├── .clang-format ├── .clang-tidy ├── .gitattributes ├── .github └── ISSUE_TEMPLATE │ └── bug_report.md ├── .gitignore ├── .gitmodules ├── Android.mk ├── CHANGES ├── Dockerfile ├── Doxyfile ├── Jenkinsfile ├── Makefile ├── Makefile.split ├── README.md ├── README_android.md ├── README_es_ES.md ├── README_pt_BR.md ├── README_vpn.md ├── README_zh_CN.md ├── SAVE_FORMAT.MD ├── actors ├── amp │ ├── anims │ │ ├── anim_0800401C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── bird │ ├── anims │ │ ├── anim_050008D0.inc.c │ │ ├── anim_050009D0.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── blargg │ ├── anims │ │ ├── anim_05006070.inc.c │ │ ├── anim_05006154.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── blue_coin_switch │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── blue_fish │ ├── anims │ │ ├── anim_0301C298.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── bobomb │ ├── anims │ │ ├── anim_080237FC.inc.c │ │ ├── anim_08023954.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── bomb │ ├── geo.inc.c │ └── model.inc.c ├── boo │ ├── geo.inc.c │ └── model.inc.c ├── boo_castle │ ├── geo.inc.c │ └── model.inc.c ├── book │ ├── geo.inc.c │ └── model.inc.c ├── bookend │ ├── anims │ │ ├── anim_050023F4.inc.c │ │ ├── anim_05002510.inc.c │ │ ├── anim_05002528.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── bowling_ball │ └── geo.inc.c ├── bowser │ ├── anims │ │ ├── anim_060445EC.inc.c │ │ ├── anim_060453C8.inc.c │ │ ├── anim_06045D28.inc.c │ │ ├── anim_0604671C.inc.c │ │ ├── anim_0604675C.inc.c │ │ ├── anim_06048200.inc.c │ │ ├── anim_06049880.inc.c │ │ ├── anim_0604A8E4.inc.c │ │ ├── anim_0604B178.inc.c │ │ ├── anim_0604B8CC.inc.c │ │ ├── anim_0604D184.inc.c │ │ ├── anim_0604E5A0.inc.c │ │ ├── anim_0604F030.inc.c │ │ ├── anim_0604FF4C.inc.c │ │ ├── anim_06050530.inc.c │ │ ├── anim_060514E8.inc.c │ │ ├── anim_06051C68.inc.c │ │ ├── anim_06052680.inc.c │ │ ├── anim_06052D94.inc.c │ │ ├── anim_060534F4.inc.c │ │ ├── anim_06053B8C.inc.c │ │ ├── anim_06054290.inc.c │ │ ├── anim_06054950.inc.c │ │ ├── anim_06055210.inc.c │ │ ├── anim_06055984.inc.c │ │ ├── anim_06056774.inc.c │ │ ├── anim_06057678.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── flames_pos.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── bowser_flame │ ├── geo.inc.c │ └── model.inc.c ├── bowser_key │ ├── anims │ │ ├── anim_course_exit.inc.c │ │ ├── anim_unlock_door.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── bowser_key_left.rgba16.png │ ├── bowser_key_right.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── breakable_box │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── bub │ ├── anims │ │ ├── anim_0601233C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── bubba │ ├── geo.inc.c │ └── model.inc.c ├── bubble │ ├── geo.inc.c │ └── model.inc.c ├── bullet_bill │ ├── geo.inc.c │ └── model.inc.c ├── bully │ ├── anims │ │ ├── anim_050042A4.inc.c │ │ ├── anim_050043D8.inc.c │ │ ├── anim_05004598.inc.c │ │ ├── anim_050046F4.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── burn_smoke │ ├── geo.inc.c │ └── model.inc.c ├── butterfly │ ├── anims │ │ ├── anim_030055B0.inc.c │ │ ├── anim_03005698.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── cannon_barrel │ ├── geo.inc.c │ └── model.inc.c ├── cannon_base │ ├── geo.inc.c │ └── model.inc.c ├── cannon_lid │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── capswitch │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── chain_ball │ ├── geo.inc.c │ └── model.inc.c ├── chain_chomp │ ├── anims │ │ ├── anim_06025160.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── chair │ ├── anims │ │ ├── anim_0500576C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── checkerboard_platform │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── chillychief │ ├── anims │ │ ├── anim_060032EC.inc.c │ │ ├── anim_06003420.inc.c │ │ ├── anim_060035E0.inc.c │ │ ├── anim_0600373C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── chuckya │ ├── anims │ │ ├── anim_0800AF68.inc.c │ │ ├── anim_0800B1A8.inc.c │ │ ├── anim_0800B4A8.inc.c │ │ ├── anim_0800B9F8.inc.c │ │ ├── anim_0800BBEC.inc.c │ │ ├── anim_0800C058.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── clam_shell │ ├── anims │ │ ├── anim_05001654.inc.c │ │ ├── anim_0500172C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── coin │ ├── geo.inc.c │ └── model.inc.c ├── common0.c ├── common0.h ├── common0_geo.c ├── common1.c ├── common1.h ├── common1_geo.c ├── custom0.c ├── custom0.h ├── custom0_geo.c ├── cyan_fish │ ├── anims │ │ ├── anim_0600E24C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── dirt │ ├── geo.inc.c │ └── model.inc.c ├── door │ ├── anims │ │ ├── anim_03015208.inc.c │ │ ├── anim_03015440.inc.c │ │ ├── anim_03015458.inc.c │ │ ├── anim_03015690.inc.c │ │ ├── anim_030156A8.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── dorrie │ ├── anims │ │ ├── anim_0600E18C.inc.c │ │ ├── anim_0600E9BC.inc.c │ │ ├── anim_0600F620.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── error_model │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── exclamation_box │ ├── geo.inc.c │ └── model.inc.c ├── exclamation_box_outline │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── explosion │ ├── geo.inc.c │ └── model.inc.c ├── eyerok │ ├── anims │ │ ├── anim_0500D270.inc.c │ │ ├── anim_0500DF50.inc.c │ │ ├── anim_0500E1D8.inc.c │ │ ├── anim_0500E99C.inc.c │ │ ├── anim_0500F3D8.inc.c │ │ ├── anim_0500F3F0.inc.c │ │ ├── anim_0500FCCC.inc.c │ │ ├── anim_050116CC.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── flame │ ├── geo.inc.c │ └── model.inc.c ├── flyguy │ ├── anims │ │ ├── anim_08011A4C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── fwoosh │ ├── geo.inc.c │ └── model.inc.c ├── goomba │ ├── anims │ │ ├── anim_0801DA34.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── group0.c ├── group0.h ├── group0_geo.c ├── group1.c ├── group1.h ├── group10.c ├── group10.h ├── group10_geo.c ├── group11.c ├── group11.h ├── group11_geo.c ├── group12.c ├── group12.h ├── group12_geo.c ├── group13.c ├── group13.h ├── group13_geo.c ├── group14.c ├── group14.h ├── group14_geo.c ├── group15.c ├── group15.h ├── group15_geo.c ├── group16.c ├── group16.h ├── group16_geo.c ├── group17.c ├── group17.h ├── group17_geo.c ├── group1_geo.c ├── group2.c ├── group2.h ├── group2_geo.c ├── group3.c ├── group3.h ├── group3_geo.c ├── group4.c ├── group4.h ├── group4_geo.c ├── group5.c ├── group5.h ├── group5_geo.c ├── group6.c ├── group6.h ├── group6_geo.c ├── group7.c ├── group7.h ├── group7_geo.c ├── group8.c ├── group8.h ├── group8_geo.c ├── group9.c ├── group9.h ├── group9_geo.c ├── haunted_cage │ ├── geo.inc.c │ └── model.inc.c ├── heart │ ├── geo.inc.c │ └── model.inc.c ├── heave_ho │ ├── anims │ │ ├── anim_05014F28.inc.c │ │ ├── anim_05015118.inc.c │ │ ├── anim_05015334.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── hoot │ ├── anims │ │ ├── anim_050053EC.inc.c │ │ ├── anim_05005750.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── impact_ring │ ├── geo.inc.c │ └── model.inc.c ├── impact_smoke │ ├── geo.inc.c │ └── model.inc.c ├── king_bobomb │ ├── anims │ │ ├── anim_0500BDFC.inc.c │ │ ├── anim_0500C2AC.inc.c │ │ ├── anim_0500C520.inc.c │ │ ├── anim_0500C774.inc.c │ │ ├── anim_0500CFCC.inc.c │ │ ├── anim_0500D5B0.inc.c │ │ ├── anim_0500D978.inc.c │ │ ├── anim_0500DDD8.inc.c │ │ ├── anim_0500E10C.inc.c │ │ ├── anim_0500F078.inc.c │ │ ├── anim_0500F6C8.inc.c │ │ ├── anim_0500FE18.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── klepto │ ├── anims │ │ ├── anim_05005E44.inc.c │ │ ├── anim_05007574.inc.c │ │ ├── anim_050079B0.inc.c │ │ ├── anim_05007E34.inc.c │ │ ├── anim_050086C0.inc.c │ │ ├── anim_05008A18.inc.c │ │ ├── anim_05008CE4.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── koopa │ ├── anims │ │ ├── anim_0600CC24.inc.c │ │ ├── anim_0600CFB8.inc.c │ │ ├── anim_0600D518.inc.c │ │ ├── anim_0600D804.inc.c │ │ ├── anim_0600DD90.inc.c │ │ ├── anim_0600E32C.inc.c │ │ ├── anim_0600E928.inc.c │ │ ├── anim_0600F3EC.inc.c │ │ ├── anim_0600FB1C.inc.c │ │ ├── anim_06010258.inc.c │ │ ├── anim_06010634.inc.c │ │ ├── anim_06010E48.inc.c │ │ ├── anim_060110D8.inc.c │ │ ├── anim_0601134C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── koopa_flag │ ├── anims │ │ ├── anim_06001010.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── koopa_shell │ ├── geo.inc.c │ └── model.inc.c ├── lakitu_cameraman │ ├── anims │ │ ├── anim_060058E0.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── lakitu_enemy │ ├── anims │ │ ├── anim_05013EDC.inc.c │ │ ├── anim_050140E8.inc.c │ │ ├── anim_050142E0.inc.c │ │ ├── anim_050144BC.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── leaves │ ├── geo.inc.c │ └── model.inc.c ├── luigi │ ├── custom_luigi_cap.rgba16.png │ ├── custom_luigi_logo.ia16.png │ ├── custom_luigi_logo.rgba16.png │ ├── custom_luigi_logo_blend.rgba16.png │ ├── custom_luigi_mustache.rgba16.png │ ├── custom_luigi_sideburn.rgba16.png │ ├── custom_luigi_sideburn.rgba32.png │ ├── custom_luigi_sideburn_add.rgba32.png │ ├── custom_luigi_skin.rgba16.png │ ├── geo.inc.c │ ├── geo_header.h │ ├── luigi_externs.h │ └── model.inc.c ├── luigi_cap │ ├── custom_luigi_cap_logo.ia16.png │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── mad_piano │ ├── anims │ │ ├── anim_05009A04.inc.c │ │ ├── anim_05009AFC.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── manta │ ├── anims │ │ ├── anim_05008CFC.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── mario │ ├── custom_mario_cap.rgba16.png │ ├── custom_mario_cap_inside.rgba16.png │ ├── custom_mario_cap_inside.rgba32.png │ ├── custom_mario_logo.ia16.png │ ├── custom_mario_logo.rgba16.png │ ├── custom_mario_logo_blend.rgba16.png │ ├── custom_mario_metal_light.rgba16.png │ ├── custom_mario_metal_shade.rgba16.png │ ├── custom_mario_sideburn.rgba16.png │ ├── custom_mario_sideburn.rgba32.png │ ├── custom_mario_sideburn_add.rgba32.png │ ├── custom_mario_skin.rgba16.png │ ├── geo.inc.c │ ├── geo_header.h │ ├── mario_externs.h │ └── model.inc.c ├── mario_cap │ ├── custom_mario_cap_inside.rgba16.png │ ├── custom_mario_cap_logo.ia16.png │ ├── geo.inc.c │ ├── geo_header.h │ ├── mario_cap_externs.h │ └── model.inc.c ├── metal_box │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── mips │ ├── anims │ │ ├── anim_06013248.inc.c │ │ ├── anim_0601369C.inc.c │ │ ├── anim_060139F8.inc.c │ │ ├── anim_06014B94.inc.c │ │ ├── anim_0601561C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── mist │ ├── geo.inc.c │ └── model.inc.c ├── moneybag │ ├── anims │ │ ├── anim_06005AD8.inc.c │ │ ├── anim_06005BEC.inc.c │ │ ├── anim_06005C98.inc.c │ │ ├── anim_06005D3C.inc.c │ │ ├── anim_06005E44.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── monty_mole │ ├── anims │ │ ├── anim_05004FEC.inc.c │ │ ├── anim_0500527C.inc.c │ │ ├── anim_050054B0.inc.c │ │ ├── anim_050062B0.inc.c │ │ ├── anim_050065C0.inc.c │ │ ├── anim_050065D8.inc.c │ │ ├── anim_05006880.inc.c │ │ ├── anim_05006B10.inc.c │ │ ├── anim_05006DB8.inc.c │ │ ├── anim_05007230.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── monty_mole_hole │ └── model.inc.c ├── mr_i_eyeball │ ├── geo.inc.c │ └── model.inc.c ├── mr_i_iris │ ├── geo.inc.c │ └── model.inc.c ├── mushroom_1up │ ├── geo.inc.c │ └── model.inc.c ├── number │ └── geo.inc.c ├── peach │ ├── anims │ │ ├── anim_0500C638.inc.c │ │ ├── anim_0500E6B4.inc.c │ │ ├── anim_0500ED94.inc.c │ │ ├── anim_0500F474.inc.c │ │ ├── anim_0500FE84.inc.c │ │ ├── anim_05011050.inc.c │ │ ├── anim_05012F40.inc.c │ │ ├── anim_05015468.inc.c │ │ ├── anim_05016798.inc.c │ │ ├── anim_05018664.inc.c │ │ ├── anim_0501B328.inc.c │ │ ├── anim_0501C404.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── pebble │ └── model.inc.c ├── penguin │ ├── anims │ │ ├── anim_050079E4.inc.c │ │ ├── anim_05007DCC.inc.c │ │ ├── anim_050087C0.inc.c │ │ ├── anim_05008B5C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── piranha_plant │ ├── anims │ │ ├── anim_06017C38.inc.c │ │ ├── anim_06017D88.inc.c │ │ ├── anim_060187B0.inc.c │ │ ├── anim_06018BA8.inc.c │ │ ├── anim_06019854.inc.c │ │ ├── anim_0601A014.inc.c │ │ ├── anim_0601AAE4.inc.c │ │ ├── anim_0601AF34.inc.c │ │ ├── anim_0601B634.inc.c │ │ ├── anim_0601C304.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── pokey │ ├── geo.inc.c │ └── model.inc.c ├── poundable_pole │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── power_meter │ └── model.inc.c ├── purple_switch │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── sand │ └── model.inc.c ├── scuttlebug │ ├── anims │ │ ├── anim_0601504C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── seaweed │ ├── anims │ │ ├── anim_0600A4BC.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── skeeter │ ├── anims │ │ ├── anim_06005D44.inc.c │ │ ├── anim_06006B70.inc.c │ │ ├── anim_060071E0.inc.c │ │ ├── anim_06007DC8.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── small_key │ ├── geo.inc.c │ └── model.inc.c ├── smoke │ └── model.inc.c ├── snowman │ ├── anims │ │ ├── anim_0500CED8.inc.c │ │ ├── anim_0500D100.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── snufit │ ├── geo.inc.c │ └── model.inc.c ├── sparkle │ ├── geo.inc.c │ └── model.inc.c ├── sparkle_animation │ ├── geo.inc.c │ └── model.inc.c ├── spindrift │ ├── anims │ │ ├── anim_050006AC.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── spiny │ ├── anims │ │ ├── anim_05016E94.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── spiny_egg │ ├── anims │ │ ├── anim_050157CC.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── springboard │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── star │ ├── geo.inc.c │ └── model.inc.c ├── stomp_smoke │ ├── geo.inc.c │ └── model.inc.c ├── sushi │ ├── anims │ │ ├── anim_0500AE3C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── swoop │ ├── anims │ │ ├── anim_06006E88.inc.c │ │ ├── anim_060070B8.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── test_platform │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── thwomp │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── toad │ ├── anims │ │ ├── anim_06008F7C.inc.c │ │ ├── anim_06009310.inc.c │ │ ├── anim_060099F0.inc.c │ │ ├── anim_0600A0D0.inc.c │ │ ├── anim_0600B66C.inc.c │ │ ├── anim_0600CE78.inc.c │ │ ├── anim_0600E414.inc.c │ │ ├── anim_0600FB40.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── toad_cap │ └── geo.inc.c ├── toad_player │ ├── custom_toad_cap.rgba16.png │ ├── custom_toad_eyes_closed.rgba16.png │ ├── custom_toad_eyes_dead.rgba16.png │ ├── custom_toad_eyes_half_closed.rgba16.png │ ├── custom_toad_face.rgba16.png │ ├── custom_toad_hair.rgba16.png │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── tornado │ ├── geo.inc.c │ └── model.inc.c ├── transparent_star │ ├── geo.inc.c │ └── model.inc.c ├── treasure_chest │ ├── geo.inc.c │ └── model.inc.c ├── tree │ ├── geo.inc.c │ └── model.inc.c ├── ukiki │ ├── anims │ │ ├── anim_0500D658.inc.c │ │ ├── anim_0500DC80.inc.c │ │ ├── anim_0500DDEC.inc.c │ │ ├── anim_0500EACC.inc.c │ │ ├── anim_0500EEA8.inc.c │ │ ├── anim_0500F530.inc.c │ │ ├── anim_0500FC84.inc.c │ │ ├── anim_0501006C.inc.c │ │ ├── anim_050103F4.inc.c │ │ ├── anim_05012ABC.inc.c │ │ ├── anim_05014BE4.inc.c │ │ ├── anim_050153C4.inc.c │ │ ├── anim_0501576C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── unagi │ ├── anims │ │ ├── anim_0500FBF4.inc.c │ │ ├── anim_05010488.inc.c │ │ ├── anim_05010B54.inc.c │ │ ├── anim_05011488.inc.c │ │ ├── anim_05011890.inc.c │ │ ├── anim_05011D40.inc.c │ │ ├── anim_0501280C.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── walk_smoke │ ├── geo.inc.c │ └── model.inc.c ├── waluigi │ ├── custom_waluigi_cap.rgba16.png │ ├── custom_waluigi_eyes_center.rgba16.png │ ├── custom_waluigi_eyes_closed.rgba16.png │ ├── custom_waluigi_eyes_dead.rgba16.png │ ├── custom_waluigi_eyes_down_unused.rgba16.png │ ├── custom_waluigi_eyes_half_closed.rgba16.png │ ├── custom_waluigi_eyes_left_unused.rgba16.png │ ├── custom_waluigi_eyes_right_unused.rgba16.png │ ├── custom_waluigi_eyes_up_unused.rgba16.png │ ├── custom_waluigi_glove.rgba16.png │ ├── custom_waluigi_metal.rgba16.png │ ├── custom_waluigi_mouth.rgba16.png │ ├── custom_waluigi_mouth_dead.rgba16.png │ ├── custom_waluigi_overalls_button.rgba16.png │ ├── custom_waluigi_sideburns.rgba16.png │ ├── geo.inc.c │ ├── geo_header.h │ ├── model.inc.c │ ├── wing_1.rgba16.png │ └── wing_2.rgba16.png ├── waluigi_cap │ ├── geo.inc.c │ └── model.inc.c ├── wario │ ├── custom_wario_eyes_center.rgba16.png │ ├── custom_wario_eyes_closed.rgba16.png │ ├── custom_wario_eyes_dead.rgba16.png │ ├── custom_wario_eyes_down_unused.rgba16.png │ ├── custom_wario_eyes_half_closed.rgba16.png │ ├── custom_wario_eyes_left_unused.rgba16.png │ ├── custom_wario_eyes_right_unused.rgba16.png │ ├── custom_wario_eyes_up_unused.rgba16.png │ ├── custom_wario_logo.rgba16.png │ ├── custom_wario_mouth.rgba16.png │ ├── custom_wario_mouth_dead.rgba16.png │ ├── custom_wario_overalls_button.rgba16.png │ ├── custom_wario_sideburn.rgba16.png │ ├── geo.inc.c │ ├── geo_header.h │ └── model.inc.c ├── wario_cap │ ├── custom_wario_cap_logo.rgba16.png │ ├── geo.inc.c │ └── model.inc.c ├── warp_collision │ └── collision.inc.c ├── warp_pipe │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── water_bubble │ ├── geo.inc.c │ └── model.inc.c ├── water_mine │ ├── geo.inc.c │ └── model.inc.c ├── water_ring │ ├── anims │ │ ├── anim_06013F64.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── water_splash │ ├── geo.inc.c │ └── model.inc.c ├── water_wave │ ├── geo.inc.c │ └── model.inc.c ├── whirlpool │ └── model.inc.c ├── white_particle │ ├── geo.inc.c │ └── model.inc.c ├── white_particle_small │ └── model.inc.c ├── whomp │ ├── anims │ │ ├── anim_060202DC.inc.c │ │ ├── anim_060209EC.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── wiggler_body │ ├── anims │ │ ├── anim_0500C760.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── wiggler_head │ ├── anims │ │ ├── anim_0500EC74.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── wooden_signpost │ ├── collision.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── yellow_sphere │ ├── geo.inc.c │ └── model.inc.c ├── yellow_sphere_small │ ├── geo.inc.c │ └── model.inc.c ├── yoshi │ ├── anims │ │ ├── anim_050233A4.inc.c │ │ ├── anim_05023E4C.inc.c │ │ ├── anim_050240E8.inc.c │ │ ├── data.inc.c │ │ └── table.inc.c │ ├── geo.inc.c │ └── model.inc.c ├── yoshi_egg │ ├── geo.inc.c │ └── model.inc.c ├── zcustom0.c ├── zcustom0.h └── zcustom0_geo.c ├── asmdiff.jp.sh ├── assets.json ├── assets ├── anims │ ├── anim_00.inc.c │ ├── anim_01_02.inc.c │ ├── anim_03.inc.c │ ├── anim_04.inc.c │ ├── anim_05.inc.c │ ├── anim_06.inc.c │ ├── anim_07_08.inc.c │ ├── anim_09.inc.c │ ├── anim_0A.inc.c │ ├── anim_0B_0C.inc.c │ ├── anim_0D.inc.c │ ├── anim_0E.inc.c │ ├── anim_0F_10.inc.c │ ├── anim_11.inc.c │ ├── anim_12.inc.c │ ├── anim_13.inc.c │ ├── anim_14.inc.c │ ├── anim_15.inc.c │ ├── anim_16.inc.c │ ├── anim_17.inc.c │ ├── anim_18.inc.c │ ├── anim_19.inc.c │ ├── anim_1A.inc.c │ ├── anim_1B.inc.c │ ├── anim_1C.inc.c │ ├── anim_1D.inc.c │ ├── anim_1E.inc.c │ ├── anim_1F.inc.c │ ├── anim_20.inc.c │ ├── anim_21.inc.c │ ├── anim_22.inc.c │ ├── anim_23.inc.c │ ├── anim_24.inc.c │ ├── anim_25.inc.c │ ├── anim_26.inc.c │ ├── anim_27.inc.c │ ├── anim_28.inc.c │ ├── anim_29.inc.c │ ├── anim_2A.inc.c │ ├── anim_2B.inc.c │ ├── anim_2C_2D.inc.c │ ├── anim_2E.inc.c │ ├── anim_2F.inc.c │ ├── anim_30.inc.c │ ├── anim_31.inc.c │ ├── anim_32.inc.c │ ├── anim_33.inc.c │ ├── anim_34.inc.c │ ├── anim_35.inc.c │ ├── anim_36.inc.c │ ├── anim_37.inc.c │ ├── anim_38.inc.c │ ├── anim_39.inc.c │ ├── anim_3A.inc.c │ ├── anim_3B.inc.c │ ├── anim_3C_3D.inc.c │ ├── anim_3E.inc.c │ ├── anim_3F.inc.c │ ├── anim_40.inc.c │ ├── anim_41.inc.c │ ├── anim_42.inc.c │ ├── anim_43.inc.c │ ├── anim_44.inc.c │ ├── anim_45_46.inc.c │ ├── anim_47.inc.c │ ├── anim_48.inc.c │ ├── anim_49.inc.c │ ├── anim_4A.inc.c │ ├── anim_4B.inc.c │ ├── anim_4C.inc.c │ ├── anim_4D_4E.inc.c │ ├── anim_4F.inc.c │ ├── anim_50.inc.c │ ├── anim_51.inc.c │ ├── anim_52.inc.c │ ├── anim_53.inc.c │ ├── anim_54.inc.c │ ├── anim_55.inc.c │ ├── anim_56_57.inc.c │ ├── anim_58.inc.c │ ├── anim_59.inc.c │ ├── anim_5A.inc.c │ ├── anim_5B.inc.c │ ├── anim_5C.inc.c │ ├── anim_5D.inc.c │ ├── anim_5E.inc.c │ ├── anim_5F.inc.c │ ├── anim_60.inc.c │ ├── anim_61.inc.c │ ├── anim_62.inc.c │ ├── anim_63.inc.c │ ├── anim_64.inc.c │ ├── anim_65.inc.c │ ├── anim_66.inc.c │ ├── anim_67.inc.c │ ├── anim_68.inc.c │ ├── anim_69.inc.c │ ├── anim_6A.inc.c │ ├── anim_6B.inc.c │ ├── anim_6C.inc.c │ ├── anim_6D.inc.c │ ├── anim_6E.inc.c │ ├── anim_6F_70.inc.c │ ├── anim_71.inc.c │ ├── anim_72_73.inc.c │ ├── anim_74.inc.c │ ├── anim_75.inc.c │ ├── anim_76.inc.c │ ├── anim_77.inc.c │ ├── anim_78.inc.c │ ├── anim_79.inc.c │ ├── anim_7A.inc.c │ ├── anim_7B.inc.c │ ├── anim_7C.inc.c │ ├── anim_7D.inc.c │ ├── anim_7E.inc.c │ ├── anim_7F.inc.c │ ├── anim_80.inc.c │ ├── anim_81.inc.c │ ├── anim_82.inc.c │ ├── anim_83.inc.c │ ├── anim_84.inc.c │ ├── anim_85.inc.c │ ├── anim_86.inc.c │ ├── anim_87.inc.c │ ├── anim_88_89.inc.c │ ├── anim_8A.inc.c │ ├── anim_8B.inc.c │ ├── anim_8C.inc.c │ ├── anim_8D.inc.c │ ├── anim_8E_8F.inc.c │ ├── anim_90.inc.c │ ├── anim_91.inc.c │ ├── anim_92.inc.c │ ├── anim_93.inc.c │ ├── anim_94.inc.c │ ├── anim_95.inc.c │ ├── anim_96.inc.c │ ├── anim_97.inc.c │ ├── anim_98.inc.c │ ├── anim_99.inc.c │ ├── anim_9A.inc.c │ ├── anim_9B.inc.c │ ├── anim_9C.inc.c │ ├── anim_9D.inc.c │ ├── anim_9E.inc.c │ ├── anim_9F.inc.c │ ├── anim_A0.inc.c │ ├── anim_A1.inc.c │ ├── anim_A2.inc.c │ ├── anim_A3.inc.c │ ├── anim_A4.inc.c │ ├── anim_A5.inc.c │ ├── anim_A6.inc.c │ ├── anim_A7.inc.c │ ├── anim_A8.inc.c │ ├── anim_A9.inc.c │ ├── anim_AA.inc.c │ ├── anim_AB.inc.c │ ├── anim_AC.inc.c │ ├── anim_AD.inc.c │ ├── anim_AE.inc.c │ ├── anim_AF.inc.c │ ├── anim_B0.inc.c │ ├── anim_B1.inc.c │ ├── anim_B2.inc.c │ ├── anim_B3.inc.c │ ├── anim_B4.inc.c │ ├── anim_B5_B6.inc.c │ ├── anim_B7.inc.c │ ├── anim_B8.inc.c │ ├── anim_B9.inc.c │ ├── anim_BA.inc.c │ ├── anim_BB.inc.c │ ├── anim_BC_BD.inc.c │ ├── anim_BE.inc.c │ ├── anim_BF.inc.c │ ├── anim_C0.inc.c │ ├── anim_C1.inc.c │ ├── anim_C2.inc.c │ ├── anim_C3.inc.c │ ├── anim_C4.inc.c │ ├── anim_C5.inc.c │ ├── anim_C6.inc.c │ ├── anim_C7.inc.c │ ├── anim_C8.inc.c │ ├── anim_C9.inc.c │ ├── anim_CA.inc.c │ ├── anim_CB_CC.inc.c │ ├── anim_CD.inc.c │ ├── anim_CE.inc.c │ ├── anim_CF.inc.c │ ├── anim_D0.inc.c │ ├── anim_D1.inc.c │ └── anim_D2.inc.c └── demo_data.json ├── autogen ├── autogen.sh ├── common.py ├── convert_constants.py ├── convert_functions.py ├── convert_structs.py ├── extract_constants.py ├── extract_functions.py ├── extract_object_fields.py ├── extract_structs.py ├── fuzz_template.lua ├── gen_sound.py ├── lua_constants │ └── built-in.lua └── lua_definitions │ ├── constants.lua │ ├── functions.lua │ ├── manual.lua │ └── structs.lua ├── bin ├── cave.c ├── custom_font.c ├── custom_textures.c ├── debug_level_select.c ├── effect.c ├── eu │ ├── translation_de.c │ ├── translation_en.c │ └── translation_fr.c ├── fire.c ├── generic.c ├── grass.c ├── inside.c ├── machine.c ├── mountain.c ├── outside.c ├── segment2.c ├── sky.c ├── snow.c ├── spooky.c ├── title_screen_bg.c └── water.c ├── c2obj.py ├── charmap.txt ├── charmap_menu.txt ├── credits.txt ├── data ├── behavior_data.c ├── behavior_table.c ├── dynos.c.h ├── dynos.cpp.h ├── dynos.h ├── dynos_bin_actor.cpp ├── dynos_bin_ambient_t.cpp ├── dynos_bin_animation.cpp ├── dynos_bin_behavior.cpp ├── dynos_bin_col.cpp ├── dynos_bin_common.cpp ├── dynos_bin_compress.cpp ├── dynos_bin_geo.cpp ├── dynos_bin_gfx.cpp ├── dynos_bin_legacy.cpp ├── dynos_bin_light0.cpp ├── dynos_bin_light_t.cpp ├── dynos_bin_lights.cpp ├── dynos_bin_lvl.cpp ├── dynos_bin_lvl_validate.cpp ├── dynos_bin_macro_object.cpp ├── dynos_bin_movtex.cpp ├── dynos_bin_movtexqc.cpp ├── dynos_bin_pointer.cpp ├── dynos_bin_read.cpp ├── dynos_bin_rooms.cpp ├── dynos_bin_tex.cpp ├── dynos_bin_texlist.cpp ├── dynos_bin_trajectory.cpp ├── dynos_bin_utils.cpp ├── dynos_bin_vtx.cpp ├── dynos_c.cpp ├── dynos_cmap.cpp ├── dynos_cmap.cpp.h ├── dynos_gfx_init.cpp ├── dynos_level.cpp ├── dynos_main.cpp ├── dynos_mgr_actor.cpp ├── dynos_mgr_anim.cpp ├── dynos_mgr_bhv.cpp ├── dynos_mgr_builtin.cpp ├── dynos_mgr_builtin_externs.h ├── dynos_mgr_builtin_tex.cpp ├── dynos_mgr_col.cpp ├── dynos_mgr_lvl.cpp ├── dynos_mgr_models.cpp ├── dynos_mgr_movtexqc.cpp ├── dynos_mgr_pack.cpp ├── dynos_mgr_tex.cpp ├── dynos_misc.cpp └── dynos_warps.cpp ├── developer ├── README.txt ├── clang.sh ├── compile.sh ├── cpp-check.sh ├── debug.sh ├── discord.sh ├── dummy.sh ├── dx.sh ├── flags.sh ├── network.sh ├── profile.sh ├── proto-4.sh ├── proto-8.sh ├── sdl1.sh └── static-analysis.sh ├── diff.py ├── diff_settings.py ├── docs └── lua │ ├── constants.md │ ├── examples │ ├── Mario-Run.lua │ ├── Moonjump.lua │ ├── audio-test │ │ ├── main.lua │ │ └── sound │ │ │ ├── music.mp3 │ │ │ └── sample.mp3 │ ├── behavior-add-to-goomba.lua │ ├── behavior-ball.lua │ ├── behavior-replace-goomba.lua │ ├── behavior-surface-collisions.lua │ ├── big-paddle │ │ ├── actors │ │ │ ├── big_paddle │ │ │ │ ├── collision.inc.c │ │ │ │ ├── collision_header.h │ │ │ │ ├── geo.inc.c │ │ │ │ ├── geo_header.h │ │ │ │ └── model.inc.c │ │ │ ├── big_paddle_collision.col │ │ │ └── big_paddle_geo.bin │ │ └── main.lua │ ├── custom-animations-dynos │ │ ├── actors │ │ │ └── mario │ │ │ │ └── anims │ │ │ │ ├── anim_72.inc.c │ │ │ │ └── table.inc.c │ │ └── main.lua │ ├── custom-animations-lua │ │ ├── animations.lua │ │ └── main.lua │ ├── custom-box-model │ │ ├── actors │ │ │ ├── custom_box │ │ │ │ ├── custom_box_surface.rgba16.png │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ └── custom_box_geo.bin │ │ └── main.lua │ ├── custom-hud-texture │ │ ├── main.lua │ │ └── textures │ │ │ ├── test.png │ │ │ └── test.tex │ ├── custom-level │ │ ├── actors │ │ │ ├── big_paddle │ │ │ │ ├── collision.inc.c │ │ │ │ ├── collision_header.h │ │ │ │ ├── geo.inc.c │ │ │ │ ├── geo_header.h │ │ │ │ └── model.inc.c │ │ │ ├── big_paddle_collision.col │ │ │ └── big_paddle_geo.bin │ │ ├── levels │ │ │ ├── bob │ │ │ │ ├── area_1 │ │ │ │ │ ├── collision.inc.c │ │ │ │ │ ├── geo.inc.c │ │ │ │ │ ├── macro.inc.c │ │ │ │ │ └── spline.inc.c │ │ │ │ ├── geo.c │ │ │ │ ├── geo.inc.c │ │ │ │ ├── header.h │ │ │ │ ├── header.inc.h │ │ │ │ ├── leveldata.c │ │ │ │ ├── leveldata.inc.c │ │ │ │ ├── model.inc.c │ │ │ │ ├── script.c │ │ │ │ └── space_skybox.c │ │ │ └── level_bob_entry.lvl │ │ ├── main.lua │ │ └── skybox │ │ │ ├── space.0.rgba16.png │ │ │ ├── space.1.rgba16.png │ │ │ ├── space.10.rgba16.png │ │ │ ├── space.11.rgba16.png │ │ │ ├── space.12.rgba16.png │ │ │ ├── space.13.rgba16.png │ │ │ ├── space.14.rgba16.png │ │ │ ├── space.15.rgba16.png │ │ │ ├── space.16.rgba16.png │ │ │ ├── space.17.rgba16.png │ │ │ ├── space.18.rgba16.png │ │ │ ├── space.19.rgba16.png │ │ │ ├── space.2.rgba16.png │ │ │ ├── space.20.rgba16.png │ │ │ ├── space.21.rgba16.png │ │ │ ├── space.22.rgba16.png │ │ │ ├── space.23.rgba16.png │ │ │ ├── space.24.rgba16.png │ │ │ ├── space.25.rgba16.png │ │ │ ├── space.26.rgba16.png │ │ │ ├── space.27.rgba16.png │ │ │ ├── space.28.rgba16.png │ │ │ ├── space.29.rgba16.png │ │ │ ├── space.3.rgba16.png │ │ │ ├── space.30.rgba16.png │ │ │ ├── space.31.rgba16.png │ │ │ ├── space.32.rgba16.png │ │ │ ├── space.33.rgba16.png │ │ │ ├── space.34.rgba16.png │ │ │ ├── space.35.rgba16.png │ │ │ ├── space.36.rgba16.png │ │ │ ├── space.37.rgba16.png │ │ │ ├── space.38.rgba16.png │ │ │ ├── space.39.rgba16.png │ │ │ ├── space.4.rgba16.png │ │ │ ├── space.40.rgba16.png │ │ │ ├── space.41.rgba16.png │ │ │ ├── space.42.rgba16.png │ │ │ ├── space.43.rgba16.png │ │ │ ├── space.44.rgba16.png │ │ │ ├── space.45.rgba16.png │ │ │ ├── space.46.rgba16.png │ │ │ ├── space.47.rgba16.png │ │ │ ├── space.48.rgba16.png │ │ │ ├── space.49.rgba16.png │ │ │ ├── space.5.rgba16.png │ │ │ ├── space.50.rgba16.png │ │ │ ├── space.51.rgba16.png │ │ │ ├── space.52.rgba16.png │ │ │ ├── space.53.rgba16.png │ │ │ ├── space.54.rgba16.png │ │ │ ├── space.55.rgba16.png │ │ │ ├── space.56.rgba16.png │ │ │ ├── space.57.rgba16.png │ │ │ ├── space.58.rgba16.png │ │ │ ├── space.59.rgba16.png │ │ │ ├── space.6.rgba16.png │ │ │ ├── space.60.rgba16.png │ │ │ ├── space.61.rgba16.png │ │ │ ├── space.62.rgba16.png │ │ │ ├── space.63.rgba16.png │ │ │ ├── space.7.rgba16.png │ │ │ ├── space.8.rgba16.png │ │ │ └── space.9.rgba16.png │ ├── hud.lua │ ├── instant-clip.lua │ ├── koopa-player-model │ │ ├── actors │ │ │ └── koopa_player_geo.bin │ │ └── main.lua │ ├── low-gravity.lua │ ├── spawn-stuff.lua │ └── water-level.lua │ ├── functions-2.md │ ├── functions-3.md │ ├── functions-4.md │ ├── functions-5.md │ ├── functions.md │ ├── globals.md │ ├── guides │ ├── hooks.md │ ├── mario-state.md │ ├── object-lists.md │ └── vs-code-setup.md │ ├── lua.md │ └── structs.md ├── doxygen └── logo.png ├── dynos.mk ├── extract_assets.py ├── first-diff.py ├── format.sh ├── include ├── GL │ ├── eglew.h │ ├── glew.h │ ├── glxew.h │ └── wglew.h ├── PR │ ├── abi.h │ ├── gbi.h │ ├── gbi_extension.h │ ├── gs2dex.h │ ├── gu.h │ ├── libaudio.h │ ├── libultra.h │ ├── mbi.h │ ├── os_ai.h │ ├── os_cache.h │ ├── os_cont.h │ ├── os_eeprom.h │ ├── os_exception.h │ ├── os_internal.h │ ├── os_libc.h │ ├── os_message.h │ ├── os_misc.h │ ├── os_pi.h │ ├── os_rdp.h │ ├── os_thread.h │ ├── os_time.h │ ├── os_tlb.h │ ├── os_vi.h │ ├── sptask.h │ ├── ucode.h │ └── ultratypes.h ├── behavior_commands.h ├── behavior_data.h ├── behavior_table.h ├── command_macros_base.h ├── config.h ├── course_table.h ├── dialog_ids.h ├── dxsdk │ ├── d3d12.h │ ├── d3d12sdklayers.h │ ├── d3dcommon.h │ └── d3dx12.h ├── eu_translation.h ├── geo_commands.h ├── gfx_dimensions.h ├── helper_macros.h ├── level_commands.h ├── level_misc_macros.h ├── level_table.h ├── libc │ ├── math.h │ ├── stdarg.h │ ├── stddef.h │ ├── stdio.h │ ├── stdlib.h │ └── string.h ├── luigi_sounds.h ├── macro_preset_names.h ├── macro_presets.h ├── macros.h ├── macros.inc ├── make_const_nonconst.h ├── mario_animation_ids.h ├── mario_geo_switch_case_ids.h ├── model_ids.h ├── moving_texture_macros.h ├── object_constants.h ├── object_fields.h ├── platform_info.h ├── prevent_bss_reordering.h ├── segment_symbols.h ├── segments.h ├── seq_ids.h ├── seq_luigi.inc ├── seq_macros.inc ├── seq_wario.inc ├── sm64.h ├── sounds.h ├── special_preset_names.h ├── special_presets.h ├── stb │ ├── stb_image.h │ └── stb_image_write.h ├── surface_terrains.h ├── text_menu_strings.h.in ├── text_strings.h.in ├── textures.h ├── tinfl.h ├── trig_tables.inc.c ├── types.h ├── ultra64.h └── wario_sounds.h ├── lang ├── Czech.ini ├── Dutch.ini ├── English.ini ├── French.ini ├── German.ini ├── Italian.ini ├── Polish.ini ├── Portuguese.ini ├── Russian.ini └── Spanish.ini ├── levels ├── bbh │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ └── model.inc.c │ │ │ ├── 16 │ │ │ └── model.inc.c │ │ │ ├── 17 │ │ │ └── model.inc.c │ │ │ ├── 18 │ │ │ └── model.inc.c │ │ │ ├── 19 │ │ │ └── model.inc.c │ │ │ ├── 20 │ │ │ └── model.inc.c │ │ │ ├── 21 │ │ │ └── model.inc.c │ │ │ ├── 22 │ │ │ └── model.inc.c │ │ │ ├── 23 │ │ │ └── model.inc.c │ │ │ ├── 24 │ │ │ └── model.inc.c │ │ │ ├── 25 │ │ │ └── model.inc.c │ │ │ ├── 26 │ │ │ └── model.inc.c │ │ │ ├── 27 │ │ │ └── model.inc.c │ │ │ ├── 28 │ │ │ └── model.inc.c │ │ │ ├── 29 │ │ │ └── model.inc.c │ │ │ ├── 30 │ │ │ └── model.inc.c │ │ │ ├── 31 │ │ │ └── model.inc.c │ │ │ ├── 32 │ │ │ └── model.inc.c │ │ │ ├── 33 │ │ │ └── model.inc.c │ │ │ ├── 34 │ │ │ └── model.inc.c │ │ │ ├── 35 │ │ │ └── model.inc.c │ │ │ ├── 36 │ │ │ └── model.inc.c │ │ │ ├── 37 │ │ │ └── model.inc.c │ │ │ ├── 38 │ │ │ └── model.inc.c │ │ │ ├── 39 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ └── room.inc.c │ ├── coffin │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── merry_go_round │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── mesh_elevator │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── moving_bookshelf │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── staircase_step │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ ├── tilting_trap_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── tumbling_platform_far │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── tumbling_platform_near │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── bitdw │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── large_platform │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── narrow_path_platform │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── octogonal_platform │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── platform_with_hill │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── platforms_and_tilting │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── platforms_and_tilting_2 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── quartz_crystal │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── quartzy_path_1 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── quartzy_path_2 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── quartzy_path_fences │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── staircase_slope_and_platform │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── starting_platform │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── track_for_pyramid_platforms │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── wooden_bridge_and_fences │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ └── wooden_platform │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ ├── collapsing_stairs_1 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── collapsing_stairs_2 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── collapsing_stairs_3 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── collapsing_stairs_4 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── collapsing_stairs_5 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── ferris_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── ferris_wheel_axle │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ ├── seesaw_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── sliding_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── square_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── texture.inc.c ├── bitfs │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 16 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 17 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 18 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 19 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 20 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ └── trajectory.inc.c │ ├── elevator │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── moving_square_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── platform_on_track │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── seesaw_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── sinking_cage_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── sinking_cage_pole │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── sinking_platforms │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── sliding_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── stretching_platform │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ ├── texture.inc.c │ ├── tilting_square_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── tumbling_platform_far │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── tumbling_platform_near │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── bits │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 16 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 17 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 18 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 19 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 20 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 21 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 22 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 23 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 24 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 25 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 26 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 27 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 28 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 29 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 30 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 31 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 32 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ └── texture.inc.c ├── bob │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── trajectory.inc.c │ ├── chain_chomp_gate │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── grate_door │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ ├── seesaw_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── texture.inc.c ├── bowser_1 │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ └── geo.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ └── texture.inc.c ├── bowser_2 │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ └── geo.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ ├── texture.inc.c │ └── tilting_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── bowser_3 │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── bomb_stand │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ └── geo.inc.c │ ├── falling_platform_1 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_10 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_2 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_3 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_4 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_5 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_6 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_7 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_8 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_platform_9 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ └── texture.inc.c ├── castle_courtyard │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ └── spire │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ └── texture.inc.c ├── castle_grounds │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ ├── anim.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ └── texture.inc.c ├── castle_inside │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ │ └── model.inc.c │ │ │ ├── 16 │ │ │ │ └── model.inc.c │ │ │ ├── 17 │ │ │ │ └── model.inc.c │ │ │ ├── 18 │ │ │ │ └── model.inc.c │ │ │ ├── 19 │ │ │ │ └── model.inc.c │ │ │ ├── 20 │ │ │ │ └── model.inc.c │ │ │ ├── 21 │ │ │ │ └── model.inc.c │ │ │ ├── 22 │ │ │ │ └── model.inc.c │ │ │ ├── 23 │ │ │ │ └── model.inc.c │ │ │ ├── 24 │ │ │ │ └── model.inc.c │ │ │ ├── 25 │ │ │ │ └── model.inc.c │ │ │ ├── 26 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── room.inc.c │ │ ├── 2 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── pendulum │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ └── room.inc.c │ │ └── 3 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ ├── room.inc.c │ │ │ └── trajectory.inc.c │ ├── clock_hour_hand │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── clock_minute_hand │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── painting.inc.c │ ├── script.c │ ├── star_door │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ ├── trap_door │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── water_level_pillar │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── ccm │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 7 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ ├── 3.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 8 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ ├── 3.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ └── trajectory.inc.c │ │ └── 2 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── trajectory.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── ropeway_lift │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ ├── script.c │ ├── snowman_base │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── snowman_head │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ └── geo.inc.c │ └── texture.inc.c ├── cotmc │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── movtext.inc.c │ ├── script.c │ └── texture.inc.c ├── course_defines.h ├── ddd │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ │ └── 2 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── pole │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── sub_door │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── 3.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ ├── submarine │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ └── texture.inc.c ├── ending │ ├── geo.c │ ├── header.h │ ├── leveldata.c │ └── script.c ├── entry.c ├── entry.h ├── hmc │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ └── model.inc.c │ │ │ ├── 16 │ │ │ └── model.inc.c │ │ │ ├── 17 │ │ │ └── model.inc.c │ │ │ ├── 18 │ │ │ └── model.inc.c │ │ │ ├── 19 │ │ │ └── model.inc.c │ │ │ ├── 20 │ │ │ └── model.inc.c │ │ │ ├── 21 │ │ │ └── model.inc.c │ │ │ ├── 22 │ │ │ └── model.inc.c │ │ │ ├── 23 │ │ │ └── model.inc.c │ │ │ ├── 24 │ │ │ └── model.inc.c │ │ │ ├── 25 │ │ │ └── model.inc.c │ │ │ ├── 26 │ │ │ └── model.inc.c │ │ │ ├── 27 │ │ │ └── model.inc.c │ │ │ ├── 28 │ │ │ └── model.inc.c │ │ │ ├── 29 │ │ │ └── model.inc.c │ │ │ ├── 30 │ │ │ └── model.inc.c │ │ │ ├── 31 │ │ │ └── model.inc.c │ │ │ ├── 32 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── grill_door │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ ├── painting.inc.c │ │ │ ├── room.inc.c │ │ │ └── trajectory.inc.c │ ├── arrow_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── arrow_platform_button │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── elevator_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── rolling_rock │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rolling_rock_fragment_1 │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rolling_rock_fragment_2 │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ └── texture.inc.c ├── intro │ ├── geo.c │ ├── header.h │ ├── leveldata.c │ └── script.c ├── jrb │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ └── trajectory.inc.c │ │ └── 2 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ ├── falling_pillar │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── falling_pillar_base │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── floating_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── rock │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── sliding_box │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ ├── unused_lid │ │ └── collision.inc.c │ └── wooden_ship │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── level_defines.h ├── level_headers.h.in ├── level_rules.mk ├── lll │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ │ ├── collision.inc.c │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── light.inc.c │ │ │ └── macro.inc.c │ │ └── 2 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ └── trajectory.inc.c │ ├── collapsing_wooden_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── drawbridge_part │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── long_wooden_bridge │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── moving_octagonal_mesh_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── puzzle_piece │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rolling_log │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rotating_block_fire_bars │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rotating_hexagonal_ring │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── sinking_rectangular_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── sinking_rock_block │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── sinking_square_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ ├── tilting_square_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── volcano_falling_trap │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── wooden_float_large │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── wooden_float_small │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── menu │ ├── geo.c │ ├── header.h │ ├── leveldata.c │ └── script.c ├── pss │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ └── texture.inc.c ├── rr │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ ├── 1.inc.c │ │ │ ├── 2.inc.c │ │ │ └── geo.inc.c │ │ │ ├── 12 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 16 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 17 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 18 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 19 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 20 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 21 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── trajectory.inc.c │ ├── cruiser_wing │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── donut_block │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ ├── elevator_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── flying_carpet │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── l_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── level.yaml │ ├── leveldata.c │ ├── octagonal_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── pyramid_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rotating_bridge_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── seesaw_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── sliding_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── swinging_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ ├── tricky_triangles_1 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── tricky_triangles_2 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── tricky_triangles_3 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── tricky_triangles_4 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── tricky_triangles_5 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── sa │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ └── texture.inc.c ├── scripts.c ├── scripts.h ├── sl │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ │ └── 2 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ ├── snow_mound │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ ├── unused_cracked_ice │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── unused_ice_shard │ │ ├── geo.inc.c │ │ └── model.inc.c ├── ssl │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ │ └── geo.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ │ ├── 2 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ │ └── 3 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── eyerok_col │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── grindel │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── moving_pyramid_wall │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── pyramid_elevator │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── pyramid_top │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── spindel │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ └── tox_box │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── thi │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ │ └── model.inc.c │ │ │ ├── 6 │ │ │ │ ├── collision.inc.c │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 7 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ └── trajectory.inc.c │ │ ├── 2 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ │ └── 3 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ └── texture.inc.c ├── totwc │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── cloud │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ └── texture.inc.c ├── ttc │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ ├── clock_hand │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── elevator_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── large_gear │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── large_treadmill │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── level.yaml │ ├── leveldata.c │ ├── pendulum │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── pit_block │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── pit_block_2 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── push_block │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rotating_cube │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rotating_hexagon │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rotating_prism │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rotating_triangle │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── small_gear │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── small_treadmill │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── spinner │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── texture.inc.c ├── ttm │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 4 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 5 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 6 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 7 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 11 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 13 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 16 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 17 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 18 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── 19 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 20 │ │ │ │ ├── geo.inc.c │ │ │ │ └── model.inc.c │ │ │ ├── 21 │ │ │ │ ├── 1.inc.c │ │ │ │ ├── 2.inc.c │ │ │ │ └── geo.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ ├── movtext.inc.c │ │ │ ├── painting.inc.c │ │ │ └── trajectory.inc.c │ │ ├── 2 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ │ ├── 3 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ │ └── 4 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── blue_smiley │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── moon_smiley │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rolling_log │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── slide_exit_podium │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── star_cage │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ ├── star_smiley │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ └── yellow_smiley │ │ ├── geo.inc.c │ │ └── model.inc.c ├── vcutm │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── macro.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ ├── seesaw │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── texture.inc.c ├── wdw │ ├── areas │ │ ├── 1 │ │ │ ├── 1 │ │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ │ └── 2 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ ├── arrow_lift │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── double_arrows │ │ └── model.inc.c │ ├── express_elevator │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── hidden_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── level.yaml │ ├── leveldata.c │ ├── rectangular_floating_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── rotating_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── script.c │ ├── square_floating_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── texture.inc.c │ └── water_level_diamond │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c ├── wf │ ├── areas │ │ └── 1 │ │ │ ├── 1 │ │ │ └── model.inc.c │ │ │ ├── 2 │ │ │ └── model.inc.c │ │ │ ├── 3 │ │ │ └── model.inc.c │ │ │ ├── 4 │ │ │ └── model.inc.c │ │ │ ├── 5 │ │ │ ├── 1.inc.c │ │ │ ├── 2.inc.c │ │ │ └── geo.inc.c │ │ │ ├── 6 │ │ │ ├── 1.inc.c │ │ │ ├── 2.inc.c │ │ │ └── geo.inc.c │ │ │ ├── 7 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 8 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 9 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 10 │ │ │ ├── 1.inc.c │ │ │ ├── 2.inc.c │ │ │ ├── collision.inc.c │ │ │ └── geo.inc.c │ │ │ ├── 11 │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 12 │ │ │ ├── 1.inc.c │ │ │ ├── 2.inc.c │ │ │ └── geo.inc.c │ │ │ ├── 13 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 14 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 15 │ │ │ ├── 1.inc.c │ │ │ ├── 2.inc.c │ │ │ ├── 3.inc.c │ │ │ └── geo.inc.c │ │ │ ├── 16 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 17 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 18 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── 19 │ │ │ ├── geo.inc.c │ │ │ └── model.inc.c │ │ │ ├── collision.inc.c │ │ │ ├── geo.inc.c │ │ │ ├── macro.inc.c │ │ │ └── movtext.inc.c │ ├── beta_extending_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── breakable_wall_left │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── breakable_wall_right │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── extending_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── kickable_board │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ ├── large_bomp │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── level.yaml │ ├── leveldata.c │ ├── rotating_platform │ │ └── collision.inc.c │ ├── rotating_wooden_platform │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ ├── script.c │ ├── sliding_platform │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── small_bomp │ │ ├── 1.inc.c │ │ ├── 2.inc.c │ │ ├── collision.inc.c │ │ └── geo.inc.c │ ├── texture.inc.c │ ├── tower_door │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c │ ├── tumbling_bridge_far │ │ ├── geo.inc.c │ │ └── model.inc.c │ └── tumbling_bridge_near │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ └── model.inc.c └── wmotr │ ├── areas │ └── 1 │ │ ├── collision.inc.c │ │ ├── geo.inc.c │ │ ├── macro.inc.c │ │ └── model.inc.c │ ├── geo.c │ ├── header.h │ ├── level.yaml │ ├── leveldata.c │ ├── script.c │ └── texture.inc.c ├── lib ├── coopnet │ ├── include │ │ └── libcoopnet.h │ ├── linux │ │ ├── libcoopnet.a │ │ └── libjuice.a │ ├── mac_arm │ │ └── .DS_Store │ ├── win32 │ │ ├── libcoopnet.a │ │ └── libjuice.a │ └── win64 │ │ ├── libcoopnet.a │ │ └── libjuice.a ├── discord │ ├── libdiscord-rpc.dll │ ├── libdiscord-rpc.dylib │ └── libdiscord-rpc.so ├── discordsdk │ ├── discord_game_sdk.bundle │ ├── discord_game_sdk.dll │ ├── discord_game_sdk.dll.lib │ ├── discord_game_sdk.dylib │ ├── libdiscord_game_sdk.dylib │ ├── libdiscord_game_sdk.so │ └── x86 │ │ ├── discord_game_sdk.dll │ │ └── discord_game_sdk.dll.lib ├── lua │ ├── include │ │ ├── lauxlib.h │ │ ├── lua.h │ │ ├── lua.hpp │ │ ├── luaconf.h │ │ └── lualib.h │ ├── linux │ │ ├── liblua53-arm.a │ │ ├── liblua53-arm64.a │ │ └── liblua53.a │ ├── mac_arm │ │ └── liblua53.a │ ├── mac_intel │ │ └── liblua53.a │ ├── win32 │ │ └── liblua53.a │ └── win64 │ │ └── liblua53.a └── src │ ├── alBnkfNew.c │ ├── guLookAtRef.c │ ├── guMtxF2L.c │ ├── guNormalize.c │ ├── guOrthoF.c │ ├── guPerspectiveF.c │ ├── guRotateF.c │ ├── guScaleF.c │ ├── guTranslateF.c │ ├── hardware.h │ ├── ldiv.c │ ├── leointerrupt.c │ ├── libaudio_internal.h │ ├── libultra_internal.h │ ├── lua │ ├── Android.mk │ ├── Makefile │ ├── README │ ├── doc │ │ ├── contents.html │ │ ├── index.css │ │ ├── logo.gif │ │ ├── lua.1 │ │ ├── lua.css │ │ ├── luac.1 │ │ ├── manual.css │ │ ├── manual.html │ │ ├── osi-certified-72x60.png │ │ └── readme.html │ └── src │ │ ├── Makefile │ │ ├── lapi.c │ │ ├── lapi.h │ │ ├── lauxlib.c │ │ ├── lauxlib.h │ │ ├── lbaselib.c │ │ ├── lbitlib.c │ │ ├── lcode.c │ │ ├── lcode.h │ │ ├── lcorolib.c │ │ ├── lctype.c │ │ ├── lctype.h │ │ ├── ldblib.c │ │ ├── ldebug.c │ │ ├── ldebug.h │ │ ├── ldo.c │ │ ├── ldo.h │ │ ├── ldump.c │ │ ├── lfunc.c │ │ ├── lfunc.h │ │ ├── lgc.c │ │ ├── lgc.h │ │ ├── linit.c │ │ ├── liolib.c │ │ ├── llex.c │ │ ├── llex.h │ │ ├── llimits.h │ │ ├── lmathlib.c │ │ ├── lmem.c │ │ ├── lmem.h │ │ ├── loadlib.c │ │ ├── lobject.c │ │ ├── lobject.h │ │ ├── lopcodes.c │ │ ├── lopcodes.h │ │ ├── loslib.c │ │ ├── lparser.c │ │ ├── lparser.h │ │ ├── lprefix.h │ │ ├── lstate.c │ │ ├── lstate.h │ │ ├── lstring.c │ │ ├── lstring.h │ │ ├── lstrlib.c │ │ ├── ltable.c │ │ ├── ltable.h │ │ ├── ltablib.c │ │ ├── ltm.c │ │ ├── ltm.h │ │ ├── lua.c │ │ ├── lua.h │ │ ├── lua.hpp │ │ ├── luac.c │ │ ├── luaconf.h │ │ ├── lualib.h │ │ ├── lundump.c │ │ ├── lundump.h │ │ ├── lutf8lib.c │ │ ├── lvm.c │ │ ├── lvm.h │ │ ├── lzio.c │ │ └── lzio.h │ ├── new_func.h │ ├── os.h │ ├── osAi.h │ ├── osContInternal.h │ ├── unk_shindou_file_3.c │ └── zlib │ ├── CMakeLists.txt │ ├── ChangeLog │ ├── FAQ │ ├── INDEX │ ├── LICENSE │ ├── Makefile │ ├── Makefile.in │ ├── README │ ├── adler32.c │ ├── amiga │ ├── Makefile.pup │ └── Makefile.sas │ ├── compress.c │ ├── configure │ ├── configure.log │ ├── contrib │ ├── README.contrib │ ├── ada │ │ ├── buffer_demo.adb │ │ ├── mtest.adb │ │ ├── read.adb │ │ ├── readme.txt │ │ ├── test.adb │ │ ├── zlib-streams.adb │ │ ├── zlib-streams.ads │ │ ├── zlib-thin.adb │ │ ├── zlib-thin.ads │ │ ├── zlib.adb │ │ ├── zlib.ads │ │ └── zlib.gpr │ ├── blast │ │ ├── Makefile │ │ ├── README │ │ ├── blast.c │ │ ├── blast.h │ │ ├── test.pk │ │ └── test.txt │ ├── delphi │ │ ├── ZLib.pas │ │ ├── ZLibConst.pas │ │ ├── readme.txt │ │ └── zlibd32.mak │ ├── dotzlib │ │ ├── DotZLib.build │ │ ├── DotZLib.chm │ │ ├── DotZLib.sln │ │ ├── DotZLib │ │ │ ├── AssemblyInfo.cs │ │ │ ├── ChecksumImpl.cs │ │ │ ├── CircularBuffer.cs │ │ │ ├── CodecBase.cs │ │ │ ├── Deflater.cs │ │ │ ├── DotZLib.cs │ │ │ ├── DotZLib.csproj │ │ │ ├── GZipStream.cs │ │ │ ├── Inflater.cs │ │ │ └── UnitTests.cs │ │ ├── LICENSE_1_0.txt │ │ └── readme.txt │ ├── gcc_gvmat64 │ │ └── gvmat64.S │ ├── infback9 │ │ ├── README │ │ ├── infback9.c │ │ ├── infback9.h │ │ ├── inffix9.h │ │ ├── inflate9.h │ │ ├── inftree9.c │ │ └── inftree9.h │ ├── iostream │ │ ├── test.cpp │ │ ├── zfstream.cpp │ │ └── zfstream.h │ ├── iostream2 │ │ ├── zstream.h │ │ └── zstream_test.cpp │ ├── iostream3 │ │ ├── README │ │ ├── TODO │ │ ├── test.cc │ │ ├── zfstream.cc │ │ └── zfstream.h │ ├── minizip │ │ ├── Makefile │ │ ├── Makefile.am │ │ ├── MiniZip64_Changes.txt │ │ ├── MiniZip64_info.txt │ │ ├── configure.ac │ │ ├── crypt.h │ │ ├── ioapi.c │ │ ├── ioapi.h │ │ ├── iowin32.c │ │ ├── iowin32.h │ │ ├── make_vms.com │ │ ├── miniunz.c │ │ ├── miniunzip.1 │ │ ├── minizip.1 │ │ ├── minizip.c │ │ ├── minizip.pc.in │ │ ├── mztools.c │ │ ├── mztools.h │ │ ├── unzip.c │ │ ├── unzip.h │ │ ├── zip.c │ │ └── zip.h │ ├── pascal │ │ ├── example.pas │ │ ├── readme.txt │ │ ├── zlibd32.mak │ │ └── zlibpas.pas │ ├── puff │ │ ├── Makefile │ │ ├── README │ │ ├── puff.c │ │ ├── puff.h │ │ ├── pufftest.c │ │ └── zeros.raw │ ├── testzlib │ │ ├── testzlib.c │ │ └── testzlib.txt │ ├── untgz │ │ ├── Makefile │ │ ├── Makefile.msc │ │ └── untgz.c │ └── vstudio │ │ ├── readme.txt │ │ ├── vc10 │ │ ├── miniunz.vcxproj │ │ ├── miniunz.vcxproj.filters │ │ ├── minizip.vcxproj │ │ ├── minizip.vcxproj.filters │ │ ├── testzlib.vcxproj │ │ ├── testzlib.vcxproj.filters │ │ ├── testzlibdll.vcxproj │ │ ├── testzlibdll.vcxproj.filters │ │ ├── zlib.rc │ │ ├── zlibstat.vcxproj │ │ ├── zlibstat.vcxproj.filters │ │ ├── zlibvc.def │ │ ├── zlibvc.sln │ │ ├── zlibvc.vcxproj │ │ └── zlibvc.vcxproj.filters │ │ ├── vc11 │ │ ├── miniunz.vcxproj │ │ ├── minizip.vcxproj │ │ ├── testzlib.vcxproj │ │ ├── testzlibdll.vcxproj │ │ ├── zlib.rc │ │ ├── zlibstat.vcxproj │ │ ├── zlibvc.def │ │ ├── zlibvc.sln │ │ └── zlibvc.vcxproj │ │ ├── vc12 │ │ ├── miniunz.vcxproj │ │ ├── minizip.vcxproj │ │ ├── testzlib.vcxproj │ │ ├── testzlibdll.vcxproj │ │ ├── zlib.rc │ │ ├── zlibstat.vcxproj │ │ ├── zlibvc.def │ │ ├── zlibvc.sln │ │ └── zlibvc.vcxproj │ │ ├── vc14 │ │ ├── miniunz.vcxproj │ │ ├── minizip.vcxproj │ │ ├── testzlib.vcxproj │ │ ├── testzlibdll.vcxproj │ │ ├── zlib.rc │ │ ├── zlibstat.vcxproj │ │ ├── zlibvc.def │ │ ├── zlibvc.sln │ │ └── zlibvc.vcxproj │ │ └── vc9 │ │ ├── miniunz.vcproj │ │ ├── minizip.vcproj │ │ ├── testzlib.vcproj │ │ ├── testzlibdll.vcproj │ │ ├── zlib.rc │ │ ├── zlibstat.vcproj │ │ ├── zlibvc.def │ │ ├── zlibvc.sln │ │ └── zlibvc.vcproj │ ├── crc32.c │ ├── crc32.h │ ├── deflate.c │ ├── deflate.h │ ├── doc │ ├── algorithm.txt │ ├── crc-doc.1.0.pdf │ ├── rfc1950.txt │ ├── rfc1951.txt │ ├── rfc1952.txt │ └── txtvsbin.txt │ ├── examples │ ├── README.examples │ ├── enough.c │ ├── fitblk.c │ ├── gun.c │ ├── gzappend.c │ ├── gzjoin.c │ ├── gzlog.c │ ├── gzlog.h │ ├── gznorm.c │ ├── zlib_how.html │ ├── zpipe.c │ ├── zran.c │ └── zran.h │ ├── gzclose.c │ ├── gzguts.h │ ├── gzlib.c │ ├── gzread.c │ ├── gzwrite.c │ ├── infback.c │ ├── inffast.c │ ├── inffast.h │ ├── inffixed.h │ ├── inflate.c │ ├── inflate.h │ ├── inftrees.c │ ├── inftrees.h │ ├── make_vms.com │ ├── msdos │ ├── Makefile.bor │ ├── Makefile.dj2 │ ├── Makefile.emx │ ├── Makefile.msc │ └── Makefile.tc │ ├── nintendods │ ├── Makefile │ └── README │ ├── old │ ├── Makefile.emx │ ├── Makefile.riscos │ ├── README │ ├── descrip.mms │ ├── os2 │ │ ├── Makefile.os2 │ │ └── zlib.def │ └── visual-basic.txt │ ├── os400 │ ├── README400 │ ├── bndsrc │ ├── make.sh │ └── zlib.inc │ ├── qnx │ └── package.qpg │ ├── test │ ├── example.c │ ├── infcover.c │ └── minigzip.c │ ├── treebuild.xml │ ├── trees.c │ ├── trees.h │ ├── uncompr.c │ ├── watcom │ ├── watcom_f.mak │ └── watcom_l.mak │ ├── win32 │ ├── DLL_FAQ.txt │ ├── Makefile.bor │ ├── Makefile.gcc │ ├── Makefile.msc │ ├── README-WIN32.txt │ ├── VisualC.txt │ ├── zlib.def │ └── zlib1.rc │ ├── zconf.h │ ├── zconf.h.cmakein │ ├── zconf.h.in │ ├── zlib.3 │ ├── zlib.3.pdf │ ├── zlib.h │ ├── zlib.pc │ ├── zlib.pc.cmakein │ ├── zlib.pc.in │ ├── zlib2ansi │ ├── zutil.c │ └── zutil.h ├── misc └── n64-controller.svg ├── mods ├── arena │ ├── aa-arena-constants.lua │ ├── actors │ │ ├── arena_ball_geo.bin │ │ ├── arena_flag_blue_geo.bin │ │ ├── arena_flag_red_geo.bin │ │ ├── arena_flag_white_geo.bin │ │ ├── cannon_box_geo.bin │ │ ├── fire_flower.bin │ │ ├── hammer_geo.bin │ │ ├── koth_active_geo.bin │ │ ├── koth_geo.bin │ │ ├── spring_bottom_geo.bin │ │ └── spring_top_geo.bin │ ├── arena-flag.lua │ ├── arena-hud.lua │ ├── arena-item-held.lua │ ├── arena-item.lua │ ├── arena-koth-point.lua │ ├── arena-ladder.lua │ ├── arena-network.lua │ ├── arena-player.lua │ ├── arena-proj-bobomb.lua │ ├── arena-proj-cannon-ball.lua │ ├── arena-proj-flame.lua │ ├── arena-sparkle.lua │ ├── arena-spawn.lua │ ├── arena-spring.lua │ ├── arena-utils.lua │ ├── levels │ │ ├── level_arena_citadel_entry.lvl │ │ ├── level_arena_forts_entry.lvl │ │ ├── level_arena_origin_entry.lvl │ │ ├── level_arena_pillars_entry.lvl │ │ ├── level_arena_sky_beach_entry.lvl │ │ └── level_arena_spire_entry.lvl │ ├── main.lua │ └── textures │ │ ├── arena-flag.tex │ │ └── arena-koth.tex ├── character-movesets.lua ├── cheats.lua ├── extended-moveset.lua ├── faster-swimming.lua ├── hide-and-seek.lua ├── iZeSaveStates.lua ├── lakituCam.lua ├── nametags.lua ├── personal-starcount-ex.lua ├── personal-starcount-ex │ ├── actors │ │ └── star_cheater_geo.bin │ └── main.lua ├── shell-rush │ ├── actions.lua │ ├── actors │ │ ├── banana_geo.bin │ │ ├── item_box_geo.bin │ │ └── red_shell_geo.bin │ ├── hud.lua │ ├── item-box.lua │ ├── level-data.lua │ ├── level.lua │ ├── main.lua │ ├── powerup.lua │ ├── race-ring.lua │ ├── race-shell.lua │ ├── race.lua │ ├── utils.lua │ ├── weapon-banana.lua │ └── weapon-shell.lua ├── sm74 │ ├── actors │ │ ├── collision_star_door.col │ │ ├── grate_door_col.col │ │ ├── grate_door_geo.bin │ │ ├── lll_col_rotate_firebars.col │ │ ├── lll_geo_rotate_firebars.bin │ │ ├── lll_geo_sinking_rock.bin │ │ ├── lll_sinking_rock_col.col │ │ ├── star_door_geo.bin │ │ └── star_geo.bin │ ├── bhv-overrides.lua │ ├── course.lua │ ├── dialog.lua │ ├── levels │ │ ├── level_bbh_entry.lvl │ │ ├── level_bitdw_entry.lvl │ │ ├── level_bitfs_entry.lvl │ │ ├── level_bits_entry.lvl │ │ ├── level_bob_entry.lvl │ │ ├── level_bowser_1_entry.lvl │ │ ├── level_bowser_2_entry.lvl │ │ ├── level_bowser_3_entry.lvl │ │ ├── level_castle_courtyard_entry.lvl │ │ ├── level_castle_grounds_entry.lvl │ │ ├── level_castle_inside_entry.lvl │ │ ├── level_ccm_entry.lvl │ │ ├── level_cotmc_entry.lvl │ │ ├── level_ddd_entry.lvl │ │ ├── level_hmc_entry.lvl │ │ ├── level_jrb_entry.lvl │ │ ├── level_lll_entry.lvl │ │ ├── level_pss_entry.lvl │ │ ├── level_rr_entry.lvl │ │ ├── level_sa_entry.lvl │ │ ├── level_sl_entry.lvl │ │ ├── level_ssl_entry.lvl │ │ ├── level_thi_entry.lvl │ │ ├── level_totwc_entry.lvl │ │ ├── level_ttc_entry.lvl │ │ ├── level_ttm_entry.lvl │ │ ├── level_vcutm_entry.lvl │ │ ├── level_wdw_entry.lvl │ │ ├── level_wf_entry.lvl │ │ └── level_wmotr_entry.lvl │ ├── main.lua │ ├── sound │ │ ├── 02_Seq_sm74_custom.m64 │ │ ├── 03_Seq_sm74_custom.m64 │ │ ├── 04_Seq_sm74_custom.m64 │ │ ├── 05_Seq_sm74_custom.m64 │ │ ├── 06_Seq_sm74_custom.m64 │ │ ├── 08_Seq_sm74_custom.m64 │ │ ├── 09_Seq_sm74_custom.m64 │ │ ├── 0B_Seq_sm74_custom.m64 │ │ ├── 0C_Seq_sm74_custom.m64 │ │ ├── 11_Seq_sm74_custom.m64 │ │ ├── 13_Seq_sm74_custom.m64 │ │ ├── 18_Seq_sm74_custom.m64 │ │ ├── 1E_Seq_sm74_custom.m64 │ │ ├── 21_Seq_sm74_custom.m64 │ │ ├── 22_Seq_sm74_custom.m64 │ │ ├── 23_Seq_sm74EE_custom.m64 │ │ ├── 24_Seq_sm74EE_custom.m64 │ │ ├── 25_Seq_sm74EE_custom.m64 │ │ ├── 26_Seq_sm74EE_custom.m64 │ │ ├── 27_Seq_sm74EE_custom.m64 │ │ ├── 28_Seq_sm74EE_custom.m64 │ │ ├── 29_Seq_sm74EE_custom.m64 │ │ ├── 2A_Seq_sm74EE_custom.m64 │ │ ├── 2B_Seq_sm74EE_custom.m64 │ │ ├── 2C_Seq_sm74EE_custom.m64 │ │ ├── 2D_Seq_sm74EE_custom.m64 │ │ ├── 2E_Seq_sm74EE_custom.m64 │ │ ├── 2F_Seq_sm74EE_custom.m64 │ │ ├── 30_Seq_sm74EE_custom.m64 │ │ └── 31_Seq_sm74EE_custom.m64 │ └── stars.lua └── star-road │ ├── actors │ ├── bobomb_buddy_geo.bin │ ├── bowser_geo.bin │ ├── bowser_geo_no_shadow.bin │ ├── breakable_box_geo.bin │ ├── breakable_box_seg8_collision_08012D70.col │ ├── breakable_box_small_geo.bin │ ├── bubbly_tree_geo.bin │ ├── bully_boss_geo.bin │ ├── bully_geo.bin │ ├── cabin_door_geo.bin │ ├── cannon_lid_seg8_collision_08004950.col │ ├── castle_door_0_star_geo.bin │ ├── castle_door_1_star_geo.bin │ ├── castle_door_3_star_geo.bin │ ├── castle_door_geo.bin │ ├── col_dorrie_geo_0x600cfd8.col │ ├── custom_collision_door_30_stars.col │ ├── custom_shyguy_geo.bin │ ├── dorrie_geo.bin │ ├── dorrie_seg6_collision_0600F644.col │ ├── dorrie_seg6_collision_0600FBB8.col │ ├── exclamation_box_geo.bin │ ├── exclamation_box_outline_geo.bin │ ├── exclamation_box_outline_seg8_collision_08025F78.col │ ├── eyerok_left_hand_geo.bin │ ├── eyerok_right_hand_geo.bin │ ├── flyguy_geo.bin │ ├── haunted_door_geo.bin │ ├── hazy_maze_door_geo.bin │ ├── inside_castle_seg7_custom_collision_star_door.col │ ├── key_door_geo.bin │ ├── metal_box_geo.bin │ ├── metal_box_seg8_collision_08024C28.col │ ├── metal_door_geo.bin │ ├── mr_i_iris_geo.bin │ ├── palm_tree_geo.bin │ ├── pokey_body_part_geo.bin │ ├── pokey_head_geo.bin │ ├── snow_tree_geo.bin │ ├── spiky_tree1_geo.bin │ ├── spiky_tree_geo.bin │ ├── thwomp_seg5_collision_0500B7D0.col │ ├── thwomp_seg5_collision_0500B92C.col │ ├── vcutm_light_geo.bin │ ├── wiggler_body_geo.bin │ ├── wiggler_head_geo.bin │ ├── wooden_door2_geo.bin │ ├── wooden_door_geo.bin │ └── yoshi_egg_geo.bin │ ├── bhv_dupes.lua │ ├── bhv_overrides.lua │ ├── course.lua │ ├── data │ ├── bhvSMSR30StarDoorWall.bhv │ ├── bhvSMSRAngrySun.bhv │ ├── bhvSMSRAttractedSpaceBox.bhv │ ├── bhvSMSRBigBully.bhv │ ├── bhvSMSRBigChillBully.bhv │ ├── bhvSMSRBigLeaves.bhv │ ├── bhvSMSRBoatOnTrack.bhv │ ├── bhvSMSRBreakableFloor.bhv │ ├── bhvSMSRBreakableRock.bhv │ ├── bhvSMSRBreakableWindow.bhv │ ├── bhvSMSRBulletMine.bhv │ ├── bhvSMSRChainChomp.bhv │ ├── bhvSMSRDrumStick.bhv │ ├── bhvSMSRFallingDomino.bhv │ ├── bhvSMSRFloatingThwomp.bhv │ ├── bhvSMSRHiddenStar.bhv │ ├── bhvSMSRHiddenStarTrigger.bhv │ ├── bhvSMSRInvisibleCannon.bhv │ ├── bhvSMSRLampPath.bhv │ ├── bhvSMSRLavaLift.bhv │ ├── bhvSMSRLightsOnSwitch.bhv │ ├── bhvSMSRLilyPad.bhv │ ├── bhvSMSRMipsMessage.bhv │ ├── bhvSMSRMovingMushroom.bhv │ ├── bhvSMSRPeachMessage.bhv │ ├── bhvSMSRPiranhaPlantWild.bhv │ ├── bhvSMSRPlatformLift.bhv │ ├── bhvSMSRPushableTomb.bhv │ ├── bhvSMSRRacingPenguin.bhv │ ├── bhvSMSRRecoveryBubbleWater.bhv │ ├── bhvSMSRRedOctagonalPlatform.bhv │ ├── bhvSMSRRedSinkingPlatform.bhv │ ├── bhvSMSRRedWavePlatform.bhv │ ├── bhvSMSRRisingLava.bhv │ ├── bhvSMSRRisingTallPlatform.bhv │ ├── bhvSMSRRotatingDonutPlatform.bhv │ ├── bhvSMSRRotatingLavaPlatform.bhv │ ├── bhvSMSRRotatingWoodenGear.bhv │ ├── bhvSMSRShyGuy.bhv │ ├── bhvSMSRSinkingDonut.bhv │ ├── bhvSMSRSinkingPlatform.bhv │ ├── bhvSMSRSmallBee.bhv │ ├── bhvSMSRSmallSwingPlatform.bhv │ ├── bhvSMSRSpaceBox.bhv │ ├── bhvSMSRSpaceOctagonPlatform.bhv │ ├── bhvSMSRSpaceRedPlatform.bhv │ ├── bhvSMSRSpecialBreakeableBox.bhv │ ├── bhvSMSRStarDoor.bhv │ ├── bhvSMSRStarMoving.bhv │ ├── bhvSMSRStarReplica.bhv │ ├── bhvSMSRStaticMessage.bhv │ ├── bhvSMSRStoneCubePlatform.bhv │ ├── bhvSMSRTambourine.bhv │ ├── bhvSMSRThwomp2.bhv │ ├── bhvSMSRTiltingPyramid.bhv │ ├── bhvSMSRToxicWastePlatform.bhv │ ├── bhvSMSRWigglerHead.bhv │ ├── bhvSMSRWindTurbine.bhv │ ├── bhvSMSRWoodenOctagonalPlatform.bhv │ ├── bhvSMSRYoshi.bhv │ ├── bhvSMSRYoshiCoin.bhv │ └── bhvSMSRYoshiMessage.bhv │ ├── dialog.lua │ ├── hardcoded.lua │ ├── helpers.lua │ ├── levels │ ├── level_bbh_entry.lvl │ ├── level_bitdw_entry.lvl │ ├── level_bitfs_entry.lvl │ ├── level_bits_entry.lvl │ ├── level_bob_entry.lvl │ ├── level_bowser_1_entry.lvl │ ├── level_bowser_2_entry.lvl │ ├── level_bowser_3_entry.lvl │ ├── level_castle_courtyard_entry.lvl │ ├── level_castle_grounds_entry.lvl │ ├── level_castle_inside_entry.lvl │ ├── level_ccm_entry.lvl │ ├── level_cotmc_entry.lvl │ ├── level_ddd_entry.lvl │ ├── level_ending_entry.lvl │ ├── level_hmc_entry.lvl │ ├── level_jrb_entry.lvl │ ├── level_lll_entry.lvl │ ├── level_pss_entry.lvl │ ├── level_rr_entry.lvl │ ├── level_sa_entry.lvl │ ├── level_sl_entry.lvl │ ├── level_ssl_entry.lvl │ ├── level_thi_entry.lvl │ ├── level_totwc_entry.lvl │ ├── level_ttc_entry.lvl │ ├── level_ttm_entry.lvl │ ├── level_vcutm_entry.lvl │ ├── level_wdw_entry.lvl │ ├── level_wf_entry.lvl │ ├── level_wmotr_entry.lvl │ └── level_zerolife_entry.lvl │ ├── main.lua │ ├── sound │ ├── 02_Seq_smsrdeluxe_custom.m64 │ ├── 03_Seq_smsrdeluxe_custom.m64 │ ├── 04_Seq_smsrdeluxe_custom.m64 │ ├── 05_Seq_smsrdeluxe_custom.m64 │ ├── 06_Seq_smsrdeluxe_custom.m64 │ ├── 07_Seq_smsrdeluxe_custom.m64 │ ├── 08_Seq_smsrdeluxe_custom.m64 │ ├── 09_Seq_smsrdeluxe_custom.m64 │ ├── 0B_Seq_smsrdeluxe_custom.m64 │ ├── 0C_Seq_smsrdeluxe_custom.m64 │ ├── 0D_Seq_smsrdeluxe_custom.m64 │ ├── 0E_Seq_smsrdeluxe_custom.m64 │ ├── 0F_Seq_smsrdeluxe_custom.m64 │ ├── 10_Seq_smsrdeluxe_custom.m64 │ ├── 11_Seq_smsrdeluxe_custom.m64 │ ├── 12_Seq_smsrdeluxe_custom.m64 │ ├── 13_Seq_smsrdeluxe_custom.m64 │ ├── 14_Seq_smsrdeluxe_custom.m64 │ ├── 15_Seq_smsrdeluxe_custom.m64 │ ├── 16_Seq_smsrdeluxe_custom.m64 │ ├── 17_Seq_smsrdeluxe_custom.m64 │ ├── 18_Seq_smsrdeluxe_custom.m64 │ ├── 19_Seq_smsrdeluxe_custom.m64 │ ├── 1A_Seq_smsrdeluxe_custom.m64 │ ├── 1B_Seq_smsrdeluxe_custom.m64 │ ├── 1C_Seq_smsrdeluxe_custom.m64 │ ├── 1D_Seq_smsrdeluxe_custom.m64 │ ├── 1E_Seq_smsrdeluxe_custom.m64 │ ├── 1F_Seq_smsrdeluxe_custom.m64 │ ├── 20_Seq_smsrdeluxe_custom.m64 │ ├── 21_Seq_smsrdeluxe_custom.m64 │ ├── 22_Seq_smsrdeluxe_custom.m64 │ ├── 23_Seq_smsrdeluxe_custom.m64 │ ├── 24_Seq_smsrdeluxe_custom.m64 │ ├── 25_Seq_smsrdeluxe_custom.m64 │ ├── 26_Seq_smsrdeluxe_custom.m64 │ ├── 27_Seq_smsrdeluxe_custom.m64 │ ├── 28_Seq_smsrdeluxe_custom.m64 │ ├── 29_Seq_smsrdeluxe_custom.m64 │ ├── 2A_Seq_smsrdeluxe_custom.m64 │ ├── 2B_Seq_smsrdeluxe_custom.m64 │ ├── 2C_Seq_smsrdeluxe_custom.m64 │ ├── 2D_Seq_smsrdeluxe_custom.m64 │ ├── 2E_Seq_smsrdeluxe_custom.m64 │ ├── 2F_Seq_smsrdeluxe_custom.m64 │ ├── 30_Seq_smsrdeluxe_custom.m64 │ ├── 31_Seq_smsrdeluxe_custom.m64 │ └── 32_Seq_smsrdeluxe_custom.m64 │ └── textures │ ├── bowser_3_seg7_texture_07000000.tex │ ├── bowser_3_seg7_texture_07000800.tex │ ├── bowser_3_seg7_texture_07001000.tex │ ├── fire_09002000.tex │ ├── fire_09007800.tex │ ├── fire_0900B000.tex │ ├── generic_09000800.tex │ ├── generic_09002000.tex │ ├── generic_09006000.tex │ ├── generic_0900A800.tex │ ├── grass_09008000.tex │ ├── hmc_seg7_texture_07003000.tex │ ├── hmc_seg7_texture_07004000.tex │ ├── hmc_seg7_texture_07004800.tex │ ├── lll_seg7_texture_07005800.tex │ ├── mountain_09002800.tex │ ├── mountain_09003000.tex │ ├── mountain_09004000.tex │ ├── mountain_09004800.tex │ ├── mountain_09009800.tex │ ├── mountain_0900B000.tex │ ├── outside_09005800.tex │ ├── sky_09000000.tex │ ├── sky_09001800.tex │ ├── sky_09005800.tex │ ├── sky_09007000.tex │ ├── spooky_09000000.tex │ ├── spooky_09000800.tex │ ├── spooky_09004800.tex │ ├── spooky_09006000.tex │ ├── spooky_09006800.tex │ ├── ssl_seg7_texture_07002800.tex │ ├── ssl_seg7_texture_07003800.tex │ ├── ssl_seg7_texture_0700BFA8.tex │ ├── ssl_seg7_texture_0700C7A8.tex │ ├── ssl_seg7_texture_0700D7A8.tex │ ├── ssl_seg7_texture_0700E7A8.tex │ ├── water_09000000.tex │ ├── water_0900A800.tex │ ├── wiggler_seg5_texture_05005A30.tex │ ├── wiggler_seg5_texture_05006A30.tex │ ├── wiggler_seg5_texture_05007A30.tex │ ├── wiggler_seg5_texture_05008230.tex │ ├── wiggler_seg5_texture_05008A30.tex │ ├── wiggler_seg5_texture_05009230.tex │ └── wiggler_seg5_texture_0500A230.tex ├── obj2c.py ├── pisetup.sh ├── platform └── android │ ├── android │ ├── AndroidManifest.xml │ ├── META-INF │ │ └── com │ │ │ └── android │ │ │ └── build │ │ │ └── gradle │ │ │ └── app-metadata.properties │ ├── classes.dex │ ├── lib │ │ ├── arm64-v8a │ │ │ └── libSDL2.so │ │ ├── armeabi-v7a │ │ │ └── libSDL2.so │ │ ├── x86 │ │ │ └── libSDL2.so │ │ └── x86_64 │ │ │ └── libSDL2.so │ ├── res │ │ ├── 0y.png │ │ ├── 1S.png │ │ ├── 5Q.png │ │ ├── 7c.png │ │ ├── C9.png │ │ ├── CG.png │ │ ├── D2.png │ │ ├── Et.png │ │ ├── Mb.png │ │ ├── SD.png │ │ ├── _e.png │ │ ├── jy.png │ │ ├── kb.png │ │ ├── oy.xml │ │ ├── tf.png │ │ ├── u3.png │ │ └── uF.xml │ └── resources.arsc │ ├── certificate.pem │ ├── include │ └── SDL2 │ │ ├── SDL.h │ │ ├── SDL_assert.h │ │ ├── SDL_atomic.h │ │ ├── SDL_audio.h │ │ ├── SDL_bits.h │ │ ├── SDL_blendmode.h │ │ ├── SDL_clipboard.h │ │ ├── SDL_config.h │ │ ├── SDL_config.h.cmake │ │ ├── SDL_config.h.in │ │ ├── SDL_config_android.h │ │ ├── SDL_config_emscripten.h │ │ ├── SDL_config_iphoneos.h │ │ ├── SDL_config_macosx.h │ │ ├── SDL_config_minimal.h │ │ ├── SDL_config_ngage.h │ │ ├── SDL_config_os2.h │ │ ├── SDL_config_pandora.h │ │ ├── SDL_config_windows.h │ │ ├── SDL_config_wingdk.h │ │ ├── SDL_config_winrt.h │ │ ├── SDL_config_xbox.h │ │ ├── SDL_copying.h │ │ ├── SDL_cpuinfo.h │ │ ├── SDL_egl.h │ │ ├── SDL_endian.h │ │ ├── SDL_error.h │ │ ├── SDL_events.h │ │ ├── SDL_filesystem.h │ │ ├── SDL_gamecontroller.h │ │ ├── SDL_gesture.h │ │ ├── SDL_guid.h │ │ ├── SDL_haptic.h │ │ ├── SDL_hidapi.h │ │ ├── SDL_hints.h │ │ ├── SDL_joystick.h │ │ ├── SDL_keyboard.h │ │ ├── SDL_keycode.h │ │ ├── SDL_loadso.h │ │ ├── SDL_locale.h │ │ ├── SDL_log.h │ │ ├── SDL_main.h │ │ ├── SDL_messagebox.h │ │ ├── SDL_metal.h │ │ ├── SDL_misc.h │ │ ├── SDL_mouse.h │ │ ├── SDL_mutex.h │ │ ├── SDL_name.h │ │ ├── SDL_opengl.h │ │ ├── SDL_opengl_glext.h │ │ ├── SDL_opengles.h │ │ ├── SDL_opengles2.h │ │ ├── SDL_opengles2_gl2.h │ │ ├── SDL_opengles2_gl2ext.h │ │ ├── SDL_opengles2_gl2platform.h │ │ ├── SDL_opengles2_khrplatform.h │ │ ├── SDL_pixels.h │ │ ├── SDL_platform.h │ │ ├── SDL_power.h │ │ ├── SDL_quit.h │ │ ├── SDL_rect.h │ │ ├── SDL_render.h │ │ ├── SDL_revision.h │ │ ├── SDL_revision.h.cmake │ │ ├── SDL_rwops.h │ │ ├── SDL_scancode.h │ │ ├── SDL_sensor.h │ │ ├── SDL_shape.h │ │ ├── SDL_stdinc.h │ │ ├── SDL_surface.h │ │ ├── SDL_system.h │ │ ├── SDL_syswm.h │ │ ├── SDL_test.h │ │ ├── SDL_test_assert.h │ │ ├── SDL_test_common.h │ │ ├── SDL_test_compare.h │ │ ├── SDL_test_crc32.h │ │ ├── SDL_test_font.h │ │ ├── SDL_test_fuzzer.h │ │ ├── SDL_test_harness.h │ │ ├── SDL_test_images.h │ │ ├── SDL_test_log.h │ │ ├── SDL_test_md5.h │ │ ├── SDL_test_memory.h │ │ ├── SDL_test_random.h │ │ ├── SDL_thread.h │ │ ├── SDL_timer.h │ │ ├── SDL_touch.h │ │ ├── SDL_types.h │ │ ├── SDL_version.h │ │ ├── SDL_video.h │ │ ├── SDL_vulkan.h │ │ ├── begin_code.h │ │ └── close_code.h │ └── key.pk8 ├── rename_sym.sh ├── res ├── icon.icns ├── icon.ico └── icon.rc ├── sm64.eu.sha1 ├── sm64.jp.sha1 ├── sm64.ld ├── sm64.sh.sha1 ├── sm64.us.sha1 ├── sound ├── README.md ├── samples │ ├── sfx_custom_luigi │ │ ├── 00.aiff │ │ ├── 01.aiff │ │ ├── 02.aiff │ │ ├── 03.aiff │ │ ├── 04.aiff │ │ ├── 05.aiff │ │ ├── 06.aiff │ │ ├── 07.aiff │ │ ├── 08.aiff │ │ ├── 09.aiff │ │ ├── 0A.aiff │ │ ├── 0B.aiff │ │ ├── 0C.aiff │ │ ├── 0D.aiff │ │ ├── 0E.aiff │ │ ├── 0F.aiff │ │ ├── 10.aiff │ │ ├── 11.aiff │ │ ├── 12.aiff │ │ ├── 13.aiff │ │ ├── 14.aiff │ │ ├── 15.aiff │ │ ├── 16.aiff │ │ ├── 17.aiff │ │ ├── 18.aiff │ │ ├── 19.aiff │ │ └── 1A.aiff │ ├── sfx_custom_luigi_peach │ │ ├── 00.aiff │ │ ├── 01.aiff │ │ ├── 02.aiff │ │ ├── 03.aiff │ │ ├── 04.aiff │ │ ├── 05.aiff │ │ ├── 06.aiff │ │ ├── 07.aiff │ │ ├── 08.aiff │ │ ├── 09.aiff │ │ ├── 0A.aiff │ │ ├── 0B.aiff │ │ ├── 0C.aiff │ │ └── 0D.aiff │ ├── sfx_custom_wario │ │ ├── 00.aiff │ │ ├── 01.aiff │ │ ├── 02.aiff │ │ ├── 03.aiff │ │ ├── 04.aiff │ │ ├── 05.aiff │ │ ├── 06.aiff │ │ ├── 07.aiff │ │ ├── 08.aiff │ │ ├── 09.aiff │ │ ├── 0A.aiff │ │ ├── 0B.aiff │ │ ├── 0C.aiff │ │ ├── 0D.aiff │ │ ├── 0E.aiff │ │ ├── 0F.aiff │ │ ├── 10.aiff │ │ ├── 11.aiff │ │ ├── 12.aiff │ │ ├── 13.aiff │ │ ├── 14.aiff │ │ ├── 15.aiff │ │ ├── 16.aiff │ │ ├── 17.aiff │ │ ├── 18.aiff │ │ ├── 19.aiff │ │ └── 1A.aiff │ └── sfx_custom_wario_peach │ │ ├── 00.aiff │ │ ├── 01.aiff │ │ ├── 02.aiff │ │ ├── 03.aiff │ │ ├── 04.aiff │ │ ├── 05.aiff │ │ ├── 06.aiff │ │ ├── 07.aiff │ │ ├── 08.aiff │ │ ├── 09.aiff │ │ ├── 0A.aiff │ │ ├── 0B.aiff │ │ ├── 0C.aiff │ │ └── 0D.aiff ├── sequences.json ├── sequences │ └── 00_sound_player.s ├── sound_banks │ ├── 00.json │ ├── 01_terrain.json │ ├── 02_water.json │ ├── 03.json │ ├── 04.json │ ├── 05.json │ ├── 06.json │ ├── 07.json │ ├── 08_mario.json │ ├── 09.json │ ├── 0A_mario_peach.json │ ├── 0B.json │ ├── 0C.json │ ├── 0D.json │ ├── 0E.json │ ├── 0F.json │ ├── 10.json │ ├── 11.json │ ├── 12.json │ ├── 13.json │ ├── 14_piranha_music_box.json │ ├── 15.json │ ├── 16_course_start.json │ ├── 17.json │ ├── 18.json │ ├── 19.json │ ├── 1A.json │ ├── 1B.json │ ├── 1C_endless_stairs.json │ ├── 1D_bowser_organ.json │ ├── 1E.json │ ├── 1F.json │ ├── 20.json │ ├── 21.json │ ├── 22.json │ ├── 23.json │ ├── 24.json │ ├── 25.json │ ├── 26_custom_luigi.json │ ├── 27_custom_luigi_peach.json │ ├── 28_custom_wario.json │ ├── 29_custom_wario_peach.json │ └── 30_extended.json ├── sound_data.c └── sound_data.h ├── src ├── audio │ ├── audio_session_presets_sh.c │ ├── copt │ │ └── seq_channel_layer_process_script_copt.inc.c │ ├── data.c │ ├── data.h │ ├── effects.c │ ├── effects.h │ ├── external.c │ ├── external.h │ ├── globals_start.c │ ├── heap.c │ ├── heap.h │ ├── internal.h │ ├── load.c │ ├── load.h │ ├── playback.c │ ├── playback.h │ ├── port_eu.c │ ├── seqplayer.c │ ├── seqplayer.h │ ├── shindou_debug_prints.c │ ├── synthesis.c │ ├── synthesis.h │ └── unk_shindou_audio_file.c ├── buffers │ ├── buffers.c │ ├── buffers.h │ ├── framebuffers.c │ ├── framebuffers.h │ ├── gfx_output_buffer.c │ ├── gfx_output_buffer.h │ ├── zbuffer.c │ └── zbuffer.h ├── dev │ ├── chat.c │ ├── chat.h │ ├── controller_keyboard_debug.c │ └── controller_keyboard_debug.h ├── engine │ ├── behavior_script.c │ ├── behavior_script.h │ ├── extended_bounds.h │ ├── geo_layout.c │ ├── geo_layout.h │ ├── graph_node.c │ ├── graph_node.h │ ├── graph_node_manager.c │ ├── level_script.c │ ├── level_script.h │ ├── math_util.c │ ├── math_util.h │ ├── surface_collision.c │ ├── surface_collision.h │ ├── surface_load.c │ └── surface_load.h ├── game │ ├── area.c │ ├── area.h │ ├── behavior_actions.c │ ├── behavior_actions.h │ ├── behaviors │ │ ├── activated_bf_plat.inc.c │ │ ├── amp.inc.c │ │ ├── animated_floor_switch.inc.c │ │ ├── arrow_lift.inc.c │ │ ├── bbh_haunted_bookshelf.inc.c │ │ ├── bbh_merry_go_round.inc.c │ │ ├── bbh_tilting_trap.inc.c │ │ ├── beta_boo_key.inc.c │ │ ├── beta_bowser_anchor.inc.c │ │ ├── beta_chest.inc.c │ │ ├── beta_fish_splash_spawner.inc.c │ │ ├── beta_holdable_object.inc.c │ │ ├── beta_trampoline.inc.c │ │ ├── bird.inc.c │ │ ├── blue_coin.inc.c │ │ ├── blue_fish.inc.c │ │ ├── bobomb.inc.c │ │ ├── bomp.inc.c │ │ ├── boo.inc.c │ │ ├── boo_cage.inc.c │ │ ├── boulder.inc.c │ │ ├── bouncing_fireball.inc.c │ │ ├── bowling_ball.inc.c │ │ ├── bowser.inc.c │ │ ├── bowser_bomb.inc.c │ │ ├── bowser_key.inc.c │ │ ├── bowser_key_cutscene.inc.c │ │ ├── bowser_puzzle_piece.inc.c │ │ ├── break_particles.inc.c │ │ ├── breakable_box.inc.c │ │ ├── breakable_box_small.inc.c │ │ ├── breakable_wall.inc.c │ │ ├── bub.inc.c │ │ ├── bubba.inc.c │ │ ├── bubble.inc.c │ │ ├── bullet_bill.inc.c │ │ ├── bully.inc.c │ │ ├── butterfly.inc.c │ │ ├── camera_lakitu.inc.c │ │ ├── cannon.inc.c │ │ ├── cannon_door.inc.c │ │ ├── cap.inc.c │ │ ├── capswitch.inc.c │ │ ├── castle_cannon_grate.inc.c │ │ ├── castle_flag.inc.c │ │ ├── castle_floor_trap.inc.c │ │ ├── celebration_star.inc.c │ │ ├── chain_chomp.inc.c │ │ ├── checkerboard_platform.inc.c │ │ ├── chuckya.inc.c │ │ ├── clam.inc.c │ │ ├── clock_arm.inc.c │ │ ├── cloud.inc.c │ │ ├── coffin.inc.c │ │ ├── coin.inc.c │ │ ├── collide_particles.inc.c │ │ ├── controllable_platform.inc.c │ │ ├── corkbox.inc.c │ │ ├── cruiser.inc.c │ │ ├── ddd_pole.inc.c │ │ ├── ddd_sub.inc.c │ │ ├── ddd_warp.inc.c │ │ ├── decorative_pendulum.inc.c │ │ ├── donut_platform.inc.c │ │ ├── door.inc.c │ │ ├── dorrie.inc.c │ │ ├── drawbridge.inc.c │ │ ├── elevator.inc.c │ │ ├── end_birds_1.inc.c │ │ ├── end_birds_2.inc.c │ │ ├── enemy_lakitu.inc.c │ │ ├── exclamation_box.inc.c │ │ ├── explosion.inc.c │ │ ├── express_elevator.inc.c │ │ ├── eyerok.inc.c │ │ ├── falling_pillar.inc.c │ │ ├── falling_rising_platform.inc.c │ │ ├── ferris_wheel.inc.c │ │ ├── fire_piranha_plant.inc.c │ │ ├── fire_spitter.inc.c │ │ ├── fish.inc.c │ │ ├── fishing_boo.inc.c │ │ ├── flame.inc.c │ │ ├── flame_mario.inc.c │ │ ├── flamethrower.inc.c │ │ ├── floating_box.inc.c │ │ ├── floating_platform.inc.c │ │ ├── fly_guy.inc.c │ │ ├── flying_bookend_switch.inc.c │ │ ├── goomba.inc.c │ │ ├── grand_star.inc.c │ │ ├── grill_door.inc.c │ │ ├── ground_particles.inc.c │ │ ├── haunted_chair.inc.c │ │ ├── heave_ho.inc.c │ │ ├── hidden_star.inc.c │ │ ├── hoot.inc.c │ │ ├── horizontal_grindel.inc.c │ │ ├── intro_lakitu.inc.c │ │ ├── intro_peach.inc.c │ │ ├── intro_scene.inc.c │ │ ├── jrb_ship.inc.c │ │ ├── jumping_box.inc.c │ │ ├── kickable_board.inc.c │ │ ├── king_bobomb.inc.c │ │ ├── klepto.inc.c │ │ ├── koopa.inc.c │ │ ├── koopa_shell.inc.c │ │ ├── koopa_shell_underwater.inc.c │ │ ├── lll_floating_wood_piece.inc.c │ │ ├── lll_hexagonal_ring.inc.c │ │ ├── lll_octagonal_rotating_mesh.inc.c │ │ ├── lll_rotating_hex_flame.inc.c │ │ ├── lll_sinking_rectangle.inc.c │ │ ├── lll_sinking_rock_block.inc.c │ │ ├── lll_volcano_flames.inc.c │ │ ├── mad_piano.inc.c │ │ ├── manta_ray.inc.c │ │ ├── metal_box.inc.c │ │ ├── mips.inc.c │ │ ├── moat_drainer.inc.c │ │ ├── moat_grill.inc.c │ │ ├── moneybag.inc.c │ │ ├── monty_mole.inc.c │ │ ├── moving_coin.inc.c │ │ ├── mr_blizzard.inc.c │ │ ├── mr_i.inc.c │ │ ├── mushroom_1up.inc.c │ │ ├── music_touch.inc.c │ │ ├── orange_number.inc.c │ │ ├── piranha_bubbles.inc.c │ │ ├── piranha_plant.inc.c │ │ ├── platform_on_track.inc.c │ │ ├── pokey.inc.c │ │ ├── pole.inc.c │ │ ├── pole_base.inc.c │ │ ├── purple_switch.inc.c │ │ ├── pyramid_elevator.inc.c │ │ ├── pyramid_top.inc.c │ │ ├── pyramid_wall.inc.c │ │ ├── racing_penguin.inc.c │ │ ├── recovery_heart.inc.c │ │ ├── red_coin.inc.c │ │ ├── reds_star_marker.inc.c │ │ ├── rolling_log.inc.c │ │ ├── rotating_octagonal_plat.inc.c │ │ ├── rotating_platform.inc.c │ │ ├── scuttlebug.inc.c │ │ ├── seaweed.inc.c │ │ ├── seesaw_platform.inc.c │ │ ├── shock_wave.inc.c │ │ ├── skeeter.inc.c │ │ ├── sl_snowman_wind.inc.c │ │ ├── sl_walking_penguin.inc.c │ │ ├── sliding_platform.inc.c │ │ ├── sliding_platform_2.inc.c │ │ ├── snow_mound.inc.c │ │ ├── snowman.inc.c │ │ ├── snufit.inc.c │ │ ├── sound_ambient.inc.c │ │ ├── sound_birds.inc.c │ │ ├── sound_sand.inc.c │ │ ├── sound_spawner.inc.c │ │ ├── sound_volcano.inc.c │ │ ├── sound_waterfall.inc.c │ │ ├── sparkle_spawn.inc.c │ │ ├── sparkle_spawn_star.inc.c │ │ ├── spawn_star.inc.c │ │ ├── spawn_star_exit.inc.c │ │ ├── spindel.inc.c │ │ ├── spindrift.inc.c │ │ ├── spiny.inc.c │ │ ├── square_platform_cycle.inc.c │ │ ├── star_door.inc.c │ │ ├── static_checkered_platform.inc.c │ │ ├── strong_wind_particle.inc.c │ │ ├── sushi.inc.c │ │ ├── swing_platform.inc.c │ │ ├── switch_hidden_objects.inc.c │ │ ├── swoop.inc.c │ │ ├── texscroll.inc.c │ │ ├── thi_top.inc.c │ │ ├── thwomp.inc.c │ │ ├── tilting_inverted_pyramid.inc.c │ │ ├── tower_door.inc.c │ │ ├── tower_platform.inc.c │ │ ├── tox_box.inc.c │ │ ├── treasure_chest.inc.c │ │ ├── tree_particles.inc.c │ │ ├── triplet_butterfly.inc.c │ │ ├── ttc_2d_rotator.inc.c │ │ ├── ttc_cog.inc.c │ │ ├── ttc_elevator.inc.c │ │ ├── ttc_moving_bar.inc.c │ │ ├── ttc_pendulum.inc.c │ │ ├── ttc_pit_block.inc.c │ │ ├── ttc_rotating_solid.inc.c │ │ ├── ttc_spinner.inc.c │ │ ├── ttc_treadmill.inc.c │ │ ├── tumbling_bridge.inc.c │ │ ├── tuxie.inc.c │ │ ├── tweester.inc.c │ │ ├── ukiki.inc.c │ │ ├── ukiki_cage.inc.c │ │ ├── unagi.inc.c │ │ ├── unused_particle_spawn.inc.c │ │ ├── unused_poundable_platform.inc.c │ │ ├── warp.inc.c │ │ ├── water_bomb.inc.c │ │ ├── water_bomb_cannon.inc.c │ │ ├── water_mist.inc.c │ │ ├── water_mist_particle.inc.c │ │ ├── water_objs.inc.c │ │ ├── water_pillar.inc.c │ │ ├── water_ring.inc.c │ │ ├── water_splashes_and_waves.inc.c │ │ ├── water_wave.inc.c │ │ ├── wdw_water_level.inc.c │ │ ├── whirlpool.inc.c │ │ ├── white_puff.inc.c │ │ ├── white_puff_explode.inc.c │ │ ├── whomp.inc.c │ │ ├── wiggler.inc.c │ │ ├── wind.inc.c │ │ └── yoshi.inc.c │ ├── bettercamera.h │ ├── bettercamera.inc.h │ ├── camera.c │ ├── camera.h │ ├── characters.c │ ├── characters.h │ ├── debug.c │ ├── debug.h │ ├── debug_course.c │ ├── debug_course.h │ ├── decompress.h │ ├── display.h │ ├── envfx_bubbles.c │ ├── envfx_bubbles.h │ ├── envfx_snow.c │ ├── envfx_snow.h │ ├── game_init.c │ ├── game_init.h │ ├── geo_misc.c │ ├── geo_misc.h │ ├── hardcoded.c │ ├── hardcoded.h │ ├── hud.c │ ├── hud.h │ ├── ingame_menu.c │ ├── ingame_menu.h │ ├── interaction.c │ ├── interaction.h │ ├── level_geo.c │ ├── level_geo.h │ ├── level_info.c │ ├── level_info.h │ ├── level_update.c │ ├── level_update.h │ ├── macro_presets.c │ ├── macro_special_objects.c │ ├── macro_special_objects.h │ ├── main.c │ ├── main.h │ ├── mario.c │ ├── mario.h │ ├── mario_actions_airborne.c │ ├── mario_actions_airborne.h │ ├── mario_actions_automatic.c │ ├── mario_actions_automatic.h │ ├── mario_actions_cutscene.c │ ├── mario_actions_cutscene.h │ ├── mario_actions_moving.c │ ├── mario_actions_moving.h │ ├── mario_actions_object.c │ ├── mario_actions_object.h │ ├── mario_actions_stationary.c │ ├── mario_actions_stationary.h │ ├── mario_actions_submerged.c │ ├── mario_actions_submerged.h │ ├── mario_misc.c │ ├── mario_misc.h │ ├── mario_step.c │ ├── mario_step.h │ ├── memory.c │ ├── memory.h │ ├── moving_texture.c │ ├── moving_texture.h │ ├── obj_behaviors.c │ ├── obj_behaviors.h │ ├── obj_behaviors_2.c │ ├── obj_behaviors_2.h │ ├── object_collision.c │ ├── object_collision.h │ ├── object_helpers.c │ ├── object_helpers.h │ ├── object_list_processor.c │ ├── object_list_processor.h │ ├── paintings.c │ ├── paintings.h │ ├── platform_displacement.c │ ├── platform_displacement.h │ ├── print.c │ ├── print.h │ ├── profiler.c │ ├── profiler.h │ ├── rendering_graph_node.c │ ├── rendering_graph_node.h │ ├── rng_position.c │ ├── rng_position.h │ ├── rumble_init.c │ ├── rumble_init.h │ ├── save_file.c │ ├── save_file.h │ ├── screen_transition.c │ ├── screen_transition.h │ ├── scroll_targets.c │ ├── scroll_targets.h │ ├── segment2.h │ ├── segment7.h │ ├── shadow.c │ ├── shadow.h │ ├── skybox.c │ ├── skybox.h │ ├── sound_init.c │ ├── sound_init.h │ ├── spawn_object.c │ ├── spawn_object.h │ ├── spawn_sound.c │ └── spawn_sound.h ├── goddard │ ├── bad_declarations.h │ ├── debug_utils.c │ ├── debug_utils.h │ ├── draw_objects.c │ ├── draw_objects.h │ ├── dynlist_proc.c │ ├── dynlist_proc.h │ ├── dynlists │ │ ├── anim_group_1.c │ │ ├── anim_group_2.c │ │ ├── anim_mario_eyebrows_1.c │ │ ├── anim_mario_lips_1.c │ │ ├── anim_mario_lips_2.c │ │ ├── anim_mario_mustache_left.c │ │ ├── anim_mario_mustache_right.c │ │ ├── animdata.h │ │ ├── dynlist_macros.h │ │ ├── dynlist_mario_face.c │ │ ├── dynlist_mario_master.c │ │ ├── dynlist_test_cube.c │ │ ├── dynlist_unused.c │ │ ├── dynlists.h │ │ ├── dynlists_mario_eyebrows_mustache.c │ │ └── dynlists_mario_eyes.c │ ├── gd_macros.h │ ├── gd_main.c │ ├── gd_main.h │ ├── gd_math.c │ ├── gd_math.h │ ├── gd_memory.c │ ├── gd_memory.h │ ├── gd_types.h │ ├── joints.c │ ├── joints.h │ ├── objects.c │ ├── objects.h │ ├── old_menu.c │ ├── old_menu.h │ ├── particles.c │ ├── particles.h │ ├── renderer.c │ ├── renderer.h │ ├── sfx.c │ ├── sfx.h │ ├── shape_helper.c │ ├── shape_helper.h │ ├── skin.c │ ├── skin.h │ ├── skin_movement.c │ └── skin_movement.h ├── menu │ ├── debug_level_select.h │ ├── file_select.c │ ├── file_select.h │ ├── intro_geo.c │ ├── intro_geo.h │ ├── level_select_menu.c │ ├── level_select_menu.h │ ├── star_select.c │ └── star_select.h └── pc │ ├── README-n64-fast32-engine.md │ ├── audio │ ├── audio_api.h │ ├── audio_null.c │ ├── audio_null.h │ ├── audio_sdl.h │ ├── audio_sdl1.c │ └── audio_sdl2.c │ ├── chat │ ├── chat_command.h │ ├── chat_command_manager.c │ └── chat_command_manager.h │ ├── chat_commands.c │ ├── chat_commands.h │ ├── cliopts.c │ ├── cliopts.h │ ├── configfile.c │ ├── configfile.h │ ├── configini.c │ ├── configini.h │ ├── controller │ ├── controller_api.h │ ├── controller_bind_mapping.c │ ├── controller_bind_mapping.h │ ├── controller_entry_point.c │ ├── controller_keyboard.c │ ├── controller_keyboard.h │ ├── controller_mouse.h │ ├── controller_sdl.h │ ├── controller_sdl1.c │ ├── controller_sdl2.c │ ├── controller_touchscreen.c │ ├── controller_touchscreen.h │ ├── controller_touchscreen_config_layouts.inc │ ├── controller_touchscreen_layouts.inc │ ├── controller_touchscreen_textures.c │ └── controller_touchscreen_textures.h │ ├── crash_handler.c │ ├── crash_handler.h │ ├── debug_context.c │ ├── debug_context.h │ ├── debuglog.h │ ├── discord │ ├── discord.c │ ├── discord.h │ ├── discord_activity.c │ └── discord_game_sdk.h │ ├── djui │ ├── djui.c │ ├── djui.h │ ├── djui_base.c │ ├── djui_base.h │ ├── djui_bind.c │ ├── djui_bind.h │ ├── djui_button.c │ ├── djui_button.h │ ├── djui_chat_box.c │ ├── djui_chat_box.h │ ├── djui_chat_message.c │ ├── djui_chat_message.h │ ├── djui_checkbox.c │ ├── djui_checkbox.h │ ├── djui_console.c │ ├── djui_console.h │ ├── djui_cursor.c │ ├── djui_cursor.h │ ├── djui_flow_layout.c │ ├── djui_flow_layout.h │ ├── djui_font.c │ ├── djui_font.h │ ├── djui_fps_display.c │ ├── djui_fps_display.h │ ├── djui_gfx.c │ ├── djui_gfx.h │ ├── djui_hud_utils.c │ ├── djui_hud_utils.h │ ├── djui_image.c │ ├── djui_image.h │ ├── djui_inputbox.c │ ├── djui_inputbox.h │ ├── djui_interactable.c │ ├── djui_interactable.h │ ├── djui_language.c │ ├── djui_language.h │ ├── djui_lobby_entry.c │ ├── djui_lobby_entry.h │ ├── djui_paginated.c │ ├── djui_paginated.h │ ├── djui_panel.c │ ├── djui_panel.h │ ├── djui_panel_camera.c │ ├── djui_panel_camera.h │ ├── djui_panel_confirm.c │ ├── djui_panel_confirm.h │ ├── djui_panel_controls.c │ ├── djui_panel_controls.h │ ├── djui_panel_controls_extra.c │ ├── djui_panel_controls_extra.h │ ├── djui_panel_controls_n64.c │ ├── djui_panel_controls_n64.h │ ├── djui_panel_debug.c │ ├── djui_panel_debug.h │ ├── djui_panel_display.c │ ├── djui_panel_display.h │ ├── djui_panel_dynos.c │ ├── djui_panel_dynos.h │ ├── djui_panel_host.c │ ├── djui_panel_host.h │ ├── djui_panel_host_message.c │ ├── djui_panel_host_message.h │ ├── djui_panel_host_mods.c │ ├── djui_panel_host_mods.h │ ├── djui_panel_host_save.c │ ├── djui_panel_host_save.h │ ├── djui_panel_host_settings.c │ ├── djui_panel_host_settings.h │ ├── djui_panel_join.c │ ├── djui_panel_join.h │ ├── djui_panel_join_direct.c │ ├── djui_panel_join_direct.h │ ├── djui_panel_join_lobbies.c │ ├── djui_panel_join_lobbies.h │ ├── djui_panel_join_message.c │ ├── djui_panel_join_message.h │ ├── djui_panel_join_private.c │ ├── djui_panel_join_private.h │ ├── djui_panel_language.c │ ├── djui_panel_language.h │ ├── djui_panel_main.c │ ├── djui_panel_main.h │ ├── djui_panel_menu.c │ ├── djui_panel_menu.h │ ├── djui_panel_menu_options.c │ ├── djui_panel_menu_options.h │ ├── djui_panel_misc.c │ ├── djui_panel_misc.h │ ├── djui_panel_modlist.c │ ├── djui_panel_modlist.h │ ├── djui_panel_options.c │ ├── djui_panel_options.h │ ├── djui_panel_pause.c │ ├── djui_panel_pause.h │ ├── djui_panel_player.c │ ├── djui_panel_player.h │ ├── djui_panel_playerlist.c │ ├── djui_panel_playerlist.h │ ├── djui_panel_sound.c │ ├── djui_panel_sound.h │ ├── djui_popup.c │ ├── djui_popup.h │ ├── djui_progress_bar.c │ ├── djui_progress_bar.h │ ├── djui_rect.c │ ├── djui_rect.h │ ├── djui_root.c │ ├── djui_root.h │ ├── djui_selectionbox.c │ ├── djui_selectionbox.h │ ├── djui_slider.c │ ├── djui_slider.h │ ├── djui_text.c │ ├── djui_text.h │ ├── djui_three_panel.c │ ├── djui_three_panel.h │ ├── djui_types.h │ ├── djui_unicode.c │ └── djui_unicode.h │ ├── fs │ ├── dirtree.c │ ├── dirtree.h │ ├── fs.c │ ├── fs.h │ ├── fs_packtype_dir.c │ └── fs_packtype_zip.c │ ├── gfx │ ├── gfx_cc.c │ ├── gfx_cc.h │ ├── gfx_direct3d11.cpp │ ├── gfx_direct3d11.h │ ├── gfx_direct3d12.cpp │ ├── gfx_direct3d12.h │ ├── gfx_direct3d12_guids.h │ ├── gfx_direct3d_common.cpp │ ├── gfx_direct3d_common.h │ ├── gfx_dummy.c │ ├── gfx_dummy.h │ ├── gfx_dxgi.cpp │ ├── gfx_dxgi.h │ ├── gfx_opengl.c │ ├── gfx_opengl.h │ ├── gfx_opengl_legacy.c │ ├── gfx_pc.c │ ├── gfx_pc.h │ ├── gfx_rendering_api.h │ ├── gfx_screen_config.h │ ├── gfx_sdl.h │ ├── gfx_sdl1.c │ ├── gfx_sdl2.c │ └── gfx_window_manager_api.h │ ├── ini.c │ ├── ini.h │ ├── loading.c │ ├── loading.h │ ├── lua │ ├── smlua.c │ ├── smlua.h │ ├── smlua_cobject.c │ ├── smlua_cobject.h │ ├── smlua_cobject_allowlist.c │ ├── smlua_cobject_allowlist.h │ ├── smlua_cobject_autogen.c │ ├── smlua_cobject_autogen.h │ ├── smlua_constants_autogen.c │ ├── smlua_functions.c │ ├── smlua_functions.h │ ├── smlua_functions_autogen.c │ ├── smlua_functions_autogen.h │ ├── smlua_hooks.c │ ├── smlua_hooks.h │ ├── smlua_sync_table.c │ ├── smlua_sync_table.h │ ├── smlua_utils.c │ ├── smlua_utils.h │ └── utils │ │ ├── smlua_anim_utils.c │ │ ├── smlua_anim_utils.h │ │ ├── smlua_audio_utils.c │ │ ├── smlua_audio_utils.h │ │ ├── smlua_collision_utils.c │ │ ├── smlua_collision_utils.h │ │ ├── smlua_deprecated.c │ │ ├── smlua_deprecated.h │ │ ├── smlua_level_utils.c │ │ ├── smlua_level_utils.h │ │ ├── smlua_math_utils.c │ │ ├── smlua_math_utils.h │ │ ├── smlua_misc_utils.c │ │ ├── smlua_misc_utils.h │ │ ├── smlua_model_utils.c │ │ ├── smlua_model_utils.h │ │ ├── smlua_obj_utils.c │ │ ├── smlua_obj_utils.h │ │ ├── smlua_text_utils.c │ │ └── smlua_text_utils.h │ ├── mixer.c │ ├── mixer.h │ ├── mods │ ├── mod.c │ ├── mod.h │ ├── mod_cache.c │ ├── mod_cache.h │ ├── mod_import.c │ ├── mod_import.h │ ├── mod_storage.c │ ├── mod_storage.h │ ├── mods.c │ ├── mods.h │ ├── mods_utils.c │ └── mods_utils.h │ ├── network │ ├── ban_list.c │ ├── ban_list.h │ ├── coopnet │ │ ├── coopnet.c │ │ ├── coopnet.h │ │ ├── coopnet_id.c │ │ └── coopnet_id.h │ ├── lag_compensation.c │ ├── lag_compensation.h │ ├── moderator_list.c │ ├── moderator_list.h │ ├── network.c │ ├── network.h │ ├── network_player.c │ ├── network_player.h │ ├── network_utils.c │ ├── network_utils.h │ ├── packets │ │ ├── packet.c │ │ ├── packet.h │ │ ├── packet_area.c │ │ ├── packet_area_request.c │ │ ├── packet_change_area.c │ │ ├── packet_change_level.c │ │ ├── packet_chat.c │ │ ├── packet_collect_coin.c │ │ ├── packet_collect_item.c │ │ ├── packet_collect_star.c │ │ ├── packet_command_mod.c │ │ ├── packet_custom.c │ │ ├── packet_death.c │ │ ├── packet_debug_sync.c │ │ ├── packet_download.c │ │ ├── packet_global_popup.c │ │ ├── packet_join.c │ │ ├── packet_keep_alive.c │ │ ├── packet_kick.c │ │ ├── packet_leaving.c │ │ ├── packet_level.c │ │ ├── packet_level_area_inform.c │ │ ├── packet_level_area_request.c │ │ ├── packet_level_macro.c │ │ ├── packet_level_request.c │ │ ├── packet_level_respawn_info.c │ │ ├── packet_level_spawn_info.c │ │ ├── packet_lua_custom.c │ │ ├── packet_lua_sync_table.c │ │ ├── packet_mod_list.c │ │ ├── packet_network_players.c │ │ ├── packet_object.c │ │ ├── packet_ordered.c │ │ ├── packet_ping.c │ │ ├── packet_player.c │ │ ├── packet_player_settings.c │ │ ├── packet_read_write.c │ │ ├── packet_reliable.c │ │ ├── packet_request_failed.c │ │ ├── packet_save_file.c │ │ ├── packet_save_remove_flag.c │ │ ├── packet_save_set_flag.c │ │ ├── packet_spawn_objects.c │ │ ├── packet_spawn_star.c │ │ └── packet_sync_valid.c │ ├── socket │ │ ├── domain_res.c │ │ ├── domain_res.h │ │ ├── socket.c │ │ ├── socket.h │ │ ├── socket_linux.c │ │ ├── socket_linux.h │ │ ├── socket_windows.c │ │ └── socket_windows.h │ ├── sync_object.c │ ├── sync_object.h │ ├── syncid.h │ ├── version.c │ └── version.h │ ├── os │ ├── os.h │ ├── os_other.h │ ├── os_win.c │ └── os_win.h │ ├── pc_main.c │ ├── pc_main.h │ ├── platform.c │ ├── platform.h │ ├── queue.h │ ├── ultra_reimplementation.c │ └── utils │ ├── md5.c │ ├── md5.h │ ├── miniaudio.h │ ├── miniz │ ├── LICENSE │ ├── miniz.c │ └── miniz.h │ ├── misc.c │ ├── misc.h │ ├── stb_vorbis.c │ ├── string_builder.c │ ├── string_builder.h │ ├── string_linked_list.c │ └── string_linked_list.h ├── text ├── de │ ├── courses.h │ └── dialogs.h ├── define_courses.inc.c ├── define_text.inc.c ├── fr │ ├── courses.h │ └── dialogs.h ├── jp │ ├── courses.h │ └── dialogs.h └── us │ ├── courses.h │ └── dialogs.h ├── textures ├── custom_font │ ├── custom_font_normal.rgba32.png │ ├── custom_font_tiny.rgba32.png │ └── custom_font_title.rgba32.png ├── segment2 │ ├── custom_hud_ampersand.rgba16.png │ ├── custom_hud_comma.rgba16.png │ ├── custom_hud_dash.rgba16.png │ ├── custom_hud_divide.rgba16.png │ ├── custom_hud_exclamation.rgba16.png │ ├── custom_hud_hash.rgba16.png │ ├── custom_hud_j.rgba16.png │ ├── custom_hud_key.rgba16.png │ ├── custom_hud_percent.rgba16.png │ ├── custom_hud_period.rgba16.png │ ├── custom_hud_plus.rgba16.png │ ├── custom_hud_q.rgba16.png │ ├── custom_hud_slash.rgba16.png │ ├── custom_hud_v.rgba16.png │ ├── custom_hud_x.rgba16.png │ ├── custom_hud_z.rgba16.png │ ├── custom_luigi_head.rgba16.png │ ├── custom_selectionbox_icon.rgba16.png │ ├── custom_toad_head.rgba16.png │ ├── custom_waluigi_head.rgba16.png │ ├── custom_wario_head.rgba16.png │ └── shadow_spike_custom.ia8.png └── touchcontrols │ ├── touch_button.rgba16.png │ ├── touch_button_dark.rgba16.png │ ├── touch_cdown.rgba16.png │ ├── touch_chat.rgba16.png │ ├── touch_check.rgba16.png │ ├── touch_cleft.rgba16.png │ ├── touch_cright.rgba16.png │ ├── touch_cross.rgba16.png │ ├── touch_cup.rgba16.png │ ├── touch_down.rgba16.png │ ├── touch_left.rgba16.png │ ├── touch_lua.rgba16.png │ ├── touch_reset.rgba16.png │ ├── touch_right.rgba16.png │ ├── touch_snap.rgba16.png │ ├── touch_trash.rgba16.png │ └── touch_up.rgba16.png ├── tools ├── .gitignore ├── Makefile ├── aifc_decode.c ├── aiff_extract_codebook.c ├── append_aiffc_table.py ├── apply_patch.sh ├── asm_processor │ ├── asm-processor.py │ ├── build.py │ └── prelude.inc ├── assemble_sound.py ├── audiofile │ ├── Makefile │ ├── audiofile.cpp │ ├── audiofile.h │ └── aupvlist.h ├── calc_bss.sh ├── clang-tidy.sh ├── cleancrcmap.py ├── copy_extended_sounds.py ├── copy_mario_sounds.py ├── create_patch.sh ├── default_crcmap.txt ├── demo_data_converter.py ├── determine-endian-bitwidth.c ├── disassemble_sound.py ├── extract_data_for_mio.c ├── gen_asset_list.cpp ├── hashtable.c ├── hashtable.h ├── ido5.3_compiler │ ├── LICENSE.md │ ├── lib │ │ ├── libmalloc.so │ │ ├── libmalloc_old.so │ │ └── rld │ └── usr │ │ ├── bin │ │ └── cc │ │ └── lib │ │ ├── acpp │ │ ├── as0 │ │ ├── as1 │ │ ├── cfe │ │ ├── copt │ │ ├── crt1.o │ │ ├── err.english.cc │ │ ├── libc.so.1 │ │ ├── libexc.so │ │ ├── libgen.so │ │ ├── libm.so │ │ ├── ugen │ │ ├── ujoin │ │ ├── uld │ │ ├── umerge │ │ ├── uopt │ │ └── usplit ├── ido5.3_recomp │ ├── .gitignore │ ├── Makefile │ ├── elf.h │ ├── header.h │ ├── helpers.h │ ├── libc_impl.c │ ├── libc_impl.h │ └── recomp.cpp ├── include │ ├── audiofile.h │ └── aupvlist.h ├── libmio0.c ├── libmio0.h ├── mac-intel-essential.sh ├── mario_anims_converter.py ├── mkzip.py ├── n64cksum.c ├── n64cksum.h ├── n64graphics.c ├── n64graphics.h ├── n64graphics_ci_dir │ ├── LICENSE │ ├── README.md │ ├── exoquant │ │ ├── exoquant.c │ │ └── exoquant.h │ ├── n64graphics_ci.c │ ├── n64graphics_ci.h │ ├── utils.c │ └── utils.h ├── output_level_headers.py ├── patch_libmalloc.py ├── patch_libultra_math.c ├── rasm2armips.py ├── revert_patch.sh ├── rice_crcmap.txt ├── sdk-tools │ ├── adpcm │ │ ├── .gitignore │ │ ├── Makefile │ │ ├── quant.c │ │ ├── sampleio.c │ │ ├── util.c │ │ ├── vadpcm.h │ │ ├── vadpcm_dec.c │ │ ├── vadpcm_enc.c │ │ ├── vdecode.c │ │ ├── vencode.c │ │ └── vpredictor.c │ └── tabledesign │ │ ├── .gitignore │ │ ├── Makefile │ │ ├── codebook.c │ │ ├── estimate.c │ │ ├── print.c │ │ ├── tabledesign.c │ │ └── tabledesign.h ├── seq_decoder.py ├── skyconv.c ├── sm64tools.LICENSE ├── texrename.py ├── textconv.c ├── unpak.py ├── utf8.c ├── utf8.h ├── util │ ├── audiofile_strip.patch │ └── generate_audiofile_cpp.py ├── utils.c ├── utils.h └── zeroterm.py ├── undefined_syms.txt └── util.mk /.clang-format: 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-------------------------------------------------------------------------------- /actors/amp/anims/data.inc.c: -------------------------------------------------------------------------------- 1 | #include "anim_0800401C.inc.c" 2 | -------------------------------------------------------------------------------- /actors/amp/geo.inc.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/robertkirkman/sm64ex-coop/HEAD/actors/amp/geo.inc.c -------------------------------------------------------------------------------- /actors/amp/model.inc.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/robertkirkman/sm64ex-coop/HEAD/actors/amp/model.inc.c -------------------------------------------------------------------------------- /actors/bird/geo.inc.c: -------------------------------------------------------------------------------- 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