├── LICENSE
├── README.md
├── demo.py
├── ease.py
├── ease2.py
├── tests
├── test_ease.py
└── test_ease2.py
└── tween.py
/LICENSE:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 |
2 | # Tweener
3 |
4 | Helper functions for easing and tweening
5 |
6 |
7 | ## Installation
8 |
9 | ```
10 | pip install tweener
11 | ```
12 |
13 | ## Reference
14 |
15 | #### Tween object
16 |
17 | ```python
18 | Tween(begin, end, duration, easing, easing_mode, boomerang, loop, reps)
19 | ```
20 |
21 | | Parameter | Type | Description |
22 | | :-------- | :------- | :-------------------------------------------------- |
23 | | `begin` | `float` | The beginning value of a property (default: `0.0`) |
24 | | `end` | `float` | The end value of a property (default: `1.0`) |
25 | | `duration`| `int` | The length of time that an animation takes to complete (default: `600 ms`) |
26 | | `easing` | `Easing` | The type of easing to apply. (default: `Easing.LINEAR`) |
27 | | `easing_mode` | `EasingMode` | The mode of easing `IN`, `OUT`, `IN_OUT`, (default: `IN`) |
28 | | `boomerang` | `bool` | Returns the animation back to its starting point and vice versa. (default: `False`) |
29 | | `loop` | `bool` | Loops the animation. When used with `boomerang`, it does the back and forth animation. (default: `False`) |
30 | | `reps` | `int` | Number of times the animation will be repeated. Zero means infinite. (default: `0`) |
31 |
32 | #### Starts the animation
33 |
34 | ```python
35 | Tween().start()
36 | ```
37 |
38 | #### Updates the animation state
39 |
40 | ```python
41 | Tween().update()
42 | ```
43 |
44 | #### Pauses the animation
45 |
46 | ```python
47 | Tween().pause()
48 | ```
49 |
50 | #### Resumes the animation
51 |
52 | ```python
53 | Tween().resume()
54 | ```
55 |
56 | ### Easing types
57 | LINEAR
58 | SINE
59 | QUAD
60 | CUBIC
61 | QUART
62 | QUINT
63 | EXPO
64 | CIRC
65 | BACK
66 | ELASTIC
67 | BOUNCE
68 |
69 | ### Easing modes (except linear)
70 | IN
71 | OUT
72 | IN_OUT
73 |
74 | ## Example
75 | I used Python version **3.10.5** and **pygame 2.1.2**
76 | ```python
77 | import pygame
78 | from tweener import *
79 |
80 | WIDTH = 600
81 | HEIGHT = 600
82 | TITLE = "Motion Demo"
83 | FPS = 60
84 |
85 | pygame.init()
86 | canvas = pygame.display.set_mode((WIDTH, HEIGHT))
87 | pygame.display.set_caption(TITLE)
88 |
89 | running = True
90 | clock = pygame.time.Clock()
91 |
92 | rect = pg.Rect(0, 100, 100, 100)
93 | anim_y = Tween(begin=0,
94 | end=WIDTH-100,
95 | duration=1000,
96 | easing=Easing.BOUNCE,
97 | easing_mode=EasingMode.OUT,
98 | boomerang=True,
99 | loop=True)
100 |
101 | while running:
102 | for event in pygame.event.get():
103 | if event.type == pygame.QUIT:
104 | running = False
105 | elif event.type == pygame.KEYUP:
106 | match event.key:
107 | case pygame.K_SPACE:
108 | anim_y.start()
109 | case pygame.K_p:
110 | anim_y.pause()
111 | case pygame.K_r:
112 | anim_y.resume()
113 |
114 | canvas.fill(pygame.Color(255, 255, 255))
115 |
116 | # Update
117 | anim_y.update()
118 | rect.x = anim_y.value
119 |
120 | # Render
121 | pygame.draw.rect(canvas, (255, 0, 0), rect)
122 | pygame.display.flip()
123 | clock.tick(FPS)
124 |
125 | pygame.quit()
126 | ```
127 |
128 |
129 | ## Demo
130 | https://user-images.githubusercontent.com/44640489/178249122-dbb962c0-eefd-4193-9fee-a001cf4e51a8.mp4
131 | ## Contributing
132 |
133 | Contributions are always welcome!
134 |
135 | ## References
136 |
137 | - https://easings.net/
138 | - http://robertpenner.com/easing/
139 |
--------------------------------------------------------------------------------
/demo.py:
--------------------------------------------------------------------------------
1 | import pygame as pg
2 | from tween import Tween, Easing, EasingMode
3 |
4 | WIDTH = 600
5 | HEIGHT = 600
6 | TITLE = "Motion Demo"
7 | FPS = 60
8 |
9 |
10 | if __name__ == '__main__':
11 | pg.init()
12 | canvas = pg.display.set_mode((WIDTH, HEIGHT))
13 | pg.display.set_caption(TITLE)
14 |
15 | running = True
16 | clock = pg.time.Clock()
17 |
18 | base_canvas = pg.Surface((WIDTH, HEIGHT), pg.SRCALPHA)
19 |
20 | font = pg.font.SysFont('arialblack', 14)
21 |
22 | BOX_SIZE = 30
23 | SPACING = 20
24 | boxes = []
25 | easings = (
26 | Easing.LINEAR,
27 | Easing.SINE,
28 | Easing.QUAD,
29 | Easing.CUBIC,
30 | Easing.QUART,
31 | Easing.QUINT,
32 | Easing.EXPO,
33 | Easing.CIRC,
34 | Easing.BACK,
35 | Easing.ELASTIC,
36 | Easing.BOUNCE
37 | )
38 | ease_txt = (
39 | 'linear',
40 | 'sinusoidal',
41 | 'quadratic',
42 | 'cubic',
43 | 'quartic',
44 | 'quintic',
45 | 'exponential',
46 | 'circular',
47 | 'back',
48 | 'elastic',
49 | 'bounce'
50 | )
51 |
52 | mode = font.render('Mode: IN', True, pg.Color(76, 58, 81))
53 |
54 | for i in range(11):
55 | boxes.append({
56 | 'rect': pg.Rect(0, (BOX_SIZE + SPACING) * i, BOX_SIZE, BOX_SIZE),
57 | 'tween': Tween(0, WIDTH - BOX_SIZE,
58 | duration=2000,
59 | easing=easings[i],
60 | easing_mode=EasingMode.IN,
61 | boomerang=True,
62 | loop=True,
63 | reps=0),
64 | 'text': font.render(ease_txt[i], True, pg.Color(119, 67, 96))
65 | })
66 |
67 | # You can't use special functions in colors
68 | alpha_tween = Tween(255, 0,
69 | duration=2000,
70 | easing=Easing.QUAD,
71 | easing_mode=EasingMode.IN_OUT,
72 | boomerang=True,
73 | loop=True,
74 | reps=0)
75 |
76 | FPS = 60
77 |
78 | while running:
79 | for event in pg.event.get():
80 | if event.type == pg.QUIT:
81 | running = False
82 | elif event.type == pg.KEYUP:
83 | match event.key:
84 | case pg.K_SPACE:
85 | for box in boxes:
86 | box['tween'].start()
87 | alpha_tween.start()
88 | case pg.K_p:
89 | for box in boxes:
90 | box['tween'].pause()
91 | alpha_tween.pause()
92 | case pg.K_r:
93 | for box in boxes:
94 | box['tween'].resume()
95 | alpha_tween.resume()
96 | case pg.K_1:
97 | for box in boxes:
98 | box['tween'].easing_mode = EasingMode.IN
99 | mode = font.render('Mode: IN', True, pg.Color(119, 67, 96))
100 | case pg.K_2:
101 | for box in boxes:
102 | box['tween'].easing_mode = EasingMode.OUT
103 | mode = font.render('Mode: OUT', True, pg.Color(119, 67, 96))
104 | case pg.K_3:
105 | for box in boxes:
106 | box['tween'].easing_mode = EasingMode.IN_OUT
107 | mode = font.render('Mode: IN_OUT', True, pg.Color(119, 67, 96))
108 |
109 |
110 | canvas.fill(pg.Color(255, 255, 255))
111 |
112 | # Update
113 | step = font.render(f'Step: {boxes[0]["tween"].step:.3f}', True, pg.Color(76, 58, 81))
114 |
115 | for box in boxes:
116 | box['tween'].update()
117 | box['rect'].x = box['tween'].value
118 |
119 | # Render
120 | canvas.blit(box['text'], (WIDTH / 2 - box['text'].get_width() / 2, box['rect'].y))
121 | pg.draw.rect(canvas, pg.Color(76, 58, 81), box['rect'])
122 |
123 | canvas.blit(mode, (20, 540))
124 | canvas.blit(step, (20, 560))
125 |
126 | pg.display.flip()
127 | clock.tick(FPS)
128 |
129 | pg.quit()
130 |
--------------------------------------------------------------------------------
/ease.py:
--------------------------------------------------------------------------------
1 | import math
2 |
3 | PI = math.pi
4 | TAU = math.tau
5 | FBE = 1.70158 # Fallback effect constant
6 |
7 |
8 | class Ease:
9 | """
10 | Easing functions based on https://easings.net/
11 |
12 | * time_step - The current time/step of the animation. Domain: **[0.0-1.0]**
13 | **Returns** a value from range **[0.0-1.0]**
14 | """
15 | #############################################################
16 | # LINEAR
17 | #############################################################
18 | @staticmethod
19 | def linear(time_step: float) -> float:
20 | return time_step
21 |
22 | #############################################################
23 | # SINUSOIDAL
24 | #############################################################
25 | @staticmethod
26 | def in_sine(time_step: float) -> float:
27 | return time_step if time_step == 1.0 else 1 - math.cos((time_step * PI) / 2)
28 |
29 | @staticmethod
30 | def out_sine(time_step: float) -> float:
31 | return math.sin((time_step * PI) / 2)
32 |
33 | @staticmethod
34 | def in_out_sine(time_step: float) -> float:
35 | return -(math.cos(PI * time_step) - 1) / 2
36 |
37 | #############################################################
38 | # QUADRATIC
39 | #############################################################
40 | @staticmethod
41 | def in_quad(time_step: float) -> float:
42 | return math.pow(time_step, 2)
43 |
44 | @staticmethod
45 | def out_quad(time_step: float) -> float:
46 | return 1 - math.pow(1 - time_step, 2)
47 |
48 | @staticmethod
49 | def in_out_quad(time_step: float) -> float:
50 | return 2 * math.pow(time_step, 2) if time_step < 0.5 \
51 | else 1 - math.pow(-2 * time_step + 2, 2) / 2
52 |
53 | #############################################################
54 | # CUBIC
55 | #############################################################
56 | @staticmethod
57 | def in_cubic(time_step: float) -> float:
58 | return math.pow(time_step, 3)
59 |
60 | @staticmethod
61 | def out_cubic(time_step: float) -> float:
62 | return 1 - math.pow(1 - time_step, 3)
63 |
64 | @staticmethod
65 | def in_out_cubic(time_step: float) -> float:
66 | return 4 * math.pow(time_step, 3) if time_step < 0.5 \
67 | else 1 - math.pow(-2 * time_step + 2, 3) / 2
68 |
69 | #############################################################
70 | # QUARTIC
71 | #############################################################
72 | @staticmethod
73 | def in_quart(time_step: float) -> float:
74 | return math.pow(time_step, 4)
75 |
76 | @staticmethod
77 | def out_quart(time_step: float) -> float:
78 | return 1 - math.pow(1 - time_step, 4)
79 |
80 | @staticmethod
81 | def in_out_quart(time_step: float) -> float:
82 | return 8 * math.pow(time_step, 4) if time_step < 0.5 \
83 | else 1 - math.pow(-2 * time_step + 2, 4) / 2
84 |
85 | #############################################################
86 | # QUINTIC
87 | #############################################################
88 | @staticmethod
89 | def in_quint(time_step: float) -> float:
90 | return math.pow(time_step, 5)
91 |
92 | @staticmethod
93 | def out_quint(time_step: float) -> float:
94 | return 1 - math.pow(1 - time_step, 5)
95 |
96 | @staticmethod
97 | def in_out_quint(time_step: float) -> float:
98 | return 16 * math.pow(time_step, 5) if time_step < 0.5 \
99 | else 1 - math.pow(-2 * time_step + 2, 5) / 2
100 |
101 | #############################################################
102 | # EXPONENTIAL
103 | #############################################################
104 | @staticmethod
105 | def in_expo(time_step: float) -> float:
106 | return time_step if time_step == 0.0 \
107 | else math.pow(2, 10 * time_step - 10)
108 |
109 | @staticmethod
110 | def out_expo(time_step: float) -> float:
111 | return time_step if time_step == 1.0 \
112 | else 1 - math.pow(2, -10 * time_step)
113 |
114 | @staticmethod
115 | def in_out_expo(time_step: float) -> float:
116 | if time_step == 0.0 or time_step == 1.0:
117 | return time_step
118 | elif time_step < 0.5:
119 | return math.pow(2, 20 * time_step - 10) / 2
120 | else:
121 | return (2 - math.pow(2, -20 * time_step + 10)) / 2
122 |
123 | #############################################################
124 | # CIRCULAR
125 | #############################################################
126 | @staticmethod
127 | def in_circ(time_step: float) -> float:
128 | return 1 - math.sqrt(1 - math.pow(time_step, 2))
129 |
130 | @staticmethod
131 | def out_circ(time_step: float) -> float:
132 | return math.sqrt(1 - math.pow(time_step - 1, 2))
133 |
134 | @staticmethod
135 | def in_out_circ(time_step: float) -> float:
136 | return (1 - math.sqrt(1 - pow(2 * time_step, 2))) / 2 if time_step < 0.5\
137 | else (math.sqrt(1 - math.pow(-2 * time_step + 2, 2)) + 1) / 2
138 |
139 | #############################################################
140 | # SPECIAL FUNCTIONS
141 | #############################################################
142 | @staticmethod
143 | def in_back(time_step: float) -> float:
144 | return time_step if time_step == 1.0 \
145 | else (FBE + 1) * math.pow(time_step, 3) - FBE * math.pow(time_step, 2)
146 |
147 | @staticmethod
148 | def out_back(time_step: float) -> float:
149 | return time_step if time_step == 0.0 \
150 | else 1 + (FBE + 1) * math.pow(time_step - 1, 3) + FBE * math.pow(time_step - 1, 2)
151 |
152 | @staticmethod
153 | def in_out_back(time_step: float) -> float:
154 | FBE2 = 2.5949095
155 | return math.pow(2 * time_step, 2) * ((FBE2 + 1) * 2 * time_step - FBE2) / 2 if time_step < 0.5 \
156 | else (math.pow(2 * time_step - 2, 2) * ((FBE2 + 1) * (time_step * 2 - 2) + FBE2) + 2) / 2
157 |
158 | @staticmethod
159 | def in_elastic(time_step: float) -> float:
160 | ANGLE = TAU / 3
161 | return time_step if time_step == 0 or time_step == 1 \
162 | else -math.pow(2, 10 * time_step - 10) * math.sin((time_step * 10 - 10.75) * ANGLE)
163 |
164 | @staticmethod
165 | def out_elastic(time_step: float) -> float:
166 | ANGLE = TAU / 3
167 | return time_step if time_step == 0.0 or time_step == 1.0 \
168 | else math.pow(2, -10 * time_step) * math.sin((time_step * 10 - 0.75) * ANGLE) + 1
169 |
170 | @staticmethod
171 | def in_out_elastic(time_step: float) -> float:
172 | ANGLE = TAU / 4.5
173 | if time_step == 0.0 or time_step == 1.0:
174 | return time_step
175 | elif time_step < 0.5:
176 | return -(math.pow(2, 20 * time_step - 10) * math.sin((20 * time_step - 11.125) * ANGLE)) / 2
177 | else:
178 | return math.pow(2, -20 * time_step + 10) * math.sin((20 * time_step - 11.125) * ANGLE) / 2 + 1
179 |
180 | @staticmethod
181 | def in_bounce(time_step: float) -> float:
182 | return 1 - Ease.out_bounce(1 - time_step)
183 |
184 | @staticmethod
185 | def out_bounce(time_step: float) -> float:
186 | if time_step < (1 / 2.75):
187 | return 7.5625 * math.pow(time_step, 2)
188 | elif time_step < (2 / 2.75):
189 | return 7.5625 * math.pow(time_step - 1.5 / 2.75, 2) + .75
190 | elif time_step < (2.5 / 2.75):
191 | return 7.5625 * math.pow(time_step - 2.25 / 2.75, 2) + .9375
192 | else:
193 | return 7.5625 * math.pow(time_step - 2.625 / 2.75, 2) + .984375
194 |
195 | @staticmethod
196 | def in_out_bounce(time_step: float) -> float:
197 | return (1 - Ease.out_bounce(1 - 2 * time_step)) / 2 if time_step < 0.5 \
198 | else (1 + Ease.out_bounce(2 * time_step - 1)) / 2
199 |
200 |
--------------------------------------------------------------------------------
/ease2.py:
--------------------------------------------------------------------------------
1 | import math
2 | from typing import Union, NewType
3 |
4 | PI = math.pi
5 | TAU = math.tau
6 |
7 |
8 | class Ease2:
9 | """
10 | Easing equations by Robert Penner
11 |
12 | * step - The current time/step of the animation. Domain: **[0.0-1.0]**
13 | * start - the starting value of the property
14 | * delta - the amount of change between the start and end values, i.e. (end - start)
15 | * duration - the total the length of time that an animation takes to complete
16 | **Returns** a value from range **[0.0-1.0]**
17 | """
18 | Number = NewType('Number', Union[int, float])
19 |
20 | #############################################################
21 | # LINEAR
22 | #############################################################
23 | @staticmethod
24 | def linear(step: float, start: Number, delta: Number, duration: int) -> float:
25 | step = min(step / duration, 1.0)
26 | return delta * step + start
27 |
28 | #############################################################
29 | # SINUSOIDAL
30 | #############################################################
31 | @staticmethod
32 | def in_sine(step: float, start: Number, delta: Number, duration: int) -> float:
33 | step = min(step / duration, 1.0)
34 | if step == 1.0:
35 | return start + delta
36 | return delta * (1 - math.cos(step * (PI / 2))) + start
37 |
38 | @staticmethod
39 | def out_sine(step: float, start: Number, delta: Number, duration: int) -> float:
40 | step = min(step / duration, 1.0)
41 | return delta * math.sin(step * (PI / 2)) + start
42 |
43 | @staticmethod
44 | def in_out_sine(step: float, start: Number, delta: Number, duration: int) -> float:
45 | step = min(step / duration, 1.0)
46 | return delta / 2 * (1 - math.cos(PI * step)) + start
47 |
48 | #############################################################
49 | # QUADRATIC
50 | #############################################################
51 | @staticmethod
52 | def in_quad(step: float, start: Number, delta: Number, duration: int) -> float:
53 | step = min(step / duration, 1.0)
54 | return delta * math.pow(step, 2) + start
55 |
56 | @staticmethod
57 | def out_quad(step: float, start: Number, delta: Number, duration: int) -> float:
58 | step = min(step / duration, 1.0)
59 | return -delta * step * (step - 2) + start
60 |
61 | @staticmethod
62 | def in_out_quad(step: float, start: Number, delta: Number, duration: int) -> float:
63 | step /= duration / 2
64 | if step < 1:
65 | return delta / 2 * math.pow(step, 2) + start
66 |
67 | step = min(step - 1, 1.0)
68 | return -delta / 2 * (step * (step - 2) - 1) + start
69 |
70 | #############################################################
71 | # CUBIC
72 | #############################################################
73 | @staticmethod
74 | def in_cubic(step: float, start: Number, delta: Number, duration: int) -> float:
75 | step = min(step / duration, 1.0)
76 | return delta * math.pow(step, 3) + start
77 |
78 | @staticmethod
79 | def out_cubic(step: float, start: Number, delta: Number, duration: int) -> float:
80 | step = min(step / duration, 1.0)
81 | return delta * (math.pow(step - 1, 3) + 1) + start
82 |
83 | @staticmethod
84 | def in_out_cubic(step: float, start: Number, delta: Number, duration: int) -> float:
85 | step = min(step / (duration / 2), 2.0)
86 | if step < 1:
87 | return delta / 2 * math.pow(step, 3) + start
88 |
89 | return delta / 2 * (math.pow(step - 2, 3) + 2) + start
90 |
91 | #############################################################
92 | # QUARTIC
93 | #############################################################
94 | @staticmethod
95 | def in_quart(step: float, start: Number, delta: Number, duration: int) -> float:
96 | step = min(step / duration, 1.0)
97 | return delta * math.pow(step, 4) + start
98 |
99 | @staticmethod
100 | def out_quart(step: float, start: Number, delta: Number, duration: int) -> float:
101 | step = min(step / duration, 1.0)
102 | return -delta * (math.pow(step - 1, 4) - 1) + start
103 |
104 | @staticmethod
105 | def in_out_quart(step: float, start: Number, delta: Number, duration: int) -> float:
106 | step = min(step / (duration / 2), 2.0)
107 | if step < 1:
108 | return delta / 2 * math.pow(step, 4) + start
109 |
110 | return -delta / 2 * (math.pow(step - 2, 4) - 2) + start
111 |
112 | #############################################################
113 | # QUINTIC
114 | #############################################################
115 | @staticmethod
116 | def in_quint(step: float, start: Number, delta: Number, duration: int) -> float:
117 | step = min(step / duration, 1.0)
118 | return delta * math.pow(step, 5) + start
119 |
120 | @staticmethod
121 | def out_quint(step: float, start: Number, delta: Number, duration: int) -> float:
122 | step = min(step / duration, 1.0)
123 | return delta * (math.pow(step - 1, 5) + 1) + start
124 |
125 | @staticmethod
126 | def in_out_quint(step: float, start: Number, delta: Number, duration: int) -> float:
127 | step = min(step / (duration / 2), 2.0)
128 | if step < 1:
129 | return delta / 2 * math.pow(step, 5) + start
130 |
131 | return delta / 2 * (math.pow(step - 2, 5) + 2) + start
132 |
133 | #############################################################
134 | # EXPONENTIAL
135 | #############################################################
136 | @staticmethod
137 | def in_expo(step: float, start: Number, delta: Number, duration: int) -> float:
138 | step = min(step / duration, 1.0)
139 | return delta * math.pow(2, 10 * (step - 1)) + start
140 |
141 | @staticmethod
142 | def out_expo(step: float, start: Number, delta: Number, duration: int) -> float:
143 | step = min(step / duration, 1.0)
144 | if step == 1.0:
145 | return start + delta
146 | return delta * (1 - math.pow(2, -10 * step)) + start
147 |
148 | @staticmethod
149 | def in_out_expo(step: float, start: Number, delta: Number, duration: int) -> float:
150 | step = min(step / (duration / 2), 2.0)
151 | if step == 0.0:
152 | return start
153 | elif 0.0 < step < 1.0:
154 | return delta / 2 * math.pow(2, 10 * (step - 1)) + start
155 | elif step == 2.0:
156 | return start + delta
157 |
158 | return delta / 2 * (2 - math.pow(2, -10 * (step - 1))) + start
159 |
160 | #############################################################
161 | # CIRCULAR
162 | #############################################################
163 | @staticmethod
164 | def in_circ(step: float, start: Number, delta: Number, duration: int) -> float:
165 | step = min(step / duration, 1.0)
166 | return -delta * (math.sqrt(1 - math.pow(step, 2)) - 1) + start
167 |
168 | @staticmethod
169 | def out_circ(step: float, start: Number, delta: Number, duration: int) -> float:
170 | step = min(step / duration, 1.0)
171 | return delta * math.sqrt(1 - math.pow(step - 1, 2)) + start
172 |
173 | @staticmethod
174 | def in_out_circ(step: float, start: Number, delta: Number, duration: int) -> float:
175 | step = min(step / (duration / 2), 2.0)
176 | if step < 1:
177 | return delta / 2 * (1 - math.sqrt(1 - math.pow(step, 2))) + start
178 |
179 | return delta / 2 * (math.sqrt(1 - math.pow(step - 2, 2)) + 1) + start
180 |
181 | #############################################################################
182 | # SPECIAL FUNCTIONS
183 | # From: https://web.archive.org/web/20181122181216/http://kodhus.com/easings/
184 | # P.S. The original link is dead :(
185 | #############################################################################
186 | @staticmethod
187 | def in_back(step: float, start: Number, delta: Number, duration: int) -> float:
188 | C1 = 1.70158
189 | step = min(step / duration, 1.0)
190 | if step == 1.0:
191 | return start + delta
192 | return delta * math.pow(step, 2) * ((C1 + 1) * step - C1) + start
193 |
194 | @staticmethod
195 | def out_back(step: float, start: Number, delta: Number, duration: int) -> float:
196 | C1 = 1.70158
197 | step = min(step / duration, 1.0)
198 | if step == 1.0:
199 | return start + delta
200 | return delta * (math.pow(step - 1, 2) * ((C1 + 1) * (step - 1) + C1) + 1) + start
201 |
202 | @staticmethod
203 | def in_out_back(step: float, start: Number, delta: Number, duration: int) -> float:
204 | C2 = 2.5949095
205 | step = min(step / (duration / 2), 2.0)
206 |
207 | if step < 1:
208 | return delta / 2 * (step * step * ((C2 + 1) * step - C2)) + start
209 |
210 | step -= 2
211 | return delta / 2 * (step * step * ((C2 + 1) * step + C2) + 2) + start
212 |
213 | @staticmethod
214 | def in_elastic(step: float, start: Number, delta: Number, duration: int) -> float:
215 | s = 1.70158
216 | p, a = 0, delta
217 |
218 | if step == 0:
219 | return start
220 |
221 | step = min(step / duration, 1.0)
222 | if step == 1:
223 | return start + delta
224 |
225 | if p == 0:
226 | p = duration * .3
227 |
228 | if a < math.fabs(delta):
229 | a = delta
230 | s = p / 4
231 | else:
232 | s = p / TAU * math.asin(delta / a)
233 |
234 | step -= 1
235 | return -(a * math.pow(2, 10 * step) * math.sin((step * duration - s) * TAU / p)) + start
236 |
237 | @staticmethod
238 | def out_elastic(step: float, start: Number, delta: Number, duration: int) -> float:
239 | s = 1.70158
240 | p, a = 0, delta
241 |
242 | if step == 0:
243 | return start
244 |
245 | step = min(step / duration, 1.0)
246 | if step == 1:
247 | return start + delta
248 |
249 | if p == 0:
250 | p = duration * .3
251 |
252 | if a < math.fabs(delta):
253 | a = delta
254 | s = p / 4
255 | else:
256 | s = p / TAU * math.asin(delta / a)
257 |
258 | return a * math.pow(2, -10 * step) * math.sin((step * duration - s) * TAU / p) + delta + start
259 |
260 | @staticmethod
261 | def in_out_elastic(step: float, start: Number, delta: Number, duration: int) -> float:
262 | s = 1.70158
263 | p, a = 0, delta
264 |
265 | if step == 0:
266 | return start
267 |
268 | step = min(step / (duration / 2), 2.0)
269 | if step == 2:
270 | return start + delta
271 |
272 | if p == 0:
273 | p = duration * .3 * 1.5
274 |
275 | if a < math.fabs(delta):
276 | a = delta
277 | s = p / 4
278 | else:
279 | s = p / TAU * math.asin(delta / a)
280 |
281 | if step < 1:
282 | step -= 1
283 | return -.5 * a * math.pow(2, 10 * step) * math.sin((step * duration - s) * TAU / p) + start
284 |
285 | step -= 1
286 | return a * math.pow(2, -10 * step) * math.sin((step * duration - s) * TAU / p) * .5 + delta + start
287 |
288 | @staticmethod
289 | def in_bounce(step: float, start: Number, delta: Number, duration: int) -> float:
290 | return delta - Ease2.out_bounce(duration - step, 0, delta, duration) + start
291 |
292 | @staticmethod
293 | def out_bounce(step: float, start: Number, delta: Number, duration: int) -> float:
294 | step = min(step / duration, 1.0)
295 |
296 | if step < 0.0:
297 | step = 0.0
298 |
299 | if step < (1 / 2.75):
300 | return delta * (7.5625 * math.pow(step, 2)) + start
301 | elif step < (2 / 2.75):
302 | return delta * (7.5625 * math.pow(step - (1.5 / 2.75), 2) + .75) + start
303 | elif step < (2.5 / 2.75):
304 | return delta * (7.5625 * math.pow(step - (2.25 / 2.75), 2) + .9375) + start
305 | else:
306 | return delta * (7.5625 * math.pow(step - (2.625 / 2.75), 2) + .984375) + start
307 |
308 | @staticmethod
309 | def in_out_bounce(step: float, start: Number, delta: Number, duration: int) -> float:
310 | if step < duration / 2:
311 | return Ease2.in_bounce(step * 2, 0, delta, duration) * .5 + start
312 | return Ease2.out_bounce(step * 2 - duration, 0, delta, duration) * .5 + delta * .5 + start
313 |
--------------------------------------------------------------------------------
/tests/test_ease.py:
--------------------------------------------------------------------------------
1 | from unittest import TestCase
2 | from ease import Ease
3 |
4 |
5 | class TestEase(TestCase):
6 | def test_linear(self):
7 | self.assertEqual(0.0, Ease.linear(0.0))
8 | self.assertEqual(1.0, Ease.linear(1.0))
9 |
10 | def test_in_sine(self):
11 | self.assertEqual(0.0, Ease.in_sine(0.0))
12 | self.assertEqual(1.0, Ease.in_sine(1.0))
13 |
14 | def test_out_sine(self):
15 | self.assertEqual(0.0, Ease.out_sine(0.0))
16 | self.assertEqual(1.0, Ease.out_sine(1.0))
17 |
18 | def test_in_out_sine(self):
19 | self.assertEqual(0.0, Ease.in_out_sine(0.0))
20 | self.assertEqual(1.0, Ease.in_out_sine(1.0))
21 |
22 | def test_in_quad(self):
23 | self.assertEqual(0.0, Ease.in_quad(0.0))
24 | self.assertEqual(1.0, Ease.in_quad(1.0))
25 |
26 | def test_out_quad(self):
27 | self.assertEqual(0.0, Ease.out_quad(0.0))
28 | self.assertEqual(1.0, Ease.out_quad(1.0))
29 |
30 | def test_in_out_quad(self):
31 | self.assertEqual(0.0, Ease.in_out_quad(0.0))
32 | self.assertEqual(1.0, Ease.in_out_quad(1.0))
33 |
34 | def test_in_cubic(self):
35 | self.assertEqual(0.0, Ease.in_cubic(0.0))
36 | self.assertEqual(1.0, Ease.in_cubic(1.0))
37 |
38 | def test_out_cubic(self):
39 | self.assertEqual(0.0, Ease.out_cubic(0.0))
40 | self.assertEqual(1.0, Ease.out_cubic(1.0))
41 |
42 | def test_in_out_cubic(self):
43 | self.assertEqual(0.0, Ease.in_out_cubic(0.0))
44 | self.assertEqual(1.0, Ease.in_out_cubic(1.0))
45 |
46 | def test_in_quart(self):
47 | self.assertEqual(0.0, Ease.in_quart(0.0))
48 | self.assertEqual(1.0, Ease.in_quart(1.0))
49 |
50 | def test_out_quart(self):
51 | self.assertEqual(0.0, Ease.out_quart(0.0))
52 | self.assertEqual(1.0, Ease.out_quart(1.0))
53 |
54 | def test_in_out_quart(self):
55 | self.assertEqual(0.0, Ease.in_out_quart(0.0))
56 | self.assertEqual(1.0, Ease.in_out_quart(1.0))
57 |
58 | def test_in_quint(self):
59 | self.assertEqual(0.0, Ease.in_quint(0.0))
60 | self.assertEqual(1.0, Ease.in_quint(1.0))
61 |
62 | def test_out_quint(self):
63 | self.assertEqual(0.0, Ease.out_quint(0.0))
64 | self.assertEqual(1.0, Ease.out_quint(1.0))
65 |
66 | def test_in_out_quint(self):
67 | self.assertEqual(0.0, Ease.in_out_quint(0.0))
68 | self.assertEqual(1.0, Ease.in_out_quint(1.0))
69 |
70 | def test_in_expo(self):
71 | self.assertEqual(0.0, Ease.in_expo(0.0))
72 | self.assertEqual(1.0, Ease.in_expo(1.0))
73 |
74 | def test_out_expo(self):
75 | self.assertEqual(0.0, Ease.out_expo(0.0))
76 | self.assertEqual(1.0, Ease.out_expo(1.0))
77 |
78 | def test_in_out_expo(self):
79 | self.assertEqual(0.0, Ease.in_out_expo(0.0))
80 | self.assertEqual(1.0, Ease.in_out_expo(1.0))
81 |
82 | def test_in_circ(self):
83 | self.assertEqual(0.0, Ease.in_circ(0.0))
84 | self.assertEqual(1.0, Ease.in_circ(1.0))
85 |
86 | def test_out_circ(self):
87 | self.assertEqual(0.0, Ease.out_circ(0.0))
88 | self.assertEqual(1.0, Ease.out_circ(1.0))
89 |
90 | def test_in_out_circ(self):
91 | self.assertEqual(0.0, Ease.in_out_circ(0.0))
92 | self.assertEqual(1.0, Ease.in_out_circ(1.0))
93 |
94 | def test_in_back(self):
95 | self.assertEqual(0.0, Ease.in_back(0.0))
96 | self.assertEqual(1.0, Ease.in_back(1.0))
97 |
98 | def test_out_back(self):
99 | self.assertEqual(0.0, Ease.out_back(0.0))
100 | self.assertEqual(1.0, Ease.out_back(1.0))
101 |
102 | def test_in_out_back(self):
103 | self.assertEqual(0.0, Ease.in_out_back(0.0))
104 | self.assertEqual(1.0, Ease.in_out_back(1.0))
105 |
106 | def test_in_elastic(self):
107 | self.assertEqual(0.0, Ease.in_elastic(0.0))
108 | self.assertEqual(1.0, Ease.in_elastic(1.0))
109 |
110 | def test_out_elastic(self):
111 | self.assertEqual(0.0, Ease.out_elastic(0.0))
112 | self.assertEqual(1.0, Ease.out_elastic(1.0))
113 |
114 | def test_in_out_elastic(self):
115 | self.assertEqual(0.0, Ease.in_out_elastic(0.0))
116 | self.assertEqual(1.0, Ease.in_out_elastic(1.0))
117 |
118 | def test_in_bounce(self):
119 | self.assertEqual(0.0, Ease.in_bounce(0.0))
120 | self.assertEqual(1.0, Ease.in_bounce(1.0))
121 |
122 | def test_out_bounce(self):
123 | self.assertEqual(0.0, Ease.out_bounce(0.0))
124 | self.assertEqual(1.0, Ease.out_bounce(1.0))
125 |
126 | def test_in_out_bounce(self):
127 | self.assertEqual(0.0, Ease.in_out_bounce(0.0))
128 | self.assertEqual(1.0, Ease.in_out_bounce(1.0))
129 |
--------------------------------------------------------------------------------
/tests/test_ease2.py:
--------------------------------------------------------------------------------
1 | from unittest import TestCase
2 | from ease2 import Ease2
3 |
4 |
5 | class TestEase2(TestCase):
6 | def setUp(self):
7 | self.t = 3000
8 | self.b = 0
9 | self.c = 500
10 | self.d = 3000
11 |
12 | def test_linear(self):
13 | v = Ease2.linear(self.t, self.b, self.c, self.d)
14 | self.assertEqual(self.c + self.b, v)
15 |
16 | v = Ease2.linear(self.t, self.c + self.b, -self.c, self.d)
17 | self.assertEqual(self.b, v)
18 |
19 | def test_in_sine(self):
20 | v = Ease2.in_sine(self.t, self.b, self.c, self.d)
21 | self.assertEqual(self.c + self.b, v)
22 |
23 | v = Ease2.in_sine(self.t, self.c + self.b, -self.c, self.d)
24 | self.assertEqual(self.b, v)
25 |
26 | def test_out_sine(self):
27 | v = Ease2.out_sine(self.t, self.b, self.c, self.d)
28 | self.assertEqual(self.c + self.b, v)
29 |
30 | v = Ease2.out_sine(self.t, self.c + self.b, -self.c, self.d)
31 | self.assertEqual(self.b, v)
32 |
33 | def test_in_out_sine(self):
34 | v = Ease2.in_out_sine(self.t, self.b, self.c, self.d)
35 | self.assertEqual(self.c + self.b, v)
36 |
37 | v = Ease2.in_out_sine(self.t, self.c + self.b, -self.c, self.d)
38 | self.assertEqual(self.b, v)
39 |
40 | def test_in_quad(self):
41 | v = Ease2.in_quad(self.t, self.b, self.c, self.d)
42 | self.assertEqual(self.c + self.b, v)
43 |
44 | v = Ease2.in_quad(self.t, self.c + self.b, -self.c, self.d)
45 | self.assertEqual(self.b, v)
46 |
47 | def test_out_quad(self):
48 | v = Ease2.out_quad(self.t, self.b, self.c, self.d)
49 | self.assertEqual(self.c + self.b, v)
50 |
51 | v = Ease2.out_quad(self.t, self.c + self.b, -self.c, self.d)
52 | self.assertEqual(self.b, v)
53 |
54 | def test_in_out_quad(self):
55 | v = Ease2.in_out_quad(self.t, self.b, self.c, self.d)
56 | self.assertEqual(self.c + self.b, v)
57 |
58 | v = Ease2.in_out_quad(self.t, self.c + self.b, -self.c, self.d)
59 | self.assertEqual(self.b, v)
60 |
61 | def test_in_cubic(self):
62 | v = Ease2.in_cubic(self.t, self.b, self.c, self.d)
63 | self.assertEqual(self.c + self.b, v)
64 |
65 | v = Ease2.in_cubic(self.t, self.c + self.b, -self.c, self.d)
66 | self.assertEqual(self.b, v)
67 |
68 | def test_out_cubic(self):
69 | v = Ease2.out_cubic(self.t, self.b, self.c, self.d)
70 | self.assertEqual(self.c + self.b, v)
71 |
72 | v = Ease2.out_cubic(self.t, self.c + self.b, -self.c, self.d)
73 | self.assertEqual(self.b, v)
74 |
75 | def test_in_out_cubic(self):
76 | v = Ease2.in_out_cubic(self.t, self.b, self.c, self.d)
77 | self.assertEqual(self.c + self.b, v)
78 |
79 | v = Ease2.in_out_cubic(self.t, self.c + self.b, -self.c, self.d)
80 | self.assertEqual(self.b, v)
81 |
82 | def test_in_quart(self):
83 | v = Ease2.in_quart(self.t, self.b, self.c, self.d)
84 | self.assertEqual(self.c + self.b, v)
85 |
86 | v = Ease2.in_quart(self.t, self.c + self.b, -self.c, self.d)
87 | self.assertEqual(self.b, v)
88 |
89 | def test_out_quart(self):
90 | v = Ease2.out_quart(self.t, self.b, self.c, self.d)
91 | self.assertEqual(self.c + self.b, v)
92 |
93 | v = Ease2.out_quart(self.t, self.c + self.b, -self.c, self.d)
94 | self.assertEqual(self.b, v)
95 |
96 | def test_in_out_quart(self):
97 | v = Ease2.in_out_quart(self.t, self.b, self.c, self.d)
98 | self.assertEqual(self.c + self.b, v)
99 |
100 | v = Ease2.in_out_quart(self.t, self.c + self.b, -self.c, self.d)
101 | self.assertEqual(self.b, v)
102 |
103 | def test_in_quint(self):
104 | v = Ease2.in_quint(self.t, self.b, self.c, self.d)
105 | self.assertEqual(self.c + self.b, v)
106 |
107 | v = Ease2.in_quint(self.t, self.c + self.b, -self.c, self.d)
108 | self.assertEqual(self.b, v)
109 |
110 | def test_out_quint(self):
111 | v = Ease2.out_quint(self.t, self.b, self.c, self.d)
112 | self.assertEqual(self.c + self.b, v)
113 |
114 | v = Ease2.out_quint(self.t, self.c + self.b, -self.c, self.d)
115 | self.assertEqual(self.b, v)
116 |
117 | def test_in_out_quint(self):
118 | v = Ease2.in_out_quint(self.t, self.b, self.c, self.d)
119 | self.assertEqual(self.c + self.b, v)
120 |
121 | v = Ease2.in_out_quint(self.t, self.c + self.b, -self.c, self.d)
122 | self.assertEqual(self.b, v)
123 |
124 | def test_in_expo(self):
125 | v = Ease2.in_expo(self.t, self.b, self.c, self.d)
126 | self.assertEqual(self.c + self.b, v)
127 |
128 | v = Ease2.in_expo(self.t, self.c + self.b, -self.c, self.d)
129 | self.assertEqual(self.b, v)
130 |
131 | def test_out_expo(self):
132 | v = Ease2.out_expo(self.t, self.b, self.c, self.d)
133 | self.assertEqual(self.c + self.b, v)
134 |
135 | v = Ease2.out_expo(self.t, self.c + self.b, -self.c, self.d)
136 | self.assertEqual(self.b, v)
137 |
138 | def test_in_out_expo(self):
139 | v = Ease2.in_out_expo(self.t, self.b, self.c, self.d)
140 | self.assertEqual(self.c + self.b, v)
141 |
142 | v = Ease2.in_out_expo(self.t, self.c + self.b, -self.c, self.d)
143 | self.assertEqual(self.b, v)
144 |
145 | def test_in_circ(self):
146 | v = Ease2.in_circ(self.t, self.b, self.c, self.d)
147 | self.assertEqual(self.c + self.b, v)
148 |
149 | v = Ease2.in_circ(self.t, self.c + self.b, -self.c, self.d)
150 | self.assertEqual(self.b, v)
151 |
152 | def test_out_circ(self):
153 | v = Ease2.out_circ(self.t, self.b, self.c, self.d)
154 | self.assertEqual(self.c + self.b, v)
155 |
156 | v = Ease2.out_circ(self.t, self.c + self.b, -self.c, self.d)
157 | self.assertEqual(self.b, v)
158 |
159 | def test_in_out_circ(self):
160 | v = Ease2.in_out_circ(self.t, self.b, self.c, self.d)
161 | self.assertEqual(self.c + self.b, v)
162 |
163 | v = Ease2.in_out_circ(self.t, self.c + self.b, -self.c, self.d)
164 | self.assertEqual(self.b, v)
165 |
166 | def test_in_back(self):
167 | v = Ease2.in_back(self.t, self.b, self.c, self.d)
168 | self.assertEqual(self.c + self.b, v)
169 |
170 | v = Ease2.in_back(self.t, self.c + self.b, -self.c, self.d)
171 | self.assertEqual(self.b, v)
172 |
173 | def test_out_back(self):
174 | v = Ease2.out_back(self.t, self.b, self.c, self.d)
175 | self.assertEqual(self.c + self.b, v)
176 |
177 | v = Ease2.out_back(self.t, self.c + self.b, -self.c, self.d)
178 | self.assertEqual(self.b, v)
179 |
180 | def test_in_out_back(self):
181 | v = Ease2.in_out_back(self.t, self.b, self.c, self.d)
182 | self.assertEqual(self.c + self.b, v)
183 |
184 | v = Ease2.in_out_back(self.t, self.c + self.b, -self.c, self.d)
185 | self.assertEqual(self.b, v)
186 |
187 | def test_in_elastic(self):
188 | v = Ease2.in_elastic(self.t, self.b, self.c, self.d)
189 | self.assertEqual(self.c + self.b, v)
190 |
191 | v = Ease2.in_elastic(self.t, self.c + self.b, -self.c, self.d)
192 | self.assertEqual(self.b, v)
193 |
194 | def test_out_elastic(self):
195 | v = Ease2.out_elastic(self.t, self.b, self.c, self.d)
196 | self.assertEqual(self.c + self.b, v)
197 |
198 | v = Ease2.out_elastic(self.t, self.c + self.b, -self.c, self.d)
199 | self.assertEqual(self.b, v)
200 |
201 | def test_in_out_elastic(self):
202 | v = Ease2.in_out_elastic(self.t, self.b, self.c, self.d)
203 | self.assertEqual(self.c + self.b, v)
204 |
205 | v = Ease2.in_out_elastic(self.t, self.c + self.b, -self.c, self.d)
206 | self.assertEqual(self.b, v)
207 |
208 | def test_in_bounce(self):
209 | v = Ease2.in_bounce(self.t, self.b, self.c, self.d)
210 | self.assertEqual(self.c + self.b, v)
211 |
212 | v = Ease2.in_bounce(self.t, self.c + self.b, -self.c, self.d)
213 | self.assertEqual(self.b, v)
214 |
215 | def test_out_bounce(self):
216 | v = Ease2.out_bounce(self.t, self.b, self.c, self.d)
217 | self.assertEqual(self.c + self.b, v)
218 |
219 | v = Ease2.out_bounce(self.t, self.c + self.b, -self.c, self.d)
220 | self.assertEqual(self.b, v)
221 |
222 | def test_in_out_bounce(self):
223 | v = Ease2.in_out_bounce(self.t, self.b, self.c, self.d)
224 | self.assertEqual(self.c + self.b, v)
225 |
226 | v = Ease2.in_out_bounce(self.t, self.c + self.b, -self.c, self.d)
227 | self.assertEqual(self.b, v)
228 |
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/tween.py:
--------------------------------------------------------------------------------
1 | import time
2 | from enum import Enum, auto
3 | from ease import Ease
4 | from collections.abc import Callable
5 |
6 |
7 | class Easing(Enum):
8 | LINEAR = auto()
9 | SINE = auto()
10 | QUAD = auto()
11 | CUBIC = auto()
12 | QUART = auto()
13 | QUINT = auto()
14 | EXPO = auto()
15 | CIRC = auto()
16 | BACK = auto()
17 | ELASTIC = auto()
18 | BOUNCE = auto()
19 |
20 |
21 | class EasingMode(Enum):
22 | IN = auto()
23 | OUT = auto()
24 | IN_OUT = auto()
25 |
26 |
27 | class Tween:
28 | def __init__(self,
29 | begin: float = 0.0, end: float = 1.0,
30 | duration: int = 600,
31 | easing: Easing = Easing.LINEAR,
32 | easing_mode: EasingMode = EasingMode.IN,
33 | boomerang: bool = False,
34 | loop: bool = False,
35 | reps: int = 0):
36 |
37 | self._begin = begin
38 | self._origin = begin
39 | self._end = end
40 | self._duration = duration
41 | self._boomerang = boomerang
42 | self._loop = loop
43 | self._reps = reps
44 | self._count = 1
45 |
46 | self._easing = easing
47 | self._easing_mode = easing_mode
48 |
49 | self._pause_start = 0
50 | self._pause_dur = 0
51 | self._paused = False
52 |
53 | self._start_time = 0
54 | self._animating = False
55 | self._value = self._begin
56 | self._step = 0
57 |
58 | # Determine which function to use
59 | self._ease: Callable[[float], float]
60 | self._eval_func()
61 |
62 | def _eval_func(self):
63 | match self._easing:
64 | case Easing.SINE:
65 | match self._easing_mode:
66 | case EasingMode.IN:
67 | self._ease = Ease.in_sine
68 | case EasingMode.OUT:
69 | self._ease = Ease.out_sine
70 | case EasingMode.IN_OUT:
71 | self._ease = Ease.in_out_sine
72 | case Easing.QUAD:
73 | match self._easing_mode:
74 | case EasingMode.IN:
75 | self._ease = Ease.in_quad
76 | case EasingMode.OUT:
77 | self._ease = Ease.out_quad
78 | case EasingMode.IN_OUT:
79 | self._ease = Ease.in_out_quad
80 | case Easing.CUBIC:
81 | match self._easing_mode:
82 | case EasingMode.IN:
83 | self._ease = Ease.in_cubic
84 | case EasingMode.OUT:
85 | self._ease = Ease.out_cubic
86 | case EasingMode.IN_OUT:
87 | self._ease = Ease.in_out_cubic
88 | case Easing.QUART:
89 | match self._easing_mode:
90 | case EasingMode.IN:
91 | self._ease = Ease.in_quart
92 | case EasingMode.OUT:
93 | self._ease = Ease.out_quart
94 | case EasingMode.IN_OUT:
95 | self._ease = Ease.in_out_quart
96 | case Easing.QUINT:
97 | match self._easing_mode:
98 | case EasingMode.IN:
99 | self._ease = Ease.in_quint
100 | case EasingMode.OUT:
101 | self._ease = Ease.out_quint
102 | case EasingMode.IN_OUT:
103 | self._ease = Ease.in_out_quint
104 | case Easing.EXPO:
105 | match self._easing_mode:
106 | case EasingMode.IN:
107 | self._ease = Ease.in_expo
108 | case EasingMode.OUT:
109 | self._ease = Ease.out_expo
110 | case EasingMode.IN_OUT:
111 | self._ease = Ease.in_out_expo
112 | case Easing.CIRC:
113 | match self._easing_mode:
114 | case EasingMode.IN:
115 | self._ease = Ease.in_circ
116 | case EasingMode.OUT:
117 | self._ease = Ease.out_circ
118 | case EasingMode.IN_OUT:
119 | self._ease = Ease.in_out_circ
120 | case Easing.BACK:
121 | match self._easing_mode:
122 | case EasingMode.IN:
123 | self._ease = Ease.in_back
124 | case EasingMode.OUT:
125 | self._ease = Ease.out_back
126 | case EasingMode.IN_OUT:
127 | self._ease = Ease.in_out_back
128 | case Easing.ELASTIC:
129 | match self._easing_mode:
130 | case EasingMode.IN:
131 | self._ease = Ease.in_elastic
132 | case EasingMode.OUT:
133 | self._ease = Ease.out_elastic
134 | case EasingMode.IN_OUT:
135 | self._ease = Ease.in_out_elastic
136 | case Easing.BOUNCE:
137 | match self._easing_mode:
138 | case EasingMode.IN:
139 | self._ease = Ease.in_bounce
140 | case EasingMode.OUT:
141 | self._ease = Ease.out_bounce
142 | case EasingMode.IN_OUT:
143 | self._ease = Ease.in_out_bounce
144 | case _:
145 | self._ease = Ease.linear
146 |
147 | def start(self):
148 | if not self.animating:
149 | self._start_time = time.time()
150 | self._animating = True
151 |
152 | @property
153 | def easing_mode(self):
154 | return self._easing_mode
155 |
156 | @easing_mode.setter
157 | def easing_mode(self, value):
158 | self._easing_mode = value
159 | self._eval_func()
160 |
161 | @property
162 | def step(self):
163 | return self._step
164 |
165 | @property
166 | def value(self):
167 | return self._value
168 |
169 | @property
170 | def animating(self):
171 | return self._animating
172 |
173 | def pause(self):
174 | if not self._paused:
175 | self._paused = True
176 | self._pause_start = time.time()
177 |
178 | def resume(self):
179 | if self._paused:
180 | self._paused = False
181 | self._pause_dur = time.time() - self._pause_start
182 | self._start_time += self._pause_dur
183 |
184 | def update(self):
185 | if self.animating and not self._paused:
186 | this_time = time.time()
187 | elapsed = (this_time - self._start_time) * 1000.0 # convert to ms
188 | self._step = min(elapsed / self._duration, 1.0)
189 | delta = self._end - self._begin
190 |
191 | # Normalized version
192 | self._value = self._ease(self.step) * delta + self._begin
193 | # Absolute version
194 | # self._value = Ease2.linear(elapsed, self._begin, delta, self._duration)
195 |
196 | # Once this is the end of the animation state...
197 | if self.step == 1.0:
198 | if self._boomerang:
199 | self._start_time = this_time
200 | self._begin, self._end = self._end, self._begin
201 |
202 | if self.value == self._origin:
203 | if self._loop:
204 | self._do_loop()
205 | else:
206 | self._animating = False
207 | else:
208 | if self._loop:
209 | self._do_loop()
210 | else:
211 | self._animating = False
212 |
213 | def _do_loop(self):
214 | if self._reps == 0:
215 | self._animating = False
216 | self.start()
217 | else:
218 | if self._count < self._reps:
219 | self._count += 1
220 | self._animating = False
221 | self.start()
222 | else:
223 | self._count = 1
224 | self._animating = False
225 |
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