├── .gitattributes ├── .gitignore ├── App.config ├── Archive.cs ├── Compression ├── Oodle.cs └── Zlib.cs ├── Core ├── PSARC.cs ├── TEntry.cs └── TZSize.cs ├── DirectStorage └── Decompressor.cs ├── Helpers ├── CommendHelper.cs ├── HugeMemoryStream.cs └── IOHelper.cs ├── LICENSE.md ├── Packer.Designer.cs ├── Packer.resx ├── Program.cs ├── Properties ├── AssemblyInfo.cs └── app.manifest ├── README.md ├── Resources └── psarc.exe ├── UnPSARC.csproj ├── UnPSARC.sln └── packages.config /.gitattributes: -------------------------------------------------------------------------------- 1 | ############################################################################### 2 | # Set default behavior to automatically normalize line endings. 3 | ############################################################################### 4 | * text=auto 5 | 6 | ############################################################################### 7 | # Set default behavior for command prompt diff. 8 | # 9 | # This is need for earlier builds of msysgit that does not have it on by 10 | # default for csharp files. 11 | # Note: This is only used by command line 12 | ############################################################################### 13 | #*.cs diff=csharp 14 | 15 | ############################################################################### 16 | # Set the merge driver for project and solution files 17 | # 18 | # Merging from the command prompt will add diff markers to the files if there 19 | # are conflicts (Merging from VS is not affected by the settings below, in VS 20 | # the diff markers are never inserted). Diff markers may cause the following 21 | # file extensions to fail to load in VS. An alternative would be to treat 22 | # these files as binary and thus will always conflict and require user 23 | # intervention with every merge. To do so, just uncomment the entries below 24 | ############################################################################### 25 | #*.sln merge=binary 26 | #*.csproj merge=binary 27 | #*.vbproj merge=binary 28 | #*.vcxproj merge=binary 29 | #*.vcproj merge=binary 30 | #*.dbproj merge=binary 31 | #*.fsproj merge=binary 32 | #*.lsproj merge=binary 33 | #*.wixproj merge=binary 34 | #*.modelproj merge=binary 35 | #*.sqlproj merge=binary 36 | #*.wwaproj merge=binary 37 | 38 | ############################################################################### 39 | # behavior for image files 40 | # 41 | # image files are treated as binary by default. 42 | ############################################################################### 43 | #*.jpg binary 44 | #*.png binary 45 | #*.gif binary 46 | 47 | ############################################################################### 48 | # diff behavior for common document formats 49 | # 50 | # Convert binary document formats to text before diffing them. This feature 51 | # is only available from the command line. Turn it on by uncommenting the 52 | # entries below. 53 | ############################################################################### 54 | #*.doc diff=astextplain 55 | #*.DOC diff=astextplain 56 | #*.docx diff=astextplain 57 | #*.DOCX diff=astextplain 58 | #*.dot diff=astextplain 59 | #*.DOT diff=astextplain 60 | #*.pdf diff=astextplain 61 | #*.PDF diff=astextplain 62 | #*.rtf diff=astextplain 63 | #*.RTF diff=astextplain 64 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Mono auto generated files 17 | mono_crash.* 18 | 19 | # Build results 20 | [Dd]ebug/ 21 | [Dd]ebugPublic/ 22 | [Rr]elease/ 23 | [Rr]eleases/ 24 | x64/ 25 | x86/ 26 | [Ww][Ii][Nn]32/ 27 | [Aa][Rr][Mm]/ 28 | [Aa][Rr][Mm]64/ 29 | bld/ 30 | [Bb]in/ 31 | [Oo]bj/ 32 | [Oo]ut/ 33 | [Ll]og/ 34 | [Ll]ogs/ 35 | 36 | # Visual Studio 2015/2017 cache/options directory 37 | .vs/ 38 | # Uncomment if you have tasks that create the project's static files in wwwroot 39 | #wwwroot/ 40 | 41 | # Visual Studio 2017 auto generated files 42 | Generated\ Files/ 43 | 44 | # MSTest test Results 45 | [Tt]est[Rr]esult*/ 46 | [Bb]uild[Ll]og.* 47 | 48 | # NUnit 49 | *.VisualState.xml 50 | TestResult.xml 51 | nunit-*.xml 52 | 53 | # Build Results of an ATL Project 54 | [Dd]ebugPS/ 55 | [Rr]eleasePS/ 56 | dlldata.c 57 | 58 | # Benchmark Results 59 | BenchmarkDotNet.Artifacts/ 60 | 61 | # .NET Core 62 | project.lock.json 63 | project.fragment.lock.json 64 | artifacts/ 65 | 66 | # ASP.NET Scaffolding 67 | ScaffoldingReadMe.txt 68 | 69 | # StyleCop 70 | StyleCopReport.xml 71 | 72 | # Files built by Visual Studio 73 | *_i.c 74 | *_p.c 75 | *_h.h 76 | *.ilk 77 | *.meta 78 | *.obj 79 | *.iobj 80 | *.pch 81 | *.pdb 82 | *.ipdb 83 | *.pgc 84 | *.pgd 85 | *.rsp 86 | *.sbr 87 | *.tlb 88 | *.tli 89 | *.tlh 90 | *.tmp 91 | *.tmp_proj 92 | *_wpftmp.csproj 93 | *.log 94 | *.vspscc 95 | *.vssscc 96 | .builds 97 | *.pidb 98 | *.svclog 99 | *.scc 100 | 101 | # Chutzpah Test files 102 | _Chutzpah* 103 | 104 | # Visual C++ cache files 105 | ipch/ 106 | *.aps 107 | *.ncb 108 | *.opendb 109 | *.opensdf 110 | *.sdf 111 | *.cachefile 112 | *.VC.db 113 | *.VC.VC.opendb 114 | 115 | # Visual Studio profiler 116 | *.psess 117 | *.vsp 118 | *.vspx 119 | *.sap 120 | 121 | # Visual Studio Trace Files 122 | *.e2e 123 | 124 | # TFS 2012 Local Workspace 125 | $tf/ 126 | 127 | # Guidance Automation Toolkit 128 | *.gpState 129 | 130 | # ReSharper is a .NET coding add-in 131 | _ReSharper*/ 132 | *.[Rr]e[Ss]harper 133 | *.DotSettings.user 134 | 135 | # TeamCity is a build add-in 136 | _TeamCity* 137 | 138 | # DotCover is a Code Coverage Tool 139 | *.dotCover 140 | 141 | # AxoCover is a Code Coverage Tool 142 | .axoCover/* 143 | !.axoCover/settings.json 144 | 145 | # Coverlet is a free, cross platform Code Coverage Tool 146 | coverage*.json 147 | coverage*.xml 148 | coverage*.info 149 | 150 | # Visual Studio code coverage results 151 | *.coverage 152 | *.coveragexml 153 | 154 | # NCrunch 155 | _NCrunch_* 156 | .*crunch*.local.xml 157 | nCrunchTemp_* 158 | 159 | # MightyMoose 160 | *.mm.* 161 | AutoTest.Net/ 162 | 163 | # Web workbench (sass) 164 | .sass-cache/ 165 | 166 | # Installshield output folder 167 | [Ee]xpress/ 168 | 169 | # DocProject is a documentation generator add-in 170 | DocProject/buildhelp/ 171 | DocProject/Help/*.HxT 172 | DocProject/Help/*.HxC 173 | DocProject/Help/*.hhc 174 | DocProject/Help/*.hhk 175 | DocProject/Help/*.hhp 176 | DocProject/Help/Html2 177 | DocProject/Help/html 178 | 179 | # Click-Once directory 180 | publish/ 181 | 182 | # Publish Web Output 183 | *.[Pp]ublish.xml 184 | *.azurePubxml 185 | # Note: Comment the next line if you want to checkin your web deploy settings, 186 | # but database connection strings (with potential passwords) will be unencrypted 187 | *.pubxml 188 | *.publishproj 189 | 190 | # Microsoft Azure Web App publish settings. Comment the next line if you want to 191 | # checkin your Azure Web App publish settings, but sensitive information contained 192 | # in these scripts will be unencrypted 193 | PublishScripts/ 194 | 195 | # NuGet Packages 196 | *.nupkg 197 | # NuGet Symbol Packages 198 | *.snupkg 199 | # The packages folder can be ignored because of Package Restore 200 | **/[Pp]ackages/* 201 | # except build/, which is used as an MSBuild target. 202 | !**/[Pp]ackages/build/ 203 | # Uncomment if necessary however generally it will be regenerated when needed 204 | #!**/[Pp]ackages/repositories.config 205 | # NuGet v3's project.json files produces more ignorable files 206 | *.nuget.props 207 | *.nuget.targets 208 | 209 | # Microsoft Azure Build Output 210 | csx/ 211 | *.build.csdef 212 | 213 | # Microsoft Azure Emulator 214 | ecf/ 215 | rcf/ 216 | 217 | # Windows Store app package directories and files 218 | AppPackages/ 219 | BundleArtifacts/ 220 | Package.StoreAssociation.xml 221 | _pkginfo.txt 222 | *.appx 223 | *.appxbundle 224 | *.appxupload 225 | 226 | # Visual Studio cache files 227 | # files ending in .cache can be ignored 228 | *.[Cc]ache 229 | # but keep track of directories ending in .cache 230 | !?*.[Cc]ache/ 231 | 232 | # Others 233 | ClientBin/ 234 | ~$* 235 | *~ 236 | *.dbmdl 237 | *.dbproj.schemaview 238 | *.jfm 239 | *.pfx 240 | *.publishsettings 241 | orleans.codegen.cs 242 | 243 | # Including strong name files can present a security risk 244 | # (https://github.com/github/gitignore/pull/2483#issue-259490424) 245 | #*.snk 246 | 247 | # Since there are multiple workflows, uncomment next line to ignore bower_components 248 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) 249 | #bower_components/ 250 | 251 | # RIA/Silverlight projects 252 | Generated_Code/ 253 | 254 | # Backup & report files from converting an old project file 255 | # to a newer Visual Studio version. Backup files are not needed, 256 | # because we have git ;-) 257 | _UpgradeReport_Files/ 258 | Backup*/ 259 | UpgradeLog*.XML 260 | UpgradeLog*.htm 261 | ServiceFabricBackup/ 262 | *.rptproj.bak 263 | 264 | # SQL Server files 265 | *.mdf 266 | *.ldf 267 | *.ndf 268 | 269 | # Business Intelligence projects 270 | *.rdl.data 271 | *.bim.layout 272 | *.bim_*.settings 273 | *.rptproj.rsuser 274 | *- [Bb]ackup.rdl 275 | *- [Bb]ackup ([0-9]).rdl 276 | *- [Bb]ackup ([0-9][0-9]).rdl 277 | 278 | # Microsoft Fakes 279 | FakesAssemblies/ 280 | 281 | # GhostDoc plugin setting file 282 | *.GhostDoc.xml 283 | 284 | # Node.js Tools for Visual Studio 285 | .ntvs_analysis.dat 286 | node_modules/ 287 | 288 | # Visual Studio 6 build log 289 | *.plg 290 | 291 | # Visual Studio 6 workspace options file 292 | *.opt 293 | 294 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 295 | *.vbw 296 | 297 | # Visual Studio LightSwitch build output 298 | **/*.HTMLClient/GeneratedArtifacts 299 | **/*.DesktopClient/GeneratedArtifacts 300 | **/*.DesktopClient/ModelManifest.xml 301 | **/*.Server/GeneratedArtifacts 302 | **/*.Server/ModelManifest.xml 303 | _Pvt_Extensions 304 | 305 | # Paket dependency manager 306 | .paket/paket.exe 307 | paket-files/ 308 | 309 | # FAKE - F# Make 310 | .fake/ 311 | 312 | # CodeRush personal settings 313 | .cr/personal 314 | 315 | # Python Tools for Visual Studio (PTVS) 316 | __pycache__/ 317 | *.pyc 318 | 319 | # Cake - Uncomment if you are using it 320 | # tools/** 321 | # !tools/packages.config 322 | 323 | # Tabs Studio 324 | *.tss 325 | 326 | # Telerik's JustMock configuration file 327 | *.jmconfig 328 | 329 | # BizTalk build output 330 | *.btp.cs 331 | *.btm.cs 332 | *.odx.cs 333 | *.xsd.cs 334 | 335 | # OpenCover UI analysis results 336 | OpenCover/ 337 | 338 | # Azure Stream Analytics local run output 339 | ASALocalRun/ 340 | 341 | # MSBuild Binary and Structured Log 342 | *.binlog 343 | 344 | # NVidia Nsight GPU debugger configuration file 345 | *.nvuser 346 | 347 | # MFractors (Xamarin productivity tool) working folder 348 | .mfractor/ 349 | 350 | # Local History for Visual Studio 351 | .localhistory/ 352 | 353 | # BeatPulse healthcheck temp database 354 | healthchecksdb 355 | 356 | # Backup folder for Package Reference Convert tool in Visual Studio 2017 357 | MigrationBackup/ 358 | 359 | # Ionide (cross platform F# VS Code tools) working folder 360 | .ionide/ 361 | 362 | # Fody - auto-generated XML schema 363 | FodyWeavers.xsd -------------------------------------------------------------------------------- /App.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | -------------------------------------------------------------------------------- /Archive.cs: -------------------------------------------------------------------------------- 1 | using Gibbed.IO; 2 | using System; 3 | using System.IO; 4 | using System.Runtime.InteropServices; 5 | using UnPSARC.Helpers; 6 | 7 | namespace UnPSARC 8 | { 9 | public class Archive 10 | { 11 | public static string FNameFileHash = BitConverter.ToString(new byte[16]); 12 | 13 | public static void Unpack(Stream ArchiveRaw, string Folder) 14 | { 15 | Stream Reader = ArchiveRaw; 16 | PSARC Psarc = new PSARC(Reader); 17 | Psarc.Read(); 18 | Console.WriteLine("Files count: " + Psarc.FilesCount); 19 | int FailedFiles = 0; 20 | 21 | for (int i = 0; i < Psarc.FilesCount; i++) 22 | { 23 | TEntry ThisEntry = Psarc.Entries[i]; 24 | 25 | string filenameHash = BitConverter.ToString(ThisEntry.HashNames); 26 | 27 | if (ThisEntry.Offset == 0 || filenameHash == FNameFileHash) 28 | continue; 29 | 30 | string FileName; 31 | if (!Psarc.FileNames.ContainsKey(filenameHash)) 32 | { 33 | Console.WriteLine("Archive Contains a hash which is not in filenames table: " + filenameHash); 34 | FileName = "_Unknowns" + Path.DirectorySeparatorChar.ToString() + filenameHash.Replace("-", "") + ".bin"; 35 | } 36 | else 37 | { 38 | FileName = Psarc.FileNames[filenameHash].Replace("/", Path.DirectorySeparatorChar.ToString()); 39 | } 40 | 41 | 42 | if (FileName.StartsWith(Path.DirectorySeparatorChar.ToString())) 43 | FileName = FileName.Remove(0, 1); 44 | 45 | try 46 | { 47 | TryUnpack(Psarc.Reader, out HugeMemoryStream FileWriter, Psarc.Entries[i], Psarc.ZSizes, Psarc.BlockSize, Psarc.CompressionType); 48 | string outPath = Path.Combine(Folder, FileName); 49 | IOHelper.CheckFolderExists(FileName, Folder); 50 | Stream fileHandle; 51 | if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)){ 52 | fileHandle = File.Open(@"\\?\" + outPath, FileMode.Create, FileAccess.Write); 53 | } 54 | else{ 55 | fileHandle = File.Open(outPath, FileMode.Create, FileAccess.Write); 56 | } 57 | FileWriter.CopyTo(fileHandle); 58 | fileHandle.Close(); 59 | Console.WriteLine("[" + i + "] " + FileName + " Exported!"); 60 | 61 | } 62 | catch (Exception ex) 63 | { 64 | var _baseforgroud = Console.ForegroundColor; 65 | Console.ForegroundColor = ConsoleColor.Red; 66 | Console.WriteLine("[" + i + "] " + FileName + " Cannot Exported! Error:" + ex.Message); 67 | Console.ForegroundColor = _baseforgroud; 68 | Console.WriteLine("Press any key to continue unpacking"); 69 | Console.ReadKey(); 70 | FailedFiles++; 71 | } 72 | 73 | } 74 | 75 | Console.WriteLine($"Unpacking done! | {Psarc.FilesCount - FailedFiles} of {Psarc.FilesCount} Files Exported"); 76 | } 77 | 78 | public static void TryUnpack(Stream Reader, out HugeMemoryStream Writer, TEntry ThisEntry, TZSize[] ZSizes, int BlockSize, string CompressionType) 79 | { 80 | long RemainingSize = ThisEntry.UncompressedSize; 81 | int ZSizeIndex = ThisEntry.ZSizeIndex; 82 | long BlockOffset = ThisEntry.Offset; 83 | Stream MEMORY_FILE = new HugeMemoryStream(); 84 | 85 | while (MEMORY_FILE.Length < ThisEntry.UncompressedSize) 86 | { 87 | int CompressedSize = ZSizes[ZSizeIndex++].ZSize; 88 | 89 | if (CompressedSize == 0) 90 | CompressedSize = BlockSize; 91 | 92 | if (CompressedSize == ThisEntry.UncompressedSize) 93 | MEMORY_FILE.WriteBytes(Reader.ReadAtOffset(BlockOffset, ThisEntry.UncompressedSize)); 94 | else if (RemainingSize < BlockSize || CompressedSize == BlockSize) 95 | MEMORY_FILE.WriteBytes(Reader.ReadAtOffset(BlockOffset, RemainingSize, CompressedSize, CompressionType)); 96 | else 97 | MEMORY_FILE.WriteBytes(Reader.ReadAtOffset(BlockOffset, BlockSize, CompressedSize, CompressionType)); 98 | 99 | BlockOffset += (uint)CompressedSize; 100 | RemainingSize -= BlockSize; 101 | } 102 | 103 | MEMORY_FILE.Position = 0; 104 | Writer = (HugeMemoryStream)MEMORY_FILE; 105 | } 106 | 107 | } 108 | } 109 | -------------------------------------------------------------------------------- /Compression/Oodle.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Linq; 3 | using System.Runtime.InteropServices; 4 | 5 | namespace UnPSARC 6 | { 7 | 8 | public static class Oodle 9 | { 10 | public enum OodleLZ_Verbosity 11 | { 12 | None, 13 | Max = 3 14 | } 15 | public enum OodleLZ_FuzzSafe 16 | { 17 | No, 18 | Yes 19 | } 20 | public enum OodleLZ_Decode_ThreadPhase 21 | { 22 | ThreadPhase1 = 0x1, 23 | ThreadPhase2 = 0x2, 24 | 25 | Unthreaded = ThreadPhase1 | ThreadPhase2 26 | } 27 | public enum OodleLZ_CheckCRC 28 | { 29 | No, 30 | Yes 31 | } 32 | public enum OodleLZ_OodleCompressionLevel 33 | { 34 | HyperFast4 = -4, 35 | HyperFast3, 36 | HyperFast2, 37 | HyperFast1, 38 | None, 39 | SuperFast, 40 | VeryFast, 41 | Fast, 42 | Normal, 43 | Optimal1, 44 | Optimal2, 45 | Optimal3, 46 | Optimal4, 47 | Optimal5, 48 | // TooHigh, 49 | 50 | Min = HyperFast4, 51 | Max = Optimal5 52 | } 53 | public enum OodleLZ_OodleFormat 54 | { 55 | Invalid = -1, 56 | LZH, 57 | LZHLW, 58 | LZNIB, 59 | None, 60 | LZB16, 61 | LZBLW, 62 | LZA, 63 | LZNA, 64 | Kraken, 65 | Mermaid, 66 | BitKnit, 67 | Selkie, 68 | Hydra, 69 | Leviathan 70 | } 71 | 72 | [DllImport("oo2core_9_win64.dll")] 73 | private static extern long OodleLZ_Decompress(byte[] buffer, long bufferSize, byte[] outputBuffer, long outputBufferSize, OodleLZ_FuzzSafe fuzz, OodleLZ_CheckCRC crc, OodleLZ_Verbosity verbosity, long context, long e, long callback, long callback_ctx, long scratch, long scratch_size, OodleLZ_Decode_ThreadPhase thread_phase); 74 | public static byte[] Decompress(byte[] buffer, int uncompressedSize, OodleLZ_FuzzSafe fuzz, OodleLZ_CheckCRC crc, OodleLZ_Verbosity verbos, OodleLZ_Decode_ThreadPhase threadPhase) 75 | { 76 | byte[] numArray = new byte[uncompressedSize]; 77 | long count = OodleLZ_Decompress(buffer, buffer.Length, numArray, (long)uncompressedSize, fuzz, crc, verbos, 0U, 0U, 0U, 0U, 0U, 0U, threadPhase); 78 | if (count == uncompressedSize) 79 | return numArray; 80 | return count < uncompressedSize ? numArray.Take((int)count).ToArray() : throw new Exception("There was an error while decompressing"); 81 | } 82 | } 83 | } -------------------------------------------------------------------------------- /Compression/Zlib.cs: -------------------------------------------------------------------------------- 1 | using ICSharpCode.SharpZipLib.Zip.Compression.Streams; 2 | using System.IO; 3 | using UnPSARC.Helpers; 4 | 5 | namespace UnPSARC 6 | { 7 | public static class Zlib 8 | { 9 | public static byte[] Decompress(byte[] Data,int decompressedSize) 10 | { 11 | var compressedStream = new MemoryStream(Data); 12 | var decompressedStream = new HugeMemoryStream(); 13 | try 14 | { 15 | using (var zlibStream = new InflaterInputStream(compressedStream)) 16 | { 17 | zlibStream.CopyTo(decompressedStream); 18 | } 19 | decompressedStream.Position = 0; 20 | 21 | } 22 | catch 23 | { 24 | return new byte[decompressedSize]; 25 | } 26 | 27 | return decompressedStream.ToByteArray(); 28 | } 29 | } 30 | } -------------------------------------------------------------------------------- /Core/PSARC.cs: -------------------------------------------------------------------------------- 1 | using Gibbed.IO; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.IO; 5 | using System.Text; 6 | using UnPSARC.Helpers; 7 | 8 | namespace UnPSARC 9 | { 10 | internal class PSARC 11 | { 12 | private string ArchiveMagic; 13 | private ushort MajorVersion; 14 | private ushort MinorVersion; 15 | public string CompressionType; 16 | public int StartOFDatas; 17 | public int SizeOfEntry; 18 | public int FilesCount; 19 | public int ZSizeCount; 20 | public int BlockSize; 21 | private int Zero; 22 | public TEntry[] Entries; 23 | public TZSize[] ZSizes; 24 | public Dictionary FileNames; 25 | public Stream Reader; 26 | public Stream Writer; 27 | public PSARC(Stream Reader) 28 | { 29 | this.Reader = Reader; 30 | } 31 | public PSARC(Stream Reader, Stream Writer) 32 | { 33 | this.Reader = Reader; 34 | this.Writer = Writer; 35 | } 36 | public void Read() 37 | { 38 | Reader.Seek(0, SeekOrigin.Begin); 39 | ArchiveMagic = Reader.ReadString(4); 40 | if (ArchiveMagic == "DSAR") 41 | { 42 | Console.WriteLine("Archive is Compressed (DSAR), trying to Decompress..."); 43 | Reader = DirectStorage.Decompressor.Decompress(Reader); 44 | Reader.Seek(0, SeekOrigin.Begin); 45 | ArchiveMagic = Reader.ReadString(4); 46 | } 47 | 48 | if (ArchiveMagic != "PSAR") throw new Exception("Not valid PSARC file! Magic:" + ArchiveMagic); 49 | MajorVersion = Reader.ReadValueU16(Endian.Big); 50 | MinorVersion = Reader.ReadValueU16(Endian.Big); 51 | CompressionType = Reader.ReadString(4); 52 | if (CompressionType != "oodl" && CompressionType != "zlib") throw new Exception("Unsupported Compression method : " + CompressionType); 53 | if (CompressionType == "oodl" && !Program.oodleExist) 54 | { 55 | Console.WriteLine("'oo2core_9_win64.dll' does not exist in the current application path!!!"); 56 | Console.WriteLine("To fix this, copy the dll from your game directory to the same directory that UnPSARC.exe is stored."); 57 | Console.WriteLine("Press any key to exit"); 58 | Console.ReadKey(); 59 | return; 60 | } 61 | 62 | StartOFDatas = Reader.ReadValueS32(Endian.Big); 63 | SizeOfEntry = Reader.ReadValueS32(Endian.Big); 64 | FilesCount = Reader.ReadValueS32(Endian.Big); 65 | ZSizeCount = (StartOFDatas - (SizeOfEntry * FilesCount) + 32) / 2; 66 | BlockSize = Reader.ReadValueS32(Endian.Big); 67 | Zero = Reader.ReadValueS32(Endian.Big); 68 | Entries = new TEntry[FilesCount]; 69 | for (int index = 0; index < FilesCount; ++index) 70 | { 71 | TEntry tentry = new TEntry(index); 72 | tentry.Read(Reader); 73 | Entries[index] = tentry; 74 | } 75 | ZSizes = new TZSize[ZSizeCount]; 76 | for (int index = 0; index < ZSizeCount; ++index) 77 | { 78 | TZSize tzsize = new TZSize(index); 79 | tzsize.Read(Reader); 80 | ZSizes[index] = tzsize; 81 | } 82 | Archive.TryUnpack(Reader, out HugeMemoryStream filenamebuffer, Entries[0], ZSizes, BlockSize, CompressionType); 83 | FileNames = new Dictionary(LoadFileNames(filenamebuffer.ToByteArray())); 84 | 85 | } 86 | private Dictionary LoadFileNames(byte[] file) 87 | { 88 | string[] Names = Encoding.UTF8.GetString(file).Split(new[] { "\n", "\0" }, StringSplitOptions.None); 89 | Dictionary ret = new Dictionary(); 90 | foreach (string Name in Names) 91 | { 92 | if (!ret.ContainsKey(IOHelper.GetMD5String(Name))) 93 | { 94 | ret.Add(BitConverter.ToString(IOHelper.GetMD5(Name)), Name); 95 | } 96 | if (!ret.ContainsKey(IOHelper.GetMD5String(Name.ToUpper()))) 97 | { 98 | ret.Add(BitConverter.ToString(IOHelper.GetMD5(Name.ToUpper())), Name.ToUpper()); // Issue #20 99 | } 100 | if (!ret.ContainsKey(IOHelper.GetMD5String(Name.ToLower()))) 101 | { 102 | ret.Add(BitConverter.ToString(IOHelper.GetMD5(Name.ToLower())), Name.ToLower()); // Mostly not needed 103 | } 104 | } 105 | return ret; 106 | } 107 | } 108 | } 109 | -------------------------------------------------------------------------------- /Core/TEntry.cs: -------------------------------------------------------------------------------- 1 | using Gibbed.IO; 2 | using System; 3 | using System.IO; 4 | 5 | namespace UnPSARC 6 | { 7 | public class TEntry 8 | { 9 | private int index; 10 | public byte[] HashNames; 11 | public int ZSizeIndex; 12 | public long UncompressedSize; 13 | public long Offset; 14 | public byte[] OverwriteBuffer = { }; 15 | public TEntry(int index) => this.index = index; 16 | public void Read(Stream Reader) 17 | { 18 | HashNames = Reader.ReadBytes(0x10); 19 | ZSizeIndex = Reader.ReadValueS32(Endian.Big); 20 | UncompressedSize = ((Int64)Reader.ReadByte()) << 32 | Reader.ReadValueU32(Endian.Big); 21 | Offset = ((Int64)Reader.ReadByte()) << 32 | Reader.ReadValueU32(Endian.Big); 22 | } 23 | 24 | } 25 | } 26 | -------------------------------------------------------------------------------- /Core/TZSize.cs: -------------------------------------------------------------------------------- 1 | using Gibbed.IO; 2 | using System.IO; 3 | 4 | namespace UnPSARC 5 | { 6 | public class TZSize 7 | { 8 | private int index; 9 | public int ZSize; 10 | public TZSize(int index) => this.index = index; 11 | public void Read(Stream Reader) 12 | { 13 | ZSize = Reader.ReadValueU16(Endian.Big); 14 | } 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /DirectStorage/Decompressor.cs: -------------------------------------------------------------------------------- 1 | using Gibbed.IO; 2 | using K4os.Compression.LZ4; 3 | using System.IO; 4 | using UnPSARC.Helpers; 5 | 6 | namespace UnPSARC.DirectStorage 7 | { 8 | internal class Decompressor 9 | { 10 | 11 | public static Stream Decompress(Stream compressedStream) 12 | { 13 | Stream fs = compressedStream; 14 | fs.Seek(0, SeekOrigin.Begin); 15 | Stream wt = new HugeMemoryStream(); 16 | fs.ReadBytes(8); 17 | int count = fs.ReadValueS32(); 18 | fs.ReadBytes(20); 19 | 20 | for (int i = 0; i < count; i++) 21 | { 22 | fs.ReadValueS64(); //Decompressed offset 23 | long offsetCom = fs.ReadValueS64(); 24 | int sizeDec = fs.ReadValueS32(); 25 | int sizeCom = fs.ReadValueS32(); 26 | int CompType = fs.ReadByte(); 27 | fs.ReadBytes(7); 28 | if (sizeCom == 0) //padding 29 | { 30 | wt.WriteBytes(new byte[sizeDec]); 31 | continue; 32 | } 33 | long back_ = fs.Position; 34 | 35 | fs.Seek(offsetCom, SeekOrigin.Begin); 36 | 37 | var buffer = fs.ReadBytes(sizeCom); 38 | 39 | var target = new byte[sizeDec]; 40 | if (CompType == 0) 41 | target = buffer; 42 | else 43 | LZ4Codec.Decode(buffer, 0, buffer.Length, target, 0, target.Length); 44 | 45 | fs.Seek(back_, SeekOrigin.Begin); 46 | wt.WriteBytes(target); 47 | } 48 | return wt; 49 | } 50 | } 51 | } 52 | -------------------------------------------------------------------------------- /Helpers/CommendHelper.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.IO; 3 | using System.Linq; 4 | 5 | namespace UnPSARC.Helpers 6 | { 7 | internal class CommendHelper 8 | { 9 | public static bool IsFullPath(string path) 10 | { 11 | return !String.IsNullOrWhiteSpace(path) 12 | && path.IndexOfAny(System.IO.Path.GetInvalidPathChars().ToArray()) == -1 13 | && Path.IsPathRooted(path) 14 | && !Path.GetPathRoot(path).Equals(Path.DirectorySeparatorChar.ToString(), StringComparison.Ordinal); 15 | } 16 | public static bool IsValidPath(string path, bool allowRelativePaths = false) 17 | { 18 | bool isValid; 19 | try 20 | { 21 | string fullPath = Path.GetFullPath(path); 22 | if (allowRelativePaths) 23 | isValid = Path.IsPathRooted(path); 24 | else 25 | { 26 | string root = Path.GetPathRoot(path); 27 | isValid = string.IsNullOrEmpty(root.Trim(new char[] { '\\', '/' })) == false; 28 | } 29 | } 30 | catch 31 | { 32 | isValid = false; 33 | } 34 | 35 | return isValid; 36 | } 37 | } 38 | } 39 | -------------------------------------------------------------------------------- /Helpers/HugeMemoryStream.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.IO; 3 | 4 | namespace UnPSARC.Helpers 5 | { 6 | public class HugeMemoryStream : Stream 7 | { 8 | #region Fields 9 | 10 | private const int PAGE_SIZE = 1024000; 11 | private const int ALLOC_STEP = 1024; 12 | 13 | private byte[][] _streamBuffers; 14 | 15 | private int _pageCount = 0; 16 | private long _allocatedBytes = 0; 17 | 18 | private long _position = 0; 19 | private long _length = 0; 20 | 21 | #endregion Fields 22 | 23 | #region Internals 24 | 25 | private int GetPageCount(long length) 26 | { 27 | int pageCount = (int)(length / PAGE_SIZE) + 1; 28 | 29 | if ((length % PAGE_SIZE) == 0) 30 | pageCount--; 31 | 32 | return pageCount; 33 | } 34 | 35 | private void ExtendPages() 36 | { 37 | if (_streamBuffers == null) 38 | { 39 | _streamBuffers = new byte[ALLOC_STEP][]; 40 | } 41 | else 42 | { 43 | byte[][] streamBuffers = new byte[_streamBuffers.Length + ALLOC_STEP][]; 44 | 45 | Array.Copy(_streamBuffers, streamBuffers, _streamBuffers.Length); 46 | 47 | _streamBuffers = streamBuffers; 48 | } 49 | 50 | _pageCount = _streamBuffers.Length; 51 | } 52 | 53 | private void AllocSpaceIfNeeded(long value) 54 | { 55 | if (value < 0) 56 | throw new InvalidOperationException("AllocSpaceIfNeeded < 0"); 57 | 58 | if (value == 0) 59 | return; 60 | 61 | int currentPageCount = GetPageCount(_allocatedBytes); 62 | int neededPageCount = GetPageCount(value); 63 | 64 | while (currentPageCount < neededPageCount) 65 | { 66 | if (currentPageCount == _pageCount) 67 | ExtendPages(); 68 | 69 | _streamBuffers[currentPageCount++] = new byte[PAGE_SIZE]; 70 | } 71 | 72 | _allocatedBytes = (long)currentPageCount * PAGE_SIZE; 73 | 74 | value = Math.Max(value, _length); 75 | 76 | if (_position > (_length = value)) 77 | _position = _length; 78 | } 79 | 80 | #endregion Internals 81 | 82 | #region Stream 83 | 84 | public override bool CanRead => true; 85 | 86 | public override bool CanSeek => true; 87 | 88 | public override bool CanWrite => true; 89 | 90 | public override long Length => _length; 91 | 92 | public override long Position 93 | { 94 | get { return _position; } 95 | set 96 | { 97 | if (value > _length) 98 | throw new InvalidOperationException("Position > Length"); 99 | else if (value < 0) 100 | throw new InvalidOperationException("Position < 0"); 101 | else 102 | _position = value; 103 | } 104 | } 105 | 106 | public override void Flush() { } 107 | 108 | public override int Read(byte[] buffer, int offset, int count) 109 | { 110 | int currentPage = (int)(_position / PAGE_SIZE); 111 | int currentOffset = (int)(_position % PAGE_SIZE); 112 | int currentLength = PAGE_SIZE - currentOffset; 113 | 114 | long startPosition = _position; 115 | 116 | if (startPosition + count > _length) 117 | count = (int)(_length - startPosition); 118 | 119 | while (count != 0 && _position < _length) 120 | { 121 | if (currentLength > count) 122 | currentLength = count; 123 | 124 | Array.Copy(_streamBuffers[currentPage++], currentOffset, buffer, offset, currentLength); 125 | 126 | offset += currentLength; 127 | _position += currentLength; 128 | count -= currentLength; 129 | 130 | currentOffset = 0; 131 | currentLength = PAGE_SIZE; 132 | } 133 | 134 | return (int)(_position - startPosition); 135 | } 136 | 137 | public override long Seek(long offset, SeekOrigin origin) 138 | { 139 | switch (origin) 140 | { 141 | case SeekOrigin.Begin: 142 | break; 143 | 144 | case SeekOrigin.Current: 145 | offset += _position; 146 | break; 147 | 148 | case SeekOrigin.End: 149 | offset = _length - offset; 150 | break; 151 | 152 | default: 153 | throw new ArgumentOutOfRangeException("origin"); 154 | } 155 | 156 | return Position = offset; 157 | } 158 | 159 | public override void SetLength(long value) 160 | { 161 | if (value < 0) 162 | throw new InvalidOperationException("SetLength < 0"); 163 | 164 | if (value == 0) 165 | { 166 | _streamBuffers = null; 167 | _allocatedBytes = _position = _length = 0; 168 | _pageCount = 0; 169 | return; 170 | } 171 | 172 | int currentPageCount = GetPageCount(_allocatedBytes); 173 | int neededPageCount = GetPageCount(value); 174 | 175 | // Removes unused buffers if decreasing stream length 176 | while (currentPageCount > neededPageCount) 177 | _streamBuffers[--currentPageCount] = null; 178 | 179 | AllocSpaceIfNeeded(value); 180 | 181 | if (_position > (_length = value)) 182 | _position = _length; 183 | } 184 | 185 | public override void Write(byte[] buffer, int offset, int count) 186 | { 187 | int currentPage = (int)(_position / PAGE_SIZE); 188 | int currentOffset = (int)(_position % PAGE_SIZE); 189 | int currentLength = PAGE_SIZE - currentOffset; 190 | 191 | long startPosition = _position; 192 | 193 | AllocSpaceIfNeeded(_position + count); 194 | 195 | while (count != 0) 196 | { 197 | if (currentLength > count) 198 | currentLength = count; 199 | 200 | Array.Copy(buffer, offset, _streamBuffers[currentPage++], currentOffset, currentLength); 201 | 202 | offset += currentLength; 203 | _position += currentLength; 204 | count -= currentLength; 205 | 206 | currentOffset = 0; 207 | currentLength = PAGE_SIZE; 208 | } 209 | } 210 | 211 | #endregion Stream 212 | } 213 | } 214 | -------------------------------------------------------------------------------- /Helpers/IOHelper.cs: -------------------------------------------------------------------------------- 1 | using Gibbed.IO; 2 | using System; 3 | using System.IO; 4 | using System.Runtime.InteropServices; 5 | using System.Xml.Linq; 6 | 7 | namespace UnPSARC 8 | { 9 | public static class IOHelper 10 | { 11 | public static byte[] ReadAtOffset(this Stream s, long Offset, long Size) 12 | { 13 | long pos = s.Position; 14 | s.Seek(Offset, SeekOrigin.Begin); 15 | byte[] log = s.ReadBytes((int)Size); 16 | s.Seek(pos, SeekOrigin.Begin); 17 | return log; 18 | } 19 | public static byte[] ReadAtOffset(this Stream s, long Offset, long size, int ZSize, string CompressionType) 20 | { 21 | 22 | long pos = s.Position; 23 | s.Seek(Offset, SeekOrigin.Begin); 24 | int magic = s.ReadValueU16(); 25 | s.Seek(Offset, SeekOrigin.Begin); 26 | byte[] Block = s.ReadBytes(ZSize); 27 | byte[] log = { }; 28 | if (CompressionType == "oodl" && magic == 0x68C) log = Oodle.Decompress(Block, (int)size, Oodle.OodleLZ_FuzzSafe.No, Oodle.OodleLZ_CheckCRC.No, Oodle.OodleLZ_Verbosity.None, Oodle.OodleLZ_Decode_ThreadPhase.Unthreaded); 29 | if (CompressionType == "zlib" && magic == 0xDA78) log = Zlib.Decompress(Block, (int)size); 30 | if (log.Length == 0) log = Block; 31 | s.Seek(pos, SeekOrigin.Begin); 32 | return log; 33 | } 34 | public static byte[] ToByteArray(this Stream a) 35 | { 36 | using (MemoryStream ms = new MemoryStream()) 37 | { 38 | a.Position = 0; 39 | a.CopyTo(ms); 40 | return ms.ToArray(); 41 | } 42 | } 43 | public static byte[] GetMD5(string input) 44 | { 45 | using (System.Security.Cryptography.MD5 md5 = System.Security.Cryptography.MD5.Create()) 46 | { 47 | byte[] inputBytes = System.Text.Encoding.ASCII.GetBytes(input); 48 | byte[] hashBytes = md5.ComputeHash(inputBytes); 49 | 50 | return hashBytes; 51 | } 52 | } 53 | public static string GetMD5String(string input) 54 | { 55 | return BitConverter.ToString(GetMD5(input)); 56 | } 57 | public static void CheckFolderExists(string filename, string basefolder) 58 | { 59 | if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) 60 | { 61 | if (!Directory.Exists(Path.GetDirectoryName(@"\\?\" + Path.Combine(basefolder, filename)))) 62 | { 63 | Directory.CreateDirectory(Path.GetDirectoryName(@"\\?\" + Path.Combine(basefolder, filename))); 64 | } 65 | } 66 | else 67 | { 68 | if (!Directory.Exists(Path.GetDirectoryName(Path.Combine(basefolder, filename)))) 69 | { 70 | Directory.CreateDirectory(Path.GetDirectoryName(Path.Combine(basefolder, filename))); 71 | } 72 | } 73 | 74 | } 75 | } 76 | } 77 | -------------------------------------------------------------------------------- /LICENSE.md: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2022 NoobInCoding 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /Packer.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace UnPSARC { 12 | using System; 13 | 14 | 15 | /// 16 | /// A strongly-typed resource class, for looking up localized strings, etc. 17 | /// 18 | // This class was auto-generated by the StronglyTypedResourceBuilder 19 | // class via a tool like ResGen or Visual Studio. 20 | // To add or remove a member, edit your .ResX file then rerun ResGen 21 | // with the /str option, or rebuild your VS project. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Packer { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Packer() { 33 | } 34 | 35 | /// 36 | /// Returns the cached ResourceManager instance used by this class. 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("UnPSARC.Packer", typeof(Packer).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// Overrides the current thread's CurrentUICulture property for all 51 | /// resource lookups using this strongly typed resource class. 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | 63 | /// 64 | /// Looks up a localized resource of type System.Byte[]. 65 | /// 66 | internal static byte[] psarc { 67 | get { 68 | object obj = ResourceManager.GetObject("psarc", resourceCulture); 69 | return ((byte[])(obj)); 70 | } 71 | } 72 | } 73 | } 74 | -------------------------------------------------------------------------------- /Packer.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 122 | Resources\psarc.exe;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 123 | 124 | -------------------------------------------------------------------------------- /Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Diagnostics; 4 | using System.IO; 5 | using UnPSARC.Helpers; 6 | 7 | namespace UnPSARC 8 | { 9 | internal class Program 10 | { 11 | private static string archiveExtension = ".psarc"; 12 | public static bool oodleExist = false; 13 | 14 | private static void PrintUsage() 15 | { 16 | Console.WriteLine("Usage:"); 17 | Console.WriteLine("Unpack: Unpsarc.exe [destination folder]"); 18 | Console.WriteLine(" Pack : Unpsarc.exe [archive filename to create]"); 19 | Console.WriteLine("\nPress any key to exit"); 20 | Console.ReadKey(); 21 | } 22 | 23 | private static bool CheckForOodle() 24 | { 25 | string currentApplicationPath = System.Reflection.Assembly.GetExecutingAssembly().Location; 26 | string currentApplicationDirectory = Path.GetDirectoryName(currentApplicationPath); 27 | string oodleLocation = Path.Combine(currentApplicationDirectory + "oo2core_9_win64.dll"); 28 | 29 | return File.Exists(oodleLocation); 30 | } 31 | 32 | static void Main(string[] args) 33 | { 34 | Console.WriteLine("UnPSARC (Archive Tool For PlayStation Archive files 'PSARC')"); 35 | Console.WriteLine("By NoobInCoding"); 36 | Console.WriteLine("https://github.com/rm-NoobInCoding/UnPSARC"); 37 | Console.WriteLine(""); 38 | 39 | if (args.Length < 1) 40 | { 41 | PrintUsage(); 42 | return; 43 | } 44 | 45 | oodleExist = CheckForOodle(); 46 | 47 | bool isFile = File.Exists(args[0]); 48 | bool isDirectory = Directory.Exists(args[0]); 49 | string outputName = null; 50 | 51 | if (args.Length > 1) 52 | { 53 | if ((CommendHelper.IsFullPath(args[1]) && CommendHelper.IsValidPath(args[1])) || !CommendHelper.IsFullPath(args[1])) 54 | outputName = args[1]; 55 | else 56 | { 57 | Console.WriteLine("Output directory is not a valid path! Make sure your path is in quotation marks."); 58 | PrintUsage(); 59 | return; 60 | } 61 | } 62 | if (isFile && !isDirectory) 63 | { 64 | if (Path.GetExtension(args[0]) == archiveExtension) 65 | { 66 | if (outputName == null) 67 | { 68 | string TempDir = Path.GetDirectoryName(args[0]); 69 | if (TempDir == "") TempDir = Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location); 70 | string customOutputDirectory = Path.GetFileNameWithoutExtension(args[0]) + "_Unpacked"; 71 | // string customOutputDirectory = Path.GetFileNameWithoutExtension(args[0]); // Extract to same folder instead 72 | if (Directory.Exists(customOutputDirectory) == false) 73 | Directory.CreateDirectory(customOutputDirectory); 74 | UnpackArchiveFile(args[0], Path.Combine(TempDir, customOutputDirectory)); 75 | } 76 | else 77 | { 78 | UnpackArchiveFile(args[0], outputName); 79 | } 80 | } 81 | } 82 | else if (isDirectory && !isFile) 83 | { 84 | if (outputName == null) 85 | { 86 | Console.WriteLine($"Packing {args[0]} to {Path.GetFileNameWithoutExtension(args[0]) + ".psarc"}"); 87 | PackArchiveFile(args[0], "../" + Path.GetFileNameWithoutExtension(args[0]) + ".psarc"); 88 | } 89 | else 90 | { 91 | if (!CommendHelper.IsFullPath(outputName)) 92 | { 93 | if (outputName.StartsWith(Path.DirectorySeparatorChar.ToString())) outputName = outputName.Remove(0, 1); 94 | outputName = Path.Combine(Environment.CurrentDirectory, outputName); 95 | } 96 | Console.WriteLine($"Packing {args[0]} to {outputName}"); 97 | PackArchiveFile(args[0], outputName); 98 | 99 | } 100 | 101 | } 102 | else 103 | { 104 | Console.WriteLine("Input path argument is not a valid file/directory, or does not exist! (Make sure your path is in quotation marks)"); 105 | PrintUsage(); 106 | } 107 | } 108 | 109 | private static void PackArchiveFile(string contentFolderPath, string outputFilename) 110 | { 111 | 112 | File.WriteAllText(Path.Combine(contentFolderPath, "Filenames.txt"), MakeFileNameTable(contentFolderPath)); 113 | File.WriteAllBytes(Path.Combine(contentFolderPath, "r.exe"), Packer.psarc); 114 | ProcessStartInfo psi = new ProcessStartInfo 115 | { 116 | FileName = Path.Combine(contentFolderPath, "r.exe"), 117 | Arguments = $"create -a --skip-missing-files --inputfile=filenames.txt --output=\"{outputFilename}\" -N -y", 118 | RedirectStandardOutput = true, 119 | RedirectStandardError = true, 120 | WorkingDirectory = contentFolderPath, 121 | UseShellExecute = false, 122 | CreateNoWindow = true, 123 | }; 124 | using (var process = new Process { StartInfo = psi }) 125 | { 126 | process.OutputDataReceived += (sender, e) => 127 | { 128 | if (e.Data != null) 129 | { 130 | Console.WriteLine(e.Data); 131 | } 132 | }; 133 | process.ErrorDataReceived += (sender, e) => 134 | { 135 | if (e.Data != null) 136 | { 137 | Console.Error.WriteLine(e.Data); 138 | } 139 | }; 140 | 141 | process.Start(); 142 | process.BeginOutputReadLine(); 143 | process.BeginErrorReadLine(); 144 | process.WaitForExit(); 145 | File.Delete(Path.Combine(contentFolderPath, "r.exe")); 146 | File.Delete(Path.Combine(contentFolderPath, "Filenames.txt")); 147 | } 148 | 149 | } 150 | 151 | private static string MakeFileNameTable(string contentFolderPath) 152 | { 153 | List files = new List(); 154 | foreach (string fname in Directory.GetFiles(contentFolderPath, "*.*", SearchOption.AllDirectories)) 155 | { 156 | if (Path.GetFileName(fname) == "Filenames.txt") 157 | continue; 158 | string _ = fname.Replace(contentFolderPath + Path.DirectorySeparatorChar.ToString(), "").Replace(Path.DirectorySeparatorChar.ToString(), "/"); 159 | files.Add(_); 160 | } 161 | return string.Join("\n", files); 162 | } 163 | 164 | private static void UnpackArchiveFile(string inputPath, string outputDirectory) 165 | { 166 | Console.WriteLine("Unpacking {0}...", Path.GetFileName(inputPath)); 167 | 168 | Stream R = File.OpenRead(inputPath); 169 | Archive.Unpack(R, outputDirectory); 170 | R.Close(); 171 | } 172 | } 173 | } 174 | -------------------------------------------------------------------------------- /Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | [assembly: AssemblyTitle("UnPSARC")] 5 | [assembly: AssemblyDescription("Archive Unpacker For Uncharted Legacy Of Thieves Collection PC Version")] 6 | [assembly: AssemblyConfiguration("")] 7 | [assembly: AssemblyCompany("NoobInCoding")] 8 | [assembly: AssemblyProduct("UnPSARC")] 9 | [assembly: AssemblyCopyright("Copyright © 2022")] 10 | [assembly: AssemblyTrademark("")] 11 | [assembly: AssemblyCulture("")] 12 | [assembly: ComVisible(false)] 13 | [assembly: Guid("5f289ee2-144b-4b51-a4eb-b21b83ad4907")] 14 | [assembly: AssemblyVersion("1.3.0.0")] 15 | [assembly: AssemblyFileVersion("1.3.0.0")] 16 | -------------------------------------------------------------------------------- /Properties/app.manifest: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 50 | 58 | 59 | 73 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # UnPSARC 2 | 3 | **UnPSARC** is a comprehensive tool tailored for the manipulation of PlayStation Archive (PSARC) files, which are widely used by Naughty Dog games for data archiving. 4 | > [!NOTE] 5 | > This tool is only for psarc files. The files inside the archive are not within the scope of this tool. Please do not create an issue for these files! 6 | 7 | ## Key Features 8 | - **Extraction**: Effortlessly unpack the contents of PSARC files. 9 | - **Packaging**: Seamlessly create new PSARC files from your directories. 10 | 11 | ## Game Compatibility 12 | - **Uncharted** series (PS3 version compatibility is untested) 13 | - **The Last Of Us** series (PS3 version compatibility is untested) 14 | - **Ghost of Tsushima** 15 | - Other titles employing the PSARC format may also be supported. 16 | 17 | ## Getting Started 18 | To view a comprehensive list of commands and options, execute `UnPSARC.exe` in your command line without any parameters. 19 | 20 | ### Instructions for Uncharted Series (or other games that use Oodle for compression) 21 | 1. Transfer `oo2core_9_win64.dll` from the game directory to the same folder as `UnPSARC.exe`. You can download this dll from internet too. 22 | 2. Simply drag and drop the desired PSARC file onto `UnPSARC.exe` to begin the extraction process. 23 | 24 | ### Instructions for Other Titles 25 | For games that utilize the PSARC format: 26 | - Drag and drop the PSARC file onto `UnPSARC.exe` to start extracting files. 27 | 28 | ## Thanks to 29 | - DKDave 30 | - Rick Gibbed 31 | - Chandler Threepwood 32 | - fillmsm 33 | 34 | ## License 35 | UnPSARC is open-sourced under the MIT License. 36 | 37 | -------------------------------------------------------------------------------- /Resources/psarc.exe: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/rm-NoobInCoding/UnPSARC/187d9450a1be01d385e8ac52dd2d47a0b6314f31/Resources/psarc.exe -------------------------------------------------------------------------------- /UnPSARC.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {5F289EE2-144B-4B51-A4EB-B21B83AD4907} 8 | Exe 9 | UnPSARC 10 | UnPSARC 11 | v4.8 12 | 512 13 | true 14 | true 15 | false 16 | publish\ 17 | true 18 | Disk 19 | false 20 | Foreground 21 | 7 22 | Days 23 | false 24 | false 25 | true 26 | https://github.com/rm-NoobInCoding/UnPSARC 27 | https://github.com/rm-NoobInCoding/UnPSARC/issues 28 | en 29 | UnPSARC 30 | NoobInCoding 31 | true 32 | 1 33 | 1.3.0.%2a 34 | false 35 | true 36 | true 37 | 38 | 39 | AnyCPU 40 | true 41 | full 42 | false 43 | bin\Debug\ 44 | DEBUG;TRACE 45 | prompt 46 | 4 47 | 48 | 49 | AnyCPU 50 | pdbonly 51 | true 52 | bin\Release\ 53 | TRACE 54 | prompt 55 | 4 56 | 57 | 58 | true 59 | bin\x64\Debug\ 60 | DEBUG;TRACE 61 | full 62 | x64 63 | 7.3 64 | prompt 65 | true 66 | 67 | 68 | bin\x64\Release\ 69 | TRACE 70 | true 71 | pdbonly 72 | x64 73 | 7.3 74 | prompt 75 | true 76 | 77 | 78 | true 79 | bin\x86\Debug\ 80 | DEBUG;TRACE 81 | full 82 | x86 83 | 7.3 84 | prompt 85 | true 86 | 87 | 88 | bin\x86\Release\ 89 | TRACE 90 | true 91 | pdbonly 92 | x86 93 | 7.3 94 | prompt 95 | true 96 | 97 | 98 | false 99 | 100 | 101 | F29923473B3080162390AB9C9586B5A827240BA9 102 | 103 | 104 | UnPSARC_TemporaryKey.pfx 105 | 106 | 107 | false 108 | 109 | 110 | LocalIntranet 111 | 112 | 113 | Properties\app.manifest 114 | 115 | 116 | 117 | packages\Gibbed.IO.1.0.0\lib\Gibbed.IO.dll 118 | 119 | 120 | packages\SharpZipLib.1.4.2\lib\netstandard2.0\ICSharpCode.SharpZipLib.dll 121 | 122 | 123 | packages\K4os.Compression.LZ4.1.3.8\lib\net462\K4os.Compression.LZ4.dll 124 | 125 | 126 | 127 | packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll 128 | 129 | 130 | 131 | packages\System.Memory.4.5.5\lib\net461\System.Memory.dll 132 | 133 | 134 | 135 | packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll 136 | 137 | 138 | packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\net461\System.Runtime.CompilerServices.Unsafe.dll 139 | 140 | 141 | packages\System.Threading.Tasks.Extensions.4.5.2\lib\netstandard2.0\System.Threading.Tasks.Extensions.dll 142 | 143 | 144 | 145 | 146 | 147 | 148 | 149 | 150 | 151 | 152 | 153 | 154 | 155 | 156 | 157 | 158 | True 159 | True 160 | Packer.resx 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | 169 | 170 | 171 | 172 | 173 | 174 | 175 | 176 | False 177 | Microsoft .NET Framework 4.8 %28x86 and x64%29 178 | true 179 | 180 | 181 | False 182 | .NET Framework 3.5 SP1 183 | false 184 | 185 | 186 | 187 | 188 | ResXFileCodeGenerator 189 | Packer.Designer.cs 190 | 191 | 192 | 193 | 194 | 195 | 196 | -------------------------------------------------------------------------------- /UnPSARC.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 17 4 | VisualStudioVersion = 17.0.31903.59 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnPSARC", "UnPSARC.csproj", "{5F289EE2-144B-4B51-A4EB-B21B83AD4907}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Debug|x64 = Debug|x64 12 | Release|Any CPU = Release|Any CPU 13 | Release|x64 = Release|x64 14 | EndGlobalSection 15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 16 | {5F289EE2-144B-4B51-A4EB-B21B83AD4907}.Debug|Any CPU.ActiveCfg = Debug|x64 17 | {5F289EE2-144B-4B51-A4EB-B21B83AD4907}.Debug|Any CPU.Build.0 = Debug|x64 18 | {5F289EE2-144B-4B51-A4EB-B21B83AD4907}.Debug|x64.ActiveCfg = Debug|x64 19 | {5F289EE2-144B-4B51-A4EB-B21B83AD4907}.Debug|x64.Build.0 = Debug|x64 20 | {5F289EE2-144B-4B51-A4EB-B21B83AD4907}.Release|Any CPU.ActiveCfg = Release|x64 21 | {5F289EE2-144B-4B51-A4EB-B21B83AD4907}.Release|Any CPU.Build.0 = Release|x64 22 | {5F289EE2-144B-4B51-A4EB-B21B83AD4907}.Release|x64.ActiveCfg = Release|x64 23 | {5F289EE2-144B-4B51-A4EB-B21B83AD4907}.Release|x64.Build.0 = Release|x64 24 | EndGlobalSection 25 | GlobalSection(SolutionProperties) = preSolution 26 | HideSolutionNode = FALSE 27 | EndGlobalSection 28 | GlobalSection(ExtensibilityGlobals) = postSolution 29 | SolutionGuid = {0D03E5CE-AC0A-4177-AFDC-C6532493531D} 30 | EndGlobalSection 31 | EndGlobal 32 | -------------------------------------------------------------------------------- /packages.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | --------------------------------------------------------------------------------