├── bridge ├── framework │ ├── client │ │ ├── esx.lua │ │ └── qbcore.lua │ └── server │ │ ├── esx.lua │ │ └── qbcore.lua ├── inventory │ ├── server │ │ ├── ox_inventory.lua │ │ └── qb-inventory.lua │ └── client │ │ ├── ox_inventory.lua │ │ └── qb-inventory.lua └── target │ ├── ox_target.lua │ └── qb-target.lua ├── items ├── qb-inventory.lua └── ox_inventory.lua ├── fxmanifest.lua ├── README.md ├── web ├── script.js ├── style.css └── index.html ├── config.lua ├── server └── main.lua ├── client └── main.lua └── LICENSE /bridge/framework/client/esx.lua: -------------------------------------------------------------------------------- 1 | if not ESX then return end 2 | PlayerData = ESX.GetPlayerData() 3 | 4 | RegisterNetEvent('esx:playerLoaded') 5 | AddEventHandler('esx:playerLoaded',function(playerData) 6 | PlayerData = playerData 7 | end) 8 | 9 | RegisterNetEvent('esx:setJob') 10 | AddEventHandler('esx:setJob', function(job) 11 | PlayerData.job = job 12 | end) -------------------------------------------------------------------------------- /bridge/inventory/server/ox_inventory.lua: -------------------------------------------------------------------------------- 1 | if GetResourceState('ox_inventory') ~= 'started' then return end 2 | 3 | AddItem = function(src, item, count, metadata) 4 | return exports.ox_inventory:AddItem(src, item, count, metadata) 5 | end 6 | 7 | RemoveItem = function(src, item, count, metadata) 8 | return exports.ox_inventory:RemoveItem(src, item, count, metadata) 9 | end -------------------------------------------------------------------------------- /bridge/framework/server/esx.lua: -------------------------------------------------------------------------------- 1 | if not ESX then return end 2 | 3 | GetPlayerFromId = function(src) 4 | return ESX.GetPlayerFromId(src) 5 | end 6 | 7 | FetchPlayerData = function(identifier) 8 | local data = db.query('users', '*' ,'identifier', identifier)[1] 9 | return { 10 | firstname = data.firstname, 11 | lastname = data.lastname, 12 | dateofbirth = data.dateofbirth, 13 | job = data.job, 14 | } 15 | end -------------------------------------------------------------------------------- /items/qb-inventory.lua: -------------------------------------------------------------------------------- 1 | ['evidence'] = { 2 | name = "evidence", 3 | weight = 50, 4 | image = "evidence.png", 5 | shouldClose = true, 6 | label = "Evidence", 7 | useable = true, 8 | type = "item", 9 | }, 10 | 11 | ['fingerprintkit'] = { 12 | name = "fingerprintkit", 13 | weight = 50, 14 | image = "fingerprintkit.png", 15 | shouldClose = true, 16 | label = "Finger Print kit", 17 | useable = true, 18 | type = "item", 19 | }, -------------------------------------------------------------------------------- /bridge/inventory/server/qb-inventory.lua: -------------------------------------------------------------------------------- 1 | if GetResourceState('qb-inventory') ~= 'started' then return end 2 | 3 | AddItem = function(src, item, count, metadata) 4 | TriggerClientEvent('inventory:client:ItemBox', src, QBCORE.Shared.Items[item], 'add') 5 | return exports['qb-inventory']:AddItem(src, item, count, slot, metadata) 6 | end 7 | 8 | RemoveItem = function(src, item, count, metadata) 9 | return exports['qb-inventory']:RemoveItem(src, item, count, slot, metadata) 10 | end -------------------------------------------------------------------------------- /items/ox_inventory.lua: -------------------------------------------------------------------------------- 1 | ['evidence'] = { 2 | label = 'evidence', 3 | weight = 20, 4 | stack = false, 5 | close = true, 6 | consume = 0, 7 | client = { 8 | export = 'renzu_evidence.useItem', 9 | disable = { move = true, car = true, combat = true }, 10 | usetime = 1500, 11 | } 12 | }, 13 | ['fingerprintkit'] = { 14 | label = 'Latent Fingerprint Kit ', 15 | weight = 20, 16 | stack = true, 17 | close = true, 18 | consume = 0, 19 | client = { 20 | export = 'renzu_evidence.useItem', 21 | disable = { move = true, car = true, combat = true }, 22 | usetime = 1500, 23 | } 24 | }, -------------------------------------------------------------------------------- /bridge/target/ox_target.lua: -------------------------------------------------------------------------------- 1 | if GetResourceState('ox_target') ~= 'started' or not config.target then return end 2 | 3 | Target = function(data,cb) 4 | exports.ox_target:addBoxZone({ 5 | coords = data.coord, 6 | useZ = true, 7 | size = vec3(2, 2, 2), 8 | rotation = 45, 9 | debug = drawZones, 10 | options = { 11 | { 12 | name = data.label, 13 | onSelect = cb, 14 | icon = 'fa-solid fa-cube', 15 | label = data.label, 16 | canInteract = function(entity) 17 | return PlayerData?.job?.name and config.jobs[PlayerData?.job?.name] or false 18 | end, 19 | } 20 | } 21 | }) 22 | end -------------------------------------------------------------------------------- /fxmanifest.lua: -------------------------------------------------------------------------------- 1 | fx_version 'cerulean' 2 | lua54 'yes' 3 | game 'gta5' 4 | use_experimental_fxv2_oal 'yes' 5 | shared_script '@ox_lib/init.lua' 6 | ui_page { 7 | 'web/index.html', 8 | } 9 | client_scripts { 10 | 'config.lua', 11 | 'bridge/target/*.lua', 12 | 'bridge/framework/client/*.lua', 13 | 'bridge/inventory/client/*.lua', 14 | 'client/main.lua' 15 | } 16 | 17 | server_scripts { 18 | '@oxmysql/lib/MySQL.lua', 19 | 'config.lua', 20 | 'bridge/framework/server/*.lua', 21 | 'bridge/inventory/server/*.lua', 22 | 'server/main.lua' 23 | } 24 | 25 | files { 26 | 'web/index.html', 27 | 'web/script.js', 28 | 'web/style.css', 29 | } -------------------------------------------------------------------------------- /bridge/target/qb-target.lua: -------------------------------------------------------------------------------- 1 | if GetResourceState('ox_target') == 'started' 2 | or GetResourceState('ox_target') ~= 'started' and GetResourceState('qb-target') ~= 'started' or not config.target then return end 3 | 4 | Target = function(data,cb) 5 | print('add target',data.label) 6 | exports['qb-target']:AddBoxZone(data.label, data.coord, 0.75, 0.75, { 7 | name = data.label, 8 | debugPoly = false, 9 | minZ = data.coord.z-0.45, 10 | maxZ = data.coord.z+0.45, 11 | }, { 12 | options = { 13 | { 14 | name = data.label, 15 | action = cb, 16 | icon = 'fa-solid fa-cube', 17 | label = data.label, 18 | canInteract = function(entity) 19 | return PlayerData?.job?.name and config.jobs[PlayerData?.job?.name] or false 20 | end, 21 | } 22 | }, 23 | distance = 5.5 24 | }) 25 | end -------------------------------------------------------------------------------- /bridge/framework/client/qbcore.lua: -------------------------------------------------------------------------------- 1 | if not QBCORE then return end 2 | PlayerData = QBCORE.Functions.GetPlayerData() 3 | 4 | if PlayerData.job ~= nil then 5 | PlayerData.job.grade = PlayerData.job.grade.level 6 | end 7 | 8 | if PlayerData.identifier == nil then 9 | PlayerData.identifier = PlayerData.citizenid 10 | end 11 | 12 | RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function() 13 | Wait(1500) 14 | PlayerData = QBCORE.Functions.GetPlayerData() 15 | 16 | if PlayerData.job ~= nil then 17 | PlayerData.job.grade = PlayerData.job.grade.level 18 | end 19 | 20 | if PlayerData.identifier == nil then 21 | PlayerData.identifier = PlayerData.citizenid 22 | end 23 | end) 24 | 25 | RegisterNetEvent('QBCore:Client:OnJobUpdate', function(job) 26 | PlayerData.job = job 27 | 28 | PlayerData.job.grade = PlayerData.job.grade.level 29 | end) -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # renzu_evidence 2 | Fivem - Police Evidence. Fingerprint, Bullet Case, Magazines, Vehicle Fragments/Bullets and more ESX. 3 | 4 | # Features Evidence Detection 5 | - Vehicle Fingerprint 6 | - Bullet Case Serial ID 7 | - Weapon Magazines Fingerprint 8 | - Vehicle Fragments 9 | - Search Vehicle Bullets case 10 | - Blood DNA Matching 11 | 12 | # Interaction 13 | - Forensic Labs Evidence Identifier 14 | - Evidence File Lockers 15 | 16 | ![image](https://user-images.githubusercontent.com/82306584/226111138-4c61abec-8601-4077-99d8-8fc9560a0792.png) 17 | 18 | # Dependency 19 | - ox_lib 20 | - ox_target / qb-target (optional) 21 | - esx / qbcore 22 | - ox_inventory / qb-inventory 23 | 24 | # Items 25 | - fingerprintkit 26 | - evidence 27 | - this items can found /items/ 28 | 29 | # Other Info 30 | - Once Evidence has been proccesed to File. you can use the item to View the Evidence Report. 31 | - Configurable Chances of Evidence Trigger 32 | - Configurable Cooldowns of Evidence 33 | - Configurable Evidence Expiration 34 | - Configurable Multiple Jobs for evidence permissions 35 | - default all included jobs from config.jobs cannot trigger evidence 36 | -------------------------------------------------------------------------------- /bridge/framework/server/qbcore.lua: -------------------------------------------------------------------------------- 1 | if not QBCORE then return end 2 | 3 | GetPlayerFromId = function(src) 4 | local xPlayer = QBCORE.Functions.GetPlayer(src) 5 | if not xPlayer then return end 6 | 7 | if xPlayer.identifier == nil then 8 | xPlayer.identifier = xPlayer.PlayerData.citizenid 9 | end 10 | 11 | xPlayer.getMoney = function(value) 12 | return xPlayer.PlayerData.money['cash'] 13 | end 14 | 15 | xPlayer.removeMoney = function(value) 16 | xPlayer.Functions.RemoveMoney('cash',tonumber(value)) 17 | return true 18 | end 19 | xPlayer.name = xPlayer.PlayerData.charinfo.firstname 20 | 21 | xPlayer.addMoney = function(value) 22 | return xPlayer.Functions.AddMoney('cash',tonumber(value)) 23 | end 24 | return xPlayer 25 | end 26 | 27 | QBCORE.Functions.CreateUseableItem('evidence', function(source, item) 28 | local src = source 29 | local Player = GetPlayerFromId(src) 30 | TriggerClientEvent("renzu_evidence:useItem", src,item) 31 | end) 32 | 33 | FetchPlayerData = function(identifier) 34 | local data = db.query('players', '*' ,'citizenid', identifier) 35 | local charinfo = json.decode(data[1].charinfo) 36 | return { 37 | firstname = charinfo.firstname, 38 | lastname = charinfo.lastname, 39 | dateofbirth = charinfo.birthdate, 40 | job = json.decode(data[1].job).name, 41 | } 42 | end -------------------------------------------------------------------------------- /web/script.js: -------------------------------------------------------------------------------- 1 | const getEl = function(id) { return document.getElementById(id) } 2 | let recorded = false 3 | let chartrecord = {} 4 | window.addEventListener('message', (message) => { 5 | let event = message.data; 6 | if (event.show) { 7 | getEl('evidence').style.opacity = '1.0' 8 | getEl('evidenceid').innerHTML = event.data.evidenceid 9 | getEl('officer').innerHTML = event.data.submit_by 10 | getEl('location').innerHTML = event.data.location 11 | getEl('time').innerHTML = event.data.time 12 | getEl('occupation').innerHTML = event.data.occupation 13 | getEl('type').innerHTML = event.data.type 14 | getEl('suspect').innerHTML = event.data.person 15 | getEl('dateofbirth').innerHTML = event.data.dateofbirth 16 | getEl('occupation').innerHTML = event.data.occupation 17 | getEl('evidence_recovered_by').innerHTML = event.data.recoveredby 18 | getEl('victim_name').innerHTML = event.data.victim 19 | getEl('case').innerHTML = event.data.case 20 | getEl('description_evidence').innerHTML = event.data.description_evidence 21 | getEl('description_offense').innerHTML = event.data.description_offense 22 | getEl('remarks').innerHTML = event.data.remarks 23 | getEl('sealed_time').innerHTML = event.data.sealed_time 24 | getEl('foundin').innerHTML = event.data.plate && 'Vehicle' || '' 25 | getEl('found').innerHTML = event.data.plate || '' 26 | console.log(event.data.serialid) 27 | getEl('moreinfo').style.display = event.data.serialid && 'block' || 'none' 28 | getEl('iteminfo').innerHTML = event.data.serialid && event.data.name || '' 29 | getEl('serialid').innerHTML = event.data.serialid || '' 30 | 31 | } 32 | 33 | }) 34 | 35 | document.addEventListener("keydown", (event) => { 36 | if (event.keyCode == 27 || event.keyCode === 36 || event.keyCode === 8) { 37 | getEl('evidence').style.opacity = '0.0' 38 | var xhr = new XMLHttpRequest(); 39 | xhr.open("POST", 'https://renzu_evidence/close', true) 40 | xhr.setRequestHeader('Content-Type', 'application/json'); 41 | xhr.send() 42 | } 43 | }); -------------------------------------------------------------------------------- /config.lua: -------------------------------------------------------------------------------- 1 | config = {} 2 | config.target = false -- false use marker zones. only supports ox_target, qb-target 3 | config.jobs = { 4 | ['police'] = 1, -- grade 5 | ['swat'] = 1, -- grade 6 | } 7 | config.expiration = 3600 -- 1 hour 3600. expiration time of each evidence 8 | config.points = { 9 | [1] = { 10 | type = 'evidence', 11 | label = 'Identify Evidence', 12 | coord = vec3(438.52890014648,-993.43432617188,30.842195510864), 13 | } 14 | } 15 | 16 | config.evidencelocker = { 17 | [1] = { 18 | type = 'stash', 19 | label = 'Evidence Locker', 20 | coord = vec3(441.73178100586,-996.37091064453,30.722442626953), 21 | } 22 | } 23 | 24 | -- bullets = when player fire a bullet and evidence will trigger to that direction 25 | -- magazine = when player reload the weapon, evidence is triggered 26 | -- bloods = when player take any damage, evidence is triggered 27 | -- vehicle bullets = when player shot a vehicle evidence is triggered ( can be search by cops ) 28 | -- vehicle fragments = when player has a vehicle collision and take the minimum vehicle damage , evidence is triggered 29 | -- fingerprint = when players drives a vehicle , evidence is triggered 30 | --- FingerPrintArmHide Lists of Component Drawable ID from arms 31 | 32 | config.FingerPrintArmHide = {16,15} -- if player has this GetNumberOfPedDrawableVariations(cache.ped,3) in Arms / gloves. finger print will not trigger 33 | config.WeaponSerialOnly = false -- if player weapon does not have serial ID. bullets evidence will not trigger 34 | 35 | config.chances = { -- chances of evidence triggered 36 | ['bullets'] = 50, 37 | ['magazine'] = 70, 38 | ['bloods'] = 50, 39 | ['vehiclebullets'] = 70, 40 | ['vehiclefragments'] = 100, 41 | ['fingerprint'] = 60, 42 | } 43 | 44 | config.cooldowns = { -- how long the player can trigger the evidence again after the last evidence 45 | ['bullets'] = 40000, -- milliseconds 46 | ['magazine'] = 40000, -- milliseconds 47 | ['bloods'] = 40000, -- milliseconds 48 | ['vehiclebullets'] = 40000, -- milliseconds 49 | ['vehiclefragments'] = 40000, -- milliseconds 50 | } 51 | 52 | PlayerData,ESX,QBCORE = {},currentweapon,nil,nil,nil 53 | cd = { 54 | blood = 0, 55 | bullets = 0, 56 | vehiclebullets = 0, 57 | vehiclefragments = 0, 58 | magazine = 0, 59 | } 60 | if GetResourceState('es_extended') == 'started' then 61 | ESX = exports['es_extended']:getSharedObject() 62 | elseif GetResourceState('qb-core') == 'started' then 63 | QBCORE = exports['qb-core']:GetCoreObject() 64 | end -------------------------------------------------------------------------------- /web/style.css: -------------------------------------------------------------------------------- 1 | * { 2 | margin: 0; 3 | padding: 0; 4 | box-sizing: border-box; 5 | } 6 | 7 | html { 8 | height: 100%; 9 | } 10 | 11 | body { 12 | min-height: 100%; 13 | background: rgba(238, 238, 238, 0); 14 | font-family: "Lato", sans-serif; 15 | font-weight: 400; 16 | color: #222; 17 | font-size: 14px; 18 | line-height: 26px; 19 | padding-bottom: 50px; 20 | } 21 | 22 | .container { 23 | max-width: 700px; 24 | background: #fff; 25 | margin: 0px auto 0px; 26 | box-shadow: 1px 1px 2px #DAD7D7; 27 | border-radius: 3px; 28 | padding: 40px; 29 | margin-top: 50px; 30 | } 31 | 32 | .header { 33 | margin-bottom: 30px; 34 | } 35 | 36 | .header .full-name { 37 | font-size: 40px; 38 | text-transform: uppercase; 39 | margin-bottom: 5px; 40 | } 41 | 42 | .header .first-name { 43 | font-weight: 700; 44 | } 45 | 46 | .header .last-name { 47 | font-weight: 300; 48 | } 49 | 50 | .header .contact-info { 51 | margin-bottom: 20px; 52 | } 53 | 54 | .header .email, 55 | .header .phone { 56 | color: #999; 57 | font-weight: 300; 58 | } 59 | 60 | .header .separator { 61 | height: 10px; 62 | display: inline-block; 63 | border-left: 2px solid #999; 64 | margin: 0px 10px; 65 | } 66 | 67 | .header .position { 68 | font-weight: bold; 69 | display: inline-block; 70 | margin-right: 10px; 71 | text-decoration: underline; 72 | } 73 | 74 | .details { 75 | line-height: 20px; 76 | } 77 | 78 | .details .section { 79 | margin-bottom: 40px; 80 | } 81 | 82 | .details .section:last-of-type { 83 | margin-bottom: 0px; 84 | } 85 | 86 | .details .section__title { 87 | letter-spacing: 2px; 88 | color: #54AFE4; 89 | font-weight: bold; 90 | margin-bottom: 10px; 91 | text-transform: uppercase; 92 | } 93 | 94 | .details .section__list-item { 95 | margin-bottom: 40px; 96 | } 97 | 98 | .details .section__list-item:last-of-type { 99 | margin-bottom: 0; 100 | } 101 | 102 | .details .left, 103 | .details .right { 104 | vertical-align: top; 105 | display: inline-block; 106 | } 107 | 108 | .details .left { 109 | width: 60%; 110 | } 111 | 112 | .details .right { 113 | tex-align: right; 114 | width: 39%; 115 | } 116 | 117 | .details .name { 118 | font-weight: bold; 119 | } 120 | 121 | .details a { 122 | text-decoration: none; 123 | color: #000; 124 | font-style: italic; 125 | } 126 | 127 | .details a:hover { 128 | text-decoration: underline; 129 | color: #000; 130 | } 131 | 132 | .details .skills__item { 133 | margin-bottom: 10px; 134 | } 135 | 136 | .details .skills__item .right input { 137 | display: none; 138 | } 139 | 140 | .details .skills__item .right label { 141 | display: inline-block; 142 | width: 20px; 143 | height: 20px; 144 | background: #C3DEF3; 145 | border-radius: 20px; 146 | margin-right: 3px; 147 | } 148 | 149 | .details .skills__item .right input:checked+label { 150 | background: #79A9CE; 151 | } -------------------------------------------------------------------------------- /bridge/inventory/client/ox_inventory.lua: -------------------------------------------------------------------------------- 1 | if GetResourceState('ox_inventory') ~= 'started' then return end 2 | 3 | OpenStash = function(id,identifier) 4 | TriggerEvent('ox_inventory:openInventory', 'stash', {id = id, name = 'Evidence Storage', slots = 70, weight = 70000, coords = GetEntityCoords(cache.ped)}) 5 | end 6 | 7 | GetInventoryItems = function(name) 8 | return exports.ox_inventory:Search('slots', name) 9 | end 10 | 11 | AddEventHandler('ox_inventory:currentWeapon', function(cw) 12 | local evidence = GlobalState.Evidence 13 | currentweapon = cw 14 | if not cw then return end 15 | local isjob = config.jobs[PlayerData?.job?.name] 16 | while currentweapon and currentweapon.hash == cw.hash do 17 | Wait(5) 18 | local coord = GetEntityCoords(cache.ped) 19 | if not isjob and IsPedShooting(cache.ped) and cd['bullets'] < GetGameTimer() and math.random(1,100) <= config.chances['bullets'] then 20 | local _, bullet, _ = RayCastGamePlayCamera(weapon, 200.0,1) 21 | cd['bullets'] = GetGameTimer() + config.cooldowns['bullets'] 22 | if config.WeaponSerialOnly and not currentweapon?.metadata?.serial then return end 23 | LocalPlayer.state:set("bullets", {serial = currentweapon.metadata?.serial, coord = vec3(bullet.x,bullet.y,bullet.z), weapon = cw.label, location = GetStreetNames(cache.ped)},true) 24 | end 25 | if not isjob and IsPedReloading(cache.ped) and cd['magazine'] < GetGameTimer() and math.random(1,100) <= config.chances['magazine'] then 26 | print('reloading') 27 | cd['magazine'] = GetGameTimer() + config.cooldowns['magazine'] 28 | LocalPlayer.state:set("magazine", {serial = currentweapon.metadata?.serial, coord = coord, weapon = cw.label, location = GetStreetNames(cache.ped)},true) 29 | Wait(100) 30 | while IsPedReloading(cache.ped) do Wait(1) end 31 | end 32 | if currentweapon and currentweapon.hash == `WEAPON_FLASHLIGHT` and isjob then 33 | local textui = false 34 | local _, z = GetGroundZFor_3dCoord(coord.x,coord.y,coord.z+2.0,false) 35 | while IsPlayerFreeAiming(PlayerId()) do 36 | Wait(1) 37 | coord = GetEntityCoords(cache.ped) 38 | for type_,data in pairs(evidence or {}) do 39 | for k,v in pairs(data) do 40 | local indist = #(v.coord - coord) < 1.2 41 | if indist and not textui then 42 | textui = true 43 | lib.showTextUI('[E] - Pick evidence ('..type_..')', { 44 | position = "top-right", 45 | icon = 'hand', 46 | style = { 47 | borderRadius = 0, 48 | backgroundColor = '#48BB78', 49 | color = 'white' 50 | } 51 | }) 52 | end 53 | if indist and not v.invehicle then 54 | if IsControlJustReleased(0,38) then 55 | TakeEvidence({info = v, type = type_, index = k}) 56 | Wait(2000) 57 | evidence = GlobalState.Evidence 58 | end 59 | end 60 | if indist then 61 | DrawMarker(0,v.coord.x,v.coord.y,z+0.25,0.0,180.0,180.0,0,180.0,180.0,0.35,0.35,0.5,255,55,11,55,false,true,2, nil, nil, false) 62 | end 63 | if #(v.coord - coord) < 15 then 64 | DrawMarker(3,v.coord.x,v.coord.y,z+0.25,0.0,180.0,180.0,0,180.0,180.0,0.15,0.15,0.2,66,135,245,255,true,true,2, nil, nil, false) 65 | end 66 | end 67 | end 68 | end 69 | if textui then 70 | lib.hideTextUI() 71 | evidence = GlobalState.Evidence 72 | end 73 | textui = false 74 | end 75 | end 76 | end) 77 | 78 | exports('useItem', function(data, slot) 79 | exports.ox_inventory:useItem(data, function(data) 80 | if data.name == 'fingerprintkit' then 81 | if IsPedInAnyVehicle(cache.ped) then 82 | local vehicle = GetVehiclePedIsIn(cache.ped) 83 | lib.progressBar({ 84 | duration = 5000, 85 | label = 'Searching Fingerprints', 86 | useWhileDead = false, 87 | canCancel = false, 88 | }) 89 | local ent = Entity(vehicle).state 90 | local net = NetworkGetNetworkIdFromEntity(GetVehiclePedIsIn(cache.ped)) 91 | if ent.fingerprint then 92 | TakeEvidence({info = ent.fingerprint.info, plate = ent.fingerprint.plate, entity = net, type = 'fingerprint'}) 93 | elseif ent.vehiclebullets then 94 | TakeEvidence({info = ent.vehiclebullets.info, plate = ent.vehiclebullets.plate, entity = net, type = 'bullets'}) 95 | else 96 | lib.notify({ 97 | description = 'You did not find anything', 98 | type = 'error' 99 | }) 100 | end 101 | return false 102 | end 103 | else 104 | if not data.metadata.evidence then return end 105 | if data then 106 | SendNUIMessage({ 107 | show = true, 108 | data = data.metadata 109 | }) 110 | SetNuiFocus(true,true) 111 | end 112 | end 113 | end) 114 | end) -------------------------------------------------------------------------------- /bridge/inventory/client/qb-inventory.lua: -------------------------------------------------------------------------------- 1 | if GetResourceState('qb-inventory') ~= 'started' then return end 2 | 3 | OpenStash = function(id,identifier) 4 | TriggerServerEvent('inventory:server:OpenInventory', 'stash',id, {}) 5 | TriggerServerEvent("InteractSound_SV:PlayOnSource", "StashOpen", 0.4) 6 | TriggerEvent("inventory:client:SetCurrentStash", id) 7 | end 8 | 9 | GetInventoryItems = function(name) 10 | local data = {} 11 | local PlayerData = QBCORE.Functions.GetPlayerData() 12 | for _, item in pairs(PlayerData.items) do 13 | if name == item.name then 14 | item.metadata = item.info 15 | table.insert(data,item) 16 | end 17 | end 18 | return data 19 | end 20 | 21 | AddEventHandler('weapons:client:SetCurrentWeapon', function(cw) 22 | local evidence = GlobalState.Evidence 23 | currentweapon = cw 24 | if not cw then return end 25 | cw.hash = joaat(cw.name) 26 | cw.metadata = cw.info 27 | for k,v in pairs(cw) do 28 | print(k,v) 29 | end 30 | local isjob = config.jobs[PlayerData?.job?.name] 31 | while currentweapon and currentweapon.hash == cw.hash do 32 | Wait(5) 33 | local coord = GetEntityCoords(cache.ped) 34 | if not isjob and IsPedShooting(cache.ped) and cd['bullets'] < GetGameTimer() and math.random(1,100) <= config.chances['bullets'] then 35 | local _, bullet, _ = RayCastGamePlayCamera(weapon, 200.0,1) 36 | cd['bullets'] = GetGameTimer() + config.cooldowns['bullets'] 37 | if config.WeaponSerialOnly and not currentweapon?.metadata?.serial then return end 38 | LocalPlayer.state:set("bullets", {serial = currentweapon.info?.serial, coord = vec3(bullet.x,bullet.y,bullet.z), weapon = cw.label, location = GetStreetNames(cache.ped)},true) 39 | end 40 | if not isjob and IsPedReloading(cache.ped) and cd['magazine'] < GetGameTimer() and math.random(1,100) <= config.chances['magazine'] then 41 | cd['magazine'] = GetGameTimer() + config.cooldowns['magazine'] 42 | print('reloading') 43 | LocalPlayer.state:set("magazine", {serial = currentweapon.info?.serial, coord = coord, weapon = cw.label, location = GetStreetNames(cache.ped)},true) 44 | Wait(100) 45 | while IsPedReloading(cache.ped) do Wait(1) end 46 | end 47 | if currentweapon and currentweapon.hash == `WEAPON_FLASHLIGHT` and isjob then 48 | local textui = false 49 | local _, z = GetGroundZFor_3dCoord(coord.x,coord.y,coord.z+2.0,false) 50 | while IsPlayerFreeAiming(PlayerId()) do 51 | Wait(1) 52 | coord = GetEntityCoords(cache.ped) 53 | for type_,data in pairs(evidence or {}) do 54 | for k,v in pairs(data) do 55 | local indist = #(v.coord - coord) < 1.2 56 | if indist and not textui then 57 | textui = true 58 | lib.showTextUI('[E] - Pick evidence ('..type_..')', { 59 | position = "top-right", 60 | icon = 'hand', 61 | style = { 62 | borderRadius = 0, 63 | backgroundColor = '#48BB78', 64 | color = 'white' 65 | } 66 | }) 67 | end 68 | if indist and not v.invehicle then 69 | if IsControlJustReleased(0,38) then 70 | TakeEvidence({info = v, type = type_, index = k}) 71 | Wait(2000) 72 | evidence = GlobalState.Evidence 73 | end 74 | end 75 | if indist then 76 | DrawMarker(0,v.coord.x,v.coord.y,z+0.25,0.0,180.0,180.0,0,180.0,180.0,0.35,0.35,0.5,255,55,11,55,false,true,2, nil, nil, false) 77 | end 78 | if #(v.coord - coord) < 15 then 79 | DrawMarker(3,v.coord.x,v.coord.y,z+0.25,0.0,180.0,180.0,0,180.0,180.0,0.15,0.15,0.2,66,135,245,255,true,true,2, nil, nil, false) 80 | end 81 | end 82 | end 83 | end 84 | if textui then 85 | lib.hideTextUI() 86 | evidence = GlobalState.Evidence 87 | end 88 | textui = false 89 | end 90 | end 91 | end) 92 | 93 | RegisterNetEvent('renzu_evidence:useItem', function(data) 94 | if data.name == 'fingerprintkit' then 95 | if IsPedInAnyVehicle(cache.ped) then 96 | local vehicle = GetVehiclePedIsIn(cache.ped) 97 | lib.progressBar({ 98 | duration = 5000, 99 | label = 'Searching Fingerprints', 100 | useWhileDead = false, 101 | canCancel = false, 102 | }) 103 | local ent = Entity(vehicle).state 104 | local net = NetworkGetNetworkIdFromEntity(GetVehiclePedIsIn(cache.ped)) 105 | if ent.fingerprint then 106 | TakeEvidence({info = ent.fingerprint.info, plate = ent.fingerprint.plate, entity = net, type = 'fingerprint'}) 107 | elseif ent.vehiclebullets then 108 | TakeEvidence({info = ent.vehiclebullets.info, plate = ent.vehiclebullets.plate, entity = net, type = 'bullets'}) 109 | else 110 | lib.notify({ 111 | description = 'You did not find anything', 112 | type = 'error' 113 | }) 114 | end 115 | return false 116 | end 117 | else 118 | if not data.info.evidence then return end 119 | if data then 120 | lib.progressBar({ 121 | duration = 5000, 122 | label = 'Opening Evidence File', 123 | useWhileDead = false, 124 | canCancel = false, 125 | }) 126 | SendNUIMessage({ 127 | show = true, 128 | data = data.info 129 | }) 130 | SetNuiFocus(true,true) 131 | end 132 | end 133 | end) -------------------------------------------------------------------------------- /web/index.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | Evidence 7 | 8 | 9 | 10 | 11 | 12 | 13 |
14 |
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16 | Renzu 17 | Evidence 18 |
19 |
20 | 21 | 22 |
23 | 24 |
25 | YOUR CITY POLICE DEPARTMENT 26 | 27 | Evidence File #2351, Offical police forensics team report is classified! 28 | 29 |
30 |
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32 |
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Submitting Agent:
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35 |
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Forensic Agent Tom Cruise
38 |
39 |
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Report Info:
44 |
45 |
46 |
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Description of Enclosed Evidence:
48 |
item evidence found in crime scene
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50 |
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Description of Offense
52 |
Namaril ng kalabaw
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54 |
55 |
56 |
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Victims Full Name:
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Jabol Ero
59 |
60 |
61 |
62 |
63 |
Evidence Recovered by:
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Witness
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66 |
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Case #
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69
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71 | 72 |
73 |
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Evidence Info:
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Location
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San Monica, CA
81 |
82 |
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Date of collection
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January 69 1969
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86 |
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88 |
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Type
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Bullet Catridge
91 |
92 |
Item Info:
93 |
94 | Pistol 9mm - Serial: TXH9231 95 |
96 |
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98 |
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100 |
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102 |
103 |
104 |
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Suspect:
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Vash Sakalam
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Occupation : Rapist
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110 |
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Date of Birth
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May 15 1923
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114 |
115 | 116 |
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Remarks:
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122 |
123 |
lorem ipsum
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125 |
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127 | 128 |
129 | 130 |
131 |
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133 |
134 | 135 | 136 | 137 | 138 | 139 | 140 | -------------------------------------------------------------------------------- /server/main.lua: -------------------------------------------------------------------------------- 1 | 2 | local sql = setmetatable({},{ 3 | __call = function(self) 4 | self.query = function(name, column, where, string) 5 | local str = 'SELECT %s FROM %s WHERE %s = ?' 6 | return MySQL.query.await(str:format(column,name,where),{string}) 7 | end 8 | return self 9 | end 10 | }) 11 | 12 | db = sql() 13 | 14 | if not GlobalState.Evidence then 15 | GlobalState.Evidence = {} 16 | end 17 | if not GlobalState.Bloods then 18 | GlobalState.Bloods = {} 19 | end 20 | 21 | local identifiers = {} 22 | GetPlayerIdentifier = function(src) 23 | if not identifiers[src] then 24 | local xPlayer = GetPlayerFromId(src) 25 | identifiers[src] = xPlayer.identifier 26 | end 27 | return identifiers[src] 28 | end 29 | 30 | AddStateBagChangeHandler('bullets' --[[key filter]], nil --[[bag filter]], function(bagName, key, value, _unused, replicated) 31 | Wait(0) 32 | if not value then return end 33 | local src = tonumber(bagName:gsub('player:', ''), 10) 34 | local evidence = GlobalState.Evidence 35 | local identifier = GetPlayerIdentifier(src) 36 | if not identifier then return end 37 | if not evidence.bullets then evidence.bullets = {} end 38 | table.insert(evidence.bullets,{serialid = value.serial, coord = value.coord, weapon = value.weapon, identifier = identifier, time = os.date("%Y-%m-%d %H:%M:%S"), location = value.location, invehicle = value.invehicle}) 39 | GlobalState.Evidence = evidence 40 | end) 41 | 42 | AddStateBagChangeHandler('magazine' --[[key filter]], nil --[[bag filter]], function(bagName, key, value, _unused, replicated) 43 | Wait(0) 44 | print(value,'magazine') 45 | if not value then return end 46 | local src = tonumber(bagName:gsub('player:', ''), 10) 47 | local evidence = GlobalState.Evidence 48 | local identifier = GetPlayerIdentifier(src) 49 | if not identifier then return end 50 | if not evidence.magazine then evidence.magazine = {} end 51 | table.insert(evidence.magazine,{serialid = value.serial, coord = value.coord, weapon = value.weapon, identifier = identifier, time = os.date("%Y-%m-%d %H:%M:%S"), location = value.location, ts = os.time()}) 52 | GlobalState.Evidence = evidence 53 | end) 54 | 55 | AddStateBagChangeHandler('bloods' --[[key filter]], nil --[[bag filter]], function(bagName, key, value, _unused, replicated) 56 | Wait(0) 57 | if not value then return end 58 | local src = tonumber(bagName:gsub('player:', ''), 10) 59 | local evidence = GlobalState.Evidence 60 | local identifier = GetPlayerIdentifier(src) 61 | if not identifier then return end 62 | if not evidence.bloods then evidence.bloods = {} end 63 | table.insert(evidence.bloods,{coord = value.coord, identifier = identifier, time = os.date("%Y-%m-%d %H:%M:%S"), location = value.location, ts = os.time()}) 64 | GlobalState.Evidence = evidence 65 | end) 66 | 67 | AddStateBagChangeHandler('vehiclefragments' --[[key filter]], nil --[[bag filter]], function(bagName, key, value, _unused, replicated) 68 | Wait(0) 69 | if not value then return end 70 | local src = tonumber(bagName:gsub('player:', ''), 10) 71 | local evidence = GlobalState.Evidence 72 | local identifier = GetPlayerIdentifier(src) 73 | if not identifier then return end 74 | if not evidence.vehiclefragments then evidence.vehiclefragments = {} end 75 | table.insert(evidence.vehiclefragments,{plate = value.plate, coord = value.coord, identifier = identifier, time = os.date("%Y-%m-%d %H:%M:%S"), location = value.location, ts = os.time()}) 76 | print("vehiclefragments") 77 | GlobalState.Evidence = evidence 78 | end) 79 | 80 | lib.callback.register('renzu_evidence:removeevidence', function(src,data) 81 | local evidence = GlobalState.Evidence 82 | local xPlayer = GetPlayerFromId(src) 83 | local label = data.type == 'bullets' and 'Bullet Catridge' or data.type == 'magazine' and 'Empty Magazine' or data.type == 'bloods' and 'Blood clot' or data.type == 'fingerprint' and 'Fingerprint Sample' or data.type == 'vehiclefragments' and 'Vehicle Fragment' 84 | local image = data.type == 'bullets' and 'ammo-9' or data.type == 'magazine' and 'magazine' or data.type == 'bloods' and 'blood' or data.type == 'fingerprint' and 'fingerprint' or data.type == 'vehiclefragments' and 'vehiclefragments' 85 | local metadata = {serialid = data.info.serialid, plate = data.info.plate, recoveredby = xPlayer.name, type = data.type, label = label, description = 'unidentified '..data.type, location = data.info.location, time = data.info.time or os.date("%Y-%m-%d %H:%M:%S"), identifier = data.info.identifier, image = image} 86 | local item = evidence[data.type] 87 | if data.type ~= 'fingerprint' then 88 | AddItem(src, 'evidence', 1, metadata) 89 | if item[data.index] then 90 | evidence[data.type][data.index] = nil 91 | GlobalState.Evidence = evidence 92 | elseif data.entity then 93 | Entity(NetworkGetEntityFromNetworkId(data.entity)).state:set('vehiclebullets',false,true) 94 | end 95 | elseif data.type == 'fingerprint' then 96 | AddItem(src, 'evidence', 1, metadata) 97 | Entity(NetworkGetEntityFromNetworkId(data.entity)).state:set('fingerprint',false,true) 98 | end 99 | end) 100 | 101 | lib.callback.register('renzu_evidence:Identify', function(src,data,metadata,slot) 102 | local evidence = GlobalState.Evidence 103 | local xPlayer = GetPlayerFromId(src) 104 | if not metadata then return false end 105 | --local evidence = MySQL.query.await('SELECT * FROM renzu_evidence') 106 | local num = math.random(69,69999) 107 | local fetchplayer = FetchPlayerData(metadata.identifier) 108 | local firstname = fetchplayer.firstname or '' 109 | local lastname = fetchplayer.lastname or '' 110 | local person = firstname..' '..lastname 111 | local report = { 112 | label = 'Evidence #'..tostring(num), 113 | description = 'Suspect: '..person..' Date: '..metadata.time, 114 | evidence = true, 115 | evidenceid = num, 116 | type = metadata.type, 117 | location = metadata.location, 118 | time = metadata.time, 119 | name = metadata.label, 120 | person = person, 121 | dateofbirth = fetchplayer.dateofbirth, 122 | occupation = fetchplayer.job, 123 | submit_by = xPlayer.name, 124 | recoveredby = metadata.recoveredby, 125 | description_evidence = data[2] or 'Undisclosed', 126 | description_offense = data[3] or 'Undisclosed', 127 | victim = data[1] or 'Unidentified', 128 | case = data[4] or 'none', 129 | remarks = data[5] or 'none', 130 | sealed_time = os.date("%Y-%m-%d %H:%M:%S"), 131 | plate = metadata.plate, 132 | serialid = metadata.serialid 133 | } 134 | AddItem(src, 'evidence', 1, report) 135 | return report 136 | end) 137 | 138 | Citizen.CreateThread(function() -- evidence expiration timer 139 | while true do 140 | Wait(60000) 141 | local evidence = GlobalState.Evidence 142 | for type,data in pairs(evidence) do 143 | for index,v in pairs(data) do 144 | if v?.ts and (os.time() - v.ts) > config.expiration then 145 | evidence[type][index] = nil 146 | end 147 | end 148 | end 149 | GlobalState.Evidence = evidence 150 | end 151 | end) 152 | 153 | AddEventHandler("playerDropped",function() 154 | local source = source 155 | if identifiers[source] then identifiers[source] = nil end 156 | end) 157 | 158 | Citizen.CreateThreadNow(function() 159 | if GetResourceState('ox_inventory') ~= 'started' then return end 160 | for k,v in pairs(config.evidencelocker) do 161 | exports.ox_inventory:RegisterStash('file_locker_'..k, 'Storage', 90, 1000000, false) 162 | end 163 | end) -------------------------------------------------------------------------------- /client/main.lua: -------------------------------------------------------------------------------- 1 | 2 | function GetStreetNames(player) 3 | local pos = GetEntityCoords(player) 4 | local street1, street2 = GetStreetNameAtCoord(pos.x, pos.y, pos.z) 5 | return GetStreetNameFromHashKey(street1)..', '..GetStreetNameFromHashKey(street2) 6 | end 7 | 8 | local lastvehiclehealth = 1000.0 9 | local currentvehicle = nil 10 | AddEventHandler('gameEventTriggered', function (name, args) 11 | if name == 'CEventNetworkEntityDamage' then 12 | local victim = args[1] 13 | local attacker = args[2] 14 | local weaponHash = args[7] 15 | local isMelee = args[12] 16 | local isVehicleCollision = weaponHash == 133987706 17 | local ismyvehicle = currentvehicle == victim 18 | local isjob = config.jobs[PlayerData?.job?.name] 19 | if not isjob and victim == cache.ped and cd['blood'] < GetGameTimer() and math.random(1,100) <= config.chances['bloods'] then 20 | local targetedCoord = GetOffsetFromEntityInWorldCoords(cache.ped, 0.0, 1.0, -1.0) 21 | local _, z = GetGroundZFor_3dCoord(targetedCoord.x,targetedCoord.y,targetedCoord.z+3.0,false) 22 | cd['blood'] = GetGameTimer() + config.cooldowns['bloods'] 23 | LocalPlayer.state:set('bloods', {coord = vec3(targetedCoord.x,targetedCoord.y,z), location = GetStreetNames(cache.ped)}, true) 24 | elseif not isjob and IsEntityAVehicle(victim) and not isVehicleCollision and isMelee == 0 and attacker == cache.ped and cd['vehiclebullets'] < GetGameTimer() and math.random(1,100) <= config.chances['vehiclebullets'] then 25 | cd['vehiclebullets'] = GetGameTimer() + config.cooldowns['vehiclebullets'] 26 | if config.WeaponSerialOnly and not currentweapon?.metadata?.serial then return end 27 | Entity(victim).state:set("vehiclebullets", {serial = currentweapon?.metadata?.serial, coord = GetEntityCoords(cache.ped), info = {identifier = PlayerData.identifier, location = GetStreetNames(cache.ped), weapon = currentweapon.label}},true) 28 | elseif isVehicleCollision and ismyvehicle then 29 | if (lastvehiclehealth - GetVehicleBodyHealth(victim)) > 20 and cd['vehiclefragments'] < GetGameTimer() and math.random(1,100) <= config.chances['vehiclefragments'] then 30 | cd['vehiclefragments'] = GetGameTimer() + config.cooldowns['vehiclefragments'] 31 | local targetedCoord = GetOffsetFromEntityInWorldCoords(cache.ped, 0.0, 1.0, -1.0) 32 | local _, z = GetGroundZFor_3dCoord(targetedCoord.x,targetedCoord.y,targetedCoord.z+3.0,false) 33 | LocalPlayer.state:set('vehiclefragments', {coord = vec3(targetedCoord.x,targetedCoord.y,z), location = GetStreetNames(cache.ped), plate = GetVehicleNumberPlateText(currentvehicle)}, true) 34 | lastvehiclehealth = GetVehicleBodyHealth(victim) 35 | end 36 | lastvehiclehealth = GetVehicleBodyHealth(victim) 37 | end 38 | end 39 | end) 40 | 41 | 42 | function func_522(x, y, z) 43 | local fVar1; 44 | local fVar0 = math.sqrt(x * x + y * y + z * z) 45 | local vParam0 46 | 47 | if (fVar0 ~= 0.0) then 48 | fVar1 = (1.0 / fVar0); 49 | vParam0 = vector3(x, y, z) * vector3(fVar1, fVar1, fVar1) 50 | end 51 | 52 | return vParam0 or vector3(0.0, 0.0, 0.0); 53 | end 54 | 55 | CreateBloodFx = function(targetedCoord) 56 | SetParticleFxBulletImpactScale(2.0) 57 | N_0x5f6df3d92271e8a1(true) 58 | --lib.requestNamedPtfxAsset('core') -- blood_stab 59 | decal = AddDecal( 60 | 1010, 61 | targetedCoord.x, targetedCoord.y, targetedCoord.z+0.1, -- pos 62 | func_522(0.0, 1.0, 0.0), -- unk 63 | func_522(0.0, 1.0, 0.0), --unk 64 | 2.0, 2.0, --width, height 65 | 1.255, 0.0, 0.0, -- rgb 66 | 1.0, 87878.0, -- opacity,timeout 67 | 0, 0, 0 -- unk 68 | ) 69 | --SetPtfxAssetNextCall('core') 70 | --blood = StartNetworkedParticleFxNonLoopedOnPedBone('blood_stab', cache.ped, 0.05, -0.0000, 0.0000, 0.0, 180.0, 0.0, 57005, 0.8, false, false, false) 71 | end 72 | 73 | TakeEvidence = function(data) 74 | local dict = 'weapons@first_person@aim_rng@generic@projectile@sticky_bomb@' 75 | lib.RequestAnimDict(dict) 76 | TaskPlayAnim(cache.ped, dict, 'plant_floor', 8.0, 1.0, 1000, 16, 0.0, false, false, false) 77 | lib.hideTextUI() 78 | return lib.callback.await('renzu_evidence:removeevidence',false,data) 79 | end 80 | 81 | function RotationToDirection(rotation) 82 | local adjustedRotation = 83 | { 84 | x = (math.pi / 180) * rotation.x, 85 | y = (math.pi / 180) * rotation.y, 86 | z = (math.pi / 180) * rotation.z 87 | } 88 | local direction = 89 | { 90 | x = -math.sin(adjustedRotation.z) * math.abs(math.cos(adjustedRotation.x)), 91 | y = math.cos(adjustedRotation.z) * math.abs(math.cos(adjustedRotation.x)), 92 | z = math.sin(adjustedRotation.x) 93 | } 94 | return direction 95 | end 96 | 97 | function RayCastGamePlayCamera(weapon,distance,flag) 98 | local cameraRotation = GetGameplayCamRot() 99 | local cameraCoord = GetGameplayCamCoord() 100 | local direction = RotationToDirection(cameraRotation) 101 | local destination = vector3(cameraCoord.x + direction.x * distance, 102 | cameraCoord.y + direction.y * distance, 103 | cameraCoord.z + direction.z * distance 104 | ) 105 | if not flag then 106 | flag = 1 107 | end 108 | 109 | local a, b, c, d, e = GetShapeTestResultIncludingMaterial(StartShapeTestRay(cameraCoord.x, cameraCoord.y, cameraCoord.z, destination.x, destination.y, destination.z, flag, -1, 1)) 110 | return b, c, e, destination 111 | end 112 | 113 | local bloodcaches = {} 114 | AddStateBagChangeHandler("Evidence", "global", function(bagName, key, value) 115 | Wait(11) 116 | for k,v in pairs(value?.bloods or {}) do 117 | if not bloodcaches[k] then 118 | bloodcaches[k] = true 119 | CreateBloodFx(v.coord) 120 | end 121 | end 122 | end) 123 | 124 | isPlayerHaveGloves = function(arm) 125 | for k,v in pairs(config.FingerPrintArmHide) do 126 | if v == arm then return true end 127 | end 128 | return false 129 | end 130 | 131 | lib.onCache('vehicle', function(value) 132 | if value then 133 | currentvehicle = value 134 | lastvehiclehealth = GetVehicleBodyHealth(value) 135 | local job = PlayerData?.job?.name 136 | local ent = Entity(value).state 137 | local arm = GetNumberOfPedDrawableVariations(cache.ped,3) 138 | if job and not isPlayerHaveGloves(arm) and math.random(1,100) <= config.chances['fingerprint'] and GetPedInVehicleSeat(value,-1) == cache.ped and not config.jobs[job] then 139 | ent:set('fingerprint', {coord = coord, plate = GetVehicleNumberPlateText(value), info = {identifier = PlayerData.identifier, location = GetStreetNames(cache.ped)}}, true) 140 | elseif job and ent.vehiclebullets and config.jobs[job] then 141 | lib.showTextUI('[E] - Search Vehicle', { 142 | position = "top-right", 143 | icon = 'exclamation', 144 | style = { 145 | borderRadius = 0, 146 | backgroundColor = 'red', 147 | color = 'white' 148 | } 149 | }) 150 | while IsPedInAnyVehicle(cache.ped) do 151 | Wait(1) 152 | if IsControlJustReleased(0,38) then 153 | lib.progressBar({ 154 | duration = 5000, 155 | label = 'Searching Vehicle', 156 | useWhileDead = false, 157 | canCancel = false, 158 | }) 159 | local ent = Entity(value).state 160 | local net = NetworkGetNetworkIdFromEntity(value) 161 | if ent.vehiclebullets then 162 | TakeEvidence({info = ent.vehiclebullets.info, plate = ent.vehiclebullets.plate, entity = net, type = 'bullets'}) 163 | ent:set('vehiclebullets',false,true) 164 | else 165 | lib.notify({ 166 | description = 'You did not find anything', 167 | type = 'error' 168 | }) 169 | end 170 | end 171 | end 172 | end 173 | else 174 | lib.hideTextUI() 175 | end 176 | end) 177 | 178 | RegisterNUICallback('close',function() 179 | SetNuiFocus(false,false) 180 | end) 181 | 182 | CreateFile = function(data,slot) 183 | local input = lib.inputDialog('Report Info: ', { 184 | {type = 'input', label = 'Victims Full Name: ', required = true}, 185 | {type = 'textarea', label = 'Description of Enclosed Evidence:', icon = 'hashtag'}, 186 | {type = 'textarea', label = 'Description of Offense:', icon = 'hashtag'}, 187 | {type = 'number', label = 'Case #', default = 0}, 188 | {type = 'textarea', label = 'Remarks', default = ''}, 189 | }) 190 | local success = lib.callback.await('renzu_evidence:Identify', false, input,data,slot) 191 | if success then 192 | lib.notify({ 193 | description = 'Evidence Report has been Created', 194 | type = 'success' 195 | }) 196 | end 197 | end 198 | 199 | CreateReport = function() 200 | local items = GetInventoryItems('evidence') 201 | local options = {} 202 | for k,v in pairs(items) do 203 | if not v.metadata.evidence then 204 | table.insert(options, { 205 | title = v.metadata.label, 206 | description = 'Type: '..v.metadata.type..' \n Date of collection: '..v.metadata.time, 207 | icon = 'file', 208 | onSelect = function() 209 | Citizen.CreateThreadNow(function() 210 | CreateFile(v.metadata,v.slot) 211 | end) 212 | end, 213 | arrow = true, 214 | }) 215 | end 216 | end 217 | lib.registerContext({ 218 | id = 'identify', 219 | title = 'Create Evidence Report', 220 | options = options 221 | }) 222 | lib.showContext('identify') 223 | end 224 | 225 | CreatePoints = function(data,index) 226 | local onSelect = function() 227 | if data.type == 'stash' then 228 | OpenStash('file_locker_'..index) 229 | else 230 | CreateReport() 231 | end 232 | end 233 | if config.target then 234 | Target(data,onSelect) 235 | return 236 | end 237 | function onEnter(self) 238 | lib.showTextUI('[E] - '..data.label) 239 | end 240 | 241 | function onExit(self) 242 | lib.hideTextUI() 243 | end 244 | 245 | function inside(self) 246 | if IsControlJustReleased(0,38) and PlayerData?.job?.name and config.jobs[PlayerData?.job?.name] then 247 | onSelect() 248 | end 249 | end 250 | 251 | local box = lib.zones.box({ 252 | coords = data.coord, 253 | size = vec3(1.5, 1.5, 1.5), 254 | rotation = 45, 255 | debug = false, 256 | inside = inside, 257 | onEnter = onEnter, 258 | onExit = onExit 259 | }) 260 | end 261 | 262 | Citizen.CreateThreadNow(function() 263 | for k,v in pairs(config.points) do 264 | CreatePoints(v) 265 | end 266 | for k,v in pairs(config.evidencelocker) do 267 | CreatePoints(v,k) 268 | end 269 | end) -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. By contrast, 15 | the GNU General Public License is intended to guarantee your freedom to 16 | share and change all versions of a program--to make sure it remains free 17 | software for all its users. We, the Free Software Foundation, use the 18 | GNU General Public License for most of our software; it applies also to 19 | any other work released this way by its authors. You can apply it to 20 | your programs, too. 21 | 22 | When we speak of free software, we are referring to freedom, not 23 | price. Our General Public Licenses are designed to make sure that you 24 | have the freedom to distribute copies of free software (and charge for 25 | them if you wish), that you receive source code or can get it if you 26 | want it, that you can change the software or use pieces of it in new 27 | free programs, and that you know you can do these things. 28 | 29 | To protect your rights, we need to prevent others from denying you 30 | these rights or asking you to surrender the rights. Therefore, you have 31 | certain responsibilities if you distribute copies of the software, or if 32 | you modify it: responsibilities to respect the freedom of others. 33 | 34 | For example, if you distribute copies of such a program, whether 35 | gratis or for a fee, you must pass on to the recipients the same 36 | freedoms that you received. You must make sure that they, too, receive 37 | or can get the source code. And you must show them these terms so they 38 | know their rights. 39 | 40 | Developers that use the GNU GPL protect your rights with two steps: 41 | (1) assert copyright on the software, and (2) offer you this License 42 | giving you legal permission to copy, distribute and/or modify it. 43 | 44 | For the developers' and authors' protection, the GPL clearly explains 45 | that there is no warranty for this free software. For both users' and 46 | authors' sake, the GPL requires that modified versions be marked as 47 | changed, so that their problems will not be attributed erroneously to 48 | authors of previous versions. 49 | 50 | Some devices are designed to deny users access to install or run 51 | modified versions of the software inside them, although the manufacturer 52 | can do so. This is fundamentally incompatible with the aim of 53 | protecting users' freedom to change the software. The systematic 54 | pattern of such abuse occurs in the area of products for individuals to 55 | use, which is precisely where it is most unacceptable. Therefore, we 56 | have designed this version of the GPL to prohibit the practice for those 57 | products. 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Definitions. 74 | 75 | "This License" refers to version 3 of the GNU General Public License. 76 | 77 | "Copyright" also means copyright-like laws that apply to other kinds of 78 | works, such as semiconductor masks. 79 | 80 | "The Program" refers to any copyrightable work licensed under this 81 | License. Each licensee is addressed as "you". "Licensees" and 82 | "recipients" may be individuals or organizations. 83 | 84 | To "modify" a work means to copy from or adapt all or part of the work 85 | in a fashion requiring copyright permission, other than the making of an 86 | exact copy. 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Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | --------------------------------------------------------------------------------