├── .gitignore ├── README.md ├── assets ├── models │ ├── car01.mtl │ ├── car01.obj │ ├── car01_collider.mtl │ ├── car01_collider.obj │ ├── road.mtl │ ├── road.obj │ ├── terrain.mtl │ ├── terrain.obj │ ├── wheel.mtl │ └── wheel.obj ├── settings │ └── car01.txt └── shaders │ ├── basic.vs │ └── flat.fs ├── docs ├── demo.gif └── map_blender.png ├── lib └── win32 │ ├── OpenGL32.Lib │ ├── bullet │ ├── Bullet2FileLoader.lib │ ├── Bullet3Collision.lib │ ├── Bullet3Common.lib │ ├── Bullet3Dynamics.lib │ ├── Bullet3Geometry.lib │ ├── Bullet3OpenCL_clew.lib │ ├── BulletCollision.lib │ ├── BulletDynamics.lib │ ├── BulletInverseDynamics.lib │ ├── BulletSoftBody.lib │ ├── LinearMath.lib │ └── headers │ │ ├── Bullet3Collision │ │ ├── BroadPhaseCollision │ │ │ ├── b3BroadphaseCallback.h │ │ │ ├── b3DynamicBvh.cpp │ │ │ ├── b3DynamicBvh.h │ │ │ ├── b3DynamicBvhBroadphase.cpp │ │ │ ├── b3DynamicBvhBroadphase.h │ │ │ ├── b3OverlappingPair.h │ │ │ ├── b3OverlappingPairCache.cpp │ │ │ ├── b3OverlappingPairCache.h │ │ │ └── shared │ │ │ │ └── b3Aabb.h │ │ ├── CMakeLists.txt │ │ ├── NarrowPhaseCollision │ │ │ ├── b3Config.h │ │ │ ├── b3Contact4.h │ │ │ ├── b3ConvexUtility.cpp │ │ │ ├── b3ConvexUtility.h │ │ │ ├── b3CpuNarrowPhase.cpp │ │ │ ├── b3CpuNarrowPhase.h │ │ │ ├── b3RaycastInfo.h │ │ │ ├── b3RigidBodyCL.h │ │ │ └── shared │ │ │ │ ├── b3BvhSubtreeInfoData.h │ │ │ │ ├── b3BvhTraversal.h │ │ │ │ ├── b3ClipFaces.h │ │ │ │ ├── b3Collidable.h │ │ │ │ ├── b3Contact4Data.h │ │ │ │ ├── b3ContactConvexConvexSAT.h │ │ │ │ ├── b3ContactSphereSphere.h │ │ │ │ ├── b3ConvexPolyhedronData.h │ │ │ │ ├── b3FindConcaveSatAxis.h │ │ │ │ ├── b3FindSeparatingAxis.h │ │ │ │ ├── b3MprPenetration.h │ │ │ │ ├── b3NewContactReduction.h │ │ │ │ ├── b3QuantizedBvhNodeData.h │ │ │ │ ├── b3ReduceContacts.h │ │ │ │ ├── b3RigidBodyData.h │ │ │ │ └── b3UpdateAabbs.h │ │ └── premake4.lua │ │ ├── Bullet3Common │ │ ├── CMakeLists.txt │ │ ├── b3AlignedAllocator.cpp │ │ ├── b3AlignedAllocator.h │ │ ├── b3AlignedObjectArray.h │ │ ├── b3CommandLineArgs.h │ │ ├── b3FileUtils.h │ │ ├── b3HashMap.h │ │ ├── b3Logging.cpp │ │ ├── b3Logging.h │ │ ├── b3Matrix3x3.h │ │ ├── b3MinMax.h │ │ ├── b3PoolAllocator.h │ │ ├── b3QuadWord.h │ │ ├── b3Quaternion.h │ │ ├── b3Random.h │ │ ├── b3ResizablePool.h │ │ ├── b3Scalar.h │ │ ├── b3StackAlloc.h │ │ ├── b3Transform.h │ │ ├── b3TransformUtil.h │ │ ├── b3Vector3.cpp │ │ ├── b3Vector3.h │ │ ├── premake4.lua │ │ └── shared │ │ │ ├── b3Float4.h │ │ │ ├── b3Int2.h │ │ │ ├── b3Int4.h │ │ │ ├── b3Mat3x3.h │ │ │ ├── b3PlatformDefinitions.h │ │ │ └── b3Quat.h │ │ ├── Bullet3Dynamics │ │ ├── CMakeLists.txt │ │ ├── ConstraintSolver │ │ │ ├── b3ContactSolverInfo.h │ │ │ ├── b3FixedConstraint.cpp │ │ │ ├── b3FixedConstraint.h │ │ │ ├── b3Generic6DofConstraint.cpp │ │ │ ├── b3Generic6DofConstraint.h │ │ │ ├── b3JacobianEntry.h │ │ │ ├── b3PgsJacobiSolver.cpp │ │ │ ├── b3PgsJacobiSolver.h │ │ │ ├── b3Point2PointConstraint.cpp │ │ │ ├── b3Point2PointConstraint.h │ │ │ ├── b3SolverBody.h │ │ │ ├── b3SolverConstraint.h │ │ │ ├── b3TypedConstraint.cpp │ │ │ └── b3TypedConstraint.h │ │ ├── b3CpuRigidBodyPipeline.cpp │ │ ├── b3CpuRigidBodyPipeline.h │ │ ├── premake4.lua │ │ └── shared │ │ │ ├── b3ContactConstraint4.h │ │ │ ├── b3ConvertConstraint4.h │ │ │ ├── b3Inertia.h │ │ │ └── b3IntegrateTransforms.h │ │ ├── Bullet3Geometry │ │ ├── CMakeLists.txt │ │ ├── b3AabbUtil.h │ │ ├── b3ConvexHullComputer.cpp │ │ ├── b3ConvexHullComputer.h │ │ ├── b3GeometryUtil.cpp │ │ ├── b3GeometryUtil.h │ │ ├── b3GrahamScan2dConvexHull.h │ │ └── premake4.lua │ │ ├── Bullet3OpenCL │ │ ├── BroadphaseCollision │ │ │ ├── b3GpuBroadphaseInterface.h │ │ │ ├── b3GpuGridBroadphase.cpp │ │ │ ├── b3GpuGridBroadphase.h │ │ │ ├── b3GpuParallelLinearBvh.cpp │ │ │ ├── b3GpuParallelLinearBvh.h │ │ │ ├── b3GpuParallelLinearBvhBroadphase.cpp │ │ │ ├── b3GpuParallelLinearBvhBroadphase.h │ │ │ ├── b3GpuSapBroadphase.cpp │ │ │ ├── b3GpuSapBroadphase.h │ │ │ ├── b3SapAabb.h │ │ │ └── kernels │ │ │ │ ├── gridBroadphase.cl │ │ │ │ ├── gridBroadphaseKernels.h │ │ │ │ ├── parallelLinearBvh.cl │ │ │ │ ├── parallelLinearBvhKernels.h │ │ │ │ ├── sap.cl │ │ │ │ └── sapKernels.h │ │ ├── CMakeLists.txt │ │ ├── Initialize │ │ │ ├── b3OpenCLInclude.h │ │ │ ├── b3OpenCLUtils.cpp │ │ │ └── b3OpenCLUtils.h │ │ ├── NarrowphaseCollision │ │ │ ├── b3BvhInfo.h │ │ │ ├── b3ContactCache.cpp │ │ │ ├── b3ContactCache.h │ │ │ ├── b3ConvexHullContact.cpp │ │ │ ├── b3ConvexHullContact.h │ │ │ ├── b3ConvexPolyhedronCL.h │ │ │ ├── b3GjkEpa.cpp │ │ │ ├── b3GjkEpa.h │ │ │ ├── b3OptimizedBvh.cpp │ │ │ ├── b3OptimizedBvh.h │ │ │ ├── b3QuantizedBvh.cpp │ │ │ ├── b3QuantizedBvh.h │ │ │ ├── b3StridingMeshInterface.cpp │ │ │ ├── b3StridingMeshInterface.h │ │ │ ├── b3SupportMappings.h │ │ │ ├── b3TriangleCallback.cpp │ │ │ ├── b3TriangleCallback.h │ │ │ ├── b3TriangleIndexVertexArray.cpp │ │ │ ├── b3TriangleIndexVertexArray.h │ │ │ ├── b3VectorFloat4.h │ │ │ ├── b3VoronoiSimplexSolver.cpp │ │ │ ├── b3VoronoiSimplexSolver.h │ │ │ └── kernels │ │ │ │ ├── bvhTraversal.cl │ │ │ │ ├── bvhTraversal.h │ │ │ │ ├── mpr.cl │ │ │ │ ├── mprKernels.h │ │ │ │ ├── primitiveContacts.cl │ │ │ │ ├── primitiveContacts.h │ │ │ │ ├── sat.cl │ │ │ │ ├── satClipHullContacts.cl │ │ │ │ ├── satClipHullContacts.h │ │ │ │ ├── satConcave.cl │ │ │ │ ├── satConcaveKernels.h │ │ │ │ └── satKernels.h │ │ ├── ParallelPrimitives │ │ │ ├── b3BoundSearchCL.cpp │ │ │ ├── b3BoundSearchCL.h │ │ │ ├── b3BufferInfoCL.h │ │ │ ├── b3FillCL.cpp │ │ │ ├── b3FillCL.h │ │ │ ├── b3LauncherCL.cpp │ │ │ ├── b3LauncherCL.h │ │ │ ├── b3OpenCLArray.h │ │ │ ├── b3PrefixScanCL.cpp │ │ │ ├── b3PrefixScanCL.h │ │ │ ├── b3PrefixScanFloat4CL.cpp │ │ │ ├── b3PrefixScanFloat4CL.h │ │ │ ├── b3RadixSort32CL.cpp │ │ │ ├── b3RadixSort32CL.h │ │ │ └── kernels │ │ │ │ ├── BoundSearchKernels.cl │ │ │ │ ├── BoundSearchKernelsCL.h │ │ │ │ ├── CopyKernels.cl │ │ │ │ ├── CopyKernelsCL.h │ │ │ │ ├── FillKernels.cl │ │ │ │ ├── FillKernelsCL.h │ │ │ │ ├── PrefixScanFloat4Kernels.cl │ │ │ │ ├── PrefixScanKernels.cl │ │ │ │ ├── PrefixScanKernelsCL.h │ │ │ │ ├── PrefixScanKernelsFloat4CL.h │ │ │ │ ├── RadixSort32Kernels.cl │ │ │ │ └── RadixSort32KernelsCL.h │ │ ├── Raycast │ │ │ ├── b3GpuRaycast.cpp │ │ │ ├── b3GpuRaycast.h │ │ │ └── kernels │ │ │ │ ├── rayCastKernels.cl │ │ │ │ └── rayCastKernels.h │ │ ├── RigidBody │ │ │ ├── b3GpuConstraint4.h │ │ │ ├── b3GpuGenericConstraint.cpp │ │ │ ├── b3GpuGenericConstraint.h │ │ │ ├── b3GpuJacobiContactSolver.cpp │ │ │ ├── b3GpuJacobiContactSolver.h │ │ │ ├── b3GpuNarrowPhase.cpp │ │ │ ├── b3GpuNarrowPhase.h │ │ │ ├── b3GpuNarrowPhaseInternalData.h │ │ │ ├── b3GpuPgsConstraintSolver.cpp │ │ │ ├── b3GpuPgsConstraintSolver.h │ │ │ ├── b3GpuPgsContactSolver.cpp │ │ │ ├── b3GpuPgsContactSolver.h │ │ │ ├── b3GpuRigidBodyPipeline.cpp │ │ │ ├── b3GpuRigidBodyPipeline.h │ │ │ ├── b3GpuRigidBodyPipelineInternalData.h │ │ │ ├── b3GpuSolverBody.h │ │ │ ├── b3GpuSolverConstraint.h │ │ │ ├── b3Solver.cpp │ │ │ ├── b3Solver.h │ │ │ └── kernels │ │ │ │ ├── batchingKernels.cl │ │ │ │ ├── batchingKernels.h │ │ │ │ ├── batchingKernelsNew.cl │ │ │ │ ├── batchingKernelsNew.h │ │ │ │ ├── integrateKernel.cl │ │ │ │ ├── integrateKernel.h │ │ │ │ ├── jointSolver.cl │ │ │ │ ├── jointSolver.h │ │ │ │ ├── solveContact.cl │ │ │ │ ├── solveContact.h │ │ │ │ ├── solveFriction.cl │ │ │ │ ├── solveFriction.h │ │ │ │ ├── solverSetup.cl │ │ │ │ ├── solverSetup.h │ │ │ │ ├── solverSetup2.cl │ │ │ │ ├── solverSetup2.h │ │ │ │ ├── solverUtils.cl │ │ │ │ ├── solverUtils.h │ │ │ │ ├── updateAabbsKernel.cl │ │ │ │ └── updateAabbsKernel.h │ │ └── premake4.lua │ │ ├── Bullet3Serialize │ │ └── Bullet2FileLoader │ │ │ ├── CMakeLists.txt │ │ │ ├── autogenerated │ │ │ └── bullet2.h │ │ │ ├── b3BulletFile.cpp │ │ │ ├── b3BulletFile.h │ │ │ ├── b3Chunk.cpp │ │ │ ├── b3Chunk.h │ │ │ ├── b3Common.h │ │ │ ├── b3DNA.cpp │ │ │ ├── b3DNA.h │ │ │ ├── b3Defines.h │ │ │ ├── b3File.cpp │ │ │ ├── b3File.h │ │ │ ├── b3Serializer.cpp │ │ │ ├── b3Serializer.h │ │ │ └── premake4.lua │ │ ├── BulletCollision │ │ ├── BroadphaseCollision │ │ │ ├── btAxisSweep3.cpp │ │ │ ├── btAxisSweep3.h │ │ │ ├── btAxisSweep3Internal.h │ │ │ ├── btBroadphaseInterface.h │ │ │ ├── btBroadphaseProxy.cpp │ │ │ ├── btBroadphaseProxy.h │ │ │ ├── btCollisionAlgorithm.cpp │ │ │ ├── btCollisionAlgorithm.h │ │ │ ├── btDbvt.cpp │ │ │ ├── btDbvt.h │ │ │ ├── btDbvtBroadphase.cpp │ │ │ ├── btDbvtBroadphase.h │ │ │ ├── btDispatcher.cpp │ │ │ ├── btDispatcher.h │ │ │ ├── btOverlappingPairCache.cpp │ │ │ ├── btOverlappingPairCache.h │ │ │ ├── btOverlappingPairCallback.h │ │ │ ├── btQuantizedBvh.cpp │ │ │ ├── btQuantizedBvh.h │ │ │ ├── btSimpleBroadphase.cpp │ │ │ └── btSimpleBroadphase.h │ │ ├── CMakeLists.txt │ │ ├── CollisionDispatch │ │ │ ├── SphereTriangleDetector.cpp │ │ │ ├── SphereTriangleDetector.h │ │ │ ├── btActivatingCollisionAlgorithm.cpp │ │ │ ├── btActivatingCollisionAlgorithm.h │ │ │ ├── btBox2dBox2dCollisionAlgorithm.cpp │ │ │ ├── btBox2dBox2dCollisionAlgorithm.h │ │ │ ├── btBoxBoxCollisionAlgorithm.cpp │ │ │ ├── btBoxBoxCollisionAlgorithm.h │ │ │ ├── btBoxBoxDetector.cpp │ │ │ ├── btBoxBoxDetector.h │ │ │ ├── btCollisionConfiguration.h │ │ │ ├── btCollisionCreateFunc.h │ │ │ ├── btCollisionDispatcher.cpp │ │ │ ├── btCollisionDispatcher.h │ │ │ ├── btCollisionDispatcherMt.cpp │ │ │ ├── btCollisionDispatcherMt.h │ │ │ ├── btCollisionObject.cpp │ │ │ ├── btCollisionObject.h │ │ │ ├── btCollisionObjectWrapper.h │ │ │ ├── btCollisionWorld.cpp │ │ │ ├── btCollisionWorld.h │ │ │ ├── btCollisionWorldImporter.cpp │ │ │ ├── btCollisionWorldImporter.h │ │ │ ├── btCompoundCollisionAlgorithm.cpp │ │ │ ├── btCompoundCollisionAlgorithm.h │ │ │ ├── btCompoundCompoundCollisionAlgorithm.cpp │ │ │ ├── btCompoundCompoundCollisionAlgorithm.h │ │ │ ├── btConvex2dConvex2dAlgorithm.cpp │ │ │ ├── btConvex2dConvex2dAlgorithm.h │ │ │ ├── btConvexConcaveCollisionAlgorithm.cpp │ │ │ ├── btConvexConcaveCollisionAlgorithm.h │ │ │ ├── btConvexConvexAlgorithm.cpp │ │ │ ├── btConvexConvexAlgorithm.h │ │ │ ├── btConvexPlaneCollisionAlgorithm.cpp │ │ │ ├── btConvexPlaneCollisionAlgorithm.h │ │ │ ├── btDefaultCollisionConfiguration.cpp │ │ │ ├── btDefaultCollisionConfiguration.h │ │ │ ├── btEmptyCollisionAlgorithm.cpp │ │ │ ├── btEmptyCollisionAlgorithm.h │ │ │ ├── btGhostObject.cpp │ │ │ ├── btGhostObject.h │ │ │ ├── btHashedSimplePairCache.cpp │ │ │ ├── btHashedSimplePairCache.h │ │ │ ├── btInternalEdgeUtility.cpp │ │ │ ├── btInternalEdgeUtility.h │ │ │ ├── btManifoldResult.cpp │ │ │ ├── btManifoldResult.h │ │ │ ├── btSimulationIslandManager.cpp │ │ │ ├── btSimulationIslandManager.h │ │ │ ├── btSphereBoxCollisionAlgorithm.cpp │ │ │ ├── btSphereBoxCollisionAlgorithm.h │ │ │ ├── btSphereSphereCollisionAlgorithm.cpp │ │ │ ├── btSphereSphereCollisionAlgorithm.h │ │ │ ├── btSphereTriangleCollisionAlgorithm.cpp │ │ │ ├── btSphereTriangleCollisionAlgorithm.h │ │ │ ├── btUnionFind.cpp │ │ │ └── btUnionFind.h │ │ ├── CollisionShapes │ │ │ ├── btBox2dShape.cpp │ │ │ ├── btBox2dShape.h │ │ │ ├── btBoxShape.cpp │ │ │ ├── btBoxShape.h │ │ │ ├── btBvhTriangleMeshShape.cpp │ │ │ ├── btBvhTriangleMeshShape.h │ │ │ ├── btCapsuleShape.cpp │ │ │ ├── btCapsuleShape.h │ │ │ ├── btCollisionMargin.h │ │ │ ├── btCollisionShape.cpp │ │ │ ├── btCollisionShape.h │ │ │ ├── btCompoundShape.cpp │ │ │ ├── btCompoundShape.h │ │ │ ├── btConcaveShape.cpp │ │ │ ├── btConcaveShape.h │ │ │ ├── btConeShape.cpp │ │ │ ├── btConeShape.h │ │ │ ├── btConvex2dShape.cpp │ │ │ ├── btConvex2dShape.h │ │ │ ├── btConvexHullShape.cpp │ │ │ ├── btConvexHullShape.h │ │ │ ├── btConvexInternalShape.cpp │ │ │ ├── btConvexInternalShape.h │ │ │ ├── btConvexPointCloudShape.cpp │ │ │ ├── btConvexPointCloudShape.h │ │ │ ├── btConvexPolyhedron.cpp │ │ │ ├── btConvexPolyhedron.h │ │ │ ├── btConvexShape.cpp │ │ │ ├── btConvexShape.h │ │ │ ├── btConvexTriangleMeshShape.cpp │ │ │ ├── btConvexTriangleMeshShape.h │ │ │ ├── btCylinderShape.cpp │ │ │ ├── btCylinderShape.h │ │ │ ├── btEmptyShape.cpp │ │ │ ├── btEmptyShape.h │ │ │ ├── btHeightfieldTerrainShape.cpp │ │ │ ├── btHeightfieldTerrainShape.h │ │ │ ├── btMaterial.h │ │ │ ├── btMiniSDF.cpp │ │ │ ├── btMiniSDF.h │ │ │ ├── btMinkowskiSumShape.cpp │ │ │ ├── btMinkowskiSumShape.h │ │ │ ├── btMultiSphereShape.cpp │ │ │ ├── btMultiSphereShape.h │ │ │ ├── btMultimaterialTriangleMeshShape.cpp │ │ │ ├── btMultimaterialTriangleMeshShape.h │ │ │ ├── btOptimizedBvh.cpp │ │ │ ├── btOptimizedBvh.h │ │ │ ├── btPolyhedralConvexShape.cpp │ │ │ ├── btPolyhedralConvexShape.h │ │ │ ├── btScaledBvhTriangleMeshShape.cpp │ │ │ ├── btScaledBvhTriangleMeshShape.h │ │ │ ├── btSdfCollisionShape.cpp │ │ │ ├── btSdfCollisionShape.h │ │ │ ├── btShapeHull.cpp │ │ │ ├── btShapeHull.h │ │ │ ├── btSphereShape.cpp │ │ │ ├── btSphereShape.h │ │ │ ├── btStaticPlaneShape.cpp │ │ │ ├── btStaticPlaneShape.h │ │ │ ├── btStridingMeshInterface.cpp │ │ │ ├── btStridingMeshInterface.h │ │ │ ├── btTetrahedronShape.cpp │ │ │ ├── btTetrahedronShape.h │ │ │ ├── btTriangleBuffer.cpp │ │ │ ├── btTriangleBuffer.h │ │ │ ├── btTriangleCallback.cpp │ │ │ ├── btTriangleCallback.h │ │ │ ├── btTriangleIndexVertexArray.cpp │ │ │ ├── btTriangleIndexVertexArray.h │ │ │ ├── btTriangleIndexVertexMaterialArray.cpp │ │ │ ├── btTriangleIndexVertexMaterialArray.h │ │ │ ├── btTriangleInfoMap.h │ │ │ ├── btTriangleMesh.cpp │ │ │ ├── btTriangleMesh.h │ │ │ ├── btTriangleMeshShape.cpp │ │ │ ├── btTriangleMeshShape.h │ │ │ ├── btTriangleShape.h │ │ │ ├── btUniformScalingShape.cpp │ │ │ └── btUniformScalingShape.h │ │ ├── Gimpact │ │ │ ├── btBoxCollision.h │ │ │ ├── btClipPolygon.h │ │ │ ├── btCompoundFromGimpact.h │ │ │ ├── btContactProcessing.cpp │ │ │ ├── btContactProcessing.h │ │ │ ├── btContactProcessingStructs.h │ │ │ ├── btGImpactBvh.cpp │ │ │ ├── btGImpactBvh.h │ │ │ ├── btGImpactBvhStructs.h │ │ │ ├── btGImpactCollisionAlgorithm.cpp │ │ │ ├── btGImpactCollisionAlgorithm.h │ │ │ ├── btGImpactMassUtil.h │ │ │ ├── btGImpactQuantizedBvh.cpp │ │ │ ├── btGImpactQuantizedBvh.h │ │ │ ├── btGImpactQuantizedBvhStructs.h │ │ │ ├── btGImpactShape.cpp │ │ │ ├── btGImpactShape.h │ │ │ ├── btGenericPoolAllocator.cpp │ │ │ ├── btGenericPoolAllocator.h │ │ │ ├── btGeometryOperations.h │ │ │ ├── btQuantization.h │ │ │ ├── btTriangleShapeEx.cpp │ │ │ ├── btTriangleShapeEx.h │ │ │ ├── gim_array.h │ │ │ ├── gim_basic_geometry_operations.h │ │ │ ├── gim_bitset.h │ │ │ ├── gim_box_collision.h │ │ │ ├── gim_box_set.cpp │ │ │ ├── gim_box_set.h │ │ │ ├── gim_clip_polygon.h │ │ │ ├── gim_contact.cpp │ │ │ ├── gim_contact.h │ │ │ ├── gim_geom_types.h │ │ │ ├── gim_geometry.h │ │ │ ├── gim_hash_table.h │ │ │ ├── gim_linear_math.h │ │ │ ├── gim_math.h │ │ │ ├── gim_memory.cpp │ │ │ ├── gim_memory.h │ │ │ ├── gim_radixsort.h │ │ │ ├── gim_tri_collision.cpp │ │ │ └── gim_tri_collision.h │ │ ├── NarrowPhaseCollision │ │ │ ├── btComputeGjkEpaPenetration.h │ │ │ ├── btContinuousConvexCollision.cpp │ │ │ ├── btContinuousConvexCollision.h │ │ │ ├── btConvexCast.cpp │ │ │ ├── btConvexCast.h │ │ │ ├── btConvexPenetrationDepthSolver.h │ │ │ ├── btDiscreteCollisionDetectorInterface.h │ │ │ ├── btGjkCollisionDescription.h │ │ │ ├── btGjkConvexCast.cpp │ │ │ ├── btGjkConvexCast.h │ │ │ ├── btGjkEpa2.cpp │ │ │ ├── btGjkEpa2.h │ │ │ ├── btGjkEpa3.h │ │ │ ├── btGjkEpaPenetrationDepthSolver.cpp │ │ │ ├── btGjkEpaPenetrationDepthSolver.h │ │ │ ├── btGjkPairDetector.cpp │ │ │ ├── btGjkPairDetector.h │ │ │ ├── btManifoldPoint.h │ │ │ ├── btMinkowskiPenetrationDepthSolver.cpp │ │ │ ├── btMinkowskiPenetrationDepthSolver.h │ │ │ ├── btMprPenetration.h │ │ │ ├── btPersistentManifold.cpp │ │ │ ├── btPersistentManifold.h │ │ │ ├── btPointCollector.h │ │ │ ├── btPolyhedralContactClipping.cpp │ │ │ ├── btPolyhedralContactClipping.h │ │ │ ├── btRaycastCallback.cpp │ │ │ ├── btRaycastCallback.h │ │ │ ├── btSimplexSolverInterface.h │ │ │ ├── btSubSimplexConvexCast.cpp │ │ │ ├── btSubSimplexConvexCast.h │ │ │ ├── btVoronoiSimplexSolver.cpp │ │ │ └── btVoronoiSimplexSolver.h │ │ └── premake4.lua │ │ ├── BulletDynamics │ │ ├── CMakeLists.txt │ │ ├── Character │ │ │ ├── btCharacterControllerInterface.h │ │ │ ├── btKinematicCharacterController.cpp │ │ │ └── btKinematicCharacterController.h │ │ ├── ConstraintSolver │ │ │ ├── btBatchedConstraints.cpp │ │ │ ├── btBatchedConstraints.h │ │ │ ├── btConeTwistConstraint.cpp │ │ │ ├── btConeTwistConstraint.h │ │ │ ├── btConstraintSolver.h │ │ │ ├── btContactConstraint.cpp │ │ │ ├── btContactConstraint.h │ │ │ ├── btContactSolverInfo.h │ │ │ ├── btFixedConstraint.cpp │ │ │ ├── btFixedConstraint.h │ │ │ ├── btGearConstraint.cpp │ │ │ ├── btGearConstraint.h │ │ │ ├── btGeneric6DofConstraint.cpp │ │ │ ├── btGeneric6DofConstraint.h │ │ │ ├── btGeneric6DofSpring2Constraint.cpp │ │ │ ├── btGeneric6DofSpring2Constraint.h │ │ │ ├── btGeneric6DofSpringConstraint.cpp │ │ │ ├── btGeneric6DofSpringConstraint.h │ │ │ ├── btHinge2Constraint.cpp │ │ │ ├── btHinge2Constraint.h │ │ │ ├── btHingeConstraint.cpp │ │ │ ├── btHingeConstraint.h │ │ │ ├── btJacobianEntry.h │ │ │ ├── btNNCGConstraintSolver.cpp │ │ │ ├── btNNCGConstraintSolver.h │ │ │ ├── btPoint2PointConstraint.cpp │ │ │ ├── btPoint2PointConstraint.h │ │ │ ├── btSequentialImpulseConstraintSolver.cpp │ │ │ ├── btSequentialImpulseConstraintSolver.h │ │ │ ├── btSequentialImpulseConstraintSolverMt.cpp │ │ │ ├── btSequentialImpulseConstraintSolverMt.h │ │ │ ├── btSliderConstraint.cpp │ │ │ ├── btSliderConstraint.h │ │ │ ├── btSolve2LinearConstraint.cpp │ │ │ ├── btSolve2LinearConstraint.h │ │ │ ├── btSolverBody.h │ │ │ ├── btSolverConstraint.h │ │ │ ├── btTypedConstraint.cpp │ │ │ ├── btTypedConstraint.h │ │ │ ├── btUniversalConstraint.cpp │ │ │ └── btUniversalConstraint.h │ │ ├── Dynamics │ │ │ ├── btActionInterface.h │ │ │ ├── btDiscreteDynamicsWorld.cpp │ │ │ ├── btDiscreteDynamicsWorld.h │ │ │ ├── btDiscreteDynamicsWorldMt.cpp │ │ │ ├── btDiscreteDynamicsWorldMt.h │ │ │ ├── btDynamicsWorld.h │ │ │ ├── btRigidBody.cpp │ │ │ ├── btRigidBody.h │ │ │ ├── btSimpleDynamicsWorld.cpp │ │ │ ├── btSimpleDynamicsWorld.h │ │ │ ├── btSimulationIslandManagerMt.cpp │ │ │ └── btSimulationIslandManagerMt.h │ │ ├── Featherstone │ │ │ ├── btMultiBody.cpp │ │ │ ├── btMultiBody.h │ │ │ ├── btMultiBodyConstraint.cpp │ │ │ ├── btMultiBodyConstraint.h │ │ │ ├── btMultiBodyConstraintSolver.cpp │ │ │ ├── btMultiBodyConstraintSolver.h │ │ │ ├── btMultiBodyDynamicsWorld.cpp │ │ │ ├── btMultiBodyDynamicsWorld.h │ │ │ ├── btMultiBodyFixedConstraint.cpp │ │ │ ├── btMultiBodyFixedConstraint.h │ │ │ ├── btMultiBodyGearConstraint.cpp │ │ │ ├── btMultiBodyGearConstraint.h │ │ │ ├── btMultiBodyJointFeedback.h │ │ │ ├── btMultiBodyJointLimitConstraint.cpp │ │ │ ├── btMultiBodyJointLimitConstraint.h │ │ │ ├── btMultiBodyJointMotor.cpp │ │ │ ├── btMultiBodyJointMotor.h │ │ │ ├── btMultiBodyLink.h │ │ │ ├── btMultiBodyLinkCollider.h │ │ │ ├── btMultiBodyMLCPConstraintSolver.cpp │ │ │ ├── btMultiBodyMLCPConstraintSolver.h │ │ │ ├── btMultiBodyPoint2Point.cpp │ │ │ ├── btMultiBodyPoint2Point.h │ │ │ ├── btMultiBodySliderConstraint.cpp │ │ │ ├── btMultiBodySliderConstraint.h │ │ │ ├── btMultiBodySolverConstraint.h │ │ │ ├── btMultiBodySphericalJointMotor.cpp │ │ │ └── btMultiBodySphericalJointMotor.h │ │ ├── MLCPSolvers │ │ │ ├── btDantzigLCP.cpp │ │ │ ├── btDantzigLCP.h │ │ │ ├── btDantzigSolver.h │ │ │ ├── btLemkeAlgorithm.cpp │ │ │ ├── btLemkeAlgorithm.h │ │ │ ├── btLemkeSolver.h │ │ │ ├── btMLCPSolver.cpp │ │ │ ├── btMLCPSolver.h │ │ │ ├── btMLCPSolverInterface.h │ │ │ ├── btPATHSolver.h │ │ │ └── btSolveProjectedGaussSeidel.h │ │ ├── Vehicle │ │ │ ├── btRaycastVehicle.cpp │ │ │ ├── btRaycastVehicle.h │ │ │ ├── btVehicleRaycaster.h │ │ │ ├── btWheelInfo.cpp │ │ │ └── btWheelInfo.h │ │ └── premake4.lua │ │ ├── BulletInverseDynamics │ │ ├── CMakeLists.txt │ │ ├── IDConfig.hpp │ │ ├── IDConfigBuiltin.hpp │ │ ├── IDConfigEigen.hpp │ │ ├── IDErrorMessages.hpp │ │ ├── IDMath.cpp │ │ ├── IDMath.hpp │ │ ├── MultiBodyTree.cpp │ │ ├── MultiBodyTree.hpp │ │ ├── details │ │ │ ├── IDEigenInterface.hpp │ │ │ ├── IDLinearMathInterface.hpp │ │ │ ├── IDMatVec.hpp │ │ │ ├── MultiBodyTreeImpl.cpp │ │ │ ├── MultiBodyTreeImpl.hpp │ │ │ ├── MultiBodyTreeInitCache.cpp │ │ │ └── MultiBodyTreeInitCache.hpp │ │ └── premake4.lua │ │ ├── BulletSoftBody │ │ ├── CMakeLists.txt │ │ ├── btDefaultSoftBodySolver.cpp │ │ ├── btDefaultSoftBodySolver.h │ │ ├── btSoftBody.cpp │ │ ├── btSoftBody.h │ │ ├── btSoftBodyConcaveCollisionAlgorithm.cpp │ │ ├── btSoftBodyConcaveCollisionAlgorithm.h │ │ ├── btSoftBodyData.h │ │ ├── btSoftBodyHelpers.cpp │ │ ├── btSoftBodyHelpers.h │ │ ├── btSoftBodyInternals.h │ │ ├── btSoftBodyRigidBodyCollisionConfiguration.cpp │ │ ├── btSoftBodyRigidBodyCollisionConfiguration.h │ │ ├── btSoftBodySolverVertexBuffer.h │ │ ├── btSoftBodySolvers.h │ │ ├── btSoftMultiBodyDynamicsWorld.cpp │ │ ├── btSoftMultiBodyDynamicsWorld.h │ │ ├── btSoftRigidCollisionAlgorithm.cpp │ │ ├── btSoftRigidCollisionAlgorithm.h │ │ ├── btSoftRigidDynamicsWorld.cpp │ │ ├── btSoftRigidDynamicsWorld.h │ │ ├── btSoftSoftCollisionAlgorithm.cpp │ │ ├── btSoftSoftCollisionAlgorithm.h │ │ ├── btSparseSDF.h │ │ └── premake4.lua │ │ ├── CMakeLists.txt │ │ ├── LinearMath │ │ ├── CMakeLists.txt │ │ ├── TaskScheduler │ │ │ ├── btTaskScheduler.cpp │ │ │ ├── btThreadSupportInterface.h │ │ │ ├── btThreadSupportPosix.cpp │ │ │ └── btThreadSupportWin32.cpp │ │ ├── btAabbUtil2.h │ │ ├── btAlignedAllocator.cpp │ │ ├── btAlignedAllocator.h │ │ ├── btAlignedObjectArray.h │ │ ├── btConvexHull.cpp │ │ ├── btConvexHull.h │ │ ├── btConvexHullComputer.cpp │ │ ├── btConvexHullComputer.h │ │ ├── btCpuFeatureUtility.h │ │ ├── btDefaultMotionState.h │ │ ├── btGeometryUtil.cpp │ │ ├── btGeometryUtil.h │ │ ├── btGrahamScan2dConvexHull.h │ │ ├── btHashMap.h │ │ ├── btIDebugDraw.h │ │ ├── btList.h │ │ ├── btMatrix3x3.h │ │ ├── btMatrixX.h │ │ ├── btMinMax.h │ │ ├── btMotionState.h │ │ ├── btPolarDecomposition.cpp │ │ ├── btPolarDecomposition.h │ │ ├── btPoolAllocator.h │ │ ├── btQuadWord.h │ │ ├── btQuaternion.h │ │ ├── btQuickprof.cpp │ │ ├── btQuickprof.h │ │ ├── btRandom.h │ │ ├── btScalar.h │ │ ├── btSerializer.cpp │ │ ├── btSerializer.h │ │ ├── btSerializer64.cpp │ │ ├── btSpatialAlgebra.h │ │ ├── btStackAlloc.h │ │ ├── btThreads.cpp │ │ ├── btThreads.h │ │ ├── btTransform.h │ │ ├── btTransformUtil.h │ │ ├── btVector3.cpp │ │ ├── btVector3.h │ │ └── premake4.lua │ │ ├── btBulletCollisionCommon.h │ │ ├── btBulletDynamicsCommon.h │ │ └── clew │ │ ├── clew.c │ │ └── clew.h │ ├── glew │ ├── eglew.h │ ├── glew.h │ ├── glew32.dll │ ├── glew32.lib │ ├── glxew.h │ └── wglew.h │ ├── glfw │ ├── glfw3.h │ ├── glfw3.lib │ └── glfw3native.h │ └── glm │ ├── common.hpp │ ├── detail │ ├── _features.hpp │ ├── _fixes.hpp │ ├── _noise.hpp │ ├── _swizzle.hpp │ ├── _swizzle_func.hpp │ ├── _vectorize.hpp │ ├── compute_common.hpp │ ├── compute_vector_relational.hpp │ ├── func_common.inl │ ├── func_common_simd.inl │ ├── func_exponential.inl │ ├── func_exponential_simd.inl │ ├── func_geometric.inl │ ├── func_geometric_simd.inl │ ├── func_integer.inl │ ├── func_integer_simd.inl │ ├── func_matrix.inl │ ├── func_matrix_simd.inl │ ├── func_packing.inl │ ├── func_packing_simd.inl │ ├── func_trigonometric.inl │ ├── func_trigonometric_simd.inl │ ├── func_vector_relational.inl │ ├── func_vector_relational_simd.inl │ ├── glm.cpp │ ├── qualifier.hpp │ ├── setup.hpp │ ├── type_float.hpp │ ├── type_half.hpp │ ├── type_half.inl │ ├── type_mat2x2.hpp │ ├── type_mat2x2.inl │ ├── type_mat2x3.hpp │ ├── type_mat2x3.inl │ ├── type_mat2x4.hpp │ ├── type_mat2x4.inl │ ├── type_mat3x2.hpp │ ├── type_mat3x2.inl │ ├── type_mat3x3.hpp │ ├── type_mat3x3.inl │ ├── type_mat3x4.hpp │ ├── type_mat3x4.inl │ ├── type_mat4x2.hpp │ ├── type_mat4x2.inl │ ├── type_mat4x3.hpp │ ├── type_mat4x3.inl │ ├── type_mat4x4.hpp │ ├── type_mat4x4.inl │ ├── type_mat4x4_simd.inl │ ├── type_quat.hpp │ ├── type_quat.inl │ ├── type_quat_simd.inl │ ├── type_vec1.hpp │ ├── type_vec1.inl │ ├── type_vec2.hpp │ ├── type_vec2.inl │ ├── type_vec3.hpp │ ├── type_vec3.inl │ ├── type_vec4.hpp │ ├── type_vec4.inl │ └── type_vec4_simd.inl │ ├── exponential.hpp │ ├── ext.hpp │ ├── ext │ ├── matrix_clip_space.hpp │ ├── matrix_clip_space.inl │ ├── matrix_double2x2.hpp │ ├── matrix_double2x2_precision.hpp │ ├── matrix_double2x3.hpp │ ├── matrix_double2x3_precision.hpp │ ├── matrix_double2x4.hpp │ ├── matrix_double2x4_precision.hpp │ ├── matrix_double3x2.hpp │ ├── matrix_double3x2_precision.hpp │ ├── matrix_double3x3.hpp │ ├── matrix_double3x3_precision.hpp │ ├── matrix_double3x4.hpp │ ├── matrix_double3x4_precision.hpp │ ├── matrix_double4x2.hpp │ ├── matrix_double4x2_precision.hpp │ ├── matrix_double4x3.hpp │ ├── matrix_double4x3_precision.hpp │ ├── matrix_double4x4.hpp │ ├── matrix_double4x4_precision.hpp │ ├── matrix_float2x2.hpp │ ├── matrix_float2x2_precision.hpp │ ├── matrix_float2x3.hpp │ ├── matrix_float2x3_precision.hpp │ ├── matrix_float2x4.hpp │ ├── matrix_float2x4_precision.hpp │ ├── matrix_float3x2.hpp │ ├── matrix_float3x2_precision.hpp │ ├── matrix_float3x3.hpp │ ├── matrix_float3x3_precision.hpp │ ├── matrix_float3x4.hpp │ ├── matrix_float3x4_precision.hpp │ ├── matrix_float4x2.hpp │ ├── matrix_float4x2_precision.hpp │ ├── matrix_float4x3.hpp │ ├── matrix_float4x3_precision.hpp │ ├── matrix_float4x4.hpp │ ├── matrix_float4x4_precision.hpp │ ├── matrix_projection.hpp │ ├── matrix_projection.inl │ ├── matrix_relational.hpp │ ├── matrix_relational.inl │ ├── matrix_transform.hpp │ ├── matrix_transform.inl │ ├── quaternion_common.hpp │ ├── quaternion_common.inl │ ├── quaternion_common_simd.inl │ ├── quaternion_double.hpp │ ├── quaternion_double_precision.hpp │ ├── quaternion_exponential.hpp │ ├── quaternion_exponential.inl │ ├── quaternion_float.hpp │ ├── quaternion_float_precision.hpp │ ├── quaternion_geometric.hpp │ ├── quaternion_geometric.inl │ ├── quaternion_relational.hpp │ ├── quaternion_relational.inl │ ├── quaternion_transform.hpp │ ├── quaternion_transform.inl │ ├── quaternion_trigonometric.hpp │ ├── quaternion_trigonometric.inl │ ├── scalar_common.hpp │ ├── scalar_common.inl │ ├── scalar_constants.hpp │ ├── scalar_constants.inl │ ├── scalar_int_sized.hpp │ ├── scalar_relational.hpp │ ├── scalar_relational.inl │ ├── scalar_uint_sized.hpp │ ├── scalar_ulp.hpp │ ├── scalar_ulp.inl │ ├── vector_bool1.hpp │ ├── vector_bool1_precision.hpp │ ├── vector_bool2.hpp │ ├── vector_bool2_precision.hpp │ ├── vector_bool3.hpp │ ├── vector_bool3_precision.hpp │ ├── vector_bool4.hpp │ ├── vector_bool4_precision.hpp │ ├── vector_common.hpp │ ├── vector_common.inl │ ├── vector_double1.hpp │ ├── vector_double1_precision.hpp │ ├── vector_double2.hpp │ ├── vector_double2_precision.hpp │ ├── vector_double3.hpp │ ├── vector_double3_precision.hpp │ ├── vector_double4.hpp │ ├── vector_double4_precision.hpp │ ├── vector_float1.hpp │ ├── vector_float1_precision.hpp │ ├── vector_float2.hpp │ ├── vector_float2_precision.hpp │ ├── vector_float3.hpp │ ├── vector_float3_precision.hpp │ ├── vector_float4.hpp │ ├── vector_float4_precision.hpp │ ├── vector_int1.hpp │ ├── vector_int1_precision.hpp │ ├── vector_int2.hpp │ ├── vector_int2_precision.hpp │ ├── vector_int3.hpp │ ├── vector_int3_precision.hpp │ ├── vector_int4.hpp │ ├── vector_int4_precision.hpp │ ├── vector_relational.hpp │ ├── vector_relational.inl │ ├── vector_uint1.hpp │ ├── vector_uint1_precision.hpp │ ├── vector_uint2.hpp │ ├── vector_uint2_precision.hpp │ ├── vector_uint3.hpp │ ├── vector_uint3_precision.hpp │ ├── vector_uint4.hpp │ ├── vector_uint4_precision.hpp │ ├── vector_ulp.hpp │ └── vector_ulp.inl │ ├── fwd.hpp │ ├── geometric.hpp │ ├── glm.hpp │ ├── glm_static.lib │ ├── gtc │ ├── bitfield.hpp │ ├── bitfield.inl │ ├── color_space.hpp │ ├── color_space.inl │ ├── constants.hpp │ ├── constants.inl │ ├── epsilon.hpp │ ├── epsilon.inl │ ├── integer.hpp │ ├── integer.inl │ ├── matrix_access.hpp │ ├── matrix_access.inl │ ├── matrix_integer.hpp │ ├── matrix_inverse.hpp │ ├── matrix_inverse.inl │ ├── matrix_transform.hpp │ ├── matrix_transform.inl │ ├── noise.hpp │ ├── noise.inl │ ├── packing.hpp │ ├── packing.inl │ ├── quaternion.hpp │ ├── quaternion.inl │ ├── quaternion_simd.inl │ ├── random.hpp │ ├── random.inl │ ├── reciprocal.hpp │ ├── reciprocal.inl │ ├── round.hpp │ ├── round.inl │ ├── type_aligned.hpp │ ├── type_precision.hpp │ ├── type_precision.inl │ ├── type_ptr.hpp │ ├── type_ptr.inl │ ├── ulp.hpp │ ├── ulp.inl │ └── vec1.hpp │ ├── gtx │ ├── associated_min_max.hpp │ ├── associated_min_max.inl │ ├── bit.hpp │ ├── bit.inl │ ├── closest_point.hpp │ ├── closest_point.inl │ ├── color_encoding.hpp │ ├── color_encoding.inl │ ├── color_space.hpp │ ├── color_space.inl │ ├── color_space_YCoCg.hpp │ ├── color_space_YCoCg.inl │ ├── common.hpp │ ├── common.inl │ ├── compatibility.hpp │ ├── compatibility.inl │ ├── component_wise.hpp │ ├── component_wise.inl │ ├── dual_quaternion.hpp │ ├── dual_quaternion.inl │ ├── easing.hpp │ ├── easing.inl │ ├── euler_angles.hpp │ ├── euler_angles.inl │ ├── extend.hpp │ ├── extend.inl │ ├── extended_min_max.hpp │ ├── extended_min_max.inl │ ├── exterior_product.hpp │ ├── exterior_product.inl │ ├── fast_exponential.hpp │ ├── fast_exponential.inl │ ├── fast_square_root.hpp │ ├── fast_square_root.inl │ ├── fast_trigonometry.hpp │ ├── fast_trigonometry.inl │ ├── float_notmalize.inl │ ├── functions.hpp │ ├── functions.inl │ ├── gradient_paint.hpp │ ├── gradient_paint.inl │ ├── handed_coordinate_space.hpp │ ├── handed_coordinate_space.inl │ ├── hash.hpp │ ├── hash.inl │ ├── integer.hpp │ ├── integer.inl │ ├── intersect.hpp │ ├── intersect.inl │ ├── io.hpp │ ├── io.inl │ ├── log_base.hpp │ ├── log_base.inl │ ├── matrix_cross_product.hpp │ ├── matrix_cross_product.inl │ ├── matrix_decompose.hpp │ ├── matrix_decompose.inl │ ├── matrix_factorisation.hpp │ ├── matrix_factorisation.inl │ ├── matrix_interpolation.hpp │ ├── matrix_interpolation.inl │ ├── matrix_major_storage.hpp │ ├── matrix_major_storage.inl │ ├── matrix_operation.hpp │ ├── matrix_operation.inl │ ├── matrix_query.hpp │ ├── matrix_query.inl │ ├── matrix_transform_2d.hpp │ ├── matrix_transform_2d.inl │ ├── mixed_product.hpp │ ├── mixed_product.inl │ ├── norm.hpp │ ├── norm.inl │ ├── normal.hpp │ ├── normal.inl │ ├── normalize_dot.hpp │ ├── normalize_dot.inl │ ├── number_precision.hpp │ ├── number_precision.inl │ ├── optimum_pow.hpp │ ├── optimum_pow.inl │ ├── orthonormalize.hpp │ ├── orthonormalize.inl │ ├── perpendicular.hpp │ ├── perpendicular.inl │ ├── polar_coordinates.hpp │ ├── polar_coordinates.inl │ ├── projection.hpp │ ├── projection.inl │ ├── quaternion.hpp │ ├── quaternion.inl │ ├── range.hpp │ ├── raw_data.hpp │ ├── raw_data.inl │ ├── rotate_normalized_axis.hpp │ ├── rotate_normalized_axis.inl │ ├── rotate_vector.hpp │ ├── rotate_vector.inl │ ├── scalar_multiplication.hpp │ ├── scalar_relational.hpp │ ├── scalar_relational.inl │ ├── spline.hpp │ ├── spline.inl │ ├── std_based_type.hpp │ ├── std_based_type.inl │ ├── string_cast.hpp │ ├── string_cast.inl │ ├── texture.hpp │ ├── texture.inl │ ├── transform.hpp │ ├── transform.inl │ ├── transform2.hpp │ ├── transform2.inl │ ├── type_aligned.hpp │ ├── type_aligned.inl │ ├── type_trait.hpp │ ├── type_trait.inl │ ├── vec_swizzle.hpp │ ├── vector_angle.hpp │ ├── vector_angle.inl │ ├── vector_query.hpp │ ├── vector_query.inl │ ├── wrap.hpp │ └── wrap.inl │ ├── integer.hpp │ ├── mat2x2.hpp │ ├── mat2x3.hpp │ ├── mat2x4.hpp │ ├── mat3x2.hpp │ ├── mat3x3.hpp │ ├── mat3x4.hpp │ ├── mat4x2.hpp │ ├── mat4x3.hpp │ ├── mat4x4.hpp │ ├── matrix.hpp │ ├── packing.hpp │ ├── simd │ ├── common.h │ ├── exponential.h │ ├── geometric.h │ ├── integer.h │ ├── matrix.h │ ├── packing.h │ ├── platform.h │ ├── trigonometric.h │ └── vector_relational.h │ ├── trigonometric.hpp │ ├── 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