├── .gitignore ├── .vscode └── settings.json ├── Assets ├── Generated.meta ├── Generated │ ├── Components.meta │ ├── Components │ │ ├── Interfaces.meta │ │ └── Interfaces │ │ │ ├── IIdCompEntity.cs │ │ │ └── IIdCompEntity.cs.meta │ ├── Contexts.cs │ ├── Contexts.cs.meta │ ├── Events.meta │ ├── Events │ │ ├── Components.meta │ │ ├── Components │ │ │ ├── DestroyFlagListenerComponent.cs │ │ │ └── DestroyFlagListenerComponent.cs.meta │ │ ├── GameEventSystems.cs │ │ ├── GameEventSystems.cs.meta │ │ ├── Interfaces.meta │ │ ├── Interfaces │ │ │ ├── IDestroyFlagListener.cs │ │ │ └── IDestroyFlagListener.cs.meta │ │ ├── Systems.meta │ │ └── Systems │ │ │ ├── DestroyFlagEventSystem.cs │ │ │ └── DestroyFlagEventSystem.cs.meta │ ├── Feature.cs │ ├── Feature.cs.meta │ ├── Game.meta │ ├── Game │ │ ├── Components.meta │ │ ├── Components │ │ │ ├── GameActionCompComponent.cs │ │ │ ├── GameActionCompComponent.cs.meta │ │ │ ├── GameBulletTagComponent.cs │ │ │ ├── GameBulletTagComponent.cs.meta │ │ │ ├── GameChangeHpCompComponent.cs │ │ │ ├── GameChangeHpCompComponent.cs.meta │ │ │ ├── GameChangeItemCmdCompComponent.cs │ │ │ ├── GameChangeItemCmdCompComponent.cs.meta │ │ │ ├── GameCloseDestroyCompComponent.cs │ │ │ ├── GameCloseDestroyCompComponent.cs.meta │ │ │ ├── GameCoinTagComponent.cs │ │ │ ├── GameCoinTagComponent.cs.meta │ │ │ ├── GameCreateGameObjCmdCompComponent.cs │ │ │ ├── GameCreateGameObjCmdCompComponent.cs.meta │ │ │ ├── GameDestroyFlagComponent.cs │ │ │ ├── GameDestroyFlagComponent.cs.meta │ │ │ ├── GameDestroyFlagListenerComponent.cs │ │ │ ├── GameDestroyFlagListenerComponent.cs.meta │ │ │ ├── GameEnemyTagComponent.cs │ │ │ ├── GameEnemyTagComponent.cs.meta │ │ │ ├── GameEventCompComponent.cs │ │ │ ├── GameEventCompComponent.cs.meta │ │ │ ├── GameFindTargetCmdCompComponent.cs │ │ │ ├── GameFindTargetCmdCompComponent.cs.meta │ │ │ ├── GameFireCmdCompComponent.cs │ │ │ ├── GameFireCmdCompComponent.cs.meta │ │ │ ├── GameIdCompComponent.cs │ │ │ ├── GameIdCompComponent.cs.meta │ │ │ ├── GameItemCompComponent.cs │ │ │ ├── GameItemCompComponent.cs.meta │ │ │ ├── GameLifetimeCompComponent.cs │ │ │ ├── GameLifetimeCompComponent.cs.meta │ │ │ ├── GamePhysicsTagComponent.cs │ │ │ ├── GamePhysicsTagComponent.cs.meta │ │ │ ├── GamePlayerTagComponent.cs │ │ │ ├── GamePlayerTagComponent.cs.meta │ │ │ ├── GamePosCompComponent.cs │ │ │ ├── GamePosCompComponent.cs.meta │ │ │ ├── GameRotCompComponent.cs │ │ │ ├── GameRotCompComponent.cs.meta │ │ │ ├── GameStatsCompComponent.cs │ │ │ ├── GameStatsCompComponent.cs.meta │ │ │ ├── GameTargetCompComponent.cs │ │ │ ├── GameTargetCompComponent.cs.meta │ │ │ ├── GameTimerCompComponent.cs │ │ │ ├── GameTimerCompComponent.cs.meta │ │ │ ├── GameVelCompComponent.cs │ │ │ ├── GameVelCompComponent.cs.meta │ │ │ ├── GameViewCompComponent.cs │ │ │ └── GameViewCompComponent.cs.meta │ │ ├── GameAttribute.cs │ │ ├── GameAttribute.cs.meta │ │ ├── GameComponentsLookup.cs │ │ ├── GameComponentsLookup.cs.meta │ │ ├── GameContext.cs │ │ ├── GameContext.cs.meta │ │ ├── GameEntity.cs │ │ ├── GameEntity.cs.meta │ │ ├── GameMatcher.cs │ │ └── GameMatcher.cs.meta │ ├── Input.meta │ ├── Input │ │ ├── Components.meta │ │ ├── Components │ │ │ ├── InputIdCompComponent.cs │ │ │ ├── InputIdCompComponent.cs.meta │ │ │ ├── InputInputCompComponent.cs │ │ │ └── InputInputCompComponent.cs.meta │ │ ├── InputAttribute.cs │ │ ├── InputAttribute.cs.meta │ │ ├── InputComponentsLookup.cs │ │ ├── InputComponentsLookup.cs.meta │ │ ├── InputContext.cs │ │ ├── InputContext.cs.meta │ │ ├── InputEntity.cs │ │ ├── InputEntity.cs.meta │ │ ├── InputMatcher.cs │ │ └── InputMatcher.cs.meta │ ├── Physics.meta │ └── Physics │ │ ├── Components.meta │ │ ├── Components │ │ ├── PhysicsPhysicsCompComponent.cs │ │ └── PhysicsPhysicsCompComponent.cs.meta │ │ ├── PhysicsAttribute.cs │ │ ├── PhysicsAttribute.cs.meta │ │ ├── PhysicsComponentsLookup.cs │ │ ├── PhysicsComponentsLookup.cs.meta │ │ ├── PhysicsContext.cs │ │ ├── PhysicsContext.cs.meta │ │ ├── PhysicsEntity.cs │ │ ├── PhysicsEntity.cs.meta │ │ ├── PhysicsMatcher.cs │ │ └── PhysicsMatcher.cs.meta ├── Libs.meta ├── Libs │ ├── DesperateDevs.meta │ ├── DesperateDevs │ │ ├── Compile.cs │ │ ├── Compile.cs.meta │ │ ├── DesperateDevs.Logging.dll │ │ ├── DesperateDevs.Logging.dll.meta │ │ ├── DesperateDevs.Networking.dll │ │ ├── DesperateDevs.Networking.dll.meta │ │ ├── DesperateDevs.Serialization.dll │ │ ├── DesperateDevs.Serialization.dll.meta │ │ ├── DesperateDevs.Utils.dll │ │ ├── DesperateDevs.Utils.dll.meta │ │ ├── Editor.meta │ │ └── Editor │ │ │ ├── DesperateDevs.Analytics.dll │ │ │ ├── DesperateDevs.Analytics.dll.meta │ │ │ ├── DesperateDevs.CodeGeneration.CodeGenerator.Unity.Editor.dll │ │ │ ├── DesperateDevs.CodeGeneration.CodeGenerator.Unity.Editor.dll.meta │ │ │ ├── DesperateDevs.CodeGeneration.CodeGenerator.dll │ │ │ ├── DesperateDevs.CodeGeneration.CodeGenerator.dll.meta │ │ │ ├── DesperateDevs.CodeGeneration.dll │ │ │ ├── DesperateDevs.CodeGeneration.dll.meta │ │ │ ├── DesperateDevs.Unity.Editor.dll │ │ │ ├── DesperateDevs.Unity.Editor.dll.meta │ │ │ ├── Images.meta │ │ │ ├── Images │ │ │ ├── Jenny-Header.png │ │ │ └── Jenny-Header.png.meta │ │ │ ├── Plugins.meta │ │ │ └── Plugins │ │ │ ├── DesperateDevs.CodeGeneration.Plugins.dll │ │ │ ├── DesperateDevs.CodeGeneration.Plugins.dll.meta │ │ │ ├── DesperateDevs.CodeGeneration.Unity.Plugins.dll │ │ │ └── DesperateDevs.CodeGeneration.Unity.Plugins.dll.meta │ ├── EZ Camera Shake.meta │ ├── EZ Camera Shake │ │ ├── Demo.meta │ │ ├── Demo │ │ │ ├── CameraShakeDemo.unity │ │ │ ├── CameraShakeDemo.unity.meta │ │ │ ├── Sample Scripts.meta │ │ │ ├── Sample Scripts │ │ │ │ ├── ShakeByDistance.cs │ │ │ │ ├── ShakeByDistance.cs.meta │ │ │ │ ├── ShakeOnKeyPress.cs │ │ │ │ ├── ShakeOnKeyPress.cs.meta │ │ │ │ ├── ShakeOnTrigger.cs │ │ │ │ └── ShakeOnTrigger.cs.meta │ │ │ ├── ShakeDemo.cs │ │ │ └── ShakeDemo.cs.meta │ │ ├── Docs.meta │ │ ├── Docs │ │ │ ├── EZ Camera Shake Guide & Docs.doc │ │ │ ├── EZ Camera Shake Guide & Docs.doc.meta │ │ │ ├── EZ Camera Shake Guide & Docs.pdf │ │ │ └── EZ Camera Shake Guide & Docs.pdf.meta │ │ ├── EZCameraShake.asmdef │ │ ├── EZCameraShake.asmdef.meta │ │ ├── Scripts.meta │ │ └── Scripts │ │ │ ├── CameraShakeInstance.cs │ │ │ ├── CameraShakeInstance.cs.meta │ │ │ ├── CameraShakePresets.cs │ │ │ ├── CameraShakePresets.cs.meta │ │ │ ├── CameraShaker.cs │ │ │ ├── CameraShaker.cs.meta │ │ │ ├── Utilities.meta │ │ │ └── Utilities │ │ │ ├── CameraUtilities.cs │ │ │ └── CameraUtilities.cs.meta │ ├── Entitas.meta │ ├── Entitas │ │ ├── CHANGELOG.md │ │ ├── CHANGELOG.md.meta │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── Entitas.Migration.Unity.Editor.dll │ │ │ ├── Entitas.Migration.Unity.Editor.dll.meta │ │ │ ├── Entitas.Migration.dll │ │ │ ├── Entitas.Migration.dll.meta │ │ │ ├── Entitas.Unity.Editor.dll │ │ │ ├── Entitas.Unity.Editor.dll.meta │ │ │ ├── Entitas.VisualDebugging.Unity.Editor.dll │ │ │ ├── Entitas.VisualDebugging.Unity.Editor.dll.meta │ │ │ ├── Images.meta │ │ │ ├── Images │ │ │ │ ├── EntitasContextErrorHierarchyIcon.png │ │ │ │ ├── EntitasContextErrorHierarchyIcon.png.meta │ │ │ │ ├── EntitasContextHierarchyIcon.png │ │ │ │ ├── EntitasContextHierarchyIcon.png.meta │ │ │ │ ├── EntitasEntityErrorHierarchyIcon.png │ │ │ │ ├── EntitasEntityErrorHierarchyIcon.png.meta │ │ │ │ ├── EntitasEntityHierarchyIcon.png │ │ │ │ ├── EntitasEntityHierarchyIcon.png.meta │ │ │ │ ├── EntitasEntityLinkHierarchyIcon.png │ │ │ │ ├── EntitasEntityLinkHierarchyIcon.png.meta │ │ │ │ ├── EntitasEntityLinkWarnHierarchyIcon.png │ │ │ │ ├── EntitasEntityLinkWarnHierarchyIcon.png.meta │ │ │ │ ├── EntitasHeader.png │ │ │ │ ├── EntitasHeader.png.meta │ │ │ │ ├── EntitasSystemsHierarchyIcon.png │ │ │ │ ├── EntitasSystemsHierarchyIcon.png.meta │ │ │ │ ├── EntitasSystemsWarnHierarchyIcon.png │ │ │ │ └── EntitasSystemsWarnHierarchyIcon.png.meta │ │ │ ├── Plugins.meta │ │ │ └── Plugins │ │ │ │ ├── Entitas.CodeGeneration.Plugins.dll │ │ │ │ ├── Entitas.CodeGeneration.Plugins.dll.meta │ │ │ │ ├── Entitas.VisualDebugging.CodeGeneration.Plugins.dll │ │ │ │ └── Entitas.VisualDebugging.CodeGeneration.Plugins.dll.meta │ │ ├── Entitas.CodeGeneration.Attributes.dll │ │ ├── Entitas.CodeGeneration.Attributes.dll.meta │ │ ├── Entitas.Unity.dll │ │ ├── Entitas.Unity.dll.meta │ │ ├── Entitas.VisualDebugging.Unity.dll │ │ ├── Entitas.VisualDebugging.Unity.dll.meta │ │ ├── Entitas.dll │ │ ├── Entitas.dll.meta │ │ ├── Entitas.xml │ │ ├── Entitas.xml.meta │ │ ├── EntitasUpgradeGuide.md │ │ ├── EntitasUpgradeGuide.md.meta │ │ ├── LICENSE.txt │ │ ├── LICENSE.txt.meta │ │ ├── README.md │ │ └── README.md.meta │ ├── SerializableDictionary.meta │ ├── SerializableDictionary │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── SerializableDictionaryPropertyDrawer.cs │ │ │ └── SerializableDictionaryPropertyDrawer.cs.meta │ │ ├── Example.meta │ │ ├── Example │ │ │ ├── SerializableDicitonary Example.unity │ │ │ ├── SerializableDicitonary Example.unity.meta │ │ │ ├── SerializableDictionaryExample.cs │ │ │ ├── SerializableDictionaryExample.cs.meta │ │ │ ├── UserSerializableDictionaries.cs │ │ │ └── UserSerializableDictionaries.cs.meta │ │ ├── SerializableDictionary.asmdef │ │ ├── SerializableDictionary.asmdef.meta │ │ ├── SerializableDictionary.cs │ │ ├── SerializableDictionary.cs.meta │ │ ├── SerializableDictionary.pdf │ │ ├── SerializableDictionary.pdf.meta │ │ ├── SerializableHashSet.cs │ │ └── SerializableHashSet.cs.meta │ ├── xNode.meta │ └── xNode │ │ ├── CONTRIBUTING.md │ │ ├── CONTRIBUTING.md.meta │ │ ├── Examples.meta │ │ ├── Examples │ │ ├── MathGraph.meta │ │ ├── MathGraph │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── MathGraphEditor.cs │ │ │ │ └── MathGraphEditor.cs.meta │ │ │ ├── MathGraph.cs │ │ │ ├── MathGraph.cs.meta │ │ │ ├── New Math Graph.asset │ │ │ ├── New Math Graph.asset.meta │ │ │ ├── Nodes.meta │ │ │ └── Nodes │ │ │ │ ├── DisplayValue.cs │ │ │ │ ├── DisplayValue.cs.meta │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ ├── DisplayValueEditor.cs │ │ │ │ └── DisplayValueEditor.cs.meta │ │ │ │ ├── MathNode.cs │ │ │ │ ├── MathNode.cs.meta │ │ │ │ ├── Vector.cs │ │ │ │ └── Vector.cs.meta │ │ ├── RuntimeMathGraph.meta │ │ ├── RuntimeMathGraph │ │ │ ├── Graphics.meta │ │ │ ├── Graphics │ │ │ │ ├── half.png │ │ │ │ ├── half.png.meta │ │ │ │ ├── xnode_dot.png │ │ │ │ ├── xnode_dot.png.meta │ │ │ │ ├── xnode_dot_outer.png │ │ │ │ ├── xnode_dot_outer.png.meta │ │ │ │ ├── xnode_node.png │ │ │ │ ├── xnode_node.png.meta │ │ │ │ ├── xnode_node_highlight.png │ │ │ │ └── xnode_node_highlight.png.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ │ ├── Connection.prefab │ │ │ │ ├── Connection.prefab.meta │ │ │ │ ├── NodeGraph.prefab │ │ │ │ ├── NodeGraph.prefab.meta │ │ │ │ ├── Nodes.meta │ │ │ │ └── Nodes │ │ │ │ │ ├── DisplayValue.prefab │ │ │ │ │ ├── DisplayValue.prefab.meta │ │ │ │ │ ├── MathNode.prefab │ │ │ │ │ ├── MathNode.prefab.meta │ │ │ │ │ ├── Vector.prefab │ │ │ │ │ └── Vector.prefab.meta │ │ │ ├── Scenes.meta │ │ │ ├── Scenes │ │ │ │ ├── RuntimeGraph.unity │ │ │ │ └── RuntimeGraph.unity.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── Connection.cs │ │ │ │ ├── Connection.cs.meta │ │ │ │ ├── NodeDrag.cs │ │ │ │ ├── NodeDrag.cs.meta │ │ │ │ ├── RuntimeMathGraph.cs │ │ │ │ ├── RuntimeMathGraph.cs.meta │ │ │ │ ├── RuntimeNodes.meta │ │ │ │ ├── RuntimeNodes │ │ │ │ ├── UGUIDisplayValue.cs │ │ │ │ ├── UGUIDisplayValue.cs.meta │ │ │ │ ├── UGUIMathBaseNode.cs │ │ │ │ ├── UGUIMathBaseNode.cs.meta │ │ │ │ ├── UGUIMathNode.cs │ │ │ │ ├── UGUIMathNode.cs.meta │ │ │ │ ├── UGUIVector.cs │ │ │ │ └── UGUIVector.cs.meta │ │ │ │ ├── UGUIContextMenu.cs │ │ │ │ ├── UGUIContextMenu.cs.meta │ │ │ │ ├── UGUIPort.cs │ │ │ │ ├── UGUIPort.cs.meta │ │ │ │ ├── UGUITooltip.cs │ │ │ │ └── UGUITooltip.cs.meta │ │ ├── StateMachine.meta │ │ └── StateMachine │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ ├── StateGraphEditor.cs │ │ │ └── StateGraphEditor.cs.meta │ │ │ ├── New State Graph.asset │ │ │ ├── New State Graph.asset.meta │ │ │ ├── Nodes.meta │ │ │ ├── Nodes │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── StateNodeEditor.cs │ │ │ │ └── StateNodeEditor.cs.meta │ │ │ ├── StateNode.cs │ │ │ └── StateNode.cs.meta │ │ │ ├── README.md │ │ │ ├── README.md.meta │ │ │ ├── StateGraph.cs │ │ │ └── StateGraph.cs.meta │ │ ├── LICENSE.md │ │ ├── LICENSE.md.meta │ │ ├── README.md │ │ ├── README.md.meta │ │ ├── Scripts.meta │ │ └── Scripts │ │ ├── Attributes.meta │ │ ├── Attributes │ │ ├── NodeEnum.cs │ │ └── NodeEnum.cs.meta │ │ ├── Editor.meta │ │ ├── Editor │ │ ├── Drawers.meta │ │ ├── Drawers │ │ │ ├── NodeEnumDrawer.cs │ │ │ └── NodeEnumDrawer.cs.meta │ │ ├── NodeEditor.cs │ │ ├── NodeEditor.cs.meta │ │ ├── NodeEditorAction.cs │ │ ├── NodeEditorAction.cs.meta │ │ ├── NodeEditorAssetModProcessor.cs │ │ ├── NodeEditorAssetModProcessor.cs.meta │ │ ├── NodeEditorBase.cs │ │ ├── NodeEditorBase.cs.meta │ │ ├── NodeEditorGUI.cs │ │ ├── NodeEditorGUI.cs.meta │ │ ├── NodeEditorGUILayout.cs │ │ ├── NodeEditorGUILayout.cs.meta │ │ ├── NodeEditorPreferences.cs │ │ ├── NodeEditorPreferences.cs.meta │ │ ├── NodeEditorReflection.cs │ │ ├── NodeEditorReflection.cs.meta │ │ ├── NodeEditorResources.cs │ │ ├── NodeEditorResources.cs.meta │ │ ├── NodeEditorUtilities.cs │ │ ├── NodeEditorUtilities.cs.meta │ │ ├── NodeEditorWindow.cs │ │ ├── NodeEditorWindow.cs.meta │ │ ├── NodeGraphEditor.cs │ │ ├── NodeGraphEditor.cs.meta │ │ ├── RenamePopup.cs │ │ ├── RenamePopup.cs.meta │ │ ├── Resources.meta │ │ └── Resources │ │ │ ├── ScriptTemplates.meta │ │ │ ├── ScriptTemplates │ │ │ ├── xNode_NodeGraphTemplate.cs.txt │ │ │ ├── xNode_NodeGraphTemplate.cs.txt.meta │ │ │ ├── xNode_NodeTemplate.cs.txt │ │ │ └── xNode_NodeTemplate.cs.txt.meta │ │ │ ├── xnode_dot.png │ │ │ ├── xnode_dot.png.meta │ │ │ ├── xnode_dot_outer.png │ │ │ ├── xnode_dot_outer.png.meta │ │ │ ├── xnode_node.png │ │ │ ├── xnode_node.png.meta │ │ │ ├── xnode_node_highlight.png │ │ │ ├── xnode_node_highlight.png.meta │ │ │ ├── xnode_node_workfile.psd │ │ │ └── xnode_node_workfile.psd.meta │ │ ├── Node.cs │ │ ├── Node.cs.meta │ │ ├── NodeDataCache.cs │ │ ├── NodeDataCache.cs.meta │ │ ├── NodeGraph.cs │ │ ├── NodeGraph.cs.meta │ │ ├── NodePort.cs │ │ └── NodePort.cs.meta ├── Resources.meta ├── Resources │ ├── ActionGraphs.meta │ ├── ActionGraphs │ │ ├── Dash.asset │ │ ├── Dash.asset.meta │ │ ├── DoubleFire.asset │ │ ├── DoubleFire.asset.meta │ │ ├── NormalFire.asset │ │ └── NormalFire.asset.meta │ ├── Actors.meta │ ├── Actors │ │ ├── Bullet.prefab │ │ ├── Bullet.prefab.meta │ │ ├── Coin.prefab │ │ ├── Coin.prefab.meta │ │ ├── Enemy.prefab │ │ ├── Enemy.prefab.meta │ │ ├── Player.prefab │ │ ├── Player.prefab.meta │ │ ├── PlayerShadow.prefab │ │ └── PlayerShadow.prefab.meta │ ├── Items.meta │ └── Items │ │ ├── BulletFindClosetTarget.asset │ │ ├── BulletFindClosetTarget.asset.meta │ │ ├── Dash.asset │ │ ├── Dash.asset.meta │ │ ├── DoubleFire.asset │ │ ├── DoubleFire.asset.meta │ │ ├── NormalFire.asset │ │ └── NormalFire.asset.meta ├── Scenes.meta ├── Scenes │ ├── SampleScene.unity │ └── SampleScene.unity.meta ├── Scripts.meta ├── Scripts │ ├── Actions.meta │ ├── Actions │ │ ├── Core.meta │ │ ├── Core │ │ │ ├── ActionGraph.cs │ │ │ ├── ActionGraph.cs.meta │ │ │ ├── ActionGraphHost.cs │ │ │ ├── ActionGraphHost.cs.meta │ │ │ ├── ActionNode.cs │ │ │ └── ActionNode.cs.meta │ │ ├── CustomNode.meta │ │ ├── CustomNode │ │ │ ├── Access.meta │ │ │ ├── Access │ │ │ │ ├── GetGraphFloatVarNode.cs │ │ │ │ ├── GetGraphFloatVarNode.cs.meta │ │ │ │ ├── GetGraphIntVarNode.cs │ │ │ │ ├── GetGraphIntVarNode.cs.meta │ │ │ │ ├── GetGraphVarNode.cs │ │ │ │ ├── GetGraphVarNode.cs.meta │ │ │ │ ├── SetGraphFloatVarNode.cs │ │ │ │ ├── SetGraphFloatVarNode.cs.meta │ │ │ │ ├── SetGraphIntVarNode.cs │ │ │ │ ├── SetGraphIntVarNode.cs.meta │ │ │ │ ├── SetGraphVarNode.cs │ │ │ │ └── SetGraphVarNode.cs.meta │ │ │ ├── Basic.meta │ │ │ ├── Basic │ │ │ │ ├── EntryNode.cs │ │ │ │ ├── EntryNode.cs.meta │ │ │ │ ├── FlowActionNode.cs │ │ │ │ ├── FlowActionNode.cs.meta │ │ │ │ ├── UpdateNode.cs │ │ │ │ └── UpdateNode.cs.meta │ │ │ ├── Check.meta │ │ │ ├── Check │ │ │ │ ├── CheckCdNode.cs │ │ │ │ ├── CheckCdNode.cs.meta │ │ │ │ ├── CheckPlayerInputNode.cs │ │ │ │ └── CheckPlayerInputNode.cs.meta │ │ │ ├── Entity.meta │ │ │ ├── Entity │ │ │ │ ├── CreateEntityNode.cs │ │ │ │ ├── CreateEntityNode.cs.meta │ │ │ │ ├── CreateFireCmdNode.cs │ │ │ │ ├── CreateFireCmdNode.cs.meta │ │ │ │ ├── GetEntityStatNode.cs │ │ │ │ ├── GetEntityStatNode.cs.meta │ │ │ │ ├── GetPosNode.cs │ │ │ │ ├── GetPosNode.cs.meta │ │ │ │ ├── GetRotNode.cs │ │ │ │ ├── GetRotNode.cs.meta │ │ │ │ ├── SetEntityStatNode.cs │ │ │ │ └── SetEntityStatNode.cs.meta │ │ │ ├── Input.meta │ │ │ ├── Physics.meta │ │ │ ├── Physics │ │ │ │ ├── ChangeColliderEnableNode.cs │ │ │ │ ├── ChangeColliderEnableNode.cs.meta │ │ │ │ ├── MovePosNode.cs │ │ │ │ ├── MovePosNode.cs.meta │ │ │ │ ├── SetLayerCollisionNode.cs │ │ │ │ └── SetLayerCollisionNode.cs.meta │ │ │ ├── Timer.meta │ │ │ ├── Timer │ │ │ │ ├── DelayFramesNode.cs │ │ │ │ ├── DelayFramesNode.cs.meta │ │ │ │ ├── DelaySecondsNode.cs │ │ │ │ ├── DelaySecondsNode.cs.meta │ │ │ │ ├── IntervalSecondsTimerNode.cs │ │ │ │ └── IntervalSecondsTimerNode.cs.meta │ │ │ ├── Util.meta │ │ │ └── Util │ │ │ │ ├── LogNode.cs │ │ │ │ └── LogNode.cs.meta │ │ ├── Editor.meta │ │ └── Editor │ │ │ ├── ActionGraphEditor.cs │ │ │ └── ActionGraphEditor.cs.meta │ ├── Components.meta │ ├── Components │ │ ├── Action.meta │ │ ├── Action │ │ │ ├── ActionComp.cs │ │ │ └── ActionComp.cs.meta │ │ ├── Base.meta │ │ ├── Base │ │ │ ├── CloseDestroyComp.cs │ │ │ ├── CloseDestroyComp.cs.meta │ │ │ ├── CreateGameObjCmdComp.cs │ │ │ ├── CreateGameObjCmdComp.cs.meta │ │ │ ├── DestroyFlag.cs │ │ │ ├── DestroyFlag.cs.meta │ │ │ ├── IdComp.cs │ │ │ ├── IdComp.cs.meta │ │ │ ├── LifetimeComp.cs │ │ │ ├── LifetimeComp.cs.meta │ │ │ ├── TimerComp.cs │ │ │ ├── TimerComp.cs.meta │ │ │ ├── ViewComp.cs │ │ │ └── ViewComp.cs.meta │ │ ├── Event.meta │ │ ├── Event │ │ │ ├── EventComp.cs │ │ │ └── EventComp.cs.meta │ │ ├── Fire.meta │ │ ├── Fire │ │ │ ├── FireCmdComp.cs │ │ │ └── FireCmdComp.cs.meta │ │ ├── Input.meta │ │ ├── Input │ │ │ ├── InputComp.cs │ │ │ └── InputComp.cs.meta │ │ ├── Item.meta │ │ ├── Item │ │ │ ├── ChangeItemCmdComp.cs │ │ │ ├── ChangeItemCmdComp.cs.meta │ │ │ ├── ItemComp.cs │ │ │ └── ItemComp.cs.meta │ │ ├── Physics.meta │ │ ├── Physics │ │ │ ├── PhysicsComp.cs │ │ │ └── PhysicsComp.cs.meta │ │ ├── Stat.meta │ │ ├── Stat │ │ │ ├── ChangeHpComp.cs │ │ │ ├── ChangeHpComp.cs.meta │ │ │ ├── StatsComp.cs │ │ │ └── StatsComp.cs.meta │ │ ├── Tag.meta │ │ ├── Tag │ │ │ ├── BulletTag.cs │ │ │ ├── BulletTag.cs.meta │ │ │ ├── CoinTag.cs │ │ │ ├── CoinTag.cs.meta │ │ │ ├── EnemyTag.cs │ │ │ ├── EnemyTag.cs.meta │ │ │ ├── PhysicsTag.cs │ │ │ ├── PhysicsTag.cs.meta │ │ │ ├── PlayerTag.cs │ │ │ └── PlayerTag.cs.meta │ │ ├── Target.meta │ │ ├── Target │ │ │ ├── FindTargetCmdComp.cs │ │ │ ├── FindTargetCmdComp.cs.meta │ │ │ ├── TargetComp.cs │ │ │ └── TargetComp.cs.meta │ │ ├── Transform.meta │ │ └── Transform │ │ │ ├── PosComp.cs │ │ │ ├── PosComp.cs.meta │ │ │ ├── RotComp.cs │ │ │ ├── RotComp.cs.meta │ │ │ ├── VelComp.cs │ │ │ └── VelComp.cs.meta │ ├── Events.meta │ ├── Events │ │ ├── EntityEvent.cs │ │ ├── EntityEvent.cs.meta │ │ ├── EventEnumBase.cs │ │ ├── EventEnumBase.cs.meta │ │ ├── GlobalEvent.cs │ │ ├── GlobalEvent.cs.meta │ │ ├── StatEvent.cs │ │ └── StatEvent.cs.meta │ ├── Hybrid.meta │ ├── Hybrid │ │ ├── Base.meta │ │ ├── Base │ │ │ ├── IPhysicsView.cs │ │ │ ├── IPhysicsView.cs.meta │ │ │ ├── IView.cs │ │ │ ├── IView.cs.meta │ │ │ ├── PhysicsView.cs │ │ │ ├── PhysicsView.cs.meta │ │ │ ├── View.cs │ │ │ └── View.cs.meta │ │ ├── BulletView.cs │ │ ├── BulletView.cs.meta │ │ ├── CoinView.cs │ │ ├── CoinView.cs.meta │ │ ├── EnemyView.cs │ │ ├── EnemyView.cs.meta │ │ ├── PlayerView.cs │ │ └── PlayerView.cs.meta │ ├── Item.meta │ ├── Item │ │ ├── AddGraphItem.cs │ │ ├── AddGraphItem.cs.meta │ │ ├── BulletFindTargetItem.cs │ │ ├── BulletFindTargetItem.cs.meta │ │ ├── ItemData.cs │ │ └── ItemData.cs.meta │ ├── Manager.meta │ ├── Manager │ │ ├── ActionManager.cs │ │ ├── ActionManager.cs.meta │ │ ├── GameManager.cs │ │ ├── GameManager.cs.meta │ │ ├── GameSystems.cs │ │ ├── GameSystems.cs.meta │ │ ├── ItemManager.cs │ │ ├── ItemManager.cs.meta │ │ ├── PoolManager.cs │ │ └── PoolManager.cs.meta │ ├── Other.meta │ ├── Other │ │ ├── ActionTag.cs │ │ ├── ActionTag.cs.meta │ │ ├── Define.cs │ │ ├── Define.cs.meta │ │ ├── Extension.cs │ │ └── Extension.cs.meta │ ├── Systems.meta │ ├── Systems │ │ ├── Action.meta │ │ ├── Action │ │ │ ├── ActionSystem.cs │ │ │ └── ActionSystem.cs.meta │ │ ├── Base.meta │ │ ├── Base │ │ │ ├── AddViewSystem.cs │ │ │ ├── AddViewSystem.cs.meta │ │ │ ├── CloseDestroySystem.cs │ │ │ ├── CloseDestroySystem.cs.meta │ │ │ ├── DestroySystem.cs │ │ │ ├── DestroySystem.cs.meta │ │ │ ├── LifetimeSystem.cs │ │ │ ├── LifetimeSystem.cs.meta │ │ │ ├── PhysicsSystem.cs │ │ │ ├── PhysicsSystem.cs.meta │ │ │ ├── UpdateTimerSystem.cs │ │ │ └── UpdateTimerSystem.cs.meta │ │ ├── Fire.meta │ │ ├── Fire │ │ │ ├── FireSystem.cs │ │ │ └── FireSystem.cs.meta │ │ ├── Input.meta │ │ ├── Input │ │ │ ├── InputCleanupSystem.cs │ │ │ ├── InputCleanupSystem.cs.meta │ │ │ ├── InputSystem.cs │ │ │ ├── InputSystem.cs.meta │ │ │ ├── PlayerInputProcessSystem.cs │ │ │ └── PlayerInputProcessSystem.cs.meta │ │ ├── Item.meta │ │ ├── Item │ │ │ ├── ChangeItemSystem.cs │ │ │ └── ChangeItemSystem.cs.meta │ │ ├── Spawn.meta │ │ ├── Spawn │ │ │ ├── EnemySpawnSystem.cs │ │ │ ├── EnemySpawnSystem.cs.meta │ │ │ ├── PlayerSpawnSystem.cs │ │ │ └── PlayerSpawnSystem.cs.meta │ │ ├── Stat.meta │ │ ├── Stat │ │ │ ├── HpSystem.cs │ │ │ └── HpSystem.cs.meta │ │ ├── Target.meta │ │ ├── Target │ │ │ ├── FindTargetSystem.cs │ │ │ ├── FindTargetSystem.cs.meta │ │ │ ├── FollowTargetSystem.cs │ │ │ └── FollowTargetSystem.cs.meta │ │ ├── Transform.meta │ │ └── Transform │ │ │ ├── MoveSystem.cs │ │ │ ├── MoveSystem.cs.meta │ │ │ ├── RotationSystem.cs │ │ │ ├── RotationSystem.cs.meta │ │ │ ├── SyncPosSystem.cs │ │ │ └── SyncPosSystem.cs.meta │ ├── UI.meta │ ├── UI │ │ ├── UIBattlePanel.cs │ │ ├── UIBattlePanel.cs.meta │ │ ├── UIPopupItem.cs │ │ ├── UIPopupItem.cs.meta │ │ ├── UIPopupManager.cs │ │ └── UIPopupManager.cs.meta │ ├── Utils.meta │ └── Utils │ │ ├── Entity.meta │ │ ├── Entity │ │ ├── BulletUtil.cs │ │ ├── BulletUtil.cs.meta │ │ ├── CoinUtil.cs │ │ ├── CoinUtil.cs.meta │ │ ├── CommandUtil.cs │ │ ├── CommandUtil.cs.meta │ │ ├── EnemyUtil.cs │ │ ├── EnemyUtil.cs.meta │ │ ├── EntityUtil.cs │ │ ├── EntityUtil.cs.meta │ │ ├── PlayerShadowUtil.cs │ │ ├── PlayerShadowUtil.cs.meta │ │ ├── PlayerUtil.cs │ │ └── PlayerUtil.cs.meta │ │ ├── Event.meta │ │ ├── Event │ │ ├── Event.cs │ │ ├── Event.cs.meta │ │ ├── IEventDispatcher.cs │ │ └── IEventDispatcher.cs.meta │ │ ├── Pool.meta │ │ └── Pool │ │ ├── InstancePool.cs │ │ ├── InstancePool.cs.meta │ │ ├── PrefabPool.cs │ │ └── PrefabPool.cs.meta ├── Sprites.meta ├── Sprites │ ├── circle.png │ ├── circle.png.meta │ ├── rect.png │ ├── rect.png.meta │ ├── triangle.png │ └── triangle.png.meta ├── TextMesh Pro.meta └── TextMesh Pro │ ├── Documentation.meta │ ├── Documentation │ ├── TextMesh Pro User Guide 2016.pdf │ └── TextMesh Pro User Guide 2016.pdf.meta │ ├── Fonts.meta │ ├── Fonts │ ├── LiberationSans - OFL.txt │ ├── LiberationSans - OFL.txt.meta │ ├── LiberationSans.ttf │ └── LiberationSans.ttf.meta │ ├── Resources.meta │ ├── Resources │ ├── Fonts & Materials.meta │ ├── Fonts & Materials │ │ ├── LiberationSans SDF - Drop Shadow.mat │ │ ├── LiberationSans SDF - Drop Shadow.mat.meta │ │ ├── LiberationSans SDF - Fallback.asset │ │ ├── LiberationSans SDF - Fallback.asset.meta │ │ ├── LiberationSans SDF - Outline.mat │ │ ├── LiberationSans SDF - Outline.mat.meta │ │ ├── LiberationSans SDF.asset │ │ └── LiberationSans SDF.asset.meta │ ├── LineBreaking Following Characters.txt │ ├── LineBreaking Following Characters.txt.meta │ ├── LineBreaking Leading Characters.txt │ ├── LineBreaking Leading Characters.txt.meta │ ├── Shaders.meta │ ├── Shaders │ │ ├── TMP_Bitmap-Custom-Atlas.shader │ │ ├── TMP_Bitmap-Custom-Atlas.shader.meta │ │ ├── TMP_Bitmap-Mobile.shader │ │ ├── TMP_Bitmap-Mobile.shader.meta │ │ ├── TMP_Bitmap.shader │ │ ├── TMP_Bitmap.shader.meta │ │ ├── TMP_SDF Overlay.shader │ │ ├── TMP_SDF Overlay.shader.meta │ │ ├── TMP_SDF-Mobile Masking.shader │ │ ├── TMP_SDF-Mobile Masking.shader.meta │ │ ├── TMP_SDF-Mobile Overlay.shader │ │ ├── TMP_SDF-Mobile Overlay.shader.meta │ │ ├── TMP_SDF-Mobile.shader │ │ ├── TMP_SDF-Mobile.shader.meta │ │ ├── TMP_SDF-Surface-Mobile.shader │ │ ├── TMP_SDF-Surface-Mobile.shader.meta │ │ ├── TMP_SDF-Surface.shader │ │ ├── TMP_SDF-Surface.shader.meta │ │ ├── TMP_SDF.shader │ │ ├── TMP_SDF.shader.meta │ │ ├── TMP_Sprite.shader │ │ ├── TMP_Sprite.shader.meta │ │ ├── TMPro.cginc │ │ ├── TMPro.cginc.meta │ │ ├── TMPro_Properties.cginc │ │ ├── TMPro_Properties.cginc.meta │ │ ├── TMPro_Surface.cginc │ │ └── TMPro_Surface.cginc.meta │ ├── Sprite Assets.meta │ ├── Sprite Assets │ │ ├── EmojiOne.asset │ │ └── EmojiOne.asset.meta │ ├── Style Sheets.meta │ ├── Style Sheets │ │ ├── Default Style Sheet.asset │ │ └── Default Style Sheet.asset.meta │ ├── TMP Settings.asset │ └── TMP Settings.asset.meta │ ├── Sprites.meta │ └── Sprites │ ├── EmojiOne Attribution.txt │ ├── EmojiOne Attribution.txt.meta │ ├── EmojiOne.json │ ├── EmojiOne.json.meta │ ├── EmojiOne.png │ └── EmojiOne.png.meta ├── Jenny.properties ├── LICENSE ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── PackageManagerSettings.asset ├── 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