├── .gitattributes ├── .gitignore ├── GameProje.sln ├── GameProje ├── Abstract │ ├── ICampaingService.cs │ ├── IGameService.cs │ ├── IGamerCheckManager.cs │ ├── IGamerService.cs │ └── IOrderService.cs ├── Adapter │ └── MernisServiceAdapter.cs ├── Connected Services │ └── MernisServiceReference │ │ ├── ConnectedService.json │ │ └── Reference.cs ├── Consrete │ ├── CampaingManager.cs │ ├── GameManager.cs │ ├── GamerCheckManager.cs │ ├── GamerManager.cs │ └── OrderManager.cs ├── Entity │ ├── Campaign.cs │ ├── Game.cs │ └── Gamer.cs ├── GameProje.csproj └── Program.cs └── README.md /.gitattributes: -------------------------------------------------------------------------------- 1 | ############################################################################### 2 | # Set default behavior to automatically normalize line endings. 3 | ############################################################################### 4 | * text=auto 5 | 6 | ############################################################################### 7 | # Set default behavior for command prompt diff. 8 | # 9 | # This is need for earlier builds of msysgit that does not have it on by 10 | # default for csharp files. 11 | # Note: This is only used by command line 12 | ############################################################################### 13 | #*.cs diff=csharp 14 | 15 | ############################################################################### 16 | # Set the merge driver for project and solution files 17 | # 18 | # Merging from the command prompt will add diff markers to the files if there 19 | # are conflicts (Merging from VS is not affected by the settings below, in VS 20 | # the diff markers are never inserted). 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2 | using System; 3 | using System.Collections.Generic; 4 | using System.Text; 5 | 6 | namespace GameProje.Abstract 7 | { 8 | interface ICampaingService 9 | { 10 | void Add(Campaign campaign); 11 | void Delete(Campaign campaign); 12 | void UpDate(Campaign campaign); 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /GameProje/Abstract/IGameService.cs: -------------------------------------------------------------------------------- 1 | using GameProje.Entity; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.Text; 5 | 6 | namespace GameProje.Abstract 7 | { 8 | interface IGameService 9 | { 10 | void Add(Game game); 11 | void Update(Game game); 12 | void Delete(Game game); 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /GameProje/Abstract/IGamerCheckManager.cs: -------------------------------------------------------------------------------- 1 | using GameProje.Entity; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.Text; 5 | 6 | namespace GameProje.Abstract 7 | { 8 | interface IGamerCheckManager 9 | { 10 | bool Check(Gamer gamer); 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /GameProje/Abstract/IGamerService.cs: -------------------------------------------------------------------------------- 1 | using GameProje.Entity; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.Text; 5 | 6 | namespace GameProje.Abstract 7 | { 8 | interface IGamerService 9 | { 10 | void Add(Gamer gamer); 11 | void Update(Gamer gamer); 12 | void Delete(Gamer gamer); 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /GameProje/Abstract/IOrderService.cs: -------------------------------------------------------------------------------- 1 | using GameProje.Entity; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.Text; 5 | 6 | namespace GameProje.Abstract 7 | { 8 | interface IOrderService 9 | { 10 | void Order(Game game, Gamer gamer); 11 | 12 | void CampaignOrder(Game game, Gamer gamer, Campaign campaign); 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /GameProje/Adapter/MernisServiceAdapter.cs: -------------------------------------------------------------------------------- 1 | using GameProje.Abstract; 2 | using GameProje.Entity; 3 | using MernisServiceReference; 4 | using System; 5 | using System.Collections.Generic; 6 | using System.Text; 7 | 8 | namespace GameProje.Adapter 9 | { 10 | class MernisServiceAdapter : IGamerCheckManager 11 | { 12 | public bool Check(Gamer gamer) 13 | { 14 | KPSPublicSoapClient client = new KPSPublicSoapClient(KPSPublicSoapClient.EndpointConfiguration.KPSPublicSoap); 15 | return client.TCKimlikNoDogrulaAsync 16 | (new TCKimlikNoDogrulaRequest 17 | (new TCKimlikNoDogrulaRequestBody( 18 | Convert.ToInt64( 19 | gamer.NationalityId), 20 | gamer.FirstName.ToUpper(), 21 | gamer.LastName.ToUpper(), 22 | gamer.DateOfBirth.Year))) 23 | .Result.Body.TCKimlikNoDogrulaResult; 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /GameProje/Connected Services/MernisServiceReference/ConnectedService.json: -------------------------------------------------------------------------------- 1 | { 2 | "ProviderId": "Microsoft.VisualStudio.ConnectedService.Wcf", 3 | "Version": "15.0.40203.910", 4 | "GettingStartedDocument": { 5 | "Uri": "https://go.microsoft.com/fwlink/?linkid=858517" 6 | }, 7 | "ExtendedData": { 8 | "inputs": [ 9 | "https://tckimlik.nvi.gov.tr/Service/KPSPublic.asmx" 10 | ], 11 | "collectionTypes": [ 12 | "System.Collections.Generic.Dictionary`2", 13 | "System.Collections.Generic.List`1" 14 | ], 15 | "messageContract": true, 16 | "namespaceMappings": [ 17 | "*, MernisServiceReference" 18 | ], 19 | "targetFramework": "netcoreapp3.1", 20 | "typeReuseMode": "All" 21 | } 22 | } -------------------------------------------------------------------------------- /GameProje/Connected Services/MernisServiceReference/Reference.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // 5 | // Changes to this file may cause incorrect behavior and will be lost if 6 | // the code is regenerated. 7 | // 8 | //------------------------------------------------------------------------------ 9 | 10 | namespace MernisServiceReference 11 | { 12 | 13 | 14 | [System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Tools.ServiceModel.Svcutil", "2.0.2")] 15 | [System.ServiceModel.ServiceContractAttribute(Namespace="http://tckimlik.nvi.gov.tr/WS", ConfigurationName="MernisServiceReference.KPSPublicSoap")] 16 | public interface KPSPublicSoap 17 | { 18 | 19 | [System.ServiceModel.OperationContractAttribute(Action="http://tckimlik.nvi.gov.tr/WS/TCKimlikNoDogrula", ReplyAction="*")] 20 | System.Threading.Tasks.Task TCKimlikNoDogrulaAsync(MernisServiceReference.TCKimlikNoDogrulaRequest request); 21 | } 22 | 23 | [System.Diagnostics.DebuggerStepThroughAttribute()] 24 | [System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Tools.ServiceModel.Svcutil", "2.0.2")] 25 | [System.ServiceModel.MessageContractAttribute(IsWrapped=false)] 26 | public partial class TCKimlikNoDogrulaRequest 27 | { 28 | 29 | [System.ServiceModel.MessageBodyMemberAttribute(Name="TCKimlikNoDogrula", Namespace="http://tckimlik.nvi.gov.tr/WS", Order=0)] 30 | public MernisServiceReference.TCKimlikNoDogrulaRequestBody Body; 31 | 32 | public TCKimlikNoDogrulaRequest() 33 | { 34 | } 35 | 36 | public TCKimlikNoDogrulaRequest(MernisServiceReference.TCKimlikNoDogrulaRequestBody Body) 37 | { 38 | this.Body = Body; 39 | } 40 | } 41 | 42 | [System.Diagnostics.DebuggerStepThroughAttribute()] 43 | [System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Tools.ServiceModel.Svcutil", "2.0.2")] 44 | [System.Runtime.Serialization.DataContractAttribute(Namespace="http://tckimlik.nvi.gov.tr/WS")] 45 | public partial class TCKimlikNoDogrulaRequestBody 46 | { 47 | 48 | [System.Runtime.Serialization.DataMemberAttribute(Order=0)] 49 | public long TCKimlikNo; 50 | 51 | [System.Runtime.Serialization.DataMemberAttribute(EmitDefaultValue=false, Order=1)] 52 | public string Ad; 53 | 54 | [System.Runtime.Serialization.DataMemberAttribute(EmitDefaultValue=false, Order=2)] 55 | public string Soyad; 56 | 57 | [System.Runtime.Serialization.DataMemberAttribute(Order=3)] 58 | public int DogumYili; 59 | 60 | public TCKimlikNoDogrulaRequestBody() 61 | { 62 | } 63 | 64 | public TCKimlikNoDogrulaRequestBody(long TCKimlikNo, string Ad, string Soyad, int DogumYili) 65 | { 66 | this.TCKimlikNo = TCKimlikNo; 67 | this.Ad = Ad; 68 | this.Soyad = Soyad; 69 | this.DogumYili = DogumYili; 70 | } 71 | } 72 | 73 | [System.Diagnostics.DebuggerStepThroughAttribute()] 74 | [System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Tools.ServiceModel.Svcutil", "2.0.2")] 75 | [System.ServiceModel.MessageContractAttribute(IsWrapped=false)] 76 | public partial class TCKimlikNoDogrulaResponse 77 | { 78 | 79 | [System.ServiceModel.MessageBodyMemberAttribute(Name="TCKimlikNoDogrulaResponse", Namespace="http://tckimlik.nvi.gov.tr/WS", Order=0)] 80 | public MernisServiceReference.TCKimlikNoDogrulaResponseBody Body; 81 | 82 | public TCKimlikNoDogrulaResponse() 83 | { 84 | } 85 | 86 | public TCKimlikNoDogrulaResponse(MernisServiceReference.TCKimlikNoDogrulaResponseBody Body) 87 | { 88 | this.Body = Body; 89 | } 90 | } 91 | 92 | [System.Diagnostics.DebuggerStepThroughAttribute()] 93 | [System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Tools.ServiceModel.Svcutil", "2.0.2")] 94 | [System.Runtime.Serialization.DataContractAttribute(Namespace="http://tckimlik.nvi.gov.tr/WS")] 95 | public partial class TCKimlikNoDogrulaResponseBody 96 | { 97 | 98 | [System.Runtime.Serialization.DataMemberAttribute(Order=0)] 99 | public bool TCKimlikNoDogrulaResult; 100 | 101 | public TCKimlikNoDogrulaResponseBody() 102 | { 103 | } 104 | 105 | public TCKimlikNoDogrulaResponseBody(bool TCKimlikNoDogrulaResult) 106 | { 107 | this.TCKimlikNoDogrulaResult = TCKimlikNoDogrulaResult; 108 | } 109 | } 110 | 111 | [System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Tools.ServiceModel.Svcutil", "2.0.2")] 112 | public interface KPSPublicSoapChannel : MernisServiceReference.KPSPublicSoap, System.ServiceModel.IClientChannel 113 | { 114 | } 115 | 116 | [System.Diagnostics.DebuggerStepThroughAttribute()] 117 | [System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Tools.ServiceModel.Svcutil", "2.0.2")] 118 | public partial class KPSPublicSoapClient : System.ServiceModel.ClientBase, MernisServiceReference.KPSPublicSoap 119 | { 120 | 121 | /// 122 | /// Implement this partial method to configure the service endpoint. 123 | /// 124 | /// The endpoint to configure 125 | /// The client credentials 126 | static partial void ConfigureEndpoint(System.ServiceModel.Description.ServiceEndpoint serviceEndpoint, System.ServiceModel.Description.ClientCredentials clientCredentials); 127 | 128 | public KPSPublicSoapClient(EndpointConfiguration endpointConfiguration) : 129 | base(KPSPublicSoapClient.GetBindingForEndpoint(endpointConfiguration), KPSPublicSoapClient.GetEndpointAddress(endpointConfiguration)) 130 | { 131 | this.Endpoint.Name = endpointConfiguration.ToString(); 132 | ConfigureEndpoint(this.Endpoint, this.ClientCredentials); 133 | } 134 | 135 | public KPSPublicSoapClient(EndpointConfiguration endpointConfiguration, string remoteAddress) : 136 | base(KPSPublicSoapClient.GetBindingForEndpoint(endpointConfiguration), new System.ServiceModel.EndpointAddress(remoteAddress)) 137 | { 138 | this.Endpoint.Name = endpointConfiguration.ToString(); 139 | ConfigureEndpoint(this.Endpoint, this.ClientCredentials); 140 | } 141 | 142 | public KPSPublicSoapClient(EndpointConfiguration endpointConfiguration, System.ServiceModel.EndpointAddress remoteAddress) : 143 | base(KPSPublicSoapClient.GetBindingForEndpoint(endpointConfiguration), remoteAddress) 144 | { 145 | this.Endpoint.Name = endpointConfiguration.ToString(); 146 | ConfigureEndpoint(this.Endpoint, this.ClientCredentials); 147 | } 148 | 149 | public KPSPublicSoapClient(System.ServiceModel.Channels.Binding binding, System.ServiceModel.EndpointAddress remoteAddress) : 150 | base(binding, remoteAddress) 151 | { 152 | } 153 | 154 | public System.Threading.Tasks.Task TCKimlikNoDogrulaAsync(MernisServiceReference.TCKimlikNoDogrulaRequest request) 155 | { 156 | return base.Channel.TCKimlikNoDogrulaAsync(request); 157 | } 158 | 159 | public virtual System.Threading.Tasks.Task OpenAsync() 160 | { 161 | return System.Threading.Tasks.Task.Factory.FromAsync(((System.ServiceModel.ICommunicationObject)(this)).BeginOpen(null, null), new System.Action(((System.ServiceModel.ICommunicationObject)(this)).EndOpen)); 162 | } 163 | 164 | public virtual System.Threading.Tasks.Task CloseAsync() 165 | { 166 | return System.Threading.Tasks.Task.Factory.FromAsync(((System.ServiceModel.ICommunicationObject)(this)).BeginClose(null, null), new System.Action(((System.ServiceModel.ICommunicationObject)(this)).EndClose)); 167 | } 168 | 169 | private static System.ServiceModel.Channels.Binding GetBindingForEndpoint(EndpointConfiguration endpointConfiguration) 170 | { 171 | if ((endpointConfiguration == EndpointConfiguration.KPSPublicSoap)) 172 | { 173 | System.ServiceModel.BasicHttpBinding result = new System.ServiceModel.BasicHttpBinding(); 174 | result.MaxBufferSize = int.MaxValue; 175 | result.ReaderQuotas = System.Xml.XmlDictionaryReaderQuotas.Max; 176 | result.MaxReceivedMessageSize = int.MaxValue; 177 | result.AllowCookies = true; 178 | result.Security.Mode = System.ServiceModel.BasicHttpSecurityMode.Transport; 179 | return result; 180 | } 181 | if ((endpointConfiguration == EndpointConfiguration.KPSPublicSoap12)) 182 | { 183 | System.ServiceModel.Channels.CustomBinding result = new System.ServiceModel.Channels.CustomBinding(); 184 | System.ServiceModel.Channels.TextMessageEncodingBindingElement textBindingElement = new System.ServiceModel.Channels.TextMessageEncodingBindingElement(); 185 | textBindingElement.MessageVersion = System.ServiceModel.Channels.MessageVersion.CreateVersion(System.ServiceModel.EnvelopeVersion.Soap12, System.ServiceModel.Channels.AddressingVersion.None); 186 | result.Elements.Add(textBindingElement); 187 | System.ServiceModel.Channels.HttpsTransportBindingElement httpsBindingElement = new System.ServiceModel.Channels.HttpsTransportBindingElement(); 188 | httpsBindingElement.AllowCookies = true; 189 | httpsBindingElement.MaxBufferSize = int.MaxValue; 190 | httpsBindingElement.MaxReceivedMessageSize = int.MaxValue; 191 | result.Elements.Add(httpsBindingElement); 192 | return result; 193 | } 194 | throw new System.InvalidOperationException(string.Format("Could not find endpoint with name \'{0}\'.", endpointConfiguration)); 195 | } 196 | 197 | private static System.ServiceModel.EndpointAddress GetEndpointAddress(EndpointConfiguration endpointConfiguration) 198 | { 199 | if ((endpointConfiguration == EndpointConfiguration.KPSPublicSoap)) 200 | { 201 | return new System.ServiceModel.EndpointAddress("https://tckimlik.nvi.gov.tr/Service/KPSPublic.asmx"); 202 | } 203 | if ((endpointConfiguration == EndpointConfiguration.KPSPublicSoap12)) 204 | { 205 | return new System.ServiceModel.EndpointAddress("https://tckimlik.nvi.gov.tr/Service/KPSPublic.asmx"); 206 | } 207 | throw new System.InvalidOperationException(string.Format("Could not find endpoint with name \'{0}\'.", endpointConfiguration)); 208 | } 209 | 210 | public enum EndpointConfiguration 211 | { 212 | 213 | KPSPublicSoap, 214 | 215 | KPSPublicSoap12, 216 | } 217 | } 218 | } 219 | -------------------------------------------------------------------------------- /GameProje/Consrete/CampaingManager.cs: -------------------------------------------------------------------------------- 1 | using GameProje.Abstract; 2 | using GameProje.Entity; 3 | using System; 4 | using System.Collections.Generic; 5 | using System.Text; 6 | 7 | namespace GameProje.Consrete 8 | { 9 | class CampaingManager : ICampaingService 10 | { 11 | public void Add(Campaign campaign) 12 | { 13 | Console.WriteLine("Kampanya Eklendi : " + campaign.CampaignName ); 14 | } 15 | 16 | public void Delete(Campaign campaign) 17 | { 18 | Console.WriteLine("Kampanya Silindi : " + campaign.CampaignName); 19 | } 20 | 21 | public void UpDate(Campaign campaign) 22 | { 23 | Console.WriteLine("Kampanya Güncellendi : " + campaign.CampaignName); 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /GameProje/Consrete/GameManager.cs: -------------------------------------------------------------------------------- 1 | using GameProje.Abstract; 2 | using GameProje.Entity; 3 | using System; 4 | using System.Collections.Generic; 5 | using System.Text; 6 | 7 | namespace GameProje.Consrete 8 | { 9 | class GameManager : IGameService 10 | { 11 | public void Add(Game game) 12 | { 13 | Console.WriteLine(game.GameName + " : Oyunu Eklendi. " ); 14 | } 15 | 16 | public void Delete(Game game) 17 | { 18 | Console.WriteLine(game.GameName + " : Oyunu Silidi. "); 19 | } 20 | 21 | public void Update(Game game) 22 | { 23 | Console.WriteLine(game.GameName + " :Oyunu Güncellendi. "); 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /GameProje/Consrete/GamerCheckManager.cs: -------------------------------------------------------------------------------- 1 | using GameProje.Abstract; 2 | using GameProje.Adapter; 3 | using GameProje.Entity; 4 | using System; 5 | using System.Collections.Generic; 6 | using System.Text; 7 | 8 | namespace GameProje.Consrete 9 | { 10 | class GamerCheckManager : IGamerCheckManager 11 | { 12 | IGamerCheckManager _gamerCheckService; 13 | public bool Check(Gamer gamer) 14 | { 15 | _gamerCheckService = new MernisServiceAdapter(); 16 | 17 | return _gamerCheckService.Check(gamer); 18 | } 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /GameProje/Consrete/GamerManager.cs: -------------------------------------------------------------------------------- 1 | using GameProje.Abstract; 2 | using GameProje.Entity; 3 | using System; 4 | using System.Collections.Generic; 5 | using System.Text; 6 | 7 | namespace GameProje.Consrete 8 | { 9 | class GamerManager : IGamerService 10 | { 11 | IGamerCheckManager _gamerCheckManager; 12 | 13 | public GamerManager(IGamerCheckManager gamerCheckService) 14 | { 15 | _gamerCheckManager = gamerCheckService; 16 | } 17 | 18 | public void Add(Gamer gamer) 19 | { 20 | if (_gamerCheckManager.Check(gamer) == true ) 21 | { 22 | Console.WriteLine(" BAŞARILI "); 23 | Console.WriteLine(gamer.UserName + " : Oyuncusu Eklendi 43 "); 24 | } 25 | else 26 | { 27 | Console.WriteLine(" Bi daha bu mekana Gelme :) sahtekar seni ... "); 28 | } 29 | } 30 | 31 | public void Delete(Gamer gamer) 32 | { 33 | Console.WriteLine(gamer.UserName + " : Oyuncusu Silindi "); 34 | } 35 | 36 | public void Update(Gamer gamer) 37 | { 38 | if (_gamerCheckManager.Check(gamer) == true) 39 | { 40 | Console.WriteLine(" BAŞARILI"); 41 | Console.WriteLine(gamer.UserName + " : Oyuncusu Güncellendi "); 42 | } 43 | else 44 | { 45 | Console.WriteLine(" Güncelleme Basarısız "); 46 | } 47 | } 48 | } 49 | } 50 | -------------------------------------------------------------------------------- /GameProje/Consrete/OrderManager.cs: -------------------------------------------------------------------------------- 1 | using GameProje.Abstract; 2 | using GameProje.Entity; 3 | using System; 4 | using System.Collections.Generic; 5 | using System.Text; 6 | 7 | namespace GameProje.Consrete 8 | { 9 | class OrderManager : IOrderService 10 | { 11 | public void CampaignOrder(Game game, Gamer gamer, Campaign campaign) 12 | { 13 | decimal indirimOranı = game.GamePrice - (game.GamePrice * campaign.DiscountRate); 14 | 15 | Console.WriteLine(" Sayın " + gamer.FirstName + " " + gamer.LastName + " " + campaign.CampaignName + " " + game.GameName + " : Oyununu " + 16 | indirimOranı + " TL' ye Satın Aldınız" ); 17 | 18 | } 19 | 20 | public void Order(Game game, Gamer gamer) 21 | { 22 | Console.WriteLine(gamer.FirstName + " " + gamer.LastName + " Satın Aldı : " + game.GameName + " " + game.GamePrice + " TL " ); 23 | } 24 | } 25 | } 26 | -------------------------------------------------------------------------------- /GameProje/Entity/Campaign.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Text; 4 | 5 | namespace GameProje.Entity 6 | { 7 | class Campaign 8 | { 9 | public int Id { get; set; } 10 | public string CampaignName { get; set; } 11 | public decimal DiscountRate { get; set; } 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /GameProje/Entity/Game.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Text; 4 | 5 | namespace GameProje.Entity 6 | { 7 | class Game 8 | { 9 | public int Id { get; set; } 10 | public string GameName { get; set; } 11 | public int GamePrice { get; set; } 12 | public int Point { get; set; } 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /GameProje/Entity/Gamer.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Text; 4 | 5 | namespace GameProje.Entity 6 | { 7 | class Gamer 8 | { 9 | public int Id { get; set; } 10 | 11 | public string FirstName { get; set; } 12 | public string LastName { get; set; } 13 | public string UserName { get; set; } 14 | public long NationalityId { get; set; } 15 | public DateTime DateOfBirth { get; set; } 16 | 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /GameProje/GameProje.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Exe 5 | netcoreapp3.1 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | all 14 | runtime; build; native; contentfiles; analyzers; buildtransitive 15 | 16 | 17 | all 18 | runtime; build; native; contentfiles; analyzers; buildtransitive 19 | 20 | 21 | 22 | all 23 | runtime; build; native; contentfiles; analyzers; buildtransitive 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | -------------------------------------------------------------------------------- /GameProje/Program.cs: -------------------------------------------------------------------------------- 1 | using GameProje.Consrete; 2 | using GameProje.Entity; 3 | using System; 4 | 5 | namespace GameProje 6 | { 7 | class Program 8 | { 9 | static void Main(string[] args) 10 | { 11 | 12 | GamerManager gamerManager = new GamerManager(new GamerCheckManager()); 13 | Gamer gamer1 = new Gamer 14 | { 15 | Id = 1, 16 | DateOfBirth = new DateTime(1999, 06,07), 17 | FirstName = " SAMET ", 18 | LastName = " AKCA ", 19 | UserName = " SMTcoder ", 20 | NationalityId = 444444 21 | }; 22 | 23 | Gamer gamer2 = new Gamer 24 | { 25 | Id = 2, 26 | DateOfBirth = new DateTime(1997, 09, 16), 27 | FirstName = " NAZLI ", 28 | LastName = " CEKİÇ ", 29 | UserName = " Sakar ", 30 | NationalityId = 55555555 31 | }; 32 | 33 | 34 | 35 | gamerManager.Add(gamer1); 36 | 37 | Console.WriteLine("----------------------------"); 38 | 39 | CampaingManager campaingManager = new CampaingManager(); 40 | Campaign campaign = new Campaign { Id =1 , CampaignName = " %60 İNDİRİMLİ ", DiscountRate = 0.60M }; 41 | Campaign campaign2 = new Campaign { Id = 2, CampaignName = " %80 İNDİRİMLİ ", DiscountRate = 0.80M }; 42 | campaingManager.Add(campaign); 43 | 44 | Console.WriteLine("----------------------------"); 45 | 46 | GameManager gameManager = new GameManager(); 47 | Game game1 = new Game { Id = 1, GameName = "Red Dead 2 ", GamePrice = 200 }; 48 | Game game2 = new Game { Id = 2, GameName = "GTA 5 ", GamePrice = 140 }; 49 | 50 | gameManager.Add(game2); 51 | gameManager.Update(game1); 52 | 53 | Console.WriteLine("----------------------------"); 54 | 55 | OrderManager orderManager = new OrderManager(); 56 | 57 | orderManager.CampaignOrder(game1, gamer1, campaign); 58 | orderManager.Order(game2, gamer2); 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | } 68 | } 69 | } 70 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # GameProje 2 | 3 |

C# - Angular

4 | 5 | Yazılım Geliştirici Yetiştirme Kampı (C#) 5. Gün 5. Ödev 6 | 7 | Bir oyun yazmak istiyorsunuz. Bu yazılım için backend kodlarını C# ile geliştirmeyi planlıyoruz. Yeni üye, satış ve kampanya yönetimi yapılması isteniyor. Nesnelere ait özellikleri istediğiniz gibi verebilirsiniz. 8 | 9 | # Gereksinimler 10 | 11 | 1.Oyuncuların sisteme kayıt olabileceği, bilgilerini güncelleyebileceği, kayıtlarını silebileceği bir ortamı simule ediniz. Müşteri bilgilerinin doğruluğunu e-devlet sistemlerini kullanarak doğrulama yapmak istiyoruz. (E-devlet sistemlerinde doğrulama TcNo, Ad, Soyad, DoğumYılı bilgileriyle yapılır. Bunu yapacak servisi simule etmeniz yeterlidir.) 12 | 13 | 2.Oyun satışı yapılabilecek satış ortamını simule ediniz.( Yapılan satışlar oyuncu ile ilişkilendirilmelidir. Oyuncunun parametre olarak metotta olmasını kastediyorum.) 14 | 15 | 3.Sisteme yeni kampanya girişi, kampanyanın silinmesi ve güncellenmesi imkanlarını simule ediniz. 16 | 17 | 4.Satışlarda kampanya entegrasyonunu simule ediniz. 18 | --------------------------------------------------------------------------------