├── .gitignore ├── Config └── FilterPlugin.ini ├── Content ├── MF_BaseColorFromDSM.uasset ├── MF_GetBaseColorAndOpacity.uasset ├── MF_GetEmissive.uasset ├── MF_GetMaxComponent.uasset ├── MF_GetMetallicRoughness.uasset ├── MF_GetNormal.uasset ├── MF_GetOcclusion.uasset ├── MF_GetPBR.uasset ├── MF_GetPerceivedBrightness.uasset ├── MF_GetSpecular.uasset ├── MF_GetTexCoords.uasset ├── MF_SolveMetallicFromSpecular.uasset ├── M_ClearCoat_glTFRuntimeBase.uasset ├── M_ClearCoat_glTFRuntimeTranslucent_Inst.uasset ├── M_ClearCoat_glTFRuntimeTwoSidedTranslucent_Inst.uasset ├── M_ClearCoat_glTFRuntimeTwoSided_Inst.uasset ├── M_Transmission_glTFRuntimeBase.uasset ├── M_Transmission_glTFRuntimeTwoSided_Inst.uasset ├── M_Unlit_glTFRuntimeBase.uasset ├── M_Unlit_glTFRuntimeMasked_Inst.uasset ├── M_Unlit_glTFRuntimeTranslucent_Inst.uasset ├── M_Unlit_glTFRuntimeTwoSidedMasked_Inst.uasset ├── M_Unlit_glTFRuntimeTwoSidedTranslucent_Inst.uasset ├── M_Unlit_glTFRuntimeTwoSided_Inst.uasset ├── M_glTFRuntimeBase.uasset ├── M_glTFRuntimeMasked_Inst.uasset ├── M_glTFRuntimeTranslucent_Inst.uasset ├── M_glTFRuntimeTwoSidedMasked_Inst.uasset ├── M_glTFRuntimeTwoSidedTranslucent_Inst.uasset ├── M_glTFRuntimeTwoSided_Inst.uasset ├── M_glTFRuntime_SG_Base.uasset ├── M_glTFRuntime_SG_Translucent_Inst.uasset ├── M_glTFRuntime_SG_TwoSidedTranslucent_Inst.uasset ├── M_glTFRuntime_SG_Twosided_Inst.uasset ├── T_glTFRuntimeNormal.uasset ├── T_glTFRuntimeOne.uasset ├── T_glTFRuntimeOne_sRGB.uasset ├── T_glTFRuntimeZero.uasset └── T_glTFRuntimeZero_sRGB.uasset ├── LICENSE ├── README.md ├── Resources └── Icon128.png ├── Source ├── glTFRuntime │ ├── Private │ │ ├── glTFAnimBoneCompressionCodec.cpp │ │ ├── glTFAnimCurveCompressionCodec.cpp │ │ ├── glTFRuntime.cpp │ │ ├── glTFRuntimeAnimationCurve.cpp │ │ ├── glTFRuntimeAsset.cpp │ │ ├── glTFRuntimeAssetActor.cpp │ │ ├── glTFRuntimeAssetActorAsync.cpp │ │ ├── glTFRuntimeAssetUserData.cpp │ │ ├── glTFRuntimeFunctionLibrary.cpp │ │ ├── glTFRuntimeLight.cpp │ │ ├── glTFRuntimeParser.cpp │ │ ├── glTFRuntimeParserAudio.cpp │ │ ├── glTFRuntimeParserCustom.cpp │ │ ├── glTFRuntimeParserMaterials.cpp │ │ ├── glTFRuntimeParserSkeletalMeshes.cpp │ │ ├── glTFRuntimeParserStaticMeshes.cpp │ │ ├── glTFRuntimeSkeletalMeshComponent.cpp │ │ └── glTFRuntimeSoundWave.cpp │ ├── Public │ │ ├── glTFAnimBoneCompressionCodec.h │ │ ├── glTFAnimCurveCompressionCodec.h │ │ ├── glTFRuntime.h │ │ ├── glTFRuntimeAnimationCurve.h │ │ ├── glTFRuntimeAsset.h │ │ ├── glTFRuntimeAssetActor.h │ │ ├── glTFRuntimeAssetActorAsync.h │ │ ├── glTFRuntimeAssetUserData.h │ │ ├── glTFRuntimeFunctionLibrary.h │ │ ├── glTFRuntimeParser.h │ │ ├── glTFRuntimeSkeletalMeshComponent.h │ │ └── glTFRuntimeSoundWave.h │ └── glTFRuntime.Build.cs └── glTFRuntimeEditor │ ├── Private │ ├── SkeletalMeshExporterGLTF.cpp │ ├── SkeletonExporterGLTF.cpp │ ├── Tests │ │ ├── Fixtures │ │ │ ├── BadMesh.gltf │ │ │ ├── BadScene.gltf │ │ │ ├── Blender │ │ │ │ ├── BlenderEmpty.gltf │ │ │ │ ├── BlenderPlane.bin │ │ │ │ ├── BlenderPlane.gltf │ │ │ │ ├── BlenderPlaneWeightMaps.bin │ │ │ │ ├── BlenderPlaneWeightMaps.gltf │ │ │ │ ├── BlenderSingleNode.gltf │ │ │ │ └── BlenderTwoNodes.gltf │ │ │ ├── EmptyScene.gltf │ │ │ └── Triangle.gltf │ │ ├── glTFRuntimeBasicTests.cpp │ │ └── glTFRuntimeMeshTests.cpp │ ├── glTFRuntimeEditor.cpp │ └── glTFRuntimeEditorDelegates.cpp │ ├── Public │ ├── SkeletalMeshExporterGLTF.h │ ├── SkeletonExporterGLTF.h │ ├── glTFRuntimeEditor.h │ └── glTFRuntimeEditorDelegates.h │ └── glTFRuntimeEditor.Build.cs └── glTFRuntime.uplugin /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/rdeioris/glTFRuntime/HEAD/.gitignore -------------------------------------------------------------------------------- /Config/FilterPlugin.ini: -------------------------------------------------------------------------------- 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