├── .gitignore ├── Docs~ ├── BuildDoxygen.bat ├── DoxygenLayout.xml ├── docs.cfg ├── extra.css ├── footer.html ├── header.html ├── img │ ├── PLACEHOLDER.png │ ├── THUMBNAIL.png │ ├── VRTP_Details.PNG │ ├── VRTP_Details.jpg │ ├── assetStoreLink.png │ ├── banner.jpg │ ├── blurSettings.png │ ├── cageSettings.png │ ├── cages.png │ ├── car.png │ ├── counterRotation.png │ ├── counterVelReal.png │ ├── counterVelShader.png │ ├── cubemaps.jpg │ ├── debugEffect.png │ ├── debugMotion.png │ ├── effectSettings.png │ ├── favicon.ico │ ├── fpsDivSettings.png │ ├── maskModes.png │ ├── mobileEffect.png │ ├── mobileMask.png │ ├── motion.png │ ├── motionFx.png │ ├── motionFxHierarchy.png │ ├── preset.png │ ├── preset_apply.png │ ├── s_blur.jpg │ ├── s_blur.png │ ├── s_cage_color.jpg │ ├── s_cage_color.png │ ├── s_cage_skybox.jpg │ ├── s_cage_skybox.png │ ├── s_cage_split.jpg │ ├── s_cage_split.png │ ├── s_color.jpg │ ├── s_color.png │ ├── s_color_skybox.jpg │ ├── s_color_skybox.png │ ├── s_mask_mask.jpg │ ├── s_mask_mask.png │ ├── s_mask_portal.jpg │ ├── s_mask_portal.png │ ├── s_mask_portal_motion.jpg │ ├── s_mask_portal_motion.png │ ├── s_mask_split.jpg │ ├── s_mask_split.png │ ├── s_mask_window.jpg │ ├── s_mask_window.png │ ├── s_mask_window_motion.jpg │ ├── s_mask_window_motion.png │ ├── s_mobile_mask.jpg │ ├── s_mobile_mask.png │ ├── s_mobile_skybox.jpg │ ├── s_mobile_skybox.png │ ├── s_skybox.jpg │ ├── s_skybox.png │ ├── skyboxSettings.png │ ├── tiltSettings.png │ ├── tmo.png │ ├── windowHierarchy.png │ └── windowMesh.png ├── logo.jpg ├── md │ ├── faq.md │ ├── mBkg.md │ ├── mMask.md │ ├── mMotionFx.md │ ├── manual.md │ ├── overview.md │ └── quickstart.md └── namespaces.cs ├── Editor.meta ├── Editor ├── Resources.meta ├── Resources │ ├── Logos.meta │ └── Logos │ │ ├── VrTunnellingProLogo.jpg │ │ ├── VrTunnellingProLogo.jpg.meta │ │ ├── VrTunnellingProMobileLogo.jpg │ │ ├── VrTunnellingProMobileLogo.jpg.meta │ │ ├── VrTunnellingProMobilePresetLogo.jpg │ │ ├── VrTunnellingProMobilePresetLogo.jpg.meta │ │ ├── VrTunnellingProPresetLogo.jpg │ │ └── VrTunnellingProPresetLogo.jpg.meta ├── VrTunnellingProEditorBase.cs ├── VrTunnellingProEditorBase.cs.meta ├── VrTunnellingProEditorUtils.cs ├── VrTunnellingProEditorUtils.cs.meta ├── VrTunnellingProImageEditor.cs ├── VrTunnellingProImageEditor.cs.meta ├── VrTunnellingProMobileEditor.cs ├── VrTunnellingProMobileEditor.cs.meta ├── VrTunnellingProPresetEditor.cs ├── VrTunnellingProPresetEditor.cs.meta ├── VrTunnellingProPresetEditorBase.cs ├── VrTunnellingProPresetEditorBase.cs.meta ├── VrTunnellingProPresetMobileEditor.cs ├── VrTunnellingProPresetMobileEditor.cs.meta ├── VrtpEditorUtils.cs ├── VrtpEditorUtils.cs.meta ├── VrtpStyles.cs └── VrtpStyles.cs.meta ├── Examples.meta ├── Examples ├── Example Scene Assets.meta ├── Example Scene Assets │ ├── Materials.meta │ ├── Materials │ │ ├── Floor.mat │ │ ├── Floor.mat.meta │ │ ├── Room.mat │ │ ├── Room.mat.meta │ │ ├── VRTP_ExampleArrowMat.mat │ │ ├── VRTP_ExampleArrowMat.mat.meta │ │ ├── VRTP_ExampleFloor.mat │ │ ├── VRTP_ExampleFloor.mat.meta │ │ ├── VRTP_ExampleGroundMat.mat │ │ ├── VRTP_ExampleGroundMat.mat.meta │ │ ├── VRTP_ExampleRoom.mat │ │ └── VRTP_ExampleRoom.mat.meta │ ├── VRTP_ExampleArrowMesh.fbx │ ├── VRTP_ExampleArrowMesh.fbx.meta │ ├── VRTP_ExampleLevelPieces.FBX │ ├── VRTP_ExampleLevelPieces.FBX.meta │ ├── VRTP_ExamplePortalMesh.fbx │ ├── VRTP_ExamplePortalMesh.fbx.meta │ ├── VRTP_ExamplePortalMeshSmall.fbx │ └── VRTP_ExamplePortalMeshSmall.fbx.meta ├── ExamplePreset_Basic.asset ├── ExamplePreset_Basic.asset.meta ├── ExamplePreset_Blur.asset ├── ExamplePreset_Blur.asset.meta ├── ExamplePreset_Cage.asset ├── ExamplePreset_Cage.asset.meta ├── ExamplePreset_Mask.asset ├── ExamplePreset_Mask.asset.meta ├── ExamplePreset_MaskCage.asset ├── ExamplePreset_MaskCage.asset.meta ├── ExamplePreset_Portal.asset ├── ExamplePreset_Portal.asset.meta ├── ExamplePreset_Skybox.asset ├── ExamplePreset_Skybox.asset.meta ├── ExamplePreset_Window.asset ├── ExamplePreset_Window.asset.meta ├── VRTP_Example.meta ├── VRTP_Example.unity ├── VRTP_Example.unity.meta ├── VRTP_Example │ ├── LightingData.asset │ ├── LightingData.asset.meta │ ├── Lightmap-0_comp_light.exr │ ├── Lightmap-0_comp_light.exr.meta │ ├── Lightmap-10_comp_light.exr │ ├── Lightmap-10_comp_light.exr.meta │ ├── Lightmap-11_comp_light.exr │ ├── Lightmap-11_comp_light.exr.meta │ ├── Lightmap-12_comp_light.exr │ ├── Lightmap-12_comp_light.exr.meta │ ├── Lightmap-1_comp_light.exr │ ├── Lightmap-1_comp_light.exr.meta │ ├── Lightmap-2_comp_light.exr │ ├── Lightmap-2_comp_light.exr.meta │ ├── Lightmap-3_comp_light.exr │ ├── Lightmap-3_comp_light.exr.meta │ ├── Lightmap-4_comp_light.exr │ ├── Lightmap-4_comp_light.exr.meta │ ├── Lightmap-5_comp_light.exr │ ├── Lightmap-5_comp_light.exr.meta │ ├── Lightmap-6_comp_light.exr │ ├── Lightmap-6_comp_light.exr.meta │ ├── Lightmap-7_comp_light.exr │ ├── Lightmap-7_comp_light.exr.meta │ ├── Lightmap-8_comp_light.exr │ ├── Lightmap-8_comp_light.exr.meta │ ├── Lightmap-9_comp_light.exr │ ├── Lightmap-9_comp_light.exr.meta │ ├── ReflectionProbe-0.exr │ └── ReflectionProbe-0.exr.meta ├── VRTP_ExampleMovement.cs └── VRTP_ExampleMovement.cs.meta ├── Gizmos.meta ├── Gizmos ├── vrtp_icon.png ├── vrtp_icon.png.meta ├── vrtp_mask_icon.png ├── vrtp_mask_icon.png.meta ├── vrtp_mask_mobile_icon.png ├── vrtp_mask_mobile_icon.png.meta ├── vrtp_mobile_icon.png ├── vrtp_mobile_icon.png.meta ├── vrtp_preset_icon.png ├── vrtp_preset_icon.png.meta ├── vrtp_preset_mobile_icon.png └── vrtp_preset_mobile_icon.png.meta ├── LICENSE ├── LICENSE.meta ├── Prefabs.meta ├── Prefabs ├── Cages.meta ├── Cages │ ├── ComfortCubes.prefab │ ├── ComfortCubes.prefab.meta │ ├── ComfortCubesPolar.prefab │ ├── ComfortCubesPolar.prefab.meta │ ├── Materials.meta │ ├── Materials │ │ ├── CageGrid.mat │ │ ├── CageGrid.mat.meta │ │ ├── CageGridTransparent.mat │ │ ├── CageGridTransparent.mat.meta │ │ ├── CageObject.mat │ │ ├── CageObject.mat.meta │ │ ├── CageVehicle.mat │ │ ├── CageVehicle.mat.meta │ │ ├── VRTP_Grid.png │ │ ├── VRTP_Grid.png.meta │ │ ├── VRTP_GridTransparent.png │ │ └── VRTP_GridTransparent.png.meta │ ├── Meshes.meta │ ├── Meshes │ │ ├── ComfortCubes.fbx │ │ ├── ComfortCubes.fbx.meta │ │ ├── ComfortCubesPolar.fbx │ │ ├── ComfortCubesPolar.fbx.meta │ │ ├── VehicleCage.fbx │ │ ├── VehicleCage.fbx.meta │ │ ├── Window.fbx │ │ └── Window.fbx.meta │ ├── VehicleCage.prefab │ ├── VehicleCage.prefab.meta │ ├── Window.prefab │ └── Window.prefab.meta ├── Skyboxes.meta └── Skyboxes │ ├── VRTP_Skybox_Cage.png │ ├── VRTP_Skybox_Cage.png.meta │ ├── VRTP_Skybox_CageSmall.png │ ├── VRTP_Skybox_CageSmall.png.meta │ ├── VRTP_Skybox_CageWithSky.png │ ├── VRTP_Skybox_CageWithSky.png.meta │ ├── VRTP_Skybox_GridWithSky.png │ └── VRTP_Skybox_GridWithSky.png.meta ├── README.md ├── README.md.meta ├── Resources.meta ├── Resources ├── Logos.meta ├── Logos │ ├── VrTunnellingProLogo.jpg │ ├── VrTunnellingProLogo.jpg.meta │ ├── VrTunnellingProMobileLogo.jpg │ ├── VrTunnellingProMobileLogo.jpg.meta │ ├── VrTunnellingProMobilePresetLogo.jpg │ ├── VrTunnellingProMobilePresetLogo.jpg.meta │ ├── VrTunnellingProPresetLogo.jpg │ └── VrTunnellingProPresetLogo.jpg.meta ├── Meshes.meta ├── Meshes │ ├── Iris.fbx │ ├── Iris.fbx.meta │ ├── Skysphere.fbx │ └── Skysphere.fbx.meta ├── Shaders.meta └── Shaders │ ├── BlitA.shader │ ├── BlitA.shader.meta │ ├── Mask.shader │ ├── Mask.shader.meta │ ├── SeparableBlur.shader │ ├── SeparableBlur.shader.meta │ ├── Skybox.shader │ ├── Skybox.shader.meta │ ├── Skysphere.shader │ ├── Skysphere.shader.meta │ ├── Tunnelling.shader │ ├── Tunnelling.shader.meta │ ├── TunnellingMaskUtils.cginc │ ├── TunnellingMaskUtils.cginc.meta │ ├── TunnellingStencil.shader │ ├── TunnellingStencil.shader.meta │ ├── TunnellingUtils.cginc │ ├── TunnellingUtils.cginc.meta │ ├── TunnellingVertex.shader │ ├── TunnellingVertex.shader.meta │ ├── TunnellingVertexInner.shader │ ├── TunnellingVertexInner.shader.meta │ ├── TunnellingVertexOuter.shader │ ├── TunnellingVertexOuter.shader.meta │ ├── TunnellingVertexUtils.cginc │ ├── TunnellingVertexUtils.cginc.meta │ ├── Window.shader │ └── Window.shader.meta ├── Scripts.meta ├── Scripts ├── Tunnelling.cs ├── Tunnelling.cs.meta ├── TunnellingBase.cs ├── TunnellingBase.cs.meta ├── TunnellingImageBase.cs ├── TunnellingImageBase.cs.meta ├── TunnellingMaskObject.cs ├── TunnellingMaskObject.cs.meta ├── TunnellingMaskObjectMobile.cs ├── TunnellingMaskObjectMobile.cs.meta ├── TunnellingMobile.cs ├── TunnellingMobile.cs.meta ├── TunnellingOpaque.cs ├── TunnellingOpaque.cs.meta ├── TunnellingPreset.cs ├── TunnellingPreset.cs.meta ├── TunnellingPresetBase.cs ├── TunnellingPresetBase.cs.meta ├── TunnellingPresetMobile.cs └── TunnellingPresetMobile.cs.meta ├── Shaders.meta └── Shaders ├── CageCommon.cginc ├── CageCommon.cginc.meta ├── CageFog.cginc ├── CageFog.cginc.meta ├── CageOpaque.shader ├── CageOpaque.shader.meta ├── 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