├── .gitignore ├── Assets ├── Caustic.meta ├── Caustic │ ├── Caustic.cs │ ├── Caustic.cs.meta │ ├── CausticsRender_001.bmp │ ├── CausticsRender_001.bmp.meta │ ├── CausticsRender_002.bmp │ ├── CausticsRender_002.bmp.meta │ ├── CausticsRender_003.bmp │ ├── CausticsRender_003.bmp.meta │ ├── CausticsRender_004.bmp │ ├── CausticsRender_004.bmp.meta │ ├── CausticsRender_005.bmp │ ├── CausticsRender_005.bmp.meta │ ├── CausticsRender_006.bmp │ ├── CausticsRender_006.bmp.meta │ ├── CausticsRender_007.bmp │ ├── CausticsRender_007.bmp.meta │ ├── CausticsRender_008.bmp │ ├── CausticsRender_008.bmp.meta │ ├── CausticsRender_009.bmp │ ├── CausticsRender_009.bmp.meta │ ├── CausticsRender_010.bmp │ ├── CausticsRender_010.bmp.meta │ ├── CausticsRender_011.bmp │ ├── CausticsRender_011.bmp.meta │ ├── CausticsRender_012.bmp │ ├── CausticsRender_012.bmp.meta │ ├── CausticsRender_013.bmp │ ├── CausticsRender_013.bmp.meta │ ├── CausticsRender_014.bmp │ ├── CausticsRender_014.bmp.meta │ ├── CausticsRender_015.bmp │ ├── CausticsRender_015.bmp.meta │ ├── CausticsRender_016.bmp │ └── CausticsRender_016.bmp.meta ├── ExampleAssets.meta ├── ExampleAssets │ ├── Materials.meta │ ├── Materials │ │ ├── ConstructionLight_Mat.mat │ │ ├── ConstructionLight_Mat.mat.meta │ │ ├── DryWallPainted_Mat.mat │ │ ├── DryWallPainted_Mat.mat.meta │ │ ├── DryWall_Mat.mat │ │ ├── DryWall_Mat.mat.meta │ │ ├── Ground_Mat.mat │ │ ├── Ground_Mat.mat.meta │ │ ├── Hammer_Mat.mat │ │ ├── Hammer_Mat.mat.meta │ │ ├── HardHat_Mat.mat │ │ ├── HardHat_Mat.mat.meta │ │ ├── Jigsaw_Mat.mat │ │ ├── Jigsaw_Mat.mat.meta │ │ ├── LightBulb_Mat.mat │ │ ├── LightBulb_Mat.mat.meta │ │ ├── Liquid_Mat.mat │ │ ├── Liquid_Mat.mat.meta │ │ ├── Metal_Blue_Simple_Mat.mat │ │ ├── Metal_Blue_Simple_Mat.mat.meta │ │ ├── Metal_Simple_Mat.mat │ │ ├── Metal_Simple_Mat.mat.meta │ │ ├── OBS_Mat.mat │ │ ├── OBS_Mat.mat.meta │ │ ├── Paint1G_WAnim_Material.mat │ │ ├── Paint1G_WAnim_Material.mat.meta │ │ ├── PaintBrush_Mat.mat │ │ ├── PaintBrush_Mat.mat.meta │ │ ├── PaintLabel_Mat.mat │ │ ├── PaintLabel_Mat.mat.meta │ │ ├── Plastic_Black_Mat.mat │ │ ├── Plastic_Black_Mat.mat.meta │ │ ├── Plastic_Gray_Mat.mat │ │ ├── Plastic_Gray_Mat.mat.meta │ │ ├── Plastic_Ridges_Mat.mat │ │ ├── Plastic_Ridges_Mat.mat.meta │ │ ├── Plastic_Rough_Mat.mat │ │ ├── Plastic_Rough_Mat.mat.meta │ │ ├── Plastic_Transparent.mat │ │ ├── Plastic_Transparent.mat.meta │ │ ├── Plastic_White_Mat.mat │ │ ├── Plastic_White_Mat.mat.meta │ │ ├── Plastic_Yellow_Mat.mat │ │ ├── Plastic_Yellow_Mat.mat.meta │ │ ├── Strap_Mat.mat │ │ ├── Strap_Mat.mat.meta │ │ ├── Stud_Mat.mat │ │ └── Stud_Mat.mat.meta │ ├── Models.meta │ ├── Models │ │ ├── ConstructionLight_Low.fbx │ │ ├── ConstructionLight_Low.fbx.meta │ │ ├── Stud.fbx │ │ ├── Stud.fbx.meta │ │ ├── Workbench.fbx │ │ ├── Workbench.fbx.meta │ │ ├── Workbench_Low.fbx │ │ ├── Workbench_Low.fbx.meta │ │ ├── Workshop_Set.fbx │ │ ├── Workshop_Set.fbx.meta │ │ ├── brush_low.fbx │ │ ├── brush_low.fbx.meta │ │ ├── hammer_low.fbx │ │ ├── hammer_low.fbx.meta │ │ ├── jigsaw_low.fbx │ │ ├── jigsaw_low.fbx.meta │ │ ├── magneticlevel_low.fbx │ │ ├── magneticlevel_low.fbx.meta │ │ ├── paintbucket_low.fbx │ │ ├── paintbucket_low.fbx.meta │ │ ├── safetygoggles_low.fbx │ │ ├── safetygoggles_low.fbx.meta │ │ ├── safetyhat_low.fbx │ │ ├── safetyhat_low.fbx.meta │ │ ├── small_plane.fbx │ │ └── small_plane.fbx.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── Props.prefab │ │ ├── Props.prefab.meta │ │ ├── Workshop Set.prefab │ │ └── Workshop Set.prefab.meta │ ├── Shaders.meta │ ├── Shaders │ │ ├── Paint1G_WAnim_Shader.ShaderGraph │ │ └── Paint1G_WAnim_Shader.ShaderGraph.meta │ ├── Textures.meta │ └── Textures │ │ ├── Concrete.meta │ │ ├── Concrete │ │ ├── Ground_Albedo.tif │ │ ├── Ground_Albedo.tif.meta │ │ ├── Ground_MetallicOcculusionSmoothness.tif │ │ ├── Ground_MetallicOcculusionSmoothness.tif.meta │ │ ├── Ground_Normal.tif │ │ └── Ground_Normal.tif.meta │ │ ├── Drywall.meta │ │ ├── Drywall │ │ ├── DrywallPainted_Normal.tif │ │ ├── DrywallPainted_Normal.tif.meta │ │ ├── Drywall_Albedo.tif │ │ ├── Drywall_Albedo.tif.meta │ │ ├── Drywall_AlbedoSmoothness.tif │ │ ├── Drywall_AlbedoSmoothness.tif.meta │ │ ├── Drywall_Normal.tif │ │ └── Drywall_Normal.tif.meta │ │ ├── Metal.meta │ │ ├── Metal │ │ ├── Metal_Albedo.tif │ │ ├── Metal_Albedo.tif.meta │ │ ├── Metal_MetallicSmoothness.tif │ │ ├── Metal_MetallicSmoothness.tif.meta │ │ ├── Metal_Normal.tif │ │ └── Metal_Normal.tif.meta │ │ ├── Plastic.meta │ │ ├── Plastic │ │ ├── Elastic_MetallicOcculusionSmoothness.tif │ │ ├── Elastic_MetallicOcculusionSmoothness.tif.meta │ │ ├── Elastic_Normal.tif │ │ ├── Elastic_Normal.tif.meta │ │ ├── PlasticRidges_Albedo.tif │ │ ├── PlasticRidges_Albedo.tif.meta │ │ ├── PlasticRidges_MetallicOcculusionSmoothness.tif │ │ ├── PlasticRidges_MetallicOcculusionSmoothness.tif.meta │ │ ├── PlasticRidges_Normal.tif │ │ ├── PlasticRidges_Normal.tif.meta │ │ ├── PlasticRough_Albedo.tif │ │ ├── PlasticRough_Albedo.tif.meta │ │ ├── PlasticRough_MetallicOcculusionSmoothness.tif │ │ ├── PlasticRough_MetallicOcculusionSmoothness.tif.meta │ │ ├── Plastic_AlbedoSmoothness.tif │ │ ├── Plastic_AlbedoSmoothness.tif.meta │ │ ├── Plastic_Normal.tif │ │ └── Plastic_Normal.tif.meta │ │ ├── Props.meta │ │ ├── Props │ │ ├── Construction_Light.meta │ │ ├── Construction_Light │ │ │ ├── ConstructionLight_Albedo.tif │ │ │ ├── ConstructionLight_Albedo.tif.meta │ │ │ ├── ConstructionLight_MetallicOcculusionSmoothness.tif │ │ │ └── ConstructionLight_MetallicOcculusionSmoothness.tif.meta │ │ ├── Hammer.meta │ │ ├── Hammer │ │ │ ├── Hammer_Albedo.tif │ │ │ ├── Hammer_Albedo.tif.meta │ │ │ ├── Hammer_MetallicOcculusionSmoothness.tif │ │ │ ├── Hammer_MetallicOcculusionSmoothness.tif.meta │ │ │ ├── Hammer_Normal.tif │ │ │ └── Hammer_Normal.tif.meta │ │ ├── HardHat.meta │ │ ├── HardHat │ │ │ ├── SafetyHat_Albedo.tif │ │ │ ├── SafetyHat_Albedo.tif.meta │ │ │ ├── SafetyHat_MetallicOcculusionSmoothness.tif │ │ │ ├── SafetyHat_MetallicOcculusionSmoothness.tif.meta │ │ │ ├── SafetyHat_Normal.tif │ │ │ └── SafetyHat_Normal.tif.meta │ │ ├── Jigsaw.meta │ │ ├── Jigsaw │ │ │ ├── Jigsaw_Albedo.tif │ │ │ ├── Jigsaw_Albedo.tif.meta │ │ │ ├── Jigsaw_MetallicOcculusionSmoothness.tif │ │ │ ├── Jigsaw_MetallicOcculusionSmoothness.tif.meta │ │ │ ├── Jigsaw_Normal.tif │ │ │ └── Jigsaw_Normal.tif.meta │ │ ├── Paint.meta │ │ └── Paint │ │ │ ├── Paint1G_Albedo.tif │ │ │ ├── Paint1G_Albedo.tif.meta │ │ │ ├── Paint1G_MetallicOcculusionRoughness.tif │ │ │ ├── Paint1G_MetallicOcculusionRoughness.tif.meta │ │ │ ├── Paint1G_Normal.tif │ │ │ ├── Paint1G_Normal.tif.meta │ │ │ ├── Paint5G_AlbedoSmoothness.tif │ │ │ ├── Paint5G_AlbedoSmoothness.tif.meta │ │ │ ├── PaintAnimMask.tif │ │ │ ├── PaintAnimMask.tif.meta │ │ │ ├── PaintLabel.tif │ │ │ ├── PaintLabel.tif.meta │ │ │ ├── Paintbrush_Albedo.tif │ │ │ ├── Paintbrush_Albedo.tif.meta │ │ │ ├── Paintbrush_MetallicOcculusionSmoothness.tif │ │ │ ├── Paintbrush_MetallicOcculusionSmoothness.tif.meta │ │ │ ├── Paintbrush_Normal.tif │ │ │ └── Paintbrush_Normal.tif.meta │ │ ├── Wood.meta │ │ └── Wood │ │ ├── OBS_Albedo.tif │ │ ├── OBS_Albedo.tif.meta │ │ ├── OBS_MetallicOcculusionSmoothness.tif │ │ ├── OBS_MetallicOcculusionSmoothness.tif.meta │ │ ├── OBS_Normal.tif │ │ ├── OBS_Normal.tif.meta │ │ ├── Plywood_Albedo.tif │ │ ├── Plywood_Albedo.tif.meta │ │ ├── Plywood_MetallicOcculusionSmoothness.tif │ │ ├── Plywood_MetallicOcculusionSmoothness.tif.meta │ │ ├── Plywood_Normal.tif │ │ └── Plywood_Normal.tif.meta ├── Materials.meta ├── Materials │ ├── Skybox_Mat.mat │ └── Skybox_Mat.mat.meta ├── Presets.meta ├── Presets │ ├── AudioCompressedInMemory.preset │ ├── AudioCompressedInMemory.preset.meta │ ├── AudioStreaming.preset │ ├── AudioStreaming.preset.meta │ ├── Defaults.meta │ ├── Defaults │ │ ├── AlbedoTexture_Default.preset │ │ ├── AlbedoTexture_Default.preset.meta │ │ ├── AudioDecompressOnLoad.preset │ │ ├── AudioDecompressOnLoad.preset.meta │ │ ├── DirectionalLight_Default.preset │ │ └── DirectionalLight_Default.preset.meta │ ├── NormalTexture.preset │ ├── NormalTexture.preset.meta │ ├── UtilityTexture.preset │ └── UtilityTexture.preset.meta ├── Readme.asset ├── Readme.asset.meta ├── Scenes.meta ├── Scenes │ ├── SampleScene.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ └── SampleScene │ │ ├── LightingData.asset │ │ ├── LightingData.asset.meta │ │ ├── Lightmap-0_comp_light.exr │ │ ├── Lightmap-0_comp_light.exr.meta │ │ ├── Lightmap-0_comp_shadowmask.png │ │ ├── Lightmap-0_comp_shadowmask.png.meta │ │ ├── Lightmap-1_comp_light.exr │ │ ├── Lightmap-1_comp_light.exr.meta │ │ ├── Lightmap-1_comp_shadowmask.png │ │ ├── Lightmap-1_comp_shadowmask.png.meta │ │ ├── Lightmap-2_comp_light.exr │ │ ├── Lightmap-2_comp_light.exr.meta │ │ ├── Lightmap-2_comp_shadowmask.png │ │ ├── Lightmap-2_comp_shadowmask.png.meta │ │ ├── ReflectionProbe-0.exr │ │ └── ReflectionProbe-0.exr.meta ├── Scripts.meta ├── Scripts │ ├── SimpleCameraController.cs │ └── SimpleCameraController.cs.meta ├── Settings.meta ├── Settings │ ├── LWRP-HighQuality.asset │ ├── LWRP-HighQuality.asset.meta │ ├── LWRP-LowQuality.asset │ ├── LWRP-LowQuality.asset.meta │ ├── LWRP-MediumQuality.asset │ ├── LWRP-MediumQuality.asset.meta │ ├── PostProcessProfile.asset │ └── PostProcessProfile.asset.meta ├── TutorialInfo.meta └── TutorialInfo │ ├── Icons.meta │ ├── Icons │ ├── Help_Icon.png │ ├── Help_Icon.png.meta │ ├── LWIcon.png │ └── LWIcon.png.meta │ ├── Layout.wlt │ ├── Layout.wlt.meta │ ├── Scripts.meta │ └── Scripts │ ├── Editor.meta │ ├── Editor │ ├── ReadmeEditor.cs │ └── ReadmeEditor.cs.meta │ ├── Readme.cs │ └── Readme.cs.meta ├── LICENSE ├── Packages ├── manifest.json └── src │ ├── com.unity.render-pipelines.core@5.7.2 │ ├── CHANGELOG.md │ ├── CHANGELOG.md.meta │ ├── Documentation~ │ │ └── ScriptableRenderPipeline.md │ ├── Editor.meta │ ├── Editor │ │ ├── CoreEditorStyles.cs │ │ ├── CoreEditorStyles.cs.meta │ │ ├── CoreEditorUtils.cs │ │ ├── CoreEditorUtils.cs.meta │ │ ├── FilterWindow.cs │ │ ├── FilterWindow.cs.meta │ │ ├── MaterialUpgrader.cs │ │ ├── MaterialUpgrader.cs.meta │ │ ├── PropertyFetcher.cs │ │ ├── PropertyFetcher.cs.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── Advanced_Pressed_mini.png │ │ │ ├── Advanced_Pressed_mini.png.meta │ │ │ ├── Advanced_UnPressed_mini.png │ │ │ └── Advanced_UnPressed_mini.png.meta │ │ ├── Unity.RenderPipelines.Core.Editor.asmdef │ │ ├── Unity.RenderPipelines.Core.Editor.asmdef.meta │ │ ├── Volume.meta │ │ └── Volume │ │ │ ├── Drawers.meta │ │ │ ├── Drawers │ │ │ ├── ColorParameterDrawer.cs │ │ │ ├── ColorParameterDrawer.cs.meta │ │ │ ├── FloatParameterDrawer.cs │ │ │ ├── FloatParameterDrawer.cs.meta │ │ │ ├── IntParameterDrawer.cs │ │ │ ├── IntParameterDrawer.cs.meta │ │ │ ├── Vector4ParameterDrawer.cs │ │ │ └── Vector4ParameterDrawer.cs.meta │ │ │ ├── SerializedDataParameter.cs │ │ │ ├── SerializedDataParameter.cs.meta │ │ │ ├── VolumeComponentEditor.cs │ │ │ ├── VolumeComponentEditor.cs.meta │ │ │ ├── VolumeComponentListEditor.cs │ │ │ ├── VolumeComponentListEditor.cs.meta │ │ │ ├── VolumeComponentProvider.cs │ │ │ ├── VolumeComponentProvider.cs.meta │ │ │ ├── VolumeEditor.cs │ │ │ ├── VolumeEditor.cs.meta │ │ │ ├── VolumeParameterDrawer.cs │ │ │ ├── VolumeParameterDrawer.cs.meta │ │ │ ├── VolumeProfileEditor.cs │ │ │ ├── VolumeProfileEditor.cs.meta │ │ │ ├── VolumeProfileFactory.cs │ │ │ └── VolumeProfileFactory.cs.meta │ ├── LICENSE.md │ ├── LICENSE.md.meta │ ├── Runtime.meta │ ├── Runtime │ │ ├── Common.meta │ │ ├── Common │ │ │ ├── CommandBufferPool.cs │ │ │ ├── CommandBufferPool.cs.meta │ │ │ ├── CommonStructs.cs │ │ │ ├── CommonStructs.cs.meta │ │ │ ├── XRGraphics.cs │ │ │ └── XRGraphics.cs.meta │ │ ├── Debugging.meta │ │ ├── Debugging │ │ │ ├── ProfilingSample.cs │ │ │ └── ProfilingSample.cs.meta │ │ ├── Textures.meta │ │ ├── Textures │ │ │ ├── MSAASamples.cs │ │ │ └── MSAASamples.cs.meta │ │ ├── Unity.RenderPipelines.Core.Runtime.asmdef │ │ ├── Unity.RenderPipelines.Core.Runtime.asmdef.meta │ │ ├── Utilities.meta │ │ ├── Utilities │ │ │ ├── ColorUtils.cs │ │ │ ├── ColorUtils.cs.meta │ │ │ ├── CoreRenderPipelinePreferences.cs │ │ │ ├── CoreRenderPipelinePreferences.cs.meta │ │ │ ├── CoreUtils.cs │ │ │ ├── CoreUtils.cs.meta │ │ │ ├── HableCurve.cs │ │ │ ├── HableCurve.cs.meta │ │ │ ├── HaltonSequence.cs │ │ │ ├── HaltonSequence.cs.meta │ │ │ ├── XRUtils.cs │ │ │ └── XRUtils.cs.meta │ │ ├── Volume.meta │ │ └── Volume │ │ │ ├── Volume.cs │ │ │ ├── Volume.cs.meta │ │ │ ├── VolumeComponent.cs │ │ │ ├── VolumeComponent.cs.meta │ │ │ ├── VolumeManager.cs │ │ │ ├── VolumeManager.cs.meta │ │ │ ├── VolumeParameter.cs │ │ │ ├── VolumeParameter.cs.meta │ │ │ ├── VolumeProfile.cs │ │ │ ├── VolumeProfile.cs.meta │ │ │ ├── VolumeStack.cs │ │ │ └── VolumeStack.cs.meta │ ├── ShaderLibrary.meta │ ├── ShaderLibrary │ │ ├── ACES.hlsl │ │ ├── ACES.hlsl.meta │ │ ├── API.meta │ │ ├── API │ │ │ ├── D3D11.hlsl │ │ │ ├── D3D11.hlsl.meta │ │ │ ├── GLCore.hlsl │ │ │ ├── GLCore.hlsl.meta │ │ │ ├── GLES2.hlsl │ │ │ ├── GLES2.hlsl.meta │ │ │ ├── GLES3.hlsl │ │ │ ├── GLES3.hlsl.meta │ │ │ ├── Metal.hlsl │ │ │ ├── Metal.hlsl.meta │ │ │ ├── PSSL.hlsl │ │ │ ├── PSSL.hlsl.meta │ │ │ ├── Switch.hlsl │ │ │ ├── Switch.hlsl.meta │ │ │ ├── Validate.hlsl │ │ │ ├── Validate.hlsl.meta │ │ │ ├── Vulkan.hlsl │ │ │ ├── Vulkan.hlsl.meta │ │ │ ├── XBoxOne.hlsl │ │ │ └── XBoxOne.hlsl.meta │ │ ├── AreaLighting.hlsl │ │ ├── AreaLighting.hlsl.meta │ │ ├── BC6H.hlsl │ │ ├── BC6H.hlsl.meta │ │ ├── BSDF.hlsl │ │ ├── BSDF.hlsl.meta │ │ ├── Color.hlsl │ │ ├── Color.hlsl.meta │ │ ├── Common.hlsl │ │ ├── Common.hlsl.meta │ │ ├── CommonLighting.hlsl │ │ ├── CommonLighting.hlsl.meta │ │ ├── CommonMaterial.hlsl │ │ ├── CommonMaterial.hlsl.meta │ │ ├── CommonShadow.hlsl │ │ ├── CommonShadow.hlsl.meta │ │ ├── Debug.hlsl │ │ ├── Debug.hlsl.meta │ │ ├── DummyShaderLibrary.cs │ │ ├── DummyShaderLibrary.cs.meta │ │ ├── EntityLighting.hlsl │ │ ├── EntityLighting.hlsl.meta │ │ ├── Filtering.hlsl │ │ ├── Filtering.hlsl.meta │ │ ├── GeometricTools.hlsl │ │ ├── GeometricTools.hlsl.meta │ │ ├── ImageBasedLighting.hlsl │ │ ├── ImageBasedLighting.hlsl.meta │ │ ├── Macros.hlsl │ │ ├── Macros.hlsl.meta │ │ ├── NormalSurfaceGradient.hlsl │ │ ├── NormalSurfaceGradient.hlsl.meta │ │ ├── Packing.hlsl │ │ ├── Packing.hlsl.meta │ │ ├── PerPixelDisplacement.hlsl │ │ ├── PerPixelDisplacement.hlsl.meta │ │ ├── PhysicalCamera.hlsl │ │ ├── PhysicalCamera.hlsl.meta │ │ ├── Random.hlsl │ │ ├── Random.hlsl.meta │ │ ├── Refraction.hlsl │ │ ├── Refraction.hlsl.meta │ │ ├── Sampling.meta │ │ ├── Sampling │ │ │ ├── Fibonacci.hlsl │ │ │ ├── Fibonacci.hlsl.meta │ │ │ ├── Hammersley.hlsl │ │ │ ├── Hammersley.hlsl.meta │ │ │ ├── SampleUVMapping.hlsl │ │ │ ├── SampleUVMapping.hlsl.meta │ │ │ ├── SampleUVMappingInternal.hlsl │ │ │ ├── SampleUVMappingInternal.hlsl.meta │ │ │ ├── SampleUVMappingNormalInternal.hlsl │ │ │ ├── SampleUVMappingNormalInternal.hlsl.meta │ │ │ ├── Sampling.hlsl │ │ │ └── Sampling.hlsl.meta │ │ ├── Shadow.meta │ │ ├── Shadow │ │ │ ├── ShadowSamplingTent.hlsl │ │ │ └── ShadowSamplingTent.hlsl.meta │ │ ├── SpaceFillingCurves.hlsl │ │ ├── SpaceFillingCurves.hlsl.meta │ │ ├── SpaceTransforms.hlsl │ │ ├── SpaceTransforms.hlsl.meta │ │ ├── Tessellation.hlsl │ │ ├── Tessellation.hlsl.meta │ │ ├── Unity.RenderPipelines.Core.ShaderLibrary.asmdef │ │ ├── Unity.RenderPipelines.Core.ShaderLibrary.asmdef.meta │ │ ├── UnityInstancing.hlsl │ │ ├── UnityInstancing.hlsl.meta │ │ ├── VolumeRendering.hlsl │ │ ├── VolumeRendering.hlsl.meta │ │ ├── Wind.hlsl │ │ └── Wind.hlsl.meta │ ├── Tests.meta │ ├── Tests │ │ ├── .tests.json │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── EditorExampleTest.cs │ │ │ ├── EditorExampleTest.cs.meta │ │ │ ├── Unity.RenderPipelines.Core.Editor.Tests.asmdef │ │ │ └── Unity.RenderPipelines.Core.Editor.Tests.asmdef.meta │ │ ├── Runtime.meta │ │ └── Runtime │ │ │ ├── RuntimeExampleTest.cs │ │ │ ├── RuntimeExampleTest.cs.meta │ │ │ ├── Unity.RenderPipelines.Core.Runtime.Tests.asmdef │ │ │ └── Unity.RenderPipelines.Core.Runtime.Tests.asmdef.meta │ ├── package.json │ └── package.json.meta │ └── com.unity.render-pipelines.lightweight@5.7.2 │ ├── CHANGELOG.md │ ├── CHANGELOG.md.meta │ ├── Documentation~ │ ├── Images │ │ ├── AssetShots │ │ │ └── Beauty │ │ │ │ └── Overview.png │ │ └── Inspectors │ │ │ └── Shaders │ │ │ ├── BakedLit.png │ │ │ ├── Lit.png │ │ │ ├── ParticlesExtra.png │ │ │ ├── ParticlesLit.png │ │ │ ├── ParticlesSimpleLit.png │ │ │ ├── ParticlesUnlit.png │ │ │ ├── SimpleLit.png │ │ │ └── Unlit.png │ ├── TableOfContents.md │ ├── autodesk-interactive-masked-shader.md │ ├── autodesk-interactive-shader.md │ ├── autodesk-interactive-transparent-shader.md │ ├── baked-lit-shader.md │ ├── camera-inspector.md │ ├── camera.md │ ├── configuring-lwrp-for-use.md │ ├── creating-a-new-project-with-lwrp.md │ ├── faq.md │ ├── forward-renderer.md │ ├── getting-started-with-lwrp.md │ ├── index.md │ ├── inside-lwrp.md │ ├── installing-lwrp-into-an-existing-project.md │ ├── integration-with-post-processing.md │ ├── integration-with-terrain.md │ ├── integrations-with-shader-graph.md │ ├── light-inspector.md │ ├── lit-shader.md │ ├── lwrp-asset.md │ ├── lwrp-builtin-feature-comparison.md │ ├── lwrp-internal-flowchart.md │ ├── particles-lit-shader.md │ ├── particles-simple-lit-shader.md │ ├── particles-unlit-shader.md │ ├── realtime-lighting-in-lwrp.md │ ├── rendering-in-lwrp.md │ ├── shader-stripping-keywords.md │ ├── shader-stripping.md │ ├── shaders-in-lwrp.md │ ├── shading-model.md │ ├── simple-lit-shader.md │ ├── unlit-shader.md │ └── upgrading-your-shaders.md │ ├── Editor.meta │ ├── Editor │ ├── AssetVersion.cs │ ├── AssetVersion.cs.meta │ ├── EditorUtils.cs │ ├── EditorUtils.cs.meta │ ├── ForwardRendererDataEditor.cs │ ├── ForwardRendererDataEditor.cs.meta │ ├── LWRPAdditionalCameraDataEditor.cs │ ├── LWRPAdditionalCameraDataEditor.cs.meta │ ├── LWRPAdditionalLightDataEditor.cs │ ├── LWRPAdditionalLightDataEditor.cs.meta │ ├── LightExplorer.cs │ ├── LightExplorer.cs.meta │ ├── LightweightRenderPipelineAssetEditor.cs │ ├── LightweightRenderPipelineAssetEditor.cs.meta │ ├── LightweightRenderPipelineCameraEditor.cs │ ├── LightweightRenderPipelineCameraEditor.cs.meta │ ├── LightweightRenderPipelineLightEditor.cs │ ├── LightweightRenderPipelineLightEditor.cs.meta │ ├── LightweightRenderPipelineMaterialUpgrader.cs │ ├── LightweightRenderPipelineMaterialUpgrader.cs.meta │ ├── MaterialPostprocessor.cs │ ├── MaterialPostprocessor.cs.meta │ ├── SavedBool.cs │ ├── SavedBool.cs.meta │ ├── ScriptableRendererDataEditor.cs │ ├── ScriptableRendererDataEditor.cs.meta │ ├── ShaderGUI.meta │ ├── ShaderGUI │ │ ├── BaseShaderGUI.cs │ │ ├── BaseShaderGUI.cs.meta │ │ ├── ParticleGUI.cs │ │ ├── ParticleGUI.cs.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ │ ├── BakedLitShader.cs │ │ │ ├── BakedLitShader.cs.meta │ │ │ ├── LitShader.cs │ │ │ ├── LitShader.cs.meta │ │ │ ├── ParticlesLitShader.cs │ │ │ ├── ParticlesLitShader.cs.meta │ │ │ ├── ParticlesSimpleLitShader.cs │ │ │ ├── ParticlesSimpleLitShader.cs.meta │ │ │ ├── ParticlesUnlitShader.cs │ │ │ ├── ParticlesUnlitShader.cs.meta │ │ │ ├── SimpleLitShader.cs │ │ │ ├── SimpleLitShader.cs.meta │ │ │ ├── UnlitShader.cs │ │ │ └── UnlitShader.cs.meta │ │ ├── ShadingModels.meta │ │ └── ShadingModels │ │ │ ├── BakedLitGUI.cs │ │ │ ├── BakedLitGUI.cs.meta │ │ │ ├── LitGUI.cs │ │ │ ├── LitGUI.cs.meta │ │ │ ├── SimpleLitGUI.cs │ │ │ └── SimpleLitGUI.cs.meta │ ├── ShaderGraph.meta │ ├── ShaderGraph │ │ ├── LightWeightPBRSubShader.cs │ │ ├── LightWeightPBRSubShader.cs.meta │ │ ├── LightWeightUnlitSubShader.cs │ │ ├── LightWeightUnlitSubShader.cs.meta │ │ ├── lightweightPBRExtraPasses.template │ │ ├── lightweightPBRExtraPasses.template.meta │ │ ├── lightweightPBRForwardPass.template │ │ ├── lightweightPBRForwardPass.template.meta │ │ ├── lightweightSubshaderFastBlinn.template │ │ ├── lightweightSubshaderFastBlinn.template.meta │ │ ├── lightweightUnlitExtraPasses.template │ │ ├── lightweightUnlitExtraPasses.template.meta │ │ ├── lightweightUnlitPass.template │ │ └── lightweightUnlitPass.template.meta │ ├── ShaderPreprocessor.cs │ ├── ShaderPreprocessor.cs.meta │ ├── Shadow.meta │ ├── Shadow │ │ ├── ShadowCascadeSplitGUI.cs │ │ └── ShadowCascadeSplitGUI.cs.meta │ ├── Unity.RenderPipelines.Lightweight.Editor.asmdef │ ├── Unity.RenderPipelines.Lightweight.Editor.asmdef.meta │ ├── UpgradeCommon.cs │ └── UpgradeCommon.cs.meta │ ├── LICENSE.md │ ├── LICENSE.md.meta │ ├── Runtime.meta │ ├── Runtime │ ├── AssemblyInfo.cs │ ├── AssemblyInfo.cs.meta │ ├── CameraCaptureBridge.cs │ ├── CameraCaptureBridge.cs.meta │ ├── Data.meta │ ├── Data │ │ ├── ForwardRendererData.asset │ │ ├── ForwardRendererData.asset.meta │ │ ├── LightweightRenderPipelineAsset.cs │ │ ├── LightweightRenderPipelineAsset.cs.meta │ │ ├── LightweightRenderPipelineEditorResources.asset │ │ ├── LightweightRenderPipelineEditorResources.asset.meta │ │ ├── LightweightRenderPipelineEditorResources.cs │ │ └── LightweightRenderPipelineEditorResources.cs.meta │ ├── ForwardLights.cs │ ├── ForwardLights.cs.meta │ ├── ForwardRenderer.cs │ ├── ForwardRenderer.cs.meta │ ├── ForwardRendererData.cs │ ├── ForwardRendererData.cs.meta │ ├── LWRPAdditionalCameraData.cs │ ├── LWRPAdditionalCameraData.cs.meta │ ├── LWRPAdditionalLightData.cs │ ├── LWRPAdditionalLightData.cs.meta │ ├── LightweightRenderPipeline.cs │ ├── LightweightRenderPipeline.cs.meta │ ├── LightweightRenderPipelineCore.cs │ ├── LightweightRenderPipelineCore.cs.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Lit.mat │ │ ├── Lit.mat.meta │ │ ├── ParticlesLit.mat │ │ ├── ParticlesLit.mat.meta │ │ ├── SimpleLit.mat │ │ ├── SimpleLit.mat.meta │ │ ├── TerrainLit.mat │ │ └── TerrainLit.mat.meta │ ├── Passes.meta │ ├── Passes │ │ ├── AdditionalLightsShadowCasterPass.cs │ │ ├── AdditionalLightsShadowCasterPass.cs.meta │ │ ├── CapturePass.cs │ │ ├── CapturePass.cs.meta │ │ ├── CopyColorPass.cs │ │ ├── CopyColorPass.cs.meta │ │ ├── CopyDepthPass.cs │ │ ├── CopyDepthPass.cs.meta │ │ ├── DepthOnlyPass.cs │ │ ├── DepthOnlyPass.cs.meta │ │ ├── DrawSkyboxPass.cs │ │ ├── DrawSkyboxPass.cs.meta │ │ ├── FinalBlitPass.cs │ │ ├── FinalBlitPass.cs.meta │ │ ├── MainLightShadowCasterPass.cs │ │ ├── MainLightShadowCasterPass.cs.meta │ │ ├── PostProcessPass.cs │ │ ├── PostProcessPass.cs.meta │ │ ├── RenderOpaqueForwardPass.cs │ │ ├── RenderOpaqueForwardPass.cs.meta │ │ ├── RenderTransparentForwardPass.cs │ │ ├── RenderTransparentForwardPass.cs.meta │ │ ├── SceneViewDepthCopy.cs │ │ ├── SceneViewDepthCopy.cs.meta │ │ ├── ScreenSpaceShadowResolvePass.cs │ │ ├── ScreenSpaceShadowResolvePass.cs.meta │ │ ├── ScriptableRenderPass.cs │ │ └── ScriptableRenderPass.cs.meta │ ├── RenderTargetHandle.cs │ ├── RenderTargetHandle.cs.meta │ ├── RenderingUtils.cs │ ├── RenderingUtils.cs.meta │ ├── SampleCount.cs │ ├── SampleCount.cs.meta │ ├── SceneViewDrawMode.cs │ ├── SceneViewDrawMode.cs.meta │ ├── ScriptableRenderer.cs │ ├── ScriptableRenderer.cs.meta │ ├── ScriptableRendererData.cs │ ├── ScriptableRendererData.cs.meta │ ├── ScriptableRendererFeature.cs │ ├── ScriptableRendererFeature.cs.meta │ ├── ShaderUtils.cs │ ├── ShaderUtils.cs.meta │ ├── ShadowUtils.cs │ ├── ShadowUtils.cs.meta │ ├── Unity.RenderPipelines.Lightweight.Runtime.asmdef │ └── Unity.RenderPipelines.Lightweight.Runtime.asmdef.meta │ ├── ShaderLibrary.meta │ ├── ShaderLibrary │ ├── Core.hlsl │ ├── Core.hlsl.meta │ ├── Input.hlsl │ ├── Input.hlsl.meta │ ├── Lighting.hlsl │ ├── Lighting.hlsl.meta │ ├── MetaInput.hlsl │ ├── MetaInput.hlsl.meta │ ├── Particles.hlsl │ ├── Particles.hlsl.meta │ ├── ShaderGraphFunctions.hlsl │ ├── ShaderGraphFunctions.hlsl.meta │ ├── Shadows.hlsl │ ├── Shadows.hlsl.meta │ ├── SurfaceInput.hlsl │ ├── SurfaceInput.hlsl.meta │ ├── UnityInput.hlsl │ ├── UnityInput.hlsl.meta │ ├── Version.hlsl │ └── Version.hlsl.meta │ ├── Shaders.meta │ ├── Shaders │ ├── Autodesk Interactive.meta │ ├── Autodesk Interactive │ │ ├── Autodesk Interactive Masked.shadergraph │ │ ├── Autodesk Interactive Masked.shadergraph.meta │ │ ├── Autodesk Interactive Transparent.shadergraph │ │ ├── Autodesk Interactive Transparent.shadergraph.meta │ │ ├── Autodesk Interactive.shadergraph │ │ └── Autodesk Interactive.shadergraph.meta │ ├── BakedLit.shader │ ├── BakedLit.shader.meta │ ├── BakedLitInput.hlsl │ ├── BakedLitInput.hlsl.meta │ ├── BakedLitMetaPass.hlsl │ ├── BakedLitMetaPass.hlsl.meta │ ├── DepthOnlyPass.hlsl │ ├── DepthOnlyPass.hlsl.meta │ ├── Lit.shader │ ├── Lit.shader.meta │ ├── LitForwardPass.hlsl │ ├── LitForwardPass.hlsl.meta │ ├── LitInput.hlsl │ ├── LitInput.hlsl.meta │ ├── LitMetaPass.hlsl │ ├── LitMetaPass.hlsl.meta │ ├── Particles.meta │ ├── Particles │ │ ├── ParticlesLit.shader │ │ ├── ParticlesLit.shader.meta │ │ ├── ParticlesLitForwardPass.hlsl │ │ ├── ParticlesLitForwardPass.hlsl.meta │ │ ├── ParticlesLitInput.hlsl │ │ ├── ParticlesLitInput.hlsl.meta │ │ ├── ParticlesSimpleLit.shader │ │ ├── ParticlesSimpleLit.shader.meta │ │ ├── ParticlesSimpleLitForwardPass.hlsl │ │ ├── ParticlesSimpleLitForwardPass.hlsl.meta │ │ ├── ParticlesSimpleLitInput.hlsl │ │ ├── ParticlesSimpleLitInput.hlsl.meta │ │ ├── ParticlesUnlit.shader │ │ ├── ParticlesUnlit.shader.meta │ │ ├── ParticlesUnlitForwardPass.hlsl │ │ ├── ParticlesUnlitForwardPass.hlsl.meta │ │ ├── ParticlesUnlitInput.hlsl │ │ └── ParticlesUnlitInput.hlsl.meta │ ├── ShadowCasterPass.hlsl │ ├── ShadowCasterPass.hlsl.meta │ ├── SimpleLit.shader │ ├── SimpleLit.shader.meta │ ├── SimpleLitForwardPass.hlsl │ ├── SimpleLitForwardPass.hlsl.meta │ ├── SimpleLitInput.hlsl │ ├── SimpleLitInput.hlsl.meta │ ├── SimpleLitMetaPass.hlsl │ ├── SimpleLitMetaPass.hlsl.meta │ ├── Terrain.meta │ ├── Terrain │ │ ├── TerrainDetailLit.shader │ │ ├── TerrainDetailLit.shader.meta │ │ ├── TerrainLit.shader │ │ ├── TerrainLit.shader.meta │ │ ├── TerrainLitAdd.shader │ │ ├── TerrainLitAdd.shader.meta │ │ ├── TerrainLitBase.shader │ │ ├── TerrainLitBase.shader.meta │ │ ├── TerrainLitInput.hlsl │ │ ├── TerrainLitInput.hlsl.meta │ │ ├── TerrainLitMetaPass.hlsl │ │ ├── TerrainLitMetaPass.hlsl.meta │ │ ├── TerrainLitPasses.hlsl │ │ ├── TerrainLitPasses.hlsl.meta │ │ ├── WavingGrass.shader │ │ ├── WavingGrass.shader.meta │ │ ├── WavingGrassBillboard.shader │ │ ├── WavingGrassBillboard.shader.meta │ │ ├── WavingGrassInput.hlsl │ │ ├── WavingGrassInput.hlsl.meta │ │ ├── WavingGrassPasses.hlsl │ │ └── WavingGrassPasses.hlsl.meta │ ├── Unlit.shader │ ├── Unlit.shader.meta │ ├── UnlitInput.hlsl │ ├── UnlitInput.hlsl.meta │ ├── UnlitMetaPass.hlsl │ ├── UnlitMetaPass.hlsl.meta │ ├── Utils.meta │ └── Utils │ │ ├── Blit.shader │ │ ├── Blit.shader.meta │ │ ├── CopyDepth.shader │ │ ├── CopyDepth.shader.meta │ │ ├── CopyDepthPass.hlsl │ │ ├── CopyDepthPass.hlsl.meta │ │ ├── Sampling.shader │ │ ├── Sampling.shader.meta │ │ ├── ScreenSpaceShadows.shader │ │ └── ScreenSpaceShadows.shader.meta │ ├── Tests.meta │ ├── Tests │ ├── .tests.json │ ├── Editor.meta │ ├── Editor │ │ ├── EditorTests.cs │ │ ├── EditorTests.cs.meta │ │ ├── Unity.RenderPipelines.Core.Editor.Tests.asmdef │ │ └── Unity.RenderPipelines.Core.Editor.Tests.asmdef.meta │ ├── Runtime.meta │ └── Runtime │ │ ├── RuntimeTests.cs │ │ ├── RuntimeTests.cs.meta │ │ ├── Unity.RenderPipelines.Lightweight.Runtime.Tests.asmdef │ │ └── Unity.RenderPipelines.Lightweight.Runtime.Tests.asmdef.meta │ ├── package.json │ └── package.json.meta ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── 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licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/TutorialInfo/Scripts/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3ad9b87dffba344c89909c6d1b1c17e1 3 | folderAsset: yes 4 | timeCreated: 1475593892 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 476cc7d7cd9874016adc216baab94a0a 3 | timeCreated: 1484146680 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/TutorialInfo/Scripts/Readme.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | public class Readme : ScriptableObject { 5 | public Texture2D icon; 6 | public string title; 7 | public Section[] sections; 8 | public bool loadedLayout; 9 | 10 | [Serializable] 11 | public class Section { 12 | public string heading, text, linkText, url; 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /Assets/TutorialInfo/Scripts/Readme.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fcf7219bab7fe46a1ad266029b2fee19 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: 7 | - icon: {fileID: 2800000, guid: 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https://raw.githubusercontent.com/sienaiwun/unity_lightcookie_caustic/9e5e6338ff79aeb778bf95ad19d32e5d520d86aa/Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Resources/Advanced_UnPressed_mini.png -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Unity.RenderPipelines.Core.Editor.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "Unity.RenderPipelines.Core.Editor", 3 | "references": [ 4 | "Unity.RenderPipelines.Core.Runtime" 5 | ], 6 | "optionalUnityReferences": [], 7 | "includePlatforms": [ 8 | "Editor" 9 | ], 10 | "excludePlatforms": [], 11 | "allowUnsafeCode": true, 12 | "overrideReferences": false, 13 | "precompiledReferences": [], 14 | "autoReferenced": true, 15 | "defineConstraints": [] 16 | } -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Unity.RenderPipelines.Core.Editor.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3eae0364be2026648bf74846acb8a731 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Volume.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 138c0b127ef07fd428612196694d782f 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Volume/Drawers.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8c667ca46d23aa3468b6c4243b135b0d 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Volume/Drawers/ColorParameterDrawer.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEngine.Rendering; 3 | 4 | namespace UnityEditor.Rendering 5 | { 6 | [VolumeParameterDrawer(typeof(ColorParameter))] 7 | sealed class ColorParameterDrawer : VolumeParameterDrawer 8 | { 9 | public override bool OnGUI(SerializedDataParameter parameter, GUIContent title) 10 | { 11 | var value = parameter.value; 12 | 13 | if (value.propertyType != SerializedPropertyType.Color) 14 | return false; 15 | 16 | var o = parameter.GetObjectRef(); 17 | value.colorValue = EditorGUILayout.ColorField(title, value.colorValue, o.showEyeDropper, o.showAlpha, o.hdr); 18 | return true; 19 | } 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Volume/Drawers/ColorParameterDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 34ad702e46732ff438113b62a10ae80e 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Volume/Drawers/FloatParameterDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f9816364c4bdf314db38db52fc67a3f2 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Volume/Drawers/IntParameterDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6d2f589334fbc8444b30925a405106d8 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Volume/Drawers/Vector4ParameterDrawer.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEngine.Rendering; 3 | 4 | namespace UnityEditor.Rendering 5 | { 6 | [VolumeParameterDrawer(typeof(Vector4Parameter))] 7 | sealed class Vector4ParametrDrawer : VolumeParameterDrawer 8 | { 9 | public override bool OnGUI(SerializedDataParameter parameter, GUIContent title) 10 | { 11 | var value = parameter.value; 12 | 13 | if (value.propertyType != SerializedPropertyType.Vector4) 14 | return false; 15 | 16 | value.vector4Value = EditorGUILayout.Vector4Field(title, value.vector4Value); 17 | return true; 18 | } 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Volume/Drawers/Vector4ParameterDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9c51e2ea627a393478d0b5c2a086136d 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Volume/SerializedDataParameter.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: abf61146103c4444290de1048016607b 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Volume/VolumeComponentEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d6bb22372ebe2bc42a227c8f8c1795ac 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Volume/VolumeComponentListEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f3ec0801d05bcb24c8a404d62f357d9c 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Volume/VolumeComponentProvider.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7d7e09e271ad3fd4c9ceb1873a5fb59e 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Volume/VolumeEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9a033a261241d6e48af8ca011ab7c5c1 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Volume/VolumeParameterDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d8ce10b4215bd81438b65f7e23ac0946 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Volume/VolumeProfileEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 77e4433a29bc5b547a429fcd8552c691 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Editor/Volume/VolumeProfileFactory.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: da75d0a7610da4245824752899c20db4 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/LICENSE.md: -------------------------------------------------------------------------------- 1 | Render Pipeline Core copyright © 2018 Unity Technologies ApS 2 | 3 | Licensed under the Unity Companion License for Unity-dependent projects--see [Unity Companion License](http://www.unity3d.com/legal/licenses/Unity_Companion_License). 4 | 5 | Unless expressly provided otherwise, the Software under this license is made available strictly on an “AS IS” BASIS WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED. Please review the license for details on these and other terms and conditions. 6 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/LICENSE.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ba4b5cdf8466e485ab792e0e4e45af25 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 89c766a6aa0579c4b9f01bbbe5a45dfd 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Common.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e58bd4f13d26cde488393d3a2e9bf9cd 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Common/CommandBufferPool.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bc85748f0cef607499e03b46e3846ebd 3 | timeCreated: 1497364325 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Common/CommonStructs.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UnityEngine.Rendering 4 | { 5 | [Flags] 6 | public enum ClearFlag 7 | { 8 | None = 0, 9 | Color = 1, 10 | Depth = 2, 11 | 12 | All = Depth | Color 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Common/CommonStructs.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: df81bb6ebd9587b4a87f9974080eebf1 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Common/XRGraphics.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5133c1dbdb17436449b17269e791cb3a 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Debugging.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 58a02e8711d94134393b2a8ac22b96ca 3 | folderAsset: yes 4 | timeCreated: 1491989728 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Debugging/ProfilingSample.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a9115e9ffa8b6df4ba69fe5eb9b541db 3 | timeCreated: 1507043252 4 | licenseType: Pro 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Textures.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 89be4d313c8b0fa4c8d2449dbbbf13f0 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Textures/MSAASamples.cs: -------------------------------------------------------------------------------- 1 | namespace UnityEngine.Rendering 2 | { 3 | public enum MSAASamples 4 | { 5 | None = 1, 6 | MSAA2x = 2, 7 | MSAA4x = 4, 8 | MSAA8x = 8 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Textures/MSAASamples.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9abeb67ba9136f940a7b78095f5b43d8 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Unity.RenderPipelines.Core.Runtime.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "Unity.RenderPipelines.Core.Runtime", 3 | "optionalUnityReferences": [], 4 | "includePlatforms": [], 5 | "excludePlatforms": [], 6 | "allowUnsafeCode": true 7 | } -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Unity.RenderPipelines.Core.Runtime.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: df380645f10b7bc4b97d4f5eb6303d95 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Utilities.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 143a724c7d97a19439bac5e37bfbba35 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Utilities/ColorUtils.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3ead45caf3764e9458334a2b99e6d421 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Utilities/CoreRenderPipelinePreferences.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b285dd5cbeada294fa9399020ef6921f 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Utilities/CoreUtils.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c86deb7236b4fe146b8b75ab0ac89586 3 | timeCreated: 1507041147 4 | licenseType: Pro 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Utilities/HableCurve.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4d3b530d53faf114e9c17ced1f0bbbf1 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Utilities/HaltonSequence.cs: -------------------------------------------------------------------------------- 1 | namespace UnityEngine.Experimental.Rendering 2 | { 3 | public static class HaltonSequence 4 | { 5 | public static float Get(int index, int radix) 6 | { 7 | float result = 0f; 8 | float fraction = 1f / radix; 9 | 10 | while (index > 0) 11 | { 12 | result += (index % radix) * fraction; 13 | 14 | index /= radix; 15 | fraction /= radix; 16 | } 17 | 18 | return result; 19 | } 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Utilities/HaltonSequence.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4c45974a160f56c4c8d8ed0373c53ef5 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Utilities/XRUtils.cs: -------------------------------------------------------------------------------- 1 | namespace UnityEngine.Rendering 2 | { 3 | public static class XRUtils 4 | { 5 | public static void DrawOcclusionMesh(CommandBuffer cmd, Camera camera, bool stereoEnabled = true) // Optional stereoEnabled is for SRP-specific stereo logic 6 | { 7 | #if UNITY_2019_1_OR_NEWER 8 | if ((!XRGraphics.enabled) || (!camera.stereoEnabled) || (!stereoEnabled)) 9 | return; 10 | UnityEngine.RectInt normalizedCamViewport = new UnityEngine.RectInt(0, 0, camera.pixelWidth, camera.pixelHeight); 11 | cmd.DrawOcclusionMesh(normalizedCamViewport); 12 | #endif 13 | } 14 | 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Utilities/XRUtils.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b1b72c283e495bd48bd9ef8b68575627 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Volume.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1189cbf559a12c64e92584c52d17a4a0 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Volume/Volume.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 172515602e62fb746b5d573b38a5fe58 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {fileID: 2800000, guid: 188dfe7e559f13248ba2c41eb5a59328, type: 3} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Volume/VolumeComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 556096baecf4aeb4e9f0d3efce77e08f 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Volume/VolumeManager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f709aacbf8d0b0048889f52315d67d58 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Volume/VolumeParameter.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d53242bc2649d524aa42f2a84eb077b2 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Runtime/Volume/VolumeProfile.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 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-------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 23284bbc36146a94995a8a08e61f4e73 3 | timeCreated: 1472140529 4 | licenseType: Pro 5 | DefaultImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/ShaderLibrary/Common.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a57f9f83ea626ae45b402953fe637268 3 | timeCreated: 1472140530 4 | licenseType: Pro 5 | DefaultImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/ShaderLibrary/CommonLighting.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 93bbf250faa37d446990b9501e7fb7e8 3 | timeCreated: 1474465931 4 | licenseType: Pro 5 | DefaultImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/ShaderLibrary/CommonMaterial.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 540178d5ddc29e74da771e38536aee22 3 | timeCreated: 1477404191 4 | licenseType: Pro 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/ShaderLibrary/CommonShadow.hlsl: -------------------------------------------------------------------------------- 1 | #ifndef UNITY_COMMON_SHADOW_INCLUDED 2 | #define UNITY_COMMON_SHADOW_INCLUDED 3 | 4 | // Ref: https://mynameismjp.wordpress.com/2015/02/18/shadow-sample-update/ 5 | // Calculates the offset to use for sampling the shadow map, based on the surface normal 6 | real3 GetShadowPosOffset(real NdotL, real3 normalWS, real2 invShadowMapSize) 7 | { 8 | real texelSize = 2.0 * invShadowMapSize.x; 9 | real offsetScaleNormalize = saturate(1.0 - NdotL); 10 | // return texelSize * OffsetScale * offsetScaleNormalize * normalWS; 11 | return texelSize * offsetScaleNormalize * normalWS; 12 | } 13 | 14 | #endif // UNITY_COMMON_SHADOW_INCLUDED 15 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/ShaderLibrary/CommonShadow.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a85db80be6def144e938df4cbf0d1aa6 3 | timeCreated: 1477397630 4 | licenseType: Pro 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/ShaderLibrary/Debug.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 90f3145f58b7eb44cb4252ac2a3ab258 3 | timeCreated: 1476051069 4 | licenseType: Pro 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/ShaderLibrary/DummyShaderLibrary.cs: -------------------------------------------------------------------------------- 1 | // This file is only to force Unity to load the ShaderLibrary's hlsl files in visual studio project via asmdef file, so they can be browse. 2 | class DummyShaderLibrary 3 | { 4 | 5 | } 6 | 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-------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/ShaderLibrary/Unity.RenderPipelines.Core.ShaderLibrary.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "Unity.RenderPipelines.Core.ShaderLibrary" 3 | } -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/ShaderLibrary/Unity.RenderPipelines.Core.ShaderLibrary.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 46a67ded66a63de48b9329c593fc08de 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/ShaderLibrary/UnityInstancing.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e1cfc5ca61db3d448825f316ff92cb0b 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/ShaderLibrary/VolumeRendering.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 76b6dbce57ad3e647a01b5ad36f737a5 3 | timeCreated: 1503651539 4 | licenseType: Pro 5 | ShaderImporter: 6 | externalObjects: {} 7 | defaultTextures: [] 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/ShaderLibrary/Wind.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 897dbac389e91c44ca027c77c82f4370 3 | timeCreated: 1490883742 4 | licenseType: Pro 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Tests.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6c67acbbc1ebd5a479b3bef04c939d02 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Tests/.tests.json: -------------------------------------------------------------------------------- 1 | { 2 | "createSeparatePackage": false 3 | } 4 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Tests/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 278a7d565ddb1e840ac57ad1bb121e56 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Tests/Editor/EditorExampleTest.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEditor; 3 | using UnityEngine.TestTools; 4 | using NUnit.Framework; 5 | using System.Collections; 6 | 7 | class EditorExampleTest { 8 | 9 | [Test] 10 | public void EditorSampleTestSimplePasses() { 11 | // Use the Assert class to test conditions. 12 | } 13 | 14 | // A UnityTest behaves like a coroutine in PlayMode 15 | // and allows you to yield null to skip a frame in EditMode 16 | [UnityTest] 17 | public IEnumerator EditorSampleTestWithEnumeratorPasses() { 18 | // Use the Assert class to test conditions. 19 | // yield to skip a frame 20 | yield return null; 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Tests/Editor/EditorExampleTest.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 87e6389ce577ca74aa755fb446fe8ca0 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Tests/Editor/Unity.RenderPipelines.Core.Editor.Tests.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "Unity.RenderPipelines.Core.Editor.Tests", 3 | "references": [ 4 | "Unity.RenderPipelines.Core.Runtime", 5 | "Unity.RenderPipelines.Core.Editor" 6 | ], 7 | "optionalUnityReferences": [ 8 | "TestAssemblies" 9 | ], 10 | "includePlatforms": [ 11 | "Editor" 12 | ], 13 | "excludePlatforms": [], 14 | "allowUnsafeCode": true, 15 | "overrideReferences": false, 16 | "precompiledReferences": [], 17 | "autoReferenced": true, 18 | "defineConstraints": [] 19 | } -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Tests/Editor/Unity.RenderPipelines.Core.Editor.Tests.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6e5480588ffa37d4f82fe96c45e8ce9c 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Tests/Runtime.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a189334a4e37b1247af4cfcedc20802c 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Tests/Runtime/RuntimeExampleTest.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEngine.TestTools; 3 | using NUnit.Framework; 4 | using System.Collections; 5 | 6 | class RuntimeExampleTest { 7 | 8 | [Test] 9 | public void PlayModeSampleTestSimplePasses() { 10 | // Use the Assert class to test conditions. 11 | } 12 | 13 | // A UnityTest behaves like a coroutine in PlayMode 14 | // and allows you to yield null to skip a frame in EditMode 15 | [UnityTest] 16 | public IEnumerator PlayModeSampleTestWithEnumeratorPasses() { 17 | // Use the Assert class to test conditions. 18 | // yield to skip a frame 19 | yield return null; 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Tests/Runtime/RuntimeExampleTest.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4a99028421222694897393dabe2744fb 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Tests/Runtime/Unity.RenderPipelines.Core.Runtime.Tests.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "Unity.RenderPipelines.Core.Runtime.Tests", 3 | "references": [ 4 | "Unity.RenderPipelines.Core.Runtime" 5 | ], 6 | "optionalUnityReferences": [ 7 | "TestAssemblies" 8 | ], 9 | "includePlatforms": [], 10 | "excludePlatforms": [], 11 | "allowUnsafeCode": true 12 | } -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/Tests/Runtime/Unity.RenderPipelines.Core.Runtime.Tests.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bf043f86dbf1bda4398ec83eebe40b8c 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/package.json: -------------------------------------------------------------------------------- 1 | { 2 | "description": "Helper library for SRP that contains a new Shader Library, and utility functions that can be used to implement a custom SRP. This library is currently used by both the High Definition Render Pipeline and the Lightweight Render Pipeline.", 3 | "displayName": "Core RP Library", 4 | "name": "com.unity.render-pipelines.core", 5 | "repoPackagePath": "com.unity.render-pipelines.core", 6 | "repository": { 7 | "revision": "1dab5842009725f71a08e287dc4eb1588c8f5cd3", 8 | "type": "git", 9 | "url": "ssh://git@github.com/Unity-Technologies/ScriptableRenderLoop.git" 10 | }, 11 | "unity": "2019.1", 12 | "unityRelease": "0b6", 13 | "version": "5.7.2" 14 | } -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.core@5.7.2/package.json.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 753d1ac2429a21a44ac5f937cbbb409f 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | 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To read our most current documentation, open the [*TableOfContents.md*](TableOfContents.md) file to see the linked pages. -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Documentation~/autodesk-interactive-shader.md: -------------------------------------------------------------------------------- 1 | **Important:** This page is still a work in progress. To read our most current documentation, open the [*TableOfContents.md*](TableOfContents.md) file to see the linked pages. -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Documentation~/autodesk-interactive-transparent-shader.md: -------------------------------------------------------------------------------- 1 | **Important:** This page is still a work in progress. To read our most current documentation, open the [*TableOfContents.md*](TableOfContents.md) file to see the linked pages. -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Documentation~/camera-inspector.md: -------------------------------------------------------------------------------- 1 | **Important:** This page is still a work in progress. To read our most current documentation, open the [*TableOfContents.md*](TableOfContents.md) file to see the linked pages. -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Documentation~/camera.md: -------------------------------------------------------------------------------- 1 | **Important:** This page is still a work in progress. To read our most current documentation, open the [*TableOfContents.md*](TableOfContents.md) file to see the linked pages. -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Documentation~/forward-renderer.md: -------------------------------------------------------------------------------- 1 | **Important:** This page is still a work in progress. To read our most current documentation, open the [*TableOfContents.md*](TableOfContents.md) file to see the linked pages. -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Documentation~/inside-lwrp.md: -------------------------------------------------------------------------------- 1 | **Note:** This page is subject to change during the 2019.1 beta cycle. 2 | 3 | # Inside LWRP 4 | 5 | In the following sections, you can read more about the technology inside LWRP: 6 | 7 | - [The LWRP Asset](lwrp-asset.md) 8 | - [Shader stripping](shader-stripping.md) 9 | - Shader stripping keywords 10 | - [Built-in/LWRP comparison](lwrp-builtin-feature-comparison.md) 11 | - [Shading Models in LWRP](shading-model.md) 12 | 13 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Documentation~/integration-with-post-processing.md: -------------------------------------------------------------------------------- 1 | **Important:** This page is still a work in progress. To read our most current documentation, open the [*TableOfContents.md*](TableOfContents.md) file to see the linked pages. -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Documentation~/integration-with-terrain.md: -------------------------------------------------------------------------------- 1 | **Important:** This page is still a work in progress. To read our most current documentation, open the [*TableOfContents.md*](TableOfContents.md) file to see the linked pages. -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Documentation~/integrations-with-shader-graph.md: -------------------------------------------------------------------------------- 1 | **Important:** This page is still a work in progress. To read our most current documentation, open the [*TableOfContents.md*](TableOfContents.md) file to see the linked pages. -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Documentation~/light-inspector.md: -------------------------------------------------------------------------------- 1 | **Important:** This page is still a work in progress. To read our most current documentation, open the [*TableOfContents.md*](TableOfContents.md) file to see the linked pages. -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Documentation~/lwrp-internal-flowchart.md: -------------------------------------------------------------------------------- 1 | **Important:** This page is still a work in progress. To read our most current documentation, open the [*TableOfContents.md*](TableOfContents.md) file to see the linked pages. -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Documentation~/realtime-lighting-in-lwrp.md: -------------------------------------------------------------------------------- 1 | **Important:** This page is still a work in progress. To read our most current documentation, open the [*TableOfContents.md*](TableOfContents.md) file to see the linked pages. -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Documentation~/rendering-in-lwrp.md: -------------------------------------------------------------------------------- 1 | **Important:** This page is still a work in progress. To read our most current documentation, open the [*TableOfContents.md*](TableOfContents.md) file to see the linked pages. -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Documentation~/shader-stripping-keywords.md: -------------------------------------------------------------------------------- 1 | 2 | 3 | **Important:** This page is still a work in progress. To read our most current documentation, open the [*TableOfContents.md*](TableOfContents.md) file to see the linked pages. 4 | 5 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 53c20613ce8ac478dba8507359e02516 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Editor/AssetVersion.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace UnityEditor.Rendering.LWRP 4 | { 5 | class AssetVersion : ScriptableObject 6 | { 7 | public int version; 8 | } 9 | } 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Editor/AssetVersion.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d0353a89b1f911e48b9e16bdc9f2e058 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Editor/EditorUtils.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6da1e646299b347c0895ca5f21f8c47c 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Editor/ForwardRendererDataEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 83bc10a7c2ad648febccee3b43d25f20 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Editor/LWRPAdditionalCameraDataEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b34d70112ee5152438161d88c5f21082 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Editor/LWRPAdditionalLightDataEditor.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine.Rendering.LWRP; 2 | 3 | namespace UnityEditor.Rendering.LWRP 4 | { 5 | [CanEditMultipleObjects] 6 | [CustomEditor(typeof(LWRPAdditionalLightData))] 7 | public class LWRPAdditionLightDataEditor : Editor 8 | { 9 | public override void OnInspectorGUI() 10 | { 11 | } 12 | 13 | [MenuItem("CONTEXT/LWRPAdditionalLightData/Remove Component")] 14 | static void RemoveComponent(MenuCommand command) 15 | { 16 | if (EditorUtility.DisplayDialog("Remove Component?", "Are you sure you want to remove this component? If you do, you will lose some settings.", "Remove", "Cancel")) 17 | { 18 | Undo.DestroyObjectImmediate(command.context); 19 | } 20 | } 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Editor/LWRPAdditionalLightDataEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 89a44a55ca94af242b02a0f02edb0ae7 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Editor/LightExplorer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 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/Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Editor/LightweightRenderPipelineCameraEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d569aa2a3d2a1a74aaf68c388f2e0798 3 | timeCreated: 1509983694 4 | licenseType: Pro 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Editor/LightweightRenderPipelineLightEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: aecdbe497ecdc4e498e66886c0b963cd 3 | timeCreated: 1509642715 4 | licenseType: Pro 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Editor/LightweightRenderPipelineMaterialUpgrader.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: aec5479bdc442cb4d96b1de3f5e5c818 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Editor/MaterialPostprocessor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5d970c86e29d2c5438cc8c146e9805cd 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assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/LICENSE.md: -------------------------------------------------------------------------------- 1 | Lightweight Render Pipeline copyright © 2018 Unity Technologies ApS 2 | 3 | Licensed under the Unity Companion License for Unity-dependent projects--see [Unity Companion License](http://www.unity3d.com/legal/licenses/Unity_Companion_License). 4 | 5 | Unless expressly provided otherwise, the Software under this license is made available strictly on an “AS IS” BASIS WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED. Please review the license for details on these and other terms and conditions. 6 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/LICENSE.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: eecaac92122b4407f8bf4998e8708aee 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Runtime.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 79e8584360be43649ad60cb0f180e904 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Runtime/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Runtime.CompilerServices; 2 | 3 | [assembly: InternalsVisibleTo("LWGraphicsTests")] 4 | [assembly: InternalsVisibleTo("Unity.RenderPipelines.Lightweight.Editor.Tests")] 5 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Runtime/AssemblyInfo.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 61ba514d93f94d14a8638d884815c8c0 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | 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-------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Runtime/Passes/CopyDepthPass.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d6268b3babfc1004c82ace3c407f46ef 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Runtime/Passes/DepthOnlyPass.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2b327960b30da614ca5f44f2fef0137a 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Runtime/Passes/DrawSkyboxPass.cs: -------------------------------------------------------------------------------- 1 | namespace UnityEngine.Rendering.LWRP 2 | { 3 | /// 4 | /// Draw the skybox into the given color buffer using the given depth buffer for depth testing. 5 | /// 6 | /// This pass renders the standard Unity skybox. 7 | /// 8 | internal class DrawSkyboxPass : ScriptableRenderPass 9 | { 10 | public DrawSkyboxPass(RenderPassEvent evt) 11 | { 12 | renderPassEvent = evt; 13 | } 14 | 15 | /// 16 | public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData) 17 | { 18 | context.DrawSkybox(renderingData.cameraData.camera); 19 | } 20 | } 21 | } 22 | -------------------------------------------------------------------------------- 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CBUFFER_END 13 | 14 | #endif 15 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/BakedLitInput.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 463a8185744c2459f8e621f4e4eb74d3 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/BakedLitMetaPass.hlsl: -------------------------------------------------------------------------------- 1 | #ifndef LIGHTWEIGHT_BAKEDLIT_META_PASS_INCLUDED 2 | #define LIGHTWEIGHT_BAKEDLIT_META_PASS_INCLUDED 3 | 4 | #include "Packages/com.unity.render-pipelines.lightweight/ShaderLibrary/MetaInput.hlsl" 5 | 6 | Varyings LightweightVertexMeta(Attributes input) 7 | { 8 | Varyings output; 9 | output.positionCS = MetaVertexPosition(input.positionOS, input.uvLM, input.uvDLM, unity_LightmapST); 10 | output.uv = TRANSFORM_TEX(input.uv, _BaseMap); 11 | return output; 12 | } 13 | 14 | half4 LightweightFragmentMetaBakedLit(Varyings input) : SV_Target 15 | { 16 | MetaInput metaInput = (MetaInput)0; 17 | metaInput.Albedo = _BaseColor.rgb * SAMPLE_TEXTURE2D(_BaseMap, sampler_BaseMap, input.uv).rgb; 18 | 19 | return MetaFragment(metaInput); 20 | } 21 | 22 | #endif 23 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/BakedLitMetaPass.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f31bf343921b848fa8e5cde15f1dbaab 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/DepthOnlyPass.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0acd4fdbcf0cf654a9cdf3e9ccc2edce 3 | timeCreated: 1488965025 4 | licenseType: Pro 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Lit.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 933532a4fcc9baf4fa0491de14d08ed7 3 | timeCreated: 1503472755 4 | licenseType: Pro 5 | ShaderImporter: 6 | externalObjects: {} 7 | defaultTextures: [] 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/LitForwardPass.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 116bd973269b9f741b7177c8523b9e50 3 | timeCreated: 1488965025 4 | licenseType: Pro 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/LitInput.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c46f85bf266d7496d9b3659acfbdc711 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/LitMetaPass.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dcf4e762d48204e33b575f8007e3d563 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Particles.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7aa17bb9699a0ee4282141a28d9fb8ea 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Particles/ParticlesLit.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b7839dad95683814aa64166edc107ae2 3 | timeCreated: 1508242080 4 | licenseType: Pro 5 | ShaderImporter: 6 | externalObjects: {} 7 | defaultTextures: [] 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Particles/ParticlesLitForwardPass.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a8d5c97876fe84413b2f630e2debf75b 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Particles/ParticlesLitInput.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a3129e299d0744bb7bd42c2cea7cea2b 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Particles/ParticlesSimpleLit.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8516d7a69675844a7a0b7095af7c46af 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Particles/ParticlesSimpleLitForwardPass.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d0ccc42c5a0934462a0ff237772dceff 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Particles/ParticlesSimpleLitInput.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 01fa3f8c89aa44160b9a735fc22362d0 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Particles/ParticlesUnlit.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0406db5a14f94604a8c57ccfbc9f3b46 3 | timeCreated: 1509363223 4 | licenseType: Pro 5 | ShaderImporter: 6 | externalObjects: {} 7 | defaultTextures: [] 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Particles/ParticlesUnlitForwardPass.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a361552991159403bbd785132d5cb812 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Particles/ParticlesUnlitInput.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0ddf9719bc9ff43e1a017712e21bb5e6 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/ShadowCasterPass.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9a48a2987a0e11645adf07fe4a8d5ec9 3 | timeCreated: 1488965025 4 | licenseType: Pro 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/SimpleLit.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8d2bb70cbf9db8d4da26e15b26e74248 3 | timeCreated: 1487263524 4 | licenseType: Pro 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/SimpleLitForwardPass.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ee447e65526c7db45a978c16b28827a9 3 | timeCreated: 1488965025 4 | licenseType: Pro 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/SimpleLitInput.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ad863d097888f42c6bcf419efb2946c5 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/SimpleLitMetaPass.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ffc632d1e38ef4682807a89afb2b966f 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Terrain.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cf2defa266cfe43e59a7230ff55c6107 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Terrain/TerrainDetailLit.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f6783ab646d374f94b199774402a5144 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Terrain/TerrainLit.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 69c1f799e772cb6438f56c23efccb782 3 | timeCreated: 1508929790 4 | licenseType: Pro 5 | ShaderImporter: 6 | externalObjects: {} 7 | defaultTextures: [] 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Terrain/TerrainLitAdd.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0a7e590f3cf1d4ee8a8fab5b6eff09ef 3 | timeCreated: 1508929790 4 | licenseType: Pro 5 | ShaderImporter: 6 | externalObjects: {} 7 | defaultTextures: [] 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Terrain/TerrainLitBase.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 21322c8b137c66e49b86085d3c8161f6 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Terrain/TerrainLitInput.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a817cb90496894b368593402e13b040c 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Terrain/TerrainLitMetaPass.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d00e32bd7638d40538d108b4e2581147 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Terrain/TerrainLitPasses.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ad25529ea2516421ab5f1a2440bee139 3 | timeCreated: 1488965025 4 | licenseType: Pro 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Terrain/WavingGrass.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e507fdfead5ca47e8b9a768b51c291a1 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Terrain/WavingGrassBillboard.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 29868e73b638e48ca99a19ea58c48d90 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Terrain/WavingGrassInput.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ca55f7593a02f4c1ab1bdbc03282d7af 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Terrain/WavingGrassPasses.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b4bc78a1364154f15b718a412e9710b6 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Unlit.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 650dd9526735d5b46b79224bc6e94025 3 | timeCreated: 1496762173 4 | licenseType: Pro 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/UnlitInput.hlsl: -------------------------------------------------------------------------------- 1 | #ifndef LIGHTWEIGHT_UNLIT_INPUT_INCLUDED 2 | #define LIGHTWEIGHT_UNLIT_INPUT_INCLUDED 3 | 4 | #include "Packages/com.unity.render-pipelines.lightweight/ShaderLibrary/SurfaceInput.hlsl" 5 | 6 | CBUFFER_START(UnityPerMaterial) 7 | float4 _BaseMap_ST; 8 | half4 _BaseColor; 9 | half _Cutoff; 10 | half _Glossiness; 11 | half _Metallic; 12 | CBUFFER_END 13 | 14 | #endif 15 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/UnlitInput.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e7ba75cc852b14b7f934978b5697bf1b 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/UnlitMetaPass.hlsl: -------------------------------------------------------------------------------- 1 | #ifndef LIGHTWEIGHT_UNLIT_META_PASS_INCLUDED 2 | #define LIGHTWEIGHT_UNLIT_META_PASS_INCLUDED 3 | 4 | #include "Packages/com.unity.render-pipelines.lightweight/ShaderLibrary/MetaInput.hlsl" 5 | 6 | Varyings LightweightVertexMeta(Attributes input) 7 | { 8 | Varyings output; 9 | output.positionCS = MetaVertexPosition(input.positionOS, input.uvLM, input.uvDLM, unity_LightmapST); 10 | output.uv = TRANSFORM_TEX(input.uv, _BaseMap); 11 | return output; 12 | } 13 | 14 | half4 LightweightFragmentMetaUnlit(Varyings input) : SV_Target 15 | { 16 | MetaInput metaInput = (MetaInput)0; 17 | metaInput.Albedo = _BaseColor.rgb * SAMPLE_TEXTURE2D(_BaseMap, sampler_BaseMap, input.uv).rgb; 18 | 19 | return MetaFragment(metaInput); 20 | } 21 | 22 | #endif 23 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/UnlitMetaPass.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 138efaf7fb432134da44d5a4981a62ad 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Utils.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 593842fd4bfffcc41877fd07df639f3c 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Utils/Blit.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c17132b1f77d20942aa75f8429c0f8bc 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Utils/CopyDepth.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d6dae50ee9e1bfa4db75f19f99355220 3 | timeCreated: 1506692614 4 | licenseType: Pro 5 | ShaderImporter: 6 | externalObjects: {} 7 | defaultTextures: [] 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Packages/src/com.unity.render-pipelines.lightweight@5.7.2/Shaders/Utils/CopyDepthPass.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 971e7c84ed6bc40fc95bdbb2e008013f 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | 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-------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_RenderPipeSettingsPath: 10 | m_FixedTimeStep: 0.016666668 11 | m_MaxDeltaTime: 0.05 12 | -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # srp_lightcookie_caustics 2 | [![license](http://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/sienaiwun/unity_lightcookie_caustic/blob/master/LICENSE) 3 | [![PRs Welcome](https://img.shields.io/badge/PRs-welcome-blue.svg)](https://github.com/sienaiwun/unity_lightcookie_caustic/pulls) 4 | 5 | Light-cookie is deprecated in Unity SRP framework。 This demo shows how to restore light-cookie usage in LWRP/URP . In this demo, we render underwater caustics effects using light cookies. 6 | ![light_cookie](https://github.com/sienaiwun/unity_lightcookie_caustic/blob/master/imgs/caustic.gif) 7 | -------------------------------------------------------------------------------- /imgs/caustic.gif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/sienaiwun/unity_lightcookie_caustic/9e5e6338ff79aeb778bf95ad19d32e5d520d86aa/imgs/caustic.gif --------------------------------------------------------------------------------