├── .gitignore ├── LICENSE ├── README.md ├── image ├── iOS_Family.PNG ├── iOS复习.png └── 公众号二维码.jpg └── 博客文章 └── UI视图 └── UIView.md /.gitignore: -------------------------------------------------------------------------------- 1 | # Xcode 2 | .DS_Store 3 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | Apache License 2 | Version 2.0, January 2004 3 | http://www.apache.org/licenses/ 4 | 5 | TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 6 | 7 | 1. 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We also recommend that a 185 | file or class name and description of purpose be included on the 186 | same "printed page" as the copyright notice for easier 187 | identification within third-party archives. 188 | 189 | Copyright [yyyy] [name of copyright owner] 190 | 191 | Licensed under the Apache License, Version 2.0 (the "License"); 192 | you may not use this file except in compliance with the License. 193 | You may obtain a copy of the License at 194 | 195 | http://www.apache.org/licenses/LICENSE-2.0 196 | 197 | Unless required by applicable law or agreed to in writing, software 198 | distributed under the License is distributed on an "AS IS" BASIS, 199 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 200 | See the License for the specific language governing permissions and 201 | limitations under the License. 202 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | 2 | 根据文章更新持续更新链接 3 | 4 | 我会从下面思维导图中的知识点去写这个系列,可能有想不到的知识点,大家可以去 [【公众号】](#公众号) 获取或者提意见(别忘记给个星✨哟) 5 | 关注公众号可以获取整理好的最新版iOS面试题和答案和iOS学习资料。 原创文章每周更新文章,公众号首发文章,比博客早一到两篇。 6 | 7 | ![](https://user-gold-cdn.xitu.io/2020/7/2/1730d84602e2a97d?w=800&h=400&f=png&s=25548) 8 | 9 | 10 | ![image](https://user-gold-cdn.xitu.io/2020/6/29/172fea76531f81cd?w=1106&h=4977&f=png&s=849766) 11 | 12 | # 目录 13 | PS : 没链接的是还没开始写 14 | 15 | - **UI视图** 16 | 17 | - [iOS事件传递和视图响应流程](https://mp.weixin.qq.com/s/xc-Yeis2j74Yp0hZPAzgdg) 18 | - [iOS如何监控界面卡顿掉帧,如何优化](https://mp.weixin.qq.com/s/gMx8dkYYw-7-ornybH0GPQ) 19 | - UIView的绘制流程和异步绘制 20 | - UIWindow、UIView、CALayer 三者和联系 21 | - 离屏渲染 22 | - TableView的实现和优化技巧 23 | 24 | - **Objective-C语言** 25 | - 考考property属性修饰符 26 | - [分类Category使用、底层原理、类扩展、关联对象](https://mp.weixin.qq.com/s/3_dlmEcFK09xPMAOBW3Jow) 27 | - KVO和KVC的实现原理 28 | - 代理Delegate 29 | 30 | - **Runtime** 31 | - 类对象、元类对象 32 | - 类对象的底层实现 33 | - 消息传递和消息转发 34 | - Method Swizzling 35 | 36 | - **Block** 37 | - Block介绍和本质 38 | - Block是如何捕获变量的? 39 | - 什么情况使用__block修饰符? 40 | - 如何避免Block循环引用 41 | - Block的应用 42 | 43 | - **Runloop** 44 | - [概念理解](https://mp.weixin.qq.com/s/Y6_nQenzxZ9DhPnwkqgouw) 45 | - [运行逻辑](https://mp.weixin.qq.com/s/Y6_nQenzxZ9DhPnwkqgouw) 46 | - [runloop内部实现逻辑](https://mp.weixin.qq.com/s/Y6_nQenzxZ9DhPnwkqgouw) 47 | - [与多线程的关系](https://mp.weixin.qq.com/s/Y6_nQenzxZ9DhPnwkqgouw) 48 | - [实现的功能](https://mp.weixin.qq.com/s/Y6_nQenzxZ9DhPnwkqgouw) 49 | - [实际的应用](https://mp.weixin.qq.com/s/Y6_nQenzxZ9DhPnwkqgouw) 50 | 51 | - **内存管理** 52 | - 数据存储空间和数据模型 53 | - 内存管理原理 54 | - 引用计数 55 | - 自动释放池 56 | - 弱引用 57 | - dealloc 58 | - ARC&MRC 59 | - 循环引用 60 | - 内存泄露检查 61 | 62 | - **数据存储持久化** 63 | - 数据存储方案 64 | - KeyChain 65 | - 文件(File) 66 | - DB(数据库) 67 | - 沙盒目录 68 | 69 | - **通知** 70 | - 关键类结构体 71 | - 注册通知 72 | - 发送通知 73 | - 删除通知 74 | - 异步通知 75 | - 主线程响应通知 76 | 77 | - **多线程** 78 | - GCD 79 | - NSOperation 80 | - NSThread 81 | - 多线程和锁 82 | 83 | - **崩溃和性能优化** 84 | - APP启动流程和启动优化 85 | - 包大小优化 86 | - 网络优化 87 | - 卡顿监控 88 | - 崩溃信息 89 | - 信号可捕获 90 | - 信号不可捕获 91 | - 如何防护崩溃 92 | 93 | - **第三方开源库** 94 | - CocoaPods 95 | - SDWebImage 96 | - AFNetworking 97 | - Texture(ASDK) 98 | 99 | - **架构/框架** 100 | - 图片缓存框架设计 101 | - 埋点整体框架设计 102 | - 客户端整体架构 103 | - 模块化、组件化、插件化 104 | 105 | - **热门前沿** 106 | - React Native 107 | - Fultter 108 | - 动态化方案分析 109 | 110 | - **设计模式** 111 | - 六大设计原则 112 | - 单例模式 113 | - 适配器模式 114 | - 代理代理 115 | - 责任链模式 116 | - 桥接模式 117 | - MVC&MVVM&MVP 118 | 119 | - **算法** 120 | - 链表是否有环 121 | - 链表反转 122 | - 有序数组合并 123 | - Hash算法 124 | - 求无序数组的中位数 125 | - LRU算法 126 | 127 | 128 | 129 | 130 | ### 公众号,扫码关注有福利呦 131 | 132 |

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135 | 136 | 137 | -------------------------------------------------------------------------------- /image/iOS_Family.PNG: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/schelling/iOSFamily/211ce0f85e04f6dfd296fe31cec5a3d41208d9d9/image/iOS_Family.PNG -------------------------------------------------------------------------------- /image/iOS复习.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/schelling/iOSFamily/211ce0f85e04f6dfd296fe31cec5a3d41208d9d9/image/iOS复习.png -------------------------------------------------------------------------------- /image/公众号二维码.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/schelling/iOSFamily/211ce0f85e04f6dfd296fe31cec5a3d41208d9d9/image/公众号二维码.jpg -------------------------------------------------------------------------------- /博客文章/UI视图/UIView.md: -------------------------------------------------------------------------------- 1 | ## UIWindow、UIView、CALayer 三者和联系? 2 | 3 | 4 | 简单来说,UIView 是对 CALayer 的一个封装。 5 | 6 | UIView中有一个CALayer类型的属性layer和backgroundColor等,background等属性实际是对CALayer类型下同名属性的包装; 7 | UIView的显示部分是由CALayer的contents属性决定的,contents对应的backing store(bit map类型的位图),最终显示到屏幕上的控件,实际就是位图 8 | UIView为CAlayer提供内容,以及负责处理触摸事件,参与响应链 9 | CALayer只负责显示内容contents 10 | 11 | 12 | --------------------------------------------------------------------------------