├── .gitignore ├── .vscode └── settings.json ├── .vsconfig ├── Assets ├── Database.meta ├── Database │ ├── Audio.meta │ ├── Audio │ │ ├── SFX_Scan.wav │ │ └── SFX_Scan.wav.meta │ ├── Materials.meta │ ├── Materials │ │ ├── MAT_Grass.mat │ │ ├── MAT_Grass.mat.meta │ │ ├── MAT_Gray_Grid_XZ.mat │ │ ├── MAT_Gray_Grid_XZ.mat.meta │ │ ├── MAT_Rock.mat │ │ ├── MAT_Rock.mat.meta │ │ ├── MAT_Water.mat │ │ ├── MAT_Water.mat.meta │ │ ├── ReplacementShader.meta │ │ └── ReplacementShader │ │ │ ├── MAT_Replacement.mat │ │ │ └── MAT_Replacement.mat.meta │ ├── Models.meta │ ├── Models │ │ ├── Moss_Cluster_01.fbx │ │ ├── Moss_Cluster_01.fbx.meta │ │ ├── Moss_Cluster_02.fbx │ │ ├── Moss_Cluster_02.fbx.meta │ │ ├── Moss_Cluster_03.fbx │ │ ├── Moss_Cluster_03.fbx.meta │ │ ├── Moss_Cluster_04.fbx │ │ ├── Moss_Cluster_04.fbx.meta │ │ ├── Moss_Cluster_05.fbx │ │ ├── Moss_Cluster_05.fbx.meta │ │ ├── Set_Bumpy_Rock.fbx │ │ └── Set_Bumpy_Rock.fbx.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── Main Camera.prefab │ │ ├── Main Camera.prefab.meta │ │ ├── Moss_Cluster_01.prefab │ │ ├── Moss_Cluster_01.prefab.meta │ │ ├── Moss_Cluster_02.prefab │ │ ├── Moss_Cluster_02.prefab.meta │ │ ├── Moss_Cluster_03.prefab │ │ ├── Moss_Cluster_03.prefab.meta │ │ ├── Moss_Cluster_04.prefab │ │ ├── Moss_Cluster_04.prefab.meta │ │ ├── Moss_Cluster_05.prefab │ │ ├── Moss_Cluster_05.prefab.meta │ │ ├── Scanner.prefab │ │ └── Scanner.prefab.meta │ ├── RenderTextures.meta │ ├── RenderTextures │ │ ├── RT_ID.renderTexture │ │ ├── RT_ID.renderTexture.meta │ │ ├── RT_NormalDepth.renderTexture │ │ ├── RT_NormalDepth.renderTexture.meta │ │ ├── RT_WaterDepth.renderTexture │ │ ├── RT_WaterDepth.renderTexture.meta │ │ ├── TRT_ID.asset │ │ ├── TRT_ID.asset.meta │ │ ├── TRT_NormalDepth.asset │ │ ├── TRT_NormalDepth.asset.meta │ │ ├── TRT_WaterDepth.asset │ │ └── TRT_WaterDepth.asset.meta │ ├── Textures.meta │ ├── Textures │ │ ├── Flash.psd │ │ ├── Flash.psd.meta │ │ ├── Grid_1m.png │ │ ├── Grid_1m.png.meta │ │ ├── Icon_Color.png │ │ ├── Icon_Color.png.meta │ │ ├── Icon_Elevation.psd │ │ ├── Icon_Elevation.psd.meta │ │ ├── Icon_Graphic.psd │ │ ├── Icon_Graphic.psd.meta │ │ ├── Scan_Line.psd │ │ └── Scan_Line.psd.meta │ ├── VFX.meta │ └── VFX │ │ ├── Operators.meta │ │ ├── Operators │ │ ├── Contrast.vfxoperator │ │ ├── Contrast.vfxoperator.meta │ │ ├── DecodeDepthNormal.vfxoperator │ │ ├── DecodeDepthNormal.vfxoperator.meta │ │ ├── DecodeFloatRG.vfxoperator │ │ ├── DecodeFloatRG.vfxoperator.meta │ │ ├── DecodeViewNormalStereo.vfxoperator │ │ ├── DecodeViewNormalStereo.vfxoperator.meta │ │ ├── Deg2Rad.vfxoperator │ │ ├── Deg2Rad.vfxoperator.meta │ │ ├── DepthSobel.vfxoperator │ │ ├── DepthSobel.vfxoperator.meta │ │ ├── GetFlipbookUV.vfxoperator │ │ ├── GetFlipbookUV.vfxoperator.meta │ │ ├── Linear01Depth.vfxoperator │ │ ├── Linear01Depth.vfxoperator.meta │ │ ├── NormalFromDepth.vfxoperator │ │ ├── NormalFromDepth.vfxoperator.meta │ │ ├── PlanarProjectPoint.vfxoperator │ │ ├── PlanarProjectPoint.vfxoperator.meta │ │ ├── PlanarProjection.vfxoperator │ │ ├── PlanarProjection.vfxoperator.meta │ │ ├── PlaneLineIntersection.vfxoperator │ │ └── PlaneLineIntersection.vfxoperator.meta │ │ ├── VFX_TopographicScan.vfx │ │ └── VFX_TopographicScan.vfx.meta ├── HDRPDefaultResources.meta ├── HDRPDefaultResources │ ├── DXR.meta │ ├── DXR │ │ ├── DXR Settings.asset │ │ ├── DXR Settings.asset.meta │ │ ├── DefaultSceneRoot.prefab │ │ ├── DefaultSceneRoot.prefab.meta │ │ ├── Sky and Fog Settings Profile.asset │ │ └── Sky and Fog Settings Profile.asset.meta │ ├── DefaultSceneRoot.prefab │ ├── DefaultSceneRoot.prefab.meta │ ├── Foliage Diffusion Profile.asset │ ├── Foliage Diffusion Profile.asset.meta │ ├── HDRenderPipelineAsset.asset │ ├── HDRenderPipelineAsset.asset.meta │ ├── HDRenderPipelineGlobalSettings.asset │ ├── HDRenderPipelineGlobalSettings.asset.meta │ ├── Scene PostProcess Profile.asset │ ├── Scene PostProcess Profile.asset.meta │ ├── Skin Diffusion Profile.asset │ ├── Skin Diffusion Profile.asset.meta │ ├── Sky and Fog Settings Profile.asset │ └── Sky and Fog Settings Profile.asset.meta ├── Scenes.meta ├── Scenes │ ├── TopographicScanDemo_Lighting.meta │ ├── TopographicScanDemo_Lighting │ │ ├── ReflectionProbe-0.exr │ │ ├── ReflectionProbe-0.exr.meta │ │ ├── ReflectionProbe-1.exr │ │ ├── ReflectionProbe-1.exr.meta │ │ ├── ReflectionProbe-2.exr │ │ ├── ReflectionProbe-2.exr.meta │ │ ├── ReflectionProbe-3.exr │ │ ├── ReflectionProbe-3.exr.meta │ │ ├── ReflectionProbe-4.exr │ │ ├── ReflectionProbe-4.exr.meta │ │ ├── ReflectionProbe-5.exr │ │ ├── ReflectionProbe-5.exr.meta │ │ ├── TopographicScanDemo_Lighting.meta │ │ ├── TopographicScanDemo_Lighting.unity │ │ ├── TopographicScanDemo_Lighting.unity.meta │ │ └── TopographicScanDemo_Lighting │ │ │ ├── ReflectionProbe-5.exr │ │ │ └── ReflectionProbe-5.exr.meta │ ├── TopographicScan_Demo.meta │ ├── TopographicScan_Demo │ │ ├── PP_Atmosphere.asset │ │ ├── PP_Atmosphere.asset.meta │ │ ├── PP_Camera.asset │ │ ├── PP_Camera.asset.meta │ │ ├── PP_Color.asset │ │ ├── PP_Color.asset.meta │ │ ├── PP_TopographicScan.asset │ │ ├── PP_TopographicScan.asset.meta │ │ ├── Timeline.meta │ │ ├── Timeline │ │ │ ├── SIG_CameraImpulseShake.signal │ │ │ ├── SIG_CameraImpulseShake.signal.meta │ │ │ ├── SIG_StartScan.signal │ │ │ ├── SIG_StartScan.signal.meta │ │ │ ├── TLN_LerpScanDistance.playable │ │ │ ├── TLN_LerpScanDistance.playable.meta │ │ │ ├── TLN_ScanShake.playable │ │ │ └── TLN_ScanShake.playable.meta │ │ ├── TopographicScan_Demo.unity │ │ └── TopographicScan_Demo.unity.meta │ ├── TopographicScan_Environment.meta │ └── TopographicScan_Environment │ │ ├── LightingData.asset │ │ ├── LightingData.asset.meta │ │ ├── Postprocess Profile.asset │ │ ├── Postprocess Profile.asset.meta │ │ ├── Postprocess_VFX Profile.asset │ │ ├── Postprocess_VFX Profile.asset.meta │ │ ├── TopographicScan_Environment.unity │ │ └── TopographicScan_Environment.unity.meta ├── Scripts.meta ├── Scripts │ ├── Editor.meta │ ├── Editor │ │ ├── ReplacementPassEditor.cs │ │ ├── ReplacementPassEditor.cs.meta │ │ ├── ReplacementRendererDrawer.cs │ │ ├── ReplacementRendererDrawer.cs.meta │ │ ├── TemporaryRenderTextureEditor.cs │ │ └── TemporaryRenderTextureEditor.cs.meta │ ├── Icons.meta │ ├── Icons │ │ ├── TEX_ReplacementPass.png │ │ ├── TEX_ReplacementPass.png.meta │ │ ├── TEX_TemporaryRenderTexture.png │ │ └── TEX_TemporaryRenderTexture.png.meta │ ├── PostProcess.meta │ ├── PostProcess │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── Grayscale.shader │ │ │ ├── Grayscale.shader.meta │ │ │ ├── TopographicScanHDRP.hlsl │ │ │ ├── TopographicScanHDRP.hlsl.meta │ │ │ ├── TopographicScanHDRP.shader │ │ │ └── TopographicScanHDRP.shader.meta │ │ ├── Runtime.meta │ │ └── Runtime │ │ │ ├── TopographicScanHDRP.cs │ │ │ └── TopographicScanHDRP.cs.meta │ ├── ReplacementPass.cs │ ├── ReplacementPass.cs.meta │ ├── ReplacementRenderer.cs │ ├── ReplacementRenderer.cs.meta │ ├── ScannerHDRP.cs │ ├── ScannerHDRP.cs.meta │ ├── Shaders.meta │ ├── Shaders │ │ ├── Replacement.shader │ │ ├── Replacement.shader.meta │ │ ├── SG_Grid_XZ.shadergraph │ │ ├── SG_Grid_XZ.shadergraph.meta │ │ ├── ShaderLibrary.meta │ │ └── ShaderLibrary │ │ │ ├── Replacement.hlsl │ │ │ └── Replacement.hlsl.meta │ ├── SurfaceProperties.cs │ ├── SurfaceProperties.cs.meta │ ├── TemporaryRenderTexture.cs │ ├── TemporaryRenderTexture.cs.meta │ ├── VFXDataBinder.cs │ └── VFXDataBinder.cs.meta ├── UnityPackages.meta ├── UnityPackages │ ├── JsonNet.meta │ ├── JsonNet │ │ ├── Newtonsoft.Json.dll │ │ └── Newtonsoft.Json.dll.meta │ ├── JsonNetSample.meta │ └── JsonNetSample │ │ ├── JsonNetSample.cs │ │ └── JsonNetSample.cs.meta ├── VFXDefaultResources.asset └── VFXDefaultResources.asset.meta ├── LICENSE ├── LocalPackages └── com.unity.render-pipelines.high-definition-config │ ├── CHANGELOG.md │ ├── CHANGELOG.md.meta │ ├── Documentation~ │ └── index.md │ ├── LICENSE.md │ ├── LICENSE.md.meta │ ├── Runtime.meta │ ├── Runtime │ ├── ShaderConfig.cs │ ├── ShaderConfig.cs.hlsl │ ├── ShaderConfig.cs.hlsl.meta │ ├── ShaderConfig.cs.meta │ ├── Unity.RenderPipelines.HighDefinition.Config.Runtime.asmdef │ └── Unity.RenderPipelines.HighDefinition.Config.Runtime.asmdef.meta │ ├── Tests.meta │ ├── Tests │ ├── .tests.json │ ├── Editor.meta │ └── Editor │ │ ├── ConfigurationTest.cs │ │ ├── ConfigurationTest.cs.meta │ │ ├── Unity.RenderPipelines.HighDefinitionConfig.Editor.Tests.asmdef │ │ └── Unity.RenderPipelines.HighDefinitionConfig.Editor.Tests.asmdef.meta │ ├── package.json │ └── package.json.meta ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── BurstAotSettings_StandaloneWindows.json ├── ClusterInputManager.asset ├── CommonBurstAotSettings.json ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── HDRPProjectSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── NavMeshAreas.asset ├── PackageManagerSettings.asset ├── 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