├── .gitignore ├── README.md ├── cinder ├── firstApp.png ├── firstApp2.png ├── shader00noInput │ ├── include │ │ └── Resources.h │ ├── resources │ │ ├── CinderApp.icns │ │ └── cinder_app_icon.ico │ ├── src │ │ └── shader00noInputApp.cpp │ ├── vc10 │ │ ├── Resources.rc │ │ ├── shader00noInput.sln │ │ ├── shader00noInput.vcxproj │ │ └── shader00noInput.vcxproj.filters │ ├── vc11 │ │ ├── Resources.rc │ │ ├── shader00noInput.sln │ │ ├── shader00noInput.vcxproj │ │ └── shader00noInput.vcxproj.filters │ └── xcode │ │ ├── Info.plist │ │ ├── build │ │ └── Release │ │ │ ├── data │ │ │ ├── _default_frag.glsl │ │ │ ├── colors00_frag.glsl │ │ │ ├── colors01_frag.glsl │ │ │ ├── colors02_frag.glsl │ │ │ ├── colors03_frag.glsl │ │ │ ├── colors04_frag.glsl │ │ │ ├── colors05_frag.glsl │ │ │ ├── colors06_frag.glsl │ │ │ └── colors07_frag.glsl │ │ │ └── shader00noInput.app │ │ │ └── Contents │ │ │ ├── Info.plist │ │ │ ├── MacOS │ │ │ └── shader00noInput │ │ │ ├── PkgInfo │ │ │ └── Resources │ │ │ └── CinderApp.icns │ │ ├── shader00noInput.xcodeproj │ │ ├── project.pbxproj │ │ ├── project.xcworkspace │ │ │ ├── contents.xcworkspacedata │ │ │ └── xcuserdata │ │ │ │ └── Stirling.xcuserdatad │ │ │ │ ├── UserInterfaceState.xcuserstate │ │ │ │ └── WorkspaceSettings.xcsettings │ │ └── xcuserdata │ │ │ └── Stirling.xcuserdatad │ │ │ └── xcschemes │ │ │ ├── shader00noInput.xcscheme │ │ │ └── xcschememanagement.plist │ │ └── shader00noInput_Prefix.pch ├── shader01audioInput │ ├── include │ │ └── Resources.h │ ├── resources │ │ ├── CinderApp.icns │ │ └── cinder_app_icon.ico │ ├── src │ │ └── shader01audioInputApp.cpp │ ├── vc10 │ │ ├── Resources.rc │ │ ├── shader01audioInput.sln │ │ ├── shader01audioInput.vcxproj │ │ └── shader01audioInput.vcxproj.filters │ ├── vc11 │ │ ├── Resources.rc │ │ ├── shader01audioInput.sln │ │ ├── shader01audioInput.vcxproj │ │ └── shader01audioInput.vcxproj.filters │ └── xcode │ │ ├── Info.plist │ │ ├── build │ │ └── Release │ │ │ ├── data │ │ │ ├── Ripploroid.glsl │ │ │ ├── _default_frag.glsl │ │ │ ├── amp00_frag.glsl │ │ │ ├── amp01_frag.glsl │ │ │ ├── amp02_frag.glsl │ │ │ ├── fft00_frag.glsl │ │ │ ├── fft01_frag.glsl │ │ │ ├── fft02_frag.glsl │ │ │ ├── fft03_frag.glsl │ │ │ ├── fft04_frag.glsl │ │ │ ├── snd00_frag.glsl │ │ │ ├── snd01_frag.glsl │ │ │ └── snd02_frag.glsl │ │ │ └── shader01audioInput.app │ │ │ └── Contents │ │ │ ├── Info.plist │ │ │ ├── MacOS │ │ │ └── shader01audioInput │ │ │ ├── PkgInfo │ │ │ └── Resources │ │ │ └── CinderApp.icns │ │ ├── shader01audioInput.xcodeproj │ │ ├── project.pbxproj │ │ ├── project.xcworkspace │ │ │ ├── contents.xcworkspacedata │ │ │ └── xcuserdata │ │ │ │ └── Stirling.xcuserdatad │ │ │ │ ├── UserInterfaceState.xcuserstate │ │ │ │ └── WorkspaceSettings.xcsettings │ │ └── xcuserdata │ │ │ └── Stirling.xcuserdatad │ │ │ └── xcschemes │ │ │ ├── shader01audioInput.xcscheme │ │ │ └── xcschememanagement.plist │ │ └── shader01audioInput_Prefix.pch └── shader02vertex │ ├── include │ └── Resources.h │ ├── resources │ ├── CinderApp.icns │ └── cinder_app_icon.ico │ ├── src │ └── shader02vertexApp.cpp │ ├── vc10 │ ├── Resources.rc │ ├── shader02vertex.sln │ ├── shader02vertex.vcxproj │ └── shader02vertex.vcxproj.filters │ ├── vc11 │ ├── Resources.rc │ ├── shader02vertex.sln │ ├── shader02vertex.vcxproj │ └── shader02vertex.vcxproj.filters │ └── xcode │ ├── Info.plist │ ├── build │ └── Release │ │ ├── data │ │ ├── _default_frag.glsl │ │ ├── _default_vert.glsl │ │ ├── deform00_vert.glsl │ │ ├── deform01_vert.glsl │ │ ├── deform02_vert.glsl │ │ ├── deform03_vert.glsl │ │ ├── mirror00_vert.glsl │ │ ├── mirror01_vert.glsl │ │ ├── positions00_vert.glsl │ │ ├── positions01_vert.glsl │ │ ├── positions02_vert.glsl │ │ ├── positions03_vert.glsl │ │ ├── positions04_vert.glsl │ │ ├── positions05_vert.glsl │ │ ├── quantize00_vert.glsl │ │ ├── quantize01_vert.glsl │ │ └── quantize02_vert.glsl │ │ └── shader02vertex.app │ │ └── Contents │ │ ├── Info.plist │ │ ├── MacOS │ │ └── shader02vertex │ │ ├── PkgInfo │ │ └── Resources │ │ └── CinderApp.icns │ ├── shader02vertex.xcodeproj │ ├── project.pbxproj │ ├── project.xcworkspace │ │ ├── contents.xcworkspacedata │ │ └── xcuserdata │ │ │ └── Stirling.xcuserdatad │ │ │ ├── UserInterfaceState.xcuserstate │ │ │ └── WorkspaceSettings.xcsettings │ └── xcuserdata │ │ └── Stirling.xcuserdatad │ │ └── xcschemes │ │ ├── shader02vertex.xcscheme │ │ └── xcschememanagement.plist │ └── shader02vertex_Prefix.pch ├── processing ├── firstSketch.png ├── firstSketch2.png ├── shader00noInput │ ├── data │ │ ├── _default_frag.glsl │ │ ├── colors00_frag.glsl │ │ ├── colors01_frag.glsl │ │ ├── colors02_frag.glsl │ │ ├── colors03_frag.glsl │ │ ├── colors04_frag.glsl │ │ ├── colors05_frag.glsl │ │ ├── colors06_frag.glsl │ │ └── colors07_frag.glsl │ └── shader00noInput.pde ├── shader01audioInput │ ├── data │ │ ├── Ripploroid.glsl │ │ ├── _default_frag.glsl │ │ ├── amp00_frag.glsl │ │ ├── amp01_frag.glsl │ │ ├── amp02_frag.glsl │ │ ├── fft00_frag.glsl │ │ ├── fft01_frag.glsl │ │ ├── fft02_frag.glsl │ │ ├── fft03_frag.glsl │ │ ├── fft04_frag.glsl │ │ ├── snd00_frag.glsl │ │ ├── snd01_frag.glsl │ │ └── snd02_frag.glsl │ └── shader01audioInput.pde └── shader02vertex │ ├── data │ ├── _default_frag.glsl │ ├── _default_vert.glsl │ ├── deform00_vert.glsl │ ├── deform01_vert.glsl │ ├── deform02_vert.glsl │ ├── deform03_vert.glsl │ ├── mirror00_vert.glsl │ ├── mirror01_vert.glsl │ ├── positions00_vert.glsl │ ├── positions01_vert.glsl │ ├── positions02_vert.glsl │ ├── positions03_vert.glsl │ ├── positions04_vert.glsl │ ├── positions05_vert.glsl │ ├── quantize00_vert.glsl │ ├── quantize01_vert.glsl │ └── quantize02_vert.glsl │ └── shader02vertex.pde ├── redEye00.png ├── shader00noInput_colors04.png ├── shader00noInput_colors05.png ├── shader00noInput_colors06.png ├── shader01audioInput_amp02.png ├── shader01audioInput_fft01.png ├── shader01audioInput_fft02.png ├── shader01audioInput_fft03.png ├── shader02vertex_deform03.png └── 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