├── .github └── FUNDING.yml ├── .gitignore ├── .travis.yml ├── LICENSE ├── README.md ├── backends ├── README.md ├── win32 │ ├── build.bat │ ├── build.sh │ ├── win32_bitblt_main.c │ └── win32_stretchdibits_main.c └── x11_xlib │ ├── build.sh │ ├── xlib_pgl.c │ └── xlib_pgl2.c ├── clib.json ├── demos ├── Makefile ├── README.md ├── assimp_convert.c ├── assimp_convert.make ├── cubemap.cpp ├── cubemap.make ├── dvorak_controls.config ├── glm_sphereworld_color.cpp ├── glm_sphereworld_color.make ├── grass.cpp ├── grass.make ├── imgui │ ├── main.cpp │ ├── main_pgl.cpp │ └── main_pgl_geometry.cpp ├── main.cpp ├── modelviewer.c ├── modelviewer.make ├── multidraw.cpp ├── multidraw.make ├── particles.cpp ├── particles.make ├── pgl_geometry_imgui.make ├── pgl_imgui.make ├── pointsprites.c ├── pointsprites.make ├── premake5.lua ├── qwerty_controls.config ├── raytracing_1weekend.cpp ├── raytracing_1weekend.make ├── rtweekend.h ├── sdl_renderer_imgui.make ├── shadertoy.cpp ├── shadertoy.make ├── sphereworld.cpp ├── sphereworld.make ├── sphereworld_color.cpp ├── sphereworld_color.make ├── swrenderer.make ├── testprimitives.cpp ├── testprimitives.make ├── texturing.cpp ├── texturing.make ├── texturing_ext.cpp └── texturing_ext.make ├── examples ├── Makefile ├── README.md ├── classic │ ├── Makefile │ ├── gears.c │ └── gears.png ├── mine.txt ├── original │ ├── c_ex1.make │ ├── c_ex2.make │ ├── c_ex3.make │ ├── ex1.c │ ├── ex1.cpp │ ├── ex1.make │ ├── ex1.png │ ├── ex1_std_shaders.c │ ├── ex2.c │ ├── ex2.cpp │ ├── ex2.make │ ├── ex2.png │ ├── ex2_std_shaders.c │ ├── ex3.c │ ├── ex3.cpp │ ├── ex3.make │ ├── ex3.png │ ├── std_shader_ex1.make │ └── std_shader_ex2.make ├── out1.txt ├── out2.txt ├── premake5.lua ├── webgl_lessons │ ├── lesson1.cpp │ ├── lesson1.make │ ├── lesson1.png │ ├── lesson10.cpp │ ├── lesson10.make │ ├── lesson10.png │ ├── lesson11.cpp │ ├── lesson11.make │ ├── lesson11.png │ ├── lesson12.cpp │ ├── lesson12.make │ ├── lesson12.png │ ├── lesson13.cpp │ ├── lesson13.make │ ├── lesson13.png │ ├── lesson14.cpp │ ├── lesson14.make │ ├── lesson14.png │ ├── lesson15.cpp │ ├── lesson15.make │ ├── lesson15.png │ ├── lesson16.cpp │ ├── lesson16.make │ ├── lesson16.png │ ├── lesson2.cpp │ ├── lesson2.make │ ├── lesson2.png │ ├── lesson3.cpp │ ├── lesson3.make │ ├── lesson3.png │ ├── lesson4.cpp │ ├── lesson4.make │ ├── lesson4.png │ ├── lesson5.cpp │ ├── lesson5.make │ ├── lesson5.png │ ├── lesson6.cpp │ ├── lesson6.make │ ├── lesson6.png │ ├── lesson7.cpp │ ├── lesson7.make │ ├── lesson7.png │ ├── lesson8.cpp │ ├── lesson8.make │ ├── lesson8.png │ ├── lesson9.cpp │ ├── lesson9.make │ └── lesson9.png └── xiaolin_wu.txt ├── external ├── glm │ ├── CMakeLists.txt │ ├── common.hpp │ ├── copying.txt │ ├── detail │ │ ├── _features.hpp │ │ ├── _fixes.hpp │ │ ├── _noise.hpp │ │ ├── _swizzle.hpp │ │ ├── _swizzle_func.hpp │ │ ├── _vectorize.hpp │ │ ├── compute_common.hpp │ │ ├── compute_vector_decl.hpp │ │ ├── compute_vector_relational.hpp │ │ ├── func_common.inl │ │ ├── func_common_simd.inl │ │ ├── func_exponential.inl │ │ ├── func_exponential_simd.inl │ │ ├── func_geometric.inl │ │ ├── func_geometric_simd.inl │ │ ├── func_integer.inl │ │ ├── func_integer_simd.inl │ │ ├── func_matrix.inl │ │ ├── func_matrix_simd.inl │ │ ├── func_packing.inl │ │ ├── func_packing_simd.inl │ │ ├── func_trigonometric.inl │ │ ├── func_trigonometric_simd.inl │ │ ├── func_vector_relational.inl │ │ ├── func_vector_relational_simd.inl │ │ ├── glm.cpp │ │ ├── qualifier.hpp │ │ ├── setup.hpp │ │ ├── type_float.hpp │ │ ├── type_half.hpp │ │ ├── type_half.inl │ │ ├── type_mat2x2.hpp │ │ ├── type_mat2x2.inl │ │ ├── type_mat2x3.hpp │ │ ├── type_mat2x3.inl │ │ ├── type_mat2x4.hpp │ │ ├── type_mat2x4.inl │ │ ├── type_mat3x2.hpp │ │ ├── type_mat3x2.inl │ │ ├── type_mat3x3.hpp │ │ ├── type_mat3x3.inl │ │ ├── type_mat3x4.hpp │ │ ├── type_mat3x4.inl │ │ ├── type_mat4x2.hpp │ │ ├── type_mat4x2.inl │ │ ├── type_mat4x3.hpp │ │ ├── type_mat4x3.inl │ │ ├── type_mat4x4.hpp │ │ ├── type_mat4x4.inl │ │ ├── type_mat4x4_simd.inl │ │ ├── type_quat.hpp │ │ ├── type_quat.inl │ │ ├── type_quat_simd.inl │ │ ├── type_vec1.hpp │ │ ├── type_vec1.inl │ │ ├── type_vec2.hpp │ │ ├── type_vec2.inl │ │ ├── type_vec3.hpp │ │ ├── type_vec3.inl │ │ ├── type_vec4.hpp │ │ ├── type_vec4.inl │ │ └── type_vec4_simd.inl │ ├── exponential.hpp │ ├── ext.hpp │ ├── ext │ │ ├── _matrix_vectorize.hpp │ │ ├── matrix_clip_space.hpp │ │ ├── matrix_clip_space.inl │ │ ├── matrix_common.hpp │ │ ├── matrix_common.inl │ │ ├── matrix_double2x2.hpp │ │ ├── matrix_double2x2_precision.hpp │ │ ├── matrix_double2x3.hpp │ │ ├── matrix_double2x3_precision.hpp │ │ ├── matrix_double2x4.hpp │ │ ├── matrix_double2x4_precision.hpp │ │ ├── matrix_double3x2.hpp │ │ ├── matrix_double3x2_precision.hpp │ │ ├── matrix_double3x3.hpp │ │ ├── matrix_double3x3_precision.hpp │ │ ├── matrix_double3x4.hpp │ │ ├── matrix_double3x4_precision.hpp │ │ ├── matrix_double4x2.hpp │ │ ├── matrix_double4x2_precision.hpp │ │ ├── matrix_double4x3.hpp │ │ ├── matrix_double4x3_precision.hpp │ │ ├── matrix_double4x4.hpp │ │ ├── matrix_double4x4_precision.hpp │ │ ├── matrix_float2x2.hpp │ │ ├── matrix_float2x2_precision.hpp │ │ ├── matrix_float2x3.hpp │ │ ├── matrix_float2x3_precision.hpp │ │ ├── matrix_float2x4.hpp │ │ ├── matrix_float2x4_precision.hpp │ │ ├── matrix_float3x2.hpp │ │ ├── matrix_float3x2_precision.hpp │ │ ├── matrix_float3x3.hpp │ │ ├── matrix_float3x3_precision.hpp │ │ ├── matrix_float3x4.hpp │ │ ├── matrix_float3x4_precision.hpp │ │ ├── matrix_float4x2.hpp │ │ ├── matrix_float4x2_precision.hpp │ │ ├── matrix_float4x3.hpp │ │ ├── matrix_float4x3_precision.hpp │ │ ├── matrix_float4x4.hpp │ │ ├── matrix_float4x4_precision.hpp │ │ ├── matrix_int2x2.hpp │ │ ├── matrix_int2x2_sized.hpp │ │ ├── matrix_int2x3.hpp │ │ ├── matrix_int2x3_sized.hpp │ │ ├── matrix_int2x4.hpp │ │ ├── matrix_int2x4_sized.hpp │ │ ├── matrix_int3x2.hpp │ │ ├── matrix_int3x2_sized.hpp │ │ ├── matrix_int3x3.hpp │ │ ├── matrix_int3x3_sized.hpp │ │ ├── matrix_int3x4.hpp │ │ ├── matrix_int3x4_sized.hpp │ │ ├── matrix_int4x2.hpp │ │ ├── matrix_int4x2_sized.hpp │ │ ├── matrix_int4x3.hpp │ │ ├── matrix_int4x3_sized.hpp │ │ ├── matrix_int4x4.hpp │ │ ├── matrix_int4x4_sized.hpp │ │ ├── matrix_integer.hpp │ │ ├── matrix_integer.inl │ │ ├── matrix_projection.hpp │ │ ├── matrix_projection.inl │ │ ├── matrix_relational.hpp │ │ ├── matrix_relational.inl │ │ ├── matrix_transform.hpp │ │ ├── matrix_transform.inl │ │ ├── matrix_uint2x2.hpp │ │ ├── matrix_uint2x2_sized.hpp │ │ ├── matrix_uint2x3.hpp │ │ ├── matrix_uint2x3_sized.hpp │ │ ├── matrix_uint2x4.hpp │ │ ├── matrix_uint2x4_sized.hpp │ │ ├── matrix_uint3x2.hpp │ │ ├── matrix_uint3x2_sized.hpp │ │ ├── matrix_uint3x3.hpp │ │ ├── matrix_uint3x3_sized.hpp │ │ ├── matrix_uint3x4.hpp │ │ ├── matrix_uint3x4_sized.hpp │ │ ├── matrix_uint4x2.hpp │ │ ├── matrix_uint4x2_sized.hpp │ │ ├── matrix_uint4x3.hpp │ │ ├── matrix_uint4x3_sized.hpp │ │ ├── matrix_uint4x4.hpp │ │ ├── matrix_uint4x4_sized.hpp │ │ ├── quaternion_common.hpp │ │ ├── quaternion_common.inl │ │ ├── quaternion_common_simd.inl │ │ ├── quaternion_double.hpp │ │ ├── quaternion_double_precision.hpp │ │ ├── quaternion_exponential.hpp │ │ ├── quaternion_exponential.inl │ │ ├── quaternion_float.hpp │ │ ├── quaternion_float_precision.hpp │ │ ├── quaternion_geometric.hpp │ │ ├── quaternion_geometric.inl │ │ ├── quaternion_relational.hpp │ │ ├── quaternion_relational.inl │ │ ├── quaternion_transform.hpp │ │ ├── quaternion_transform.inl │ │ ├── quaternion_trigonometric.hpp │ │ ├── quaternion_trigonometric.inl │ │ ├── scalar_common.hpp │ │ ├── scalar_common.inl │ │ ├── scalar_constants.hpp │ │ ├── scalar_constants.inl │ │ ├── scalar_int_sized.hpp │ │ ├── scalar_integer.hpp │ │ ├── scalar_integer.inl │ │ ├── scalar_packing.hpp │ │ ├── scalar_packing.inl │ │ ├── scalar_reciprocal.hpp │ │ ├── scalar_reciprocal.inl │ │ ├── scalar_relational.hpp │ │ ├── scalar_relational.inl │ │ ├── scalar_uint_sized.hpp │ │ ├── scalar_ulp.hpp │ │ ├── scalar_ulp.inl │ │ ├── vector_bool1.hpp │ │ ├── vector_bool1_precision.hpp │ │ ├── vector_bool2.hpp │ │ ├── vector_bool2_precision.hpp │ │ ├── vector_bool3.hpp │ │ ├── vector_bool3_precision.hpp │ │ ├── vector_bool4.hpp │ │ ├── vector_bool4_precision.hpp │ │ ├── vector_common.hpp │ │ ├── vector_common.inl │ │ ├── vector_double1.hpp │ │ ├── vector_double1_precision.hpp │ │ ├── vector_double2.hpp │ │ ├── vector_double2_precision.hpp │ │ ├── vector_double3.hpp │ │ ├── vector_double3_precision.hpp │ │ ├── vector_double4.hpp │ │ ├── vector_double4_precision.hpp │ │ ├── vector_float1.hpp │ │ ├── vector_float1_precision.hpp │ │ ├── vector_float2.hpp │ │ ├── vector_float2_precision.hpp │ │ ├── vector_float3.hpp │ │ ├── vector_float3_precision.hpp │ │ ├── vector_float4.hpp │ │ ├── vector_float4_precision.hpp │ │ ├── vector_int1.hpp │ │ ├── vector_int1_sized.hpp │ │ ├── vector_int2.hpp │ │ ├── vector_int2_sized.hpp │ │ ├── vector_int3.hpp │ │ ├── vector_int3_sized.hpp │ │ ├── vector_int4.hpp │ │ ├── vector_int4_sized.hpp │ │ ├── vector_integer.hpp │ │ ├── vector_integer.inl │ │ ├── vector_packing.hpp │ │ ├── vector_packing.inl │ │ ├── vector_reciprocal.hpp │ │ ├── vector_reciprocal.inl │ │ ├── vector_relational.hpp │ │ ├── vector_relational.inl │ │ ├── vector_uint1.hpp │ │ ├── vector_uint1_sized.hpp │ │ ├── vector_uint2.hpp │ │ ├── vector_uint2_sized.hpp │ │ ├── vector_uint3.hpp │ │ ├── vector_uint3_sized.hpp │ │ ├── vector_uint4.hpp │ │ ├── vector_uint4_sized.hpp │ │ ├── vector_ulp.hpp │ │ └── vector_ulp.inl │ ├── fwd.hpp │ ├── geometric.hpp │ ├── glm.cppm │ ├── glm.hpp │ ├── gtc │ │ ├── bitfield.hpp │ │ ├── bitfield.inl │ │ ├── color_space.hpp │ │ ├── color_space.inl │ │ ├── constants.hpp │ │ ├── constants.inl │ │ ├── epsilon.hpp │ │ ├── epsilon.inl │ │ ├── integer.hpp │ │ ├── integer.inl │ │ ├── matrix_access.hpp │ │ ├── matrix_access.inl │ │ ├── matrix_integer.hpp │ │ ├── matrix_inverse.hpp │ │ ├── matrix_inverse.inl │ │ ├── matrix_transform.hpp │ │ ├── matrix_transform.inl │ │ ├── noise.hpp │ │ ├── noise.inl │ │ ├── packing.hpp │ │ ├── packing.inl │ │ ├── quaternion.hpp │ │ ├── quaternion.inl │ │ ├── quaternion_simd.inl │ │ ├── random.hpp │ │ ├── random.inl │ │ ├── reciprocal.hpp │ │ ├── round.hpp │ │ ├── round.inl │ │ ├── type_aligned.hpp │ │ ├── type_precision.hpp │ │ ├── type_precision.inl │ │ ├── type_ptr.hpp │ │ ├── type_ptr.inl │ │ ├── ulp.hpp │ │ ├── ulp.inl │ │ └── vec1.hpp │ ├── gtx │ │ ├── associated_min_max.hpp │ │ ├── associated_min_max.inl │ │ ├── bit.hpp │ │ ├── bit.inl │ │ ├── closest_point.hpp │ │ ├── closest_point.inl │ │ ├── color_encoding.hpp │ │ ├── color_encoding.inl │ │ ├── color_space.hpp │ │ ├── color_space.inl │ │ ├── color_space_YCoCg.hpp │ │ ├── color_space_YCoCg.inl │ │ ├── common.hpp │ │ ├── common.inl │ │ ├── compatibility.hpp │ │ ├── compatibility.inl │ │ ├── component_wise.hpp │ │ ├── component_wise.inl │ │ ├── dual_quaternion.hpp │ │ ├── dual_quaternion.inl │ │ ├── easing.hpp │ │ ├── easing.inl │ │ ├── euler_angles.hpp │ │ ├── euler_angles.inl │ │ ├── extend.hpp │ │ ├── extend.inl │ │ ├── extended_min_max.hpp │ │ ├── extended_min_max.inl │ │ ├── exterior_product.hpp │ │ ├── exterior_product.inl │ │ ├── fast_exponential.hpp │ │ ├── fast_exponential.inl │ │ ├── fast_square_root.hpp │ │ ├── fast_square_root.inl │ │ ├── fast_trigonometry.hpp │ │ ├── fast_trigonometry.inl │ │ ├── float_notmalize.inl │ │ ├── functions.hpp │ │ ├── functions.inl │ │ ├── gradient_paint.hpp │ │ ├── gradient_paint.inl │ │ ├── handed_coordinate_space.hpp │ │ ├── handed_coordinate_space.inl │ │ ├── hash.hpp │ │ ├── hash.inl │ │ ├── integer.hpp │ │ ├── integer.inl │ │ ├── intersect.hpp │ │ ├── intersect.inl │ │ ├── io.hpp │ │ ├── io.inl │ │ ├── log_base.hpp │ │ ├── log_base.inl │ │ ├── matrix_cross_product.hpp │ │ ├── matrix_cross_product.inl │ │ ├── matrix_decompose.hpp │ │ ├── matrix_decompose.inl │ │ ├── matrix_factorisation.hpp │ │ ├── matrix_factorisation.inl │ │ ├── matrix_interpolation.hpp │ │ ├── matrix_interpolation.inl │ │ ├── matrix_major_storage.hpp │ │ ├── matrix_major_storage.inl │ │ ├── matrix_operation.hpp │ │ ├── matrix_operation.inl │ │ ├── matrix_query.hpp │ │ ├── matrix_query.inl │ │ ├── matrix_transform_2d.hpp │ │ ├── matrix_transform_2d.inl │ │ ├── mixed_product.hpp │ │ ├── mixed_product.inl │ │ ├── norm.hpp │ │ ├── norm.inl │ │ ├── normal.hpp │ │ ├── normal.inl │ │ ├── normalize_dot.hpp │ │ ├── normalize_dot.inl │ │ ├── number_precision.hpp │ │ ├── optimum_pow.hpp │ │ ├── optimum_pow.inl │ │ ├── orthonormalize.hpp │ │ ├── orthonormalize.inl │ │ ├── pca.hpp │ │ ├── pca.inl │ │ ├── perpendicular.hpp │ │ ├── perpendicular.inl │ │ ├── polar_coordinates.hpp │ │ ├── polar_coordinates.inl │ │ ├── projection.hpp │ │ ├── projection.inl │ │ ├── quaternion.hpp │ │ ├── quaternion.inl │ │ ├── range.hpp │ │ ├── raw_data.hpp │ │ ├── raw_data.inl │ │ ├── rotate_normalized_axis.hpp │ │ ├── rotate_normalized_axis.inl │ │ ├── rotate_vector.hpp │ │ ├── rotate_vector.inl │ │ ├── scalar_multiplication.hpp │ │ ├── scalar_relational.hpp │ │ ├── scalar_relational.inl │ │ ├── spline.hpp │ │ ├── spline.inl │ │ ├── std_based_type.hpp │ │ ├── std_based_type.inl │ │ ├── string_cast.hpp │ │ ├── string_cast.inl │ │ ├── texture.hpp │ │ ├── texture.inl │ │ ├── transform.hpp │ │ ├── transform.inl │ │ ├── transform2.hpp │ │ ├── transform2.inl │ │ ├── type_aligned.hpp │ │ ├── type_aligned.inl │ │ ├── type_trait.hpp │ │ ├── type_trait.inl │ │ ├── vec_swizzle.hpp │ │ ├── vector_angle.hpp │ │ ├── vector_angle.inl │ │ ├── vector_query.hpp │ │ ├── vector_query.inl │ │ ├── wrap.hpp │ │ └── wrap.inl │ ├── integer.hpp │ ├── manual.md │ ├── mat2x2.hpp │ ├── mat2x3.hpp │ ├── mat2x4.hpp │ ├── mat3x2.hpp │ ├── mat3x3.hpp │ ├── mat3x4.hpp │ ├── mat4x2.hpp │ ├── mat4x3.hpp │ ├── mat4x4.hpp │ ├── matrix.hpp │ ├── packing.hpp │ ├── readme.md │ ├── simd │ │ ├── common.h │ │ ├── exponential.h │ │ ├── geometric.h │ │ ├── integer.h │ │ ├── matrix.h │ │ ├── neon.h │ │ ├── packing.h │ │ ├── platform.h │ │ ├── trigonometric.h │ │ └── vector_relational.h │ ├── trigonometric.hpp │ ├── vec2.hpp │ ├── vec3.hpp │ ├── vec4.hpp │ └── vector_relational.hpp ├── imgui │ ├── .editorconfig │ ├── LICENSE.txt │ ├── backends │ │ ├── imgui_impl_allegro5.cpp │ │ ├── imgui_impl_allegro5.h │ │ ├── imgui_impl_android.cpp │ │ ├── imgui_impl_android.h │ │ ├── imgui_impl_dx10.cpp │ │ ├── imgui_impl_dx10.h │ │ ├── imgui_impl_dx11.cpp │ │ ├── imgui_impl_dx11.h │ │ ├── imgui_impl_dx12.cpp │ │ ├── imgui_impl_dx12.h │ │ ├── imgui_impl_dx9.cpp │ │ ├── imgui_impl_dx9.h │ │ ├── imgui_impl_glfw.cpp │ │ ├── imgui_impl_glfw.h │ │ ├── imgui_impl_glut.cpp │ │ ├── imgui_impl_glut.h │ │ ├── imgui_impl_metal.h │ │ ├── imgui_impl_metal.mm │ │ ├── imgui_impl_opengl2.cpp │ │ ├── imgui_impl_opengl2.h │ │ ├── imgui_impl_opengl3.cpp │ │ ├── imgui_impl_opengl3.h │ │ ├── imgui_impl_opengl3_loader.h │ │ ├── imgui_impl_osx.h │ │ ├── imgui_impl_osx.mm │ │ ├── imgui_impl_pgl_geometry.cpp │ │ ├── imgui_impl_pgl_geometry.h │ │ ├── imgui_impl_portablegl.cpp │ │ ├── imgui_impl_portablegl.h │ │ ├── imgui_impl_sdl2.cpp │ │ ├── imgui_impl_sdl2.h │ │ ├── imgui_impl_sdl3.cpp │ │ ├── imgui_impl_sdl3.h │ │ ├── imgui_impl_sdlgpu3.cpp │ │ ├── imgui_impl_sdlgpu3.h │ │ ├── imgui_impl_sdlgpu3_shaders.h │ │ ├── imgui_impl_sdlrenderer2.cpp │ │ ├── imgui_impl_sdlrenderer2.h │ │ ├── imgui_impl_sdlrenderer3.cpp │ │ ├── imgui_impl_sdlrenderer3.h │ │ ├── imgui_impl_vulkan.cpp │ │ ├── imgui_impl_vulkan.h │ │ ├── imgui_impl_wgpu.cpp │ │ ├── imgui_impl_wgpu.h │ │ ├── imgui_impl_win32.cpp │ │ ├── imgui_impl_win32.h │ │ ├── sdlgpu3 │ │ │ ├── build_instructions.txt │ │ │ ├── shader.frag │ │ │ └── shader.vert │ │ └── vulkan │ │ │ ├── build_instructions.txt │ │ │ ├── generate_spv.sh │ │ │ ├── glsl_shader.frag │ │ │ └── glsl_shader.vert │ ├── docs │ │ ├── BACKENDS.md │ │ ├── CHANGELOG.txt │ │ ├── CONTRIBUTING.md │ │ ├── EXAMPLES.md │ │ ├── FAQ.md │ │ ├── FONTS.md │ │ ├── README.md │ │ └── TODO.txt │ ├── imconfig.h │ ├── imgui.cpp │ ├── imgui.h │ ├── imgui_demo.cpp │ ├── imgui_draw.cpp │ ├── imgui_internal.h │ ├── imgui_tables.cpp │ ├── imgui_widgets.cpp │ ├── imstb_rectpack.h │ ├── imstb_textedit.h │ ├── imstb_truetype.h │ └── misc │ │ ├── README.txt │ │ ├── cpp │ │ ├── README.txt │ │ ├── imgui_stdlib.cpp │ │ └── imgui_stdlib.h │ │ ├── debuggers │ │ ├── README.txt │ │ ├── imgui.gdb │ │ ├── imgui.natstepfilter │ │ ├── imgui.natvis │ │ └── imgui_lldb.py │ │ ├── fonts │ │ ├── Cousine-Regular.ttf │ │ ├── DroidSans.ttf │ │ ├── Karla-Regular.ttf │ │ ├── ProggyClean.ttf │ │ ├── ProggyTiny.ttf │ │ ├── Roboto-Medium.ttf │ │ └── binary_to_compressed_c.cpp │ │ ├── freetype │ │ ├── README.md │ │ ├── imgui_freetype.cpp │ │ └── imgui_freetype.h │ │ └── single_file │ │ └── imgui_single_file.h ├── nuklear.h ├── nuklear_sdl3_renderer.c ├── nuklear_sdl3_renderer.h └── nuklear_sdl_renderer.h ├── glcommon ├── .gitignore ├── Frame.cpp ├── Frame.h ├── GLMatrixStack.h ├── GLObjects.h ├── Primitives.cpp ├── Primitives.h ├── basic_types.h ├── c_utils.c ├── c_utils.cpp ├── c_utils.h ├── chalfedge.c ├── chalfedge.h ├── controls.cpp ├── controls.h ├── cprimitives.c ├── cprimitives.h ├── crsw_math.c ├── crsw_math.h ├── curves.cpp ├── curves.h ├── cvector.h ├── cvector_float.h ├── cvector_ivec3.h ├── cvector_macro.h ├── cvector_uvec3.h ├── cvector_vec2.h ├── cvector_vec3.h ├── cvector_vec4.h ├── glm_glframe.cpp ├── glm_glframe.h ├── glm_halfedge.cpp ├── glm_halfedge.h ├── glm_matstack.h ├── glm_primitives.cpp ├── glm_primitives.h ├── glslprogram.cpp ├── glslprogram.h ├── gltext.h ├── gltools.c ├── gltools.cpp ├── gltools.h ├── gltools_old.cpp ├── gltools_old.h ├── halfedge.cpp ├── halfedge.h ├── hermite.cpp ├── hermite.h ├── material.h ├── mesh_instance.h ├── objloader.h ├── opengl.supp ├── premake4.lua ├── rsw_glframe.cpp ├── rsw_glframe.h ├── rsw_halfedge.cpp ├── rsw_halfedge.h ├── rsw_math.cpp ├── rsw_math.h ├── rsw_math │ ├── cbvec2.c │ ├── cbvec2.h │ ├── cbvec3.c │ ├── cbvec3.h │ ├── cbvec4.c │ ├── cbvec4.h │ ├── cdvec2.c │ ├── cdvec2.h │ ├── cdvec3.c │ ├── cdvec3.h │ ├── cdvec4.c │ ├── cdvec4.h │ ├── cglsl.h │ ├── civec2.c │ ├── civec2.h │ ├── civec3.c │ ├── civec3.h │ ├── civec4.c │ ├── civec4.h │ ├── cmat234.c │ ├── cmat234.h │ ├── crsw_math.c │ ├── crsw_math.h │ ├── crsw_math_original.c │ ├── crsw_math_original.h │ ├── cuvec2.c │ ├── cuvec2.h │ ├── cuvec3.c │ ├── cuvec3.h │ ├── cuvec4.c │ ├── cuvec4.h │ ├── cvec2.c │ ├── cvec2.h │ ├── cvec3.c │ ├── cvec3.h │ ├── cvec4.c │ ├── cvec4.h │ ├── inc_macros.h │ ├── inc_macros_pgl.h │ ├── make_crsw_math.py │ ├── misc.c │ ├── misc.h │ ├── test.txt │ ├── vec_conversions.c │ └── vec_conversions.h ├── rsw_matstack.h ├── rsw_primitives.cpp ├── rsw_primitives.h ├── stb_easy_font.h ├── stb_image.h ├── stb_image_resize.h ├── stb_image_resize2.h ├── stb_image_write.h ├── stb_leakcheck.h ├── stb_perlin.h ├── stb_rect_pack.h ├── stb_truetype.h └── stb_vorbis.c ├── media ├── models │ ├── macbook.h │ ├── stanford_bunny.txt │ ├── stanford_dragon.txt │ ├── teapot.h │ └── world.txt ├── screenshots │ ├── backpack_model.png │ ├── blending_discard.png │ ├── blending_sorted.png │ ├── craft.png │ ├── cubemap.png │ ├── depth_testing_view.png │ ├── grass.png │ ├── modelviewer.png │ ├── multidraw.png │ ├── multidraw2.png │ ├── pointsprites.png │ ├── raytracing_1weekend.png │ ├── sdl_renderer_imgui.png │ ├── shadertoy1.png │ ├── shadertoy2.png │ ├── shadertoy3.png │ ├── shadertoy4.png │ ├── shadertoy5.png │ ├── shadertoy6.png │ ├── shadertoy7.png │ ├── shadertoy8.png │ ├── sphereworld.png │ ├── sphereworld_color.png │ ├── spotlight.png │ ├── stencil_testing.png │ ├── swrenderer1.png │ ├── swrenderer2.png │ ├── texturing1.png │ ├── texturing2.png │ ├── texturing3.png │ ├── texturing4.png │ └── texturing5.png └── textures │ ├── Costa Rican Frog.jpg │ ├── Nathan_Fillion_awesome_smaller2.gif │ ├── arroway.de_metal+structure+06_d100_flat.jpg │ ├── brick.tga │ ├── ceiling.tga │ ├── clouds.tga │ ├── crate.gif │ ├── cube00_0.jpg │ ├── cube01_0.png │ ├── cube02_0.jpg │ ├── cube03_0.png │ ├── cube04_0.png │ ├── cube05_0.png │ ├── dyingSun.bmp │ ├── dyingSun1.bmp │ ├── earth-specular.gif │ ├── earth.jpg │ ├── floor.tga │ ├── glass.gif │ ├── marble.tga │ ├── mars.tga │ ├── moon.gif │ ├── moon.tga │ ├── mud.gif │ ├── neg_x.tga │ ├── neg_y.tga │ ├── neg_z.tga │ ├── nehe.gif │ ├── pos_x.tga │ ├── pos_y.tga │ ├── pos_z.tga │ ├── skybox │ ├── back.jpg │ ├── bottom.jpg │ ├── front.jpg │ ├── left.jpg │ ├── right.jpg │ └── top.jpg │ ├── star.gif │ ├── star.tga │ ├── stone.tga │ ├── test1.jpg │ ├── test2.jpg │ ├── tex00.jpg │ ├── tex01.jpg │ ├── tex02.jpg │ ├── tex03.jpg │ ├── tex04.jpg │ ├── tex05.jpg │ ├── tex06.jpg │ ├── tex07.jpg │ ├── tex08.jpg │ ├── tex09.jpg │ ├── tex10.png │ ├── tex11.png │ ├── tex12.png │ ├── tex14.png │ ├── tex15.png │ └── tex16.png ├── portablegl.h ├── src ├── buffer_format_macros.h ├── close_pgl.h ├── crsw_math.c ├── crsw_math.h ├── cvector_combine.py ├── cvector_combined.c ├── cvector_combined.h ├── cvector_float.c ├── cvector_float.h ├── cvector_glBuffer.h ├── cvector_glProgram.h ├── cvector_glTexture.h ├── cvector_glVertex.h ├── cvector_glVertex_Array.h ├── cvector_macro.h ├── cvector_template.h ├── cvector_vec2.h ├── cvector_vec3.h ├── cvector_vec4.h ├── generate_code.py ├── generate_gl_h.py ├── gl_function_list.c ├── gl_glsl.c ├── gl_glsl.h ├── gl_impl.c ├── gl_internal.c ├── gl_lines.c ├── gl_prototypes.h ├── gl_stubs.c ├── gl_stubs.h ├── gl_types.h ├── glcontext.h ├── header_docs.txt ├── header_macros_start.h ├── pgl_ext.c ├── pgl_ext.h ├── pgl_std_shaders.c ├── pgl_std_shaders.h └── split_cvector.py └── testing ├── Makefile ├── README.md ├── baseinstance.cpp ├── blending.cpp ├── blending_perf.cpp ├── clang_results.txt ├── clipping.c ├── color_masking.c ├── expected_output ├── baseinstance_arrays.png ├── baseinstance_arrays_RGB565.png ├── baseinstance_elements.png ├── baseinstance_elements2.png ├── baseinstance_elements2_RGB565.png ├── baseinstance_elements3.png ├── baseinstance_elements3_RGB565.png ├── baseinstance_elements_RGB565.png ├── blend_test.png ├── blend_test_RGB565.png ├── client_arrays1.png ├── client_arrays1_RGB565.png ├── client_arrays2.png ├── client_arrays2_RGB565.png ├── client_arrays3.png ├── client_arrays3_RGB565.png ├── client_arrays4.png ├── client_arrays4_RGB565.png ├── client_arrays5.png ├── client_arrays5_RGB565.png ├── client_arrays6.png ├── client_arrays6_RGB565.png ├── client_arrays7.png ├── client_arrays7_RGB565.png ├── client_arrays8.png ├── client_arrays8_RGB565.png ├── clip_pnts_lns.png ├── clip_pnts_lns32.png ├── clip_pnts_lns32_RGB565.png ├── clip_pnts_lns8.png ├── clip_pnts_lns8_RGB565.png ├── clip_pnts_lns_RGB565.png ├── clip_projection.png ├── clip_projection_RGB565.png ├── clip_xy_fill.png ├── clip_xy_fill_RGB565.png ├── clip_xy_line.png ├── clip_xy_line_32.png ├── clip_xy_line_32_RGB565.png ├── clip_xy_line_8.png ├── clip_xy_line_8_RGB565.png ├── clip_xy_line_RGB565.png ├── clip_xy_point.png ├── clip_xy_point_32.png ├── clip_xy_point_32_RGB565.png ├── clip_xy_point_8.png ├── clip_xy_point_8_RGB565.png ├── clip_xy_point_RGB565.png ├── clip_z_fill.png ├── clip_z_fill_RGB565.png ├── clip_z_line.png ├── clip_z_line_32.png ├── clip_z_line_32_RGB565.png ├── clip_z_line_8.png ├── clip_z_line_8_RGB565.png ├── clip_z_line_RGB565.png ├── clip_z_point.png ├── clip_z_point_32.png ├── clip_z_point_32_RGB565.png ├── clip_z_point_8.png ├── clip_z_point_8_RGB565.png ├── clip_z_point_RGB565.png ├── color_masking.png ├── color_masking_RGB565.png ├── cull_front_and_back.png ├── cull_front_and_back_RGB565.png ├── cull_front_on.png ├── cull_front_on_CW_front.png ├── cull_front_on_CW_front_RGB565.png ├── cull_front_on_RGB565.png ├── cull_off.png ├── cull_off_RGB565.png ├── cull_on.png ├── cull_on_CW_front.png ├── cull_on_CW_front_RGB565.png ├── cull_on_RGB565.png ├── depth_clamp.png ├── depth_clamp_RGB565.png ├── front_fill_back_line.png ├── front_fill_back_line_RGB565.png ├── front_fill_back_pnt.png ├── front_fill_back_pnt_RGB565.png ├── front_line_back_fill.png ├── front_line_back_fill_RGB565.png ├── front_line_back_point.png ├── front_line_back_point_CW.png ├── front_line_back_point_CW_RGB565.png ├── front_line_back_point_RGB565.png ├── front_pnt_back_fill.png ├── front_pnt_back_fill_RGB565.png ├── hello_indexing0.png ├── hello_indexing0_RGB565.png ├── hello_indexing1.png ├── hello_indexing1_RGB565.png ├── hello_indexing2.png ├── hello_indexing2_RGB565.png ├── hello_indexing3.png ├── hello_indexing3_RGB565.png ├── hello_interpolation.png ├── hello_interpolation_RGB565.png ├── hello_triangle.png ├── hello_triangle_RGB565.png ├── instanceid.png ├── instanceid_RGB565.png ├── instancing_arrays.png ├── instancing_arrays_RGB565.png ├── instancing_elements.png ├── instancing_elements_RGB565.png ├── line_interpolation.png ├── line_interpolation_RGB565.png ├── map_nvbuffer.png ├── map_nvbuffer_RGB565.png ├── map_vbuffer.png ├── map_vbuffer_RGB565.png ├── multidraw_arrays.png ├── multidraw_arrays_RGB565.png ├── multidraw_elements.png ├── multidraw_elements_RGB565.png ├── pglbufferdata.png ├── pglbufferdata_RGB565.png ├── pglteximage1D.png ├── pglteximage1D_RGB565.png ├── pglteximage2D.png ├── pglteximage2D_RGB565.png ├── polygon_modes.png ├── polygon_modes_RGB565.png ├── polygon_modes_lw_ps.png ├── polygon_modes_lw_ps_RGB565.png ├── primitives_test.png ├── primitives_test_RGB565.png ├── scissor1_fill.png ├── scissor1_fill_RGB565.png ├── scissor1_ln.png ├── scissor1_ln8.png ├── scissor1_ln8_RGB565.png ├── scissor1_ln_RGB565.png ├── scissor1_pnt.png ├── scissor1_pnt8.png ├── scissor1_pnt8_RGB565.png ├── scissor1_pnt_RGB565.png ├── scissor2_fill.png ├── scissor2_fill_RGB565.png ├── scissor2_ln.png ├── scissor2_ln8.png ├── scissor2_ln8_RGB565.png ├── scissor2_ln_RGB565.png ├── scissor2_pnt.png ├── scissor2_pnt8.png ├── scissor2_pnt8_RGB565.png ├── scissor2_pnt_RGB565.png ├── scissor4_pnt_ln.png ├── scissor4_pnt_ln32.png ├── scissor4_pnt_ln32_RGB565.png ├── scissor4_pnt_ln8.png ├── scissor4_pnt_ln8_RGB565.png ├── scissor4_pnt_ln_RGB565.png ├── scissor_clear_color.png ├── scissor_clear_color_RGB565.png ├── stencil_test.png ├── stencil_test_RGB565.png ├── test_edges.png ├── test_edges_RGB565.png ├── texrect_clamp2border.png ├── texrect_clamp2edge.png ├── texrect_clamp2edge_RGB565.png ├── texrect_linear.png ├── texrect_linear_RGB565.png ├── texrect_mirroredrepeat.png ├── texrect_mirroredrepeat_RGB565.png ├── texrect_nearest.png ├── texrect_nearest_RGB565.png ├── texrect_repeat.png ├── texrect_repeat_RGB565.png ├── texture1D_clamp2edge.png ├── texture1D_clamp2edge_RGB565.png ├── texture1D_linear.png ├── texture1D_linear_RGB565.png ├── texture1D_mirroredrepeat.png ├── texture1D_mirroredrepeat_RGB565.png ├── texture1D_nearest.png ├── texture1D_nearest_RGB565.png ├── texture1D_repeat.png ├── texture1D_repeat_RGB565.png ├── texture2D_clamp2border.png ├── texture2D_clamp2edge.png ├── texture2D_clamp2edge_RGB565.png ├── texture2D_linear.png ├── texture2D_linear_RGB565.png ├── texture2D_mirroredrepeat.png ├── texture2D_mirroredrepeat_RGB565.png ├── texture2D_nearest.png ├── texture2D_nearest_RGB565.png ├── texture2D_repeat.png ├── texture2D_repeat_RGB565.png ├── unpack_alignment.png ├── unpack_alignment_RGB565.png ├── viewport_fill.png ├── viewport_fill_RGB565.png ├── viewport_line.png ├── viewport_line_RGB565.png ├── viewport_point.png ├── viewport_point_RGB565.png ├── zbuf_depthoff.png ├── zbuf_depthoff_RGB565.png ├── zbuf_depthon.png ├── zbuf_depthon_RGB565.png ├── zbuf_depthon_fliprange.png ├── zbuf_depthon_fliprange_RGB565.png ├── zbuf_depthon_greater.png ├── zbuf_depthon_greater_RGB565.png ├── zbuf_depthon_maskoff.png └── zbuf_depthon_maskoff_RGB565.png ├── front_back_mode_culling.c ├── gcc_results.txt ├── glinstanceid.cpp ├── hello_indexing.c ├── hello_interpolation.c ├── hello_triangle.c ├── instancing.cpp ├── line_perf.cpp ├── line_testing.make ├── line_tests.c ├── lines.c ├── map_namedvbuffer.cpp ├── mapped_vbuffer.cpp ├── math_testing.cpp ├── math_testing.make ├── minimal_pgl.c ├── minimal_pgl.make ├── multidraw.cpp ├── old_versions └── portablegl_0_98_0.h ├── perf_tests.make ├── performance_tests.cpp ├── pglbufferdata.cpp ├── pglteximage1D.cpp ├── pglteximage2D.cpp ├── point_perf.cpp ├── polygon_modes.c ├── premake5.lua ├── primitives.cpp ├── run_clipping_tests.sh ├── run_cull_tests.sh ├── run_scissor_tests.sh ├── run_tests.cpp ├── run_tests.make ├── run_tests_clamp_border.make ├── run_tests_d16.make ├── run_tests_d16_no_stencil.make ├── run_tests_rgb565.make ├── run_tex_tests.sh ├── scissoring.c ├── single_thread_results.txt ├── skybox_clipping.cpp ├── skybox_clipping.make ├── stencil.cpp ├── test_edges.cpp ├── test_output └── emptyfile ├── test_tex1D.cpp ├── test_texturing.cpp ├── test_unpackalignment.cpp ├── tri_clip_perf.cpp ├── triangle_interp.cpp ├── triangle_perf.cpp ├── viewport.c └── zbuf_test.cpp 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