├── .gitignore
├── LICENSE
├── README.md
└── UWPSolutions
├── ServerInk
├── ServerInk.sln
└── ServerInk
│ ├── App.xaml
│ ├── App.xaml.cpp
│ ├── App.xaml.h
│ ├── Assets
│ ├── LargeTile.scale-100.png
│ ├── LargeTile.scale-125.png
│ ├── LargeTile.scale-150.png
│ ├── LargeTile.scale-200.png
│ ├── LargeTile.scale-400.png
│ ├── LockScreenLogo.scale-200.png
│ ├── SmallTile.scale-100.png
│ ├── SmallTile.scale-125.png
│ ├── SmallTile.scale-150.png
│ ├── SmallTile.scale-200.png
│ ├── SmallTile.scale-400.png
│ ├── SplashScreen.scale-100.png
│ ├── SplashScreen.scale-125.png
│ ├── SplashScreen.scale-150.png
│ ├── SplashScreen.scale-200.png
│ ├── SplashScreen.scale-400.png
│ ├── Square150x150Logo.scale-100.png
│ ├── Square150x150Logo.scale-125.png
│ ├── Square150x150Logo.scale-150.png
│ ├── Square150x150Logo.scale-200.png
│ ├── Square150x150Logo.scale-400.png
│ ├── Square44x44Logo.altform-lightunplated_targetsize-16.png
│ ├── Square44x44Logo.altform-lightunplated_targetsize-24.png
│ ├── Square44x44Logo.altform-lightunplated_targetsize-256.png
│ ├── Square44x44Logo.altform-lightunplated_targetsize-32.png
│ ├── Square44x44Logo.altform-lightunplated_targetsize-48.png
│ ├── Square44x44Logo.altform-unplated_targetsize-16.png
│ ├── Square44x44Logo.altform-unplated_targetsize-256.png
│ ├── Square44x44Logo.altform-unplated_targetsize-32.png
│ ├── Square44x44Logo.altform-unplated_targetsize-48.png
│ ├── Square44x44Logo.scale-100.png
│ ├── Square44x44Logo.scale-125.png
│ ├── Square44x44Logo.scale-150.png
│ ├── Square44x44Logo.scale-200.png
│ ├── Square44x44Logo.scale-400.png
│ ├── Square44x44Logo.targetsize-16.png
│ ├── Square44x44Logo.targetsize-24.png
│ ├── Square44x44Logo.targetsize-24_altform-unplated.png
│ ├── Square44x44Logo.targetsize-256.png
│ ├── Square44x44Logo.targetsize-32.png
│ ├── Square44x44Logo.targetsize-48.png
│ ├── StoreLogo.backup.png
│ ├── StoreLogo.scale-100.png
│ ├── StoreLogo.scale-125.png
│ ├── StoreLogo.scale-150.png
│ ├── StoreLogo.scale-200.png
│ ├── StoreLogo.scale-400.png
│ ├── Wide310x150Logo.scale-100.png
│ ├── Wide310x150Logo.scale-125.png
│ ├── Wide310x150Logo.scale-150.png
│ ├── Wide310x150Logo.scale-200.png
│ └── Wide310x150Logo.scale-400.png
│ ├── MainPage.xaml
│ ├── MainPage.xaml.cpp
│ ├── MainPage.xaml.h
│ ├── Package.appxmanifest
│ ├── ServerInk.vcxproj
│ ├── ServerInk.vcxproj.filters
│ ├── TCPServer.cpp
│ ├── TCPServer.h
│ ├── pch.cpp
│ └── pch.h
└── SurfaceInk
├── SurfaceInk.sln
└── SurfaceInk
├── App.xaml
├── App.xaml.cpp
├── App.xaml.h
├── Assets
├── LargeTile.scale-100.png
├── LargeTile.scale-125.png
├── LargeTile.scale-150.png
├── LargeTile.scale-200.png
├── LargeTile.scale-400.png
├── LockScreenLogo.scale-200.png
├── SmallTile.scale-100.png
├── SmallTile.scale-125.png
├── SmallTile.scale-150.png
├── SmallTile.scale-200.png
├── SmallTile.scale-400.png
├── SplashScreen.scale-100.png
├── SplashScreen.scale-125.png
├── SplashScreen.scale-150.png
├── SplashScreen.scale-200.png
├── SplashScreen.scale-400.png
├── Square150x150Logo.scale-100.png
├── Square150x150Logo.scale-125.png
├── Square150x150Logo.scale-150.png
├── Square150x150Logo.scale-200.png
├── Square150x150Logo.scale-400.png
├── Square44x44Logo.altform-lightunplated_targetsize-16.png
├── Square44x44Logo.altform-lightunplated_targetsize-24.png
├── Square44x44Logo.altform-lightunplated_targetsize-256.png
├── Square44x44Logo.altform-lightunplated_targetsize-32.png
├── Square44x44Logo.altform-lightunplated_targetsize-48.png
├── Square44x44Logo.altform-unplated_targetsize-16.png
├── Square44x44Logo.altform-unplated_targetsize-256.png
├── Square44x44Logo.altform-unplated_targetsize-32.png
├── Square44x44Logo.altform-unplated_targetsize-48.png
├── Square44x44Logo.scale-100.png
├── Square44x44Logo.scale-125.png
├── Square44x44Logo.scale-150.png
├── Square44x44Logo.scale-200.png
├── Square44x44Logo.scale-400.png
├── Square44x44Logo.targetsize-16.png
├── Square44x44Logo.targetsize-24.png
├── Square44x44Logo.targetsize-24_altform-unplated.png
├── Square44x44Logo.targetsize-256.png
├── Square44x44Logo.targetsize-32.png
├── Square44x44Logo.targetsize-48.png
├── StoreLogo.backup.png
├── StoreLogo.scale-100.png
├── StoreLogo.scale-125.png
├── StoreLogo.scale-150.png
├── StoreLogo.scale-200.png
├── StoreLogo.scale-400.png
├── Wide310x150Logo.scale-100.png
├── Wide310x150Logo.scale-125.png
├── Wide310x150Logo.scale-150.png
├── Wide310x150Logo.scale-200.png
└── Wide310x150Logo.scale-400.png
├── MainPage.xaml
├── MainPage.xaml.cpp
├── MainPage.xaml.h
├── Package.appxmanifest
├── SurfaceInk.vcxproj
├── SurfaceInk.vcxproj.filters
├── TCPClient.cpp
├── TCPClient.h
├── pch.cpp
└── pch.h
/.gitignore:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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200 | keep intact all notices stating that this License and any
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204 |
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206 | and you may offer support or warranty protection for a fee.
207 |
208 | 5. Conveying Modified Source Versions.
209 |
210 | You may convey a work based on the Program, or the modifications to
211 | produce it from the Program, in the form of source code under the
212 | terms of section 4, provided that you also meet all of these conditions:
213 |
214 | a) The work must carry prominent notices stating that you modified
215 | it, and giving a relevant date.
216 |
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230 | d) If the work has interactive user interfaces, each must display
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235 | A compilation of a covered work with other separate and independent
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343 | 7. Additional Terms.
344 |
345 | "Additional permissions" are terms that supplement the terms of this
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350 | apply only to part of the Program, that part may be used separately
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354 | When you convey a copy of a covered work, you may at your option
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407 | 8. Termination.
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415 | However, if you cease all violation of this License, then your
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433 | material under section 10.
434 |
435 | 9. Acceptance Not Required for Having Copies.
436 |
437 | You are not required to accept this License in order to receive or
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439 | occurring solely as a consequence of using peer-to-peer transmission
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444 | covered work, you indicate your acceptance of this License to do so.
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446 | 10. Automatic Licensing of Downstream Recipients.
447 |
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452 |
453 | An "entity transaction" is a transaction transferring control of an
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468 | any patent claim is infringed by making, using, selling, offering for
469 | sale, or importing the Program or any portion of it.
470 |
471 | 11. Patents.
472 |
473 | A "contributor" is a copyright holder who authorizes use under this
474 | License of the Program or a work on which the Program is based. The
475 | work thus licensed is called the contributor's "contributor version".
476 |
477 | A contributor's "essential patent claims" are all patent claims
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509 | covered work in a country, or your recipient's use of the covered work
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526 | in the business of distributing software, under which you make payment
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535 |
536 | Nothing in this License shall be construed as excluding or limiting
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538 | otherwise be available to you under applicable patent law.
539 |
540 | 12. No Surrender of Others' Freedom.
541 |
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549 | the Program, the only way you could satisfy both those terms and this
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551 |
552 | 13. Use with the GNU Affero General Public License.
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560 | section 13, concerning interaction through a network will apply to the
561 | combination as such.
562 |
563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
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567 | be similar in spirit to the present version, but may differ in detail to
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569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
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573 | option of following the terms and conditions either of that numbered
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578 |
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582 | to choose that version for the Program.
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584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
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587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
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594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
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607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # SurfaceInk-Chaos9527
2 | Transmit Windows Ink from your Surface to another device via LAN.
3 |
4 | 将Windows Ink从你的Surface传输到局域网内的另一个设备。
5 |
6 |
7 | https://user-images.githubusercontent.com/49633098/153745120-ce3c1bfe-b6a1-462f-b768-8278de151a6b.mp4
8 |
9 |
10 | ## Attention:
11 |
12 | Windows 10 users should turn the WiFi access of this app on manually in the control panel if connection error occurs constantly.
13 |
14 | Win10用户如果持续连接失败则需要在控制面板中手动打开此软件的Wifi访问权限。
15 |
16 |
17 | ### Working Environment: Visual Studio 2022 Preview
18 |
--------------------------------------------------------------------------------
/UWPSolutions/ServerInk/ServerInk.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 17
4 | VisualStudioVersion = 17.1.31911.260
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ServerInk", "ServerInk\ServerInk.vcxproj", "{011C4361-0465-4C1F-B4FF-D65200509AF9}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|ARM = Debug|ARM
11 | Debug|ARM64 = Debug|ARM64
12 | Debug|x64 = Debug|x64
13 | Debug|x86 = Debug|x86
14 | Release|ARM = Release|ARM
15 | Release|ARM64 = Release|ARM64
16 | Release|x64 = Release|x64
17 | Release|x86 = Release|x86
18 | EndGlobalSection
19 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
20 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Debug|ARM.ActiveCfg = Debug|ARM
21 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Debug|ARM.Build.0 = Debug|ARM
22 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Debug|ARM.Deploy.0 = Debug|ARM
23 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Debug|ARM64.ActiveCfg = Debug|ARM64
24 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Debug|ARM64.Build.0 = Debug|ARM64
25 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Debug|ARM64.Deploy.0 = Debug|ARM64
26 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Debug|x64.ActiveCfg = Debug|x64
27 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Debug|x64.Build.0 = Debug|x64
28 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Debug|x64.Deploy.0 = Debug|x64
29 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Debug|x86.ActiveCfg = Debug|Win32
30 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Debug|x86.Build.0 = Debug|Win32
31 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Debug|x86.Deploy.0 = Debug|Win32
32 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Release|ARM.ActiveCfg = Release|ARM
33 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Release|ARM.Build.0 = Release|ARM
34 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Release|ARM.Deploy.0 = Release|ARM
35 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Release|ARM64.ActiveCfg = Release|ARM64
36 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Release|ARM64.Build.0 = Release|ARM64
37 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Release|ARM64.Deploy.0 = Release|ARM64
38 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Release|x64.ActiveCfg = Release|x64
39 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Release|x64.Build.0 = Release|x64
40 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Release|x64.Deploy.0 = Release|x64
41 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Release|x86.ActiveCfg = Release|Win32
42 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Release|x86.Build.0 = Release|Win32
43 | {011C4361-0465-4C1F-B4FF-D65200509AF9}.Release|x86.Deploy.0 = Release|Win32
44 | EndGlobalSection
45 | GlobalSection(SolutionProperties) = preSolution
46 | HideSolutionNode = FALSE
47 | EndGlobalSection
48 | GlobalSection(ExtensibilityGlobals) = postSolution
49 | SolutionGuid = {81838BCE-98EF-4E8C-9DBE-ACDCE900C2E7}
50 | EndGlobalSection
51 | EndGlobal
52 |
--------------------------------------------------------------------------------
/UWPSolutions/ServerInk/ServerInk/App.xaml:
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1 |
6 |
7 |
8 |
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/UWPSolutions/ServerInk/ServerInk/App.xaml.cpp:
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1 | //
2 | // App.xaml.cpp
3 | // App 类的实现。
4 | //
5 |
6 | #include "pch.h"
7 | #include "MainPage.xaml.h"
8 |
9 | using namespace ServerInk;
10 |
11 | using namespace Platform;
12 | using namespace Windows::ApplicationModel;
13 | using namespace Windows::ApplicationModel::Activation;
14 | using namespace Windows::Foundation;
15 | using namespace Windows::Foundation::Collections;
16 | using namespace Windows::UI::Xaml;
17 | using namespace Windows::UI::Xaml::Controls;
18 | using namespace Windows::UI::Xaml::Controls::Primitives;
19 | using namespace Windows::UI::Xaml::Data;
20 | using namespace Windows::UI::Xaml::Input;
21 | using namespace Windows::UI::Xaml::Interop;
22 | using namespace Windows::UI::Xaml::Media;
23 | using namespace Windows::UI::Xaml::Navigation;
24 |
25 | ///
26 | /// 初始化单一实例应用程序对象。这是执行的创作代码的第一行,
27 | /// 已执行,逻辑上等同于 main() 或 WinMain()。
28 | ///
29 | App::App()
30 | {
31 | InitializeComponent();
32 | Suspending += ref new SuspendingEventHandler(this, &App::OnSuspending);
33 | }
34 |
35 | ///
36 | /// 在应用程序由最终用户正常启动时进行调用。
37 | /// 将在启动应用程序以打开特定文件等情况下使用。
38 | ///
39 | /// 有关启动请求和过程的详细信息。
40 | void App::OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ e)
41 | {
42 | auto rootFrame = dynamic_cast(Window::Current->Content);
43 |
44 | // 不要在窗口已包含内容时重复应用程序初始化,
45 | // 只需确保窗口处于活动状态
46 | if (rootFrame == nullptr)
47 | {
48 | // 创建一个 Frame 以用作导航上下文并将其与
49 | // SuspensionManager 键关联
50 | rootFrame = ref new Frame();
51 |
52 | rootFrame->NavigationFailed += ref new Windows::UI::Xaml::Navigation::NavigationFailedEventHandler(this, &App::OnNavigationFailed);
53 |
54 | if (e->PreviousExecutionState == ApplicationExecutionState::Terminated)
55 | {
56 | // TODO: 仅当适用时还原保存的会话状态,并安排
57 | // 还原完成后的最终启动步骤
58 |
59 | }
60 |
61 | if (e->PrelaunchActivated == false)
62 | {
63 | if (rootFrame->Content == nullptr)
64 | {
65 | // 当导航堆栈尚未还原时,导航到第一页,
66 | // 并通过将所需信息作为导航参数传入来配置
67 | // 新页面
68 | rootFrame->Navigate(TypeName(MainPage::typeid), e->Arguments);
69 | }
70 | // 将框架放在当前窗口中
71 | Window::Current->Content = rootFrame;
72 | // 确保当前窗口处于活动状态
73 | Window::Current->Activate();
74 | }
75 | }
76 | else
77 | {
78 | if (e->PrelaunchActivated == false)
79 | {
80 | if (rootFrame->Content == nullptr)
81 | {
82 | // 当导航堆栈尚未还原时,导航到第一页,
83 | // 并通过将所需信息作为导航参数传入来配置
84 | // 参数
85 | rootFrame->Navigate(TypeName(MainPage::typeid), e->Arguments);
86 | }
87 | // 确保当前窗口处于活动状态
88 | Window::Current->Activate();
89 | }
90 | }
91 | }
92 |
93 | ///
94 | /// 在将要挂起应用程序执行时调用。 在不知道应用程序
95 | /// 无需知道应用程序会被终止还是会恢复,
96 | /// 并让内存内容保持不变。
97 | ///
98 | /// 挂起的请求的源。
99 | /// 有关挂起请求的详细信息。
100 | void App::OnSuspending(Object^ sender, SuspendingEventArgs^ e)
101 | {
102 | (void) sender; // 未使用的参数
103 | (void) e; // 未使用的参数
104 |
105 | //TODO: 保存应用程序状态并停止任何后台活动
106 | }
107 |
108 | ///
109 | /// 导航到特定页失败时调用
110 | ///
111 | ///导航失败的框架
112 | ///有关导航失败的详细信息
113 | void App::OnNavigationFailed(Platform::Object ^sender, Windows::UI::Xaml::Navigation::NavigationFailedEventArgs ^e)
114 | {
115 | throw ref new FailureException("Failed to load Page " + e->SourcePageType.Name);
116 | }
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/UWPSolutions/ServerInk/ServerInk/App.xaml.h:
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1 | //
2 | // App.xaml.h
3 | // App 类的声明。
4 | //
5 |
6 | #pragma once
7 |
8 | #include "App.g.h"
9 |
10 | namespace ServerInk
11 | {
12 | ///
13 | /// 提供特定于应用程序的行为,以补充默认的应用程序类。
14 | ///
15 | ref class App sealed
16 | {
17 | protected:
18 | virtual void OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ e) override;
19 |
20 | internal:
21 | App();
22 |
23 | private:
24 | void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ e);
25 | void OnNavigationFailed(Platform::Object ^sender, Windows::UI::Xaml::Navigation::NavigationFailedEventArgs ^e);
26 | };
27 | }
28 |
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/UWPSolutions/ServerInk/ServerInk/MainPage.xaml:
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25 | IP Address:
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28 | Wating For Connection
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/UWPSolutions/ServerInk/ServerInk/MainPage.xaml.cpp:
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1 | //
2 | // MainPage.xaml.cpp
3 | // MainPage 类的实现。
4 | //
5 |
6 | #include "pch.h"
7 | #include "MainPage.xaml.h"
8 | #include
9 | #include "TCPServer.h"
10 | #include
11 | #include
12 |
13 |
14 | using namespace ServerInk;
15 | using namespace Platform;
16 | using namespace Platform::Collections;
17 | using namespace Windows::Foundation;
18 | using namespace Windows::Foundation::Numerics;
19 | using namespace Windows::Foundation::Collections;
20 | using namespace Windows::UI::Core;
21 | using namespace Windows::UI::Xaml;
22 | using namespace Windows::UI::Xaml::Media;
23 | using namespace Windows::UI::Xaml::Controls;
24 | using namespace Windows::UI::Xaml::Navigation;
25 | using namespace Windows::UI::Input::Inking;
26 | using namespace Windows::UI::Input::Inking::Core;
27 | using namespace Windows::UI::Popups;
28 |
29 | using namespace Windows::ApplicationModel;
30 | using namespace Windows::ApplicationModel::DataTransfer;
31 |
32 | using namespace concurrency;
33 |
34 | using namespace Windows::Storage;
35 | using namespace Windows::Storage::Streams;
36 |
37 | TCPServer tcpServer;
38 | StorageFolder^ folder;
39 |
40 |
41 | MainPage::MainPage()
42 | {
43 | InitializeComponent();
44 | // inkCanvas->InkPresenter->InputDeviceTypes = CoreInputDeviceTypes::Mouse | CoreInputDeviceTypes::Pen | CoreInputDeviceTypes::Touch;
45 |
46 | // Use string to convert char * to Platform::String
47 | std::string s_str = "IP Address : " + tcpServer.ip;
48 | std::wstring wid_str = std::wstring(s_str.begin(), s_str.end());
49 | const wchar_t* w_char = wid_str.c_str();
50 | textBlock->Text = ref new Platform::String(w_char);
51 |
52 | // Get full path
53 | folder = ApplicationData::Current->LocalFolder;
54 |
55 | //// For debug only
56 | MessageDialog^ msg = ref new MessageDialog(folder->Path);
57 | msg->ShowAsync();
58 |
59 | // Cast Platform::String^ to std::string
60 | std::wstring wsstr(folder->Path->Data());
61 | std::string res(wsstr.begin(), wsstr.end());
62 | res += "\\strokes.gif";
63 | fullFileName = res;
64 | }
65 |
66 | void MainPage::RunDispatcher(int state)
67 | {
68 | switch (state) {
69 | case 0: {
70 | Dispatcher->RunAsync(CoreDispatcherPriority::Normal, ref new DispatchedHandler([this]()
71 | {
72 | textBlock2->Foreground = ref new SolidColorBrush(Windows::UI::Colors::Orange);
73 | textBlock3->Foreground = ref new SolidColorBrush(Windows::UI::Colors::Orange);
74 | textBlock3->Text = L"Waiting For Connection";
75 | listenButton->IsEnabled = true;
76 |
77 | closesocket(tcpServer.connfd);
78 | ClearCanvasStrokeCache();
79 | }));
80 | break;
81 | }
82 | case 1: {
83 | Dispatcher->RunAsync(CoreDispatcherPriority::Normal, ref new DispatchedHandler([this]()
84 | {
85 | textBlock2->Foreground = ref new SolidColorBrush(Windows::UI::Colors::Blue);
86 | textBlock3->Foreground = ref new SolidColorBrush(Windows::UI::Colors::Blue);
87 | textBlock3->Text = L"Accepting for connection";
88 | listenButton->IsEnabled = false;
89 | }));
90 | break;
91 | }
92 | case 2: {
93 | Dispatcher->RunAsync(CoreDispatcherPriority::Normal, ref new DispatchedHandler([this]()
94 | {
95 | textBlock2->Foreground = ref new SolidColorBrush(Windows::UI::Colors::Green);
96 | textBlock3->Foreground = ref new SolidColorBrush(Windows::UI::Colors::Green);
97 | textBlock3->Text = L"Connected To Client";
98 | }));
99 | break;
100 | }
101 | }
102 | }
103 |
104 | void MainPage::ReceiveFrom()
105 | {
106 |
107 | while (true) {
108 | int bytesRecv = tcpServer.recvFromClient();
109 | if (bytesRecv == -1) {
110 | Dispatcher->RunAsync(CoreDispatcherPriority::Normal, ref new DispatchedHandler([this]()
111 | {
112 | MessageDialog^ msg = ref new MessageDialog("Error occurred during receiving from client");
113 | msg->ShowAsync();
114 | }));
115 | break;
116 | }
117 | if (bytesRecv == 0) {
118 | Dispatcher->RunAsync(CoreDispatcherPriority::Normal, ref new DispatchedHandler([this]()
119 | {
120 | RunDispatcher(0);
121 | MessageDialog^ msg = ref new MessageDialog("Client disconnected");
122 | msg->ShowAsync();
123 | }));
124 | isConnected = false;
125 |
126 | break;
127 | }
128 |
129 | Dispatcher->RunAsync(CoreDispatcherPriority::Normal, ref new DispatchedHandler([&]()
130 | {
131 | // Network stream to .gif file.
132 | try
133 | {
134 | StoreStreamToGif(bytesRecv);
135 | }
136 | catch (const std::exception&)
137 | {
138 |
139 | }
140 | // .gif file to stroke stream:
141 | try
142 | {
143 | create_task(folder->GetFileAsync("strokes.gif")).then(
144 | [this](StorageFile^ storageFile) {
145 | try
146 | {
147 | create_task(storageFile->OpenSequentialReadAsync()).then(
148 | [this](IInputStream^ stream) {
149 | inkCanvasCopy = ref new InkCanvas;
150 | try
151 | {
152 | create_task(inkCanvasCopy->InkPresenter->StrokeContainer->LoadAsync(stream)).then(
153 | [this, stream](task loadTask) {
154 | delete stream;
155 | strokesToReplay = inkCanvasCopy->InkPresenter->StrokeContainer->GetStrokes();
156 | try
157 | {
158 | OnReplay();
159 | }
160 | catch (Platform::Exception^ ex)
161 | {
162 | // Report any I/O errors.
163 | MessageDialog^ msg = ref new MessageDialog("I/O error occurred");
164 | msg->ShowAsync();
165 | }
166 | }
167 | );
168 | }
169 | catch (Platform::Exception^ ex)
170 | {
171 |
172 | }
173 | }
174 | );
175 | }
176 | catch (Platform::Exception^ ex)
177 | {
178 |
179 | }
180 | }
181 | );
182 | }
183 | catch (Platform::Exception^ ex)
184 | {
185 |
186 | }
187 |
188 | //strokesToReplay = inkCanvasCopy->InkPresenter->StrokeContainer->GetStrokes();
189 | //OnReplay();
190 | }));
191 |
192 | //Dispatcher->RunAsync(CoreDispatcherPriority::Normal, ref new DispatchedHandler([this]()
193 | // {
194 | // MessageDialog^ msg = ref new MessageDialog("Received");
195 | // msg->ShowAsync();
196 | // }));
197 |
198 | }
199 | }
200 |
201 | void MainPage::OnLoaded(Platform::Object^ sender, Windows::UI::Xaml::SizeChangedEventArgs^ e)
202 | {
203 | // Hand the UI change to main thread by using the message dispatcher.
204 | // .then() metheod will be called automatically after the thread returns.
205 | create_task(
206 | [&]() {
207 | RunDispatcher(1);
208 | tcpServer.StartTcpConnection();
209 | }).then(
210 | [&]() {
211 | RunDispatcher(2);
212 | ReceiveFrom();
213 | }
214 | );
215 | }
216 |
217 | void MainPage::OnSizeChanged(Object^ sender, SizeChangedEventArgs^ e)
218 | {
219 | UpdateFrameworkSize();
220 | }
221 |
222 | void MainPage::UpdateFrameworkSize() {
223 | outputGrid->Width = RootGrid->ActualWidth;
224 | outputGrid->Height = RootGrid->ActualHeight - stackPanel->ActualHeight - ReplayProgress->ActualHeight;
225 | inkCanvas->Width = RootGrid->ActualWidth;
226 | inkCanvas->Height = RootGrid->ActualHeight - stackPanel->ActualHeight - ReplayProgress->ActualHeight;
227 |
228 | }
229 |
230 | //void MainPage::OnNavigatingFrom(NavigatingCancelEventArgs^ e)
231 | //{
232 | // StopReplay();
233 | //}
234 |
235 | void MainPage::OnReset(Object^ sender, RoutedEventArgs^ e)
236 | {
237 | StopReplay();
238 | inkCanvas->InkPresenter->StrokeContainer->Clear();
239 | ClearCanvasStrokeCache();
240 | // rootPage->NotifyUser("Cleared Canvas", NotifyType::StatusMessage);
241 | // inkToolBar->TargetInkCanvas = inkCanvas;
242 | }
243 |
244 | void MainPage::ClearCanvasStrokeCache()
245 | {
246 | // Workaround for builds prior to 17650.
247 | // Throw away the old inkCanvas and create a new one to avoid accumulation of old strokes.
248 | outputGrid->Children->Clear();
249 | inkCanvas = ref new Windows::UI::Xaml::Controls::InkCanvas();
250 | outputGrid->Children->Append(inkCanvas);
251 | //inkCanvas->InkPresenter->InputDeviceTypes = CoreInputDeviceTypes::Mouse | CoreInputDeviceTypes::Pen | CoreInputDeviceTypes::Touch;
252 | // inkCanvas->InkPresenter->StrokesCollected += ref new TypedEventHandler(this, &MainPage::InkPresenter_StrokesCollected);
253 | UpdateFrameworkSize();
254 | }
255 |
256 | void ServerInk::MainPage::StoreStreamToGif(int size)
257 | {
258 | std::lock_guard lock(fileWriteMutex);
259 | FILE* f = nullptr;
260 | f = fopen(fullFileName.c_str(), "wb");
261 |
262 | if (!f) {
263 | MessageDialog^ msg = ref new MessageDialog("Cannot write stroke file");
264 | msg->ShowAsync();
265 | }
266 | else {
267 | char c = tcpServer.buffer[10];
268 | fwrite(&tcpServer.buffer, 1, size, f);
269 | }
270 | fclose(f);
271 | }
272 |
273 | DateTime GetCurrentDateTime()
274 | {
275 | FILETIME fileTime;
276 | GetSystemTimeAsFileTime(&fileTime);
277 | return DateTime{ (static_cast(fileTime.dwHighDateTime) << 32) | fileTime.dwLowDateTime };
278 | }
279 |
280 | void MainPage::OnReplay()
281 | {
282 | if (!strokeBuilder)
283 | {
284 | strokeBuilder = ref new InkStrokeBuilder();
285 | inkReplayTimer = ref new DispatcherTimer();
286 | inkReplayTimer->Interval = TimeSpan{ 10000000 / FPS };
287 | inkReplayTimer->Tick += ref new EventHandler