├── .gitattributes ├── .gitignore ├── BasicCaptureSample.sln ├── BasicCaptureSample ├── Assets │ └── Tiles │ │ ├── LockScreenLogo.scale-200.png │ │ ├── SplashScreen.scale-200.png │ │ ├── Square150x150Logo.scale-200.png │ │ ├── Square44x44Logo.scale-200.png │ │ ├── Square44x44Logo.targetsize-24_altform-unplated.png │ │ ├── StoreLogo.png │ │ └── Wide310x150Logo.scale-200.png ├── BasicCaptureSample.csproj ├── Capture.cs ├── DoubleTapHelper.cs ├── Package.appxmanifest ├── Properties │ ├── AssemblyInfo.cs │ └── Default.rd.xml └── main.cs ├── LICENSE └── README.md /.gitattributes: -------------------------------------------------------------------------------- 1 | ############################################################################### 2 | # Set default behavior to automatically normalize line endings. 3 | ############################################################################### 4 | * text=auto 5 | 6 | ############################################################################### 7 | # Set default behavior for command prompt diff. 8 | # 9 | # This is need for earlier builds of msysgit that does not have it on by 10 | # default for csharp files. 11 | # Note: This is only used by command line 12 | ############################################################################### 13 | #*.cs diff=csharp 14 | 15 | ############################################################################### 16 | # Set the merge driver for project and solution files 17 | # 18 | # Merging from the command prompt will add diff markers to the files if there 19 | # are conflicts (Merging from VS is not affected by the settings below, in VS 20 | # the diff markers are never inserted). Diff markers may cause the following 21 | # file extensions to fail to load in VS. An alternative would be to treat 22 | # these files as binary and thus will always conflict and require user 23 | # intervention with every merge. To do so, just uncomment the entries below 24 | ############################################################################### 25 | #*.sln merge=binary 26 | #*.csproj merge=binary 27 | #*.vbproj merge=binary 28 | #*.vcxproj merge=binary 29 | #*.vcproj merge=binary 30 | #*.dbproj merge=binary 31 | #*.fsproj merge=binary 32 | #*.lsproj merge=binary 33 | #*.wixproj merge=binary 34 | #*.modelproj merge=binary 35 | #*.sqlproj merge=binary 36 | #*.wwaproj merge=binary 37 | 38 | ############################################################################### 39 | # behavior for image files 40 | # 41 | # image files are treated as binary by default. 42 | ############################################################################### 43 | #*.jpg binary 44 | #*.png binary 45 | #*.gif binary 46 | 47 | ############################################################################### 48 | # diff behavior for common document formats 49 | # 50 | # Convert binary document formats to text before diffing them. This feature 51 | # is only available from the command line. Turn it on by uncommenting the 52 | # entries below. 53 | ############################################################################### 54 | #*.doc diff=astextplain 55 | #*.DOC diff=astextplain 56 | #*.docx diff=astextplain 57 | #*.DOCX diff=astextplain 58 | #*.dot diff=astextplain 59 | #*.DOT diff=astextplain 60 | #*.pdf diff=astextplain 61 | #*.PDF diff=astextplain 62 | #*.rtf diff=astextplain 63 | #*.RTF diff=astextplain 64 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | 4 | # User-specific files 5 | *.suo 6 | *.user 7 | *.userosscache 8 | *.sln.docstates 9 | 10 | # User-specific files (MonoDevelop/Xamarin Studio) 11 | *.userprefs 12 | 13 | # Build results 14 | [Dd]ebug/ 15 | [Dd]ebugPublic/ 16 | [Rr]elease/ 17 | [Rr]eleases/ 18 | x64/ 19 | x86/ 20 | bld/ 21 | [Bb]in/ 22 | [Oo]bj/ 23 | [Ll]og/ 24 | 25 | # Visual Studio 2015 cache/options directory 26 | .vs/ 27 | # Uncomment if you have tasks that create the project's static files in wwwroot 28 | #wwwroot/ 29 | 30 | # MSTest test Results 31 | [Tt]est[Rr]esult*/ 32 | [Bb]uild[Ll]og.* 33 | 34 | # NUNIT 35 | *.VisualState.xml 36 | TestResult.xml 37 | 38 | # Build Results of an ATL Project 39 | [Dd]ebugPS/ 40 | [Rr]eleasePS/ 41 | dlldata.c 42 | 43 | # DNX 44 | project.lock.json 45 | project.fragment.lock.json 46 | artifacts/ 47 | 48 | *_i.c 49 | *_p.c 50 | *_i.h 51 | *.ilk 52 | *.meta 53 | *.obj 54 | *.pch 55 | *.pdb 56 | *.pgc 57 | *.pgd 58 | *.rsp 59 | *.sbr 60 | *.tlb 61 | *.tli 62 | *.tlh 63 | *.tmp 64 | *.tmp_proj 65 | *.log 66 | *.vspscc 67 | *.vssscc 68 | .builds 69 | *.pidb 70 | *.svclog 71 | *.scc 72 | 73 | # Chutzpah Test files 74 | _Chutzpah* 75 | 76 | # Visual C++ cache files 77 | ipch/ 78 | *.aps 79 | *.ncb 80 | *.opendb 81 | *.opensdf 82 | *.sdf 83 | *.cachefile 84 | *.VC.db 85 | *.VC.VC.opendb 86 | 87 | # Visual Studio profiler 88 | *.psess 89 | *.vsp 90 | *.vspx 91 | *.sap 92 | 93 | # TFS 2012 Local Workspace 94 | $tf/ 95 | 96 | # Guidance Automation Toolkit 97 | *.gpState 98 | 99 | # ReSharper is a .NET coding add-in 100 | _ReSharper*/ 101 | *.[Rr]e[Ss]harper 102 | *.DotSettings.user 103 | 104 | # JustCode is a .NET coding add-in 105 | .JustCode 106 | 107 | # TeamCity is a build add-in 108 | _TeamCity* 109 | 110 | # DotCover is a Code Coverage Tool 111 | *.dotCover 112 | 113 | # NCrunch 114 | _NCrunch_* 115 | .*crunch*.local.xml 116 | nCrunchTemp_* 117 | 118 | # MightyMoose 119 | *.mm.* 120 | AutoTest.Net/ 121 | 122 | # Web workbench (sass) 123 | .sass-cache/ 124 | 125 | # Installshield output folder 126 | [Ee]xpress/ 127 | 128 | # DocProject is a documentation generator add-in 129 | DocProject/buildhelp/ 130 | DocProject/Help/*.HxT 131 | DocProject/Help/*.HxC 132 | DocProject/Help/*.hhc 133 | DocProject/Help/*.hhk 134 | DocProject/Help/*.hhp 135 | DocProject/Help/Html2 136 | DocProject/Help/html 137 | 138 | # Click-Once directory 139 | publish/ 140 | 141 | # Publish Web Output 142 | *.[Pp]ublish.xml 143 | *.azurePubxml 144 | # TODO: Comment the next line if you want to checkin your web deploy settings 145 | # but database connection strings (with potential passwords) will be unencrypted 146 | #*.pubxml 147 | *.publishproj 148 | 149 | # Microsoft Azure Web App publish settings. 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Backup files are not needed, 207 | # because we have git ;-) 208 | _UpgradeReport_Files/ 209 | Backup*/ 210 | UpgradeLog*.XML 211 | UpgradeLog*.htm 212 | 213 | # SQL Server files 214 | *.mdf 215 | *.ldf 216 | 217 | # Business Intelligence projects 218 | *.rdl.data 219 | *.bim.layout 220 | *.bim_*.settings 221 | 222 | # Microsoft Fakes 223 | FakesAssemblies/ 224 | 225 | # GhostDoc plugin setting file 226 | *.GhostDoc.xml 227 | 228 | # Node.js Tools for Visual Studio 229 | .ntvs_analysis.dat 230 | 231 | # Visual Studio 6 build log 232 | *.plg 233 | 234 | # Visual Studio 6 workspace options file 235 | *.opt 236 | 237 | # Visual Studio LightSwitch build output 238 | **/*.HTMLClient/GeneratedArtifacts 239 | **/*.DesktopClient/GeneratedArtifacts 240 | **/*.DesktopClient/ModelManifest.xml 241 | **/*.Server/GeneratedArtifacts 242 | **/*.Server/ModelManifest.xml 243 | _Pvt_Extensions 244 | 245 | # Paket dependency manager 246 | .paket/paket.exe 247 | paket-files/ 248 | 249 | # FAKE - F# Make 250 | .fake/ 251 | 252 | # JetBrains Rider 253 | .idea/ 254 | *.sln.iml 255 | 256 | # CodeRush 257 | .cr/ 258 | 259 | # Python Tools for Visual Studio (PTVS) 260 | __pycache__/ 261 | *.pyc -------------------------------------------------------------------------------- /BasicCaptureSample.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 16 4 | VisualStudioVersion = 16.0.30406.217 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BasicCaptureSample", "BasicCaptureSample\BasicCaptureSample.csproj", "{09DFAA71-B4C8-43F3-B7A6-DA42E289199F}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|ARM = Debug|ARM 11 | Debug|ARM64 = Debug|ARM64 12 | Debug|x64 = Debug|x64 13 | Debug|x86 = Debug|x86 14 | Release|ARM = Release|ARM 15 | Release|ARM64 = Release|ARM64 16 | Release|x64 = Release|x64 17 | Release|x86 = Release|x86 18 | EndGlobalSection 19 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 20 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Debug|ARM.ActiveCfg = Debug|ARM 21 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Debug|ARM.Build.0 = Debug|ARM 22 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Debug|ARM.Deploy.0 = Debug|ARM 23 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Debug|ARM64.ActiveCfg = Debug|ARM64 24 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Debug|ARM64.Build.0 = Debug|ARM64 25 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Debug|ARM64.Deploy.0 = Debug|ARM64 26 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Debug|x64.ActiveCfg = Debug|x64 27 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Debug|x64.Build.0 = Debug|x64 28 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Debug|x64.Deploy.0 = Debug|x64 29 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Debug|x86.ActiveCfg = Debug|x86 30 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Debug|x86.Build.0 = Debug|x86 31 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Debug|x86.Deploy.0 = Debug|x86 32 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Release|ARM.ActiveCfg = Release|ARM 33 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Release|ARM.Build.0 = Release|ARM 34 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Release|ARM.Deploy.0 = Release|ARM 35 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Release|ARM64.ActiveCfg = Release|ARM64 36 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Release|ARM64.Build.0 = Release|ARM64 37 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Release|ARM64.Deploy.0 = Release|ARM64 38 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Release|x64.ActiveCfg = Release|x64 39 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Release|x64.Build.0 = Release|x64 40 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Release|x64.Deploy.0 = Release|x64 41 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Release|x86.ActiveCfg = Release|x86 42 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Release|x86.Build.0 = Release|x86 43 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F}.Release|x86.Deploy.0 = Release|x86 44 | EndGlobalSection 45 | GlobalSection(SolutionProperties) = preSolution 46 | HideSolutionNode = FALSE 47 | EndGlobalSection 48 | GlobalSection(ExtensibilityGlobals) = postSolution 49 | SolutionGuid = {3C9F494A-D5F6-4D77-AD50-7964BC62C1DB} 50 | EndGlobalSection 51 | EndGlobal 52 | -------------------------------------------------------------------------------- /BasicCaptureSample/Assets/Tiles/LockScreenLogo.scale-200.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/robmikh/BasicCaptureSample/c4bfa0eb1829f93e42c13adee2e0567f435a524b/BasicCaptureSample/Assets/Tiles/LockScreenLogo.scale-200.png -------------------------------------------------------------------------------- /BasicCaptureSample/Assets/Tiles/SplashScreen.scale-200.png: -------------------------------------------------------------------------------- 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-------------------------------------------------------------------------------- https://raw.githubusercontent.com/robmikh/BasicCaptureSample/c4bfa0eb1829f93e42c13adee2e0567f435a524b/BasicCaptureSample/Assets/Tiles/Wide310x150Logo.scale-200.png -------------------------------------------------------------------------------- /BasicCaptureSample/BasicCaptureSample.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | x86 7 | {09DFAA71-B4C8-43F3-B7A6-DA42E289199F} 8 | AppContainerExe 9 | Properties 10 | BasicCaptureSample 11 | BasicCaptureSample 12 | en-US 13 | UAP 14 | 10.0.19041.0 15 | 10.0.17134.0 16 | 14 17 | 512 18 | {A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 19 | true 20 | B9831570352C134C5D7816F36FF6D73B747991B8 21 | BasicCaptureSample_TemporaryKey.pfx 22 | True 23 | 24 | 25 | true 26 | bin\x86\Debug\ 27 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP 28 | ;2008 29 | full 30 | x86 31 | false 32 | prompt 33 | true 34 | 35 | 36 | bin\x86\Release\ 37 | TRACE;NETFX_CORE;WINDOWS_UWP 38 | true 39 | ;2008 40 | pdbonly 41 | x86 42 | false 43 | prompt 44 | true 45 | true 46 | 47 | 48 | true 49 | bin\ARM\Debug\ 50 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP 51 | ;2008 52 | full 53 | ARM 54 | false 55 | prompt 56 | true 57 | 58 | 59 | bin\ARM\Release\ 60 | TRACE;NETFX_CORE;WINDOWS_UWP 61 | true 62 | ;2008 63 | pdbonly 64 | ARM 65 | false 66 | prompt 67 | true 68 | true 69 | 70 | 71 | true 72 | bin\x64\Debug\ 73 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP 74 | ;2008 75 | full 76 | x64 77 | false 78 | prompt 79 | true 80 | false 81 | 82 | 83 | bin\x64\Release\ 84 | TRACE;NETFX_CORE;WINDOWS_UWP 85 | true 86 | ;2008 87 | pdbonly 88 | x64 89 | false 90 | prompt 91 | true 92 | true 93 | 94 | 95 | PackageReference 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | Designer 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 6.2.10 121 | 122 | 123 | 1.25.0 124 | 125 | 126 | 127 | 128 | 129 | 130 | 14.0 131 | 132 | 133 | true 134 | bin\ARM64\Debug\ 135 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP;CODE_ANALYSIS 136 | ;2008 137 | true 138 | full 139 | ARM64 140 | false 141 | 7.3 142 | prompt 143 | MinimumRecommendedRules.ruleset 144 | true 145 | 146 | 147 | bin\ARM64\Release\ 148 | TRACE;NETFX_CORE;WINDOWS_UWP;CODE_ANALYSIS 149 | true 150 | ;2008 151 | true 152 | pdbonly 153 | ARM64 154 | false 155 | 7.3 156 | prompt 157 | MinimumRecommendedRules.ruleset 158 | true 159 | 160 | 161 | 168 | -------------------------------------------------------------------------------- /BasicCaptureSample/Capture.cs: -------------------------------------------------------------------------------- 1 | using Microsoft.Graphics.Canvas; 2 | using Microsoft.Graphics.Canvas.UI.Composition; 3 | using System; 4 | using System.Collections.Generic; 5 | using System.Linq; 6 | using System.Text; 7 | using System.Threading; 8 | using System.Threading.Tasks; 9 | using Windows.Graphics; 10 | using Windows.Graphics.Capture; 11 | using Windows.Graphics.DirectX; 12 | using Windows.System; 13 | using Windows.UI; 14 | using Windows.UI.Composition; 15 | 16 | namespace BasicCaptureSample 17 | { 18 | class Capture : IDisposable 19 | { 20 | public Capture(CanvasDevice device, GraphicsCaptureItem item) 21 | { 22 | _item = item; 23 | _device = device; 24 | 25 | // TODO: Dpi? 26 | _swapChain = new CanvasSwapChain(_device, item.Size.Width, item.Size.Height, 96); 27 | 28 | _dispatcherQueueController = DispatcherQueueController.CreateOnDedicatedThread(); 29 | _dispatcherQueue = _dispatcherQueueController.DispatcherQueue; 30 | 31 | // We don't want to return from the constructor untill the frame pool and 32 | // the capture session are both initialized. We could do this on the UI thread, 33 | // but you really shouldn't. This will update as fast as the screen refresh rate, 34 | // so it would cause performance issues on the UI thread. 35 | var wait = new AutoResetEvent(false); 36 | var success = _dispatcherQueue.TryEnqueue(() => 37 | { 38 | _framePool = Direct3D11CaptureFramePool.Create( 39 | _device, 40 | DirectXPixelFormat.B8G8R8A8UIntNormalized, 41 | 2, 42 | item.Size); 43 | _session = _framePool.CreateCaptureSession(item); 44 | _lastSize = item.Size; 45 | 46 | _framePool.FrameArrived += OnFrameArrived; 47 | 48 | wait.Set(); 49 | }); 50 | 51 | if (!success) 52 | { 53 | throw new Exception("Could not enqueue work!"); 54 | } 55 | 56 | wait.WaitOne(); 57 | } 58 | 59 | public void StartCapture() 60 | { 61 | _session.StartCapture(); 62 | } 63 | 64 | public ICompositionSurface CreateSurface(Compositor compositor) 65 | { 66 | return CanvasComposition.CreateCompositionSurfaceForSwapChain(compositor, _swapChain); 67 | } 68 | 69 | public void Dispose() 70 | { 71 | _session?.Dispose(); 72 | _framePool?.Dispose(); 73 | _swapChain?.Dispose(); 74 | 75 | _swapChain = null; 76 | _framePool = null; 77 | _session = null; 78 | _item = null; 79 | 80 | if (_dispatcherQueueController != null) 81 | { 82 | var ignored = _dispatcherQueueController.ShutdownQueueAsync(); 83 | _dispatcherQueueController = null; 84 | _dispatcherQueue = null; 85 | } 86 | } 87 | 88 | private void OnFrameArrived(Direct3D11CaptureFramePool sender, object args) 89 | { 90 | var newSize = false; 91 | 92 | using (var frame = sender.TryGetNextFrame()) 93 | { 94 | if (frame.ContentSize.Width != _lastSize.Width || 95 | frame.ContentSize.Height != _lastSize.Height) 96 | { 97 | // The thing we have been capturing has changed size. 98 | // We need to resize our swap chain first, then blit the pixels. 99 | // After we do that, retire the frame and then recreate our frame pool. 100 | newSize = true; 101 | _lastSize = frame.ContentSize; 102 | _swapChain.ResizeBuffers(_lastSize.Width, _lastSize.Height); 103 | } 104 | 105 | using (var bitmap = CanvasBitmap.CreateFromDirect3D11Surface(_device, frame.Surface)) 106 | using (var drawingSession = _swapChain.CreateDrawingSession(Colors.Transparent)) 107 | { 108 | drawingSession.DrawImage(bitmap); 109 | } 110 | 111 | } // retire the frame 112 | 113 | _swapChain.Present(); 114 | 115 | if (newSize) 116 | { 117 | _framePool.Recreate( 118 | _device, 119 | DirectXPixelFormat.B8G8R8A8UIntNormalized, 120 | 2, 121 | _lastSize); 122 | } 123 | } 124 | 125 | private GraphicsCaptureItem _item; 126 | private Direct3D11CaptureFramePool _framePool; 127 | private GraphicsCaptureSession _session; 128 | private SizeInt32 _lastSize; 129 | 130 | private CanvasDevice _device; 131 | private CanvasSwapChain _swapChain; 132 | 133 | private DispatcherQueueController _dispatcherQueueController; 134 | private DispatcherQueue _dispatcherQueue; 135 | } 136 | } 137 | -------------------------------------------------------------------------------- /BasicCaptureSample/DoubleTapHelper.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using Windows.UI.Core; 7 | using Windows.UI.Input; 8 | 9 | namespace BasicCaptureSample 10 | { 11 | class DoubleTapHelper 12 | { 13 | public DoubleTapHelper(CoreWindow window) 14 | { 15 | _window = window; 16 | 17 | _gestureRecognizer = new GestureRecognizer(); 18 | _gestureRecognizer.GestureSettings = GestureSettings.DoubleTap; 19 | 20 | window.PointerMoved += Window_PointerMoved; 21 | window.PointerPressed += Window_PointerPressed; 22 | window.PointerReleased += Window_PointerReleased; 23 | 24 | _gestureRecognizer.Tapped += OnTapped; 25 | } 26 | 27 | public event EventHandler DoubleTapped; 28 | 29 | private void OnTapped(GestureRecognizer sender, TappedEventArgs args) 30 | { 31 | if (args.TapCount == 2) 32 | { 33 | _gestureRecognizer.CompleteGesture(); 34 | DoubleTapped?.Invoke(_window, new EventArgs()); 35 | } 36 | } 37 | 38 | private void Window_PointerReleased(CoreWindow sender, PointerEventArgs args) 39 | { 40 | _gestureRecognizer.ProcessUpEvent(args.CurrentPoint); 41 | } 42 | 43 | private void Window_PointerPressed(CoreWindow sender, PointerEventArgs args) 44 | { 45 | _gestureRecognizer.ProcessDownEvent(args.CurrentPoint); 46 | } 47 | 48 | private void Window_PointerMoved(CoreWindow sender, PointerEventArgs args) 49 | { 50 | _gestureRecognizer.ProcessMoveEvents(args.GetIntermediatePoints()); 51 | } 52 | 53 | private CoreWindow _window; 54 | private GestureRecognizer _gestureRecognizer; 55 | } 56 | } 57 | -------------------------------------------------------------------------------- /BasicCaptureSample/Package.appxmanifest: -------------------------------------------------------------------------------- 1 |  2 | 8 | 9 | 10 | 11 | BasicCaptureSample 12 | romikh 13 | Assets\Tiles\StoreLogo.png 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | -------------------------------------------------------------------------------- /BasicCaptureSample/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("BasicCaptureSample")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("BasicCaptureSample")] 13 | [assembly: AssemblyCopyright("Copyright © 2018")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Version information for an assembly consists of the following four values: 18 | // 19 | // Major Version 20 | // Minor Version 21 | // Build Number 22 | // Revision 23 | // 24 | // You can specify all the values or you can default the Build and Revision Numbers 25 | // by using the '*' as shown below: 26 | // [assembly: AssemblyVersion("1.0.*")] 27 | [assembly: AssemblyVersion("1.0.0.0")] 28 | [assembly: AssemblyFileVersion("1.0.0.0")] 29 | [assembly: ComVisible(false)] -------------------------------------------------------------------------------- /BasicCaptureSample/Properties/Default.rd.xml: -------------------------------------------------------------------------------- 1 | 17 | 18 | 19 | 20 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | -------------------------------------------------------------------------------- /BasicCaptureSample/main.cs: -------------------------------------------------------------------------------- 1 | using Microsoft.Graphics.Canvas; 2 | using System; 3 | using System.Numerics; 4 | using System.Threading.Tasks; 5 | using Windows.ApplicationModel.Core; 6 | using Windows.Graphics.Capture; 7 | using Windows.UI; 8 | using Windows.UI.Composition; 9 | using Windows.UI.Core; 10 | using Windows.UI.Popups; 11 | 12 | namespace BasicCaptureSample 13 | { 14 | public class MainView : IFrameworkView 15 | { 16 | public void Initialize(CoreApplicationView applicationView) 17 | { 18 | _view = applicationView; 19 | } 20 | 21 | public void SetWindow(CoreWindow window) 22 | { 23 | _window = window; 24 | } 25 | 26 | public void Load(string entryPoint) { } 27 | 28 | public void Run() 29 | { 30 | _compositor = new Compositor(); 31 | _target = _compositor.CreateTargetForCurrentView(); 32 | _root = _compositor.CreateSpriteVisual(); 33 | _content = _compositor.CreateSpriteVisual(); 34 | _brush = _compositor.CreateSurfaceBrush(); 35 | 36 | _root.Brush = _compositor.CreateColorBrush(Colors.White); 37 | _root.RelativeSizeAdjustment = Vector2.One; 38 | _target.Root = _root; 39 | 40 | if (GraphicsCaptureSession.IsSupported()) 41 | { 42 | _content.AnchorPoint = new Vector2(0.5f, 0.5f); 43 | _content.RelativeOffsetAdjustment = new Vector3(0.5f, 0.5f, 0); 44 | _content.RelativeSizeAdjustment = Vector2.One; 45 | _content.Size = new Vector2(-80, -80); 46 | _content.Brush = _brush; 47 | _brush.HorizontalAlignmentRatio = 0.5f; 48 | _brush.VerticalAlignmentRatio = 0.5f; 49 | _brush.Stretch = CompositionStretch.Uniform; 50 | var shadow = _compositor.CreateDropShadow(); 51 | shadow.Mask = _brush; 52 | _content.Shadow = shadow; 53 | _root.Children.InsertAtTop(_content); 54 | 55 | _device = new CanvasDevice(); 56 | 57 | // We can't just call the picker here, because no one is pumping messages yet. 58 | // By asking the dispatcher for our UI thread to run this, we ensure that the 59 | // message pump is pumping messages by the time this runs. 60 | var ignored = _window.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => 61 | { 62 | var ignoredTask = StartCaptureAsync(); 63 | }); 64 | 65 | _doubleTapHelper = new DoubleTapHelper(_window); 66 | _doubleTapHelper.DoubleTapped += OnDoubleTapped; 67 | } 68 | else 69 | { 70 | var ignored = _window.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, async () => 71 | { 72 | var dialog = new MessageDialog("Screen capture is not supported on this device for this release of Windows!"); 73 | 74 | await dialog.ShowAsync(); 75 | }); 76 | } 77 | 78 | _window.Activate(); 79 | _window.Dispatcher.ProcessEvents(CoreProcessEventsOption.ProcessUntilQuit); 80 | } 81 | 82 | private void OnDoubleTapped(object sender, EventArgs e) 83 | { 84 | StopCapture(); 85 | var ignored = StartCaptureAsync(); 86 | } 87 | 88 | public void Uninitialize() 89 | { 90 | StopCapture(); 91 | _compositor.Dispose(); 92 | } 93 | 94 | private async Task StartCaptureAsync() 95 | { 96 | var picker = new GraphicsCapturePicker(); 97 | var item = await picker.PickSingleItemAsync(); 98 | 99 | if (item != null) 100 | { 101 | _capture = new Capture(_device, item); 102 | 103 | var surface = _capture.CreateSurface(_compositor); 104 | _brush.Surface = surface; 105 | 106 | _capture.StartCapture(); 107 | } 108 | } 109 | 110 | private void StopCapture() 111 | { 112 | _capture?.Dispose(); 113 | _brush.Surface = null; 114 | } 115 | 116 | private CoreWindow _window; 117 | private CoreApplicationView _view; 118 | 119 | private Compositor _compositor; 120 | private CompositionTarget _target; 121 | private SpriteVisual _root; 122 | private SpriteVisual _content; 123 | private CompositionSurfaceBrush _brush; 124 | 125 | private CanvasDevice _device; 126 | private Capture _capture; 127 | private DoubleTapHelper _doubleTapHelper; 128 | } 129 | 130 | public class MainViewFactory : IFrameworkViewSource 131 | { 132 | public IFrameworkView CreateView() 133 | { 134 | return new MainView(); 135 | } 136 | 137 | public static void Main(string[] args) 138 | { 139 | CoreApplication.Run(new MainViewFactory()); 140 | } 141 | } 142 | } 143 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2018 Robert Mikhayelyan 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # BasicCaptureSample 2 | Basic sample using the Windows.Graphics.Capture API along with Win2D. 3 | --------------------------------------------------------------------------------