├── requirements.txt ├── csgo ├── config.json ├── bsptrace.py └── game_structures.py ├── .gitignore ├── radar ├── server.py ├── process.py ├── renderers.py └── structures.py ├── README.md ├── csgo_hack_pygame.py └── LICENSE /requirements.txt: -------------------------------------------------------------------------------- 1 | pygame 2 | requests -------------------------------------------------------------------------------- /csgo/config.json: -------------------------------------------------------------------------------- 1 | { 2 | "radar": { 3 | "window_title": "Totally not a radar", 4 | "size": 400, 5 | "zoom": 5, 6 | "bg_image": "" 7 | }, 8 | "network": { 9 | "ip": "localhost", 10 | "port": 8985 11 | }, 12 | "renderer": "pygameradar", 13 | "game_path": "C:\\Program Files (x86)\\Steam\\steamapps\\common\\Counter-Strike Global Offensive\\csgo", 14 | "offsets_url": "https://raw.githubusercontent.com/frk1/hazedumper/master/csgo.json", 15 | "check_visibility": false 16 | } 17 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # Created by .ignore support plugin (hsz.mobi) 2 | ### Python template 3 | # Byte-compiled / optimized / DLL files 4 | __pycache__/ 5 | *.py[cod] 6 | *$py.class 7 | 8 | # C extensions 9 | *.so 10 | 11 | # Distribution / packaging 12 | .Python 13 | env/ 14 | build/ 15 | develop-eggs/ 16 | dist/ 17 | downloads/ 18 | eggs/ 19 | .eggs/ 20 | lib/ 21 | lib64/ 22 | parts/ 23 | sdist/ 24 | var/ 25 | *.egg-info/ 26 | .installed.cfg 27 | *.egg 28 | 29 | # PyInstaller 30 | # Usually these files are written by a python script from a template 31 | # before PyInstaller builds the exe, so as to inject date/other infos into it. 32 | *.manifest 33 | *.spec 34 | 35 | # Installer logs 36 | pip-log.txt 37 | pip-delete-this-directory.txt 38 | 39 | # Unit test / coverage reports 40 | htmlcov/ 41 | .tox/ 42 | .coverage 43 | .coverage.* 44 | .cache 45 | nosetests.xml 46 | coverage.xml 47 | *,cover 48 | .hypothesis/ 49 | 50 | # Translations 51 | *.mo 52 | *.pot 53 | 54 | # Django stuff: 55 | *.log 56 | local_settings.py 57 | 58 | # Flask stuff: 59 | instance/ 60 | .webassets-cache 61 | 62 | # Scrapy stuff: 63 | .scrapy 64 | 65 | # Sphinx documentation 66 | docs/_build/ 67 | 68 | # PyBuilder 69 | target/ 70 | 71 | # IPython Notebook 72 | .ipynb_checkpoints 73 | 74 | # pyenv 75 | .python-version 76 | 77 | # celery beat schedule file 78 | celerybeat-schedule 79 | 80 | # dotenv 81 | .env 82 | 83 | # virtualenv 84 | venv/ 85 | ENV/ 86 | 87 | # Spyder project settings 88 | .spyderproject 89 | 90 | # Rope project settings 91 | .ropeproject 92 | 93 | # Not yet hehehe 94 | bf4* 95 | 96 | -------------------------------------------------------------------------------- /radar/server.py: -------------------------------------------------------------------------------- 1 | from twisted.internet.protocol import Factory, Protocol 2 | from twisted.internet.endpoints import TCP4ServerEndpoint 3 | from twisted.internet import reactor 4 | import struct 5 | 6 | 7 | class States: 8 | UPDATE_DATA = 0 9 | GET_DATA = 1 10 | 11 | 12 | class RadarProtocol(Protocol, object): 13 | data_send_format = "h" * 64 14 | data_receive_format = "h" + data_send_format 15 | # Format is: a short saying what the packet is about + 64 (32 x y) shorts, 32 for team 1 and 32 for team 2 16 | 17 | def __init__(self, fac): 18 | super(self.__class__, self).__init__() 19 | self.fac = fac 20 | 21 | def connectionMade(self): 22 | print("Received connecton!") 23 | 24 | def dataReceived(self, data): 25 | data_size = len(str(data)) 26 | option = struct.unpack_from('h', data) 27 | if option[0] == States.UPDATE_DATA: 28 | if data_size != 130: 29 | print("Received update data with fucked up size:", data_size) 30 | #print(data) 31 | #return 32 | self.fac.data = list(struct.unpack(self.data_receive_format, data[:130:]))[1::] 33 | elif option[0] == States.GET_DATA: 34 | to_send = struct.pack(self.data_send_format, *self.fac.data) 35 | self.transport.write(to_send) 36 | 37 | 38 | class RadarFactory(Factory): 39 | protocol = RadarProtocol 40 | data = [0] * 64 41 | 42 | def buildProtocol(self, addr): 43 | return RadarProtocol(self) 44 | 45 | endpoint = TCP4ServerEndpoint(reactor, 8985) 46 | endpoint.listen(RadarFactory()) 47 | reactor.run() 48 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Project description 2 | ![Current radar design](http://i.imgur.com/c4mYttg.png) 3 | [video](https://gfycat.com/ImpartialEarnestAsianpiedstarling) 4 | 5 | 6 | First of all, DON'T USE THIS ONLINE UNLESS YOU WANT A VAC BAN. 7 | I don't know if this is detected or not and i will not use this online to find out, but if you use it and get banned don't blame me, this is just a fun weekend project to learn more about game hacking. 8 | If you want to test it tho, use an account that is already banned, if you don't have one, here are some tips: 9 | 10 | * Put Steam in offline mode 11 | * Add "-insecure +sv_lan 1" to the cs:go launch parameters 12 | * Turn off your internet. (Make sure you switch to a local json file instead of the downloaded one if you do so) 13 | * Seriously just don't use it on any account that is not already vac banned 14 | 15 | 16 | Requirements for the project: 17 | 18 | * Windows, i might try to make a mac version eventually™ 19 | * Python 3 (Only tested on python 3.5) 20 | * pygame 21 | * requests 22 | 23 | Feel free to add new renderers! I did a matplotlib one as a joke and it was super slow but worked, i might add it later. Web "renderers" would be pretty cool also, it could be used to make a remote radar for mobile phones or other computers. 24 | 25 | 26 | It is [self updating](https://github.com/frk1/hazedumper) so you shouldn't have to change anything after a game update. 27 | 28 | Thanks to ninj4sec for [memorpy](https://github.com/n1nj4sec/memorpy/) and to frk1 for the always updated memory addresses, also big thanks to Zat on UC for his amazing radar [tutorial](https://www.unknowncheats.me/forum/general-programming-and-reversing/135529-implement-simple-radar.html) which most of the math is derived from. -------------------------------------------------------------------------------- /radar/process.py: -------------------------------------------------------------------------------- 1 | import copy 2 | from ctypes import byref, sizeof, c_int, windll, c_size_t, GetLastError 3 | from radar.structures import CreateToolhelp32Snapshot, TH32CS_CLASS, MODULEENTRY32, Module32First, Module32Next, CloseHandle 4 | 5 | 6 | class Process(object): 7 | def __init__(self, name, is_64bit=False): 8 | self.is_64bit = is_64bit 9 | hwnd = windll.user32.FindWindowW(None, name) 10 | print("hwnd: {}".format(hwnd)) 11 | pid = c_int() 12 | windll.user32.GetWindowThreadProcessId(hwnd, byref(pid)) 13 | self.pid = pid.value 14 | print("pid: {}".format(pid)) 15 | self.process = windll.kernel32.OpenProcess(0x10, 0, self.pid) # 16 = PROCESS_VM_READ (0x0010) 16 | print(self.process) 17 | 18 | def read_memory(self, address, into): 19 | if self.is_64bit: 20 | bytes_read = c_size_t() 21 | windll.ntdll.NtWow64ReadVirtualMemory64(self.process, address, byref(into), sizeof(into), byref(bytes_read)) 22 | else: 23 | if not windll.kernel32.ReadProcessMemory(self.process, address, byref(into), sizeof(into), None): 24 | raise Exception("Could not ReadProcessMemory: ", windll.kernel32.GetLastError()) 25 | 26 | def list_modules(self): 27 | module_list = [] 28 | if self.pid is not None: 29 | hModuleSnap = CreateToolhelp32Snapshot(TH32CS_CLASS.SNAPMODULE, self.pid) 30 | if hModuleSnap is not None: 31 | module_entry = MODULEENTRY32() 32 | module_entry.dwSize = sizeof(module_entry) 33 | success = Module32First(hModuleSnap, byref(module_entry)) 34 | while success: 35 | if module_entry.th32ProcessID == self.pid: 36 | module_list.append(copy.copy(module_entry)) 37 | success = Module32Next(hModuleSnap, byref(module_entry)) 38 | 39 | CloseHandle(hModuleSnap) 40 | return module_list 41 | 42 | def get_module_base(self, module_name): 43 | for module in self.list_modules(): 44 | if module.szModule.decode('UTF-8').lower() == module_name.lower(): 45 | return module.modBaseAddr 46 | 47 | def get_module_size(self, module_name): 48 | for module in self.list_modules(): 49 | if module.szModule.decode('UTF-8').lower() == module_name.lower(): 50 | return module.modBaseSize -------------------------------------------------------------------------------- /csgo/bsptrace.py: -------------------------------------------------------------------------------- 1 | import os 2 | from ctypes import sizeof 3 | from csgo.game_structures import dheader_t, dplane_t, dnode_t, dleaf_t 4 | 5 | 6 | # pep-8 hell ahead 7 | class BspTrace: 8 | def __init__(self, csgo_folder): 9 | self.csgo_folder = csgo_folder 10 | self.header = dheader_t() 11 | self.map_path = "" 12 | 13 | def change_map(self, map_path): 14 | self.handle = open(os.path.join(self.csgo_folder, map_path), "rb") 15 | self.map_path = map_path 16 | self.handle.readinto(self.header) 17 | self.planeLump = self.getLumpFromId(1) 18 | self.nodeLump = self.getLumpFromId(5) 19 | self.leafLump = self.getLumpFromId(10) 20 | print("Map changed to {}".format(self.map_path)) 21 | 22 | def getLumpFromId(self, id): 23 | lump = [] 24 | if id == 1: 25 | numLumps = self.header.lumps[id].filelen // sizeof(dplane_t) 26 | for i in range(numLumps): 27 | lump.append(dplane_t()) 28 | elif id == 5: 29 | numLumps = self.header.lumps[id].filelen // sizeof(dnode_t) 30 | for i in range(numLumps): 31 | lump.append(dnode_t()) 32 | elif id == 10: 33 | numLumps = self.header.lumps[id].filelen // sizeof(dleaf_t) 34 | for i in range(numLumps): 35 | lump.append(dleaf_t()) 36 | 37 | for i in range(numLumps): 38 | self.handle.seek(self.header.lumps[id].fileofs + (i * sizeof(lump[i]))) 39 | self.handle.readinto(lump[i]) 40 | 41 | return lump 42 | 43 | def getLeafFromPoint(self, point): 44 | node = 0 45 | 46 | pNode = None 47 | pPlane = None 48 | 49 | d = 0 50 | 51 | while node >= 0: 52 | pNode = self.nodeLump[node] 53 | pPlane = self.planeLump[pNode.planenum] 54 | 55 | d = point.dot_product(pPlane.normal) - pPlane.dist # d = D3DXVec3Dot(&point, &pPlane->normal) - pPlane->dist; 56 | 57 | if d > 0: 58 | node = pNode.children[0] 59 | else: 60 | node = pNode.children[1] 61 | 62 | return self.leafLump[-node - 1] 63 | 64 | def isVisible(self, vStart, vEnd): 65 | vDirection = vEnd - vStart 66 | vPoint = vStart 67 | 68 | iStepCount = int(vDirection.length()) 69 | 70 | vDirection /= iStepCount 71 | 72 | pLeaf = None 73 | 74 | while (iStepCount): 75 | vPoint = vPoint + vDirection 76 | 77 | pLeaf = self.getLeafFromPoint(vPoint) 78 | 79 | if pLeaf and (pLeaf.contents & 0x1): 80 | break 81 | 82 | iStepCount -= 1 83 | if pLeaf is None: 84 | return False 85 | else: 86 | return not (pLeaf.contents & 0x1) 87 | -------------------------------------------------------------------------------- /radar/renderers.py: -------------------------------------------------------------------------------- 1 | import pygame 2 | import subprocess 3 | import time 4 | import struct 5 | import socket 6 | import os 7 | from abc import ABC, abstractmethod 8 | 9 | class Color: 10 | BLACK = (0, 0, 0) 11 | WHITE = (255, 255, 255) 12 | BLUE = (0, 0, 255) 13 | GREEN = (0, 255, 0) 14 | RED = (255, 0, 0) 15 | 16 | 17 | class BaseRadar(ABC): 18 | @abstractmethod 19 | def __init__(self, config): 20 | pass 21 | 22 | @abstractmethod 23 | def update(self, x, y, color, visible): 24 | pass 25 | 26 | 27 | class RemoteRadar(BaseRadar): 28 | config_name = "remoteradar" 29 | def __init__(self, config): 30 | print("Loading remote radar") 31 | print("Launching server...") 32 | current_path = os.getcwd() 33 | server_path = os.path.join(current_path, "radar") 34 | print(server_path) 35 | #subprocess.Popen(['python', 'server.py'], cwd=server_path) 36 | print("Done, sleeping for 3sec to make sure that the server is running...") 37 | time.sleep(3) 38 | self.s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) 39 | self.s.connect((config["network"]["ip"], config["network"]["port"])) 40 | print("If nothing went wrong, we should be here. I know that because there's no error handling") 41 | 42 | def update(self, x, y, color, visible): 43 | enemies = [] 44 | friends = [] 45 | for x, y, is_enemy in zip(x, y, color): 46 | if is_enemy == 0: 47 | friends += (x, y) 48 | else: 49 | enemies += (x, y) 50 | 51 | enemies.extend([-1] * (32 - len(enemies))) 52 | friends.extend([-1] * (32 - len(friends))) 53 | 54 | final = [0] 55 | final.extend(enemies) 56 | final.extend(friends) 57 | if len(final) != 65: 58 | print("len != 55, len =", len(final)) 59 | self.s.send(struct.pack("h" * 65, *map(int, final))) 60 | 61 | 62 | # TODO: Add an option to use sprites for background and player icons 63 | class PyGameRadar(BaseRadar): 64 | config_name = "pygameradar" 65 | 66 | def __init__(self, config): 67 | pygame.init() 68 | pygame.display.init() 69 | pygame.display.set_caption(config['window_title']) 70 | self.factor = 10 71 | self.radius = config['size'] // 2 72 | self.screen = pygame.display.set_mode([config['size'], config['size']]) 73 | 74 | def draw_background(self): 75 | self.screen.fill(Color.BLACK) 76 | pygame.draw.circle(self.screen, Color.BLUE, [self.radius, self.radius], self.radius) 77 | pygame.draw.line(self.screen, Color.WHITE, (0, self.radius), (self.radius * 2, self.radius)) 78 | pygame.draw.line(self.screen, Color.WHITE, (self.radius, 0), (self.radius, self.radius * 2)) 79 | 80 | def draw_player(self, x, y, enemy, visible): 81 | color = Color.RED if enemy else Color.GREEN 82 | pygame.draw.circle(self.screen, color, (int(y), int(x)), 6 if visible else 3) 83 | 84 | def update(self, x, y, color, visible): 85 | for event in pygame.event.get(): # User did something 86 | if event.type == pygame.QUIT: # If user clicked close 87 | pygame.quit() 88 | 89 | self.draw_background() 90 | 91 | for x, y, color, visible in zip(x, y, color, visible): 92 | self.draw_player(x, y, color, visible) 93 | pygame.display.update() 94 | -------------------------------------------------------------------------------- /csgo_hack_pygame.py: -------------------------------------------------------------------------------- 1 | import datetime 2 | import math 3 | import json 4 | import requests 5 | from ctypes import c_void_p, create_string_buffer 6 | from time import sleep 7 | from radar.process import Process 8 | from radar.renderers import BaseRadar 9 | from csgo.game_structures import Vector2, Entity 10 | from csgo.bsptrace import BspTrace 11 | 12 | 13 | class CSGORadar(object): 14 | renderers = {radar.config_name:radar for radar in BaseRadar.__subclasses__()} 15 | 16 | def __init__(self): 17 | self.config = json.loads(open("csgo/config.json", "r").read()) 18 | offsets = requests.get(self.config['offsets_url']) 19 | offsets.raise_for_status() 20 | offsets = offsets.json() 21 | 22 | self.addresses = offsets['signatures'] 23 | self.netvars = offsets['netvars'] 24 | self.local_player = Entity() 25 | self.entities = [Entity() for _ in range(64)] 26 | self.renderer = self.renderers[self.config['renderer']](self.config['radar']) 27 | self.bsp_tracer = BspTrace(self.config["game_path"]) 28 | self.process = Process("Counter-Strike: Global Offensive") 29 | 30 | if self.process.get_module_size("client.dll") != offsets["modules"]["client.dll"]["size"]: 31 | print("client.dll size differs from the sigs, offsets might be outdated!") 32 | if self.process.get_module_size("engine.dll") != offsets["modules"]["engine.dll"]["size"]: 33 | print("engine.dll size differs from the sigs, offsets might be outdated!") 34 | 35 | self.client_dll = self.process.get_module_base("client.dll") 36 | self.engine_dll = self.process.get_module_base("engine.dll") 37 | 38 | print("Initiaded succesfully!") 39 | print("Offsets last updated on: {}".format(datetime.date.fromtimestamp(offsets['timestamp']))) 40 | 41 | def run(self): 42 | self.read(self.addresses) 43 | 44 | x_coords = [] 45 | y_coords = [] 46 | color = [] 47 | visible = [] 48 | 49 | center = Vector2(self.config['radar']['size'] / 2, self.config['radar']['size'] / 2) 50 | my_pos = Vector2.from_vec3(self.local_player.origin) 51 | 52 | for entity in self.entities: 53 | if entity.is_valid: 54 | enemy_pos = Vector2.from_vec3(entity.origin) 55 | enemy_pos = my_pos - enemy_pos 56 | 57 | distance = enemy_pos.length() * (0.02 * self.config['radar']['zoom']) 58 | 59 | distance = min(distance, self.config['radar']['size'] // 2) 60 | 61 | enemy_pos.normalize() 62 | enemy_pos *= distance 63 | 64 | enemy_pos += center 65 | 66 | if self.config['renderer'] == "pygame": 67 | enemy_pos = self.rotate_point(enemy_pos, center, -self.local_player.angles.y) 68 | else: 69 | enemy_pos = self.rotate_point(enemy_pos, center, -self.local_player.angles.y - 90) 70 | 71 | x_coords.append(enemy_pos.x) 72 | y_coords.append(enemy_pos.y) 73 | enemy = int(entity.team.value != self.local_player.team.value) 74 | color.append(enemy) 75 | if self.config['check_visibility'] and enemy: 76 | visible.append(self.bsp_tracer.isVisible(self.local_player.origin, entity.origin)) 77 | else: 78 | visible.append(0) 79 | 80 | self.renderer.update(x_coords, y_coords, color, visible) 81 | 82 | def read(self, addresses): 83 | local_player_ptr = c_void_p() 84 | self.process.read_memory((self.client_dll + addresses['dwLocalPlayer']), local_player_ptr) 85 | if local_player_ptr.value is not None: 86 | self.local_player.update_info(self.process, local_player_ptr.value, self.netvars, True) 87 | else: 88 | self.local_player.update_info(None, None, None, False) 89 | 90 | client_state_ptr = c_void_p() 91 | map_path = create_string_buffer(128) 92 | self.process.read_memory(self.engine_dll + addresses['dwClientState'], client_state_ptr) 93 | self.process.read_memory(client_state_ptr.value + addresses['dwClientState_ViewAngles'], self.local_player.angles) 94 | self.process.read_memory(client_state_ptr.value + addresses['dwClientState_MapDirectory'], map_path) 95 | 96 | utf_map_path = map_path.value.decode('UTF-8') 97 | if utf_map_path != "" and utf_map_path != self.bsp_tracer.map_path: 98 | self.bsp_tracer.change_map(utf_map_path) 99 | 100 | entity_ptr = c_void_p() 101 | for i in range(64): 102 | self.process.read_memory((self.client_dll + addresses['dwEntityList']) + i * 16, entity_ptr) 103 | if entity_ptr.value is not None: 104 | self.entities[i].update_info(self.process, entity_ptr.value, self.netvars, True) 105 | else: 106 | self.entities[i].update_info(None, None, None, False) 107 | 108 | @staticmethod 109 | def rotate_point(to_rotate, center, angle, angle_in_radians=False): 110 | if not angle_in_radians: 111 | angle *= math.pi / 180 112 | 113 | cos_theta = math.cos(angle) 114 | sin_theta = math.sin(angle) 115 | 116 | result = Vector2(cos_theta * (to_rotate.x - center.x) - sin_theta * (to_rotate.y - center.y), 117 | sin_theta * (to_rotate.x - center.x) + cos_theta * (to_rotate.y - center.y)) 118 | 119 | result += center 120 | return result 121 | 122 | 123 | if __name__ == "__main__": 124 | not_a_hack = CSGORadar() 125 | while True: 126 | not_a_hack.run() 127 | sleep(0.016) -------------------------------------------------------------------------------- /csgo/game_structures.py: -------------------------------------------------------------------------------- 1 | import math 2 | from ctypes import Structure, c_float, c_int, c_char, c_short, c_ushort, c_byte 3 | 4 | 5 | class Vector3(Structure): 6 | _fields_ = [("x", c_float), 7 | ("y", c_float), 8 | ("z", c_float)] 9 | 10 | def __init__(self, x=0, y=0, z=0): 11 | self.x = x 12 | self.y = y 13 | self.z = z 14 | 15 | def length(self): 16 | return math.sqrt(self.x * self.x + self.y * self.y + self.z * self.z) 17 | 18 | def dot_product(self, dot): 19 | return self.x * dot.x + self.y * dot.y + self.z * dot.z 20 | 21 | def distance_from(self, other): 22 | return math.sqrt(((self.x - other.x) ** 2) + ((self.y - other.y) ** 2) + ((self.z - other.z) ** 2)) 23 | 24 | def normalize(self): 25 | size = self.length() 26 | if size != 0: 27 | self.x /= size 28 | self.y /= size 29 | self.z /= size 30 | 31 | def __add__(self, other): 32 | return Vector3(self.x + other.x, self.y + other.y, self.z + other.z) 33 | 34 | def __sub__(self, other): 35 | return Vector3(self.x - other.x, self.y - other.y, self.z - other.z) 36 | 37 | def __iadd__(self, other): 38 | self.x += other.x 39 | self.y += other.y 40 | self.z += other.z 41 | 42 | return self 43 | 44 | def __truediv__(self, other): 45 | if isinstance(other, Vector3): # Vector division 46 | self.x /= other.x 47 | self.y /= other.y 48 | self.z /= other.z 49 | elif isinstance(other, int): # Divide by a sigle number 50 | if other != 0: 51 | self.x /= other 52 | self.y /= other 53 | self.z /= other 54 | return self 55 | 56 | 57 | class Vector2(Structure): 58 | _fields_ = [("x", c_float), 59 | ("y", c_float)] 60 | 61 | def __init__(self, x=0, y=0): 62 | self.x = x 63 | self.y = y 64 | 65 | def length(self): 66 | return math.sqrt(self.x * self.x + self.y * self.y) 67 | 68 | def dot_product(self, dot): 69 | return self.x * dot.x + self.y * dot.y 70 | 71 | def distance_from(self, other): 72 | return math.sqrt(((self.x - other.x) ** 2) + ((self.y - other.y) ** 2)) 73 | 74 | def normalize(self): 75 | size = self.length() 76 | if size != 0: 77 | self.x /= size 78 | self.y /= size 79 | 80 | def __add__(self, other): 81 | return Vector2(self.x + other.x, self.y + other.y) 82 | 83 | def __sub__(self, other): 84 | return Vector2(self.x - other.x, self.y - other.y) 85 | 86 | def __iadd__(self, other): 87 | self.x += other.x 88 | self.y += other.y 89 | 90 | return self 91 | 92 | def __isub__(self, other): 93 | self.x -= other.x 94 | self.y -= other.y 95 | 96 | return self 97 | 98 | def __idiv__(self, other): 99 | if type(other) is Vector3: # Vector division 100 | self.x /= other.x 101 | self.y /= other.y 102 | else: # Divide by a sigle number 103 | self.x /= other 104 | self.y /= other 105 | return self 106 | 107 | def __imul__(self, other): 108 | if type(other) is Vector3: # Vector division 109 | self.x *= other.x 110 | self.y *= other.y 111 | else: # Divide by a sigle number 112 | self.x *= other 113 | self.y *= other 114 | return self 115 | 116 | @classmethod 117 | def from_vec3(cls, vec): 118 | return cls(vec.x, vec.y) 119 | 120 | 121 | class Entity(object): 122 | def __init__(self): 123 | self.health = c_int() 124 | self.team = c_int() 125 | self.origin = Vector3() 126 | self.angles = Vector3() 127 | self.is_valid = False 128 | 129 | def update_info(self, process, base_ptr, netvars, valid): 130 | if valid: 131 | process.read_memory(base_ptr + netvars['m_iHealth'], self.health) 132 | process.read_memory(base_ptr + netvars['m_iTeamNum'], self.team) 133 | process.read_memory(base_ptr + netvars['m_vecOrigin'], self.origin) 134 | self.is_valid = self.health.value > 0 135 | else: 136 | self.is_valid = False 137 | 138 | 139 | class lump_t(Structure): 140 | _fields_ = [("fileofs", c_int), 141 | ("filelen", c_int), 142 | ("version", c_int), 143 | ("fourCC", c_char * 4)] 144 | 145 | 146 | class dheader_t(Structure): 147 | _fields_ = [("ident", c_int), 148 | ("version", c_int), 149 | ("lumps", lump_t * 64), 150 | ("mapRevision", c_int)] 151 | 152 | 153 | class dplane_t(Structure): 154 | _fields_ = [("normal", Vector3), 155 | ("dist", c_float), 156 | ("type", c_int)] 157 | 158 | 159 | class dnode_t(Structure): 160 | _fields_ = [("planenum", c_int), 161 | ("children", c_int * 2), 162 | ("mins", c_short * 3), 163 | ("maxs", c_short * 3), 164 | ("firsface", c_ushort), 165 | ("numfaces", c_ushort), 166 | ("area", c_short)] 167 | 168 | 169 | class dleaf_t(Structure): 170 | _fields_ = [("contents", c_int), 171 | ("cluster", c_short), 172 | ("pad_bitfields", c_byte * 2), # it's a pain in the ass to add bit fields with CTYPES, the two bit fields used on this struct add to a total of 16 bits so we just use 2 bytes 173 | ("mins", c_short * 3), 174 | ("maxs", c_short * 3), 175 | ("firstleafface", c_ushort), 176 | ("numleaffaces", c_ushort), 177 | ("firstleafbrush", c_ushort), 178 | ("numleafbrushes", c_ushort), 179 | ("leafWaterDataID", c_short)] -------------------------------------------------------------------------------- /radar/structures.py: -------------------------------------------------------------------------------- 1 | # Author: Nicolas VERDIER 2 | # This file is part of memorpy. 3 | # 4 | # memorpy is free software: you can redistribute it and/or modify 5 | # it under the terms of the GNU General Public License as published by 6 | # the Free Software Foundation, either version 3 of the License, or 7 | # (at your option) any later version. 8 | # 9 | # memorpy is distributed in the hope that it will be useful, 10 | # but WITHOUT ANY WARRANTY; without even the implied warranty of 11 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 | # GNU General Public License for more details. 13 | # 14 | # You should have received a copy of the GNU General Public License 15 | # along with memorpy. If not, see . 16 | 17 | from ctypes import Structure, c_long, c_int, c_uint, c_char, c_void_p,\ 18 | c_ulong, c_ulonglong, windll, POINTER, sizeof,\ 19 | c_size_t, c_longlong 20 | from ctypes.wintypes import * 21 | 22 | if sizeof(c_void_p) == 8: 23 | ULONG_PTR = c_ulonglong 24 | else: 25 | ULONG_PTR = c_ulong 26 | 27 | 28 | class MEMORY_BASIC_INFORMATION(Structure): 29 | _fields_ = [('BaseAddress', c_void_p), 30 | ('AllocationBase', c_void_p), 31 | ('AllocationProtect', DWORD), 32 | ('RegionSize', c_size_t), 33 | ('State', DWORD), 34 | ('Protect', DWORD), 35 | ('Type', DWORD)] 36 | 37 | # https://msdn.microsoft.com/fr-fr/library/windows/desktop/aa366775(v=vs.85).aspx 38 | class MEMORY_BASIC_INFORMATION64(Structure): 39 | _fields_ = [('BaseAddress', c_ulonglong), 40 | ('AllocationBase', c_ulonglong), 41 | ('AllocationProtect', DWORD), 42 | ('alignement1', DWORD), 43 | ('RegionSize', c_ulonglong), 44 | ('State', DWORD), 45 | ('Protect', DWORD), 46 | ('Type', DWORD), 47 | ('alignement2', DWORD)] 48 | 49 | 50 | 51 | class SYSTEM_INFO(Structure): 52 | _fields_ = [('wProcessorArchitecture', WORD), 53 | ('wReserved', WORD), 54 | ('dwPageSize', DWORD), 55 | ('lpMinimumApplicationAddress', LPVOID), 56 | ('lpMaximumApplicationAddress', LPVOID), 57 | ('dwActiveProcessorMask', ULONG_PTR), 58 | ('dwNumberOfProcessors', DWORD), 59 | ('dwProcessorType', DWORD), 60 | ('dwAllocationGranularity', DWORD), 61 | ('wProcessorLevel', WORD), 62 | ('wProcessorRevision', WORD)] 63 | 64 | 65 | class PROCESSENTRY32(Structure): 66 | _fields_ = [('dwSize', c_uint), 67 | ('cntUsage', c_uint), 68 | ('th32ProcessID', c_uint), 69 | ('th32DefaultHeapID', c_uint), 70 | ('th32ModuleID', c_uint), 71 | ('cntThreads', c_uint), 72 | ('th32ParentProcessID', c_uint), 73 | ('pcPriClassBase', c_long), 74 | ('dwFlags', DWORD), 75 | #('dwFlags', ULONG_PTR), 76 | ('szExeFile', c_char * 260), 77 | ('th32MemoryBase', c_long), 78 | ('th32AccessKey', c_long)] 79 | 80 | 81 | class MODULEENTRY32(Structure): 82 | _fields_ = [('dwSize', c_uint), 83 | ('th32ModuleID', c_uint), 84 | ('th32ProcessID', c_uint), 85 | ('GlblcntUsage', c_uint), 86 | ('ProccntUsage', c_uint), 87 | ('modBaseAddr', c_uint), 88 | ('modBaseSize', c_uint), 89 | ('hModule', c_uint), 90 | ('szModule', c_char * 256), 91 | ('szExePath', c_char * 260)] 92 | 93 | 94 | class THREADENTRY32(Structure): 95 | _fields_ = [('dwSize', c_uint), 96 | ('cntUsage', c_uint), 97 | ('th32ThreadID', c_uint), 98 | ('th32OwnerProcessID', c_uint), 99 | ('tpBasePri', c_uint), 100 | ('tpDeltaPri', c_uint), 101 | ('dwFlags', c_uint)] 102 | 103 | class TH32CS_CLASS(object): 104 | INHERIT = 2147483648 105 | SNAPHEAPLIST = 1 106 | SNAPMODULE = 8 107 | SNAPMODULE32 = 16 108 | SNAPPROCESS = 2 109 | SNAPTHREAD = 4 110 | ALL = 2032639 111 | 112 | 113 | Module32First = windll.kernel32.Module32First 114 | Module32First.argtypes = [c_void_p, POINTER(MODULEENTRY32)] 115 | Module32First.rettype = c_int 116 | Module32Next = windll.kernel32.Module32Next 117 | Module32Next.argtypes = [c_void_p, POINTER(MODULEENTRY32)] 118 | Module32Next.rettype = c_int 119 | 120 | Process32First = windll.kernel32.Process32First 121 | Process32First.argtypes = [c_void_p, POINTER(PROCESSENTRY32)] 122 | Process32First.rettype = c_int 123 | Process32Next = windll.kernel32.Process32Next 124 | Process32Next.argtypes = [c_void_p, POINTER(PROCESSENTRY32)] 125 | Process32Next.rettype = c_int 126 | 127 | CreateToolhelp32Snapshot = windll.kernel32.CreateToolhelp32Snapshot 128 | CreateToolhelp32Snapshot.reltype = c_long 129 | CreateToolhelp32Snapshot.argtypes = [c_int, c_int] 130 | 131 | CloseHandle = windll.kernel32.CloseHandle 132 | CloseHandle.argtypes = [c_void_p] 133 | CloseHandle.rettype = c_int 134 | 135 | OpenProcess = windll.kernel32.OpenProcess 136 | OpenProcess.argtypes = [c_void_p, c_int, c_long] 137 | OpenProcess.rettype = c_long 138 | OpenProcessToken = windll.advapi32.OpenProcessToken 139 | OpenProcessToken.argtypes = (HANDLE, DWORD, POINTER(HANDLE)) 140 | OpenProcessToken.restype = BOOL 141 | 142 | ReadProcessMemory = windll.kernel32.ReadProcessMemory 143 | ReadProcessMemory.argtypes = [HANDLE, LPCVOID, LPVOID, c_size_t, POINTER(c_size_t)] 144 | ReadProcessMemory = windll.kernel32.ReadProcessMemory 145 | 146 | WriteProcessMemory = windll.kernel32.WriteProcessMemory 147 | WriteProcessMemory.argtypes = [HANDLE, LPVOID, LPCVOID, c_size_t, POINTER(c_size_t)] 148 | WriteProcessMemory.restype = BOOL 149 | 150 | if sizeof(c_void_p) == 8: 151 | NtWow64ReadVirtualMemory64=None 152 | else: 153 | try: 154 | NtWow64ReadVirtualMemory64 = windll.ntdll.NtWow64ReadVirtualMemory64 155 | NtWow64ReadVirtualMemory64.argtypes = [HANDLE, c_longlong, LPVOID, c_ulonglong, POINTER(c_ulong)] # NTSTATUS (__stdcall *NtWow64ReadVirtualMemory64)(HANDLE ProcessHandle, PVOID64 BaseAddress, PVOID Buffer, ULONGLONG BufferSize, PULONGLONG NumberOfBytesRead); 156 | NtWow64ReadVirtualMemory64.restype = BOOL 157 | except: 158 | NtWow64ReadVirtualMemory64=None 159 | 160 | VirtualQueryEx = windll.kernel32.VirtualQueryEx 161 | VirtualQueryEx.argtypes = [HANDLE, LPCVOID, POINTER(MEMORY_BASIC_INFORMATION), c_size_t] 162 | VirtualQueryEx.restype = c_size_t 163 | 164 | #VirtualQueryEx64 = windll.kernel32.VirtualQueryEx 165 | #VirtualQueryEx64.argtypes = [HANDLE, LPCVOID, POINTER(MEMORY_BASIC_INFORMATION64), c_size_t] 166 | #VirtualQueryEx64.restype = c_size_t 167 | 168 | PAGE_EXECUTE_READWRITE = 64 169 | PAGE_EXECUTE_READ = 32 170 | PAGE_READONLY = 2 171 | PAGE_READWRITE = 4 172 | PAGE_NOCACHE = 512 173 | PAGE_WRITECOMBINE = 1024 174 | PAGE_GUARD = 256 175 | 176 | MEM_COMMIT = 4096 177 | MEM_FREE = 65536 178 | MEM_RESERVE = 8192 179 | 180 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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Patents. 472 | 473 | A "contributor" is a copyright holder who authorizes use under this 474 | License of the Program or a work on which the Program is based. The 475 | work thus licensed is called the contributor's "contributor version". 476 | 477 | A contributor's "essential patent claims" are all patent claims 478 | owned or controlled by the contributor, whether already acquired or 479 | hereafter acquired, that would be infringed by some manner, permitted 480 | by this License, of making, using, or selling its contributor version, 481 | but do not include claims that would be infringed only as a 482 | consequence of further modification of the contributor version. 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You may not convey a covered 525 | work if you are a party to an arrangement with a third party that is 526 | in the business of distributing software, under which you make payment 527 | to the third party based on the extent of your activity of conveying 528 | the work, and under which the third party grants, to any of the 529 | parties who would receive the covered work from you, a discriminatory 530 | patent license (a) in connection with copies of the covered work 531 | conveyed by you (or copies made from those copies), or (b) primarily 532 | for and in connection with specific products or compilations that 533 | contain the covered work, unless you entered into that arrangement, 534 | or that patent license was granted, prior to 28 March 2007. 535 | 536 | Nothing in this License shall be construed as excluding or limiting 537 | any implied license or other defenses to infringement that may 538 | otherwise be available to you under applicable patent law. 539 | 540 | 12. No Surrender of Others' Freedom. 541 | 542 | If conditions are imposed on you (whether by court order, agreement or 543 | otherwise) that contradict the conditions of this License, they do not 544 | excuse you from the conditions of this License. If you cannot convey a 545 | covered work so as to satisfy simultaneously your obligations under this 546 | License and any other pertinent obligations, then as a consequence you may 547 | not convey it at all. For example, if you agree to terms that obligate you 548 | to collect a royalty for further conveying from those to whom you convey 549 | the Program, the only way you could satisfy both those terms and this 550 | License would be to refrain entirely from conveying the Program. 551 | 552 | 13. Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | {one line to give the program's name and a brief idea of what it does.} 635 | Copyright (C) {year} {name of author} 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | {project} Copyright (C) {year} {fullname} 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . --------------------------------------------------------------------------------