├── .gitattributes
├── LICENSE
├── bridge
├── client
│ ├── framework.lua
│ └── utilities.lua
├── server
│ ├── framework.lua
│ └── utilities.lua
└── shared
│ └── logging.lua
├── client
├── commands.lua
├── functions.lua
├── gui.lua
└── main.lua
├── config.lua
├── fxmanifest.lua
├── language.lua
└── server
└── main.lua
/.gitattributes:
--------------------------------------------------------------------------------
1 | # Auto detect text files and perform LF normalization
2 | * text=auto
3 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
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570 | Each version is given a distinguishing version number. If the
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572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/bridge/client/framework.lua:
--------------------------------------------------------------------------------
1 | ESX = nil
2 | QBCore = nil
3 |
4 | if Framework == 'ESX' then
5 | ESX = exports['es_extended']:getSharedObject()
6 | elseif Framework == 'QB' then
7 | QBCore = exports['qb-core']:GetCoreObject()
8 | end
9 |
10 | local resourceName = GetCurrentResourceName()
11 |
12 | local currentLine = "BRDG>CLNT>FRAME #"
13 |
14 | SS_Core = {
15 |
16 | PlayerData = {},
17 | PlayerJob = {},
18 |
19 | FrameworkReady = function()
20 | if Framework == 'ESX' then
21 | while not ESX do Wait(500); end
22 | while ESX.GetPlayerData().job == nil do
23 | Wait(500)
24 | end
25 | SS_Core.PlayerData = SS_Core.GetPlayerData()
26 | return true
27 | elseif Framework == 'QB' then
28 | while not QBCore do Wait(500); end
29 | while not QBCore.Functions.GetPlayerData().job do Wait(500); end
30 | SS_Core.PlayerData = SS_Core.GetPlayerData()
31 | return true
32 | end
33 | return true
34 | end,
35 |
36 | SpawnVehicle = function(model, coords, heading, cb, networked)
37 | if Framework == 'ESX' then
38 | ESX.Game.SpawnVehicle(model, coords, heading, cb, networked)
39 | elseif Framework == 'QB' then
40 | QBCore.Functions.SpawnVehicle(model, cb, coords, networked)
41 | end
42 | SS_Log("debug","^4SpawnVehicle "..tostring(model), resourceName, currentLine.."42")
43 | end,
44 |
45 | DeleteVehicle = function(vehicle)
46 | if Framework == 'ESX' then
47 | ESX.Game.DeleteVehicle(vehicle)
48 | elseif Framework == 'QB' then
49 | QBCore.Functions.DeleteVehicle(vehicle)
50 | end
51 | SS_Log("debug","^4DeleteVehicle "..tostring(vehicle), resourceName, currentLine.."51")
52 | end,
53 |
54 | TriggerCallback = function(name, cb, ...)
55 | SS_Log("debug","^4TriggerCallback ^0[^3"..name.."^0", resourceName, currentLine.."55")
56 | if Framework == 'ESX' then
57 | ESX.TriggerServerCallback(name, cb, ...)
58 | elseif Framework == 'QB' then
59 | QBCore.Functions.TriggerCallback(name, cb, ...)
60 | end
61 | SS_Log("debug","^4TriggerCallback Finished ^0[^3"..name.."^0", resourceName, currentLine.."61")
62 | end,
63 |
64 | SetPlayerJob = function()
65 | local table = {}
66 | while not SS_Core.PlayerData.job do
67 | Wait(200)
68 | end
69 | if Framework == 'ESX' then
70 | table.name = SS_Core.PlayerData.job.name
71 | table.label = SS_Core.PlayerData.job.label
72 | table.grade = SS_Core.PlayerData.job.grade
73 | table.gradeLabel = SS_Core.PlayerData.job.grade_label
74 | table.onDuty = "N/A"
75 | --table.isPolice = Config.PoliceJobs[SS_Core.PlayerData.job.name] or false
76 | elseif Framework == 'QB' then
77 | table.name = SS_Core.PlayerData.job.name
78 | table.label = SS_Core.PlayerData.job.label
79 | table.grade = SS_Core.PlayerData.job.grade.level
80 | table.rank = SS_Core.PlayerData.job.grade.name
81 | table.onDuty = SS_Core.PlayerData.job.onduty or false
82 | --table.isPolice = Config.PoliceJobs[SS_Core.PlayerData.job.name] or false
83 | end
84 | --TriggerEvent('ss-bridge:onJobUpdate', SS_Core.PlayerJob)
85 | SS_Log("debug","^4Your Job: [^0"..table.label.."^4] Title: [^0"..table.name.."^4] Duty: [^0"..tostring(table.onDuty).."^4] Grade: [^0"..table.grade.."^4]^0", resourceName, currentLine.."85")
86 | SS_Core.PlayerJob = table
87 | end,
88 |
89 | GetPlayerData = function()
90 | if Framework == 'ESX' then
91 | SS_Core.PlayerData = ESX.GetPlayerData()
92 | SS_Core.SetPlayerJob()
93 | return ESX.GetPlayerData()
94 | elseif Framework == 'QB' then
95 | SS_Core.PlayerData = QBCore.Functions.GetPlayerData()
96 | SS_Core.SetPlayerJob()
97 | return QBCore.Functions.GetPlayerData()
98 | end
99 | end,
100 |
101 | GetJob = function()
102 | return SS_Core.PlayerJob
103 | end,
104 |
105 | Notification = function(data)
106 | if Config.Notification.enable then
107 | if Config.Notification.notifytype == 'qb' or Config.Notification.notifytype == 'esx' then
108 | if ESX ~= nil then
109 | ESX.ShowNotification(data.message, false, true, nil)
110 | elseif QBCore ~= nil then
111 | QBCore.Functions.Notify(data.message)
112 | end
113 | elseif Config.Notification.notifytype == 'ox' then
114 | SS_Utils.Notification(data)
115 | elseif Config.Notification.notifytype == 'okok' then
116 | SS_Utils.Notification(data)
117 | end
118 | end
119 | end,
120 | }
121 |
122 | RegisterNetEvent(Config.Triggers[Framework].job)
123 | AddEventHandler(Config.Triggers[Framework].job, function(job)
124 | SS_Core.PlayerData.job = job
125 | SS_Core.SetPlayerJob()
126 | end)
--------------------------------------------------------------------------------
/bridge/client/utilities.lua:
--------------------------------------------------------------------------------
1 | if Framework == 'ESX' then
2 | ESX = exports['es_extended']:getSharedObject()
3 | elseif Framework == 'QB' then
4 | QBCore = exports['qb-core']:GetCoreObject()
5 | end
6 |
7 | local resourceName = GetCurrentResourceName()
8 |
9 | local currentLine = "BRDG>CLNT>UTIL #"
10 |
11 |
12 | SS_Utils = {
13 |
14 | Notification = function(data)
15 | if Config.Notification.notifytype == 'ox' then
16 | lib.notify({
17 | title = data.title,
18 | description = data.message,
19 | type = data.type,
20 | position = 'top-right',
21 | })
22 | elseif Config.Notification.notifytype == 'okok' then
23 | exports['okokNotify']:Alert(data.title, data.message, 6000, data.type)
24 | elseif Config.Notification.notifytype == 't-notify' then
25 | exports['t-notify']:Custom({title = data.title, style = data.type, message = data.message, sound = true})
26 | end
27 | end,
28 |
29 | EmailNotification = function(id,data)
30 | if Config.Notification.email.type == "qb-phone" then
31 | TriggerServerEvent("qb-phone:server:sendNewMail", data,id)
32 | elseif Config.Notification.email.type == "qs-phone" then
33 | TriggerServerEvent('qs-smartphone:server:sendNewMail', data)
34 | elseif Config.Notification.email.type == "gks-phone" then
35 | exports["gksphone"]:SendNewMail(data)
36 | elseif Config.Notification.email.type == "lb-phone" then
37 | TriggerServerEvent("ss-knowledge:server:lb-phone:sendMail", data)
38 | end
39 | end,
40 |
41 | GetIdentification = function(data)
42 | SS_Log("id_debug","^4GetIdentification ^0[^3"..PlayerPedId().."^0]", resourceName, currentLine.."59")
43 | if Framework == "QB" then
44 | return QBCore.Functions.GetPlayerData().citizenid
45 | elseif Framework == "ESX" then
46 | return ESX.PlayerData.identifier
47 | end
48 | end,
49 |
50 | CustomJsonTable = function(tbl)
51 | local result = "\n"
52 | for key, value in pairs(tbl) do
53 | if next(tbl, key) == nil then
54 | result = result.."[^5"..key.."^0] [^3" .. tostring(value) .. "^0"
55 | else
56 | result = result.."[^5"..key.."^0] [^3" .. tostring(value) .. "^0]\n"
57 | end
58 | end
59 | return result
60 | end,
61 | }
62 |
63 | RegisterNetEvent('ss-knowledge:bridge:utilities:notification', function(msg)
64 | SS_Utils.Notification(msg)
65 | end)
--------------------------------------------------------------------------------
/bridge/server/framework.lua:
--------------------------------------------------------------------------------
1 | ESX = nil
2 | QBCore = nil
3 |
4 | if Framework == 'ESX' then
5 | ESX = exports['es_extended']:getSharedObject()
6 | elseif Framework == 'QB' then
7 | QBCore = exports['qb-core']:GetCoreObject()
8 | end
9 |
10 | local resourceName = GetCurrentResourceName()
11 |
12 | local currentLine = "BRDG>SRVR>FRAME #"
13 |
14 | SS_Core = {
15 |
16 | Notification = function(src, data)
17 | if Config.Notification.enable then
18 | if Framework == 'ESX' then
19 | TriggerClientEvent('esx:showNotification', src, data.message)
20 | elseif Framework == 'QB' then
21 | TriggerClientEvent('QBCore:Notify', src, data.message)
22 | end
23 | else
24 | TriggerClientEvent('ss-knowledge:bridge:utilities:notification', src, data)
25 | end
26 | end,
27 |
28 | RegisterCallback = function(name, cb)
29 | SS_Log("debug", "^4RegisterCallback ^0[^3"..name.."^0", resourceName, currentLine.."29")
30 | if Framework == 'ESX' then
31 | ESX.RegisterServerCallback(name, cb)
32 | elseif Framework == 'QB' then
33 | QBCore.Functions.CreateCallback(name, cb)
34 | end
35 | end,
36 | }
37 |
38 | SS_Core.Player = {
39 |
40 | GetSource = function(src)
41 | local xPlayer = SS_Core.Player.GetFromId(tonumber(src))
42 | while xPlayer == nil do
43 | Wait(500)
44 | xPlayer = SS_Core.Player.GetFromId(tonumber(src))
45 | end
46 | SS_Log("id_debug", "^4Server Side - GetSource ^0[^3"..tonumber(src).."^0]", resourceName, currentLine.."46")
47 | if Framework == 'ESX' then
48 | return xPlayer.source
49 | elseif Framework == 'QB' then
50 | return xPlayer.PlayerData.source
51 | end
52 | end,
53 |
54 | GetFromId = function(src)
55 | SS_Log("id_debug", "^4Server Side - GetFromId ^0[^3"..(src).."^0]", resourceName, currentLine.."55")
56 | if Framework == 'ESX' then
57 | return ESX.GetPlayerFromId(src)
58 | elseif Framework == 'QB' then
59 | return QBCore.Functions.GetPlayer(src)
60 | end
61 | end,
62 |
63 | GetIdentifier = function(src)
64 | SS_Log("id_debug", "^4Server Side - GetIdentifier ^0[^3"..tonumber(src).."^0]", resourceName, currentLine.."64")
65 | local Player = SS_Core.Player.GetFromId(tonumber(src))
66 | if Player == nil then return end
67 | if Framework == 'ESX' then
68 | return Player.identifier
69 | elseif Framework == 'QB' then
70 | return Player.PlayerData.citizenid
71 | end
72 | end,
73 |
74 | GetCitizenName = function(src)
75 | SS_Log("id_debug", "^4Server Side - GetCitizenName ^0[^3"..tonumber(src).."^0]", resourceName, currentLine.."75")
76 | local Player = SS_Core.Player.GetFromId(tonumber(src))
77 | if Framework == 'ESX' then
78 | return Player.getName()
79 | elseif Framework == 'QB' then
80 | return Player.PlayerData.charinfo.firstname.. " "..Player.PlayerData.charinfo.lastname
81 | end
82 | end,
83 | IsAdmin = function(src)
84 | local permissions = Config.AdminOptions.ranks
85 | SS_Log("debug", "^4Admin command ranks^0] [^3"..table.concat(permissions, "^0,^3").."^0", resourceName, currentLine.."85")
86 | for k,v in pairs(permissions) do
87 | if IsPlayerAceAllowed(src, v) then
88 | SS_Log("debug", "^4Command perm granted to ^0[^3"..src.."^0] ^4Perm level^0 [^3"..v.."^0", resourceName, currentLine.."88")
89 | return true
90 | end
91 | end
92 | return false
93 | end,
94 |
95 | }
96 |
97 | SS_Core.RegisterCallback("ss-knowledge:server:fetchBranches", function(source, cb, otherID)
98 | local branches = {}
99 | if otherID == nil then
100 | branches = FetchDBBranches(source)
101 | else
102 | branches = FetchDBBranches(otherID)
103 | end
104 | if branches ~= nil then
105 | SS_Log("debug", "^4Fetch Branches^0] "..SS_Utils.CustomJsonEncode(branches).."^0", resourceName, currentLine.."103")
106 | end
107 | cb(branches)
108 | end)
109 |
110 | SS_Core.RegisterCallback("ss-knowledge:server:CheckAdminCommands", function(source, cb)
111 | cb(SS_Core.Player.IsAdmin(source))
112 | end)
113 |
114 | SS_Core.RegisterCallback("ss-knowledge:server:getPlayerName", function(source, cb, oID)
115 | local name = nil
116 | if oID == nil then
117 | name = SS_Core.Player.GetCitizenName(source)
118 | else
119 | name = SS_Core.Player.GetCitizenName(oID)
120 | end
121 | cb(tostring(name.." ["..(oID or source).."]"))
122 | end)
--------------------------------------------------------------------------------
/bridge/server/utilities.lua:
--------------------------------------------------------------------------------
1 | local ResourceName = GetCurrentResourceName()
2 |
3 | SS_Utils = {
4 |
5 | VersionCheck = function(resource,repository, paid)
6 | local currentVersion = GetResourceMetadata(resource, 'version', 0)
7 | if not currentVersion then
8 | print("^4Please contact ^0[^5Sky's Scripts^0]^4 for support and reference this error:^0 ".."^3SS_Util.VersionCheck^0, ^1Can't find current resource version for '%s'^0[^3"..resource.."^0]")
9 | return
10 | end
11 |
12 | SetTimeout(1000, function()
13 | PerformHttpRequest(('https://api.github.com/repos/%s/releases/latest'):format(repository), function(status, response)
14 | if status ~= 200 then
15 | if status == 403 or status == 429 then
16 | print("[^5Sky's Scripts^0] ^1Update check for ^0[^3"..resource.."^0] ^1failed. ^0[^3Git API Limitations^0]\n^4You may still get this error for a while when restarting the script or server.^0")
17 | else
18 | print("^4Please contact ^0[^5Sky's Scripts^0]^4 for support and reference this error:^0 [^3SS_Util.VersionCheck^0]\n^1Check ^0[^3"..repository.."^0] ^4Status^0 [^3"..status.."^0]")
19 | end
20 | return end
21 |
22 | response = json.decode(response)
23 | if response.prerelease then return end
24 |
25 | local latestVersion = response.tag_name:match('%d+%.%d+%.%d+') or response.tag_name:match('%d+%.%d+')
26 | if not latestVersion then
27 | return
28 | elseif latestVersion == currentVersion then
29 | print("[^5Sky's Scripts^0] [^3"..string.upper(string.match(resource, "ss%_(.+)")).."^0] ^2is up to date^0 - ^4Your Version:^0 [^3"..currentVersion.."^0]")
30 | else
31 | local cv = { string.strsplit('.', currentVersion) }
32 | local lv = { string.strsplit('.', latestVersion) }
33 |
34 | local maxParts = math.min(#cv, #lv)
35 | for i = 1, maxParts do
36 | local current, minimum = tonumber(cv[i] or 0), tonumber(lv[i] or 0)
37 | if i == maxParts then
38 | if (#cv > i and current == minimum and tonumber(cv[i+1] or 0) > tonumber(lv[i+1] or 0)) or (#cv >= i and current > minimum) then
39 | if not paid then
40 | print("[^5Sky's Scripts^0] [^3"..string.upper(string.match(resource, "ss%_(.+)")).."^0] ^4is newer than expected. Your Version:^0 [^3"..currentVersion.."^0] ^4Latest Version:^0 [^3"..latestVersion.."^0]\n^1Please downgrade to latest release through the github or keymaster for ^0[^3"..resource.."^0]\n[^5https://github.com/"..repository.."/releases/latest^0]")
41 | elseif paid then
42 | print("[^5Sky's Scripts^0] [^3"..string.upper(string.match(resource, "ss%_(.+)")).."^0] ^4is newer than expected. Your Version:^0 [^3"..currentVersion.."^0] ^4Latest Version:^0 [^3"..latestVersion.."^0]\n^1Please downgrade to latest release for ^0[^3"..resource.."^0] through the keymaster.")
43 | end
44 | end
45 | end
46 | if current ~= minimum then
47 | if current < minimum then
48 | if not paid then
49 | print("[^5Sky's Scripts^0] [^3"..string.upper(string.match(resource, "ss%_(.+)")).."^0] ^4is outdated. Your Version:^0 [^3"..currentVersion.."^0] ^4Latest Version:^0 [^3"..latestVersion.."^0]\n^1Please update ^0[^3"..resource.."^0]^4 through the github or keymaster.^0\n[^5https://github.com/"..repository.."/releases/latest^0]")
50 | else
51 | print("[^5Sky's Scripts^0] [^3"..string.upper(string.match(resource, "ss%_(.+)")).."^0] ^4is outdated. Your Version:^0 [^3"..currentVersion.."^0] ^4Latest Version:^0 [^3"..latestVersion.."^0]\n^1Please update ^0[^3"..resource.."^0]^4 through keymaster.^0")
52 | end
53 | end
54 | end
55 | end
56 | end
57 | end, 'GET')
58 | end)
59 | end,
60 |
61 | CheckForDBColumn = function(table,identifier)
62 | MySQL.query("SHOW COLUMNS FROM "..table.." LIKE '"..identifier.."';", {}, function(result)
63 | if #result == 0 then
64 | SS_Log("warn", "^4Database table column ^0[^3"..string.upper(identifier).."^0]^4 has not been found in ^0[^3"..string.upper(table).."^0]^4 Inserting column into correct table.",ResourceName)
65 | MySQL.query("ALTER TABLE "..table.." ADD COLUMN "..identifier.." LONGTEXT")
66 | SS_Log("success", "^4Database table column ^0[^3"..string.upper(identifier).."^0]^4 has now been created in ^0[^3"..string.upper(table).."^0",ResourceName)
67 | end
68 | if result and #result > 0 then
69 | SS_Log("success", "^4Database table column ^0[^3"..string.upper(identifier).."^0]^4 has already been created in ^0[^3"..string.upper(table).."^0",ResourceName)
70 | return
71 | end
72 | end)
73 | end,
74 |
75 | CheckForDBTable = function(table)
76 | MySQL.query("SHOW TABLES LIKE '"..table.."';", {}, function(result)
77 | if result and #result > 0 then
78 | SS_Log("success", "^4Database Table ^0[^3"..string.upper(table).."^0]^4 has already been created",ResourceName)
79 | return
80 | else
81 | SS_Log("warn", "^4Database Table ^0[^3"..string.upper(table).."^0]^4 has not been created. Inserting table into database",ResourceName)
82 | MySQL.query("CREATE TABLE IF NOT EXISTS "..table.." (id INT AUTO_INCREMENT, PRIMARY KEY(id));")
83 | SS_Log("success", "^4Database Table ^0[^3"..string.upper(table).."^0]^4 has now been created",ResourceName)
84 | end
85 | end)
86 | end,
87 |
88 | CustomJsonEncode = function(tbl)
89 | local result = "\n"
90 | for key, value in pairs(tbl) do
91 | if next(tbl, key) == nil then
92 | result = result.."[^5"..key.."^0] [^3" .. tostring(value) .. "^0"
93 | else
94 | result = result.."[^5"..key.."^0] [^3" .. tostring(value) .. "^0]\n"
95 | end
96 | end
97 | return result
98 | end,
99 | }
--------------------------------------------------------------------------------
/bridge/shared/logging.lua:
--------------------------------------------------------------------------------
1 | local colorCodes = {
2 | error = "^1ERROR^0",
3 | debug = "^3DEBUG^0",
4 | warn = "^5WARN^0",
5 | info = "^2INFO^0",
6 | success = "^2SUCCESS^0",
7 | id_debug = "^3ID DEBUG^0",
8 | }
9 |
10 | SS_Log = function(warntype, message, asset, isClient, location, ...)
11 | local timestamp, logFormat, extraInfo = nil, nil, ""
12 | if not colorCodes[warntype] then
13 | warntype = "info"
14 | end
15 | if (warntype == "id_debug" and not (Config.Debug.enable and Config.Debug.idType)) or (warntype == "debug" and not Config.Debug.enable) then
16 | return
17 | end
18 | if os and type(os.date) == "function" then
19 | timestamp = os.date("^6%H:%M:%S^0] [^6%d-%m-%Y")
20 | logFormat = "^0["..timestamp.."^0] [^5Sky's Scripts^0] [^3"..asset.."^0] ["..colorCodes[warntype].."^0]\n[^3"..message.."^0]"
21 | else
22 | logFormat = "[^5Sky's Scripts^0] [^3"..asset.."^0] [^3"..colorCodes[warntype].."^0]\n[^3"..message.."^0]"
23 | end
24 | if (warntype == "debug" or warntype == "id_debug") and location then
25 | extraInfo = " [^3"..location.."^0]"
26 | end
27 | if ... then
28 | extraInfo = extraInfo.." [^3%s^0]"
29 | end
30 | local formattedMessage = string.format(logFormat..extraInfo, table.concat({...}, ", ") or "")
31 | print(formattedMessage)
32 | end
--------------------------------------------------------------------------------
/client/commands.lua:
--------------------------------------------------------------------------------
1 | local resourceName = GetCurrentResourceName()
2 |
3 | local currentLine = "CLNT>COMMS #"
4 |
5 | if Config.AdminOptions.enable then
6 | RegisterNetEvent(Config.Triggers[Framework].load, function()
7 | SS_Core.TriggerCallback("ss-knowledge:server:CheckAdminCommands", function(results)
8 | TriggerEvent("ss-knowledge:client:debug", "^4Admin permission results: ^0 ^3"..tostring(results))
9 | if results then
10 | GiveAdminCommands()
11 | end
12 | end)
13 | end)
14 | end
15 |
16 | if Config.ChatCommand.enable then
17 | RegisterCommand(Config.ChatCommand.commandname, function()
18 | CreateKnowledgeBranchList()
19 | end, false)
20 | TriggerEvent("chat:addSuggestion", "/"..Config.ChatCommand.commandname, Lang['commandname_desc'])
21 | end
22 |
23 | GiveAdminCommands = function()
24 | RegisterCommand(Config.AdminOptions.commands.addxp, function(source,args,rawCommand)
25 | if args[1] == nil or args[2] == nil or args[3] == nil then
26 | return SS_Core.Notification({title = Lang['missing_args_title'], message = Lang['missing_args_message']:format(Config.AdminOptions.commands.addxp)})
27 | end
28 | SS_Core.TriggerCallback("ss-knowledge:server:fetchBranches", function(data)
29 | local PlayerBranches = data
30 | if type(PlayerBranches[args[2]]) ~= "number" then
31 | PlayerBranches[args[2]] = tonumber(PlayerBranches[args[2]].Current) or 0
32 | end
33 | SS_Log("debug","^4Before adding xp: ^3"..PlayerBranches[args[2]], resourceName, currentLine.."30")
34 | PlayerBranches[args[2]] = PlayerBranches[args[2]] + args[3]
35 | local Levels = Config.Branches[args[2]].customLevels or Config.DefaultLevels
36 | if PlayerBranches[args[2]] < 0 then
37 | PlayerBranches[args[2]] = 0
38 | end
39 | if PlayerBranches[args[2]] > Levels[#Levels].maxxp then
40 | PlayerBranches[args[2]] = Levels[#Levels].maxxp
41 | end
42 | SS_Log("debug","^4After adding xp: ^3"..PlayerBranches[args[2]], resourceName, currentLine.."39")
43 | TriggerServerEvent("ss-knowledge:server:updateBranches", json.encode(PlayerBranches), args[1])
44 | end, args[1])
45 | end)
46 | TriggerEvent("chat:addSuggestion", "/"..Config.AdminOptions.commands.addxp, Lang['addxp_help_arg_1'],{{ name = Lang['addxp_name_arg_2'], help = Lang['addxp_help_arg_2'] }, { name = Lang['addxp_name_arg_3'], help = Lang['addxp_help_arg_3'] }, { name = Lang['addxp_name_arg_4'], help = Lang['addxp_help_arg_4']}})
47 |
48 | RegisterCommand(Config.AdminOptions.commands.removexp, function(source,args,rawCommand)
49 | if args[1] == nil or args[2] == nil or args[3] == nil then
50 | return SS_Core.Notification({title = Lang['missing_args_title'], message = Lang['missing_args_message']:format(Config.AdminOptions.commands.removexp)})
51 | end
52 | SS_Core.TriggerCallback("ss-knowledge:server:fetchBranches", function(data)
53 | local PlayerBranches = data
54 | SS_Log("debug","^4Before removing xp: ^3"..PlayerBranches[args[2]], resourceName, currentLine.."51")
55 | PlayerBranches[args[2]] = PlayerBranches[args[2]] - args[3]
56 | local Levels = Config.Branches[args[2]].customLevels or Config.DefaultLevels
57 | if PlayerBranches[args[2]] < 0 then
58 | PlayerBranches[args[2]] = 0
59 | end
60 | if PlayerBranches[args[2]] > Levels[#Levels].maxxp then
61 | PlayerBranches[args[2]] = Levels[#Levels].maxxp
62 | end
63 | SS_Log("debug","^4After removing xp: ^3"..PlayerBranches[args[2]], resourceName, currentLine.."60")
64 | TriggerServerEvent("ss-knowledge:server:updateBranches", json.encode(PlayerBranches), args[1])
65 | end, args[1])
66 | end)
67 | TriggerEvent("chat:addSuggestion", "/"..Config.AdminOptions.commands.removexp, Lang['removexp_help_arg_1'],{{ name = Lang['removexp_name_arg_2'], help = Lang['removexp_help_arg_2'] }, { name = Lang['removexp_name_arg_3'], help = Lang['removexp_help_arg_3'] }, { name = Lang['removexp_name_arg_4'], help = Lang['removexp_help_arg_4']}})
68 |
69 | RegisterCommand(Config.AdminOptions.commands.checkplayerbranch, function(source,args,rawCommand)
70 | if args[1] == nil or args[2] == nil then
71 | return SS_Core.Notification({title = Lang['missing_args_title'], message = Lang['missing_args_message']:format(Config.AdminOptions.commands.checkplayerbranch)})
72 | end
73 | SS_Core.TriggerCallback("ss-knowledge:server:fetchBranches", function(data)
74 | local PlayerBranches = data
75 | SS_Core.TriggerCallback("ss-knowledge:server:getPlayerName", function(name)
76 | SS_Core.Notification({title = Lang['check_player_branch_title'], message = name.." "..Lang['check_player_branch_message']:format(PlayerBranches[args[2]],args[2])})
77 | end, tonumber(args[1]))
78 | end, tonumber(args[1]))
79 | end)
80 | TriggerEvent("chat:addSuggestion", "/"..Config.AdminOptions.commands.checkplayerbranch, Lang['checkxp_help_arg_1'],{{ name = Lang['checkxp_name_arg_2'], help = Lang['checkxp_help_arg_2'] }, { name = Lang['checkxp_name_arg_3'], help = Lang['checkxp_help_arg_3'] }})
81 | end
--------------------------------------------------------------------------------
/client/functions.lua:
--------------------------------------------------------------------------------
1 | local resourceName = GetCurrentResourceName()
2 |
3 | local currentLine = "CLNT>FUNC #"
4 |
5 |
6 | GetKnowledgeBranch = function(currentBranch, branch)
7 | local tier = 0
8 | if type(currentBranch) ~= "number" then
9 | currentBranch = tonumber(currentBranch.Current) or 0
10 | end
11 | SS_Log("debug","^4Branch^0] [^3"..branch.. "^0] [^4XP^0] [^3"..tostring(currentBranch).."^0", resourceName, currentLine.."8")
12 | if Config.Branches[branch] == nil then
13 | SS_Log("warn","^1Branch is missing from config's branch list. Missing branch: ^0[^3"..tostring(branch).."^0", resourceName)
14 | end
15 | local tiers = Config.Branches[branch].customLevels or Config.DefaultLevels
16 | local tierLimits = tiers[1]
17 | for _, branchData in ipairs(tiers) do
18 | if currentBranch > branchData.minxp and currentBranch <= branchData.maxxp then
19 | if branchData.title then
20 | return branchData.title, branchData
21 | end
22 | return tier, branchData
23 | end
24 | if currentBranch > branchData.maxxp then
25 | tier = tier+1
26 | tierLimits = branchData
27 | end
28 | end
29 | if #tiers == tier then
30 | tier = #tiers
31 | end
32 | if tierLimits.title then
33 | return tierLimits.title, tierLimits
34 | end
35 | return tier, tierLimits
36 | end
37 | exports('GetKnowledgeBranch', GetKnowledgeBranch)
38 |
39 | GetBranchTier = function(currentBranch, branch)
40 | local tier = 1
41 | local tiers = Config.Branches[branch].customLevels or Config.DefaultLevels
42 | for Tier, branchData in ipairs(tiers) do
43 | if currentBranch >= branchData.minxp and currentBranch < branchData.maxxp then
44 | return Tier
45 | end
46 | if currentBranch > branchData.maxxp then
47 | tier = tier+1
48 | end
49 | if #tiers == tier then
50 | tier = #tiers
51 | return tier
52 | end
53 | end
54 | end
55 | exports('GetBranchTier', GetBranchTier)
56 |
57 | GetCurrentKnowledgeBranch = function(branch)
58 | if Config.Branches[branch] then
59 | if CurrentBranches[branch] then
60 | return GetKnowledgeBranch(CurrentBranches[branch],branch)
61 | else
62 | SS_Log("warn","^1User missing branch from config list. Missing branch: ^0[^3"..tostring(branch).."^0]", resourceName, currentLine.."59")
63 | return 0
64 | end
65 | else
66 | SS_Log("warn","^1No branch found in config. Missing branch: ^0[^3"..tostring(branch).."^0]", resourceName, currentLine.."63")
67 | return 0
68 | end
69 | end
70 | exports('GetCurrentKnowledgeBranch', GetCurrentKnowledgeBranch)
71 |
72 | FetchKnowledgeBranch = function()
73 | SS_Core.TriggerCallback("ss-knowledge:server:fetchBranches", function(data)
74 | if data then
75 | SS_Log("debug","^4Knowledge Branches^0] "..SS_Utils.CustomJsonTable(data).."^0", resourceName, currentLine.."72")
76 | CurrentBranches = data
77 | else
78 | SS_Log("warn",'^1If you were logging out or not fully loaded in city please ignore.\n^1If not branches found on load of FetchKnowledgeBranch.^0', resourceName, currentLine.."75")
79 | end
80 | end)
81 | end
82 |
83 | UpdateKnowledgeBranch = function(branch, amount, LoseBranchKnowledge)
84 | if not CurrentBranches[branch] then
85 | SS_Log("warn","^4"..Lang['branch_doesnt_exist']:format(branch).."^0", resourceName, currentLine.."82")
86 | return
87 | end
88 | local id = SS_Utils.GetIdentification()
89 | local BranchXP = CurrentBranches[branch]
90 | local Tier = 0
91 | if type(BranchXP) == "table" then
92 | BranchXP = BranchXP.Current
93 | Tier = GetBranchTier(BranchXP,branch)
94 | else
95 | Tier = GetBranchTier(BranchXP,branch)
96 | end
97 | local Levels = Config.Branches[branch].customLevels or Config.DefaultLevels
98 | if BranchXP + tonumber(amount) < 0 then
99 | CurrentBranches[branch] = 0
100 | elseif Levels ~= {} or nil then
101 | if BranchXP + tonumber(amount) > Levels[#Levels].maxxp then
102 | CurrentBranches[branch] = Levels[#Levels].maxxp
103 | if Config.Notification.enable then
104 | SS_Core.Notification({title = Lang["notification_max_knowledge_title"], message = Lang["notification_max_knowledge_message"]:format(branch)})
105 | end
106 | else
107 | CurrentBranches[branch] = CurrentBranches[branch] + amount
108 | end
109 | elseif BranchXP + tonumber(amount) > Levels[#Levels].maxxp then
110 | CurrentBranches[branch] = Levels[#Levels].maxxp
111 | if Config.Notification.enable then
112 | SS_Core.Notification({title = Lang["notification_max_knowledge_title"], message = Lang["notification_max_knowledge_message"]:format(branch)})
113 | end
114 | else
115 | CurrentBranches[branch] = CurrentBranches[branch] + amount
116 | end
117 | if Config.Branches[branch].messages.enable then
118 | if tonumber(amount) > 0 then
119 | for k, v in pairs(Config.Branches[branch].messages.positive) do
120 | if CurrentBranches[branch] > v.xp and BranchXP < v.xp then
121 | if Config.Branches[branch].messages.notifytype == "notification" then
122 | SS_Core.Notification({title = v.subject, message = v.message})
123 | elseif Config.Branches[branch].messages.notifytype == "email" then
124 | SS_Utils.EmailNotification(id,{message = v.message, sender = v.sender, subject = v.subject})
125 | end
126 | end
127 | end
128 | elseif tonumber(amount) < 0 then
129 | for k, v in pairs(Config.Branches[branch].messages.negative) do
130 | if CurrentBranches[branch] < v.xp and BranchXP > v.xp then
131 | if Config.Branches[branch].messages.notifytype == "notification" then
132 | SS_Core.Notification({title = v.subject, message = v.message})
133 | elseif Config.Branches[branch].messages.notifytype == "email" then
134 | SS_Utils.EmailNotification(id,{message = v.message, sender = v.sender, subject = v.subject})
135 | end
136 | end
137 | end
138 | elseif tonumber(amount) == 0 then
139 | end
140 | end
141 | if Config.Notification.enable and tonumber(amount) > 0 then
142 | SS_Core.Notification({title = Lang["notification_add_knowledge_title"], message = Lang["notification_add_knowledge_to_branch"]:format(amount, branch)})
143 | if Config.Notification.email.enable and (Levels ~= {} or nil) then
144 | if Levels[tonumber(Tier+1)] ~= nil then
145 | if CurrentBranches[branch] > Levels[Tier].maxxp and BranchXP < Levels[tonumber(Tier+1)].minxp then
146 | SS_Utils.EmailNotification(id,{message = Lang['level_up_email_message']:format(branch, tonumber(Tier+1)), sender = Lang['level_up_email_sender'], subject = Lang['level_up_email_subject']})
147 | end
148 | end
149 | end
150 | elseif Config.Notification.enable and tonumber(amount) < 0 and BranchXP ~= 0 and LoseBranchKnowledge and Config.LoseBranchKnowledge.notification then
151 | SS_Core.Notification({title = Lang["notification_remove_knowledge_title"], message = Lang["notification_remove_knowledge_from_all_branches"]:format(amount, branch)})
152 | elseif Config.Notification.enable and tonumber(amount) < 0 and BranchXP ~= 0 and (LoseBranchKnowledge == false or nil) then
153 | elseif Config.Notification.enable and tonumber(amount) < 0 and BranchXP ~= 0 then
154 | SS_Core.Notification({title = Lang["notification_remove_knowledge_title"], message = Lang["notification_remove_knowledge_to_branch"]:format(amount, branch)})
155 | end
156 | TriggerServerEvent("ss-knowledge:server:updateBranches", json.encode(CurrentBranches))
157 | end
158 | exports('UpdateKnowledgeBranch', UpdateKnowledgeBranch)
159 |
160 | CheckKnowledgeBranch = function(branch, value)
161 | if CurrentBranches[branch] then
162 | if CurrentBranches[branch] >= tonumber(value) then
163 | return true
164 | else
165 | return false
166 | end
167 | else
168 | SS_Log("warn","^4"..Lang['branch_doesnt_exist']:format(branch).."^0", resourceName, currentLine.."165")
169 | return false
170 | end
171 | end
172 | exports('CheckKnowledgeBranch', CheckKnowledgeBranch)
173 |
174 | CheckKnowledgeTier = function(branch, value)
175 | if CurrentBranches[branch] then
176 | if GetBranchTier(CurrentBranches[branch],branch) >= value then
177 | return true
178 | else
179 | return false
180 | end
181 | else
182 | SS_Log("warn","^4"..Lang['branch_doesnt_exist']:format(branch).."^0", resourceName, currentLine.."179")
183 | return false
184 | end
185 | end
186 | exports('CheckKnowledgeTier', CheckKnowledgeTier)
187 |
188 | GetCurrentSkill = function(skill)
189 | local branch, branchInfo = GetCurrentKnowledgeBranch(skill)
190 | if branchInfo ~= nil then
191 | return {Name = branchInfo.title, Max = branchInfo.maxxp, Min = branchInfo.minxp, Current = tonumber(CurrentBranches[branch])}
192 | else
193 | SS_Log("warn","^4GetCurrentSkill is causing errors for branchInfo. Please turn on debug^0", resourceName, currentLine.."190", branch, branchInfo)
194 | end
195 | end
196 | exports('GetCurrentSkill',GetCurrentSkill)
197 |
198 | UpdateSkill = function(skill, amount)
199 | return UpdateKnowledgeBranch(skill, amount)
200 | end
201 | exports('UpdateSkill',UpdateSkill)
202 |
203 | CheckSkill = function(skill, value, cb)
204 | return cb(CheckKnowledgeBranch(skill, value))
205 | end
206 | exports('CheckSkill',CheckSkill)
207 |
208 | -- mz skill system bridge maybe b1 skills too?
209 |
210 | local function exportHandler(exportName, func)
211 | AddEventHandler(('__cfx_export_mz-skills_%s'):format(exportName) or ('__cfx_export_b1-skill_%s'):format(exportName), function(setCB)
212 | setCB(func)
213 | end)
214 | end
215 |
216 | exportHandler('GetCurrentSkill', function(branch)
217 | local branchName, branchInfo = GetCurrentKnowledgeBranch(string.lower(branch))
218 | local current = 0 or CurrentBranches[branchName]
219 | if branchInfo ~= nil then
220 | return {Name = branchInfo.title, Max = branchInfo.maxxp, Min = branchInfo.minxp, Current = current}
221 | else
222 | SS_Log("warn","^4GetCurrentSkill is causing errors for branchInfo^0", resourceName, currentLine.."219")
223 | end
224 | end)
225 |
226 | exportHandler('UpdateSkill', function(branch, amount)
227 | SS_Log("debug","^4UpdateSkill [branch = ^3"..string.lower(branch).."^4amount = ^3"..tonumber(amount).."^0", resourceName, currentLine.."224")
228 | UpdateKnowledgeBranch(string.lower(branch), amount)
229 | end)
230 |
231 | exportHandler('CheckSkill', function(branch, value, cb)
232 | return cb(CheckKnowledgeBranch(string.lower(branch), value))
233 | end)
234 |
235 | AddEventHandler(Config.Triggers[Framework].load, function()
236 | Wait(2000)
237 | SS_Log("debug",Lang['loading_player_branches'], resourceName, currentLine.."234")
238 | FetchKnowledgeBranch()
239 | end)
240 |
241 | AddEventHandler('onResourceStart', function (resource)
242 | if resource == resourceName then
243 | Wait(500)
244 | FetchKnowledgeBranch()
245 | end
246 | end)
247 |
248 | RegisterNetEvent('ss-knowledge:client:updateBranches', function(skill, amount)
249 | UpdateKnowledgeBranch(skill, amount)
250 | end)
251 |
252 | RegisterNetEvent('ss-knowledge:client:updateBranchesCommand', function()
253 | FetchKnowledgeBranch()
254 | end)
--------------------------------------------------------------------------------
/client/gui.lua:
--------------------------------------------------------------------------------
1 | CreateKnowledgeBranchList = function()
2 | local options = {}
3 | if Config.Menu.type == 'qb'then
4 | options[#options + 1] = {
5 | title = '.',
6 | isHeader = true,
7 | header = Config.KnowledgeTitle,
8 | isMenuHeader = true,
9 | args = {
10 | "header"
11 | },
12 | icon = 'fas fa-chart-simple'
13 | }
14 | end
15 | for k,v in pairs(CurrentBranches) do
16 | local branchInfo = Config.Branches[k]
17 | local branchTierTitle, branchXP = nil, {}
18 | if branchInfo.enable then
19 | branchTierTitle, branchXP = GetKnowledgeBranch(v,k)
20 | local min = branchXP.minxp
21 | local max = branchXP.maxxp
22 | local current = CurrentBranches[k] or 0
23 | if type(CurrentBranches[k]) ~= "number" then
24 | current = tonumber(CurrentBranches[k].Current) or 0
25 | end
26 |
27 | local range = max - min
28 | local progress = current - min
29 |
30 | local percentage = math.floor(progress / range * 100)
31 |
32 | local desc = Lang['knowledge_branch_desc']:format(branchTierTitle,math.ceil(current))
33 |
34 | if Config.Menu.type == 'ox' and Config.Menu.ox.type ~= 'context' then
35 | desc = ''
36 | if Config.Menu.ox.branchxpinfo then
37 | desc = Lang['knowledge_branch_desc_total_info']:format(math.ceil(current))
38 | end
39 | end
40 |
41 | local currentIcon = Config.Menu.defaulticon
42 | if branchInfo.icon == '' or branchInfo.icon == nil then
43 | currentIcon = Config.Menu.defaulticon
44 | else
45 | currentIcon = branchInfo.icon
46 | end
47 |
48 | local head = Config.KnowledgeTitle
49 | if Config.Menu.type == 'qb' then
50 | head = branchInfo.title
51 | end
52 | options[#options + 1] = {
53 | title = branchInfo.title,
54 | label = Lang['knowledge_branch_label']:format(branchInfo.title, branchTierTitle),
55 | header = head,
56 | txt = desc,
57 | description = desc,
58 | icon = currentIcon,
59 | args = {
60 | v
61 | },
62 | progress = percentage,
63 | colorScheme = Config.Menu.ox.colour,
64 | }
65 | end
66 | end
67 |
68 | if Config.Menu.sort == 'alphabetically' then
69 | table.sort(options, function(a, b)
70 | return a.title < b.title
71 | end)
72 | elseif Config.Menu.sort == 'xp' then
73 | table.sort(options, function(a, b)
74 | if type(b.args[1]) == "string" then
75 | return false
76 | elseif a.args[1] == 0 and b.args[1] ~= 0 then
77 | return false
78 | elseif a.args[1] ~= 0 and b.args[1] == 0 then
79 | return true
80 | elseif a.args[1] < b.args[1] then
81 | return false
82 | elseif a.args[1] > b.args[1] then
83 | return true
84 | else
85 | return a.title < b.title
86 | end
87 | end)
88 | end
89 |
90 | if Config.Menu.type == 'ox' and Config.Menu.ox.type == 'menu' then
91 | lib.registerMenu({
92 | id = 'branches_list',
93 | title = Config.KnowledgeTitle,
94 | position = Config.Menu.ox.position,
95 | options = options
96 | })
97 | lib.showMenu('branches_list')
98 | elseif Config.Menu.type == 'ox' and Config.Menu.ox.type == 'context' then
99 | lib.registerContext({
100 | id = 'branches_list',
101 | title = Config.KnowledgeTitle,
102 | options = options
103 | })
104 | lib.showContext('branches_list')
105 | elseif Config.Menu.type == 'qb'then
106 | exports['qb-menu']:openMenu(options)
107 | end
108 | end
109 |
110 | RegisterNetEvent("ss-knowledge:client:checkKnowledge", function()
111 | CreateKnowledgeBranchList()
112 | end)
--------------------------------------------------------------------------------
/client/main.lua:
--------------------------------------------------------------------------------
1 | CurrentBranches = {}
2 |
3 | local resourceName = GetCurrentResourceName()
4 |
5 | local currentLine = "CLNT>MAIN #"
6 |
7 | if Config.LoseBranchKnowledge.enable then
8 | RegisterNetEvent(Config.Triggers[Framework].load, function()
9 | CreateThread(function()
10 | while true do
11 | if LocalPlayer.state.isLoggedIn then
12 | Wait(Config.LoseBranchKnowledge.update * 60000)
13 | for branches, value in pairs(Config.Branches) do
14 | SS_Log("debug","^4Branch^0] [^3"..string.lower(branches), resourceName, currentLine.."14")
15 | local nextKey, _ = next(Config.Branches, branches)
16 | if not nextKey then
17 | UpdateKnowledgeBranch(branches, (0 - (math.random(Config.LoseBranchKnowledge.min,Config.LoseBranchKnowledge.max))),true)
18 | else
19 | UpdateKnowledgeBranch(branches, (0 - (math.random(Config.LoseBranchKnowledge.min,Config.LoseBranchKnowledge.max))),false)
20 | end
21 | end
22 | Wait(1000)
23 | else
24 | Wait(5000)
25 | end
26 | end
27 | end)
28 | end)
29 | end
--------------------------------------------------------------------------------
/config.lua:
--------------------------------------------------------------------------------
1 | Config = {
2 | -- Any Lang options can be found in the language.lua file as what is in the square brackets i.e [example] = "test this later",
3 | Triggers = {
4 | ['ESX'] = { -- update your triggers or event-names here if you've changed them from default values:
5 | resource = 'es_extended', -- esx resource name
6 | obj = 'esx:getSharedObject',
7 | load = 'esx:playerLoaded',
8 | job = 'esx:setJob',
9 | playerdatabase = 'users', -- This is the table that is used for for your player's indentifier or citizenid
10 | playerid = 'identifier'
11 | },
12 | ['QB'] = { -- update your triggers or event-names here if you've changed them from default values
13 | resource = 'qb-core', -- qb-core resource name
14 | obj = 'QBCore:GetObject',
15 | load = 'QBCore:Client:OnPlayerLoaded',
16 | job = 'QBCore:Client:OnJobUpdate',
17 | uObjCL = 'QBCore:Client:UpdateObject',
18 | uObjSV = 'QBCore:Server:UpdateObject',
19 | dutyToggle = 'QBCore:ToggleDuty',
20 | playerdatabase = 'players', -- This is the table that is used for for your player's indentifier or citizenid
21 | playerid = 'citizenid'
22 | },
23 | },
24 |
25 | AdminOptions = {
26 | enable = true,-- This is used for allowing commands through admin perms to be run (set by ace permmissions)
27 | ranks = {"admin","superadmin","command","group.admin","qbcore.god"}, -- Ace permission ranks allowed to use the admin commands for altering xp amounts of players.
28 | inputType = "command", -- only inputType == "command" available currently. It requires you to add command args (will require player indentifier (server/state id) used for character).
29 | commands = {
30 | addxp = "addxp",
31 | removexp = "removexp",
32 | checkplayerbranch = "checkplayerbranch",
33 | },
34 | },
35 |
36 | Debug = {
37 | enable = true, -- To enable standard debug prints set to true.
38 | idType = false, -- For ID debug prints (getting source or identifier etc). This requires Debug.enable to be set to true.
39 | },
40 |
41 | DefaultLevels = { -- Level system to check xp amount modify to change xp per level.
42 | {title = Lang['default_level_1'], minxp = 00, maxxp = 200},
43 | {title = Lang['default_level_2'], minxp = 201, maxxp = 400},
44 | {title = Lang['default_level_3'], minxp = 401, maxxp = 800},
45 | {title = Lang['default_level_4'], minxp = 801, maxxp = 1600},
46 | {title = Lang['default_level_5'], minxp = 1601, maxxp = 3200},
47 | {title = Lang['default_level_6'], minxp = 3201, maxxp = 6400},
48 | {title = Lang['default_level_7'], minxp = 6401, maxxp = 12800},
49 | {title = Lang['default_level_8'], minxp = 12801, maxxp = 25000},
50 | },
51 |
52 | LoseBranchKnowledge = {
53 | enable = true,-- if set to true over time you will loose a little of your branches xp.
54 | notification = true, -- if set to true and enabled is true players will get a notification telling them they lost some xp
55 | update = 15, --Update every x minutes to database.
56 | min = 1, -- Minimum lost when enabled.
57 | max = 10, -- Maximum lost when enabled.
58 | },
59 |
60 | Menu = {
61 | type = 'ox', -- menu options are: 'ox' using ox_lib's menu and 'qb' using qb-menu
62 | sort = 'alphabetically', -- 'alphabetically' makes the list alphabetical. If you want it sorted by total xp then 'xp'
63 | defaulticon = 'fas fa-book', -- Default icon when no icon is used in a branch.
64 | ox = { -- Only affects ox_lib users.
65 | type = 'context', -- choose 'context' or 'menu' for different styling of ox options
66 | colour = 'cyan', -- This is for the colour of the progress bar
67 | position = 'bottom-right', -- This is for the position of the generated list using 'context' type 'top-center','bottom-center','top-left','bottom-left','top-right','bottom-right'
68 | branchxpinfo = true, -- If type is 'menu' and branchxpinfo is true you will get more data shown above the menu.
69 | },
70 | },
71 |
72 | KnowledgeTitle = "Knowledge Branches", -- Title label for the menu/list of branches.
73 |
74 | ChatCommand = { -- when enabled this will allow a slash chat commmand
75 | enable = true,
76 | commandname = "branches"
77 | },
78 |
79 |
80 | Notification = {
81 | enable = true,-- If enabled you can send nofitications when xp is added, removed/spent.
82 | notifytype = "qb", --'qb', 'ox', 'okok', 'esx'
83 | email = { -- If enabled emails will be triggered when you level up or down a skill.
84 | enable = true,
85 | type = 'qb-phone', -- 'lb-phone', 'qb-phone', 'qs-phone'. if a phone is used it will send an email else if 'nil' it will be a standard Notification
86 | },
87 | },
88 |
89 | Branches = {
90 | crafting = {
91 | enable = true,
92 | title = 'Crafting',
93 | icon = '',
94 | --[[customLevels = { -- This is how you disable custom levels and use default levels
95 | {title = 'Beginner', minxp = 00, maxxp = 200},
96 | {title = 'Unpolished', minxp = 201, maxxp = 400},
97 | {title = 'Trainee', minxp = 401, maxxp = 800},
98 | {title = 'Advanced', minxp = 801, maxxp = 1600},
99 | {title = 'Instructor', minxp = 1601, maxxp = 3200},
100 | {title = 'Leader', minxp = 3201, maxxp = 6400},
101 | {title = 'Specialist', minxp = 6401, maxxp = 12800},
102 | {title = 'Mythical', minxp = 12801, maxxp = 15000},
103 | },]]
104 | messages = { -- If enabled then if notify = 'notification' messages and subject (is used as title for compatible notify systems) are needed.
105 | --if notify = 'email' then it will use subject,message and sender. change these to what you wish
106 | enable = true,
107 | notifytype = 'notification',
108 | positive = {
109 | { xp = 50, message = "You've really improved with your crafting ability.", sender = 'Arthur', subject = 'Update to branch'},
110 | { xp = 100, message = "You’re starting to handle crafting with more ease.", sender = 'Arthur', subject = 'Update to branch'},
111 | { xp = 200, message = "You’re feeling more assured with your crafting ability.", sender = 'Arthur', subject = 'Update to branch'},
112 | { xp = 300, message = "You sense that you're excelling at crafting now.", sender = 'Arthur', subject = 'Update to branch'},
113 | { xp = 350, message = "You're unstoppable with your versitile hands. You're becoming a crafting legend!", sender = 'Arthur', subject = 'Update to branch'},
114 | },
115 | negative = {
116 | { xp = 50, message = "You've loosing your touch with your crafting ability.", sender = 'Arthur', subject = 'Update to branch'},
117 | { xp = 100, message = "You’re starting to handle crafting with more difficulty.", sender = 'Arthur', subject = 'Update to branch'},
118 | { xp = 200, message = "You’re feeling more insecure with your hands when crafting.", sender = 'Arthur', subject = 'Update to branch'},
119 | { xp = 300, message = "You sense that you're struggling at crafting now.", sender = 'Arthur', subject = 'Update to branch'},
120 | { xp = 350, message = "You're floundering with crafting reciepes you know. You're becoming less adept with your crafting skill.", sender = 'Arthur', subject = 'Update to branch'},
121 | }
122 | }
123 | },
124 | drug_sales = {
125 | enable = true,
126 | title = 'Drug Sales',
127 | icon = 'fas fa-pills',
128 | customLevels = {
129 | {title = 'Beginner', minxp = 00, maxxp = 200},
130 | {title = 'Unpolished', minxp = 201, maxxp = 400},
131 | {title = 'Trainee', minxp = 401, maxxp = 800},
132 | {title = 'Advanced', minxp = 801, maxxp = 1600},
133 | {title = 'Instructor', minxp = 1601, maxxp = 3200},
134 | {title = 'Leader', minxp = 3201, maxxp = 6400},
135 | {title = 'Specialist', minxp = 6401, maxxp = 12800},
136 | {title = 'Mythical', minxp = 12801, maxxp = 15000},
137 | },
138 | messages = { -- If enabled then if notify = 'notification' messages and subject (is used as title for compatible notify systems) are needed.
139 | --if notify = 'email' then it will use subject,message and sender. change these to what you wish
140 | enable = true,
141 | notifytype = 'notification',
142 | positive = {
143 | { xp = 50, message = "You've really improved with your sales ability.", sender = 'Escocar', subject = 'Update to branch'},
144 | { xp = 100, message = "You’re starting to handle drug selling with more ease.", sender = 'Escocar', subject = 'Update to branch'},
145 | { xp = 200, message = "You’re feeling more assured with your drug selling ability.", sender = 'Escocar', subject = 'Update to branch'},
146 | { xp = 300, message = "You sense that you're excelling at selling now.", sender = 'Escocar', subject = 'Update to branch'},
147 | { xp = 350, message = "You're unstoppable with your versitile hands. You're becoming a superb drug seller!", sender = 'Escocar', subject = 'Update to branch'},
148 | },
149 | negative = {
150 | { xp = 50, message = "You've loosing your touch with your drug selling ability", sender = 'Escocar', subject = 'Update to branch'},
151 | { xp = 100, message = "You’re starting to handle 'customers' with more difficulty.", sender = 'Escocar', subject = 'Update to branch'},
152 | { xp = 200, message = "You’re feeling more insecure with your hands when drug selling.", sender = 'Escocar', subject = 'Update to branch'},
153 | { xp = 300, message = "You sense that you're struggling at peddling drugs now.", sender = 'Escocar', subject = 'Update to branch'},
154 | { xp = 350, message = "You're floundering with selling in your areas. You're becoming less adept with your selling skill.", sender = 'Escocar', subject = 'Update to branch'},
155 | }
156 | }
157 | },
158 | heistreputation = {
159 | enable = true,
160 | title = 'Heist Reputation',
161 | icon = 'fas fa-pills',
162 | customLevels = {
163 | {title = 'Beginner', minxp = 00, maxxp = 200},
164 | {title = 'Unpolished', minxp = 201, maxxp = 400},
165 | {title = 'Trainee', minxp = 401, maxxp = 800},
166 | {title = 'Advanced', minxp = 801, maxxp = 1600},
167 | {title = 'Instructor', minxp = 1601, maxxp = 3200},
168 | {title = 'Leader', minxp = 3201, maxxp = 6400},
169 | {title = 'Specialist', minxp = 6401, maxxp = 12800},
170 | {title = 'Mythical', minxp = 12801, maxxp = 15000},
171 | },
172 | messages = { -- If enabled then if notify = 'notification' messages and subject (is used as title for compatible notify systems) are needed.
173 | --if notify = 'email' then it will use subject,message and sender. change these to what you wish
174 | enable = true,
175 | notifytype = 'notification',
176 | positive = {
177 | { xp = 50, message = "You've really improved with your heisting ability.", sender = 'Jesse', subject = 'Update to branch'},
178 | { xp = 100, message = "You’re starting to handle heisting with more ease.", sender = 'Jesse', subject = 'Update to branch'},
179 | { xp = 200, message = "You’re feeling more assured with your heisting rep on the rise.", sender = 'Jesse', subject = 'Update to branch'},
180 | { xp = 300, message = "You sense that you're excelling at heists now.", sender = 'Jesse', subject = 'Update to branch'},
181 | { xp = 350, message = "You're unstoppable with your versitile hands. You're like a heisting legend!", sender = 'Jesse', subject = 'Update to branch'},
182 | },
183 | negative = {
184 | { xp = 50, message = "You've loosing your touch with your heist skill.", sender = 'Jesse', subject = 'Update to branch'},
185 | { xp = 100, message = "You’re starting to handle heisting with more difficulty.", sender = 'Jesse', subject = 'Update to branch'},
186 | { xp = 200, message = "You’re feeling more insecure with heisting.", sender = 'Jesse', subject = 'Update to branch'},
187 | { xp = 300, message = "You sense that you're struggling with heisting now.", sender = 'Jesse', subject = 'Update to branch'},
188 | { xp = 350, message = "You're floundering with heisting skills you know. You're becoming less adept with your heisting ability.", sender = 'Jesse', subject = 'Update to branch'},
189 | }
190 | }
191 | },
192 | hacking = {
193 | enable = true,
194 | title = 'Hacking',
195 | icon = 'fas fa-laptop-code',
196 | customLevels = {
197 | {title = 'Beginner', minxp = 00, maxxp = 200},
198 | {title = 'Unpolished', minxp = 201, maxxp = 400},
199 | {title = 'Trainee', minxp = 401, maxxp = 800},
200 | {title = 'Advanced', minxp = 801, maxxp = 1600},
201 | {title = 'Instructor', minxp = 1601, maxxp = 3200},
202 | {title = 'Leader', minxp = 3201, maxxp = 6400},
203 | {title = 'Specialist', minxp = 6401, maxxp = 12800},
204 | {title = 'Mythical', minxp = 12801, maxxp = 15000},
205 | },
206 | messages = { -- If enabled then if notify = 'notification' messages and subject (is used as title for compatible notify systems) are needed.
207 | --if notify = 'email' then it will use subject,message and sender. change these to what you wish
208 | enable = true,
209 | notifytype = 'email',
210 | positive = {
211 | { xp = 50, message = "You've really improved with your hacking ability.", sender = 'Sky', subject = 'Update to branch'},
212 | { xp = 100, message = "You’re starting to handle hacks with more ease.", sender = 'Sky', subject = 'Update to branch'},
213 | { xp = 200, message = "You’re feeling more assured with your hacking knowledge.", sender = 'Sky', subject = 'Update to branch'},
214 | { xp = 300, message = "You sense that you're excelling at hacking now.", sender = 'Sky', subject = 'Update to branch'},
215 | { xp = 350, message = "You're unstoppable with your versitile hands. You're becoming a hacking god!", sender = 'Sky', subject = 'Update to branch'},
216 | },
217 | negative = {
218 | { xp = 50, message = "You've loosing your touch with your hacking ability.", sender = 'Sky', subject = 'Update to branch'},
219 | { xp = 100, message = "You’re starting to handle hacking with more difficulty.", sender = 'Sky', subject = 'Update to branch'},
220 | { xp = 200, message = "You’re feeling more insecure with your hands during hacking sessions.", sender = 'Sky', subject = 'Update to branch'},
221 | { xp = 300, message = "You sense that you're struggling at hacking now.", sender = 'Sky', subject = 'Update to branch'},
222 | { xp = 350, message = "You're floundering with craking software. You're becoming less adept with your hacking skill.", sender = 'Sky', subject = 'Update to branch'},
223 | }
224 | }
225 | },
226 | fishing = {
227 | enable = true,
228 | title = 'Fishing',
229 | icon = 'fas fa-fish-fins',
230 | customLevels = {
231 | {title = 'Beginner', minxp = 00, maxxp = 200},
232 | {title = 'Unpolished', minxp = 201, maxxp = 400},
233 | {title = 'Trainee', minxp = 401, maxxp = 800},
234 | {title = 'Advanced', minxp = 801, maxxp = 1600},
235 | {title = 'Instructor', minxp = 1601, maxxp = 3200},
236 | {title = 'Leader', minxp = 3201, maxxp = 6400},
237 | {title = 'Specialist', minxp = 6401, maxxp = 12800},
238 | {title = 'Mythical', minxp = 12801, maxxp = 15000},
239 | },
240 | messages = { -- If enabled then if notify = 'notification' messages and subject (is used as title for compatible notify systems) are needed.
241 | --if notify = 'email' then it will use subject,message and sender. change these to what you wish
242 | enable = true,
243 | notifytype = 'notification',
244 | positive = {
245 | { xp = 50, message = "You've really improved with your fishing ability.", sender = 'Michael', subject = 'Update to branch'},
246 | { xp = 100, message = "You’re starting to handle your fishing rod with more ease.", sender = 'Michael', subject = 'Update to branch'},
247 | { xp = 200, message = "You’re feeling more assured with catching fish.", sender = 'Michael', subject = 'Update to branch'},
248 | { xp = 300, message = "You sense that you're excelling at being a fisher now.", sender = 'Michael', subject = 'Update to branch'},
249 | { xp = 350, message = "You're unstoppable with your versitile rod. You're becoming a fishing legend!", sender = 'Michael', subject = 'Update to branch'},
250 | },
251 | negative = {
252 | { xp = 50, message = "You've loosing your touch with your fishing rod.", sender = 'Michael', subject = 'Update to branch'},
253 | { xp = 100, message = "You’re starting handling your fishing rod with more difficulty.", sender = 'Michael', subject = 'Update to branch'},
254 | { xp = 200, message = "You’re feeling more insecure with your hands when fishing.", sender = 'Michael', subject = 'Update to branch'},
255 | { xp = 300, message = "You sense that you're struggling at fishing now.", sender = 'Michael', subject = 'Update to branch'},
256 | { xp = 350, message = "You're floundering with fishing techniques you know. You're becoming less adept with your fishing skill.", sender = 'Michael', subject = 'Update to branch'},
257 | }
258 | }
259 | },
260 | garbage = {
261 | enable = true,
262 | title = 'Garbage',
263 | icon = 'fas fa-trash-can',
264 | --[[customLevels = {
265 | {title = 'Beginner', minxp = 00, maxxp = 200},
266 | {title = 'Unpolished', minxp = 201, maxxp = 400},
267 | {title = 'Trainee', minxp = 401, maxxp = 800},
268 | {title = 'Advanced', minxp = 801, maxxp = 1600},
269 | {title = 'Instructor', minxp = 1601, maxxp = 3200},
270 | {title = 'Leader', minxp = 3201, maxxp = 6400},
271 | {title = 'Specialist', minxp = 6401, maxxp = 12800},
272 | {title = 'Mythical', minxp = 12801, maxxp = 15000},
273 | },]]
274 | messages = { -- If enabled then if notify = 'notification' messages and subject (is used as title for compatible notify systems) are needed.
275 | --if notify = 'email' then it will use subject,message and sender. change these to what you wish
276 | enable = true,
277 | notifytype = 'notification',
278 | positive = {
279 | { xp = 50, message = "You've really improved with your garbage ability.", sender = 'Derf', subject = 'Update to branch'},
280 | { xp = 100, message = "You’re starting to handle garbage runs with more ease.", sender = 'Derf', subject = 'Update to branch'},
281 | { xp = 200, message = "You’re feeling more assured with the garbage you grab.", sender = 'Derf', subject = 'Update to branch'},
282 | { xp = 300, message = "You sense that you're excelling at garbage collection now.", sender = 'Derf', subject = 'Update to branch'},
283 | { xp = 350, message = "You're unstoppable with your versitile hands. You're becoming the best garbage collector around!", sender = 'Derf', subject = 'Update to branch'},
284 | },
285 | negative = {
286 | { xp = 50, message = "You've loosing your touch with your garbage ability.", sender = 'Derf', subject = 'Update to branch'},
287 | { xp = 100, message = "You’re starting to handle garbage with more difficulty.", sender = 'Derf', subject = 'Update to branch'},
288 | { xp = 200, message = "You’re feeling more insecure with your hands when garbage collecting.", sender = 'Derf', subject = 'Update to branch'},
289 | { xp = 300, message = "You sense that you're struggling at garbage collection now.", sender = 'Derf', subject = 'Update to branch'},
290 | { xp = 350, message = "You're floundering with garbage your known to be able to handle. You're becoming less adept with your garbage skill.", sender = 'Derf', subject = 'Update to branch'},
291 | }
292 | }
293 | },
294 | weapon_crafting = {
295 | enable = true,
296 | title = 'Weapon Crafting',
297 | icon = 'fas fa-person-rifle',
298 | customLevels = {
299 | {title = 'Beginner', minxp = 00, maxxp = 200},
300 | {title = 'Unpolished', minxp = 201, maxxp = 400},
301 | {title = 'Trainee', minxp = 401, maxxp = 800},
302 | {title = 'Advanced', minxp = 801, maxxp = 1600},
303 | {title = 'Instructor', minxp = 1601, maxxp = 3200},
304 | {title = 'Leader', minxp = 3201, maxxp = 6400},
305 | {title = 'Specialist', minxp = 6401, maxxp = 12800},
306 | {title = 'Mythical', minxp = 12801, maxxp = 15000},
307 | },
308 | messages = { -- If enabled then if notify = 'notification' messages and subject (is used as title for compatible notify systems) are needed.
309 | --if notify = 'email' then it will use subject,message and sender. change these to what you wish
310 | enable = true,
311 | notifytype = 'notification',
312 | positive = {
313 | { xp = 50, message = "You've really improved with your weapon smithing ability.", sender = 'Masamune', subject = 'Update to branch'},
314 | { xp = 100, message = "You’re starting to handle weapon smithing with more ease.", sender = 'Masamune', subject = 'Update to branch'},
315 | { xp = 200, message = "You’re feeling more assured with your weapon crafting ability.", sender = 'Masamune', subject = 'Update to branch'},
316 | { xp = 300, message = "You sense that you're excelling at weapon making now.", sender = 'Masamune', subject = 'Update to branch'},
317 | { xp = 350, message = "You're unstoppable with your versitile hands. You're becoming a weapon smithing god!", sender = 'Masamune', subject = 'Update to branch'},
318 | },
319 | negative = {
320 | { xp = 50, message = "You've loosing your touch with your weapon crafting ability.", sender = 'Masamune', subject = 'Update to branch'},
321 | { xp = 100, message = "You’re starting to handle weapons with more difficulty.", sender = 'Masamune', subject = 'Update to branch'},
322 | { xp = 200, message = "You’re feeling more insecure with your hands when weapon smithing.", sender = 'Masamune', subject = 'Update to branch'},
323 | { xp = 300, message = "You sense that you're struggling at weapon crafting now.", sender = 'Masamune', subject = 'Update to branch'},
324 | { xp = 350, message = "You're floundering with weapon smithing reciepes you know. You're becoming less adept with your weapon smithing skill.", sender = 'Masamune', subject = 'Update to branch'},
325 | }
326 | }
327 | },
328 | hotdog = {
329 | enable = true,
330 | title = 'Hotdog Vending',
331 | icon = 'fas fa-hotdog',
332 | customLevels = {
333 | {title = 'Beginner', minxp = 00, maxxp = 200},
334 | {title = 'Unpolished', minxp = 201, maxxp = 400},
335 | {title = 'Trainee', minxp = 401, maxxp = 800},
336 | {title = 'Advanced', minxp = 801, maxxp = 1600},
337 | {title = 'Instructor', minxp = 1601, maxxp = 3200},
338 | {title = 'Leader', minxp = 3201, maxxp = 6400},
339 | {title = 'Specialist', minxp = 6401, maxxp = 12800},
340 | {title = 'Mythical', minxp = 12801, maxxp = 15000},
341 | },
342 | messages = { -- If enabled then if notify = 'notification' messages and subject (is used as title for compatible notify systems) are needed.
343 | --if notify = 'email' then it will use subject,message and sender. change these to what you wish
344 | enable = true,
345 | notifytype = 'notification',
346 | positive = {
347 | { xp = 50, message = "You've really improved with your hotdog selling ability.", sender = 'Beztu ', subject = 'Update to branch'},
348 | { xp = 100, message = "You’re starting to handle hotdog selling with more ease.", sender = 'Beztu ', subject = 'Update to branch'},
349 | { xp = 200, message = "You’re feeling more assured with your hotdog selling ability.", sender = 'Beztu ', subject = 'Update to branch'},
350 | { xp = 300, message = "You sense that you're excelling at hotdog selling now.", sender = 'Beztu ', subject = 'Update to branch'},
351 | { xp = 350, message = "You're unstoppable with your versitile hands. You're becoming a famous hotdog seller!", sender = 'Beztu ', subject = 'Update to branch'},
352 | },
353 | negative = {
354 | { xp = 50, message = "You've loosing your touch with your hotdog selling ability.", sender = 'Beztu ', subject = 'Update to branch'},
355 | { xp = 100, message = "You’re starting to handle hotdogs with more difficulty.", sender = 'Beztu ', subject = 'Update to branch'},
356 | { xp = 200, message = "You’re feeling more insecure about your hotdog selling skills.", sender = 'Beztu ', subject = 'Update to branch'},
357 | { xp = 300, message = "You sense that you're struggling at hotdog selling now.", sender = 'Beztu ', subject = 'Update to branch'},
358 | { xp = 350, message = "You're floundering with the hotdog reciepes you know. You're becoming less known for your hotdog selling.", sender = 'Beztu ', subject = 'Update to branch'},
359 | }
360 | }
361 | },
362 | lockpicking = {
363 | enable = true,
364 | title = 'Lockpicking and Hotwiring',
365 | icon = 'fas fa-location-pin-lock',
366 | customLevels = {
367 | {title = 'Beginner', minxp = 00, maxxp = 200},
368 | {title = 'Unpolished', minxp = 201, maxxp = 400},
369 | {title = 'Trainee', minxp = 401, maxxp = 800},
370 | {title = 'Advanced', minxp = 801, maxxp = 1600},
371 | {title = 'Instructor', minxp = 1601, maxxp = 3200},
372 | {title = 'Leader', minxp = 3201, maxxp = 6400},
373 | {title = 'Specialist', minxp = 6401, maxxp = 12800},
374 | {title = 'Mythical', minxp = 12801, maxxp = 15000},
375 | },
376 | messages = { -- If enabled then if notify = 'notification' messages and subject (is used as title for compatible notify systems) are needed.
377 | --if notify = 'email' then it will use subject,message and sender. change these to what you wish
378 | enable = true,
379 | notifytype = 'notification',
380 | positive = {
381 | { xp = 50, message = "You've really improved with your lockpicking ability.", sender = 'Loius', subject = 'Update to branch'},
382 | { xp = 100, message = "You’re starting to handle lockpicking with more ease.", sender = 'Loius', subject = 'Update to branch'},
383 | { xp = 200, message = "You’re feeling more assured with your lockpicking ability.", sender = 'Loius', subject = 'Update to branch'},
384 | { xp = 300, message = "You sense that you're excelling at unlocking some of the most difficult tumblers now.", sender = 'Loius', subject = 'Update to branch'},
385 | { xp = 350, message = "You're unstoppable with your agile hands. You're becoming a lockpicking legend!", sender = 'Loius', subject = 'Update to branch'},
386 | },
387 | negative = {
388 | { xp = 50, message = "You've loosing your touch with your lockpicking ability.", sender = 'Loius', subject = 'Update to branch'},
389 | { xp = 100, message = "You’re starting to handle tumblers with more difficulty.", sender = 'Loius', subject = 'Update to branch'},
390 | { xp = 200, message = "You’re feeling more insecure with your hands when lockpicking.", sender = 'Loius', subject = 'Update to branch'},
391 | { xp = 300, message = "You sense that you're struggling at lockpicking now.", sender = 'Loius', subject = 'Update to branch'},
392 | { xp = 350, message = "You're floundering with lockpicking of tumblers you know. You're becoming less adept with your lockpicking skill.", sender = 'Loius', subject = 'Update to branch'},
393 | }
394 | }
395 | },
396 | robbing = {
397 | enable = true,
398 | title = 'Robbing [All types]',
399 | icon = 'fas fa-people-robbery',
400 | customLevels = {
401 | {title = 'Beginner', minxp = 00, maxxp = 200},
402 | {title = 'Unpolished', minxp = 201, maxxp = 400},
403 | {title = 'Trainee', minxp = 401, maxxp = 800},
404 | {title = 'Advanced', minxp = 801, maxxp = 1600},
405 | {title = 'Instructor', minxp = 1601, maxxp = 3200},
406 | {title = 'Leader', minxp = 3201, maxxp = 6400},
407 | {title = 'Specialist', minxp = 6401, maxxp = 12800},
408 | {title = 'Mythical', minxp = 12801, maxxp = 15000},
409 | },
410 | messages = { -- If enabled then if notify = 'notification' messages and subject (is used as title for compatible notify systems) are needed.
411 | --if notify = 'email' then it will use subject,message and sender. change these to what you wish
412 | enable = true,
413 | notifytype = 'notification',
414 | positive = {
415 | { xp = 50, message = "You've really improved with your robbing ability.", sender = 'Squizzy', subject = 'Update to branch'},
416 | { xp = 100, message = "You’re starting to handle robbing with more ease.", sender = 'Squizzy', subject = 'Update to branch'},
417 | { xp = 200, message = "You’re feeling more assured with your robbing ability.", sender = 'Squizzy', subject = 'Update to branch'},
418 | { xp = 300, message = "You sense that you're excelling at robbing now.", sender = 'Squizzy', subject = 'Update to branch'},
419 | { xp = 350, message = "You're unstoppable with your versitile hands. You're becoming a robbing legend!", sender = 'Squizzy', subject = 'Update to branch'},
420 | },
421 | negative = {
422 | { xp = 50, message = "You've loosing your touch with your robbing ability.", sender = 'Squizzy', subject = 'Update to branch'},
423 | { xp = 100, message = "You’re starting to handle robbing with more difficulty.", sender = 'Squizzy', subject = 'Update to branch'},
424 | { xp = 200, message = "You’re feeling more insecure with your hands when robbing.", sender = 'Squizzy', subject = 'Update to branch'},
425 | { xp = 300, message = "You sense that you're struggling at robbing now.", sender = 'Squizzy', subject = 'Update to branch'},
426 | { xp = 350, message = "You're floundering with robbing reciepes you know. You're becoming less adept with your robbing skill.", sender = 'Squizzy', subject = 'Update to branch'},
427 | }
428 | }
429 | },
430 | scrapping = {
431 | enable = true,
432 | title = 'Scrapping',
433 | icon = 'fas fa-screwdriver-wrench',
434 | customLevels = {
435 | {title = 'Beginner', minxp = 00, maxxp = 200},
436 | {title = 'Unpolished', minxp = 201, maxxp = 400},
437 | {title = 'Trainee', minxp = 401, maxxp = 800},
438 | {title = 'Advanced', minxp = 801, maxxp = 1600},
439 | {title = 'Instructor', minxp = 1601, maxxp = 3200},
440 | {title = 'Leader', minxp = 3201, maxxp = 6400},
441 | {title = 'Specialist', minxp = 6401, maxxp = 12800},
442 | {title = 'Mythical', minxp = 12801, maxxp = 15000},
443 | },
444 | messages = { -- If enabled then if notify = 'notification' messages and subject (is used as title for compatible notify systems) are needed.
445 | --if notify = 'email' then it will use subject,message and sender. change these to what you wish
446 | enable = true,
447 | notifytype = 'notification',
448 | positive = {
449 | { xp = 50, message = "You've really improved with your scrapping ability.", sender = 'Charles', subject = 'Update to branch'},
450 | { xp = 100, message = "You’re starting to handle scrapping with more ease.", sender = 'Charles', subject = 'Update to branch'},
451 | { xp = 200, message = "You’re feeling more assured with your scrapping ability.", sender = 'Charles', subject = 'Update to branch'},
452 | { xp = 300, message = "You sense that you're excelling at scrapping now.", sender = 'Charles', subject = 'Update to branch'},
453 | { xp = 350, message = "You're unstoppable with your versitile hands. You're becoming a scrapping legend!", sender = 'Charles', subject = 'Update to branch'},
454 | },
455 | negative = {
456 | { xp = 50, message = "You've loosing your touch with your scrapping ability.", sender = 'Charles', subject = 'Update to branch'},
457 | { xp = 100, message = "You’re starting to handle scrapping with more difficulty.", sender = 'Charles', subject = 'Update to branch'},
458 | { xp = 200, message = "You’re feeling more insecure with your hands when scrapping.", sender = 'Charles', subject = 'Update to branch'},
459 | { xp = 300, message = "You sense that you're struggling at scrapping now.", sender = 'Charles', subject = 'Update to branch'},
460 | { xp = 350, message = "You're floundering with scrapping reciepes you know. You're becoming less adept with your scrapping skill.", sender = 'Charles', subject = 'Update to branch'},
461 | }
462 | }
463 | },
464 | street_rep = {
465 | enable = true,
466 | title = 'Street Rep',
467 | icon = 'fas fa-person-military-to-person',
468 | customLevels = {
469 | {title = 'Beginner', minxp = 00, maxxp = 200},
470 | {title = 'Unpolished', minxp = 201, maxxp = 400},
471 | {title = 'Trainee', minxp = 401, maxxp = 800},
472 | {title = 'Advanced', minxp = 801, maxxp = 1600},
473 | {title = 'Instructor', minxp = 1601, maxxp = 3200},
474 | {title = 'Leader', minxp = 3201, maxxp = 6400},
475 | {title = 'Specialist', minxp = 6401, maxxp = 12800},
476 | {title = 'Mythical', minxp = 12801, maxxp = 15000},
477 | },
478 | messages = { -- If enabled then if notify = 'notification' messages and subject (is used as title for compatible notify systems) are needed.
479 | --if notify = 'email' then it will use subject,message and sender. change these to what you wish
480 | enable = true,
481 | notifytype = 'notification',
482 | positive = {
483 | { xp = 50, message = "You've really improved your street rep.", sender = 'Paul', subject = 'Update to branch'},
484 | { xp = 100, message = "You’re starting to handle being more populuar from gaining street rep.", sender = 'Paul', subject = 'Update to branch'},
485 | { xp = 200, message = "You’re feeling more assured with your street rep populuarity.", sender = 'Paul', subject = 'Update to branch'},
486 | { xp = 300, message = "You sense that you're excelling at street rep based tasks now.", sender = 'Paul', subject = 'Update to branch'},
487 | { xp = 350, message = "You're unstoppable with your versitile hands. You're becoming a known name on the streets!", sender = 'Paul', subject = 'Update to branch'},
488 | },
489 | negative = {
490 | { xp = 50, message = "You've loosing your touch your street rep.", sender = 'Paul', subject = 'Update to branch'},
491 | { xp = 100, message = "You’re handling losing street rep with more difficulty.", sender = 'Paul', subject = 'Update to branch'},
492 | { xp = 200, message = "You’re feeling more insecure with the lose of your street rep.", sender = 'Paul', subject = 'Update to branch'},
493 | { xp = 300, message = "You sense that you're struggling at keeping your current street rep now.", sender = 'Paul', subject = 'Update to branch'},
494 | { xp = 350, message = "You're floundering with keeping your street rep. You're becoming less adept within your street rep community.", sender = 'Paul', subject = 'Update to branch'},
495 | }
496 | }
497 | },
498 | taxi = {
499 | enable = true,
500 | title = 'Taxi Working',
501 | icon = 'fas fa-taxi',
502 | customLevels = {
503 | {title = 'Beginner', minxp = 00, maxxp = 200},
504 | {title = 'Unpolished', minxp = 201, maxxp = 400},
505 | {title = 'Trainee', minxp = 401, maxxp = 800},
506 | {title = 'Advanced', minxp = 801, maxxp = 1600},
507 | {title = 'Instructor', minxp = 1601, maxxp = 3200},
508 | {title = 'Leader', minxp = 3201, maxxp = 6400},
509 | {title = 'Specialist', minxp = 6401, maxxp = 12800},
510 | {title = 'Mythical', minxp = 12801, maxxp = 15000},
511 | },
512 | messages = { -- If enabled then if notify = 'notification' messages and subject (is used as title for compatible notify systems) are needed.
513 | --if notify = 'email' then it will use subject,message and sender. change these to what you wish
514 | enable = true,
515 | notifytype = 'notification',
516 | positive = {
517 | { xp = 50, message = "You've really improved with your taxi ability.", sender = 'Arnold', subject = 'Update to branch'},
518 | { xp = 100, message = "You’re starting to handle taxi with more ease.", sender = 'Arnold', subject = 'Update to branch'},
519 | { xp = 200, message = "You’re feeling more assured with your taxi ability.", sender = 'Arnold', subject = 'Update to branch'},
520 | { xp = 300, message = "You sense that you're excelling at taxi now.", sender = 'Arnold', subject = 'Update to branch'},
521 | { xp = 350, message = "You're unstoppable with your versitile hands. You're becoming known in the taxi ranks!", sender = 'Arnold', subject = 'Update to branch'},
522 | },
523 | negative = {
524 | { xp = 50, message = "You've loosing your touch with your taxi ability.", sender = 'Arnold', subject = 'Update to branch'},
525 | { xp = 100, message = "You’re starting to handle taxing with more difficulty.", sender = 'Arnold', subject = 'Update to branch'},
526 | { xp = 200, message = "You’re feeling more insecure with your hands when taxing.", sender = 'Arnold', subject = 'Update to branch'},
527 | { xp = 300, message = "You sense that you're struggling at taxing now.", sender = 'Arnold', subject = 'Update to branch'},
528 | { xp = 350, message = "You're floundering with customers when taxing now. You're becoming less adept with your taxi skills.", sender = 'Arnold', subject = 'Update to branch'},
529 | }
530 | }
531 | },
532 | truck = {
533 | enable = true,
534 | title = 'Truck Driving',
535 | icon = 'fas fa-truck-ramp-box',
536 | customLevels = {
537 | {title = 'Beginner', minxp = 00, maxxp = 200},
538 | {title = 'Unpolished', minxp = 201, maxxp = 400},
539 | {title = 'Trainee', minxp = 401, maxxp = 800},
540 | {title = 'Advanced', minxp = 801, maxxp = 1600},
541 | {title = 'Instructor', minxp = 1601, maxxp = 3200},
542 | {title = 'Leader', minxp = 3201, maxxp = 6400},
543 | {title = 'Specialist', minxp = 6401, maxxp = 12800},
544 | {title = 'Mythical', minxp = 12801, maxxp = 15000},
545 | },
546 | messages = { -- If enabled then if notify = 'notification' messages and subject (is used as title for compatible notify systems) are needed.
547 | --if notify = 'email' then it will use subject,message and sender. change these to what you wish
548 | enable = true,
549 | notifytype = 'notification',
550 | positive = {
551 | { xp = 50, message = "You've really improved with your truck driving ability.", sender = 'Elvis', subject = 'Update to branch'},
552 | { xp = 100, message = "You’re starting to handle truck driving with more ease.", sender = 'Elvis', subject = 'Update to branch'},
553 | { xp = 200, message = "You’re feeling more assured with your truck driving ability.", sender = 'Elvis', subject = 'Update to branch'},
554 | { xp = 300, message = "You sense that you're excelling at truck driving now.", sender = 'Elvis', subject = 'Update to branch'},
555 | { xp = 350, message = "You're unstoppable with your versitile hands. You're becoming a truck legend!", sender = 'Elvis', subject = 'Update to branch'},
556 | },
557 | negative = {
558 | { xp = 50, message = "You've loosing your touch with your truck driving ability.", sender = 'Elvis', subject = 'Update to branch'},
559 | { xp = 100, message = "You’re starting to handle trucks with more difficulty.", sender = 'Elvis', subject = 'Update to branch'},
560 | { xp = 200, message = "You’re feeling more insecure with your hands when truck driving.", sender = 'Elvis', subject = 'Update to branch'},
561 | { xp = 300, message = "You sense that you're struggling at truck driving now.", sender = 'Elvis', subject = 'Update to branch'},
562 | { xp = 350, message = "You're floundering when truck driving. You're becoming less adept with your truck driving skill.", sender = 'Elvis', subject = 'Update to branch'},
563 | }
564 | }
565 | },
566 | bus = {
567 | enable = true,
568 | title = 'Bus Driver',
569 | icon = 'fas fa-bus',
570 | customLevels = {
571 | {title = 'Beginner', minxp = 00, maxxp = 200},
572 | {title = 'Unpolished', minxp = 201, maxxp = 400},
573 | {title = 'Trainee', minxp = 401, maxxp = 800},
574 | {title = 'Advanced', minxp = 801, maxxp = 1600},
575 | {title = 'Instructor', minxp = 1601, maxxp = 3200},
576 | {title = 'Leader', minxp = 3201, maxxp = 6400},
577 | {title = 'Specialist', minxp = 6401, maxxp = 12800},
578 | {title = 'Mythical', minxp = 12801, maxxp = 15000},
579 | },
580 | messages = { -- If enabled then if notify = 'notification' messages and subject (is used as title for compatible notify systems) are needed.
581 | --if notify = 'email' then it will use subject,message and sender. change these to what you wish
582 | enable = true,
583 | notifytype = 'email',
584 | positive = {
585 | { xp = 50, message = "You've really improved with your bus driving ability.", sender = 'Dave', subject = 'Update to branch'},
586 | { xp = 100, message = "You’re starting to handle buses with more ease.", sender = 'Dave', subject = 'Update to branch'},
587 | { xp = 200, message = "You’re feeling more assured with your bus driving ability.", sender = 'Dave', subject = 'Update to branch'},
588 | { xp = 300, message = "You sense that you're excelling at bus driving now.", sender = 'Dave', subject = 'Update to branch'},
589 | { xp = 350, message = "You're unstoppable with your versitile hands. You're becoming a bus driving legend!", sender = 'Dave', subject = 'Update to branch'},
590 | },
591 | negative = {
592 | { xp = 50, message = "You've loosing your touch with your bus driving ability.", sender = 'Dave', subject = 'Update to branch'},
593 | { xp = 100, message = "You’re starting to handle buses with more difficulty.", sender = 'Dave', subject = 'Update to branch'},
594 | { xp = 200, message = "You’re feeling more insecure with your hands when in control of the bus.", sender = 'Dave', subject = 'Update to branch'},
595 | { xp = 300, message = "You sense that you're struggling at bus driving now.", sender = 'Dave', subject = 'Update to branch'},
596 | { xp = 350, message = "You're floundering round the roads when driving the bus. You're becoming less adept with your bus driving skill.", sender = 'Dave', subject = 'Update to branch'},
597 | }
598 | }
599 | },
600 | mining = {
601 | enable = true,
602 | title = 'Miner',
603 | icon = 'fas fa-person-digging',
604 | customLevels = {
605 | {title = 'Beginner', minxp = 00, maxxp = 200},
606 | {title = 'Unpolished', minxp = 201, maxxp = 400},
607 | {title = 'Trainee', minxp = 401, maxxp = 800},
608 | {title = 'Advanced', minxp = 801, maxxp = 1600},
609 | {title = 'Instructor', minxp = 1601, maxxp = 3200},
610 | {title = 'Leader', minxp = 3201, maxxp = 6400},
611 | {title = 'Specialist', minxp = 6401, maxxp = 12800},
612 | {title = 'Mythical', minxp = 12801, maxxp = 15000},
613 | },
614 | messages = { -- If enabled then if notify = 'notification' messages and subject (is used as title for compatible notify systems) are needed.
615 | --if notify = 'email' then it will use subject,message and sender. change these to what you wish
616 | enable = true,
617 | notifytype = 'email',
618 | positive = {
619 | { xp = 50, message = "You've really improved with your mining ability.", sender = 'George', subject = 'Update to branch'},
620 | { xp = 100, message = "You’re starting to handle mining with more ease.", sender = 'George', subject = 'Update to branch'},
621 | { xp = 200, message = "You’re feeling more assured with your mining ability.", sender = 'George', subject = 'Update to branch'},
622 | { xp = 300, message = "You sense that you're excelling at mining now.", sender = 'George', subject = 'Update to branch'},
623 | { xp = 350, message = "You're unstoppable with your versitile hands. You're becoming a mining legend!", sender = 'George', subject = 'Update to branch'},
624 | },
625 | negative = {
626 | { xp = 50, message = "You've loosing your touch with your mining ability.", sender = 'George', subject = 'Update to branch'},
627 | { xp = 100, message = "You’re starting to handle pickaxes with more difficulty.", sender = 'George', subject = 'Update to branch'},
628 | { xp = 200, message = "You’re feeling more insecure with your hands when in control of a pickaxe.", sender = 'George', subject = 'Update to branch'},
629 | { xp = 300, message = "You sense that you're struggling at mining now.", sender = 'George', subject = 'Update to branch'},
630 | { xp = 350, message = "You're floundering round the caves when mining. You're becoming less adept with your mining skill.", sender = 'George', subject = 'Update to branch'},
631 | }
632 | }
633 | },
634 | }
635 | }
636 |
637 | Framework = GetResourceState(Config.Triggers["QB"].resource):find('started') and 'QB' or GetResourceState(Config.Triggers["ESX"].resource):find('started') and 'ESX' -- Credit to t1ger for the framework config.
--------------------------------------------------------------------------------
/fxmanifest.lua:
--------------------------------------------------------------------------------
1 | fx_version 'cerulean'
2 | game 'gta5'
3 |
4 | author 'Sky\'s Scripts'
5 | description 'Multi use knowledge/rep/xp resource'
6 |
7 | version '1.2.5'
8 |
9 | shared_scripts {
10 | '@ox_lib/init.lua', -- if not using ox_lib options please mark this out with the 2 -'s like i have to write this comment
11 | 'language.lua',
12 | 'config.lua',
13 | 'bridge/shared/logging.lua',
14 | }
15 |
16 | server_scripts {
17 | '@oxmysql/lib/MySQL.lua',
18 | 'server/*.lua',
19 | 'bridge/server/*.lua',
20 | 'bridge/shared/logging.lua',
21 | }
22 |
23 | client_scripts {
24 | 'client/*.lua',
25 | 'bridge/client/*.lua',
26 | 'bridge/shared/logging.lua',
27 | }
28 |
29 | escrow_ignore {
30 | 'client/*.lua',
31 | 'server/*.lua',
32 | 'language.lua',
33 | 'config.lua',
34 | 'bridge/*/*.lua',
35 | }
36 |
37 | lua54 'yes'
38 |
--------------------------------------------------------------------------------
/language.lua:
--------------------------------------------------------------------------------
1 | Lang = { -- PLEASE NOTE %s is used for added varaibles from the script itself. This can range from the name of the branch to the amount of xp added.
2 | -- Default level names
3 | ['default_level_1'] = 'Initiate',
4 | ['default_level_2'] = 'Hobbyist',
5 | ['default_level_3'] = 'Mediocre',
6 | ['default_level_4'] = 'Qualified',
7 | ['default_level_5'] = 'Accomplished',
8 | ['default_level_6'] = 'Versatile',
9 | ['default_level_7'] = 'Sage',
10 | ['default_level_8'] = 'Maestro',
11 |
12 | --Debug options
13 | ['branch_doesnt_exist'] = "^1This branch doesn't exist in your current list. Missing branch: ^0[^3 %s ^0]", -- Branch name
14 | ['loading_player_branches'] = '^4Grabbing player knowledge branches^0',
15 |
16 | -- Notification languages
17 | ["notification_add_knowledge_title"] = 'Knowledge Collected',
18 | ["notification_add_knowledge_to_branch"] = 'You have gained %s XP in your %s knowledge branch', -- 1. amount of xp 2.Branch name
19 | ["notification_remove_knowledge_title"] = 'Knowledge Used',
20 | ["notification_remove_knowledge_to_branch"] = 'You have lost %s XP in your %s knowledge branch', -- 1. amount of xp 2.Branch name
21 | ["notification_max_knowledge_title"] = "Maxed Knowledge Branch",
22 | ["notification_max_knowledge_message"] = "You have maxed out your %s branch",-- 1. Branch name
23 | ["notification_remove_knowledge_from_all_branches"] = 'You have lost some XP in your known knowledge branches',
24 |
25 | --menu stuffs
26 | ['knowledge_branch_label'] = "%s - [ %s ]", -- 1. Branch name 2. Branch level
27 | ['knowledge_branch_desc'] = '[ %s ] - Total Knowledge: [ %s ]', -- 1. amount of xp 2.Branch name
28 | ['knowledge_branch_desc_total_info'] = 'Total Knowledge: [ %s ]', -- 1. amount of xp
29 |
30 | -- email level up
31 | ['level_up_email_message'] = 'Well done for increasing your %s knowledge branch to level %s', -- 1. amount of xp 2.Branch name
32 | ['level_up_email_sender'] = 'Knowledge Agency',
33 | ['level_up_email_subject'] = 'You\'ve Improved',
34 |
35 | -- command description / args help
36 | ['commandname_desc'] = 'Show your current knowledge branches',
37 | ['addxp_help_arg_1'] = 'Add xp to an online player\'s knowledge branch (Allowed Staff Only)',
38 | ['addxp_help_arg_2'] = 'Server ID',
39 | ['addxp_name_arg_2'] = 'ID',
40 | ['addxp_help_arg_3'] = 'Branch Name',
41 | ['addxp_name_arg_3'] = 'Branch',
42 | ['addxp_help_arg_4'] = 'Amount of xp to add',
43 | ['addxp_name_arg_4'] = 'XP',
44 | ['removexp_help_arg_1'] = 'Remove xp from an online player\'s knowledge branch (Allowed Staff Only)',
45 | ['removexp_name_arg_2'] = 'Server ID',
46 | ['removexp_help_arg_2'] = 'ID',
47 | ['removexp_name_arg_3'] = 'Branch Name',
48 | ['removexp_help_arg_3'] = 'Branch',
49 | ['removexp_name_arg_4'] = 'Amount of xp to remove',
50 | ['removexp_help_arg_4'] = 'XP',
51 | ['checkxp_help_arg_1'] = 'Check a knowledge branch of an online player (Allowed Staff Only)',
52 | ['checkxp_name_arg_2'] = 'Server ID',
53 | ['checkxp_help_arg_2'] = 'ID',
54 | ['checkxp_name_arg_3'] = 'Branch Name',
55 | ['checkxp_help_arg_3'] = 'Branch',
56 | ['check_player_branch_title'] = 'Checking Player Branch',
57 | ['check_player_branch_message'] = ' has a total of [%s] xp in [%s] branch', -- 1. amount of xp 2.Branch name
58 |
59 | -- Missing args in command
60 | ['missing_args_title'] = 'Missing args',
61 | ['missing_args_message'] = 'Your missing some data for command [%s]', -- 1. Name of command
62 | }
--------------------------------------------------------------------------------
/server/main.lua:
--------------------------------------------------------------------------------
1 | local resourceName = GetCurrentResourceName()
2 | local PlayerBranches = {}
3 | local currentLine = "SRVR>MAIN #"
4 |
5 | --- @param source integer, The source player ID
6 | --- @returns branches table (via SortBranches function)
7 | FetchDBBranches = function(source)
8 | SS_Log("debug", "^4FetchDBBranches^0] [^3"..tonumber(source).."^0", resourceName, currentLine.."7")
9 | local Player = SS_Core.Player.GetIdentifier(source)
10 | if Player ~= nil then
11 | local branches = MySQL.scalar.await('SELECT skills FROM '..Config.Triggers[Framework].playerdatabase..' WHERE '..Config.Triggers[Framework].playerid..' = ?', {Player})
12 | if branches == nil or branches == "NULL" then
13 | branches = SetupBranches()
14 | UpdateDBBranches(source, json.encode(branches))
15 | return SortBranches(Player,branches)
16 | elseif branches ~= nil then
17 | if string.len(branches) > 3 then
18 | return SortBranches(Player,json.decode(branches))
19 | end
20 | end
21 | end
22 | end
23 |
24 | --- @param Player integer, Player Identifier
25 | --- @param data table, The branches table to be sorted
26 | --- @returns sortedBranches table
27 | SortBranches = function(Player,data)
28 | local sortedBranches = {}
29 | if data ~= nil then
30 | for branch, value in pairs(data) do
31 | local str = string.lower(branch)
32 | str = str:gsub("%s+", "")
33 | if Config.Branches[str] ~= nil then
34 | if Config.Branches[str].enable then
35 | local xp = value
36 | if type(xp) == "table" then
37 | xp = tonumber(value.Current)
38 | end
39 | SS_Log("debug","^4SortBranch branch^0] [^3"..str.."^0] [^3"..json.encode(xp).."^0", resourceName, currentLine.."36")
40 | sortedBranches[str] = xp
41 | end
42 | else
43 | SS_Log("debug","^4SortBranch^0] [^3branch name - "..str.."^0", resourceName, currentLine.."40")
44 | SS_Log("warn","^4SortBranch^0] [^3Please add this branch to config and restart^0] [^1branch name - "..str.."^0", resourceName, currentLine.."41")
45 | end
46 | end
47 | for branch, _ in pairs(Config.Branches) do
48 | if sortedBranches[branch] == nil and Config.Branches[branch].enable then
49 | sortedBranches[branch] = 0
50 | end
51 | end
52 | end
53 |
54 | if PlayerBranches[Player] and next(PlayerBranches[Player]) then
55 | PlayerBranches[Player] = {}
56 | end
57 | PlayerBranches[Player] = sortedBranches
58 | return sortedBranches
59 | end
60 |
61 | --- @returns sortedBranches, table A table containing the sorted branches
62 | SetupBranches = function()
63 | local sortedBranches = {}
64 | for branch, _ in pairs(Config.Branches) do
65 | sortedBranches[branch] = 0
66 | end
67 | SS_Log("debug","^0[^4SetupBranches Branch Table^0] [^3 "..json.encode(sortedBranches), resourceName, currentLine.."53")
68 | return sortedBranches
69 | end
70 |
71 |
72 | AddEventHandler('onResourceStart', function(resource)
73 | if resource == resourceName then
74 | SS_Utils.VersionCheck("ss_knowledge","skys-scripts/ss_knowledge",false)
75 | SS_Utils.CheckForDBColumn(Config.Triggers[Framework].playerdatabase,"skills")
76 | end
77 | end)
78 |
79 | CheckArgs = function(id,branch,functionName)
80 | if id == nil or id == 0 then
81 | SS_Log("error", "^4"..functionName.."^0] [^3ID is invalid^0", resourceName)
82 | return false
83 | elseif branch == nil and type(branch) ~= "string" then
84 | SS_Log("error", "^4"..functionName.."^0] [^3Branch is invalid^0", resourceName)
85 | return false
86 | else
87 | SS_Log("debug","^4"..functionName.."^0] [^3ID = "..id.."^0] [^3Branch = "..tostring(branch).."^0", resourceName, currentLine.."92")
88 | end
89 | local playerId = tonumber(id)
90 | if playerId == nil then
91 | SS_Log("error", "^4"..functionName.."^0] [^3ID is not a number^0", resourceName)
92 | return false
93 | end
94 | local playerIdentifier = SS_Core.Player.GetIdentifier(playerId)
95 | if playerIdentifier == nil then
96 | SS_Log("error", "^4"..functionName.."^0] [^3Player identifier not found^0", resourceName)
97 | return false
98 | end
99 | if Config.Branches[branch] == nil then
100 | SS_Log("error", "^4"..functionName.."^0] [^3Branch does not exist in config^0", resourceName)
101 | return false
102 | end
103 | return true, playerIdentifier
104 | end
105 |
106 | --- @param ID integer, The player ID
107 | --- @param data string, Full branches table to be pushed into the database.
108 | UpdateDBBranches = function(ID,data)
109 | local PID = SS_Core.Player.GetIdentifier(ID)
110 | MySQL.query('UPDATE '..Config.Triggers[Framework].playerdatabase..' SET skills = @branches WHERE '..Config.Triggers[Framework].playerid..' = @id', { --It is set to a branch column to not cause conflictions with mz/ b1/ cw xp branch systems.
111 | ['@branches'] = data,
112 | ['@id'] = PID
113 | })
114 | end
115 |
116 | --- @param data table, Full branches table
117 | --- @param otherID integer, The other player ID if nil implies the ID is the player that triggered net event.
118 | RegisterNetEvent('ss-knowledge:server:updateBranches', function (data, otherID)
119 | if otherID == nil then
120 | UpdateDBBranches(source, tostring(data))
121 | else
122 | UpdateDBBranches(otherID, tostring(data))
123 | TriggerClientEvent("ss-knowledge:client:updateBranchesCommand", otherID)
124 | end
125 | end)
126 |
127 | --- @param data table email data table
128 | --- @param data.subject string, the subject of the email
129 | --- @param data.message string, the message of the email
130 | --- @param returns boolean (true if mail was sent, false if mail was not sent) and string (the id of the mail or the error message)
131 | RegisterNetEvent("ss-knowledge:server:lb-phone:sendMail", function(data)
132 | local phoneNumber = exports["lb-phone"]:GetEquippedPhoneNumber(source) -- phonenumber from source
133 |
134 | local playerMail = exports["lb-phone"]:GetEmailAddress(phoneNumber) -- mail from phonenumber
135 | local success, id = exports["lb-phone"]:SendMail({
136 | to = playerMail,
137 | subject = data.subject,
138 | message = data.message,
139 | attachments = {
140 | },
141 | actions = {
142 | }
143 | })
144 | end)
145 |
146 | -- Export functions
147 |
148 | --- @param id number The player ID
149 | --- @param branch string The branch to get knowledge for
150 | GetKnowledgeBranchByServer = function(id, branch)
151 | local check, playerIdentifier = CheckArgs(id,branch,"GetKnowledgeBranchByServer")
152 | if not check then
153 | return
154 | end
155 | if PlayerBranches[playerIdentifier] ~= nil then
156 | local tier = 0
157 | local currentBranch = PlayerBranches[playerIdentifier][branch]
158 | local tiers = Config.Branches[branch].customLevels or Config.DefaultLevels
159 | local tierLimits = tiers[1]
160 | for _, branchData in ipairs(tiers) do
161 | if currentBranch > branchData.minxp and currentBranch <= branchData.maxxp then
162 | if branchData.title then
163 | return branchData.title, branchData
164 | end
165 | return tier, branchData
166 | end
167 | if currentBranch > branchData.maxxp then
168 | tier = tier+1
169 | tierLimits = branchData
170 | end
171 | end
172 | if #tiers == tier then
173 | tier = #tiers
174 | end
175 | if tierLimits.title then
176 | return tierLimits.title, tierLimits
177 | end
178 | return tier, tierLimits
179 | end
180 | end
181 | exports("GetKnowledgeBranchByServer", GetKnowledgeBranchByServer)
182 |
183 | --- @param id number The player ID
184 | --- @param branch string which branch you wish to check
185 | GetBranchTierByServer = function(id, branch)
186 | local check, playerIdentifier = CheckArgs(id,branch,"GetBranchTierByServer")
187 | if not check then
188 | return
189 | end
190 | local tier = 1
191 | local tiers = Config.Branches[branch].customLevels or Config.DefaultLevels
192 | local currentBranch = PlayerBranches[playerIdentifier][branch]
193 | for Tier, branchData in ipairs(tiers) do
194 | if currentBranch >= branchData.minxp and currentBranch < branchData.maxxp then
195 | return Tier
196 | end
197 | if currentBranch > branchData.maxxp then
198 | tier = tier+1
199 | end
200 | if #tiers == tier then
201 | tier = #tiers
202 | return tier
203 | end
204 | end
205 | end
206 | exports('GetBranchTierByServer', GetBranchTierByServer)
207 |
208 | --- @param id number The player ID
209 | --- @param branch string which branch you wish to check.
210 | --- @param amount integer the amount of xp you wish to check against.
211 | CheckKnowledgeTierByServer = function(id,branch,amount)
212 | local check, playerIdentifier = CheckArgs(id,branch,"CheckKnowledgeTierByServer")
213 | if not check then
214 | return
215 | end
216 | if PlayerBranches[playerIdentifier][branch] then
217 | if GetBranchTierByServer(PlayerBranches[playerIdentifier][branch],branch) >= amount then
218 | return true
219 | else
220 | return false
221 | end
222 | else
223 | SS_Log("warn","^4"..Lang['branch_doesnt_exist']:format(branch).."^0", resourceName, currentLine.."174")
224 | return false
225 | end
226 | end
227 | exports('CheckKnowledgeTierByServer', CheckKnowledgeTierByServer)
228 |
229 | --- @param id number The player ID
230 | --- @param branch string which branch you wish to check.
231 | --- @param amount integer the amount of xp you wish to check against.
232 | CheckKnowledgeBranchByServer = function(id, branch, amount)
233 | local check, playerIdentifier = CheckArgs(id,branch,"CheckKnowledgeBranchByServer")
234 | if not check then
235 | return
236 | end
237 | if PlayerBranches[playerIdentifier][branch] then
238 | if PlayerBranches[playerIdentifier][branch] >= tonumber(amount) then
239 | return true
240 | else
241 | return false
242 | end
243 | else
244 | SS_Log("warn","^4"..Lang['branch_doesnt_exist']:format(branch).."^0", resourceName, currentLine.."160")
245 | return false
246 | end
247 | end
248 | exports('CheckKnowledgeBranchByServer', CheckKnowledgeBranchByServer)
249 |
250 |
251 | --- @param id number The player ID
252 | --- @param branch string which branch you wish to check.
253 | --- @param amount integer the amount of xp you wish to check against.
254 | UpdateKnowledgeBranchByServer = function(id, branch, amount)
255 | local check, _ = CheckArgs(id,branch,"UpdateKnowledgeBranchByServer")
256 | if not check then
257 | return
258 | end
259 | TriggerClientEvent("ss-knowledge:client:updateBranches", id, branch, amount)
260 | end
261 | exports('UpdateKnowledgeBranchByServer', UpdateKnowledgeBranchByServer)
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