├── .gitignore ├── assets ├── animation.meta ├── animation │ ├── CarAni.anim │ ├── CarAni.anim.meta │ ├── CutsceneOne.anim │ ├── CutsceneOne.anim.meta │ ├── CutsceneOne1.anim │ ├── CutsceneOne1.anim.meta │ ├── CutsceneThree1.anim │ ├── CutsceneThree1.anim.meta │ ├── CutsceneThree2.anim │ ├── CutsceneThree2.anim.meta │ ├── bianpaoAni.anim │ ├── bianpaoAni.anim.meta │ ├── bianpaolAni.anim │ ├── bianpaolAni.anim.meta │ ├── priceAni.anim │ ├── priceAni.anim.meta │ ├── runningman.anim │ ├── runningman.anim.meta │ ├── runningmanbgtalk.anim │ ├── runningmanbgtalk.anim.meta │ ├── runningmantalk.anim │ ├── runningmantalk.anim.meta │ ├── zhuanpan1.anim │ └── zhuanpan1.anim.meta ├── atlas.meta ├── atlas │ ├── AddGold.png │ ├── AddGold.png.meta │ ├── Answer.meta │ ├── Answer │ │ ├── Answer.jpg │ │ ├── Answer.jpg.meta │ │ ├── correct.png │ │ ├── correct.png.meta │ │ ├── gold.png │ │ ├── gold.png.meta │ │ ├── tishu.png │ │ ├── tishu.png.meta │ │ ├── weixuanzhong.png │ │ ├── weixuanzhong.png.meta │ │ ├── wrong.png │ │ ├── wrong.png.meta │ │ ├── xuanzhong.png │ │ └── xuanzhong.png.meta │ ├── AnswerBtn.png │ ├── AnswerBtn.png.meta │ ├── AnswerCorrect.png │ ├── AnswerCorrect.png.meta │ ├── AnswerWrong.png │ ├── AnswerWrong.png.meta │ ├── Close.png │ ├── Close.png.meta │ ├── GameFailure.png │ ├── GameFailure.png.meta │ ├── GameOne.meta │ ├── GameOne │ │ ├── CutsceneOne.jpg │ │ ├── CutsceneOne.jpg.meta │ │ ├── CutscenesOne01.png │ │ ├── CutscenesOne01.png.meta │ │ ├── CutscenesOne02.png │ │ ├── CutscenesOne02.png.meta │ │ ├── GameOneBg.jpg │ │ ├── GameOneBg.jpg.meta │ │ ├── GameOneTip.png │ │ ├── GameOneTip.png.meta │ │ ├── bianpaol.png │ │ ├── bianpaol.png.meta │ │ ├── bianpaor.png │ │ ├── bianpaor.png.meta │ │ ├── car.png │ │ ├── car.png.meta │ │ ├── hengfu1.png │ │ ├── hengfu1.png.meta │ │ ├── hengfu2.png │ │ ├── hengfu2.png.meta │ │ ├── price.png │ │ ├── price.png.meta │ │ ├── showGameSuccess.png │ │ ├── showGameSuccess.png.meta │ │ ├── showGuide.png │ │ ├── showGuide.png.meta │ │ ├── showprompt.png │ │ └── showprompt.png.meta │ ├── GameSuccess.png │ ├── GameSuccess.png.meta │ ├── GameThree.meta │ ├── GameThree │ │ ├── GameThreeBG.jpg │ │ ├── GameThreeBG.jpg.meta │ │ ├── GameThreeTip.png │ │ ├── GameThreeTip.png.meta │ │ ├── clickStart.png │ │ ├── clickStart.png.meta │ │ ├── cutscene.jpg │ │ ├── cutscene.jpg.meta │ │ ├── cutscene2.png │ │ ├── cutscene2.png.meta │ │ ├── cutscene3.png │ │ ├── cutscene3.png.meta │ │ ├── one.png │ │ ├── one.png.meta │ │ ├── showGuide.png │ │ ├── showGuide.png.meta │ │ ├── showPrompt.png │ │ ├── showPrompt.png.meta │ │ ├── zhuanpan.png │ │ └── zhuanpan.png.meta │ ├── GameTwo.meta │ ├── GameTwo │ │ ├── CutscenesTwo.jpg │ │ ├── CutscenesTwo.jpg.meta │ │ ├── GameTwoBG.jpg │ │ ├── GameTwoBG.jpg.meta │ │ ├── GameTwoTip.png │ │ ├── GameTwoTip.png.meta │ │ ├── bgtalk.png │ │ ├── bgtalk.png.meta │ │ ├── blackCar.png │ │ ├── blackCar.png.meta │ │ ├── blackS.png │ │ ├── blackS.png.meta │ │ ├── blueCar.png │ │ ├── blueCar.png.meta │ │ ├── blueS.png │ │ ├── blueS.png.meta │ │ ├── brownCar.png │ │ ├── brownCar.png.meta │ │ ├── brownS.png │ │ ├── brownS.png.meta │ │ ├── computer.png │ │ ├── computer.png.meta │ │ ├── confirmBtn.png │ │ ├── confirmBtn.png.meta │ │ ├── mantalk.png │ │ ├── mantalk.png.meta │ │ ├── nail.png │ │ ├── nail.png.meta │ │ ├── redCar.png │ │ ├── redCar.png.meta │ │ ├── redS.png │ │ ├── redS.png.meta │ │ ├── runningman.png │ │ ├── runningman.png.meta │ │ ├── say.png │ │ ├── say.png.meta │ │ ├── showpGuide.png │ │ ├── showpGuide.png.meta │ │ ├── showprompt.png │ │ ├── showprompt.png.meta │ │ ├── tihuan.png │ │ ├── tihuan.png.meta │ │ ├── whiteCar.png │ │ ├── whiteCar.png.meta │ │ ├── whiteS.png │ │ ├── whiteS.png.meta │ │ ├── women.png │ │ └── women.png.meta │ ├── Gold.png │ ├── Gold.png.meta │ ├── Guide.png │ ├── Guide.png.meta │ ├── LoadingBg.png │ ├── LoadingBg.png.meta │ ├── NextBtn.png │ ├── NextBtn.png.meta │ ├── Pause.png │ ├── Pause.png.meta │ ├── PauseBtn.png │ ├── PauseBtn.png.meta │ ├── Prompt.png │ ├── Prompt.png.meta │ ├── Rank.png │ ├── Rank.png.meta │ ├── RankBg.jpg │ ├── RankBg.jpg.meta │ ├── RankBg.png │ ├── RankBg.png.meta │ ├── RankBtn.png │ ├── RankBtn.png.meta │ ├── RankScrollAera.png │ ├── RankScrollAera.png.meta │ ├── RankScrollBar.png │ ├── RankScrollBar.png.meta │ ├── RankTitle.png │ ├── RankTitle.png.meta │ ├── RetryBtn.png │ ├── RetryBtn.png.meta │ ├── ReturnBtnW.png │ ├── ReturnBtnW.png.meta │ ├── ReturnBtnY.png │ ├── ReturnBtnY.png.meta │ ├── Rule.png │ ├── Rule.png.meta │ ├── RuleBtn.png │ ├── RuleBtn.png.meta │ ├── ScrollBg.png │ ├── ScrollBg.png.meta │ ├── SelectStageBtnW.png │ ├── SelectStageBtnW.png.meta │ ├── SelectStageBtnY.png │ ├── SelectStageBtnY.png.meta │ ├── ShareBtn.png │ ├── ShareBtn.png.meta │ ├── Stage.png │ ├── Stage.png.meta │ ├── StageOne.png │ ├── StageOne.png.meta │ ├── StageOneGray.png │ ├── StageOneGray.png.meta │ ├── StageThree.png │ ├── StageThree.png.meta │ ├── StageThreeGray.png │ ├── StageThreeGray.png.meta │ ├── StageTwo.png │ ├── StageTwo.png.meta │ ├── StageTwoGray.png │ ├── StageTwoGray.png.meta │ ├── StartBG.jpg │ ├── StartBG.jpg.meta │ ├── StartBtn.png │ ├── StartBtn.png.meta │ ├── anyway.jpg │ ├── anyway.jpg.meta │ ├── anyway.png │ ├── anyway.png.meta │ ├── more.png │ ├── more.png.meta │ ├── pauseMusic.png │ ├── pauseMusic.png.meta │ ├── playMusic.png │ ├── playMusic.png.meta │ ├── share.jpg │ ├── share.jpg.meta │ ├── showAddGold.png │ ├── showAddGold.png.meta │ ├── tick.png │ └── tick.png.meta ├── audio.meta ├── audio │ ├── dacuo.mp3 │ ├── dacuo.mp3.meta │ ├── dadui.mp3 │ ├── dadui.mp3.meta │ ├── music_MainScene.mp3 │ ├── music_MainScene.mp3.meta │ ├── shengli.mp3 │ ├── shengli.mp3.meta │ ├── shibai.mp3 │ └── shibai.mp3.meta ├── data.meta ├── font.meta ├── font │ ├── black.meta │ ├── black │ │ ├── black.fnt │ │ ├── black.fnt.meta │ │ ├── black.png │ │ └── black.png.meta │ ├── red.meta │ └── red │ │ ├── red.fnt │ │ ├── red.fnt.meta │ │ ├── red.png │ │ └── red.png.meta ├── scene.meta ├── scene │ ├── Answer.fire │ ├── Answer.fire.meta │ ├── CutsceneOne.fire │ ├── CutsceneOne.fire.meta │ ├── CutsceneThree.fire │ ├── CutsceneThree.fire.meta │ ├── CutsceneTwo.fire │ ├── CutsceneTwo.fire.meta │ ├── GameOne.fire │ ├── GameOne.fire.meta │ ├── GameThree.fire │ ├── GameThree.fire.meta │ ├── GameTwo.fire │ ├── GameTwo.fire.meta │ ├── Rank.fire │ ├── Rank.fire.meta │ ├── Rule.fire │ ├── Rule.fire.meta │ ├── Share.fire │ ├── Share.fire.meta │ ├── Stage.fire │ ├── Stage.fire.meta │ ├── Start.fire │ ├── Start.fire.meta │ ├── testStart.fire │ └── testStart.fire.meta ├── script.meta ├── script │ ├── Answer.meta │ ├── Answer │ │ ├── Answer.js │ │ ├── Answer.js.meta │ │ ├── xuanzhong.js │ │ └── xuanzhong.js.meta │ ├── GameOne.meta │ ├── GameOne │ │ ├── CarAni.js │ │ ├── CarAni.js.meta │ │ ├── Flip.js │ │ ├── Flip.js.meta │ │ ├── GameFailure.js │ │ ├── GameFailure.js.meta │ │ ├── GameSuccess.js │ │ ├── GameSuccess.js.meta │ │ ├── PauseClose.js │ │ ├── PauseClose.js.meta │ │ ├── Retry.js │ │ ├── Retry.js.meta │ │ ├── ShowPause.js │ │ ├── ShowPause.js.meta │ │ ├── bianpaoAni.js │ │ ├── bianpaoAni.js.meta │ │ ├── bianpaolAni.js │ │ ├── bianpaolAni.js.meta │ │ ├── hengfu.js │ │ └── hengfu.js.meta │ ├── GameThree.meta │ ├── GameThree │ │ ├── moveOne.js │ │ ├── moveOne.js.meta │ │ ├── zhuanpan.js │ │ └── zhuanpan.js.meta │ ├── GameTwo.meta │ ├── GameTwo │ │ ├── carColor.js │ │ ├── carColor.js.meta │ │ ├── changeColorPosition.js │ │ ├── changeColorPosition.js.meta │ │ ├── confirmBtn.js │ │ ├── confirmBtn.js.meta │ │ ├── nail.js │ │ ├── nail.js.meta │ │ ├── womensay.js │ │ └── womensay.js.meta │ ├── Rank.meta │ ├── Rank │ │ ├── Rank.js │ │ └── Rank.js.meta │ ├── ToGame.meta │ ├── ToGame │ │ ├── ToCutsceneFour.js │ │ ├── ToCutsceneFour.js.meta │ │ ├── ToCutsceneOne.js │ │ ├── ToCutsceneOne.js.meta │ │ ├── ToCutsceneThree.js │ │ ├── ToCutsceneThree.js.meta │ │ ├── ToCutsceneTwo.js │ │ ├── ToCutsceneTwo.js.meta │ │ ├── ToGameOne.js │ │ ├── ToGameOne.js.meta │ │ ├── ToGameThree.js │ │ ├── ToGameThree.js.meta │ │ ├── ToGameTwo.js │ │ └── ToGameTwo.js.meta │ ├── ToScene.meta │ ├── ToScene │ │ ├── OneToAn.js │ │ ├── OneToAn.js.meta │ │ ├── ToRank.js │ │ ├── ToRank.js.meta │ │ ├── ToRule.js │ │ ├── ToRule.js.meta │ │ ├── ToShare.js │ │ ├── ToShare.js.meta │ │ ├── ToStage.js │ │ ├── ToStage.js.meta │ │ ├── ToStart.js │ │ ├── ToStart.js.meta │ │ ├── TwoToAn.js │ │ ├── TwoToAn.js.meta │ │ ├── anyway.js │ │ ├── anyway.js.meta │ │ ├── threeToAn.js │ │ └── threeToAn.js.meta │ ├── common.meta │ ├── common │ │ ├── clickShowHide.js │ │ ├── clickShowHide.js.meta │ │ ├── stopClick.js │ │ └── stopClick.js.meta │ ├── logic.meta │ └── logic │ │ ├── bgMusic.js │ │ ├── bgMusic.js.meta │ │ ├── guideGold.js │ │ ├── guideGold.js.meta │ │ ├── initGame.js │ │ ├── initGame.js.meta │ │ ├── nextGame.js │ │ ├── nextGame.js.meta │ │ ├── pageOne.js │ │ ├── pageOne.js.meta │ │ ├── pagetwo.js │ │ ├── pagetwo.js.meta │ │ ├── promptGold.js │ │ ├── promptGold.js.meta │ │ ├── showGold.js │ │ └── showGold.js.meta ├── texture.meta └── texture │ ├── bianpao.plist │ ├── bianpao.plist.meta │ ├── bianpao.png │ ├── bianpao.png.meta │ ├── bianpaol.plist │ ├── bianpaol.plist.meta │ ├── bianpaol.png │ └── bianpaol.png.meta ├── creator.d.ts ├── jsconfig.json ├── project.json └── settings ├── builder.json └── project.json /.gitignore: -------------------------------------------------------------------------------- 1 | #///////////////////////////////////////////////////////////////////////////// 2 | # Fireball Projects 3 | #///////////////////////////////////////////////////////////////////////////// 4 | 5 | library/ 6 | temp/ 7 | local/ 8 | build/ 9 | 10 | #///////////////////////////////////////////////////////////////////////////// 11 | # Logs and databases 12 | #///////////////////////////////////////////////////////////////////////////// 13 | 14 | *.log 15 | *.sql 16 | *.sqlite 17 | 18 | #///////////////////////////////////////////////////////////////////////////// 19 | # files for debugger 20 | #///////////////////////////////////////////////////////////////////////////// 21 | 22 | *.sln 23 | *.csproj 24 | *.pidb 25 | *.unityproj 26 | *.suo 27 | 28 | #///////////////////////////////////////////////////////////////////////////// 29 | # OS generated files 30 | #///////////////////////////////////////////////////////////////////////////// 31 | 32 | .DS_Store 33 | ehthumbs.db 34 | Thumbs.db 35 | 36 | #///////////////////////////////////////////////////////////////////////////// 37 | # exvim files 38 | #///////////////////////////////////////////////////////////////////////////// 39 | 40 | *UnityVS.meta 41 | *.err 42 | *.err.meta 43 | *.exvim 44 | *.exvim.meta 45 | *.vimentry 46 | *.vimentry.meta 47 | *.vimproject 48 | *.vimproject.meta 49 | .vimfiles.*/ 50 | .exvim.*/ 51 | quick_gen_project_*_autogen.bat 52 | quick_gen_project_*_autogen.bat.meta 53 | quick_gen_project_*_autogen.sh 54 | quick_gen_project_*_autogen.sh.meta 55 | .exvim.app 56 | 57 | #///////////////////////////////////////////////////////////////////////////// 58 | # webstorm files 59 | #///////////////////////////////////////////////////////////////////////////// 60 | 61 | .idea/ 62 | -------------------------------------------------------------------------------- /assets/animation.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.1", 3 | "uuid": "f35721a9-d766-4563-8208-d18749778cf9", 4 | "isGroup": false, 5 | "subMetas": {} 6 | } -------------------------------------------------------------------------------- /assets/animation/CarAni.anim: -------------------------------------------------------------------------------- 1 | { 2 | "__type__": "cc.AnimationClip", 3 | "_name": "CarAni", 4 | "_objFlags": 0, 5 | "_rawFiles": null, 6 | "_duration": 0.3333333333333333, 7 | "sample": 60, 8 | "speed": 1, 9 | 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"asyncLoadAssets": false, 5 | "autoReleaseAssets": false, 6 | "subMetas": {} 7 | } -------------------------------------------------------------------------------- /assets/scene/Rule.fire.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.0", 3 | "uuid": "af85f390-4a77-4bfa-804a-28651f4622e8", 4 | "asyncLoadAssets": false, 5 | "autoReleaseAssets": false, 6 | "subMetas": {} 7 | } -------------------------------------------------------------------------------- /assets/scene/Share.fire.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.0", 3 | "uuid": "ee3f96c4-0145-4744-b1ce-1911d9464739", 4 | "asyncLoadAssets": false, 5 | "autoReleaseAssets": false, 6 | "subMetas": {} 7 | } -------------------------------------------------------------------------------- /assets/scene/Stage.fire.meta: -------------------------------------------------------------------------------- 1 | { 2 | 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-------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.1", 3 | "uuid": "a62ee7bf-e335-4bfd-b0da-dff33e6a9f96", 4 | "isGroup": false, 5 | "subMetas": {} 6 | } -------------------------------------------------------------------------------- /assets/script/Answer.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.1", 3 | "uuid": "0417a010-a67d-4fdd-817b-96d56edf7196", 4 | "isGroup": false, 5 | "subMetas": {} 6 | } -------------------------------------------------------------------------------- /assets/script/Answer/Answer.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "e9c830ff-4ece-4e25-b800-852a06bcf2f5", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/Answer/xuanzhong.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | ABtn:{ 6 | default:null, 7 | type:cc.Node, 8 | }, 9 | BBtn:{ 10 | default:null, 11 | type:cc.Node, 12 | }, 13 | CBtn:{ 14 | default:null, 15 | type:cc.Node, 16 | }, 17 | DBtn:{ 18 | default:null, 19 | type:cc.Node, 20 | }, 21 | ABtnS:{ 22 | default:null, 23 | type:cc.Node, 24 | }, 25 | BBtnS:{ 26 | default:null, 27 | type:cc.Node, 28 | }, 29 | CBtnS:{ 30 | default:null, 31 | type:cc.Node, 32 | }, 33 | DBtnS:{ 34 | default:null, 35 | type:cc.Node, 36 | }, 37 | 38 | }, 39 | 40 | changeSprite:function(){ 41 | this.ABtnS.active = false; 42 | this.BBtnS.active = false; 43 | this.CBtnS.active = false; 44 | this.DBtnS.active = false; 45 | 46 | this.ABtn.on('touchstart',function(){ 47 | this.ABtnS.active = true; 48 | },this); 49 | this.BBtn.on('touchstart',function(){ 50 | this.BBtnS.active = true; 51 | },this); 52 | this.CBtn.on('touchstart',function(){ 53 | this.CBtnS.active = true; 54 | },this); 55 | this.DBtn.on('touchstart',function(){ 56 | this.DBtnS.active = true; 57 | },this); 58 | }, 59 | 60 | // use this for initialization 61 | onLoad: function () { 62 | this.changeSprite(); 63 | }, 64 | 65 | // called every frame, uncomment this function to activate update callback 66 | // update: function (dt) { 67 | 68 | // }, 69 | }); 70 | -------------------------------------------------------------------------------- /assets/script/Answer/xuanzhong.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "dfc7c36f-a276-46b9-84fc-b96d089afc12", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameOne.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.1", 3 | "uuid": "81570e8e-a8b1-43c4-a727-7857bdf9799f", 4 | "isGroup": false, 5 | "subMetas": {} 6 | } -------------------------------------------------------------------------------- /assets/script/GameOne/CarAni.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | car:{ 6 | default:null, 7 | type:cc.Node, 8 | displayName:'car', 9 | }, 10 | }, 11 | 12 | // use this for initialization 13 | onLoad: function () { 14 | var car = this.node.getComponent(cc.Animation); 15 | this.car.on('touchstart',function(){ 16 | car.playAdditive('CarAni'); 17 | },this); 18 | }, 19 | 20 | // called every frame, uncomment this function to activate update callback 21 | // update: function (dt) { 22 | 23 | // }, 24 | }); 25 | -------------------------------------------------------------------------------- /assets/script/GameOne/CarAni.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "9ca6e366-513c-41be-97cb-4cede8466ff7", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameOne/Flip.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "eb004a5c-7cd4-4f36-95f3-2100e37c314e", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameOne/GameFailure.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | GameFailure:{ 6 | default:null, 7 | type:cc.Node, 8 | }, 9 | }, 10 | 11 | // use this for initialization 12 | onLoad: function () { 13 | 14 | }, 15 | 16 | GameFailure: function(){ 17 | this.GameFailure.active = true; 18 | } 19 | 20 | // called every frame, uncomment this function to activate update callback 21 | // update: function (dt) { 22 | 23 | // }, 24 | }); 25 | -------------------------------------------------------------------------------- /assets/script/GameOne/GameFailure.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "a1b3f8fc-51f8-4816-ae73-fd11d9c4ff8a", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameOne/GameSuccess.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | gamesuccess:{ 6 | default:null, 7 | type:cc.Node, 8 | displayName:'Gamesuccess', 9 | }, 10 | }, 11 | 12 | // use this for initialization 13 | onLoad: function () { 14 | this.gamesuccess.active = false; 15 | this.gamesuccess.on('touchstart',function(){ 16 | event.stopPropagation(); 17 | },this); 18 | }, 19 | 20 | // called every frame, uncomment this function to activate update callback 21 | // update: function (dt) { 22 | 23 | // }, 24 | }); 25 | -------------------------------------------------------------------------------- /assets/script/GameOne/GameSuccess.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "5bb53a4e-04ac-4daa-8da7-159300b8a276", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameOne/PauseClose.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | pause:{ 6 | default:null, 7 | type:cc.Node, 8 | displayName:'Pause', 9 | }, 10 | close:{ 11 | default:null, 12 | type:cc.Node, 13 | displayName:'PauseClose', 14 | }, 15 | }, 16 | 17 | // use this for initialization 18 | onLoad: function () { 19 | this.close.on('touchstart',function(){ 20 | this.pause.active = false; 21 | },this); 22 | 23 | this.pause.on('touchstart',function(){ 24 | event.stopPropagation(); 25 | },this); 26 | }, 27 | 28 | // called every frame, uncomment this function to activate update callback 29 | // update: function (dt) { 30 | 31 | // }, 32 | }); 33 | -------------------------------------------------------------------------------- /assets/script/GameOne/PauseClose.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "f2551b21-d27d-4c91-8097-c67e63dda959", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameOne/Retry.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | retry:{ 6 | default:null, 7 | type:cc.Node, 8 | displayName:'retry', 9 | }, 10 | retryBtn:{ 11 | default:null, 12 | type:cc.Node, 13 | displayName:'retryBtn', 14 | }, 15 | }, 16 | 17 | // use this for initialization 18 | onLoad: function () { 19 | this.retryBtn.on('touchstart',function(){ 20 | this.retry.active = false; 21 | },this); 22 | }, 23 | 24 | // called every frame, uncomment this function to activate update callback 25 | // update: function (dt) { 26 | 27 | // }, 28 | }); 29 | -------------------------------------------------------------------------------- /assets/script/GameOne/Retry.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "6e1f9227-f828-425a-9c40-d8c4d0cbf5b3", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameOne/ShowPause.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | pause:{ 6 | default:null, 7 | type:cc.Node, 8 | displayName:'Pause', 9 | }, 10 | pauseBtn:{ 11 | default:null, 12 | type:cc.Node, 13 | displayName:'PauseBtn', 14 | }, 15 | }, 16 | 17 | // use this for initialization 18 | onLoad: function () { 19 | this.pause.active = false; 20 | }, 21 | 22 | showpause: function(){ 23 | this.pause.active = true; 24 | }, 25 | 26 | // called every frame, uncomment this function to activate update callback 27 | // update: function (dt) { 28 | 29 | // }, 30 | }); 31 | -------------------------------------------------------------------------------- /assets/script/GameOne/ShowPause.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "b1a59df7-f44e-467b-92df-19821ccda8ca", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameOne/bianpaoAni.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | bianpao: { 6 | default: null, 7 | type: cc.Node, 8 | displayName: 'bianpao', 9 | }, 10 | GameFailure: { 11 | default: null, 12 | type: cc.Node, 13 | displayName: 'GameFailure', 14 | }, 15 | shibaiEffect:{ 16 | default:null, 17 | url:cc.AudioClip, 18 | }, 19 | }, 20 | 21 | 22 | 23 | // use this for initialization 24 | onLoad: function () { 25 | 26 | 27 | this.GameFailure.active = false; 28 | 29 | var bianpao = this.node.getComponent(cc.Animation); 30 | this.bianpao.on('touchstart', function () { 31 | bianpao.playAdditive('bianpaoAni'); 32 | 33 | this.schedule(function(){ 34 | cc.audioEngine.playEffect(this.shibaiEffect,false); 35 | this.GameFailure.active = true; 36 | },1,0,1); 37 | }, this); 38 | 39 | this.GameFailure.on('touchstart', function () { 40 | event.stopPropagation(); 41 | }, this); 42 | 43 | }, 44 | }); -------------------------------------------------------------------------------- /assets/script/GameOne/bianpaoAni.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "bae7a360-4fc1-46da-b062-194b22e2e642", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameOne/bianpaolAni.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | bianpao: { 6 | default: null, 7 | type: cc.Node, 8 | displayName: 'bianpao', 9 | }, 10 | GameFailure: { 11 | default: null, 12 | type: cc.Node, 13 | displayName: 'GameFailure', 14 | }, 15 | shibaiEffect:{ 16 | default:null, 17 | url:cc.AudioClip, 18 | }, 19 | }, 20 | 21 | 22 | 23 | // use this for initialization 24 | onLoad: function () { 25 | var bianpao = this.node.getComponent(cc.Animation); 26 | this.bianpao.on('touchstart', function () { 27 | bianpao.playAdditive('bianpaolAni'); 28 | 29 | this.schedule(function(){ 30 | cc.audioEngine.playEffect(this.shibaiEffect,false); 31 | this.GameFailure.active = true; 32 | },1,0,1); 33 | }, this); 34 | 35 | this.GameFailure.on('touchstart', function () { 36 | event.stopPropagation(); 37 | }, this); 38 | 39 | }, 40 | }); -------------------------------------------------------------------------------- /assets/script/GameOne/bianpaolAni.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "7c10cf26-ed35-4a58-af1a-13bfa20b18d9", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameOne/hengfu.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | price:{ 6 | default:null, 7 | type:cc.Node, 8 | displayName:'price', 9 | }, 10 | }, 11 | 12 | // use this for initialization 13 | onLoad: function () { 14 | var price = this.node.getComponent(cc.Animation); 15 | this.price.on('touchstart',function(){ 16 | price.playAdditive('priceAni'); 17 | },this); 18 | }, 19 | 20 | }); 21 | -------------------------------------------------------------------------------- /assets/script/GameOne/hengfu.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "6a5cc2b3-9892-40f5-99c0-10e8f9483940", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameThree.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.1", 3 | "uuid": "935528fa-d74f-44eb-ae7a-ccc59d9e659c", 4 | "isGroup": false, 5 | "subMetas": {} 6 | } -------------------------------------------------------------------------------- /assets/script/GameThree/moveOne.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | one:{ 6 | default:null, 7 | type:cc.Node, 8 | }, 9 | moveto:{ 10 | default:null, 11 | type:cc.Node, 12 | }, 13 | }, 14 | 15 | // use this for initialization 16 | onLoad: function () { 17 | function onTouchMove(event){ 18 | var x = event.getDeltaX(); 19 | var y = event.getDeltaY(); 20 | this.x += x; 21 | this.y += y; 22 | }; 23 | this.one.on('touchmove',onTouchMove,this.one); 24 | 25 | cc.director.getCollisionManager().enabled = true; 26 | // cc.director.getCollisionManager().enabledDebugDraw = true; 27 | }, 28 | 29 | onCollisionEnter:function(other){ 30 | // this.node.color = cc.Color.RED; 31 | }, 32 | onCollisionStay:function(other){ 33 | var x = this.moveto.getPositionX(); 34 | var y = this.moveto.getPositionY(); 35 | cc.sys.localStorage.OneMoveOne = 1; 36 | this.one.x = x; 37 | this.one.y = y; 38 | }, 39 | onCollisionExit:function(other){ 40 | cc.sys.localStorage.OneMoveOne = 0; 41 | }, 42 | 43 | // called every frame, uncomment this function to activate update callback 44 | // update: function (dt) { 45 | 46 | // }, 47 | }); 48 | -------------------------------------------------------------------------------- /assets/script/GameThree/moveOne.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "df21d5ed-ba1b-4ad9-8ec0-b792e50de63f", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameThree/zhuanpan.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "74cb7b16-f3d5-493e-9030-447add8bb3b1", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameTwo.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.1", 3 | "uuid": "009abb0b-c0ac-4f8e-875a-cc31c7edbdec", 4 | "isGroup": false, 5 | "subMetas": {} 6 | } -------------------------------------------------------------------------------- /assets/script/GameTwo/carColor.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "f4725ca5-757d-4b42-bb47-ad77a7cba557", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameTwo/changeColorPosition.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "559abcf5-b19a-482b-913e-9aa8f4e2509e", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameTwo/confirmBtn.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | Btn:{ 6 | default:null, 7 | type:cc.Node, 8 | }, 9 | success:{ 10 | default:null, 11 | type:cc.Node, 12 | }, 13 | failure:{ 14 | default:null, 15 | type:cc.Node, 16 | }, 17 | shengliEffect:{ 18 | default:null, 19 | url:cc.AudioClip, 20 | }, 21 | shibaiEffect:{ 22 | default:null, 23 | url:cc.AudioClip, 24 | }, 25 | }, 26 | 27 | ajax: function () { 28 | var openid = $('#openid').val(); 29 | $.post("api.php", { 30 | act: 'edit', 31 | openid: openid, 32 | gold: localStorage.gold, 33 | }, function (data) { 34 | if(data.code == 200){ 35 | cc.log('gameThree'); 36 | } 37 | }, 'json'); 38 | }, 39 | 40 | // use this for initialization 41 | onLoad: function () { 42 | this.success.active = false; 43 | this.failure.active = false; 44 | this.Btn.on('touchstart',function(){ 45 | var nail = localStorage.nailStay; 46 | var car = localStorage.newCarColor; 47 | if(nail == car){ 48 | this.success.active = true; 49 | cc.audioEngine.playEffect(this.shengliEffect,false); 50 | if(cc.sys.localStorage.game < 2){ 51 | var gold = cc.sys.localStorage.gold; 52 | var newGold = parseInt(gold); 53 | cc.sys.localStorage.gold = newGold + 50; 54 | cc.sys.localStorage.game = 2; 55 | this.ajax(); 56 | } 57 | }else{ 58 | this.failure.active = true; 59 | cc.audioEngine.playEffect(this.shibaiEffect,false); 60 | } 61 | },this); 62 | }, 63 | 64 | // called every frame, uncomment this function to activate update callback 65 | // update: function (dt) { 66 | 67 | // }, 68 | }); 69 | -------------------------------------------------------------------------------- /assets/script/GameTwo/confirmBtn.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "e1a4ee60-00a0-4c3c-a9cb-4507e394f47f", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameTwo/nail.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | nail:{ 6 | default:null, 7 | type:cc.Node, 8 | }, 9 | }, 10 | 11 | // use this for initialization 12 | onLoad: function () { 13 | function onTouchMove(event){ 14 | var x = event.getDeltaX(); 15 | var y = event.getDeltaY(); 16 | this.x += x; 17 | this.y += y; 18 | } 19 | this.nail.on('touchmove',onTouchMove,this.nail); 20 | 21 | cc.director.getCollisionManager().enabled = true; 22 | // cc.director.getCollisionManager().enabledDebugDraw = true; 23 | }, 24 | 25 | onCollisionEnter: function(other) { 26 | // this.node.color = cc.Color.RED; 27 | }, 28 | 29 | onCollisionStay: function(other) { 30 | if(other.node.group == 'red'){ 31 | cc.sys.localStorage.nailStay = 'red'; 32 | }else if(other.node.group == 'blue'){ 33 | cc.sys.localStorage.nailStay = 'blue'; 34 | }else if(other.node.group == 'black'){ 35 | cc.sys.localStorage.nailStay = 'black'; 36 | }else if(other.node.group == 'brown'){ 37 | cc.sys.localStorage.nailStay = 'brown'; 38 | }else if(other.node.group == 'white'){ 39 | cc.sys.localStorage.nailStay = 'white'; 40 | } 41 | }, 42 | 43 | onCollisionExit: function() { 44 | cc.sys.localStorage.removeItem('nailStay'); 45 | // this.node.color = cc.Color. 46 | }, 47 | 48 | // called every frame, uncomment this function to activate update callback 49 | // update: function (dt) { 50 | 51 | // }, 52 | }); 53 | -------------------------------------------------------------------------------- /assets/script/GameTwo/nail.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "31101d3b-5d6a-45bc-b210-a145e9b4c722", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/GameTwo/womensay.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | women:{ 6 | default:null, 7 | type:cc.Node, 8 | }, 9 | say:{ 10 | default:null, 11 | type:cc.Node, 12 | }, 13 | }, 14 | 15 | // use this for initialization 16 | onLoad: function () { 17 | this.say.active = false; 18 | this.women.on('touchstart',function(){ 19 | if(this.say.active){ 20 | this.say.active = false; 21 | }else{ 22 | this.say.active = true; 23 | } 24 | },this); 25 | }, 26 | 27 | // called every frame, uncomment this function to activate update callback 28 | // update: function (dt) { 29 | 30 | // }, 31 | }); 32 | -------------------------------------------------------------------------------- /assets/script/GameTwo/womensay.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "8f6b81dd-1c4d-4c47-adcb-15e0cd8511d0", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/Rank.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.1", 3 | "uuid": "dc46e8f7-2b1f-42f4-9c5b-16b8a9bad492", 4 | "isGroup": false, 5 | "subMetas": {} 6 | } -------------------------------------------------------------------------------- /assets/script/Rank/Rank.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "38838b1d-457b-413d-9834-7bb1a6a099d8", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/ToGame.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.1", 3 | "uuid": "af8b1c54-8155-4233-ad00-5726b0c1cdae", 4 | "isGroup": false, 5 | "subMetas": {} 6 | } -------------------------------------------------------------------------------- /assets/script/ToGame/ToCutsceneFour.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | 6 | }, 7 | 8 | // use this for initialization 9 | onLoad: function () { 10 | 11 | }, 12 | 13 | ToCutsceneOne:function(){ 14 | cc.director.loadScene('CutsceneFour'); 15 | cc.sys.localStorage.removeItem('prompt'); 16 | cc.sys.localStorage.removeItem('guide'); 17 | } 18 | 19 | // called every frame, uncomment this function to activate update callback 20 | // update: function (dt) { 21 | 22 | // }, 23 | }); 24 | -------------------------------------------------------------------------------- /assets/script/ToGame/ToCutsceneFour.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "bc55be50-87b1-430b-991a-af9cb51f392c", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/ToGame/ToCutsceneOne.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | 6 | }, 7 | 8 | // use this for initialization 9 | onLoad: function () { 10 | 11 | }, 12 | 13 | ToCutsceneOne:function(){ 14 | cc.director.loadScene('CutsceneOne'); 15 | cc.sys.localStorage.removeItem('prompt'); 16 | cc.sys.localStorage.removeItem('guide'); 17 | } 18 | 19 | // called every frame, uncomment this function to activate update callback 20 | // update: function (dt) { 21 | 22 | // }, 23 | }); 24 | -------------------------------------------------------------------------------- /assets/script/ToGame/ToCutsceneOne.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "b6df944c-2eb8-41a1-8912-b8352908a031", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/ToGame/ToCutsceneThree.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | // foo: { 6 | // default: null, // The default value will be used only when the component attaching 7 | // to a node for the first time 8 | // url: cc.Texture2D, // optional, default is typeof default 9 | // serializable: true, // optional, default is true 10 | // visible: true, // optional, default is true 11 | // displayName: 'Foo', // optional 12 | // readonly: false, // optional, default is false 13 | // }, 14 | // ... 15 | }, 16 | 17 | // use this for initialization 18 | onLoad: function () { 19 | 20 | }, 21 | ToCutsceneThree:function(){ 22 | cc.director.loadScene('CutsceneThree'); 23 | cc.sys.localStorage.removeItem('prompt'); 24 | cc.sys.localStorage.removeItem('guide'); 25 | }, 26 | 27 | // called every frame, uncomment this function to activate update callback 28 | // update: function (dt) { 29 | 30 | // }, 31 | }); 32 | -------------------------------------------------------------------------------- /assets/script/ToGame/ToCutsceneThree.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "7b50f465-167a-4e19-89bc-66b7b8797017", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/ToGame/ToCutsceneTwo.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | 6 | }, 7 | 8 | // use this for initialization 9 | onLoad: function () { 10 | 11 | }, 12 | 13 | ToCutsceneTwo: function(){ 14 | cc.director.loadScene('CutsceneTwo'); 15 | cc.sys.localStorage.removeItem('prompt'); 16 | cc.sys.localStorage.removeItem('guide'); 17 | } 18 | 19 | // called every frame, uncomment this function to activate update callback 20 | // update: function (dt) { 21 | 22 | // }, 23 | }); 24 | -------------------------------------------------------------------------------- /assets/script/ToGame/ToCutsceneTwo.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "59baaf2f-b022-483d-ad4c-85c1f1e23dfc", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/ToGame/ToGameOne.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | 6 | }, 7 | 8 | // use this for initialization 9 | onLoad: function () { 10 | setTimeout(this.d,3500); 11 | }, 12 | 13 | d:function(){ 14 | cc.director.loadScene('GameOne'); 15 | }, 16 | 17 | 18 | 19 | // called every frame, uncomment this function to activate update callback 20 | // update: function (dt) { 21 | 22 | // }, 23 | }); 24 | -------------------------------------------------------------------------------- /assets/script/ToGame/ToGameOne.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "be8c9baf-ca94-4504-9aea-a159a834878d", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/ToGame/ToGameThree.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | 6 | }, 7 | 8 | // use this for initialization 9 | onLoad: function () { 10 | setTimeout(function() { 11 | cc.director.loadScene('GameThree'); 12 | }, 3500); 13 | }, 14 | 15 | // called every frame, uncomment this function to activate update callback 16 | // update: function (dt) { 17 | 18 | // }, 19 | }); 20 | -------------------------------------------------------------------------------- /assets/script/ToGame/ToGameThree.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "f945a3fa-a218-4bf9-8e3a-75f7035e4b9e", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/ToGame/ToGameTwo.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | 6 | }, 7 | 8 | // use this for initialization 9 | onLoad: function () { 10 | setTimeout(function() { 11 | cc.director.loadScene('GameTwo'); 12 | }, 3500); 13 | }, 14 | 15 | // called every frame, uncomment this function to activate update callback 16 | // update: function (dt) { 17 | 18 | // }, 19 | }); 20 | -------------------------------------------------------------------------------- /assets/script/ToGame/ToGameTwo.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "12bbd035-9531-4795-893b-1959540d2b31", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/ToScene.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.1", 3 | "uuid": "1c13aa4d-82de-4948-ae34-657d4091badd", 4 | "isGroup": false, 5 | "subMetas": {} 6 | } -------------------------------------------------------------------------------- /assets/script/ToScene/OneToAn.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | btn:{ 6 | default:null, 7 | type:cc.Node, 8 | }, 9 | }, 10 | 11 | // use this for initialization 12 | onLoad: function () { 13 | this.btn.on('touchstart',function(){ 14 | cc.director.loadScene('Answer'); 15 | cc.sys.localStorage.GameToAnswer = 'GameOne'; 16 | },this); 17 | }, 18 | 19 | // called every frame, uncomment this function to activate update callback 20 | // update: function (dt) { 21 | 22 | // }, 23 | }); 24 | -------------------------------------------------------------------------------- /assets/script/ToScene/OneToAn.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "8eee079f-f0aa-4f4d-896e-d7568379eaa5", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/ToScene/ToRank.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | rank:{ 6 | default:null, 7 | type:cc.Node, 8 | displayName:'RankBtn' 9 | }, 10 | 11 | }, 12 | 13 | // use this for initialization 14 | onLoad: function () { 15 | 16 | }, 17 | 18 | ToRank: function () { 19 | cc.director.loadScene('Rank'); 20 | }, 21 | 22 | // called every frame, uncomment this function to activate update callback 23 | // update: function (dt) { 24 | 25 | // }, 26 | }); 27 | -------------------------------------------------------------------------------- /assets/script/ToScene/ToRank.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "1d42c40b-5e00-4251-95e7-77868c2c5475", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/ToScene/ToRule.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | 6 | }, 7 | 8 | // use this for initialization 9 | onLoad: function () { 10 | 11 | }, 12 | 13 | ToRule: function(){ 14 | cc.director.loadScene('Rule'); 15 | }, 16 | 17 | // called every frame, uncomment this function to activate update callback 18 | // update: function (dt) { 19 | 20 | // }, 21 | }); 22 | -------------------------------------------------------------------------------- /assets/script/ToScene/ToRule.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "f8672cf4-3058-4596-8767-db9f0330f282", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/ToScene/ToShare.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | 6 | }, 7 | 8 | // use this for initialization 9 | onLoad: function () { 10 | 11 | }, 12 | ToShare: function(){ 13 | cc.director.loadScene('Share'); 14 | }, 15 | 16 | // called every frame, uncomment this function to activate update callback 17 | // update: function (dt) { 18 | 19 | // }, 20 | }); 21 | -------------------------------------------------------------------------------- /assets/script/ToScene/ToShare.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "c56db70f-8894-4d4e-b246-832145b637a2", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/ToScene/ToStage.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | 6 | }, 7 | 8 | // use this for initialization 9 | onLoad: function () { 10 | 11 | }, 12 | 13 | ToStage: function(){ 14 | cc.director.loadScene('Stage'); 15 | }, 16 | 17 | // called every frame, uncomment this function to activate update callback 18 | // update: function (dt) { 19 | 20 | // }, 21 | }); 22 | -------------------------------------------------------------------------------- /assets/script/ToScene/ToStage.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "3976551c-3983-4c5b-824f-a6428329f330", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/ToScene/ToStart.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | 6 | }, 7 | 8 | // use this for initialization 9 | onLoad: function () { 10 | 11 | }, 12 | 13 | ToStart: function(){ 14 | cc.director.loadScene('Start'); 15 | }, 16 | 17 | // called every frame, uncomment this function to activate update callback 18 | // update: function (dt) { 19 | 20 | // }, 21 | }); 22 | -------------------------------------------------------------------------------- /assets/script/ToScene/ToStart.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "f8e3bd33-1f99-4089-949a-0728457d6a5a", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/ToScene/TwoToAn.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | btn:{ 6 | default:null, 7 | type:cc.Node, 8 | }, 9 | }, 10 | 11 | // use this for initialization 12 | onLoad: function () { 13 | this.btn.on('touchstart',function(){ 14 | cc.director.loadScene('Answer'); 15 | cc.sys.localStorage.GameToAnswer = 'GameTwo'; 16 | },this); 17 | }, 18 | 19 | // called every frame, uncomment this function to activate update callback 20 | // update: function (dt) { 21 | 22 | // }, 23 | }); 24 | -------------------------------------------------------------------------------- /assets/script/ToScene/TwoToAn.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "ca578423-9b98-4a8b-b1a2-a28ced6f6a20", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/ToScene/anyway.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | anyway:{ 6 | default:null, 7 | type:cc.Node, 8 | }, 9 | }, 10 | 11 | // use this for initialization 12 | onLoad: function () { 13 | // this.widthheight(); 14 | }, 15 | widthheight:function(){ 16 | var width = cc.director.getWinSize().width - this.anyway.getPositionX(); 17 | var height = cc.director.getWinSize().height - this.anyway.getPositionY(); 18 | if(width > height){ 19 | cc.director.loadScene('Start'); 20 | } 21 | }, 22 | 23 | // called every frame, uncomment this function to activate update callback 24 | update: function (dt) { 25 | this.widthheight(); 26 | }, 27 | }); 28 | -------------------------------------------------------------------------------- /assets/script/ToScene/anyway.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "17bb4796-5756-4fb7-b29b-ba276c8f2029", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/ToScene/threeToAn.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | btn:{ 6 | default:null, 7 | type:cc.Node, 8 | }, 9 | }, 10 | 11 | // use this for initialization 12 | onLoad: function () { 13 | this.btn.on('touchstart',function(){ 14 | cc.director.loadScene('Answer'); 15 | cc.sys.localStorage.GameToAnswer = 'GameThree'; 16 | },this); 17 | }, 18 | 19 | // called every frame, uncomment this function to activate update callback 20 | // update: function (dt) { 21 | 22 | // }, 23 | }); 24 | -------------------------------------------------------------------------------- /assets/script/ToScene/threeToAn.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "450e288a-27dc-456c-80fb-2971a7d79671", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/common.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.1", 3 | "uuid": "86e439b0-54c6-4b18-a9a0-7b23d70f16d0", 4 | "isGroup": false, 5 | "subMetas": {} 6 | } -------------------------------------------------------------------------------- /assets/script/common/clickShowHide.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | btn:{ 6 | default:null, 7 | type:cc.Node, 8 | displayName:'btn', 9 | }, 10 | showHdie:{ 11 | default:null, 12 | type:cc.Node, 13 | displayName:'showHdie', 14 | }, 15 | showAddGold:{ 16 | default:null, 17 | type:cc.Node, 18 | displayName:'shwoAddGold', 19 | }, 20 | }, 21 | 22 | // use this for initialization 23 | onLoad: function () { 24 | this.showHdie.active = false; 25 | this.showAddGold.active = false; 26 | this.btn.on('touchstart',function(){ 27 | if(this.showHdie.active){ 28 | this.showHdie.active = false; 29 | }else{ 30 | this.showHdie.active = true; 31 | } 32 | },this); 33 | }, 34 | 35 | // called every frame, uncomment this function to activate update callback 36 | // update: function (dt) { 37 | 38 | // }, 39 | }); 40 | -------------------------------------------------------------------------------- /assets/script/common/clickShowHide.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "aad94436-1ba5-4a3c-9e5f-0eb035445939", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/common/stopClick.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | stopClick:{ 6 | default:null, 7 | type:cc.Node, 8 | displayName:'stopClick', 9 | }, 10 | }, 11 | 12 | // use this for initialization 13 | onLoad: function () { 14 | this.node.on('touchstart',function(){ 15 | event.stopPropagation(); 16 | },this); 17 | }, 18 | 19 | // called every frame, uncomment this function to activate update callback 20 | // update: function (dt) { 21 | 22 | // }, 23 | }); 24 | -------------------------------------------------------------------------------- /assets/script/common/stopClick.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "5eedd0a4-8e04-4a21-ae7f-a5fd11dcbfbe", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/logic.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.1", 3 | "uuid": "674724be-7408-4ee7-9084-23ddb9d9415d", 4 | "isGroup": false, 5 | "subMetas": {} 6 | } -------------------------------------------------------------------------------- /assets/script/logic/bgMusic.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | play:{ 6 | default:null, 7 | type:cc.Node, 8 | }, 9 | pause:{ 10 | default:null, 11 | type:cc.Node, 12 | }, 13 | }, 14 | 15 | // use this for initialization 16 | onLoad: function () { 17 | 18 | if(localStorage.bgMusic == 0){ 19 | this.pause.active = true; 20 | this.play.active = false; 21 | }else if(localStorage.bgMusic == 1){ 22 | this.pause.active = false; 23 | this.play.active = true; 24 | } 25 | 26 | this.play.on('touchstart',function(){ 27 | cc.audioEngine.pauseAll(); 28 | this.play.active = false; 29 | this.pause.active = true; 30 | localStorage.bgMusic = 0; 31 | },this); 32 | 33 | this.pause.on('touchstart',function(){ 34 | cc.audioEngine.resumeAll(); 35 | this.pause.active = false; 36 | this.play.active = true; 37 | localStorage.bgMusic = 1; 38 | },this); 39 | }, 40 | 41 | // called every frame, uncomment this function to activate update callback 42 | // update: function (dt) { 43 | 44 | // }, 45 | }); 46 | -------------------------------------------------------------------------------- /assets/script/logic/bgMusic.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "76240fe8-2694-4fee-b049-84078650c66e", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/logic/guideGold.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "2ac58220-49ed-4abb-96db-27e83a3c5d86", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/logic/initGame.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | bgAudio:{ 6 | default:null, 7 | url:cc.AudioClip, 8 | } 9 | }, 10 | ajax: function () { 11 | 12 | var openid = $('#openid').val(); 13 | $.post("api.php", { 14 | act: 'edit', 15 | openid: openid, 16 | gold: localStorage.gold, 17 | }, function (data) { 18 | if(data.code == 200){ 19 | cc.log('initGame'); 20 | } 21 | }, 'json'); 22 | }, 23 | // use this for initialization 24 | onLoad: function () { 25 | 26 | cc.sys.localStorage.clear(); 27 | cc.sys.localStorage.game = 0; 28 | cc.sys.localStorage.gold = 50; 29 | cc.audioEngine.playMusic(this.bgAudio,true); 30 | cc.audioEngine.setVolume(this.bgAudio,0.5); 31 | this.ajax(); 32 | }, 33 | 34 | 35 | }); 36 | -------------------------------------------------------------------------------- /assets/script/logic/initGame.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "91a35bf0-326f-4aa8-95d7-5beb07c128cc", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/logic/nextGame.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | nextBtn:{ 6 | default:null, 7 | type:cc.Node, 8 | }, 9 | }, 10 | 11 | // use this for initialization 12 | onLoad: function () { 13 | this.nextBtn.on('touchstart',function(){ 14 | cc.director.loadScene('CutsceneTwo'); 15 | },this); 16 | }, 17 | 18 | // called every frame, uncomment this function to activate update callback 19 | // update: function (dt) { 20 | 21 | // }, 22 | }); 23 | -------------------------------------------------------------------------------- /assets/script/logic/nextGame.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "100059b4-2f19-489f-911f-f529dfbf3221", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/logic/pageOne.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | stageOne:{ 6 | default:null, 7 | type:cc.Node, 8 | displayName:'stageOne', 9 | }, 10 | stageTwo:{ 11 | default:null, 12 | type:cc.Node, 13 | displayName:'stageTwo', 14 | }, 15 | stagethree:{ 16 | default:null, 17 | type:cc.Node, 18 | displayName:'stagethree', 19 | }, 20 | }, 21 | 22 | // use this for initialization 23 | onLoad: function () { 24 | var game = cc.sys.localStorage.game; 25 | if(game == 0){ 26 | this.node.getChildByName('StageOne').getComponent(cc.Button).interactable = true; 27 | this.node.getChildByName('StageTwo').getComponent(cc.Button).interactable = false; 28 | this.node.getChildByName('StageThree').getComponent(cc.Button).interactable = false; 29 | }else if(game == 1){ 30 | this.node.getChildByName('StageOne').getComponent(cc.Button).interactable = true; 31 | this.node.getChildByName('StageTwo').getComponent(cc.Button).interactable = true; 32 | this.node.getChildByName('StageThree').getComponent(cc.Button).interactable = false; 33 | }else if(game == 2){ 34 | this.node.getChildByName('StageOne').getComponent(cc.Button).interactable = true; 35 | this.node.getChildByName('StageTwo').getComponent(cc.Button).interactable = true; 36 | this.node.getChildByName('StageThree').getComponent(cc.Button).interactable = true; 37 | } 38 | }, 39 | 40 | // called every frame, uncomment this function to activate update callback 41 | // update: function (dt) { 42 | 43 | // }, 44 | }); 45 | -------------------------------------------------------------------------------- /assets/script/logic/pageOne.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "fe3e5591-85f9-41a5-b78a-299f4880d97a", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/logic/pagetwo.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | stageFour:{ 6 | default:null, 7 | type:cc.Node, 8 | displayName:'stageFour', 9 | }, 10 | stageFive:{ 11 | default:null, 12 | type:cc.Node, 13 | displayName:'stageFive', 14 | }, 15 | stageSix:{ 16 | default:null, 17 | type:cc.Node, 18 | displayName:'stageSix', 19 | }, 20 | }, 21 | 22 | // use this for initialization 23 | onLoad: function () { 24 | var game = cc.sys.localStorage.game; 25 | if(game == 3){ 26 | this.node.getChildByName('StageFour').getComponent(cc.Button).interactable = true; 27 | this.node.getChildByName('StageFive').getComponent(cc.Button).interactable = false; 28 | this.node.getChildByName('StageSix').getComponent(cc.Button).interactable = false; 29 | }else if(game == 4){ 30 | this.node.getChildByName('StageFour').getComponent(cc.Button).interactable = true; 31 | this.node.getChildByName('StageFive').getComponent(cc.Button).interactable = true; 32 | this.node.getChildByName('StageSix').getComponent(cc.Button).interactable = false; 33 | }else if(game == 5){ 34 | this.node.getChildByName('StageFour').getComponent(cc.Button).interactable = true; 35 | this.node.getChildByName('StageFive').getComponent(cc.Button).interactable = true; 36 | this.node.getChildByName('StageSix').getComponent(cc.Button).interactable = true; 37 | } 38 | }, 39 | 40 | // called every frame, uncomment this function to activate update callback 41 | // update: function (dt) { 42 | 43 | // }, 44 | }); 45 | -------------------------------------------------------------------------------- /assets/script/logic/pagetwo.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "a2720de9-4b15-49cb-b459-74ec36a6393f", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/logic/promptGold.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "b2356b0b-7dad-40dd-b338-82eb694a09c7", 4 | "isPlugin": false, 5 | "loadPluginInWeb": true, 6 | "loadPluginInNative": true, 7 | "subMetas": {} 8 | } -------------------------------------------------------------------------------- /assets/script/logic/showGold.js: -------------------------------------------------------------------------------- 1 | cc.Class({ 2 | extends: cc.Component, 3 | 4 | properties: { 5 | goldLabel:cc.Label, 6 | }, 7 | 8 | // use this for initialization 9 | onLoad: function () { 10 | var gold = cc.sys.localStorage.gold; 11 | this.goldLabel.string = gold; 12 | }, 13 | 14 | // called every frame, uncomment this function to activate update callback 15 | update: function (dt) { 16 | var gold = cc.sys.localStorage.gold; 17 | this.goldLabel.string = gold; 18 | this.goldLabel.fontSize = 32; 19 | }, 20 | }); 21 | -------------------------------------------------------------------------------- /assets/script/logic/showGold.js.meta: -------------------------------------------------------------------------------- 1 | { 2 | "ver": "1.0.2", 3 | "uuid": "a1041612-7805-4ee3-9c37-3f4d28ee4cbd", 4 | 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