gl_InstanceID + SPIRV_Cross_BaseInstance));
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-hlsl/frag/boolean-mix.frag:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | precision mediump float;
3 |
4 | layout(location = 0) in vec2 x0;
5 | layout(location = 0) out vec2 FragColor;
6 |
7 | void main()
8 | {
9 | FragColor = x0.x > x0.y ? vec2(1.0, 0.0) : vec2(0.0, 1.0);
10 | }
11 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-hlsl/frag/builtins.frag:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | precision mediump float;
3 |
4 | layout(location = 0) out vec4 FragColor;
5 | layout(location = 0) in vec4 vColor;
6 |
7 | void main()
8 | {
9 | FragColor = gl_FragCoord + vColor;
10 | gl_FragDepth = 0.5;
11 | }
12 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-msl/flatten/multiindex.flatten.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | layout(std140) uniform UBO
4 | {
5 | vec4 Data[3][5];
6 | };
7 |
8 | layout(location = 0) in ivec2 aIndex;
9 |
10 | void main()
11 | {
12 | gl_Position = Data[aIndex.x][aIndex.y];
13 | }
14 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-msl/frag/builtins.frag:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | precision mediump float;
3 |
4 | layout(location = 0) out vec4 FragColor;
5 | layout(location = 0) in vec4 vColor;
6 |
7 | void main()
8 | {
9 | FragColor = gl_FragCoord + vColor;
10 | gl_FragDepth = 0.5;
11 | }
12 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/baseResults/spv.register.autoassign.rangetest.frag.out:
--------------------------------------------------------------------------------
1 | spv.register.autoassign.rangetest.frag
2 | INTERNAL ERROR: mapped binding out of range: g_tSamp
3 | INTERNAL ERROR: mapped binding out of range: g_tScene
4 |
5 | SPIR-V is not generated for failed compile or link
6 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.array.frag:
--------------------------------------------------------------------------------
1 | float4 a[4];
2 |
3 | struct {
4 | float4 m[7];
5 | } s[11];
6 |
7 | float4 PixelShaderFunction(int i, float4 input[3]) : COLOR0
8 | {
9 | float4 b[10];
10 | return a[1] + a[i] + input[2] + input[i] + b[5] + b[i] + s[i].m[i];
11 | }
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.matType.frag:
--------------------------------------------------------------------------------
1 | float1 f1 = float1(1.0);
2 | float1x1 fmat11;
3 | float4x1 fmat41;
4 | float1x2 fmat12;
5 | double2x3 dmat23;
6 | int4x4 int44;
7 |
8 | float1 ShaderFunction(float1 inFloat1, float inScalar) : COLOR0
9 | {
10 | return inFloat1;
11 | }
12 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.branch-return.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | void main() {
3 | switch (gl_InstanceIndex) {
4 | case 0: return;
5 | case 1: gl_Position = vec4(0.0); break;
6 | case 2: return;
7 | case 3: return;
8 | }
9 | gl_Position.x += 0.123;
10 | }
11 |
--------------------------------------------------------------------------------
/wii/libogc/include/libfatversion.h:
--------------------------------------------------------------------------------
1 | #ifndef __LIBFATVERSION_H__
2 | #define __LIBFATVERSION_H__
3 |
4 | #define _LIBFAT_MAJOR_ 1
5 | #define _LIBFAT_MINOR_ 1
6 | #define _LIBFAT_PATCH_ 1
7 |
8 | #define _LIBFAT_STRING "libFAT Release 1.1.1"
9 |
10 | #endif // __LIBFATVERSION_H__
11 |
--------------------------------------------------------------------------------
/deps/7zip/7zVersion.h:
--------------------------------------------------------------------------------
1 | #define MY_VER_MAJOR 9
2 | #define MY_VER_MINOR 20
3 | #define MY_VER_BUILD 0
4 | #define MY_VERSION "9.20"
5 | #define MY_DATE "2010-11-18"
6 | #define MY_COPYRIGHT ": Igor Pavlov : Public domain"
7 | #define MY_VERSION_COPYRIGHT_DATE MY_VERSION " " MY_COPYRIGHT " : " MY_DATE
8 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/asm/frag/invalidation.asm.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | layout(location = 0) in float v0;
4 | layout(location = 1) in float v1;
5 | layout(location = 0) out float FragColor;
6 |
7 | void main()
8 | {
9 | FragColor = (v0 + v1) * v1;
10 | }
11 |
12 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/vulkan/vert/vulkan-vertex.vk.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | uniform int SPIRV_Cross_BaseInstance;
4 |
5 | void main()
6 | {
7 | gl_Position = vec4(1.0, 2.0, 3.0, 4.0) * float(gl_VertexID + (gl_InstanceID + SPIRV_Cross_BaseInstance));
8 | }
9 |
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-msl/comp/writable-ssbo.comp:
--------------------------------------------------------------------------------
1 | #version 450
2 | layout(set = 0, binding = 0) buffer myBlock {
3 | int a;
4 | float b;
5 | } myStorage;
6 | void main() {
7 | myStorage.a = (myStorage.a + 1) % 256;
8 | myStorage.b = mod((myStorage.b + 0.02), 1.0);
9 | }
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders/desktop-only/vert/clip-cull-distance.desktop.vert:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | void main()
4 | {
5 | gl_Position = vec4(10.0);
6 | gl_ClipDistance[0] = 1.0;
7 | gl_ClipDistance[1] = 4.0;
8 | gl_CullDistance[0] = 4.0;
9 | gl_CullDistance[1] = 9.0;
10 | }
11 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders/legacy/fragment/explicit-lod.legacy.frag:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | precision mediump float;
4 |
5 | uniform sampler2D tex;
6 |
7 | layout(location = 0) out vec4 FragColor;
8 |
9 | void main()
10 | {
11 | FragColor = textureLod(tex, vec2(0.4, 0.6), 0.0);
12 | }
13 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/simpleFunctionCall.frag:
--------------------------------------------------------------------------------
1 | #version 150
2 |
3 | uniform vec4 bigColor;
4 | varying vec4 BaseColor;
5 | uniform float d;
6 |
7 | vec4 foo()
8 | {
9 | return BaseColor;
10 | }
11 |
12 | void main()
13 | {
14 | gl_FragColor = foo();
15 | }
16 |
--------------------------------------------------------------------------------
/deps/libfat/include/libfatversion.h:
--------------------------------------------------------------------------------
1 | #ifndef __LIBFATVERSION_H__
2 | #define __LIBFATVERSION_H__
3 |
4 | #define _LIBFAT_MAJOR_ 1
5 | #define _LIBFAT_MINOR_ 1
6 | #define _LIBFAT_PATCH_ 0
7 |
8 | #define _LIBFAT_STRING "libFAT Release 1.1.0"
9 |
10 | #endif /* __LIBFATVERSION_H__ */
11 |
--------------------------------------------------------------------------------
/gfx/drivers/gl_shaders/pipeline_xmb_ribbon_simple.glsl.frag.h:
--------------------------------------------------------------------------------
1 | #include "shaders_common.h"
2 |
3 | static const char *stock_fragment_xmb_ribbon_simple = GLSL(
4 | uniform float time;
5 |
6 | void main()
7 | {
8 | gl_FragColor = vec4(0.05, 0.05, 0.05, 1.0);
9 | }
10 | );
11 |
--------------------------------------------------------------------------------
/gfx/drivers/gx2_shaders/ribbon_simple.frag:
--------------------------------------------------------------------------------
1 | #version 150
2 |
3 | uniform UBO
4 | {
5 | mat4 MVP;
6 | vec2 OutputSize;
7 | float time;
8 | } global;
9 |
10 | layout(location = 0) out vec4 FragColor;
11 | void main()
12 | {
13 | FragColor = vec4(0.05, 0.05, 0.05, 1.0);
14 | }
15 |
--------------------------------------------------------------------------------
/libretro-common/audio/dsp_filters/EchoReverb.dsp:
--------------------------------------------------------------------------------
1 | filters = 2
2 | filter0 = echo
3 | filter1 = reverb
4 |
5 | echo_delay = "200"
6 | echo_feedback = "0.6"
7 | echo_amp = "0.25"
8 |
9 | reverb_roomwidth = 0.75
10 | reverb_roomsize = 0.75
11 | reverb_damping = 1.0
12 | reverb_wettime = 0.3
13 |
--------------------------------------------------------------------------------
/wiiu/include/wiiu/gx2/state.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 | #include
3 | #include "enum.h"
4 |
5 | #ifdef __cplusplus
6 | extern "C" {
7 | #endif
8 |
9 | void GX2Init(uint32_t *attributes);
10 | void GX2Shutdown();
11 | void GX2Flush();
12 |
13 | #ifdef __cplusplus
14 | }
15 | #endif
16 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/frag/unary-enclose.frag:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | precision mediump float;
3 | precision highp int;
4 |
5 | layout(location = 0) out vec4 FragColor;
6 | layout(location = 0) in vec4 vIn;
7 |
8 | void main()
9 | {
10 | FragColor = -(-vIn);
11 | }
12 |
13 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-msl/desktop-only/vert/clip-cull-distance.desktop.vert:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | void main()
4 | {
5 | gl_Position = vec4(10.0);
6 | gl_ClipDistance[0] = 1.0;
7 | gl_ClipDistance[1] = 4.0;
8 | gl_CullDistance[0] = 4.0;
9 | gl_CullDistance[1] = 9.0;
10 | }
11 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.multiReturn.frag:
--------------------------------------------------------------------------------
1 | struct S {
2 | float f;
3 | float3 v;
4 | float3x3 m;
5 | };
6 |
7 | cbuffer bufName {
8 | S s;
9 | };
10 |
11 | S foo()
12 | {
13 | return s;
14 | }
15 |
16 | void main()
17 | {
18 | foo();
19 | }
20 |
--------------------------------------------------------------------------------
/wiiu-devel.properties.template:
--------------------------------------------------------------------------------
1 | #
2 | # To use this file:
3 | # 1. Copy this file to wiiu-devel.properties
4 | # 2. Fill in the variables below with your IP address and desired
5 | # port number.
6 | #
7 |
8 | PC_DEVELOPMENT_IP_ADDRESS=
9 | PC_DEVELOPMENT_TCP_PORT=4405
10 | WIIU_IP_ADDRESS=
11 |
--------------------------------------------------------------------------------
/wiiu/include/wiiu/mem.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | #include
4 | #include
5 | #include
6 | #include
7 | #include
8 | #include
9 | #include
10 |
--------------------------------------------------------------------------------
/wiiu/include/wiiu/os/foreground.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 | #include
3 |
4 | #ifdef __cplusplus
5 | extern "C" {
6 | #endif
7 |
8 | void OSEnableForegroundExit();
9 | void OSReleaseForeground();
10 | void OSSavesDone_ReadyToRelease();
11 |
12 | #ifdef __cplusplus
13 | }
14 | #endif
15 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-hlsl/vert/texture_buffer.vert:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | layout(binding = 4) uniform samplerBuffer uSamp;
4 | layout(rgba32f, binding = 5) uniform readonly imageBuffer uSampo;
5 |
6 | void main()
7 | {
8 | gl_Position = texelFetch(uSamp, 10) + imageLoad(uSampo, 100);
9 | }
10 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-msl/desktop-only/frag/query-levels.desktop.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | layout(binding = 0) uniform sampler2D uSampler;
4 |
5 | layout(location = 0) out vec4 FragColor;
6 |
7 | void main()
8 | {
9 | FragColor = vec4(float(textureQueryLevels(uSampler)));
10 | }
11 |
12 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-msl/frag/in_block.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | layout(location = 2) in VertexOut
4 | {
5 | vec4 color;
6 | vec4 color2;
7 | } inputs;
8 |
9 | layout(location = 0) out vec4 FragColor;
10 |
11 | void main()
12 | {
13 | FragColor = inputs.color + inputs.color2;
14 | }
15 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders/amd/shader_trinary_minmax.comp:
--------------------------------------------------------------------------------
1 | #version 450
2 | #extension GL_AMD_shader_trinary_minmax : require
3 |
4 | layout (local_size_x = 64) in;
5 |
6 | void main ()
7 | {
8 | int t11 = min3(0, 3, 2);
9 | int t12 = max3(0, 3, 2);
10 | int t13 = mid3(0, 3, 2);
11 | }
12 |
--------------------------------------------------------------------------------
/deps/libvita2d/shader/texture_v.cg:
--------------------------------------------------------------------------------
1 | void main(
2 | float3 aPosition,
3 | float2 aTexcoord,
4 | uniform float4x4 wvp,
5 | float4 out vPosition : POSITION,
6 | float2 out vTexcoord : TEXCOORD0)
7 | {
8 | vPosition = mul(float4(aPosition, 1.f), wvp);
9 | vTexcoord = aTexcoord;
10 | }
11 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/desktop-only/frag/query-levels.desktop.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | layout(binding = 0) uniform sampler2D uSampler;
4 |
5 | layout(location = 0) out vec4 FragColor;
6 |
7 | void main()
8 | {
9 | FragColor = vec4(float(textureQueryLevels(uSampler)));
10 | }
11 |
12 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/legacy/fragment/io-blocks.legacy.frag:
--------------------------------------------------------------------------------
1 | #version 100
2 | precision mediump float;
3 | precision highp int;
4 |
5 | varying vec4 vin_color;
6 | varying highp vec3 vin_normal;
7 |
8 | void main()
9 | {
10 | gl_FragData[0] = vin_color + vin_normal.xyzz;
11 | }
12 |
13 |
--------------------------------------------------------------------------------
/libretro-common/audio/dsp_filters/Mono.dsp:
--------------------------------------------------------------------------------
1 | filters = 1
2 | filter0 = panning
3 |
4 | # Gains are linear.
5 |
6 | # Stereo Mono:
7 | panning_left_mix = "0.5 0.5"
8 | panning_right_mix = "0.5 0.5"
9 |
10 | # Mono on one speaker:
11 | # panning_left_mix = "0.5 0.5"
12 | # panning_right_mix = "0.0 0.0"
13 |
--------------------------------------------------------------------------------
/tools/ps3/ps3py/setup.py:
--------------------------------------------------------------------------------
1 | from distutils.core import setup, Extension
2 |
3 | module1 = Extension('pkgcrypt', sources = ['crypt.c'])
4 |
5 | setup (name = 'pkgcrypt',
6 | version = '1.0',
7 | description = 'C implementation of the crypt function from pkg.py',
8 | ext_modules = [module1])
9 |
--------------------------------------------------------------------------------
/wii/libogc/libdb/uIP/memr.h:
--------------------------------------------------------------------------------
1 | #ifndef __MEMR_H__
2 | #define __MEMR_H__
3 |
4 | #include
5 |
6 | void memr_init();
7 | void* memr_malloc(u32 size);
8 | void memr_free(void *ptr);
9 | void* memr_realloc(void *ptr,u32 newsize);
10 | void* memr_reallocm(void *ptr,u32 newsize);
11 |
12 | #endif
13 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/desktop-only/frag/query-levels.desktop.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | layout(binding = 0) uniform sampler2D uSampler;
4 |
5 | layout(location = 0) out vec4 FragColor;
6 |
7 | void main()
8 | {
9 | FragColor = vec4(float(textureQueryLevels(uSampler)));
10 | }
11 |
12 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/legacy/fragment/io-blocks.legacy.frag:
--------------------------------------------------------------------------------
1 | #version 100
2 | precision mediump float;
3 | precision highp int;
4 |
5 | varying vec4 vin_color;
6 | varying highp vec3 vin_normal;
7 |
8 | void main()
9 | {
10 | gl_FragData[0] = vin_color + vin_normal.xyzz;
11 | }
12 |
13 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/desktop-only/vert/clip-cull-distance.desktop.vert:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | void main()
4 | {
5 | gl_Position = vec4(10.0);
6 | gl_ClipDistance[0] = 1.0;
7 | gl_ClipDistance[1] = 4.0;
8 | gl_CullDistance[0] = 4.0;
9 | gl_CullDistance[1] = 9.0;
10 | }
11 |
12 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/450.geom:
--------------------------------------------------------------------------------
1 | #version 450 core
2 |
3 | in gl_PerVertex {
4 | float gl_CullDistance[3];
5 | } gl_in[];
6 |
7 | out gl_PerVertex {
8 | float gl_CullDistance[3];
9 | };
10 |
11 | void main()
12 | {
13 | gl_CullDistance[2] = gl_in[1].gl_CullDistance[2];
14 | }
15 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/baseResults/remap.literal64.everything.spv.out:
--------------------------------------------------------------------------------
1 | remap.literal64.everything.spv
2 | // Module Version 10100
3 | // Generated by (magic number): 70000
4 | // Id's are bound by 0
5 |
6 | Capability Shader
7 | MemoryModel Logical GLSL450
8 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/hlsl.entry.rename.frag:
--------------------------------------------------------------------------------
1 |
2 | struct PS_OUTPUT
3 | {
4 | float4 Color : SV_Target0;
5 | };
6 |
7 | void not_the_entry_point() { }
8 | int also_not_the_entry_point;
9 |
10 | PS_OUTPUT main()
11 | {
12 | PS_OUTPUT psout;
13 | psout.Color = 0;
14 | return psout;
15 | }
16 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/spv.conditionalDiscard.frag:
--------------------------------------------------------------------------------
1 | #version 400
2 |
3 | uniform sampler2D tex;
4 | in vec2 coord;
5 |
6 | void main (void)
7 | {
8 | vec4 v = texture(tex, coord);
9 |
10 | if (v == vec4(0.1,0.2,0.3,0.4))
11 | discard;
12 |
13 | gl_FragColor = v;
14 | }
15 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/desktop-only/vert/clip-cull-distance.desktop.vert:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | void main()
4 | {
5 | gl_Position = vec4(10.0);
6 | gl_ClipDistance[0] = 1.0;
7 | gl_ClipDistance[1] = 4.0;
8 | gl_CullDistance[0] = 4.0;
9 | gl_CullDistance[1] = 9.0;
10 | }
11 |
12 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/frag/flush_params.frag:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | precision mediump float;
3 | precision highp int;
4 |
5 | struct Structy
6 | {
7 | vec4 c;
8 | };
9 |
10 | layout(location = 0) out vec4 FragColor;
11 |
12 | void main()
13 | {
14 | FragColor = vec4(10.0);
15 | }
16 |
17 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/legacy/vert/io-block.legacy.vert:
--------------------------------------------------------------------------------
1 | #version 100
2 |
3 | attribute vec4 Position;
4 | varying vec4 vout_color;
5 | varying vec3 vout_normal;
6 |
7 | void main()
8 | {
9 | gl_Position = Position;
10 | vout_color = vec4(1.0);
11 | vout_normal = vec3(0.5);
12 | }
13 |
14 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-hlsl/frag/query-lod.desktop.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | layout(location = 0) in vec2 vTexCoord;
4 | layout(binding = 0) uniform sampler2D uSampler;
5 | layout(location = 0) out vec4 FragColor;
6 |
7 | void main()
8 | {
9 | FragColor = textureQueryLod(uSampler, vTexCoord).xyxy;
10 | }
11 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders-msl/frag/in_block_assign.noopt.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | struct VOUT
4 | {
5 | vec4 a;
6 | };
7 |
8 | layout(location = 0) in VOUT Clip;
9 | layout(location = 0) out vec4 FragColor;
10 |
11 | void main()
12 | {
13 | VOUT tmp = Clip;
14 | tmp.a += 1.0;
15 | FragColor = tmp.a;
16 | }
17 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/conditionalDiscard.frag:
--------------------------------------------------------------------------------
1 | #version 110
2 |
3 | uniform sampler2D tex;
4 | varying vec2 coord;
5 |
6 | void main (void)
7 | {
8 | vec4 v = texture2D(tex, coord);
9 |
10 | if (v == vec4(0.1,0.2,0.3,0.4))
11 | discard;
12 |
13 | gl_FragColor = v;
14 | }
15 |
--------------------------------------------------------------------------------
/deps/glslang/glslang/Test/max_vertices_0.geom:
--------------------------------------------------------------------------------
1 | #version 330
2 |
3 | layout(points) in;
4 | layout(triangle_strip, max_vertices = 0) out;
5 | in highp vec4 v_geom_FragColor[];
6 | out highp vec4 v_frag_FragColor;
7 |
8 | void main (void)
9 | {
10 | EndPrimitive();
11 | EndPrimitive();
12 | }
13 |
--------------------------------------------------------------------------------
/gfx/drivers/gl_shaders/legacy_opaque.glsl.frag.h:
--------------------------------------------------------------------------------
1 | #include "shaders_common.h"
2 |
3 | static const char *stock_fragment_legacy = GLSL(
4 | uniform sampler2D Texture;
5 | varying vec4 color;
6 |
7 | void main() {
8 | gl_FragColor = color * texture2D(Texture, gl_TexCoord[0].xy);
9 | }
10 | );
11 |
--------------------------------------------------------------------------------
/gfx/drivers/gl_shaders/modern_opaque.glsl.frag.h:
--------------------------------------------------------------------------------
1 | #include "shaders_common.h"
2 |
3 | static const char *stock_fragment_modern = GLSL(
4 | uniform sampler2D Texture;
5 | varying vec2 tex_coord;
6 |
7 | void main() {
8 | gl_FragColor = vec4(texture2D(Texture, tex_coord).rgb, 1.0);
9 | }
10 | );
11 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/flatten/rowmajor.flatten.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | uniform vec4 UBO[12];
4 | layout(location = 0) in vec4 aVertex;
5 |
6 | void main()
7 | {
8 | gl_Position = (mat4(UBO[0], UBO[1], UBO[2], UBO[3]) * aVertex) + (aVertex * mat4(UBO[4], UBO[5], UBO[6], UBO[7]));
9 | }
10 |
11 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/opt/shaders/legacy/vert/io-block.legacy.vert:
--------------------------------------------------------------------------------
1 | #version 100
2 |
3 | attribute vec4 Position;
4 | varying vec4 vout_color;
5 | varying vec3 vout_normal;
6 |
7 | void main()
8 | {
9 | gl_Position = Position;
10 | vout_color = vec4(1.0);
11 | vout_normal = vec3(0.5);
12 | }
13 |
14 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders-msl/comp/coherent-block.comp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 |
4 | using namespace metal;
5 |
6 | struct SSBO
7 | {
8 | float4 value;
9 | };
10 |
11 | kernel void main0(device SSBO& _10 [[buffer(0)]])
12 | {
13 | _10.value = float4(20.0);
14 | }
15 |
16 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/reference/shaders/asm/comp/specialization-constant-workgroup.asm.comp:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | layout(local_size_x = 9, local_size_y = 20, local_size_z = 4) in;
3 |
4 | layout(binding = 0, std430) buffer SSBO
5 | {
6 | float a;
7 | } _4;
8 |
9 | void main()
10 | {
11 | _4.a += 1.0;
12 | }
13 |
14 |
--------------------------------------------------------------------------------
/deps/SPIRV-Cross/shaders/desktop-only/frag/query-lod.desktop.frag:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | layout(location = 0) in vec2 vTexCoord;
4 | layout(binding = 0) uniform sampler2D uSampler;
5 | layout(location = 0) out vec4 FragColor;
6 |
7 | void main()
8 | {
9 | FragColor = textureQueryLod(uSampler, vTexCoord).xyxy;
10 | }
11 |
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/deps/SPIRV-Cross/shaders/frag/sampler-proj.frag:
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1 | #version 310 es
2 | precision mediump float;
3 |
4 | layout(location = 0) in vec4 vTex;
5 | layout(binding = 0) uniform sampler2D uTex;
6 | layout(location = 0) out vec4 FragColor;
7 |
8 | void main()
9 | {
10 | FragColor = textureProj(uTex, vTex);
11 | }
12 |
13 |
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/deps/glslang/glslang/Test/hlsl.amend.frag:
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1 | float4 a;
2 | float b;
3 |
4 | void f1()
5 | {
6 | a * b;
7 | }
8 |
9 | float3 c;
10 |
11 | void f2()
12 | {
13 | a.x + b + c.x;
14 | }
15 |
16 | void f3()
17 | {
18 | c;
19 | }
20 |
21 | int d;
22 |
23 | void f4()
24 | {
25 | d * a;
26 | }
27 |
28 | int e;
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/deps/glslang/glslang/Test/hlsl.typedef.frag:
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1 | typedef float4 myVec4;
2 |
3 | float4 ShaderFunction(float4 input, int ii) : COLOR0
4 | {
5 | typedef int myInt;
6 | myVec4 a1 = myVec4(1.0);
7 | myInt i = 2;
8 | typedef myInt myInt2;
9 | myInt2 j = ii;
10 | return input * a1 + myVec4(i + j);
11 | }
12 |
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/deps/glslang/glslang/Test/spv.set.vert:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | layout(set = 4, binding = 7) uniform sampler2D samp2D;
4 |
5 | layout(set = 0, binding = 8) buffer setBuf {
6 | vec4 color;
7 | } setBufInst;
8 |
9 | out vec4 color;
10 |
11 | void main()
12 | {
13 | color = setBufInst.color;
14 | }
15 |
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/wii/libogc/include/gcutil.h:
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1 | #ifndef __GCUTIL_H__
2 | #define __GCUTIL_H__
3 |
4 | #ifndef ATTRIBUTE_ALIGN
5 | # define ATTRIBUTE_ALIGN(v) __attribute__((aligned(v)))
6 | #endif
7 | #ifndef ATTRIBUTE_PACKED
8 | # define ATTRIBUTE_PACKED __attribute__((packed))
9 | #endif
10 |
11 | #endif /* _GCUTIL_H */
12 |
13 |
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/wii/libogc/libogc/lwp_priority.c:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | vu32 _prio_major_bitmap;
4 | u32 _prio_bitmap[16] __attribute__((aligned(32)));
5 |
6 | void __lwp_priority_init()
7 | {
8 | u32 index;
9 |
10 | _prio_major_bitmap = 0;
11 | for(index=0;index<16;index++)
12 | _prio_bitmap[index] = 0;
13 |
14 | }
15 |
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/wii/libogc/lwbt/btmemr.h:
--------------------------------------------------------------------------------
1 | #ifndef __BTMEMR_H__
2 | #define __BTMEMR_H__
3 |
4 | #include
5 |
6 | void btmemr_init();
7 | void* btmemr_malloc(u32 size);
8 | void btmemr_free(void *ptr);
9 | void* btmemr_realloc(void *ptr,u32 newsize);
10 | void* btmemr_reallocm(void *ptr,u32 newsize);
11 |
12 | #endif
13 |
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/wiiu/include/wiiu/os/core.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 | #include
3 |
4 | #ifdef __cplusplus
5 | extern "C" {
6 | #endif
7 |
8 | uint32_t OSGetCoreCount();
9 | uint32_t OSGetCoreId();
10 | uint32_t OSGetMainCoreId();
11 | BOOL OSIsMainCore();
12 |
13 | #ifdef __cplusplus
14 | }
15 | #endif
16 |
17 | /** @} */
18 |
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/deps/SPIRV-Cross/reference/opt/shaders-msl/comp/coherent-block.comp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 |
4 | using namespace metal;
5 |
6 | struct SSBO
7 | {
8 | float4 value;
9 | };
10 |
11 | kernel void main0(device SSBO& _10 [[buffer(0)]])
12 | {
13 | _10.value = float4(20.0);
14 | }
15 |
16 |
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/deps/SPIRV-Cross/reference/opt/shaders/asm/comp/specialization-constant-workgroup.asm.comp:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | layout(local_size_x = 9, local_size_y = 20, local_size_z = 4) in;
3 |
4 | layout(binding = 0, std430) buffer SSBO
5 | {
6 | float a;
7 | } _4;
8 |
9 | void main()
10 | {
11 | _4.a += 1.0;
12 | }
13 |
14 |
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/deps/SPIRV-Cross/reference/opt/shaders/flatten/array.flatten.vert:
--------------------------------------------------------------------------------
1 | #version 310 es
2 |
3 | uniform vec4 UBO[56];
4 | layout(location = 0) in vec4 aVertex;
5 |
6 | void main()
7 | {
8 | gl_Position = ((mat4(UBO[40], UBO[41], UBO[42], UBO[43]) * aVertex) + UBO[55]) + ((UBO[50] + UBO[45]) + vec4(UBO[54].x));
9 | }
10 |
11 |
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/deps/glslang/glslang/Test/hlsl.multiEntry.vert:
--------------------------------------------------------------------------------
1 | Buffer Position;
2 |
3 | float4 FakeEntrypoint(uint Index : SV_VERTEXID) : SV_POSITION
4 | {
5 | return Position.Load(Index);
6 | }
7 |
8 | float4 RealEntrypoint(uint Index : SV_VERTEXID) : SV_POSITION
9 | {
10 | return FakeEntrypoint(Index);
11 | }
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/deps/glslang/glslang/Test/hlsl.structin.vert:
--------------------------------------------------------------------------------
1 | struct VI {
2 | float4 m[2];
3 | uint2 coord;
4 | linear float4 b;
5 | };
6 |
7 | VI main(float4 d, VI vi, float4 e) : SV_POSITION
8 | {
9 | VI local;
10 |
11 | local.b = vi.m[1] + vi.m[0] + float4(vi.coord.x) + d + e;
12 |
13 | return local;
14 | }
15 |
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/deps/glslang/glslang/Test/spv.whileLoop.frag:
--------------------------------------------------------------------------------
1 | #version 140
2 |
3 | in vec4 bigColor;
4 | in vec4 BaseColor;
5 | in float d;
6 |
7 | void main()
8 | {
9 | vec4 color = BaseColor;
10 |
11 | while (color.x < d) {
12 | color += bigColor;
13 | }
14 |
15 | gl_FragColor = color;
16 | }
17 |
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/deps/SPIRV-Cross/reference/opt/shaders/asm/frag/op-constant-null.asm.frag:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | precision mediump float;
3 | precision highp int;
4 |
5 | struct D
6 | {
7 | vec4 a;
8 | float b;
9 | };
10 |
11 | layout(location = 0) out float FragColor;
12 |
13 | void main()
14 | {
15 | FragColor = 0.0;
16 | }
17 |
18 |
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/deps/SPIRV-Cross/reference/opt/shaders/asm/vert/empty-io.asm.vert:
--------------------------------------------------------------------------------
1 | #version 450
2 |
3 | struct VSInput
4 | {
5 | vec4 position;
6 | };
7 |
8 | struct VSOutput
9 | {
10 | vec4 position;
11 | };
12 |
13 | layout(location = 0) in vec4 position;
14 |
15 | void main()
16 | {
17 | gl_Position = position;
18 | }
19 |
20 |
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/deps/SPIRV-Cross/shaders/comp/ssbo-array.comp:
--------------------------------------------------------------------------------
1 | #version 310 es
2 | layout(local_size_x = 1) in;
3 |
4 | layout(std430, binding = 0) buffer SSBO
5 | {
6 | vec4 data[];
7 | } ssbos[2];
8 |
9 | void main()
10 | {
11 | uint ident = gl_GlobalInvocationID.x;
12 | ssbos[1].data[ident] = ssbos[0].data[ident];
13 | }
14 |
15 |
--------------------------------------------------------------------------------