├── AutoClicker
├── App.config
├── Controls
│ └── ValueCheckBox.cs
├── Properties
│ ├── Settings.settings
│ ├── Settings.Designer.cs
│ ├── AssemblyInfo.cs
│ ├── Resources.Designer.cs
│ └── Resources.resx
├── Program.cs
├── Win32Api.cs
├── Extensions.cs
├── NotRunning.cs
├── ButtonInputs.cs
├── MultipleInstances.cs
├── Clicker.cs
├── MultipleInstances.Designer.cs
├── AutoClicker.csproj
├── ButtonInputs.Designer.cs
├── NotRunning.Designer.cs
├── Main.Designer.cs
├── Main.resx
├── ButtonInputs.resx
├── MultipleInstances.resx
├── NotRunning.resx
└── Main.cs
├── AutoClicker.sln
├── README.md
└── .gitignore
/AutoClicker/App.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
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/AutoClicker/Controls/ValueCheckBox.cs:
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1 | using System.Windows.Forms;
2 |
3 | namespace AutoClicker.Controls
4 | {
5 | public class ValueCheckBox : CheckBox
6 | {
7 | public string Value { get; set; }
8 | }
9 | }
10 |
--------------------------------------------------------------------------------
/AutoClicker/Properties/Settings.settings:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/AutoClicker/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Windows.Forms;
3 |
4 | namespace AutoClicker
5 | {
6 | static class Program
7 | {
8 | ///
9 | /// The main entry point for the application.
10 | ///
11 | [STAThread]
12 | static void Main()
13 | {
14 | Application.EnableVisualStyles();
15 | Application.SetCompatibleTextRenderingDefault(false);
16 | Application.Run(new Main());
17 | }
18 | }
19 | }
20 |
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/AutoClicker/Win32Api.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Runtime.InteropServices;
3 |
4 | namespace AutoClicker
5 | {
6 | public class Win32Api
7 | {
8 | [DllImport("user32.dll")]
9 | public static extern IntPtr PostMessage(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam);
10 |
11 | [DllImport("user32.dll")]
12 | public static extern bool SetForegroundWindow(IntPtr hWnd);
13 |
14 | [DllImport("user32.dll")]
15 | internal static extern bool ShowWindow(IntPtr hWnd, int nCmdShow); //ShowWindow needs an IntPtr
16 |
17 | public static uint WmRbuttonDown => 0x0204;
18 | public static uint WmLbuttonDown => 0x201;
19 | }
20 | }
21 |
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/AutoClicker/Extensions.cs:
--------------------------------------------------------------------------------
1 | using System.Collections.Generic;
2 | using System.Linq;
3 | using System.Windows.Forms;
4 |
5 | namespace AutoClicker
6 | {
7 | public static class Extensions
8 | {
9 | public static IEnumerable AllControls(this Control startingPoint) where T : Control
10 | {
11 | var hit = startingPoint is T;
12 |
13 | if (hit)
14 | yield return (T) startingPoint;
15 |
16 | foreach (var child in startingPoint.Controls.Cast())
17 | {
18 | foreach (var item in AllControls(child))
19 | {
20 | yield return item;
21 | }
22 | }
23 | }
24 | }
25 | }
26 |
--------------------------------------------------------------------------------
/AutoClicker.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 2013
4 | VisualStudioVersion = 12.0.21005.1
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AutoClicker", "AutoClicker\AutoClicker.csproj", "{B27BC860-EB89-4917-976E-06813F7783E0}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {B27BC860-EB89-4917-976E-06813F7783E0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {B27BC860-EB89-4917-976E-06813F7783E0}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {B27BC860-EB89-4917-976E-06813F7783E0}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {B27BC860-EB89-4917-976E-06813F7783E0}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | EndGlobal
23 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | Minecraft Auto Clicker
2 |
3 | * Be sure to go into options.txt in your .minecraft folder and set "pauseOnLostFocus" to "false"
4 | * Must be done with Minecraft closed
5 |
6 | To access your .minecraft folder, open explorer and paste this into the address bar:
7 | * %appdata%\\.minecraft
8 |
9 | Alternatively, you can also do F3 + P in game until it says "Pause on lost focus: disabled"
10 |
11 | To Use:
12 |
13 | Line yourself up for whatever action you want to take and then bring up the menu. Go into the application and click "Start".
14 |
15 | Once you click start, you will have 3 seconds to go into the game and exit the menu. When the countdown hits 0, the program will run and will auto tab you out of the game.
16 |
17 | When you want to stop, click "Stop" and it will stop the action.
18 |
19 | 中文版介绍
20 |
21 | 使用前需要关闭`失去焦点时暂停游戏`选项,关闭方法如下:
22 | * 在游戏中按快捷键`F3 + P`,提示`失去焦点时暂停游戏:禁用`
23 |
24 | 或者
25 | * 在资源管理器的地址栏中输入`%appdata%\\.minecraft`
26 | * 打开`options.txt`,将`pauseOnLostFocus`设置为`false`
27 |
28 | 使用指南(以后台挂机钓鱼为例,与原文有所不同):
29 |
30 | * 打开游戏和点击程序,将游戏调整至所需状态(如手持鱼竿处于钓鱼的合适位置)
31 | * 切换回程序,选中`Right Click`和`Hold Click Button Down (For Mining)`,点击`Start`
32 | * 等待三秒,程序运行,开始后台自动钓鱼
33 |
--------------------------------------------------------------------------------
/AutoClicker/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace AutoClicker.Properties
12 | {
13 |
14 |
15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
18 | {
19 |
20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
21 |
22 | public static Settings Default
23 | {
24 | get
25 | {
26 | return defaultInstance;
27 | }
28 | }
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/AutoClicker/NotRunning.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Data;
3 | using System.Diagnostics;
4 | using System.Linq;
5 | using System.Windows.Forms;
6 |
7 | namespace AutoClicker
8 | {
9 | public partial class NotRunning : Form
10 | {
11 | public NotRunning()
12 | {
13 | InitializeComponent();
14 | }
15 |
16 | public string ProcessTitle { get; private set; }
17 |
18 | private void NotRunning_Load(object sender, EventArgs e)
19 | {
20 | var processes = Process.GetProcesses().Where(b => b.ProcessName.StartsWith("java")).OrderBy(b => b.MainWindowTitle).Select(b => b.MainWindowTitle).ToArray();
21 | cmbProcess.Items.AddRange(processes);
22 |
23 | // if there is only 1 item, may as well select it for the, as it is probably the window they want
24 | if (cmbProcess.Items.Count == 1)
25 | cmbProcess.SelectedItem = cmbProcess.Items[0];
26 | }
27 |
28 | private void BtnOK_Click(object sender, EventArgs e)
29 | {
30 | this.DialogResult = DialogResult.OK;
31 |
32 | if(cmbProcess.SelectedItem != null)
33 | this.ProcessTitle = cmbProcess.SelectedItem.ToString();
34 |
35 | this.Close();
36 | }
37 | }
38 | }
39 |
--------------------------------------------------------------------------------
/AutoClicker/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("Minecraft Auto-Clicker")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("Minecraft Auto-Clicker")]
13 | [assembly: AssemblyCopyright("Copyright © 2019")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("2900ffa1-3aa7-41ee-abfe-238fcb63ba2b")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.1.0.0")]
36 | [assembly: AssemblyFileVersion("1.1.0.0")]
37 |
--------------------------------------------------------------------------------
/AutoClicker/ButtonInputs.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Windows.Forms;
3 |
4 | namespace AutoClicker
5 | {
6 | public partial class ButtonInputs : UserControl
7 | {
8 | private readonly uint buttonDownCode;
9 | private readonly uint buttonUpCode;
10 |
11 | public bool Needed => cbButtonEnable.Checked;
12 |
13 | public ButtonInputs(string buttonName, uint buttonDownCode, uint buttonUpCode)
14 | {
15 | InitializeComponent();
16 |
17 | this.buttonDownCode = buttonDownCode;
18 | this.buttonUpCode = buttonUpCode;
19 | cbButtonEnable.Text = buttonName;
20 | numDelay.Maximum = int.MaxValue;
21 | numDelay.Value = 200;
22 | }
23 |
24 | internal Clicker StartClicking(IntPtr minecraftHandle)
25 | {
26 | var delay = (int)numDelay.Value;
27 | var clicker = new Clicker(buttonDownCode, buttonUpCode, minecraftHandle);
28 |
29 | clicker.Start(delay, cbHold.Checked);
30 |
31 | return clicker;
32 | }
33 |
34 | private void CbButtonEnable_Click(object sender, EventArgs e)
35 | {
36 | if (cbButtonEnable.Checked)
37 | {
38 | cbHold.Enabled = true;
39 | HoldCheckBoxClicked();
40 | }
41 | else
42 | {
43 | cbHold.Enabled = false;
44 | numDelay.Enabled = false;
45 | }
46 | }
47 |
48 | private void CbHold_Click(object sender, EventArgs e)
49 | {
50 | HoldCheckBoxClicked();
51 | }
52 |
53 | private void HoldCheckBoxClicked()
54 | {
55 | numDelay.Enabled = !cbHold.Checked;
56 | }
57 | }
58 | }
59 |
--------------------------------------------------------------------------------
/AutoClicker/MultipleInstances.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Diagnostics;
4 | using System.Drawing;
5 | using System.Windows.Forms;
6 | using System.Linq;
7 | using AutoClicker.Controls;
8 |
9 | namespace AutoClicker
10 | {
11 | public partial class MultipleInstances : Form
12 | {
13 | public List SelectedInstances { get; }
14 |
15 | public MultipleInstances(IEnumerable foundProcesses)
16 | {
17 | InitializeComponent();
18 |
19 | SelectedInstances = new List();
20 | const int x = 25;
21 | var y = 20;
22 | var buttonX = grpInstances.Location.X + grpInstances.Width - 100;
23 | var processCount = 0;
24 |
25 | foreach (var process in foundProcesses)
26 | {
27 | var checkbox = new ValueCheckBox
28 | {
29 | Text = process.MainWindowTitle,
30 | Value = process.Id.ToString(),
31 | Location = new Point(x, y),
32 | AutoSize = true
33 | };
34 |
35 | var button = new Button
36 | {
37 | Text = @"Focus",
38 | Location = new Point(buttonX, y)
39 | };
40 |
41 | button.Click += (sender, e) => { Win32Api.SetForegroundWindow(process.MainWindowHandle); };
42 |
43 | grpInstances.Controls.Add(checkbox);
44 | grpInstances.Controls.Add(button);
45 |
46 | y += 25;
47 | processCount++;
48 | AdjustForm(processCount);
49 | }
50 | }
51 |
52 | private void Btn_ok_Click(object sender, EventArgs e)
53 | {
54 | var selectedInstances = grpInstances.AllControls().Where(b => b.Checked).ToList();
55 |
56 | if (!selectedInstances.Any())
57 | {
58 | MessageBox.Show(@"You must select at least one instance!", @"Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
59 | return;
60 | }
61 |
62 | foreach (var instance in selectedInstances)
63 | SelectedInstances.Add(int.Parse(instance.Value));
64 |
65 | DialogResult = DialogResult.OK;
66 | Close();
67 | }
68 |
69 | private void AdjustForm(int processCount)
70 | {
71 | if (processCount > 4)
72 | {
73 | grpInstances.Height += 25;
74 | Height += 25;
75 | btn_cancel.Location = new Point(btn_cancel.Location.X, btn_cancel.Location.Y + 25);
76 | btn_ok.Location = new Point(btn_ok.Location.X, btn_ok.Location.Y + 25);
77 | }
78 | }
79 | }
80 | }
81 |
--------------------------------------------------------------------------------
/AutoClicker/Clicker.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Windows.Forms;
3 |
4 | namespace AutoClicker
5 | {
6 | internal class Clicker : IDisposable
7 | {
8 | private readonly uint buttonDownCode;
9 | private readonly uint buttonUpCode;
10 | private readonly IntPtr minecraftHandle;
11 | private readonly Timer timer;
12 |
13 | private bool hold = false;
14 | private bool disposed;
15 |
16 | public Clicker(uint buttonDownCode, uint buttonUpCode, IntPtr minecraftHandle)
17 | {
18 | this.buttonDownCode = buttonDownCode;
19 | this.buttonUpCode = buttonUpCode;
20 | this.minecraftHandle = minecraftHandle;
21 |
22 | timer = new Timer();
23 | timer.Tick += Timer_Tick;
24 | }
25 |
26 | private void Timer_Tick(object sender, EventArgs e)
27 | {
28 | // keep sending hold every tick as well in case they do something to interrupt the input
29 | if(hold)
30 | {
31 | Hold();
32 | } else
33 | {
34 | Click();
35 | }
36 | }
37 |
38 | public void Start(int delay, bool hold)
39 | {
40 | this.hold = hold;
41 | Stop();
42 |
43 | if (hold)
44 | {
45 | Hold();
46 | timer.Interval = delay;
47 | timer.Start();
48 |
49 | }
50 | else
51 | {
52 | Click();
53 | timer.Interval = delay;
54 | timer.Start();
55 | }
56 | }
57 |
58 | public void Stop()
59 | {
60 | if (!hold)
61 | timer.Stop();
62 |
63 | Click();
64 | }
65 |
66 | private void Hold()
67 | {
68 | Win32Api.PostMessage(minecraftHandle, buttonDownCode, IntPtr.Zero, IntPtr.Zero);
69 | }
70 |
71 | private void Click()
72 | {
73 | Win32Api.PostMessage(minecraftHandle, buttonDownCode, IntPtr.Zero, IntPtr.Zero);
74 | Win32Api.PostMessage(minecraftHandle, buttonUpCode, IntPtr.Zero, IntPtr.Zero);
75 | }
76 |
77 | #region Dispose
78 | public void Dispose()
79 | {
80 | // Dispose of unmanaged resources.
81 | Dispose(true);
82 | // Suppress finalization.
83 | GC.SuppressFinalize(this);
84 | }
85 |
86 | protected void Dispose(bool disposing)
87 | {
88 | if (disposed)
89 | return;
90 |
91 | if (disposing)
92 | {
93 | Stop();
94 | timer.Dispose();
95 | }
96 |
97 | disposed = true;
98 | }
99 |
100 | ~Clicker()
101 | {
102 | Dispose(false);
103 | }
104 | #endregion
105 | }
106 | }
107 |
--------------------------------------------------------------------------------
/AutoClicker/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace AutoClicker.Properties
12 | {
13 |
14 |
15 | ///
16 | /// A strongly-typed resource class, for looking up localized strings, etc.
17 | ///
18 | // This class was auto-generated by the StronglyTypedResourceBuilder
19 | // class via a tool like ResGen or Visual Studio.
20 | // To add or remove a member, edit your .ResX file then rerun ResGen
21 | // with the /str option, or rebuild your VS project.
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources
26 | {
27 |
28 | private static global::System.Resources.ResourceManager resourceMan;
29 |
30 | private static global::System.Globalization.CultureInfo resourceCulture;
31 |
32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
33 | internal Resources()
34 | {
35 | }
36 |
37 | ///
38 | /// Returns the cached ResourceManager instance used by this class.
39 | ///
40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
41 | internal static global::System.Resources.ResourceManager ResourceManager
42 | {
43 | get
44 | {
45 | if ((resourceMan == null))
46 | {
47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AutoFisher.Properties.Resources", typeof(Resources).Assembly);
48 | resourceMan = temp;
49 | }
50 | return resourceMan;
51 | }
52 | }
53 |
54 | ///
55 | /// Overrides the current thread's CurrentUICulture property for all
56 | /// resource lookups using this strongly typed resource class.
57 | ///
58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
59 | internal static global::System.Globalization.CultureInfo Culture
60 | {
61 | get
62 | {
63 | return resourceCulture;
64 | }
65 | set
66 | {
67 | resourceCulture = value;
68 | }
69 | }
70 | }
71 | }
72 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 |
4 | # User-specific files
5 | *.suo
6 | *.userosscache
7 | *.sln.docstates
8 | *.user
9 |
10 | # User-specific files (MonoDevelop/Xamarin Studio)
11 | *.userprefs
12 |
13 | # Build results
14 | [Dd]ebug/
15 | [Dd]ebugPublic/
16 | [Rr]elease/
17 | [Rr]eleases/
18 | x64/
19 | x86/
20 | build/
21 | bld/
22 | [Bb]in/
23 | [Oo]bj/
24 |
25 | # Visual Studio 2015 cache/options directory
26 | .vs/
27 | # Uncomment if you have tasks that create the project's static files in wwwroot
28 | #wwwroot/
29 |
30 | # MSTest test Results
31 | [Tt]est[Rr]esult*/
32 | [Bb]uild[Ll]og.*
33 |
34 | # NUNIT
35 | *.VisualState.xml
36 | TestResult.xml
37 |
38 | # Build Results of an ATL Project
39 | [Dd]ebugPS/
40 | [Rr]eleasePS/
41 | dlldata.c
42 |
43 | # DNX
44 | project.lock.json
45 | artifacts/
46 |
47 | *_i.c
48 | *_p.c
49 | *_i.h
50 | *.ilk
51 | *.meta
52 | *.obj
53 | *.pch
54 | *.pdb
55 | *.pgc
56 | *.pgd
57 | *.rsp
58 | *.sbr
59 | *.tlb
60 | *.tli
61 | *.tlh
62 | *.tmp
63 | *.tmp_proj
64 | *.log
65 | *.vspscc
66 | *.vssscc
67 | .builds
68 | *.pidb
69 | *.svclog
70 | *.scc
71 |
72 | # Chutzpah Test files
73 | _Chutzpah*
74 |
75 | # Visual C++ cache files
76 | ipch/
77 | *.aps
78 | *.ncb
79 | *.opensdf
80 | *.sdf
81 | *.cachefile
82 |
83 | # Visual Studio profiler
84 | *.psess
85 | *.vsp
86 | *.vspx
87 | *.sap
88 |
89 | # TFS 2012 Local Workspace
90 | $tf/
91 |
92 | # Guidance Automation Toolkit
93 | *.gpState
94 |
95 | # ReSharper is a .NET coding add-in
96 | _ReSharper*/
97 | *.[Rr]e[Ss]harper
98 | *.DotSettings.user
99 |
100 | # JustCode is a .NET coding add-in
101 | .JustCode
102 |
103 | # TeamCity is a build add-in
104 | _TeamCity*
105 |
106 | # DotCover is a Code Coverage Tool
107 | *.dotCover
108 |
109 | # NCrunch
110 | _NCrunch_*
111 | .*crunch*.local.xml
112 | nCrunchTemp_*
113 |
114 | # MightyMoose
115 | *.mm.*
116 | AutoTest.Net/
117 |
118 | # Web workbench (sass)
119 | .sass-cache/
120 |
121 | # Installshield output folder
122 | [Ee]xpress/
123 |
124 | # DocProject is a documentation generator add-in
125 | DocProject/buildhelp/
126 | DocProject/Help/*.HxT
127 | DocProject/Help/*.HxC
128 | DocProject/Help/*.hhc
129 | DocProject/Help/*.hhk
130 | DocProject/Help/*.hhp
131 | DocProject/Help/Html2
132 | DocProject/Help/html
133 |
134 | # Click-Once directory
135 | publish/
136 |
137 | # Publish Web Output
138 | *.[Pp]ublish.xml
139 | *.azurePubxml
140 | # TODO: Comment the next line if you want to checkin your web deploy settings
141 | # but database connection strings (with potential passwords) will be unencrypted
142 | *.pubxml
143 | *.publishproj
144 |
145 | # NuGet Packages
146 | *.nupkg
147 | # The packages folder can be ignored because of Package Restore
148 | **/packages/*
149 | # except build/, which is used as an MSBuild target.
150 | !**/packages/build/
151 | # Uncomment if necessary however generally it will be regenerated when needed
152 | #!**/packages/repositories.config
153 |
154 | # Windows Azure Build Output
155 | csx/
156 | *.build.csdef
157 |
158 | # Windows Store app package directory
159 | AppPackages/
160 |
161 | # Visual Studio cache files
162 | # files ending in .cache can be ignored
163 | *.[Cc]ache
164 | # but keep track of directories ending in .cache
165 | !*.[Cc]ache/
166 |
167 | # Others
168 | ClientBin/
169 | [Ss]tyle[Cc]op.*
170 | ~$*
171 | *~
172 | *.dbmdl
173 | *.dbproj.schemaview
174 | *.pfx
175 | *.publishsettings
176 | node_modules/
177 | orleans.codegen.cs
178 |
179 | # RIA/Silverlight projects
180 | Generated_Code/
181 |
182 | # Backup & report files from converting an old project file
183 | # to a newer Visual Studio version. Backup files are not needed,
184 | # because we have git ;-)
185 | _UpgradeReport_Files/
186 | Backup*/
187 | UpgradeLog*.XML
188 | UpgradeLog*.htm
189 |
190 |
191 | # Business Intelligence projects
192 | *.rdl.data
193 | *.bim.layout
194 | *.bim_*.settings
195 |
196 | # Microsoft Fakes
197 | FakesAssemblies/
198 |
199 | # Node.js Tools for Visual Studio
200 | .ntvs_analysis.dat
201 |
202 | # Visual Studio 6 build log
203 | *.plg
204 |
205 | # Visual Studio 6 workspace options file
206 | *.opt
207 |
208 | # Visual Studio LightSwitch build output
209 | **/*.HTMLClient/GeneratedArtifacts
210 | **/*.DesktopClient/GeneratedArtifacts
211 | **/*.DesktopClient/ModelManifest.xml
212 | **/*.Server/GeneratedArtifacts
213 | **/*.Server/ModelManifest.xml
214 | _Pvt_Extensions
215 |
216 | # SQL Server files
217 | *.mdf
218 | *.ldf
219 |
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/AutoClicker/MultipleInstances.Designer.cs:
--------------------------------------------------------------------------------
1 | namespace AutoClicker
2 | {
3 | partial class MultipleInstances
4 | {
5 | ///
6 | /// Required designer variable.
7 | ///
8 | private System.ComponentModel.IContainer components = null;
9 |
10 | ///
11 | /// Clean up any resources being used.
12 | ///
13 | /// true if managed resources should be disposed; otherwise, false.
14 | protected override void Dispose(bool disposing)
15 | {
16 | if (disposing && (components != null))
17 | {
18 | components.Dispose();
19 | }
20 | base.Dispose(disposing);
21 | }
22 |
23 | #region Windows Form Designer generated code
24 |
25 | ///
26 | /// Required method for Designer support - do not modify
27 | /// the contents of this method with the code editor.
28 | ///
29 | private void InitializeComponent()
30 | {
31 | this.lbl_info = new System.Windows.Forms.Label();
32 | this.btn_ok = new System.Windows.Forms.Button();
33 | this.btn_cancel = new System.Windows.Forms.Button();
34 | this.grpInstances = new System.Windows.Forms.GroupBox();
35 | this.SuspendLayout();
36 | //
37 | // lbl_info
38 | //
39 | this.lbl_info.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.150944F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
40 | this.lbl_info.Location = new System.Drawing.Point(12, 9);
41 | this.lbl_info.Name = "lbl_info";
42 | this.lbl_info.Size = new System.Drawing.Size(337, 37);
43 | this.lbl_info.TabIndex = 1;
44 | this.lbl_info.Text = "Multiple Minecraft instances found. Which ones would you like to run the auto-cli" +
45 | "cker on?";
46 | //
47 | // btn_ok
48 | //
49 | this.btn_ok.Location = new System.Drawing.Point(183, 179);
50 | this.btn_ok.Name = "btn_ok";
51 | this.btn_ok.Size = new System.Drawing.Size(82, 35);
52 | this.btn_ok.TabIndex = 2;
53 | this.btn_ok.Text = "OK";
54 | this.btn_ok.UseVisualStyleBackColor = true;
55 | this.btn_ok.Click += new System.EventHandler(this.Btn_ok_Click);
56 | //
57 | // btn_cancel
58 | //
59 | this.btn_cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
60 | this.btn_cancel.Location = new System.Drawing.Point(271, 179);
61 | this.btn_cancel.Name = "btn_cancel";
62 | this.btn_cancel.Size = new System.Drawing.Size(78, 35);
63 | this.btn_cancel.TabIndex = 3;
64 | this.btn_cancel.Text = "Cancel";
65 | this.btn_cancel.UseVisualStyleBackColor = true;
66 | //
67 | // grpInstances
68 | //
69 | this.grpInstances.Location = new System.Drawing.Point(15, 49);
70 | this.grpInstances.Name = "grpInstances";
71 | this.grpInstances.Size = new System.Drawing.Size(338, 124);
72 | this.grpInstances.TabIndex = 4;
73 | this.grpInstances.TabStop = false;
74 | this.grpInstances.Text = "Active Instances";
75 | //
76 | // MultipleInstances
77 | //
78 | this.AcceptButton = this.btn_ok;
79 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
80 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
81 | this.CancelButton = this.btn_cancel;
82 | this.ClientSize = new System.Drawing.Size(368, 228);
83 | this.Controls.Add(this.grpInstances);
84 | this.Controls.Add(this.btn_cancel);
85 | this.Controls.Add(this.btn_ok);
86 | this.Controls.Add(this.lbl_info);
87 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
88 | this.Name = "MultipleInstances";
89 | this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
90 | this.Text = "Multiple Instances Found";
91 | this.ResumeLayout(false);
92 |
93 | }
94 |
95 | #endregion
96 | private System.Windows.Forms.Label lbl_info;
97 | private System.Windows.Forms.Button btn_ok;
98 | private System.Windows.Forms.Button btn_cancel;
99 | private System.Windows.Forms.GroupBox grpInstances;
100 | }
101 | }
--------------------------------------------------------------------------------
/AutoClicker/AutoClicker.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {B27BC860-EB89-4917-976E-06813F7783E0}
8 | WinExe
9 | Properties
10 | AutoClicker
11 | AutoClicker
12 | v4.5
13 | 512
14 |
15 |
16 | AnyCPU
17 | true
18 | full
19 | false
20 | bin\Debug\
21 | DEBUG;TRACE
22 | prompt
23 | 4
24 |
25 |
26 | AnyCPU
27 | pdbonly
28 | true
29 | bin\Release\
30 | TRACE
31 | prompt
32 | 4
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 | Component
50 |
51 |
52 |
53 | Form
54 |
55 |
56 | Main.cs
57 |
58 |
59 | Form
60 |
61 |
62 | MultipleInstances.cs
63 |
64 |
65 | Form
66 |
67 |
68 | NotRunning.cs
69 |
70 |
71 |
72 |
73 | UserControl
74 |
75 |
76 | ButtonInputs.cs
77 |
78 |
79 |
80 | Main.cs
81 |
82 |
83 | MultipleInstances.cs
84 |
85 |
86 | NotRunning.cs
87 |
88 |
89 | ResXFileCodeGenerator
90 | Resources.Designer.cs
91 | Designer
92 |
93 |
94 | True
95 | Resources.resx
96 |
97 |
98 | ButtonInputs.cs
99 |
100 |
101 | SettingsSingleFileGenerator
102 | Settings.Designer.cs
103 |
104 |
105 | True
106 | Settings.settings
107 | True
108 |
109 |
110 |
111 |
112 |
113 |
114 |
121 |
--------------------------------------------------------------------------------
/AutoClicker/ButtonInputs.Designer.cs:
--------------------------------------------------------------------------------
1 | namespace AutoClicker
2 | {
3 | partial class ButtonInputs
4 | {
5 | ///
6 | /// Required designer variable.
7 | ///
8 | private System.ComponentModel.IContainer components = null;
9 |
10 | ///
11 | /// Clean up any resources being used.
12 | ///
13 | /// true if managed resources should be disposed; otherwise, false.
14 | protected override void Dispose(bool disposing)
15 | {
16 | if (disposing && (components != null))
17 | {
18 | components.Dispose();
19 | }
20 | base.Dispose(disposing);
21 | }
22 |
23 | #region Component Designer generated code
24 |
25 | ///
26 | /// Required method for Designer support - do not modify
27 | /// the contents of this method with the code editor.
28 | ///
29 | private void InitializeComponent()
30 | {
31 | this.cbButtonEnable = new System.Windows.Forms.CheckBox();
32 | this.cbHold = new System.Windows.Forms.CheckBox();
33 | this.lblDelay = new System.Windows.Forms.Label();
34 | this.numDelay = new System.Windows.Forms.NumericUpDown();
35 | ((System.ComponentModel.ISupportInitialize)(this.numDelay)).BeginInit();
36 | this.SuspendLayout();
37 | //
38 | // cbButtonEnable
39 | //
40 | this.cbButtonEnable.Anchor = System.Windows.Forms.AnchorStyles.None;
41 | this.cbButtonEnable.AutoSize = true;
42 | this.cbButtonEnable.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
43 | this.cbButtonEnable.Location = new System.Drawing.Point(18, 12);
44 | this.cbButtonEnable.Name = "cbButtonEnable";
45 | this.cbButtonEnable.Size = new System.Drawing.Size(107, 21);
46 | this.cbButtonEnable.TabIndex = 1;
47 | this.cbButtonEnable.Text = "Button name";
48 | this.cbButtonEnable.UseVisualStyleBackColor = true;
49 | this.cbButtonEnable.Click += new System.EventHandler(this.CbButtonEnable_Click);
50 | //
51 | // cbHold
52 | //
53 | this.cbHold.Anchor = System.Windows.Forms.AnchorStyles.None;
54 | this.cbHold.AutoSize = true;
55 | this.cbHold.Enabled = false;
56 | this.cbHold.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
57 | this.cbHold.Location = new System.Drawing.Point(18, 48);
58 | this.cbHold.Name = "cbHold";
59 | this.cbHold.Size = new System.Drawing.Size(100, 21);
60 | this.cbHold.TabIndex = 2;
61 | this.cbHold.Text = "Hold button";
62 | this.cbHold.UseVisualStyleBackColor = true;
63 | this.cbHold.Click += new System.EventHandler(this.CbHold_Click);
64 | //
65 | // lblDelay
66 | //
67 | this.lblDelay.Anchor = System.Windows.Forms.AnchorStyles.None;
68 | this.lblDelay.AutoSize = true;
69 | this.lblDelay.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
70 | this.lblDelay.Location = new System.Drawing.Point(19, 83);
71 | this.lblDelay.Name = "lblDelay";
72 | this.lblDelay.Size = new System.Drawing.Size(80, 17);
73 | this.lblDelay.TabIndex = 3;
74 | this.lblDelay.Text = "Delay (ms):";
75 | //
76 | // numDelay
77 | //
78 | this.numDelay.Anchor = System.Windows.Forms.AnchorStyles.None;
79 | this.numDelay.Enabled = false;
80 | this.numDelay.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
81 | this.numDelay.Location = new System.Drawing.Point(105, 83);
82 | this.numDelay.Minimum = new decimal(new int[] {
83 | 1,
84 | 0,
85 | 0,
86 | 0});
87 | this.numDelay.Name = "numDelay";
88 | this.numDelay.Size = new System.Drawing.Size(120, 23);
89 | this.numDelay.TabIndex = 4;
90 | this.numDelay.Value = new decimal(new int[] {
91 | 1,
92 | 0,
93 | 0,
94 | 0});
95 | //
96 | // UserInput
97 | //
98 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
99 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
100 | this.Controls.Add(this.numDelay);
101 | this.Controls.Add(this.lblDelay);
102 | this.Controls.Add(this.cbHold);
103 | this.Controls.Add(this.cbButtonEnable);
104 | this.Name = "UserInput";
105 | this.Size = new System.Drawing.Size(240, 130);
106 | ((System.ComponentModel.ISupportInitialize)(this.numDelay)).EndInit();
107 | this.ResumeLayout(false);
108 | this.PerformLayout();
109 |
110 | }
111 |
112 | #endregion
113 | private System.Windows.Forms.CheckBox cbButtonEnable;
114 | private System.Windows.Forms.CheckBox cbHold;
115 | private System.Windows.Forms.Label lblDelay;
116 | private System.Windows.Forms.NumericUpDown numDelay;
117 | }
118 | }
119 |
--------------------------------------------------------------------------------
/AutoClicker/NotRunning.Designer.cs:
--------------------------------------------------------------------------------
1 | namespace AutoClicker
2 | {
3 | partial class NotRunning
4 | {
5 | ///
6 | /// Required designer variable.
7 | ///
8 | private System.ComponentModel.IContainer components = null;
9 |
10 | ///
11 | /// Clean up any resources being used.
12 | ///
13 | /// true if managed resources should be disposed; otherwise, false.
14 | protected override void Dispose(bool disposing)
15 | {
16 | if (disposing && (components != null))
17 | {
18 | components.Dispose();
19 | }
20 | base.Dispose(disposing);
21 | }
22 |
23 | #region Windows Form Designer generated code
24 |
25 | ///
26 | /// Required method for Designer support - do not modify
27 | /// the contents of this method with the code editor.
28 | ///
29 | private void InitializeComponent()
30 | {
31 | this.cmbProcess = new System.Windows.Forms.ComboBox();
32 | this.btnOK = new System.Windows.Forms.Button();
33 | this.btnCancel = new System.Windows.Forms.Button();
34 | this.lblGameWindow = new System.Windows.Forms.Label();
35 | this.lblInfo = new System.Windows.Forms.Label();
36 | this.SuspendLayout();
37 | //
38 | // cmbProcess
39 | //
40 | this.cmbProcess.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
41 | this.cmbProcess.FormattingEnabled = true;
42 | this.cmbProcess.Location = new System.Drawing.Point(157, 180);
43 | this.cmbProcess.MaxDropDownItems = 50;
44 | this.cmbProcess.Name = "cmbProcess";
45 | this.cmbProcess.Size = new System.Drawing.Size(479, 28);
46 | this.cmbProcess.TabIndex = 0;
47 | //
48 | // btnOK
49 | //
50 | this.btnOK.Location = new System.Drawing.Point(396, 238);
51 | this.btnOK.Name = "btnOK";
52 | this.btnOK.Size = new System.Drawing.Size(115, 44);
53 | this.btnOK.TabIndex = 1;
54 | this.btnOK.Text = "OK";
55 | this.btnOK.UseVisualStyleBackColor = true;
56 | this.btnOK.Click += new System.EventHandler(this.BtnOK_Click);
57 | //
58 | // btnCancel
59 | //
60 | this.btnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
61 | this.btnCancel.Location = new System.Drawing.Point(533, 238);
62 | this.btnCancel.Name = "btnCancel";
63 | this.btnCancel.Size = new System.Drawing.Size(115, 44);
64 | this.btnCancel.TabIndex = 2;
65 | this.btnCancel.Text = "Cancel";
66 | this.btnCancel.UseVisualStyleBackColor = true;
67 | //
68 | // lblGameWindow
69 | //
70 | this.lblGameWindow.AutoSize = true;
71 | this.lblGameWindow.Location = new System.Drawing.Point(34, 183);
72 | this.lblGameWindow.Name = "lblGameWindow";
73 | this.lblGameWindow.Size = new System.Drawing.Size(117, 20);
74 | this.lblGameWindow.TabIndex = 3;
75 | this.lblGameWindow.Text = "Game Window:";
76 | //
77 | // lblInfo
78 | //
79 | this.lblInfo.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
80 | this.lblInfo.Location = new System.Drawing.Point(33, 33);
81 | this.lblInfo.Name = "lblInfo";
82 | this.lblInfo.Size = new System.Drawing.Size(596, 144);
83 | this.lblInfo.TabIndex = 4;
84 | this.lblInfo.Text = "No Minecraft game window was found. This may mean you\'re using a modded client. I" +
85 | "f you\'re sure Minecraft is running, please select it from the windows listed bel" +
86 | "ow.";
87 | //
88 | // NotRunning
89 | //
90 | this.AcceptButton = this.btnOK;
91 | this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F);
92 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
93 | this.CancelButton = this.btnCancel;
94 | this.ClientSize = new System.Drawing.Size(673, 297);
95 | this.Controls.Add(this.lblInfo);
96 | this.Controls.Add(this.lblGameWindow);
97 | this.Controls.Add(this.btnCancel);
98 | this.Controls.Add(this.btnOK);
99 | this.Controls.Add(this.cmbProcess);
100 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
101 | this.MaximizeBox = false;
102 | this.MinimizeBox = false;
103 | this.Name = "NotRunning";
104 | this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
105 | this.Text = "No Minecraft Client Found!";
106 | this.Load += new System.EventHandler(this.NotRunning_Load);
107 | this.ResumeLayout(false);
108 | this.PerformLayout();
109 |
110 | }
111 |
112 | #endregion
113 |
114 | private System.Windows.Forms.ComboBox cmbProcess;
115 | private System.Windows.Forms.Button btnOK;
116 | private System.Windows.Forms.Button btnCancel;
117 | private System.Windows.Forms.Label lblGameWindow;
118 | private System.Windows.Forms.Label lblInfo;
119 | }
120 | }
--------------------------------------------------------------------------------
/AutoClicker/Properties/Resources.resx:
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106 | text/microsoft-resx
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108 |
109 | 2.0
110 |
111 |
112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
113 |
114 |
115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
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/AutoClicker/Main.Designer.cs:
--------------------------------------------------------------------------------
1 | namespace AutoClicker
2 | {
3 | partial class Main
4 | {
5 | ///
6 | /// Required designer variable.
7 | ///
8 | private System.ComponentModel.IContainer components = null;
9 |
10 | ///
11 | /// Clean up any resources being used.
12 | ///
13 | /// true if managed resources should be disposed; otherwise, false.
14 | protected override void Dispose(bool disposing)
15 | {
16 | if (disposing && (components != null))
17 | {
18 | components.Dispose();
19 | }
20 | base.Dispose(disposing);
21 | }
22 |
23 | #region Windows Form Designer generated code
24 |
25 | ///
26 | /// Required method for Designer support - do not modify
27 | /// the contents of this method with the code editor.
28 | ///
29 | private void InitializeComponent()
30 | {
31 | this.btn_start = new System.Windows.Forms.Button();
32 | this.lblStartTime = new System.Windows.Forms.Label();
33 | this.btn_stop = new System.Windows.Forms.Button();
34 | this.biLeftMouse = new AutoClicker.ButtonInputs("Left mouse button", Win32Api.WmLbuttonDown, Win32Api.WmLbuttonDown + 1);
35 | this.biRightMouse = new AutoClicker.ButtonInputs("Right mouse button", Win32Api.WmRbuttonDown, Win32Api.WmRbuttonDown + 1);
36 | this.lblStarted = new System.Windows.Forms.Label();
37 | this.SuspendLayout();
38 | //
39 | // btn_start
40 | //
41 | this.btn_start.Location = new System.Drawing.Point(269, 160);
42 | this.btn_start.Name = "btn_start";
43 | this.btn_start.Size = new System.Drawing.Size(88, 51);
44 | this.btn_start.TabIndex = 0;
45 | this.btn_start.Text = "START!";
46 | this.btn_start.UseVisualStyleBackColor = true;
47 | this.btn_start.Click += new System.EventHandler(this.Btn_action_Click);
48 | //
49 | // lblStartTime
50 | //
51 | this.lblStartTime.AutoSize = true;
52 | this.lblStartTime.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
53 | this.lblStartTime.Location = new System.Drawing.Point(233, 222);
54 | this.lblStartTime.Name = "lblStartTime";
55 | this.lblStartTime.Size = new System.Drawing.Size(34, 17);
56 | this.lblStartTime.TabIndex = 2;
57 | this.lblStartTime.Text = "time";
58 | this.lblStartTime.Visible = false;
59 | //
60 | // btn_stop
61 | //
62 | this.btn_stop.Enabled = false;
63 | this.btn_stop.Location = new System.Drawing.Point(165, 160);
64 | this.btn_stop.Name = "btn_stop";
65 | this.btn_stop.Size = new System.Drawing.Size(88, 51);
66 | this.btn_stop.TabIndex = 3;
67 | this.btn_stop.Text = "STOP!";
68 | this.btn_stop.UseVisualStyleBackColor = true;
69 | this.btn_stop.Click += new System.EventHandler(this.Btn_stop_Click);
70 | //
71 | // biLeftMouse
72 | //
73 | this.biLeftMouse.Location = new System.Drawing.Point(12, 18);
74 | this.biLeftMouse.Name = "biLeftMouse";
75 | this.biLeftMouse.Size = new System.Drawing.Size(240, 130);
76 | this.biLeftMouse.TabIndex = 4;
77 | //
78 | // biRightMouse
79 | //
80 | this.biRightMouse.Location = new System.Drawing.Point(258, 18);
81 | this.biRightMouse.Name = "biRightMouse";
82 | this.biRightMouse.Size = new System.Drawing.Size(240, 130);
83 | this.biRightMouse.TabIndex = 5;
84 | //
85 | // lblStarted
86 | //
87 | this.lblStarted.AutoSize = true;
88 | this.lblStarted.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
89 | this.lblStarted.Location = new System.Drawing.Point(162, 222);
90 | this.lblStarted.Name = "lblStarted";
91 | this.lblStarted.Size = new System.Drawing.Size(74, 17);
92 | this.lblStarted.TabIndex = 6;
93 | this.lblStarted.Text = "Started at:";
94 | this.lblStarted.Visible = false;
95 | //
96 | // Main
97 | //
98 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
99 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
100 | this.ClientSize = new System.Drawing.Size(518, 250);
101 | this.Controls.Add(this.lblStarted);
102 | this.Controls.Add(this.biRightMouse);
103 | this.Controls.Add(this.biLeftMouse);
104 | this.Controls.Add(this.btn_stop);
105 | this.Controls.Add(this.lblStartTime);
106 | this.Controls.Add(this.btn_start);
107 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
108 | this.MaximizeBox = false;
109 | this.MinimizeBox = false;
110 | this.Name = "Main";
111 | this.Text = "Auto-Clicker";
112 | this.ResumeLayout(false);
113 | this.PerformLayout();
114 |
115 | }
116 |
117 | #endregion
118 |
119 | private System.Windows.Forms.Button btn_start;
120 | private System.Windows.Forms.Label lblStartTime;
121 | private System.Windows.Forms.Button btn_stop;
122 | private ButtonInputs biLeftMouse;
123 | private ButtonInputs biRightMouse;
124 | private System.Windows.Forms.Label lblStarted;
125 | }
126 | }
127 |
128 |
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108 |
109 | text/microsoft-resx
110 |
111 |
112 | 2.0
113 |
114 |
115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
119 |
120 |
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/AutoClicker/ButtonInputs.resx:
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115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
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/AutoClicker/Main.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Diagnostics;
4 | using System.Linq;
5 | using System.Reflection;
6 | using System.Threading;
7 | using System.Threading.Tasks;
8 | using System.Windows.Forms;
9 |
10 | namespace AutoClicker
11 | {
12 | public partial class Main : Form
13 | {
14 | private readonly Dictionary> instanceClickers = new Dictionary>();
15 | private static readonly List WindowTitles = new List
16 | {
17 | "Minecraft",
18 | "RLCraft"
19 | };
20 |
21 | public Main()
22 | {
23 | InitializeComponent();
24 | }
25 |
26 | private async void Btn_action_Click(object sender, EventArgs e)
27 | {
28 | try
29 | {
30 | EnableElements(false);
31 | var mcProcesses = Process.GetProcesses().Where(b => b.ProcessName.StartsWith("java") && WindowTitles.Any(title => b.MainWindowTitle.Contains(title))).ToList();
32 | var mainHandle = Handle;
33 |
34 | if (!mcProcesses.Any())
35 | {
36 | // if we first don't find any windows matching an expected name, give the user the ability to override
37 | var notRunning = new NotRunning();
38 | if (notRunning.ShowDialog() != DialogResult.OK)
39 | {
40 | EnableElements(true);
41 | return;
42 | }
43 |
44 | if(!string.IsNullOrEmpty(notRunning.ProcessTitle))
45 | mcProcesses = Process.GetProcesses().Where(b => b.MainWindowTitle == notRunning.ProcessTitle).ToList();
46 | }
47 |
48 | if (!mcProcesses.Any())
49 | {
50 | MessageBox.Show(@"Unable to find Minecraft process!", @"Error!", MessageBoxButtons.OK, MessageBoxIcon.Error);
51 | EnableElements(true);
52 | return;
53 | }
54 |
55 | if (mcProcesses.Count > 1)
56 | {
57 | using (var instancesForm = new MultipleInstances(mcProcesses))
58 | {
59 | if (instancesForm.ShowDialog() != DialogResult.OK)
60 | {
61 | EnableElements(true);
62 | return;
63 | }
64 |
65 | mcProcesses = instancesForm.SelectedInstances.Select(Process.GetProcessById).ToList();
66 | }
67 | }
68 |
69 | lblStartTime.Text = DateTime.Now.ToString("MMMM dd HH:mm tt");
70 | lblStarted.Visible = true;
71 | lblStartTime.Visible = true;
72 |
73 | foreach (var mcProcess in mcProcesses)
74 | {
75 | var minecraftHandle = mcProcess.MainWindowHandle;
76 | FocusToggle(minecraftHandle);
77 |
78 | await Task.Run(() => CountDown(mainHandle));
79 |
80 | // Right click needs to be ahead of left click for concrete mining
81 | if (biRightMouse.Needed)
82 | {
83 | var clicker = biRightMouse.StartClicking(minecraftHandle);
84 | AddToInstanceClickers(mcProcess, clicker);
85 | }
86 |
87 | /*
88 | * This sleep is needed, because if you want to mine concrete, then Minecraft starts to hold left click first
89 | * and it won't place the block in your second hand for some reason...
90 | */
91 | Thread.Sleep(100);
92 |
93 | if (biLeftMouse.Needed)
94 | {
95 | var clicker = biLeftMouse.StartClicking(minecraftHandle);
96 | AddToInstanceClickers(mcProcess, clicker);
97 | }
98 | }
99 | }
100 | catch (Exception ex)
101 | {
102 | MessageBox.Show(ex.Message, "An error occured", MessageBoxButtons.OK, MessageBoxIcon.Error);
103 | Stop();
104 | }
105 | }
106 |
107 | private void CountDown(IntPtr mainHandle)
108 | {
109 | SetControlPropertyThreadSafe(btn_start, "Text", @"Starting in: ");
110 | Thread.Sleep(750);
111 |
112 | for (var i = 5; i > 0; i--)
113 | {
114 | SetControlPropertyThreadSafe(btn_start, "Text", i.ToString());
115 | Thread.Sleep(750);
116 | }
117 |
118 | FocusToggle(mainHandle);
119 | SetControlPropertyThreadSafe(btn_start, "Text", @"Running...");
120 | Thread.Sleep(750);
121 | }
122 |
123 | private void AddToInstanceClickers(Process mcProcess, Clicker clicker)
124 | {
125 | if (instanceClickers.ContainsKey(mcProcess))
126 | instanceClickers[mcProcess].Add(clicker);
127 | else
128 | instanceClickers.Add(mcProcess, new List { clicker });
129 | }
130 |
131 | private void Btn_stop_Click(object sender, EventArgs e)
132 | {
133 | Stop();
134 | }
135 |
136 | private void Stop()
137 | {
138 | btn_stop.Enabled = false;
139 |
140 | foreach (var clickers in instanceClickers.Values)
141 | {
142 | foreach (var clicker in clickers)
143 | {
144 | clicker?.Dispose();
145 | }
146 | }
147 |
148 | instanceClickers.Clear();
149 |
150 | lblStarted.Visible = false;
151 | lblStartTime.Visible = false;
152 |
153 | btn_start.Text = "START";
154 | EnableElements(true);
155 | }
156 |
157 | private void EnableElements(bool enable)
158 | {
159 | btn_start.Enabled = enable;
160 | biLeftMouse.Enabled = enable;
161 | biRightMouse.Enabled = enable;
162 | btn_stop.Enabled = !enable;
163 | }
164 |
165 | private static void FocusToggle(IntPtr hwnd)
166 | {
167 | Thread.Sleep(200);
168 | Win32Api.SetForegroundWindow(hwnd);
169 | }
170 |
171 | private delegate void SetControlPropertyThreadSafeDelegate(Control control, string propertyName, object propertyValue);
172 | public static void SetControlPropertyThreadSafe(Control control, string propertyName, object propertyValue)
173 | {
174 | if (control.InvokeRequired)
175 | control.Invoke(new SetControlPropertyThreadSafeDelegate(SetControlPropertyThreadSafe), control, propertyName, propertyValue);
176 | else
177 | control.GetType().InvokeMember(propertyName, BindingFlags.SetProperty, null, control, new[] { propertyValue });
178 | }//end SetControlPropertyThreadSafe
179 | }
180 | }
181 |
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