├── UE4localizationsTool ├── UE4.ico ├── UpdateInfo.txt ├── packages.config ├── UE4localizationsTool.csproj.DotSettings ├── Core │ ├── IAsset.cs │ ├── Spreadsheet.cs │ ├── Object │ │ └── Objects.cs │ ├── ConsoleMode.cs │ ├── Games │ │ ├── MuseStringTable.cs │ │ ├── TheLastOricru.cs │ │ ├── RED Game │ │ │ ├── REDLocalizeTextData.cs │ │ │ ├── REDLibraryTextData.cs │ │ │ └── REDAdvTextData.cs │ │ ├── UDataTable.cs │ │ ├── OctopathTraveler.cs │ │ └── J5BinderAsset.cs │ ├── StringTable.cs │ ├── IUasset.cs │ ├── DataTable.cs │ ├── locres.cs │ ├── IoPackage.cs │ └── Uexp.cs ├── Forms │ ├── FrmAbout.cs │ ├── FrmState.cs │ ├── FrmState.Designer.cs │ ├── FrmAbout.Designer.cs │ ├── FrmFilter.cs │ ├── FrmLocresEntryEditor.cs │ ├── FrmLocresEntryEditor.resx │ └── FrmFilter.Designer.cs ├── Properties │ ├── AssemblyInfo.cs │ ├── Settings.settings │ ├── Settings.Designer.cs │ ├── Resources.Designer.cs │ ├── app.manifest │ └── Resources.resx ├── App.config ├── Settings.cs ├── Controls │ ├── NTextBox.cs │ ├── SearchBox.resx │ ├── NForm.cs │ ├── SearchBox.cs │ └── SearchBox.Designer.cs ├── Helper │ └── CSVFile.cs ├── Program.cs └── UE4localizationsTool.csproj ├── LICENSE ├── UE4localizationsTool.sln ├── README.md ├── .gitattributes └── .gitignore /UE4localizationsTool/UE4.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/release/UE4LocalizationsTool/master/UE4localizationsTool/UE4.ico -------------------------------------------------------------------------------- /UE4localizationsTool/UpdateInfo.txt: -------------------------------------------------------------------------------- 1 | UpdateFile 2 | Tool_UpdateVer = 2.7 3 | Tool_UpdateSite = https://github.com/amrshaheen61/UE4LocalizationsTool/releases/tag/v2.7 -------------------------------------------------------------------------------- /UE4localizationsTool/packages.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /UE4localizationsTool/UE4localizationsTool.csproj.DotSettings: -------------------------------------------------------------------------------- 1 | 2 | CSharp120 -------------------------------------------------------------------------------- /UE4localizationsTool/Core/IAsset.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using System.Windows.Forms; 3 | 4 | namespace AssetParser 5 | { 6 | public interface IAsset 7 | { 8 | bool IsGood { get; } 9 | // List> Strings { get; } 10 | void AddItemsToDataGridView(DataGridView dataGrid); 11 | void LoadFromDataGridView(DataGridView dataGrid); 12 | void SaveFile(string FilPath); 13 | List> ExtractTexts(); 14 | void ImportTexts(List> strings); 15 | 16 | 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /UE4localizationsTool/Core/Spreadsheet.cs: -------------------------------------------------------------------------------- 1 | using Helper.MemoryList; 2 | 3 | namespace AssetParser 4 | { 5 | public class Spreadsheet 6 | { 7 | public Spreadsheet(MemoryList memoryList, Uexp uexp, bool Modify = false) 8 | { 9 | memoryList.GetIntValue();//Null 10 | int TableCount = memoryList.GetIntValue(); 11 | 12 | for (int TableIndex = 0; TableIndex < TableCount; TableIndex++) 13 | { 14 | _ = new StructProperty(memoryList, uexp, uexp.UassetData.UseFromStruct, false, Modify); 15 | } 16 | } 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /UE4localizationsTool/Forms/FrmAbout.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Drawing; 3 | using System.Windows.Forms; 4 | using UE4localizationsTool.Controls; 5 | 6 | namespace UE4localizationsTool 7 | { 8 | public partial class FrmAbout : NForm 9 | { 10 | public FrmAbout(Form form) 11 | { 12 | InitializeComponent(); 13 | this.Location = new Point(form.Location.X + (form.Width - this.Width) / 2, form.Location.Y + (form.Height - this.Height) / 2); 14 | } 15 | 16 | private void button1_Click(object sender, EventArgs e) 17 | { 18 | this.Close(); 19 | } 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /UE4localizationsTool/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.InteropServices; 3 | 4 | 5 | [assembly: AssemblyTitle("UE4 localizations Tool")] 6 | [assembly: AssemblyDescription("Simple tool to edit engine texts")] 7 | [assembly: AssemblyConfiguration("")] 8 | [assembly: AssemblyCompany("Arabic Subtitles")] 9 | [assembly: AssemblyProduct("UE4 localizations Tool Final Version")] 10 | [assembly: AssemblyCopyright("Copyright © 2022 - By Amr Shaheen")] 11 | [assembly: AssemblyTrademark("amr shaheen")] 12 | [assembly: ComVisible(false)] 13 | [assembly: AssemblyVersion("1.0")] 14 | [assembly: AssemblyFileVersion("2.7")] 15 | -------------------------------------------------------------------------------- /UE4localizationsTool/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | False 7 | 8 | 9 | True 10 | 11 | 12 | False 13 | 14 | 15 | -------------------------------------------------------------------------------- /UE4localizationsTool/Core/Object/Objects.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | 3 | namespace AssetParser.Object 4 | { 5 | public struct ImportsDirectory 6 | { 7 | 8 | public long ParentDirectoryNameID { get; set; } 9 | public long ClassID { get; set; } 10 | public int ParentImportObjectID { get; set; } 11 | public int NameID { get; set; } 12 | 13 | } 14 | public struct ExportsDirectory 15 | { 16 | public int ExportClass { get; set; } 17 | public int ExportParent_1 { get; set; } 18 | public int ExportParent_2 { get; set; } 19 | public int Value { get; set; } 20 | public int ExportName { get; set; } 21 | public short ExportMemberType { get; set; } 22 | public int ExportLength { get; set; } 23 | public int ExportStart { get; set; } 24 | 25 | public List ExportData; 26 | } 27 | 28 | 29 | 30 | } 31 | -------------------------------------------------------------------------------- /UE4localizationsTool/Core/ConsoleMode.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace AssetParser 4 | { 5 | public static class ConsoleMode 6 | { 7 | public enum ConsoleModeType 8 | { 9 | Normal, 10 | Error 11 | } 12 | public static bool Show = false; 13 | public static bool StopInError = false; 14 | public static void Print(string Str, ConsoleColor color = ConsoleColor.White, ConsoleModeType type = ConsoleModeType.Normal) 15 | { 16 | if (Show) 17 | { 18 | Console.ForegroundColor = color; 19 | Console.WriteLine(Str); 20 | Console.ForegroundColor = ConsoleColor.White; 21 | if (type == ConsoleModeType.Error && StopInError) 22 | { 23 | Print("Press \"Enter\" to continue...", ConsoleColor.White); 24 | Console.ReadLine(); 25 | } 26 | } 27 | } 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2022 Amr Shaheen 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /UE4localizationsTool/Core/Games/MuseStringTable.cs: -------------------------------------------------------------------------------- 1 | using Helper.MemoryList; 2 | 3 | namespace AssetParser 4 | { 5 | public class MuseStringTable 6 | { 7 | 8 | public MuseStringTable(MemoryList memoryList, Uexp uexp, bool Modify = false) 9 | { 10 | memoryList.GetIntValue();//Null 11 | 12 | memoryList.GetStringUE(); 13 | int TablesCount = memoryList.GetIntValue(); 14 | for (int i = 0; i < TablesCount; i++) 15 | { 16 | new ReadStringProperty(memoryList, uexp, memoryList.GetStringUE(), Modify); 17 | } 18 | 19 | TablesCount = memoryList.GetIntValue(); 20 | 21 | for (int i = 0; i < TablesCount; i++) 22 | { 23 | string TableName = memoryList.GetStringUE(); 24 | int TableCount = memoryList.GetIntValue(); 25 | for (int n = 0; n < TableCount; n++) 26 | { 27 | memoryList.Skip(8); 28 | new ReadStringProperty(memoryList, uexp, TableName, Modify); 29 | } 30 | } 31 | } 32 | 33 | 34 | } 35 | } 36 | -------------------------------------------------------------------------------- /UE4localizationsTool/Core/StringTable.cs: -------------------------------------------------------------------------------- 1 | using Helper.MemoryList; 2 | using System.Collections.Generic; 3 | namespace AssetParser 4 | { 5 | public class StringTable 6 | { 7 | 8 | public StringTable(MemoryList memoryList, Uexp uexp, bool Modify = false) 9 | { 10 | 11 | memoryList.GetIntValue();//Null 12 | int TableNameLenght = memoryList.GetIntValue(); 13 | string TableName = memoryList.GetStringValue(TableNameLenght); 14 | int TableCount = memoryList.GetIntValue(); 15 | 16 | for (int TableIndex = 0; TableIndex < TableCount; TableIndex++) 17 | { 18 | string TableId = memoryList.GetStringUE(); 19 | if (!Modify) 20 | { 21 | string TableValue = memoryList.GetStringUE(); 22 | 23 | uexp.Strings.Add(new List() { TableId, TableValue }); 24 | } 25 | else 26 | { 27 | memoryList.ReplaceStringUE(uexp.Strings[uexp.CurrentIndex][1]); 28 | uexp.CurrentIndex++; 29 | } 30 | } 31 | 32 | } 33 | } 34 | } 35 | -------------------------------------------------------------------------------- /UE4localizationsTool.sln: -------------------------------------------------------------------------------- 1 | 2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 17 4 | VisualStudioVersion = 17.1.32414.318 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UE4localizationsTool", "UE4localizationsTool\UE4localizationsTool.csproj", "{C8AA2127-04A4-400B-9CA3-1951639BB0A3}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {C8AA2127-04A4-400B-9CA3-1951639BB0A3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {C8AA2127-04A4-400B-9CA3-1951639BB0A3}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {C8AA2127-04A4-400B-9CA3-1951639BB0A3}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {C8AA2127-04A4-400B-9CA3-1951639BB0A3}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | GlobalSection(ExtensibilityGlobals) = postSolution 23 | SolutionGuid = {A92F4454-AC04-449C-AE18-173E3E6C0695} 24 | EndGlobalSection 25 | EndGlobal 26 | -------------------------------------------------------------------------------- /UE4localizationsTool/App.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 |
6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | False 15 | 16 | 17 | True 18 | 19 | 20 | False 21 | 22 | 23 | 24 | 25 | -------------------------------------------------------------------------------- /UE4localizationsTool/Settings.cs: -------------------------------------------------------------------------------- 1 | namespace UE4localizationsTool.Properties 2 | { 3 | 4 | 5 | // This class allows you to handle specific events on the settings class: 6 | // The SettingChanging event is raised before a setting's value is changed. 7 | // The PropertyChanged event is raised after a setting's value is changed. 8 | // The SettingsLoaded event is raised after the setting values are loaded. 9 | // The SettingsSaving event is raised before the setting values are saved. 10 | internal sealed partial class Settings 11 | { 12 | 13 | public Settings() 14 | { 15 | // // To add event handlers for saving and changing settings, uncomment the lines below: 16 | // 17 | // this.SettingChanging += this.SettingChangingEventHandler; 18 | // 19 | // this.SettingsSaving += this.SettingsSavingEventHandler; 20 | // 21 | } 22 | 23 | private void SettingChangingEventHandler(object sender, System.Configuration.SettingChangingEventArgs e) 24 | { 25 | // Add code to handle the SettingChangingEvent event here. 26 | } 27 | 28 | private void SettingsSavingEventHandler(object sender, System.ComponentModel.CancelEventArgs e) 29 | { 30 | // Add code to handle the SettingsSaving event here. 31 | } 32 | } 33 | } 34 | -------------------------------------------------------------------------------- /UE4localizationsTool/Core/IUasset.cs: -------------------------------------------------------------------------------- 1 | using AssetParser.Object; 2 | using Helper.MemoryList; 3 | using System.Collections.Generic; 4 | 5 | namespace AssetParser 6 | { 7 | public interface IUasset 8 | { 9 | int LegacyFileVersion { get; set; } 10 | UEVersions EngineVersion { get; set; } 11 | EPackageFlags PackageFlags { get; set; } 12 | int File_Directory_Offset { get; set; } 13 | int Number_of_Names { get; set; } 14 | int Name_Directory_Offset { get; set; } 15 | int Number_Of_Exports { get; set; } 16 | int Exports_Directory_Offset { get; set; } 17 | int Number_Of_Imports { get; set; } 18 | int Imports_Directory_Offset { get; set; } 19 | List NAMES_DIRECTORY { get; set; } 20 | List Imports_Directory { get; set; } 21 | List Exports_Directory { get; set; } 22 | MemoryList UassetFile { get; set; } 23 | bool IOFile { get; set; } 24 | bool IsNotUseUexp { get; set; } 25 | bool UseFromStruct { get; set; } 26 | bool AutoVersion { get; set; } 27 | bool UseMethod2 { get; set; } 28 | int PathCount { get; set; } 29 | bool PathModify { get; set; } 30 | void EditName(string NewStr, int Index); 31 | void ExportReadOrEdit(bool Modify = false); 32 | void UpdateOffset(); 33 | } 34 | } -------------------------------------------------------------------------------- /UE4localizationsTool/Core/DataTable.cs: -------------------------------------------------------------------------------- 1 | using Helper.MemoryList; 2 | 3 | namespace AssetParser 4 | { 5 | public class DataTable 6 | { 7 | public DataTable(MemoryList memoryList, Uexp uexp, bool Modify = false) 8 | { 9 | memoryList.GetIntValue();//Null 10 | int TableCount = memoryList.GetIntValue(); 11 | 12 | for (int TableIndex = 0; TableIndex < TableCount; TableIndex++) 13 | { 14 | 15 | //for DRAGON.QUEST.XI.S.Echoes.of.an.Elusive.Age.Definitive.Edition 16 | 17 | #if false 18 | string Name = uexp.UassetData.GetPropertyName(memoryList.GetIntValue()); 19 | memoryList.Skip(4);//null or something 20 | int ThisPosition = memoryList.GetPosition(); 21 | memoryList.Skip(4);//Block size 22 | new ReadStringProperty(memoryList, uexp, Name, Modify); 23 | int ThisPositionAfterEdit = memoryList.GetPosition(); 24 | memoryList.Skip(13);//Block size 25 | 26 | 27 | 28 | if (Modify) 29 | { 30 | memoryList.SetIntValue((ThisPositionAfterEdit - ThisPosition - 4) + 13, false, ThisPosition); 31 | } 32 | 33 | #else 34 | 35 | 36 | memoryList.Skip(8); //no neeed 37 | _ = new StructProperty(memoryList, uexp, uexp.UassetData.UseFromStruct, false, Modify); 38 | #endif 39 | 40 | 41 | } 42 | } 43 | } 44 | } 45 | -------------------------------------------------------------------------------- /UE4localizationsTool/Forms/FrmState.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Drawing; 3 | using System.Windows.Forms; 4 | using UE4localizationsTool.Controls; 5 | 6 | namespace UE4localizationsTool 7 | { 8 | public partial class FrmState : NForm 9 | { 10 | private readonly DateTime dateTime; 11 | private readonly Timer timer1; 12 | 13 | public FrmState() 14 | { 15 | InitializeComponent(); 16 | dateTime = DateTime.Now; 17 | timer1 = new Timer { Interval = 1000 }; 18 | timer1_Tick(null, null); 19 | timer1.Tick += timer1_Tick; 20 | timer1.Start(); 21 | } 22 | 23 | public FrmState(Form form, string title, string state) : this() 24 | { 25 | label1.Text = state; 26 | Text = title; 27 | Location = new Point(form.Location.X + (form.Width - Width) / 2, form.Location.Y + (form.Height - Height) / 2); 28 | } 29 | 30 | public FrmState(string title, string state) : this() 31 | { 32 | label1.Text = state; 33 | Text = title; 34 | } 35 | 36 | private void timer1_Tick(object sender, EventArgs e) 37 | { 38 | TimeSpan dateElapsed = DateTime.Now - dateTime; 39 | label2.Text = "Elapsed time: " + dateElapsed.ToString("hh':'mm':'ss"); 40 | } 41 | 42 | protected override void Dispose(bool disposing) 43 | { 44 | if (disposing && (components != null)) 45 | { 46 | components.Dispose(); 47 | } 48 | 49 | if (disposing) 50 | { 51 | timer1.Stop(); 52 | timer1.Dispose(); 53 | } 54 | base.Dispose(disposing); 55 | } 56 | 57 | } 58 | } 59 | -------------------------------------------------------------------------------- /UE4localizationsTool/Controls/NTextBox.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.ComponentModel; 3 | using System.Windows.Forms; 4 | 5 | namespace UE4localizationsTool.Controls 6 | { 7 | public partial class NTextBox : TextBox 8 | { 9 | 10 | private string _placeholderText = string.Empty; 11 | [Browsable(true)] 12 | public string PlaceholderText 13 | { 14 | get { return _placeholderText; } 15 | set 16 | { 17 | _placeholderText = value; 18 | UpdatePlaceholderText(); 19 | } 20 | } 21 | [Browsable(true)] 22 | public bool StopEnterKey { get; set; } = false; 23 | 24 | protected override void OnHandleCreated(EventArgs e) 25 | { 26 | base.OnHandleCreated(e); 27 | UpdatePlaceholderText(); 28 | } 29 | 30 | protected override void OnTextChanged(EventArgs e) 31 | { 32 | base.OnTextChanged(e); 33 | UpdatePlaceholderText(); 34 | } 35 | 36 | private void UpdatePlaceholderText() 37 | { 38 | if (IsHandleCreated && string.IsNullOrEmpty(this.Text) && !string.IsNullOrEmpty(_placeholderText)) 39 | { 40 | SendMessage(this.Handle, EM_SETCUEBANNER, 0, _placeholderText); 41 | } 42 | } 43 | 44 | protected override void OnKeyPress(KeyPressEventArgs e) 45 | { 46 | if (Multiline && StopEnterKey && e.KeyChar == '\r' || StopEnterKey && e.KeyChar == '\n') 47 | { 48 | e.Handled = true; 49 | } 50 | 51 | 52 | base.OnKeyPress(e); 53 | } 54 | 55 | 56 | private const int EM_SETCUEBANNER = 0x1501; 57 | 58 | [System.Runtime.InteropServices.DllImport("user32.dll", CharSet = System.Runtime.InteropServices.CharSet.Auto)] 59 | private static extern int SendMessage(IntPtr hWnd, int msg, int wParam, [System.Runtime.InteropServices.MarshalAs(System.Runtime.InteropServices.UnmanagedType.LPWStr)] string lParam); 60 | } 61 | } 62 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # UE4LocalizationsTool 2 | simple tool to edit unreal engine 4 text files. 3 | 4 | By: Amr Shaheen 5 |
6 | 7 | ## Command Lines 8 | ### for export single file use: 9 | ``` 10 | UE4localizationsTool.exe export <(Locres/Uasset/Umap) FilePath> 11 | Example: 12 | UE4localizationsTool.exe export Actions.uasset 13 | ``` 14 | ### for import single file use: 15 | ``` 16 | UE4localizationsTool.exe import <(txt) FilePath> 17 | Example: 18 | UE4localizationsTool.exe import Actions.uasset.txt 19 | ``` 20 | ### for import single file without rename it use: 21 | ``` 22 | UE4localizationsTool.exe -import <(txt) FilePath> 23 | Example: 24 | UE4localizationsTool.exe -import Actions.uasset.txt 25 | ``` 26 | 27 | ### for export many files from folder use: 28 | ``` 29 | UE4localizationsTool.exe exportall 30 | Example: 31 | UE4localizationsTool.exe exportall Actions text.txt 32 | ``` 33 | ### for import many files in folder use: 34 | ``` 35 | UE4localizationsTool.exe importall 36 | Example: 37 | UE4localizationsTool.exe importall Actions text.txt 38 | ``` 39 | ### for import many files in folder without rename files use: 40 | ``` 41 | UE4localizationsTool.exe -importall 42 | Example: 43 | UE4localizationsTool.exe -importall Actions text.txt 44 | ``` 45 | 46 | ### Options: (Remember to apply the same OPTIONS when importing) 47 | 48 | #### To use last filter you applied before in GUI use: (apply only in name table) 49 | ``` 50 | -f or -filter 51 | Example: 52 | UE4localizationsTool.exe export Actions.uasset -filter 53 | ``` 54 | 55 | #### To export file without including name table use: 56 | ``` 57 | -nn or -NoName 58 | Example: 59 | UE4localizationsTool.exe export Actions.uasset -NoName 60 | ``` 61 | #### To use method 2 use:(trying to catch text without using ue4 asset structure (for uasset and umap only)) 62 | ``` 63 | -m2 or -method2 64 | Examplemethod2 65 | UE4localizationsTool.exe export Actions.uasset -method2 66 | UE4localizationsTool.exe export Actions.uasset -method2 -NoName -filter 67 | ``` -------------------------------------------------------------------------------- /UE4localizationsTool/Core/Games/TheLastOricru.cs: -------------------------------------------------------------------------------- 1 | using Helper.MemoryList; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.Text; 5 | 6 | namespace AssetParser 7 | { 8 | public class TheLastOricru 9 | { 10 | public TheLastOricru(MemoryList memoryList, string PropertyName, Uexp uexp, bool Modify = false) 11 | { 12 | 13 | 14 | try 15 | { 16 | 17 | while (true) 18 | { 19 | 20 | 21 | RemoveBytes: 22 | while (memoryList.GetByteValue(false) != 1) 23 | { 24 | memoryList.Skip(1); 25 | } 26 | 27 | memoryList.Skip(1); 28 | 29 | if (memoryList.GetByteValue(false) == 1) 30 | { 31 | goto RemoveBytes; 32 | } 33 | 34 | var Position = memoryList.GetPosition(); 35 | if (!UDataTable.IsGoodText(memoryList.GetStringValue(memoryList.GetByteValue(), true, -1, Encoding.UTF8))) 36 | { 37 | memoryList.SetPosition(Position); 38 | goto RemoveBytes; 39 | } 40 | memoryList.SetPosition(Position); 41 | 42 | if (!Modify) 43 | { 44 | uexp.Strings.Add(new List() { PropertyName, AssetHelper.ReplaceBreaklines(memoryList.GetStringValue(memoryList.GetByteValue(), true, -1, Encoding.UTF8)) }); 45 | ConsoleMode.Print(uexp.Strings[uexp.Strings.Count - 1][1], ConsoleColor.Magenta); 46 | } 47 | else 48 | { 49 | 50 | memoryList.DeleteBytes(memoryList.GetByteValue(false) + 1); 51 | var StrBytes = Encoding.UTF8.GetBytes(AssetHelper.ReplaceBreaklines(uexp.Strings[uexp.CurrentIndex][1], true)); 52 | memoryList.InsertByteValue((byte)StrBytes.Length); 53 | memoryList.InsertBytes(StrBytes); 54 | uexp.CurrentIndex++; 55 | } 56 | } 57 | } 58 | catch 59 | { 60 | //nothing 61 | } 62 | 63 | 64 | 65 | 66 | } 67 | } 68 | } -------------------------------------------------------------------------------- /UE4localizationsTool/Core/Games/RED Game/REDLocalizeTextData.cs: -------------------------------------------------------------------------------- 1 | using Helper.MemoryList; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.Text; 5 | 6 | namespace AssetParser 7 | { 8 | public class REDLocalizeTextData 9 | { 10 | public REDLocalizeTextData(MemoryList memoryList, Uexp uexp, bool Modify = false) 11 | { 12 | 13 | memoryList.GetIntValue();//null 14 | memoryList.Skip(4 + 8 + 4 /*uexp position*/ + 4 + 4);//Unkown 15 | int ValuesPosition = memoryList.GetPosition(); 16 | int UncompressedSize = memoryList.GetIntValue(); 17 | int CompressedSize = memoryList.GetIntValue(); 18 | if (UncompressedSize != CompressedSize) 19 | { 20 | throw new Exception("Can't Parse this file."); 21 | } 22 | int StartPosition = memoryList.GetIntValue();// Uasset+Position 23 | memoryList.Skip(4); 24 | StartPosition = memoryList.GetPosition(); 25 | short Value = memoryList.GetShortValue(); 26 | string[] String = memoryList.GetStringValue(UncompressedSize - 2, false, -1, Encoding.Unicode).Split(new string[] { "\r\n" }, StringSplitOptions.None); 27 | 28 | 29 | for (int n = 0; n < String.Length - 1; n = n + 2) 30 | { 31 | if (!Modify) 32 | { 33 | uexp.Strings.Add(new List() { String[n], String[n + 1] }); 34 | } 35 | else 36 | { 37 | String[n + 1] = uexp.Strings[uexp.CurrentIndex][1]; 38 | uexp.CurrentIndex++; 39 | } 40 | } 41 | 42 | if (Modify) 43 | { 44 | MemoryList memory = new MemoryList(); 45 | 46 | memory.SetShortValue(Value); 47 | 48 | for (int n = 0; n < String.Length - 1; n++) 49 | { 50 | memory.SetStringValue(String[n] + "\r\n", true, -1, Encoding.Unicode); 51 | } 52 | 53 | memoryList.SetSize(StartPosition); 54 | memoryList.Seek(StartPosition); 55 | memoryList.SetBytes(memory.ToArray()); 56 | 57 | memoryList.Seek(ValuesPosition); 58 | memoryList.SetIntValue(memory.GetSize()); 59 | memoryList.SetIntValue(memory.GetSize()); 60 | } 61 | 62 | 63 | 64 | } 65 | 66 | 67 | 68 | 69 | 70 | 71 | } 72 | } 73 | -------------------------------------------------------------------------------- /UE4localizationsTool/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace UE4localizationsTool.Properties { 12 | 13 | 14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.8.0.0")] 16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { 17 | 18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 19 | 20 | public static Settings Default { 21 | get { 22 | return defaultInstance; 23 | } 24 | } 25 | 26 | [global::System.Configuration.UserScopedSettingAttribute()] 27 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 28 | [global::System.Configuration.DefaultSettingValueAttribute("False")] 29 | public bool DarkMode { 30 | get { 31 | return ((bool)(this["DarkMode"])); 32 | } 33 | set { 34 | this["DarkMode"] = value; 35 | } 36 | } 37 | 38 | [global::System.Configuration.UserScopedSettingAttribute()] 39 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 40 | [global::System.Configuration.DefaultSettingValueAttribute("True")] 41 | public bool CheckForUpdates { 42 | get { 43 | return ((bool)(this["CheckForUpdates"])); 44 | } 45 | set { 46 | this["CheckForUpdates"] = value; 47 | } 48 | } 49 | 50 | [global::System.Configuration.UserScopedSettingAttribute()] 51 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 52 | [global::System.Configuration.DefaultSettingValueAttribute("False")] 53 | public bool GoodByeMessage { 54 | get { 55 | return ((bool)(this["GoodByeMessage"])); 56 | } 57 | set { 58 | this["GoodByeMessage"] = value; 59 | } 60 | } 61 | } 62 | } 63 | -------------------------------------------------------------------------------- /UE4localizationsTool/Core/Games/RED Game/REDLibraryTextData.cs: -------------------------------------------------------------------------------- 1 | using Helper.MemoryList; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.Text; 5 | 6 | namespace AssetParser 7 | { 8 | public class REDLibraryTextData 9 | { 10 | public REDLibraryTextData(MemoryList memoryList, Uexp uexp, bool Modify = false) 11 | { 12 | memoryList.GetIntValue();//Null 13 | 14 | memoryList.Skip(12); //Unknown 15 | memoryList.GetIntValue(); //Start Data offset 16 | memoryList.Skip(8); //Unknown2 17 | int ValuesPosition = memoryList.GetPosition(); 18 | int UncompressedSize = memoryList.GetIntValue(); 19 | int CompressedSize = memoryList.GetIntValue(); 20 | if (UncompressedSize != CompressedSize) 21 | { 22 | throw new Exception("Can't Parse this file."); 23 | } 24 | memoryList.Skip(4); //Unknown3 25 | 26 | memoryList.GetIntValue();//Null 27 | 28 | int StartOffset = memoryList.GetPosition(); 29 | 30 | MemoryList Block = new MemoryList(memoryList.GetBytes(UncompressedSize)); 31 | 32 | int StringCount = Block.GetIntValue(); 33 | 34 | 35 | string[] IdValues = new string[StringCount]; 36 | 37 | 38 | for (int i = 0; i < StringCount; i++) 39 | { 40 | 41 | Block.GetIntValue(); //unknown maybe flag 42 | 43 | IdValues[i] = Block.GetStringValue(128, true, -1, Encoding.Unicode).Trim('\0'); 44 | } 45 | 46 | Block.GetIntValue(); //unknown maybe flag also idk 47 | 48 | if (!Modify) 49 | { 50 | for (int i = 0; i < StringCount; i++) 51 | { 52 | uexp.Strings.Add(new List() { IdValues[i], Block.GetStringUE(Encoding.Unicode) }); 53 | } 54 | } 55 | else 56 | { 57 | Block.SetSize(Block.GetPosition()); 58 | 59 | for (int i = 0; i < StringCount; i++) 60 | { 61 | Block.SetStringUE(uexp.Strings[uexp.CurrentIndex][1], Encoding.Unicode); 62 | uexp.CurrentIndex++; 63 | } 64 | 65 | memoryList.Seek(ValuesPosition); 66 | memoryList.SetIntValue(Block.GetSize()); 67 | memoryList.SetIntValue(Block.GetSize()); 68 | 69 | memoryList.SetSize(StartOffset); 70 | 71 | memoryList.Seek(StartOffset); 72 | memoryList.Add(Block.ToArray()); 73 | } 74 | 75 | 76 | } 77 | 78 | 79 | 80 | 81 | } 82 | } 83 | -------------------------------------------------------------------------------- /.gitattributes: -------------------------------------------------------------------------------- 1 | ############################################################################### 2 | # Set default behavior to automatically normalize line endings. 3 | ############################################################################### 4 | * text=auto 5 | 6 | ############################################################################### 7 | # Set default behavior for command prompt diff. 8 | # 9 | # This is need for earlier builds of msysgit that does not have it on by 10 | # default for csharp files. 11 | # Note: This is only used by command line 12 | ############################################################################### 13 | #*.cs diff=csharp 14 | 15 | ############################################################################### 16 | # Set the merge driver for project and solution files 17 | # 18 | # Merging from the command prompt will add diff markers to the files if there 19 | # are conflicts (Merging from VS is not affected by the settings below, in VS 20 | # the diff markers are never inserted). Diff markers may cause the following 21 | # file extensions to fail to load in VS. An alternative would be to treat 22 | # these files as binary and thus will always conflict and require user 23 | # intervention with every merge. To do so, just uncomment the entries below 24 | ############################################################################### 25 | #*.sln merge=binary 26 | #*.csproj merge=binary 27 | #*.vbproj merge=binary 28 | #*.vcxproj merge=binary 29 | #*.vcproj merge=binary 30 | #*.dbproj merge=binary 31 | #*.fsproj merge=binary 32 | #*.lsproj merge=binary 33 | #*.wixproj merge=binary 34 | #*.modelproj merge=binary 35 | #*.sqlproj merge=binary 36 | #*.wwaproj merge=binary 37 | 38 | ############################################################################### 39 | # behavior for image files 40 | # 41 | # image files are treated as binary by default. 42 | ############################################################################### 43 | #*.jpg binary 44 | #*.png binary 45 | #*.gif binary 46 | 47 | ############################################################################### 48 | # diff behavior for common document formats 49 | # 50 | # Convert binary document formats to text before diffing them. This feature 51 | # is only available from the command line. Turn it on by uncommenting the 52 | # entries below. 53 | ############################################################################### 54 | #*.doc diff=astextplain 55 | #*.DOC diff=astextplain 56 | #*.docx diff=astextplain 57 | #*.DOCX diff=astextplain 58 | #*.dot diff=astextplain 59 | #*.DOT diff=astextplain 60 | #*.pdf diff=astextplain 61 | #*.PDF diff=astextplain 62 | #*.rtf diff=astextplain 63 | #*.RTF diff=astextplain 64 | -------------------------------------------------------------------------------- /UE4localizationsTool/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace UE4localizationsTool.Properties { 12 | using System; 13 | 14 | 15 | /// 16 | /// A strongly-typed resource class, for looking up localized strings, etc. 17 | /// 18 | // This class was auto-generated by the StronglyTypedResourceBuilder 19 | // class via a tool like ResGen or Visual Studio. 20 | // To add or remove a member, edit your .ResX file then rerun ResGen 21 | // with the /str option, or rebuild your VS project. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() { 33 | } 34 | 35 | /// 36 | /// Returns the cached ResourceManager instance used by this class. 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("UE4localizationsTool.Properties.Resources", typeof(Resources).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// Overrides the current thread's CurrentUICulture property for all 51 | /// resource lookups using this strongly typed resource class. 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | } 63 | } 64 | -------------------------------------------------------------------------------- /UE4localizationsTool/Forms/FrmState.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace UE4localizationsTool 2 | { 3 | partial class FrmState 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | 11 | #region Windows Form Designer generated code 12 | 13 | /// 14 | /// Required method for Designer support - do not modify 15 | /// the contents of this method with the code editor. 16 | /// 17 | private void InitializeComponent() 18 | { 19 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FrmState)); 20 | this.label1 = new System.Windows.Forms.Label(); 21 | this.label2 = new System.Windows.Forms.Label(); 22 | this.SuspendLayout(); 23 | // 24 | // label1 25 | // 26 | this.label1.AutoSize = true; 27 | this.label1.Dock = System.Windows.Forms.DockStyle.Top; 28 | this.label1.FlatStyle = System.Windows.Forms.FlatStyle.Flat; 29 | this.label1.Location = new System.Drawing.Point(0, 0); 30 | this.label1.Name = "label1"; 31 | this.label1.Padding = new System.Windows.Forms.Padding(5, 30, 5, 30); 32 | this.label1.Size = new System.Drawing.Size(45, 73); 33 | this.label1.TabIndex = 0; 34 | this.label1.Text = "label1"; 35 | // 36 | // label2 37 | // 38 | this.label2.AutoSize = true; 39 | this.label2.Dock = System.Windows.Forms.DockStyle.Top; 40 | this.label2.FlatStyle = System.Windows.Forms.FlatStyle.Flat; 41 | this.label2.Location = new System.Drawing.Point(0, 73); 42 | this.label2.Name = "label2"; 43 | this.label2.Padding = new System.Windows.Forms.Padding(5, 0, 5, 30); 44 | this.label2.Size = new System.Drawing.Size(38, 43); 45 | this.label2.TabIndex = 1; 46 | this.label2.Text = "-------"; 47 | // 48 | // FrmState 49 | // 50 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 51 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 52 | this.AutoSize = true; 53 | this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None; 54 | this.ClientSize = new System.Drawing.Size(165, 41); 55 | this.ControlBox = false; 56 | this.Controls.Add(this.label2); 57 | this.Controls.Add(this.label1); 58 | this.Cursor = System.Windows.Forms.Cursors.AppStarting; 59 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; 60 | this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); 61 | this.MaximizeBox = false; 62 | this.Name = "FrmState"; 63 | this.ShowIcon = false; 64 | this.ShowInTaskbar = false; 65 | this.StartPosition = System.Windows.Forms.FormStartPosition.Manual; 66 | this.Text = "State"; 67 | this.ResumeLayout(false); 68 | this.PerformLayout(); 69 | 70 | } 71 | 72 | #endregion 73 | 74 | private System.Windows.Forms.Label label1; 75 | private System.Windows.Forms.Label label2; 76 | } 77 | } -------------------------------------------------------------------------------- /UE4localizationsTool/Helper/CSVFile.cs: -------------------------------------------------------------------------------- 1 | using Csv; 2 | using System.Collections.Generic; 3 | using System.IO; 4 | using System.Linq; 5 | using System.Windows.Forms; 6 | 7 | namespace UE4localizationsTool.Helper 8 | { 9 | public class CSVFile 10 | { 11 | public static CSVFile Instance { get; } = new CSVFile(); 12 | 13 | public char Delimiter { get; set; } = ','; 14 | public bool HasHeader { get; set; } = true; 15 | 16 | public void Load(NDataGridView dataGrid, string filePath) 17 | { 18 | int i = -1; 19 | using (var textReader = new StreamReader(filePath)) 20 | { 21 | var options = new CsvOptions() { AllowNewLineInEnclosedFieldValues = true }; 22 | foreach (var line in CsvReader.Read(textReader, options)) 23 | { 24 | ++i; 25 | if (line.ColumnCount < 3) 26 | continue; 27 | 28 | if (!string.IsNullOrEmpty(line[2])) 29 | dataGrid.SetValue(dataGrid.Rows[i].Cells["Text value"], line[2]); 30 | } 31 | } 32 | 33 | } 34 | 35 | public void Save(DataGridView dataGrid, string filePath) 36 | { 37 | using (var writer = new StreamWriter(filePath)) 38 | { 39 | var rows = new List(); 40 | foreach (DataGridViewRow row in dataGrid.Rows) 41 | { 42 | rows.Add(new[] { row.Cells["Name"].Value.ToString(), row.Cells["Text value"].Value.ToString(), "" }); 43 | } 44 | CsvWriter.Write(writer, new string[] { "key", "source", "Translation" }, rows); 45 | } 46 | } 47 | 48 | public string[] Load(string filePath, bool NoNames = false) 49 | { 50 | var list = new List(); 51 | using (var textReader = new StreamReader(filePath)) 52 | { 53 | var options = new CsvOptions() { AllowNewLineInEnclosedFieldValues = true }; 54 | foreach (var line in CsvReader.Read(textReader, options)) 55 | { 56 | list.Add(Merge(line.Values, NoNames)); 57 | } 58 | } 59 | 60 | return list.ToArray(); 61 | } 62 | 63 | private string Merge(string[] strings, bool NoNames = false) 64 | { 65 | int i = 0; 66 | int CollsCount = !NoNames ? 2 : 3; 67 | string text = ""; 68 | if (!NoNames && strings[i++] != "[~PATHFile~]") 69 | { 70 | text += strings[i - 1] + "="; 71 | } 72 | else 73 | { 74 | return strings[i]; 75 | } 76 | 77 | if (strings.Length < CollsCount || string.IsNullOrEmpty(strings.LastOrDefault())) 78 | { 79 | text += strings[i++]; 80 | } 81 | else 82 | { 83 | text += strings.LastOrDefault(); 84 | } 85 | 86 | return text; 87 | 88 | } 89 | 90 | public void Save(List> Strings, string filePath, bool NoNames = true) 91 | { 92 | using (var writer = new StreamWriter(filePath)) 93 | { 94 | var rows = Strings.Select(x => NoNames ? new string[] { x[1], "" } : new string[] { x[0], x[1], "" }); 95 | CsvWriter.Write(writer, NoNames ? new string[] { "source", "Translation" } : new string[] { "key", "source", "Translation" }, rows); 96 | } 97 | } 98 | } 99 | 100 | } 101 | -------------------------------------------------------------------------------- /UE4localizationsTool/Properties/app.manifest: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 50 | 58 | 59 | 73 | -------------------------------------------------------------------------------- /UE4localizationsTool/Core/Games/UDataTable.cs: -------------------------------------------------------------------------------- 1 | using Helper.MemoryList; 2 | using System; 3 | using System.Text; 4 | 5 | namespace AssetParser 6 | { 7 | public class UDataTable 8 | { 9 | 10 | 11 | public UDataTable(MemoryList memoryList, Uexp uexp, bool Modify = false) 12 | { 13 | 14 | int pos; 15 | int Name = 0; 16 | while (!memoryList.EndofFile()) 17 | { 18 | int BlockSize = 0; 19 | int ID1 = memoryList.GetIntValue(); 20 | int ID2 = memoryList.GetIntValue(); 21 | memoryList.Skip(-8); 22 | pos = memoryList.GetPosition(); 23 | int StringSize = memoryList.GetIntValue(); 24 | BlockSize = StringSize; 25 | string Text; 26 | if (StringSize > 2000) 27 | { 28 | memoryList.Seek(pos + 1); 29 | continue; 30 | } 31 | if (StringSize < 0) 32 | { 33 | StringSize = (StringSize * -1); 34 | Text = memoryList.GetStringValueN(true, -1, Encoding.Unicode); 35 | BlockSize *= -2; 36 | } 37 | else 38 | { 39 | Text = memoryList.GetStringValueN(); 40 | } 41 | 42 | if ((uexp.UassetData.NAMES_DIRECTORY.Count > ID1 && ID1 >= uexp.UassetData.PathCount) && (uexp.UassetData.NAMES_DIRECTORY.Count > ID2 && ID2 >= 0)) 43 | { 44 | if (uexp.UassetData.GetPropertyName(ID1) != "None") 45 | { 46 | Name = ID1; 47 | } 48 | } 49 | 50 | if (((StringSize - 1) == Text.Length) && IsGoodText(Text)) 51 | { 52 | 53 | try 54 | { 55 | long num = memoryList.GetInt64Value(false, pos - 9); 56 | if (num == BlockSize + 4) 57 | { 58 | ID1 = Name = memoryList.GetIntValue(false, pos - 25); 59 | } 60 | else 61 | { 62 | num = memoryList.GetInt64Value(false, pos - 8); 63 | if (num == BlockSize + 4) 64 | { 65 | ID1 = Name = memoryList.GetIntValue(false, pos - 24); 66 | } 67 | } 68 | 69 | 70 | } 71 | catch 72 | { 73 | 74 | } 75 | 76 | memoryList.Seek(pos); 77 | new ReadStringProperty(memoryList, uexp, uexp.UassetData.GetPropertyName(Name), Modify); 78 | } 79 | else 80 | { 81 | memoryList.Seek(pos + 1); 82 | } 83 | 84 | 85 | 86 | 87 | 88 | } 89 | } 90 | 91 | 92 | public static bool IsGoodText(string text) 93 | { 94 | if (String.IsNullOrEmpty(text)) 95 | { 96 | return false; 97 | } 98 | 99 | //if (Regex.IsMatch(text, @"[\x00-\x08\x0B-\x0C\x0E-\x1F\x7F]")) 100 | //{ 101 | // return false; 102 | //} 103 | 104 | foreach (char c in text) 105 | { 106 | if ((c >= 0x00 && c <= 0x1F || c == 0x7f) && c != 0x09 && c != 0x0A && c != 0x0D) 107 | { 108 | 109 | return false; 110 | } 111 | } 112 | 113 | return true; 114 | 115 | } 116 | 117 | } 118 | } 119 | 120 | 121 | -------------------------------------------------------------------------------- /UE4localizationsTool/Core/Games/OctopathTraveler.cs: -------------------------------------------------------------------------------- 1 | using Helper.MemoryList; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.Text; 5 | 6 | namespace AssetParser 7 | { 8 | public class OctopathTraveler 9 | { 10 | //Octopath Traveler: Champions of the Continent 11 | readonly MemoryList MemoryData; 12 | public OctopathTraveler(MemoryList memoryList, string PropertyName, Uexp uexp, bool Modify = false) 13 | { 14 | MemoryData = memoryList; 15 | if (GetString() != "m_DataList") 16 | { 17 | throw new Exception("Not supported data type: !m_DataList"); 18 | } 19 | MemoryData.Skip(1);//0xdc 20 | int Count = MemoryData.GetUShortValue(true, -1, Endian.Big); 21 | 22 | 23 | for (int i = 0; i < Count; i++) 24 | { 25 | while (GetString() != "m_gametext") 26 | { 27 | SkipIds(); 28 | } 29 | 30 | for (int n = 0; n < 12; n++) 31 | { 32 | string value = GetString(); 33 | if (value == null) continue; 34 | 35 | if (!Modify) 36 | { 37 | uexp.Strings.Add(new List() { "m_gametext", AssetHelper.ReplaceBreaklines(value) }); 38 | ConsoleMode.Print(uexp.Strings[uexp.Strings.Count - 1][1], ConsoleColor.Magenta); 39 | } 40 | else 41 | { 42 | string replacevalue = AssetHelper.ReplaceBreaklines(uexp.Strings[uexp.CurrentIndex++][1], true); 43 | if (value != replacevalue) 44 | ReplaceString(replacevalue); 45 | } 46 | } 47 | 48 | } 49 | 50 | 51 | } 52 | 53 | 54 | 55 | private int StringOffset; 56 | private string GetString(int m_size) 57 | { 58 | return MemoryData.GetStringValue(m_size, true, -1, Encoding.UTF8); 59 | } 60 | 61 | private void ReplaceString(string value) 62 | { 63 | byte[] bytes = Encoding.UTF8.GetBytes(value); 64 | int StringLenght = MemoryData.GetPosition() - StringOffset; 65 | MemoryData.Seek(StringOffset); 66 | MemoryData.DeleteBytes(StringLenght); 67 | 68 | MemoryData.InsertByteValue(0xda); 69 | MemoryData.InsertShortValue((short)bytes.Length, true, -1, Endian.Big); 70 | MemoryData.InsertBytes(bytes); 71 | } 72 | 73 | 74 | private void SkipIds() 75 | { 76 | byte value = MemoryData.GetByteValue();//unsigned byte 77 | 78 | if (value >> 4 == 0xd) 79 | { 80 | byte casebyte = (byte)(value & 0xf); 81 | //this should be m_id value (byte - word - dword) -> big endian 82 | //0 -> dword 83 | if (casebyte != 0) 84 | MemoryData.Skip(sizeof(short) * casebyte); 85 | else 86 | MemoryData.Skip(sizeof(short) * 2); 87 | } 88 | 89 | 90 | if (value == 0x9c) 91 | { 92 | for (int n = 0; n < 12; n++) 93 | { 94 | SkipIds(); 95 | } 96 | } 97 | 98 | } 99 | 100 | 101 | 102 | private string GetString() 103 | { 104 | byte value = MemoryData.GetByteValue();//unsigned byte 105 | if (value == 0xa0) 106 | { 107 | return null; 108 | } 109 | 110 | if ((value >> 4) == 0xa) 111 | { 112 | StringOffset = MemoryData.GetPosition() - 1; 113 | return GetString(value & 0xf); 114 | } 115 | 116 | if (value >> 4 == 0xd) 117 | { 118 | byte casebyte = (byte)(value & 0xf); 119 | if (casebyte == 0xa) 120 | { 121 | StringOffset = MemoryData.GetPosition() - 1; 122 | return GetString(MemoryData.GetShortValue(true, -1, Endian.Big)); 123 | } 124 | } 125 | 126 | 127 | if (value == 0x9c) 128 | { 129 | return GetString(); 130 | } 131 | 132 | return GetString(); 133 | } 134 | 135 | } 136 | } 137 | -------------------------------------------------------------------------------- /UE4localizationsTool/Forms/FrmAbout.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace UE4localizationsTool 2 | { 3 | partial class FrmAbout 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FrmAbout)); 32 | this.label2 = new System.Windows.Forms.Label(); 33 | this.button1 = new System.Windows.Forms.Button(); 34 | this.textBox1 = new System.Windows.Forms.TextBox(); 35 | this.SuspendLayout(); 36 | // 37 | // label2 38 | // 39 | this.label2.Location = new System.Drawing.Point(0, 0); 40 | this.label2.Name = "label2"; 41 | this.label2.Size = new System.Drawing.Size(100, 23); 42 | this.label2.TabIndex = 0; 43 | // 44 | // button1 45 | // 46 | this.button1.Location = new System.Drawing.Point(160, 132); 47 | this.button1.Name = "button1"; 48 | this.button1.Size = new System.Drawing.Size(80, 23); 49 | this.button1.TabIndex = 1; 50 | this.button1.Text = "ok"; 51 | this.button1.UseVisualStyleBackColor = true; 52 | this.button1.Click += new System.EventHandler(this.button1_Click); 53 | // 54 | // textBox1 55 | // 56 | this.textBox1.BackColor = System.Drawing.SystemColors.Control; 57 | this.textBox1.BorderStyle = System.Windows.Forms.BorderStyle.None; 58 | this.textBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); 59 | this.textBox1.Location = new System.Drawing.Point(5, 37); 60 | this.textBox1.Multiline = true; 61 | this.textBox1.Name = "textBox1"; 62 | this.textBox1.ReadOnly = true; 63 | this.textBox1.ShortcutsEnabled = false; 64 | this.textBox1.Size = new System.Drawing.Size(387, 73); 65 | this.textBox1.TabIndex = 2; 66 | this.textBox1.Text = "UE4 localizations Tool is a simple tool to edit unreal engine 4 text files.\r\n\r\nAu" + 67 | "thor: amr shaheeen(@amrshaheen61)\r\n"; 68 | this.textBox1.TextAlign = System.Windows.Forms.HorizontalAlignment.Center; 69 | // 70 | // FrmAbout 71 | // 72 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 73 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 74 | this.AutoSize = true; 75 | this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None; 76 | this.ClientSize = new System.Drawing.Size(396, 167); 77 | this.Controls.Add(this.textBox1); 78 | this.Controls.Add(this.button1); 79 | this.Controls.Add(this.label2); 80 | this.Cursor = System.Windows.Forms.Cursors.AppStarting; 81 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.SizableToolWindow; 82 | this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); 83 | this.MaximumSize = new System.Drawing.Size(412, 206); 84 | this.MinimumSize = new System.Drawing.Size(412, 206); 85 | this.Name = "FrmAbout"; 86 | this.ShowIcon = false; 87 | this.StartPosition = System.Windows.Forms.FormStartPosition.Manual; 88 | this.Text = "About"; 89 | this.ResumeLayout(false); 90 | this.PerformLayout(); 91 | 92 | } 93 | 94 | #endregion 95 | private System.Windows.Forms.Label label2; 96 | private System.Windows.Forms.Button button1; 97 | private System.Windows.Forms.TextBox textBox1; 98 | } 99 | } -------------------------------------------------------------------------------- /UE4localizationsTool/Forms/FrmFilter.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Drawing; 4 | using System.IO; 5 | using System.Windows.Forms; 6 | using UE4localizationsTool.Controls; 7 | 8 | namespace UE4localizationsTool 9 | { 10 | public partial class FrmFilter : NForm 11 | { 12 | public bool UseMatching; 13 | public bool RegularExpression; 14 | public bool ReverseMode; 15 | public string ColumnName; 16 | public List ArrayValues; 17 | 18 | public FrmFilter(Form form) 19 | { 20 | InitializeComponent(); 21 | this.Location = new Point(form.Location.X + (form.Width - this.Width) / 2, form.Location.Y + (form.Height - this.Height) / 2); 22 | ColumnPanel.Visible = false; 23 | } 24 | 25 | public FrmFilter(NDataGridView dataGridView) 26 | { 27 | InitializeComponent(); 28 | Location = new Point( 29 | dataGridView.PointToScreen(Point.Empty).X + (dataGridView.Width - this.Width) / 2, 30 | dataGridView.PointToScreen(Point.Empty).Y + (dataGridView.Height - this.Height) / 2 31 | ); 32 | ColumnPanel.Visible = true; 33 | 34 | foreach (DataGridViewColumn HeaderText in dataGridView.Columns) 35 | { 36 | if (HeaderText.Visible) 37 | { 38 | Columns.Items.Add(HeaderText.Name); 39 | } 40 | } 41 | 42 | Columns.SelectedIndex = 0; 43 | } 44 | 45 | 46 | 47 | private void button1_Click(object sender, EventArgs e) 48 | { 49 | ArrayValues = new List(); 50 | 51 | ArrayValues.Add(matchcase.Checked + "|" + regularexpression.Checked + "|" + reversemode.Checked+"|"+Columns.Text); 52 | foreach (string val in listBox1.Items) 53 | { 54 | ArrayValues.Add(val); 55 | } 56 | 57 | File.WriteAllLines("FilterValues.txt", ArrayValues.ToArray()); 58 | ArrayValues.RemoveAt(0); 59 | UseMatching = matchcase.Checked; 60 | RegularExpression = regularexpression.Checked; 61 | ReverseMode = reversemode.Checked; 62 | ColumnName = Columns.Text; 63 | this.Close(); 64 | } 65 | 66 | private void ClearList_Click(object sender, EventArgs e) 67 | { 68 | listBox1.Items.Clear(); 69 | } 70 | 71 | private void RemoveSelected_Click(object sender, EventArgs e) 72 | { 73 | if (listBox1.SelectedIndex != -1) 74 | listBox1.Items.RemoveAt(listBox1.SelectedIndex); 75 | else 76 | { 77 | MessageBox.Show("Select value from list", "no selected value", MessageBoxButtons.OK, MessageBoxIcon.Stop); 78 | } 79 | } 80 | 81 | private void Add_Click(object sender, EventArgs e) 82 | { 83 | 84 | if (string.IsNullOrEmpty(textBox1.Text)) 85 | { 86 | MessageBox.Show("Can't input null value", "Null value", MessageBoxButtons.OK, MessageBoxIcon.Stop); 87 | return; 88 | } 89 | 90 | if (!listBox1.Items.Contains(textBox1.Text)) 91 | listBox1.Items.Add(textBox1.Text); 92 | else 93 | { 94 | MessageBox.Show($"The Value '{textBox1.Text}' is already in list", "Existed value", MessageBoxButtons.OK, MessageBoxIcon.Stop); 95 | } 96 | 97 | } 98 | 99 | private void FrmFilter_Load(object sender, EventArgs e) 100 | { 101 | if (File.Exists("FilterValues.txt")) 102 | { 103 | listBox1.Items.Clear(); 104 | List FV = new List(); 105 | FV.AddRange(File.ReadAllLines("FilterValues.txt")); 106 | string[] Controls = FV[0].Split(new char[] { '|' }); 107 | 108 | if (Controls.Length >0) 109 | { 110 | if(Controls.Length > 0) 111 | matchcase.Checked = Convert.ToBoolean(Controls[0]); 112 | if (Controls.Length > 1) 113 | regularexpression.Checked = Convert.ToBoolean(Controls[1]); 114 | if (Controls.Length > 2) 115 | reversemode.Checked = Convert.ToBoolean(Controls[2]); 116 | if (Controls.Length > 3) 117 | Columns.Text = Controls[3]; 118 | FV.RemoveAt(0); 119 | } 120 | listBox1.Items.AddRange(FV.ToArray()); 121 | } 122 | } 123 | 124 | private void Close_Click(object sender, EventArgs e) 125 | { 126 | this.Close(); 127 | } 128 | 129 | private void regularexpression_CheckedChanged(object sender, EventArgs e) 130 | { 131 | 132 | } 133 | } 134 | } 135 | -------------------------------------------------------------------------------- /UE4localizationsTool/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | text/microsoft-resx 107 | 108 | 109 | 2.0 110 | 111 | 112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 113 | 114 | 115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | -------------------------------------------------------------------------------- /UE4localizationsTool/Forms/FrmLocresEntryEditor.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Data; 3 | using System.Drawing; 4 | using System.Windows.Forms; 5 | using UE4localizationsTool.Controls; 6 | using UE4localizationsTool.Core.Hash; 7 | using UE4localizationsTool.Core.locres; 8 | 9 | namespace UE4localizationsTool.Forms 10 | { 11 | public partial class FrmLocresEntryEditor : NForm 12 | { 13 | public string NameSpace { get; set; } 14 | public string Key { get; set; } 15 | public string Value { get; set; } 16 | 17 | public HashTable HashTable 18 | { 19 | get 20 | { 21 | return new HashTable() 22 | { 23 | NameHash = uint.Parse(txtNameSapceHash.Text), 24 | KeyHash = uint.Parse(txtKeyHash.Text), 25 | ValueHash = uint.Parse(txtValueHash.Text), 26 | }; 27 | } 28 | } 29 | 30 | public LocresFile asset { get; set; } 31 | 32 | public FrmLocresEntryEditor() 33 | { 34 | InitializeComponent(); 35 | } 36 | 37 | 38 | public FrmLocresEntryEditor(NDataGridView gridView, LocresFile asset) 39 | { 40 | InitializeComponent(); 41 | Location = new Point( 42 | gridView.PointToScreen(Point.Empty).X + (gridView.Width - this.Width) / 2, 43 | gridView.PointToScreen(Point.Empty).Y + (gridView.Height - this.Height) / 2 44 | ); 45 | 46 | this.asset = asset; 47 | var items = gridView.CurrentCell.OwningRow.Cells["Name"].Value.ToString().Split(new string[] { "::" }, StringSplitOptions.None); 48 | 49 | if (items.Length == 2) 50 | { 51 | NameSpace = items[0]; 52 | Key = items[1]; 53 | Value = gridView.CurrentCell.OwningRow.Cells["Text value"].Value.ToString(); 54 | } 55 | else 56 | { 57 | Key = items[0]; 58 | Value = gridView.CurrentCell.OwningRow.Cells["Text value"].Value.ToString(); 59 | } 60 | 61 | var Hashs = gridView.CurrentCell.OwningRow.Cells["Hash Table"].Value as HashTable; 62 | 63 | txtNameSapceHash.Text = Hashs.NameHash.ToString(); 64 | txtKeyHash.Text = Hashs.KeyHash.ToString(); 65 | txtValueHash.Text = Hashs.ValueHash.ToString(); 66 | Print(); 67 | } 68 | 69 | public FrmLocresEntryEditor(Form form, LocresFile asset) 70 | { 71 | InitializeComponent(); 72 | this.Location = new Point(form.Location.X + (form.Width - this.Width) / 2, form.Location.Y + (form.Height - this.Height) / 2); 73 | Apply.Text = "Add"; 74 | this.asset = asset; 75 | } 76 | 77 | private void Print() 78 | { 79 | txtNameSpace.Text = NameSpace; 80 | txtKey.Text = Key; 81 | txtValue.Text = Value; 82 | } 83 | 84 | public void AddRow(NDataGridView gridView) 85 | { 86 | DataTable dt = (DataTable)gridView.DataSource; 87 | 88 | string RowName = GetName(); 89 | 90 | //bool rowExists = false; 91 | //foreach (DataRow row in dt.Rows) 92 | //{ 93 | // if (string.Equals(row["Name"].ToString(), RowName, StringComparison.OrdinalIgnoreCase)) 94 | // { 95 | // rowExists = true; 96 | // break; 97 | // } 98 | //} 99 | 100 | //if (rowExists) 101 | //{ 102 | // throw new Exception("this NameSpace and Key already exists in the table."); 103 | //} 104 | 105 | dt.Rows.Add(RowName, Value, HashTable); 106 | 107 | } 108 | 109 | private string GetName() 110 | { 111 | string RowName; 112 | if (!string.IsNullOrEmpty(NameSpace)) 113 | RowName = NameSpace + "::" + Key; 114 | else 115 | RowName = Key; 116 | return RowName; 117 | } 118 | 119 | public void EditRow(NDataGridView DGV) 120 | { 121 | DGV.SetValue(DGV.CurrentCell.OwningRow.Cells["Name"], GetName()); 122 | DGV.SetValue(DGV.CurrentCell.OwningRow.Cells["Text value"], txtValue.Text); 123 | DGV.SetValue(DGV.CurrentCell.OwningRow.Cells["Hash Table"], HashTable); 124 | } 125 | 126 | private void txtNameSpace_TextChanged(object sender, EventArgs e) 127 | { 128 | NameSpace = txtNameSpace.Text; 129 | } 130 | 131 | private void txtKey_TextChanged(object sender, EventArgs e) 132 | { 133 | Key = txtKey.Text; 134 | } 135 | 136 | private void txtValue_TextChanged(object sender, EventArgs e) 137 | { 138 | Value = AssetParser.AssetHelper.ReplaceBreaklines(txtValue.Text); 139 | } 140 | 141 | private void BtnNameSpace_Click(object sender, EventArgs e) 142 | { 143 | txtNameSapceHash.Text = asset.CalcHash(txtNameSpace.Text).ToString(); 144 | } 145 | 146 | private void BtnKey_Click(object sender, EventArgs e) 147 | { 148 | txtKeyHash.Text = asset.CalcHash(txtKey.Text).ToString(); 149 | } 150 | 151 | private void BtnValue_Click(object sender, EventArgs e) 152 | { 153 | txtValueHash.Text = txtValue.Text.StrCrc32().ToString(); 154 | } 155 | 156 | private void Apply_Click(object sender, EventArgs e) 157 | { 158 | if (string.IsNullOrEmpty(txtNameSapceHash.Text) || string.IsNullOrEmpty(txtKeyHash.Text) || string.IsNullOrEmpty(txtValueHash.Text)) 159 | { 160 | MessageBox.Show("NameSpace or Key or Value is empty"); 161 | return; 162 | } 163 | 164 | if (!uint.TryParse(txtNameSapceHash.Text, out uint temp) || !uint.TryParse(txtKeyHash.Text, out uint temp1) || !uint.TryParse(txtValueHash.Text, out uint temp2)) 165 | { 166 | MessageBox.Show("NameSpace or Key or Value is not a number"); 167 | return; 168 | } 169 | } 170 | } 171 | } 172 | -------------------------------------------------------------------------------- /UE4localizationsTool/Controls/SearchBox.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 17, 17 122 | 123 | -------------------------------------------------------------------------------- /UE4localizationsTool/Forms/FrmLocresEntryEditor.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 17, 17 122 | 123 | -------------------------------------------------------------------------------- /UE4localizationsTool/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Runtime.InteropServices; 3 | using System.Windows.Forms; 4 | namespace UE4localizationsTool 5 | { 6 | internal static class Program 7 | { 8 | 9 | [DllImport("kernel32.dll", SetLastError = true)] 10 | static extern bool AttachConsole(int dwProcessId); 11 | private const int ATTACH_PARENT_PROCESS = -1; 12 | 13 | 14 | public static string commandlines = 15 | $"{AppDomain.CurrentDomain.FriendlyName} export <(Locres/Uasset/Umap) FilePath> \n" + 16 | $"{AppDomain.CurrentDomain.FriendlyName} import <(txt) FilePath> \n" + 17 | $"{AppDomain.CurrentDomain.FriendlyName} -import <(txt) FilePath> \n" + 18 | $"{AppDomain.CurrentDomain.FriendlyName} exportall \n" + 19 | $"{AppDomain.CurrentDomain.FriendlyName} importall \n" + 20 | $"{AppDomain.CurrentDomain.FriendlyName} -importall \n\n" + 21 | "- for import without rename file be careful with this command.\n\n" + 22 | 23 | "Options:\n" + 24 | "To use last filter you applied before in GUI, add (-f \\ -filter) after command line\n" + 25 | "filter will apply only in name table " + 26 | "\n(Remember to apply the same filter when importing)\n\n" + 27 | 28 | "To export file without including the names use (-nn \\ -NoName)" + 29 | "\n(Remember to use this command when importing)\n\n" + 30 | 31 | "To use method 2 (-m2 \\ -method2)" + 32 | "\n(Remember to use this command when importing)\n\n" + 33 | 34 | "Examples:\n" + 35 | $"{AppDomain.CurrentDomain.FriendlyName} export Actions.uasset\n" + 36 | $"{AppDomain.CurrentDomain.FriendlyName} import Actions.uasset.txt\n" + 37 | $"{AppDomain.CurrentDomain.FriendlyName} exportall Actions text.txt\n" + 38 | $"{AppDomain.CurrentDomain.FriendlyName} importall Actions text.txt\n"; 39 | 40 | public static Args GetArgs(int Index, string[] args) 41 | { 42 | Args args1 = new Args(); 43 | 44 | for (int n = Index; n < args.Length; n++) 45 | { 46 | switch (args[n].ToLower()) 47 | { 48 | case "-f": 49 | case "-filter": 50 | args1 |= Args.filter; 51 | break; 52 | case "-nn": 53 | case "-noname": 54 | args1 |= Args.noname; 55 | break; 56 | case "-m2": 57 | case "-method2": 58 | args1 |= Args.method2; 59 | break; 60 | 61 | case "-c": 62 | case "-csv": 63 | args1 |= Args.CSV; 64 | break; 65 | default: 66 | Console.ForegroundColor = ConsoleColor.Yellow; 67 | Console.WriteLine("Invalid command: " + args[n]); 68 | Console.ForegroundColor = ConsoleColor.White; 69 | break; 70 | } 71 | } 72 | return args1; 73 | } 74 | 75 | 76 | public static void CheckArges(int Index, string[] args) 77 | { 78 | for (int n = 0; n < Index; n++) 79 | { 80 | switch (args[n].ToLower()) 81 | { 82 | case "-f": 83 | case "-filter": 84 | case "-nn": 85 | case "-noname": 86 | case "-method2": 87 | case "-m2": 88 | case "-c": 89 | case "-csv": 90 | throw new Exception("Invalid number of arguments.\n\n" + commandlines); 91 | } 92 | } 93 | } 94 | 95 | 96 | 97 | [STAThread] 98 | 99 | static void Main(string[] args) 100 | { 101 | 102 | if (args.Length > 0) 103 | { 104 | if (args.Length == 1 && (args[0].EndsWith(".uasset") || args[0].EndsWith(".umap") || args[0].EndsWith(".locres"))) 105 | { 106 | Application.EnableVisualStyles(); 107 | Application.SetCompatibleTextRenderingDefault(false); 108 | var FrmMain = new FrmMain(); 109 | FrmMain.Show(); 110 | FrmMain.LoadFile(args[0]); 111 | Application.Run(FrmMain); 112 | return; 113 | } 114 | 115 | 116 | AttachConsole(ATTACH_PARENT_PROCESS); 117 | Console.WriteLine(""); 118 | // Console.SetCursorPosition(0, Console.CursorTop + 1); 119 | 120 | if (args.Length < 2) 121 | { 122 | Console.ForegroundColor = ConsoleColor.Red; 123 | Console.WriteLine("Invalid number of arguments.\n\n" + commandlines); 124 | Console.ForegroundColor = ConsoleColor.White; 125 | return; 126 | } 127 | try 128 | { 129 | 130 | if (args[0].ToLower() == "importall" || args[0].ToLower() == "-importall" || args[0].ToLower() == "exportall") 131 | { 132 | if (args.Length < 3) 133 | { 134 | throw new Exception("Invalid number of arguments.\n\n" + commandlines); 135 | } 136 | 137 | CheckArges(3, args); 138 | new Commands(args[0], args[1] + "*" + args[2], GetArgs(3, args)); 139 | } 140 | else 141 | { 142 | CheckArges(2, args); 143 | new Commands(args[0], args[1], GetArgs(2, args)); 144 | } 145 | 146 | } 147 | catch (Exception ex) 148 | { 149 | Console.ForegroundColor = ConsoleColor.Red; 150 | Console.WriteLine("\n"+ex.Message); 151 | Console.ForegroundColor = ConsoleColor.White; 152 | } 153 | return; 154 | } 155 | 156 | Application.EnableVisualStyles(); 157 | Application.SetCompatibleTextRenderingDefault(false); 158 | Application.Run(new FrmMain()); 159 | } 160 | } 161 | } 162 | -------------------------------------------------------------------------------- /UE4localizationsTool/Core/Games/RED Game/REDAdvTextData.cs: -------------------------------------------------------------------------------- 1 | using Helper.MemoryList; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.Text; 5 | 6 | namespace AssetParser 7 | { 8 | public class REDAdvTextData 9 | { 10 | 11 | int StartOffset; 12 | int ATFBlockHeaderSize; 13 | int UncompressedSize; 14 | int CompressedSize; 15 | string MagicId; 16 | int StringCount; 17 | 18 | public REDAdvTextData(MemoryList memoryList, Uexp uexp, bool Modify = false) 19 | { 20 | memoryList.GetIntValue();//Null 21 | 22 | memoryList.Skip(12); //Unknown 23 | memoryList.GetIntValue(); //Start Data offset 24 | memoryList.Skip(8); //Unknown2 25 | int ValuesPosition = memoryList.GetPosition(); 26 | UncompressedSize = memoryList.GetIntValue(); 27 | CompressedSize = memoryList.GetIntValue(); 28 | if (UncompressedSize != CompressedSize) 29 | { 30 | throw new Exception("Can't Parse this file."); 31 | } 32 | memoryList.Skip(4); //Unknown3 33 | 34 | memoryList.GetIntValue();//Null 35 | 36 | StartOffset = memoryList.GetPosition(); 37 | 38 | MemoryList ATFBlock = new MemoryList(memoryList.GetBytes(UncompressedSize)); 39 | 40 | MagicId = ATFBlock.GetStringValueN(); 41 | 42 | if (MagicId != "ATF") 43 | { 44 | throw new Exception("Can't Parse this file.\nSend this file to author."); 45 | } 46 | 47 | StringCount = ATFBlock.GetIntValue(); 48 | ATFBlock.Skip(8); //Null 49 | 50 | int StringsIdPosition = ATFBlock.GetPosition(); 51 | int StringsIdOffset = ATFBlock.GetIntValue(); 52 | int StringsIdCount = ATFBlock.GetIntValue(); 53 | int StringsIdSize = ATFBlock.GetIntValue(); 54 | ATFBlock.Skip(4); //Null 55 | byte[] IdBlock = ATFBlock.GetBytes(StringsIdSize, false, StringsIdOffset); 56 | 57 | int StringsInfoPosition = ATFBlock.GetPosition(); 58 | int StringsInfoOffset = ATFBlock.GetIntValue(); 59 | int StringsInfoCount = ATFBlock.GetIntValue(); 60 | int StringsInfoSize = ATFBlock.GetIntValue(); 61 | ATFBlock.Skip(4); //Null 62 | MemoryList StringsInfo = new MemoryList(ATFBlock.GetBytes(StringsInfoSize, false, StringsInfoOffset)); 63 | 64 | int StringsTagsPosition = ATFBlock.GetPosition(); 65 | int StringsTagsOffset = ATFBlock.GetIntValue(); 66 | int StringsTagsSize = ATFBlock.GetIntValue(); 67 | _ = ATFBlock.GetIntValue();//StringsTagsSize 68 | ATFBlock.Skip(4); //Null 69 | MemoryList StringsTags = new MemoryList(ATFBlock.GetBytes(StringsTagsSize, false, StringsTagsOffset)); 70 | 71 | int StringsBlockPosition = ATFBlock.GetPosition(); 72 | int StringsBlockOffset = ATFBlock.GetIntValue(); 73 | int StringLenght = ATFBlock.GetIntValue(); 74 | int StringsBlockSize = ATFBlock.GetIntValue(); 75 | ATFBlock.Skip(4); //Null 76 | MemoryList StringsBlock = new MemoryList(ATFBlock.GetBytes(StringsBlockSize, false, StringsBlockOffset)); 77 | 78 | ATFBlockHeaderSize = ATFBlock.GetPosition(); 79 | 80 | if (!Modify) 81 | { 82 | for (int n = 0; n < StringCount; n++) 83 | { 84 | int tagsOffsets = StringsInfo.GetIntValue(); 85 | int tagsLength = StringsInfo.GetIntValue(); 86 | StringsInfo.Skip(8);//Null 87 | int stringOffsets = StringsInfo.GetIntValue(); 88 | int stringLength = StringsInfo.GetIntValue(); 89 | StringsInfo.Skip(8);//Null 90 | 91 | // Console.WriteLine(n+": " + tagsOffsets +" - "+ tagsLength + " - "+ stringOffsets + " - "+ stringLength); 92 | uexp.Strings.Add(new List() { StringsTags.GetStringUE(tagsLength, false, tagsOffsets), StringsBlock.GetStringUE(stringLength * 2, false, stringOffsets * 2, System.Text.Encoding.Unicode) }); 93 | 94 | } 95 | } 96 | else 97 | { 98 | StringsBlock.Clear(); 99 | for (int n = 0; n < StringCount; n++) 100 | { 101 | 102 | byte[] StrBytes = Encoding.Unicode.GetBytes(AssetHelper.ReplaceBreaklines(uexp.Strings[uexp.CurrentIndex][1] + '\0', true)); 103 | uexp.CurrentIndex++; 104 | 105 | StringsInfo.GetIntValue(); //tagsOffsets 106 | StringsInfo.GetIntValue();//tagsLength 107 | StringsInfo.Skip(8);//Null 108 | StringsInfo.SetIntValue(StringsBlock.GetSize() / 2); //stringOffsets 109 | StringsInfo.SetIntValue((StrBytes.Length - 2) / 2); 110 | StringsInfo.Skip(8);//Null 111 | StringsBlock.Add(StrBytes); 112 | } 113 | 114 | 115 | 116 | ATFBlock.SetSize(ATFBlockHeaderSize); 117 | 118 | 119 | ATFBlock.Seek(StringsIdPosition); 120 | ATFBlock.SetIntValue(ATFBlock.GetSize()); 121 | ATFBlock.Skip(4); 122 | ATFBlock.SetIntValue(IdBlock.Length); 123 | ATFBlock.Add(IdBlock); 124 | 125 | 126 | ATFBlock.Seek(StringsInfoPosition); 127 | ATFBlock.SetIntValue(ATFBlock.GetSize()); 128 | ATFBlock.Skip(4); 129 | ATFBlock.SetIntValue(StringsInfo.GetSize()); 130 | ATFBlock.Add(StringsInfo.ToArray()); 131 | 132 | 133 | ATFBlock.Seek(StringsTagsPosition); 134 | ATFBlock.SetIntValue(ATFBlock.GetSize()); 135 | ATFBlock.SetIntValue(StringsTags.GetSize()); 136 | ATFBlock.SetIntValue(StringsTags.GetSize()); 137 | ATFBlock.Add(StringsTags.ToArray()); 138 | 139 | ATFBlock.Seek(StringsBlockPosition); 140 | ATFBlock.SetIntValue(ATFBlock.GetSize()); 141 | ATFBlock.SetIntValue(StringsBlock.GetSize() / 2); 142 | ATFBlock.SetIntValue(StringsBlock.GetSize()); 143 | ATFBlock.Add(StringsBlock.ToArray()); 144 | 145 | 146 | 147 | memoryList.SetSize(StartOffset); 148 | memoryList.Add(ATFBlock.ToArray()); 149 | 150 | 151 | memoryList.Seek(ValuesPosition); 152 | memoryList.SetIntValue(ATFBlock.GetSize()); 153 | memoryList.SetIntValue(ATFBlock.GetSize()); 154 | 155 | 156 | } 157 | 158 | 159 | } 160 | 161 | 162 | 163 | 164 | } 165 | } 166 | -------------------------------------------------------------------------------- /UE4localizationsTool/Core/locres.cs: -------------------------------------------------------------------------------- 1 | using Helper.MemoryList; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.Linq; 5 | using System.Windows.Forms; 6 | 7 | namespace AssetParser 8 | { 9 | public class locres : IAsset 10 | { 11 | public enum LocresVersion : byte 12 | { 13 | Legacy = 0, 14 | Compact, 15 | Optimized, 16 | Optimized_CityHash64_UTF16, 17 | } 18 | 19 | //{7574140E-4A67-FC03-4A15-909DC3377F1B} 20 | private readonly byte[] MagicGUID = { 0x0E, 0x14, 0x74, 0x75, 0x67, 0x4A, 0x03, 0xFC, 0x4A, 0x15, 0x90, 0x9D, 0xC3, 0x37, 0x7F, 0x1B }; 21 | public bool IsGood { get; set; } = true; 22 | public List> Strings { get; set; } 23 | public int CurrentIndex; 24 | MemoryList locresData; 25 | public locres(string FilePath) 26 | { 27 | Strings = new List>();//[Text id,Text Value,...] 28 | locresData = new MemoryList(FilePath); 29 | ReadOrEdit(); 30 | 31 | } 32 | 33 | private void ReadOrEdit(bool Modify = false) 34 | { 35 | locresData.Seek(0); 36 | byte[] FileGUID = locresData.GetBytes(16); 37 | LocresVersion Version; 38 | if (FileGUID.SequenceEqual(MagicGUID)) 39 | { 40 | Version = (LocresVersion)locresData.GetByteValue(); 41 | } 42 | else 43 | { 44 | Version = LocresVersion.Legacy; 45 | locresData.Seek(0); 46 | } 47 | 48 | if (Version > LocresVersion.Optimized_CityHash64_UTF16) 49 | { 50 | throw new Exception("Unsupported locres version"); 51 | } 52 | 53 | 54 | if (Version >= LocresVersion.Compact) 55 | { 56 | 57 | int localizedStringOffset = (int)locresData.GetInt64Value(); 58 | int currentFileOffset = locresData.GetPosition(); 59 | 60 | 61 | if (localizedStringOffset == -1) 62 | { 63 | return; 64 | } 65 | 66 | locresData.Seek(localizedStringOffset); 67 | 68 | int localizedStringCount = locresData.GetIntValue(); 69 | 70 | if (Version >= LocresVersion.Optimized) 71 | { 72 | for (int i = 0; i < localizedStringCount; i++) 73 | { 74 | if (!Modify) 75 | { 76 | Strings.Add(new List() { Strings.Count.ToString(), locresData.GetStringUE() }); 77 | locresData.Skip(4); 78 | } 79 | else 80 | { 81 | locresData.ReplaceStringUE(Strings[CurrentIndex][1]); 82 | CurrentIndex++; 83 | locresData.Skip(4); 84 | } 85 | } 86 | } 87 | else 88 | { 89 | for (int i = 0; i < localizedStringCount; i++) 90 | { 91 | if (!Modify) 92 | { 93 | Strings.Add(new List() { Strings.Count.ToString(), locresData.GetStringUE() }); 94 | } 95 | else 96 | { 97 | 98 | locresData.ReplaceStringUE(Strings[CurrentIndex][1]); 99 | CurrentIndex++; 100 | } 101 | } 102 | } 103 | locresData.Seek(currentFileOffset); 104 | 105 | } 106 | else if (Version == LocresVersion.Legacy) 107 | { 108 | int HashTablesCount = locresData.GetIntValue(); 109 | 110 | 111 | for (int i = 0; i < HashTablesCount; i++) 112 | { 113 | locresData.GetStringUE(); //hash namespace 114 | 115 | int localizedStringCount = locresData.GetIntValue(); 116 | 117 | 118 | for (int n = 0; n < localizedStringCount; n++) 119 | { 120 | if (!Modify) 121 | { 122 | string KeyHash = locresData.GetStringUE(); //string hash 123 | locresData.Skip(4); //Unkown 124 | Strings.Add(new List() { KeyHash, locresData.GetStringUE() }); 125 | 126 | } 127 | else 128 | { 129 | locresData.GetStringUE(); //string hash 130 | locresData.Skip(4); //Unkown 131 | locresData.ReplaceStringUE(Strings[CurrentIndex][1]); 132 | CurrentIndex++; 133 | } 134 | } 135 | 136 | } 137 | return; 138 | } 139 | 140 | 141 | if (Version >= LocresVersion.Optimized) 142 | { 143 | locresData.Skip(4); //FileHash 144 | } 145 | 146 | 147 | int namespaceCount = locresData.GetIntValue(); 148 | 149 | for (int n = 0; n < namespaceCount; n++) 150 | { 151 | string nameSpaceStr; 152 | uint StrHash; 153 | ReadTextKey(locresData, Version, out StrHash, out nameSpaceStr); //no need right now 154 | uint keyCount = locresData.GetUIntValue(); 155 | for (int k = 0; k < keyCount; k++) 156 | { 157 | string KeyStr; 158 | uint KeyStrHash; 159 | ReadTextKey(locresData, Version, out KeyStrHash, out KeyStr); 160 | locresData.Skip(4);//SourceStringHash 161 | 162 | if (Version >= LocresVersion.Compact) 163 | { 164 | int localizedStringIndex = locresData.GetIntValue(); 165 | if (Strings.Count > localizedStringIndex) 166 | { 167 | Strings[localizedStringIndex][0] = nameSpaceStr + "::" + KeyStr; 168 | } 169 | } 170 | 171 | } 172 | 173 | } 174 | 175 | 176 | 177 | 178 | 179 | 180 | 181 | 182 | 183 | 184 | } 185 | 186 | private void ReadTextKey(MemoryList memoryList, LocresVersion locresVersion, out uint StrHash, out string Str) 187 | { 188 | StrHash = 0; 189 | Str = ""; 190 | if (locresVersion >= LocresVersion.Optimized) 191 | { 192 | StrHash = memoryList.GetUIntValue(); 193 | } 194 | 195 | Str = memoryList.GetStringUE(); 196 | } 197 | 198 | 199 | private void ModifyStrings() 200 | { 201 | CurrentIndex = 0; 202 | ReadOrEdit(true); 203 | } 204 | 205 | public void SaveFile(string FilPath) 206 | { 207 | ModifyStrings(); 208 | locresData.WriteFile(FilPath); 209 | } 210 | 211 | public void AddItemsToDataGridView(DataGridView dataGrid) 212 | { 213 | throw new NotImplementedException(); 214 | } 215 | 216 | public void LoadFromDataGridView(DataGridView dataGrid) 217 | { 218 | throw new NotImplementedException(); 219 | } 220 | 221 | public List> ExtractTexts() 222 | { 223 | throw new NotImplementedException(); 224 | } 225 | 226 | public void ImportTexts(List> strings) 227 | { 228 | throw new NotImplementedException(); 229 | } 230 | } 231 | } 232 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Mono auto generated files 17 | mono_crash.* 18 | 19 | # Build results 20 | [Dd]ebug/ 21 | [Dd]ebugPublic/ 22 | [Rr]elease/ 23 | [Rr]eleases/ 24 | x64/ 25 | x86/ 26 | [Ww][Ii][Nn]32/ 27 | [Aa][Rr][Mm]/ 28 | [Aa][Rr][Mm]64/ 29 | bld/ 30 | [Bb]in/ 31 | [Oo]bj/ 32 | [Oo]ut/ 33 | [Ll]og/ 34 | [Ll]ogs/ 35 | 36 | # Visual Studio 2015/2017 cache/options directory 37 | .vs/ 38 | # Uncomment if you have tasks that create the project's static files in wwwroot 39 | #wwwroot/ 40 | 41 | # Visual Studio 2017 auto generated files 42 | Generated\ Files/ 43 | 44 | # MSTest test Results 45 | [Tt]est[Rr]esult*/ 46 | [Bb]uild[Ll]og.* 47 | 48 | # NUnit 49 | *.VisualState.xml 50 | TestResult.xml 51 | nunit-*.xml 52 | 53 | # Build Results of an ATL Project 54 | [Dd]ebugPS/ 55 | [Rr]eleasePS/ 56 | dlldata.c 57 | 58 | # Benchmark Results 59 | BenchmarkDotNet.Artifacts/ 60 | 61 | # .NET Core 62 | project.lock.json 63 | project.fragment.lock.json 64 | artifacts/ 65 | 66 | # ASP.NET Scaffolding 67 | ScaffoldingReadMe.txt 68 | 69 | # StyleCop 70 | StyleCopReport.xml 71 | 72 | # Files built by Visual Studio 73 | *_i.c 74 | *_p.c 75 | *_h.h 76 | *.ilk 77 | *.meta 78 | *.obj 79 | *.iobj 80 | *.pch 81 | *.pdb 82 | *.ipdb 83 | *.pgc 84 | *.pgd 85 | *.rsp 86 | *.sbr 87 | *.tlb 88 | *.tli 89 | *.tlh 90 | *.tmp 91 | *.tmp_proj 92 | *_wpftmp.csproj 93 | *.log 94 | *.vspscc 95 | *.vssscc 96 | .builds 97 | *.pidb 98 | *.svclog 99 | *.scc 100 | 101 | # Chutzpah Test files 102 | _Chutzpah* 103 | 104 | # Visual C++ cache files 105 | ipch/ 106 | *.aps 107 | *.ncb 108 | *.opendb 109 | *.opensdf 110 | *.sdf 111 | *.cachefile 112 | *.VC.db 113 | *.VC.VC.opendb 114 | 115 | # Visual Studio profiler 116 | *.psess 117 | *.vsp 118 | *.vspx 119 | *.sap 120 | 121 | # Visual Studio Trace Files 122 | *.e2e 123 | 124 | # TFS 2012 Local Workspace 125 | $tf/ 126 | 127 | # Guidance Automation Toolkit 128 | *.gpState 129 | 130 | # ReSharper is a .NET coding add-in 131 | _ReSharper*/ 132 | *.[Rr]e[Ss]harper 133 | *.DotSettings.user 134 | 135 | # TeamCity is a build add-in 136 | _TeamCity* 137 | 138 | # DotCover is a Code Coverage Tool 139 | *.dotCover 140 | 141 | # AxoCover is a Code Coverage Tool 142 | .axoCover/* 143 | !.axoCover/settings.json 144 | 145 | # Coverlet is a free, cross platform Code Coverage Tool 146 | coverage*.json 147 | coverage*.xml 148 | coverage*.info 149 | 150 | # Visual Studio code coverage results 151 | *.coverage 152 | *.coveragexml 153 | 154 | # NCrunch 155 | _NCrunch_* 156 | .*crunch*.local.xml 157 | nCrunchTemp_* 158 | 159 | # MightyMoose 160 | *.mm.* 161 | AutoTest.Net/ 162 | 163 | # Web workbench (sass) 164 | .sass-cache/ 165 | 166 | # Installshield output folder 167 | [Ee]xpress/ 168 | 169 | # DocProject is a documentation generator add-in 170 | DocProject/buildhelp/ 171 | DocProject/Help/*.HxT 172 | DocProject/Help/*.HxC 173 | DocProject/Help/*.hhc 174 | DocProject/Help/*.hhk 175 | DocProject/Help/*.hhp 176 | DocProject/Help/Html2 177 | DocProject/Help/html 178 | 179 | # Click-Once directory 180 | publish/ 181 | 182 | # Publish Web Output 183 | *.[Pp]ublish.xml 184 | *.azurePubxml 185 | # Note: Comment the next line if you want to checkin your web deploy settings, 186 | # but database connection strings (with potential passwords) will be unencrypted 187 | *.pubxml 188 | *.publishproj 189 | 190 | # Microsoft Azure Web App publish settings. Comment the next line if you want to 191 | # checkin your Azure Web App publish settings, but sensitive information contained 192 | # in these scripts will be unencrypted 193 | PublishScripts/ 194 | 195 | # NuGet Packages 196 | *.nupkg 197 | # NuGet Symbol Packages 198 | *.snupkg 199 | # The packages folder can be ignored because of Package Restore 200 | **/[Pp]ackages/* 201 | # except build/, which is used as an MSBuild target. 202 | !**/[Pp]ackages/build/ 203 | # Uncomment if necessary however generally it will be regenerated when needed 204 | #!**/[Pp]ackages/repositories.config 205 | # NuGet v3's project.json files produces more ignorable files 206 | *.nuget.props 207 | *.nuget.targets 208 | 209 | # Microsoft Azure Build Output 210 | csx/ 211 | *.build.csdef 212 | 213 | # Microsoft Azure Emulator 214 | ecf/ 215 | rcf/ 216 | 217 | # Windows Store app package directories and files 218 | AppPackages/ 219 | BundleArtifacts/ 220 | Package.StoreAssociation.xml 221 | _pkginfo.txt 222 | *.appx 223 | *.appxbundle 224 | *.appxupload 225 | 226 | # Visual Studio cache files 227 | # files ending in .cache can be ignored 228 | *.[Cc]ache 229 | # but keep track of directories ending in .cache 230 | !?*.[Cc]ache/ 231 | 232 | # Others 233 | ClientBin/ 234 | ~$* 235 | *~ 236 | *.dbmdl 237 | *.dbproj.schemaview 238 | *.jfm 239 | *.pfx 240 | *.publishsettings 241 | orleans.codegen.cs 242 | 243 | # Including strong name files can present a security risk 244 | # (https://github.com/github/gitignore/pull/2483#issue-259490424) 245 | #*.snk 246 | 247 | # Since there are multiple workflows, uncomment next line to ignore bower_components 248 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) 249 | #bower_components/ 250 | 251 | # RIA/Silverlight projects 252 | Generated_Code/ 253 | 254 | # Backup & report files from converting an old project file 255 | # to a newer Visual Studio version. Backup files are not needed, 256 | # because we have git ;-) 257 | _UpgradeReport_Files/ 258 | Backup*/ 259 | UpgradeLog*.XML 260 | UpgradeLog*.htm 261 | ServiceFabricBackup/ 262 | *.rptproj.bak 263 | 264 | # SQL Server files 265 | *.mdf 266 | *.ldf 267 | *.ndf 268 | 269 | # Business Intelligence projects 270 | *.rdl.data 271 | *.bim.layout 272 | *.bim_*.settings 273 | *.rptproj.rsuser 274 | *- [Bb]ackup.rdl 275 | *- [Bb]ackup ([0-9]).rdl 276 | *- [Bb]ackup ([0-9][0-9]).rdl 277 | 278 | # Microsoft Fakes 279 | FakesAssemblies/ 280 | 281 | # GhostDoc plugin setting file 282 | *.GhostDoc.xml 283 | 284 | # Node.js Tools for Visual Studio 285 | .ntvs_analysis.dat 286 | node_modules/ 287 | 288 | # Visual Studio 6 build log 289 | *.plg 290 | 291 | # Visual Studio 6 workspace options file 292 | *.opt 293 | 294 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 295 | *.vbw 296 | 297 | # Visual Studio LightSwitch build output 298 | **/*.HTMLClient/GeneratedArtifacts 299 | **/*.DesktopClient/GeneratedArtifacts 300 | **/*.DesktopClient/ModelManifest.xml 301 | **/*.Server/GeneratedArtifacts 302 | **/*.Server/ModelManifest.xml 303 | _Pvt_Extensions 304 | 305 | # Paket dependency manager 306 | .paket/paket.exe 307 | paket-files/ 308 | 309 | # FAKE - F# Make 310 | .fake/ 311 | 312 | # CodeRush personal settings 313 | .cr/personal 314 | 315 | # Python Tools for Visual Studio (PTVS) 316 | __pycache__/ 317 | *.pyc 318 | 319 | # Cake - Uncomment if you are using it 320 | # tools/** 321 | # !tools/packages.config 322 | 323 | # Tabs Studio 324 | *.tss 325 | 326 | # Telerik's JustMock configuration file 327 | *.jmconfig 328 | 329 | # BizTalk build output 330 | *.btp.cs 331 | *.btm.cs 332 | *.odx.cs 333 | *.xsd.cs 334 | 335 | # OpenCover UI analysis results 336 | OpenCover/ 337 | 338 | # Azure Stream Analytics local run output 339 | ASALocalRun/ 340 | 341 | # MSBuild Binary and Structured Log 342 | *.binlog 343 | 344 | # NVidia Nsight GPU debugger configuration file 345 | *.nvuser 346 | 347 | # MFractors (Xamarin productivity tool) working folder 348 | .mfractor/ 349 | 350 | # Local History for Visual Studio 351 | .localhistory/ 352 | 353 | # BeatPulse healthcheck temp database 354 | healthchecksdb 355 | 356 | # Backup folder for Package Reference Convert tool in Visual Studio 2017 357 | MigrationBackup/ 358 | 359 | # Ionide (cross platform F# VS Code tools) working folder 360 | .ionide/ 361 | 362 | # Fody - auto-generated XML schema 363 | FodyWeavers.xsd -------------------------------------------------------------------------------- /UE4localizationsTool/Core/Games/J5BinderAsset.cs: -------------------------------------------------------------------------------- 1 | using AssetParser; 2 | using Helper.MemoryList; 3 | using System; 4 | using System.Collections.Generic; 5 | using System.IO; 6 | using System.Linq; 7 | using System.Runtime.InteropServices; 8 | using System.Text; 9 | using System.Threading.Tasks; 10 | 11 | namespace UE4localizationsTool.Core.Games 12 | { 13 | 14 | 15 | /* 16 | * Game:Jump Force 17 | * File:systemtext_EN.uasset 18 | */ 19 | 20 | public class J5BinderAsset 21 | { 22 | //public MemoryList MemoryList { get; } 23 | public Uexp Uexp { get; } 24 | public bool Modify { get; } 25 | 26 | MemoryList StreamMemory; 27 | 28 | public J5BinderAsset(MemoryList memoryList, Uexp uexp, bool Modify = false) 29 | { 30 | // MemoryList = memoryList; 31 | Uexp = uexp; 32 | this.Modify = Modify; 33 | 34 | memoryList.GetIntValue();//Null 35 | var Baseposition = memoryList.GetPosition(); 36 | var BufferSize = (int)memoryList.GetInt64Value(); 37 | StreamMemory=new MemoryList(memoryList.GetBytes(BufferSize)); 38 | load(); 39 | 40 | 41 | if (Modify) 42 | { 43 | Build(); 44 | memoryList.SetSize(Baseposition); 45 | 46 | memoryList.SetInt64Value(StreamMemory.MemoryListSize); 47 | memoryList.SetBytes(StreamMemory.ToArray()); 48 | } 49 | 50 | } 51 | 52 | 53 | [StructLayout(LayoutKind.Sequential, Pack = 1)] 54 | private class Header 55 | { 56 | public ulong Magic; 57 | public int Type;//?? 58 | public int TablesCount; 59 | public int unk;//=48 60 | public int TableBlockSize; 61 | public long unk2;//=0 62 | public long Baseoffset; 63 | public long unk3;//=48 64 | } 65 | 66 | private class TableInfo 67 | { 68 | public int TableIndex; 69 | public int Type;//=16 ?? 70 | public long TableSize; 71 | public long TableUSize; 72 | public ulong TableHash; 73 | public long TableNameoffset; 74 | public long NextTableOffset; 75 | public long TableOffset;//from +=Baseoffset 76 | 77 | public string TableName; 78 | public STXTENLL Stxt; 79 | 80 | 81 | public static TableInfo Read(MemoryList memoryList) 82 | { 83 | var tableInfo = new TableInfo(); 84 | tableInfo.TableIndex = memoryList.GetIntValue(); 85 | tableInfo.Type = memoryList.GetIntValue(); 86 | tableInfo.TableSize= memoryList.GetInt64Value(); 87 | tableInfo.TableUSize = memoryList.GetInt64Value(); 88 | tableInfo.TableHash = memoryList.GetUInt64Value(); 89 | tableInfo.TableNameoffset = memoryList.GetInt64Value(); 90 | tableInfo.NextTableOffset = memoryList.GetInt64Value(); 91 | tableInfo.TableOffset = memoryList.GetInt64Value(); 92 | 93 | tableInfo.TableName= memoryList.GetStringValueN(false,(int)tableInfo.TableNameoffset); 94 | 95 | return tableInfo; 96 | } 97 | 98 | public void Write(MemoryList memoryList) 99 | { 100 | memoryList.SetIntValue(TableIndex); 101 | memoryList.SetIntValue(Type); 102 | memoryList.SetInt64Value(TableSize); 103 | memoryList.SetInt64Value(TableUSize); 104 | memoryList.SetUInt64Value(TableHash); 105 | memoryList.SetInt64Value(TableNameoffset); 106 | memoryList.SetInt64Value(NextTableOffset); 107 | memoryList.SetInt64Value(TableOffset); 108 | } 109 | 110 | } 111 | 112 | 113 | public class STXTENLL 114 | { 115 | [StructLayout(LayoutKind.Sequential, Pack = 1)] 116 | public class Header 117 | { 118 | public ulong Magic; 119 | public int Type;//?? 120 | public int HeaderSize; 121 | public int TableBufferSize; 122 | public int TablesCount; 123 | public ulong unko;//??=1200 124 | } 125 | 126 | public class TableInfo 127 | { 128 | public int Index; 129 | public int StringOffset; 130 | public string Value; 131 | public static TableInfo Read(MemoryList memoryList) 132 | { 133 | var tableInfo = new TableInfo(); 134 | tableInfo.Index = memoryList.GetIntValue(); 135 | tableInfo.StringOffset = memoryList.GetIntValue(); 136 | tableInfo.Value = memoryList.GetStringUE(SavePosition: false,SeekAndRead: tableInfo.StringOffset, encoding: Encoding.Unicode); 137 | return tableInfo; 138 | } 139 | public void Write(MemoryList memoryList) 140 | { 141 | memoryList.SetIntValue(Index); 142 | memoryList.SetIntValue(StringOffset); 143 | } 144 | } 145 | 146 | 147 | public Header header; 148 | public TableInfo[] tableInfos; 149 | 150 | public static STXTENLL Read(MemoryList memoryList) 151 | { 152 | var stxt = new STXTENLL(); 153 | stxt.header = memoryList.GetStructureValues
(); 154 | 155 | if(stxt.header.Magic!= 0x4C4C4E4554585453) 156 | { 157 | throw new Exception("stxt.header.Magic!=0x4C4C4E4554585453"); 158 | } 159 | 160 | stxt.tableInfos = new TableInfo[stxt.header.TablesCount]; 161 | for (int i = 0; i < stxt.header.TablesCount; i++) 162 | { 163 | stxt.tableInfos[i] = TableInfo.Read(memoryList); 164 | } 165 | return stxt; 166 | } 167 | 168 | public byte[] Build() 169 | { 170 | var memoryList = new MemoryList(); 171 | memoryList.SetStructureValus(header); 172 | 173 | var Position = memoryList.GetPosition(); 174 | memoryList.SetBytes(new byte[header.TableBufferSize*header.TablesCount]); 175 | 176 | foreach (var tableInfo in tableInfos) 177 | { 178 | tableInfo.StringOffset = memoryList.GetPosition(); 179 | memoryList.SetStringUE(tableInfo.Value,encoding:Encoding.Unicode); 180 | } 181 | memoryList.Seek(Position); 182 | 183 | 184 | foreach (var tableInfo in tableInfos) 185 | { 186 | tableInfo.Write(memoryList); 187 | } 188 | 189 | return memoryList.ToArray(); 190 | } 191 | 192 | 193 | } 194 | 195 | 196 | 197 | Header header; 198 | TableInfo[] tableInfos; 199 | private void load() 200 | { 201 | header = StreamMemory.GetStructureValues
(); 202 | 203 | if(header.Magic != 0x4C4C46444E42) 204 | { 205 | throw new Exception("J5BinderAssetMagic!=0x4C4C46444E42"); 206 | } 207 | 208 | tableInfos=new TableInfo[header.TablesCount]; 209 | for (int i = 0; i < header.TablesCount; i++) 210 | { 211 | tableInfos[i] = TableInfo.Read(StreamMemory); 212 | } 213 | 214 | for (int i = 0; i < header.TablesCount; i++) 215 | { 216 | StreamMemory.Seek((int)(header.Baseoffset + tableInfos[i].TableOffset)); 217 | tableInfos[i].Stxt = STXTENLL.Read(new MemoryList(StreamMemory.GetBytes((int)tableInfos[i].TableSize))); 218 | } 219 | 220 | 221 | foreach(var tableInfo in tableInfos) 222 | { 223 | foreach(var stxt in tableInfo.Stxt.tableInfos) 224 | { 225 | Uexp.Strings.Add(new List() { tableInfo.TableName, stxt.Value }); 226 | } 227 | } 228 | 229 | 230 | } 231 | 232 | 233 | private void Build() 234 | { 235 | StreamMemory.Seek((int)(header.Baseoffset)); 236 | StreamMemory.SetSize((int)(header.Baseoffset)); 237 | 238 | foreach (var tableInfo in tableInfos) 239 | { 240 | foreach (var stxt in tableInfo.Stxt.tableInfos) 241 | { 242 | stxt.Value = Uexp.Strings[Uexp.CurrentIndex++][1]; 243 | } 244 | } 245 | 246 | 247 | foreach (var tableInfo in tableInfos) 248 | { 249 | var buffer= tableInfo.Stxt.Build(); 250 | tableInfo.TableOffset = StreamMemory.GetPosition() - header.Baseoffset; 251 | tableInfo.TableSize= buffer.Length; 252 | tableInfo.TableUSize = buffer.Length; 253 | StreamMemory.SetBytes(buffer); 254 | } 255 | 256 | StreamMemory.Seek(0); 257 | 258 | StreamMemory.SetStructureValus(header); 259 | 260 | foreach (var tableInfo in tableInfos) 261 | { 262 | tableInfo.Write(StreamMemory); 263 | } 264 | 265 | } 266 | 267 | 268 | 269 | 270 | } 271 | } 272 | -------------------------------------------------------------------------------- /UE4localizationsTool/UE4localizationsTool.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {C8AA2127-04A4-400B-9CA3-1951639BB0A3} 8 | WinExe 9 | UE4localizationsTool 10 | UE4localizationsTool 11 | v4.8 12 | 512 13 | true 14 | 15 | false 16 | false 17 | publish\ 18 | true 19 | Disk 20 | false 21 | Foreground 22 | 7 23 | Days 24 | false 25 | false 26 | true 27 | 30 28 | 1.0.0.%2a 29 | false 30 | true 31 | true 32 | 33 | 34 | AnyCPU 35 | true 36 | full 37 | false 38 | bin\Debug\ 39 | TRACE;DEBUG 40 | prompt 41 | 4 42 | true 43 | false 44 | MinimumRecommendedRules.ruleset 45 | false 46 | true 47 | false 48 | 49 | 50 | AnyCPU 51 | pdbonly 52 | true 53 | bin\Release\ 54 | TRACE 55 | prompt 56 | 4 57 | true 58 | false 59 | 60 | 61 | 62 | 63 | 64 | 65 | UE4.ico 66 | 67 | 68 | 229D3435F313D5500E79AF3C1D8B4B3C8AD39913 69 | 70 | 71 | UE4localizationsTool_TemporaryKey.pfx 72 | 73 | 74 | false 75 | 76 | 77 | false 78 | 79 | 80 | 81 | 82 | LocalIntranet 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | true 91 | 92 | 93 | 94 | 95 | Component 96 | 97 | 98 | Form 99 | 100 | 101 | Component 102 | 103 | 104 | UserControl 105 | 106 | 107 | SearchBox.cs 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 127 | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | Form 136 | 137 | 138 | FrmAbout.cs 139 | 140 | 141 | Form 142 | 143 | 144 | FrmFilter.cs 145 | 146 | 147 | Form 148 | 149 | 150 | FrmLocresEntryEditor.cs 151 | 152 | 153 | Form 154 | 155 | 156 | FrmMain.cs 157 | 158 | 159 | 160 | 161 | 162 | 163 | 164 | SearchBox.cs 165 | 166 | 167 | FrmAbout.cs 168 | 169 | 170 | FrmFilter.cs 171 | 172 | 173 | FrmLocresEntryEditor.cs 174 | 175 | 176 | FrmMain.cs 177 | Designer 178 | 179 | 180 | ResXFileCodeGenerator 181 | Resources.Designer.cs 182 | Designer 183 | 184 | 185 | True 186 | Resources.resx 187 | True 188 | 189 | 190 | 191 | 192 | SettingsSingleFileGenerator 193 | Settings.Designer.cs 194 | 195 | 196 | True 197 | Settings.settings 198 | True 199 | 200 | 201 | 202 | 203 | 204 | 205 | 206 | False 207 | Microsoft .NET Framework 4.7.2 %28x86 and x64%29 208 | true 209 | 210 | 211 | False 212 | .NET Framework 3.5 SP1 213 | false 214 | 215 | 216 | 217 | 218 | 219 | 220 | 221 | 222 | ..\packages\Csv.2.0.93\lib\net40\Csv.dll 223 | False 224 | False 225 | True 226 | 227 | 228 | 229 | 230 | 231 | 232 | 233 | 234 | 235 | 236 | -------------------------------------------------------------------------------- /UE4localizationsTool/Core/IoPackage.cs: -------------------------------------------------------------------------------- 1 | using AssetParser.Object; 2 | using Helper.MemoryList; 3 | using System; 4 | using System.Collections.Generic; 5 | using System.IO; 6 | using System.Linq; 7 | 8 | namespace AssetParser 9 | { 10 | public class IoPackage : IUasset 11 | { 12 | public int LegacyFileVersion { get; set; } 13 | public UEVersions EngineVersion { get; set; } 14 | public EPackageFlags PackageFlags { get; set; } 15 | public int File_Directory_Offset { get; set; } 16 | public int Number_of_Names { get; set; } 17 | public int Name_Directory_Offset { get; set; } 18 | public int Number_Of_Exports { get; set; } 19 | public int Exports_Directory_Offset { get; set; } 20 | public int Number_Of_Imports { get; set; } 21 | public int Imports_Directory_Offset { get; set; } 22 | public int ExportBundleEntriesOffset { get; set; } 23 | public List NAMES_DIRECTORY { get; set; } 24 | public List Imports_Directory { get; set; } 25 | public List Exports_Directory { get; set; } 26 | public MemoryList UassetFile { get; set; } 27 | public bool IOFile { get; set; } = true; 28 | public bool IsNotUseUexp { get; set; } 29 | public bool UseFromStruct { get; set; } = true; 30 | public bool AutoVersion { get; set; } 31 | public bool UseMethod2 { get; set; } 32 | 33 | 34 | public int Header_Size { get; set; } 35 | public int Name_Directory_Size { get; set; } 36 | public int Hash_Directory_offset { get; set; } 37 | public int Hash_Directory_Size { get; set; } 38 | public int Bundles_Offset { get; set; } 39 | public int GraphData_Offset { get; set; } 40 | public int GraphData_Size { get; set; } 41 | public int PathCount { get; set; } = 0; 42 | public bool PathModify { get; set; } = true; 43 | 44 | public IoPackage(string FilePath) 45 | { 46 | UassetFile = new MemoryList(FilePath); 47 | //Todo 48 | 49 | IsNotUseUexp = true; 50 | UassetFile.MemoryListPosition = 0; 51 | ConsoleMode.Print("Reading Uasset Header..."); 52 | Console.WriteLine(UassetFile.GetIntValue(false, 4)); 53 | 54 | 55 | 56 | UassetFile.Seek(UassetFile.GetIntValue(false, 24), SeekOrigin.Begin); 57 | 58 | string path = UassetFile.GetStringUES(); 59 | UassetFile.Seek(0, SeekOrigin.Begin); 60 | 61 | 62 | if (path.StartsWith("/")) 63 | { 64 | EngineVersion = UEVersions.VER_UE4_16; //?! 65 | UE4Header(); 66 | } 67 | else 68 | { 69 | EngineVersion = UEVersions.VER_UE5_0; //?! 70 | UE5Header(); 71 | } 72 | 73 | //ScarletNexus-> Game/L10N 74 | if (NAMES_DIRECTORY.First().StartsWith("/Game/L10N/")) 75 | { 76 | UseMethod2 = true; 77 | } 78 | } 79 | 80 | private void UE4Header() 81 | { 82 | UassetFile.Skip(16 + 4); 83 | Header_Size = UassetFile.GetIntValue(); 84 | Name_Directory_Offset = UassetFile.GetIntValue(); 85 | Name_Directory_Size = UassetFile.GetIntValue(); 86 | Hash_Directory_offset = UassetFile.GetIntValue(); 87 | Hash_Directory_Size = UassetFile.GetIntValue(); 88 | Imports_Directory_Offset = UassetFile.GetIntValue(); 89 | Exports_Directory_Offset = UassetFile.GetIntValue(); 90 | Bundles_Offset = UassetFile.GetIntValue(); 91 | GraphData_Offset = UassetFile.GetIntValue(); 92 | GraphData_Size = UassetFile.GetIntValue(); 93 | 94 | 95 | File_Directory_Offset = GraphData_Offset + GraphData_Size; 96 | Number_of_Names = Hash_Directory_Size / 8; 97 | Number_Of_Exports = (Bundles_Offset - Exports_Directory_Offset) / 72 /*Block Size*/; 98 | Number_Of_Imports = (Exports_Directory_Offset - Imports_Directory_Offset) / 8 /*Block Size*/; 99 | 100 | 101 | //seek to position 102 | UassetFile.Seek(Name_Directory_Offset, SeekOrigin.Begin); 103 | //Get Names 104 | NAMES_DIRECTORY = new List(); 105 | for (int n = 0; n < Number_of_Names; n++) 106 | { 107 | NAMES_DIRECTORY.Add(UassetFile.GetStringUES()); 108 | if (NAMES_DIRECTORY[n].Contains(@"/") && PathModify) 109 | { 110 | PathCount++; 111 | } 112 | else 113 | { 114 | PathModify = false; 115 | } 116 | } 117 | 118 | //UassetFile.Seek(Hash_Directory_offset, SeekOrigin.Begin); 119 | 120 | //seek to position 121 | UassetFile.Seek(Exports_Directory_Offset, SeekOrigin.Begin); 122 | //Get Exports 123 | Exports_Directory = new List(); 124 | ExportReadOrEdit(); 125 | } 126 | 127 | private void UE5Header() 128 | { 129 | //this for ue5_0 only 130 | bool bHasVersioningInfo = UassetFile.GetUIntValue() == 1; 131 | Header_Size = UassetFile.GetIntValue(); 132 | UassetFile.Skip(8); //name 133 | UassetFile.Skip(4); //PackageFlags 134 | UassetFile.Skip(4); //CookedHeaderSize 135 | UassetFile.Skip(4); //ImportedPublicExportHashesOffset 136 | Imports_Directory_Offset = UassetFile.GetIntValue(); 137 | Exports_Directory_Offset = UassetFile.GetIntValue(); 138 | ExportBundleEntriesOffset = UassetFile.GetIntValue(); 139 | UassetFile.Skip(4); //GraphDataOffset 140 | 141 | File_Directory_Offset = Header_Size; 142 | Number_Of_Exports = (ExportBundleEntriesOffset - Exports_Directory_Offset) / 72; 143 | Number_Of_Imports = (Exports_Directory_Offset - Imports_Directory_Offset) / sizeof(long); 144 | 145 | 146 | if (bHasVersioningInfo) 147 | { 148 | throw new Exception("Not supported uasset!"); 149 | } 150 | 151 | //---------------------- 152 | //Get Names 153 | NAMES_DIRECTORY = new List(); 154 | Number_of_Names = UassetFile.GetIntValue(); 155 | int NamesBlockSize = UassetFile.GetIntValue(); 156 | UassetFile.Skip(8); //hashVersion 157 | UassetFile.Skip(Number_of_Names * sizeof(long));//hashes 158 | var NamesHeader = UassetFile.GetShorts(Number_of_Names); 159 | 160 | foreach (var header in NamesHeader) 161 | { 162 | NAMES_DIRECTORY.Add(UassetFile.GetStringUES(header)); 163 | } 164 | 165 | 166 | //Get Exports 167 | UassetFile.Seek(Exports_Directory_Offset, SeekOrigin.Begin); 168 | Exports_Directory = new List(); 169 | ExportReadOrEdit(); 170 | } 171 | 172 | public void EditName(string NewStr, int Index) 173 | { 174 | return; 175 | } 176 | 177 | public void ExportReadOrEdit(bool Modify = false) 178 | { 179 | //seek to position 180 | UassetFile.Seek(Exports_Directory_Offset, SeekOrigin.Begin); 181 | int NextExportPosition = File_Directory_Offset; 182 | 183 | for (int n = 0; n < Number_Of_Exports; n++) 184 | { 185 | int Start = UassetFile.GetPosition(); 186 | ExportsDirectory ExportsDirectory = new ExportsDirectory(); 187 | ExportsDirectory.ExportStart = File_Directory_Offset; 188 | if (!Modify) 189 | { 190 | UassetFile.Skip(8); 191 | ExportsDirectory.ExportLength = (int)UassetFile.GetInt64Value(); 192 | } 193 | else 194 | { 195 | UassetFile.SetInt64Value(Header_Size + (NextExportPosition - File_Directory_Offset)); 196 | UassetFile.SetInt64Value(Exports_Directory[n].ExportData.Count); 197 | } 198 | ExportsDirectory.ExportName = UassetFile.GetIntValue(); 199 | UassetFile.Skip(4); 200 | UassetFile.Skip(8); 201 | 202 | //Wrong way 203 | ulong Class = UassetFile.GetUInt64Value();//CityHash64 ?! 204 | 205 | switch (Class) 206 | { 207 | case 0x71E24A29987BD1EDu: 208 | if (!NAMES_DIRECTORY.Contains("DataTable")) 209 | { 210 | NAMES_DIRECTORY.Add("DataTable"); 211 | } 212 | ExportsDirectory.ExportClass = NAMES_DIRECTORY.IndexOf("DataTable"); 213 | break; 214 | case 0x70289FB93F770603u: 215 | 216 | if (!NAMES_DIRECTORY.Contains("StringTable")) 217 | { 218 | NAMES_DIRECTORY.Add("StringTable"); 219 | } 220 | ExportsDirectory.ExportClass = NAMES_DIRECTORY.IndexOf("StringTable"); 221 | 222 | break; 223 | case 0x574F27AEC05072D0u: 224 | if (!NAMES_DIRECTORY.Contains("Function")) 225 | { 226 | NAMES_DIRECTORY.Add("Function"); 227 | } 228 | ExportsDirectory.ExportClass = NAMES_DIRECTORY.IndexOf("Function"); 229 | break; 230 | default: 231 | { 232 | if (!NAMES_DIRECTORY.Contains("StructProperty")) 233 | { 234 | NAMES_DIRECTORY.Add("StructProperty"); 235 | } 236 | ExportsDirectory.ExportClass = NAMES_DIRECTORY.IndexOf("StructProperty"); 237 | break; 238 | } 239 | } 240 | 241 | 242 | if (!Modify) 243 | { 244 | ExportsDirectory.ExportData = new List(); 245 | ExportsDirectory.ExportData.AddRange(UassetFile.GetBytes(ExportsDirectory.ExportLength, false, NextExportPosition)); 246 | Exports_Directory.Add(ExportsDirectory); 247 | } 248 | 249 | NextExportPosition += ExportsDirectory.ExportLength; 250 | UassetFile.Seek(Start + 72); 251 | } 252 | 253 | 254 | } 255 | 256 | 257 | public void UpdateOffset() 258 | { 259 | 260 | } 261 | } 262 | } 263 | -------------------------------------------------------------------------------- /UE4localizationsTool/Controls/NForm.cs: -------------------------------------------------------------------------------- 1 | using System.Drawing; 2 | using System.Windows.Forms; 3 | 4 | namespace UE4localizationsTool.Controls 5 | { 6 | public class NForm : Form 7 | { 8 | protected override void CreateHandle() 9 | { 10 | base.CreateHandle(); 11 | if (Properties.Settings.Default.DarkMode) 12 | DarkMode(this); 13 | } 14 | 15 | #if DEBUG 16 | 17 | protected override void OnLoad(System.EventArgs e) 18 | { 19 | GetAllControlNames(this, Name); 20 | } 21 | 22 | private void GetAllControlNames(Control control, string parentName) 23 | { 24 | string controlName = parentName; 25 | 26 | if (control is TextBox || control is Label || control is Button || control is ComboBox 27 | || control is ListBox || control is DataGridView || control is CheckBox) 28 | { 29 | controlName += $".{control.Name}"; 30 | //control.GetType().GetProperty("Text", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic).SetValue(column, "amr"); 31 | Console.WriteLine(controlName); 32 | 33 | if (control is DataGridView) 34 | { 35 | foreach (DataGridViewColumn column in ((DataGridView)control).Columns) 36 | { 37 | Console.WriteLine(controlName + "." + column.Name); 38 | //column.HeaderText = "amr"; 39 | // column.GetType().GetProperty("HeaderText", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic).SetValue(column, "amr"); 40 | } 41 | } 42 | 43 | } 44 | else if (control is ToolStripMenuItem) 45 | { 46 | controlName += $".{control.Name}"; 47 | //control.GetType().GetProperty("Text", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic).SetValue(column, "amr"); 48 | Console.WriteLine(controlName); 49 | } 50 | 51 | foreach (Control childControl in control.Controls) 52 | { 53 | GetAllControlNames(childControl, controlName); 54 | } 55 | 56 | if (control.ContextMenuStrip != null) 57 | { 58 | foreach (ToolStripMenuItem toolStripItem in control.ContextMenuStrip.Items) 59 | { 60 | GetAllContextMenuNames(toolStripItem, controlName); 61 | } 62 | } 63 | 64 | if (control is MenuStrip) 65 | { 66 | foreach (var toolStripItem in ((MenuStrip)control).Items) 67 | { 68 | if (toolStripItem is ToolStripMenuItem) 69 | GetAllContextMenuNames((ToolStripMenuItem)toolStripItem, controlName); 70 | } 71 | } 72 | } 73 | 74 | private void GetAllContextMenuNames(ToolStripMenuItem control, string parentName) 75 | { 76 | string controlName = parentName; 77 | 78 | if (control is ToolStripMenuItem) 79 | { 80 | controlName += $".{(control as ToolStripMenuItem).Name}"; 81 | //control.GetType().GetProperty("Text", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic).SetValue(column, "amr"); 82 | Console.WriteLine(controlName); 83 | } 84 | 85 | // Recursively call the method for child controls 86 | foreach (ToolStripItem childControl in control.DropDownItems) 87 | { 88 | if (childControl is ToolStripMenuItem) 89 | { 90 | GetAllContextMenuNames(childControl as ToolStripMenuItem, controlName); 91 | } 92 | } 93 | } 94 | 95 | #endif 96 | 97 | public void DarkMode(Control control) 98 | { 99 | if (control == null) return; 100 | 101 | if (!(control.BackColor.R == control.BackColor.G && control.BackColor.G == control.BackColor.B) || 102 | !(control.ForeColor.R == control.ForeColor.G && control.ForeColor.G == control.ForeColor.B)) 103 | { 104 | return; 105 | } 106 | 107 | control.BackColor = Color.FromArgb(30, 30, 30); 108 | control.ForeColor = Color.White; 109 | 110 | if (control is ListView listView) 111 | { 112 | listView.OwnerDraw = true; 113 | listView.DrawItem += (c, e) => e.DrawDefault = true; 114 | listView.DrawSubItem += (c, e) => e.DrawDefault = true; 115 | listView.DrawColumnHeader += (c, e) => 116 | { 117 | e.Graphics.FillRectangle(new SolidBrush(Color.FromArgb(50, 50, 50)), e.Bounds); 118 | e.Graphics.DrawString(e.Header.Text, e.Font, new SolidBrush(Color.White), e.Bounds); 119 | }; 120 | } 121 | else if (control is DataGridView dataGridView) 122 | { 123 | dataGridView.BackgroundColor = Color.FromArgb(30, 30, 30); 124 | dataGridView.DefaultCellStyle.BackColor = Color.FromArgb(40, 40, 40); 125 | dataGridView.DefaultCellStyle.ForeColor = Color.White; 126 | dataGridView.ColumnHeadersDefaultCellStyle.BackColor = Color.FromArgb(50, 50, 50); 127 | dataGridView.ColumnHeadersDefaultCellStyle.ForeColor = Color.White; 128 | dataGridView.EnableHeadersVisualStyles = false; 129 | dataGridView.ColumnHeadersBorderStyle = DataGridViewHeaderBorderStyle.Single; 130 | dataGridView.RowsDefaultCellStyle.SelectionBackColor = Color.FromArgb(70, 70, 70); 131 | dataGridView.RowsDefaultCellStyle.SelectionForeColor = Color.White; 132 | DarkMode(dataGridView.ContextMenuStrip); 133 | } 134 | else if (control is Panel panel) 135 | { 136 | panel.BackColor = Color.FromArgb(30, 30, 30); 137 | foreach (Control childControl in panel.Controls) 138 | { 139 | DarkMode(childControl); 140 | } 141 | } 142 | else if (control is TextBox textBox) 143 | { 144 | textBox.BackColor = Color.FromArgb(40, 40, 40); 145 | textBox.ForeColor = Color.White; 146 | textBox.BorderStyle = BorderStyle.FixedSingle; 147 | } 148 | else if (control is ComboBox comboBox) 149 | { 150 | comboBox.BackColor = Color.FromArgb(40, 40, 40); 151 | comboBox.ForeColor = Color.White; 152 | } 153 | else if (control is CheckBox || control is RadioButton) 154 | { 155 | control.ForeColor = Color.White; 156 | } 157 | else if (control is Button button) 158 | { 159 | button.BackColor = Color.FromArgb(40, 40, 40); 160 | button.ForeColor = Color.White; 161 | button.FlatStyle = FlatStyle.Flat; 162 | button.FlatAppearance.BorderColor = Color.FromArgb(60, 60, 60); 163 | button.FlatAppearance.MouseOverBackColor = Color.FromArgb(60, 60, 60); 164 | } 165 | else if (control is MenuStrip || control is ContextMenuStrip) 166 | { 167 | control.BackColor = Color.FromArgb(30, 30, 30); 168 | control.ForeColor = Color.White; 169 | if (control is MenuStrip menuStrip) 170 | { 171 | menuStrip.RenderMode = ToolStripRenderMode.Professional; 172 | menuStrip.Renderer = new DarkModeMenuStripRenderer(new CustomColorTable()); 173 | } 174 | else if (control is ContextMenuStrip contextMenuStrip) 175 | { 176 | contextMenuStrip.RenderMode = ToolStripRenderMode.Professional; 177 | contextMenuStrip.Renderer = new DarkModeMenuStripRenderer(new CustomColorTable()); 178 | } 179 | } 180 | else if (control is SplitContainer splitContainer) 181 | { 182 | splitContainer.BackColor = Color.FromArgb(30, 30, 30); 183 | splitContainer.ForeColor = Color.White; 184 | DarkMode(splitContainer.Panel1); 185 | DarkMode(splitContainer.Panel2); 186 | } 187 | else if (control is PictureBox || control is Label) 188 | { 189 | control.BackColor = Color.FromArgb(30, 30, 30); 190 | control.ForeColor = Color.White; 191 | } 192 | 193 | foreach (Control childControl in control.Controls) 194 | { 195 | DarkMode(childControl); 196 | } 197 | } 198 | 199 | public class DarkModeMenuStripRenderer : ToolStripProfessionalRenderer 200 | { 201 | public DarkModeMenuStripRenderer(ProfessionalColorTable colorTable) 202 | : base(colorTable) 203 | { 204 | } 205 | 206 | protected override void OnRenderItemText(ToolStripItemTextRenderEventArgs e) 207 | { 208 | e.TextColor = Color.White; 209 | base.OnRenderItemText(e); 210 | } 211 | } 212 | 213 | public class CustomColorTable : ProfessionalColorTable 214 | { 215 | public override Color MenuStripGradientBegin => Color.FromArgb(30, 30, 30); 216 | public override Color MenuStripGradientEnd => Color.FromArgb(30, 30, 30); 217 | public override Color MenuItemSelected => Color.FromArgb(63, 63, 70); 218 | public override Color MenuItemBorder => Color.FromArgb(63, 63, 70); 219 | public override Color MenuItemSelectedGradientBegin => Color.FromArgb(63, 63, 70); 220 | public override Color MenuItemSelectedGradientEnd => Color.FromArgb(63, 63, 70); 221 | public override Color MenuItemPressedGradientBegin => Color.FromArgb(63, 63, 70); 222 | public override Color MenuItemPressedGradientEnd => Color.FromArgb(63, 63, 70); 223 | public override Color MenuBorder => Color.FromArgb(63, 63, 70); 224 | public override Color ToolStripDropDownBackground => Color.FromArgb(30, 30, 30); 225 | public override Color ImageMarginGradientBegin => Color.FromArgb(30, 30, 30); 226 | public override Color ImageMarginGradientMiddle => Color.FromArgb(30, 30, 30); 227 | public override Color ImageMarginGradientEnd => Color.FromArgb(30, 30, 30); 228 | public override Color ToolStripBorder => Color.FromArgb(63, 63, 70); 229 | public override Color ToolStripContentPanelGradientBegin => Color.FromArgb(30, 30, 30); 230 | public override Color ToolStripContentPanelGradientEnd => Color.FromArgb(30, 30, 30); 231 | public override Color ToolStripGradientBegin => Color.FromArgb(30, 30, 30); 232 | public override Color ToolStripGradientMiddle => Color.FromArgb(30, 30, 30); 233 | public override Color ToolStripGradientEnd => Color.FromArgb(30, 30, 30); 234 | } 235 | } 236 | } 237 | -------------------------------------------------------------------------------- /UE4localizationsTool/Controls/SearchBox.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.ComponentModel; 3 | using System.Text.RegularExpressions; 4 | using System.Windows.Forms; 5 | 6 | namespace UE4localizationsTool.Controls 7 | { 8 | public partial class SearchBox : UserControl 9 | { 10 | 11 | private string ColumnName = "Text value"; 12 | 13 | [Browsable(true)] 14 | public NDataGridView DataGridView { get; set; } 15 | int CurrentRowIndex = -1; 16 | int CurrentColumnIndex = -1; 17 | 18 | public SearchBox() 19 | { 20 | InitializeComponent(); 21 | Hide(); 22 | } 23 | public SearchBox(NDataGridView dataGrid) 24 | { 25 | DataGridView = dataGrid; 26 | InitializeComponent(); 27 | Hide(); 28 | } 29 | 30 | private void SearchHide_Click(object sender, System.EventArgs e) 31 | { 32 | Hide(); 33 | listView1.Visible = false; 34 | label2.Text = string.Empty; 35 | } 36 | 37 | private bool IsMatch(string value) 38 | { 39 | string searchText = InputSearch.Text; 40 | 41 | if (string.IsNullOrWhiteSpace(searchText)) 42 | return false; 43 | 44 | return value.IndexOf(searchText, StringComparison.OrdinalIgnoreCase) > -1; 45 | } 46 | 47 | private bool IsMatch(string value, string match) 48 | { 49 | if (string.IsNullOrWhiteSpace(match)) 50 | return false; 51 | 52 | return value.IndexOf(match, StringComparison.OrdinalIgnoreCase) > -1; 53 | } 54 | 55 | 56 | private DataGridViewCell FindCell(int startRowIndex, int endRowIndex, string columnName, string value, bool endToTop = false, bool returnNullIfNotFound = false) 57 | { 58 | int step = endToTop ? -1 : 1; 59 | 60 | for (int rowIndex = startRowIndex; endToTop ? rowIndex > endRowIndex : rowIndex < endRowIndex; rowIndex += step) 61 | { 62 | if (DataGridView.Columns.Contains(columnName)) 63 | { 64 | DataGridViewCell cell = DataGridView.Rows[rowIndex].Cells[columnName]; 65 | if (cell.Value != null && IsMatch(cell.Value.ToString(), value)) 66 | { 67 | return cell; 68 | } 69 | } 70 | } 71 | 72 | if (returnNullIfNotFound) 73 | { 74 | return null; 75 | } 76 | 77 | return FindCell(endToTop ? DataGridView.Rows.Count - 1 : 0, endToTop ? startRowIndex : endRowIndex, columnName, value, endToTop, true); 78 | } 79 | 80 | 81 | private void FindNext_Click(object sender, EventArgs e) 82 | { 83 | if (DataGridView.Rows.Count == 0) 84 | { 85 | MessageBox.Show("No data found.", "Search Result", MessageBoxButtons.OK, MessageBoxIcon.Information); 86 | return; 87 | } 88 | 89 | var selectedCell = DataGridView.SelectedCells.Count > 0 ? DataGridView.SelectedCells[0] : DataGridView.Rows[0].Cells[ColumnName]; 90 | 91 | var cell = FindCell(selectedCell.RowIndex + 1, DataGridView.Rows.Count, ColumnName, InputSearch.Text); 92 | 93 | if (cell != null) 94 | { 95 | 96 | if (object.ReferenceEquals(cell, DataGridView.SelectedCells[0])) 97 | { 98 | MessageBox.Show("No more matches found.", "Search Result", MessageBoxButtons.OK, MessageBoxIcon.Information); 99 | return; 100 | } 101 | 102 | SelectCell(cell.RowIndex, cell.ColumnIndex); 103 | } 104 | else 105 | { 106 | Failedmessage(); 107 | } 108 | 109 | } 110 | 111 | 112 | private void FindPrevious_Click(object sender, EventArgs e) 113 | { 114 | 115 | if (DataGridView.Rows.Count == 0) 116 | { 117 | MessageBox.Show("No data found.", "Search Result", MessageBoxButtons.OK, MessageBoxIcon.Information); 118 | return; 119 | } 120 | 121 | var selectedCell = DataGridView.SelectedCells.Count > 0 ? DataGridView.SelectedCells[0] : DataGridView.Rows[0].Cells[ColumnName]; 122 | 123 | var cell = FindCell(selectedCell.RowIndex - 1, -1, ColumnName, InputSearch.Text, true); 124 | 125 | if (cell != null) 126 | { 127 | 128 | if (object.ReferenceEquals(cell, DataGridView.SelectedCells[0])) 129 | { 130 | MessageBox.Show("No more matches found.", "Search Result", MessageBoxButtons.OK, MessageBoxIcon.Information); 131 | return; 132 | } 133 | 134 | SelectCell(cell.RowIndex, cell.ColumnIndex); 135 | } 136 | else 137 | { 138 | Failedmessage(); 139 | } 140 | } 141 | 142 | 143 | private void Failedmessage() 144 | { 145 | MessageBox.Show( 146 | text: $"The searched value '{InputSearch.Text}' not found.", 147 | caption: "Search Result", 148 | buttons: MessageBoxButtons.OK, 149 | icon: MessageBoxIcon.Warning 150 | ); 151 | } 152 | 153 | private void SelectCell(int rowIndex, int colIndex) 154 | { 155 | DataGridView.ClearSelection(); 156 | DataGridView.FirstDisplayedScrollingRowIndex = rowIndex; 157 | DataGridView.Rows[rowIndex].Cells[colIndex].Selected = true; 158 | 159 | CurrentRowIndex = rowIndex; 160 | CurrentColumnIndex = colIndex; 161 | } 162 | 163 | private void InputSearch_KeyDown(object sender, KeyEventArgs e) 164 | { 165 | if (!InputSearch.Focused) 166 | { 167 | InputSearch.Focus(); 168 | } 169 | 170 | if (e.KeyCode == Keys.Enter) 171 | { 172 | FindNext_Click(sender, e); 173 | } 174 | } 175 | 176 | public new void Show() 177 | { 178 | if (DataGridView.CurrentCell != null) 179 | { 180 | InputSearch.Text = DataGridView.CurrentCell.Value.ToString(); 181 | } 182 | InputSearch.Focus(); 183 | 184 | label2.Text = string.Empty; 185 | base.Show(); 186 | } 187 | 188 | public void ShowReplacePanel() 189 | { 190 | Replacepanel.Visible = true; 191 | Show(); 192 | txtReplace.Focus(); 193 | } 194 | 195 | public int CountTotalMatches() 196 | { 197 | int totalMatches = 0; 198 | 199 | for (int rowIndex = 0; rowIndex < DataGridView.Rows.Count; rowIndex++) 200 | { 201 | for (int colIndex = 0; colIndex < DataGridView.Columns.Count; colIndex++) 202 | { 203 | if (rowIndex >= 0 && rowIndex < DataGridView.Rows.Count && colIndex >= 0 && colIndex < DataGridView.Columns.Count) 204 | { 205 | DataGridViewCell cell = DataGridView.Rows[rowIndex].Cells[colIndex]; 206 | if (cell.Value != null && IsMatch(cell.Value.ToString())) 207 | { 208 | totalMatches++; 209 | } 210 | } 211 | } 212 | } 213 | 214 | return totalMatches; 215 | } 216 | 217 | string ButtonText; 218 | bool IsFindAll = false; 219 | 220 | private void FindAll_Click(object sender, EventArgs e) 221 | { 222 | Replacepanel.Visible = false; 223 | 224 | if (DataGridView.Rows.Count == 0) 225 | { 226 | MessageBox.Show("No data found.", "Search Result", MessageBoxButtons.OK, MessageBoxIcon.Information); 227 | return; 228 | } 229 | 230 | listView1.Items.Clear(); 231 | 232 | foreach (DataGridViewRow row in DataGridView.Rows) 233 | { 234 | if (DataGridView.Columns.Contains(ColumnName)) 235 | { 236 | if (row.Cells[ColumnName].Value != null && IsMatch(row.Cells[ColumnName].Value.ToString())) 237 | { 238 | ListViewItem item = new ListViewItem(); 239 | item.Text = (row.Index + 1).ToString(); 240 | item.SubItems.Add(row.Cells[ColumnName].Value.ToString()); 241 | item.Tag = row; 242 | listView1.Items.Add(item); 243 | } 244 | } 245 | } 246 | listView1.Visible = true; 247 | label2.Text = $"Total matches: {listView1.Items.Count}"; 248 | 249 | } 250 | 251 | 252 | private void Replace_Click(object sender, EventArgs e) 253 | { 254 | 255 | void ReplaceCell(DataGridViewCell Cell) 256 | { 257 | 258 | 259 | DataGridView.SetValue(Cell, Regex.Replace(Cell.Value.ToString(), InputSearch.Text, txtReplace.Text, RegexOptions.IgnoreCase)); 260 | 261 | } 262 | 263 | var selectedCell = DataGridView.SelectedCells.Count > 0 ? DataGridView.SelectedCells[0] : DataGridView.Rows[0].Cells[ColumnName]; 264 | 265 | 266 | 267 | if (IsMatch(selectedCell.Value.ToString())) 268 | { 269 | ReplaceCell(selectedCell); 270 | return; 271 | } 272 | 273 | var cell = FindCell(selectedCell.RowIndex + 1, DataGridView.Rows.Count, ColumnName, InputSearch.Text); 274 | 275 | if (cell != null) 276 | { 277 | SelectCell(cell.RowIndex, cell.ColumnIndex); 278 | ReplaceCell(cell); 279 | } 280 | else 281 | { 282 | Failedmessage(); 283 | } 284 | } 285 | 286 | private void label4_Click(object sender, EventArgs e) 287 | { 288 | Replacepanel.Visible = false; 289 | } 290 | 291 | private void listView1_SelectedIndexChanged(object sender, EventArgs e) 292 | { 293 | if (this.listView1.SelectedItems.Count == 0) 294 | return; 295 | var cell = (listView1.SelectedItems[0].Tag as DataGridViewRow).Cells[ColumnName]; 296 | 297 | SelectCell(cell.RowIndex, cell.ColumnIndex); 298 | } 299 | 300 | private void ReplaceAll_Click(object sender, EventArgs e) 301 | { 302 | if (DataGridView.Rows.Count == 0) 303 | { 304 | MessageBox.Show("No data found.", "Search Result", MessageBoxButtons.OK, MessageBoxIcon.Information); 305 | return; 306 | } 307 | 308 | 309 | int totalMatches = 0; 310 | foreach (DataGridViewRow row in DataGridView.Rows) 311 | { 312 | if (DataGridView.Columns.Contains(ColumnName)) 313 | { 314 | if (row.Cells[ColumnName].Value != null && IsMatch(row.Cells[ColumnName].Value.ToString())) 315 | { 316 | DataGridView.SetValue(row.Cells[ColumnName], Regex.Replace(row.Cells[ColumnName].Value.ToString(), InputSearch.Text, txtReplace.Text, RegexOptions.IgnoreCase)); 317 | totalMatches++; 318 | } 319 | } 320 | } 321 | 322 | 323 | MessageBox.Show($"Total matches replaced: {totalMatches}", "Search Result", MessageBoxButtons.OK, MessageBoxIcon.Information); 324 | } 325 | } 326 | } 327 | -------------------------------------------------------------------------------- /UE4localizationsTool/Forms/FrmFilter.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace UE4localizationsTool 2 | { 3 | partial class FrmFilter 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FrmFilter)); 32 | this.button1 = new System.Windows.Forms.Button(); 33 | this.listBox1 = new System.Windows.Forms.ListBox(); 34 | this.label1 = new System.Windows.Forms.Label(); 35 | this.textBox1 = new System.Windows.Forms.TextBox(); 36 | this.label3 = new System.Windows.Forms.Label(); 37 | this.Add = new System.Windows.Forms.Button(); 38 | this.RemoveSelected = new System.Windows.Forms.Button(); 39 | this.ClearList = new System.Windows.Forms.Button(); 40 | this.matchcase = new System.Windows.Forms.CheckBox(); 41 | this.BtnClose = new System.Windows.Forms.Button(); 42 | this.regularexpression = new System.Windows.Forms.CheckBox(); 43 | this.reversemode = new System.Windows.Forms.CheckBox(); 44 | this.Columns = new System.Windows.Forms.ComboBox(); 45 | this.label2 = new System.Windows.Forms.Label(); 46 | this.ColumnPanel = new System.Windows.Forms.Panel(); 47 | this.ColumnPanel.SuspendLayout(); 48 | this.SuspendLayout(); 49 | // 50 | // button1 51 | // 52 | this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom))); 53 | this.button1.DialogResult = System.Windows.Forms.DialogResult.OK; 54 | this.button1.Location = new System.Drawing.Point(261, 226); 55 | this.button1.Name = "button1"; 56 | this.button1.Size = new System.Drawing.Size(80, 23); 57 | this.button1.TabIndex = 1; 58 | this.button1.Text = "Apply"; 59 | this.button1.UseVisualStyleBackColor = true; 60 | this.button1.Click += new System.EventHandler(this.button1_Click); 61 | // 62 | // listBox1 63 | // 64 | this.listBox1.FormattingEnabled = true; 65 | this.listBox1.Location = new System.Drawing.Point(12, 25); 66 | this.listBox1.Name = "listBox1"; 67 | this.listBox1.ScrollAlwaysVisible = true; 68 | this.listBox1.Size = new System.Drawing.Size(172, 199); 69 | this.listBox1.TabIndex = 2; 70 | // 71 | // label1 72 | // 73 | this.label1.AutoSize = true; 74 | this.label1.Location = new System.Drawing.Point(12, 9); 75 | this.label1.Name = "label1"; 76 | this.label1.Size = new System.Drawing.Size(67, 13); 77 | this.label1.TabIndex = 3; 78 | this.label1.Text = "Filter Values:"; 79 | // 80 | // textBox1 81 | // 82 | this.textBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) 83 | | System.Windows.Forms.AnchorStyles.Right))); 84 | this.textBox1.Location = new System.Drawing.Point(228, 25); 85 | this.textBox1.Name = "textBox1"; 86 | this.textBox1.Size = new System.Drawing.Size(207, 20); 87 | this.textBox1.TabIndex = 4; 88 | // 89 | // label3 90 | // 91 | this.label3.AutoSize = true; 92 | this.label3.Location = new System.Drawing.Point(191, 28); 93 | this.label3.Name = "label3"; 94 | this.label3.Size = new System.Drawing.Size(34, 13); 95 | this.label3.TabIndex = 5; 96 | this.label3.Text = "Input:"; 97 | // 98 | // Add 99 | // 100 | this.Add.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); 101 | this.Add.Location = new System.Drawing.Point(441, 23); 102 | this.Add.Name = "Add"; 103 | this.Add.Size = new System.Drawing.Size(115, 23); 104 | this.Add.TabIndex = 6; 105 | this.Add.Text = "Add"; 106 | this.Add.UseVisualStyleBackColor = true; 107 | this.Add.Click += new System.EventHandler(this.Add_Click); 108 | // 109 | // RemoveSelected 110 | // 111 | this.RemoveSelected.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); 112 | this.RemoveSelected.Location = new System.Drawing.Point(441, 52); 113 | this.RemoveSelected.Name = "RemoveSelected"; 114 | this.RemoveSelected.Size = new System.Drawing.Size(113, 23); 115 | this.RemoveSelected.TabIndex = 7; 116 | this.RemoveSelected.Text = "Remove Selected"; 117 | this.RemoveSelected.UseVisualStyleBackColor = true; 118 | this.RemoveSelected.Click += new System.EventHandler(this.RemoveSelected_Click); 119 | // 120 | // ClearList 121 | // 122 | this.ClearList.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); 123 | this.ClearList.Location = new System.Drawing.Point(441, 81); 124 | this.ClearList.Name = "ClearList"; 125 | this.ClearList.Size = new System.Drawing.Size(113, 23); 126 | this.ClearList.TabIndex = 8; 127 | this.ClearList.Text = "Clear List"; 128 | this.ClearList.UseVisualStyleBackColor = true; 129 | this.ClearList.Click += new System.EventHandler(this.ClearList_Click); 130 | // 131 | // matchcase 132 | // 133 | this.matchcase.AutoSize = true; 134 | this.matchcase.Location = new System.Drawing.Point(228, 58); 135 | this.matchcase.Name = "matchcase"; 136 | this.matchcase.Size = new System.Drawing.Size(82, 17); 137 | this.matchcase.TabIndex = 9; 138 | this.matchcase.Text = "Match case"; 139 | this.matchcase.UseVisualStyleBackColor = true; 140 | // 141 | // BtnClose 142 | // 143 | this.BtnClose.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); 144 | this.BtnClose.DialogResult = System.Windows.Forms.DialogResult.Cancel; 145 | this.BtnClose.Location = new System.Drawing.Point(441, 110); 146 | this.BtnClose.Name = "BtnClose"; 147 | this.BtnClose.Size = new System.Drawing.Size(113, 23); 148 | this.BtnClose.TabIndex = 10; 149 | this.BtnClose.Text = "Close"; 150 | this.BtnClose.UseVisualStyleBackColor = true; 151 | this.BtnClose.Click += new System.EventHandler(this.Close_Click); 152 | // 153 | // regularexpression 154 | // 155 | this.regularexpression.AutoSize = true; 156 | this.regularexpression.Location = new System.Drawing.Point(228, 81); 157 | this.regularexpression.Name = "regularexpression"; 158 | this.regularexpression.Size = new System.Drawing.Size(116, 17); 159 | this.regularexpression.TabIndex = 11; 160 | this.regularexpression.Text = "Regular expression"; 161 | this.regularexpression.UseVisualStyleBackColor = true; 162 | this.regularexpression.CheckedChanged += new System.EventHandler(this.regularexpression_CheckedChanged); 163 | // 164 | // reversemode 165 | // 166 | this.reversemode.AutoSize = true; 167 | this.reversemode.Location = new System.Drawing.Point(228, 103); 168 | this.reversemode.Name = "reversemode"; 169 | this.reversemode.Size = new System.Drawing.Size(95, 17); 170 | this.reversemode.TabIndex = 12; 171 | this.reversemode.Text = "Reverse mode"; 172 | this.reversemode.UseVisualStyleBackColor = true; 173 | // 174 | // Columns 175 | // 176 | this.Columns.FormattingEnabled = true; 177 | this.Columns.Location = new System.Drawing.Point(58, 3); 178 | this.Columns.Name = "Columns"; 179 | this.Columns.Size = new System.Drawing.Size(156, 21); 180 | this.Columns.TabIndex = 13; 181 | // 182 | // label2 183 | // 184 | this.label2.AutoSize = true; 185 | this.label2.Location = new System.Drawing.Point(10, 6); 186 | this.label2.Name = "label2"; 187 | this.label2.Size = new System.Drawing.Size(45, 13); 188 | this.label2.TabIndex = 14; 189 | this.label2.Text = "Column:"; 190 | // 191 | // ColumnPanel 192 | // 193 | this.ColumnPanel.Controls.Add(this.Columns); 194 | this.ColumnPanel.Controls.Add(this.label2); 195 | this.ColumnPanel.Location = new System.Drawing.Point(211, 126); 196 | this.ColumnPanel.Name = "ColumnPanel"; 197 | this.ColumnPanel.Size = new System.Drawing.Size(224, 27); 198 | this.ColumnPanel.TabIndex = 15; 199 | this.ColumnPanel.Visible = false; 200 | // 201 | // FrmFilter 202 | // 203 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 204 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 205 | this.AutoSize = true; 206 | this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None; 207 | this.ClientSize = new System.Drawing.Size(584, 261); 208 | this.Controls.Add(this.ColumnPanel); 209 | this.Controls.Add(this.reversemode); 210 | this.Controls.Add(this.regularexpression); 211 | this.Controls.Add(this.BtnClose); 212 | this.Controls.Add(this.matchcase); 213 | this.Controls.Add(this.ClearList); 214 | this.Controls.Add(this.RemoveSelected); 215 | this.Controls.Add(this.Add); 216 | this.Controls.Add(this.label3); 217 | this.Controls.Add(this.textBox1); 218 | this.Controls.Add(this.label1); 219 | this.Controls.Add(this.listBox1); 220 | this.Controls.Add(this.button1); 221 | this.Cursor = System.Windows.Forms.Cursors.AppStarting; 222 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.SizableToolWindow; 223 | this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); 224 | this.MaximizeBox = false; 225 | this.MaximumSize = new System.Drawing.Size(600, 300); 226 | this.MinimizeBox = false; 227 | this.MinimumSize = new System.Drawing.Size(600, 300); 228 | this.Name = "FrmFilter"; 229 | this.ShowIcon = false; 230 | this.StartPosition = System.Windows.Forms.FormStartPosition.Manual; 231 | this.Text = "Filter"; 232 | this.Load += new System.EventHandler(this.FrmFilter_Load); 233 | this.ColumnPanel.ResumeLayout(false); 234 | this.ColumnPanel.PerformLayout(); 235 | this.ResumeLayout(false); 236 | this.PerformLayout(); 237 | 238 | } 239 | 240 | #endregion 241 | private System.Windows.Forms.Button button1; 242 | private System.Windows.Forms.ListBox listBox1; 243 | private System.Windows.Forms.Label label1; 244 | private System.Windows.Forms.TextBox textBox1; 245 | private System.Windows.Forms.Label label3; 246 | private System.Windows.Forms.Button Add; 247 | private System.Windows.Forms.Button RemoveSelected; 248 | private System.Windows.Forms.Button ClearList; 249 | private System.Windows.Forms.CheckBox matchcase; 250 | private System.Windows.Forms.Button BtnClose; 251 | private System.Windows.Forms.CheckBox regularexpression; 252 | private System.Windows.Forms.CheckBox reversemode; 253 | private System.Windows.Forms.ComboBox Columns; 254 | private System.Windows.Forms.Label label2; 255 | private System.Windows.Forms.Panel ColumnPanel; 256 | } 257 | } -------------------------------------------------------------------------------- /UE4localizationsTool/Controls/SearchBox.Designer.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Windows.Forms; 3 | 4 | namespace UE4localizationsTool.Controls 5 | { 6 | partial class SearchBox 7 | { 8 | /// 9 | /// Required designer variable. 10 | /// 11 | private System.ComponentModel.IContainer components = null; 12 | 13 | /// 14 | /// Clean up any resources being used. 15 | /// 16 | /// true if managed resources should be disposed; otherwise, false. 17 | protected override void Dispose(bool disposing) 18 | { 19 | if (disposing && (components != null)) 20 | { 21 | components.Dispose(); 22 | } 23 | base.Dispose(disposing); 24 | } 25 | 26 | #region Component Designer generated code 27 | 28 | /// 29 | /// Required method for Designer support - do not modify 30 | /// the contents of this method with the code editor. 31 | /// 32 | private void InitializeComponent() 33 | { 34 | this.SearchHide = new System.Windows.Forms.Label(); 35 | this.FindPrevious = new System.Windows.Forms.Button(); 36 | this.FindNext = new System.Windows.Forms.Button(); 37 | this.label1 = new System.Windows.Forms.Label(); 38 | this.panel1 = new System.Windows.Forms.Panel(); 39 | this.FindAll = new System.Windows.Forms.Button(); 40 | this.Replacepanel = new System.Windows.Forms.Panel(); 41 | this.label3 = new System.Windows.Forms.Label(); 42 | this.label4 = new System.Windows.Forms.Label(); 43 | this.Replace = new System.Windows.Forms.Button(); 44 | this.colorDialog1 = new System.Windows.Forms.ColorDialog(); 45 | this.listView1 = new System.Windows.Forms.ListView(); 46 | this.RowIndex = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader())); 47 | this.CellValue = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader())); 48 | this.txtReplace = new UE4localizationsTool.Controls.NTextBox(); 49 | this.InputSearch = new UE4localizationsTool.Controls.NTextBox(); 50 | this.label2 = new System.Windows.Forms.Label(); 51 | this.ReplaceAll = new System.Windows.Forms.Button(); 52 | this.panel1.SuspendLayout(); 53 | this.Replacepanel.SuspendLayout(); 54 | this.SuspendLayout(); 55 | // 56 | // SearchHide 57 | // 58 | this.SearchHide.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); 59 | this.SearchHide.AutoSize = true; 60 | this.SearchHide.Cursor = System.Windows.Forms.Cursors.Hand; 61 | this.SearchHide.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F, System.Drawing.FontStyle.Bold); 62 | this.SearchHide.Location = new System.Drawing.Point(670, 9); 63 | this.SearchHide.Name = "SearchHide"; 64 | this.SearchHide.Size = new System.Drawing.Size(18, 17); 65 | this.SearchHide.TabIndex = 5; 66 | this.SearchHide.Text = "X"; 67 | this.SearchHide.Click += new System.EventHandler(this.SearchHide_Click); 68 | // 69 | // FindPrevious 70 | // 71 | this.FindPrevious.Location = new System.Drawing.Point(311, 5); 72 | this.FindPrevious.Name = "FindPrevious"; 73 | this.FindPrevious.Size = new System.Drawing.Size(92, 23); 74 | this.FindPrevious.TabIndex = 4; 75 | this.FindPrevious.Text = "Find Previous"; 76 | this.FindPrevious.UseVisualStyleBackColor = true; 77 | this.FindPrevious.Click += new System.EventHandler(this.FindPrevious_Click); 78 | // 79 | // FindNext 80 | // 81 | this.FindNext.Location = new System.Drawing.Point(231, 5); 82 | this.FindNext.Name = "FindNext"; 83 | this.FindNext.Size = new System.Drawing.Size(76, 23); 84 | this.FindNext.TabIndex = 3; 85 | this.FindNext.Text = "Find Next"; 86 | this.FindNext.UseVisualStyleBackColor = true; 87 | this.FindNext.Click += new System.EventHandler(this.FindNext_Click); 88 | // 89 | // label1 90 | // 91 | this.label1.AutoSize = true; 92 | this.label1.Location = new System.Drawing.Point(4, 11); 93 | this.label1.Name = "label1"; 94 | this.label1.Size = new System.Drawing.Size(31, 13); 95 | this.label1.TabIndex = 1; 96 | this.label1.Text = "Find:"; 97 | // 98 | // panel1 99 | // 100 | this.panel1.Controls.Add(this.label2); 101 | this.panel1.Controls.Add(this.FindAll); 102 | this.panel1.Controls.Add(this.InputSearch); 103 | this.panel1.Controls.Add(this.label1); 104 | this.panel1.Controls.Add(this.SearchHide); 105 | this.panel1.Controls.Add(this.FindNext); 106 | this.panel1.Controls.Add(this.FindPrevious); 107 | this.panel1.Dock = System.Windows.Forms.DockStyle.Top; 108 | this.panel1.Location = new System.Drawing.Point(0, 0); 109 | this.panel1.Name = "panel1"; 110 | this.panel1.Size = new System.Drawing.Size(695, 33); 111 | this.panel1.TabIndex = 0; 112 | // 113 | // FindAll 114 | // 115 | this.FindAll.Location = new System.Drawing.Point(407, 5); 116 | this.FindAll.Name = "FindAll"; 117 | this.FindAll.Size = new System.Drawing.Size(64, 23); 118 | this.FindAll.TabIndex = 7; 119 | this.FindAll.Text = "All"; 120 | this.FindAll.UseVisualStyleBackColor = true; 121 | this.FindAll.Click += new System.EventHandler(this.FindAll_Click); 122 | // 123 | // Replacepanel 124 | // 125 | this.Replacepanel.Controls.Add(this.ReplaceAll); 126 | this.Replacepanel.Controls.Add(this.txtReplace); 127 | this.Replacepanel.Controls.Add(this.label3); 128 | this.Replacepanel.Controls.Add(this.label4); 129 | this.Replacepanel.Controls.Add(this.Replace); 130 | this.Replacepanel.Dock = System.Windows.Forms.DockStyle.Top; 131 | this.Replacepanel.Location = new System.Drawing.Point(0, 33); 132 | this.Replacepanel.Name = "Replacepanel"; 133 | this.Replacepanel.Size = new System.Drawing.Size(695, 34); 134 | this.Replacepanel.TabIndex = 1; 135 | this.Replacepanel.Visible = false; 136 | // 137 | // label3 138 | // 139 | this.label3.AutoSize = true; 140 | this.label3.Location = new System.Drawing.Point(4, 11); 141 | this.label3.Name = "label3"; 142 | this.label3.Size = new System.Drawing.Size(49, 13); 143 | this.label3.TabIndex = 1; 144 | this.label3.Text = "Replace:"; 145 | // 146 | // label4 147 | // 148 | this.label4.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); 149 | this.label4.AutoSize = true; 150 | this.label4.Cursor = System.Windows.Forms.Cursors.Hand; 151 | this.label4.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F, System.Drawing.FontStyle.Bold); 152 | this.label4.Location = new System.Drawing.Point(670, 9); 153 | this.label4.Name = "label4"; 154 | this.label4.Size = new System.Drawing.Size(18, 17); 155 | this.label4.TabIndex = 5; 156 | this.label4.Text = "X"; 157 | this.label4.Click += new System.EventHandler(this.label4_Click); 158 | // 159 | // Replace 160 | // 161 | this.Replace.Location = new System.Drawing.Point(231, 5); 162 | this.Replace.Name = "Replace"; 163 | this.Replace.Size = new System.Drawing.Size(76, 23); 164 | this.Replace.TabIndex = 3; 165 | this.Replace.Text = "Replace"; 166 | this.Replace.UseVisualStyleBackColor = true; 167 | this.Replace.Click += new System.EventHandler(this.Replace_Click); 168 | // 169 | // listView1 170 | // 171 | this.listView1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; 172 | this.listView1.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] { 173 | this.RowIndex, 174 | this.CellValue}); 175 | this.listView1.Dock = System.Windows.Forms.DockStyle.Top; 176 | this.listView1.FullRowSelect = true; 177 | this.listView1.HideSelection = false; 178 | this.listView1.Location = new System.Drawing.Point(0, 67); 179 | this.listView1.MultiSelect = false; 180 | this.listView1.Name = "listView1"; 181 | this.listView1.Size = new System.Drawing.Size(695, 124); 182 | this.listView1.TabIndex = 3; 183 | this.listView1.UseCompatibleStateImageBehavior = false; 184 | this.listView1.View = System.Windows.Forms.View.Details; 185 | this.listView1.Visible = false; 186 | this.listView1.SelectedIndexChanged += new System.EventHandler(this.listView1_SelectedIndexChanged); 187 | // 188 | // RowIndex 189 | // 190 | this.RowIndex.Text = "Row Index"; 191 | this.RowIndex.Width = 100; 192 | // 193 | // CellValue 194 | // 195 | this.CellValue.Text = "Value"; 196 | this.CellValue.Width = 593; 197 | // 198 | // txtReplace 199 | // 200 | this.txtReplace.Location = new System.Drawing.Point(65, 7); 201 | this.txtReplace.Name = "txtReplace"; 202 | this.txtReplace.PlaceholderText = "Type your replace value here..."; 203 | this.txtReplace.Size = new System.Drawing.Size(162, 20); 204 | this.txtReplace.StopEnterKey = false; 205 | this.txtReplace.TabIndex = 0; 206 | // 207 | // InputSearch 208 | // 209 | this.InputSearch.Location = new System.Drawing.Point(65, 7); 210 | this.InputSearch.Name = "InputSearch"; 211 | this.InputSearch.PlaceholderText = "Type your search here..."; 212 | this.InputSearch.Size = new System.Drawing.Size(162, 20); 213 | this.InputSearch.StopEnterKey = false; 214 | this.InputSearch.TabIndex = 0; 215 | this.InputSearch.KeyDown += new System.Windows.Forms.KeyEventHandler(this.InputSearch_KeyDown); 216 | // 217 | // label2 218 | // 219 | this.label2.AutoSize = true; 220 | this.label2.Location = new System.Drawing.Point(478, 11); 221 | this.label2.Name = "label2"; 222 | this.label2.Size = new System.Drawing.Size(0, 13); 223 | this.label2.TabIndex = 8; 224 | // 225 | // ReplaceAll 226 | // 227 | this.ReplaceAll.Location = new System.Drawing.Point(311, 5); 228 | this.ReplaceAll.Name = "ReplaceAll"; 229 | this.ReplaceAll.Size = new System.Drawing.Size(64, 23); 230 | this.ReplaceAll.TabIndex = 6; 231 | this.ReplaceAll.Text = "All"; 232 | this.ReplaceAll.UseVisualStyleBackColor = true; 233 | this.ReplaceAll.Click += new System.EventHandler(this.ReplaceAll_Click); 234 | // 235 | // SearchBox 236 | // 237 | this.AutoSize = true; 238 | this.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; 239 | this.Controls.Add(this.listView1); 240 | this.Controls.Add(this.Replacepanel); 241 | this.Controls.Add(this.panel1); 242 | this.Location = new System.Drawing.Point(155, 23); 243 | this.Name = "SearchBox"; 244 | this.Size = new System.Drawing.Size(695, 192); 245 | this.panel1.ResumeLayout(false); 246 | this.panel1.PerformLayout(); 247 | this.Replacepanel.ResumeLayout(false); 248 | this.Replacepanel.PerformLayout(); 249 | this.ResumeLayout(false); 250 | 251 | } 252 | 253 | #endregion 254 | private System.Windows.Forms.Label SearchHide; 255 | private System.Windows.Forms.Button FindPrevious; 256 | private System.Windows.Forms.Button FindNext; 257 | 258 | private System.Windows.Forms.Label label1; 259 | public NTextBox InputSearch; 260 | private Panel panel1; 261 | private Button FindAll; 262 | private Panel Replacepanel; 263 | public NTextBox txtReplace; 264 | private Label label3; 265 | private Label label4; 266 | private Button Replace; 267 | private ColorDialog colorDialog1; 268 | private ListView listView1; 269 | private ColumnHeader RowIndex; 270 | private ColumnHeader CellValue; 271 | private Label label2; 272 | private Button ReplaceAll; 273 | } 274 | } 275 | -------------------------------------------------------------------------------- /UE4localizationsTool/Core/Uexp.cs: -------------------------------------------------------------------------------- 1 | using Helper.MemoryList; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.Drawing; 5 | using System.IO; 6 | using System.Windows.Forms; 7 | using UE4localizationsTool.Core.Games; 8 | 9 | namespace AssetParser 10 | { 11 | 12 | public class StringNode 13 | { 14 | public string NameSpace { get; set; } 15 | public string Key { get; set; } 16 | public string Value { get; set; } 17 | 18 | 19 | public string GetName() 20 | { 21 | return string.IsNullOrEmpty(NameSpace)?Key: NameSpace+ "::" + Key; 22 | } 23 | } 24 | 25 | public class Uexp : IAsset 26 | { 27 | 28 | public IUasset UassetData; 29 | 30 | public List> Strings { get; set; } //[Text id,Text Value,...] 31 | private int _CurrentIndex; 32 | public bool IsGood { get; set; } = true; 33 | public int ExportIndex; 34 | public int CurrentIndex 35 | { 36 | get 37 | { 38 | // Console.WriteLine(Strings.Count+ " - "+ (_CurrentIndex+1)); 39 | return _CurrentIndex; 40 | } 41 | set 42 | { 43 | _CurrentIndex = value; 44 | } 45 | 46 | } 47 | 48 | 49 | public List StringNodes { get; set; } 50 | public bool DumpNameSpaces { get; set; } = false; 51 | 52 | public Uexp(IUasset UassetObject,bool dumpnamespaces=false) 53 | { 54 | UassetData = UassetObject; 55 | Strings = new List>(); 56 | CurrentIndex = 0; 57 | 58 | if (dumpnamespaces) 59 | { 60 | StringNodes = new List(); 61 | this.DumpNameSpaces = dumpnamespaces; 62 | } 63 | 64 | ReadOrEdit(); 65 | } 66 | 67 | 68 | public static IUasset GetUasset(string uassetpath) 69 | { 70 | var StreamFile = File.Open(uassetpath, FileMode.Open, FileAccess.Read); 71 | var array = new byte[4]; 72 | StreamFile.Read(array, 0, array.Length); 73 | StreamFile.Close(); 74 | 75 | //Todo 76 | if (array[0] == 0xC1 && array[1] == 0x83 && array[2] == 0x2A && array[3] == 0x9E)//pak -> uasset 77 | { 78 | return new Uasset(uassetpath); 79 | } 80 | else//utoc -> uasset 81 | { 82 | return new IoPackage(uassetpath); 83 | } 84 | 85 | } 86 | 87 | private void ReadOrEdit(bool Modify = false) 88 | { 89 | 90 | for (int n = 0; n < UassetData.Exports_Directory.Count; n++) 91 | { 92 | ExportIndex = n; 93 | MemoryList memoryList = new MemoryList(UassetData.Exports_Directory[n].ExportData); 94 | try 95 | { 96 | ConsoleMode.Print("Block Start offset: " + UassetData.Exports_Directory[n].ExportStart.ToString(), ConsoleColor.DarkRed); 97 | ConsoleMode.Print("Block Size: " + UassetData.Exports_Directory[n].ExportLength.ToString(), ConsoleColor.DarkRed); 98 | 99 | memoryList.Seek(0); //Seek to beginning of Block 100 | 101 | if (UassetData.UseMethod2) 102 | { 103 | new UDataTable(memoryList, this, Modify); 104 | continue; 105 | } 106 | 107 | ConsoleMode.Print(UassetData.GetExportPropertyName(UassetData.Exports_Directory[n].ExportClass), ConsoleColor.DarkRed); 108 | 109 | 110 | if (memoryList.GetByteValue(false) == 0 && UassetData.GetExportPropertyName(UassetData.Exports_Directory[n].ExportClass) != "MovieSceneCompiledData" && memoryList.GetIntValue(false) > UassetData.NAMES_DIRECTORY.Count) 111 | { 112 | memoryList.Skip(2); 113 | goto Start; 114 | } 115 | 116 | 117 | ConsoleMode.Print($"-----------{n}------------", ConsoleColor.Red); 118 | _ = new StructProperty(memoryList, this, UassetData.UseFromStruct, false, Modify); 119 | ConsoleMode.Print($"-----------End------------", ConsoleColor.Red); 120 | 121 | if (memoryList.EndofFile()) 122 | { 123 | continue; 124 | } 125 | Start: 126 | ConsoleMode.Print($"-----------{n}------------", ConsoleColor.DarkRed); 127 | switch (UassetData.GetExportPropertyName(UassetData.Exports_Directory[n].ExportClass)) 128 | { 129 | case "StringTable": 130 | new StringTable(memoryList, this, Modify); 131 | break; 132 | case "CompositeDataTable": 133 | case "DataTable": 134 | if (memoryList.GetIntValue(false) != -5) 135 | { 136 | new DataTable(memoryList, this, Modify); 137 | } 138 | else 139 | { 140 | //For not effect in original file structure 141 | if (memoryList.GetIntValue(false) != -5) 142 | { 143 | new DataTable(memoryList, this, Modify); 144 | } 145 | else 146 | { 147 | new UDataTable(memoryList, this, Modify); 148 | } 149 | } 150 | break; 151 | case "Spreadsheet": 152 | 153 | new Spreadsheet(memoryList, this, Modify); 154 | break; 155 | case "Function": 156 | new Function(memoryList, this, Modify); 157 | break; 158 | case "REDLocalizeTextData": 159 | new REDLocalizeTextData(memoryList, this, Modify); 160 | break; 161 | case "REDLibraryTextData": 162 | new REDLibraryTextData(memoryList, this, Modify); 163 | break; 164 | case "REDAdvTextData": 165 | new REDAdvTextData(memoryList, this, Modify); 166 | break; 167 | case "MuseStringTable": 168 | new MuseStringTable(memoryList, this, Modify); 169 | break; 170 | case "J5BinderAsset": 171 | new J5BinderAsset(memoryList, this, Modify); 172 | break; 173 | } 174 | ConsoleMode.Print($"-----------End------------", ConsoleColor.DarkRed); 175 | } 176 | catch (Exception ex) 177 | { 178 | ConsoleMode.Print("Skip this export:\n" + ex.ToString(), ConsoleColor.Red, ConsoleMode.ConsoleModeType.Error); 179 | // Skip this export 180 | } 181 | } 182 | 183 | } 184 | 185 | 186 | private void ModifyStrings() 187 | { 188 | CurrentIndex = 0; 189 | ReadOrEdit(true); 190 | } 191 | 192 | public void SaveFile(string FilPath) 193 | { 194 | ModifyStrings(); 195 | UassetData.ExportReadOrEdit(true); 196 | UassetData.UpdateOffset(); 197 | if (UassetData.IsNotUseUexp) 198 | { 199 | MakeBlocks(); 200 | UassetData.UassetFile.WriteFile(System.IO.Path.ChangeExtension(FilPath, FilPath.ToLower().EndsWith(".umap") ? ".umap" : ".uasset")); 201 | } 202 | else 203 | { 204 | MemoryList UexpData = MakeBlocks(); 205 | UassetData.UassetFile.WriteFile(System.IO.Path.ChangeExtension(FilPath, FilPath.ToLower().EndsWith(".umap") ? ".umap" : ".uasset")); 206 | UexpData.WriteFile(System.IO.Path.ChangeExtension(FilPath, ".uexp")); 207 | } 208 | } 209 | 210 | private MemoryList MakeBlocks() 211 | { 212 | 213 | if (UassetData.IsNotUseUexp) 214 | { 215 | UassetData.UassetFile.SetSize(UassetData.File_Directory_Offset); 216 | UassetData.Exports_Directory.ForEach(x => 217 | { 218 | UassetData.UassetFile.MemoryListData.AddRange(x.ExportData); 219 | }); 220 | 221 | if (!UassetData.IOFile) 222 | { 223 | UassetData.UassetFile.Add(2653586369); 224 | } 225 | return UassetData.UassetFile; 226 | } 227 | else 228 | { 229 | 230 | MemoryList memoryList = new MemoryList(); 231 | UassetData.Exports_Directory.ForEach(x => 232 | { 233 | memoryList.MemoryListData.AddRange(x.ExportData); 234 | }); 235 | memoryList.Add(2653586369); 236 | return memoryList; 237 | } 238 | } 239 | 240 | public void AddItemsToDataGridView(DataGridView dataGrid) 241 | { 242 | dataGrid.DataSource = null; 243 | dataGrid.Rows.Clear(); 244 | dataGrid.Columns.Clear(); 245 | 246 | var dataTable = new System.Data.DataTable(); 247 | dataTable.Columns.Add("Name"); 248 | dataTable.Columns["Name"].ReadOnly = true; 249 | dataTable.Columns.Add("Text value"); 250 | dataTable.Columns.Add("index",typeof(int)); 251 | 252 | int i = 0; 253 | foreach (var item in Strings) 254 | { 255 | dataTable.Rows.Add(item[0], item[1], i++); 256 | } 257 | 258 | dataGrid.DataSource = dataTable; 259 | 260 | dataGrid.Columns["Text value"].AutoSizeMode = DataGridViewAutoSizeColumnMode.Fill; 261 | dataGrid.Columns["index"].Visible = false; 262 | 263 | 264 | // You can remove these event handlers if not needed. 265 | dataGrid.CellFormatting += DataGrid_CellFormatting; 266 | dataGrid.CellToolTipTextNeeded += DataGrid_CellToolTipTextNeeded; 267 | } 268 | 269 | private void DataGrid_CellToolTipTextNeeded(object sender, DataGridViewCellToolTipTextNeededEventArgs e) 270 | { 271 | if (e.RowIndex >= 0) 272 | { 273 | var dataGridView = (DataGridView)sender; 274 | 275 | bool isFound = false; 276 | foreach (DataGridViewColumn column in dataGridView.Columns) 277 | { 278 | if (column.Name == "index") 279 | { 280 | isFound = true; 281 | } 282 | } 283 | if (!isFound) return; 284 | 285 | 286 | if (dataGridView.Columns[e.ColumnIndex].Name == "Name") 287 | { 288 | var rowIndexCell = dataGridView.Rows[e.RowIndex].Cells["index"]; 289 | 290 | if (rowIndexCell != null && rowIndexCell.Value != null) 291 | { 292 | var rowIndex = Convert.ToInt32(rowIndexCell.Value); 293 | 294 | if (rowIndex >= 0 && rowIndex < Strings.Count) 295 | { 296 | var item = Strings[rowIndex]; 297 | 298 | if (item.Count > 2) 299 | { 300 | e.ToolTipText = item[2]; 301 | } 302 | } 303 | } 304 | } 305 | } 306 | } 307 | 308 | private void DataGrid_CellFormatting(object sender, DataGridViewCellFormattingEventArgs e) 309 | { 310 | if (e.RowIndex >= 0) 311 | { 312 | var dataGridView = (DataGridView)sender; 313 | 314 | bool isFound = false; 315 | foreach (DataGridViewColumn column in dataGridView.Columns) 316 | { 317 | if (column.Name == "index") 318 | { 319 | isFound = true; 320 | } 321 | } 322 | if (!isFound) return; 323 | 324 | if (dataGridView.Columns[e.ColumnIndex].Name == "Name") 325 | { 326 | var rowIndexCell = dataGridView.Rows[e.RowIndex].Cells["index"]; 327 | if (rowIndexCell != null && rowIndexCell.Value != null) 328 | { 329 | var rowIndex = Convert.ToInt32(rowIndexCell.Value); 330 | 331 | if (rowIndex >= 0 && rowIndex < Strings.Count) 332 | { 333 | var item = Strings[rowIndex]; 334 | 335 | if (item.Count > 3) 336 | { 337 | e.CellStyle.BackColor = ColorTranslator.FromHtml(item[3]); 338 | } 339 | if (item.Count > 4) 340 | { 341 | e.CellStyle.ForeColor = ColorTranslator.FromHtml(item[4]); 342 | } 343 | } 344 | } 345 | } 346 | } 347 | } 348 | 349 | 350 | public void LoadFromDataGridView(DataGridView dataGrid) 351 | { 352 | foreach (DataGridViewRow row in dataGrid.Rows) 353 | { 354 | if (row.Cells["index"].Value is int itemIndex && 355 | row.Cells["Text value"].Value != null) 356 | { 357 | Strings[itemIndex][1] = row.Cells["Text value"].Value.ToString(); 358 | } 359 | } 360 | } 361 | 362 | public List> ExtractTexts() 363 | { 364 | return Strings; 365 | } 366 | 367 | public void ImportTexts(List> strings) 368 | { 369 | Strings = strings; 370 | } 371 | } 372 | } 373 | --------------------------------------------------------------------------------