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1 | # Awesome regl [](https://github.com/sindresorhus/awesome)
:crown:
2 |
3 | > [regl](https://regl-project.github.io) is a functional WebGL framework
4 |
5 | ## Contents
6 |
7 | - [Official resources](#official-resources)
8 | - [Community](#community)
9 | - [Examples](#examples)
10 | - [Tools](#tools)
11 | - [Resources](#resources)
12 | - [Projects using regl](#projects-using-regl)
13 |
14 | ## Official resources
15 |
16 | * [GitHub Repository](https://github.com/mikolalysenko/regl)
17 | * [API documentation](https://github.com/mikolalysenko/regl)
18 |
19 | ## Community
20 |
21 | * [Gitter](https://gitter.im/mikolalysenko/regl)
22 |
23 | ## Examples
24 |
25 | * [Official example gallery](https://mikolalysenko.github.io/regl/www/gallery.html)
26 | * [Freeman's regl examples](https://github.com/freeman-lab/regl-examples)
27 |
28 | ## Tools
29 |
30 | * [headless-gl](https://github.com/stackgl/headless-gl) Run regl in node without spawning a window
31 | * [glslify](https://github.com/stackgl/glslify) Shader module loader
32 | * [resl](https://github.com/mikolalysenko/resl) Resource loader
33 | * [regl-recorder](https://github.com/Erkaman/regl-recorder) Record movies with regl
34 | * [regl-stats-widget](https://github.com/Erkaman/regl-stats-widget) Stat monitoring
35 | * [multi-regl](https://github.com/mikolalysenko/multi-regl) Multiplexes a regl context across multiple viewports
36 | * [regl-camera](https://github.com/mikolalysenko/regl-camera) A camera for regl
37 | * [isosurface](https://github.com/mikolalysenko/isosurface) Implicit function surface extraction
38 | * [surface-nets](https://github.com/mikolalysenko/surface-nets) Surface extraction from voxel data
39 | * [ndarray](https://github.com/scijs/ndarray) n-dimensional array data structure
40 | * [glsl-sat](https://github.com/realazthat/glsl-sat)
41 | * [glsl-quad](https://github.com/realazthat/glsl-quad)
42 | * [glsl-numerify](https://github.com/realazthat/glsl-numerify)
43 | * [glsl-gaussian](https://github.com/realazthat/glsl-gaussian)
44 | * [glsl-zoom](https://github.com/realazthat/glsl-zoom)
45 |
46 | ## Resources
47 |
48 | * [From nothing to something in webgl with regl](http://rreusser.github.io/from-nothing-to-something-in-webgl-with-regl/)
49 | * [loading and displaying a 3D mesh with regl](https://kitties.neocities.org/meshtutorial.html)
50 | * [Beautifully animate points with webgl and regl](https://peterbeshai.com/beautifully-animate-points-with-webgl-and-regl.html)
51 |
52 | ## Projects using regl
53 |
54 | * [538 Gun Deaths](http://fivethirtyeight.com/features/gun-deaths/)
55 | * [Infinite Terrain Demo](https://github.com/Erkaman/wireframe-world)
56 | * [GPGPU Smooth Life](https://github.com/rreusser/regl-smooth-life)
57 | * [GPGPU Fourier Analysis](https://github.com/dfcreative/gl-fourier)
58 | * [GPU accelerated handwritten digit recognition with regl using Convolutional Neural Networks](https://github.com/Erkaman/regl-cnn)
59 |
60 | ### License
61 |
62 | [](https://creativecommons.org/publicdomain/zero/1.0/)
63 |
64 | To the extent possible under law, [Mikola Lysenko](https://github.com/MikolaLysenko) has waived all copyright and related or neighboring rights to this work.
65 |
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