├── .githooks ├── commit-msg └── pre-commit ├── .github ├── CODEOWNERS ├── ISSUE_TEMPLATE │ ├── bug_report.md │ └── feature_request.md └── pull_request_template.md ├── .gitignore ├── CHANGELOG.md ├── CODE_OF_CONDUCT.md ├── CONTRIBUTING.md ├── Config └── DefaultReadyPlayerMe.ini ├── Content ├── ReadyPlayerMe │ ├── AvatarCreator │ │ ├── Animations │ │ │ └── AS_RPM_FullBodyIdle.uasset │ │ ├── Blueprints │ │ │ ├── BI_RPM_NavigationSwitcher.uasset │ │ │ ├── BI_RPM_PreviewAvatar.uasset │ │ │ ├── BP_RPM_PreviewActor.uasset │ │ │ ├── BP_RPM_PreviewActor_HalfBody.uasset │ │ │ └── RPM_NavigationStateEnum.uasset │ │ ├── Icons │ │ │ ├── T_RPM_BackButton.uasset │ │ │ ├── T_RPM_BeardStyle.uasset │ │ │ ├── T_RPM_Bottom.uasset │ │ │ ├── T_RPM_CameraIcon.uasset │ │ │ ├── T_RPM_ClearSelection.uasset │ │ │ ├── T_RPM_Cloths.uasset │ │ │ ├── T_RPM_ColorCircle.uasset │ │ │ ├── T_RPM_EyeColor.uasset │ │ │ ├── T_RPM_Eyebrows.uasset │ │ │ ├── T_RPM_Face.uasset │ │ │ ├── T_RPM_FaceMask.uasset │ │ │ ├── T_RPM_Facewear.uasset │ │ │ ├── T_RPM_Footwear.uasset │ │ │ ├── T_RPM_Glasses.uasset │ │ │ ├── T_RPM_HairStyle.uasset │ │ │ ├── T_RPM_HeadShape.uasset │ │ │ ├── T_RPM_Headwear.uasset │ │ │ ├── T_RPM_LipShape.uasset │ │ │ ├── T_RPM_LockIcon.uasset │ │ │ ├── T_RPM_Logo.uasset │ │ │ ├── T_RPM_NoseShape.uasset │ │ │ ├── T_RPM_PlusIcon.uasset │ │ │ ├── T_RPM_SelectedAsset.uasset │ │ │ ├── T_RPM_SelfieIcon.uasset │ │ │ └── T_RPM_Shirt.uasset │ │ ├── Materials │ │ │ ├── M_RPM_EditorBG.uasset │ │ │ ├── M_RPM_PageBG.uasset │ │ │ ├── M_RPM_PreviewRenderMaterial.uasset │ │ │ ├── M_RPM_RoundCornerBG.uasset │ │ │ ├── M_RPM_RoundCornerBoarder.uasset │ │ │ ├── M_RPM_UIBlack.uasset │ │ │ └── RT_RPM_PreviewRenderTarget.uasset │ │ ├── Webcam │ │ │ ├── MP_RPM_WebcamPlayer.uasset │ │ │ ├── MT_RPM_WebcamVideo.uasset │ │ │ └── M_RPM_WebcamVideo.uasset │ │ └── Widgets │ │ │ ├── Editor │ │ │ ├── WBP_RPM_AssetButton.uasset │ │ │ ├── WBP_RPM_AssetUnlockView.uasset │ │ │ ├── WBP_RPM_AvatarEditor.uasset │ │ │ ├── WBP_RPM_AvatarTemplateButton.uasset │ │ │ ├── WBP_RPM_BadgeIcon.uasset │ │ │ ├── WBP_RPM_CategoryButton.uasset │ │ │ ├── WBP_RPM_ColorButton.uasset │ │ │ ├── WBP_RPM_EyeColorButton.uasset │ │ │ └── WBP_RPM_Renderer.uasset │ │ │ ├── Pages │ │ │ ├── UserAvatars │ │ │ │ ├── WBP_RPM_CreateAvatarButton.uasset │ │ │ │ ├── WBP_RPM_UserAvatarButton.uasset │ │ │ │ └── WBP_RPM_UserAvatars.uasset │ │ │ ├── WBP_RPM_GenderSelection.uasset │ │ │ ├── WBP_RPM_Login.uasset │ │ │ ├── WBP_RPM_PickAnAvatar.uasset │ │ │ ├── WBP_RPM_SelfieSuggestion.uasset │ │ │ └── WBP_RPM_TakeSelfie.uasset │ │ │ ├── Popups │ │ │ ├── WBP_RPM_LoadingScreen.uasset │ │ │ ├── WBP_RPM_PreviewLoadingView.uasset │ │ │ ├── WBP_RPM_SaveView.uasset │ │ │ ├── WBP_RPM_SignupView.uasset │ │ │ └── WBP_RPM_WarningView.uasset │ │ │ ├── WBP_RPM_AvatarCreator.uasset │ │ │ └── WBP_RPM_NavigationPanel.uasset │ ├── Character │ │ ├── Fullbody │ │ │ ├── Animations │ │ │ │ ├── BP_RPM_Animation.uasset │ │ │ │ └── Silly_Dancing.uasset │ │ │ ├── Materials │ │ │ │ └── RPM_Avatar.uasset │ │ │ ├── Mesh │ │ │ │ ├── RPM_BoneMapping.uasset │ │ │ │ ├── RPM_Mixamo_Compatible_PhysicsAsset.uasset │ │ │ │ ├── RPM_Mixamo_Compatible_SkeletalMesh.uasset │ │ │ │ └── RPM_Mixamo_Compatible_Skeleton.uasset │ │ │ └── Textures │ │ │ │ ├── Wolf3D_Avatar_Diffuse.uasset │ │ │ │ └── Wolf3D_Avatar_Normal.uasset │ │ ├── FullbodyXR │ │ │ ├── ABP_RPM_XR.uasset │ │ │ ├── Animations │ │ │ │ ├── Rpm_XR_Silly_Dancing.uasset │ │ │ │ └── Rpm_XR_Standing_Idle.uasset │ │ │ ├── Materials │ │ │ │ ├── Wolf3D_Body1.uasset │ │ │ │ ├── Wolf3D_Eye.uasset │ │ │ │ ├── Wolf3D_Hair1.uasset │ │ │ │ ├── Wolf3D_Outfit_Bottom1.uasset │ │ │ │ ├── Wolf3D_Outfit_Footwear1.uasset │ │ │ │ ├── Wolf3D_Outfit_Top1.uasset │ │ │ │ ├── Wolf3D_Skin.uasset │ │ │ │ └── Wolf3D_Teeth1.uasset │ │ │ ├── RPM_XR_PhysicsAsset.uasset │ │ │ ├── RPM_XR_SkeletalMesh.uasset │ │ │ ├── RPM_XR_Skeleton.uasset │ │ │ ├── Rpm_BoneMapping_XR.uasset │ │ │ └── Textures │ │ │ │ ├── Wolf3D_Teeth.uasset │ │ │ │ ├── baseColor.uasset │ │ │ │ ├── baseColor_001.uasset │ │ │ │ ├── baseColor_002.uasset │ │ │ │ ├── baseColor_003.uasset │ │ │ │ ├── hair-11-N.uasset │ │ │ │ ├── pants-casual-01-N.uasset │ │ │ │ ├── pants-casual-01-black-C.uasset │ │ │ │ ├── tennis-casual-02-N.uasset │ │ │ │ ├── tennis-casual-02_blue-C.uasset │ │ │ │ ├── tshirt-01-N.uasset │ │ │ │ └── tshirt-01-white-C.uasset │ │ └── Halfbody │ │ │ ├── Animations │ │ │ └── BP_Halfbody_Animation.uasset │ │ │ ├── Materials │ │ │ └── Halfbody_Avatar.uasset │ │ │ ├── Mesh │ │ │ ├── RPM_Halfbody_Avatar.uasset │ │ │ ├── RPM_Halfbody_Avatar_PhysicsAsset.uasset │ │ │ └── RPM_Halfbody_Avatar_Skeleton.uasset │ │ │ └── Textures │ │ │ ├── Wolf3D_Avatar_Diffuse.uasset │ │ │ └── Wolf3D_Avatar_Normal.uasset │ ├── Data │ │ ├── AutoLOD │ │ │ ├── DA_RPM_AutoLodConfig.uasset │ │ │ ├── DA_RPM_Lod0Config.uasset │ │ │ ├── DA_RPM_Lod1Config.uasset │ │ │ └── DA_RPM_Lod2Config.uasset │ │ └── DA_RPM_AvatarConfig.uasset │ ├── Editor │ │ ├── BP_RPM_StartupEditor.uasset │ │ ├── Textures │ │ │ ├── T_RPM_BannerBG.uasset │ │ │ └── T_RPM_Logo.uasset │ │ └── WBP_RPM_SetupGuide.uasset │ └── QuickStart │ │ ├── Animations │ │ ├── ABP_RPM_ThirdPerson.uasset │ │ ├── AS_RPM_ThirdPerson_Fall_Loop.uasset │ │ ├── AS_RPM_ThirdPerson_Idle.uasset │ │ ├── AS_RPM_ThirdPerson_Jump.uasset │ │ ├── AS_RPM_ThirdPerson_Land.uasset │ │ ├── AS_RPM_ThirdPerson_Run_Fwd.uasset │ │ ├── AS_RPM_ThirdPerson_Walk_Fwd.uasset │ │ ├── AS_RPM_ThirdPerson_Walk_InPlace.uasset │ │ └── BS_RPM_ThirdPerson_WalkRun.uasset │ │ ├── Blueprints │ │ ├── BP_RPM_Character.uasset │ │ ├── BP_RPM_SimpleActor.uasset │ │ └── GM_RPM_ThirdPerson.uasset │ │ ├── Maps │ │ └── QuickStartMap.umap │ │ └── Widgets │ │ └── WBP_RPM_AvatarCreatorWrapper.uasset └── glTFRuntime │ ├── LICENSE │ ├── MF_BaseColorFromDSM.uasset │ ├── MF_GetBaseColorAndOpacity.uasset │ ├── MF_GetEmissive.uasset │ ├── MF_GetMaxComponent.uasset │ ├── MF_GetMetallicRoughness.uasset │ ├── MF_GetNormal.uasset │ ├── MF_GetOcclusion.uasset │ ├── MF_GetPBR.uasset │ ├── MF_GetPerceivedBrightness.uasset │ ├── MF_GetSpecular.uasset │ ├── MF_GetTexCoords.uasset │ ├── MF_SolveMetallicFromSpecular.uasset │ ├── M_ClearCoat_glTFRuntimeBase.uasset │ ├── M_ClearCoat_glTFRuntimeTranslucent_Inst.uasset │ ├── M_ClearCoat_glTFRuntimeTwoSidedTranslucent_Inst.uasset │ ├── M_ClearCoat_glTFRuntimeTwoSided_Inst.uasset │ ├── M_Transmission_glTFRuntimeBase.uasset │ ├── M_Transmission_glTFRuntimeTwoSided_Inst.uasset │ ├── M_Unlit_glTFRuntimeBase.uasset │ ├── M_Unlit_glTFRuntimeMasked_Inst.uasset │ ├── M_Unlit_glTFRuntimeTranslucent_Inst.uasset │ ├── M_Unlit_glTFRuntimeTwoSidedMasked_Inst.uasset │ ├── M_Unlit_glTFRuntimeTwoSidedTranslucent_Inst.uasset │ ├── M_Unlit_glTFRuntimeTwoSided_Inst.uasset │ ├── M_glTFRuntimeBase.uasset │ ├── M_glTFRuntimeMasked_Inst.uasset │ ├── M_glTFRuntimeTranslucent_Inst.uasset │ ├── M_glTFRuntimeTwoSidedMasked_Inst.uasset │ ├── M_glTFRuntimeTwoSidedTranslucent_Inst.uasset │ ├── M_glTFRuntimeTwoSided_Inst.uasset │ ├── M_glTFRuntime_SG_Base.uasset │ ├── M_glTFRuntime_SG_Translucent_Inst.uasset │ ├── M_glTFRuntime_SG_TwoSidedTranslucent_Inst.uasset │ ├── M_glTFRuntime_SG_TwoSided_Inst.uasset │ ├── README.md │ ├── T_glTFRuntimeNormal.uasset │ ├── T_glTFRuntimeOne.uasset │ ├── T_glTFRuntimeOne_sRGB.uasset │ ├── T_glTFRuntimeZero.uasset │ └── T_glTFRuntimeZero_sRGB.uasset ├── LICENSE.md ├── README.md ├── ReadyPlayerMe.uplugin ├── Resources ├── Icon128.png ├── RPM_Avatar_Reference.zip └── RPM_Avatar_Rigs.zip └── Source ├── ReadyPlayerMe ├── Private │ ├── ReadyPlayerMe.cpp │ ├── ReadyPlayerMeAvatarLoader.cpp │ ├── ReadyPlayerMeComponent.cpp │ ├── ReadyPlayerMeFunctionLibrary.cpp │ ├── ReadyPlayerMeGameSubsystem.cpp │ ├── ReadyPlayerMeGlbLoader.cpp │ ├── ReadyPlayerMeGlbLoader.h │ ├── ReadyPlayerMeLoadRenderAction.cpp │ ├── ReadyPlayerMeMemoryCache.cpp │ ├── ReadyPlayerMePreloadAction.cpp │ ├── ReadyPlayerMeSettings.cpp │ ├── Request │ │ ├── AvatarRequest.cpp │ │ ├── AvatarRequest.h │ │ └── AvatarRequestCreator.h │ ├── Storage │ │ ├── AvatarCacheHandler.cpp │ │ ├── AvatarCacheHandler.h │ │ ├── AvatarManifest.cpp │ │ ├── AvatarManifest.h │ │ ├── AvatarStorage.cpp │ │ └── AvatarStorage.h │ └── Utils │ │ ├── AvatarConfigProcessor.cpp │ │ ├── AvatarConfigProcessor.h │ │ ├── AvatarGltfConfigCreator.cpp │ │ ├── AvatarGltfConfigCreator.h │ │ ├── AvatarManifestExtractor.cpp │ │ ├── AvatarManifestExtractor.h │ │ ├── AvatarUrlConvertor.cpp │ │ ├── AvatarUrlConvertor.h │ │ ├── MetadataExtractor.cpp │ │ ├── MetadataExtractor.h │ │ ├── MorphTargetUtils.cpp │ │ ├── MorphTargetUtils.h │ │ ├── PluginInfo.h │ │ ├── RenderUrlConvertor.cpp │ │ └── RenderUrlConvertor.h ├── Public │ ├── ReadyPlayerMe.h │ ├── ReadyPlayerMeAutoLodConfig.h │ ├── ReadyPlayerMeAvatarConfig.h │ ├── ReadyPlayerMeAvatarLoader.h │ ├── ReadyPlayerMeComponent.h │ ├── ReadyPlayerMeFunctionLibrary.h │ ├── ReadyPlayerMeGameSubsystem.h │ ├── ReadyPlayerMeLoadRenderAction.h │ ├── ReadyPlayerMeMemoryCache.h │ ├── ReadyPlayerMePreloadAction.h │ ├── ReadyPlayerMeSettings.h │ └── ReadyPlayerMeTypes.h └── ReadyPlayerMe.Build.cs ├── ReadyPlayerMeEditor ├── Private │ ├── Analytics │ │ ├── AmplitudeEventLogger.cpp │ │ ├── AmplitudeEventLogger.h │ │ ├── AnalyticsData.cpp │ │ ├── AnalyticsData.h │ │ ├── AnalyticsEventLogger.cpp │ │ ├── AnalyticsEventLogger.h │ │ ├── AnalyticsSetup.cpp │ │ └── AnalyticsSetup.h │ ├── ReadyPlayerMeEditor.cpp │ ├── ReadyPlayerMeEditorFunctionLibrary.cpp │ └── ReadyPlayerMeEditorSettings.cpp ├── Public │ ├── ReadyPlayerMeEditor.h │ ├── ReadyPlayerMeEditorFunctionLibrary.h │ ├── ReadyPlayerMeEditorSettings.h │ └── ReadyPlayerMeEditorTypes.h └── ReadyPlayerMeEditor.Build.cs ├── RpmAvatarCreator ├── Private │ ├── Downloaders │ │ ├── RpmAuthManager.cpp │ │ ├── RpmAuthManager.h │ │ ├── RpmAvatarRequestHandler.cpp │ │ ├── RpmAvatarRequestHandler.h │ │ ├── RpmAvatarTemplateDownloader.cpp │ │ ├── RpmAvatarTemplateDownloader.h │ │ ├── RpmColorDownloader.cpp │ │ ├── RpmColorDownloader.h │ │ ├── RpmImageDownloader.cpp │ │ ├── RpmImageDownloader.h │ │ ├── RpmPartnerAssetDownloader.cpp │ │ ├── RpmPartnerAssetDownloader.h │ │ ├── RpmUserAvatarDownloader.cpp │ │ └── RpmUserAvatarDownloader.h │ ├── Extractors │ │ ├── AvatarTemplateExtractor.cpp │ │ ├── AvatarTemplateExtractor.h │ │ ├── DataJsonUtils.cpp │ │ ├── DataJsonUtils.h │ │ ├── PartnerAssetExtractor.cpp │ │ ├── PartnerAssetExtractor.h │ │ ├── PayloadExtractor.cpp │ │ ├── PayloadExtractor.h │ │ ├── UserAvatarExtractor.cpp │ │ ├── UserAvatarExtractor.h │ │ ├── UserDataExtractor.cpp │ │ └── UserDataExtractor.h │ ├── Requests │ │ ├── AuthorizedRequest.cpp │ │ ├── AuthorizedRequest.h │ │ ├── BaseRequest.cpp │ │ ├── BaseRequest.h │ │ ├── Endpoints.cpp │ │ ├── Endpoints.h │ │ ├── IBaseRequest.h │ │ ├── RequestFactory.cpp │ │ └── RequestFactory.h │ ├── RpmAvatarCreator.cpp │ ├── RpmAvatarCreatorApi.cpp │ ├── RpmAvatarCreatorFunctionLibrary.cpp │ ├── UI │ │ └── RpmAvatarEditorUI.cpp │ └── Utils │ │ ├── GlTFConfigCreator.cpp │ │ └── GlTFConfigCreator.h ├── Public │ ├── RpmAvatarCreator.h │ ├── RpmAvatarCreatorApi.h │ ├── RpmAvatarCreatorFunctionLibrary.h │ ├── RpmAvatarCreatorTypes.h │ ├── RpmUserDataSaveGame.h │ └── UI │ │ ├── RpmAssetButtonUI.h │ │ ├── RpmAvatarEditorUI.h │ │ ├── RpmBadgeIconUI.h │ │ ├── RpmColorButtonUI.h │ │ ├── RpmIconUI.h │ │ └── RpmTemplateButtonUI.h └── RpmAvatarCreator.Build.cs └── ThirdParty ├── LICENSE ├── glTFRuntime ├── Private │ ├── glTFAnimBoneCompressionCodec.cpp │ ├── glTFAnimCurveCompressionCodec.cpp │ ├── glTFRuntime.cpp │ ├── glTFRuntimeAnimationCurve.cpp │ ├── glTFRuntimeAsset.cpp │ ├── glTFRuntimeAssetActor.cpp │ ├── glTFRuntimeAssetActorAsync.cpp │ ├── glTFRuntimeAssetUserData.cpp │ ├── glTFRuntimeFunctionLibrary.cpp │ ├── glTFRuntimeLight.cpp │ ├── glTFRuntimeParser.cpp │ ├── glTFRuntimeParserAudio.cpp │ ├── glTFRuntimeParserCustom.cpp │ ├── glTFRuntimeParserMaterials.cpp │ ├── glTFRuntimeParserSkeletalMeshes.cpp │ ├── glTFRuntimeParserStaticMeshes.cpp │ ├── glTFRuntimeSkeletalMeshComponent.cpp │ └── glTFRuntimeSoundWave.cpp ├── Public │ ├── glTFAnimBoneCompressionCodec.h │ ├── glTFAnimCurveCompressionCodec.h │ ├── glTFRuntime.h │ ├── glTFRuntimeAnimationCurve.h │ ├── glTFRuntimeAsset.h │ ├── glTFRuntimeAssetActor.h │ ├── glTFRuntimeAssetActorAsync.h │ ├── glTFRuntimeAssetUserData.h │ ├── glTFRuntimeFunctionLibrary.h │ ├── glTFRuntimeParser.h │ ├── glTFRuntimeSkeletalMeshComponent.h │ └── glTFRuntimeSoundWave.h └── glTFRuntime.Build.cs └── glTFRuntimeEditor ├── Private ├── SkeletalMeshExporterGLTF.cpp ├── SkeletonExporterGLTF.cpp ├── glTFRuntimeEditor.cpp └── glTFRuntimeEditorDelegates.cpp ├── Public ├── SkeletalMeshExporterGLTF.h ├── SkeletonExporterGLTF.h ├── glTFRuntimeEditor.h └── glTFRuntimeEditorDelegates.h └── glTFRuntimeEditor.Build.cs /.githooks/commit-msg: -------------------------------------------------------------------------------- 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