├── .gitignore ├── Desktop ├── Common │ ├── DemoApp.cs │ ├── DemoConfiguration.cs │ ├── DemoTime.cs │ ├── Direct2D1DemoApp.cs │ ├── Direct2D1WinFormDemoApp.cs │ ├── Direct3D11DemoApp.cs │ ├── Properties │ │ └── AssemblyInfo.cs │ └── SharpDX.Samples.csproj ├── Direct2D1 │ ├── AdvancedTextRenderingApp │ │ ├── AdvancedTextRenderingApp.csproj │ │ ├── Program.cs │ │ ├── Properties │ │ │ └── AssemblyInfo.cs │ │ ├── screenshot.png │ │ └── screenshot_small.png │ ├── BitmapApp │ │ ├── BitmapApp.csproj │ │ ├── Program.cs │ │ ├── Properties │ │ │ └── AssemblyInfo.cs │ │ └── sharpdx.png │ ├── MiniRect │ │ ├── MiniRect.csproj │ │ ├── Program.cs │ │ ├── Properties │ │ │ └── AssemblyInfo.cs │ │ ├── screenshot.png │ │ └── screenshot_small.png │ ├── OfflineImageProcessingApp │ │ ├── App.config │ │ ├── Input.png │ │ ├── OfflineImageProcessingApp.csproj │ │ ├── Program.cs │ │ └── Properties │ │ │ └── AssemblyInfo.cs │ ├── RenderToWicApp │ │ ├── Program.cs │ │ ├── Properties │ │ │ └── AssemblyInfo.cs │ │ └── RenderToWicApp.csproj │ ├── TessellateApp │ │ ├── Program.cs │ │ ├── Properties │ │ │ └── AssemblyInfo.cs │ │ ├── TessellateApp.csproj │ │ ├── screenshot.png │ │ └── screenshot_small.png │ └── TextRenderingApp │ │ ├── Program.cs │ │ ├── Properties │ │ └── AssemblyInfo.cs │ │ ├── TextRenderingApp.csproj │ │ ├── screenshot.png │ │ └── screenshot_small.png ├── Direct3D11.1 │ └── ScreenCapture │ │ ├── Program.cs │ │ ├── Properties │ │ └── AssemblyInfo.cs │ │ └── ScreenCapture.csproj ├── Direct3D11 │ ├── MiniCube │ │ ├── MiniCube.csproj │ │ ├── MiniCube.fx │ │ ├── Program.cs │ │ └── Properties │ │ │ └── AssemblyInfo.cs │ ├── MiniTri │ │ ├── MiniTri.csproj │ │ ├── MiniTri.fx │ │ ├── Program.cs │ │ ├── Properties │ │ │ └── AssemblyInfo.cs │ │ ├── screenshot.png │ │ └── screenshot_small.png │ ├── MiniTriEffects11 │ │ ├── MiniTri.fx │ │ ├── MiniTriEffects11.csproj │ │ ├── Program.cs │ │ └── Properties │ │ │ └── AssemblyInfo.cs │ └── MultiCube │ │ ├── MultiCube.csproj │ │ ├── MultiCube.fx │ │ ├── Program.cs │ │ └── Properties │ │ └── AssemblyInfo.cs ├── Direct3D12 │ ├── HelloBundles │ │ ├── App.config │ │ ├── HelloBundles.cs │ │ ├── HelloBundles.csproj │ │ ├── Program.cs │ │ ├── Properties │ │ │ ├── AssemblyInfo.cs │ │ │ ├── Resources.Designer.cs │ │ │ ├── Resources.resx │ │ │ ├── Settings.Designer.cs │ │ │ └── Settings.settings │ │ └── shaders.hlsl │ ├── HelloConstBuffers │ │ ├── App.config │ │ ├── HelloConstBuffers.cs │ │ ├── HelloConstBuffers.csproj │ │ ├── Program.cs │ │ ├── Properties │ │ │ ├── AssemblyInfo.cs │ │ │ ├── Resources.Designer.cs │ │ │ ├── Resources.resx │ │ │ ├── Settings.Designer.cs │ │ │ └── Settings.settings │ │ └── shaders.hlsl │ ├── HelloTexture │ │ ├── App.config │ │ ├── D3DXUtilities.cs │ │ ├── HelloTexture.cs │ │ ├── HelloTexture.csproj │ │ ├── Program.cs │ │ ├── Properties │ │ │ ├── AssemblyInfo.cs │ │ │ ├── Resources.Designer.cs │ │ │ ├── Resources.resx │ │ │ ├── Settings.Designer.cs │ │ │ └── Settings.settings │ │ └── shaders.hlsl │ ├── HelloTriangle │ │ ├── App.config │ │ ├── HelloTriangle.cs │ │ ├── HelloTriangle.csproj │ │ ├── Program.cs │ │ ├── Properties │ │ │ ├── AssemblyInfo.cs │ │ │ ├── Resources.Designer.cs │ │ │ ├── Resources.resx │ │ │ ├── Settings.Designer.cs │ │ │ └── Settings.settings │ │ └── shaders.hlsl │ ├── HelloWindow │ │ ├── App.config │ │ ├── HelloWindow.cs │ │ ├── HelloWindow.csproj │ │ ├── Program.cs │ │ └── Properties │ │ │ ├── AssemblyInfo.cs │ │ │ ├── Resources.Designer.cs │ │ │ ├── Resources.resx │ │ │ ├── Settings.Designer.cs │ │ │ └── Settings.settings │ └── HelloWorld │ │ ├── HelloWorld.cs │ │ ├── HelloWorld.csproj │ │ ├── Program.cs │ │ └── Properties │ │ └── AssemblyInfo.cs ├── Direct3D9 │ ├── DisplayFontApp │ │ ├── DisplayFontApp.csproj │ │ ├── Program.cs │ │ └── Properties │ │ │ └── AssemblyInfo.cs │ ├── MiniCube │ │ ├── MiniCube.csproj │ │ ├── MiniCube.fx │ │ ├── Program.cs │ │ └── Properties │ │ │ └── AssemblyInfo.cs │ └── MiniTri │ │ ├── MiniTri.csproj │ │ ├── Program.cs │ │ └── Properties │ │ └── AssemblyInfo.cs ├── DirectCompute │ └── MinMaxGPUApp │ │ ├── GPUProfiler.cs │ │ ├── IMinMaxProcessor.cs │ │ ├── MinMaxGPUApp.csproj │ │ ├── MipMapMinMax.cs │ │ ├── Program.cs │ │ ├── Properties │ │ └── AssemblyInfo.cs │ │ └── minmax.hlsl ├── DirectInput │ └── JoystickApp │ │ ├── Form1.Designer.cs │ │ ├── Form1.cs │ │ ├── JoystickApp.csproj │ │ ├── Program.cs │ │ ├── Properties │ │ └── AssemblyInfo.cs │ │ └── test.ffe ├── DirectSound │ └── PlaySound │ │ ├── PlaySound.csproj │ │ ├── Program.cs │ │ └── Properties │ │ └── AssemblyInfo.cs ├── DirectWrite │ ├── ColorDrawingEffect │ │ ├── ColorDrawingEffect.cs │ │ ├── ColorDrawingEffect.csproj │ │ ├── ColorDrawingEffectForm.Designer.cs │ │ ├── ColorDrawingEffectForm.cs │ │ ├── ColorDrawingEffectForm.resx │ │ ├── CustomTextRenderer.cs │ │ ├── Program.cs │ │ ├── Properties │ │ │ └── AssemblyInfo.cs │ │ └── screenshot.png │ ├── CustomFont │ │ ├── CustomFont.Designer.cs │ │ ├── CustomFont.cs │ │ ├── CustomFont.csproj │ │ ├── CustomFont.resx │ │ ├── Fonts │ │ │ ├── kooten.ttf │ │ │ └── peric.ttf │ │ ├── Program.cs │ │ ├── Properties │ │ │ └── AssemblyInfo.cs │ │ ├── ResourceFontFileEnumerator.cs │ │ ├── ResourceFontFileStream.cs │ │ ├── ResourceFontLoader.cs │ │ ├── screenshot.png │ │ └── screenshot_small.png │ ├── CustomLayout │ │ ├── CustomLayout.csproj │ │ ├── CustomLayoutForm.Designer.cs │ │ ├── CustomLayoutForm.cs │ │ ├── FlowLayout.cs │ │ ├── FlowSink.cs │ │ ├── FlowSource.cs │ │ ├── Program.cs │ │ ├── Properties │ │ │ └── AssemblyInfo.cs │ │ ├── TextAnalysis.cs │ │ └── screenshot.png │ ├── FontEnumeration │ │ ├── FontEnumeration.csproj │ │ ├── Program.cs │ │ ├── Properties │ │ │ └── AssemblyInfo.cs │ │ ├── screenshot.png │ │ └── screenshot_small.png │ ├── SimpleHelloWorld │ │ ├── Program.cs │ │ ├── Properties │ │ │ └── AssemblyInfo.cs │ │ ├── SimpleHelloWorld.csproj │ │ ├── screenshot.png │ │ └── screenshot_small.png │ └── TextDialog │ │ ├── Program.cs │ │ ├── Properties │ │ └── AssemblyInfo.cs │ │ ├── TextDialog.Designer.cs │ │ ├── TextDialog.cs │ │ ├── TextDialog.csproj │ │ ├── TextDialog.resx │ │ ├── screenshot.png │ │ └── screenshot_small.png ├── MediaFoundation │ ├── MediaEngineApp │ │ ├── MediaEngineApp.csproj │ │ ├── Program.cs │ │ └── Properties │ │ │ └── AssemblyInfo.cs │ └── MediaEngineAppVideo │ │ ├── MediaEngineAppVideo.csproj │ │ ├── Program.cs │ │ └── Properties │ │ └── AssemblyInfo.cs ├── RawInput │ └── RawInputTrackApp │ │ ├── Program.cs │ │ ├── Properties │ │ └── AssemblyInfo.cs │ │ └── RawInputTrackApp.csproj ├── WIC │ └── EncodeDecode │ │ ├── EncodeDecode.csproj │ │ ├── Program.cs │ │ └── Properties │ │ └── AssemblyInfo.cs ├── X3DAudio │ └── BipBounceApp │ │ ├── BipBounceApp.csproj │ │ ├── Program.cs │ │ └── Properties │ │ └── AssemblyInfo.cs ├── XAudio2 │ ├── AudioPlayerApp │ │ ├── App.xaml │ │ ├── App.xaml.cs │ │ ├── AudioPlayer.cs │ │ ├── AudioPlayerApp.csproj │ │ ├── AudioPlayerState.cs │ │ ├── Icons │ │ │ ├── control_eject.png │ │ │ ├── control_pause.png │ │ │ ├── control_play.png │ │ │ ├── control_repeat.png │ │ │ ├── control_stop.png │ │ │ └── logo.ico │ │ ├── MainWindow.xaml │ │ ├── MainWindow.xaml.cs │ │ ├── Properties │ │ │ ├── AssemblyInfo.cs │ │ │ ├── Resources.Designer.cs │ │ │ ├── Resources.resx │ │ │ ├── Settings.Designer.cs │ │ │ └── Settings.settings │ │ └── Screenshot.png │ ├── PlayDynamicSound │ │ ├── PlayDynamicSound.csproj │ │ ├── Program.cs │ │ └── Properties │ │ │ └── AssemblyInfo.cs │ ├── PlaySound │ │ ├── PlaySound.csproj │ │ ├── Program.cs │ │ ├── Properties │ │ │ └── AssemblyInfo.cs │ │ ├── ergon.adpcm.wav │ │ ├── ergon.wav │ │ └── ergon.xwma │ └── PlaySoundCustomXAPO │ │ ├── ModulatorEffect.cs │ │ ├── PlayForm.Designer.cs │ │ ├── PlayForm.cs │ │ ├── PlayForm.resx │ │ ├── PlaySoundCustomXAPO.csproj │ │ ├── Program.cs │ │ └── Properties │ │ └── AssemblyInfo.cs ├── XInput │ └── XGamepadApp │ │ ├── Program.cs │ │ ├── Properties │ │ └── AssemblyInfo.cs │ │ └── XGamepadApp.csproj └── readme.md ├── Readme.md ├── ReadmeD3D12.md ├── SharpDXSamples-Desktop.sln ├── SharpDXSamples-StoreApp.sln └── StoreApp ├── OldSamplesToBeBackPorted ├── CommonDX │ ├── CommonDX.csproj │ ├── CoreWindowTarget.cs │ ├── DeviceManager.cs │ ├── DragHandler.cs │ ├── FpsRenderer.cs │ ├── MediaPlayer.cs │ ├── Properties │ │ └── AssemblyInfo.cs │ ├── SurfaceImageSourceTarget.cs │ ├── SwapChainBackgroundPanelTarget.cs │ ├── SwapChainTargetBase.cs │ ├── TargetBase.cs │ └── TextureLoader.cs ├── D2DCustomPixelShaderEffect │ ├── App.xaml │ ├── App.xaml.cs │ ├── Assets │ │ ├── Logo.png │ │ ├── Nepal.jpg │ │ ├── SmallLogo.png │ │ ├── SplashScreen.png │ │ └── StoreLogo.png │ ├── ChooseDemo.xaml │ ├── ChooseDemo.xaml.cs │ ├── Common │ │ ├── BindableBase.cs │ │ ├── BooleanNegationConverter.cs │ │ ├── BooleanToVisibilityConverter.cs │ │ ├── LayoutAwarePage.cs │ │ ├── ReadMe.txt │ │ ├── RichTextColumns.cs │ │ └── StandardStyles.xaml │ ├── D2DCustomPixelShaderEffect.csproj │ ├── D2DCustomPixelShaderEffect.sample_TemporaryKey.pfx │ ├── D2DCustomPixelShaderEffect_TemporaryKey.pfx │ ├── EffectRenderer.cs │ ├── MP-SCBP.xaml │ ├── MP-SCBP.xaml.cs │ ├── MP-SIS.xaml │ ├── MP-SIS.xaml.cs │ ├── Package.appxmanifest │ ├── Properties │ │ └── AssemblyInfo.cs │ ├── Ripple.cso │ ├── Ripple.hlsl │ ├── RippleEffect.cs │ └── RippleProperties.cs ├── D2DCustomVertexShaderEffect │ ├── App.xaml │ ├── App.xaml.cs │ ├── Assets │ │ ├── Logo.png │ │ ├── Nepal.jpg │ │ ├── SmallLogo.png │ │ ├── SplashScreen.png │ │ └── StoreLogo.png │ ├── ChooseDemo.xaml │ ├── ChooseDemo.xaml.cs │ ├── Common │ │ ├── BindableBase.cs │ │ ├── BooleanNegationConverter.cs │ │ ├── BooleanToVisibilityConverter.cs │ │ ├── LayoutAwarePage.cs │ │ ├── ReadMe.txt │ │ ├── RichTextColumns.cs │ │ └── StandardStyles.xaml │ ├── D2DCustomVertexShaderEffect.csproj │ ├── D2DCustomVertexShaderEffect.sample_TemporaryKey.pfx │ ├── D2DCustomVertexShaderEffect_TemporaryKey.pfx │ ├── EffectRenderer.cs │ ├── MP-SCBP.xaml │ ├── MP-SCBP.xaml.cs │ ├── MP-SIS.xaml │ ├── MP-SIS.xaml.cs │ ├── Package.appxmanifest │ ├── Properties │ │ └── AssemblyInfo.cs │ ├── WaveEffect.cs │ ├── WaveEffect.cso │ ├── WaveEffect.hlsl │ └── WaveProperties.cs ├── D2DEffectsHelloWorld │ ├── App.xaml │ ├── App.xaml.cs │ ├── Assets │ │ ├── Logo.png │ │ ├── SmallLogo.png │ │ ├── SplashScreen.png │ │ ├── StoreLogo.png │ │ └── SydneyOperaHouse002.png │ ├── Common │ │ ├── BindableBase.cs │ │ ├── BooleanNegationConverter.cs │ │ ├── BooleanToVisibilityConverter.cs │ │ ├── LayoutAwarePage.cs │ │ ├── ReadMe.txt │ │ ├── RichTextColumns.cs │ │ └── StandardStyles.xaml │ ├── D2DEffectsHelloWorld.csproj │ ├── D2DEffectsHelloWorld.sample_TemporaryKey.pfx │ ├── D2DEffectsHelloWorld_TemporaryKey.pfx │ ├── EffectRenderer.cs │ ├── MP-SCBP.xaml │ ├── MP-SCBP.xaml.cs │ ├── MP-SIS.xaml │ ├── MP-SIS.xaml.cs │ ├── Package.appxmanifest │ └── Properties │ │ └── AssemblyInfo.cs ├── D2DLightingEffects │ ├── App.xaml │ ├── App.xaml.cs │ ├── Assets │ │ ├── Logo.png │ │ ├── SmallLogo.png │ │ ├── SplashScreen.png │ │ ├── StoreLogo.png │ │ └── heightmap.png │ ├── ChooseDemo.xaml │ ├── ChooseDemo.xaml.cs │ ├── Common │ │ ├── BindableBase.cs │ │ ├── BooleanNegationConverter.cs │ │ ├── BooleanToVisibilityConverter.cs │ │ ├── LayoutAwarePage.cs │ │ ├── ReadMe.txt │ │ ├── RichTextColumns.cs │ │ └── StandardStyles.xaml │ ├── D2DLightingEffects.csproj │ ├── D2DLightingEffects.sample_TemporaryKey.pfx │ ├── D2DLightingEffects_TemporaryKey.pfx │ ├── EffectRenderer.cs │ ├── EffectSelector.xaml │ ├── EffectSelector.xaml.cs │ ├── MP-SCBP.xaml │ ├── MP-SCBP.xaml.cs │ ├── MP-SIS.xaml │ ├── MP-SIS.xaml.cs │ ├── Package.appxmanifest │ └── Properties │ │ └── AssemblyInfo.cs ├── MediaPlayerApp │ ├── App.xaml │ ├── App.xaml.cs │ ├── Assets │ │ ├── Logo.png │ │ ├── SmallLogo.png │ │ ├── SplashScreen.png │ │ └── StoreLogo.png │ ├── Common │ │ └── StandardStyles.xaml │ ├── MainPage.xaml │ ├── MainPage.xaml.cs │ ├── MediaPlayerApp.csproj │ ├── MediaPlayerApp.sample_TemporaryKey.pfx │ ├── MediaPlayerApp_TemporaryKey.pfx │ ├── Package.appxmanifest │ └── Properties │ │ └── AssemblyInfo.cs ├── MiniCube │ ├── CubeRenderer.cs │ ├── Images │ │ ├── Logo.png │ │ ├── SmallLogo.png │ │ ├── SplashScreen.png │ │ └── StoreLogo.png │ ├── MiniCube.csproj │ ├── MiniCube.fx │ ├── MiniCube.sample_TemporaryKey.pfx │ ├── MiniCube_PS.fxo │ ├── MiniCube_TemporaryKey.pfx │ ├── MiniCube_VS.fxo │ ├── Package.appxmanifest │ ├── Program.cs │ └── Properties │ │ └── AssemblyInfo.cs ├── MiniCubeBrushXaml │ ├── App.xaml │ ├── App.xaml.cs │ ├── Assets │ │ ├── Logo.png │ │ ├── SmallLogo.png │ │ ├── SplashScreen.png │ │ └── StoreLogo.png │ ├── Common │ │ ├── BindableBase.cs │ │ ├── BooleanNegationConverter.cs │ │ ├── BooleanToVisibilityConverter.cs │ │ ├── LayoutAwarePage.cs │ │ ├── ReadMe.txt │ │ ├── RichTextColumns.cs │ │ └── StandardStyles.xaml │ ├── MainPage.xaml │ ├── MainPage.xaml.cs │ ├── MiniCubeBrushXaml.csproj │ ├── MiniCubeBrushXaml.sample_TemporaryKey.pfx │ ├── MiniCubeBrushXaml_TemporaryKey.pfx │ ├── Package.appxmanifest │ └── Properties │ │ └── AssemblyInfo.cs ├── MiniCubeTexture │ ├── Assets │ │ ├── Logo.png │ │ ├── SmallLogo.png │ │ ├── SplashScreen.png │ │ └── StoreLogo.png │ ├── CubeTextureRenderer.cs │ ├── GeneticaMortarlessBlocks.jpg │ ├── MiniCubeTexture.csproj │ ├── MiniCubeTexture.fx │ ├── MiniCubeTexture.sample_TemporaryKey.pfx │ ├── MiniCubeTexture_PS.fxo │ ├── MiniCubeTexture_TemporaryKey.pfx │ ├── MiniCubeTexture_VS.fxo │ ├── Package.appxmanifest │ ├── Program.cs │ └── Properties │ │ └── AssemblyInfo.cs ├── MiniCubeVideoTexture │ ├── Assets │ │ ├── Logo.png │ │ ├── SmallLogo.png │ │ ├── SplashScreen.png │ │ └── StoreLogo.png │ ├── Common │ │ └── StandardStyles.xaml │ ├── CubeTextureRenderer.cs │ ├── GeneticaMortarlessBlocks.jpg │ ├── MiniCubeTexture.fx │ ├── MiniCubeTexture_PS.fxo │ ├── MiniCubeTexture_VS.fxo │ ├── MiniCubeVideoTexture.csproj │ ├── MiniCubeVideoTexture.sample_TemporaryKey.pfx │ ├── MiniCubeVideoTexture_TemporaryKey.pfx │ ├── Package.appxmanifest │ ├── Program.cs │ └── Properties │ │ └── AssemblyInfo.cs ├── MiniCubeXaml │ ├── App.xaml │ ├── App.xaml.cs │ ├── Assets │ │ ├── Logo.png │ │ ├── SmallLogo.png │ │ ├── SplashScreen.png │ │ └── StoreLogo.png │ ├── Common │ │ ├── BindableBase.cs │ │ ├── BooleanNegationConverter.cs │ │ ├── BooleanToVisibilityConverter.cs │ │ ├── LayoutAwarePage.cs │ │ ├── ReadMe.txt │ │ ├── RichTextColumns.cs │ │ └── StandardStyles.xaml │ ├── MainPage.xaml │ ├── MainPage.xaml.cs │ ├── MiniCubeXaml.csproj │ ├── MiniCubeXaml.sample_TemporaryKey.pfx │ ├── MiniCubeXaml_TemporaryKey.pfx │ ├── Package.appxmanifest │ └── Properties │ │ └── AssemblyInfo.cs ├── MiniShape │ ├── App.xaml │ ├── App.xaml.cs │ ├── Assets │ │ ├── Logo.png │ │ ├── SmallLogo.png │ │ ├── SplashScreen.png │ │ └── StoreLogo.png │ ├── Common │ │ ├── BindableBase.cs │ │ ├── BooleanNegationConverter.cs │ │ ├── BooleanToVisibilityConverter.cs │ │ ├── LayoutAwarePage.cs │ │ ├── ReadMe.txt │ │ ├── RichTextColumns.cs │ │ └── StandardStyles.xaml │ ├── MainPage.xaml │ ├── MainPage.xaml.cs │ ├── MiniShape.csproj │ ├── MiniShape.sample_TemporaryKey.pfx │ ├── MiniShape_TemporaryKey.pfx │ ├── Package.appxmanifest │ ├── Properties │ │ └── AssemblyInfo.cs │ └── ShapeRenderer.cs ├── SimpleMiniCube │ ├── Assets │ │ ├── Logo.png │ │ ├── SmallLogo.png │ │ ├── SplashScreen.png │ │ └── StoreLogo.png │ ├── MiniCube.fx │ ├── MiniCube_PS.fxo │ ├── MiniCube_VS.fxo │ ├── Package.appxmanifest │ ├── Program.cs │ ├── Properties │ │ └── AssemblyInfo.cs │ ├── Screenshot.png │ ├── SimpleMiniCube.csproj │ └── SimpleMiniCube_TemporaryKey.pfx └── SwapChainPanelD2D │ ├── App.xaml │ ├── App.xaml.cs │ ├── Assets │ ├── Logo.scale-100.png │ ├── SmallLogo.scale-100.png │ ├── SplashScreen.scale-100.png │ └── StoreLogo.scale-100.png │ ├── MainPage.xaml │ ├── MainPage.xaml.cs │ ├── Package.appxmanifest │ ├── Properties │ └── AssemblyInfo.cs │ ├── SwapChainPanelD2D.csproj │ ├── SwapChainPanelD2D_TemporaryKey.pfx │ └── packages.config ├── XAML SurfaceImageSource DirectX interop sample ├── C# │ ├── Scenario1Component │ │ ├── Properties │ │ │ └── AssemblyInfo.cs │ │ ├── Scenario1Component.csproj │ │ └── Scenario1ImageSource.cs │ ├── Scenario2Component │ │ ├── CompileShaders.bat │ │ ├── Properties │ │ │ └── AssemblyInfo.cs │ │ ├── Scenario2Component.csproj │ │ ├── Scenario2ImageSource.cs │ │ ├── SimplePixelShader.cso │ │ ├── SimplePixelShader.hlsl │ │ ├── SimpleVertexShader.cso │ │ └── SimpleVertexShader.hlsl │ └── SurfaceImageSource │ │ ├── App.xaml │ │ ├── App.xaml.cs │ │ ├── Assets │ │ ├── placeholder-sdk.png │ │ ├── smallTile-sdk.png │ │ ├── splash-sdk.png │ │ ├── squareTile-sdk.png │ │ ├── storeLogo-sdk.png │ │ ├── tile-sdk.png │ │ └── windows-sdk.png │ │ ├── Constants.cs │ │ ├── MainPage.xaml │ │ ├── MainPage.xaml.cs │ │ ├── Package.appxmanifest │ │ ├── Properties │ │ └── AssemblyInfo.cs │ │ ├── Scenario1.xaml │ │ ├── Scenario1.xaml.cs │ │ ├── Scenario2.xaml │ │ ├── Scenario2.xaml.cs │ │ ├── SurfaceImageSource.csproj │ │ ├── SurfaceImageSource_TemporaryKey.pfx │ │ 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