├── .gitignore ├── LICENSE ├── README.md ├── UnityMemoryMappedFile ├── AsyncLock.cs ├── BinarySerializer.cs ├── DataReceivedEventArgs.cs ├── MemoryMappedFileBase.cs ├── MemoryMappedFileClient.cs ├── MemoryMappedFileServer.cs ├── PipeCommands.cs ├── Properties │ └── AssemblyInfo.cs └── UnityMemoryMappedFile.csproj ├── UnityMemoryMappedFileSample ├── Assets │ ├── MainThreadInvoker.cs │ ├── MainThreadInvoker.cs.meta │ ├── MemoryMappedFileController.cs │ ├── MemoryMappedFileController.cs.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── UnityMemoryMappedFile.dll │ └── UnityMemoryMappedFile.dll.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ └── UnityConnectSettings.asset └── UnityMemoryMappedFileWPF ├── UnityMemoryMappedFileWPF.sln └── UnityMemoryMappedFileWPF ├── App.config ├── App.xaml ├── App.xaml.cs ├── MainWindow.xaml ├── MainWindow.xaml.cs ├── Properties ├── AssemblyInfo.cs ├── Resources.Designer.cs ├── Resources.resx ├── Settings.Designer.cs └── Settings.settings └── UnityMemoryMappedFileWPF.csproj /.gitignore: -------------------------------------------------------------------------------- 1 | [Ll]ibrary/ 2 | [Tt]emp/ 3 | [Oo]bj/ 4 | [Bb]uild/ 5 | [Bb]uilds/ 6 | Assets/AssetStoreTools* 7 | 8 | # Visual Studio cache directory 9 | .vs/ 10 | 11 | # Autogenerated VS/MD/Consulo solution and project files 12 | ExportedObj/ 13 | .consulo/ 14 | Assembly-CSharp.csproj 15 | *.unityproj 16 | UnityMemoryMappedFileSample.sln 17 | *.suo 18 | *.tmp 19 | *.user 20 | *.userprefs 21 | *.pidb 22 | *.booproj 23 | *.svd 24 | *.pdb 25 | *.opendb 26 | 27 | # Unity3D generated meta files 28 | *.pidb.meta 29 | *.pdb.meta 30 | 31 | # Unity3D Generated File On Crash Reports 32 | sysinfo.txt 33 | 34 | # Builds 35 | *.apk 36 | *.unitypackage 37 | bin/ -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2019 sh_akira 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # UnityMemoryMappedFile 2 | 共有メモリでUnityを外部アプリからコントロール 3 | 4 | # 概要 5 | UnityでWindowsの共有メモリ 6 | MemoryMappedFile 7 | を簡単に使用できるようにしたサンプルです。 8 | UnityとWindowsアプリ間で通信ができます。 9 | (ライブラリ自体はUnity以外同士の通信にも使用できます) 10 | 11 | テスト環境は Unity 2018.1.6f1 で Scripting が .NET4.0 です 12 | 13 | # 更新履歴 14 | 2019/01/15 15 | ・初版 16 | 17 | # ビルド方法 18 | UnityMemoryMappedFileWPF\UnityMemoryMappedFileWPF.slnを開いてリビルド 19 | UnityMemoryMappedFile.dllがUnityMemoryMappedFileSample\Assetsに生成されるのを確認 20 | UnityでUnityMemoryMappedFileSampleを開く 21 | Playして、UnityMemoryMappedFileWPF側も実行する 22 | 23 | # 使用方法 24 | 25 | サーバー(Unity)側: 26 | ``` csharp 27 | using UnityEngine; 28 | using UnityMemoryMappedFile; 29 | 30 | public class MemoryMappedFileController : MonoBehaviour 31 | { 32 | private MemoryMappedFileServer server; 33 | 34 | // Use this for initialization 35 | void Start() 36 | { 37 | server = new MemoryMappedFileServer(); 38 | server.ReceivedEvent += Server_Received; 39 | server.Start("SamplePipeName"); 40 | 41 | } 42 | 43 | private async void Server_Received(object sender, DataReceivedEventArgs e) 44 | { 45 | if (e.CommandType == typeof(PipeCommands.SendMessage)) 46 | { 47 | var d = (PipeCommands.SendMessage)e.Data; 48 | Debug.Log($"[Server]ReceiveFromClient:{d.Message}"); 49 | } 50 | } 51 | 52 | // Update is called once per frame 53 | async void Update() 54 | { 55 | if (Input.GetKeyDown(KeyCode.T)) 56 | { 57 | await server.SendCommandAsync(new PipeCommands.SendMessage { Message = "TestFromServer" }); 58 | } 59 | } 60 | } 61 | ``` 62 | 63 | クライアント(WPF)側: 64 | ``` csharp 65 | using System.Windows; 66 | using UnityMemoryMappedFile; 67 | 68 | namespace UnityMemoryMappedFileWPF 69 | { 70 | public partial class MainWindow : Window 71 | { 72 | public MainWindow() 73 | { 74 | InitializeComponent(); 75 | } 76 | 77 | private MemoryMappedFileClient client; 78 | 79 | private void Window_Loaded(object sender, RoutedEventArgs e) 80 | { 81 | client = new MemoryMappedFileClient(); 82 | client.ReceivedEvent += Client_Received; 83 | client.Start("SamplePipeName"); 84 | } 85 | 86 | private async void SendButton_Click(object sender, RoutedEventArgs e) 87 | { 88 | await client.SendCommandAsync(new PipeCommands.SendMessage { Message = "TestFromWPF" }); 89 | } 90 | 91 | private void Client_Received(object sender, DataReceivedEventArgs e) 92 | { 93 | if (e.CommandType == typeof(PipeCommands.SendMessage)) 94 | { 95 | var d = (PipeCommands.SendMessage)e.Data; 96 | MessageBox.Show($"[Client]ReceiveFromServer:{d.Message}"); 97 | } 98 | } 99 | } 100 | } 101 | ``` 102 | Unity側でコマンドを受信した際にGameObjectに触るときはメインスレッドで実行する必要があります。 103 | メインスレッドでActionを実行できるMainThreadInvokerも使用できます 104 | ``` csharp 105 | [SerializeField] 106 | private MainThreadInvoker mainThreadInvoker; 107 | 108 | [SerializeField] 109 | private Transform CubeTransform; 110 | 111 | private async void Server_Received(object sender, DataReceivedEventArgs e) 112 | { 113 | if (e.CommandType == typeof(PipeCommands.MoveObject)) 114 | { 115 | var d = (PipeCommands.MoveObject)e.Data; 116 | mainThreadInvoker.BeginInvoke(() => //別スレッドからGameObjectに触るときはメインスレッドで処理すること 117 | { 118 | var pos = CubeTransform.position; 119 | pos.x += d.X; 120 | CubeTransform.position = pos; 121 | }); 122 | } 123 | else if (e.CommandType == typeof(PipeCommands.GetCurrentPosition)) 124 | { 125 | float x = 0.0f; 126 | await mainThreadInvoker.InvokeAsync(() => x = CubeTransform.position.x); //GameObjectに触るときはメインスレッドで 127 | await server.SendCommandAsync(new PipeCommands.ReturnCurrentPosition { CurrentX = x }, e.RequestId); 128 | } 129 | } 130 | ``` 131 | UnityMemoryMappedFile\PipeCommands.cs に追記することで自由にコマンドを増やすことができます。 132 | アプリ間の通信時にはクラスごとバイナリにシリアライズされ転送されるため、 133 | 好きなデータをやり取りすることができます。 134 | また、SendCommandWaitAsyncを使用することで、Unity側に値をリクエストして、その返答を受け取ることも可能です。 135 | ``` csharp 136 | await client.SendCommandWaitAsync(new PipeCommands.GetCurrentPosition(), d => 137 | { 138 | var ret = (PipeCommands.ReturnCurrentPosition)d; 139 | Dispatcher.Invoke(() => ReceiveTextBlock.Text = $"{ret.CurrentX}"); 140 | }); 141 | ``` 142 | 143 | 詳しい使用方法はソースをご確認ください。 144 | -------------------------------------------------------------------------------- /UnityMemoryMappedFile/AsyncLock.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace UnityMemoryMappedFile 8 | { 9 | public sealed class AsyncLock 10 | { 11 | private readonly System.Threading.SemaphoreSlim m_semaphore 12 | = new System.Threading.SemaphoreSlim(1, 1); 13 | private readonly Task m_releaser; 14 | 15 | public AsyncLock() 16 | { 17 | m_releaser = Task.FromResult((IDisposable)new Releaser(this)); 18 | } 19 | 20 | public Task LockAsync() 21 | { 22 | var wait = m_semaphore.WaitAsync(); 23 | return wait.IsCompleted ? 24 | m_releaser : 25 | wait.ContinueWith( 26 | (_, state) => (IDisposable)state, 27 | m_releaser.Result, 28 | System.Threading.CancellationToken.None, 29 | TaskContinuationOptions.ExecuteSynchronously, 30 | TaskScheduler.Default 31 | ); 32 | } 33 | private sealed class Releaser : IDisposable 34 | { 35 | private readonly AsyncLock m_toRelease; 36 | internal Releaser(AsyncLock toRelease) { m_toRelease = toRelease; } 37 | public void Dispose() { m_toRelease.m_semaphore.Release(); } 38 | } 39 | } 40 | } 41 | -------------------------------------------------------------------------------- /UnityMemoryMappedFile/BinarySerializer.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.IO; 4 | using System.Linq; 5 | using System.Runtime.Serialization; 6 | using System.Runtime.Serialization.Json; 7 | using System.Text; 8 | using System.Threading.Tasks; 9 | using System.Xml; 10 | 11 | namespace UnityMemoryMappedFile 12 | { 13 | public class BinarySerializer 14 | { 15 | private static Dictionary serializerCache = new Dictionary(); 16 | 17 | public static object Deserialize(byte[] data, Type type) 18 | { 19 | using (var ms = new MemoryStream(data)) 20 | using (var reader = XmlDictionaryReader.CreateBinaryReader(ms, null, new XmlDictionaryReaderQuotas() { MaxArrayLength = int.MaxValue })) 21 | { 22 | DataContractSerializer serializer; 23 | if (serializerCache.TryGetValue(type, out serializer) == false) 24 | { 25 | serializer = new DataContractSerializer(type); 26 | serializerCache[type] = serializer; 27 | } 28 | return serializer.ReadObject(reader); 29 | } 30 | } 31 | 32 | public static byte[] Serialize(object target) 33 | { 34 | using (var ms = new MemoryStream()) 35 | using (var writer = XmlDictionaryWriter.CreateBinaryWriter(ms)) 36 | { 37 | var type = target.GetType(); 38 | DataContractSerializer serializer; 39 | if (serializerCache.TryGetValue(type, out serializer) == false) 40 | { 41 | serializer = new DataContractSerializer(type); 42 | serializerCache[type] = serializer; 43 | } 44 | serializer.WriteObject(writer, target); 45 | writer.Flush(); 46 | return ms.ToArray(); 47 | } 48 | } 49 | } 50 | } 51 | -------------------------------------------------------------------------------- /UnityMemoryMappedFile/DataReceivedEventArgs.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace UnityMemoryMappedFile 8 | { 9 | public class DataReceivedEventArgs : EventArgs 10 | { 11 | public Type CommandType; 12 | public string RequestId; 13 | public object Data; 14 | public DataReceivedEventArgs(Type commandType, string requestId, object data) 15 | { 16 | CommandType = commandType; RequestId = requestId; Data = data; 17 | } 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /UnityMemoryMappedFile/MemoryMappedFileBase.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Concurrent; 3 | using System.Collections.Generic; 4 | using System.IO.MemoryMappedFiles; 5 | using System.Linq; 6 | using System.Text; 7 | using System.Threading; 8 | using System.Threading.Tasks; 9 | 10 | namespace UnityMemoryMappedFile 11 | { 12 | public class MemoryMappedFileBase : IDisposable 13 | { 14 | private const long capacity = 104857600L; 15 | 16 | private MemoryMappedFile receiver; 17 | private MemoryMappedViewAccessor receiverAccessor; 18 | 19 | private MemoryMappedFile sender; 20 | private MemoryMappedViewAccessor senderAccessor; 21 | 22 | private CancellationTokenSource readCts; 23 | 24 | private string currentPipeName = null; 25 | 26 | public EventHandler ReceivedEvent; 27 | 28 | public bool IsConnected = false; 29 | 30 | protected async void StartInternal(string pipeName, bool isServer) 31 | { 32 | currentPipeName = pipeName; 33 | readCts = new CancellationTokenSource(); 34 | if (isServer) 35 | { 36 | receiver = MemoryMappedFile.CreateOrOpen(pipeName + "_receiver", capacity); 37 | sender = MemoryMappedFile.CreateOrOpen(pipeName + "_sender", capacity); 38 | } 39 | else 40 | { 41 | while (true) 42 | { 43 | try 44 | { 45 | receiver = MemoryMappedFile.OpenExisting(pipeName + "_sender"); //サーバーと逆方向 46 | sender = MemoryMappedFile.OpenExisting(pipeName + "_receiver"); //サーバーと逆方向 47 | break; 48 | } 49 | catch (System.IO.FileNotFoundException) { } 50 | if (readCts.Token.IsCancellationRequested) return; 51 | await Task.Delay(100); 52 | } 53 | } 54 | receiverAccessor = receiver.CreateViewAccessor(); 55 | senderAccessor = sender.CreateViewAccessor(); 56 | var t = Task.Run(() => ReadThread()); 57 | IsConnected = true; 58 | } 59 | 60 | public async void ReadThread() 61 | { 62 | try 63 | { 64 | while (true) 65 | { 66 | while (receiverAccessor.ReadByte(0) != 1) 67 | { 68 | if (readCts.Token.IsCancellationRequested) return; 69 | Thread.Sleep(1);// await Task.Delay(1); 70 | } 71 | 72 | long position = 1; 73 | //CommandType 74 | var length = receiverAccessor.ReadInt32(position); 75 | position += sizeof(int); 76 | var typeNameArray = new byte[length]; 77 | receiverAccessor.ReadArray(position, typeNameArray, 0, typeNameArray.Length); 78 | position += typeNameArray.Length; 79 | //RequestID 80 | length = receiverAccessor.ReadInt32(position); 81 | position += sizeof(int); 82 | var requestIdArray = new byte[length]; 83 | receiverAccessor.ReadArray(position, requestIdArray, 0, requestIdArray.Length); 84 | position += requestIdArray.Length; 85 | //Data 86 | length = receiverAccessor.ReadInt32(position); 87 | position += sizeof(int); 88 | var dataArray = new byte[length]; 89 | receiverAccessor.ReadArray(position, dataArray, 0, dataArray.Length); 90 | //Write finish flag 91 | receiverAccessor.Write(0, (byte)0); 92 | 93 | var commandType = PipeCommands.GetCommandType(Encoding.UTF8.GetString(typeNameArray)); 94 | var requestId = Encoding.UTF8.GetString(requestIdArray); 95 | var data = BinarySerializer.Deserialize(dataArray, commandType); 96 | if (WaitReceivedDictionary.ContainsKey(requestId)) 97 | { 98 | WaitReceivedDictionary[requestId] = data; 99 | } 100 | else 101 | { 102 | ReceivedEvent?.Invoke(this, new DataReceivedEventArgs(commandType, requestId, data)); 103 | } 104 | 105 | } 106 | } 107 | catch (NullReferenceException) { } 108 | } 109 | 110 | protected ConcurrentDictionary WaitReceivedDictionary = new ConcurrentDictionary(); 111 | 112 | private AsyncLock SendLock = new AsyncLock(); 113 | 114 | public async Task SendCommandAsync(object command, string requestId = null, bool needWait = false) 115 | { 116 | using (await SendLock.LockAsync()) 117 | return await Task.Run(async () => 118 | { 119 | using (await SendLock.LockAsync()) 120 | { 121 | System.Diagnostics.Debug.WriteLine($"MemoryMappedFileBase SendCommandAsync EnterLock [{command.GetType().Name}]"); 122 | return SendCommand(command, requestId, needWait); 123 | } 124 | }); 125 | } 126 | 127 | public string SendCommand(object command, string requestId = null, bool needWait = false) 128 | { 129 | if (IsConnected == false) return null; 130 | if (string.IsNullOrEmpty(requestId)) requestId = Guid.NewGuid().ToString(); 131 | var typeNameArray = Encoding.UTF8.GetBytes(command.GetType().Name); 132 | var requestIdArray = Encoding.UTF8.GetBytes(requestId); 133 | var dataArray = BinarySerializer.Serialize(command); 134 | while (senderAccessor.ReadByte(0) == 1) // Wait finish flag 135 | { 136 | if (readCts.Token.IsCancellationRequested) return null; 137 | Thread.Sleep(1);// await Task.Delay(1); 138 | } 139 | //Need to wait requestID before send (because sometime return data very fast) 140 | if (needWait) WaitReceivedDictionary.TryAdd(requestId, null); 141 | long position = 1; 142 | //CommandType 143 | senderAccessor.Write(position, typeNameArray.Length); 144 | position += sizeof(int); 145 | senderAccessor.WriteArray(position, typeNameArray, 0, typeNameArray.Length); 146 | position += typeNameArray.Length; 147 | //RequestID 148 | senderAccessor.Write(position, requestIdArray.Length); 149 | position += sizeof(int); 150 | senderAccessor.WriteArray(position, requestIdArray, 0, requestIdArray.Length); 151 | position += requestIdArray.Length; 152 | //Data 153 | senderAccessor.Write(position, dataArray.Length); 154 | position += sizeof(int); 155 | senderAccessor.WriteArray(position, dataArray, 0, dataArray.Length); 156 | //Write finish flag 157 | senderAccessor.Write(0, (byte)1); 158 | 159 | return requestId; 160 | } 161 | 162 | public async Task SendCommandWaitAsync(object command, Action returnAction) 163 | { 164 | var requestId = await SendCommandAsync(command, null, true); 165 | if (requestId == null) return; 166 | while (WaitReceivedDictionary[requestId] == null) 167 | { 168 | await Task.Delay(10); 169 | } 170 | object value; //・・・・ 171 | WaitReceivedDictionary.TryRemove(requestId, out value); 172 | returnAction(value); 173 | } 174 | 175 | public void Stop() 176 | { 177 | IsConnected = false; 178 | readCts?.Cancel(); 179 | receiverAccessor?.Dispose(); 180 | senderAccessor?.Dispose(); 181 | receiver?.Dispose(); 182 | sender?.Dispose(); 183 | receiverAccessor = null; 184 | senderAccessor = null; 185 | receiver = null; 186 | sender = null; 187 | } 188 | 189 | 190 | #region IDisposable Support 191 | private bool disposedValue = false; // 重複する呼び出しを検出するには 192 | 193 | protected virtual void Dispose(bool disposing) 194 | { 195 | if (!disposedValue) 196 | { 197 | if (disposing) 198 | { 199 | Stop(); 200 | } 201 | 202 | disposedValue = true; 203 | } 204 | } 205 | 206 | public void Dispose() 207 | { 208 | Dispose(true); 209 | } 210 | #endregion 211 | } 212 | } 213 | -------------------------------------------------------------------------------- /UnityMemoryMappedFile/MemoryMappedFileClient.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace UnityMemoryMappedFile 8 | { 9 | public class MemoryMappedFileClient : MemoryMappedFileBase 10 | { 11 | public void Start(string pipeName) 12 | { 13 | StartInternal(pipeName, false); 14 | } 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /UnityMemoryMappedFile/MemoryMappedFileServer.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace UnityMemoryMappedFile 8 | { 9 | public class MemoryMappedFileServer : MemoryMappedFileBase 10 | { 11 | public void Start(string pipeName) 12 | { 13 | StartInternal(pipeName, true); 14 | } 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /UnityMemoryMappedFile/PipeCommands.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Runtime.Serialization; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | 8 | namespace UnityMemoryMappedFile 9 | { 10 | public class PipeCommands 11 | { 12 | public static Type GetCommandType(string commandStr) 13 | { 14 | var commands = typeof(PipeCommands).GetNestedTypes(System.Reflection.BindingFlags.Public); 15 | foreach (var command in commands) 16 | { 17 | if (command.Name == commandStr) return command; 18 | } 19 | return null; 20 | } 21 | 22 | public class SendMessage 23 | { 24 | public string Message { get; set; } 25 | } 26 | 27 | public class MoveObject 28 | { 29 | public float X { get; set; } 30 | } 31 | 32 | public class GetCurrentPosition 33 | { 34 | } 35 | 36 | public class ReturnCurrentPosition 37 | { 38 | public float CurrentX { get; set; } 39 | } 40 | } 41 | } 42 | -------------------------------------------------------------------------------- /UnityMemoryMappedFile/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // アセンブリに関する一般情報は以下の属性セットをとおして制御されます。 6 | // アセンブリに関連付けられている情報を変更するには、 7 | // これらの属性値を変更してください。 8 | [assembly: AssemblyTitle("UnityMemoryMappedFile")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("sh_akira")] 12 | [assembly: AssemblyProduct("UnityMemoryMappedFile")] 13 | [assembly: AssemblyCopyright("Copyright © 2019 sh_akira.")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // ComVisible を false に設定すると、このアセンブリ内の型は COM コンポーネントから 18 | // 参照できなくなります。COM からこのアセンブリ内の型にアクセスする必要がある場合は、 19 | // その型の ComVisible 属性を true に設定してください。 20 | [assembly: ComVisible(false)] 21 | 22 | // このプロジェクトが COM に公開される場合、次の GUID が typelib の ID になります 23 | [assembly: Guid("045efc7f-9cf6-4dce-83e1-3cac35d83383")] 24 | 25 | // アセンブリのバージョン情報は次の 4 つの値で構成されています: 26 | // 27 | // メジャー バージョン 28 | // マイナー バージョン 29 | // ビルド番号 30 | // Revision 31 | // 32 | // すべての値を指定するか、次を使用してビルド番号とリビジョン番号を既定に設定できます 33 | // 以下のように '*' を使用します: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /UnityMemoryMappedFile/UnityMemoryMappedFile.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {045EFC7F-9CF6-4DCE-83E1-3CAC35D83383} 8 | Library 9 | Properties 10 | UnityMemoryMappedFile 11 | UnityMemoryMappedFile 12 | v4.6.1 13 | 512 14 | true 15 | 16 | 17 | 18 | true 19 | full 20 | false 21 | bin\Debug\ 22 | DEBUG;TRACE 23 | prompt 24 | 4 25 | 26 | 27 | pdbonly 28 | true 29 | bin\Release\ 30 | TRACE 31 | prompt 32 | 4 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | xcopy /Y "$(TargetPath)" "$(SolutionDir)\..\UnityMemoryMappedFileSample\Assets\" 58 | 59 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/Assets/MainThreadInvoker.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections; 3 | using System.Collections.Concurrent; 4 | using System.Collections.Generic; 5 | using System.Threading.Tasks; 6 | using UnityEngine; 7 | 8 | public class MainThreadInvoker : MonoBehaviour { 9 | 10 | private class ActionInfo 11 | { 12 | private Action runAction; 13 | public bool Finished; 14 | public ActionInfo(Action action) 15 | { 16 | runAction = action; 17 | } 18 | public void Execute() 19 | { 20 | runAction(); 21 | Finished = true; 22 | } 23 | } 24 | private ConcurrentQueue actionQueue = new ConcurrentQueue(); 25 | 26 | void Start() 27 | { 28 | StartCoroutine(InvokeLoop()); 29 | } 30 | 31 | public async Task InvokeAsync(Action action) 32 | { 33 | var actionInfo = new ActionInfo(action); 34 | actionQueue.Enqueue(actionInfo); 35 | while(actionInfo.Finished == false) 36 | { 37 | await Task.Delay(10); 38 | } 39 | } 40 | 41 | public void BeginInvoke(Action action) 42 | { 43 | actionQueue.Enqueue(new ActionInfo(action)); 44 | } 45 | 46 | IEnumerator InvokeLoop() 47 | { 48 | while (true) 49 | { 50 | yield return new WaitForSeconds(0.01f); 51 | 52 | ActionInfo actionInfo; 53 | while (actionQueue.TryDequeue(out actionInfo)) 54 | { 55 | actionInfo.Execute(); 56 | } 57 | } 58 | } 59 | } 60 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/Assets/MainThreadInvoker.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c488181dda787d14a9eb0aa2d49d8ff4 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/Assets/MemoryMappedFileController.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using System.IO.Pipes; 4 | using System.Runtime.Serialization.Json; 5 | using UnityEngine; 6 | using UnityMemoryMappedFile; 7 | 8 | public class MemoryMappedFileController : MonoBehaviour 9 | { 10 | [SerializeField] 11 | private MainThreadInvoker mainThreadInvoker; 12 | 13 | 14 | [SerializeField] 15 | private Transform CubeTransform; 16 | 17 | private MemoryMappedFileServer server; 18 | 19 | 20 | // Use this for initialization 21 | void Start() 22 | { 23 | server = new MemoryMappedFileServer(); 24 | server.ReceivedEvent += Server_Received; 25 | server.Start("SamplePipeName"); 26 | 27 | } 28 | 29 | private void OnApplicationQuit() 30 | { 31 | server.ReceivedEvent -= Server_Received; 32 | server.Stop(); 33 | } 34 | 35 | private async void Server_Received(object sender, DataReceivedEventArgs e) 36 | { 37 | if (e.CommandType == typeof(PipeCommands.SendMessage)) 38 | { 39 | var d = (PipeCommands.SendMessage)e.Data; 40 | Debug.Log($"[Server]ReceiveFromClient:{d.Message}"); 41 | } 42 | else if (e.CommandType == typeof(PipeCommands.MoveObject)) 43 | { 44 | var d = (PipeCommands.MoveObject)e.Data; 45 | mainThreadInvoker.BeginInvoke(() => //別スレッドからGameObjectに触るときはメインスレッドで処理すること 46 | { 47 | var pos = CubeTransform.position; 48 | pos.x += d.X; 49 | CubeTransform.position = pos; 50 | }); 51 | } 52 | else if (e.CommandType == typeof(PipeCommands.GetCurrentPosition)) 53 | { 54 | float x = 0.0f; 55 | await mainThreadInvoker.InvokeAsync(() => x = CubeTransform.position.x); //GameObjectに触るときはメインスレッドで 56 | await server.SendCommandAsync(new PipeCommands.ReturnCurrentPosition { CurrentX = x }, e.RequestId); 57 | } 58 | } 59 | 60 | // Update is called once per frame 61 | async void Update() 62 | { 63 | if (Input.GetKeyDown(KeyCode.T)) 64 | { 65 | await server.SendCommandAsync(new PipeCommands.SendMessage { Message = "TestFromServer" }); 66 | } 67 | } 68 | } 69 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/Assets/MemoryMappedFileController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 198b0263cf76d6a4e9a47f701e6f6e5e 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4f704ae4b4f98ae41a0bce26658850c1 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/Assets/Scenes/SampleScene.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 9 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 0} 41 | m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} 42 | m_UseRadianceAmbientProbe: 0 43 | --- !u!157 &3 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 11 47 | m_GIWorkflowMode: 0 48 | m_GISettings: 49 | serializedVersion: 2 50 | m_BounceScale: 1 51 | m_IndirectOutputScale: 1 52 | m_AlbedoBoost: 1 53 | m_TemporalCoherenceThreshold: 1 54 | m_EnvironmentLightingMode: 0 55 | m_EnableBakedLightmaps: 1 56 | m_EnableRealtimeLightmaps: 0 57 | m_LightmapEditorSettings: 58 | serializedVersion: 10 59 | m_Resolution: 2 60 | m_BakeResolution: 10 61 | m_AtlasSize: 512 62 | m_AO: 0 63 | m_AOMaxDistance: 1 64 | m_CompAOExponent: 1 65 | m_CompAOExponentDirect: 0 66 | m_Padding: 2 67 | m_LightmapParameters: {fileID: 0} 68 | m_LightmapsBakeMode: 1 69 | m_TextureCompression: 1 70 | m_FinalGather: 0 71 | m_FinalGatherFiltering: 1 72 | m_FinalGatherRayCount: 256 73 | m_ReflectionCompression: 2 74 | m_MixedBakeMode: 2 75 | m_BakeBackend: 1 76 | m_PVRSampling: 1 77 | m_PVRDirectSampleCount: 32 78 | m_PVRSampleCount: 256 79 | m_PVRBounces: 2 80 | m_PVRFilterTypeDirect: 0 81 | m_PVRFilterTypeIndirect: 0 82 | m_PVRFilterTypeAO: 0 83 | m_PVRFilteringMode: 1 84 | m_PVRCulling: 1 85 | m_PVRFilteringGaussRadiusDirect: 1 86 | m_PVRFilteringGaussRadiusIndirect: 5 87 | m_PVRFilteringGaussRadiusAO: 2 88 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 89 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 90 | m_PVRFilteringAtrousPositionSigmaAO: 1 91 | m_ShowResolutionOverlay: 1 92 | m_LightingDataAsset: {fileID: 0} 93 | m_UseShadowmask: 1 94 | --- !u!196 &4 95 | NavMeshSettings: 96 | serializedVersion: 2 97 | m_ObjectHideFlags: 0 98 | m_BuildSettings: 99 | serializedVersion: 2 100 | agentTypeID: 0 101 | agentRadius: 0.5 102 | agentHeight: 2 103 | agentSlope: 45 104 | agentClimb: 0.4 105 | ledgeDropHeight: 0 106 | maxJumpAcrossDistance: 0 107 | minRegionArea: 2 108 | manualCellSize: 0 109 | cellSize: 0.16666667 110 | manualTileSize: 0 111 | tileSize: 256 112 | accuratePlacement: 0 113 | debug: 114 | m_Flags: 0 115 | m_NavMeshData: {fileID: 0} 116 | --- !u!1 &170076733 117 | GameObject: 118 | m_ObjectHideFlags: 0 119 | m_PrefabParentObject: {fileID: 0} 120 | m_PrefabInternal: {fileID: 0} 121 | serializedVersion: 5 122 | m_Component: 123 | - component: {fileID: 170076735} 124 | - component: {fileID: 170076734} 125 | m_Layer: 0 126 | m_Name: Directional Light 127 | m_TagString: Untagged 128 | m_Icon: {fileID: 0} 129 | m_NavMeshLayer: 0 130 | m_StaticEditorFlags: 0 131 | m_IsActive: 1 132 | --- !u!108 &170076734 133 | Light: 134 | m_ObjectHideFlags: 0 135 | m_PrefabParentObject: {fileID: 0} 136 | m_PrefabInternal: {fileID: 0} 137 | m_GameObject: {fileID: 170076733} 138 | m_Enabled: 1 139 | serializedVersion: 8 140 | m_Type: 1 141 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} 142 | m_Intensity: 1 143 | m_Range: 10 144 | m_SpotAngle: 30 145 | m_CookieSize: 10 146 | m_Shadows: 147 | m_Type: 2 148 | m_Resolution: -1 149 | m_CustomResolution: -1 150 | m_Strength: 1 151 | m_Bias: 0.05 152 | m_NormalBias: 0.4 153 | m_NearPlane: 0.2 154 | m_Cookie: {fileID: 0} 155 | m_DrawHalo: 0 156 | m_Flare: {fileID: 0} 157 | m_RenderMode: 0 158 | m_CullingMask: 159 | serializedVersion: 2 160 | m_Bits: 4294967295 161 | m_Lightmapping: 1 162 | m_AreaSize: {x: 1, y: 1} 163 | m_BounceIntensity: 1 164 | m_ColorTemperature: 6570 165 | m_UseColorTemperature: 0 166 | m_ShadowRadius: 0 167 | m_ShadowAngle: 0 168 | --- !u!4 &170076735 169 | Transform: 170 | m_ObjectHideFlags: 0 171 | m_PrefabParentObject: {fileID: 0} 172 | m_PrefabInternal: {fileID: 0} 173 | m_GameObject: {fileID: 170076733} 174 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} 175 | m_LocalPosition: {x: 0, y: 3, z: 0} 176 | m_LocalScale: {x: 1, y: 1, z: 1} 177 | m_Children: [] 178 | m_Father: {fileID: 0} 179 | m_RootOrder: 1 180 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} 181 | --- !u!1 &282840810 182 | GameObject: 183 | m_ObjectHideFlags: 0 184 | m_PrefabParentObject: {fileID: 0} 185 | m_PrefabInternal: {fileID: 0} 186 | serializedVersion: 5 187 | m_Component: 188 | - component: {fileID: 282840814} 189 | - component: {fileID: 282840813} 190 | - component: {fileID: 282840811} 191 | m_Layer: 0 192 | m_Name: Main Camera 193 | m_TagString: MainCamera 194 | m_Icon: {fileID: 0} 195 | m_NavMeshLayer: 0 196 | m_StaticEditorFlags: 0 197 | m_IsActive: 1 198 | --- !u!81 &282840811 199 | AudioListener: 200 | m_ObjectHideFlags: 0 201 | m_PrefabParentObject: {fileID: 0} 202 | m_PrefabInternal: {fileID: 0} 203 | m_GameObject: {fileID: 282840810} 204 | m_Enabled: 1 205 | --- !u!20 &282840813 206 | Camera: 207 | m_ObjectHideFlags: 0 208 | m_PrefabParentObject: {fileID: 0} 209 | m_PrefabInternal: {fileID: 0} 210 | m_GameObject: {fileID: 282840810} 211 | m_Enabled: 1 212 | serializedVersion: 2 213 | m_ClearFlags: 1 214 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} 215 | m_NormalizedViewPortRect: 216 | serializedVersion: 2 217 | x: 0 218 | y: 0 219 | width: 1 220 | height: 1 221 | near clip plane: 0.3 222 | far clip plane: 1000 223 | field of view: 60 224 | orthographic: 0 225 | orthographic size: 5 226 | m_Depth: -1 227 | m_CullingMask: 228 | serializedVersion: 2 229 | m_Bits: 4294967295 230 | m_RenderingPath: -1 231 | m_TargetTexture: {fileID: 0} 232 | m_TargetDisplay: 0 233 | m_TargetEye: 3 234 | m_HDR: 1 235 | m_AllowMSAA: 1 236 | m_AllowDynamicResolution: 0 237 | m_ForceIntoRT: 1 238 | m_OcclusionCulling: 1 239 | m_StereoConvergence: 10 240 | m_StereoSeparation: 0.022 241 | --- !u!4 &282840814 242 | Transform: 243 | m_ObjectHideFlags: 0 244 | m_PrefabParentObject: {fileID: 0} 245 | m_PrefabInternal: {fileID: 0} 246 | m_GameObject: {fileID: 282840810} 247 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 248 | m_LocalPosition: {x: 0, y: 1, z: -10} 249 | m_LocalScale: {x: 1, y: 1, z: 1} 250 | m_Children: [] 251 | m_Father: {fileID: 0} 252 | m_RootOrder: 0 253 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 254 | --- !u!1 &499606350 255 | GameObject: 256 | m_ObjectHideFlags: 0 257 | m_PrefabParentObject: {fileID: 0} 258 | m_PrefabInternal: {fileID: 0} 259 | serializedVersion: 5 260 | m_Component: 261 | - component: {fileID: 499606352} 262 | - component: {fileID: 499606351} 263 | m_Layer: 0 264 | m_Name: MainThreadInvoker 265 | m_TagString: Untagged 266 | m_Icon: {fileID: 0} 267 | m_NavMeshLayer: 0 268 | m_StaticEditorFlags: 0 269 | m_IsActive: 1 270 | --- !u!114 &499606351 271 | MonoBehaviour: 272 | m_ObjectHideFlags: 0 273 | m_PrefabParentObject: {fileID: 0} 274 | m_PrefabInternal: {fileID: 0} 275 | m_GameObject: {fileID: 499606350} 276 | m_Enabled: 1 277 | m_EditorHideFlags: 0 278 | m_Script: {fileID: 11500000, guid: c488181dda787d14a9eb0aa2d49d8ff4, type: 3} 279 | m_Name: 280 | m_EditorClassIdentifier: 281 | --- !u!4 &499606352 282 | Transform: 283 | m_ObjectHideFlags: 0 284 | m_PrefabParentObject: {fileID: 0} 285 | m_PrefabInternal: {fileID: 0} 286 | m_GameObject: {fileID: 499606350} 287 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 288 | m_LocalPosition: {x: 0, y: 0, z: 0} 289 | m_LocalScale: {x: 1, y: 1, z: 1} 290 | m_Children: [] 291 | m_Father: {fileID: 0} 292 | m_RootOrder: 4 293 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 294 | --- !u!1 &886605981 295 | GameObject: 296 | m_ObjectHideFlags: 0 297 | m_PrefabParentObject: {fileID: 0} 298 | m_PrefabInternal: {fileID: 0} 299 | serializedVersion: 5 300 | m_Component: 301 | - component: {fileID: 886605983} 302 | - component: {fileID: 886605982} 303 | m_Layer: 0 304 | m_Name: MemoryMappedFile 305 | m_TagString: Untagged 306 | m_Icon: {fileID: 0} 307 | m_NavMeshLayer: 0 308 | m_StaticEditorFlags: 0 309 | m_IsActive: 1 310 | --- !u!114 &886605982 311 | MonoBehaviour: 312 | m_ObjectHideFlags: 0 313 | m_PrefabParentObject: {fileID: 0} 314 | m_PrefabInternal: {fileID: 0} 315 | m_GameObject: {fileID: 886605981} 316 | m_Enabled: 1 317 | m_EditorHideFlags: 0 318 | m_Script: {fileID: 11500000, guid: 198b0263cf76d6a4e9a47f701e6f6e5e, type: 3} 319 | m_Name: 320 | m_EditorClassIdentifier: 321 | mainThreadInvoker: {fileID: 499606351} 322 | CubeTransform: {fileID: 1885040171} 323 | --- !u!4 &886605983 324 | Transform: 325 | m_ObjectHideFlags: 0 326 | m_PrefabParentObject: {fileID: 0} 327 | m_PrefabInternal: {fileID: 0} 328 | m_GameObject: {fileID: 886605981} 329 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 330 | m_LocalPosition: {x: 0, y: 0, z: 0} 331 | m_LocalScale: {x: 1, y: 1, z: 1} 332 | m_Children: [] 333 | m_Father: {fileID: 0} 334 | m_RootOrder: 2 335 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 336 | --- !u!1 &1885040167 337 | GameObject: 338 | m_ObjectHideFlags: 0 339 | m_PrefabParentObject: {fileID: 0} 340 | m_PrefabInternal: {fileID: 0} 341 | serializedVersion: 5 342 | m_Component: 343 | - component: {fileID: 1885040171} 344 | - component: {fileID: 1885040170} 345 | - component: {fileID: 1885040169} 346 | - component: {fileID: 1885040168} 347 | m_Layer: 0 348 | m_Name: Cube 349 | m_TagString: Untagged 350 | m_Icon: {fileID: 0} 351 | m_NavMeshLayer: 0 352 | m_StaticEditorFlags: 0 353 | m_IsActive: 1 354 | --- !u!65 &1885040168 355 | BoxCollider: 356 | m_ObjectHideFlags: 0 357 | m_PrefabParentObject: {fileID: 0} 358 | m_PrefabInternal: {fileID: 0} 359 | m_GameObject: {fileID: 1885040167} 360 | m_Material: {fileID: 0} 361 | m_IsTrigger: 0 362 | m_Enabled: 1 363 | serializedVersion: 2 364 | m_Size: {x: 1, y: 1, z: 1} 365 | m_Center: {x: 0, y: 0, z: 0} 366 | --- !u!23 &1885040169 367 | MeshRenderer: 368 | m_ObjectHideFlags: 0 369 | m_PrefabParentObject: {fileID: 0} 370 | m_PrefabInternal: {fileID: 0} 371 | m_GameObject: {fileID: 1885040167} 372 | m_Enabled: 1 373 | m_CastShadows: 1 374 | m_ReceiveShadows: 1 375 | m_DynamicOccludee: 1 376 | m_MotionVectors: 1 377 | m_LightProbeUsage: 1 378 | m_ReflectionProbeUsage: 1 379 | m_RenderingLayerMask: 4294967295 380 | m_Materials: 381 | - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 382 | m_StaticBatchInfo: 383 | firstSubMesh: 0 384 | subMeshCount: 0 385 | m_StaticBatchRoot: {fileID: 0} 386 | m_ProbeAnchor: {fileID: 0} 387 | m_LightProbeVolumeOverride: {fileID: 0} 388 | m_ScaleInLightmap: 1 389 | m_PreserveUVs: 0 390 | m_IgnoreNormalsForChartDetection: 0 391 | m_ImportantGI: 0 392 | m_StitchLightmapSeams: 0 393 | m_SelectedEditorRenderState: 3 394 | m_MinimumChartSize: 4 395 | m_AutoUVMaxDistance: 0.5 396 | m_AutoUVMaxAngle: 89 397 | m_LightmapParameters: {fileID: 0} 398 | m_SortingLayerID: 0 399 | m_SortingLayer: 0 400 | m_SortingOrder: 0 401 | --- !u!33 &1885040170 402 | MeshFilter: 403 | m_ObjectHideFlags: 0 404 | m_PrefabParentObject: {fileID: 0} 405 | m_PrefabInternal: {fileID: 0} 406 | m_GameObject: {fileID: 1885040167} 407 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 408 | --- !u!4 &1885040171 409 | Transform: 410 | m_ObjectHideFlags: 0 411 | m_PrefabParentObject: {fileID: 0} 412 | m_PrefabInternal: {fileID: 0} 413 | m_GameObject: {fileID: 1885040167} 414 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 415 | m_LocalPosition: {x: 0, y: 0, z: 0} 416 | m_LocalScale: {x: 1, y: 1, z: 1} 417 | m_Children: [] 418 | m_Father: {fileID: 0} 419 | m_RootOrder: 3 420 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 421 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/Assets/Scenes/SampleScene.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 99c9720ab356a0642a771bea13969a05 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/Assets/UnityMemoryMappedFile.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/sh-akira/UnityMemoryMappedFile/76b452cb678f645e78a7f87a332c3d88503072ea/UnityMemoryMappedFileSample/Assets/UnityMemoryMappedFile.dll -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/Assets/UnityMemoryMappedFile.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: adc1980360048a54aa8467de1a225424 3 | PluginImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | iconMap: {} 7 | executionOrder: {} 8 | isPreloaded: 0 9 | isOverridable: 0 10 | platformData: 11 | - first: 12 | Any: 13 | second: 14 | enabled: 1 15 | settings: {} 16 | - first: 17 | Editor: Editor 18 | second: 19 | enabled: 0 20 | settings: 21 | DefaultValueInitialized: true 22 | - first: 23 | Windows Store Apps: WindowsStoreApps 24 | second: 25 | enabled: 0 26 | settings: 27 | CPU: AnyCPU 28 | userData: 29 | assetBundleName: 30 | assetBundleVariant: 31 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | } 4 | } 5 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | m_Volume: 1 7 | Rolloff Scale: 1 8 | Doppler Factor: 1 9 | Default Speaker Mode: 2 10 | m_SampleRate: 0 11 | m_DSPBufferSize: 1024 12 | m_VirtualVoiceCount: 512 13 | m_RealVoiceCount: 32 14 | m_SpatializerPlugin: 15 | m_AmbisonicDecoderPlugin: 16 | m_DisableAudio: 0 17 | m_VirtualizeEffects: 1 18 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 7 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0 18 | m_ClothInterCollisionStiffness: 0 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 1 23 | m_ClothInterCollisionSettingsToggle: 0 24 | m_ContactPairsMode: 0 25 | m_BroadphaseType: 0 26 | m_WorldBounds: 27 | m_Center: {x: 0, y: 0, z: 0} 28 | m_Extent: {x: 250, y: 250, z: 250} 29 | m_WorldSubdivisions: 8 30 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: 8 | - enabled: 1 9 | path: Assets/Scenes/SampleScene.unity 10 | guid: 99c9720ab356a0642a771bea13969a05 11 | m_configObjects: {} 12 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 7 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 2 10 | m_DefaultBehaviorMode: 0 11 | m_SpritePackerMode: 0 12 | m_SpritePackerPaddingPower: 1 13 | m_EtcTextureCompressorBehavior: 1 14 | m_EtcTextureFastCompressor: 1 15 | m_EtcTextureNormalCompressor: 2 16 | m_EtcTextureBestCompressor: 4 17 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd 18 | m_ProjectGenerationRootNamespace: 19 | m_UserGeneratedProjectSuffix: 20 | m_CollabEditorSettings: 21 | inProgressEnabled: 1 22 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 12 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 | m_LegacyDeferred: 17 | m_Mode: 1 18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 19 | m_DepthNormals: 20 | m_Mode: 1 21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} 22 | m_MotionVectors: 23 | m_Mode: 1 24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} 25 | m_LightHalo: 26 | m_Mode: 1 27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} 28 | m_LensFlare: 29 | m_Mode: 1 30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} 31 | m_AlwaysIncludedShaders: 32 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} 33 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} 34 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} 35 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} 36 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 37 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 38 | - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} 39 | - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} 40 | m_PreloadedShaders: [] 41 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, 42 | type: 0} 43 | m_CustomRenderPipeline: {fileID: 0} 44 | m_TransparencySortMode: 0 45 | m_TransparencySortAxis: {x: 0, y: 0, z: 1} 46 | m_DefaultRenderingPath: 1 47 | m_DefaultMobileRenderingPath: 1 48 | m_TierSettings: [] 49 | m_LightmapStripping: 0 50 | m_FogStripping: 0 51 | m_InstancingStripping: 0 52 | m_LightmapKeepPlain: 1 53 | m_LightmapKeepDirCombined: 1 54 | m_LightmapKeepDynamicPlain: 1 55 | m_LightmapKeepDynamicDirCombined: 1 56 | m_LightmapKeepShadowMask: 1 57 | m_LightmapKeepSubtractive: 1 58 | m_FogKeepLinear: 1 59 | m_FogKeepExp: 1 60 | m_FogKeepExp2: 1 61 | m_AlbedoSwatchInfos: [] 62 | m_LightsUseLinearIntensity: 0 63 | m_LightsUseColorTemperature: 0 64 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/InputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!13 &1 4 | InputManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Axes: 8 | - serializedVersion: 3 9 | m_Name: Horizontal 10 | descriptiveName: 11 | descriptiveNegativeName: 12 | negativeButton: left 13 | positiveButton: right 14 | altNegativeButton: a 15 | altPositiveButton: d 16 | gravity: 3 17 | dead: 0.001 18 | sensitivity: 3 19 | snap: 1 20 | invert: 0 21 | type: 0 22 | axis: 0 23 | joyNum: 0 24 | - serializedVersion: 3 25 | m_Name: Vertical 26 | descriptiveName: 27 | descriptiveNegativeName: 28 | negativeButton: down 29 | positiveButton: up 30 | altNegativeButton: s 31 | altPositiveButton: w 32 | gravity: 3 33 | dead: 0.001 34 | sensitivity: 3 35 | snap: 1 36 | invert: 0 37 | type: 0 38 | axis: 0 39 | joyNum: 0 40 | - serializedVersion: 3 41 | m_Name: Fire1 42 | descriptiveName: 43 | descriptiveNegativeName: 44 | negativeButton: 45 | positiveButton: left ctrl 46 | altNegativeButton: 47 | altPositiveButton: mouse 0 48 | gravity: 1000 49 | dead: 0.001 50 | sensitivity: 1000 51 | snap: 0 52 | invert: 0 53 | type: 0 54 | axis: 0 55 | joyNum: 0 56 | - serializedVersion: 3 57 | m_Name: Fire2 58 | descriptiveName: 59 | descriptiveNegativeName: 60 | negativeButton: 61 | positiveButton: left alt 62 | altNegativeButton: 63 | altPositiveButton: mouse 1 64 | gravity: 1000 65 | dead: 0.001 66 | sensitivity: 1000 67 | snap: 0 68 | invert: 0 69 | type: 0 70 | axis: 0 71 | joyNum: 0 72 | - serializedVersion: 3 73 | m_Name: Fire3 74 | descriptiveName: 75 | descriptiveNegativeName: 76 | negativeButton: 77 | positiveButton: left shift 78 | altNegativeButton: 79 | altPositiveButton: mouse 2 80 | gravity: 1000 81 | dead: 0.001 82 | sensitivity: 1000 83 | snap: 0 84 | invert: 0 85 | type: 0 86 | axis: 0 87 | joyNum: 0 88 | - serializedVersion: 3 89 | m_Name: Jump 90 | descriptiveName: 91 | descriptiveNegativeName: 92 | negativeButton: 93 | positiveButton: space 94 | altNegativeButton: 95 | altPositiveButton: 96 | gravity: 1000 97 | dead: 0.001 98 | sensitivity: 1000 99 | snap: 0 100 | invert: 0 101 | type: 0 102 | axis: 0 103 | joyNum: 0 104 | - serializedVersion: 3 105 | m_Name: Mouse X 106 | descriptiveName: 107 | descriptiveNegativeName: 108 | negativeButton: 109 | positiveButton: 110 | altNegativeButton: 111 | altPositiveButton: 112 | gravity: 0 113 | dead: 0 114 | sensitivity: 0.1 115 | snap: 0 116 | invert: 0 117 | type: 1 118 | axis: 0 119 | joyNum: 0 120 | - serializedVersion: 3 121 | m_Name: Mouse Y 122 | descriptiveName: 123 | descriptiveNegativeName: 124 | negativeButton: 125 | positiveButton: 126 | altNegativeButton: 127 | altPositiveButton: 128 | gravity: 0 129 | dead: 0 130 | sensitivity: 0.1 131 | snap: 0 132 | invert: 0 133 | type: 1 134 | axis: 1 135 | joyNum: 0 136 | - serializedVersion: 3 137 | m_Name: Mouse ScrollWheel 138 | descriptiveName: 139 | descriptiveNegativeName: 140 | negativeButton: 141 | positiveButton: 142 | altNegativeButton: 143 | altPositiveButton: 144 | gravity: 0 145 | dead: 0 146 | sensitivity: 0.1 147 | snap: 0 148 | invert: 0 149 | type: 1 150 | axis: 2 151 | joyNum: 0 152 | - serializedVersion: 3 153 | m_Name: Horizontal 154 | descriptiveName: 155 | descriptiveNegativeName: 156 | negativeButton: 157 | positiveButton: 158 | altNegativeButton: 159 | altPositiveButton: 160 | gravity: 0 161 | dead: 0.19 162 | sensitivity: 1 163 | snap: 0 164 | invert: 0 165 | type: 2 166 | axis: 0 167 | joyNum: 0 168 | - serializedVersion: 3 169 | m_Name: Vertical 170 | descriptiveName: 171 | descriptiveNegativeName: 172 | negativeButton: 173 | positiveButton: 174 | altNegativeButton: 175 | altPositiveButton: 176 | gravity: 0 177 | dead: 0.19 178 | sensitivity: 1 179 | snap: 0 180 | invert: 1 181 | type: 2 182 | axis: 1 183 | joyNum: 0 184 | - serializedVersion: 3 185 | m_Name: Fire1 186 | descriptiveName: 187 | descriptiveNegativeName: 188 | negativeButton: 189 | positiveButton: joystick button 0 190 | altNegativeButton: 191 | altPositiveButton: 192 | gravity: 1000 193 | dead: 0.001 194 | sensitivity: 1000 195 | snap: 0 196 | invert: 0 197 | type: 0 198 | axis: 0 199 | joyNum: 0 200 | - serializedVersion: 3 201 | m_Name: Fire2 202 | descriptiveName: 203 | descriptiveNegativeName: 204 | negativeButton: 205 | positiveButton: joystick button 1 206 | altNegativeButton: 207 | altPositiveButton: 208 | gravity: 1000 209 | dead: 0.001 210 | sensitivity: 1000 211 | snap: 0 212 | invert: 0 213 | type: 0 214 | axis: 0 215 | joyNum: 0 216 | - serializedVersion: 3 217 | m_Name: Fire3 218 | descriptiveName: 219 | descriptiveNegativeName: 220 | negativeButton: 221 | positiveButton: joystick button 2 222 | altNegativeButton: 223 | altPositiveButton: 224 | gravity: 1000 225 | dead: 0.001 226 | sensitivity: 1000 227 | snap: 0 228 | invert: 0 229 | type: 0 230 | axis: 0 231 | joyNum: 0 232 | - serializedVersion: 3 233 | m_Name: Jump 234 | descriptiveName: 235 | descriptiveNegativeName: 236 | negativeButton: 237 | positiveButton: joystick button 3 238 | altNegativeButton: 239 | altPositiveButton: 240 | gravity: 1000 241 | dead: 0.001 242 | sensitivity: 1000 243 | snap: 0 244 | invert: 0 245 | type: 0 246 | axis: 0 247 | joyNum: 0 248 | - serializedVersion: 3 249 | m_Name: Submit 250 | descriptiveName: 251 | descriptiveNegativeName: 252 | negativeButton: 253 | positiveButton: return 254 | altNegativeButton: 255 | altPositiveButton: joystick button 0 256 | gravity: 1000 257 | dead: 0.001 258 | sensitivity: 1000 259 | snap: 0 260 | invert: 0 261 | type: 0 262 | axis: 0 263 | joyNum: 0 264 | - serializedVersion: 3 265 | m_Name: Submit 266 | descriptiveName: 267 | descriptiveNegativeName: 268 | negativeButton: 269 | positiveButton: enter 270 | altNegativeButton: 271 | altPositiveButton: space 272 | gravity: 1000 273 | dead: 0.001 274 | sensitivity: 1000 275 | snap: 0 276 | invert: 0 277 | type: 0 278 | axis: 0 279 | joyNum: 0 280 | - serializedVersion: 3 281 | m_Name: Cancel 282 | descriptiveName: 283 | descriptiveNegativeName: 284 | negativeButton: 285 | positiveButton: escape 286 | altNegativeButton: 287 | altPositiveButton: joystick button 1 288 | gravity: 1000 289 | dead: 0.001 290 | sensitivity: 1000 291 | snap: 0 292 | invert: 0 293 | type: 0 294 | axis: 0 295 | joyNum: 0 296 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/NetworkManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!149 &1 4 | NetworkManager: 5 | m_ObjectHideFlags: 0 6 | m_DebugLevel: 0 7 | m_Sendrate: 15 8 | m_AssetToPrefab: {} 9 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 3 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_AutoSimulation: 1 23 | m_QueriesHitTriggers: 1 24 | m_QueriesStartInColliders: 1 25 | m_ChangeStopsCallbacks: 0 26 | m_CallbacksOnDisable: 1 27 | m_AutoSyncTransforms: 1 28 | m_AlwaysShowColliders: 0 29 | m_ShowColliderSleep: 1 30 | m_ShowColliderContacts: 0 31 | m_ShowColliderAABB: 0 32 | m_ContactArrowScale: 0.2 33 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 34 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 35 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 36 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 37 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 38 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | m_DefaultList: 7 | - type: 8 | m_NativeTypeID: 108 9 | m_ManagedTypePPtr: {fileID: 0} 10 | m_ManagedTypeFallback: 11 | defaultPresets: 12 | - m_Preset: {fileID: 2655988077585873504, guid: c1cf8506f04ef2c4a88b64b6c4202eea, 13 | type: 2} 14 | - type: 15 | m_NativeTypeID: 1020 16 | m_ManagedTypePPtr: {fileID: 0} 17 | m_ManagedTypeFallback: 18 | defaultPresets: 19 | - m_Preset: {fileID: 2655988077585873504, guid: 0cd792cc87e492d43b4e95b205fc5cc6, 20 | type: 2} 21 | - type: 22 | m_NativeTypeID: 1006 23 | m_ManagedTypePPtr: {fileID: 0} 24 | m_ManagedTypeFallback: 25 | defaultPresets: 26 | - m_Preset: {fileID: 2655988077585873504, guid: 7a99f8aa944efe94cb9bd74562b7d5f9, 27 | type: 2} 28 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/ProjectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!129 &1 4 | PlayerSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 15 7 | productGUID: 85d9106a7ff5cb54bbfc9e25117e251f 8 | AndroidProfiler: 0 9 | AndroidFilterTouchesWhenObscured: 0 10 | AndroidEnableSustainedPerformanceMode: 0 11 | defaultScreenOrientation: 4 12 | targetDevice: 2 13 | useOnDemandResources: 0 14 | accelerometerFrequency: 60 15 | companyName: DefaultCompany 16 | productName: UnityMemoryMappedFileSample 17 | defaultCursor: {fileID: 0} 18 | cursorHotspot: {x: 0, y: 0} 19 | m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} 20 | m_ShowUnitySplashScreen: 1 21 | m_ShowUnitySplashLogo: 1 22 | m_SplashScreenOverlayOpacity: 1 23 | m_SplashScreenAnimation: 1 24 | m_SplashScreenLogoStyle: 1 25 | m_SplashScreenDrawMode: 0 26 | m_SplashScreenBackgroundAnimationZoom: 1 27 | m_SplashScreenLogoAnimationZoom: 1 28 | m_SplashScreenBackgroundLandscapeAspect: 1 29 | m_SplashScreenBackgroundPortraitAspect: 1 30 | m_SplashScreenBackgroundLandscapeUvs: 31 | serializedVersion: 2 32 | x: 0 33 | y: 0 34 | width: 1 35 | height: 1 36 | m_SplashScreenBackgroundPortraitUvs: 37 | serializedVersion: 2 38 | x: 0 39 | y: 0 40 | width: 1 41 | height: 1 42 | m_SplashScreenLogos: [] 43 | m_VirtualRealitySplashScreen: {fileID: 0} 44 | m_HolographicTrackingLossScreen: {fileID: 0} 45 | defaultScreenWidth: 1024 46 | defaultScreenHeight: 768 47 | defaultScreenWidthWeb: 960 48 | defaultScreenHeightWeb: 600 49 | m_StereoRenderingPath: 0 50 | m_ActiveColorSpace: 0 51 | m_MTRendering: 1 52 | m_StackTraceTypes: 010000000100000001000000010000000100000001000000 53 | iosShowActivityIndicatorOnLoading: -1 54 | androidShowActivityIndicatorOnLoading: -1 55 | tizenShowActivityIndicatorOnLoading: -1 56 | iosAppInBackgroundBehavior: 0 57 | displayResolutionDialog: 1 58 | iosAllowHTTPDownload: 1 59 | allowedAutorotateToPortrait: 1 60 | allowedAutorotateToPortraitUpsideDown: 1 61 | allowedAutorotateToLandscapeRight: 1 62 | allowedAutorotateToLandscapeLeft: 1 63 | useOSAutorotation: 1 64 | use32BitDisplayBuffer: 1 65 | preserveFramebufferAlpha: 0 66 | disableDepthAndStencilBuffers: 0 67 | androidBlitType: 0 68 | defaultIsNativeResolution: 1 69 | macRetinaSupport: 1 70 | runInBackground: 1 71 | captureSingleScreen: 0 72 | muteOtherAudioSources: 0 73 | Prepare IOS For Recording: 0 74 | Force IOS Speakers When Recording: 0 75 | deferSystemGesturesMode: 0 76 | hideHomeButton: 0 77 | submitAnalytics: 1 78 | usePlayerLog: 1 79 | bakeCollisionMeshes: 0 80 | forceSingleInstance: 0 81 | resizableWindow: 0 82 | useMacAppStoreValidation: 0 83 | macAppStoreCategory: public.app-category.games 84 | gpuSkinning: 1 85 | graphicsJobs: 0 86 | xboxPIXTextureCapture: 0 87 | xboxEnableAvatar: 0 88 | xboxEnableKinect: 0 89 | xboxEnableKinectAutoTracking: 0 90 | xboxEnableFitness: 0 91 | visibleInBackground: 1 92 | allowFullscreenSwitch: 1 93 | graphicsJobMode: 0 94 | fullscreenMode: 1 95 | xboxSpeechDB: 0 96 | xboxEnableHeadOrientation: 0 97 | xboxEnableGuest: 0 98 | xboxEnablePIXSampling: 0 99 | metalFramebufferOnly: 0 100 | n3dsDisableStereoscopicView: 0 101 | n3dsEnableSharedListOpt: 1 102 | n3dsEnableVSync: 0 103 | xboxOneResolution: 0 104 | xboxOneSResolution: 0 105 | xboxOneXResolution: 3 106 | xboxOneMonoLoggingLevel: 0 107 | xboxOneLoggingLevel: 1 108 | xboxOneDisableEsram: 0 109 | xboxOnePresentImmediateThreshold: 0 110 | switchQueueCommandMemory: 0 111 | videoMemoryForVertexBuffers: 0 112 | psp2PowerMode: 0 113 | psp2AcquireBGM: 1 114 | m_SupportedAspectRatios: 115 | 4:3: 1 116 | 5:4: 1 117 | 16:10: 1 118 | 16:9: 1 119 | Others: 1 120 | bundleVersion: 0.1 121 | preloadedAssets: [] 122 | metroInputSource: 0 123 | wsaTransparentSwapchain: 0 124 | m_HolographicPauseOnTrackingLoss: 1 125 | xboxOneDisableKinectGpuReservation: 0 126 | xboxOneEnable7thCore: 0 127 | vrSettings: 128 | cardboard: 129 | depthFormat: 0 130 | enableTransitionView: 0 131 | daydream: 132 | depthFormat: 0 133 | useSustainedPerformanceMode: 0 134 | enableVideoLayer: 0 135 | useProtectedVideoMemory: 0 136 | minimumSupportedHeadTracking: 0 137 | maximumSupportedHeadTracking: 1 138 | hololens: 139 | depthFormat: 1 140 | depthBufferSharingEnabled: 0 141 | enable360StereoCapture: 0 142 | oculus: 143 | sharedDepthBuffer: 0 144 | dashSupport: 0 145 | protectGraphicsMemory: 0 146 | useHDRDisplay: 0 147 | m_ColorGamuts: 00000000 148 | targetPixelDensity: 30 149 | resolutionScalingMode: 0 150 | androidSupportedAspectRatio: 1 151 | androidMaxAspectRatio: 2.1 152 | applicationIdentifier: {} 153 | buildNumber: {} 154 | AndroidBundleVersionCode: 1 155 | AndroidMinSdkVersion: 16 156 | AndroidTargetSdkVersion: 0 157 | AndroidPreferredInstallLocation: 1 158 | aotOptions: 159 | stripEngineCode: 1 160 | iPhoneStrippingLevel: 0 161 | iPhoneScriptCallOptimization: 0 162 | ForceInternetPermission: 0 163 | ForceSDCardPermission: 0 164 | CreateWallpaper: 0 165 | APKExpansionFiles: 0 166 | keepLoadedShadersAlive: 0 167 | StripUnusedMeshComponents: 1 168 | VertexChannelCompressionMask: 4054 169 | iPhoneSdkVersion: 988 170 | iOSTargetOSVersionString: 8.0 171 | tvOSSdkVersion: 0 172 | tvOSRequireExtendedGameController: 0 173 | tvOSTargetOSVersionString: 9.0 174 | uIPrerenderedIcon: 0 175 | uIRequiresPersistentWiFi: 0 176 | uIRequiresFullScreen: 1 177 | uIStatusBarHidden: 1 178 | uIExitOnSuspend: 0 179 | uIStatusBarStyle: 0 180 | iPhoneSplashScreen: {fileID: 0} 181 | iPhoneHighResSplashScreen: {fileID: 0} 182 | iPhoneTallHighResSplashScreen: {fileID: 0} 183 | iPhone47inSplashScreen: {fileID: 0} 184 | iPhone55inPortraitSplashScreen: {fileID: 0} 185 | iPhone55inLandscapeSplashScreen: {fileID: 0} 186 | iPhone58inPortraitSplashScreen: {fileID: 0} 187 | iPhone58inLandscapeSplashScreen: {fileID: 0} 188 | iPadPortraitSplashScreen: {fileID: 0} 189 | iPadHighResPortraitSplashScreen: {fileID: 0} 190 | iPadLandscapeSplashScreen: {fileID: 0} 191 | iPadHighResLandscapeSplashScreen: {fileID: 0} 192 | appleTVSplashScreen: {fileID: 0} 193 | appleTVSplashScreen2x: {fileID: 0} 194 | tvOSSmallIconLayers: [] 195 | tvOSSmallIconLayers2x: [] 196 | tvOSLargeIconLayers: [] 197 | tvOSLargeIconLayers2x: [] 198 | tvOSTopShelfImageLayers: [] 199 | tvOSTopShelfImageLayers2x: [] 200 | tvOSTopShelfImageWideLayers: [] 201 | tvOSTopShelfImageWideLayers2x: [] 202 | iOSLaunchScreenType: 0 203 | iOSLaunchScreenPortrait: {fileID: 0} 204 | iOSLaunchScreenLandscape: {fileID: 0} 205 | iOSLaunchScreenBackgroundColor: 206 | serializedVersion: 2 207 | rgba: 0 208 | iOSLaunchScreenFillPct: 100 209 | iOSLaunchScreenSize: 100 210 | iOSLaunchScreenCustomXibPath: 211 | iOSLaunchScreeniPadType: 0 212 | iOSLaunchScreeniPadImage: {fileID: 0} 213 | iOSLaunchScreeniPadBackgroundColor: 214 | serializedVersion: 2 215 | rgba: 0 216 | iOSLaunchScreeniPadFillPct: 100 217 | iOSLaunchScreeniPadSize: 100 218 | iOSLaunchScreeniPadCustomXibPath: 219 | iOSUseLaunchScreenStoryboard: 0 220 | iOSLaunchScreenCustomStoryboardPath: 221 | iOSDeviceRequirements: [] 222 | iOSURLSchemes: [] 223 | iOSBackgroundModes: 0 224 | iOSMetalForceHardShadows: 0 225 | metalEditorSupport: 1 226 | metalAPIValidation: 1 227 | iOSRenderExtraFrameOnPause: 0 228 | appleDeveloperTeamID: 229 | iOSManualSigningProvisioningProfileID: 230 | tvOSManualSigningProvisioningProfileID: 231 | iOSManualSigningProvisioningProfileType: 0 232 | tvOSManualSigningProvisioningProfileType: 0 233 | appleEnableAutomaticSigning: 0 234 | iOSRequireARKit: 0 235 | appleEnableProMotion: 0 236 | clonedFromGUID: 56e7a2d3a00f33d44bdd161b773c35b5 237 | templatePackageId: com.unity.template.3d@1.0.0 238 | templateDefaultScene: Assets/Scenes/SampleScene.unity 239 | AndroidTargetArchitectures: 5 240 | AndroidSplashScreenScale: 0 241 | androidSplashScreen: {fileID: 0} 242 | AndroidKeystoreName: 243 | AndroidKeyaliasName: 244 | AndroidTVCompatibility: 1 245 | AndroidIsGame: 1 246 | AndroidEnableTango: 0 247 | androidEnableBanner: 1 248 | androidUseLowAccuracyLocation: 0 249 | m_AndroidBanners: 250 | - width: 320 251 | height: 180 252 | banner: {fileID: 0} 253 | androidGamepadSupportLevel: 0 254 | resolutionDialogBanner: {fileID: 0} 255 | m_BuildTargetIcons: [] 256 | m_BuildTargetPlatformIcons: [] 257 | m_BuildTargetBatching: 258 | - m_BuildTarget: Standalone 259 | m_StaticBatching: 1 260 | m_DynamicBatching: 0 261 | - m_BuildTarget: tvOS 262 | m_StaticBatching: 1 263 | m_DynamicBatching: 0 264 | - m_BuildTarget: Android 265 | m_StaticBatching: 1 266 | m_DynamicBatching: 0 267 | - m_BuildTarget: iPhone 268 | m_StaticBatching: 1 269 | m_DynamicBatching: 0 270 | - m_BuildTarget: WebGL 271 | m_StaticBatching: 0 272 | m_DynamicBatching: 0 273 | m_BuildTargetGraphicsAPIs: 274 | - m_BuildTarget: AndroidPlayer 275 | m_APIs: 0b00000015000000 276 | m_Automatic: 1 277 | - m_BuildTarget: iOSSupport 278 | m_APIs: 10000000 279 | m_Automatic: 1 280 | - m_BuildTarget: AppleTVSupport 281 | m_APIs: 10000000 282 | m_Automatic: 0 283 | - m_BuildTarget: WebGLSupport 284 | m_APIs: 0b000000 285 | m_Automatic: 1 286 | m_BuildTargetVRSettings: 287 | - m_BuildTarget: Standalone 288 | m_Enabled: 0 289 | m_Devices: 290 | - Oculus 291 | - OpenVR 292 | m_BuildTargetEnableVuforiaSettings: [] 293 | openGLRequireES31: 0 294 | openGLRequireES31AEP: 0 295 | m_TemplateCustomTags: {} 296 | mobileMTRendering: 297 | Android: 1 298 | iPhone: 1 299 | tvOS: 1 300 | m_BuildTargetGroupLightmapEncodingQuality: [] 301 | playModeTestRunnerEnabled: 0 302 | runPlayModeTestAsEditModeTest: 0 303 | actionOnDotNetUnhandledException: 1 304 | enableInternalProfiler: 0 305 | logObjCUncaughtExceptions: 1 306 | enableCrashReportAPI: 0 307 | cameraUsageDescription: 308 | locationUsageDescription: 309 | microphoneUsageDescription: 310 | switchNetLibKey: 311 | switchSocketMemoryPoolSize: 6144 312 | switchSocketAllocatorPoolSize: 128 313 | switchSocketConcurrencyLimit: 14 314 | switchScreenResolutionBehavior: 2 315 | switchUseCPUProfiler: 0 316 | switchApplicationID: 0x01004b9000490000 317 | switchNSODependencies: 318 | switchTitleNames_0: 319 | switchTitleNames_1: 320 | switchTitleNames_2: 321 | switchTitleNames_3: 322 | switchTitleNames_4: 323 | switchTitleNames_5: 324 | switchTitleNames_6: 325 | switchTitleNames_7: 326 | switchTitleNames_8: 327 | switchTitleNames_9: 328 | switchTitleNames_10: 329 | switchTitleNames_11: 330 | switchTitleNames_12: 331 | switchTitleNames_13: 332 | switchTitleNames_14: 333 | switchPublisherNames_0: 334 | switchPublisherNames_1: 335 | switchPublisherNames_2: 336 | switchPublisherNames_3: 337 | switchPublisherNames_4: 338 | switchPublisherNames_5: 339 | switchPublisherNames_6: 340 | switchPublisherNames_7: 341 | switchPublisherNames_8: 342 | switchPublisherNames_9: 343 | switchPublisherNames_10: 344 | switchPublisherNames_11: 345 | switchPublisherNames_12: 346 | switchPublisherNames_13: 347 | switchPublisherNames_14: 348 | switchIcons_0: {fileID: 0} 349 | switchIcons_1: {fileID: 0} 350 | switchIcons_2: {fileID: 0} 351 | switchIcons_3: {fileID: 0} 352 | switchIcons_4: {fileID: 0} 353 | switchIcons_5: {fileID: 0} 354 | switchIcons_6: {fileID: 0} 355 | switchIcons_7: {fileID: 0} 356 | switchIcons_8: {fileID: 0} 357 | switchIcons_9: {fileID: 0} 358 | switchIcons_10: {fileID: 0} 359 | switchIcons_11: {fileID: 0} 360 | switchIcons_12: {fileID: 0} 361 | switchIcons_13: {fileID: 0} 362 | switchIcons_14: {fileID: 0} 363 | switchSmallIcons_0: {fileID: 0} 364 | switchSmallIcons_1: {fileID: 0} 365 | switchSmallIcons_2: {fileID: 0} 366 | switchSmallIcons_3: {fileID: 0} 367 | switchSmallIcons_4: {fileID: 0} 368 | switchSmallIcons_5: {fileID: 0} 369 | switchSmallIcons_6: {fileID: 0} 370 | switchSmallIcons_7: {fileID: 0} 371 | switchSmallIcons_8: {fileID: 0} 372 | switchSmallIcons_9: {fileID: 0} 373 | switchSmallIcons_10: {fileID: 0} 374 | switchSmallIcons_11: {fileID: 0} 375 | switchSmallIcons_12: {fileID: 0} 376 | switchSmallIcons_13: {fileID: 0} 377 | switchSmallIcons_14: {fileID: 0} 378 | switchManualHTML: 379 | switchAccessibleURLs: 380 | switchLegalInformation: 381 | switchMainThreadStackSize: 1048576 382 | switchPresenceGroupId: 383 | switchLogoHandling: 0 384 | switchReleaseVersion: 0 385 | switchDisplayVersion: 1.0.0 386 | switchStartupUserAccount: 0 387 | switchTouchScreenUsage: 0 388 | switchSupportedLanguagesMask: 0 389 | switchLogoType: 0 390 | switchApplicationErrorCodeCategory: 391 | switchUserAccountSaveDataSize: 0 392 | switchUserAccountSaveDataJournalSize: 0 393 | switchApplicationAttribute: 0 394 | switchCardSpecSize: -1 395 | switchCardSpecClock: -1 396 | switchRatingsMask: 0 397 | switchRatingsInt_0: 0 398 | switchRatingsInt_1: 0 399 | switchRatingsInt_2: 0 400 | switchRatingsInt_3: 0 401 | switchRatingsInt_4: 0 402 | switchRatingsInt_5: 0 403 | switchRatingsInt_6: 0 404 | switchRatingsInt_7: 0 405 | switchRatingsInt_8: 0 406 | switchRatingsInt_9: 0 407 | switchRatingsInt_10: 0 408 | switchRatingsInt_11: 0 409 | switchLocalCommunicationIds_0: 410 | switchLocalCommunicationIds_1: 411 | switchLocalCommunicationIds_2: 412 | switchLocalCommunicationIds_3: 413 | switchLocalCommunicationIds_4: 414 | switchLocalCommunicationIds_5: 415 | switchLocalCommunicationIds_6: 416 | switchLocalCommunicationIds_7: 417 | switchParentalControl: 0 418 | switchAllowsScreenshot: 1 419 | switchAllowsVideoCapturing: 1 420 | switchAllowsRuntimeAddOnContentInstall: 0 421 | switchDataLossConfirmation: 0 422 | switchSupportedNpadStyles: 3 423 | switchNativeFsCacheSize: 32 424 | switchSocketConfigEnabled: 0 425 | switchTcpInitialSendBufferSize: 32 426 | switchTcpInitialReceiveBufferSize: 64 427 | switchTcpAutoSendBufferSizeMax: 256 428 | switchTcpAutoReceiveBufferSizeMax: 256 429 | switchUdpSendBufferSize: 9 430 | switchUdpReceiveBufferSize: 42 431 | switchSocketBufferEfficiency: 4 432 | switchSocketInitializeEnabled: 1 433 | switchNetworkInterfaceManagerInitializeEnabled: 1 434 | switchPlayerConnectionEnabled: 1 435 | ps4NPAgeRating: 12 436 | ps4NPTitleSecret: 437 | ps4NPTrophyPackPath: 438 | ps4ParentalLevel: 11 439 | ps4ContentID: ED1633-NPXX51362_00-0000000000000000 440 | ps4Category: 0 441 | ps4MasterVersion: 01.00 442 | ps4AppVersion: 01.00 443 | ps4AppType: 0 444 | ps4ParamSfxPath: 445 | ps4VideoOutPixelFormat: 0 446 | ps4VideoOutInitialWidth: 1920 447 | ps4VideoOutBaseModeInitialWidth: 1920 448 | ps4VideoOutReprojectionRate: 60 449 | ps4PronunciationXMLPath: 450 | ps4PronunciationSIGPath: 451 | ps4BackgroundImagePath: 452 | ps4StartupImagePath: 453 | ps4StartupImagesFolder: 454 | ps4IconImagesFolder: 455 | ps4SaveDataImagePath: 456 | ps4SdkOverride: 457 | ps4BGMPath: 458 | ps4ShareFilePath: 459 | ps4ShareOverlayImagePath: 460 | ps4PrivacyGuardImagePath: 461 | ps4NPtitleDatPath: 462 | ps4RemotePlayKeyAssignment: -1 463 | ps4RemotePlayKeyMappingDir: 464 | ps4PlayTogetherPlayerCount: 0 465 | ps4EnterButtonAssignment: 1 466 | ps4ApplicationParam1: 0 467 | ps4ApplicationParam2: 0 468 | ps4ApplicationParam3: 0 469 | ps4ApplicationParam4: 0 470 | ps4DownloadDataSize: 0 471 | ps4GarlicHeapSize: 2048 472 | ps4ProGarlicHeapSize: 2560 473 | ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ 474 | ps4pnSessions: 1 475 | ps4pnPresence: 1 476 | ps4pnFriends: 1 477 | ps4pnGameCustomData: 1 478 | playerPrefsSupport: 0 479 | enableApplicationExit: 0 480 | restrictedAudioUsageRights: 0 481 | ps4UseResolutionFallback: 0 482 | ps4ReprojectionSupport: 0 483 | ps4UseAudio3dBackend: 0 484 | ps4SocialScreenEnabled: 0 485 | ps4ScriptOptimizationLevel: 0 486 | ps4Audio3dVirtualSpeakerCount: 14 487 | ps4attribCpuUsage: 0 488 | ps4PatchPkgPath: 489 | ps4PatchLatestPkgPath: 490 | ps4PatchChangeinfoPath: 491 | ps4PatchDayOne: 0 492 | ps4attribUserManagement: 0 493 | ps4attribMoveSupport: 0 494 | ps4attrib3DSupport: 0 495 | ps4attribShareSupport: 0 496 | ps4attribExclusiveVR: 0 497 | ps4disableAutoHideSplash: 0 498 | ps4videoRecordingFeaturesUsed: 0 499 | ps4contentSearchFeaturesUsed: 0 500 | ps4attribEyeToEyeDistanceSettingVR: 0 501 | ps4IncludedModules: [] 502 | monoEnv: 503 | psp2Splashimage: {fileID: 0} 504 | psp2NPTrophyPackPath: 505 | psp2NPSupportGBMorGJP: 0 506 | psp2NPAgeRating: 12 507 | psp2NPTitleDatPath: 508 | psp2NPCommsID: 509 | psp2NPCommunicationsID: 510 | psp2NPCommsPassphrase: 511 | psp2NPCommsSig: 512 | psp2ParamSfxPath: 513 | psp2ManualPath: 514 | psp2LiveAreaGatePath: 515 | psp2LiveAreaBackroundPath: 516 | psp2LiveAreaPath: 517 | psp2LiveAreaTrialPath: 518 | psp2PatchChangeInfoPath: 519 | psp2PatchOriginalPackage: 520 | psp2PackagePassword: F69AzBlax3CF3EDNhm3soLBPh71Yexui 521 | psp2KeystoneFile: 522 | psp2MemoryExpansionMode: 0 523 | psp2DRMType: 0 524 | psp2StorageType: 0 525 | psp2MediaCapacity: 0 526 | psp2DLCConfigPath: 527 | psp2ThumbnailPath: 528 | psp2BackgroundPath: 529 | psp2SoundPath: 530 | psp2TrophyCommId: 531 | psp2TrophyPackagePath: 532 | psp2PackagedResourcesPath: 533 | psp2SaveDataQuota: 10240 534 | psp2ParentalLevel: 1 535 | psp2ShortTitle: Not Set 536 | psp2ContentID: IV0000-ABCD12345_00-0123456789ABCDEF 537 | psp2Category: 0 538 | psp2MasterVersion: 01.00 539 | psp2AppVersion: 01.00 540 | psp2TVBootMode: 0 541 | psp2EnterButtonAssignment: 2 542 | psp2TVDisableEmu: 0 543 | psp2AllowTwitterDialog: 1 544 | psp2Upgradable: 0 545 | psp2HealthWarning: 0 546 | psp2UseLibLocation: 0 547 | psp2InfoBarOnStartup: 0 548 | psp2InfoBarColor: 0 549 | psp2ScriptOptimizationLevel: 0 550 | splashScreenBackgroundSourceLandscape: {fileID: 0} 551 | splashScreenBackgroundSourcePortrait: {fileID: 0} 552 | spritePackerPolicy: 553 | webGLMemorySize: 256 554 | webGLExceptionSupport: 1 555 | webGLNameFilesAsHashes: 0 556 | webGLDataCaching: 0 557 | webGLDebugSymbols: 0 558 | webGLEmscriptenArgs: 559 | webGLModulesDirectory: 560 | webGLTemplate: APPLICATION:Default 561 | webGLAnalyzeBuildSize: 0 562 | webGLUseEmbeddedResources: 0 563 | webGLCompressionFormat: 1 564 | webGLLinkerTarget: 0 565 | scriptingDefineSymbols: 566 | 1: UNITY_POST_PROCESSING_STACK_V2 567 | 4: UNITY_POST_PROCESSING_STACK_V2 568 | 7: UNITY_POST_PROCESSING_STACK_V2 569 | 13: UNITY_POST_PROCESSING_STACK_V2 570 | 17: UNITY_POST_PROCESSING_STACK_V2 571 | 18: UNITY_POST_PROCESSING_STACK_V2 572 | 19: UNITY_POST_PROCESSING_STACK_V2 573 | 21: UNITY_POST_PROCESSING_STACK_V2 574 | 23: UNITY_POST_PROCESSING_STACK_V2 575 | 24: UNITY_POST_PROCESSING_STACK_V2 576 | 25: UNITY_POST_PROCESSING_STACK_V2 577 | 26: UNITY_POST_PROCESSING_STACK_V2 578 | 27: UNITY_POST_PROCESSING_STACK_V2 579 | platformArchitecture: {} 580 | scriptingBackend: {} 581 | il2cppCompilerConfiguration: {} 582 | incrementalIl2cppBuild: {} 583 | allowUnsafeCode: 0 584 | additionalIl2CppArgs: 585 | scriptingRuntimeVersion: 1 586 | apiCompatibilityLevelPerPlatform: {} 587 | m_RenderingPath: 1 588 | m_MobileRenderingPath: 1 589 | metroPackageName: Template_3D 590 | metroPackageVersion: 591 | metroCertificatePath: 592 | metroCertificatePassword: 593 | metroCertificateSubject: 594 | metroCertificateIssuer: 595 | metroCertificateNotAfter: 0000000000000000 596 | metroApplicationDescription: Template_3D 597 | wsaImages: {} 598 | metroTileShortName: 599 | metroCommandLineArgsFile: 600 | metroTileShowName: 0 601 | metroMediumTileShowName: 0 602 | metroLargeTileShowName: 0 603 | metroWideTileShowName: 0 604 | metroDefaultTileSize: 1 605 | metroTileForegroundText: 2 606 | metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0} 607 | metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, 608 | a: 1} 609 | metroSplashScreenUseBackgroundColor: 0 610 | platformCapabilities: {} 611 | metroFTAName: 612 | metroFTAFileTypes: [] 613 | metroProtocolName: 614 | metroCompilationOverrides: 1 615 | tizenProductDescription: 616 | tizenProductURL: 617 | tizenSigningProfileName: 618 | tizenGPSPermissions: 0 619 | tizenMicrophonePermissions: 0 620 | tizenDeploymentTarget: 621 | tizenDeploymentTargetType: -1 622 | tizenMinOSVersion: 1 623 | n3dsUseExtSaveData: 0 624 | n3dsCompressStaticMem: 1 625 | n3dsExtSaveDataNumber: 0x12345 626 | n3dsStackSize: 131072 627 | n3dsTargetPlatform: 2 628 | n3dsRegion: 7 629 | n3dsMediaSize: 0 630 | n3dsLogoStyle: 3 631 | n3dsTitle: GameName 632 | n3dsProductCode: 633 | n3dsApplicationId: 0xFF3FF 634 | XboxOneProductId: 635 | XboxOneUpdateKey: 636 | XboxOneSandboxId: 637 | XboxOneContentId: 638 | XboxOneTitleId: 639 | XboxOneSCId: 640 | XboxOneGameOsOverridePath: 641 | XboxOnePackagingOverridePath: 642 | XboxOneAppManifestOverridePath: 643 | XboxOnePackageEncryption: 0 644 | XboxOnePackageUpdateGranularity: 2 645 | XboxOneDescription: 646 | XboxOneLanguage: 647 | - enus 648 | XboxOneCapability: [] 649 | XboxOneGameRating: {} 650 | XboxOneIsContentPackage: 0 651 | XboxOneEnableGPUVariability: 0 652 | XboxOneSockets: {} 653 | XboxOneSplashScreen: {fileID: 0} 654 | XboxOneAllowedProductIds: [] 655 | XboxOnePersistentLocalStorageSize: 0 656 | XboxOneXTitleMemory: 8 657 | xboxOneScriptCompiler: 0 658 | vrEditorSettings: 659 | daydream: 660 | daydreamIconForeground: {fileID: 0} 661 | daydreamIconBackground: {fileID: 0} 662 | cloudServicesEnabled: 663 | UNet: 1 664 | facebookSdkVersion: 7.9.4 665 | apiCompatibilityLevel: 3 666 | cloudProjectId: fa5fca01-56eb-451d-a62a-f4006db0f279 667 | projectName: UnityNamedPipeSample 668 | organizationId: emyu_virtual 669 | cloudEnabled: 0 670 | enableNativePlatformBackendsForNewInputSystem: 0 671 | disableOldInputManagerSupport: 0 672 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2018.1.6f1 2 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/QualitySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!47 &1 4 | QualitySettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_CurrentQuality: 4 8 | m_QualitySettings: 9 | - serializedVersion: 2 10 | name: Very Low 11 | pixelLightCount: 0 12 | shadows: 0 13 | shadowResolution: 0 14 | shadowProjection: 1 15 | shadowCascades: 1 16 | shadowDistance: 15 17 | shadowNearPlaneOffset: 3 18 | shadowCascade2Split: 0.33333334 19 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 20 | shadowmaskMode: 0 21 | blendWeights: 1 22 | textureQuality: 1 23 | anisotropicTextures: 0 24 | antiAliasing: 0 25 | softParticles: 0 26 | softVegetation: 0 27 | realtimeReflectionProbes: 0 28 | billboardsFaceCameraPosition: 0 29 | vSyncCount: 0 30 | lodBias: 0.3 31 | maximumLODLevel: 0 32 | particleRaycastBudget: 4 33 | asyncUploadTimeSlice: 2 34 | asyncUploadBufferSize: 4 35 | resolutionScalingFixedDPIFactor: 1 36 | excludedTargetPlatforms: [] 37 | - serializedVersion: 2 38 | name: Low 39 | pixelLightCount: 0 40 | shadows: 0 41 | shadowResolution: 0 42 | shadowProjection: 1 43 | shadowCascades: 1 44 | shadowDistance: 20 45 | shadowNearPlaneOffset: 3 46 | shadowCascade2Split: 0.33333334 47 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 48 | shadowmaskMode: 0 49 | blendWeights: 2 50 | textureQuality: 0 51 | anisotropicTextures: 0 52 | antiAliasing: 0 53 | softParticles: 0 54 | softVegetation: 0 55 | realtimeReflectionProbes: 0 56 | billboardsFaceCameraPosition: 0 57 | vSyncCount: 0 58 | lodBias: 0.4 59 | maximumLODLevel: 0 60 | particleRaycastBudget: 16 61 | asyncUploadTimeSlice: 2 62 | asyncUploadBufferSize: 4 63 | resolutionScalingFixedDPIFactor: 1 64 | excludedTargetPlatforms: [] 65 | - serializedVersion: 2 66 | name: Medium 67 | pixelLightCount: 1 68 | shadows: 1 69 | shadowResolution: 0 70 | shadowProjection: 1 71 | shadowCascades: 1 72 | shadowDistance: 20 73 | shadowNearPlaneOffset: 3 74 | shadowCascade2Split: 0.33333334 75 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 76 | shadowmaskMode: 0 77 | blendWeights: 2 78 | textureQuality: 0 79 | anisotropicTextures: 1 80 | antiAliasing: 0 81 | softParticles: 0 82 | softVegetation: 0 83 | realtimeReflectionProbes: 0 84 | billboardsFaceCameraPosition: 0 85 | vSyncCount: 1 86 | lodBias: 0.7 87 | maximumLODLevel: 0 88 | particleRaycastBudget: 64 89 | asyncUploadTimeSlice: 2 90 | asyncUploadBufferSize: 4 91 | resolutionScalingFixedDPIFactor: 1 92 | excludedTargetPlatforms: [] 93 | - serializedVersion: 2 94 | name: High 95 | pixelLightCount: 2 96 | shadows: 2 97 | shadowResolution: 1 98 | shadowProjection: 1 99 | shadowCascades: 2 100 | shadowDistance: 40 101 | shadowNearPlaneOffset: 3 102 | shadowCascade2Split: 0.33333334 103 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 104 | shadowmaskMode: 1 105 | blendWeights: 2 106 | textureQuality: 0 107 | anisotropicTextures: 1 108 | antiAliasing: 2 109 | softParticles: 0 110 | softVegetation: 1 111 | realtimeReflectionProbes: 1 112 | billboardsFaceCameraPosition: 1 113 | vSyncCount: 1 114 | lodBias: 1 115 | maximumLODLevel: 0 116 | particleRaycastBudget: 256 117 | asyncUploadTimeSlice: 2 118 | asyncUploadBufferSize: 4 119 | resolutionScalingFixedDPIFactor: 1 120 | excludedTargetPlatforms: [] 121 | - serializedVersion: 2 122 | name: Very High 123 | pixelLightCount: 3 124 | shadows: 2 125 | shadowResolution: 2 126 | shadowProjection: 1 127 | shadowCascades: 2 128 | shadowDistance: 40 129 | shadowNearPlaneOffset: 3 130 | shadowCascade2Split: 0.33333334 131 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 132 | shadowmaskMode: 1 133 | blendWeights: 4 134 | textureQuality: 0 135 | anisotropicTextures: 1 136 | antiAliasing: 4 137 | softParticles: 1 138 | softVegetation: 1 139 | realtimeReflectionProbes: 1 140 | billboardsFaceCameraPosition: 1 141 | vSyncCount: 1 142 | lodBias: 1.5 143 | maximumLODLevel: 0 144 | particleRaycastBudget: 1024 145 | asyncUploadTimeSlice: 2 146 | asyncUploadBufferSize: 4 147 | resolutionScalingFixedDPIFactor: 1 148 | excludedTargetPlatforms: [] 149 | - serializedVersion: 2 150 | name: Ultra 151 | pixelLightCount: 4 152 | shadows: 2 153 | shadowResolution: 2 154 | shadowProjection: 1 155 | shadowCascades: 4 156 | shadowDistance: 150 157 | shadowNearPlaneOffset: 3 158 | shadowCascade2Split: 0.33333334 159 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 160 | shadowmaskMode: 1 161 | blendWeights: 4 162 | textureQuality: 0 163 | anisotropicTextures: 1 164 | antiAliasing: 4 165 | softParticles: 1 166 | softVegetation: 1 167 | realtimeReflectionProbes: 1 168 | billboardsFaceCameraPosition: 1 169 | vSyncCount: 1 170 | lodBias: 2 171 | maximumLODLevel: 0 172 | particleRaycastBudget: 4096 173 | asyncUploadTimeSlice: 2 174 | asyncUploadBufferSize: 4 175 | resolutionScalingFixedDPIFactor: 1 176 | excludedTargetPlatforms: [] 177 | m_PerPlatformDefaultQuality: 178 | Android: 2 179 | Nintendo 3DS: 5 180 | Nintendo Switch: 5 181 | PS4: 5 182 | PSP2: 2 183 | Standalone: 5 184 | Tizen: 2 185 | WebGL: 3 186 | WiiU: 5 187 | Windows Store Apps: 5 188 | XboxOne: 5 189 | iPhone: 2 190 | tvOS: 2 191 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - PostProcessing 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.0167 7 | Maximum Allowed Timestep: 0.1 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileSample/ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | m_Enabled: 0 7 | m_TestMode: 0 8 | m_TestEventUrl: 9 | m_TestConfigUrl: 10 | m_TestInitMode: 0 11 | CrashReportingSettings: 12 | m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes 13 | m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate 14 | m_Enabled: 0 15 | m_CaptureEditorExceptions: 1 16 | UnityPurchasingSettings: 17 | m_Enabled: 0 18 | m_TestMode: 0 19 | UnityAnalyticsSettings: 20 | m_Enabled: 1 21 | m_InitializeOnStartup: 1 22 | m_TestMode: 0 23 | m_TestEventUrl: 24 | m_TestConfigUrl: 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileWPF/UnityMemoryMappedFileWPF.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 15 4 | VisualStudioVersion = 15.0.27703.2018 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityMemoryMappedFileWPF", "UnityMemoryMappedFileWPF\UnityMemoryMappedFileWPF.csproj", "{B2C15682-65BB-4A81-9843-287D7C5879AF}" 7 | EndProject 8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityMemoryMappedFile", "..\UnityMemoryMappedFile\UnityMemoryMappedFile.csproj", "{71593897-E7AB-4892-99FA-0DBA75D1AC54}" 9 | EndProject 10 | Global 11 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 12 | Debug|Any CPU = Debug|Any CPU 13 | Release|Any CPU = Release|Any CPU 14 | EndGlobalSection 15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 16 | {B2C15682-65BB-4A81-9843-287D7C5879AF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 17 | {B2C15682-65BB-4A81-9843-287D7C5879AF}.Debug|Any CPU.Build.0 = Debug|Any CPU 18 | {B2C15682-65BB-4A81-9843-287D7C5879AF}.Release|Any CPU.ActiveCfg = Release|Any CPU 19 | {B2C15682-65BB-4A81-9843-287D7C5879AF}.Release|Any CPU.Build.0 = Release|Any CPU 20 | {71593897-E7AB-4892-99FA-0DBA75D1AC54}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 21 | {71593897-E7AB-4892-99FA-0DBA75D1AC54}.Debug|Any CPU.Build.0 = Debug|Any CPU 22 | {71593897-E7AB-4892-99FA-0DBA75D1AC54}.Release|Any CPU.ActiveCfg = Release|Any CPU 23 | {71593897-E7AB-4892-99FA-0DBA75D1AC54}.Release|Any CPU.Build.0 = Release|Any CPU 24 | EndGlobalSection 25 | GlobalSection(SolutionProperties) = preSolution 26 | HideSolutionNode = FALSE 27 | EndGlobalSection 28 | GlobalSection(ExtensibilityGlobals) = postSolution 29 | SolutionGuid = {4533F6FA-6854-42DF-89E4-7F7FD68D9677} 30 | EndGlobalSection 31 | EndGlobal 32 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileWPF/UnityMemoryMappedFileWPF/App.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileWPF/UnityMemoryMappedFileWPF/App.xaml: -------------------------------------------------------------------------------- 1 |  6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileWPF/UnityMemoryMappedFileWPF/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Configuration; 4 | using System.Data; 5 | using System.Linq; 6 | using System.Threading.Tasks; 7 | using System.Windows; 8 | 9 | namespace UnityMemoryMappedFileWPF 10 | { 11 | /// 12 | /// App.xaml の相互作用ロジック 13 | /// 14 | public partial class App : Application 15 | { 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /UnityMemoryMappedFileWPF/UnityMemoryMappedFileWPF/MainWindow.xaml: -------------------------------------------------------------------------------- 1 |  9 | 10 |