├── .github └── workflows │ └── build.yml ├── .gitignore ├── LICENSE ├── README.md ├── TagsApi ├── ITagsApi.cs ├── TagsApi.cs └── TagsApi.csproj ├── cs2-tags-api-test ├── cs2-tags-api-test.cs └── cs2-tags-api-test.csproj ├── cs2-tags-example.toml ├── cs2-tags.sln └── cs2-tags ├── cs2-tags.csproj ├── lang ├── en.json ├── pl.json ├── tr.json └── zh-Hans.json └── src ├── api └── api.cs ├── config └── config.cs ├── cs2-tag.cs ├── database └── database.cs ├── library └── library.cs └── menu └── menu.cs /.github/workflows/build.yml: -------------------------------------------------------------------------------- 1 | name: Build & Publish cs2-tags 2 | 3 | on: 4 | push: 5 | branches: 6 | - main 7 | paths-ignore: 8 | - 'README.md' 9 | - '.github/workflows/**' 10 | - 'cs2-tags-example.toml' 11 | - 'cs2-tags-api-test/**' 12 | 13 | jobs: 14 | setup: 15 | permissions: 16 | contents: write 17 | runs-on: ubuntu-latest 18 | outputs: 19 | buildnumber: ${{ steps.buildnumber.outputs.build_number }} 20 | steps: 21 | - name: Generate build number 22 | id: buildnumber 23 | uses: onyxmueller/build-tag-number@v1 24 | with: 25 | token: ${{ secrets.GITHUB_TOKEN }} 26 | 27 | build: 28 | needs: setup 29 | runs-on: ubuntu-latest 30 | permissions: 31 | contents: write 32 | steps: 33 | - name: Prepare Environment Variables 34 | shell: bash 35 | run: | 36 | echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV 37 | echo "BUILD_NUMBER=${{ needs.setup.outputs.buildnumber }}" >> $GITHUB_ENV 38 | 39 | - name: Checkout Repository 40 | uses: actions/checkout@v3 41 | 42 | - name: Setup .NET 43 | uses: actions/setup-dotnet@v3 44 | with: 45 | dotnet-version: '8.0.x' 46 | 47 | - name: Restore Dependencies 48 | run: dotnet restore 49 | 50 | - name: Build 51 | run: | 52 | dotnet build cs2-tags.sln -c Release --no-restore /p:Version=1.${{ env.BUILD_NUMBER }} 53 | 54 | - name: Create Release Artifact (ZIP) from BuildOutput 55 | run: | 56 | mkdir -p release 57 | cd BuildOutput 58 | zip -r ../cs2-tags-v1.${{ env.BUILD_NUMBER }}.zip . 59 | 60 | - name: Create GitHub Release 61 | id: create_release 62 | uses: actions/create-release@v1 63 | env: 64 | GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} 65 | with: 66 | tag_name: v1.${{ env.BUILD_NUMBER }} 67 | release_name: v1.${{ env.BUILD_NUMBER }} 68 | draft: false 69 | prerelease: false 70 | body: | 71 | ## Release Notes for v1.${{ env.BUILD_NUMBER }} 72 | 73 | ### Changes: 74 | - ${{ github.event.head_commit.message }} 75 | 76 | ### Feedback: 77 | - If you encounter any issues, please report them [here](https://github.com/${{ github.repository }}/issues). 78 | 79 | - name: Upload Release Asset 80 | uses: actions/upload-release-asset@v1 81 | env: 82 | GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} 83 | with: 84 | upload_url: ${{ steps.create_release.outputs.upload_url }} 85 | asset_path: ./cs2-tags-v1.${{ env.BUILD_NUMBER }}.zip 86 | asset_name: cs2-tags-v1.${{ env.BUILD_NUMBER }}.zip 87 | asset_content_type: application/zip 88 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | .vs/ 2 | **/obj 3 | **/bin 4 | .idea/ 5 | 6 | # Ignore everything in BuildOutput directory 7 | BuildOutput/ -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # cs2-tags 2 | 3 | A tag plugin designed to enhance your CS2 experience with a dynamic tagging system. Customise and manage player tags effortlessly for a more interactive and engaging game environment. 4 | 5 | If you want to donate or need a help about plugin, you can contact me in discord private/server 6 | 7 | Discord nickname: schwarper 8 | 9 | Discord link : [Discord server](https://discord.gg/4zQfUzjk36) 10 | 11 | ## Credits 12 | 13 | [Hextags plugin for CSGO](https://github.com/Hexer10/HexTags) 14 | 15 | [@daffyyyy](https://github.com/daffyyyy/) 16 | 17 | [@Yarukon](https://github.com/Yarukon) 18 | 19 | ## Colors 20 | **Please do not use Default, use White instead**. 21 | ``` 22 | White 23 | TeamColor 24 | DarkRed 25 | Green 26 | LightYellow 27 | LightBlue 28 | Olive 29 | Lime 30 | Red 31 | LightPurple 32 | Purple 33 | Grey 34 | Yellow 35 | Gold 36 | Silver 37 | Blue 38 | DarkBlue 39 | BlueGrey 40 | Magenta 41 | LightRed 42 | Orange 43 | ``` 44 | 45 | ## Screenshots 46 | ![tag1](https://github.com/user-attachments/assets/93a333b4-55e0-4582-8f09-8ec3010724d3) 47 | 48 | ![tag2](https://github.com/user-attachments/assets/9066cb2f-2b6d-4268-9db3-b824de28d05e) 49 | -------------------------------------------------------------------------------- /TagsApi/ITagsApi.cs: -------------------------------------------------------------------------------- 1 | using CounterStrikeSharp.API.Core; 2 | using CounterStrikeSharp.API.Core.Capabilities; 3 | using static TagsApi.Tags; 4 | 5 | namespace TagsApi; 6 | 7 | public interface ITagApi 8 | { 9 | public static readonly PluginCapability Capability = new("tags:api"); 10 | 11 | public event Func? OnMessageProcessPre; 12 | public event Func? OnMessageProcess; 13 | public event Action? OnMessageProcessPost; 14 | public event Action? OnTagsUpdatedPre; 15 | public event Action? OnTagsUpdatedPost; 16 | 17 | public void AddAttribute(CCSPlayerController player, TagType types, TagPrePost prePost, string newValue); 18 | public void SetAttribute(CCSPlayerController player, TagType types, string newValue); 19 | public string? GetAttribute(CCSPlayerController player, TagType type); 20 | public void ResetAttribute(CCSPlayerController player, TagType types); 21 | public bool GetPlayerChatSound(CCSPlayerController player); 22 | public void SetPlayerChatSound(CCSPlayerController controller, bool value); 23 | public bool GetPlayerVisibility(CCSPlayerController player); 24 | public void SetPlayerVisibility(CCSPlayerController player, bool value); 25 | public void ReloadTags(); 26 | 27 | void SetExternalTag(CCSPlayerController player, TagType types, string newValue, bool persistent = true); 28 | void SetPlayerTagExternal(CCSPlayerController player, bool isExternal); 29 | bool IsPlayerTagExternal(CCSPlayerController player); 30 | void ClearExternalTag(CCSPlayerController player, bool resetToDefaultPermission = true); 31 | } -------------------------------------------------------------------------------- /TagsApi/TagsApi.cs: -------------------------------------------------------------------------------- 1 | using CounterStrikeSharp.API.Core; 2 | 3 | namespace TagsApi; 4 | 5 | public abstract class Tags 6 | { 7 | public class Tag 8 | { 9 | public string? Role { get; set; } 10 | public string? ScoreTag { get; set; } 11 | public string? ChatTag { get; set; } 12 | public string? ChatColor { get; set; } 13 | public string? NameColor { get; set; } 14 | public bool Visibility { get; set; } = true; 15 | public bool ChatSound { get; set; } = true; 16 | public bool IsExternal { get; set; } = false; 17 | 18 | public Tag Clone() 19 | { 20 | return new Tag 21 | { 22 | ScoreTag = ScoreTag, 23 | ChatTag = ChatTag, 24 | ChatColor = ChatColor, 25 | NameColor = NameColor, 26 | Visibility = Visibility, 27 | ChatSound = ChatSound, 28 | IsExternal = IsExternal 29 | }; 30 | } 31 | } 32 | 33 | public class MessageProcess 34 | { 35 | public required CCSPlayerController Player { get; set; } 36 | public required Tag Tag { get; set; } 37 | public string PlayerName { get; set; } = string.Empty; 38 | public string Message { get; set; } = string.Empty; 39 | public bool ChatSound { get; set; } = true; 40 | public bool TeamMessage { get; set; } = false; 41 | } 42 | 43 | [Flags] 44 | public enum TagType 45 | { 46 | None = 0, 47 | ScoreTag = 1 << 0, 48 | ChatTag = 1 << 1, 49 | NameColor = 1 << 2, 50 | ChatColor = 1 << 3 51 | } 52 | 53 | public enum TagPrePost 54 | { 55 | Pre, 56 | Post 57 | } 58 | } -------------------------------------------------------------------------------- /TagsApi/TagsApi.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | net8.0 5 | enable 6 | enable 7 | $(ProjectDir)..\BuildOutput\shared\TagsApi\ 8 | false 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | -------------------------------------------------------------------------------- /cs2-tags-api-test/cs2-tags-api-test.cs: -------------------------------------------------------------------------------- 1 | using CounterStrikeSharp.API.Core; 2 | using CounterStrikeSharp.API.Core.Attributes.Registration; 3 | using CounterStrikeSharp.API.Modules.Commands; 4 | using TagsApi; 5 | using static TagsApi.Tags; 6 | 7 | namespace TagsApiTest; 8 | 9 | public class TagsApiTest : BasePlugin 10 | { 11 | public override string ModuleName => "Tags Api Test"; 12 | public override string ModuleVersion => "1.1"; 13 | public override string ModuleAuthor => "schwarper"; 14 | 15 | public ITagApi tagApi = null!; 16 | 17 | public override void OnAllPluginsLoaded(bool hotReload) 18 | { 19 | tagApi = ITagApi.Capability.Get() ?? throw new Exception("Tags Api not found!"); 20 | } 21 | 22 | [ConsoleCommand("css_testgettag")] 23 | public void Command_TestGetTag(CCSPlayerController? player, CommandInfo info) 24 | { 25 | if (player == null) return; 26 | 27 | info.ReplyToCommand(@$" 28 | ScoreTag => {tagApi.GetAttribute(player, TagType.ScoreTag)}, 29 | ChatTag => {tagApi.GetAttribute(player, TagType.ChatTag)}, 30 | ChatColor => {tagApi.GetAttribute(player, TagType.ChatColor)}, 31 | NameColor => {tagApi.GetAttribute(player, TagType.NameColor)}, 32 | ChatSound => {tagApi.GetPlayerChatSound(player)}, 33 | Visibility => {tagApi.GetPlayerVisibility(player)} 34 | "); 35 | } 36 | 37 | [ConsoleCommand("css_testsettag")] 38 | public void Command_TestSetTag(CCSPlayerController? player, CommandInfo info) 39 | { 40 | if (player == null) return; 41 | 42 | tagApi.SetAttribute(player, TagType.ScoreTag | TagType.ChatTag, "[Test]"); 43 | tagApi.SetAttribute(player, TagType.ChatColor, "{red}"); 44 | tagApi.SetAttribute(player, TagType.NameColor, "{blue}"); 45 | tagApi.SetPlayerChatSound(player, false); 46 | 47 | tagApi.AddAttribute(player, TagType.ScoreTag, TagPrePost.Pre, "[Test3]"); 48 | tagApi.AddAttribute(player, TagType.ChatTag, TagPrePost.Post, "[Test4]"); 49 | 50 | info.ReplyToCommand("Tags set!"); 51 | } 52 | 53 | [ConsoleCommand("css_testresettag")] 54 | public void Command_TestResetTag(CCSPlayerController? player, CommandInfo info) 55 | { 56 | if (player == null) return; 57 | 58 | tagApi.ResetAttribute(player, TagType.ScoreTag | TagType.ChatTag | TagType.ChatColor | TagType.NameColor); 59 | info.ReplyToCommand("Tags reset!"); 60 | } 61 | 62 | [ConsoleCommand("css_testvisibility")] 63 | public void Command_TestVisibility(CCSPlayerController? player, CommandInfo info) 64 | { 65 | if (player == null) return; 66 | 67 | bool currentVisibility = tagApi.GetPlayerVisibility(player); 68 | tagApi.SetPlayerVisibility(player, !currentVisibility); 69 | 70 | info.ReplyToCommand($"Tags are now {(currentVisibility ? "hidden" : "visible")}"); 71 | } 72 | 73 | [ConsoleCommand("css_testreloadtags")] 74 | public void Command_TestReloadTags(CCSPlayerController? player, CommandInfo info) 75 | { 76 | tagApi.ReloadTags(); 77 | info.ReplyToCommand("Tags reloaded!"); 78 | } 79 | 80 | [ConsoleCommand("css_testmessageprocesspre")] 81 | public void Command_TestMessageProcessPre(CCSPlayerController? player, CommandInfo info) 82 | { 83 | tagApi!.OnMessageProcessPre += (messageProcess) => 84 | { 85 | Console.WriteLine($@" 86 | OnMessageProcessPre 87 | Player => {messageProcess.Player.PlayerName}, 88 | Message => {messageProcess.Message}, 89 | PlayerName => {messageProcess.PlayerName}, 90 | ChatSound => {messageProcess.ChatSound}, 91 | TeamMessage => {messageProcess.TeamMessage} 92 | "); 93 | return HookResult.Continue; 94 | }; 95 | 96 | tagApi!.OnMessageProcess += (messageProcess) => 97 | { 98 | messageProcess.PlayerName = "{red}" + $"[OMP] {messageProcess.PlayerName}"; 99 | Console.WriteLine($@" 100 | OnMessageProcess 101 | Player => {messageProcess.Player.PlayerName}, 102 | Message => {messageProcess.Message}, 103 | PlayerName => {messageProcess.PlayerName}, 104 | ChatSound => {messageProcess.ChatSound}, 105 | TeamMessage => {messageProcess.TeamMessage} 106 | "); 107 | return HookResult.Continue; 108 | }; 109 | 110 | tagApi!.OnMessageProcessPost += (messageProcess) => 111 | { 112 | Console.WriteLine($@" 113 | OnMessageProcessPost 114 | Player => {messageProcess.Player.PlayerName}, 115 | Message => {messageProcess.Message}, 116 | PlayerName => {messageProcess.PlayerName}, 117 | ChatSound => {messageProcess.ChatSound}, 118 | TeamMessage => {messageProcess.TeamMessage} 119 | "); 120 | }; 121 | 122 | tagApi!.OnTagsUpdatedPre += (controller, tag) => 123 | { 124 | info.ReplyToCommand($@" 125 | OnTagsUpdatedPre 126 | Player => {controller.PlayerName}, 127 | ScoreTag => {tag.ScoreTag}, 128 | ChatTag => {tag.ChatTag}, 129 | ChatColor => {tag.ChatColor}, 130 | NameColor => {tag.NameColor}, 131 | "); 132 | }; 133 | 134 | tagApi!.OnTagsUpdatedPost += (controller, tag) => 135 | { 136 | info.ReplyToCommand($@" 137 | OnTagsUpdatedPost 138 | Player => {controller.PlayerName}, 139 | ScoreTag => {tag.ScoreTag}, 140 | ChatTag => {tag.ChatTag}, 141 | ChatColor => {tag.ChatColor}, 142 | NameColor => {tag.NameColor}, 143 | "); 144 | }; 145 | } 146 | } -------------------------------------------------------------------------------- /cs2-tags-api-test/cs2-tags-api-test.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | net8.0 5 | enable 6 | enable 7 | false 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | -------------------------------------------------------------------------------- /cs2-tags-example.toml: -------------------------------------------------------------------------------- 1 | [Settings] 2 | Tag = "{red}[CSS] " 3 | MenuType = "CenterHtmlMenu" # Supported MenuTypes => ConsoleMenu, ChatMenu, CenterHtmlMenu, WasdMenu, ScreenMenu 4 | DeadName = "☠" 5 | NoneName = "{White}(NONE)" 6 | SpecName = "{Purple}(SPEC)" 7 | TName = "{Yellow}(T)" 8 | CTName = "{Blue}(CT)" 9 | 10 | [DatabaseConnection] 11 | MySQL = true 12 | Host = "" 13 | Port = 3306 14 | User = "" 15 | Password = "" 16 | Name = "" 17 | 18 | [Commands] 19 | TagsReload = [ "css_tags_reload" ] 20 | Visibility = [ "css_toggletags", "css_visibility" ] 21 | TagsMenu = [ "css_tags" ] 22 | 23 | [Default] 24 | ScoreTag = "" 25 | ChatTag = "{Grey}[Player]" 26 | ChatColor = "{White}" 27 | NameColor = "{TeamColor}" 28 | ChatSound = true 29 | 30 | [[Tags]] 31 | Role = "76561199165718810" 32 | ScoreTag = "" 33 | ChatTag = "{Red}[schwarper] " 34 | ChatColor = "{green}" 35 | NameColor = "{TeamColor}" 36 | ChatSound = false 37 | 38 | [[Tags]] 39 | Role = "#OWNER" 40 | ScoreTag = "" 41 | ChatTag = "{Red}[OWNER] " 42 | ChatColor = "{green}" 43 | NameColor = "{TeamColor}" -------------------------------------------------------------------------------- /cs2-tags.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 17 4 | VisualStudioVersion = 17.13.35825.156 d17.13 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "cs2-tags", "cs2-tags\cs2-tags.csproj", "{8F7EF308-8867-4802-B12F-5E27A2AF9995}" 7 | EndProject 8 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TagsApi", "TagsApi\TagsApi.csproj", "{A4E0FE20-CD3C-4E3D-95CE-AE48F7A77DF7}" 9 | EndProject 10 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cs2-tags-api-test", "cs2-tags-api-test\cs2-tags-api-test.csproj", "{C5D0F7AE-D2E4-EC93-ABCC-3511E1A97C36}" 11 | EndProject 12 | Global 13 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 14 | Debug|Any CPU = Debug|Any CPU 15 | Release|Any CPU = Release|Any CPU 16 | EndGlobalSection 17 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 18 | {8F7EF308-8867-4802-B12F-5E27A2AF9995}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 19 | {8F7EF308-8867-4802-B12F-5E27A2AF9995}.Debug|Any CPU.Build.0 = Debug|Any CPU 20 | {8F7EF308-8867-4802-B12F-5E27A2AF9995}.Release|Any CPU.ActiveCfg = Release|Any CPU 21 | {8F7EF308-8867-4802-B12F-5E27A2AF9995}.Release|Any CPU.Build.0 = Release|Any CPU 22 | {A4E0FE20-CD3C-4E3D-95CE-AE48F7A77DF7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 23 | {A4E0FE20-CD3C-4E3D-95CE-AE48F7A77DF7}.Debug|Any CPU.Build.0 = Debug|Any CPU 24 | {A4E0FE20-CD3C-4E3D-95CE-AE48F7A77DF7}.Release|Any CPU.ActiveCfg = Release|Any CPU 25 | {A4E0FE20-CD3C-4E3D-95CE-AE48F7A77DF7}.Release|Any CPU.Build.0 = Release|Any CPU 26 | {C5D0F7AE-D2E4-EC93-ABCC-3511E1A97C36}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 27 | {C5D0F7AE-D2E4-EC93-ABCC-3511E1A97C36}.Debug|Any CPU.Build.0 = Debug|Any CPU 28 | {C5D0F7AE-D2E4-EC93-ABCC-3511E1A97C36}.Release|Any CPU.ActiveCfg = Release|Any CPU 29 | {C5D0F7AE-D2E4-EC93-ABCC-3511E1A97C36}.Release|Any CPU.Build.0 = Release|Any CPU 30 | EndGlobalSection 31 | GlobalSection(SolutionProperties) = preSolution 32 | HideSolutionNode = FALSE 33 | EndGlobalSection 34 | GlobalSection(ExtensibilityGlobals) = postSolution 35 | SolutionGuid = {9061A6F9-8330-43EE-A1A0-6DBC08696E5D} 36 | EndGlobalSection 37 | EndGlobal 38 | -------------------------------------------------------------------------------- /cs2-tags/cs2-tags.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | net8.0 4 | enable 5 | enable 6 | $(ProjectDir)..\BuildOutput\plugins\cs2-tags\ 7 | false 8 | true 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | -------------------------------------------------------------------------------- /cs2-tags/lang/en.json: -------------------------------------------------------------------------------- 1 | { 2 | "Tags are now visible": "{white}Tags are now visible.", 3 | "Tags are now hidden": "{white}Tags are now hidden", 4 | 5 | "Main Menu": "Tags Main Menu", 6 | "Score Tag": "Score Tag", 7 | "Chat Tag": "Chat Tag", 8 | "Chat Color": "Chat Color", 9 | "Name Color": "Name Color", 10 | "Visibility": "Visibility", 11 | "Selection": "Selection", 12 | "Current": "Current: ", 13 | "Modify": "Modify: ", 14 | "Selected": "Selected: ", 15 | "Select": "Select", 16 | "Selected option": "{white}You have selected {green}{0} {white}as {blue}{1}" 17 | } -------------------------------------------------------------------------------- /cs2-tags/lang/pl.json: -------------------------------------------------------------------------------- 1 | { 2 | "Tags are now visible": "{white}Tagi są teraz widoczne.", 3 | "Tags are now hidden": "{white}Tagi są teraz ukryte", 4 | 5 | "Main Menu": "Menu Tagów", 6 | "Score Tag": "Tag w tabeli", 7 | "Chat Tag": "Tag na czat", 8 | "Chat Color": "Kolor wiadomości", 9 | "Name Color": "Kolor nicku", 10 | "Visibility": "Widoczność", 11 | "Selection": "Wybór", 12 | "Current": "Obecny: ", 13 | "Modify": "Zmień: ", 14 | "Selected": "Wybrano: ", 15 | "Select": "Wybierz", 16 | "Selected option": "{white}Wybrałeś {green}{0} {white}jako {blue}{1}" 17 | } 18 | -------------------------------------------------------------------------------- /cs2-tags/lang/tr.json: -------------------------------------------------------------------------------- 1 | { 2 | "Tags are now visible": "{white}Etiketleriniz artık görünür.", 3 | "Tags are now hidden": "{white}Etiketleriniz artık gizli.", 4 | 5 | "Main Menu": "Taglar Ana Menü", 6 | "Score Tag": "Skorbord Etiketi", 7 | "Chat Tag": "Sohbet Etiketi", 8 | "Chat Color": "Sohbet Rengi", 9 | "Name Color": "İsim Rengi", 10 | "Visibility": "Görünürlük", 11 | "Selection": "Seçim", 12 | "Current": "Şuanki: ", 13 | "Modify": "Değiştir: ", 14 | "Selected": "Seçilen: ", 15 | "Select": "Seç", 16 | "Selected option": "{green}{0}ni {blue}{1} {white}olarak seçtin." 17 | } -------------------------------------------------------------------------------- /cs2-tags/lang/zh-Hans.json: -------------------------------------------------------------------------------- 1 | { 2 | "Tags are now visible": "{white}标签显示{green}已开启", 3 | "Tags are now hidden": "{white}标签显示{red}已关闭", 4 | 5 | "Main Menu": "标签菜单", 6 | "Score Tag": "计分板标签", 7 | "Chat Tag": "聊天标签", 8 | "Chat Color": "聊天颜色", 9 | "Name Color": "名字颜色", 10 | "Visibility": "标签显示", 11 | "Selection": "标签选项", 12 | "Current": "当前显示: ", 13 | "Modify": "自定义: ", 14 | "Selected": "已选择: ", 15 | "Select": "选择", 16 | "Selected option": "{white}你选择了{green}{0}{white}作为{blue}{1}" 17 | } -------------------------------------------------------------------------------- /cs2-tags/src/api/api.cs: -------------------------------------------------------------------------------- 1 | // Modified TagsAPI with recursion protection 2 | using CounterStrikeSharp.API.Core; 3 | using CounterStrikeSharp.API.Modules.Extensions; 4 | using TagsApi; 5 | using static Tags.Tags; 6 | using static TagsApi.Tags; 7 | 8 | namespace Tags; 9 | 10 | public class TagsAPI : ITagApi 11 | { 12 | private bool _isProcessingTagsUpdatedPre = false; 13 | private bool _isProcessingTagsUpdatedPost = false; 14 | private bool _isProcessingMessagePre = false; 15 | private bool _isProcessingMessage = false; 16 | private bool _isProcessingMessagePost = false; 17 | 18 | public event Func? OnMessageProcessPre; 19 | public event Func? OnMessageProcess; 20 | public event Action? OnMessageProcessPost; 21 | public event Action? OnTagsUpdatedPre; 22 | public event Action? OnTagsUpdatedPost; 23 | 24 | public HookResult MessageProcessPre(MessageProcess messageProcess) 25 | { 26 | if (_isProcessingMessagePre) 27 | return HookResult.Continue; 28 | 29 | try 30 | { 31 | _isProcessingMessagePre = true; 32 | return OnMessageProcessPre?.Invoke(messageProcess) ?? HookResult.Continue; 33 | } 34 | finally 35 | { 36 | _isProcessingMessagePre = false; 37 | } 38 | } 39 | 40 | public HookResult MessageProcess(MessageProcess messageProcess) 41 | { 42 | if (_isProcessingMessage) 43 | return HookResult.Continue; 44 | 45 | try 46 | { 47 | _isProcessingMessage = true; 48 | return OnMessageProcess?.Invoke(messageProcess) ?? HookResult.Continue; 49 | } 50 | finally 51 | { 52 | _isProcessingMessage = false; 53 | } 54 | } 55 | 56 | public void MessageProcessPost(MessageProcess messageProcess) 57 | { 58 | if (_isProcessingMessagePost) 59 | return; 60 | 61 | try 62 | { 63 | _isProcessingMessagePost = true; 64 | OnMessageProcessPost?.Invoke(messageProcess); 65 | } 66 | finally 67 | { 68 | _isProcessingMessagePost = false; 69 | } 70 | } 71 | 72 | public void TagsUpdatedPre(CCSPlayerController player, Tag tag) 73 | { 74 | 75 | if (_isProcessingTagsUpdatedPre) 76 | return; 77 | 78 | try 79 | { 80 | _isProcessingTagsUpdatedPre = true; 81 | OnTagsUpdatedPre?.Invoke(player, tag); 82 | } 83 | finally 84 | { 85 | _isProcessingTagsUpdatedPre = false; 86 | } 87 | } 88 | 89 | public void TagsUpdatedPost(CCSPlayerController player, Tag tag) 90 | { 91 | if (_isProcessingTagsUpdatedPost) 92 | return; 93 | 94 | try 95 | { 96 | _isProcessingTagsUpdatedPost = true; 97 | OnTagsUpdatedPost?.Invoke(player, tag); 98 | } 99 | finally 100 | { 101 | _isProcessingTagsUpdatedPost = false; 102 | } 103 | } 104 | 105 | public void AddAttribute(CCSPlayerController player, TagType types, TagPrePost prePost, string newValue) 106 | { 107 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 108 | { 109 | playerData = player.GetTag(); 110 | PlayerTagsList[player.SteamID] = playerData; 111 | } 112 | 113 | if ((types & TagType.ScoreTag) != 0) 114 | { 115 | string value = GetPrePostValue(prePost, playerData.ScoreTag, newValue); 116 | playerData.ScoreTag = value; 117 | player.SetScoreTag(value); 118 | } 119 | if ((types & TagType.ChatTag) != 0) 120 | { 121 | string value = GetPrePostValue(prePost, playerData.ChatTag, newValue); 122 | playerData.ChatTag = value; 123 | } 124 | if ((types & TagType.NameColor) != 0) 125 | { 126 | string value = GetPrePostValue(prePost, playerData.NameColor, newValue); 127 | playerData.NameColor = value; 128 | } 129 | if ((types & TagType.ChatColor) != 0) 130 | { 131 | string value = GetPrePostValue(prePost, playerData.ChatColor, newValue); 132 | playerData.ChatColor = value; 133 | } 134 | } 135 | 136 | private static string GetPrePostValue(TagPrePost prePost, string? oldValue, string newValue) 137 | { 138 | return prePost switch 139 | { 140 | TagPrePost.Pre => newValue + oldValue, 141 | TagPrePost.Post => oldValue + newValue, 142 | _ => newValue 143 | }; 144 | } 145 | 146 | public void SetAttribute(CCSPlayerController player, TagType types, string newValue) 147 | { 148 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 149 | { 150 | playerData = player.GetTag(); 151 | PlayerTagsList[player.SteamID] = playerData; 152 | } 153 | 154 | if ((types & TagType.ScoreTag) != 0) 155 | { 156 | playerData.ScoreTag = newValue; 157 | player.SetScoreTag(newValue); 158 | } 159 | if ((types & TagType.ChatTag) != 0) 160 | { 161 | playerData.ChatTag = newValue; 162 | } 163 | if ((types & TagType.NameColor) != 0) 164 | { 165 | playerData.NameColor = newValue; 166 | } 167 | if ((types & TagType.ChatColor) != 0) 168 | { 169 | playerData.ChatColor = newValue; 170 | } 171 | } 172 | 173 | public string? GetAttribute(CCSPlayerController player, TagType type) 174 | { 175 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 176 | { 177 | playerData = player.GetTag(); 178 | PlayerTagsList[player.SteamID] = playerData; 179 | } 180 | 181 | return type switch 182 | { 183 | TagType.ScoreTag => playerData.ScoreTag, 184 | TagType.ChatTag => playerData.ChatTag, 185 | TagType.NameColor => playerData.NameColor, 186 | TagType.ChatColor => playerData.ChatColor, 187 | _ => null 188 | }; 189 | } 190 | 191 | public void ResetAttribute(CCSPlayerController player, TagType types) 192 | { 193 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 194 | { 195 | playerData = player.GetTag(); 196 | PlayerTagsList[player.SteamID] = playerData; 197 | return; 198 | } 199 | 200 | Tag defaultTag = player.GetTag(); 201 | 202 | if ((types & TagType.ScoreTag) != 0) 203 | { 204 | playerData.ScoreTag = defaultTag.ScoreTag; 205 | player.SetScoreTag(defaultTag.ScoreTag); 206 | } 207 | if ((types & TagType.ChatTag) != 0) 208 | { 209 | playerData.ChatTag = defaultTag.ChatTag; 210 | } 211 | if ((types & TagType.NameColor) != 0) 212 | { 213 | playerData.NameColor = defaultTag.NameColor; 214 | } 215 | if ((types & TagType.ChatColor) != 0) 216 | { 217 | playerData.ChatColor = defaultTag.ChatColor; 218 | } 219 | } 220 | 221 | public bool GetPlayerChatSound(CCSPlayerController player) 222 | { 223 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 224 | { 225 | playerData = player.GetTag(); 226 | PlayerTagsList[player.SteamID] = playerData; 227 | } 228 | return playerData.ChatSound; 229 | } 230 | 231 | public void SetPlayerChatSound(CCSPlayerController player, bool value) 232 | { 233 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 234 | { 235 | playerData = player.GetTag(); 236 | PlayerTagsList[player.SteamID] = playerData; 237 | } 238 | playerData.ChatSound = value; 239 | } 240 | 241 | public bool GetPlayerVisibility(CCSPlayerController player) 242 | { 243 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 244 | { 245 | playerData = player.GetTag(); 246 | PlayerTagsList[player.SteamID] = playerData; 247 | } 248 | return playerData.Visibility; 249 | } 250 | 251 | public void SetPlayerVisibility(CCSPlayerController player, bool value) 252 | { 253 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 254 | { 255 | playerData = player.GetTag(); 256 | PlayerTagsList[player.SteamID] = playerData; 257 | } 258 | playerData.Visibility = value; 259 | player.SetScoreTag(value ? playerData.ScoreTag : Instance.Config.Default.ScoreTag); 260 | } 261 | 262 | public void ReloadTags() 263 | { 264 | Instance.Config.Reload(); 265 | UpdateConfig(Instance.Config, true); 266 | } 267 | 268 | public void SetExternalTag(CCSPlayerController player, TagType types, string newValue, bool persistent = true) 269 | { 270 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 271 | { 272 | playerData = player.GetTag(); 273 | PlayerTagsList[player.SteamID] = playerData; 274 | } 275 | 276 | playerData.IsExternal = true; 277 | 278 | if ((types & TagType.ScoreTag) != 0) 279 | { 280 | playerData.ScoreTag = newValue; 281 | player.SetScoreTag(newValue); 282 | } 283 | if ((types & TagType.ChatTag) != 0) 284 | { 285 | playerData.ChatTag = newValue; 286 | } 287 | if ((types & TagType.NameColor) != 0) 288 | { 289 | playerData.NameColor = newValue; 290 | } 291 | if ((types & TagType.ChatColor) != 0) 292 | { 293 | playerData.ChatColor = newValue; 294 | } 295 | 296 | if (persistent) 297 | { 298 | Database.SavePlayer(player); 299 | } 300 | } 301 | 302 | public void SetPlayerTagExternal(CCSPlayerController player, bool isExternal) 303 | { 304 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 305 | { 306 | playerData = player.GetTag(); 307 | PlayerTagsList[player.SteamID] = playerData; 308 | } 309 | 310 | playerData.IsExternal = isExternal; 311 | 312 | Database.SavePlayer(player); 313 | } 314 | 315 | public bool IsPlayerTagExternal(CCSPlayerController player) 316 | { 317 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 318 | { 319 | return false; 320 | } 321 | 322 | return playerData.IsExternal; 323 | } 324 | 325 | public void ClearExternalTag(CCSPlayerController player, bool resetToDefaultPermission = true) 326 | { 327 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 328 | { 329 | playerData = player.GetTag(); 330 | PlayerTagsList[player.SteamID] = playerData; 331 | } 332 | 333 | playerData.IsExternal = false; 334 | 335 | if (resetToDefaultPermission) 336 | { 337 | Tag permissionTag = player.GetTag(); 338 | 339 | permissionTag.Visibility = playerData.Visibility; 340 | permissionTag.ChatSound = playerData.ChatSound; 341 | permissionTag.IsExternal = false; 342 | 343 | PlayerTagsList[player.SteamID] = permissionTag; 344 | player.SetScoreTag(permissionTag.ScoreTag); 345 | } 346 | 347 | Database.SavePlayer(player); 348 | } 349 | } -------------------------------------------------------------------------------- /cs2-tags/src/config/config.cs: -------------------------------------------------------------------------------- 1 | using CounterStrikeSharp.API.Core; 2 | using CounterStrikeSharp.API.Modules.Utils; 3 | using static TagsApi.Tags; 4 | 5 | namespace Tags; 6 | 7 | public class Config : BasePluginConfig 8 | { 9 | public class Config_Settings 10 | { 11 | public string Tag { get; set; } = string.Empty; 12 | public string MenuType { get; set; } = "ScreenMenu"; 13 | public string DeadName { get; set; } = string.Empty; 14 | public string NoneName { get; set; } = string.Empty; 15 | public string SpecName { get; set; } = string.Empty; 16 | public string TName { get; set; } = string.Empty; 17 | public string CTName { get; set; } = string.Empty; 18 | public Dictionary TeamNames = []; 19 | } 20 | public class Config_DatabaseConnection 21 | { 22 | public bool MySQL { get; set; } = true; 23 | public string Host { get; set; } = string.Empty; 24 | public uint Port { get; set; } = 3306; 25 | public string User { get; set; } = string.Empty; 26 | public string Password { get; set; } = string.Empty; 27 | public string Name { get; set; } = string.Empty; 28 | } 29 | public class Config_Commands 30 | { 31 | public string[] TagsReload { get; set; } = []; 32 | public string[] Visibility { get; set; } = []; 33 | public string[] TagsMenu { get; set; } = []; 34 | } 35 | 36 | public Config_Settings Settings { get; set; } = new(); 37 | public Config_DatabaseConnection DatabaseConnection { get; set; } = new(); 38 | public Config_Commands Commands { get; set; } = new(); 39 | public Tag Default { get; set; } = new(); 40 | public List Tags { get; set; } = []; 41 | } -------------------------------------------------------------------------------- /cs2-tags/src/cs2-tag.cs: -------------------------------------------------------------------------------- 1 | using CounterStrikeSharp.API; 2 | using CounterStrikeSharp.API.Core; 3 | using CounterStrikeSharp.API.Core.Attributes.Registration; 4 | using CounterStrikeSharp.API.Core.Capabilities; 5 | using CounterStrikeSharp.API.Core.Translations; 6 | using CounterStrikeSharp.API.Modules.Admin; 7 | using CounterStrikeSharp.API.Modules.Commands; 8 | using CounterStrikeSharp.API.Modules.Extensions; 9 | using CounterStrikeSharp.API.Modules.UserMessages; 10 | using CounterStrikeSharp.API.Modules.Utils; 11 | using TagsApi; 12 | using static Tags.Menu; 13 | using static Tags.TagsLibrary; 14 | using static TagsApi.Tags; 15 | 16 | namespace Tags; 17 | 18 | public class Tags : BasePlugin, IPluginConfig 19 | { 20 | public override string ModuleName => "Tags"; 21 | public override string ModuleVersion => "1.11"; 22 | public override string ModuleAuthor => "schwarper"; 23 | 24 | public Config Config { get; set; } = new(); 25 | public static readonly Dictionary PlayerTagsList = []; 26 | public static readonly TagsAPI Api = new(); 27 | public static Tags Instance { get; set; } = new(); 28 | 29 | public override void Load(bool hotReload) 30 | { 31 | Instance = this; 32 | Capabilities.RegisterPluginCapability(ITagApi.Capability, () => Api); 33 | HookUserMessage(118, OnMessage, HookMode.Pre); 34 | 35 | foreach (string command in Config.Commands.TagsReload) 36 | AddCommand(command, "Tags Reload", Command_Tags_Reload); 37 | 38 | foreach (string command in Config.Commands.Visibility) 39 | AddCommand(command, "Visibility", Command_Visibility); 40 | 41 | foreach (string command in Config.Commands.TagsMenu) 42 | AddCommand(command, "Tags Menu", Command_Tags); 43 | 44 | AddCommandListener("css_admins_reload", Command_Admins_Reloads, HookMode.Pre); 45 | UpdateConfig(Config, hotReload); 46 | } 47 | 48 | public override void Unload(bool hotReload) 49 | { 50 | UnhookUserMessage(118, OnMessage, HookMode.Pre); 51 | RemoveCommandListener("css_admins_reload", Command_Admins_Reloads, HookMode.Pre); 52 | 53 | List players = Utilities.GetPlayers(); 54 | foreach (CCSPlayerController player in players) 55 | { 56 | if (player.IsBot) 57 | continue; 58 | 59 | Database.SavePlayer(player); 60 | } 61 | } 62 | 63 | public void OnConfigParsed(Config config) 64 | { 65 | Config = config; 66 | } 67 | 68 | public static void UpdateConfig(Config config, bool hotReload) 69 | { 70 | if (config.DatabaseConnection.MySQL) 71 | { 72 | HashSet keys = 73 | [ 74 | config.DatabaseConnection.Host, 75 | config.DatabaseConnection.Name, 76 | config.DatabaseConnection.Password, 77 | config.DatabaseConnection.User 78 | ]; 79 | 80 | foreach (string key in keys) 81 | { 82 | if (string.IsNullOrEmpty(key)) 83 | throw new Exception($"Database credentials are missing"); 84 | } 85 | } 86 | 87 | Database.CreateDatabase(config); 88 | 89 | config.Settings.Tag = config.Settings.Tag.ReplaceColorTags(); 90 | 91 | config.Settings.TeamNames[CsTeam.None] = config.Settings.NoneName.ReplaceTags(CsTeam.None); 92 | config.Settings.TeamNames[CsTeam.Spectator] = config.Settings.SpecName.ReplaceTags(CsTeam.Spectator); 93 | config.Settings.TeamNames[CsTeam.Terrorist] = config.Settings.TName.ReplaceTags(CsTeam.Terrorist); 94 | config.Settings.TeamNames[CsTeam.CounterTerrorist] = config.Settings.CTName.ReplaceTags(CsTeam.CounterTerrorist); 95 | 96 | if (hotReload) 97 | { 98 | List players = Utilities.GetPlayers(); 99 | foreach (CCSPlayerController player in players) 100 | { 101 | if (player.IsBot) 102 | continue; 103 | 104 | if (!PlayerTagsList.ContainsKey(player.SteamID)) 105 | { 106 | Tag defaultTag = player.GetTag(); 107 | PlayerTagsList[player.SteamID] = defaultTag; 108 | } 109 | 110 | Database.LoadPlayer(player); 111 | } 112 | } 113 | } 114 | 115 | public HookResult Command_Admins_Reloads(CCSPlayerController? player, CommandInfo info) 116 | { 117 | Config.Reload(); 118 | UpdateConfig(Config, true); 119 | return HookResult.Continue; 120 | } 121 | 122 | [RequiresPermissions("@css/root")] 123 | public void Command_Tags_Reload(CCSPlayerController? player, CommandInfo info) 124 | { 125 | Config.Reload(); 126 | UpdateConfig(Config, true); 127 | } 128 | 129 | [RequiresPermissions("@css/admin")] 130 | [CommandHelper(whoCanExecute: CommandUsage.CLIENT_ONLY)] 131 | public void Command_Visibility(CCSPlayerController? player, CommandInfo info) 132 | { 133 | if (player == null) 134 | { 135 | return; 136 | } 137 | 138 | if (player.GetVisibility()) 139 | { 140 | player.SetVisibility(false); 141 | info.ReplyToCommand(Config.Settings.Tag + Localizer.ForPlayer(player, "Tags are now hidden")); 142 | } 143 | else 144 | { 145 | player.SetVisibility(true); 146 | info.ReplyToCommand(Config.Settings.Tag + Localizer.ForPlayer(player, "Tags are now visible")); 147 | } 148 | } 149 | 150 | [CommandHelper(whoCanExecute: CommandUsage.CLIENT_ONLY)] 151 | public void Command_Tags(CCSPlayerController? player, CommandInfo info) 152 | { 153 | if (player == null) return; 154 | 155 | MainMenu(player).Display(player, 0); 156 | } 157 | 158 | [GameEventHandler] 159 | public HookResult OnPlayerConnect(EventPlayerConnectFull @event, GameEventInfo info) 160 | { 161 | if (@event.Userid is not CCSPlayerController player || player.IsBot) 162 | return HookResult.Continue; 163 | 164 | Database.LoadPlayer(player); 165 | return HookResult.Continue; 166 | } 167 | 168 | [GameEventHandler] 169 | public HookResult OnMapStart(EventGameStart @event, GameEventInfo info) 170 | { 171 | Task.Delay(1000).ContinueWith(_ => 172 | { 173 | Server.NextFrame(() => 174 | { 175 | foreach (var player in Utilities.GetPlayers()) 176 | { 177 | if (player == null || !player.IsValid || player.IsBot) 178 | continue; 179 | 180 | if (PlayerTagsList.TryGetValue(player.SteamID, out Tag? tag)) 181 | { 182 | Console.WriteLine($"Reapplying tags for player {player.PlayerName} (SteamID: {player.SteamID})"); 183 | 184 | Tags.Api.TagsUpdatedPre(player, tag); 185 | if (tag.Visibility) 186 | { 187 | player.SetScoreTag(tag.ScoreTag); 188 | } 189 | Tags.Api.TagsUpdatedPost(player, tag); 190 | } 191 | } 192 | }); 193 | }); 194 | return HookResult.Continue; 195 | } 196 | 197 | [GameEventHandler] 198 | public HookResult OnMapEnd(EventGameEnd @event, GameEventInfo info) 199 | { 200 | foreach (var player in Utilities.GetPlayers()) 201 | { 202 | if (player == null || !player.IsValid || player.IsBot) 203 | continue; 204 | 205 | Database.SavePlayer(player); 206 | } 207 | return HookResult.Continue; 208 | } 209 | 210 | 211 | 212 | [GameEventHandler(HookMode.Pre)] 213 | public HookResult OnPlayerDisconnect(EventPlayerDisconnect @event, GameEventInfo info) 214 | { 215 | if (@event.Userid is not CCSPlayerController player || player.IsBot) 216 | return HookResult.Continue; 217 | 218 | Database.SavePlayer(player); 219 | return HookResult.Continue; 220 | } 221 | 222 | public HookResult OnMessage(UserMessage um) 223 | { 224 | if (Utilities.GetPlayerFromIndex(um.ReadInt("entityindex")) is not CCSPlayerController player || player.IsBot) 225 | return HookResult.Continue; 226 | 227 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? tag)) 228 | { 229 | tag = player.GetTag(); 230 | PlayerTagsList[player.SteamID] = tag; 231 | 232 | Database.LoadPlayer(player); 233 | } 234 | 235 | MessageProcess messageProcess = new() 236 | { 237 | Player = player, 238 | Tag = !player.GetVisibility() ? Config.Default.Clone() : tag.Clone(), 239 | Message = um.ReadString("param2").RemoveCurlyBraceContent(), 240 | PlayerName = um.ReadString("param1"), 241 | ChatSound = um.ReadBool("chat"), 242 | TeamMessage = !um.ReadString("messagename").Contains("All") 243 | }; 244 | 245 | if (string.IsNullOrEmpty(messageProcess.Message)) 246 | return HookResult.Handled; 247 | 248 | HookResult hookResult = Api.MessageProcessPre(messageProcess); 249 | 250 | if (hookResult >= HookResult.Handled) 251 | return hookResult; 252 | 253 | string deadname = player.PawnIsAlive ? string.Empty : Config.Settings.DeadName; 254 | string teamname = messageProcess.TeamMessage ? player.Team.Name() : string.Empty; 255 | 256 | Tag playerData = messageProcess.Tag; 257 | 258 | CsTeam team = player.Team; 259 | messageProcess.PlayerName = FormatMessage(team, deadname, teamname, playerData.ChatTag ?? string.Empty, playerData.NameColor ?? string.Empty, messageProcess.PlayerName); 260 | messageProcess.Message = FormatMessage(team, playerData.ChatColor ?? string.Empty, messageProcess.Message); 261 | 262 | hookResult = Api.MessageProcess(messageProcess); 263 | 264 | if (hookResult >= HookResult.Handled) 265 | return hookResult; 266 | 267 | um.SetString("messagename", $"{messageProcess.PlayerName}{ChatColors.White}: {messageProcess.Message}"); 268 | um.SetBool("chat", playerData.ChatSound); 269 | 270 | Api.MessageProcessPost(messageProcess); 271 | 272 | return HookResult.Changed; 273 | } 274 | 275 | internal static string? GetTagValue(Tag tag, TagType type) 276 | { 277 | return type switch 278 | { 279 | TagType.ScoreTag => tag.ScoreTag, 280 | TagType.ChatTag => tag.ChatTag, 281 | TagType.ChatColor => tag.ChatColor, 282 | TagType.NameColor => tag.NameColor, 283 | _ => null 284 | }; 285 | } 286 | 287 | internal static void SetPlayerTagValue(CCSPlayerController player, Tag playerData, TagType type, object value) 288 | { 289 | switch (type) 290 | { 291 | case TagType.ScoreTag: 292 | playerData.ScoreTag = (string)value; 293 | player.SetScoreTag(playerData.ScoreTag); 294 | break; 295 | case TagType.ChatTag: 296 | playerData.ChatTag = (string)value; 297 | break; 298 | case TagType.ChatColor: 299 | playerData.ChatColor = (string)value; 300 | break; 301 | case TagType.NameColor: 302 | playerData.NameColor = (string)value; 303 | break; 304 | } 305 | } 306 | } 307 | -------------------------------------------------------------------------------- /cs2-tags/src/database/database.cs: -------------------------------------------------------------------------------- 1 | using CounterStrikeSharp.API; 2 | using CounterStrikeSharp.API.Core; 3 | using Dapper; 4 | using Microsoft.Data.Sqlite; 5 | using MySqlConnector; 6 | using System.Data.Common; 7 | using System.Reflection; 8 | using static Tags.Tags; 9 | using static TagsApi.Tags; 10 | 11 | namespace Tags; 12 | 13 | public static class Database 14 | { 15 | private static bool UseMySQL; 16 | private static string GlobalDatabaseConnectionString = string.Empty; 17 | 18 | internal static void SetDatabase(Config config) 19 | { 20 | UseMySQL = config.DatabaseConnection.MySQL; 21 | 22 | string assemblyName = Assembly.GetExecutingAssembly().GetName().Name ?? string.Empty; 23 | 24 | if (!UseMySQL) 25 | { 26 | string configDir = Path.Combine(Server.GameDirectory, "csgo", "addons", "counterstrikesharp", "configs", "plugins", assemblyName); 27 | string dbFile = Path.Combine(configDir, $"{assemblyName}.db"); 28 | 29 | try 30 | { 31 | if (!Directory.Exists(configDir)) 32 | { 33 | Directory.CreateDirectory(configDir); 34 | Console.WriteLine($"Created directory: {configDir}"); 35 | } 36 | 37 | string testFile = Path.Combine(configDir, ".write_test"); 38 | try 39 | { 40 | File.WriteAllText(testFile, "test"); 41 | File.Delete(testFile); 42 | Console.WriteLine("Directory is writable"); 43 | } 44 | catch (Exception ex) 45 | { 46 | Console.WriteLine($"WARNING: Directory is not writable: {ex.Message}"); 47 | } 48 | 49 | if (File.Exists(dbFile)) 50 | { 51 | try 52 | { 53 | FileStream fs = File.Open(dbFile, FileMode.Open, FileAccess.ReadWrite, FileShare.None); 54 | fs.Close(); 55 | Console.WriteLine("Database file is writable"); 56 | } 57 | catch (Exception ex) 58 | { 59 | Console.WriteLine($"WARNING: Database file is not writable: {ex.Message}"); 60 | 61 | try 62 | { 63 | File.SetAttributes(dbFile, File.GetAttributes(dbFile) & ~FileAttributes.ReadOnly); 64 | Console.WriteLine("Attempted to make database file writable"); 65 | } 66 | catch (Exception permEx) 67 | { 68 | Console.WriteLine($"Failed to update file permissions: {permEx.Message}"); 69 | } 70 | } 71 | } 72 | } 73 | catch (Exception ex) 74 | { 75 | Console.WriteLine($"Error checking/creating database directory: {ex.Message}"); 76 | } 77 | 78 | GlobalDatabaseConnectionString = $"Data Source={dbFile}"; 79 | } 80 | else 81 | { 82 | GlobalDatabaseConnectionString = new MySqlConnectionStringBuilder 83 | { 84 | Server = config.DatabaseConnection.Host, 85 | Database = config.DatabaseConnection.Name, 86 | UserID = config.DatabaseConnection.User, 87 | Password = config.DatabaseConnection.Password, 88 | Port = config.DatabaseConnection.Port, 89 | Pooling = true, 90 | MinimumPoolSize = 0, 91 | MaximumPoolSize = 640, 92 | ConnectionIdleTimeout = 30, 93 | AllowZeroDateTime = true 94 | }.ConnectionString; 95 | } 96 | 97 | Console.WriteLine($"Database initialized: {(UseMySQL ? "MySQL" : "SQLite")}"); 98 | } 99 | 100 | public static async Task ConnectAsync() 101 | { 102 | DbConnection connection; 103 | 104 | if (UseMySQL) 105 | { 106 | connection = new MySqlConnection(GlobalDatabaseConnectionString); 107 | } 108 | else 109 | { 110 | SQLitePCL.Batteries.Init(); 111 | connection = new SqliteConnection(GlobalDatabaseConnectionString); 112 | } 113 | 114 | await connection.OpenAsync(); 115 | return connection; 116 | } 117 | 118 | public static void CreateDatabase(Config config) 119 | { 120 | SetDatabase(config); 121 | 122 | Task.Run(CreateDatabaseAsync); 123 | } 124 | 125 | public static async Task CreateDatabaseAsync() 126 | { 127 | try 128 | { 129 | using DbConnection connection = await ConnectAsync(); 130 | 131 | if (UseMySQL) 132 | { 133 | await connection.ExecuteAsync(@" 134 | CREATE TABLE IF NOT EXISTS tags ( 135 | id INT AUTO_INCREMENT PRIMARY KEY, 136 | SteamID BIGINT UNSIGNED NOT NULL, 137 | ScoreTag VARCHAR(255), 138 | ChatTag VARCHAR(255), 139 | ChatColor VARCHAR(255), 140 | NameColor VARCHAR(255), 141 | Visibility BOOLEAN NOT NULL DEFAULT TRUE 142 | ); 143 | "); 144 | 145 | bool columnExists = false; 146 | try 147 | { 148 | var columns = await connection.QueryAsync(@" 149 | SELECT COLUMN_NAME 150 | FROM INFORMATION_SCHEMA.COLUMNS 151 | WHERE TABLE_NAME = 'tags' AND COLUMN_NAME = 'IsExternal' 152 | "); 153 | 154 | columnExists = columns.Any(); 155 | Console.WriteLine($"Checking for IsExternal column: {(columnExists ? "exists" : "does not exist")}"); 156 | } 157 | catch (Exception ex) 158 | { 159 | Console.WriteLine($"Error checking for IsExternal column: {ex.Message}"); 160 | } 161 | 162 | if (!columnExists) 163 | { 164 | try 165 | { 166 | await connection.ExecuteAsync(@" 167 | ALTER TABLE tags ADD COLUMN IsExternal BOOLEAN NOT NULL DEFAULT FALSE 168 | "); 169 | Console.WriteLine("Added IsExternal column to tags table."); 170 | } 171 | catch (Exception ex) 172 | { 173 | Console.WriteLine($"Error adding IsExternal column: {ex.Message}"); 174 | } 175 | } 176 | } 177 | else 178 | { 179 | await connection.ExecuteAsync(@" 180 | CREATE TABLE IF NOT EXISTS tags ( 181 | id INTEGER PRIMARY KEY AUTOINCREMENT, 182 | SteamID BIGINT NOT NULL, 183 | ScoreTag TEXT, 184 | ChatTag TEXT, 185 | ChatColor TEXT, 186 | NameColor TEXT, 187 | Visibility BOOLEAN NOT NULL DEFAULT 1 188 | ); 189 | "); 190 | 191 | bool columnExists = false; 192 | try 193 | { 194 | var tableInfo = await connection.QueryAsync("PRAGMA table_info(tags)"); 195 | 196 | foreach (var column in tableInfo) 197 | { 198 | string name = column.name?.ToString() ?? ""; 199 | if (name.Equals("IsExternal", StringComparison.OrdinalIgnoreCase)) 200 | { 201 | columnExists = true; 202 | break; 203 | } 204 | } 205 | Console.WriteLine($"Checking for SQLite IsExternal column: {(columnExists ? "exists" : "does not exist")}"); 206 | } 207 | catch (Exception ex) 208 | { 209 | Console.WriteLine($"Error checking SQLite column existence: {ex.Message}"); 210 | } 211 | 212 | if (!columnExists) 213 | { 214 | try 215 | { 216 | await connection.ExecuteAsync(@" 217 | ALTER TABLE tags ADD COLUMN IsExternal BOOLEAN NOT NULL DEFAULT 0 218 | "); 219 | Console.WriteLine("Added IsExternal column to SQLite tags table."); 220 | } 221 | catch (Exception ex) 222 | { 223 | Console.WriteLine($"Error adding SQLite IsExternal column: {ex.Message}"); 224 | } 225 | } 226 | } 227 | } 228 | catch (Exception ex) 229 | { 230 | Console.WriteLine($"Database initialization error: {ex.Message}"); 231 | } 232 | } 233 | 234 | public static void LoadPlayer(CCSPlayerController player) 235 | { 236 | if (player == null || !player.IsValid) 237 | { 238 | Console.WriteLine("Attempted to load an invalid player"); 239 | return; 240 | } 241 | 242 | try 243 | { 244 | ulong steamId = player.SteamID; 245 | Tag playerDefaultTag = player.GetTag(); 246 | string playerName = player.PlayerName; 247 | 248 | Server.NextFrame(async () => 249 | { 250 | try 251 | { 252 | using DbConnection connection = await ConnectAsync(); 253 | 254 | Tag? result = (await connection.QueryAsync(@" 255 | SELECT * FROM tags WHERE SteamID = @SteamID;", 256 | new { SteamID = steamId } 257 | )).SingleOrDefault(); 258 | 259 | if (result == null) 260 | { 261 | await InsertNewPlayerAsync(connection, steamId, playerDefaultTag); 262 | 263 | Server.NextFrame(() => 264 | { 265 | if (player != null && player.IsValid) 266 | { 267 | PlayerTagsList[steamId] = playerDefaultTag; 268 | Tags.Api.TagsUpdatedPre(player, playerDefaultTag); 269 | player.SetScoreTag(playerDefaultTag.ScoreTag); 270 | Tags.Api.TagsUpdatedPost(player, playerDefaultTag); 271 | } 272 | }); 273 | return; 274 | } 275 | 276 | Tag finalTag = new() 277 | { 278 | ScoreTag = result.ScoreTag, 279 | ChatTag = result.ChatTag, 280 | ChatColor = result.ChatColor, 281 | NameColor = result.NameColor, 282 | Visibility = result.Visibility, 283 | ChatSound = playerDefaultTag.ChatSound, 284 | IsExternal = result.IsExternal 285 | }; 286 | 287 | if (result.IsExternal) 288 | { 289 | finalTag.ScoreTag = playerDefaultTag.ScoreTag; 290 | finalTag.ChatTag = playerDefaultTag.ChatTag; 291 | finalTag.ChatColor = playerDefaultTag.ChatColor; 292 | finalTag.NameColor = playerDefaultTag.NameColor; 293 | } 294 | 295 | Server.NextFrame(() => 296 | { 297 | if (player != null && player.IsValid) 298 | { 299 | PlayerTagsList[steamId] = finalTag; 300 | if (finalTag.Visibility) 301 | { 302 | Tags.Api.TagsUpdatedPre(player, finalTag); 303 | player.SetScoreTag(finalTag.ScoreTag); 304 | Tags.Api.TagsUpdatedPost(player, finalTag); 305 | } 306 | } 307 | }); 308 | } 309 | catch (Exception ex) 310 | { 311 | Console.WriteLine($"Error loading player tags (SteamID: {steamId}): {ex.Message}"); 312 | } 313 | }); 314 | } 315 | catch (Exception ex) 316 | { 317 | Console.WriteLine($"Error preparing to load player: {ex.Message}"); 318 | } 319 | } 320 | 321 | private static async Task InsertNewPlayerAsync(DbConnection connection, ulong steamId, Tag playerData) 322 | { 323 | try 324 | { 325 | await connection.ExecuteAsync(@" 326 | INSERT INTO tags (SteamID, ScoreTag, ChatTag, ChatColor, NameColor, Visibility, IsExternal) 327 | VALUES (@SteamID, @ScoreTag, @ChatTag, @ChatColor, @NameColor, @Visibility, @IsExternal); 328 | ", new 329 | { 330 | SteamID = steamId, 331 | playerData.ScoreTag, 332 | playerData.ChatTag, 333 | playerData.ChatColor, 334 | playerData.NameColor, 335 | playerData.Visibility, 336 | playerData.IsExternal 337 | }); 338 | 339 | Console.WriteLine($"Successfully inserted new player (SteamID: {steamId})"); 340 | } 341 | catch (Exception ex) 342 | { 343 | Console.WriteLine($"Error inserting new player (SteamID: {steamId}): {ex.Message}"); 344 | } 345 | } 346 | 347 | public static async Task InsertNewPlayer(DbConnection connection, ulong steamId, CCSPlayerController player) 348 | { 349 | try 350 | { 351 | if (player == null || !player.IsValid) 352 | { 353 | Console.WriteLine($"Player became invalid during InsertNewPlayer (SteamID: {steamId})"); 354 | return; 355 | } 356 | 357 | Tag playerData = player.GetTag(); 358 | 359 | playerData.IsExternal = false; 360 | 361 | PlayerTagsList[steamId] = playerData; 362 | player.SetScoreTag(playerData.ScoreTag); 363 | 364 | await connection.ExecuteAsync(@" 365 | INSERT INTO tags (SteamID, ScoreTag, ChatTag, ChatColor, NameColor, Visibility, IsExternal) 366 | VALUES (@SteamID, @ScoreTag, @ChatTag, @ChatColor, @NameColor, @Visibility, @IsExternal); 367 | ", new 368 | { 369 | SteamID = steamId, 370 | playerData.ScoreTag, 371 | playerData.ChatTag, 372 | playerData.ChatColor, 373 | playerData.NameColor, 374 | playerData.Visibility, 375 | playerData.IsExternal 376 | }); 377 | } 378 | catch (Exception ex) 379 | { 380 | Console.WriteLine($"Error inserting new player (SteamID: {steamId}): {ex.Message}"); 381 | } 382 | } 383 | 384 | public static void SavePlayer(CCSPlayerController player) 385 | { 386 | if (player == null || !player.IsValid) 387 | return; 388 | 389 | try 390 | { 391 | ulong steamId = player.SteamID; 392 | 393 | if (PlayerTagsList.TryGetValue(steamId, out Tag? tags)) 394 | { 395 | Tag tagsCopy = new() 396 | { 397 | ScoreTag = tags.IsExternal ? null : tags.ScoreTag, 398 | ChatTag = tags.IsExternal ? null : tags.ChatTag, 399 | ChatColor = tags.IsExternal ? null : tags.ChatColor, 400 | NameColor = tags.IsExternal ? null : tags.NameColor, 401 | Visibility = tags.Visibility, 402 | ChatSound = tags.ChatSound, 403 | IsExternal = tags.IsExternal 404 | }; 405 | 406 | Server.NextFrame(async () => 407 | { 408 | try 409 | { 410 | using DbConnection connection = await ConnectAsync(); 411 | 412 | await connection.ExecuteAsync(@" 413 | UPDATE tags SET 414 | ScoreTag = @ScoreTag, 415 | ChatTag = @ChatTag, 416 | ChatColor = @ChatColor, 417 | NameColor = @NameColor, 418 | Visibility = @Visibility, 419 | IsExternal = @IsExternal 420 | WHERE SteamID = @SteamID; 421 | ", new 422 | { 423 | tagsCopy.ScoreTag, 424 | tagsCopy.ChatTag, 425 | tagsCopy.ChatColor, 426 | tagsCopy.NameColor, 427 | tagsCopy.Visibility, 428 | tagsCopy.IsExternal, 429 | SteamID = steamId 430 | }); 431 | 432 | Server.NextFrame(() => PlayerTagsList.Remove(steamId)); 433 | } 434 | catch (Exception ex) 435 | { 436 | Console.WriteLine($"Error saving player data (SteamID: {steamId}): {ex.Message}"); 437 | } 438 | }); 439 | } 440 | } 441 | catch (Exception ex) 442 | { 443 | Console.WriteLine($"Error preparing to save player: {ex.Message}"); 444 | } 445 | } 446 | } -------------------------------------------------------------------------------- /cs2-tags/src/library/library.cs: -------------------------------------------------------------------------------- 1 | using CounterStrikeSharp.API; 2 | using CounterStrikeSharp.API.Core; 3 | using CounterStrikeSharp.API.Core.Translations; 4 | using CounterStrikeSharp.API.Modules.Admin; 5 | using CounterStrikeSharp.API.Modules.Entities; 6 | using CounterStrikeSharp.API.Modules.Utils; 7 | using System.Text; 8 | using System.Text.RegularExpressions; 9 | using static Tags.Tags; 10 | using static TagsApi.Tags; 11 | 12 | namespace Tags; 13 | 14 | public static partial class TagsLibrary 15 | { 16 | private static readonly Dictionary HtmlColorList = new(StringComparer.OrdinalIgnoreCase) 17 | { 18 | { "White", "#FFFFFF" }, 19 | { "DarkRed", "#8B0000" }, 20 | { "Green", "#008000" }, 21 | { "LightYellow", "#FFFFE0" }, 22 | { "LightBlue", "#ADD8E6" }, 23 | { "Olive", "#808000" }, 24 | { "Lime", "#00FF00" }, 25 | { "Red", "#FF0000" }, 26 | { "LightPurple", "#9370DB" }, 27 | { "Purple", "#800080" }, 28 | { "Grey", "#808080" }, 29 | { "Yellow", "#FFFF00" }, 30 | { "Gold", "#FFD700" }, 31 | { "Silver", "#C0C0C0" }, 32 | { "Blue", "#0000FF" }, 33 | { "DarkBlue", "#00008B" }, 34 | { "BlueGrey", "#7393B3" }, 35 | { "Magenta", "#FF00FF" }, 36 | { "LightRed", "#FF6347" }, 37 | { "Orange", "#FFA500" } 38 | }; 39 | 40 | [GeneratedRegex(@"\{.*?\}|\p{C}")] 41 | private static partial Regex MyRegex(); 42 | 43 | public static string Name(this CsTeam team) 44 | { 45 | return Instance.Config.Settings.TeamNames[team]; 46 | } 47 | 48 | public static string RemoveCurlyBraceContent(this string message) 49 | { 50 | return MyRegex().Replace(message, string.Empty); 51 | } 52 | 53 | public static string ReplaceTags(this string message, CsTeam team) 54 | { 55 | return message.ReplaceColorTags() 56 | .Replace("{TeamColor}", ChatColors.ForTeam(team).ToString()); 57 | } 58 | 59 | public static string FormatMessage(CsTeam team, params string[] args) 60 | { 61 | return ReplaceTags(string.Concat(args), team); 62 | } 63 | 64 | public static Tag GetTag(this CCSPlayerController player) 65 | { 66 | string steamId = player.SteamID.ToString(); 67 | 68 | Tag? steamIdTag = Instance.Config.Tags.FirstOrDefault(tag => steamId == tag.Role)?.Clone(); 69 | if (steamIdTag != null) 70 | return steamIdTag; 71 | 72 | SteamID steamID = new(player.SteamID); 73 | 74 | List matchingGroupTags = [.. Instance.Config.Tags 75 | .Where(tag => tag.Role != null && tag.Role[0] == '#' && AdminManager.PlayerInGroup(steamID, tag.Role)) 76 | .Select(tag => tag.Clone())]; 77 | 78 | if (matchingGroupTags.Count > 0) 79 | return matchingGroupTags[0]; 80 | 81 | List matchingPermissionTags = [.. Instance.Config.Tags 82 | .Where(tag => tag.Role != null && tag.Role[0] == '@' && AdminManager.PlayerHasPermissions(steamID, tag.Role)) 83 | .Select(tag => tag.Clone())]; 84 | 85 | return matchingPermissionTags.Count > 0 ? matchingPermissionTags[0] : Instance.Config.Default.Clone(); 86 | } 87 | 88 | public static List GetTags(this CCSPlayerController player) 89 | { 90 | string steamId = player.SteamID.ToString(); 91 | SteamID steamID = new(player.SteamID); 92 | 93 | return 94 | [ 95 | Instance.Config.Default.Clone(), 96 | .. Instance.Config.Tags 97 | .Where(tag => 98 | tag.Role == steamId || 99 | (tag.Role ?[0] == '#' && AdminManager.PlayerInGroup(steamID, tag.Role)) || 100 | (tag.Role ?[0] == '@' && AdminManager.PlayerHasPermissions(steamID, tag.Role)) 101 | ) 102 | .Select(tag => tag.Clone()), 103 | ]; 104 | } 105 | 106 | public static void UpdateTag(this CCSPlayerController player, Tag tag) 107 | { 108 | PlayerTagsList[player.SteamID] = tag; 109 | player.SetScoreTag(tag.ScoreTag); 110 | Tags.Api.TagsUpdatedPost(player, tag); 111 | } 112 | 113 | private static string GetPrePostValue(TagPrePost prePost, string? oldValue, string newValue) 114 | { 115 | return prePost switch 116 | { 117 | TagPrePost.Pre => newValue + oldValue, 118 | TagPrePost.Post => oldValue + newValue, 119 | _ => newValue 120 | }; 121 | } 122 | 123 | public static void AddAttribute(this CCSPlayerController player, TagType types, TagPrePost prePost, string newValue) 124 | { 125 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 126 | { 127 | playerData = player.GetTag(); 128 | PlayerTagsList[player.SteamID] = playerData; 129 | } 130 | 131 | try 132 | { 133 | Tags.Api.TagsUpdatedPre(player, playerData); 134 | } 135 | catch (Exception ex) 136 | { 137 | Console.WriteLine($"Error in TagsUpdatedPre event: {ex.Message}"); 138 | } 139 | 140 | if ((types & TagType.ScoreTag) != 0) 141 | { 142 | string value = GetPrePostValue(prePost, playerData.ScoreTag, newValue); 143 | playerData.ScoreTag = value; 144 | player.SetScoreTag(value); 145 | } 146 | if ((types & TagType.ChatTag) != 0) 147 | { 148 | string value = GetPrePostValue(prePost, playerData.ChatTag, newValue); 149 | playerData.ChatTag = value; 150 | } 151 | if ((types & TagType.NameColor) != 0) 152 | { 153 | string value = GetPrePostValue(prePost, playerData.NameColor, newValue); 154 | playerData.NameColor = value; 155 | } 156 | if ((types & TagType.ChatColor) != 0) 157 | { 158 | string value = GetPrePostValue(prePost, playerData.ChatColor, newValue); 159 | playerData.ChatColor = value; 160 | } 161 | 162 | try 163 | { 164 | Tags.Api.TagsUpdatedPost(player, playerData); 165 | } 166 | catch (Exception ex) 167 | { 168 | Console.WriteLine($"Error in TagsUpdatedPost event: {ex.Message}"); 169 | } 170 | } 171 | 172 | public static void SetAttribute(this CCSPlayerController player, TagType types, string newValue) 173 | { 174 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 175 | { 176 | playerData = player.GetTag(); 177 | PlayerTagsList[player.SteamID] = playerData; 178 | } 179 | 180 | try 181 | { 182 | Tags.Api.TagsUpdatedPre(player, playerData); 183 | } 184 | catch (Exception ex) 185 | { 186 | Console.WriteLine($"Error in TagsUpdatedPre event: {ex.Message}"); 187 | } 188 | 189 | if ((types & TagType.ScoreTag) != 0) 190 | { 191 | playerData.ScoreTag = newValue; 192 | player.SetScoreTag(newValue); 193 | } 194 | if ((types & TagType.ChatTag) != 0) 195 | { 196 | playerData.ChatTag = newValue; 197 | } 198 | if ((types & TagType.NameColor) != 0) 199 | { 200 | playerData.NameColor = newValue; 201 | } 202 | if ((types & TagType.ChatColor) != 0) 203 | { 204 | playerData.ChatColor = newValue; 205 | } 206 | 207 | try 208 | { 209 | Tags.Api.TagsUpdatedPost(player, playerData); 210 | } 211 | catch (Exception ex) 212 | { 213 | Console.WriteLine($"Error in TagsUpdatedPost event: {ex.Message}"); 214 | } 215 | } 216 | 217 | public static string? GetAttribute(this CCSPlayerController player, TagType type) 218 | { 219 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 220 | { 221 | playerData = player.GetTag(); 222 | PlayerTagsList[player.SteamID] = playerData; 223 | } 224 | 225 | return type switch 226 | { 227 | TagType.ScoreTag => playerData.ScoreTag, 228 | TagType.ChatTag => playerData.ChatTag, 229 | TagType.NameColor => playerData.NameColor, 230 | TagType.ChatColor => playerData.ChatColor, 231 | _ => null 232 | }; 233 | } 234 | 235 | public static void ResetAttribute(this CCSPlayerController player, TagType types) 236 | { 237 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 238 | { 239 | playerData = player.GetTag(); 240 | PlayerTagsList[player.SteamID] = playerData; 241 | return; 242 | } 243 | 244 | try 245 | { 246 | Tags.Api.TagsUpdatedPre(player, playerData); 247 | } 248 | catch (Exception ex) 249 | { 250 | Console.WriteLine($"Error in TagsUpdatedPre event: {ex.Message}"); 251 | } 252 | 253 | Tag defaultTag = GetTag(player); 254 | 255 | if ((types & TagType.ScoreTag) != 0) 256 | { 257 | playerData.ScoreTag = defaultTag.ScoreTag; 258 | player.SetScoreTag(defaultTag.ScoreTag); 259 | } 260 | if ((types & TagType.ChatTag) != 0) 261 | { 262 | playerData.ChatTag = defaultTag.ChatTag; 263 | } 264 | if ((types & TagType.NameColor) != 0) 265 | { 266 | playerData.NameColor = defaultTag.NameColor; 267 | } 268 | if ((types & TagType.ChatColor) != 0) 269 | { 270 | playerData.ChatColor = defaultTag.ChatColor; 271 | } 272 | 273 | try 274 | { 275 | Tags.Api.TagsUpdatedPost(player, playerData); 276 | } 277 | catch (Exception ex) 278 | { 279 | Console.WriteLine($"Error in TagsUpdatedPost event: {ex.Message}"); 280 | } 281 | } 282 | 283 | public static bool GetChatSound(this CCSPlayerController player) 284 | { 285 | if (PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 286 | return playerData.ChatSound; 287 | 288 | Tag defaultTag = player.GetTag(); 289 | PlayerTagsList[player.SteamID] = defaultTag; 290 | return defaultTag.ChatSound; 291 | } 292 | 293 | public static void SetChatSound(this CCSPlayerController player, bool value) 294 | { 295 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 296 | { 297 | playerData = player.GetTag(); 298 | PlayerTagsList[player.SteamID] = playerData; 299 | } 300 | 301 | Tags.Api.TagsUpdatedPre(player, playerData); 302 | playerData.ChatSound = value; 303 | Tags.Api.TagsUpdatedPost(player, playerData); 304 | } 305 | 306 | public static bool GetVisibility(this CCSPlayerController player) 307 | { 308 | if (PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 309 | return playerData.Visibility; 310 | 311 | Tag defaultTag = player.GetTag(); 312 | PlayerTagsList[player.SteamID] = defaultTag; 313 | return defaultTag.Visibility; 314 | } 315 | 316 | public static void SetVisibility(this CCSPlayerController player, bool value) 317 | { 318 | if (!PlayerTagsList.TryGetValue(player.SteamID, out Tag? playerData)) 319 | { 320 | playerData = player.GetTag(); 321 | PlayerTagsList[player.SteamID] = playerData; 322 | } 323 | 324 | Tags.Api.TagsUpdatedPre(player, playerData); 325 | playerData.Visibility = value; 326 | player.SetScoreTag(value ? player.GetAttribute(TagType.ScoreTag) : Instance.Config.Default.ScoreTag); 327 | Tags.Api.TagsUpdatedPost(player, playerData); 328 | } 329 | 330 | public static void SetScoreTag(this CCSPlayerController player, string? tag) 331 | { 332 | if (tag != null && player.Clan != tag) 333 | { 334 | player.Clan = tag; 335 | Utilities.SetStateChanged(player, "CCSPlayerController", "m_szClan"); 336 | new EventNextlevelChanged(false).FireEventToClient(player); 337 | } 338 | } 339 | 340 | public static string ConvertToHtml(this string message, CsTeam team, bool htmlmenu) 341 | { 342 | if (!htmlmenu) 343 | return message; 344 | 345 | string modifiedValue = message.Replace("{TeamColor}", ForTeamHtml(team)); 346 | StringBuilder result = new(); 347 | string[] parts = modifiedValue.Split(['{', '}'], StringSplitOptions.None); 348 | 349 | for (int i = 0; i < parts.Length; i++) 350 | { 351 | if (i % 2 == 0) 352 | { 353 | result.Append(parts[i]); 354 | } 355 | else 356 | { 357 | string fieldName = parts[i]; 358 | if (HtmlColorList.TryGetValue(fieldName, out string? value)) 359 | { 360 | result.Append($""); 361 | 362 | if (parts.Length == 3 && string.IsNullOrEmpty(parts[0]) && string.IsNullOrEmpty(parts[2])) 363 | { 364 | result.Append(fieldName); 365 | } 366 | else 367 | { 368 | if (i + 1 < parts.Length) 369 | { 370 | result.Append(parts[i + 1]); 371 | } 372 | } 373 | 374 | result.Append(""); 375 | i++; 376 | } 377 | else 378 | { 379 | result.Append($"{{{parts[i]}}}"); 380 | } 381 | } 382 | } 383 | return result.ToString(); 384 | } 385 | 386 | public static string ForTeamHtml(this CsTeam team) 387 | { 388 | return team switch 389 | { 390 | CsTeam.Spectator => "{LightPurple}", 391 | CsTeam.CounterTerrorist => "{LightBlue}", 392 | CsTeam.Terrorist => "{LightYellow}", 393 | _ => "{White}" 394 | }; 395 | } 396 | 397 | } -------------------------------------------------------------------------------- /cs2-tags/src/menu/menu.cs: -------------------------------------------------------------------------------- 1 | using CounterStrikeSharp.API.Core; 2 | using CounterStrikeSharp.API.Core.Translations; 3 | using CounterStrikeSharp.API.Modules.Admin; 4 | using CounterStrikeSharp.API.Modules.Entities; 5 | using CS2MenuManager.API.Class; 6 | using CS2MenuManager.API.Enum; 7 | using CS2MenuManager.API.Interface; 8 | using CS2MenuManager.API.Menu; 9 | using static Tags.Tags; 10 | using static TagsApi.Tags; 11 | 12 | namespace Tags; 13 | 14 | public static class Menu 15 | { 16 | private readonly static Type _menuType; 17 | 18 | static Menu() 19 | { 20 | _menuType = MenuManager.MenuTypesList.TryGetValue(Instance.Config.Settings.MenuType, out Type? menuType) ? menuType : typeof(CenterHtmlMenu); 21 | } 22 | 23 | public static IMenu MenuByType(string title) 24 | { 25 | return MenuManager.MenuByType(_menuType, title, Instance); 26 | } 27 | 28 | public static IMenu MainMenu(CCSPlayerController player) 29 | { 30 | Tag playerData = PlayerTagsList[player.SteamID]; 31 | 32 | IMenu menu = MenuByType(Instance.Localizer.ForPlayer(player, "Main Menu")); 33 | 34 | menu.AddItem(Instance.Localizer.ForPlayer(player, "Score Tag"), (p, o) => SubMenuFirst(p, playerData, TagType.ScoreTag, o.Text).Display(p, 0)); 35 | menu.AddItem(Instance.Localizer.ForPlayer(player, "Chat Tag"), (p, o) => SubMenuFirst(p, playerData, TagType.ChatTag, o.Text).Display(p, 0)); 36 | menu.AddItem(Instance.Localizer.ForPlayer(player, "Chat Color"), (p, o) => SubMenuFirst(p, playerData, TagType.ChatColor, o.Text).Display(p, 0)); 37 | menu.AddItem(Instance.Localizer.ForPlayer(player, "Name Color"), (p, o) => SubMenuFirst(p, playerData, TagType.NameColor, o.Text).Display(p, 0)); 38 | 39 | if (AdminManager.PlayerHasPermissions(new SteamID(player.SteamID), "@css/admin")) 40 | { 41 | bool visibility = playerData.Visibility; 42 | string visibilityText = $"{Instance.Localizer.ForPlayer(player, "Visibility")} [{(visibility ? "✔️" : "❌")}]"; 43 | 44 | menu.AddItem(visibilityText, (p, o) => 45 | { 46 | player.SetVisibility(!visibility); 47 | player.PrintToChat(Instance.Config.Settings.Tag + Instance.Localizer.ForPlayer(player, visibility ? "Tags are now hidden" : "Tags are now visible")); 48 | MainMenu(p).Display(p, 0); 49 | }); 50 | } 51 | 52 | return menu; 53 | } 54 | 55 | public static IMenu SubMenuFirst(CCSPlayerController player, Tag playerData, TagType type, string title) 56 | { 57 | IMenu menu = MenuByType($"{title} {Instance.Localizer.ForPlayer(player, "Selection")}"); 58 | 59 | string currentValue = GetTagValue(playerData, type)?.ToString() ?? string.Empty; 60 | menu.AddItem($"{Instance.Localizer.ForPlayer(player, "Current")} {currentValue.ConvertToHtml(player.Team, _menuType == typeof(CenterHtmlMenu))}", DisableOption.DisableHideNumber); 61 | 62 | List tags = player.GetTags(); 63 | HashSet tagsHash = []; 64 | 65 | foreach (Tag tag in tags) 66 | { 67 | if (GetTagValue(tag, type) is not string tagValue || string.IsNullOrEmpty(tagValue)) 68 | continue; 69 | 70 | if (!tagsHash.Add(tagValue)) 71 | continue; 72 | 73 | string tagValueHtml = tagValue.ConvertToHtml(player.Team, _menuType == typeof(CenterHtmlMenu)); 74 | DisableOption option = tagValue == currentValue ? DisableOption.DisableHideNumber : DisableOption.None; 75 | menu.AddItem(tagValueHtml, (p, o) => SubMenuSecond(p, playerData, type, tagValue, tagValueHtml, title).Display(p, 0), option); 76 | } 77 | 78 | menu.PrevMenu = MainMenu(player); 79 | return menu; 80 | } 81 | 82 | public static IMenu SubMenuSecond(CCSPlayerController player, Tag playerData, TagType type, string selected, string selectedhtml, string title) 83 | { 84 | IMenu menu = MenuByType($"{Instance.Localizer.ForPlayer(player, "Modify")} {title}"); 85 | 86 | menu.AddItem($"{Instance.Localizer.ForPlayer(player, "Selected")} {selectedhtml}", DisableOption.DisableHideNumber); 87 | menu.AddItem(Instance.Localizer.ForPlayer(player, "Select"), (p, o) => 88 | { 89 | SetPlayerTagValue(p, playerData, type, selected); 90 | 91 | string value = type == TagType.NameColor || type == TagType.ChatColor ? 92 | $"{selected.ReplaceTags(player.Team)}{selected.Split(['{', '}'], StringSplitOptions.None)[1]}" : 93 | selected.ReplaceTags(player.Team); 94 | 95 | player.PrintToChat(Instance.Config.Settings.Tag + Instance.Localizer.ForPlayer(player, "Selected option", title, value)); 96 | MainMenu(p).Display(p, 0); 97 | }); 98 | 99 | menu.PrevMenu = MainMenu(player); 100 | return menu; 101 | } 102 | } --------------------------------------------------------------------------------