├── LICENSE ├── README.md ├── bundles ├── bundle.properties └── bundle_ko.properties ├── icon.png ├── mod.json └── scripts ├── library.js └── main.js /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. By contrast, 15 | the GNU General Public License is intended to guarantee your freedom to 16 | share and change all versions of a program--to make sure it remains free 17 | software for all its users. We, the Free Software Foundation, use the 18 | GNU General Public License for most of our software; it applies also to 19 | any other work released this way by its authors. You can apply it to 20 | your programs, too. 21 | 22 | When we speak of free software, we are referring to freedom, not 23 | price. Our General Public Licenses are designed to make sure that you 24 | have the freedom to distribute copies of free software (and charge for 25 | them if you wish), that you receive source code or can get it if you 26 | want it, that you can change the software or use pieces of it in new 27 | free programs, and that you know you can do these things. 28 | 29 | To protect your rights, we need to prevent others from denying you 30 | these rights or asking you to surrender the rights. Therefore, you have 31 | certain responsibilities if you distribute copies of the software, or if 32 | you modify it: responsibilities to respect the freedom of others. 33 | 34 | For example, if you distribute copies of such a program, whether 35 | gratis or for a fee, you must pass on to the recipients the same 36 | freedoms that you received. You must make sure that they, too, receive 37 | or can get the source code. And you must show them these terms so they 38 | know their rights. 39 | 40 | Developers that use the GNU GPL protect your rights with two steps: 41 | (1) assert copyright on the software, and (2) offer you this License 42 | giving you legal permission to copy, distribute and/or modify it. 43 | 44 | For the developers' and authors' protection, the GPL clearly explains 45 | that there is no warranty for this free software. For both users' and 46 | authors' sake, the GPL requires that modified versions be marked as 47 | changed, so that their problems will not be attributed erroneously to 48 | authors of previous versions. 49 | 50 | Some devices are designed to deny users access to install or run 51 | modified versions of the software inside them, although the manufacturer 52 | can do so. This is fundamentally incompatible with the aim of 53 | protecting users' freedom to change the software. The systematic 54 | pattern of such abuse occurs in the area of products for individuals to 55 | use, which is precisely where it is most unacceptable. Therefore, we 56 | have designed this version of the GPL to prohibit the practice for those 57 | products. If such problems arise substantially in other domains, we 58 | stand ready to extend this provision to those domains in future versions 59 | of the GPL, as needed to protect the freedom of users. 60 | 61 | Finally, every program is threatened constantly by software patents. 62 | States should not allow patents to restrict development and use of 63 | software on general-purpose computers, but in those that do, we wish to 64 | avoid the special danger that patents applied to a free program could 65 | make it effectively proprietary. To prevent this, the GPL assures that 66 | patents cannot be used to render the program non-free. 67 | 68 | The precise terms and conditions for copying, distribution and 69 | modification follow. 70 | 71 | TERMS AND CONDITIONS 72 | 73 | 0. Definitions. 74 | 75 | "This License" refers to version 3 of the GNU General Public License. 76 | 77 | "Copyright" also means copyright-like laws that apply to other kinds of 78 | works, such as semiconductor masks. 79 | 80 | "The Program" refers to any copyrightable work licensed under this 81 | License. Each licensee is addressed as "you". "Licensees" and 82 | "recipients" may be individuals or organizations. 83 | 84 | To "modify" a work means to copy from or adapt all or part of the work 85 | in a fashion requiring copyright permission, other than the making of an 86 | exact copy. The resulting work is called a "modified version" of the 87 | earlier work or a work "based on" the earlier work. 88 | 89 | A "covered work" means either the unmodified Program or a work based 90 | on the Program. 91 | 92 | To "propagate" a work means to do anything with it that, without 93 | permission, would make you directly or secondarily liable for 94 | infringement under applicable copyright law, except executing it on a 95 | computer or modifying a private copy. Propagation includes copying, 96 | distribution (with or without modification), making available to the 97 | public, and in some countries other activities as well. 98 | 99 | To "convey" a work means any kind of propagation that enables other 100 | parties to make or receive copies. Mere interaction with a user through 101 | a computer network, with no transfer of a copy, is not conveying. 102 | 103 | An interactive user interface displays "Appropriate Legal Notices" 104 | to the extent that it includes a convenient and prominently visible 105 | feature that (1) displays an appropriate copyright notice, and (2) 106 | tells the user that there is no warranty for the work (except to the 107 | extent that warranties are provided), that licensees may convey the 108 | work under this License, and how to view a copy of this License. If 109 | the interface presents a list of user commands or options, such as a 110 | menu, a prominent item in the list meets this criterion. 111 | 112 | 1. Source Code. 113 | 114 | The "source code" for a work means the preferred form of the work 115 | for making modifications to it. "Object code" means any non-source 116 | form of a work. 117 | 118 | A "Standard Interface" means an interface that either is an official 119 | standard defined by a recognized standards body, or, in the case of 120 | interfaces specified for a particular programming language, one that 121 | is widely used among developers working in that language. 122 | 123 | The "System Libraries" of an executable work include anything, other 124 | than the work as a whole, that (a) is included in the normal form of 125 | packaging a Major Component, but which is not part of that Major 126 | Component, and (b) serves only to enable use of the work with that 127 | Major Component, or to implement a Standard Interface for which an 128 | implementation is available to the public in source code form. A 129 | "Major Component", in this context, means a major essential component 130 | (kernel, window system, and so on) of the specific operating system 131 | (if any) on which the executable work runs, or a compiler used to 132 | produce the work, or an object code interpreter used to run it. 133 | 134 | The "Corresponding Source" for a work in object code form means all 135 | the source code needed to generate, install, and (for an executable 136 | work) run the object code and to modify the work, including scripts to 137 | control those activities. However, it does not include the work's 138 | System Libraries, or general-purpose tools or generally available free 139 | programs which are used unmodified in performing those activities but 140 | which are not part of the work. For example, Corresponding Source 141 | includes interface definition files associated with source files for 142 | the work, and the source code for shared libraries and dynamically 143 | linked subprograms that the work is specifically designed to require, 144 | such as by intimate data communication or control flow between those 145 | subprograms and other parts of the work. 146 | 147 | The Corresponding Source need not include anything that users 148 | can regenerate automatically from other parts of the Corresponding 149 | Source. 150 | 151 | The Corresponding Source for a work in source code form is that 152 | same work. 153 | 154 | 2. Basic Permissions. 155 | 156 | All rights granted under this License are granted for the term of 157 | copyright on the Program, and are irrevocable provided the stated 158 | conditions are met. This License explicitly affirms your unlimited 159 | permission to run the unmodified Program. The output from running a 160 | covered work is covered by this License only if the output, given its 161 | content, constitutes a covered work. This License acknowledges your 162 | rights of fair use or other equivalent, as provided by copyright law. 163 | 164 | You may make, run and propagate covered works that you do not 165 | convey, without conditions so long as your license otherwise remains 166 | in force. You may convey covered works to others for the sole purpose 167 | of having them make modifications exclusively for you, or provide you 168 | with facilities for running those works, provided that you comply with 169 | the terms of this License in conveying all material for which you do 170 | not control copyright. Those thus making or running the covered works 171 | for you must do so exclusively on your behalf, under your direction 172 | and control, on terms that prohibit them from making any copies of 173 | your copyrighted material outside their relationship with you. 174 | 175 | Conveying under any other circumstances is permitted solely under 176 | the conditions stated below. Sublicensing is not allowed; section 10 177 | makes it unnecessary. 178 | 179 | 3. Protecting Users' Legal Rights From Anti-Circumvention Law. 180 | 181 | No covered work shall be deemed part of an effective technological 182 | measure under any applicable law fulfilling obligations under article 183 | 11 of the WIPO copyright treaty adopted on 20 December 1996, or 184 | similar laws prohibiting or restricting circumvention of such 185 | measures. 186 | 187 | When you convey a covered work, you waive any legal power to forbid 188 | circumvention of technological measures to the extent such circumvention 189 | is effected by exercising rights under this License with respect to 190 | the covered work, and you disclaim any intention to limit operation or 191 | modification of the work as a means of enforcing, against the work's 192 | users, your or third parties' legal rights to forbid circumvention of 193 | technological measures. 194 | 195 | 4. Conveying Verbatim Copies. 196 | 197 | You may convey verbatim copies of the Program's source code as you 198 | receive it, in any medium, provided that you conspicuously and 199 | appropriately publish on each copy an appropriate copyright notice; 200 | keep intact all notices stating that this License and any 201 | non-permissive terms added in accord with section 7 apply to the code; 202 | keep intact all notices of the absence of any warranty; and give all 203 | recipients a copy of this License along with the Program. 204 | 205 | You may charge any price or no price for each copy that you convey, 206 | and you may offer support or warranty protection for a fee. 207 | 208 | 5. Conveying Modified Source Versions. 209 | 210 | You may convey a work based on the Program, or the modifications to 211 | produce it from the Program, in the form of source code under the 212 | terms of section 4, provided that you also meet all of these conditions: 213 | 214 | a) The work must carry prominent notices stating that you modified 215 | it, and giving a relevant date. 216 | 217 | b) The work must carry prominent notices stating that it is 218 | released under this License and any conditions added under section 219 | 7. This requirement modifies the requirement in section 4 to 220 | "keep intact all notices". 221 | 222 | c) You must license the entire work, as a whole, under this 223 | License to anyone who comes into possession of a copy. This 224 | License will therefore apply, along with any applicable section 7 225 | additional terms, to the whole of the work, and all its parts, 226 | regardless of how they are packaged. This License gives no 227 | permission to license the work in any other way, but it does not 228 | invalidate such permission if you have separately received it. 229 | 230 | d) If the work has interactive user interfaces, each must display 231 | Appropriate Legal Notices; however, if the Program has interactive 232 | interfaces that do not display Appropriate Legal Notices, your 233 | work need not make them do so. 234 | 235 | A compilation of a covered work with other separate and independent 236 | works, which are not by their nature extensions of the covered work, 237 | and which are not combined with it such as to form a larger program, 238 | in or on a volume of a storage or distribution medium, is called an 239 | "aggregate" if the compilation and its resulting copyright are not 240 | used to limit the access or legal rights of the compilation's users 241 | beyond what the individual works permit. Inclusion of a covered work 242 | in an aggregate does not cause this License to apply to the other 243 | parts of the aggregate. 244 | 245 | 6. Conveying Non-Source Forms. 246 | 247 | You may convey a covered work in object code form under the terms 248 | of sections 4 and 5, provided that you also convey the 249 | machine-readable Corresponding Source under the terms of this License, 250 | in one of these ways: 251 | 252 | a) Convey the object code in, or embodied in, a physical product 253 | (including a physical distribution medium), accompanied by the 254 | Corresponding Source fixed on a durable physical medium 255 | customarily used for software interchange. 256 | 257 | b) Convey the object code in, or embodied in, a physical product 258 | (including a physical distribution medium), accompanied by a 259 | written offer, valid for at least three years and valid for as 260 | long as you offer spare parts or customer support for that product 261 | model, to give anyone who possesses the object code either (1) a 262 | copy of the Corresponding Source for all the software in the 263 | product that is covered by this License, on a durable physical 264 | medium customarily used for software interchange, for a price no 265 | more than your reasonable cost of physically performing this 266 | conveying of source, or (2) access to copy the 267 | Corresponding Source from a network server at no charge. 268 | 269 | c) Convey individual copies of the object code with a copy of the 270 | written offer to provide the Corresponding Source. This 271 | alternative is allowed only occasionally and noncommercially, and 272 | only if you received the object code with such an offer, in accord 273 | with subsection 6b. 274 | 275 | d) Convey the object code by offering access from a designated 276 | place (gratis or for a charge), and offer equivalent access to the 277 | Corresponding Source in the same way through the same place at no 278 | further charge. You need not require recipients to copy the 279 | Corresponding Source along with the object code. If the place to 280 | copy the object code is a network server, the Corresponding Source 281 | may be on a different server (operated by you or a third party) 282 | that supports equivalent copying facilities, provided you maintain 283 | clear directions next to the object code saying where to find the 284 | Corresponding Source. Regardless of what server hosts the 285 | Corresponding Source, you remain obligated to ensure that it is 286 | available for as long as needed to satisfy these requirements. 287 | 288 | e) Convey the object code using peer-to-peer transmission, provided 289 | you inform other peers where the object code and Corresponding 290 | Source of the work are being offered to the general public at no 291 | charge under subsection 6d. 292 | 293 | A separable portion of the object code, whose source code is excluded 294 | from the Corresponding Source as a System Library, need not be 295 | included in conveying the object code work. 296 | 297 | A "User Product" is either (1) a "consumer product", which means any 298 | tangible personal property which is normally used for personal, family, 299 | or household purposes, or (2) anything designed or sold for incorporation 300 | into a dwelling. In determining whether a product is a consumer product, 301 | doubtful cases shall be resolved in favor of coverage. For a particular 302 | product received by a particular user, "normally used" refers to a 303 | typical or common use of that class of product, regardless of the status 304 | of the particular user or of the way in which the particular user 305 | actually uses, or expects or is expected to use, the product. A product 306 | is a consumer product regardless of whether the product has substantial 307 | commercial, industrial or non-consumer uses, unless such uses represent 308 | the only significant mode of use of the product. 309 | 310 | "Installation Information" for a User Product means any methods, 311 | procedures, authorization keys, or other information required to install 312 | and execute modified versions of a covered work in that User Product from 313 | a modified version of its Corresponding Source. The information must 314 | suffice to ensure that the continued functioning of the modified object 315 | code is in no case prevented or interfered with solely because 316 | modification has been made. 317 | 318 | If you convey an object code work under this section in, or with, or 319 | specifically for use in, a User Product, and the conveying occurs as 320 | part of a transaction in which the right of possession and use of the 321 | User Product is transferred to the recipient in perpetuity or for a 322 | fixed term (regardless of how the transaction is characterized), the 323 | Corresponding Source conveyed under this section must be accompanied 324 | by the Installation Information. But this requirement does not apply 325 | if neither you nor any third party retains the ability to install 326 | modified object code on the User Product (for example, the work has 327 | been installed in ROM). 328 | 329 | The requirement to provide Installation Information does not include a 330 | requirement to continue to provide support service, warranty, or updates 331 | for a work that has been modified or installed by the recipient, or for 332 | the User Product in which it has been modified or installed. Access to a 333 | network may be denied when the modification itself materially and 334 | adversely affects the operation of the network or violates the rules and 335 | protocols for communication across the network. 336 | 337 | Corresponding Source conveyed, and Installation Information provided, 338 | in accord with this section must be in a format that is publicly 339 | documented (and with an implementation available to the public in 340 | source code form), and must require no special password or key for 341 | unpacking, reading or copying. 342 | 343 | 7. Additional Terms. 344 | 345 | "Additional permissions" are terms that supplement the terms of this 346 | License by making exceptions from one or more of its conditions. 347 | Additional permissions that are applicable to the entire Program shall 348 | be treated as though they were included in this License, to the extent 349 | that they are valid under applicable law. If additional permissions 350 | apply only to part of the Program, that part may be used separately 351 | under those permissions, but the entire Program remains governed by 352 | this License without regard to the additional permissions. 353 | 354 | When you convey a copy of a covered work, you may at your option 355 | remove any additional permissions from that copy, or from any part of 356 | it. (Additional permissions may be written to require their own 357 | removal in certain cases when you modify the work.) You may place 358 | additional permissions on material, added by you to a covered work, 359 | for which you have or can give appropriate copyright permission. 360 | 361 | Notwithstanding any other provision of this License, for material you 362 | add to a covered work, you may (if authorized by the copyright holders of 363 | that material) supplement the terms of this License with terms: 364 | 365 | a) Disclaiming warranty or limiting liability differently from the 366 | terms of sections 15 and 16 of this License; or 367 | 368 | b) Requiring preservation of specified reasonable legal notices or 369 | author attributions in that material or in the Appropriate Legal 370 | Notices displayed by works containing it; or 371 | 372 | c) Prohibiting misrepresentation of the origin of that material, or 373 | requiring that modified versions of such material be marked in 374 | reasonable ways as different from the original version; or 375 | 376 | d) Limiting the use for publicity purposes of names of licensors or 377 | authors of the material; or 378 | 379 | e) Declining to grant rights under trademark law for use of some 380 | trade names, trademarks, or service marks; or 381 | 382 | f) Requiring indemnification of licensors and authors of that 383 | material by anyone who conveys the material (or modified versions of 384 | it) with contractual assumptions of liability to the recipient, for 385 | any liability that these contractual assumptions directly impose on 386 | those licensors and authors. 387 | 388 | All other non-permissive additional terms are considered "further 389 | restrictions" within the meaning of section 10. If the Program as you 390 | received it, or any part of it, contains a notice stating that it is 391 | governed by this License along with a term that is a further 392 | restriction, you may remove that term. If a license document contains 393 | a further restriction but permits relicensing or conveying under this 394 | License, you may add to a covered work material governed by the terms 395 | of that license document, provided that the further restriction does 396 | not survive such relicensing or conveying. 397 | 398 | If you add terms to a covered work in accord with this section, you 399 | must place, in the relevant source files, a statement of the 400 | additional terms that apply to those files, or a notice indicating 401 | where to find the applicable terms. 402 | 403 | Additional terms, permissive or non-permissive, may be stated in the 404 | form of a separately written license, or stated as exceptions; 405 | the above requirements apply either way. 406 | 407 | 8. Termination. 408 | 409 | You may not propagate or modify a covered work except as expressly 410 | provided under this License. Any attempt otherwise to propagate or 411 | modify it is void, and will automatically terminate your rights under 412 | this License (including any patent licenses granted under the third 413 | paragraph of section 11). 414 | 415 | However, if you cease all violation of this License, then your 416 | license from a particular copyright holder is reinstated (a) 417 | provisionally, unless and until the copyright holder explicitly and 418 | finally terminates your license, and (b) permanently, if the copyright 419 | holder fails to notify you of the violation by some reasonable means 420 | prior to 60 days after the cessation. 421 | 422 | Moreover, your license from a particular copyright holder is 423 | reinstated permanently if the copyright holder notifies you of the 424 | violation by some reasonable means, this is the first time you have 425 | received notice of violation of this License (for any work) from that 426 | copyright holder, and you cure the violation prior to 30 days after 427 | your receipt of the notice. 428 | 429 | Termination of your rights under this section does not terminate the 430 | licenses of parties who have received copies or rights from you under 431 | this License. If your rights have been terminated and not permanently 432 | reinstated, you do not qualify to receive new licenses for the same 433 | material under section 10. 434 | 435 | 9. Acceptance Not Required for Having Copies. 436 | 437 | You are not required to accept this License in order to receive or 438 | run a copy of the Program. Ancillary propagation of a covered work 439 | occurring solely as a consequence of using peer-to-peer transmission 440 | to receive a copy likewise does not require acceptance. However, 441 | nothing other than this License grants you permission to propagate or 442 | modify any covered work. These actions infringe copyright if you do 443 | not accept this License. Therefore, by modifying or propagating a 444 | covered work, you indicate your acceptance of this License to do so. 445 | 446 | 10. Automatic Licensing of Downstream Recipients. 447 | 448 | Each time you convey a covered work, the recipient automatically 449 | receives a license from the original licensors, to run, modify and 450 | propagate that work, subject to this License. You are not responsible 451 | for enforcing compliance by third parties with this License. 452 | 453 | An "entity transaction" is a transaction transferring control of an 454 | organization, or substantially all assets of one, or subdividing an 455 | organization, or merging organizations. If propagation of a covered 456 | work results from an entity transaction, each party to that 457 | transaction who receives a copy of the work also receives whatever 458 | licenses to the work the party's predecessor in interest had or could 459 | give under the previous paragraph, plus a right to possession of the 460 | Corresponding Source of the work from the predecessor in interest, if 461 | the predecessor has it or can get it with reasonable efforts. 462 | 463 | You may not impose any further restrictions on the exercise of the 464 | rights granted or affirmed under this License. For example, you may 465 | not impose a license fee, royalty, or other charge for exercise of 466 | rights granted under this License, and you may not initiate litigation 467 | (including a cross-claim or counterclaim in a lawsuit) alleging that 468 | any patent claim is infringed by making, using, selling, offering for 469 | sale, or importing the Program or any portion of it. 470 | 471 | 11. Patents. 472 | 473 | A "contributor" is a copyright holder who authorizes use under this 474 | License of the Program or a work on which the Program is based. The 475 | work thus licensed is called the contributor's "contributor version". 476 | 477 | A contributor's "essential patent claims" are all patent claims 478 | owned or controlled by the contributor, whether already acquired or 479 | hereafter acquired, that would be infringed by some manner, permitted 480 | by this License, of making, using, or selling its contributor version, 481 | but do not include claims that would be infringed only as a 482 | consequence of further modification of the contributor version. For 483 | purposes of this definition, "control" includes the right to grant 484 | patent sublicenses in a manner consistent with the requirements of 485 | this License. 486 | 487 | Each contributor grants you a non-exclusive, worldwide, royalty-free 488 | patent license under the contributor's essential patent claims, to 489 | make, use, sell, offer for sale, import and otherwise run, modify and 490 | propagate the contents of its contributor version. 491 | 492 | In the following three paragraphs, a "patent license" is any express 493 | agreement or commitment, however denominated, not to enforce a patent 494 | (such as an express permission to practice a patent or covenant not to 495 | sue for patent infringement). To "grant" such a patent license to a 496 | party means to make such an agreement or commitment not to enforce a 497 | patent against the party. 498 | 499 | If you convey a covered work, knowingly relying on a patent license, 500 | and the Corresponding Source of the work is not available for anyone 501 | to copy, free of charge and under the terms of this License, through a 502 | publicly available network server or other readily accessible means, 503 | then you must either (1) cause the Corresponding Source to be so 504 | available, or (2) arrange to deprive yourself of the benefit of the 505 | patent license for this particular work, or (3) arrange, in a manner 506 | consistent with the requirements of this License, to extend the patent 507 | license to downstream recipients. "Knowingly relying" means you have 508 | actual knowledge that, but for the patent license, your conveying the 509 | covered work in a country, or your recipient's use of the covered work 510 | in a country, would infringe one or more identifiable patents in that 511 | country that you have reason to believe are valid. 512 | 513 | If, pursuant to or in connection with a single transaction or 514 | arrangement, you convey, or propagate by procuring conveyance of, a 515 | covered work, and grant a patent license to some of the parties 516 | receiving the covered work authorizing them to use, propagate, modify 517 | or convey a specific copy of the covered work, then the patent license 518 | you grant is automatically extended to all recipients of the covered 519 | work and works based on it. 520 | 521 | A patent license is "discriminatory" if it does not include within 522 | the scope of its coverage, prohibits the exercise of, or is 523 | conditioned on the non-exercise of one or more of the rights that are 524 | specifically granted under this License. You may not convey a covered 525 | work if you are a party to an arrangement with a third party that is 526 | in the business of distributing software, under which you make payment 527 | to the third party based on the extent of your activity of conveying 528 | the work, and under which the third party grants, to any of the 529 | parties who would receive the covered work from you, a discriminatory 530 | patent license (a) in connection with copies of the covered work 531 | conveyed by you (or copies made from those copies), or (b) primarily 532 | for and in connection with specific products or compilations that 533 | contain the covered work, unless you entered into that arrangement, 534 | or that patent license was granted, prior to 28 March 2007. 535 | 536 | Nothing in this License shall be construed as excluding or limiting 537 | any implied license or other defenses to infringement that may 538 | otherwise be available to you under applicable patent law. 539 | 540 | 12. No Surrender of Others' Freedom. 541 | 542 | If conditions are imposed on you (whether by court order, agreement or 543 | otherwise) that contradict the conditions of this License, they do not 544 | excuse you from the conditions of this License. If you cannot convey a 545 | covered work so as to satisfy simultaneously your obligations under this 546 | License and any other pertinent obligations, then as a consequence you may 547 | not convey it at all. For example, if you agree to terms that obligate you 548 | to collect a royalty for further conveying from those to whom you convey 549 | the Program, the only way you could satisfy both those terms and this 550 | License would be to refrain entirely from conveying the Program. 551 | 552 | 13. Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # EXP Library 2 | 3 | + EXP-LIB 3.2 by sk7725! 4 | 5 | Makes blocks store EXP and level up, and makes its base stats change accordingly. 6 | Recommended for turrets or perhaps crafters. 7 | EXP calculation: `Level = [sqrt(Exp * 0.1)]` 8 | 9 | # Functions 10 | 11 | ### extend(Block block, Building building, string name, Object obj, Object objBuild) 12 | 13 | `` 14 | Use instead of extendContent for the block you want to extend. 15 | Returns the block. 16 | 17 | + **block**: the block you want to extend. 18 | + **building**: the building of the block you want to extend. 19 | + **name**: the block name. 20 | + **obj**: the object that will extend block. 21 | + **objBuild**: the object that will extend building. 22 | 23 | ### setExp(int exp) 24 | 25 | `` 26 | Sets the building's exp. 27 | 28 | ### incExp(int exp) 29 | 30 | `` 31 | Increments the building's exp. Clamped by `maxLevel` automatically. 32 | 33 | ### totalExp() 34 | 35 | `` 36 | Returns the building's exp. 37 | 38 | ### totalLevel() 39 | 40 | `` 41 | Returns the building's level. 42 | 43 | ### expf() 44 | 45 | `` 46 | Returns the building's `exp / maximum exp required to level up`, ranges from 0 to 1. 47 | 48 | ### levelf() 49 | 50 | `` 51 | Returns the building's `exp / maximum exp at max level`, ranges from 0 to 1. 52 | 53 | ### getCache(string fieldName) 54 | 55 | `` 56 | Returns the building's cached field, if it is cached. 57 | 58 | ### currentUpgrades(int lvl) 59 | 60 | `` 61 | Returns an array of possible `UpgradeObject`s in that level. 62 | 63 | 64 | # How To Use 65 | 66 | Put in the correct fields to assign what fields should be increased per level. 67 | Use `this.setExp()` and `this.incExp()` in the functions of the building to increase the exp of the block when you want. 68 | Here are some useful tips: 69 | + **`updateTile()`, `read()`, `write()` will be overridden.** Use `customUpdate()`, `customRead()`, `customWrite()` instead. 70 | + Define `levelUp(int level){}` in `objBuild` to do something after levelling up(**`hasLevelEffect` must be `true`**). 71 | 72 | ## Fields 73 | 74 | Fields should be passed in `obj` of `extend`. 75 | `this` is the default value for each field. 76 | 77 | + **maxLevel** `20` 78 | The maximum level the block reaches. 79 | + **expFields** `[]` 80 | An array of `FieldCalculation`s, determining the fields that change based on level. 81 | + **level0Color** `ffd37f` 82 | The color of the level bar at level 0. 83 | + **levelMaxColor** `f3e979` 84 | The color of the level bar at max level. 85 | + **exp0Color** `84ff00` 86 | The color of the exp bar at exp 0. 87 | + **expMaxColor** `90ff00` 88 | The color of the exp bar at max exp. 89 | + **hasLevelEffect** `true` 90 | Whether to check if a block levels up every time it gains experience. `false` is recommended for blocks that frequently/consistently gain experience to reduce lag. If a block has upgrades, `hasLevelEffect` will be overridden to `true`. 91 | + **levelUpFx** `Fx.upgradeCore` 92 | The effect to create when levelling up. `hasLevelEffect` must be `true`. 93 | + **levelUpSound** `Sounds.message` 94 | The sound to play when levelling up. `hasLevelEffect` must be `true`. 95 | + **upgrades** `[]` 96 | An array of `UpgradeObject`s, determining the possible block upgrades. 97 | + **upgradeFx** `module.export.upgradeFx` 98 | The effect to create when upgrading. 99 | + **upgradeSparkleFx** `module.export.sparkleFx` 100 | The effect to create when a new upgrade is available. 101 | + **upgradeSound** `Sounds.place` 102 | The sound to play when upgrading. 103 | + **upgradeColor** `00ff00` 104 | The color of upgrading. 105 | + **sparkleChance** `0.08` 106 | The intensity of the 'new upgrade available' sparkle. 107 | + **useStringSync** `false` 108 | Use this if this block's Integer config is reserved, as upgrades use Integer config. Not recommended. 109 | 110 | 111 | ### FieldCalculation 112 | 113 | A `FieldCalculation` is an object telling which field to calculate in what way. 114 | An example of a valid `FieldCalculation`: 115 | 116 | ``` 117 | { 118 | type: "linear", 119 | field: "reloadTime", 120 | start: 60, 121 | intensity: -5, 122 | cacheValue: false 123 | } 124 | ``` 125 | 126 | + **field** 127 | The field of the block that should be calculated and changed. 128 | + **type** `"linear"` 129 | The type of the calculation. 130 | `"linear"`: Level \* **intensity** + **start** 131 | `"exp"`: **intensity** ^ Level + **start** 132 | `"root"`: sqrt(Level \* **intensity**) + **start** 133 | `"bool"`: Special type; **start** should be a boolean, not an integer. 134 | If `Level >= intensity`, the field will change from **start** to !**start**. 135 | `"list"`: Special type; **intensity** should be a list, not an integer. 136 | The field will be `intensity[lvl]`, **start** is irrelevant. 137 | + **intensity** `1` 138 | + **start** `The default field's value` 139 | + **cacheValue** `false` 140 | Whether to store this value in each Building. If this is true, the value cached can be retrieved by `getCache(field)`. Use this to make use of the calculated field outside of `updateTile()`, where the `FieldCalculation` has no(or weird) effect. 141 | 142 | ### UpgradeObject 143 | 144 | An `UpgradeObject` is an object containing upgrade information. 145 | An example of a valid `UpgradeObject`: 146 | 147 | ``` 148 | { 149 | block: Blocks.meltdown, 150 | min: 5, 151 | max: 7 152 | } 153 | ``` 154 | 155 | + **block** 156 | The resulting `Block` type of this upgrade. 157 | + **min** `maxLevel` 158 | The upgrade will be available if `lvl >= min`. 159 | + **max** `INT_MAX` 160 | The upgrade will be available if `lvl <= max`. 161 | 162 | Note that the block size does not have to be the same; if the blocks differ in size, it will try to occupy a large enough space around it, and fails in none is found. 163 | 164 | # Example 165 | 166 | ``` 167 | const lib = require("exp-lib/library"); 168 | 169 | const inferno = lib.extend(ItemTurret, ItemTurret.ItemTurretBuild, "inferno", { 170 | maxLevel: 10, 171 | //Which fields to increase in what way. 172 | expFields: [ 173 | { 174 | type: "linear", 175 | field: "reloadTime", 176 | start: 60, 177 | intensity: -5 178 | } 179 | ], 180 | upgrades: [ 181 | { 182 | block: Vars.content.getByName(ContentType.block, "exp-lib-infernia"), 183 | min: 10 184 | } 185 | ], 186 | //The original Block extension object. 187 | init(){ 188 | this.super$init(); 189 | this.ammo(Items.coal, Bullets.basicFlame, Items.pyratite, Bullets.pyraFlame); 190 | } 191 | }, { 192 | //The original Building extension object. 193 | shoot(type){ 194 | //Increment EXP, replace this with whenever you want the block to gain EXP. 195 | this.incExp(20); 196 | print("Reload: "+inferno.reloadTime); 197 | this.super$shoot(type); 198 | }, 199 | levelUp(level){ 200 | print("You leveled up to level " + level); 201 | } 202 | }); 203 | ``` 204 | -------------------------------------------------------------------------------- /bundles/bundle.properties: -------------------------------------------------------------------------------- 1 | explib.exp = Exp 2 | explib.max = Reached Max Exp 3 | explib.level = Level 4 | explib.level.short = Lv. 5 | explib.linear.numer = [acid]100% @ (@*level)%[] 6 | explib.linear.denomin = [acid]x @/(@@@*level)[] 7 | explib.expo.numer = [acid]100% + (@^level/@)%[] 8 | explib.expo.denomin = [acid]x @/(@+@^level)[] 9 | explib.root.numer = [acid]100% + (root(@*level)/@)%[] 10 | explib.root.denomin = [acid]x @/(@+root(@*level))[] 11 | explib.bool = [acid](when above @ level, @)[] 12 | -------------------------------------------------------------------------------- /bundles/bundle_ko.properties: -------------------------------------------------------------------------------- 1 | explib.exp = 경험치 2 | explib.max = 최대 3 | explib.level = 레벨 4 | explib.level.short = 레벨 5 | explib.linear.numer = [acid]100% @ (@*레벨)%[] 6 | explib.linear.denomin = [acid]x @/(@@@*레벨)[] 7 | explib.expo.numer = [acid]100% + (@^레벨/@)%[] 8 | explib.expo.denomin = [acid]x @/(@+@^레벨)[] 9 | explib.root.numer = [acid]100% + (제곱근(@*레벨)/@)%[] 10 | explib.root.denomin = [acid]x @/(@+제곱근(@*레벨))[] 11 | explib.bool = [acid](@ 레벨 이상일 때, @)[] 12 | -------------------------------------------------------------------------------- /icon.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/sk7725/EXP-lib/a515c28c4dc70f1c2eda33a213241910cf5cb785/icon.png -------------------------------------------------------------------------------- /mod.json: -------------------------------------------------------------------------------- 1 | 2 | { 3 | "name": "exp-lib", 4 | "displayName": "[#84ff00]EXP Library[]", 5 | "author": "[royal]sk7725[]", 6 | "description": "EXP Library for 6.0!", 7 | "version": "3.0", 8 | "minGameVersion": 110 9 | } 10 | -------------------------------------------------------------------------------- /scripts/library.js: -------------------------------------------------------------------------------- 1 | //EXP library by sk7725. Recommended for turrets, works with any block. 2 | //the fields in Block are global, but does not matter if you set them for each block every calculation - just like Tmp. 3 | //type: The block you are extending. 4 | //build: the building you are extending. 5 | //name: the name of your block. 6 | //obj: what will override the block; add exp params here. 7 | //objb: what will override the building. 8 | const clone = obj => { 9 | if(obj === null || typeof(obj) !== 'object') return obj; 10 | var copy = obj.constructor(); 11 | for(var attr in obj) { 12 | if(obj.hasOwnProperty(attr)) { 13 | copy[attr] = obj[attr]; 14 | } 15 | }; 16 | return copy; 17 | } 18 | 19 | function arrayEqual(a, b){ 20 | if (a === b) return true; 21 | if (a == null || b == null) return false; 22 | if (a.length !== b.length) return false; 23 | 24 | for (var i = 0; i < a.length; ++i) { 25 | if (a[i] !== b[i]) return false; 26 | } 27 | return true; 28 | } 29 | 30 | function drawSpark(x, y, w, h, r){ 31 | Drawf.tri(x, y, w, h, r); 32 | Drawf.tri(x, y, w, h, r+180); 33 | Drawf.tri(x, y, w, h, r+90); 34 | Drawf.tri(x, y, w, h, r+270); 35 | } 36 | 37 | const sparkleFx = new Effect(15, e => { 38 | Draw.color(Color.white, e.color, e.fin()); 39 | var i=1; 40 | Angles.randLenVectors(e.id, e.id % 3 + 1, e.rotation * 4 + 4, (x,y) => { 41 | drawSpark(e.x + x, e.y + y, e.fout() * 4, 0.5 + e.fout() * 2.2, e.id * i); 42 | i++; 43 | }); 44 | }); 45 | 46 | const upgradeBlockFx = new Effect(90, e => { 47 | Draw.color(Color.white, Color.green, e.fin()); 48 | Lines.stroke(e.fout()*6*e.rotation); 49 | Lines.square(e.x, e.y, e.fin()*4*e.rotation+2*e.rotation, 0); 50 | 51 | var i = 1; 52 | Angles.randLenVectors(e.id, e.id % 3 + 7, e.rotation * 4 + 4 + 8*e.finpow(), (x,y) => { 53 | drawSpark(e.x + x, e.y + y, e.fout() * 5, e.fout() * 3.5, e.id * i); 54 | i++; 55 | }); 56 | }); 57 | 58 | const Integer = java.lang.Integer; 59 | //const String = java.lang.String; 60 | 61 | module.exports = { 62 | upgradeFx: upgradeBlockFx, 63 | sparkleFx: sparkleFx, 64 | extend(type, build, name, obj, objb){ 65 | if(obj == undefined) obj = {}; 66 | if(objb == undefined) objb = {}; 67 | obj = Object.assign({ 68 | //start 69 | maxLevel: 20, 70 | level0Color: Pal.accent, 71 | levelMaxColor: Color.valueOf("fff4cc"), 72 | exp0Color: Color.valueOf("84ff00"), 73 | expMaxColor: Color.valueOf("90ff00"), 74 | expFields: [], 75 | //type, field, start, intensity 76 | hasLevelEffect: true, 77 | levelUpFx: Fx.upgradeCore, 78 | levelUpSound: Sounds.message, 79 | upgrades: [], 80 | //block, min, max 81 | upgradeColor: Color.green, 82 | upgradeFx: upgradeBlockFx, 83 | upgradeSparkleFx: sparkleFx, 84 | upgradeSound: Sounds.place, 85 | sparkleChance: 0.08, 86 | 87 | //use this if this block's Integer config is reserved. Not recommended. 88 | useStringSync: false, 89 | 90 | //below are legacy arrays 91 | linearInc: [], 92 | linearIncStart: [], 93 | linearIncMul: [], 94 | expInc: [], 95 | expIncStart: [], 96 | expIncMul: [], 97 | rootInc: [], 98 | rootIncMul: [], 99 | rootIncStart: [], 100 | boolInc: [], 101 | boolIncStart: [], 102 | boolIncMul: [], 103 | listInc: [], 104 | listIncStart: [], 105 | listIncMul: [], 106 | hasLevelFunction: false, 107 | hasCustomUpdate: false, 108 | forStats: new ObjectMap(), 109 | caches: [], 110 | enableUpgrade: false, 111 | condConfig: false, 112 | upBlock: [], 113 | upMinLevel: [], 114 | upMaxLevel: [], 115 | upAuto: [] 116 | //end 117 | }, obj, { 118 | //start 119 | getLevel(exp) { 120 | return Math.min(Mathf.floorPositive(Mathf.sqrt(exp * 0.1)), this.maxLevel); 121 | }, 122 | getRequiredEXP(lvl) { 123 | return lvl * lvl * 10; 124 | }, 125 | getLvlf(exp) { 126 | var lvl = this.getLevel(exp); 127 | if(lvl >= this.maxLevel) return 1; 128 | var last = this.getRequiredEXP(lvl); 129 | var next = this.getRequiredEXP(lvl + 1); 130 | return (exp - last) / (next - last); 131 | }, 132 | setEXPStats(build) { 133 | var exp = build.totalExp(); 134 | var lvl = this.getLevel(exp); 135 | if(this.linearInc.length == 1) { 136 | this[this.linearInc[0]] = Math.max(this.linearIncStart[0] + this.linearIncMul[0] * lvl, 0); 137 | } else if(this.linearInc.length > 0) { 138 | this.linearEXP(tile, lvl); 139 | }; 140 | if(this.expInc.length == 1) { 141 | this[this.expInc[0]] = Math.max(this.expIncStart[0] + Mathf.pow(this.expIncMul[0], lvl), 0); 142 | } else if(this.expInc.length > 0) { 143 | this.expEXP(tile, lvl); 144 | }; 145 | if(this.rootInc.length == 1) { 146 | this[this.rootInc[0]] = Math.max(this.rootIncStart[0] + Mathf.sqrt(this.rootIncMul[0] * lvl), 0); 147 | } else if(this.rootInc.length > 0) { 148 | this.rootEXP(tile, lvl); 149 | }; 150 | if(this.boolInc.length == 1) { 151 | this[this.boolInc[0]] = (this.boolIncStart[0]) ? (lvl < this.boolIncMul[0]) : (lvl >= this.boolIncMul[0]); 152 | } else if(this.boolInc.length > 0) { 153 | this.boolEXP(tile, lvl); 154 | }; 155 | if(this.listInc.length > 0) { 156 | this.listEXP(tile, lvl); 157 | }; 158 | }, 159 | linearEXP(tile, lvl) { 160 | for(var i = 0; i < this.linearInc.length; i++) { 161 | this[this.linearInc[i]] = Math.max(this.linearIncStart[i] + this.linearIncMul[i] * lvl, 0); 162 | }; 163 | }, 164 | expEXP(tile, lvl) { 165 | for(var i = 0; i < this.expInc.length; i++) { 166 | this[this.expInc[i]] = Math.max(this.expIncStart[i] + Mathf.pow(this.expIncMul[i], lvl), 0); 167 | }; 168 | }, 169 | rootEXP(tile, lvl) { 170 | for(var i = 0; i < this.rootInc.length; i++) { 171 | this[this.rootInc[i]] = Math.max(this.rootIncStart[i] + Mathf.sqrt(this.rootIncMul[i] * lvl), 0); 172 | }; 173 | }, 174 | boolEXP(tile, lvl) { 175 | for(var i = 0; i < this.boolInc.length; i++) { 176 | this[this.boolInc[i]] = (this.boolIncStart[i]) ? (lvl < this.boolIncMul[i]) : (lvl >= this.boolIncMul[i]); 177 | }; 178 | }, 179 | listEXP(tile, lvl) { 180 | for(var i = 0; i < this.listInc.length; i++) { 181 | this[this.listInc[i]] = this.listIncMul[i][Math.min(lvl, this.listIncMul[i].length - 1)]; 182 | }; 183 | }, 184 | setBars() { 185 | this.super$setBars(); 186 | this.bars.add("level", func(build => { 187 | return new Bar(prov(() => Core.bundle.get("explib.level") + " " + this.getLevel(build.totalExp())), prov(() => Tmp.c1.set(this.level0Color).lerp(this.levelMaxColor, this.getLevel(build.totalExp()) / this.maxLevel)), floatp(() => { 188 | return this.getLevel(build.totalExp()) / this.maxLevel; 189 | })); 190 | })); 191 | this.bars.add("exp", func(build => { 192 | return new Bar(prov(() => (build.totalExp() < this.maxExp) ? Core.bundle.get("explib.exp") : Core.bundle.get("explib.max")), prov(() => Tmp.c1.set(this.exp0Color).lerp(this.expMaxColor, this.getLvlf(build.totalExp()))), floatp(() => { 193 | return this.getLvlf(build.totalExp()); 194 | })); 195 | })); 196 | }, 197 | isNumerator(stat) { 198 | return stat == Stat.inaccuracy || stat == Stat.shootRange; 199 | }, 200 | setStats() { 201 | this.forStats.put("range", Stat.shootRange); 202 | this.forStats.put("inaccuracy", Stat.inaccuracy); 203 | this.forStats.put("reloadTime", Stat.reload); 204 | this.forStats.put("targetAir", Stat.targetsAir); 205 | this.forStats.put("targetGround", Stat.targetsGround); 206 | this.super$setStats(); 207 | for(var i = 0; i < this.linearInc.length; i++) { 208 | var temp = this.forStats.get(this.linearInc[i]); 209 | if(temp) { 210 | //fuck 211 | if(this.isNumerator(temp) == true) this.stats.add(temp, Core.bundle.get("explib.linear.numer"), this.linearIncMul[i] > 0 ? "+" : "", (100 * this.linearIncMul[i] / this.linearIncStart[i]).toFixed(2)); 212 | else this.stats.add(temp, Core.bundle.get("explib.linear.denomin"), String(this.linearIncStart[i]), this.linearIncMul[i] > 0 ? "+" : "", String(this.linearIncStart[i]), this.linearIncMul[i]); 213 | } 214 | }; 215 | for(var i = 0; i < this.expInc.length; i++) { 216 | var temp = this.forStats.get(this.expInc[i]); 217 | if(temp) { 218 | if(this.isNumerator(temp) == true) this.stats.add(temp, Core.bundle.get("explib.expo.numer"), this.expIncMul[i], String(this.expIncStart[i])); 219 | else this.stats.add(temp, Core.bundle.get("explib.expo.denomin"), String(this.expIncStart[i]), String(this.expIncStart[i]), this.expIncMul[i]); 220 | } 221 | }; 222 | for(var i = 0; i < this.rootInc.length; i++) { 223 | var temp = this.forStats.get(this.rootInc[i]); 224 | if(temp) { 225 | if(this.isNumerator(temp) == true) this.stats.add(temp, Core.bundle.get("explib.root.numer"), this.rootIncMul[i], String(this.rootIncStart[i])); 226 | else this.stats.add(temp, Core.bundle.get("explib.root.denomin"), String(this.rootIncStart[i]), String(this.rootIncStart[i]), this.rootIncMul[i]); 227 | } 228 | }; 229 | for(var i = 0; i < this.boolInc.length; i++) { 230 | var temp = this.forStats.get(this.boolInc[i]); 231 | if(temp) this.stats.add(temp, Core.bundle.get("explib.bool"), String(this.boolIncMul[i]), !this.boolIncStart[i]); 232 | }; 233 | } 234 | //end 235 | }); 236 | const expblock = extendContent(type, name, obj); 237 | expblock.maxExp = expblock.getRequiredEXP(expblock.maxLevel); 238 | for(var i = 0; i < expblock.expFields.length; i++) { 239 | var tobj = expblock.expFields[i]; 240 | if(tobj.type == undefined) tobj.type = "linear"; 241 | expblock[tobj.type + "Inc"].push(tobj.field); 242 | expblock[tobj.type + "IncStart"].push((tobj.start == undefined) ? ((expblock[tobj.field] == undefined || expblock[tobj.field] == null) ? 0 : expblock[tobj.field]) : tobj.start); 243 | expblock[tobj.type + "IncMul"].push((tobj.intensity == undefined) ? 1 : tobj.intensity); 244 | if(tobj.cacheValue) expblock.caches.push(tobj.field); 245 | }; 246 | expblock.hasLevelFunction = (typeof objb["levelUp"] === "function"); 247 | expblock.hasCustomUpdate = (typeof objb["customUpdate"] === "function"); 248 | expblock.hasCustomRW = (typeof objb["customRead"] === "function"); 249 | expblock.hasCache = (expblock.caches.length > 0); 250 | 251 | expblock.enableUpgrade = (expblock.upgrades.length > 0); 252 | /*for(var i = 0; i < expblock.upgrades.length; i++) { 253 | var tobj = expblock.upgrades[i]; 254 | expblock.upBlock.push((tobj.block == undefined) ? Blocks.router : tobj.block); 255 | expblock.upMinLevel.push((tobj.min == undefined) ? expblock.maxLevel : tobj.min); 256 | expblock.upMaxLevel.push((tobj.max == undefined) ? expblock.maxLevel + 1 : tobj.max); 257 | expblock.upAuto.push((tobj.autoUpgrade == undefined) ? false : tobj.autoUpgrade); 258 | };*/ 259 | for(var i=0; i= i)) expblock.upPerLevel[i].push(expblock.upgrades[j]); 268 | } 269 | } 270 | 271 | if(expblock.enableUpgrade){ 272 | expblock.condConfig = expblock.configurable; 273 | expblock.configurable = true; 274 | expblock.saveConfig = false; 275 | //expblock.hasLevelEffect = true; 276 | if(!expblock.useStringSync){ 277 | expblock.config(Integer, (build, value) => { 278 | //print("Configured: "+value); 279 | if(value > 0) build.upgradeID(value - 1); 280 | }); 281 | } 282 | else{ 283 | expblock.config(String, (build, value) => { 284 | value = Number(value); 285 | if(!isNaN(value) && value > 0) build.upgradeID(value - 1); 286 | }); 287 | } 288 | } 289 | 290 | objb = Object.assign(objb, { 291 | totalExp() { 292 | return this._exp; 293 | }, 294 | totalLevel() { 295 | return expblock.getLevel(this._exp); 296 | }, 297 | expf() { 298 | return expblock.getLvlf(this._exp); 299 | }, 300 | levelf() { 301 | return this._exp / expblock.maxExp; 302 | }, 303 | setExp(a) { 304 | this._exp = a; 305 | }, 306 | incExp(a) { 307 | if(this._exp >= expblock.maxExp) return; 308 | this._exp += a; 309 | if(this._exp > expblock.maxExp) this._exp = expblock.maxExp; 310 | this._changedVal = true; 311 | if(!expblock.hasLevelEffect) return; 312 | var clvl = expblock.getLevel(this._exp); 313 | if(expblock.getLevel(this._exp - a) != clvl) { 314 | if(expblock.enableUpgrade){ 315 | if(!arrayEqual(this.currentUpgrades(clvl), this.currentUpgrades(clvl - 1))) this._checked = false; 316 | } 317 | expblock.levelUpFx.at(this.x, this.y, expblock.size); 318 | expblock.levelUpSound.at(this.x, this.y); 319 | if(expblock.hasLevelFunction) this.levelUp(clvl); 320 | }; 321 | }, 322 | 323 | updateCaches(){ 324 | for(var i=0; i= expblock.upgrades[id].min) && (expblock.upgrades[id].max === undefined || lvl <= expblock.upgrades[id].max)) this.upgradeBlock(expblock.upgrades[id].block); 364 | }, 365 | upgradeBlock(block){ 366 | //print("UpgradeBlock: "+block); 367 | /*if(expected != this.totalLevel()){ 368 | //invalid 369 | Vars.control.input.frag.config.hideConfig(); 370 | return; 371 | }*/ 372 | var tile = this.tile; 373 | if(block.size > expblock.size) tile = this.getBestTile(tile, block.size, expblock.size); 374 | if(tile == null) return; 375 | //Vars.control.input.frag.config.hideConfig(); 376 | //TODO: sync 377 | 378 | if(!Vars.headless) expblock.upgradeSound.at(this.x, this.y); 379 | tile.setBlock(block, this.team, this.rotation); 380 | if(!Vars.headless) expblock.upgradeFx.at(tile.drawx(), tile.drawy(), block.size, expblock.upgradeColor); 381 | }, 382 | getBestTile(tile, size, current){ 383 | //TODO: 384 | var bound = size - current + 1; 385 | var offset = Mathf.floorPositive(bound / 2); 386 | if(bound % 2 == 0 && current % 2 == 0) offset--; 387 | offset *= -1; 388 | var minScore = bound * bound * 2; 389 | var ctile = null; 390 | for(var i=offset; i { 417 | Vars.ui.content.show(block); 418 | }).size(40); 419 | }, 420 | makeUpgradeButton(t, id, lvl){ 421 | //print("Made IDButton:" + id); 422 | t.button(Icon.upgrade, Styles.cleari, () => { 423 | Vars.control.input.frag.config.hideConfig(); 424 | if(!expblock.useStringSync) this.configure(new Integer(id + 1)); 425 | else this.configure((id + 1) + ""); 426 | }).size(40); 427 | }, 428 | upgradeTable(table, lvl){ 429 | var arr = this.currentUpgrades(lvl); 430 | if(arr.length == 0) return; 431 | for(var i=0; i { 434 | t.background(Tex.button); 435 | t.image(block.icon(Cicon.medium)).size(38).padRight(2); 436 | t.table(cons(info => { 437 | info.left(); 438 | info.add("[green]"+block.localizedName+"[]\n"+Core.bundle.get("explib.level.short")+" ["+((arr[i].min == lvl)?"green":"accent")+"]"+lvl+"[]/"+arr[i].min); 439 | })).width(80); 440 | this.makeInfoButton(t, block); 441 | if(arr[i].min == lvl) Styles.cleari.imageUpColor = expblock.upgradeColor; 442 | this.makeUpgradeButton(t, arr[i].id, lvl); 443 | if(arr[i].min == lvl) Styles.cleari.imageUpColor = Color.white; 444 | })).width(220).height(50); 445 | 446 | if(i < arr.length - 1) table.row(); 447 | } 448 | }, 449 | buildConfiguration(table){ 450 | if(!expblock.enableUpgrade){ 451 | this.super$buildConfiguration(table); 452 | return; 453 | } 454 | var lvl = this.totalLevel(); 455 | this._checked = true; 456 | if(!expblock.condConfig) this.upgradeTable(table, lvl); 457 | else{ 458 | if(this.currentUpgrades(lvl).length == 0){ 459 | this.super$buildConfiguration(table); 460 | return; 461 | } 462 | table.table(cons(table2 => { 463 | this.upgradeTable(table2, lvl); 464 | })); 465 | table.row(); 466 | table.image().pad(2).width(130).height(4).color(expblock.upgradeColor); 467 | table.row(); 468 | table.table(cons(table3 => { 469 | this.super$buildConfiguration(table3); 470 | })); 471 | } 472 | }, 473 | /* 474 | getCursor(){ 475 | if(!expblock.enableUpgrade) return this.super$getCursor(); 476 | else if(expblock.condConfig) return this.super$getCursor(); 477 | else{ 478 | if(this._lastexp == this.totalExp() && (this._cachedCursor != null)) return this._cachedCursor; 479 | else{ 480 | this._lastexp = this.totalExp(); 481 | this._cachedCursor = (expblock.upPerLevel[this.totalLevel()].length > 0) ? SystemCursor.hand : SystemCursor.arrow; 482 | return this._cachedCursor; 483 | } 484 | } 485 | },*/ 486 | configTapped(){ 487 | if(!this.super$configTapped()) return false; 488 | if(!expblock.enableUpgrade) return true; 489 | if(expblock.condConfig) return true; 490 | if(expblock.upPerLevel[this.totalLevel()].length > 0) return true; 491 | return false; 492 | } 493 | }); 494 | //Extend Building 495 | expblock.buildType = ent => { 496 | ent = extendContent(build, expblock, clone(objb)); 497 | ent._exp = 0; 498 | ent._changedVal = false; 499 | ent._checked = true; 500 | return ent; 501 | }; 502 | return expblock; 503 | } 504 | } 505 | -------------------------------------------------------------------------------- /scripts/main.js: -------------------------------------------------------------------------------- 1 | require("library"); 2 | --------------------------------------------------------------------------------