├── documentation
├── images
│ ├── logo.jpg
│ ├── collapsed.gif
│ ├── expanded.gif
│ ├── AirIcon12x12.gif
│ ├── inherit-arrow.gif
│ ├── titleTableTop.jpg
│ ├── detailHeaderRule.jpg
│ ├── inheritedSummary.gif
│ ├── titleTableBottom.jpg
│ ├── titleTableMiddle.jpg
│ ├── detailSectionHeader.jpg
│ └── P_AlternativeMetadataIndicator_30x28_N.png
├── override.css
├── de
│ └── flintfabrik
│ │ └── starling
│ │ ├── events
│ │ ├── class-list.html
│ │ ├── package-detail.html
│ │ └── VideoEvent.html
│ │ └── display
│ │ ├── class-list.html
│ │ └── package-detail.html
├── package-frame.html
├── package-list.html
├── all-classes.html
├── index.html
├── index-list.html
├── print.css
├── cookies.js
├── package-summary.html
├── class-summary.html
├── AC_OETags.js
├── title-bar.html
├── all-index-E.html
├── all-index-G.html
├── all-index-H.html
├── all-index-J.html
├── all-index-K.html
├── all-index-L.html
├── all-index-M.html
├── all-index-Q.html
├── all-index-X.html
├── all-index-Y.html
├── all-index-Z.html
├── all-index-A.html
├── all-index-T.html
├── all-index-P.html
├── all-index-N.html
├── all-index-O.html
├── all-index-I.html
├── all-index-C.html
├── all-index-W.html
├── all-index-R.html
└── all-index-F.html
├── README.md
└── src
└── de
└── flintfabrik
└── starling
└── events
└── VideoEvent.as
/documentation/images/logo.jpg:
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https://raw.githubusercontent.com/shin10/Starling-WebcamVideo/HEAD/documentation/images/logo.jpg
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/documentation/images/collapsed.gif:
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https://raw.githubusercontent.com/shin10/Starling-WebcamVideo/HEAD/documentation/images/collapsed.gif
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/documentation/images/expanded.gif:
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https://raw.githubusercontent.com/shin10/Starling-WebcamVideo/HEAD/documentation/images/expanded.gif
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/documentation/images/AirIcon12x12.gif:
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https://raw.githubusercontent.com/shin10/Starling-WebcamVideo/HEAD/documentation/images/AirIcon12x12.gif
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/documentation/images/inherit-arrow.gif:
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https://raw.githubusercontent.com/shin10/Starling-WebcamVideo/HEAD/documentation/images/inherit-arrow.gif
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/documentation/images/titleTableTop.jpg:
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https://raw.githubusercontent.com/shin10/Starling-WebcamVideo/HEAD/documentation/images/titleTableTop.jpg
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/documentation/images/detailHeaderRule.jpg:
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https://raw.githubusercontent.com/shin10/Starling-WebcamVideo/HEAD/documentation/images/detailHeaderRule.jpg
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/documentation/images/inheritedSummary.gif:
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https://raw.githubusercontent.com/shin10/Starling-WebcamVideo/HEAD/documentation/images/inheritedSummary.gif
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/documentation/images/titleTableBottom.jpg:
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https://raw.githubusercontent.com/shin10/Starling-WebcamVideo/HEAD/documentation/images/titleTableBottom.jpg
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/documentation/images/titleTableMiddle.jpg:
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https://raw.githubusercontent.com/shin10/Starling-WebcamVideo/HEAD/documentation/images/titleTableMiddle.jpg
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/documentation/images/detailSectionHeader.jpg:
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https://raw.githubusercontent.com/shin10/Starling-WebcamVideo/HEAD/documentation/images/detailSectionHeader.jpg
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/documentation/images/P_AlternativeMetadataIndicator_30x28_N.png:
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https://raw.githubusercontent.com/shin10/Starling-WebcamVideo/HEAD/documentation/images/P_AlternativeMetadataIndicator_30x28_N.png
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/documentation/override.css:
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1 | /*
2 | ////////////////////////////////////////////////////////////////////////////////
3 | //
4 | // ADOBE SYSTEMS INCORPORATED
5 | // Copyright 2008 Adobe Systems Incorporated
6 | // All Rights Reserved.
7 | //
8 | // NOTICE: Adobe permits you to use, modify, and distribute this file
9 | // in accordance with the terms of the license agreement accompanying it.
10 | //
11 | ////////////////////////////////////////////////////////////////////////////////
12 | */
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/documentation/de/flintfabrik/starling/events/class-list.html:
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1 |
Documentation for classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners for those APIs that belong to a specific class in ActionScript. The classes are listed alphabetically. If you are not sure to which class a certain method or property belongs, you can look it up in the Index.
Samstag Sep 7 2013, 10:55 PM +02:00
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/documentation/AC_OETags.js:
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1 | ////////////////////////////////////////////////////////////////////////////////
2 | //
3 | // ADOBE SYSTEMS INCORPORATED
4 | // Copyright 2008 Adobe Systems Incorporated
5 | // All Rights Reserved.
6 | //
7 | // NOTICE: Adobe permits you to use, modify, and distribute this file
8 | // in accordance with the terms of the license agreement accompanying it.
9 | //
10 | ////////////////////////////////////////////////////////////////////////////////
11 |
12 |
13 | //v1.0
14 | function AC_AddExtension(src, ext)
15 | {
16 | if (src.indexOf('?') != -1)
17 | return src.replace(/\?/, ext+'?');
18 | else
19 | return src + ext;
20 | }
21 |
22 | function AC_Generateobj(objAttrs, params, embedAttrs)
23 | {
24 | var str = ' A VideoEvent is triggered once per video/camera frame and dispatched by Video/WebcamVideo.
14 | They may come in handy if you want to handle the draw/upload process yourself; if you
15 | want to process a BitmapData/ByteArrays only if it gets updated (AR); or if you want to
16 | use a custom renderer for the video.
17 |
18 |
public function VideoEvent(type:String, bubbles:Boolean = false, data:Object = null) Parameters | type:String |
| |
| bubbles:Boolean (default = false) |
| |
| data:Object (default = null) |
public static const DRAW_COMPLETE:String = drawComplete Event type for a new frame drawn to BitmapData/ByteArray.
public static const UPLOAD_COMPLETE:String = uploadComplete Event type for a new frame uploaded to the Texture.
public static const VIDEO_FRAME:String = videoFrame Event type for a new frame available.
Samstag Sep 7 2013, 10:55 PM +02:00
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/documentation/all-index-F.html:
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1 |