├── GameData └── ProceduralFairings │ ├── Config │ ├── PF_FilterExtensions_Config.cfg │ ├── PF_Settings_Config.cfg │ └── PF_Squad_Config.cfg │ ├── Parts │ ├── base_ring.cfg │ ├── base_ring.dds │ ├── base_ring.mu │ ├── base_ring_black.dds │ ├── base_standard.cfg │ ├── base_standard.dds │ ├── base_standard.mu │ ├── fairing.dds │ ├── fairing_NRM.dds │ ├── fairing_side.mu │ ├── fairing_side_A.cfg │ ├── fairing_side_B.cfg │ ├── interstage_adapter.cfg │ ├── thrust_plate.cfg │ ├── thrust_plate.dds │ ├── thrust_plate.mu │ └── thrust_plate_NRM.dds │ ├── Plugins │ └── ProceduralFairings.dll │ ├── ProceduralFairings.version │ ├── Textures │ ├── fairing.dds │ ├── fairing_NRM.dds │ ├── fairing_fuselage.dds │ └── fairing_generic_NRM.dds │ ├── changelog.txt │ ├── license.txt │ └── readme.txt ├── Misc ├── baseRingTex.psd ├── baseTex.psd ├── fairing1.psd ├── fuselage1.psd ├── thrustPlate1.psd └── thrustPlate1bump.psd ├── Source ├── ProceduralFairings.sln └── ProceduralFairings │ ├── FairingBase.cs │ 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