├── .gitattributes
├── .gitignore
├── LICENSE
├── README.md
├── docs
├── phone.jpg
└── vjoy.png
├── sdvx_client
├── AndroidManifest.xml
├── Button.pde
├── Slider.pde
├── code
│ └── sketch.properties
├── data
│ └── Teko-SemiBold.ttf
└── sdvx_client.pde
└── sdvx_server
├── sdvx_server.sln
└── sdvx_server
├── App.config
├── Program.cs
├── Properties
└── AssemblyInfo.cs
├── SharpOSC.dll
├── VJoyInterface
└── vJoyInterfaceWrap.dll
├── sdvx_server.csproj
└── vJoyInterface.dll
/.gitattributes:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2018 Daniel Sader
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # sdvx-mobile-controller
2 | This repository contains an Android application that serves as a mobile controller for Sound Voltex-like games (like K-Shoot Mania).
3 |
4 | Games like these need special controllers to be played correctly, with things like analog knobs that can't be easily emulated with a mouse and keyboard. This project uses the flexibility of touch screens to simulate those controls on a mobile phone/tablet.
5 |
6 | 
7 |
8 | ## Building
9 | ### Client
10 | To build the Client, you'll need the [Processing Development Environment](https://processing.org/), as well as the Android SDK (Processing can automagically install it for you). Download the repository and open up the `sdvx_client.pde` file to load the project.
11 |
12 | Currently, the IP address of the server is hardcoded on the `sdvx_client/sdvx_client.pde` file. Change it to the IP address of your computer that will be running the game. Build the application and you're ready to go!
13 |
14 | ### Server
15 |
16 | To build the Server, you'll need [Visual Studio Community](https://visualstudio.microsoft.com/pt-br/vs/community/), with the Visual C# environment installed. Open up the `sdvx_server/sdvx_server.sln` file, and the project should load on Visual Studio.
17 |
18 | You may need to re-add the references to `SharpOSC.dll` and `vJoyInterfaceWrap.dll` to your project. To do that, right click the "References" item on the Solution Explorer, and click "Add Reference".
19 |
20 | After that, hit "Build" and the program should compile. Make sure your build configuration is set to `x64`, or else the program will fail to run.
21 |
22 | ## How to Use
23 | ### Client
24 |
25 | Open up the application on your mobile phone and you are ready to go. Make sure your phone is connected to the same network as your server, and that ports 12000 and 32000 (UDP) are open.
26 |
27 | ### Server
28 |
29 | To run the server, you'll need the [vJoy Virtual Joystick Drivers](http://vjoystick.sourceforge.net/). Those drivers are used to create a virtual device that will be controlled by your mobile phone.
30 |
31 | After installing vJoy, open up the "Configure vJoy" application and configure your first virtual joystick as follows:
32 |
33 | 
34 |
35 | Open the server application and, if everything is working, it will show the message `[OSC] Now listening to messages.`. Try pressing some buttons on the mobile phone to test if the connection is working properly.
36 |
37 | After that, configure your game to use the "vJoy - Virtual Joystick" controller as the main input device. The buttons are mapped as follows:
38 |
39 | | Button | vJoy input |
40 | |:------:|:----------:|
41 | | BTN-A | Button 1 |
42 | | BTN-B | Button 2 |
43 | | BTN-C | Button 3 |
44 | | BTN-D | Button 4 |
45 | | FX-L | Button 5 |
46 | | FX-R | Button 6 |
47 | | VOL-L | Slider 1 |
48 | | VOL-R | Slider 2 |
49 | | Start | Button 7 |
50 |
51 | ## Librares Used
52 |
53 | - [OscP5](http://www.sojamo.de/libraries/oscP5/) for sending the OSC messages on the Android app
54 | - [SharpOSC](https://github.com/ValdemarOrn/SharpOSC) for receiving the OSC messages on the Desktop app
55 | - [vJoy C# SDK](https://github.com/shauleiz/vJoy/tree/master/SDK/c%23) for simulating joystick inputs
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/docs/phone.jpg:
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/docs/vjoy.png:
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https://raw.githubusercontent.com/saderuuu/sdvx-mobile-controller/91446e0f42ff5bd634afb9fd8dd6d4bd195e5341/docs/vjoy.png
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/sdvx_client/AndroidManifest.xml:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
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/sdvx_client/Button.pde:
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1 | class Button
2 | {
3 | int x;
4 | int y;
5 | int w;
6 | int h;
7 | color mainColor;
8 | color textColor;
9 | color currentColor;
10 | String desc;
11 |
12 | boolean justPressed;
13 | boolean justReleased;
14 |
15 | boolean lastPressed;
16 | boolean currPressed;
17 |
18 | int padding = 20;
19 |
20 | public Button(int x, int y, int w, int h, color mainColor, String desc)
21 | {
22 | this.x = x;
23 | this.y = y;
24 | this.w = w;
25 | this.h = h;
26 | this.mainColor = mainColor;
27 | this.currentColor = mainColor;
28 | this.desc = desc;
29 |
30 | justPressed = false;
31 | justReleased = false;
32 | lastPressed = false;
33 | currPressed = false;
34 | }
35 |
36 | public boolean isInside(int x, int y)
37 | {
38 | if(x > this.x && x <= this.x + w &&
39 | y > this.y && y <= this.y + h)
40 | return true;
41 |
42 | return false;
43 | }
44 |
45 | public void update()
46 | {
47 | lastPressed = currPressed;
48 | currPressed = false;
49 |
50 | justPressed = false;
51 | justReleased = false;
52 |
53 | currentColor = mainColor;
54 | textColor = color(255);
55 |
56 | for (int i = 0; i < touches.length; i++) {
57 | if(isInside((int)touches[i].x, (int)touches[i].y))
58 | {
59 | currPressed = true;
60 | currentColor = color(255, 255, 255);
61 | textColor = color(0);
62 | break;
63 | }
64 | }
65 |
66 | if(lastPressed && !currPressed)
67 | justReleased = true;
68 |
69 | if(!lastPressed && currPressed)
70 | justPressed = true;
71 | }
72 |
73 | public boolean justPressed()
74 | {
75 | return justPressed;
76 | }
77 |
78 | public boolean justReleased()
79 | {
80 | return justReleased;
81 | }
82 |
83 | public void draw()
84 | {
85 | noStroke();
86 | fill(currentColor);
87 | rect(x + padding, y + padding, w-(padding*2), h-(padding*2), 10);
88 |
89 | fill(textColor);
90 | text(desc, (x+padding+40), (y+padding+60));
91 | }
92 | }
93 |
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/sdvx_client/Slider.pde:
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1 | class Slider
2 | {
3 | int x;
4 | int y;
5 | int w;
6 | int h;
7 | color mainColor;
8 | color textColor;
9 | color currentColor;
10 | String desc;
11 |
12 | boolean justPressed;
13 | boolean justReleased;
14 | boolean isPressed;
15 |
16 | boolean lastPressed;
17 | boolean currPressed;
18 |
19 | int lastPressedPos;
20 | int currPressedPos;
21 |
22 | float currValue;
23 | float lastValue;
24 | float delta;
25 |
26 | int pressIndex;
27 |
28 | int padding = 20;
29 |
30 | public Slider(int x, int y, int w, int h, color mainColor, String desc)
31 | {
32 | this.x = x;
33 | this.y = y;
34 | this.w = w;
35 | this.h = h;
36 | this.mainColor = mainColor;
37 | this.currentColor = mainColor;
38 | this.desc = desc;
39 |
40 | justPressed = false;
41 | justReleased = false;
42 | lastPressed = false;
43 | currPressed = false;
44 | isPressed = false;
45 |
46 | lastPressedPos = -1;
47 | currPressedPos = -1;
48 |
49 | currValue = 0;
50 | lastValue = 0;
51 |
52 | pressIndex = -1;
53 | }
54 |
55 | public boolean isInside(int x, int y)
56 | {
57 | if(x > this.x && x <= this.x + w &&
58 | y > this.y && y <= this.y + h)
59 | return true;
60 |
61 | return false;
62 | }
63 |
64 | public void update()
65 | {
66 | lastPressed = currPressed;
67 | currPressed = false;
68 |
69 | justPressed = false;
70 | justReleased = false;
71 |
72 | currentColor = mainColor;
73 | textColor = color(255);
74 |
75 | for (int i = 0; i < touches.length; i++) {
76 | if(isInside((int)touches[i].x, (int)touches[i].y))
77 | {
78 | currPressed = true;
79 | currentColor = color(255, 255, 255);
80 | textColor = color(0);
81 | pressIndex = i;
82 | break;
83 | }
84 | }
85 |
86 | if(lastPressed && !currPressed)
87 | {
88 | justReleased = true;
89 | isPressed = false;
90 | pressIndex = -1;
91 |
92 | lastValue = 0;
93 | currValue = 0;
94 | }
95 |
96 | if(!lastPressed && currPressed)
97 | {
98 | justPressed = true;
99 | isPressed = true;
100 |
101 | currValue = (float)(currPressedPos - x) / (float)w;
102 | lastValue = currValue;
103 | }
104 |
105 | if(isPressed)
106 | {
107 | lastPressedPos = currPressedPos;
108 | currPressedPos = (int)touches[pressIndex].x;
109 |
110 | lastValue = currValue;
111 | currValue = (float)(currPressedPos - x) / (float)w;
112 | delta = lastValue - currValue;
113 | }
114 |
115 | }
116 |
117 | public float getValue()
118 | {
119 | return currValue *100;
120 | }
121 |
122 | public boolean justPressed()
123 | {
124 | return justPressed;
125 | }
126 |
127 | public boolean justReleased()
128 | {
129 | return justReleased;
130 | }
131 |
132 | public boolean isPressed()
133 | {
134 | return justReleased;
135 | }
136 |
137 | public void draw()
138 | {
139 | fill(currentColor);
140 | rect(x + padding, y + padding, w-(padding*2), h-(padding*2), 10);
141 |
142 | fill(textColor);
143 | text(desc, (x+padding+40), (y+padding+60));
144 |
145 | if(isPressed)
146 | {
147 | fill(127);
148 | rect(currPressedPos-5, y+padding, 10, h-(padding*2));
149 | }
150 | fill(0);
151 | }
152 | }
153 |
--------------------------------------------------------------------------------
/sdvx_client/code/sketch.properties:
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1 | mode=Android
2 | component=app
3 | mode.id=processing.mode.android.AndroidMode
4 |
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/sdvx_client/data/Teko-SemiBold.ttf:
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https://raw.githubusercontent.com/saderuuu/sdvx-mobile-controller/91446e0f42ff5bd634afb9fd8dd6d4bd195e5341/sdvx_client/data/Teko-SemiBold.ttf
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/sdvx_client/sdvx_client.pde:
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1 | import netP5.*;
2 | import oscP5.*;
3 |
4 | // Open Sound Control libraries
5 | OscP5 oscP5;
6 | NetAddress serverAddress;
7 |
8 | // Button objects
9 | Button btn_a, btn_b, btn_c, btn_d;
10 | Button fx_l, fx_r;
11 | Button start;
12 |
13 | Slider vol_l, vol_r;
14 |
15 | // Button colors
16 | color mainBtnColor = color(45, 219, 184);
17 | color fxBtnColor = color(201, 20, 51);
18 | color volLColor = color(107, 241, 253);
19 | color volRColor = color(255, 118, 255);
20 |
21 | // Application fonts
22 | PFont mainFont;
23 |
24 | float lastRPos;
25 | float currRPos;
26 |
27 | float lastLPos;
28 | float currLPos;
29 |
30 | void setup()
31 | {
32 | // oscP5 setup
33 | // Change the IP address below to the IP of your computer
34 | oscP5 = new OscP5(this, 12000);
35 | serverAddress = new NetAddress("192.168.15.10", 32000);
36 |
37 | // Screen setup
38 | fullScreen();
39 | orientation(LANDSCAPE);
40 |
41 |
42 | // Layout sizes
43 | int mainBtnSize = width/4;
44 | int margins = (height - mainBtnSize)/2;
45 |
46 | // Font
47 | mainFont = createFont("Teko-SemiBold.ttf", 36, true);
48 |
49 | // Main buttons
50 | btn_a = new Button(0, margins, mainBtnSize, mainBtnSize, mainBtnColor, "BTN-A");
51 | btn_b = new Button(mainBtnSize*1, margins, mainBtnSize, mainBtnSize, mainBtnColor, "BTN-B");
52 | btn_c = new Button(mainBtnSize*2, margins, mainBtnSize, mainBtnSize, mainBtnColor, "BTN-C");
53 | btn_d = new Button(mainBtnSize*3, margins, mainBtnSize, mainBtnSize, mainBtnColor, "BTN-D");
54 |
55 | // FX buttons
56 | fx_l = new Button(0, margins + mainBtnSize, mainBtnSize*2, margins, fxBtnColor, "FX-L");
57 | fx_r = new Button(mainBtnSize*2, margins + mainBtnSize, mainBtnSize*2, margins, fxBtnColor, "FX-R");
58 |
59 | // Start button
60 | start = new Button((width/2)-(margins/4), 0, margins/2, margins, color(0, 0, 255), "ST");
61 |
62 | // Sliders
63 | vol_l = new Slider(0, 0, (mainBtnSize*2)-(margins/4), margins, volLColor, "VOL-L");
64 | vol_r = new Slider((width/2)+(margins/4), 0, mainBtnSize*2-(margins/4), margins, volRColor, "VOL-R");
65 |
66 | lastRPos = 0;
67 | currRPos = 0;
68 |
69 | lastLPos = 0;
70 | currLPos = 0;
71 | }
72 |
73 | void draw()
74 | {
75 | background(15, 28, 36);
76 | textFont(mainFont);
77 |
78 | // Update button states
79 | // Main buttons
80 | btn_a.update();
81 | btn_b.update();
82 | btn_c.update();
83 | btn_d.update();
84 |
85 | // FX Buttons
86 | fx_l.update();
87 | fx_r.update();
88 |
89 | // Volume Buttons
90 | vol_l.update();
91 | vol_r.update();
92 |
93 | start.update();
94 |
95 | // Send OSC messages
96 | sendOscMessages();
97 |
98 | // Main buttons
99 | btn_a.draw();
100 | btn_b.draw();
101 | btn_c.draw();
102 | btn_d.draw();
103 |
104 | // FX Buttons
105 | fx_l.draw();
106 | fx_r.draw();
107 |
108 | // Volume Buttons
109 | vol_l.draw();
110 | vol_r.draw();
111 |
112 | // Draw everything
113 | start.draw();
114 | }
115 |
116 | void sendOscMessages()
117 | {
118 | // Dispatch OSC messages for each of the buttons pressed.
119 | if(btn_a.justPressed())
120 | {
121 | OscMessage msg = new OscMessage("/btn-a");
122 | msg.add("P");
123 | oscP5.send(msg, serverAddress);
124 | }
125 |
126 | if(btn_a.justReleased())
127 | {
128 | OscMessage msg = new OscMessage("/btn-a");
129 | msg.add("R");
130 | oscP5.send(msg, serverAddress);
131 | }
132 |
133 | if(btn_b.justPressed())
134 | {
135 | OscMessage msg = new OscMessage("/btn-b");
136 | msg.add("P");
137 | oscP5.send(msg, serverAddress);
138 | }
139 |
140 | if(btn_b.justReleased())
141 | {
142 | OscMessage msg = new OscMessage("/btn-b");
143 | msg.add("R");
144 | oscP5.send(msg, serverAddress);
145 | }
146 |
147 | if(btn_c.justPressed())
148 | {
149 | OscMessage msg = new OscMessage("/btn-c");
150 | msg.add("P");
151 | oscP5.send(msg, serverAddress);
152 | }
153 |
154 | if(btn_c.justReleased())
155 | {
156 | OscMessage msg = new OscMessage("/btn-c");
157 | msg.add("R");
158 | oscP5.send(msg, serverAddress);
159 | }
160 |
161 | if(btn_d.justPressed())
162 | {
163 | OscMessage msg = new OscMessage("/btn-d");
164 | msg.add("P");
165 | oscP5.send(msg, serverAddress);
166 | }
167 |
168 | if(btn_d.justReleased())
169 | {
170 | OscMessage msg = new OscMessage("/btn-d");
171 | msg.add("R");
172 | oscP5.send(msg, serverAddress);
173 | }
174 |
175 | if(fx_l.justPressed())
176 | {
177 | OscMessage msg = new OscMessage("/fx-l");
178 | msg.add("P");
179 | oscP5.send(msg, serverAddress);
180 | }
181 |
182 | if(fx_l.justReleased())
183 | {
184 | OscMessage msg = new OscMessage("/fx-l");
185 | msg.add("R");
186 | oscP5.send(msg, serverAddress);
187 | }
188 |
189 | if(fx_r.justPressed())
190 | {
191 | OscMessage msg = new OscMessage("/fx-r");
192 | msg.add("P");
193 | oscP5.send(msg, serverAddress);
194 | }
195 |
196 | if(fx_r.justReleased())
197 | {
198 | OscMessage msg = new OscMessage("/fx-r");
199 | msg.add("R");
200 | oscP5.send(msg, serverAddress);
201 | }
202 |
203 | if(start.justPressed())
204 | {
205 | OscMessage msg = new OscMessage("/start");
206 | msg.add("P");
207 | oscP5.send(msg, serverAddress);
208 | }
209 |
210 | if(start.justReleased())
211 | {
212 | OscMessage msg = new OscMessage("/start");
213 | msg.add("R");
214 | oscP5.send(msg, serverAddress);
215 | }
216 |
217 |
218 | // In sliders, we send the current slider position as a float
219 | if(vol_l.getValue() != 0)
220 | {
221 | lastLPos = currLPos;
222 | currLPos = vol_l.getValue();
223 |
224 | if(currLPos != lastLPos)
225 | {
226 | OscMessage msg = new OscMessage("/vol-l");
227 | msg.add((int)currLPos);
228 | oscP5.send(msg, serverAddress);
229 | }
230 | } else {
231 | lastLPos = 0;
232 | currLPos = 0;
233 | }
234 |
235 | if(vol_r.getValue() != 0)
236 | {
237 | lastRPos = currRPos;
238 | currRPos = vol_r.getValue();
239 |
240 | if(currRPos != lastRPos)
241 | {
242 | OscMessage msg = new OscMessage("/vol-r");
243 | msg.add((int)currRPos);
244 | oscP5.send(msg, serverAddress);
245 | }
246 | } else {
247 | lastRPos = 0;
248 | currRPos = 0;
249 | }
250 | }
251 |
--------------------------------------------------------------------------------
/sdvx_server/sdvx_server.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 15
4 | VisualStudioVersion = 15.0.28010.2050
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "sdvx_server", "sdvx_server\sdvx_server.csproj", "{D8778918-C143-4282-94A7-864C8FF4B283}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Debug|x64 = Debug|x64
12 | Release|Any CPU = Release|Any CPU
13 | Release|x64 = Release|x64
14 | EndGlobalSection
15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
16 | {D8778918-C143-4282-94A7-864C8FF4B283}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
17 | {D8778918-C143-4282-94A7-864C8FF4B283}.Debug|Any CPU.Build.0 = Debug|Any CPU
18 | {D8778918-C143-4282-94A7-864C8FF4B283}.Debug|x64.ActiveCfg = Debug|x64
19 | {D8778918-C143-4282-94A7-864C8FF4B283}.Debug|x64.Build.0 = Debug|x64
20 | {D8778918-C143-4282-94A7-864C8FF4B283}.Release|Any CPU.ActiveCfg = Release|Any CPU
21 | {D8778918-C143-4282-94A7-864C8FF4B283}.Release|Any CPU.Build.0 = Release|Any CPU
22 | {D8778918-C143-4282-94A7-864C8FF4B283}.Release|x64.ActiveCfg = Release|x64
23 | {D8778918-C143-4282-94A7-864C8FF4B283}.Release|x64.Build.0 = Release|x64
24 | EndGlobalSection
25 | GlobalSection(SolutionProperties) = preSolution
26 | HideSolutionNode = FALSE
27 | EndGlobalSection
28 | GlobalSection(ExtensibilityGlobals) = postSolution
29 | SolutionGuid = {7F8D0597-8FE3-4BEB-A50D-916E8C695F35}
30 | EndGlobalSection
31 | EndGlobal
32 |
--------------------------------------------------------------------------------
/sdvx_server/sdvx_server/App.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
--------------------------------------------------------------------------------
/sdvx_server/sdvx_server/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 | using SharpOSC;
7 | using vJoyInterfaceWrap;
8 |
9 | namespace sdvx_server
10 | {
11 | class Program
12 | {
13 | static public vJoy joystick;
14 | static public vJoy.JoystickState iReport;
15 | static public uint id = 1;
16 |
17 | static float lastL = 0.0f;
18 | static float currL = 0.0f;
19 |
20 | static float lastR = 0.0f;
21 | static float currR = 0.0f;
22 |
23 | static float L;
24 | static float R;
25 |
26 | static void Main(string[] args)
27 | {
28 | // VIRTUAL GAMEPAD INITIALIZATION
29 | Console.WriteLine("[PAD] Initializing gamepad");
30 | joystick = new vJoy();
31 | iReport = new vJoy.JoystickState();
32 |
33 | if (!joystick.vJoyEnabled())
34 | {
35 | Console.WriteLine("[PAD] vJoy driver not enabled!");
36 | return;
37 | }
38 | else
39 | {
40 | Console.WriteLine("[PAD] Vendor: {0}\n[PAD] Product :{1}\n[PAD] Version Number:{2}", joystick.GetvJoyManufacturerString(), joystick.GetvJoyProductString(), joystick.GetvJoySerialNumberString());
41 | }
42 |
43 | VjdStat status = joystick.GetVJDStatus(id);
44 |
45 | int nButtons = joystick.GetVJDButtonNumber(id);
46 |
47 | if (nButtons < 7)
48 | {
49 | Console.WriteLine("[PAD] This app needs at least 7 buttons configured in vJoy to work.");
50 | return;
51 | }
52 | else
53 | {
54 | Console.WriteLine("[PAD] Available buttons: " + nButtons);
55 | }
56 |
57 | bool sliderR = joystick.GetVJDAxisExist(id, HID_USAGES.HID_USAGE_SL0);
58 | bool sliderL = joystick.GetVJDAxisExist(id, HID_USAGES.HID_USAGE_SL1);
59 |
60 | if(sliderR && sliderL)
61 | {
62 | Console.WriteLine("[PAD] Sliders enabled");
63 | }
64 | else
65 | {
66 | Console.WriteLine("[PAD] This app needs at least 2 sliders configured in vJoy to work.");
67 | return;
68 | }
69 |
70 | if ((status == VjdStat.VJD_STAT_OWN) || ((status == VjdStat.VJD_STAT_FREE) && (!joystick.AcquireVJD(id))))
71 | {
72 | Console.WriteLine("[PAD] Failed to acquire vJoy device number {0}.", id);
73 | return;
74 | }
75 | else
76 | {
77 | Console.WriteLine("[PAD] Acquired: vJoy device number {0}.", id);
78 | }
79 |
80 | HandleOscPacket callback = delegate (OscPacket packet)
81 | {
82 | var messageReceived = (OscMessage)packet;
83 | string addr = messageReceived.Address;
84 | string content = messageReceived.Arguments[0].ToString();
85 |
86 | switch (messageReceived.Address)
87 | {
88 | case "/btn-a":
89 | if (content == "P")
90 | joystick.SetBtn(true, id, 1);
91 | if (content == "R")
92 | joystick.SetBtn(false, id, 1);
93 | break;
94 |
95 | case "/btn-b":
96 | if (content == "P")
97 | joystick.SetBtn(true, id, 2);
98 | if (content == "R")
99 | joystick.SetBtn(false, id, 2);
100 | break;
101 |
102 | case "/btn-c":
103 | if (content == "P")
104 | joystick.SetBtn(true, id, 3);
105 | if (content == "R")
106 | joystick.SetBtn(false, id, 3);
107 | break;
108 |
109 | case "/btn-d":
110 | if (content == "P")
111 | joystick.SetBtn(true, id, 4);
112 | if (content == "R")
113 | joystick.SetBtn(false, id, 4);
114 | break;
115 |
116 | case "/fx-l":
117 | if (content == "P")
118 | joystick.SetBtn(true, id, 5);
119 | if (content == "R")
120 | joystick.SetBtn(false, id, 5);
121 | break;
122 |
123 | case "/fx-r":
124 | if (content == "P")
125 | joystick.SetBtn(true, id, 6);
126 | if (content == "R")
127 | joystick.SetBtn(false, id, 6);
128 | break;
129 |
130 | case "/start":
131 | if (content == "P")
132 | joystick.SetBtn(true, id, 7);
133 | if (content == "R")
134 | joystick.SetBtn(false, id, 7);
135 | break;
136 |
137 | case "/vol-l":
138 | //lastL = currL;
139 | //currL = float.Parse(content);
140 | //float deltaL = lastL - currL;
141 | //L -= deltaL;
142 |
143 | int lPos = int.Parse(content);
144 |
145 | joystick.SetAxis(lPos*400, id, HID_USAGES.HID_USAGE_SL0);
146 | break;
147 |
148 | case "/vol-r":
149 | // lastR = currR;
150 | // currR = float.Parse(content);
151 | // float deltaR = lastR - currR;
152 | // R -= deltaR;
153 |
154 | int rPos = int.Parse(content);
155 |
156 | joystick.SetAxis(rPos * 400, id, HID_USAGES.HID_USAGE_SL1);
157 | break;
158 | }
159 | // Console.WriteLine("[OSC] Message Received: Address:" + messageReceived.Address + ", args: " + messageReceived.Arguments[0]);
160 | };
161 |
162 | var listener = new UDPListener(32000, callback);
163 |
164 | Console.WriteLine("[OSC] Now listening to messages.");
165 | Console.WriteLine("[OSC] Press enter to stop");
166 | Console.ReadLine();
167 | listener.Close();
168 | }
169 | }
170 | }
171 |
--------------------------------------------------------------------------------
/sdvx_server/sdvx_server/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // As informações gerais sobre um assembly são controladas por
6 | // conjunto de atributos. Altere estes valores de atributo para modificar as informações
7 | // associada a um assembly.
8 | [assembly: AssemblyTitle("sdvx_server")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("sdvx_server")]
13 | [assembly: AssemblyCopyright("Copyright © 2018")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Definir ComVisible como false torna os tipos neste assembly invisíveis
18 | // para componentes COM. Caso precise acessar um tipo neste assembly de
19 | // COM, defina o atributo ComVisible como true nesse tipo.
20 | [assembly: ComVisible(false)]
21 |
22 | // O GUID a seguir será destinado à ID de typelib se este projeto for exposto para COM
23 | [assembly: Guid("d8778918-c143-4282-94a7-864c8ff4b283")]
24 |
25 | // As informações da versão de um assembly consistem nos quatro valores a seguir:
26 | //
27 | // Versão Principal
28 | // Versão Secundária
29 | // Número da Versão
30 | // Revisão
31 | //
32 | // É possível especificar todos os valores ou usar como padrão os Números de Build e da Revisão
33 | // utilizando o "*" como mostrado abaixo:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
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/sdvx_server/sdvx_server/SharpOSC.dll:
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https://raw.githubusercontent.com/saderuuu/sdvx-mobile-controller/91446e0f42ff5bd634afb9fd8dd6d4bd195e5341/sdvx_server/sdvx_server/SharpOSC.dll
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/sdvx_server/sdvx_server/VJoyInterface/vJoyInterfaceWrap.dll:
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https://raw.githubusercontent.com/saderuuu/sdvx-mobile-controller/91446e0f42ff5bd634afb9fd8dd6d4bd195e5341/sdvx_server/sdvx_server/VJoyInterface/vJoyInterfaceWrap.dll
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/sdvx_server/sdvx_server/sdvx_server.csproj:
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1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {D8778918-C143-4282-94A7-864C8FF4B283}
8 | Exe
9 | sdvx_server
10 | sdvx_server
11 | v4.6.1
12 | 512
13 | true
14 | true
15 |
16 |
17 | AnyCPU
18 | true
19 | full
20 | false
21 | bin\Debug\
22 | DEBUG;TRACE
23 | prompt
24 | 4
25 |
26 |
27 | AnyCPU
28 | pdbonly
29 | true
30 | bin\Release\
31 | TRACE
32 | prompt
33 | 4
34 |
35 |
36 | true
37 | bin\x64\Debug\
38 | DEBUG;TRACE
39 | full
40 | x64
41 | prompt
42 | MinimumRecommendedRules.ruleset
43 | true
44 |
45 |
46 | bin\x64\Release\
47 | TRACE
48 | true
49 | pdbonly
50 | x64
51 | prompt
52 | MinimumRecommendedRules.ruleset
53 | true
54 |
55 |
56 |
57 | False
58 | .\SharpOSC.dll
59 |
60 |
61 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 | False
70 | VJoyInterface\vJoyInterfaceWrap.dll
71 |
72 |
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
83 | PreserveNewest
84 |
85 |
86 |
87 |
88 |
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/sdvx_server/sdvx_server/vJoyInterface.dll:
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https://raw.githubusercontent.com/saderuuu/sdvx-mobile-controller/91446e0f42ff5bd634afb9fd8dd6d4bd195e5341/sdvx_server/sdvx_server/vJoyInterface.dll
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