├── .github ├── ISSUE_TEMPLATE │ ├── bug_report.md │ └── feature_request.md └── workflows │ └── github.yml ├── .gitignore ├── .gitmodules ├── .travis.yml ├── AI ├── BattleAI │ ├── AttackPossibility.cpp │ ├── AttackPossibility.h │ ├── BattleAI.cbp │ ├── BattleAI.cpp │ ├── BattleAI.h │ ├── BattleAI.vcxproj │ ├── BattleExchangeVariant.cpp │ ├── BattleExchangeVariant.h │ ├── CMakeLists.txt │ ├── EnemyInfo.cpp │ ├── EnemyInfo.h │ ├── PossibleSpellcast.cpp │ ├── PossibleSpellcast.h │ ├── PotentialTargets.cpp │ ├── PotentialTargets.h │ ├── StackWithBonuses.cpp │ ├── StackWithBonuses.h │ ├── StdInc.cpp │ ├── StdInc.h │ ├── ThreatMap.cpp │ ├── ThreatMap.h │ ├── common.cpp │ ├── common.h │ └── main.cpp ├── CMakeLists.txt ├── EmptyAI │ ├── CEmptyAI.cpp │ ├── CEmptyAI.h │ ├── CMakeLists.txt │ ├── EmptyAI.cbp │ ├── EmptyAI.vcxproj │ ├── StdInc.cpp │ ├── StdInc.h │ └── main.cpp ├── FuzzyLite.cbp ├── GeniusAI.brain ├── Nullkiller │ ├── AIGateway.cpp │ ├── AIGateway.h │ ├── AIUtility.cpp │ ├── AIUtility.h │ ├── Analyzers │ │ ├── ArmyManager.cpp │ │ ├── ArmyManager.h │ │ ├── BuildAnalyzer.cpp │ │ ├── BuildAnalyzer.h │ │ ├── DangerHitMapAnalyzer.cpp │ │ ├── DangerHitMapAnalyzer.h │ │ ├── HeroManager.cpp │ │ ├── HeroManager.h │ │ ├── ObjectClusterizer.cpp │ │ └── ObjectClusterizer.h │ ├── Behaviors │ │ ├── BuildingBehavior.cpp │ │ ├── BuildingBehavior.h │ │ ├── BuyArmyBehavior.cpp │ │ ├── BuyArmyBehavior.h │ │ ├── CaptureObjectsBehavior.cpp │ │ ├── CaptureObjectsBehavior.h │ │ ├── ClusterBehavior.cpp │ │ ├── ClusterBehavior.h │ │ ├── DefenceBehavior.cpp │ │ ├── DefenceBehavior.h │ │ ├── GatherArmyBehavior.cpp │ │ ├── GatherArmyBehavior.h │ │ ├── RecruitHeroBehavior.cpp │ │ ├── RecruitHeroBehavior.h │ │ ├── StartupBehavior.cpp │ │ └── StartupBehavior.h │ ├── CMakeLists.txt │ ├── Engine │ │ ├── AIMemory.cpp │ │ ├── AIMemory.h │ │ ├── DeepDecomposer.cpp │ │ ├── DeepDecomposer.h │ │ ├── FuzzyEngines.cpp │ │ ├── FuzzyEngines.h │ │ ├── FuzzyHelper.cpp │ │ ├── FuzzyHelper.h │ │ ├── Nullkiller.cpp │ │ ├── Nullkiller.h │ │ ├── PriorityEvaluator.cpp │ │ └── PriorityEvaluator.h │ ├── Goals │ │ ├── AbstractGoal.cpp │ │ ├── AbstractGoal.h │ │ ├── AdventureSpellCast.cpp │ │ ├── AdventureSpellCast.h │ │ ├── Build.cpp │ │ ├── Build.h │ │ ├── BuildBoat.cpp │ │ ├── BuildBoat.h │ │ ├── BuildThis.cpp │ │ ├── BuildThis.h │ │ ├── BuyArmy.cpp │ │ ├── BuyArmy.h │ │ ├── CGoal.h │ │ ├── CaptureObject.cpp │ │ ├── CaptureObject.h │ │ ├── CompleteQuest.cpp │ │ ├── CompleteQuest.h │ │ ├── Composition.cpp │ │ ├── Composition.h │ │ ├── DigAtTile.cpp │ │ ├── DigAtTile.h │ │ ├── DismissHero.cpp │ │ ├── DismissHero.h │ │ ├── ExchangeSwapTownHeroes.cpp │ │ ├── ExchangeSwapTownHeroes.h │ │ ├── ExecuteHeroChain.cpp │ │ ├── ExecuteHeroChain.h │ │ ├── GatherArmy.cpp │ │ ├── GatherArmy.h │ │ ├── Goals.h │ │ ├── Invalid.h │ │ ├── RecruitHero.cpp │ │ ├── RecruitHero.h │ │ ├── SaveResources.cpp │ │ ├── SaveResources.h │ │ ├── Trade.cpp │ │ └── Trade.h │ ├── Markers │ │ ├── ArmyUpgrade.cpp │ │ ├── ArmyUpgrade.h │ │ ├── DefendTown.cpp │ │ ├── DefendTown.h │ │ ├── HeroExchange.cpp │ │ ├── HeroExchange.h │ │ ├── UnlockCluster.cpp │ │ └── UnlockCluster.h │ ├── Pathfinding │ │ ├── AINodeStorage.cpp │ │ ├── AINodeStorage.h │ │ ├── AIPathfinder.cpp │ │ ├── AIPathfinder.h │ │ ├── AIPathfinderConfig.cpp │ │ ├── AIPathfinderConfig.h │ │ ├── Actions │ │ │ ├── BattleAction.cpp │ │ │ ├── BattleAction.h │ │ │ ├── BoatActions.cpp │ │ │ ├── BoatActions.h │ │ │ ├── BuyArmyAction.cpp │ │ │ ├── BuyArmyAction.h │ │ │ ├── QuestAction.cpp │ │ │ ├── QuestAction.h │ │ │ ├── SpecialAction.cpp │ │ │ ├── SpecialAction.h │ │ │ ├── TownPortalAction.cpp │ │ │ └── TownPortalAction.h │ │ ├── Actors.cpp │ │ ├── Actors.h │ │ └── Rules │ │ │ ├── AILayerTransitionRule.cpp │ │ │ ├── AILayerTransitionRule.h │ │ │ ├── AIMovementAfterDestinationRule.cpp │ │ │ ├── AIMovementAfterDestinationRule.h │ │ │ ├── AIMovementToDestinationRule.cpp │ │ │ ├── AIMovementToDestinationRule.h │ │ │ ├── AIPreviousNodeRule.cpp │ │ │ └── AIPreviousNodeRule.h │ ├── StdInc.cpp │ ├── StdInc.h │ └── main.cpp ├── StupidAI │ ├── CMakeLists.txt │ ├── StdInc.cpp │ ├── StdInc.h │ ├── StupidAI.cbp │ ├── StupidAI.cpp │ ├── StupidAI.h │ ├── StupidAI.vcxproj │ └── main.cpp └── VCAI │ ├── AIUtility.cpp │ ├── AIUtility.h │ ├── AIhelper.cpp │ ├── AIhelper.h │ ├── ArmyManager.cpp │ ├── ArmyManager.h │ ├── BuildingManager.cpp │ ├── BuildingManager.h │ ├── CMakeLists.txt │ ├── FuzzyEngines.cpp │ ├── FuzzyEngines.h │ ├── FuzzyHelper.cpp │ ├── FuzzyHelper.h │ ├── Goals │ ├── AbstractGoal.cpp │ ├── AbstractGoal.h │ ├── AdventureSpellCast.cpp │ ├── AdventureSpellCast.h │ ├── Build.cpp │ ├── Build.h │ ├── BuildBoat.cpp │ ├── BuildBoat.h │ ├── BuildThis.cpp │ ├── BuildThis.h │ ├── BuyArmy.cpp │ ├── BuyArmy.h │ ├── CGoal.h │ ├── ClearWayTo.cpp │ ├── ClearWayTo.h │ ├── CollectRes.cpp │ ├── CollectRes.h │ ├── CompleteQuest.cpp │ ├── CompleteQuest.h │ ├── Conquer.cpp │ ├── Conquer.h │ ├── DigAtTile.cpp │ ├── DigAtTile.h │ ├── Explore.cpp │ ├── Explore.h │ ├── FindObj.cpp │ ├── FindObj.h │ ├── GatherArmy.cpp │ ├── GatherArmy.h │ ├── GatherTroops.cpp │ ├── GatherTroops.h │ ├── GetArtOfType.cpp │ ├── GetArtOfType.h │ ├── Goals.h │ ├── Invalid.h │ ├── RecruitHero.cpp │ ├── RecruitHero.h │ ├── Trade.cpp │ ├── Trade.h │ ├── VisitHero.cpp │ ├── VisitHero.h │ ├── VisitObj.cpp │ ├── VisitObj.h │ ├── VisitTile.cpp │ ├── VisitTile.h │ ├── Win.cpp │ └── Win.h │ ├── MapObjectsEvaluator.cpp │ ├── MapObjectsEvaluator.h │ ├── Pathfinding │ ├── AINodeStorage.cpp │ ├── AINodeStorage.h │ ├── AIPathfinder.cpp │ ├── AIPathfinder.h │ ├── AIPathfinderConfig.cpp │ ├── AIPathfinderConfig.h │ ├── Actions │ │ ├── BattleAction.cpp │ │ ├── BattleAction.h │ │ ├── BoatActions.cpp │ │ ├── BoatActions.h │ │ ├── ISpecialAction.h │ │ ├── TownPortalAction.cpp │ │ └── TownPortalAction.h │ ├── PathfindingManager.cpp │ ├── PathfindingManager.h │ └── Rules │ │ ├── AILayerTransitionRule.cpp │ │ ├── AILayerTransitionRule.h │ │ ├── AIMovementAfterDestinationRule.cpp │ │ ├── AIMovementAfterDestinationRule.h │ │ ├── AIMovementToDestinationRule.cpp │ │ ├── AIMovementToDestinationRule.h │ │ ├── AIPreviousNodeRule.cpp │ │ └── AIPreviousNodeRule.h │ ├── ResourceManager.cpp │ ├── ResourceManager.h │ ├── StdInc.cpp │ ├── StdInc.h │ ├── VCAI.cbp │ ├── VCAI.cpp │ ├── VCAI.h │ ├── VCAI.vcxproj │ ├── VCAI.vcxproj.filters │ └── main.cpp ├── AUTHORS ├── CCallback.cpp ├── CCallback.h ├── CI ├── NSIS.template.in ├── android-32 │ └── before_install.sh ├── android-64 │ └── before_install.sh ├── android │ ├── android-release.jks │ ├── before_install.sh │ ├── dailySigning.properties │ ├── releaseSigning.properties │ └── vcmi-travis.jks ├── conan │ ├── android-32 │ ├── android-64 │ ├── base │ │ ├── android │ │ ├── apple │ │ ├── cross-macro.j2 │ │ ├── cross-windows │ │ ├── ios │ │ └── macos │ ├── ios-arm64 │ ├── ios-armv7 │ ├── macos-arm │ ├── macos-intel │ ├── mingw32-linux.jinja │ └── mingw64-linux.jinja ├── deploy_rsa.enc ├── get_package_name.sh ├── ios │ └── before_install.sh ├── linux-qt6 │ ├── before_install.sh │ └── upload_package.sh ├── linux │ ├── before_install.sh │ └── upload_package.sh ├── mac-arm │ └── before_install.sh ├── mac-intel │ └── before_install.sh ├── mac │ └── before_install.sh ├── mingw-ubuntu │ └── before_install.sh ├── msvc │ ├── before_install.sh │ ├── build_script.bat │ ├── coverity_build_script.bat │ └── coverity_upload_script.ps └── upload_package.sh ├── CMakeLists.txt ├── CMakePresets.json ├── ChangeLog.md ├── Global.h ├── Mods └── vcmi │ ├── Data │ ├── QuickRecruitmentWindow │ │ └── CreaturePurchaseCard.png │ ├── StackQueueLarge.png │ ├── StackQueueSmall.png │ ├── UnitMaxMovementHighlight.png │ ├── UnitMovementHighlight.png │ ├── debug │ │ ├── blocked.png │ │ ├── grid.png │ │ ├── spellRange.png │ │ └── visitable.png │ ├── questDialog.png │ ├── s │ │ ├── std.verm │ │ └── testy.erm │ ├── settingsWindow │ │ ├── checkBoxEmpty.png │ │ ├── frameAudio.png │ │ ├── frameMovement.png │ │ ├── frameStackQueue.png │ │ ├── gear.png │ │ ├── lineHorizontal.png │ │ ├── lineVertical.png │ │ ├── scrollSpeed1.png │ │ ├── scrollSpeed2.png │ │ ├── scrollSpeed3.png │ │ ├── scrollSpeed4.png │ │ ├── scrollSpeed5.png │ │ └── scrollSpeed6.png │ └── stackWindow │ │ ├── bonus-effects.png │ │ ├── button-panel.png │ │ ├── commander-abilities.png │ │ ├── commander-bg.png │ │ ├── icons.png │ │ ├── info-panel-0.png │ │ ├── info-panel-1.png │ │ ├── info-panel-2.png │ │ └── spell-effects.png │ ├── Maps │ └── VCMI_Tests_2011b.h3m │ ├── Sprites │ ├── PortraitsLarge.json │ ├── PortraitsSmall.json │ ├── QuickRecruitmentWindow │ │ ├── CreaturePurchaseCard.png │ │ ├── QuickRecruitmentAllButton.def │ │ ├── QuickRecruitmentNoneButton.def │ │ └── costBackground.png │ ├── ScSelC.json │ ├── buttons │ │ ├── commander.json │ │ ├── commanderNormal.png │ │ └── commanderPressed.png │ ├── itpa.json │ ├── mapFormatIcons │ │ └── vcmi1.png │ ├── settingsWindow │ │ ├── button190.json │ │ ├── button190Normal.png │ │ ├── button190NormalSelected.png │ │ ├── button190Pressed.png │ │ ├── button190PressedSelected.png │ │ ├── button32.json │ │ ├── button32Normal.png │ │ ├── button32NormalSelected.png │ │ ├── button32Pressed.png │ │ ├── button32PressedSelected.png │ │ ├── button46.json │ │ ├── button46Normal.png │ │ ├── button46NormalSelected.png │ │ ├── button46Pressed.png │ │ ├── button46PressedSelected.png │ │ ├── button80.json │ │ ├── button80Normal.png │ │ ├── button80NormalSelected.png │ │ ├── button80Pressed.png │ │ └── button80PressedSelected.png │ ├── stackWindow │ │ ├── cancel-normal.png │ │ ├── cancel-pressed.png │ │ ├── cancelButton.json │ │ ├── level-0.png │ │ ├── level-1.png │ │ ├── level-10.png │ │ ├── level-2.png │ │ ├── level-3.png │ │ ├── level-4.png │ │ ├── level-5.png │ │ ├── level-6.png │ │ ├── level-7.png │ │ ├── level-8.png │ │ ├── level-9.png │ │ ├── levels.json │ │ ├── switchModeIcons.json │ │ ├── upgrade-normal.png │ │ ├── upgrade-pressed.png │ │ └── upgradeButton.json │ └── vcmi │ │ ├── battleQueue │ │ ├── defendBig.png │ │ ├── defendSmall.png │ │ ├── statesBig.json │ │ ├── statesSmall.json │ │ ├── waitBig.png │ │ └── waitSmall.png │ │ └── creatureIcons │ │ ├── towerLarge.png │ │ └── towerSmall.png │ ├── config │ └── vcmi │ │ ├── chinese.json │ │ ├── english.json │ │ ├── german.json │ │ ├── polish.json │ │ ├── rmg │ │ ├── hdmod │ │ │ ├── aroundamarsh.JSON │ │ │ ├── balance.JSON │ │ │ ├── blockbuster.JSON │ │ │ ├── clashOfDragons.json │ │ │ ├── coldshadowsFantasy.json │ │ │ ├── cube.JSON │ │ │ ├── diamond.JSON │ │ │ ├── extreme.JSON │ │ │ ├── extreme2.JSON │ │ │ ├── fear.JSON │ │ │ ├── frozenDragons.JSON │ │ │ ├── gimlisRevenge.JSON │ │ │ ├── guerilla.JSON │ │ │ ├── headquarters.JSON │ │ │ ├── hypercube.JSON │ │ │ ├── jebusCross.json │ │ │ ├── longRun.JSON │ │ │ ├── marathon.JSON │ │ │ ├── miniNostalgia.JSON │ │ │ ├── nostalgia.JSON │ │ │ ├── oceansEleven.JSON │ │ │ ├── panic.JSON │ │ │ ├── poorJebus.JSON │ │ │ ├── reckless.JSON │ │ │ ├── roadrunner.JSON │ │ │ ├── shaaafworld.JSON │ │ │ ├── skirmish.JSON │ │ │ ├── speed1.JSON │ │ │ ├── speed2.JSON │ │ │ ├── spider.JSON │ │ │ ├── superslam.JSON │ │ │ ├── triad.JSON │ │ │ └── vortex.JSON │ │ ├── hdmodUnused │ │ │ ├── anarchy.JSON │ │ │ ├── balance m+u 200%.JSON │ │ │ ├── midnightMix.JSON │ │ │ ├── skirmish m-u 200%.JSON │ │ │ └── true random.JSON │ │ ├── heroes3 │ │ │ ├── dwarvenTunnels.JSON │ │ │ ├── golemsAplenty.JSON │ │ │ ├── meetingInMuzgob.JSON │ │ │ ├── monksRetreat.JSON │ │ │ ├── newcomers.JSON │ │ │ ├── readyOrNot.JSON │ │ │ ├── smallRing.JSON │ │ │ ├── southOfHell.JSON │ │ │ └── worldsAtWar.JSON │ │ ├── heroes3unused │ │ │ ├── dragon.json │ │ │ ├── gauntlet.JSON │ │ │ ├── ring.JSON │ │ │ └── riseOfPhoenix.JSON │ │ ├── symmetric │ │ │ ├── 2sm0k.JSON │ │ │ ├── 2sm2a.JSON │ │ │ ├── 2sm2b(2).JSON │ │ │ ├── 2sm2b.JSON │ │ │ ├── 2sm2c.JSON │ │ │ ├── 2sm2f(2).JSON │ │ │ ├── 2sm2f.JSON │ │ │ ├── 2sm2h(2).JSON │ │ │ ├── 2sm2h.JSON │ │ │ ├── 2sm2i(2).JSON │ │ │ ├── 2sm2i.JSON │ │ │ ├── 2sm4d(2).JSON │ │ │ ├── 2sm4d(3).JSON │ │ │ ├── 2sm4d.JSON │ │ │ ├── 3sb0b.JSON │ │ │ ├── 3sb0c.JSON │ │ │ ├── 3sm3d.JSON │ │ │ ├── 4sm0d.JSON │ │ │ ├── 4sm0f.JSON │ │ │ ├── 4sm0g.JSON │ │ │ ├── 4sm4e.JSON │ │ │ ├── 5sb0a.JSON │ │ │ ├── 5sb0b.JSON │ │ │ ├── 6lm10.JSON │ │ │ ├── 6lm10a.JSON │ │ │ ├── 6sm0b.JSON │ │ │ ├── 6sm0d.JSON │ │ │ ├── 6sm0e.JSON │ │ │ ├── 7sb0b.JSON │ │ │ ├── 7sb0c.JSON │ │ │ ├── 8mm0e.JSON │ │ │ ├── 8mm6.JSON │ │ │ ├── 8mm6a.JSON │ │ │ ├── 8sm0c.JSON │ │ │ ├── 8sm0f.JSON │ │ │ ├── 8xm12.JSON │ │ │ ├── 8xm12a.JSON │ │ │ └── 8xm8.JSON │ │ └── unknownUnused │ │ │ ├── 2mm2h.JSON │ │ │ ├── 2x2sm4d(3).JSON │ │ │ ├── 4mm2h.JSON │ │ │ ├── 4sm3i.JSON │ │ │ ├── 6lm10a.JSON │ │ │ ├── 8xm12 huge.JSON │ │ │ ├── 8xm8 huge.JSON │ │ │ ├── analogy.json │ │ │ ├── cross.JSON │ │ │ ├── cross2.JSON │ │ │ ├── cross3.JSON │ │ │ ├── deux paires.JSON │ │ │ ├── doubled 8mm6.JSON │ │ │ ├── elka.JSON │ │ │ ├── goldenRing.json │ │ │ ├── greatSands.JSON │ │ │ ├── kite.JSON │ │ │ ├── upgrade.json │ │ │ └── wheel.JSON │ │ ├── russian.json │ │ ├── spanish.json │ │ ├── towerCreature.json │ │ ├── towerFactions.json │ │ └── ukrainian.json │ └── mod.json ├── README.md ├── VCMI_VS15.sln ├── VCMI_global.props ├── VCMI_global_debug.props ├── VCMI_global_release.props ├── VCMI_global_user.props ├── Version.cpp.in ├── Version.h ├── android ├── .gitignore ├── GeneratedVersion.java.in ├── build.gradle ├── defs.gradle ├── defs.gradle.properties ├── gradle.properties ├── gradle │ └── wrapper │ │ ├── gradle-wrapper.jar │ │ └── gradle-wrapper.properties ├── gradlew ├── gradlew.bat ├── settings.gradle └── vcmi-app │ ├── .gitignore │ ├── build.gradle │ ├── proguard-rules.pro │ └── src │ └── main │ ├── AndroidManifest.xml │ ├── java │ ├── eu │ │ └── vcmi │ │ │ └── vcmi │ │ │ ├── ActivityAbout.java │ │ │ ├── ActivityBase.java │ │ │ ├── ActivityError.java │ │ │ ├── ActivityLauncher.java │ │ │ ├── ActivityMods.java │ │ │ ├── ActivityWithToolbar.java │ │ │ ├── Config.java │ │ │ ├── Const.java │ │ │ ├── NativeMethods.java │ │ │ ├── ServerService.java │ │ │ ├── Storage.java │ │ │ ├── VcmiSDLActivity.java │ │ │ ├── content │ │ │ ├── AsyncLauncherInitialization.java │ │ │ ├── DialogAuthors.java │ │ │ ├── ModBaseViewHolder.java │ │ │ ├── ModsAdapter.java │ │ │ └── ModsViewHolder.java │ │ │ ├── mods │ │ │ ├── VCMIMod.java │ │ │ ├── VCMIModContainer.java │ │ │ └── VCMIModsRepo.java │ │ │ ├── settings │ │ │ ├── AdventureAiController.java │ │ │ ├── AdventureAiSelectionDialog.java │ │ │ ├── CopyDataController.java │ │ │ ├── DoubleConfig.java │ │ │ ├── ExportDataController.java │ │ │ ├── LanguageSettingController.java │ │ │ ├── LanguageSettingDialog.java │ │ │ ├── LauncherSettingController.java │ │ │ ├── LauncherSettingDialog.java │ │ │ ├── LauncherSettingWithDialogController.java │ │ │ ├── LauncherSettingWithSliderController.java │ │ │ ├── ModsBtnController.java │ │ │ ├── MusicSettingController.java │ │ │ ├── PointerModeSettingController.java │ │ │ ├── PointerModeSettingDialog.java │ │ │ ├── PointerMultiplierSettingController.java │ │ │ ├── PointerMultiplierSettingDialog.java │ │ │ ├── ScreenResSettingController.java │ │ │ ├── ScreenResSettingDialog.java │ │ │ ├── SoundSettingController.java │ │ │ └── StartGameController.java │ │ │ ├── util │ │ │ ├── AsyncRequest.java │ │ │ ├── FileUtil.java │ │ │ ├── IZipProgressReporter.java │ │ │ ├── InstallModAsync.java │ │ │ ├── LibsLoader.java │ │ │ ├── Log.java │ │ │ ├── ServerResponse.java │ │ │ ├── SharedPrefs.java │ │ │ └── Utils.java │ │ │ └── viewmodels │ │ │ └── ObservableViewModel.java │ └── org │ │ └── libsdl │ │ └── app │ │ ├── HIDDevice.java │ │ ├── HIDDeviceBLESteamController.java │ │ ├── HIDDeviceManager.java │ │ ├── HIDDeviceUSB.java │ │ ├── SDL.java │ │ ├── SDLActivity.java │ │ ├── SDLAudioManager.java │ │ ├── SDLControllerManager.java │ │ └── SDLSurface.java │ └── res │ ├── drawable-nodpi │ └── divider_compat.png │ ├── drawable-v24 │ └── ic_launcher_foreground.xml │ ├── drawable │ ├── compat_toolbar_shadow.xml │ ├── ic_error.xml │ ├── ic_info.xml │ ├── ic_launcher_background.xml │ ├── ic_star_empty.xml │ ├── ic_star_full.xml │ ├── ic_star_half.xml │ ├── overlay_edittext_background.xml │ └── recycler_divider_drawable.xml │ ├── layout-v21 │ └── inc_toolbar.xml │ ├── layout │ ├── activity_about.xml │ ├── activity_error.xml │ ├── activity_game.xml │ ├── activity_launcher.xml │ ├── activity_mods.xml │ ├── activity_toolbar_wrapper.xml │ ├── dialog_authors.xml │ ├── inc_launcher_btn.xml │ ├── inc_launcher_slider.xml │ ├── inc_separator.xml │ ├── inc_toolbar.xml │ ├── mod_base_adapter_item.xml │ └── mods_adapter_item.xml │ ├── menu │ ├── menu_launcher.xml │ └── menu_mods.xml │ ├── mipmap-hdpi │ └── ic_launcher.png │ ├── mipmap-mdpi │ └── ic_launcher.png │ ├── mipmap-xhdpi │ └── ic_launcher.png │ ├── mipmap-xxhdpi │ └── ic_launcher.png │ ├── mipmap-xxxhdpi │ └── ic_launcher.png │ ├── values-de │ └── strings.xml │ ├── values-pl │ └── strings.xml │ ├── values-ru │ └── strings.xml │ ├── values-uk │ └── strings.xml │ ├── values-v21 │ └── themes.xml │ └── values │ ├── colors.xml │ ├── dimen.xml │ ├── strings.xml │ └── themes.xml ├── client ├── CFocusableHelper.cpp ├── CFocusableHelper.h ├── CGameInfo.cpp ├── CGameInfo.h ├── CMT.cpp ├── CMT.h ├── CMakeLists.txt ├── CMusicHandler.cpp ├── CMusicHandler.h ├── CPlayerInterface.cpp ├── CPlayerInterface.h ├── CServerHandler.cpp ├── CServerHandler.h ├── CVideoHandler.cpp ├── CVideoHandler.h ├── Client.cpp ├── Client.h ├── ClientCommandManager.cpp ├── ClientCommandManager.h ├── ClientNetPackVisitors.h ├── DPIaware.manifest ├── LobbyClientNetPackVisitors.h ├── NetPacksClient.cpp ├── NetPacksLobbyClient.cpp ├── PlayerLocalState.cpp ├── PlayerLocalState.h ├── StdInc.cpp ├── StdInc.h ├── VCMI_client.cbp ├── VCMI_client.rc ├── VCMI_client.vcxproj ├── VCMI_client.vcxproj.filters ├── adventureMap │ ├── CAdvMapPanel.cpp │ ├── CAdvMapPanel.h │ ├── CAdventureMapInterface.cpp │ ├── CAdventureMapInterface.h │ ├── CAdventureOptions.cpp │ ├── CAdventureOptions.h │ ├── CInGameConsole.cpp │ ├── CInGameConsole.h │ ├── CInfoBar.cpp │ ├── CInfoBar.h │ ├── CList.cpp │ ├── CList.h │ ├── CMinimap.cpp │ ├── CMinimap.h │ ├── CResDataBar.cpp │ ├── CResDataBar.h │ ├── MapAudioPlayer.cpp │ └── MapAudioPlayer.h ├── battle │ ├── BattleActionsController.cpp │ ├── BattleActionsController.h │ ├── BattleAnimationClasses.cpp │ ├── BattleAnimationClasses.h │ ├── BattleConstants.h │ ├── BattleEffectsController.cpp │ ├── BattleEffectsController.h │ ├── BattleFieldController.cpp │ ├── BattleFieldController.h │ ├── BattleInterface.cpp │ ├── BattleInterface.h │ ├── BattleInterfaceClasses.cpp │ ├── BattleInterfaceClasses.h │ ├── BattleObstacleController.cpp │ ├── BattleObstacleController.h │ ├── BattleProjectileController.cpp │ ├── BattleProjectileController.h │ ├── BattleRenderer.cpp │ ├── BattleRenderer.h │ ├── BattleSiegeController.cpp │ ├── BattleSiegeController.h │ ├── BattleStacksController.cpp │ ├── BattleStacksController.h │ ├── BattleWindow.cpp │ ├── BattleWindow.h │ ├── CreatureAnimation.cpp │ └── CreatureAnimation.h ├── gui │ ├── CGuiHandler.cpp │ ├── CGuiHandler.h │ ├── CIntObject.cpp │ ├── CIntObject.h │ ├── CursorHandler.cpp │ ├── CursorHandler.h │ ├── InterfaceObjectConfigurable.cpp │ ├── InterfaceObjectConfigurable.h │ ├── MouseButton.h │ ├── NotificationHandler.cpp │ ├── NotificationHandler.h │ ├── Shortcut.h │ ├── ShortcutHandler.cpp │ ├── ShortcutHandler.h │ └── TextAlignment.h ├── icons │ ├── aurora-vcmi.desktop │ ├── generate_icns.py │ ├── vcmiclient.1024x1024.png │ ├── vcmiclient.108x108.png │ ├── vcmiclient.128x128.png │ ├── vcmiclient.16x16.png │ ├── vcmiclient.172x172.png │ ├── vcmiclient.2048x2048.png │ ├── vcmiclient.256x256.png │ ├── vcmiclient.32x32.png │ ├── vcmiclient.48x48.png │ ├── vcmiclient.512x512.png │ ├── vcmiclient.64x64.png │ ├── vcmiclient.86x86.png │ ├── vcmiclient.desktop │ ├── vcmiclient.svg │ └── vcmiclient.xpm ├── ios │ ├── GameChatKeyboardHandler.h │ ├── GameChatKeyboardHandler.m │ ├── Images.xcassets │ │ ├── AppIcon.appiconset │ │ │ ├── Contents.json │ │ │ ├── Icon-App-20x20@1x.png │ │ │ ├── Icon-App-20x20@2x.png │ │ │ ├── Icon-App-20x20@3x.png │ │ │ ├── Icon-App-29x29@1x.png │ │ │ ├── Icon-App-29x29@2x.png │ │ │ ├── Icon-App-29x29@3x.png │ │ │ ├── Icon-App-40x40@1x.png │ │ │ ├── Icon-App-40x40@2x.png │ │ │ ├── Icon-App-40x40@3x.png │ │ │ ├── Icon-App-60x60@2x.png │ │ │ ├── Icon-App-60x60@3x.png │ │ │ ├── Icon-App-76x76@1x.png │ │ │ ├── Icon-App-76x76@2x.png │ │ │ └── Icon-App-83.5x83.5@2x.png │ │ └── Contents.json │ ├── Info.plist │ ├── LaunchScreen.storyboard │ ├── Settings.bundle │ │ ├── Root.plist │ │ ├── en.lproj │ │ │ └── Root.strings │ │ └── ru.lproj │ │ │ └── Root.strings │ ├── main.m │ ├── startSDL.h │ ├── startSDL.mm │ ├── utils.h │ ├── utils.mm │ └── vcmi_logo.png ├── lobby │ ├── CBonusSelection.cpp │ ├── CBonusSelection.h │ ├── CCampaignInfoScreen.cpp │ ├── CCampaignInfoScreen.h │ ├── CLobbyScreen.cpp │ ├── CLobbyScreen.h │ ├── CSavingScreen.cpp │ ├── CSavingScreen.h │ ├── CScenarioInfoScreen.cpp │ ├── CScenarioInfoScreen.h │ ├── CSelectionBase.cpp │ ├── CSelectionBase.h │ ├── OptionsTab.cpp │ ├── OptionsTab.h │ ├── RandomMapTab.cpp │ ├── RandomMapTab.h │ ├── SelectionTab.cpp │ └── SelectionTab.h ├── mainmenu │ ├── CCampaignScreen.cpp │ ├── CCampaignScreen.h │ ├── CMainMenu.cpp │ ├── CMainMenu.h │ ├── CPrologEpilogVideo.cpp │ ├── CPrologEpilogVideo.h │ ├── CreditsScreen.cpp │ └── CreditsScreen.h ├── mapView │ ├── IMapRendererContext.h │ ├── IMapRendererObserver.h │ ├── MapRenderer.cpp │ ├── MapRenderer.h │ ├── MapRendererContext.cpp │ ├── MapRendererContext.h │ ├── MapRendererContextState.cpp │ ├── MapRendererContextState.h │ ├── MapView.cpp │ ├── MapView.h │ ├── MapViewActions.cpp │ ├── MapViewActions.h │ ├── MapViewCache.cpp │ ├── MapViewCache.h │ ├── MapViewController.cpp │ ├── MapViewController.h │ ├── MapViewModel.cpp │ ├── MapViewModel.h │ ├── mapHandler.cpp │ └── mapHandler.h ├── render │ ├── CAnimation.cpp │ ├── CAnimation.h │ ├── CBitmapHandler.cpp │ ├── CBitmapHandler.h │ ├── CDefFile.cpp │ ├── CDefFile.h │ ├── Canvas.cpp │ ├── Canvas.h │ ├── ColorFilter.cpp │ ├── ColorFilter.h │ ├── Colors.cpp │ ├── Colors.h │ ├── Graphics.cpp │ ├── Graphics.h │ ├── ICursor.h │ ├── IFont.cpp │ ├── IFont.h │ ├── IImage.h │ └── IImageLoader.h ├── renderSDL │ ├── CBitmapFont.cpp │ ├── CBitmapFont.h │ ├── CBitmapHanFont.cpp │ ├── CBitmapHanFont.h │ ├── CTrueTypeFont.cpp │ ├── CTrueTypeFont.h │ ├── CursorHardware.cpp │ ├── CursorHardware.h │ ├── CursorSoftware.cpp │ ├── CursorSoftware.h │ ├── SDLImage.cpp │ ├── SDLImage.h │ ├── SDLImageLoader.cpp │ ├── SDLImageLoader.h │ ├── SDLRWwrapper.cpp │ ├── SDLRWwrapper.h │ ├── SDL_Extensions.cpp │ ├── SDL_Extensions.h │ └── SDL_PixelAccess.h ├── resource.h ├── vcmi.ico ├── widgets │ ├── Buttons.cpp │ ├── Buttons.h │ ├── CArtifactHolder.cpp │ ├── CArtifactHolder.h │ ├── CArtifactsOfHeroAltar.cpp │ ├── CArtifactsOfHeroAltar.h │ ├── CArtifactsOfHeroBase.cpp │ ├── CArtifactsOfHeroBase.h │ ├── CArtifactsOfHeroKingdom.cpp │ ├── CArtifactsOfHeroKingdom.h │ ├── CArtifactsOfHeroMain.cpp │ ├── CArtifactsOfHeroMain.h │ ├── CArtifactsOfHeroMarket.cpp │ ├── CArtifactsOfHeroMarket.h │ ├── CComponent.cpp │ ├── CComponent.h │ ├── CGarrisonInt.cpp │ ├── CGarrisonInt.h │ ├── CWindowWithArtifacts.cpp │ ├── CWindowWithArtifacts.h │ ├── CreatureCostBox.cpp │ ├── CreatureCostBox.h │ ├── Images.cpp │ ├── Images.h │ ├── MiscWidgets.cpp │ ├── MiscWidgets.h │ ├── ObjectLists.cpp │ ├── ObjectLists.h │ ├── TextControls.cpp │ └── TextControls.h └── windows │ ├── CCastleInterface.cpp │ ├── CCastleInterface.h │ ├── CCreatureWindow.cpp │ ├── CCreatureWindow.h │ ├── CHeroWindow.cpp │ ├── CHeroWindow.h │ ├── CKingdomInterface.cpp │ ├── CKingdomInterface.h │ ├── CMessage.cpp │ ├── CMessage.h │ ├── CPuzzleWindow.cpp │ ├── CPuzzleWindow.h │ ├── CQuestLog.cpp │ ├── CQuestLog.h │ ├── CSpellWindow.cpp │ ├── CSpellWindow.h │ ├── CTradeWindow.cpp │ ├── CTradeWindow.h │ ├── CWindowObject.cpp │ ├── CWindowObject.h │ ├── CreaturePurchaseCard.cpp │ ├── CreaturePurchaseCard.h │ ├── GUIClasses.cpp │ ├── GUIClasses.h │ ├── InfoWindows.cpp │ ├── InfoWindows.h │ ├── QuickRecruitmentWindow.cpp │ ├── QuickRecruitmentWindow.h │ └── settings │ ├── AdventureOptionsTab.cpp │ ├── AdventureOptionsTab.h │ ├── BattleOptionsTab.cpp │ ├── BattleOptionsTab.h │ ├── GeneralOptionsTab.cpp │ ├── GeneralOptionsTab.h │ ├── OtherOptionsTab.cpp │ ├── OtherOptionsTab.h │ ├── SettingsMainWindow.cpp │ └── SettingsMainWindow.h ├── cmake_modules ├── FindSDL2.cmake ├── FindSDL2_image.cmake ├── FindSDL2_mixer.cmake ├── FindSDL2_ttf.cmake ├── FindTBB.cmake ├── Findffmpeg.cmake ├── Findfuzzylite.cmake ├── Findluajit.cmake ├── Findminizip.cmake ├── GetGitRevisionDescription.cmake ├── GetGitRevisionDescription.cmake.in ├── VCMIUtils.cmake ├── VCMI_lib.cmake ├── Version.cmake ├── VersionDefinition.cmake └── kitware license.txt ├── conanfile.py ├── config ├── ERMU_to_picture.json ├── NEUTRAL.PAL ├── ai │ └── object-priorities.txt ├── ambientSounds.json ├── artifacts.json ├── battleEffects.json ├── battleStartpos.json ├── battlefields.json ├── battles_graphics.json ├── bonuses.json ├── buildings5.json ├── campaignMedia.json ├── campaignSets.json ├── campaign_regions.json ├── commanders.json ├── creatures │ ├── castle.json │ ├── conflux.json │ ├── dungeon.json │ ├── fortress.json │ ├── inferno.json │ ├── necropolis.json │ ├── neutral.json │ ├── rampart.json │ ├── special.json │ ├── stronghold.json │ └── tower.json ├── factions │ ├── castle.json │ ├── conflux.json │ ├── dungeon.json │ ├── fortress.json │ ├── inferno.json │ ├── necropolis.json │ ├── neutral.json │ ├── rampart.json │ ├── random.json │ ├── stronghold.json │ └── tower.json ├── filesystem.json ├── fonts.json ├── gameConfig.json ├── heroClasses.json ├── heroes │ ├── castle.json │ ├── conflux.json │ ├── dungeon.json │ ├── fortress.json │ ├── inferno.json │ ├── necropolis.json │ ├── rampart.json │ ├── special.json │ ├── stronghold.json │ └── tower.json ├── mainmenu.json ├── mapOverrides.json ├── objects │ ├── creatureBanks.json │ ├── dwellings.json │ ├── generic.json │ ├── hotaObjects.json │ ├── moddables.json │ ├── rewardableBonusing.json │ ├── rewardableOncePerHero.json │ ├── rewardableOncePerWeek.json │ ├── rewardableOnceVisitable.json │ └── rewardablePickable.json ├── obstacles.json ├── randomMap.json ├── resolutions.json ├── resources.json ├── rivers.json ├── roads.json ├── schemas │ ├── artifact.json │ ├── battlefield.json │ ├── bonus.json │ ├── creature.json │ ├── faction.json │ ├── hero.json │ ├── heroClass.json │ ├── mapHeader.json │ ├── mod.json │ ├── object.json │ ├── objectTemplate.json │ ├── objectType.json │ ├── obstacle.json │ ├── river.json │ ├── road.json │ ├── script.json │ ├── settings.json │ ├── skill.json │ ├── spell.json │ ├── template.json │ ├── terrain.json │ ├── townBuilding.json │ ├── townSiege.json │ └── townStructure.json ├── skills.json ├── spells │ ├── ability.json │ ├── adventure.json │ ├── moats.json │ ├── offensive.json │ ├── other.json │ ├── timed.json │ └── vcmiAbility.json ├── startres.json ├── terrainViewPatterns.json ├── terrains.json └── widgets │ ├── battleWindow.json │ ├── randomMapTab.json │ └── settings │ ├── adventureOptionsTab.json │ ├── battleOptionsTab.json │ ├── generalOptionsTab.json │ ├── otherOptionsTab.json │ └── settingsMainContainer.json ├── debian ├── changelog ├── compat ├── control ├── copyright ├── rules └── source │ └── format ├── docs └── conan.md ├── fuzzylite.pc.in ├── include ├── vcmi │ ├── Artifact.h │ ├── ArtifactService.h │ ├── Creature.h │ ├── CreatureService.h │ ├── Entity.h │ ├── EntityService.h │ ├── Environment.h │ ├── Faction.h │ ├── FactionMember.h │ ├── FactionService.h │ ├── HeroClass.h │ ├── HeroClassService.h │ ├── HeroType.h │ ├── HeroTypeService.h │ ├── Metatype.h │ ├── Player.h │ ├── ServerCallback.h │ ├── Services.h │ ├── Skill.h │ ├── SkillService.h │ ├── Team.h │ ├── events │ │ ├── AdventureEvents.h │ │ ├── ApplyDamage.h │ │ ├── BattleEvents.h │ │ ├── Event.h │ │ ├── EventBus.h │ │ ├── GameResumed.h │ │ ├── GenericEvents.h │ │ ├── ObjectVisitEnded.h │ │ ├── ObjectVisitStarted.h │ │ ├── PlayerGotTurn.h │ │ ├── SubscriptionRegistry.h │ │ └── TurnStarted.h │ ├── scripting │ │ └── Service.h │ └── spells │ │ ├── Caster.h │ │ ├── Magic.h │ │ ├── Service.h │ │ └── Spell.h └── vstd │ ├── CLoggerBase.h │ ├── ContainerUtils.h │ ├── RNG.h │ └── StringUtils.h ├── ios ├── CMakeLists.txt ├── codesign.sh ├── iOS_utils.h ├── iOS_utils.mm ├── rpath_remove_symlinks.sh └── set_build_version.sh ├── launcher ├── CMakeLists.txt ├── StdInc.cpp ├── StdInc.h ├── VCMI_launcher.cbp ├── VCMI_launcher.ico ├── VCMI_launcher.rc ├── VCMI_launcher.vcxproj ├── eu.vcmi.VCMI.metainfo.xml ├── firstLaunch │ ├── firstlaunch_moc.cpp │ ├── firstlaunch_moc.h │ └── firstlaunch_moc.ui ├── icons │ ├── menu-editor.png │ ├── menu-game.png │ ├── menu-lobby.png │ ├── menu-mods.png │ ├── menu-settings.png │ ├── mod-delete.png │ ├── mod-disabled.png │ ├── mod-download.png │ ├── mod-enabled.png │ ├── mod-update.png │ └── room-private.png ├── ios │ └── main.m ├── jsonutils.cpp ├── jsonutils.h ├── languages.cpp ├── languages.h ├── launcherdirs.cpp ├── launcherdirs.h ├── lobby │ ├── lobby.cpp │ ├── lobby.h │ ├── lobby_moc.cpp │ ├── lobby_moc.h │ ├── lobby_moc.ui │ ├── lobbyroomrequest_moc.cpp │ ├── lobbyroomrequest_moc.h │ └── lobbyroomrequest_moc.ui ├── main.cpp ├── main.h ├── mainwindow_moc.cpp ├── mainwindow_moc.h ├── mainwindow_moc.ui ├── modManager │ ├── cdownloadmanager_moc.cpp │ ├── cdownloadmanager_moc.h │ ├── cmodlist.cpp │ ├── cmodlist.h │ ├── cmodlistmodel_moc.cpp │ ├── cmodlistmodel_moc.h │ ├── cmodlistview_moc.cpp │ ├── cmodlistview_moc.h │ ├── cmodlistview_moc.ui │ ├── cmodmanager.cpp │ ├── cmodmanager.h │ ├── imageviewer_moc.cpp │ ├── imageviewer_moc.h │ └── imageviewer_moc.ui ├── settingsView │ ├── csettingsview_moc.cpp │ ├── csettingsview_moc.h │ └── csettingsview_moc.ui ├── translation │ ├── chinese.ts │ ├── english.ts │ ├── german.ts │ ├── polish.ts │ ├── russian.ts │ ├── spanish.ts │ └── ukrainian.ts ├── updatedialog_moc.cpp ├── updatedialog_moc.h ├── updatedialog_moc.ui └── vcmilauncher.desktop ├── lib ├── AI_Base.h ├── BasicTypes.cpp ├── BattleFieldHandler.cpp ├── BattleFieldHandler.h ├── CAndroidVMHelper.cpp ├── CAndroidVMHelper.h ├── CArtHandler.cpp ├── CArtHandler.h ├── CBonusTypeHandler.cpp ├── CBonusTypeHandler.h ├── CBuildingHandler.cpp ├── CBuildingHandler.h ├── CConfigHandler.cpp ├── CConfigHandler.h ├── CConsoleHandler.cpp ├── CConsoleHandler.h ├── CCreatureHandler.cpp ├── CCreatureHandler.h ├── CCreatureSet.cpp ├── CCreatureSet.h ├── CGameInfoCallback.cpp ├── CGameInfoCallback.h ├── CGameInterface.cpp ├── CGameInterface.h ├── CGameState.cpp ├── CGameState.h ├── CGameStateFwd.h ├── CGeneralTextHandler.cpp ├── CGeneralTextHandler.h ├── CHeroHandler.cpp ├── CHeroHandler.h ├── CMakeLists.txt ├── CModHandler.cpp ├── CModHandler.h ├── CPathfinder.cpp ├── CPathfinder.h ├── CPlayerState.cpp ├── CPlayerState.h ├── CRandomGenerator.cpp ├── CRandomGenerator.h ├── CScriptingModule.cpp ├── CScriptingModule.h ├── CSkillHandler.cpp ├── CSkillHandler.h ├── CSoundBase.h ├── CStack.cpp ├── CStack.h ├── CStopWatch.h ├── CThreadHelper.cpp ├── CThreadHelper.h ├── CTownHandler.cpp ├── CTownHandler.h ├── Color.h ├── CondSh.h ├── ConstTransitivePtr.h ├── FunctionList.h ├── GameConstants.cpp ├── GameConstants.h ├── GameSettings.cpp ├── GameSettings.h ├── IBonusTypeHandler.h ├── IGameCallback.cpp ├── IGameCallback.h ├── IGameEventsReceiver.h ├── IHandlerBase.cpp ├── IHandlerBase.h ├── Interprocess.h ├── JsonDetail.cpp ├── JsonDetail.h ├── JsonNode.cpp ├── JsonNode.h ├── JsonRandom.cpp ├── JsonRandom.h ├── Languages.h ├── LoadProgress.cpp ├── LoadProgress.h ├── LogicalExpression.cpp ├── LogicalExpression.h ├── NetPackVisitor.h ├── NetPacks.h ├── NetPacksBase.h ├── NetPacksLib.cpp ├── NetPacksLobby.h ├── ObstacleHandler.cpp ├── ObstacleHandler.h ├── PathfinderUtil.h ├── Point.h ├── Rect.cpp ├── Rect.h ├── ResourceSet.cpp ├── ResourceSet.h ├── RiverHandler.cpp ├── RiverHandler.h ├── RoadHandler.cpp ├── RoadHandler.h ├── ScopeGuard.h ├── ScriptHandler.cpp ├── ScriptHandler.h ├── StartInfo.cpp ├── StartInfo.h ├── StdInc.cpp ├── StdInc.h ├── StringConstants.h ├── TerrainHandler.cpp ├── TerrainHandler.h ├── TextOperations.cpp ├── TextOperations.h ├── UnlockGuard.h ├── VCMIDirs.cpp ├── VCMIDirs.h ├── VCMI_Lib.cpp ├── VCMI_Lib.h ├── VCMI_lib.cbp ├── VCMI_lib.vcxproj ├── VCMI_lib.vcxproj.filters ├── battle │ ├── AccessibilityInfo.cpp │ ├── AccessibilityInfo.h │ ├── BattleAction.cpp │ ├── BattleAction.h │ ├── BattleAttackInfo.cpp │ ├── BattleAttackInfo.h │ ├── BattleHex.cpp │ ├── BattleHex.h │ ├── BattleInfo.cpp │ ├── BattleInfo.h │ ├── BattleProxy.cpp │ ├── BattleProxy.h │ ├── BattleStateInfoForRetreat.cpp │ ├── BattleStateInfoForRetreat.h │ ├── CBattleInfoCallback.cpp │ ├── CBattleInfoCallback.h │ ├── CBattleInfoEssentials.cpp │ ├── CBattleInfoEssentials.h │ ├── CCallbackBase.cpp │ ├── CCallbackBase.h │ ├── CObstacleInstance.cpp │ ├── CObstacleInstance.h │ ├── CPlayerBattleCallback.cpp │ ├── CPlayerBattleCallback.h │ ├── CUnitState.cpp │ ├── CUnitState.h │ ├── DamageCalculator.cpp │ ├── DamageCalculator.h │ ├── Destination.cpp │ ├── Destination.h │ ├── IBattleInfoCallback.h │ ├── IBattleState.cpp │ ├── IBattleState.h │ ├── IUnitInfo.h │ ├── PossiblePlayerBattleAction.h │ ├── ReachabilityInfo.cpp │ ├── ReachabilityInfo.h │ ├── SideInBattle.cpp │ ├── SideInBattle.h │ ├── SiegeInfo.cpp │ ├── SiegeInfo.h │ ├── Unit.cpp │ └── Unit.h ├── bonuses │ ├── Bonus.cpp │ ├── Bonus.h │ ├── BonusEnum.cpp │ ├── BonusEnum.h │ ├── BonusList.cpp │ ├── BonusList.h │ ├── BonusParams.cpp │ ├── BonusParams.h │ ├── BonusSelector.cpp │ ├── BonusSelector.h │ ├── CBonusProxy.cpp │ ├── CBonusProxy.h │ ├── CBonusSystemNode.cpp │ ├── CBonusSystemNode.h │ ├── IBonusBearer.cpp │ ├── IBonusBearer.h │ ├── Limiters.cpp │ ├── Limiters.h │ ├── Propagators.cpp │ ├── Propagators.h │ ├── Updaters.cpp │ └── Updaters.h ├── events │ ├── ApplyDamage.cpp │ ├── ApplyDamage.h │ ├── GameResumed.cpp │ ├── GameResumed.h │ ├── ObjectVisitEnded.cpp │ ├── ObjectVisitEnded.h │ ├── ObjectVisitStarted.cpp │ ├── ObjectVisitStarted.h │ ├── PlayerGotTurn.cpp │ ├── PlayerGotTurn.h │ ├── TurnStarted.cpp │ └── TurnStarted.h ├── filesystem │ ├── AdapterLoaders.cpp │ ├── AdapterLoaders.h │ ├── CArchiveLoader.cpp │ ├── CArchiveLoader.h │ ├── CBinaryReader.cpp │ ├── CBinaryReader.h │ ├── CCompressedStream.cpp │ ├── CCompressedStream.h │ ├── CFileInputStream.cpp │ ├── CFileInputStream.h │ ├── CFilesystemLoader.cpp │ ├── CFilesystemLoader.h │ ├── CInputOutputStream.h │ ├── CInputStream.h │ ├── CMemoryBuffer.cpp │ ├── CMemoryBuffer.h │ ├── CMemoryStream.cpp │ ├── CMemoryStream.h │ ├── COutputStream.h │ ├── CStream.h │ ├── CZipLoader.cpp │ ├── CZipLoader.h │ ├── CZipSaver.cpp │ ├── CZipSaver.h │ ├── FileInfo.cpp │ ├── FileInfo.h │ ├── FileStream.cpp │ ├── FileStream.h │ ├── Filesystem.cpp │ ├── Filesystem.h │ ├── ISimpleResourceLoader.h │ ├── MinizipExtensions.cpp │ ├── MinizipExtensions.h │ ├── ResourceID.cpp │ └── ResourceID.h ├── int3.h ├── logging │ ├── CBasicLogConfigurator.cpp │ ├── CBasicLogConfigurator.h │ ├── CLogger.cpp │ └── CLogger.h ├── mapObjects │ ├── CArmedInstance.cpp │ ├── CArmedInstance.h │ ├── CBank.cpp │ ├── CBank.h │ ├── CGDwelling.cpp │ ├── CGDwelling.h │ ├── CGHeroInstance.cpp │ ├── CGHeroInstance.h │ ├── CGMarket.cpp │ ├── CGMarket.h │ ├── CGPandoraBox.cpp │ ├── CGPandoraBox.h │ ├── CGTownBuilding.cpp │ ├── CGTownBuilding.h │ ├── CGTownInstance.cpp │ ├── CGTownInstance.h │ ├── CObjectClassesHandler.cpp │ ├── CObjectClassesHandler.h │ ├── CObjectHandler.cpp │ ├── CObjectHandler.h │ ├── CQuest.cpp │ ├── CQuest.h │ ├── CRewardableConstructor.cpp │ ├── CRewardableConstructor.h │ ├── CRewardableObject.cpp │ ├── CRewardableObject.h │ ├── CommonConstructors.cpp │ ├── CommonConstructors.h │ ├── MapObjects.h │ ├── MiscObjects.cpp │ ├── MiscObjects.h │ ├── ObjectTemplate.cpp │ └── ObjectTemplate.h ├── mapping │ ├── CCampaignHandler.cpp │ ├── CCampaignHandler.h │ ├── CDrawRoadsOperation.cpp │ ├── CDrawRoadsOperation.h │ ├── CMap.cpp │ ├── CMap.h │ ├── CMapDefines.h │ ├── CMapEditManager.cpp │ ├── CMapEditManager.h │ ├── CMapInfo.cpp │ ├── CMapInfo.h │ ├── CMapOperation.cpp │ ├── CMapOperation.h │ ├── CMapService.cpp │ ├── CMapService.h │ ├── MapEditUtils.cpp │ ├── MapEditUtils.h │ ├── MapFeaturesH3M.cpp │ ├── MapFeaturesH3M.h │ ├── MapFormatH3M.cpp │ ├── MapFormatH3M.h │ ├── MapFormatJson.cpp │ ├── MapFormatJson.h │ ├── MapReaderH3M.cpp │ └── MapReaderH3M.h ├── minizip │ ├── CMakeLists.txt │ ├── MiniZip64_Changes.txt │ ├── MiniZip64_info.txt │ ├── crypt.h │ ├── ioapi.c │ ├── ioapi.h │ ├── iowin32.c │ ├── iowin32.h │ ├── miniunz.c │ ├── minizip.c │ ├── minizip.cbp │ ├── minizip.vcxproj │ ├── minizip.vcxproj.filters │ ├── mztools.c │ ├── mztools.h │ ├── unzip.c │ ├── unzip.h │ ├── zip.c │ └── zip.h ├── registerTypes │ ├── RegisterTypes.cpp │ ├── RegisterTypes.h │ ├── TypesClientPacks1.cpp │ ├── TypesClientPacks2.cpp │ ├── TypesLobbyPacks.cpp │ ├── TypesMapObjects1.cpp │ ├── TypesMapObjects2.cpp │ ├── TypesMapObjects3.cpp │ └── TypesServerPacks.cpp ├── rewardable │ ├── Configuration.cpp │ ├── Configuration.h │ ├── Info.cpp │ ├── Info.h │ ├── Interface.cpp │ ├── Interface.h │ ├── Limiter.cpp │ ├── Limiter.h │ ├── Reward.cpp │ └── Reward.h ├── rmg │ ├── CMapGenOptions.cpp │ ├── CMapGenOptions.h │ ├── CMapGenerator.cpp │ ├── CMapGenerator.h │ ├── CRmgTemplate.cpp │ ├── CRmgTemplate.h │ ├── CRmgTemplateStorage.cpp │ ├── CRmgTemplateStorage.h │ ├── CZonePlacer.cpp │ ├── CZonePlacer.h │ ├── ConnectionsPlacer.cpp │ ├── ConnectionsPlacer.h │ ├── Functions.cpp │ ├── Functions.h │ ├── MinePlacer.cpp │ ├── MinePlacer.h │ ├── ObjectDistributor.cpp │ ├── ObjectDistributor.h │ ├── ObjectManager.cpp │ ├── ObjectManager.h │ ├── ObstaclePlacer.cpp │ ├── ObstaclePlacer.h │ ├── RiverPlacer.cpp │ ├── RiverPlacer.h │ ├── RmgArea.cpp │ ├── RmgArea.h │ ├── RmgMap.cpp │ ├── RmgMap.h │ ├── RmgObject.cpp │ ├── RmgObject.h │ ├── RmgPath.cpp │ ├── RmgPath.h │ ├── RoadPlacer.cpp │ ├── RoadPlacer.h │ ├── RockPlacer.cpp │ ├── RockPlacer.h │ ├── TerrainPainter.cpp │ ├── TerrainPainter.h │ ├── TileInfo.cpp │ ├── TileInfo.h │ ├── TownPlacer.cpp │ ├── TownPlacer.h │ ├── TreasurePlacer.cpp │ ├── TreasurePlacer.h │ ├── WaterAdopter.cpp │ ├── WaterAdopter.h │ ├── WaterProxy.cpp │ ├── WaterProxy.h │ ├── WaterRoutes.cpp │ ├── WaterRoutes.h │ ├── Zone.cpp │ ├── Zone.h │ └── float3.h ├── serializer │ ├── BinaryDeserializer.cpp │ ├── BinaryDeserializer.h │ ├── BinarySerializer.cpp │ ├── BinarySerializer.h │ ├── CLoadIntegrityValidator.cpp │ ├── CLoadIntegrityValidator.h │ ├── CMemorySerializer.cpp │ ├── CMemorySerializer.h │ ├── CSerializer.cpp │ ├── CSerializer.h │ ├── CTypeList.cpp │ ├── CTypeList.h │ ├── Cast.h │ ├── Connection.cpp │ ├── Connection.h │ ├── ILICReader.cpp │ ├── ILICReader.h │ ├── JsonDeserializer.cpp │ ├── JsonDeserializer.h │ ├── JsonSerializeFormat.cpp │ ├── JsonSerializeFormat.h │ ├── JsonSerializer.cpp │ ├── JsonSerializer.h │ ├── JsonTreeSerializer.h │ ├── JsonUpdater.cpp │ └── JsonUpdater.h ├── spells │ ├── AbilityCaster.cpp │ ├── AbilityCaster.h │ ├── AdventureSpellMechanics.cpp │ ├── AdventureSpellMechanics.h │ ├── BattleSpellMechanics.cpp │ ├── BattleSpellMechanics.h │ ├── BonusCaster.cpp │ ├── BonusCaster.h │ ├── CSpellHandler.cpp │ ├── CSpellHandler.h │ ├── ExternalCaster.cpp │ ├── ExternalCaster.h │ ├── ISpellMechanics.cpp │ ├── ISpellMechanics.h │ ├── ObstacleCasterProxy.cpp │ ├── ObstacleCasterProxy.h │ ├── Problem.cpp │ ├── Problem.h │ ├── ProxyCaster.cpp │ ├── ProxyCaster.h │ ├── TargetCondition.cpp │ ├── TargetCondition.h │ ├── ViewSpellInt.cpp │ ├── ViewSpellInt.h │ └── effects │ │ ├── Catapult.cpp │ │ ├── Catapult.h │ │ ├── Clone.cpp │ │ ├── Clone.h │ │ ├── Damage.cpp │ │ ├── Damage.h │ │ ├── DemonSummon.cpp │ │ ├── DemonSummon.h │ │ ├── Dispel.cpp │ │ ├── Dispel.h │ │ ├── Effect.cpp │ │ ├── Effect.h │ │ ├── Effects.cpp │ │ ├── Effects.h │ │ ├── EffectsFwd.h │ │ ├── Heal.cpp │ │ ├── Heal.h │ │ ├── LocationEffect.cpp │ │ ├── LocationEffect.h │ │ ├── Moat.cpp │ │ ├── Moat.h │ │ ├── Obstacle.cpp │ │ ├── Obstacle.h │ │ ├── Registry.cpp │ │ ├── Registry.h │ │ ├── RemoveObstacle.cpp │ │ ├── RemoveObstacle.h │ │ ├── Sacrifice.cpp │ │ ├── Sacrifice.h │ │ ├── Summon.cpp │ │ ├── Summon.h │ │ ├── Teleport.cpp │ │ ├── Teleport.h │ │ ├── Timed.cpp │ │ ├── Timed.h │ │ ├── UnitEffect.cpp │ │ └── UnitEffect.h ├── vcmi_endian.h └── vstd │ └── StringUtils.cpp ├── lib_server └── CMakeLists.txt ├── libsdl ├── Android.mk ├── BUGS.txt ├── CMakeLists.txt ├── COPYING.txt ├── CREDITS.txt ├── INSTALL.txt ├── Makefile.in ├── Makefile.minimal ├── Makefile.os2 ├── Makefile.pandora ├── Makefile.psp ├── Makefile.rules ├── Makefile.wiz ├── README-SDL.txt ├── README.txt ├── SDL2.spec ├── SDL2.spec.in ├── SDL2Config.cmake ├── TODO.txt ├── VisualC-WinRT │ ├── SDL2-WinRT.nuspec │ ├── SDL2-WinRT.targets │ ├── SDL2main-WinRT-NonXAML.nuspec │ ├── SDL2main-WinRT-NonXAML.targets │ ├── UWP_VS2015 │ │ ├── SDL-UWP.sln │ │ ├── SDL-UWP.vcxproj │ │ └── SDL-UWP.vcxproj.filters │ ├── WinPhone81_VS2013 │ │ ├── SDL-WinPhone81.sln │ │ ├── SDL-WinPhone81.vcxproj │ │ └── SDL-WinPhone81.vcxproj.filters │ ├── WinRT81_VS2013 │ │ ├── SDL-WinRT81.sln │ │ ├── SDL-WinRT81.vcxproj │ │ └── SDL-WinRT81.vcxproj.filters │ └── tests │ │ ├── loopwave │ │ ├── Assets │ │ │ ├── Logo.png │ │ │ ├── SmallLogo.png │ │ │ ├── SplashScreen.png │ │ │ └── StoreLogo.png │ │ ├── Package.appxmanifest │ │ ├── loopwave_VS2012.vcxproj │ │ └── loopwave_VS2012_TemporaryKey.pfx │ │ └── testthread │ │ ├── Assets │ │ ├── Logo.png │ │ ├── SmallLogo.png │ │ ├── SplashScreen.png │ │ └── StoreLogo.png │ │ ├── Package.appxmanifest │ │ ├── testthread_VS2012.vcxproj │ │ └── testthread_VS2012_TemporaryKey.pfx ├── VisualC.html ├── VisualC │ ├── SDL.sln │ ├── SDL │ │ ├── SDL.vcxproj │ │ └── SDL.vcxproj.filters │ ├── SDLmain │ │ └── SDLmain.vcxproj │ ├── SDLtest │ │ └── SDLtest.vcxproj │ ├── clean.sh │ ├── tests │ │ ├── checkkeys │ │ │ └── checkkeys.vcxproj │ │ ├── controllermap │ │ │ └── controllermap.vcxproj │ │ ├── loopwave │ │ │ └── loopwave.vcxproj │ │ ├── testatomic │ │ │ └── testatomic.vcxproj │ │ ├── testautomation │ │ │ └── testautomation.vcxproj │ │ ├── testdraw2 │ │ │ └── testdraw2.vcxproj │ │ ├── testfile │ │ │ └── testfile.vcxproj │ │ ├── testgamecontroller │ │ │ └── testgamecontroller.vcxproj │ │ ├── testgesture │ │ │ └── testgesture.vcxproj │ │ ├── testgl2 │ │ │ └── testgl2.vcxproj │ │ ├── testgles2 │ │ │ └── testgles2.vcxproj │ │ ├── testjoystick │ │ │ └── testjoystick.vcxproj │ │ ├── testoverlay2 │ │ │ └── testoverlay2.vcxproj │ │ ├── testplatform │ │ │ └── testplatform.vcxproj │ │ ├── testpower │ │ │ └── testpower.vcxproj │ │ ├── testrendertarget │ │ │ └── testrendertarget.vcxproj │ │ ├── testrumble │ │ │ └── testrumble.vcxproj │ │ ├── testscale │ │ │ └── testscale.vcxproj │ │ ├── testshape │ │ │ └── testshape.vcxproj │ │ ├── testsprite2 │ │ │ └── testsprite2.vcxproj │ │ ├── testvulkan │ │ │ └── testvulkan.vcxproj │ │ └── testyuv │ │ │ └── testyuv.vcxproj │ └── visualtest │ │ ├── unittest │ │ └── testquit │ │ │ └── testquit_VS2012.vcxproj │ │ └── visualtest_VS2012.vcxproj ├── WhatsNew.txt ├── Xcode-iOS │ ├── Demos │ │ ├── Default.png │ │ ├── Demos.xcodeproj │ │ │ └── project.pbxproj │ │ ├── Icon.png │ │ ├── Info.plist │ │ ├── README │ │ ├── data │ │ │ ├── bitmapfont │ │ │ │ ├── kromasky_16x16.bmp │ │ │ │ └── license.txt │ │ │ ├── drums │ │ │ │ ├── ds_brush_snare.wav │ │ │ │ ├── ds_china.wav │ │ │ │ ├── ds_kick_big_amb.wav │ │ │ │ └── ds_loose_skin_mute.wav │ │ │ ├── icon.bmp │ │ │ ├── ship.bmp │ │ │ ├── space.bmp │ │ │ └── stroke.bmp │ │ ├── iOS Launch Screen.storyboard │ │ └── src │ │ │ ├── accelerometer.c │ │ │ ├── common.c │ │ │ ├── common.h │ │ │ ├── fireworks.c │ │ │ ├── happy.c │ │ │ ├── keyboard.c │ │ │ ├── mixer.c │ │ │ ├── rectangles.c │ │ │ └── touch.c │ ├── SDL │ │ └── SDL.xcodeproj │ │ │ ├── project.pbxproj │ │ │ └── xcshareddata │ │ │ └── xcschemes │ │ │ ├── All-iOS.xcscheme │ │ │ ├── All-tvOS.xcscheme │ │ │ ├── PrepareXcodeProjectTemplate.xcscheme │ │ │ ├── libSDL-iOS-dylib.xcscheme │ │ │ ├── libSDL-iOS.xcscheme │ │ │ ├── libSDL-tvOS-dylib.xcscheme │ │ │ ├── libSDL-tvOS.xcscheme │ │ │ ├── libSDLmain-iOS.xcscheme │ │ │ └── libSDLmain-tvOS.xcscheme │ ├── SDLtest │ │ └── SDL2test.xcodeproj │ │ │ └── project.pbxproj │ ├── Template │ │ └── SDL iOS Application │ │ │ ├── Default-568h@2x.png │ │ │ ├── Default.png │ │ │ ├── Icon.png │ │ │ ├── Info.plist │ │ │ ├── ___PROJECTNAME___.xcodeproj │ │ │ ├── TemplateIcon.icns │ │ │ ├── TemplateInfo.plist │ │ │ ├── project.pbxproj │ │ │ └── project.xcworkspace │ │ │ │ └── contents.xcworkspacedata │ │ │ └── main.c │ └── Test │ │ ├── Info.plist │ │ ├── README │ │ └── TestiPhoneOS.xcodeproj │ │ └── project.pbxproj ├── Xcode │ ├── SDL │ │ ├── Info-Framework.plist │ │ ├── SDL.xcodeproj │ │ │ └── project.pbxproj │ │ ├── hidapi │ │ │ └── Info.plist │ │ └── pkg-support │ │ │ ├── SDL.info │ │ │ ├── resources │ │ │ ├── License.txt │ │ │ ├── ReadMe.txt │ │ │ └── SDL_DS_Store │ │ │ └── sdl_logo.pdf │ └── SDLTest │ │ ├── SDLTest.xcodeproj │ │ └── project.pbxproj │ │ └── TestDropFile-Info.plist ├── acinclude │ ├── ac_check_define.m4 │ ├── alsa.m4 │ ├── ax_check_compiler_flags.m4 │ ├── ax_gcc_archflag.m4 │ ├── ax_gcc_x86_cpuid.m4 │ ├── esd.m4 │ ├── libtool.m4 │ ├── ltoptions.m4 │ ├── ltsugar.m4 │ ├── ltversion.m4 │ ├── lt~obsolete.m4 │ └── pkg_config.m4 ├── android-project │ ├── app │ │ ├── build.gradle │ │ ├── jni │ │ │ ├── Android.mk │ │ │ ├── Application.mk │ │ │ ├── CMakeLists.txt │ │ │ └── src │ │ │ │ ├── Android.mk │ │ │ │ └── CMakeLists.txt │ │ ├── proguard-rules.pro │ │ └── src │ │ │ └── main │ │ │ ├── AndroidManifest.xml │ │ │ ├── java │ │ │ └── org │ │ │ │ └── libsdl │ │ │ │ └── app │ │ │ │ ├── HIDDevice.java │ │ │ │ ├── HIDDeviceBLESteamController.java │ │ │ │ ├── HIDDeviceManager.java │ │ │ │ ├── HIDDeviceUSB.java │ │ │ │ ├── SDL.java │ │ │ │ ├── SDLActivity.java │ │ │ │ ├── SDLAudioManager.java │ │ │ │ └── SDLControllerManager.java │ │ │ └── res │ │ │ ├── mipmap-hdpi │ │ │ └── ic_launcher.png │ │ │ ├── mipmap-mdpi │ │ │ └── ic_launcher.png │ │ │ ├── mipmap-xhdpi │ │ │ └── ic_launcher.png │ │ │ ├── mipmap-xxhdpi │ │ │ └── ic_launcher.png │ │ │ ├── mipmap-xxxhdpi │ │ │ └── ic_launcher.png │ │ │ └── values │ │ │ ├── colors.xml │ │ │ ├── strings.xml │ │ │ └── styles.xml │ ├── build.gradle │ ├── gradle.properties │ ├── gradle │ │ └── wrapper │ │ │ ├── gradle-wrapper.jar │ │ │ └── gradle-wrapper.properties │ ├── gradlew │ ├── gradlew.bat │ └── settings.gradle ├── autogen.sh ├── cmake │ ├── macros.cmake │ └── sdlchecks.cmake ├── cmake_uninstall.cmake.in ├── config.log ├── config.status ├── configure ├── configure.ac ├── debian │ ├── changelog │ ├── compat │ ├── control │ ├── copyright │ ├── docs │ ├── libsdl2-dev.install │ ├── libsdl2-dev.manpages │ ├── libsdl2.install │ ├── rules │ ├── sdl2-config.1 │ ├── source │ │ └── format │ └── watch ├── docs │ ├── README-android.md │ ├── README-cmake.md │ ├── README-directfb.md │ ├── README-dynapi.md │ ├── README-emscripten.md │ ├── README-gesture.md │ ├── README-hg.md │ ├── README-ios.md │ ├── README-linux.md │ ├── README-macosx.md │ ├── README-nacl.md │ ├── README-pandora.md │ ├── README-platforms.md │ ├── README-porting.md │ ├── README-psp.md │ ├── README-raspberrypi.md │ ├── README-touch.md │ ├── README-wince.md │ ├── README-windows.md │ ├── README-winrt.md │ ├── README.md │ └── doxyfile ├── gen │ ├── org-kde-kwin-server-decoration-manager-client-protocol.h │ ├── org-kde-kwin-server-decoration-manager-protocol.c │ ├── pointer-constraints-unstable-v1-client-protocol.h │ ├── pointer-constraints-unstable-v1-protocol.c │ ├── relative-pointer-unstable-v1-client-protocol.h │ ├── relative-pointer-unstable-v1-protocol.c │ ├── wayland-client-protocol.h │ ├── wayland-protocol.c │ ├── xdg-decoration-unstable-v1-client-protocol.h │ ├── xdg-decoration-unstable-v1-protocol.c │ ├── xdg-shell-client-protocol.h │ ├── xdg-shell-protocol.c │ ├── xdg-shell-unstable-v6-client-protocol.h │ └── xdg-shell-unstable-v6-protocol.c ├── include │ ├── SDL.h │ ├── SDL_assert.h │ ├── SDL_atomic.h │ ├── SDL_audio.h │ ├── SDL_bits.h │ ├── SDL_blendmode.h │ ├── SDL_clipboard.h │ ├── SDL_config.h │ ├── SDL_config.h.cmake │ ├── SDL_config.h.in │ ├── SDL_config_android.h │ ├── SDL_config_iphoneos.h │ ├── SDL_config_macosx.h │ ├── SDL_config_minimal.h │ ├── SDL_config_os2.h │ ├── SDL_config_pandora.h │ ├── SDL_config_psp.h │ ├── SDL_config_windows.h │ ├── SDL_config_winrt.h │ ├── SDL_config_wiz.h │ ├── SDL_copying.h │ ├── SDL_cpuinfo.h │ ├── SDL_egl.h │ ├── SDL_endian.h │ ├── SDL_error.h │ ├── SDL_events.h │ ├── SDL_filesystem.h │ ├── SDL_gamecontroller.h │ ├── SDL_gesture.h │ ├── SDL_haptic.h │ ├── SDL_hints.h │ ├── SDL_joystick.h │ ├── SDL_keyboard.h │ ├── SDL_keycode.h │ ├── SDL_loadso.h │ ├── SDL_log.h │ ├── SDL_main.h │ ├── SDL_messagebox.h │ ├── SDL_metal.h │ ├── SDL_mouse.h │ ├── SDL_mutex.h │ ├── SDL_name.h │ ├── SDL_opengl.h │ ├── SDL_opengl_glext.h │ ├── SDL_opengles.h │ ├── SDL_opengles2.h │ ├── SDL_opengles2_gl2.h │ ├── SDL_opengles2_gl2ext.h │ ├── SDL_opengles2_gl2platform.h │ ├── SDL_opengles2_khrplatform.h │ ├── SDL_pixels.h │ ├── SDL_platform.h │ ├── SDL_power.h │ ├── SDL_quit.h │ ├── SDL_rect.h │ ├── SDL_render.h │ ├── SDL_revision.h │ ├── SDL_rwops.h │ ├── SDL_scancode.h │ ├── SDL_sensor.h │ ├── SDL_shape.h │ ├── SDL_stdinc.h │ ├── SDL_surface.h │ ├── SDL_system.h │ ├── SDL_syswm.h │ ├── SDL_test.h │ ├── SDL_test_assert.h │ ├── SDL_test_common.h │ ├── SDL_test_compare.h │ ├── SDL_test_crc32.h │ ├── SDL_test_font.h │ ├── SDL_test_fuzzer.h │ ├── SDL_test_harness.h │ ├── SDL_test_images.h │ ├── SDL_test_log.h │ ├── SDL_test_md5.h │ ├── SDL_test_memory.h │ ├── SDL_test_random.h │ ├── SDL_thread.h │ ├── SDL_timer.h │ ├── SDL_touch.h │ ├── SDL_types.h │ ├── SDL_version.h │ ├── SDL_video.h │ ├── SDL_vulkan.h │ ├── begin_code.h │ └── close_code.h ├── libtool ├── sdl2-config ├── sdl2-config-version.cmake ├── sdl2-config-version.cmake.in ├── sdl2-config.cmake ├── sdl2-config.cmake.in ├── sdl2-config.in ├── sdl2.m4 ├── sdl2.pc ├── sdl2.pc.in ├── sdl2.spec ├── src │ ├── SDL.c │ ├── SDL_assert.c │ ├── SDL_assert_c.h │ ├── SDL_dataqueue.c │ ├── SDL_dataqueue.h │ ├── SDL_error.c │ ├── SDL_error_c.h │ ├── SDL_hints.c │ ├── SDL_hints_c.h │ ├── SDL_internal.h │ ├── SDL_log.c │ ├── atomic │ │ ├── SDL_atomic.c │ │ └── SDL_spinlock.c │ ├── audio │ │ ├── SDL_audio.c │ │ ├── SDL_audio_c.h │ │ ├── SDL_audiocvt.c │ │ ├── SDL_audiodev.c │ │ ├── SDL_audiodev_c.h │ │ ├── SDL_audiotypecvt.c │ │ ├── SDL_mixer.c │ │ ├── SDL_sysaudio.h │ │ ├── SDL_wave.c │ │ ├── SDL_wave.h │ │ ├── alsa │ │ │ ├── SDL_alsa_audio.c │ │ │ └── SDL_alsa_audio.h │ │ ├── android │ │ │ ├── SDL_androidaudio.c │ │ │ └── SDL_androidaudio.h │ │ ├── arts │ │ │ ├── SDL_artsaudio.c │ │ │ └── SDL_artsaudio.h │ │ ├── coreaudio │ │ │ ├── SDL_coreaudio.h │ │ │ └── SDL_coreaudio.m │ │ ├── directsound │ │ │ ├── SDL_directsound.c │ │ │ └── SDL_directsound.h │ │ ├── disk │ │ │ ├── SDL_diskaudio.c │ │ │ └── SDL_diskaudio.h │ │ ├── dsp │ │ │ ├── SDL_dspaudio.c │ │ │ └── SDL_dspaudio.h │ │ ├── dummy │ │ │ ├── SDL_dummyaudio.c │ │ │ └── SDL_dummyaudio.h │ │ ├── emscripten │ │ │ ├── SDL_emscriptenaudio.c │ │ │ └── SDL_emscriptenaudio.h │ │ ├── esd │ │ │ ├── SDL_esdaudio.c │ │ │ └── SDL_esdaudio.h │ │ ├── fusionsound │ │ │ ├── SDL_fsaudio.c │ │ │ └── SDL_fsaudio.h │ │ ├── haiku │ │ │ ├── SDL_haikuaudio.cc │ │ │ └── SDL_haikuaudio.h │ │ ├── jack │ │ │ ├── SDL_jackaudio.c │ │ │ └── SDL_jackaudio.h │ │ ├── nacl │ │ │ ├── SDL_naclaudio.c │ │ │ └── SDL_naclaudio.h │ │ ├── nas │ │ │ ├── SDL_nasaudio.c │ │ │ └── SDL_nasaudio.h │ │ ├── netbsd │ │ │ ├── SDL_netbsdaudio.c │ │ │ └── SDL_netbsdaudio.h │ │ ├── openslES │ │ │ ├── SDL_openslES.c │ │ │ └── SDL_openslES.h │ │ ├── paudio │ │ │ ├── SDL_paudio.c │ │ │ └── SDL_paudio.h │ │ ├── psp │ │ │ ├── SDL_pspaudio.c │ │ │ └── SDL_pspaudio.h │ │ ├── pulseaudio │ │ │ ├── SDL_pulseaudio.c │ │ │ └── SDL_pulseaudio.h │ │ ├── qsa │ │ │ ├── SDL_qsa_audio.c │ │ │ └── SDL_qsa_audio.h │ │ ├── sndio │ │ │ ├── SDL_sndioaudio.c │ │ │ └── SDL_sndioaudio.h │ │ ├── sun │ │ │ ├── SDL_sunaudio.c │ │ │ └── SDL_sunaudio.h │ │ ├── wasapi │ │ │ ├── SDL_wasapi.c │ │ │ ├── SDL_wasapi.h │ │ │ ├── SDL_wasapi_win32.c │ │ │ └── SDL_wasapi_winrt.cpp │ │ └── winmm │ │ │ ├── SDL_winmm.c │ │ │ └── SDL_winmm.h │ ├── core │ │ ├── android │ │ │ ├── SDL_android.c │ │ │ ├── SDL_android.h │ │ │ └── keyinfotable.h │ │ ├── linux │ │ │ ├── SDL_dbus.c │ │ │ ├── SDL_dbus.h │ │ │ ├── SDL_evdev.c │ │ │ ├── SDL_evdev.h │ │ │ ├── SDL_evdev_kbd.c │ │ │ ├── SDL_evdev_kbd.h │ │ │ ├── SDL_evdev_kbd_default_accents.h │ │ │ ├── SDL_evdev_kbd_default_keymap.h │ │ │ ├── SDL_fcitx.c │ │ │ ├── SDL_fcitx.h │ │ │ ├── SDL_ibus.c │ │ │ ├── SDL_ibus.h │ │ │ ├── SDL_ime.c │ │ │ ├── SDL_ime.h │ │ │ ├── SDL_threadprio.c │ │ │ ├── SDL_udev.c │ │ │ └── SDL_udev.h │ │ ├── unix │ │ │ ├── SDL_poll.c │ │ │ └── SDL_poll.h │ │ ├── windows │ │ │ ├── SDL_directx.h │ │ │ ├── SDL_windows.c │ │ │ ├── SDL_windows.h │ │ │ ├── SDL_xinput.c │ │ │ └── SDL_xinput.h │ │ └── winrt │ │ │ ├── SDL_winrtapp_common.cpp │ │ │ ├── SDL_winrtapp_common.h │ │ │ ├── SDL_winrtapp_direct3d.cpp │ │ │ ├── SDL_winrtapp_direct3d.h │ │ │ ├── SDL_winrtapp_xaml.cpp │ │ │ └── SDL_winrtapp_xaml.h │ ├── cpuinfo │ │ └── SDL_cpuinfo.c │ ├── dynapi │ │ ├── SDL_dynapi.c │ │ ├── SDL_dynapi.h │ │ ├── SDL_dynapi_overrides.h │ │ ├── SDL_dynapi_procs.h │ │ └── gendynapi.pl │ ├── events │ │ ├── SDL_clipboardevents.c │ │ ├── SDL_clipboardevents_c.h │ │ ├── SDL_displayevents.c │ │ ├── SDL_displayevents_c.h │ │ ├── SDL_dropevents.c │ │ ├── SDL_dropevents_c.h │ │ ├── SDL_events.c │ │ ├── SDL_events_c.h │ │ ├── SDL_gesture.c │ │ ├── SDL_gesture_c.h │ │ ├── SDL_keyboard.c │ │ ├── SDL_keyboard_c.h │ │ ├── SDL_mouse.c │ │ ├── SDL_mouse_c.h │ │ ├── SDL_quit.c │ │ ├── SDL_sysevents.h │ │ ├── SDL_touch.c │ │ ├── SDL_touch_c.h │ │ ├── SDL_windowevents.c │ │ ├── SDL_windowevents_c.h │ │ ├── blank_cursor.h │ │ ├── default_cursor.h │ │ ├── scancodes_darwin.h │ │ ├── scancodes_linux.h │ │ ├── scancodes_windows.h │ │ └── scancodes_xfree86.h │ ├── file │ │ ├── SDL_rwops.c │ │ └── cocoa │ │ │ ├── SDL_rwopsbundlesupport.h │ │ │ └── SDL_rwopsbundlesupport.m │ ├── filesystem │ │ ├── android │ │ │ └── SDL_sysfilesystem.c │ │ ├── cocoa │ │ │ └── SDL_sysfilesystem.m │ │ ├── dummy │ │ │ └── SDL_sysfilesystem.c │ │ ├── emscripten │ │ │ └── SDL_sysfilesystem.c │ │ ├── haiku │ │ │ └── SDL_sysfilesystem.cc │ │ ├── nacl │ │ │ └── SDL_sysfilesystem.c │ │ ├── unix │ │ │ └── SDL_sysfilesystem.c │ │ ├── windows │ │ │ └── SDL_sysfilesystem.c │ │ └── winrt │ │ │ └── SDL_sysfilesystem.cpp │ ├── haptic │ │ ├── SDL_haptic.c │ │ ├── SDL_haptic_c.h │ │ ├── SDL_syshaptic.h │ │ ├── android │ │ │ ├── SDL_syshaptic.c │ │ │ └── SDL_syshaptic_c.h │ │ ├── darwin │ │ │ ├── SDL_syshaptic.c │ │ │ └── SDL_syshaptic_c.h │ │ ├── dummy │ │ │ └── SDL_syshaptic.c │ │ ├── linux │ │ │ └── SDL_syshaptic.c │ │ └── windows │ │ │ ├── SDL_dinputhaptic.c │ │ │ ├── SDL_dinputhaptic_c.h │ │ │ ├── SDL_windowshaptic.c │ │ │ ├── SDL_windowshaptic_c.h │ │ │ ├── SDL_xinputhaptic.c │ │ │ └── SDL_xinputhaptic_c.h │ ├── hidapi │ │ ├── AUTHORS.txt │ │ ├── HACKING.txt │ │ ├── LICENSE-bsd.txt │ │ ├── LICENSE-gpl3.txt │ │ ├── LICENSE-orig.txt │ │ ├── LICENSE.txt │ │ ├── Makefile.am │ │ ├── README.txt │ │ ├── SDL_hidapi.c │ │ ├── android │ │ │ ├── hid.cpp │ │ │ ├── jni │ │ │ │ ├── Android.mk │ │ │ │ └── Application.mk │ │ │ └── project.properties │ │ ├── bootstrap │ │ ├── configure.ac │ │ ├── hidapi │ │ │ └── hidapi.h │ │ ├── hidtest │ │ │ ├── Makefile.am │ │ │ └── hidtest.cpp │ │ ├── ios │ │ │ ├── Makefile-manual │ │ │ ├── Makefile.am │ │ │ └── hid.m │ │ ├── libusb │ │ │ ├── Makefile-manual │ │ │ ├── Makefile.am │ │ │ ├── Makefile.freebsd │ │ │ ├── Makefile.linux │ │ │ ├── hid.c │ │ │ └── hidusb.cpp │ │ ├── linux │ │ │ ├── Makefile-manual │ │ │ ├── Makefile.am │ │ │ ├── README.txt │ │ │ ├── hid.c │ │ │ ├── hid.cpp │ │ │ └── hidraw.cpp │ │ ├── m4 │ │ │ ├── ax_pthread.m4 │ │ │ └── pkg.m4 │ │ ├── mac │ │ │ ├── Makefile-manual │ │ │ ├── Makefile.am │ │ │ └── hid.c │ │ ├── pc │ │ │ ├── hidapi-hidraw.pc.in │ │ │ ├── hidapi-libusb.pc.in │ │ │ └── hidapi.pc.in │ │ ├── testgui │ │ │ ├── Makefile-manual │ │ │ ├── Makefile.am │ │ │ ├── Makefile.freebsd │ │ │ ├── Makefile.linux │ │ │ ├── Makefile.mac │ │ │ ├── Makefile.mingw │ │ │ ├── TestGUI.app.in │ │ │ │ └── Contents │ │ │ │ │ ├── Info.plist │ │ │ │ │ ├── PkgInfo │ │ │ │ │ └── Resources │ │ │ │ │ ├── English.lproj │ │ │ │ │ └── InfoPlist.strings │ │ │ │ │ └── Signal11.icns │ │ │ ├── copy_to_bundle.sh │ │ │ ├── mac_support.cpp │ │ │ ├── mac_support.h │ │ │ ├── mac_support_cocoa.m │ │ │ ├── start.sh │ │ │ ├── test.cpp │ │ │ ├── testgui.sln │ │ │ └── testgui.vcproj │ │ ├── udev │ │ │ └── 99-hid.rules │ │ └── windows │ │ │ ├── Makefile-manual │ │ │ ├── Makefile.am │ │ │ ├── Makefile.mingw │ │ │ ├── ddk_build │ │ │ ├── hidapi.def │ │ │ ├── makefile │ │ │ └── sources │ │ │ ├── hid.c │ │ │ ├── hidapi.sln │ │ │ ├── hidapi.vcproj │ │ │ └── hidtest.vcproj │ ├── joystick │ │ ├── SDL_gamecontroller.c │ │ ├── SDL_gamecontrollerdb.h │ │ ├── SDL_joystick.c │ │ ├── SDL_joystick_c.h │ │ ├── SDL_sysjoystick.h │ │ ├── android │ │ │ ├── SDL_sysjoystick.c │ │ │ └── SDL_sysjoystick_c.h │ │ ├── bsd │ │ │ └── SDL_sysjoystick.c │ │ ├── controller_type.h │ │ ├── darwin │ │ │ ├── SDL_sysjoystick.c │ │ │ └── SDL_sysjoystick_c.h │ │ ├── dummy │ │ │ └── SDL_sysjoystick.c │ │ ├── emscripten │ │ │ ├── SDL_sysjoystick.c │ │ │ └── SDL_sysjoystick_c.h │ │ ├── haiku │ │ │ └── SDL_haikujoystick.cc │ │ ├── hidapi │ │ │ ├── SDL_hidapi_gamecube.c │ │ │ ├── SDL_hidapi_ps4.c │ │ │ ├── SDL_hidapi_rumble.c │ │ │ ├── SDL_hidapi_rumble.h │ │ │ ├── SDL_hidapi_steam.c │ │ │ ├── SDL_hidapi_switch.c │ │ │ ├── SDL_hidapi_xbox360.c │ │ │ ├── SDL_hidapi_xbox360w.c │ │ │ ├── SDL_hidapi_xboxone.c │ │ │ ├── SDL_hidapijoystick.c │ │ │ ├── SDL_hidapijoystick_c.h │ │ │ └── steam │ │ │ │ ├── controller_constants.h │ │ │ │ └── controller_structs.h │ │ ├── iphoneos │ │ │ ├── SDL_sysjoystick.m │ │ │ └── SDL_sysjoystick_c.h │ │ ├── linux │ │ │ ├── SDL_sysjoystick.c │ │ │ └── SDL_sysjoystick_c.h │ │ ├── psp │ │ │ └── SDL_sysjoystick.c │ │ ├── sort_controllers.py │ │ ├── steam │ │ │ ├── SDL_steamcontroller.c │ │ │ └── SDL_steamcontroller.h │ │ ├── usb_ids.h │ │ └── windows │ │ │ ├── SDL_dinputjoystick.c │ │ │ ├── SDL_dinputjoystick_c.h │ │ │ ├── SDL_mmjoystick.c │ │ │ ├── SDL_windowsjoystick.c │ │ │ ├── SDL_windowsjoystick_c.h │ │ │ ├── SDL_xinputjoystick.c │ │ │ └── SDL_xinputjoystick_c.h │ ├── libm │ │ ├── e_atan2.c │ │ ├── e_exp.c │ │ ├── e_fmod.c │ │ ├── e_log.c │ │ ├── e_log10.c │ │ ├── e_pow.c │ │ ├── e_rem_pio2.c │ │ ├── e_sqrt.c │ │ ├── k_cos.c │ │ ├── k_rem_pio2.c │ │ ├── k_sin.c │ │ ├── k_tan.c │ │ ├── math_libm.h │ │ ├── math_private.h │ │ ├── s_atan.c │ │ ├── s_copysign.c │ │ ├── s_cos.c │ │ ├── s_fabs.c │ │ ├── s_floor.c │ │ ├── s_scalbn.c │ │ ├── s_sin.c │ │ └── s_tan.c │ ├── loadso │ │ ├── dlopen │ │ │ └── SDL_sysloadso.c │ │ ├── dummy │ │ │ └── SDL_sysloadso.c │ │ └── windows │ │ │ └── SDL_sysloadso.c │ ├── main │ │ ├── android │ │ │ └── SDL_android_main.c │ │ ├── dummy │ │ │ └── SDL_dummy_main.c │ │ ├── haiku │ │ │ ├── SDL_BApp.h │ │ │ ├── SDL_BeApp.cc │ │ │ └── SDL_BeApp.h │ │ ├── nacl │ │ │ └── SDL_nacl_main.c │ │ ├── psp │ │ │ └── SDL_psp_main.c │ │ ├── uikit │ │ │ └── SDL_uikit_main.c │ │ ├── windows │ │ │ ├── SDL_windows_main.c │ │ │ └── version.rc │ │ └── winrt │ │ │ ├── SDL2-WinRTResource_BlankCursor.cur │ │ │ ├── SDL2-WinRTResources.rc │ │ │ └── SDL_winrt_main_NonXAML.cpp │ ├── power │ │ ├── SDL_power.c │ │ ├── SDL_syspower.h │ │ ├── android │ │ │ └── SDL_syspower.c │ │ ├── emscripten │ │ │ └── SDL_syspower.c │ │ ├── haiku │ │ │ └── SDL_syspower.c │ │ ├── linux │ │ │ └── SDL_syspower.c │ │ ├── macosx │ │ │ └── SDL_syspower.c │ │ ├── psp │ │ │ └── SDL_syspower.c │ │ ├── uikit │ │ │ ├── SDL_syspower.h │ │ │ └── SDL_syspower.m │ │ ├── windows │ │ │ └── SDL_syspower.c │ │ └── winrt │ │ │ └── SDL_syspower.cpp │ ├── render │ │ ├── SDL_d3dmath.c │ │ ├── SDL_d3dmath.h │ │ ├── SDL_render.c │ │ ├── SDL_sysrender.h │ │ ├── SDL_yuv_sw.c │ │ ├── SDL_yuv_sw_c.h │ │ ├── direct3d │ │ │ ├── SDL_render_d3d.c │ │ │ ├── SDL_shaders_d3d.c │ │ │ └── SDL_shaders_d3d.h │ │ ├── direct3d11 │ │ │ ├── SDL_render_d3d11.c │ │ │ ├── SDL_render_winrt.cpp │ │ │ ├── SDL_render_winrt.h │ │ │ ├── SDL_shaders_d3d11.c │ │ │ └── SDL_shaders_d3d11.h │ │ ├── metal │ │ │ ├── SDL_render_metal.m │ │ │ ├── SDL_shaders_metal.metal │ │ │ ├── SDL_shaders_metal_ios.h │ │ │ ├── SDL_shaders_metal_osx.h │ │ │ └── SDL_shaders_metal_tvos.h │ │ ├── opengl │ │ │ ├── SDL_glfuncs.h │ │ │ ├── SDL_render_gl.c │ │ │ ├── SDL_shaders_gl.c │ │ │ └── SDL_shaders_gl.h │ │ ├── opengles │ │ │ ├── SDL_glesfuncs.h │ │ │ └── SDL_render_gles.c │ │ ├── opengles2 │ │ │ ├── SDL_gles2funcs.h │ │ │ ├── SDL_render_gles2.c │ │ │ ├── SDL_shaders_gles2.c │ │ │ └── SDL_shaders_gles2.h │ │ ├── psp │ │ │ └── SDL_render_psp.c │ │ └── software │ │ │ ├── SDL_blendfillrect.c │ │ │ ├── SDL_blendfillrect.h │ │ │ ├── SDL_blendline.c │ │ │ ├── SDL_blendline.h │ │ │ ├── SDL_blendpoint.c │ │ │ ├── SDL_blendpoint.h │ │ │ ├── SDL_draw.h │ │ │ ├── SDL_drawline.c │ │ │ ├── SDL_drawline.h │ │ │ ├── SDL_drawpoint.c │ │ │ ├── SDL_drawpoint.h │ │ │ ├── SDL_render_sw.c │ │ │ ├── SDL_render_sw_c.h │ │ │ ├── SDL_rotate.c │ │ │ └── SDL_rotate.h │ ├── sensor │ │ ├── SDL_sensor.c │ │ ├── SDL_sensor_c.h │ │ ├── SDL_syssensor.h │ │ ├── android │ │ │ ├── SDL_androidsensor.c │ │ │ └── SDL_androidsensor.h │ │ ├── coremotion │ │ │ ├── SDL_coremotionsensor.h │ │ │ └── SDL_coremotionsensor.m │ │ └── dummy │ │ │ ├── SDL_dummysensor.c │ │ │ └── SDL_dummysensor.h │ ├── stdlib │ │ ├── SDL_getenv.c │ │ ├── SDL_iconv.c │ │ ├── SDL_malloc.c │ │ ├── SDL_qsort.c │ │ ├── SDL_stdlib.c │ │ ├── SDL_string.c │ │ └── SDL_strtokr.c │ ├── test │ │ ├── SDL_test_assert.c │ │ ├── SDL_test_common.c │ │ ├── SDL_test_compare.c │ │ ├── SDL_test_crc32.c │ │ ├── SDL_test_font.c │ │ ├── SDL_test_fuzzer.c │ │ ├── SDL_test_harness.c │ │ ├── SDL_test_imageBlit.c │ │ ├── SDL_test_imageBlitBlend.c │ │ ├── SDL_test_imageFace.c │ │ ├── SDL_test_imagePrimitives.c │ │ ├── SDL_test_imagePrimitivesBlend.c │ │ ├── SDL_test_log.c │ │ ├── SDL_test_md5.c │ │ ├── SDL_test_memory.c │ │ └── SDL_test_random.c │ ├── thread │ │ ├── SDL_systhread.h │ │ ├── SDL_thread.c │ │ ├── SDL_thread_c.h │ │ ├── generic │ │ │ ├── SDL_syscond.c │ │ │ ├── SDL_sysmutex.c │ │ │ ├── SDL_sysmutex_c.h │ │ │ ├── SDL_syssem.c │ │ │ ├── SDL_systhread.c │ │ │ ├── SDL_systhread_c.h │ │ │ └── SDL_systls.c │ │ ├── psp │ │ │ ├── SDL_syscond.c │ │ │ ├── SDL_sysmutex.c │ │ │ ├── SDL_sysmutex_c.h │ │ │ ├── SDL_syssem.c │ │ │ ├── SDL_systhread.c │ │ │ └── SDL_systhread_c.h │ │ ├── pthread │ │ │ ├── SDL_syscond.c │ │ │ ├── SDL_sysmutex.c │ │ │ ├── SDL_sysmutex_c.h │ │ │ ├── SDL_syssem.c │ │ │ ├── SDL_systhread.c │ │ │ ├── SDL_systhread_c.h │ │ │ └── SDL_systls.c │ │ ├── stdcpp │ │ │ ├── SDL_syscond.cpp │ │ │ ├── SDL_sysmutex.cpp │ │ │ ├── SDL_sysmutex_c.h │ │ │ ├── SDL_systhread.cpp │ │ │ └── SDL_systhread_c.h │ │ └── windows │ │ │ ├── SDL_sysmutex.c │ │ │ ├── SDL_syssem.c │ │ │ ├── SDL_systhread.c │ │ │ ├── SDL_systhread_c.h │ │ │ └── SDL_systls.c │ ├── timer │ │ ├── SDL_timer.c │ │ ├── SDL_timer_c.h │ │ ├── dummy │ │ │ └── SDL_systimer.c │ │ ├── haiku │ │ │ └── SDL_systimer.c │ │ ├── psp │ │ │ └── SDL_systimer.c │ │ ├── unix │ │ │ └── SDL_systimer.c │ │ └── windows │ │ │ └── SDL_systimer.c │ └── video │ │ ├── SDL_RLEaccel.c │ │ ├── SDL_RLEaccel_c.h │ │ ├── SDL_blit.c │ │ ├── SDL_blit.h │ │ ├── SDL_blit_0.c │ │ ├── SDL_blit_1.c │ │ ├── SDL_blit_A.c │ │ ├── SDL_blit_N.c │ │ ├── SDL_blit_auto.c │ │ ├── SDL_blit_auto.h │ │ ├── SDL_blit_copy.c │ │ ├── SDL_blit_copy.h │ │ ├── SDL_blit_slow.c │ │ ├── SDL_blit_slow.h │ │ ├── SDL_bmp.c │ │ ├── SDL_clipboard.c │ │ ├── SDL_egl.c │ │ ├── SDL_egl_c.h │ │ ├── SDL_fillrect.c │ │ ├── SDL_pixels.c │ │ ├── SDL_pixels_c.h │ │ ├── SDL_rect.c │ │ ├── SDL_rect_c.h │ │ ├── SDL_shape.c │ │ ├── SDL_shape_internals.h │ │ ├── SDL_stretch.c │ │ ├── SDL_surface.c │ │ ├── SDL_sysvideo.h │ │ ├── SDL_video.c │ │ ├── SDL_vulkan_internal.h │ │ ├── SDL_vulkan_utils.c │ │ ├── SDL_yuv.c │ │ ├── SDL_yuv_c.h │ │ ├── android │ │ ├── SDL_androidclipboard.c │ │ ├── SDL_androidclipboard.h │ │ ├── SDL_androidevents.c │ │ ├── SDL_androidevents.h │ │ ├── SDL_androidgl.c │ │ ├── SDL_androidgl.h │ │ ├── SDL_androidkeyboard.c │ │ ├── SDL_androidkeyboard.h │ │ ├── SDL_androidmessagebox.c │ │ ├── SDL_androidmessagebox.h │ │ ├── SDL_androidmouse.c │ │ ├── SDL_androidmouse.h │ │ ├── SDL_androidtouch.c │ │ ├── SDL_androidtouch.h │ │ ├── SDL_androidvideo.c │ │ ├── SDL_androidvideo.h │ │ ├── SDL_androidvulkan.c │ │ ├── SDL_androidvulkan.h │ │ ├── SDL_androidwindow.c │ │ └── SDL_androidwindow.h │ │ ├── arm │ │ ├── pixman-arm-asm.h │ │ ├── pixman-arm-neon-asm.S │ │ ├── pixman-arm-neon-asm.h │ │ ├── pixman-arm-simd-asm.S │ │ └── pixman-arm-simd-asm.h │ │ ├── cocoa │ │ ├── SDL_cocoaclipboard.h │ │ ├── SDL_cocoaclipboard.m │ │ ├── SDL_cocoaevents.h │ │ ├── SDL_cocoaevents.m │ │ ├── SDL_cocoakeyboard.h │ │ ├── SDL_cocoakeyboard.m │ │ ├── SDL_cocoamessagebox.h │ │ ├── SDL_cocoamessagebox.m │ │ ├── SDL_cocoametalview.h │ │ ├── SDL_cocoametalview.m │ │ ├── SDL_cocoamodes.h │ │ ├── SDL_cocoamodes.m │ │ ├── SDL_cocoamouse.h │ │ ├── SDL_cocoamouse.m │ │ ├── SDL_cocoamousetap.h │ │ ├── SDL_cocoamousetap.m │ │ ├── SDL_cocoaopengl.h │ │ ├── SDL_cocoaopengl.m │ │ ├── SDL_cocoaopengles.h │ │ ├── SDL_cocoaopengles.m │ │ ├── SDL_cocoashape.h │ │ ├── SDL_cocoashape.m │ │ ├── SDL_cocoavideo.h │ │ ├── SDL_cocoavideo.m │ │ ├── SDL_cocoavulkan.h │ │ ├── SDL_cocoavulkan.m │ │ ├── SDL_cocoawindow.h │ │ └── SDL_cocoawindow.m │ │ ├── directfb │ │ ├── SDL_DirectFB_WM.c │ │ ├── SDL_DirectFB_WM.h │ │ ├── SDL_DirectFB_dyn.c │ │ ├── SDL_DirectFB_dyn.h │ │ ├── SDL_DirectFB_events.c │ │ ├── SDL_DirectFB_events.h │ │ ├── SDL_DirectFB_modes.c │ │ ├── SDL_DirectFB_modes.h │ │ ├── SDL_DirectFB_mouse.c │ │ ├── SDL_DirectFB_mouse.h │ │ ├── SDL_DirectFB_opengl.c │ │ ├── SDL_DirectFB_opengl.h │ │ ├── SDL_DirectFB_render.c │ │ ├── SDL_DirectFB_render.h │ │ ├── SDL_DirectFB_shape.c │ │ ├── SDL_DirectFB_shape.h │ │ ├── SDL_DirectFB_video.c │ │ ├── SDL_DirectFB_video.h │ │ ├── SDL_DirectFB_window.c │ │ └── SDL_DirectFB_window.h │ │ ├── dummy │ │ ├── SDL_nullevents.c │ │ ├── SDL_nullevents_c.h │ │ ├── SDL_nullframebuffer.c │ │ ├── SDL_nullframebuffer_c.h │ │ ├── SDL_nullvideo.c │ │ └── SDL_nullvideo.h │ │ ├── emscripten │ │ ├── SDL_emscriptenevents.c │ │ ├── SDL_emscriptenevents.h │ │ ├── SDL_emscriptenframebuffer.c │ │ ├── SDL_emscriptenframebuffer.h │ │ ├── SDL_emscriptenmouse.c │ │ ├── SDL_emscriptenmouse.h │ │ ├── SDL_emscriptenopengles.c │ │ ├── SDL_emscriptenopengles.h │ │ ├── SDL_emscriptenvideo.c │ │ └── SDL_emscriptenvideo.h │ │ ├── haiku │ │ ├── SDL_BWin.h │ │ ├── SDL_bclipboard.cc │ │ ├── SDL_bclipboard.h │ │ ├── SDL_bevents.cc │ │ ├── SDL_bevents.h │ │ ├── SDL_bframebuffer.cc │ │ ├── SDL_bframebuffer.h │ │ ├── SDL_bkeyboard.cc │ │ ├── SDL_bkeyboard.h │ │ ├── SDL_bmessagebox.cc │ │ ├── SDL_bmessagebox.h │ │ ├── SDL_bmodes.cc │ │ ├── SDL_bmodes.h │ │ ├── SDL_bopengl.cc │ │ ├── SDL_bopengl.h │ │ ├── SDL_bvideo.cc │ │ ├── SDL_bvideo.h │ │ ├── SDL_bwindow.cc │ │ └── SDL_bwindow.h │ │ ├── khronos │ │ ├── EGL │ │ │ ├── egl.h │ │ │ ├── eglext.h │ │ │ └── eglplatform.h │ │ ├── GLES2 │ │ │ ├── gl2.h │ │ │ ├── gl2ext.h │ │ │ └── gl2platform.h │ │ ├── KHR │ │ │ └── khrplatform.h │ │ └── vulkan │ │ │ ├── vk_icd.h │ │ │ ├── vk_layer.h │ │ │ ├── vk_platform.h │ │ │ ├── vk_sdk_platform.h │ │ │ ├── vulkan.h │ │ │ ├── vulkan.hpp │ │ │ ├── vulkan_android.h │ │ │ ├── vulkan_core.h │ │ │ ├── vulkan_fuchsia.h │ │ │ ├── vulkan_ios.h │ │ │ ├── vulkan_macos.h │ │ │ ├── vulkan_mir.h │ │ │ ├── vulkan_vi.h │ │ │ ├── vulkan_wayland.h │ │ │ ├── vulkan_win32.h │ │ │ ├── vulkan_xcb.h │ │ │ ├── vulkan_xlib.h │ │ │ └── vulkan_xlib_xrandr.h │ │ ├── kmsdrm │ │ ├── SDL_kmsdrmdyn.c │ │ ├── SDL_kmsdrmdyn.h │ │ ├── SDL_kmsdrmevents.c │ │ ├── SDL_kmsdrmevents.h │ │ ├── SDL_kmsdrmmouse.c │ │ ├── SDL_kmsdrmmouse.h │ │ ├── SDL_kmsdrmopengles.c │ │ ├── SDL_kmsdrmopengles.h │ │ ├── SDL_kmsdrmsym.h │ │ ├── SDL_kmsdrmvideo.c │ │ └── SDL_kmsdrmvideo.h │ │ ├── nacl │ │ ├── SDL_naclevents.c │ │ ├── SDL_naclevents_c.h │ │ ├── SDL_naclglue.c │ │ ├── SDL_naclopengles.c │ │ ├── SDL_naclopengles.h │ │ ├── SDL_naclvideo.c │ │ ├── SDL_naclvideo.h │ │ ├── SDL_naclwindow.c │ │ └── SDL_naclwindow.h │ │ ├── offscreen │ │ ├── SDL_offscreenevents.c │ │ ├── SDL_offscreenevents_c.h │ │ ├── SDL_offscreenframebuffer.c │ │ ├── SDL_offscreenframebuffer_c.h │ │ ├── SDL_offscreenopengl.c │ │ ├── SDL_offscreenopengl.h │ │ ├── SDL_offscreenvideo.c │ │ ├── SDL_offscreenvideo.h │ │ ├── SDL_offscreenwindow.c │ │ └── SDL_offscreenwindow.h │ │ ├── pandora │ │ ├── SDL_pandora.c │ │ ├── SDL_pandora.h │ │ ├── SDL_pandora_events.c │ │ └── SDL_pandora_events.h │ │ ├── psp │ │ ├── SDL_pspevents.c │ │ ├── SDL_pspevents_c.h │ │ ├── SDL_pspgl.c │ │ ├── SDL_pspgl_c.h │ │ ├── SDL_pspmouse.c │ │ ├── SDL_pspmouse_c.h │ │ ├── SDL_pspvideo.c │ │ └── SDL_pspvideo.h │ │ ├── qnx │ │ ├── gl.c │ │ ├── keyboard.c │ │ ├── sdl_qnx.h │ │ └── video.c │ │ ├── raspberry │ │ ├── SDL_rpievents.c │ │ ├── SDL_rpievents_c.h │ │ ├── SDL_rpimouse.c │ │ ├── SDL_rpimouse.h │ │ ├── SDL_rpiopengles.c │ │ ├── SDL_rpiopengles.h │ │ ├── SDL_rpivideo.c │ │ └── SDL_rpivideo.h │ │ ├── sdlgenblit.pl │ │ ├── uikit │ │ ├── SDL_uikitappdelegate.h │ │ ├── SDL_uikitappdelegate.m │ │ ├── SDL_uikitclipboard.h │ │ ├── SDL_uikitclipboard.m │ │ ├── SDL_uikitevents.h │ │ ├── SDL_uikitevents.m │ │ ├── SDL_uikitmessagebox.h │ │ ├── SDL_uikitmessagebox.m │ │ ├── SDL_uikitmetalview.h │ │ ├── SDL_uikitmetalview.m │ │ ├── SDL_uikitmodes.h │ │ ├── SDL_uikitmodes.m │ │ ├── SDL_uikitopengles.h │ │ ├── SDL_uikitopengles.m │ │ ├── SDL_uikitopenglview.h │ │ ├── SDL_uikitopenglview.m │ │ ├── SDL_uikitvideo.h │ │ ├── SDL_uikitvideo.m │ │ ├── SDL_uikitview.h │ │ ├── SDL_uikitview.m │ │ ├── SDL_uikitviewcontroller.h │ │ ├── SDL_uikitviewcontroller.m │ │ ├── SDL_uikitvulkan.h │ │ ├── SDL_uikitvulkan.m │ │ ├── SDL_uikitwindow.h │ │ ├── SDL_uikitwindow.m │ │ └── keyinfotable.h │ │ ├── vivante │ │ ├── SDL_vivanteopengles.c │ │ ├── SDL_vivanteopengles.h │ │ ├── SDL_vivanteplatform.c │ │ ├── SDL_vivanteplatform.h │ │ ├── SDL_vivantevideo.c │ │ ├── SDL_vivantevideo.h │ │ ├── SDL_vivantevulkan.c │ │ └── SDL_vivantevulkan.h │ │ ├── wayland │ │ ├── SDL_waylandclipboard.c │ │ ├── SDL_waylandclipboard.h │ │ ├── SDL_waylanddatamanager.c │ │ ├── SDL_waylanddatamanager.h │ │ ├── SDL_waylanddyn.c │ │ ├── SDL_waylanddyn.h │ │ ├── SDL_waylandevents.c │ │ ├── SDL_waylandevents_c.h │ │ ├── SDL_waylandmouse.c │ │ ├── SDL_waylandmouse.h │ │ ├── SDL_waylandopengles.c │ │ ├── SDL_waylandopengles.h │ │ ├── SDL_waylandsym.h │ │ ├── SDL_waylandtouch.c │ │ ├── SDL_waylandtouch.h │ │ ├── SDL_waylandvideo.c │ │ ├── SDL_waylandvideo.h │ │ ├── SDL_waylandvulkan.c │ │ ├── SDL_waylandvulkan.h │ │ ├── SDL_waylandwindow.c │ │ └── SDL_waylandwindow.h │ │ ├── windows │ │ ├── SDL_msctf.h │ │ ├── SDL_vkeys.h │ │ ├── SDL_windowsclipboard.c │ │ ├── SDL_windowsclipboard.h │ │ ├── SDL_windowsevents.c │ │ ├── SDL_windowsevents.h │ │ ├── SDL_windowsframebuffer.c │ │ ├── SDL_windowsframebuffer.h │ │ ├── SDL_windowskeyboard.c │ │ ├── SDL_windowskeyboard.h │ │ ├── SDL_windowsmessagebox.c │ │ ├── SDL_windowsmessagebox.h │ │ ├── SDL_windowsmodes.c │ │ ├── SDL_windowsmodes.h │ │ ├── SDL_windowsmouse.c │ │ ├── SDL_windowsmouse.h │ │ ├── SDL_windowsopengl.c │ │ ├── SDL_windowsopengl.h │ │ ├── SDL_windowsopengles.c │ │ ├── SDL_windowsopengles.h │ │ ├── SDL_windowsshape.c │ │ ├── SDL_windowsshape.h │ │ ├── SDL_windowstaskdialog.h │ │ ├── SDL_windowsvideo.c │ │ ├── SDL_windowsvideo.h │ │ ├── SDL_windowsvulkan.c │ │ ├── SDL_windowsvulkan.h │ │ ├── SDL_windowswindow.c │ │ ├── SDL_windowswindow.h │ │ └── wmmsg.h │ │ ├── winrt │ │ ├── SDL_winrtevents.cpp │ │ ├── SDL_winrtevents_c.h │ │ ├── SDL_winrtgamebar.cpp │ │ ├── SDL_winrtgamebar_cpp.h │ │ ├── SDL_winrtkeyboard.cpp │ │ ├── SDL_winrtmessagebox.cpp │ │ ├── SDL_winrtmessagebox.h │ │ ├── SDL_winrtmouse.cpp │ │ ├── SDL_winrtmouse_c.h │ │ ├── SDL_winrtopengles.cpp │ │ ├── SDL_winrtopengles.h │ │ ├── SDL_winrtpointerinput.cpp │ │ ├── SDL_winrtvideo.cpp │ │ └── SDL_winrtvideo_cpp.h │ │ ├── x11 │ │ ├── SDL_x11clipboard.c │ │ ├── SDL_x11clipboard.h │ │ ├── SDL_x11dyn.c │ │ ├── SDL_x11dyn.h │ │ ├── SDL_x11events.c │ │ ├── SDL_x11events.h │ │ ├── SDL_x11framebuffer.c │ │ ├── SDL_x11framebuffer.h │ │ ├── SDL_x11keyboard.c │ │ ├── SDL_x11keyboard.h │ │ ├── SDL_x11messagebox.c │ │ ├── SDL_x11messagebox.h │ │ ├── SDL_x11modes.c │ │ ├── SDL_x11modes.h │ │ ├── SDL_x11mouse.c │ │ ├── SDL_x11mouse.h │ │ ├── SDL_x11opengl.c │ │ ├── SDL_x11opengl.h │ │ ├── SDL_x11opengles.c │ │ ├── SDL_x11opengles.h │ │ ├── SDL_x11shape.c │ │ ├── SDL_x11shape.h │ │ ├── SDL_x11sym.h │ │ ├── SDL_x11touch.c │ │ ├── SDL_x11touch.h │ │ ├── SDL_x11video.c │ │ ├── SDL_x11video.h │ │ ├── SDL_x11vulkan.c │ │ ├── SDL_x11vulkan.h │ │ ├── SDL_x11window.c │ │ ├── SDL_x11window.h │ │ ├── SDL_x11xinput2.c │ │ ├── SDL_x11xinput2.h │ │ ├── edid-parse.c │ │ ├── edid.h │ │ ├── imKStoUCS.c │ │ └── imKStoUCS.h │ │ └── yuv2rgb │ │ ├── LICENSE │ │ ├── README.md │ │ ├── yuv_rgb.c │ │ ├── yuv_rgb.h │ │ ├── yuv_rgb_sse_func.h │ │ └── yuv_rgb_std_func.h ├── test │ ├── CMakeLists.txt │ ├── COPYING │ ├── Makefile.in │ ├── Makefile.os2 │ ├── README │ ├── acinclude.m4 │ ├── autogen.sh │ ├── axis.bmp │ ├── button.bmp │ ├── checkkeys.c │ ├── configure │ ├── configure.ac │ ├── controllermap.bmp │ ├── controllermap.c │ ├── emscripten │ │ └── joystick-pre.js │ ├── gcc-fat.sh │ ├── icon.bmp │ ├── loopwave.c │ ├── loopwavequeue.c │ ├── moose.dat │ ├── nacl │ │ ├── background.js │ │ ├── common.js │ │ ├── index.html │ │ └── manifest.json │ ├── picture.xbm │ ├── relative_mode.markdown │ ├── sample.bmp │ ├── sample.wav │ ├── shapes │ │ ├── p01_shape24.bmp │ │ ├── p01_shape32alpha.bmp │ │ ├── p01_shape8.bmp │ │ ├── p02_shape24.bmp │ │ ├── p02_shape32alpha.bmp │ │ ├── p02_shape8.bmp │ │ ├── p03_shape24.bmp │ │ ├── p03_shape8.bmp │ │ ├── p04_shape1.bmp │ │ ├── p04_shape24.bmp │ │ ├── p04_shape32alpha.bmp │ │ ├── p04_shape8.bmp │ │ ├── p05_shape8.bmp │ │ ├── p06_shape1alpha.bmp │ │ ├── p06_shape24.bmp │ │ ├── p06_shape32alpha.bmp │ │ ├── p06_shape8.bmp │ │ ├── p07_shape24.bmp │ │ ├── p07_shape32alpha.bmp │ │ ├── p07_shape8.bmp │ │ ├── p08_shape24.bmp │ │ ├── p08_shape32alpha.bmp │ │ ├── p08_shape8.bmp │ │ ├── p09_shape24.bmp │ │ ├── p09_shape32alpha.bmp │ │ ├── p09_shape8.bmp │ │ ├── p10_shape1.bmp │ │ ├── p10_shape24.bmp │ │ ├── p10_shape32alpha.bmp │ │ ├── p10_shape8.bmp │ │ ├── p11_shape24.bmp │ │ ├── p11_shape32alpha.bmp │ │ ├── p11_shape8.bmp │ │ ├── p12_shape24.bmp │ │ ├── p12_shape8.bmp │ │ ├── p13_shape24.bmp │ │ ├── p13_shape32alpha.bmp │ │ ├── p13_shape8.bmp │ │ ├── p14_shape24.bmp │ │ ├── p14_shape8.bmp │ │ ├── p15_shape24.bmp │ │ ├── p15_shape32alpha.bmp │ │ ├── p15_shape8.bmp │ │ ├── p16_shape1.bmp │ │ ├── p16_shape24.bmp │ │ ├── p16_shape8.bmp │ │ ├── trollface_24.bmp │ │ └── trollface_32alpha.bmp │ ├── testatomic.c │ ├── testaudiocapture.c │ ├── testaudiohotplug.c │ ├── testaudioinfo.c │ ├── testautomation.c │ ├── testautomation_audio.c │ ├── testautomation_clipboard.c │ ├── testautomation_events.c │ ├── testautomation_hints.c │ ├── testautomation_keyboard.c │ ├── testautomation_main.c │ ├── testautomation_mouse.c │ ├── testautomation_pixels.c │ ├── testautomation_platform.c │ ├── testautomation_rect.c │ ├── testautomation_render.c │ ├── testautomation_rwops.c │ ├── testautomation_sdltest.c │ ├── testautomation_stdlib.c │ ├── testautomation_suites.h │ ├── testautomation_surface.c │ ├── testautomation_syswm.c │ ├── testautomation_timer.c │ ├── testautomation_video.c │ ├── testbounds.c │ ├── testcustomcursor.c │ ├── testdisplayinfo.c │ ├── testdraw2.c │ ├── testdrawchessboard.c │ ├── testdropfile.c │ ├── testerror.c │ ├── testfile.c │ ├── testfilesystem.c │ ├── testgamecontroller.c │ ├── testgesture.c │ ├── testgl2.c │ ├── testgles.c │ ├── testgles2.c │ ├── testhaptic.c │ ├── testhittesting.c │ ├── testhotplug.c │ ├── testiconv.c │ ├── testime.c │ ├── testintersections.c │ ├── testjoystick.c │ ├── testkeys.c │ ├── testloadso.c │ ├── testlock.c │ ├── testmessage.c │ ├── testmultiaudio.c │ ├── testnative.c │ ├── testnative.h │ ├── testnativecocoa.m │ ├── testnativew32.c │ ├── testnativex11.c │ ├── testoffscreen.c │ ├── testoverlay2.c │ ├── testplatform.c │ ├── testpower.c │ ├── testqsort.c │ ├── testrelative.c │ ├── testrendercopyex.c │ ├── testrendertarget.c │ ├── testresample.c │ ├── testrumble.c │ ├── testscale.c │ ├── testsem.c │ ├── testsensor.c │ ├── testshader.c │ ├── testshape.c │ ├── testsprite2.c │ ├── testspriteminimal.c │ ├── teststreaming.c │ ├── testthread.c │ ├── testtimer.c │ ├── testver.c │ ├── testviewport.c │ ├── testvulkan.c │ ├── testwm2.c │ ├── testyuv.bmp │ ├── testyuv.c │ ├── testyuv_cvt.c │ ├── testyuv_cvt.h │ ├── torturethread.c │ └── utf8.txt └── wayland-protocols │ ├── org-kde-kwin-server-decoration-manager.xml │ ├── pointer-constraints-unstable-v1.xml │ ├── relative-pointer-unstable-v1.xml │ ├── wayland.xml │ ├── xdg-decoration-unstable-v1.xml │ ├── xdg-shell-unstable-v6.xml │ └── xdg-shell.xml ├── license.txt ├── mapeditor ├── Animation.cpp ├── Animation.h ├── BitmapHandler.cpp ├── BitmapHandler.h ├── CMakeLists.txt ├── StdInc.cpp ├── StdInc.h ├── generatorprogress.cpp ├── generatorprogress.h ├── generatorprogress.ui ├── graphics.cpp ├── graphics.h ├── icons │ ├── brush-1.png │ ├── brush-2.png │ ├── brush-3.png │ ├── brush-4.png │ ├── brush-5.png │ ├── document-new.png │ ├── document-open.png │ ├── document-save.png │ ├── edit-clear.png │ ├── edit-copy.png │ ├── edit-cut.png │ ├── edit-paste.png │ ├── edit-redo.png │ ├── edit-undo.png │ ├── fill-obstacles.png │ ├── mapeditor.128x128.png │ ├── mapeditor.256x256.png │ ├── mapeditor.32x32.png │ ├── mapeditor.48x48.png │ ├── mapeditor.64x64.png │ ├── menu-game.png │ ├── menu-mods.png │ ├── menu-settings.png │ ├── mod-delete.png │ ├── mod-disabled.png │ ├── mod-download.png │ ├── mod-enabled.png │ ├── mod-update.png │ ├── toggle-grid.png │ ├── toggle-pass.png │ └── toggle-underground.png ├── inspector │ ├── armywidget.cpp │ ├── armywidget.h │ ├── armywidget.ui │ ├── inspector.cpp │ ├── inspector.h │ ├── messagewidget.cpp │ ├── messagewidget.h │ ├── messagewidget.ui │ ├── questwidget.cpp │ ├── questwidget.h │ ├── questwidget.ui │ ├── rewardswidget.cpp │ ├── rewardswidget.h │ ├── rewardswidget.ui │ ├── townbulidingswidget.cpp │ ├── townbulidingswidget.h │ └── townbulidingswidget.ui ├── jsonutils.cpp ├── jsonutils.h ├── launcherdirs.cpp ├── launcherdirs.h ├── main.cpp ├── mainwindow.cpp ├── mainwindow.h ├── mainwindow.ui ├── mapcontroller.cpp ├── mapcontroller.h ├── mapeditor.ico ├── mapeditor.rc ├── maphandler.cpp ├── maphandler.h ├── mapsettings.cpp ├── mapsettings.h ├── mapsettings.ui ├── mapview.cpp ├── mapview.h ├── objectbrowser.cpp ├── objectbrowser.h ├── playerparams.cpp ├── playerparams.h ├── playerparams.ui ├── playersettings.cpp ├── playersettings.h ├── playersettings.ui ├── resourceExtractor │ ├── ResourceConverter.cpp │ └── ResourceConverter.h ├── scenelayer.cpp ├── scenelayer.h ├── translation │ ├── english.ts │ ├── german.ts │ ├── polish.ts │ ├── russian.ts │ ├── spanish.ts │ └── ukrainian.ts ├── validator.cpp ├── validator.h ├── validator.ui ├── vcmieditor.desktop ├── windownewmap.cpp ├── windownewmap.h └── windownewmap.ui ├── osx ├── CMakeLists.txt ├── DS_Store_Setup.scpt ├── Info.plist.in ├── dmg_DS_Store ├── dmg_background.png ├── dmg_background.psd ├── entitlements.plist └── vcmi.icns ├── rpm ├── build_aurora.sh └── vcmi.spec ├── scripting ├── erm │ ├── CMakeLists.txt │ ├── ERM.cbp │ ├── ERM.vcxproj │ ├── ERMInterpreter.cpp │ ├── ERMInterpreter.h │ ├── ERMParser.cpp │ ├── ERMParser.h │ ├── ERMScriptModule.cpp │ ├── ERMScriptModule.h │ ├── StdInc.cpp │ └── StdInc.h └── lua │ ├── CMakeLists.txt │ ├── Lua.cbp │ ├── LuaCallWrapper.h │ ├── LuaFunctor.h │ ├── LuaReference.cpp │ ├── LuaReference.h │ ├── LuaScriptModule.cpp │ ├── LuaScriptModule.h │ ├── LuaScriptingContext.cpp │ ├── LuaScriptingContext.h │ ├── LuaSpellEffect.cpp │ ├── LuaSpellEffect.h │ ├── LuaStack.cpp │ ├── LuaStack.h │ ├── LuaWrapper.h │ ├── StdInc.cpp │ ├── StdInc.h │ └── api │ ├── Artifact.cpp │ ├── Artifact.h │ ├── BattleCb.cpp │ ├── BattleCb.h │ ├── BonusSystem.cpp │ ├── BonusSystem.h │ ├── Creature.cpp │ ├── Creature.h │ ├── Faction.cpp │ ├── Faction.h │ ├── GameCb.cpp │ ├── GameCb.h │ ├── HeroClass.cpp │ ├── HeroClass.h │ ├── HeroInstance.cpp │ ├── HeroInstance.h │ ├── HeroType.cpp │ ├── HeroType.h │ ├── ObjectInstance.cpp │ ├── ObjectInstance.h │ ├── Player.cpp │ ├── Player.h │ ├── Registry.cpp │ ├── Registry.h │ ├── ServerCb.cpp │ ├── ServerCb.h │ ├── Services.cpp │ ├── Services.h │ ├── Skill.cpp │ ├── Skill.h │ ├── Spell.cpp │ ├── Spell.h │ ├── StackInstance.cpp │ ├── StackInstance.h │ ├── battle │ ├── UnitProxy.cpp │ └── UnitProxy.h │ ├── events │ ├── AdventureEvents.cpp │ ├── AdventureEvents.h │ ├── BattleEvents.cpp │ ├── BattleEvents.h │ ├── EventBusProxy.cpp │ ├── EventBusProxy.h │ ├── GenericEvents.cpp │ ├── GenericEvents.h │ ├── SubscriptionRegistryProxy.cpp │ └── SubscriptionRegistryProxy.h │ └── netpacks │ ├── BattleLogMessage.cpp │ ├── BattleLogMessage.h │ ├── BattleStackMoved.cpp │ ├── BattleStackMoved.h │ ├── BattleUnitsChanged.cpp │ ├── BattleUnitsChanged.h │ ├── EntitiesChanged.cpp │ ├── EntitiesChanged.h │ ├── InfoWindow.cpp │ ├── InfoWindow.h │ ├── PackForClient.h │ ├── SetResources.cpp │ └── SetResources.h ├── scripts └── lib │ ├── Metatype.lua │ ├── erm.lua │ ├── erm │ ├── BM.lua │ ├── BU.lua │ ├── DO.lua │ ├── FU.lua │ ├── FU_T.lua │ ├── GM_T.lua │ ├── HE.lua │ ├── IF.lua │ ├── MA.lua │ ├── MF.lua │ ├── MF_T.lua │ ├── OB_T.lua │ ├── OW.lua │ ├── PI_T.lua │ ├── ReceiverBase.lua │ ├── TM.lua │ ├── TM_T.lua │ ├── TriggerBase.lua │ ├── UN.lua │ └── VR.lua │ └── verm.lua ├── server ├── CGameHandler.cpp ├── CGameHandler.h ├── CMakeLists.txt ├── CQuery.cpp ├── CQuery.h ├── CVCMIServer.cpp ├── CVCMIServer.h ├── LobbyNetPackVisitors.h ├── NetPacksLobbyServer.cpp ├── NetPacksServer.cpp ├── ServerNetPackVisitors.h ├── ServerSpellCastEnvironment.cpp ├── ServerSpellCastEnvironment.h ├── StdInc.cpp ├── StdInc.h ├── VCMI_server.cbp └── VCMI_server.vcxproj ├── test ├── CMakeLists.txt ├── CMemoryBufferTest.cpp ├── CVcmiTestConfig.cpp ├── CVcmiTestConfig.h ├── JsonComparer.cpp ├── JsonComparer.h ├── StdInc.cpp ├── StdInc.h ├── Test.cbp ├── Test.vcxproj ├── Test.vcxproj.filters ├── battle │ ├── BattleHexTest.cpp │ ├── CBattleInfoCallbackTest.cpp │ ├── CHealthTest.cpp │ ├── CUnitStateMagicTest.cpp │ ├── CUnitStateTest.cpp │ └── battle_UnitTest.cpp ├── entity │ ├── CArtifactTest.cpp │ ├── CCreatureTest.cpp │ ├── CFactionTest.cpp │ ├── CHeroClassTest.cpp │ ├── CHeroTest.cpp │ └── CSkillTest.cpp ├── erm │ ├── ERMPersistenceTest.cpp │ ├── ERM_BM.cpp │ ├── ERM_BU.cpp │ ├── ERM_FU.cpp │ ├── ERM_GM_T.cpp │ ├── ERM_MA.cpp │ ├── ERM_MC.cpp │ ├── ERM_MF.cpp │ ├── ERM_OB_T.cpp │ ├── ERM_TM_T.cpp │ ├── ERM_UN.cpp │ ├── ERM_VR.cpp │ ├── ExamplesTest.cpp │ └── interpretter │ │ ├── ERM_UN.cpp │ │ ├── ERM_VR.cpp │ │ ├── ErmRunner.cpp │ │ └── ErmRunner.h ├── events │ ├── ApplyDamageTest.cpp │ └── EventBusTest.cpp ├── game │ └── CGameStateTest.cpp ├── main.cpp ├── map │ ├── CMapEditManagerTest.cpp │ ├── CMapFormatTest.cpp │ ├── MapComparer.cpp │ └── MapComparer.h ├── mock │ ├── BattleFake.cpp │ ├── BattleFake.h │ ├── ZoneOptionsFake.h │ ├── mock_BonusBearer.cpp │ ├── mock_BonusBearer.h │ ├── mock_CPSICallback.cpp │ ├── mock_CPSICallback.h │ ├── mock_Creature.h │ ├── mock_CreatureService.h │ ├── mock_Environment.h │ ├── mock_IBattleInfoCallback.h │ ├── mock_IGameCallback.cpp │ ├── mock_IGameCallback.h │ ├── mock_IGameEventCallback.h │ ├── mock_IGameInfoCallback.h │ ├── mock_MapService.cpp │ ├── mock_MapService.h │ ├── mock_ServerCallback.h │ ├── mock_Services.h │ ├── mock_UnitEnvironment.h │ ├── mock_UnitInfo.h │ ├── mock_battle_IBattleState.h │ ├── mock_battle_Unit.h │ ├── mock_events_ApplyDamage.h │ ├── mock_scripting_Context.h │ ├── mock_scripting_Pool.h │ ├── mock_scripting_Script.h │ ├── mock_scripting_Service.h │ ├── mock_spells_Mechanics.h │ ├── mock_spells_Problem.h │ ├── mock_spells_Spell.h │ ├── mock_spells_SpellService.h │ ├── mock_spells_effects_Registry.h │ ├── mock_vstd_CLoggerBase.h │ └── mock_vstd_RNG.h ├── netpacks │ ├── EntitiesChangedTest.cpp │ ├── NetPackFixture.cpp │ └── NetPackFixture.h ├── rmg │ └── CRmgTemplateTest.cpp ├── scripting │ ├── LuaSandboxTest.cpp │ ├── LuaSpellEffectAPITest.cpp │ ├── LuaSpellEffectTest.cpp │ ├── PoolTest.cpp │ ├── ScriptFixture.cpp │ └── ScriptFixture.h ├── serializer │ └── JsonUpdaterTest.cpp ├── spells │ ├── AbilityCasterTest.cpp │ ├── CSpellTest.cpp │ ├── TargetConditionTest.cpp │ ├── effects │ │ ├── CatapultTest.cpp │ │ ├── CloneTest.cpp │ │ ├── DamageTest.cpp │ │ ├── DispelTest.cpp │ │ ├── EffectFixture.cpp │ │ ├── EffectFixture.h │ │ ├── HealTest.cpp │ │ ├── SacrificeTest.cpp │ │ ├── SummonTest.cpp │ │ ├── TeleportTest.cpp │ │ └── TimedTest.cpp │ └── targetConditions │ │ ├── AbsoluteLevelConditionTest.cpp │ │ ├── AbsoluteSpellConditionTest.cpp │ │ ├── BonusConditionTest.cpp │ │ ├── CreatureConditionTest.cpp │ │ ├── ElementalConditionTest.cpp │ │ ├── HealthValueConditionTest.cpp │ │ ├── ImmunityNegationConditionTest.cpp │ │ ├── NormalLevelConditionTest.cpp │ │ ├── NormalSpellConditionTest.cpp │ │ ├── ReceptiveFeatureConditionTest.cpp │ │ ├── ResistanceConditionTest.cpp │ │ ├── SpellEffectConditionTest.cpp │ │ ├── TargetConditionItemFixture.cpp │ │ └── TargetConditionItemFixture.h ├── testdata │ ├── MiniTest │ │ ├── header.json │ │ ├── objects.json │ │ └── surface_terrain.json │ ├── ObjectPropertyTest │ │ ├── header.json │ │ ├── objects.ex.json │ │ ├── objects.json │ │ ├── surface_terrain.json │ │ └── underground_terrain.json │ ├── TerrainTest │ │ ├── header.json │ │ ├── objects.json │ │ ├── surface_terrain.json │ │ └── underground_terrain.json │ ├── TerrainViewTest.h3m │ ├── erm │ │ ├── DO1.json │ │ ├── DO1.verm │ │ ├── DO2.json │ │ ├── DO2.verm │ │ ├── heroVar.json │ │ ├── heroVar.verm │ │ ├── indirectVar.json │ │ ├── indirectVar.verm │ │ ├── list-manipulation.json │ │ ├── list-manipulation.verm │ │ ├── re1.json │ │ ├── re1.verm │ │ ├── std.json │ │ ├── std.verm │ │ ├── testy.json │ │ └── testy.verm │ ├── lua │ │ ├── SandboxTest.lua │ │ ├── SpellEffectAPIMoveUnit.lua │ │ 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