├── .gitignore ├── Base64Encoder.sln ├── Base64Encoder.snk ├── Base64Encoder ├── Base10Encoder.cs ├── Base16Encoder.cs ├── Base52Encoder.cs ├── Base62Encoder.cs ├── Base64Encoder.cs ├── Base64Encoder.csproj ├── Base7Encoder.cs ├── BaseEncoder.cs └── Properties │ └── AssemblyInfo.cs ├── Base64EncoderTests ├── Base64EncoderFixture.cs ├── Base64EncoderTests.csproj ├── Properties │ └── AssemblyInfo.cs └── packages.config ├── GlobalAssemblyInfo.cs ├── LICENSE ├── packages ├── NUnit.2.5.10.11092 │ ├── Logo.ico │ ├── NUnit.2.5.10.11092.nupkg │ ├── NUnitFitTests.html │ ├── fit-license.txt │ ├── lib │ │ ├── nunit.framework.dll │ │ ├── nunit.framework.xml │ │ ├── nunit.mocks.dll │ │ └── pnunit.framework.dll │ ├── license.txt │ └── tools │ │ ├── NUnitTests.VisualState.xml │ │ ├── NUnitTests.config │ │ ├── NUnitTests.nunit │ │ ├── TestResult.xml │ │ ├── agent.conf │ │ ├── agent.log.conf │ │ ├── launcher.log.conf │ │ ├── lib │ │ ├── Failure.png │ │ ├── Ignored.png │ │ ├── Inconclusive.png │ │ ├── Skipped.png │ │ ├── Success.png │ │ ├── fit.dll │ │ ├── log4net.dll │ │ ├── nunit-console-runner.dll │ │ ├── nunit-gui-runner.dll │ │ ├── nunit.core.dll │ │ ├── nunit.core.interfaces.dll │ │ ├── nunit.fixtures.dll │ │ ├── nunit.uiexception.dll │ │ ├── nunit.uikit.dll │ │ └── nunit.util.dll │ │ ├── nunit-agent-x86.exe │ │ ├── nunit-agent-x86.exe.config │ │ ├── nunit-agent.exe │ │ ├── nunit-agent.exe.config │ │ ├── nunit-console-x86.exe │ │ ├── nunit-console-x86.exe.config │ │ ├── nunit-console.exe │ │ ├── nunit-console.exe.config │ │ ├── nunit-x86.exe │ │ ├── nunit-x86.exe.config │ │ ├── nunit.exe │ │ ├── nunit.exe.config │ │ ├── nunit.framework.dll │ │ ├── pnunit-agent.exe │ │ ├── pnunit-agent.exe.config │ │ ├── pnunit-launcher.exe │ │ ├── pnunit-launcher.exe.config │ │ ├── pnunit.framework.dll │ │ ├── pnunit.tests.dll │ │ ├── runFile.exe │ │ ├── runFile.exe.config │ │ ├── runpnunit.bat │ │ └── test.conf └── repositories.config └── readme.md /.gitignore: -------------------------------------------------------------------------------- 1 | *.user 2 | *.suo 3 | */obj 4 | */bin 5 | _* 6 | *.ncrunchsolution -------------------------------------------------------------------------------- /Base64Encoder.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 11.00 3 | # Visual Studio 2010 4 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Base64Encoder", "Base64Encoder\Base64Encoder.csproj", "{57EE7903-A204-45F8-987D-EC1221214D76}" 5 | EndProject 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Base64EncoderTests", "Base64EncoderTests\Base64EncoderTests.csproj", "{0DC15244-D254-4804-9E1F-D2EE2FC9720A}" 7 | EndProject 8 | Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{9F1E58D5-5FAF-4FB0-A975-3D1E1D33FB2B}" 9 | ProjectSection(SolutionItems) = preProject 10 | Base64Encoder.snk = Base64Encoder.snk 11 | GlobalAssemblyInfo.cs = GlobalAssemblyInfo.cs 12 | readme.md = readme.md 13 | EndProjectSection 14 | EndProject 15 | Global 16 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 17 | Debug|Any CPU = Debug|Any CPU 18 | Release|Any CPU = Release|Any CPU 19 | EndGlobalSection 20 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 21 | {57EE7903-A204-45F8-987D-EC1221214D76}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 22 | {57EE7903-A204-45F8-987D-EC1221214D76}.Debug|Any CPU.Build.0 = Debug|Any CPU 23 | {57EE7903-A204-45F8-987D-EC1221214D76}.Release|Any CPU.ActiveCfg = Release|Any CPU 24 | {57EE7903-A204-45F8-987D-EC1221214D76}.Release|Any CPU.Build.0 = Release|Any CPU 25 | {0DC15244-D254-4804-9E1F-D2EE2FC9720A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 26 | {0DC15244-D254-4804-9E1F-D2EE2FC9720A}.Debug|Any CPU.Build.0 = Debug|Any CPU 27 | {0DC15244-D254-4804-9E1F-D2EE2FC9720A}.Release|Any CPU.ActiveCfg = Release|Any CPU 28 | {0DC15244-D254-4804-9E1F-D2EE2FC9720A}.Release|Any CPU.Build.0 = Release|Any CPU 29 | EndGlobalSection 30 | GlobalSection(SolutionProperties) = preSolution 31 | HideSolutionNode = FALSE 32 | EndGlobalSection 33 | EndGlobal 34 | -------------------------------------------------------------------------------- /Base64Encoder.snk: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ramonsmits/Base64Encoder/9aec848f4e33829d18e539e39d5009162b3ddd08/Base64Encoder.snk -------------------------------------------------------------------------------- /Base64Encoder/Base10Encoder.cs: -------------------------------------------------------------------------------- 1 | namespace Exyll 2 | { 3 | public class Base10Encoder : BaseEncoder 4 | { 5 | public Base10Encoder() : base("0123456789".ToCharArray(), false) { } 6 | } 7 | } -------------------------------------------------------------------------------- /Base64Encoder/Base16Encoder.cs: -------------------------------------------------------------------------------- 1 | namespace Exyll 2 | { 3 | public class Base16Encoder : BaseEncoder 4 | { 5 | public Base16Encoder() : base("0123456789ABCDEF".ToCharArray(), false) { } 6 | } 7 | } -------------------------------------------------------------------------------- /Base64Encoder/Base52Encoder.cs: -------------------------------------------------------------------------------- 1 | namespace Exyll 2 | { 3 | public class Base52Encoder : BaseEncoder 4 | { 5 | public Base52Encoder() : base("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".ToCharArray(), false) { } 6 | } 7 | } -------------------------------------------------------------------------------- /Base64Encoder/Base62Encoder.cs: -------------------------------------------------------------------------------- 1 | namespace Exyll 2 | { 3 | public class Base62Encoder : BaseEncoder 4 | { 5 | public Base62Encoder() : base("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789".ToCharArray(), false) { } 6 | } 7 | } -------------------------------------------------------------------------------- /Base64Encoder/Base64Encoder.cs: -------------------------------------------------------------------------------- 1 | namespace Exyll 2 | { 3 | /// Based on http://www.csharp411.com/convert-binary-to-base64-string/ 4 | public class Base64Encoder : BaseEncoder 5 | { 6 | const string CharacterSetBase = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"; 7 | 8 | public readonly char PlusChar; 9 | public readonly char SlashChar; 10 | 11 | public static readonly Base64Encoder Default = new Base64Encoder('+', '/', true); 12 | public static readonly Base64Encoder DefaultNoPadding = new Base64Encoder('+', '/', false); 13 | public static readonly Base64Encoder UrlEncoding = new Base64Encoder('-', '_', false); 14 | public static readonly Base64Encoder XmlEncoding = new Base64Encoder('_', ':', false); 15 | public static readonly Base64Encoder RegExEncoding = new Base64Encoder('!', '-', false); 16 | public static readonly Base64Encoder FileEncoding = new Base64Encoder('+', '-', false); 17 | 18 | public Base64Encoder(char plusChar, char slashChar, bool paddingEnabled) 19 | : base((CharacterSetBase + plusChar + slashChar).ToCharArray(), paddingEnabled) 20 | { 21 | PlusChar = plusChar; 22 | SlashChar = slashChar; 23 | } 24 | 25 | public static byte[] FromBase64String(string data) 26 | { 27 | return Default.FromBase(data); 28 | } 29 | 30 | public static string ToBase64String(byte[] data) 31 | { 32 | return Default.ToBase(data); 33 | } 34 | } 35 | } 36 | -------------------------------------------------------------------------------- /Base64Encoder/Base64Encoder.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Debug 5 | AnyCPU 6 | 8.0.30703 7 | 2.0 8 | {57EE7903-A204-45F8-987D-EC1221214D76} 9 | Library 10 | Properties 11 | Base64Encoder 12 | Base64Encoder 13 | v4.0 14 | 512 15 | 16 | 17 | true 18 | full 19 | false 20 | bin\Debug\ 21 | DEBUG;TRACE 22 | prompt 23 | 4 24 | true 25 | 26 | 27 | pdbonly 28 | true 29 | bin\Release\ 30 | TRACE 31 | prompt 32 | 4 33 | true 34 | 35 | 36 | true 37 | 38 | 39 | ..\Base64Encoder.snk 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | GlobalAssemblyInfo.cs 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | Base64Encoder.snk 66 | 67 | 68 | 69 | 76 | -------------------------------------------------------------------------------- /Base64Encoder/Base7Encoder.cs: -------------------------------------------------------------------------------- 1 | namespace Exyll 2 | { 3 | public class Base7Encoder : BaseEncoder 4 | { 5 | public Base7Encoder() : base("01234567".ToCharArray(), false) { } 6 | } 7 | } -------------------------------------------------------------------------------- /Base64Encoder/BaseEncoder.cs: -------------------------------------------------------------------------------- 1 | namespace Exyll 2 | { 3 | /// Based on http://www.csharp411.com/convert-binary-to-base64-string/ 4 | public class BaseEncoder 5 | { 6 | const char PaddingChar = '='; 7 | readonly byte[] Map; 8 | 9 | public readonly char[] CharacterSet; 10 | public readonly bool PaddingEnabled; 11 | 12 | public BaseEncoder(char[] characterSet, bool paddingEnabled) 13 | { 14 | PaddingEnabled = paddingEnabled; 15 | CharacterSet = characterSet; 16 | Map = Create(CharacterSet); 17 | } 18 | 19 | public string ToBase(byte[] data) 20 | { 21 | int length; 22 | if (data == null || 0 == (length = data.Length)) 23 | return string.Empty; 24 | 25 | unsafe 26 | { 27 | fixed (byte* _d = data) 28 | fixed (char* _cs = CharacterSet) 29 | { 30 | byte* d = _d; 31 | 32 | int padding = length % 3; 33 | if (padding > 0) 34 | padding = 3 - padding; 35 | int blocks = (length - 1) / 3 + 1; 36 | 37 | int l = blocks * 4; 38 | 39 | char[] _s = new char[l]; 40 | 41 | fixed (char* _sp = _s) 42 | { 43 | char* sp = _sp; 44 | byte b1, b2, b3; 45 | 46 | for (int i = 1; i < blocks; i++) 47 | { 48 | b1 = *d++; 49 | b2 = *d++; 50 | b3 = *d++; 51 | 52 | *sp++ = _cs[(b1 & 0xFC) >> 2]; 53 | *sp++ = _cs[(b2 & 0xF0) >> 4 | (b1 & 0x03) << 4]; 54 | *sp++ = _cs[(b3 & 0xC0) >> 6 | (b2 & 0x0F) << 2]; 55 | *sp++ = _cs[b3 & 0x3F]; 56 | } 57 | 58 | bool pad2 = padding == 2; 59 | bool pad1 = padding > 0; 60 | 61 | b1 = *d++; 62 | b2 = pad2 ? (byte)0 : *d++; 63 | b3 = pad1 ? (byte)0 : *d++; 64 | 65 | *sp++ = _cs[(b1 & 0xFC) >> 2]; 66 | *sp++ = _cs[(b2 & 0xF0) >> 4 | (b1 & 0x03) << 4]; 67 | *sp++ = pad2 ? '=' : _cs[(b3 & 0xC0) >> 6 | (b2 & 0x0F) << 2]; 68 | *sp++ = pad1 ? '=' : _cs[b3 & 0x3F]; 69 | 70 | if (!PaddingEnabled) 71 | { 72 | if (pad2) l--; 73 | if (pad1) l--; 74 | } 75 | } 76 | 77 | return new string(_s, 0, l); 78 | } 79 | } 80 | } 81 | 82 | public byte[] FromBase(string data) 83 | { 84 | int length = data == null ? 0 : data.Length; 85 | 86 | if (length == 0) 87 | return new byte[0]; 88 | 89 | unsafe 90 | { 91 | fixed (char* _p = data.ToCharArray()) 92 | { 93 | char* p2 = _p; 94 | 95 | int blocks = (length - 1) / 4 + 1; 96 | int bytes = blocks * 3; 97 | 98 | int padding = blocks * 4 - length; 99 | 100 | if (length > 2 && p2[length - 2] == PaddingChar) 101 | padding = 2; 102 | else if (length > 1 && p2[length - 1] == PaddingChar) 103 | padding = 1; 104 | 105 | byte[] _data = new byte[bytes - padding]; 106 | 107 | byte temp1, temp2; 108 | byte* dp; 109 | 110 | fixed (byte* _d = _data) 111 | { 112 | dp = _d; 113 | 114 | for (int i = 1; i < blocks; i++) 115 | { 116 | temp1 = Map[*p2++]; 117 | temp2 = Map[*p2++]; 118 | 119 | *dp++ = (byte)((temp1 << 2) | ((temp2 & 0x30) >> 4)); 120 | temp1 = Map[*p2++]; 121 | *dp++ = (byte)(((temp1 & 0x3C) >> 2) | ((temp2 & 0x0F) << 4)); 122 | temp2 = Map[*p2++]; 123 | *dp++ = (byte)(((temp1 & 0x03) << 6) | temp2); 124 | } 125 | 126 | temp1 = Map[*p2++]; 127 | temp2 = Map[*p2++]; 128 | 129 | *dp++ = (byte)((temp1 << 2) | ((temp2 & 0x30) >> 4)); 130 | 131 | temp1 = Map[*p2++]; 132 | 133 | if (padding != 2) 134 | *dp++ = (byte)(((temp1 & 0x3C) >> 2) | ((temp2 & 0x0F) << 4)); 135 | 136 | 137 | temp2 = Map[*p2++]; 138 | if (padding == 0) 139 | *dp++ = (byte)(((temp1 & 0x03) << 6) | temp2); 140 | 141 | 142 | } 143 | return _data; 144 | } 145 | } 146 | } 147 | 148 | private static byte[] Create(char[] characterSet) 149 | { 150 | byte[] x = new byte[123]; 151 | 152 | for (byte i = 0; i < characterSet.Length; i++) 153 | { 154 | x[(byte)characterSet[i]] = i; 155 | } 156 | 157 | return x; 158 | } 159 | } 160 | } 161 | -------------------------------------------------------------------------------- /Base64Encoder/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.InteropServices; 3 | 4 | [assembly: AssemblyTitle("Base64Encoder")] 5 | [assembly: AssemblyDescription("")] 6 | [assembly: AssemblyCulture("")] 7 | [assembly: ComVisible(false)] 8 | [assembly: AssemblyVersion("2.0.0.0")] 9 | [assembly: AssemblyFileVersion("2.0.0.0")] 10 | -------------------------------------------------------------------------------- /Base64EncoderTests/Base64EncoderFixture.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections; 3 | using System.Diagnostics; 4 | using NUnit.Framework; 5 | 6 | namespace Exyll 7 | { 8 | [TestFixture] 9 | public class Base64EncoderFixture 10 | { 11 | const int Count = 21; 12 | static readonly byte[][] data = new byte[Count][]; 13 | static readonly string[] strings = new string[Count]; 14 | 15 | static Base64EncoderFixture() 16 | { 17 | Random r = new Random(); 18 | for (int i = 0; i < Count; i++) 19 | { 20 | data[i] = new byte[i]; 21 | 22 | for (int j = 0; j < i; j++) 23 | { 24 | data[i][j] = (byte)r.Next(255); 25 | } 26 | 27 | strings[i] = Convert.ToBase64String(data[i]); 28 | } 29 | } 30 | 31 | public IEnumerable Strings 32 | { 33 | get 34 | { 35 | for (int i = 0; i < Count; i++) yield return new TestCaseData(strings[i]); 36 | } 37 | } 38 | 39 | public IEnumerable Data 40 | { 41 | get 42 | { 43 | for (int i = 0; i < Count; i++) yield return new TestCaseData(data[i]); 44 | } 45 | } 46 | 47 | [Test, TestCaseSource("Data")] 48 | public void ToBase64_Dogfood_Default(byte[] d) 49 | { 50 | var b64Encoder = Base64Encoder.Default; 51 | CollectionAssert.AreEqual(d, b64Encoder.FromBase(b64Encoder.ToBase(d))); 52 | } 53 | 54 | 55 | [Test, TestCaseSource("Data")] 56 | public void ToBase64_Dogfood_DefaultNoPadding(byte[] d) 57 | { 58 | var b64Encoder = Base64Encoder.DefaultNoPadding; 59 | CollectionAssert.AreEqual(d, b64Encoder.FromBase(b64Encoder.ToBase(d))); 60 | } 61 | 62 | [Test, TestCaseSource("Data")] 63 | public void ToBase64_Dogfood_UrlEncoding(byte[] d) 64 | { 65 | var b64Encoder = Base64Encoder.UrlEncoding; 66 | CollectionAssert.AreEqual(d, b64Encoder.FromBase(b64Encoder.ToBase(d))); 67 | } 68 | 69 | [Test, TestCaseSource("Data")] 70 | public void ToBase64(byte[] d) 71 | { 72 | Assert.AreEqual(Convert.ToBase64String(d), Base64Encoder.Default.ToBase(d)); 73 | } 74 | 75 | [Test, TestCaseSource("Data")] 76 | public void ToBase64_DefaultNoPadding(byte[] d) 77 | { 78 | Assert.AreEqual(Convert.ToBase64String(d), Base64Encoder.DefaultNoPadding.ToBase(d)); 79 | } 80 | 81 | [Test, TestCaseSource("Strings")] 82 | public void FromBase64(string s) 83 | { 84 | CollectionAssert.AreEqual(Convert.FromBase64String(s), Base64Encoder.Default.FromBase(s)); 85 | } 86 | 87 | int loops = 1000000; 88 | #if DEBUG 89 | static bool IsDebug = true; 90 | #else 91 | static bool IsDebug = false; 92 | #endif 93 | 94 | [Test, Explicit] 95 | [TestCase] 96 | [TestCase] 97 | [TestCase] 98 | public void Performance_ToBase64() 99 | { 100 | if (IsDebug) Assert.Inconclusive("Performance comparison only useful for non debug builds."); 101 | 102 | var b64Encoder = Base64Encoder.Default; 103 | 104 | var t1 = Stopwatch.StartNew(); 105 | for (int i = 0; i < loops; i++) 106 | { 107 | for (int j = 0; j < Count; j++) 108 | { 109 | string s1 = Convert.ToBase64String(data[j]); 110 | } 111 | } 112 | t1.Stop(); 113 | 114 | var t2 = Stopwatch.StartNew(); 115 | for (int i = 0; i < loops; i++) 116 | { 117 | for (int j = 0; j < Count; j++) 118 | { 119 | string s2 = b64Encoder.ToBase(data[j]); 120 | } 121 | } 122 | t2.Stop(); 123 | 124 | Assert.LessOrEqual(t2.Elapsed, t1.Elapsed); 125 | Console.WriteLine("{0} {1}", t2.Elapsed, t1.Elapsed); 126 | } 127 | 128 | [Test, Explicit] 129 | [TestCase] 130 | [TestCase] 131 | [TestCase] 132 | public void Performance_FromBase64() 133 | { 134 | if (IsDebug) Assert.Inconclusive("Performance comparison only useful for non debug builds."); 135 | 136 | var b64Encoder = Base64Encoder.Default; 137 | 138 | var t1 = Stopwatch.StartNew(); 139 | for (int i = 0; i < loops; i++) 140 | { 141 | for (int j = 0; j < Count; j++) 142 | { 143 | Convert.FromBase64String(strings[j]); 144 | } 145 | } 146 | t1.Stop(); 147 | var t2 = Stopwatch.StartNew(); 148 | for (int i = 0; i < loops; i++) 149 | { 150 | for (int j = 0; j < Count; j++) 151 | { 152 | b64Encoder.FromBase(strings[j]); 153 | } 154 | } 155 | t2.Stop(); 156 | 157 | Assert.LessOrEqual(t2.Elapsed, t1.Elapsed); 158 | Console.WriteLine("{0} {1}", t2.Elapsed, t1.Elapsed); 159 | } 160 | } 161 | } 162 | -------------------------------------------------------------------------------- /Base64EncoderTests/Base64EncoderTests.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Debug 5 | AnyCPU 6 | 8.0.30703 7 | 2.0 8 | {0DC15244-D254-4804-9E1F-D2EE2FC9720A} 9 | Library 10 | Properties 11 | Base64EncoderTests 12 | Base64EncoderTests 13 | v4.0 14 | 512 15 | 16 | 17 | true 18 | full 19 | false 20 | bin\Debug\ 21 | DEBUG;TRACE 22 | prompt 23 | 4 24 | 25 | 26 | pdbonly 27 | true 28 | bin\Release\ 29 | TRACE 30 | prompt 31 | 4 32 | 33 | 34 | 35 | False 36 | ..\packages\NUnit.2.5.10.11092\lib\nunit.framework.dll 37 | 38 | 39 | False 40 | ..\packages\NUnit.2.5.10.11092\lib\nunit.mocks.dll 41 | 42 | 43 | False 44 | ..\packages\NUnit.2.5.10.11092\lib\pnunit.framework.dll 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | GlobalAssemblyInfo.cs 57 | 58 | 59 | 60 | 61 | 62 | 63 | Base64Encoder.snk 64 | 65 | 66 | 67 | 68 | 69 | {57EE7903-A204-45F8-987D-EC1221214D76} 70 | Base64Encoder 71 | 72 | 73 | 74 | 81 | -------------------------------------------------------------------------------- /Base64EncoderTests/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.InteropServices; 3 | 4 | [assembly: AssemblyTitle("Base64EncoderTests")] 5 | [assembly: AssemblyDescription("")] 6 | [assembly: AssemblyCulture("")] 7 | [assembly: ComVisible(false)] 8 | [assembly: AssemblyVersion("2.0.0.0")] 9 | [assembly: AssemblyFileVersion("2.0.0.0")] 10 | -------------------------------------------------------------------------------- /Base64EncoderTests/packages.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | -------------------------------------------------------------------------------- /GlobalAssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | 3 | [assembly: AssemblyConfiguration("master")] 4 | [assembly: AssemblyCompany("http://ramonsmits.com")] 5 | [assembly: AssemblyProduct("Base64Encoder")] 6 | [assembly: AssemblyCopyright("Copyright © Ramon Smits 2012")] 7 | [assembly: AssemblyTrademark("")] 8 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | BSD 2-Clause License 2 | 3 | Copyright (c) 2017, Ramon Smits 4 | All rights reserved. 5 | 6 | Redistribution and use in source and binary forms, with or without 7 | modification, are permitted provided that the following conditions are met: 8 | 9 | * Redistributions of source code must retain the above copyright notice, this 10 | list of conditions and the following disclaimer. 11 | 12 | * Redistributions in binary form must reproduce the above copyright notice, 13 | this list of conditions and the following disclaimer in the documentation 14 | and/or other materials provided with the distribution. 15 | 16 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 17 | AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 18 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 19 | DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE 20 | FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 21 | DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 22 | SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 23 | CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 24 | OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 | -------------------------------------------------------------------------------- /packages/NUnit.2.5.10.11092/Logo.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ramonsmits/Base64Encoder/9aec848f4e33829d18e539e39d5009162b3ddd08/packages/NUnit.2.5.10.11092/Logo.ico -------------------------------------------------------------------------------- /packages/NUnit.2.5.10.11092/NUnit.2.5.10.11092.nupkg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ramonsmits/Base64Encoder/9aec848f4e33829d18e539e39d5009162b3ddd08/packages/NUnit.2.5.10.11092/NUnit.2.5.10.11092.nupkg -------------------------------------------------------------------------------- /packages/NUnit.2.5.10.11092/NUnitFitTests.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 |

NUnit Acceptance Tests

5 |

6 | Developers love self-referential programs! Hence, NUnit has always run all it's 7 | own tests, even those that are not really unit tests. 8 |

Now, beginning with NUnit 2.4, NUnit has top-level tests using Ward Cunningham's 9 | FIT framework. At this time, the tests are pretty rudimentary, but it's a start 10 | and it's a framework for doing more. 11 |

Running the Tests

12 |

Open a console or shell window and navigate to the NUnit bin directory, which 13 | contains this file. To run the test under Microsoft .Net, enter the command 14 |

    runFile NUnitFitTests.html TestResults.html .
15 | To run it under Mono, enter 16 |
    mono runFile.exe NUnitFitTests.html TestResults.html .
17 | Note the space and dot at the end of each command. The results of your test 18 | will be in TestResults.html in the same directory. 19 |

Platform and CLR Version

20 | 21 | 22 | 23 | 24 |
NUnit.Fixtures.PlatformInfo
25 |

Verify Unit Tests

26 |

27 | Load and run the NUnit unit tests, verifying that the results are as expected. 28 | When these tests are run on different platforms, different numbers of tests may 29 | be skipped, so the values for Skipped and Run tests are informational only. 30 |

31 | The number of tests in each assembly should be constant across all platforms - 32 | any discrepancy usually means that one of the test source files was not 33 | compiled on the platform. There should be no failures and no tests ignored. 34 |

Note: 35 | At the moment, the nunit.extensions.tests assembly is failing because the 36 | fixture doesn't initialize addins in the test domain. 37 |

38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 |
NUnit.Fixtures.AssemblyRunner
AssemblyTests()Run()Skipped()Ignored()Failures()
nunit.framework.tests.dll397  00
nunit.core.tests.dll355  00
nunit.util.tests.dll238  00
nunit.mocks.tests.dll43  00
nunit.extensions.tests.dll5  00
nunit-console.tests.dll40  00
nunit.uikit.tests.dll34  00
nunit-gui.tests.dll15  00
nunit.fixtures.tests.dll6  00
123 |

Code Snippet Tests

124 |

125 | These tests create a test assembly from a snippet of code and then load and run 126 | the tests that it contains, verifying that the structure of the loaded tests is 127 | as expected and that the number of tests run, skipped, ignored or failed is 128 | correct. 129 |

130 | 131 | 132 | 133 | 134 | 135 | 136 | 137 | 138 | 139 | 140 | 141 | 142 | 143 | 147 | 148 | 149 | 150 | 151 | 152 | 153 | 154 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | 181 | 186 | 187 | 188 | 189 | 190 | 191 | 192 | 210 | 216 | 217 | 218 | 219 | 220 | 221 | 222 | 235 | 240 | 241 | 242 | 243 | 244 | 245 | 246 | 259 | 264 | 265 | 266 | 267 | 268 | 269 |
NUnit.Fixtures.SnippetRunner
CodeTree()Run()Skipped()Ignored()Failures()
public class TestClass
144 | {
145 | }
146 |
EMPTY0000
using NUnit.Framework;
155 | 
156 | [TestFixture]
157 | public class TestClass
158 | {
159 | }
160 |
TestClass0000
using NUnit.Framework;
169 | 
170 | [TestFixture]
171 | public class TestClass
172 | {
173 |     [Test]
174 |     public void T1() { }
175 |     [Test]
176 |     public void T2() { }
177 |     [Test]
178 |     public void T3() { }
179 | }
180 |
TestClass
182 | >T1
183 | >T2
184 | >T3
185 |
3000
using NUnit.Framework;
193 | 
194 | [TestFixture]
195 | public class TestClass1
196 | {
197 |     [Test]
198 |     public void T1() { }
199 | }
200 | 
201 | [TestFixture]
202 | public class TestClass2
203 | {
204 |     [Test]
205 |     public void T2() { }
206 |     [Test]
207 |     public void T3() { }
208 | }
209 |
TestClass1
211 | >T1
212 | TestClass2
213 | >T2
214 | >T3
215 |
3000
using NUnit.Framework;
223 | 
224 | [TestFixture]
225 | public class TestClass
226 | {
227 |     [Test]
228 |     public void T1() { }
229 |     [Test, Ignore]
230 |     public void T2() { }
231 |     [Test]
232 |     public void T3() { }
233 | }
234 |
TestClass
236 | >T1
237 | >T2
238 | >T3
239 |
2010
using NUnit.Framework;
247 | 
248 | [TestFixture]
249 | public class TestClass
250 | {
251 |     [Test]
252 |     public void T1() { }
253 |     [Test, Explicit]
254 |     public void T2() { }
255 |     [Test]
256 |     public void T3() { }
257 | }
258 |
TestClass
260 | >T1
261 | >T2
262 | >T3
263 |
2100
270 |

Summary Information

271 | 272 | 273 | 274 | 275 |
fit.Summary
276 | 277 | 278 | -------------------------------------------------------------------------------- /packages/NUnit.2.5.10.11092/fit-license.txt: -------------------------------------------------------------------------------- 1 | 2 | 3 | GNU GENERAL PUBLIC LICENSE 4 | Version 2, June 1991 5 | 6 | Copyright (C) 1989, 1991 Free Software Foundation, Inc. 7 | 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 8 | Everyone is permitted to copy and distribute verbatim copies 9 | of this license document, but changing it is not allowed. 10 | 11 | Preamble 12 | 13 | The licenses for most software are designed to take away your 14 | freedom to share and change it. By contrast, the GNU General Public 15 | License is intended to guarantee your freedom to share and change free 16 | software--to make sure the software is free for all its users. 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-------------------------------------------------------------------------------- 1 | # About 2 | 3 | Once in a while I needed to use a different style of Base64 encoding then provided by the .net framework 4 | via `Convert.ToBase64String` and `Convert.FromBase64String`. Currently there are two alternatives where the 5 | first are the other conversion methods `Convert.ToBase64CharArray` and `Convert.FromBase64CharArray` but these 6 | are still very inefficient when you need to combine them with character replacement pre/post-processing. 7 | The second is the use of `FromBase64Transform` and `ToBase64Transform` but both operate on streams and both 8 | don't support other Base64 encodings. 9 | 10 | I started browsing for code and found the following two articles by Timm Martin and 'wchvic' 11 | 12 | * http://www.csharp411.com/convert-binary-to-base64-string/ 13 | * http://www.codeproject.com/KB/cs/base64encdec.aspx 14 | 15 | Both work and the version by Timm is faster but browsing the code made me think that it could be optimized 16 | even further. 17 | 18 | I basically did the following optimalizations: 19 | 20 | * Make use of readonly members resulting inlining references by the .net runtime 21 | * Unsafe code to make the code more readable and efficient 22 | * Removed the IF statement from the FOR loop as it was only used to do work in the last 'block' 23 | * Tests refactored to an nunit fixture 24 | 25 | Besides the performance enhancements I also added support for: 26 | 27 | * Base64 encoding with or without padding characters. 28 | * Base64 decoding accepting strings without padding characters. 29 | * Support for a couple of 'standard' Base64 encoding methods like xml and url encoding more information 30 | can be found at : http://en.wikipedia.org/wiki/Base64 31 | 32 | # Base7, Base10, Base16, Base52, Base62 33 | 34 | The name of the library is called Base64Encoder but it also provides other base converters. All converters 35 | inherit from a base class BaseCalculater which can convert any byte array to/from a specific base encoding 36 | character set. I needed a Base52 encoder so that is the reason that I refactored the code to support this 37 | and I added Base7, Base10 and Base16 just for demo purpose. The Base62 is included because it is pretty 38 | common as it solves the web incompatibilities of Base64 encoding. 39 | 40 | # Performance 41 | 42 | So lets talk about performance! As why would you use it when you can use the version of the .net framework? 43 | 44 | ## FromBase64 45 | 46 | Base64 **encoding is about twice as fast compared to Convert.ToBase64String**. I did not expect that it is 47 | much faster that the framework itself! This is probably because the current implementation does not do 48 | any validation on the incoming Base64 string. 49 | 50 | ## ToBase64 51 | 52 | Base64 decoding performance is almost equal to Convert.FromBase64String. Sometimes its faster but usually 53 | performance can be assumed equal. 54 | 55 | 56 | # Knows issues 57 | 58 | * The `string.ToCharArray` seems to cause a performance problem but because the code is currently as fast 59 | as Convert (for ToBase64) or significantly faster (FromBase64, two times faster) so it currently does 60 | not have my priority. 61 | * The `FromBase64` method does not do *any* validation! So if you need to convert external encoded Base64 62 | strings then make sure you have validated the Base64 string! 63 | The readonly field `Base64Encoder.CharacterSet` can help validate your Base64 input. 64 | 65 | 66 | # Future 67 | 68 | 69 | * I probably going to extend it to allow passing Stream as input just to make it more complete. 70 | --------------------------------------------------------------------------------