├── .travis.yml
├── Client
├── arrow.png
├── cross.png
├── empty.png
├── reset.png
├── circle.png
├── arrowempty.png
└── TicTacToe.java
├── Server
├── conn.php
├── add.php
└── index.php
├── README.md
└── LICENSE.md
/.travis.yml:
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1 | language: java
2 | jdk:
3 | - oraclejdk8
4 |
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/Client/arrow.png:
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https://raw.githubusercontent.com/shubham8550/Tic-Tac-Toe-Game-client-server-Java_GUI_Application/master/Client/arrow.png
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/Client/cross.png:
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https://raw.githubusercontent.com/shubham8550/Tic-Tac-Toe-Game-client-server-Java_GUI_Application/master/Client/cross.png
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/Client/empty.png:
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https://raw.githubusercontent.com/shubham8550/Tic-Tac-Toe-Game-client-server-Java_GUI_Application/master/Client/empty.png
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/Client/reset.png:
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https://raw.githubusercontent.com/shubham8550/Tic-Tac-Toe-Game-client-server-Java_GUI_Application/master/Client/reset.png
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/Client/circle.png:
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https://raw.githubusercontent.com/shubham8550/Tic-Tac-Toe-Game-client-server-Java_GUI_Application/master/Client/circle.png
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/Client/arrowempty.png:
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https://raw.githubusercontent.com/shubham8550/Tic-Tac-Toe-Game-client-server-Java_GUI_Application/master/Client/arrowempty.png
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/Server/conn.php:
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1 | connect_error) {
11 | die("Connection failed: " . $conn->connect_error);
12 | }
13 |
14 | ?>
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/Server/add.php:
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1 | query($sql) === TRUE) {
16 | echo "New record created successfully";
17 | } else {
18 | echo "Error: " . $sql . "
" . $conn->error;
19 | }
20 |
21 | $conn->close();
22 | //http://localhost/add.php?p1=shubham&p2=sushant&time=60&winner=shubham
23 | ?>
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/README.md:
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1 |
2 |
3 | Tic Tac Toe Client Server Version
4 | -----------
5 |
6 | [](https://travis-ci.org/shubham8550/Tic-Tac-Toe-Game--Java_GUI_Application)
7 |
8 | [Download exe [Windows older offline version]](https://drive.google.com/uc?export=download&id=1oDsPmqxt_-cWety9i-ZazlcucV05_cfe)
9 |
10 | [Test Code On Your Browser (repl.it)](https://repl.it/@shubhambadgujar/IndianredDotingHarddrive)
11 |
12 | Features
13 | --------
14 |
15 | Screenshot
16 | ----------
17 | 
18 |
19 | Usage
20 | -----
21 | ```
22 |
23 |
24 | ```
25 |
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/Server/index.php:
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1 |
9 |
10 |
11 |
12 |
13 |
14 |
31 |
32 |
33 |
34 | TicTacToe Scoreboard
35 |
36 |
37 |
38 | | Player X |
39 | Player O |
40 | Winner |
41 |
42 | 0) {
44 | while($row = mysqli_fetch_assoc($result)) {
45 |
46 |
47 | ?>
48 |
49 | |
50 | |
51 | |
52 |
53 |
59 |
60 |
61 |
62 |
63 |
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/Client/TicTacToe.java:
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1 | import javax.swing. * ;
2 | import java.awt. * ;
3 | import java.awt.event. * ; // swing gui designing libs
4 | import java.net. * ; //Provides the classes for implementing networking applications
5 | import java.io. * ;
6 |
7 | class myTicTacToe {
8 | String scoreserver = "http://127.0.0.1/add.php?"; //address to the server
9 | String playerxname = new String();
10 | String playeroname = new String();
11 |
12 | //initializing objects for frame
13 | JFrame window = new JFrame("Tic Tac Toe");
14 |
15 | Icon resetImg = new ImageIcon("reset.png");
16 | Icon empty = new ImageIcon("empty.png");
17 | Icon cross = new ImageIcon("cross.png");
18 | Icon circle = new ImageIcon("circle.png");
19 | Icon arrow = new ImageIcon("arrow.png");
20 | Icon arrowempty = new ImageIcon("arrowempty.png");
21 |
22 | JButton button1 = new JButton(empty);
23 | JButton button2 = new JButton(empty);
24 | JButton button3 = new JButton(empty);
25 | JButton button4 = new JButton(empty);
26 | JButton button5 = new JButton(empty);
27 | JButton button6 = new JButton(empty);
28 | JButton button7 = new JButton(empty);
29 | JButton button8 = new JButton(empty);
30 | JButton button9 = new JButton(empty);
31 | JButton roundx = new JButton("X");
32 | JButton roundo = new JButton("O");
33 | JButton reset = new JButton(resetImg);
34 |
35 | int turn = 2;
36 | int buttonused[] = {
37 | 1,
38 | 0,
39 | 0,
40 | 0,
41 | 0,
42 | 0,
43 | 0,
44 | 0,
45 | 0,
46 | 0
47 | };
48 | int wonned = 0;
49 | int p1won[] = {
50 | 1,
51 | 0,
52 | 0,
53 | 0,
54 | 0,
55 | 0,
56 | 0,
57 | 0,
58 | 0,
59 | 0
60 | };
61 | int p2won[] = {
62 | 1,
63 | 0,
64 | 0,
65 | 0,
66 | 0,
67 | 0,
68 | 0,
69 | 0,
70 | 0,
71 | 0
72 | };
73 |
74 | //Constructor for adding objects to the frame
75 | myTicTacToe(String p1nm, String p2nm) {
76 |
77 | playerxname = p1nm;
78 | playeroname = p2nm;
79 |
80 | window.setSize(900, 600);
81 | window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
82 | window.setLayout(new GridLayout(3, 4));
83 |
84 | roundx.setText(playerxname);
85 | roundo.setText(playeroname);
86 | roundx.setIcon(arrow);
87 | roundo.setIcon(arrowempty);
88 |
89 | window.add(button1);
90 | window.add(button2);
91 | window.add(button3);
92 | window.add(roundx);
93 | window.add(button4);
94 | window.add(button5);
95 | window.add(button6);
96 | window.add(roundo);
97 | window.add(button7);
98 | window.add(button8);
99 | window.add(button9);
100 | window.add(reset);
101 |
102 | //action listers
103 | button1.addActionListener(new Button1Action());
104 | button2.addActionListener(new Button2Action());
105 | button3.addActionListener(new Button3Action());
106 | button4.addActionListener(new Button4Action());
107 | button5.addActionListener(new Button5Action());
108 | button6.addActionListener(new Button6Action());
109 | button7.addActionListener(new Button7Action());
110 | button8.addActionListener(new Button8Action());
111 | button9.addActionListener(new Button9Action());
112 | reset.addActionListener(new resetAction());
113 |
114 | //System.out.println(scoreserver+"a="+playerxname+"&b="+playeroname+"&c="+playerxname);
115 |
116 | window.setVisible(true);
117 | }
118 |
119 | //this method checks wether player 1 is winned or not
120 | int checkp1() {
121 |
122 | if (p1won[1] == 1 && p1won[2] == 1 && p1won[3] == 1) {
123 | wonned = 1;
124 | return 1;
125 |
126 | }
127 |
128 | if (p1won[4] == 1 && p1won[5] == 1 && p1won[6] == 1) {
129 | wonned = 1;
130 | return 1;
131 |
132 | }
133 |
134 | if (p1won[7] == 1 && p1won[8] == 1 && p1won[9] == 1) {
135 | wonned = 1;
136 | return 1;
137 | }
138 |
139 | if (p1won[1] == 1 && p1won[4] == 1 && p1won[7] == 1) {
140 | wonned = 1;
141 | return 1;
142 | }
143 |
144 | if (p1won[2] == 1 && p1won[5] == 1 && p1won[8] == 1) {
145 | wonned = 1;
146 | return 1;
147 | }
148 |
149 | if (p1won[3] == 1 && p1won[6] == 1 && p1won[9] == 1) {
150 | wonned = 1;
151 | return 1;
152 | }
153 |
154 | if (p1won[1] == 1 && p1won[5] == 1 && p1won[9] == 1) {
155 | wonned = 1;
156 | return 1;
157 | }
158 |
159 | if (p1won[7] == 1 && p1won[5] == 1 && p1won[3] == 1) {
160 | wonned = 1;
161 | return 1;
162 | }
163 |
164 | return 0;
165 | }
166 |
167 | //this method checks wether player 2 is winned or not
168 | int checkp2() {
169 |
170 | if (p2won[1] == 1 && p2won[2] == 1 && p2won[3] == 1) {
171 | wonned = 1;
172 | return 1;
173 | }
174 |
175 | if (p2won[4] == 1 && p2won[5] == 1 && p2won[6] == 1) {
176 |
177 | wonned = 1;
178 | return 1;
179 | }
180 |
181 | if (p2won[7] == 1 && p2won[8] == 1 && p2won[9] == 1) {
182 | wonned = 1;
183 | return 1;
184 | }
185 |
186 | if (p2won[1] == 1 && p2won[4] == 1 && p2won[7] == 1) {
187 | wonned = 1;
188 | return 1;
189 | }
190 |
191 | if (p2won[2] == 1 && p2won[5] == 1 && p2won[8] == 1) {
192 | wonned = 1;
193 | return 1;
194 | }
195 |
196 | if (p2won[3] == 1 && p2won[6] == 1 && p2won[9] == 1) {
197 | wonned = 1;
198 | return 1;
199 | }
200 |
201 | if (p2won[1] == 1 && p2won[5] == 1 && p2won[9] == 1) {
202 | wonned = 1;
203 | return 1;
204 |
205 | }
206 |
207 | if (p2won[7] == 1 && p2won[5] == 1 && p2won[3] == 1) {
208 | wonned = 1;
209 | return 1;
210 | }
211 |
212 | checktie();
213 | return 0;
214 | }
215 | //checktie method is reset game if game is tie
216 | void checktie() {
217 | if (turn > 10 && wonned == 0) {
218 | JOptionPane.showMessageDialog(null, "!!! This is Tie !!!");
219 | reset();
220 | }
221 |
222 | }
223 |
224 | //this method resets all values
225 | void reset() {
226 | int i;
227 | roundx.setIcon(arrow);
228 | roundo.setIcon(arrowempty);
229 | button1.setIcon(empty);
230 | button2.setIcon(empty);
231 | button3.setIcon(empty);
232 | button4.setIcon(empty);
233 | button5.setIcon(empty);
234 | button6.setIcon(empty);
235 | button7.setIcon(empty);
236 | button8.setIcon(empty);
237 | button9.setIcon(empty);
238 |
239 | turn = 2;
240 | for (i = 0; i < 11; i++) {
241 | buttonused[i] = 0;
242 | p1won[i] = 0;
243 | p2won[i] = 0;
244 | }
245 |
246 | }
247 |
248 | //***Button Action Listners***
249 |
250 | class Button1Action implements ActionListener {
251 | public void actionPerformed(ActionEvent e) {
252 |
253 | if (buttonused[1] == 0) {
254 | if (turn % 2 == 0) {
255 | turn++;
256 | button1.setIcon(cross);
257 | roundo.setIcon(arrow);
258 | roundx.setIcon(arrowempty);
259 | buttonused[1] = 1;
260 | p1won[1] = 1;
261 |
262 | }
263 | else {
264 | turn++;
265 | button1.setIcon(circle);
266 | buttonused[1] = 1;
267 | p2won[1] = 1;
268 |
269 | roundx.setIcon(arrow);
270 | roundo.setIcon(arrowempty);
271 |
272 | }
273 | }
274 | else {
275 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already");
276 | }
277 |
278 | int result1 = checkp1();
279 | int result2 = checkp2();
280 |
281 | if (result1 == 1) {
282 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname);
283 | JOptionPane.showMessageDialog(null, playerxname + " is Winner");
284 | reset();
285 |
286 | }
287 | else if (result2 == 1) {
288 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname);
289 | JOptionPane.showMessageDialog(null, playeroname + " is Winner");
290 | reset();
291 |
292 | }
293 |
294 | }
295 |
296 | }
297 |
298 | class Button2Action implements ActionListener {
299 | public void actionPerformed(ActionEvent e) {
300 |
301 | if (buttonused[2] == 0) {
302 | if (turn % 2 == 0) {
303 | turn++;
304 | button2.setIcon(cross);
305 | roundo.setIcon(arrow);
306 | roundx.setIcon(arrowempty);
307 | buttonused[2] = 1;
308 | p1won[2] = 1;
309 |
310 | }
311 | else {
312 | turn++;
313 | button2.setIcon(circle);
314 | buttonused[2] = 1;
315 | p2won[2] = 1;
316 |
317 | roundx.setIcon(arrow);
318 | roundo.setIcon(arrowempty);
319 |
320 | }
321 | }
322 | else {
323 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already");
324 | }
325 |
326 | int result1 = checkp1();
327 | int result2 = checkp2();
328 |
329 | if (result1 == 1) {
330 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname);
331 | JOptionPane.showMessageDialog(null, playerxname + " is Winner");
332 | reset();
333 |
334 | }
335 | else if (result2 == 1) {
336 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname);
337 | JOptionPane.showMessageDialog(null, playeroname + " is Winner");
338 | reset();
339 |
340 | }
341 |
342 | }
343 | }
344 |
345 | class Button3Action implements ActionListener {
346 | public void actionPerformed(ActionEvent e) {
347 |
348 | if (buttonused[3] == 0) {
349 | if (turn % 2 == 0) {
350 | turn++;
351 | button3.setIcon(cross);
352 | roundo.setIcon(arrow);
353 | roundx.setIcon(arrowempty);
354 | buttonused[3] = 1;
355 | p1won[3] = 1;
356 |
357 | }
358 | else {
359 | turn++;
360 | button3.setIcon(circle);
361 | buttonused[3] = 1;
362 | p2won[3] = 1;
363 |
364 | roundx.setIcon(arrow);
365 | roundo.setIcon(arrowempty);
366 |
367 | }
368 | }
369 | else {
370 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already");
371 | }
372 |
373 | int result1 = checkp1();
374 | int result2 = checkp2();
375 |
376 | if (result1 == 1) {
377 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname);
378 | JOptionPane.showMessageDialog(null, playerxname + " is Winner");
379 | reset();
380 |
381 | }
382 | else if (result2 == 1) {
383 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname);
384 | JOptionPane.showMessageDialog(null, playeroname + " is Winner");
385 | reset();
386 |
387 | }
388 |
389 | }
390 | }
391 |
392 | class Button4Action implements ActionListener {
393 | public void actionPerformed(ActionEvent e) {
394 |
395 | if (buttonused[4] == 0) {
396 | if (turn % 2 == 0) {
397 | turn++;
398 | button4.setIcon(cross);
399 | roundo.setIcon(arrow);
400 | roundx.setIcon(arrowempty);
401 | buttonused[4] = 1;
402 | p1won[4] = 1;
403 |
404 | }
405 | else {
406 | turn++;
407 | button4.setIcon(circle);
408 | buttonused[4] = 1;
409 | p2won[4] = 1;
410 |
411 | roundx.setIcon(arrow);
412 | roundo.setIcon(arrowempty);
413 |
414 | }
415 | }
416 | else {
417 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already");
418 | }
419 |
420 | int result1 = checkp1();
421 | int result2 = checkp2();
422 |
423 | if (result1 == 1) {
424 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname);
425 | JOptionPane.showMessageDialog(null, playerxname + " is Winner");
426 | reset();
427 |
428 | }
429 | else if (result2 == 1) {
430 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname);
431 | JOptionPane.showMessageDialog(null, playeroname + " is Winner");
432 | reset();
433 |
434 | }
435 |
436 | }
437 | }
438 |
439 | class Button5Action implements ActionListener {
440 | public void actionPerformed(ActionEvent e) {
441 |
442 | if (buttonused[5] == 0) {
443 | if (turn % 2 == 0) {
444 | turn++;
445 | button5.setIcon(cross);
446 | roundo.setIcon(arrow);
447 | roundx.setIcon(arrowempty);
448 | buttonused[5] = 1;
449 | p1won[5] = 1;
450 |
451 | }
452 | else {
453 | turn++;
454 | button5.setIcon(circle);
455 | buttonused[5] = 1;
456 | p2won[5] = 1;
457 |
458 | roundx.setIcon(arrow);
459 | roundo.setIcon(arrowempty);
460 |
461 | }
462 | }
463 | else {
464 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already");
465 | }
466 |
467 | int result1 = checkp1();
468 | int result2 = checkp2();
469 |
470 | if (result1 == 1) {
471 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname);
472 | JOptionPane.showMessageDialog(null, playerxname + " is Winner");
473 | reset();
474 |
475 | }
476 | else if (result2 == 1) {
477 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname);
478 | JOptionPane.showMessageDialog(null, playeroname + " is Winner");
479 | reset();
480 |
481 | }
482 |
483 | }
484 | }
485 |
486 | class Button6Action implements ActionListener {
487 | public void actionPerformed(ActionEvent e) {
488 |
489 | if (buttonused[6] == 0) {
490 | if (turn % 2 == 0) {
491 | turn++;
492 | button6.setIcon(cross);
493 | roundo.setIcon(arrow);
494 | roundx.setIcon(arrowempty);
495 | buttonused[6] = 1;
496 | p1won[6] = 1;
497 |
498 | }
499 | else {
500 | turn++;
501 | button6.setIcon(circle);
502 | buttonused[6] = 1;
503 | p2won[6] = 1;
504 |
505 | roundx.setIcon(arrow);
506 | roundo.setIcon(arrowempty);
507 |
508 | }
509 | }
510 | else {
511 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already");
512 | }
513 |
514 | int result1 = checkp1();
515 | int result2 = checkp2();
516 |
517 | if (result1 == 1) {
518 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname);
519 | JOptionPane.showMessageDialog(null, playerxname + " is Winner");
520 | reset();
521 |
522 | }
523 | else if (result2 == 1) {
524 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname);
525 | JOptionPane.showMessageDialog(null, playeroname + " is Winner");
526 | reset();
527 |
528 | }
529 |
530 | }
531 | }
532 |
533 | class Button7Action implements ActionListener {
534 | public void actionPerformed(ActionEvent e) {
535 |
536 | if (buttonused[7] == 0) {
537 | if (turn % 2 == 0) {
538 | turn++;
539 | button7.setIcon(cross);
540 | roundo.setIcon(arrow);
541 | roundx.setIcon(arrowempty);
542 | buttonused[7] = 1;
543 | p1won[7] = 1;
544 |
545 | }
546 | else {
547 | turn++;
548 | button7.setIcon(circle);
549 | buttonused[7] = 1;
550 | p2won[7] = 1;
551 |
552 | roundx.setIcon(arrow);
553 | roundo.setIcon(arrowempty);
554 |
555 | }
556 | }
557 | else {
558 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already");
559 | }
560 |
561 | int result1 = checkp1();
562 | int result2 = checkp2();
563 |
564 | if (result1 == 1) {
565 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname);
566 | JOptionPane.showMessageDialog(null, playerxname + " is Winner");
567 | reset();
568 |
569 | }
570 | else if (result2 == 1) {
571 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname);
572 | JOptionPane.showMessageDialog(null, playeroname + " is Winner");
573 | reset();
574 |
575 | }
576 |
577 | }
578 | }
579 |
580 | class Button8Action implements ActionListener {
581 | public void actionPerformed(ActionEvent e) {
582 |
583 | if (buttonused[8] == 0) {
584 | if (turn % 2 == 0) {
585 | turn++;
586 | button8.setIcon(cross);
587 | roundo.setIcon(arrow);
588 | roundx.setIcon(arrowempty);
589 | buttonused[8] = 1;
590 | p1won[8] = 1;
591 |
592 | }
593 | else {
594 | turn++;
595 | button8.setIcon(circle);
596 | buttonused[8] = 1;
597 | p2won[8] = 1;
598 |
599 | roundx.setIcon(arrow);
600 | roundo.setIcon(arrowempty);
601 |
602 | }
603 | }
604 | else {
605 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already");
606 | }
607 |
608 | int result1 = checkp1();
609 | int result2 = checkp2();
610 |
611 | if (result1 == 1) {
612 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname);
613 | JOptionPane.showMessageDialog(null, playerxname + " is Winner");
614 | reset();
615 |
616 | }
617 | else if (result2 == 1) {
618 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname);
619 | JOptionPane.showMessageDialog(null, playeroname + " is Winner");
620 | reset();
621 |
622 | }
623 |
624 | }
625 | }
626 |
627 | class Button9Action implements ActionListener {
628 | public void actionPerformed(ActionEvent e) {
629 |
630 | if (buttonused[9] == 0) {
631 | if (turn % 2 == 0) {
632 | turn++;
633 | button9.setIcon(cross);
634 | roundo.setIcon(arrow);
635 | roundx.setIcon(arrowempty);
636 | buttonused[9] = 1;
637 | p1won[9] = 1;
638 |
639 | }
640 | else {
641 | turn++;
642 | button9.setIcon(circle);
643 | buttonused[9] = 1;
644 | p2won[9] = 1;
645 |
646 | roundx.setIcon(arrow);
647 | roundo.setIcon(arrowempty);
648 |
649 | }
650 | }
651 | else {
652 | JOptionPane.showMessageDialog(null, "!!! This Button Used Already");
653 | }
654 |
655 | int result1 = checkp1();
656 | int result2 = checkp2();
657 |
658 | if (result1 == 1) {
659 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playerxname);
660 | JOptionPane.showMessageDialog(null, playerxname + " is Winner");
661 | reset();
662 |
663 | }
664 | else if (result2 == 1) {
665 | new SubmitScore(scoreserver + "a=" + playerxname + "&b=" + playeroname + "&c=" + playeroname);
666 | JOptionPane.showMessageDialog(null, playeroname + " is Winner");
667 | reset();
668 |
669 | }
670 |
671 | }
672 | }
673 |
674 | class resetAction implements ActionListener {
675 | public void actionPerformed(ActionEvent e) {
676 |
677 | //code
678 | reset();
679 | }
680 | }
681 |
682 | }
683 |
684 | //this class is for asking player 1 & player 2 name from user and returns it to class myTicTacToe's parametearized constructor
685 | class LoginView {
686 |
687 | JFrame frame = new JFrame("Enter Player Names");
688 |
689 | JTextField p1name = new JTextField(20);
690 | JTextField p2name = new JTextField(20);
691 | LoginView() {
692 |
693 | frame.setSize(400, 180);
694 | frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
695 |
696 | JPanel panel = new JPanel();
697 | frame.add(panel);
698 | placeComponents(panel);
699 |
700 | frame.setVisible(true);
701 | }
702 |
703 | private void placeComponents(JPanel panel) {
704 |
705 | panel.setLayout(null);
706 |
707 | JLabel userLabel = new JLabel("Player X Name");
708 | userLabel.setBounds(10, 10, 110, 25);
709 | panel.add(userLabel);
710 |
711 | p1name.setBounds(150, 10, 210, 25);
712 | panel.add(p1name);
713 |
714 | JLabel p2lbl = new JLabel("Player Y Name");
715 | p2lbl.setBounds(10, 40, 110, 25);
716 | panel.add(p2lbl);
717 |
718 | p2name.setBounds(150, 40, 210, 25);
719 | panel.add(p2name);
720 |
721 | JButton startbtn = new JButton("Start");
722 | startbtn.setBounds(10, 80, 80, 25);
723 | panel.add(startbtn);
724 |
725 | startbtn.addActionListener(new startAction());
726 |
727 | }
728 |
729 | class startAction implements ActionListener {
730 | public void actionPerformed(ActionEvent e) {
731 |
732 | //code
733 |
734 | frame.setVisible(false);
735 | new myTicTacToe((String) p1name.getText(), (String) p2name.getText());
736 | }
737 | }
738 |
739 | }
740 |
741 | class SubmitScore {
742 | //this method submits the game result to apache server (php) through get method call
743 | SubmitScore(String myURl) {
744 |
745 | //handles exceptions like internet not connected
746 | try {
747 | URL url = new URL(myURl);
748 | URLConnection urlcon = url.openConnection(); //creating connection between client(game) and server
749 | InputStream stream = urlcon.getInputStream(); //Download data from server(server response)
750 | int i;
751 | while ((i = stream.read()) != -1) { //prints returned data character by character to the console
752 | System.out.print((char) i);
753 | }
754 | } catch(Exception e) {
755 | System.out.println(e);
756 | }
757 | }
758 | }
759 |
760 | public class TicTacToe {
761 | public static void main(String[] args) {
762 |
763 | new LoginView();
764 |
765 | }
766 | }
--------------------------------------------------------------------------------
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513 | If, pursuant to or in connection with a single transaction or
514 | arrangement, you convey, or propagate by procuring conveyance of, a
515 | covered work, and grant a patent license to some of the parties
516 | receiving the covered work authorizing them to use, propagate, modify
517 | or convey a specific copy of the covered work, then the patent license
518 | you grant is automatically extended to all recipients of the covered
519 | work and works based on it.
520 |
521 | A patent license is "discriminatory" if it does not include within
522 | the scope of its coverage, prohibits the exercise of, or is
523 | conditioned on the non-exercise of one or more of the rights that are
524 | specifically granted under this License. You may not convey a covered
525 | work if you are a party to an arrangement with a third party that is
526 | in the business of distributing software, under which you make payment
527 | to the third party based on the extent of your activity of conveying
528 | the work, and under which the third party grants, to any of the
529 | parties who would receive the covered work from you, a discriminatory
530 | patent license (a) in connection with copies of the covered work
531 | conveyed by you (or copies made from those copies), or (b) primarily
532 | for and in connection with specific products or compilations that
533 | contain the covered work, unless you entered into that arrangement,
534 | or that patent license was granted, prior to 28 March 2007.
535 |
536 | Nothing in this License shall be construed as excluding or limiting
537 | any implied license or other defenses to infringement that may
538 | otherwise be available to you under applicable patent law.
539 |
540 | 12. No Surrender of Others' Freedom.
541 |
542 | If conditions are imposed on you (whether by court order, agreement or
543 | otherwise) that contradict the conditions of this License, they do not
544 | excuse you from the conditions of this License. If you cannot convey a
545 | covered work so as to satisfy simultaneously your obligations under this
546 | License and any other pertinent obligations, then as a consequence you may
547 | not convey it at all. For example, if you agree to terms that obligate you
548 | to collect a royalty for further conveying from those to whom you convey
549 | the Program, the only way you could satisfy both those terms and this
550 | License would be to refrain entirely from conveying the Program.
551 |
552 | 13. Use with the GNU Affero General Public License.
553 |
554 | Notwithstanding any other provision of this License, you have
555 | permission to link or combine any covered work with a work licensed
556 | under version 3 of the GNU Affero General Public License into a single
557 | combined work, and to convey the resulting work. The terms of this
558 | License will continue to apply to the part which is the covered work,
559 | but the special requirements of the GNU Affero General Public License,
560 | section 13, concerning interaction through a network will apply to the
561 | combination as such.
562 |
563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
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