├── .gitignore ├── .vsconfig ├── Assets ├── Scenes.meta ├── Scenes │ ├── Gingerbread.unity │ ├── Gingerbread.unity.meta │ ├── Leonidas.unity │ ├── Leonidas.unity.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ ├── Snowman.unity │ ├── Snowman.unity.meta │ ├── SpartanScene.unity │ └── SpartanScene.unity.meta ├── Sprites.meta └── Sprites │ ├── GingerbreadMan.meta │ ├── GingerbreadMan │ ├── Animations.meta │ ├── Animations │ │ ├── GingerbreadMan(Merged).controller │ │ ├── GingerbreadMan(Merged).controller.meta │ │ ├── Gingerbread_Idle.anim │ │ ├── Gingerbread_Idle.anim.meta │ │ ├── Gingerbread_Kick.anim │ │ ├── Gingerbread_Kick.anim.meta │ │ ├── Gingerbread_Punch.anim │ │ ├── Gingerbread_Punch.anim.meta │ │ ├── Gingerbread_Walk.anim │ │ └── Gingerbread_Walk.anim.meta │ ├── GingerbreadMan(Merged).psb │ ├── GingerbreadMan(Merged).psb.meta │ ├── Prefabs.meta │ └── Prefabs │ │ ├── GingerbreadMan(Merged) Variant.prefab │ │ └── GingerbreadMan(Merged) Variant.prefab.meta │ ├── Leonidas.meta │ ├── Leonidas │ ├── Animations.meta │ ├── Animations │ │ ├── Player_Idle.anim │ │ ├── Player_Idle.anim.meta │ │ ├── Player_Kick.anim │ │ ├── Player_Kick.anim.meta │ │ ├── Player_Walk.anim │ │ ├── Player_Walk.anim.meta │ │ ├── Spartan Complete (Merged Layers) 1.controller │ │ ├── Spartan Complete (Merged Layers) 1.controller.meta │ │ ├── Spartan Complete (Merged Layers).controller │ │ └── Spartan Complete (Merged Layers).controller.meta │ ├── Extra.meta │ ├── Extra │ │ ├── Spartan Complete.psb │ │ ├── Spartan Complete.psb.meta │ │ ├── Spartan2 (Gimp Leg).psb │ │ ├── Spartan2 (Gimp Leg).psb.meta │ │ ├── Spartan2 (Two Arms).psb │ │ ├── Spartan2 (Two Arms).psb.meta │ │ ├── Spartan2.psb │ │ └── Spartan2.psb.meta │ ├── Spartan Complete (Merged Layers).psb │ └── Spartan Complete (Merged Layers).psb.meta │ ├── Snowman.meta │ ├── Snowman │ ├── Animations.meta │ ├── Animations │ │ ├── Snowman (Merged).controller │ │ ├── Snowman (Merged).controller.meta │ │ ├── Snowman_Die.anim │ │ ├── Snowman_Die.anim.meta │ │ ├── Snowman_Idle.anim │ │ ├── Snowman_Idle.anim.meta │ │ ├── Snowman_Move.anim │ │ ├── Snowman_Move.anim.meta │ │ ├── Snowman_Scratch.anim │ │ └── Snowman_Scratch.anim.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── Snowman (Merged).prefab │ │ └── Snowman (Merged).prefab.meta │ ├── Snowman (Merged).psb │ └── Snowman (Merged).psb.meta │ ├── Spartan.meta │ ├── Spartan │ ├── Spartan Complete (Merged Layers).psb │ ├── Spartan Complete (Merged Layers).psb.meta │ ├── Spartan.controller │ ├── Spartan.controller.meta │ ├── Spartan.psb │ ├── Spartan.psb.meta │ ├── Walk.anim │ └── Walk.anim.meta │ ├── Stickman.meta │ └── Stickman │ ├── Party.anim │ ├── Party.anim.meta │ ├── StickMan.controller │ ├── StickMan.controller.meta │ ├── StickMan.psb │ └── StickMan.psb.meta ├── Logs ├── AssetImportWorker0.log ├── AssetImportWorker1.log ├── Packages-Update.log ├── shadercompiler-AssetImportWorker0.log ├── shadercompiler-UnityShaderCompiler.exe0.log ├── shadercompiler-UnityShaderCompiler.exe1.log ├── shadercompiler-UnityShaderCompiler.exe10.log ├── shadercompiler-UnityShaderCompiler.exe11.log ├── shadercompiler-UnityShaderCompiler.exe2.log ├── shadercompiler-UnityShaderCompiler.exe3.log ├── shadercompiler-UnityShaderCompiler.exe4.log ├── shadercompiler-UnityShaderCompiler.exe5.log ├── shadercompiler-UnityShaderCompiler.exe6.log ├── shadercompiler-UnityShaderCompiler.exe7.log ├── shadercompiler-UnityShaderCompiler.exe8.log └── shadercompiler-UnityShaderCompiler.exe9.log ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset ├── XRSettings.asset └── boot.config └── UserSettings ├── EditorUserSettings.asset └── Layouts └── default-2021.dwlt /.gitignore: -------------------------------------------------------------------------------- 1 | [Ll]ibrary/ 2 | [Tt]emp/ 3 | [Oo]bj/ 4 | [Bb]uild/ 5 | [Bb]uilds/ 6 | Assets/AssetStoreTools* 7 | 8 | # Visual Studio cache directory 9 | .vs/ 10 | 11 | # Autogenerated VS/MD/Consulo solution and project files 12 | ExportedObj/ 13 | .consulo/ 14 | *.csproj 15 | *.unityproj 16 | *.sln 17 | *.suo 18 | *.tmp 19 | *.user 20 | *.userprefs 21 | *.pidb 22 | *.booproj 23 | *.svd 24 | *.pdb 25 | *.opendb 26 | *.idea 27 | 28 | # Unity3D generated meta files 29 | *.pidb.meta 30 | *.pdb.meta 31 | 32 | # Unity3D Generated File On Crash Reports 33 | sysinfo.txt 34 | 35 | # Builds 36 | *.apk 37 | *.unitypackage 38 | 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-------------------------------------------------------------------------------- /Assets/Sprites/Stickman/StickMan.psb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/redblame315/Character2D_Rigging/27dd4cdf234e45782653d75ce74f69ffec1c4d28/Assets/Sprites/Stickman/StickMan.psb -------------------------------------------------------------------------------- /Logs/AssetImportWorker0.log: -------------------------------------------------------------------------------- 1 | Using pre-set license 2 | Built from '2021.3/staging' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release' 3 | OS: 'Windows 10 (10.0.19042) 64bit Professional' Language: 'en' Physical Memory: 65461 MB 4 | BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 5 | 6 | COMMAND LINE ARGUMENTS: 7 | C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe 8 | -adb2 9 | -batchMode 10 | -noUpm 11 | -name 12 | AssetImportWorker0 13 | -projectPath 14 | D:/Projects/animation-playground/Animation Playground 15 | -logFile 16 | Logs/AssetImportWorker0.log 17 | -srvPort 18 | 5435 19 | Successfully changed project path to: D:/Projects/animation-playground/Animation Playground 20 | D:/Projects/animation-playground/Animation Playground 21 | [UnityMemory] Configuration Parameters - Can be set up in boot.config 22 | "memorysetup-bucket-allocator-granularity=16" 23 | "memorysetup-bucket-allocator-bucket-count=8" 24 | "memorysetup-bucket-allocator-block-size=33554432" 25 | "memorysetup-bucket-allocator-block-count=8" 26 | "memorysetup-main-allocator-block-size=16777216" 27 | "memorysetup-thread-allocator-block-size=16777216" 28 | "memorysetup-gfx-main-allocator-block-size=16777216" 29 | "memorysetup-gfx-thread-allocator-block-size=16777216" 30 | "memorysetup-cache-allocator-block-size=4194304" 31 | "memorysetup-typetree-allocator-block-size=2097152" 32 | "memorysetup-profiler-bucket-allocator-granularity=16" 33 | "memorysetup-profiler-bucket-allocator-bucket-count=8" 34 | "memorysetup-profiler-bucket-allocator-block-size=33554432" 35 | "memorysetup-profiler-bucket-allocator-block-count=8" 36 | "memorysetup-profiler-allocator-block-size=16777216" 37 | "memorysetup-profiler-editor-allocator-block-size=1048576" 38 | "memorysetup-temp-allocator-size-main=16777216" 39 | "memorysetup-job-temp-allocator-block-size=2097152" 40 | "memorysetup-job-temp-allocator-block-size-background=1048576" 41 | "memorysetup-job-temp-allocator-reduction-small-platforms=262144" 42 | "memorysetup-temp-allocator-size-background-worker=32768" 43 | "memorysetup-temp-allocator-size-job-worker=262144" 44 | "memorysetup-temp-allocator-size-preload-manager=33554432" 45 | "memorysetup-temp-allocator-size-nav-mesh-worker=65536" 46 | "memorysetup-temp-allocator-size-audio-worker=65536" 47 | "memorysetup-temp-allocator-size-cloud-worker=32768" 48 | "memorysetup-temp-allocator-size-gi-baking-worker=262144" 49 | "memorysetup-temp-allocator-size-gfx=262144" 50 | Player connection [14092] Host "[IP] 65.109.67.188 [Port] 0 [Flags] 2 [Guid] 496975825 [EditorId] 496975825 [Version] 1048832 [Id] WindowsEditor(7,server) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... 51 | 52 | Player connection [14092] Host "[IP] 65.109.67.188 [Port] 0 [Flags] 2 [Guid] 496975825 [EditorId] 496975825 [Version] 1048832 [Id] WindowsEditor(7,server) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... 53 | 54 | Refreshing native plugins compatible for Editor in 34.16 ms, found 3 plugins. 55 | Preloading 0 native plugins for Editor in 0.00 ms. 56 | Initialize engine version: 2021.3.16f1 (4016570cf34f) 57 | [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems 58 | [Subsystems] Discovering subsystems at path D:/Projects/animation-playground/Animation Playground/Assets 59 | GfxDevice: creating device client; threaded=0; jobified=0 60 | Direct3D: 61 | Version: Direct3D 11.0 [level 11.1] 62 | Renderer: Microsoft Basic Render Driver (ID=0x8c) 63 | Vendor: Microsoft 64 | VRAM: 32730 MB 65 | Initialize mono 66 | Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed' 67 | Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' 68 | Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc' 69 | Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56712 70 | Begin MonoManager ReloadAssembly 71 | Registering precompiled unity dll's ... 72 | Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll 73 | Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll 74 | Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll 75 | Registered in 0.004673 seconds. 76 | Native extension for WindowsStandalone target not found 77 | [usbmuxd] Start listen thread 78 | [usbmuxd] Listen thread started 79 | Native extension for iOS target not found 80 | Native extension for WebGL target not found 81 | Refreshing native plugins compatible for Editor in 33.10 ms, found 3 plugins. 82 | Preloading 0 native plugins for Editor in 0.00 ms. 83 | Mono: successfully reloaded assembly 84 | - Completed reload, in 0.510 seconds 85 | Domain Reload Profiling: 86 | ReloadAssembly (510ms) 87 | BeginReloadAssembly (76ms) 88 | ExecutionOrderSort (0ms) 89 | DisableScriptedObjects (0ms) 90 | BackupInstance (0ms) 91 | ReleaseScriptingObjects (0ms) 92 | CreateAndSetChildDomain (1ms) 93 | EndReloadAssembly (341ms) 94 | LoadAssemblies (74ms) 95 | RebuildTransferFunctionScriptingTraits (0ms) 96 | SetupTypeCache (90ms) 97 | ReleaseScriptCaches (0ms) 98 | RebuildScriptCaches (21ms) 99 | SetupLoadedEditorAssemblies (193ms) 100 | LogAssemblyErrors (0ms) 101 | InitializePlatformSupportModulesInManaged (20ms) 102 | SetLoadedEditorAssemblies (0ms) 103 | RefreshPlugins (33ms) 104 | BeforeProcessingInitializeOnLoad (1ms) 105 | ProcessInitializeOnLoadAttributes (105ms) 106 | ProcessInitializeOnLoadMethodAttributes (34ms) 107 | AfterProcessingInitializeOnLoad (0ms) 108 | EditorAssembliesLoaded (0ms) 109 | ExecutionOrderSort2 (0ms) 110 | AwakeInstancesAfterBackupRestoration (0ms) 111 | Platform modules already initialized, skipping 112 | Registering precompiled user dll's ... 113 | Registered in 0.003163 seconds. 114 | Begin MonoManager ReloadAssembly 115 | Native extension for WindowsStandalone target not found 116 | Native extension for iOS target not found 117 | Native extension for WebGL target not found 118 | Refreshing native plugins compatible for Editor in 32.02 ms, found 3 plugins. 119 | Preloading 0 native plugins for Editor in 0.00 ms. 120 | Mono: successfully reloaded assembly 121 | - Completed reload, in 0.773 seconds 122 | Domain Reload Profiling: 123 | ReloadAssembly (773ms) 124 | BeginReloadAssembly (85ms) 125 | ExecutionOrderSort (0ms) 126 | DisableScriptedObjects (5ms) 127 | BackupInstance (0ms) 128 | ReleaseScriptingObjects (0ms) 129 | CreateAndSetChildDomain (17ms) 130 | EndReloadAssembly (593ms) 131 | LoadAssemblies (57ms) 132 | RebuildTransferFunctionScriptingTraits (0ms) 133 | SetupTypeCache (166ms) 134 | ReleaseScriptCaches (1ms) 135 | RebuildScriptCaches (36ms) 136 | SetupLoadedEditorAssemblies (297ms) 137 | LogAssemblyErrors (0ms) 138 | InitializePlatformSupportModulesInManaged (15ms) 139 | SetLoadedEditorAssemblies (0ms) 140 | RefreshPlugins (32ms) 141 | BeforeProcessingInitializeOnLoad (48ms) 142 | ProcessInitializeOnLoadAttributes (169ms) 143 | ProcessInitializeOnLoadMethodAttributes (28ms) 144 | AfterProcessingInitializeOnLoad (4ms) 145 | EditorAssembliesLoaded (0ms) 146 | ExecutionOrderSort2 (0ms) 147 | AwakeInstancesAfterBackupRestoration (5ms) 148 | Platform modules already initialized, skipping 149 | ======================================================================== 150 | Worker process is ready to serve import requests 151 | Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds 152 | Refreshing native plugins compatible for Editor in 0.51 ms, found 3 plugins. 153 | Preloading 0 native plugins for Editor in 0.00 ms. 154 | Unloading 2307 Unused Serialized files (Serialized files now loaded: 0) 155 | Unloading 29 unused Assets / (56.5 KB). Loaded Objects now: 2764. 156 | Memory consumption went from 103.9 MB to 103.9 MB. 157 | Total: 2.736900 ms (FindLiveObjects: 0.203800 ms CreateObjectMapping: 0.068500 ms MarkObjects: 2.400800 ms DeleteObjects: 0.062900 ms) 158 | 159 | AssetImportParameters requested are different than current active one (requested -> active): 160 | custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 161 | custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 162 | custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 163 | custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 164 | custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 165 | custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 166 | custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 167 | custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 168 | custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 169 | ======================================================================== 170 | Received Import Request. 171 | Time since last request: 451169.895060 seconds. 172 | path: Assets/Scenes/SampleScene.unity 173 | artifactKey: Guid(2cda990e2423bbf4892e6590ba056729) Importer(815301076,1909f56bfc062723c751e8b465ee728b) 174 | Start importing Assets/Scenes/SampleScene.unity using Guid(2cda990e2423bbf4892e6590ba056729) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ca1f41997bf1dc678ad561c4e2c78bde') in 0.004401 seconds 175 | ======================================================================== 176 | Received Prepare 177 | Registering precompiled user dll's ... 178 | Registered in 0.002975 seconds. 179 | Begin MonoManager ReloadAssembly 180 | Native extension for WindowsStandalone target not found 181 | Native extension for iOS target not found 182 | Native extension for WebGL target not found 183 | Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins. 184 | Preloading 0 native plugins for Editor in 0.00 ms. 185 | Mono: successfully reloaded assembly 186 | - Completed reload, in 1.137 seconds 187 | Domain Reload Profiling: 188 | ReloadAssembly (1138ms) 189 | BeginReloadAssembly (109ms) 190 | ExecutionOrderSort (0ms) 191 | DisableScriptedObjects (5ms) 192 | BackupInstance (0ms) 193 | ReleaseScriptingObjects (0ms) 194 | CreateAndSetChildDomain (29ms) 195 | EndReloadAssembly (946ms) 196 | LoadAssemblies (68ms) 197 | RebuildTransferFunctionScriptingTraits (0ms) 198 | SetupTypeCache (247ms) 199 | ReleaseScriptCaches (1ms) 200 | RebuildScriptCaches (63ms) 201 | SetupLoadedEditorAssemblies (486ms) 202 | LogAssemblyErrors (0ms) 203 | InitializePlatformSupportModulesInManaged (36ms) 204 | SetLoadedEditorAssemblies (1ms) 205 | RefreshPlugins (1ms) 206 | BeforeProcessingInitializeOnLoad (83ms) 207 | ProcessInitializeOnLoadAttributes (311ms) 208 | ProcessInitializeOnLoadMethodAttributes (49ms) 209 | AfterProcessingInitializeOnLoad (5ms) 210 | EditorAssembliesLoaded (0ms) 211 | ExecutionOrderSort2 (0ms) 212 | AwakeInstancesAfterBackupRestoration (14ms) 213 | Platform modules already initialized, skipping 214 | Refreshing native plugins compatible for Editor in 2.07 ms, found 3 plugins. 215 | Preloading 0 native plugins for Editor in 0.00 ms. 216 | Unloading 2297 Unused Serialized files (Serialized files now loaded: 0) 217 | Unloading 20 unused Assets / (24.6 KB). Loaded Objects now: 2767. 218 | Memory consumption went from 103.4 MB to 103.4 MB. 219 | Total: 11.244200 ms (FindLiveObjects: 0.358800 ms CreateObjectMapping: 0.102900 ms MarkObjects: 10.745800 ms DeleteObjects: 0.035100 ms) 220 | 221 | AssetImportParameters requested are different than current active one (requested -> active): 222 | custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 223 | custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 224 | custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 225 | custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 226 | custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 227 | custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 228 | custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 229 | custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 230 | custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 231 | ======================================================================== 232 | Received Import Request. 233 | Time since last request: 1500.310068 seconds. 234 | path: Assets/Sprites/Stickman/StickMan.psb 235 | artifactKey: Guid(f121b5a89f1f642b4baaabbf266c73f3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) 236 | Start importing Assets/Sprites/Stickman/StickMan.psb using Guid(f121b5a89f1f642b4baaabbf266c73f3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '763741bba738a0bda9e5de14ae311ab2') in 0.251750 seconds 237 | -------------------------------------------------------------------------------- /Logs/AssetImportWorker1.log: -------------------------------------------------------------------------------- 1 | Using pre-set license 2 | Built from '2021.3/staging' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release' 3 | OS: 'Windows 10 (10.0.19042) 64bit Professional' Language: 'en' Physical Memory: 65461 MB 4 | BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 5 | 6 | COMMAND LINE ARGUMENTS: 7 | C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe 8 | -adb2 9 | -batchMode 10 | -noUpm 11 | -name 12 | AssetImportWorker1 13 | -projectPath 14 | D:/Projects/animation-playground/Animation Playground 15 | -logFile 16 | Logs/AssetImportWorker1.log 17 | -srvPort 18 | 5435 19 | Successfully changed project path to: D:/Projects/animation-playground/Animation Playground 20 | D:/Projects/animation-playground/Animation Playground 21 | [UnityMemory] Configuration Parameters - Can be set up in boot.config 22 | "memorysetup-bucket-allocator-granularity=16" 23 | "memorysetup-bucket-allocator-bucket-count=8" 24 | "memorysetup-bucket-allocator-block-size=33554432" 25 | "memorysetup-bucket-allocator-block-count=8" 26 | "memorysetup-main-allocator-block-size=16777216" 27 | "memorysetup-thread-allocator-block-size=16777216" 28 | "memorysetup-gfx-main-allocator-block-size=16777216" 29 | "memorysetup-gfx-thread-allocator-block-size=16777216" 30 | "memorysetup-cache-allocator-block-size=4194304" 31 | "memorysetup-typetree-allocator-block-size=2097152" 32 | "memorysetup-profiler-bucket-allocator-granularity=16" 33 | "memorysetup-profiler-bucket-allocator-bucket-count=8" 34 | "memorysetup-profiler-bucket-allocator-block-size=33554432" 35 | "memorysetup-profiler-bucket-allocator-block-count=8" 36 | "memorysetup-profiler-allocator-block-size=16777216" 37 | "memorysetup-profiler-editor-allocator-block-size=1048576" 38 | "memorysetup-temp-allocator-size-main=16777216" 39 | "memorysetup-job-temp-allocator-block-size=2097152" 40 | "memorysetup-job-temp-allocator-block-size-background=1048576" 41 | "memorysetup-job-temp-allocator-reduction-small-platforms=262144" 42 | "memorysetup-temp-allocator-size-background-worker=32768" 43 | "memorysetup-temp-allocator-size-job-worker=262144" 44 | "memorysetup-temp-allocator-size-preload-manager=33554432" 45 | "memorysetup-temp-allocator-size-nav-mesh-worker=65536" 46 | "memorysetup-temp-allocator-size-audio-worker=65536" 47 | "memorysetup-temp-allocator-size-cloud-worker=32768" 48 | "memorysetup-temp-allocator-size-gi-baking-worker=262144" 49 | "memorysetup-temp-allocator-size-gfx=262144" 50 | Player connection [2324] Host "[IP] 65.109.67.188 [Port] 0 [Flags] 2 [Guid] 3611888282 [EditorId] 3611888282 [Version] 1048832 [Id] WindowsEditor(7,server) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... 51 | 52 | Player connection [2324] Host "[IP] 65.109.67.188 [Port] 0 [Flags] 2 [Guid] 3611888282 [EditorId] 3611888282 [Version] 1048832 [Id] WindowsEditor(7,server) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... 53 | 54 | Refreshing native plugins compatible for Editor in 34.12 ms, found 3 plugins. 55 | Preloading 0 native plugins for Editor in 0.00 ms. 56 | Initialize engine version: 2021.3.16f1 (4016570cf34f) 57 | [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems 58 | [Subsystems] Discovering subsystems at path D:/Projects/animation-playground/Animation Playground/Assets 59 | GfxDevice: creating device client; threaded=0; jobified=0 60 | Direct3D: 61 | Version: Direct3D 11.0 [level 11.1] 62 | Renderer: Microsoft Basic Render Driver (ID=0x8c) 63 | Vendor: Microsoft 64 | VRAM: 32730 MB 65 | Initialize mono 66 | Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed' 67 | Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' 68 | Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc' 69 | Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56548 70 | Begin MonoManager ReloadAssembly 71 | Registering precompiled unity dll's ... 72 | Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll 73 | Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll 74 | Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll 75 | Registered in 0.005680 seconds. 76 | Native extension for WindowsStandalone target not found 77 | [usbmuxd] Start listen thread 78 | [usbmuxd] Listen thread started 79 | Native extension for iOS target not found 80 | Native extension for WebGL target not found 81 | Refreshing native plugins compatible for Editor in 32.60 ms, found 3 plugins. 82 | Preloading 0 native plugins for Editor in 0.00 ms. 83 | Mono: successfully reloaded assembly 84 | - Completed reload, in 0.505 seconds 85 | Domain Reload Profiling: 86 | ReloadAssembly (506ms) 87 | BeginReloadAssembly (73ms) 88 | ExecutionOrderSort (0ms) 89 | DisableScriptedObjects (0ms) 90 | BackupInstance (0ms) 91 | ReleaseScriptingObjects (0ms) 92 | CreateAndSetChildDomain (1ms) 93 | EndReloadAssembly (341ms) 94 | LoadAssemblies (71ms) 95 | RebuildTransferFunctionScriptingTraits (0ms) 96 | SetupTypeCache (90ms) 97 | ReleaseScriptCaches (0ms) 98 | RebuildScriptCaches (21ms) 99 | SetupLoadedEditorAssemblies (193ms) 100 | LogAssemblyErrors (0ms) 101 | InitializePlatformSupportModulesInManaged (20ms) 102 | SetLoadedEditorAssemblies (0ms) 103 | RefreshPlugins (33ms) 104 | BeforeProcessingInitializeOnLoad (1ms) 105 | ProcessInitializeOnLoadAttributes (105ms) 106 | ProcessInitializeOnLoadMethodAttributes (34ms) 107 | AfterProcessingInitializeOnLoad (0ms) 108 | EditorAssembliesLoaded (0ms) 109 | ExecutionOrderSort2 (0ms) 110 | AwakeInstancesAfterBackupRestoration (0ms) 111 | Platform modules already initialized, skipping 112 | Registering precompiled user dll's ... 113 | Registered in 0.003054 seconds. 114 | Begin MonoManager ReloadAssembly 115 | Native extension for WindowsStandalone target not found 116 | Native extension for iOS target not found 117 | Native extension for WebGL target not found 118 | Refreshing native plugins compatible for Editor in 32.61 ms, found 3 plugins. 119 | Preloading 0 native plugins for Editor in 0.00 ms. 120 | Mono: successfully reloaded assembly 121 | - Completed reload, in 0.770 seconds 122 | Domain Reload Profiling: 123 | ReloadAssembly (771ms) 124 | BeginReloadAssembly (85ms) 125 | ExecutionOrderSort (0ms) 126 | DisableScriptedObjects (5ms) 127 | BackupInstance (0ms) 128 | ReleaseScriptingObjects (0ms) 129 | CreateAndSetChildDomain (17ms) 130 | EndReloadAssembly (592ms) 131 | LoadAssemblies (55ms) 132 | RebuildTransferFunctionScriptingTraits (0ms) 133 | SetupTypeCache (165ms) 134 | ReleaseScriptCaches (1ms) 135 | RebuildScriptCaches (36ms) 136 | SetupLoadedEditorAssemblies (299ms) 137 | LogAssemblyErrors (0ms) 138 | InitializePlatformSupportModulesInManaged (16ms) 139 | SetLoadedEditorAssemblies (0ms) 140 | RefreshPlugins (33ms) 141 | BeforeProcessingInitializeOnLoad (48ms) 142 | ProcessInitializeOnLoadAttributes (170ms) 143 | ProcessInitializeOnLoadMethodAttributes (28ms) 144 | AfterProcessingInitializeOnLoad (5ms) 145 | EditorAssembliesLoaded (0ms) 146 | ExecutionOrderSort2 (0ms) 147 | AwakeInstancesAfterBackupRestoration (5ms) 148 | Platform modules already initialized, skipping 149 | ======================================================================== 150 | Worker process is ready to serve import requests 151 | Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds 152 | Refreshing native plugins compatible for Editor in 0.47 ms, found 3 plugins. 153 | Preloading 0 native plugins for Editor in 0.00 ms. 154 | Unloading 2307 Unused Serialized files (Serialized files now loaded: 0) 155 | Unloading 29 unused Assets / (56.5 KB). Loaded Objects now: 2764. 156 | Memory consumption went from 104.0 MB to 103.9 MB. 157 | Total: 2.677500 ms (FindLiveObjects: 0.195900 ms CreateObjectMapping: 0.063600 ms MarkObjects: 2.352700 ms DeleteObjects: 0.064600 ms) 158 | 159 | AssetImportParameters requested are different than current active one (requested -> active): 160 | custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 161 | custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 162 | custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 163 | custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 164 | custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 165 | custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 166 | custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 167 | custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 168 | custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 169 | ======================================================================== 170 | Received Prepare 171 | Registering precompiled user dll's ... 172 | Registered in 0.002954 seconds. 173 | Begin MonoManager ReloadAssembly 174 | Native extension for WindowsStandalone target not found 175 | Native extension for iOS target not found 176 | Native extension for WebGL target not found 177 | Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins. 178 | Preloading 0 native plugins for Editor in 0.00 ms. 179 | Mono: successfully reloaded assembly 180 | - Completed reload, in 1.198 seconds 181 | Domain Reload Profiling: 182 | ReloadAssembly (1199ms) 183 | BeginReloadAssembly (109ms) 184 | ExecutionOrderSort (0ms) 185 | DisableScriptedObjects (5ms) 186 | BackupInstance (0ms) 187 | ReleaseScriptingObjects (0ms) 188 | CreateAndSetChildDomain (28ms) 189 | EndReloadAssembly (1007ms) 190 | LoadAssemblies (70ms) 191 | RebuildTransferFunctionScriptingTraits (0ms) 192 | SetupTypeCache (238ms) 193 | ReleaseScriptCaches (1ms) 194 | RebuildScriptCaches (64ms) 195 | SetupLoadedEditorAssemblies (530ms) 196 | LogAssemblyErrors (0ms) 197 | InitializePlatformSupportModulesInManaged (39ms) 198 | SetLoadedEditorAssemblies (1ms) 199 | RefreshPlugins (4ms) 200 | BeforeProcessingInitializeOnLoad (100ms) 201 | ProcessInitializeOnLoadAttributes (328ms) 202 | ProcessInitializeOnLoadMethodAttributes (51ms) 203 | AfterProcessingInitializeOnLoad (7ms) 204 | EditorAssembliesLoaded (0ms) 205 | ExecutionOrderSort2 (0ms) 206 | AwakeInstancesAfterBackupRestoration (9ms) 207 | Platform modules already initialized, skipping 208 | Refreshing native plugins compatible for Editor in 1.92 ms, found 3 plugins. 209 | Preloading 0 native plugins for Editor in 0.00 ms. 210 | Unloading 2297 Unused Serialized files (Serialized files now loaded: 0) 211 | Unloading 20 unused Assets / (24.6 KB). Loaded Objects now: 2767. 212 | Memory consumption went from 103.4 MB to 103.4 MB. 213 | Total: 7.380300 ms (FindLiveObjects: 0.422500 ms CreateObjectMapping: 0.097100 ms MarkObjects: 6.823900 ms DeleteObjects: 0.033300 ms) 214 | 215 | AssetImportParameters requested are different than current active one (requested -> active): 216 | custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 217 | custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 218 | custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 219 | custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 220 | custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 221 | custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 222 | custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 223 | custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 224 | custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 225 | -------------------------------------------------------------------------------- /Logs/Packages-Update.log: -------------------------------------------------------------------------------- 1 | 2 | === Sun Nov 17 19:32:11 2019 3 | 4 | Packages were changed. 5 | Update Mode: mergeDefaultDependencies 6 | 7 | The following packages were added: 8 | com.unity.textmeshpro@2.0.1 9 | com.unity.package-manager-ui@2.2.0 10 | com.unity.collab-proxy@1.2.16 11 | com.unity.ext.nunit@1.0.0 12 | com.unity.test-framework@1.0.13 13 | com.unity.timeline@1.1.0 14 | com.unity.ide.vscode@1.1.2 15 | com.unity.ide.rider@1.1.0 16 | com.unity.ugui@1.0.0 17 | com.unity.modules.ai@1.0.0 18 | com.unity.modules.animation@1.0.0 19 | com.unity.modules.androidjni@1.0.0 20 | com.unity.modules.assetbundle@1.0.0 21 | com.unity.modules.audio@1.0.0 22 | com.unity.modules.cloth@1.0.0 23 | com.unity.modules.director@1.0.0 24 | com.unity.modules.imageconversion@1.0.0 25 | com.unity.modules.imgui@1.0.0 26 | com.unity.modules.jsonserialize@1.0.0 27 | com.unity.modules.particlesystem@1.0.0 28 | com.unity.modules.physics@1.0.0 29 | com.unity.modules.physics2d@1.0.0 30 | com.unity.modules.screencapture@1.0.0 31 | com.unity.modules.terrain@1.0.0 32 | com.unity.modules.terrainphysics@1.0.0 33 | com.unity.modules.tilemap@1.0.0 34 | com.unity.modules.ui@1.0.0 35 | com.unity.modules.uielements@1.0.0 36 | com.unity.modules.umbra@1.0.0 37 | com.unity.modules.unityanalytics@1.0.0 38 | com.unity.modules.unitywebrequest@1.0.0 39 | com.unity.modules.unitywebrequestassetbundle@1.0.0 40 | com.unity.modules.unitywebrequestaudio@1.0.0 41 | com.unity.modules.unitywebrequesttexture@1.0.0 42 | com.unity.modules.unitywebrequestwww@1.0.0 43 | com.unity.modules.vehicles@1.0.0 44 | com.unity.modules.video@1.0.0 45 | com.unity.modules.vr@1.0.0 46 | com.unity.modules.wind@1.0.0 47 | com.unity.modules.xr@1.0.0 48 | 49 | === Thu Mar 9 03:52:45 2023 50 | 51 | Packages were changed. 52 | Update Mode: updateDependencies 53 | 54 | The following packages were added: 55 | com.unity.ide.visualstudio@2.0.16 56 | The following packages were updated: 57 | com.unity.2d.animation from version 2.2.1-preview.2 to 7.0.9 58 | com.unity.2d.psdimporter from version 1.2.0-preview.4 to 6.0.6 59 | com.unity.collab-proxy from version 1.2.16 to 1.17.7 60 | com.unity.ext.nunit from version 1.0.0 to 1.0.6 61 | com.unity.ide.rider from version 1.1.0 to 3.0.16 62 | com.unity.ide.vscode from version 1.1.2 to 1.2.5 63 | com.unity.test-framework from version 1.0.13 to 1.1.31 64 | com.unity.textmeshpro from version 2.0.1 to 3.0.6 65 | com.unity.timeline from version 1.1.0 to 1.6.4 66 | The following packages were removed: 67 | com.unity.2d.ik@1.2.0-preview.2 68 | com.unity.package-manager-ui@2.2.0 69 | -------------------------------------------------------------------------------- /Logs/shadercompiler-AssetImportWorker0.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4) 5 | 6 | Quitting shader compiler process 7 | buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON PIXELSNAP_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=32 ok=1 outsize=890 8 | 9 | Cmd: compileSnippet 10 | insize=731 file=Assets/DefaultResourcesExtra/Sprites/Default pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON PIXELSNAP_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=32 ok=1 outsize=454 11 | 12 | Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4) 13 | 14 | Quitting shader compiler process 15 | -------------------------------------------------------------------------------- /Logs/shadercompiler-UnityShaderCompiler.exe1.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | Cmd: compileSnippet 5 | insize=4010 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/2D-Animation-SpriteOutline pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=26 ok=1 outsize=1114 6 | 7 | Cmd: compileSnippet 8 | insize=817 file=Packages/com.unity.textmeshpro/Editor Resources/Shaders/Hidden/TMP/Internal/Editor/Distance Field SSD pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=58 ok=1 outsize=938 9 | 10 | Cmd: shutdown 11 | -------------------------------------------------------------------------------- /Logs/shadercompiler-UnityShaderCompiler.exe10.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | Cmd: compileSnippet 5 | insize=1939 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/SkinningModule-GUITextureClip pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=96 ok=1 outsize=938 6 | 7 | Cmd: shutdown 8 | 9 | Quitting shader compiler process 10 | -------------------------------------------------------------------------------- /Logs/shadercompiler-UnityShaderCompiler.exe11.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | Cmd: compileSnippet 5 | insize=817 file=Packages/com.unity.textmeshpro/Editor Resources/Shaders/Hidden/TMP/Internal/Editor/Distance Field SSD pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=58 ok=1 outsize=2006 6 | 7 | Cmd: shutdown 8 | 9 | Quitting shader compiler process 10 | -------------------------------------------------------------------------------- /Logs/shadercompiler-UnityShaderCompiler.exe2.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | Cmd: compileSnippet 5 | insize=4010 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/2D-Animation-SpriteOutline pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=26 ok=1 outsize=2874 6 | 7 | Cmd: shutdown 8 | -------------------------------------------------------------------------------- /Logs/shadercompiler-UnityShaderCompiler.exe3.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | Cmd: compileSnippet 5 | insize=1012 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/2D-Animation-SpriteBitmask pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=26 ok=1 outsize=570 6 | 7 | Cmd: compileSnippet 8 | insize=731 file=Assets/DefaultResourcesExtra/Sprites/Default pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON PIXELSNAP_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=32 ok=1 outsize=890 9 | 10 | Cmd: shutdown 11 | -------------------------------------------------------------------------------- /Logs/shadercompiler-UnityShaderCompiler.exe4.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | Cmd: compileSnippet 5 | insize=1012 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/2D-Animation-SpriteBitmask pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=26 ok=1 outsize=250 6 | 7 | Cmd: shutdown 8 | -------------------------------------------------------------------------------- /Logs/shadercompiler-UnityShaderCompiler.exe5.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | Cmd: compileSnippet 5 | insize=1647 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/2D-Animation-SpriteEdgeOutline pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=24 ok=1 outsize=890 6 | 7 | Cmd: shutdown 8 | -------------------------------------------------------------------------------- /Logs/shadercompiler-UnityShaderCompiler.exe6.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | Cmd: compileSnippet 5 | insize=1647 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/2D-Animation-SpriteEdgeOutline pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=24 ok=1 outsize=686 6 | 7 | Cmd: compileSnippet 8 | insize=731 file=Assets/DefaultResourcesExtra/Sprites/Default pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON PIXELSNAP_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=32 ok=1 outsize=454 9 | 10 | Cmd: shutdown 11 | 12 | Quitting shader compiler process 13 | -------------------------------------------------------------------------------- /Logs/shadercompiler-UnityShaderCompiler.exe7.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | Cmd: compileSnippet 5 | insize=1939 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/SkinningModule-GUITextureClip pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=80 ok=1 outsize=1114 6 | 7 | Cmd: shutdown 8 | 9 | Quitting shader compiler process 10 | -------------------------------------------------------------------------------- /Logs/shadercompiler-UnityShaderCompiler.exe8.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | Cmd: compileSnippet 5 | insize=1939 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/SkinningModule-GUITextureClip pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=80 ok=1 outsize=938 6 | 7 | Cmd: shutdown 8 | 9 | Quitting shader compiler process 10 | -------------------------------------------------------------------------------- /Logs/shadercompiler-UnityShaderCompiler.exe9.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | Cmd: compileSnippet 5 | insize=1939 file=Packages/com.unity.2d.animation/Editor/Assets/SkinningModule/Hidden/SkinningModule-GUITextureClip pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=96 ok=1 outsize=1114 6 | 7 | Cmd: shutdown 8 | 9 | Quitting shader compiler 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