├── .gitignore ├── .vscode ├── launch.json └── settings.json ├── .vsconfig ├── Assets ├── BPMCounter.cs ├── BPMCounter.cs.meta ├── BoidCamFollower.cs ├── BoidCamFollower.cs.meta ├── Boids.meta ├── Boids │ ├── BackAndForthCamera.cs │ ├── BackAndForthCamera.cs.meta │ ├── BoidBootstrap.cs │ ├── BoidBootstrap.cs.meta │ ├── BoidJobSystem.cs │ ├── BoidJobSystem.cs.meta │ ├── BoidMaterial.mat │ ├── BoidMaterial.mat.meta │ ├── BoidShader.shader │ ├── BoidShader.shader.meta │ ├── HeadsAndTailsSystem.cs │ ├── HeadsAndTailsSystem.cs.meta │ ├── SpineSystem.cs │ └── SpineSystem.cs.meta ├── ColorShader.shader ├── ColorShader.shader.meta ├── CornerCamera.cs ├── CornerCamera.cs.meta ├── CubeComponent.cs ├── CubeComponent.cs.meta ├── EscapeToQuit.cs ├── EscapeToQuit.cs.meta ├── FPSController.cs ├── FPSController.cs.meta ├── ForceController.cs ├── ForceController.cs.meta ├── GizmoHandler.cs ├── GizmoHandler.cs.meta ├── GlobalEntitiesDependencies.meta ├── GlobalEntitiesDependencies │ ├── GlobalEntitySceneDependency.asset │ ├── GlobalEntitySceneDependency.asset.meta │ ├── GlobalLiveLinkAssetDependency.asset │ └── GlobalLiveLinkAssetDependency.asset.meta ├── LifeEnabler.cs ├── LifeEnabler.cs.meta ├── LifeSystem.cs ├── LifeSystem.cs.meta ├── MeshController.cs ├── MeshController.cs.meta ├── New Post-processing Profile.asset ├── New Post-processing Profile.asset.meta ├── NoiseCube.cs ├── NoiseCube.cs.meta ├── NoiseCube.mat ├── NoiseCube.mat.meta ├── NoiseCubeShader.shader ├── NoiseCubeShader.shader.meta ├── NoiseTerrain.mat ├── NoiseTerrain.mat.meta ├── ObstacleSpawner.cs ├── ObstacleSpawner.cs.meta ├── ParticleController.cs ├── ParticleController.cs.meta ├── ParticleSystem.cs ├── ParticleSystem.cs.meta ├── Perlin.cs ├── Perlin.cs.meta ├── Physics Category Names.asset ├── Physics Category Names.asset.meta ├── Resources.meta ├── Resources │ ├── ColorShader1.shader │ ├── ColorShader1.shader.meta │ ├── ColorShader2.shader │ ├── ColorShader2.shader.meta │ ├── ColorShader3.shader │ ├── ColorShader3.shader.meta │ ├── ColorShader4.shader │ ├── ColorShader4.shader.meta │ ├── Cube 1.prefab │ ├── Cube 1.prefab.meta │ ├── LifeMaterial.mat │ ├── LifeMaterial.mat.meta │ ├── NewSurfaceShader.shader │ ├── NewSurfaceShader.shader.meta │ ├── NoiseMaterial.mat │ ├── NoiseMaterial.mat.meta │ ├── Sphere.prefab │ ├── Sphere.prefab.meta │ ├── SpiralMaterial.mat │ └── SpiralMaterial.mat.meta ├── Scene.unity ├── Scene.unity.meta ├── SceneSettings.lighting ├── SceneSettings.lighting.meta ├── SceneSwitcher.cs ├── SceneSwitcher.cs.meta ├── Scenes.meta ├── Scenes │ ├── Grid.unity │ ├── Grid.unity.meta │ ├── Life.unity │ ├── Life.unity.meta │ ├── Life_Profiles.meta │ ├── Life_Profiles │ │ ├── Main Camera Profile 1.asset │ │ └── Main Camera Profile 1.asset.meta │ ├── MeshDeformation.unity │ ├── MeshDeformation.unity.meta │ ├── Noise.unity │ ├── Noise.unity.meta │ ├── PureECSScene.unity │ ├── PureECSScene.unity.meta │ ├── PureECSSceneSettings.lighting │ ├── PureECSSceneSettings.lighting.meta │ ├── SampleSceneSettings.lighting │ ├── SampleSceneSettings.lighting.meta │ ├── Spirals.unity │ └── Spirals.unity.meta ├── StackOverFlowTest.cs ├── StackOverFlowTest.cs.meta ├── TakeScreenshot.cs ├── TakeScreenshot.cs.meta ├── UV.mat ├── UV.mat.meta ├── UV.png ├── UV.png.meta ├── Utilities.cs ├── Utilities.cs.meta ├── XR.meta └── XR │ ├── Loaders.meta │ ├── Loaders │ ├── Open XR Loader No Pre Init.asset │ ├── Open XR Loader No Pre Init.asset.meta │ ├── Open XR Loader.asset │ └── Open XR Loader.asset.meta │ ├── Settings.meta │ ├── Settings │ ├── Open XR Package Settings.asset │ ├── Open XR Package Settings.asset.meta │ ├── OpenXR Editor Settings.asset │ └── OpenXR Editor Settings.asset.meta │ ├── XRGeneralSettings.asset │ └── XRGeneralSettings.asset.meta ├── LICENSE ├── Logs └── ApiUpdaterCheck.txt ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── BurstAotSettings_Android.json ├── 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