();
140 | int div = 30;
141 | for( int i=0; i;
5 | #declare lookAt = 0;
6 |
7 | //background { CHSL2RGB( <220, 1, .15> ) }
8 |
9 | light_source { lookFrom White }
10 | global_settings
11 | {
12 | assumed_gamma 1.5
13 | max_trace_level 10
14 | }
15 |
16 | camera
17 | {
18 | //spherical
19 | //fisheye
20 | //ultra_wide_angle
21 | //angle 180
22 | //angle 270
23 | //angle 360
24 |
25 | location lookFrom
26 | sky<0,0,1> // z up
27 | right <-4/3,0,0> // right-handed coordinate system
28 | look_at lookAt
29 | }
30 |
31 | #declare fin = finish
32 | {
33 | specular .5
34 | }
35 |
36 | #declare tex = texture
37 | {
38 | pigment { White }
39 | //pigment { Black }
40 | finish { fin }
41 | }
42 |
43 |
44 |
45 |
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/povray/wikipedia/H3_paracompact_equi.pov:
--------------------------------------------------------------------------------
1 | #include "colors.inc"
2 |
3 |
4 | #declare lookFrom = 0;
5 | #declare lookAt = <0,0,-1>;
6 |
7 | //background { CHSL2RGB( <220, 1, .15> ) }
8 |
9 | light_source { lookFrom White }
10 | global_settings
11 | {
12 | assumed_gamma 1.5
13 | max_trace_level 10
14 | }
15 |
16 | camera
17 | {
18 | spherical
19 | angle 360 // horizontal
20 | 180 // vertical(optional)
21 | location lookFrom
22 | look_at lookAt
23 | sky<0,0,-1>
24 | right<-2,0,0>
25 | }
26 |
27 | #declare fin = finish
28 | {
29 | specular .5
30 | }
31 |
32 | #declare tex = texture
33 | {
34 | pigment { White }
35 | //pigment { Black }
36 | finish { fin }
37 | }
38 |
39 |
40 |
41 |
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/povray/wikipedia/H3_sample.pov:
--------------------------------------------------------------------------------
1 | #include "colors.inc"
2 |
3 |
4 | #declare lookFrom = 0;
5 | #declare lookAt = -z; // Use this for loop graphs
6 | #declare lookAt = -x; // Use this when defining the honeycomb with 6 angles
7 |
8 |
9 | //background { CHSL2RGB( <220, 1, .15> ) }
10 | background { White }
11 |
12 |
13 | light_source { lookFrom White }
14 | global_settings
15 | {
16 | assumed_gamma 1.5
17 | max_trace_level 10
18 | }
19 |
20 | camera
21 | {
22 | /* // Spherical images can be made by uncommenting this.
23 | spherical
24 | angle 360 // horizontal
25 | 180 // vertical(optional)
26 | */
27 | location lookFrom
28 | look_at lookAt
29 | sky<0,0,-1>
30 | right<-4/3,0,0> // Change to chosen aspect ratio.
31 | //right<-2,0,0> // For spherical images.
32 | }
33 |
34 | #declare fin = finish
35 | {
36 | specular .5
37 | }
38 |
39 | #declare tex = texture
40 | {
41 | //pigment { White }
42 | pigment { Gray40 }
43 | finish { fin }
44 | }
45 |
46 | // If you generate a different honeycomb, change this include!
47 | #include "2-4-3-2-3-3_0001.pov"
48 |
49 |
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