├── .travis.yml ├── Client ├── arrow.png ├── cross.png ├── empty.png ├── reset.png ├── circle.png ├── arrowempty.png └── TicTacToe.java ├── Server ├── conn.php ├── add.php └── index.php ├── README.md └── LICENSE.md /.travis.yml: -------------------------------------------------------------------------------- 1 | language: java 2 | jdk: 3 | - oraclejdk8 4 | -------------------------------------------------------------------------------- /Client/arrow.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/shubham8550/Tic-Tac-Toe-Game-client-server-Java_GUI_Application/master/Client/arrow.png -------------------------------------------------------------------------------- /Client/cross.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/shubham8550/Tic-Tac-Toe-Game-client-server-Java_GUI_Application/master/Client/cross.png -------------------------------------------------------------------------------- /Client/empty.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/shubham8550/Tic-Tac-Toe-Game-client-server-Java_GUI_Application/master/Client/empty.png -------------------------------------------------------------------------------- /Client/reset.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/shubham8550/Tic-Tac-Toe-Game-client-server-Java_GUI_Application/master/Client/reset.png -------------------------------------------------------------------------------- /Client/circle.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/shubham8550/Tic-Tac-Toe-Game-client-server-Java_GUI_Application/master/Client/circle.png -------------------------------------------------------------------------------- /Client/arrowempty.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/shubham8550/Tic-Tac-Toe-Game-client-server-Java_GUI_Application/master/Client/arrowempty.png -------------------------------------------------------------------------------- /Server/conn.php: -------------------------------------------------------------------------------- 1 | connect_error) { 11 | die("Connection failed: " . $conn->connect_error); 12 | } 13 | 14 | ?> -------------------------------------------------------------------------------- /Server/add.php: -------------------------------------------------------------------------------- 1 | query($sql) === TRUE) { 16 | echo "New record created successfully"; 17 | } else { 18 | echo "Error: " . $sql . "
" . $conn->error; 19 | } 20 | 21 | $conn->close(); 22 | //http://localhost/add.php?p1=shubham&p2=sushant&time=60&winner=shubham 23 | ?> -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | 2 | 3 | Tic Tac Toe Client Server Version 4 | ----------- 5 | 6 | [![Build Status](https://travis-ci.org/shubham8550/Tic-Tac-Toe-Game--Java_GUI_Application.svg?branch=master)](https://travis-ci.org/shubham8550/Tic-Tac-Toe-Game--Java_GUI_Application) 7 | 8 | [Download exe [Windows older offline version]](https://drive.google.com/uc?export=download&id=1oDsPmqxt_-cWety9i-ZazlcucV05_cfe) 9 | 10 | [Test Code On Your Browser (repl.it)](https://repl.it/@shubhambadgujar/IndianredDotingHarddrive) 11 | 12 | Features 13 | -------- 14 | 15 | Screenshot 16 | ---------- 17 | ![Screenshot](https://drive.google.com/uc?export=download&id=1ZVkCq12JuSbt9_uTIcjefp4XI-O_6hAa) 18 | 19 | Usage 20 | ----- 21 | ``` 22 | 23 | 24 | ``` 25 | -------------------------------------------------------------------------------- /Server/index.php: -------------------------------------------------------------------------------- 1 | 9 | 10 | 11 | 12 | 13 | 14 | 31 | 32 | 33 | 34 |

TicTacToe Scoreboard

35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 0) { 44 | while($row = mysqli_fetch_assoc($result)) { 45 | 46 | 47 | ?> 48 | 49 | 50 | 51 | 52 | 53 | 59 |
Player XPlayer OWinner
60 | 61 | 62 | 63 | -------------------------------------------------------------------------------- /Client/TicTacToe.java: -------------------------------------------------------------------------------- 1 | import javax.swing. * ; 2 | import java.awt. * ; 3 | import java.awt.event. * ; // swing gui designing libs 4 | import java.net. * ; //Provides the classes for implementing networking applications 5 | import java.io. * ; 6 | 7 | class myTicTacToe { 8 | String scoreserver = "http://127.0.0.1/add.php?"; //address to the server 9 | String playerxname = new String(); 10 | String playeroname = new String(); 11 | 12 | //initializing objects for frame 13 | JFrame window = new JFrame("Tic Tac Toe"); 14 | 15 | Icon resetImg = new ImageIcon("reset.png"); 16 | Icon empty = new ImageIcon("empty.png"); 17 | Icon cross = new ImageIcon("cross.png"); 18 | Icon circle = new ImageIcon("circle.png"); 19 | Icon arrow = new ImageIcon("arrow.png"); 20 | Icon arrowempty = new ImageIcon("arrowempty.png"); 21 | 22 | JButton button1 = new JButton(empty); 23 | JButton button2 = new JButton(empty); 24 | JButton button3 = new JButton(empty); 25 | JButton button4 = new JButton(empty); 26 | JButton button5 = new JButton(empty); 27 | JButton button6 = new JButton(empty); 28 | JButton button7 = new JButton(empty); 29 | JButton button8 = new JButton(empty); 30 | JButton button9 = new JButton(empty); 31 | JButton roundx = new JButton("X"); 32 | JButton roundo = new JButton("O"); 33 | JButton reset = new JButton(resetImg); 34 | 35 | int turn = 2; 36 | int buttonused[] = { 37 | 1, 38 | 0, 39 | 0, 40 | 0, 41 | 0, 42 | 0, 43 | 0, 44 | 0, 45 | 0, 46 | 0 47 | }; 48 | int wonned = 0; 49 | int p1won[] = { 50 | 1, 51 | 0, 52 | 0, 53 | 0, 54 | 0, 55 | 0, 56 | 0, 57 | 0, 58 | 0, 59 | 0 60 | }; 61 | int p2won[] = { 62 | 1, 63 | 0, 64 | 0, 65 | 0, 66 | 0, 67 | 0, 68 | 0, 69 | 0, 70 | 0, 71 | 0 72 | }; 73 | 74 | //Constructor for adding objects to the frame 75 | myTicTacToe(String p1nm, String p2nm) { 76 | 77 | playerxname = p1nm; 78 | playeroname = p2nm; 79 | 80 | window.setSize(900, 600); 81 | window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); 82 | window.setLayout(new GridLayout(3, 4)); 83 | 84 | roundx.setText(playerxname); 85 | roundo.setText(playeroname); 86 | roundx.setIcon(arrow); 87 | roundo.setIcon(arrowempty); 88 | 89 | window.add(button1); 90 | window.add(button2); 91 | window.add(button3); 92 | window.add(roundx); 93 | window.add(button4); 94 | window.add(button5); 95 | window.add(button6); 96 | window.add(roundo); 97 | window.add(button7); 98 | window.add(button8); 99 | window.add(button9); 100 | window.add(reset); 101 | 102 | //action listers 103 | button1.addActionListener(new Button1Action()); 104 | button2.addActionListener(new Button2Action()); 105 | button3.addActionListener(new Button3Action()); 106 | button4.addActionListener(new Button4Action()); 107 | button5.addActionListener(new Button5Action()); 108 | button6.addActionListener(new Button6Action()); 109 | button7.addActionListener(new Button7Action()); 110 | button8.addActionListener(new Button8Action()); 111 | button9.addActionListener(new Button9Action()); 112 | reset.addActionListener(new resetAction()); 113 | 114 | //System.out.println(scoreserver+"a="+playerxname+"&b="+playeroname+"&c="+playerxname); 115 | 116 | window.setVisible(true); 117 | } 118 | 119 | //this method checks wether player 1 is winned or not 120 | int checkp1() { 121 | 122 | if (p1won[1] == 1 && p1won[2] == 1 && p1won[3] == 1) { 123 | wonned = 1; 124 | return 1; 125 | 126 | } 127 | 128 | if (p1won[4] == 1 && p1won[5] == 1 && p1won[6] == 1) { 129 | wonned = 1; 130 | return 1; 131 | 132 | } 133 | 134 | if (p1won[7] == 1 && p1won[8] == 1 && p1won[9] == 1) { 135 | wonned = 1; 136 | return 1; 137 | } 138 | 139 | if (p1won[1] == 1 && p1won[4] == 1 && p1won[7] == 1) { 140 | wonned = 1; 141 | return 1; 142 | } 143 | 144 | if (p1won[2] == 1 && p1won[5] == 1 && p1won[8] == 1) { 145 | wonned = 1; 146 | return 1; 147 | } 148 | 149 | if (p1won[3] == 1 && p1won[6] == 1 && p1won[9] == 1) { 150 | wonned = 1; 151 | return 1; 152 | } 153 | 154 | if (p1won[1] == 1 && p1won[5] == 1 && p1won[9] == 1) { 155 | wonned = 1; 156 | return 1; 157 | } 158 | 159 | if (p1won[7] == 1 && p1won[5] == 1 && p1won[3] == 1) { 160 | wonned = 1; 161 | return 1; 162 | } 163 | 164 | return 0; 165 | } 166 | 167 | //this method checks wether player 2 is winned or not 168 | int checkp2() { 169 | 170 | if (p2won[1] == 1 && p2won[2] == 1 && p2won[3] == 1) { 171 | wonned = 1; 172 | return 1; 173 | } 174 | 175 | if (p2won[4] == 1 && p2won[5] == 1 && p2won[6] == 1) { 176 | 177 | wonned = 1; 178 | return 1; 179 | } 180 | 181 | if (p2won[7] == 1 && p2won[8] == 1 && p2won[9] == 1) { 182 | wonned = 1; 183 | return 1; 184 | } 185 | 186 | if (p2won[1] == 1 && p2won[4] == 1 && p2won[7] == 1) { 187 | wonned = 1; 188 | return 1; 189 | } 190 | 191 | if (p2won[2] == 1 && p2won[5] == 1 && p2won[8] == 1) { 192 | wonned = 1; 193 | return 1; 194 | } 195 | 196 | if (p2won[3] == 1 && p2won[6] == 1 && p2won[9] == 1) { 197 | wonned = 1; 198 | return 1; 199 | } 200 | 201 | if (p2won[1] == 1 && p2won[5] == 1 && p2won[9] == 1) { 202 | wonned = 1; 203 | return 1; 204 | 205 | } 206 | 207 | if (p2won[7] == 1 && p2won[5] == 1 && p2won[3] == 1) { 208 | wonned = 1; 209 | return 1; 210 | } 211 | 212 | checktie(); 213 | return 0; 214 | } 215 | //checktie method is reset game if game is tie 216 | void checktie() { 217 | if (turn > 10 && wonned == 0) { 218 | JOptionPane.showMessageDialog(null, "!!! This is Tie !!!"); 219 | reset(); 220 | } 221 | 222 | } 223 | 224 | //this method resets all values 225 | void reset() { 226 | int i; 227 | roundx.setIcon(arrow); 228 | roundo.setIcon(arrowempty); 229 | button1.setIcon(empty); 230 | button2.setIcon(empty); 231 | button3.setIcon(empty); 232 | button4.setIcon(empty); 233 | button5.setIcon(empty); 234 | button6.setIcon(empty); 235 | button7.setIcon(empty); 236 | button8.setIcon(empty); 237 | button9.setIcon(empty); 238 | 239 | turn = 2; 240 | for (i = 0; i < 11; i++) { 241 | buttonused[i] = 0; 242 | p1won[i] = 0; 243 | p2won[i] = 0; 244 | } 245 | 246 | } 247 | 248 | //***Button Action Listners*** 249 | 250 | class Button1Action implements ActionListener { 251 | public void actionPerformed(ActionEvent e) { 252 | 253 | if (buttonused[1] == 0) { 254 | if (turn % 2 == 0) { 255 | turn++; 256 | button1.setIcon(cross); 257 | roundo.setIcon(arrow); 258 | roundx.setIcon(arrowempty); 259 | buttonused[1] = 1; 260 | p1won[1] = 1; 261 | 262 | } 263 | else { 264 | turn++; 265 | button1.setIcon(circle); 266 | buttonused[1] = 1; 267 | p2won[1] = 1; 268 | 269 | roundx.setIcon(arrow); 270 | roundo.setIcon(arrowempty); 271 | 272 | } 273 | } 274 | else { 275 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already"); 276 | } 277 | 278 | int result1 = checkp1(); 279 | int result2 = checkp2(); 280 | 281 | if (result1 == 1) { 282 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname); 283 | JOptionPane.showMessageDialog(null, playerxname + " is Winner"); 284 | reset(); 285 | 286 | } 287 | else if (result2 == 1) { 288 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname); 289 | JOptionPane.showMessageDialog(null, playeroname + " is Winner"); 290 | reset(); 291 | 292 | } 293 | 294 | } 295 | 296 | } 297 | 298 | class Button2Action implements ActionListener { 299 | public void actionPerformed(ActionEvent e) { 300 | 301 | if (buttonused[2] == 0) { 302 | if (turn % 2 == 0) { 303 | turn++; 304 | button2.setIcon(cross); 305 | roundo.setIcon(arrow); 306 | roundx.setIcon(arrowempty); 307 | buttonused[2] = 1; 308 | p1won[2] = 1; 309 | 310 | } 311 | else { 312 | turn++; 313 | button2.setIcon(circle); 314 | buttonused[2] = 1; 315 | p2won[2] = 1; 316 | 317 | roundx.setIcon(arrow); 318 | roundo.setIcon(arrowempty); 319 | 320 | } 321 | } 322 | else { 323 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already"); 324 | } 325 | 326 | int result1 = checkp1(); 327 | int result2 = checkp2(); 328 | 329 | if (result1 == 1) { 330 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname); 331 | JOptionPane.showMessageDialog(null, playerxname + " is Winner"); 332 | reset(); 333 | 334 | } 335 | else if (result2 == 1) { 336 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname); 337 | JOptionPane.showMessageDialog(null, playeroname + " is Winner"); 338 | reset(); 339 | 340 | } 341 | 342 | } 343 | } 344 | 345 | class Button3Action implements ActionListener { 346 | public void actionPerformed(ActionEvent e) { 347 | 348 | if (buttonused[3] == 0) { 349 | if (turn % 2 == 0) { 350 | turn++; 351 | button3.setIcon(cross); 352 | roundo.setIcon(arrow); 353 | roundx.setIcon(arrowempty); 354 | buttonused[3] = 1; 355 | p1won[3] = 1; 356 | 357 | } 358 | else { 359 | turn++; 360 | button3.setIcon(circle); 361 | buttonused[3] = 1; 362 | p2won[3] = 1; 363 | 364 | roundx.setIcon(arrow); 365 | roundo.setIcon(arrowempty); 366 | 367 | } 368 | } 369 | else { 370 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already"); 371 | } 372 | 373 | int result1 = checkp1(); 374 | int result2 = checkp2(); 375 | 376 | if (result1 == 1) { 377 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname); 378 | JOptionPane.showMessageDialog(null, playerxname + " is Winner"); 379 | reset(); 380 | 381 | } 382 | else if (result2 == 1) { 383 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname); 384 | JOptionPane.showMessageDialog(null, playeroname + " is Winner"); 385 | reset(); 386 | 387 | } 388 | 389 | } 390 | } 391 | 392 | class Button4Action implements ActionListener { 393 | public void actionPerformed(ActionEvent e) { 394 | 395 | if (buttonused[4] == 0) { 396 | if (turn % 2 == 0) { 397 | turn++; 398 | button4.setIcon(cross); 399 | roundo.setIcon(arrow); 400 | roundx.setIcon(arrowempty); 401 | buttonused[4] = 1; 402 | p1won[4] = 1; 403 | 404 | } 405 | else { 406 | turn++; 407 | button4.setIcon(circle); 408 | buttonused[4] = 1; 409 | p2won[4] = 1; 410 | 411 | roundx.setIcon(arrow); 412 | roundo.setIcon(arrowempty); 413 | 414 | } 415 | } 416 | else { 417 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already"); 418 | } 419 | 420 | int result1 = checkp1(); 421 | int result2 = checkp2(); 422 | 423 | if (result1 == 1) { 424 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname); 425 | JOptionPane.showMessageDialog(null, playerxname + " is Winner"); 426 | reset(); 427 | 428 | } 429 | else if (result2 == 1) { 430 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname); 431 | JOptionPane.showMessageDialog(null, playeroname + " is Winner"); 432 | reset(); 433 | 434 | } 435 | 436 | } 437 | } 438 | 439 | class Button5Action implements ActionListener { 440 | public void actionPerformed(ActionEvent e) { 441 | 442 | if (buttonused[5] == 0) { 443 | if (turn % 2 == 0) { 444 | turn++; 445 | button5.setIcon(cross); 446 | roundo.setIcon(arrow); 447 | roundx.setIcon(arrowempty); 448 | buttonused[5] = 1; 449 | p1won[5] = 1; 450 | 451 | } 452 | else { 453 | turn++; 454 | button5.setIcon(circle); 455 | buttonused[5] = 1; 456 | p2won[5] = 1; 457 | 458 | roundx.setIcon(arrow); 459 | roundo.setIcon(arrowempty); 460 | 461 | } 462 | } 463 | else { 464 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already"); 465 | } 466 | 467 | int result1 = checkp1(); 468 | int result2 = checkp2(); 469 | 470 | if (result1 == 1) { 471 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname); 472 | JOptionPane.showMessageDialog(null, playerxname + " is Winner"); 473 | reset(); 474 | 475 | } 476 | else if (result2 == 1) { 477 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname); 478 | JOptionPane.showMessageDialog(null, playeroname + " is Winner"); 479 | reset(); 480 | 481 | } 482 | 483 | } 484 | } 485 | 486 | class Button6Action implements ActionListener { 487 | public void actionPerformed(ActionEvent e) { 488 | 489 | if (buttonused[6] == 0) { 490 | if (turn % 2 == 0) { 491 | turn++; 492 | button6.setIcon(cross); 493 | roundo.setIcon(arrow); 494 | roundx.setIcon(arrowempty); 495 | buttonused[6] = 1; 496 | p1won[6] = 1; 497 | 498 | } 499 | else { 500 | turn++; 501 | button6.setIcon(circle); 502 | buttonused[6] = 1; 503 | p2won[6] = 1; 504 | 505 | roundx.setIcon(arrow); 506 | roundo.setIcon(arrowempty); 507 | 508 | } 509 | } 510 | else { 511 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already"); 512 | } 513 | 514 | int result1 = checkp1(); 515 | int result2 = checkp2(); 516 | 517 | if (result1 == 1) { 518 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname); 519 | JOptionPane.showMessageDialog(null, playerxname + " is Winner"); 520 | reset(); 521 | 522 | } 523 | else if (result2 == 1) { 524 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname); 525 | JOptionPane.showMessageDialog(null, playeroname + " is Winner"); 526 | reset(); 527 | 528 | } 529 | 530 | } 531 | } 532 | 533 | class Button7Action implements ActionListener { 534 | public void actionPerformed(ActionEvent e) { 535 | 536 | if (buttonused[7] == 0) { 537 | if (turn % 2 == 0) { 538 | turn++; 539 | button7.setIcon(cross); 540 | roundo.setIcon(arrow); 541 | roundx.setIcon(arrowempty); 542 | buttonused[7] = 1; 543 | p1won[7] = 1; 544 | 545 | } 546 | else { 547 | turn++; 548 | button7.setIcon(circle); 549 | buttonused[7] = 1; 550 | p2won[7] = 1; 551 | 552 | roundx.setIcon(arrow); 553 | roundo.setIcon(arrowempty); 554 | 555 | } 556 | } 557 | else { 558 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already"); 559 | } 560 | 561 | int result1 = checkp1(); 562 | int result2 = checkp2(); 563 | 564 | if (result1 == 1) { 565 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname); 566 | JOptionPane.showMessageDialog(null, playerxname + " is Winner"); 567 | reset(); 568 | 569 | } 570 | else if (result2 == 1) { 571 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname); 572 | JOptionPane.showMessageDialog(null, playeroname + " is Winner"); 573 | reset(); 574 | 575 | } 576 | 577 | } 578 | } 579 | 580 | class Button8Action implements ActionListener { 581 | public void actionPerformed(ActionEvent e) { 582 | 583 | if (buttonused[8] == 0) { 584 | if (turn % 2 == 0) { 585 | turn++; 586 | button8.setIcon(cross); 587 | roundo.setIcon(arrow); 588 | roundx.setIcon(arrowempty); 589 | buttonused[8] = 1; 590 | p1won[8] = 1; 591 | 592 | } 593 | else { 594 | turn++; 595 | button8.setIcon(circle); 596 | buttonused[8] = 1; 597 | p2won[8] = 1; 598 | 599 | roundx.setIcon(arrow); 600 | roundo.setIcon(arrowempty); 601 | 602 | } 603 | } 604 | else { 605 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already"); 606 | } 607 | 608 | int result1 = checkp1(); 609 | int result2 = checkp2(); 610 | 611 | if (result1 == 1) { 612 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname); 613 | JOptionPane.showMessageDialog(null, playerxname + " is Winner"); 614 | reset(); 615 | 616 | } 617 | else if (result2 == 1) { 618 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname); 619 | JOptionPane.showMessageDialog(null, playeroname + " is Winner"); 620 | reset(); 621 | 622 | } 623 | 624 | } 625 | } 626 | 627 | class Button9Action implements ActionListener { 628 | public void actionPerformed(ActionEvent e) { 629 | 630 | if (buttonused[9] == 0) { 631 | if (turn % 2 == 0) { 632 | turn++; 633 | button9.setIcon(cross); 634 | roundo.setIcon(arrow); 635 | roundx.setIcon(arrowempty); 636 | buttonused[9] = 1; 637 | p1won[9] = 1; 638 | 639 | } 640 | else { 641 | turn++; 642 | button9.setIcon(circle); 643 | buttonused[9] = 1; 644 | p2won[9] = 1; 645 | 646 | roundx.setIcon(arrow); 647 | roundo.setIcon(arrowempty); 648 | 649 | } 650 | } 651 | else { 652 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already"); 653 | } 654 | 655 | int result1 = checkp1(); 656 | int result2 = checkp2(); 657 | 658 | if (result1 == 1) { 659 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname); 660 | JOptionPane.showMessageDialog(null, playerxname + " is Winner"); 661 | reset(); 662 | 663 | } 664 | else if (result2 == 1) { 665 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname); 666 | JOptionPane.showMessageDialog(null, playeroname + " is Winner"); 667 | reset(); 668 | 669 | } 670 | 671 | } 672 | } 673 | 674 | class resetAction implements ActionListener { 675 | public void actionPerformed(ActionEvent e) { 676 | 677 | //code 678 | reset(); 679 | } 680 | } 681 | 682 | } 683 | 684 | //this class is for asking player 1 & player 2 name from user and returns it to class myTicTacToe's parametearized constructor 685 | class LoginView { 686 | 687 | JFrame frame = new JFrame("Enter Player Names"); 688 | 689 | JTextField p1name = new JTextField(20); 690 | JTextField p2name = new JTextField(20); 691 | LoginView() { 692 | 693 | frame.setSize(400, 180); 694 | frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); 695 | 696 | JPanel panel = new JPanel(); 697 | frame.add(panel); 698 | placeComponents(panel); 699 | 700 | frame.setVisible(true); 701 | } 702 | 703 | private void placeComponents(JPanel panel) { 704 | 705 | panel.setLayout(null); 706 | 707 | JLabel userLabel = new JLabel("Player X Name"); 708 | userLabel.setBounds(10, 10, 110, 25); 709 | panel.add(userLabel); 710 | 711 | p1name.setBounds(150, 10, 210, 25); 712 | panel.add(p1name); 713 | 714 | JLabel p2lbl = new JLabel("Player Y Name"); 715 | p2lbl.setBounds(10, 40, 110, 25); 716 | panel.add(p2lbl); 717 | 718 | p2name.setBounds(150, 40, 210, 25); 719 | panel.add(p2name); 720 | 721 | JButton startbtn = new JButton("Start"); 722 | startbtn.setBounds(10, 80, 80, 25); 723 | panel.add(startbtn); 724 | 725 | startbtn.addActionListener(new startAction()); 726 | 727 | } 728 | 729 | class startAction implements ActionListener { 730 | public void actionPerformed(ActionEvent e) { 731 | 732 | //code 733 | 734 | frame.setVisible(false); 735 | new myTicTacToe((String) p1name.getText(), (String) p2name.getText()); 736 | } 737 | } 738 | 739 | } 740 | 741 | class SubmitScore { 742 | //this method submits the game result to apache server (php) through get method call 743 | SubmitScore(String myURl) { 744 | 745 | //handles exceptions like internet not connected 746 | try { 747 | URL url = new URL(myURl); 748 | URLConnection urlcon = url.openConnection(); //creating connection between client(game) and server 749 | InputStream stream = urlcon.getInputStream(); //Download data from server(server response) 750 | int i; 751 | while ((i = stream.read()) != -1) { //prints returned data character by character to the console 752 | System.out.print((char) i); 753 | } 754 | } catch(Exception e) { 755 | System.out.println(e); 756 | } 757 | } 758 | } 759 | 760 | public class TicTacToe { 761 | public static void main(String[] args) { 762 | 763 | new LoginView(); 764 | 765 | } 766 | } -------------------------------------------------------------------------------- /LICENSE.md: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | --------------------------------------------------------------------------------