├── .gitignore ├── README.md ├── data ├── backgrounds │ ├── berzerk.gfx_status │ │ ├── 0.png │ │ └── palette.png │ ├── title.background.packed.gfx_bg │ │ ├── 0.png │ │ └── palette.png │ └── title.logo.packed.gfx_bg │ │ ├── 1.png │ │ └── palette.png ├── font │ ├── asciitablejap.tbl │ ├── big_2bpp.gfx_vwf_font_16x16_2bpp.bmp │ ├── charset_V.a2h │ ├── charset_V.txt │ ├── charset_V.u2h │ ├── fixed8x8.gfx_font.png │ └── fixed8x8.palette.png ├── hdma │ ├── berzerk.-colorID_6.hdma_palette │ │ ├── 0.png │ │ ├── 2.png │ │ ├── 4.png │ │ ├── 6.png │ │ └── 8.loopstart.png │ ├── blink.hdma_window │ │ ├── 0.png │ │ ├── 1.png │ │ ├── 2.png │ │ ├── 3.png │ │ ├── 4.png │ │ ├── 5.png │ │ └── 6.png │ ├── clouds.hdma_scroll │ │ └── zbuffer.png │ ├── fade_in.hdma_window │ │ ├── 3.png │ │ ├── 4.png │ │ ├── 5.png │ │ ├── 6.png │ │ └── 7.png │ ├── fade_out.hdma_window │ │ ├── 0.png │ │ ├── 1.png │ │ ├── 2.png │ │ ├── 3.png │ │ └── 4.png │ ├── hdma.scrollAnimation.table │ ├── horizon.hdma_palette │ │ ├── 0.png │ │ ├── 1.slow.png │ │ ├── 2.slow.png │ │ └── 3.slow.png │ ├── sky_bleak.hdma_palette │ │ └── 0.png │ ├── sky_danger.hdma_palette │ │ ├── 5.png │ │ ├── 6.png │ │ ├── 7.png │ │ ├── 8.png │ │ ├── 9.png │ │ └── a.png │ ├── textbox.hdma_palette │ │ └── 0.png │ ├── textbox_fadein.hdma_window │ │ ├── 00.png │ │ ├── 01.png │ │ ├── 02.png │ │ ├── 03.png │ │ ├── 04.png │ │ ├── 05.png │ │ ├── 06.png │ │ ├── 07.png │ │ ├── 08.png │ │ ├── 09.png │ │ ├── 10.png │ │ ├── 11.png │ │ ├── 12.png │ │ ├── 13.png │ │ ├── 14.png │ │ ├── 15.png │ │ ├── 16.png │ │ ├── 17.png │ │ ├── 18.png │ │ ├── 19.png │ │ ├── 20.png │ │ ├── 21.png │ │ ├── 22.png │ │ ├── 23.png │ │ ├── 24.png │ │ ├── 25.png │ │ ├── 26.png │ │ ├── 27.png │ │ ├── 28.png │ │ ├── 29.png │ │ └── 30.png │ ├── textbox_fadeout.hdma_window │ │ ├── 00.png │ │ ├── 01.png │ │ ├── 02.png │ │ ├── 03.png │ │ ├── 04.png │ │ ├── 05.png │ │ ├── 06.png │ │ ├── 07.png │ │ ├── 08.png │ │ ├── 09.png │ │ ├── 10.png │ │ ├── 11.png │ │ ├── 12.png │ │ ├── 13.png │ │ ├── 14.png │ │ ├── 15.png │ │ ├── 16.png │ │ ├── 17.png │ │ ├── 18.png │ │ ├── 19.png │ │ ├── 20.png │ │ ├── 21.png │ │ ├── 22.png │ │ ├── 23.png │ │ ├── 24.png │ │ ├── 25.png │ │ ├── 26.png │ │ ├── 27.png │ │ ├── 28.png │ │ ├── 29.png │ │ └── 30.png │ └── windows.-colorID_63.hdma_palette │ │ └── 0.png ├── levels │ ├── ending.tmx │ ├── ending.tmx.palette.png │ ├── ending.tmx.tileset.png │ ├── escape.tmx │ ├── escape.tmx.palette.png │ ├── secre_disk_kun.tmx.palette.png │ ├── secret_disk_kun.tmx │ ├── secret_disk_kun.tmx.palette.png │ ├── secret_parabo.tmx │ ├── secret_parabo.tmx.palette.png │ ├── sony_hq.all.png │ ├── sony_hq.tmx.tileset.png │ ├── sony_hq_1.tmx │ ├── sony_hq_1.tmx.palette.png │ ├── sony_hq_2.tmx │ ├── sony_hq_2.tmx.palette.png │ ├── sony_hq_3.tmx │ ├── sony_hq_3.tmx.palette.png │ └── tileset.collision.png ├── math │ ├── atan.byte.lut │ ├── atan.lut │ ├── atan2.lut │ ├── cosine.byte.lut │ ├── cosine.lut │ ├── sine.byte.lut │ ├── sine.lut │ ├── tangent.byte.lut │ └── tangent.lut ├── palettes │ ├── black.palette │ │ └── 0.png │ ├── boss.blink.palette │ │ └── 0.png │ ├── boss.danger.palette │ │ ├── 0.png │ │ ├── 1.png │ │ ├── 2.png │ │ ├── 3.png │ │ ├── 4.png │ │ └── 6.png │ ├── greyscale.palette │ │ └── 0.png │ ├── hud.super.palette │ │ ├── 0.png │ │ └── 1.png │ └── treadmill.palette │ │ ├── 0000.png │ │ ├── 0001.png │ │ ├── 0002.png │ │ ├── 0003.png │ │ ├── 0004.png │ │ ├── 0005.png │ │ ├── 0006.png │ │ ├── 0007.png │ │ ├── 0008.png │ │ ├── 0009.png │ │ ├── 0010.png │ │ ├── 0011.png │ │ ├── 0012.png │ │ ├── 0013.png │ │ ├── 0014.png │ │ ├── 0015.png │ │ ├── 0016.png │ │ ├── 0017.png │ │ ├── 0018.png │ │ ├── 0019.png │ │ ├── 0020.png │ │ ├── 0021.png │ │ ├── 0022.png │ │ ├── 0023.png │ │ ├── 0024.png │ │ ├── 0025.png │ │ ├── 0026.png │ │ └── 0027.png ├── songs │ ├── Balrog_Theme_Remix.mod │ ├── Bass_Play.mod │ ├── Bee_Walk.mod │ ├── Black_Magic.mod │ ├── DFS_Installer_4.mod │ ├── Dora_Explorer.mod │ ├── Happy_Green_Tree_1.mod │ ├── Happy_Green_Tree_3.mod │ ├── Horizon_Skies.mod │ ├── Luftballons_Chip.mod │ ├── Nintendo_World_Cup.mod │ ├── Snowy_Mountain.mod │ ├── Speed_Up.mod │ ├── Sweet_Soda_2.mod │ ├── Water_and_Sun.mod │ └── none.mod ├── sounds │ ├── blip.sfx_normal.wav │ ├── block.sfx_normal.wav │ ├── boxopen.sfx_normal.wav │ ├── cash.sfx_normal.wav │ ├── combo.ready.sfx_normal.wav │ ├── dash.sfx_normal.wav │ ├── death.sfx_normal.wav │ ├── explosion.sfx_normal.wav │ ├── eya.sfx_normal.wav │ ├── hit.dash.sfx_normal.wav │ ├── hit.floor.sfx_normal.wav │ ├── hit.kick.sfx_normal.wav │ ├── hit.punch.2.sfx_normal.wav │ ├── hit.punch.3.sfx_normal.wav │ ├── hit.strong.sfx_normal.wav │ ├── hit.uppercut.sfx_normal.wav │ ├── hurt.sfx_normal.wav │ ├── money_get.sfx_loop.wav │ ├── punch.sfx_normal.wav │ ├── roar.sfx_normal.wav │ └── throw.sfx_normal.wav ├── sprites │ ├── berzerk.return.gfx_sprite_static │ │ ├── 0.png │ │ ├── 1.loopstart.delay005.png │ │ ├── 2.png │ │ ├── 3.png │ │ ├── 4.png │ │ └── palette.png │ ├── block.gfx_sprite │ │ ├── 0.delay064.png │ │ ├── 1.png │ │ └── palette.png │ ├── bluecollar │ │ └── run.gfx_sprite_static │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ ├── 2.png │ │ │ ├── 3.png │ │ │ ├── 4.png │ │ │ └── palette.png │ ├── bomb.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.loopstart.png │ │ ├── 2.png │ │ └── palette.png │ ├── boss │ │ ├── climb.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ ├── 2.png │ │ │ ├── 3.png │ │ │ └── palette.png │ │ ├── crouch.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ │ ├── dash.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.loopstart.png │ │ │ ├── 2.png │ │ │ └── palette.png │ │ ├── die.gfx_sprite_eighth │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ ├── 2.loopstart.png │ │ │ └── palette.png │ │ ├── duck.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.loopstart.png │ │ │ └── palette.png │ │ ├── fall.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ └── palette.png │ │ ├── flip.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ ├── 2.png │ │ │ ├── 3.png │ │ │ └── palette.png │ │ ├── grab.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.loopstart.png │ │ │ └── palette.png │ │ ├── grabbed.gfx_sprite_eighth │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ │ ├── hurt.gfx_sprite_eighth │ │ │ ├── 0.png │ │ │ └── palette.png │ │ ├── idle.gfx_sprite_eighth │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ │ ├── jump.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.loopstart.png │ │ │ └── palette.png │ │ ├── jumpkick.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.loopstart.png │ │ │ └── palette.png │ │ ├── punch1.gfx_sprite_half │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ ├── 2.loopstart.png │ │ │ └── palette.png │ │ ├── punch2.gfx_sprite_half │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ ├── 2.loopstart.png │ │ │ └── palette.png │ │ ├── punch3.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ ├── 2.png │ │ │ ├── 3.png │ │ │ ├── 5.loopstart.png │ │ │ └── palette.png │ │ ├── run.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ ├── 2.png │ │ │ ├── 3.png │ │ │ └── palette.png │ │ ├── slide.gfx_sprite_quarter │ │ │ ├── 1.png │ │ │ ├── 2.loopstart.png │ │ │ ├── 3.png │ │ │ └── palette.png │ │ ├── stash.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ ├── 2.png │ │ │ ├── 3.loopstart.png │ │ │ └── palette.png │ │ ├── throw.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ ├── 2.png │ │ │ ├── 3.loopstart.png │ │ │ └── palette.png │ │ ├── uppercut.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ ├── 2.loopstart.png │ │ │ └── palette.png │ │ └── wallhug.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── palette.png │ │ │ └── template.xcf │ ├── bower │ │ ├── idle.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ │ └── run.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ ├── cannon │ │ ├── idle.gfx_sprite_eighth │ │ │ ├── 0.slow.png │ │ │ ├── 1.slow.png │ │ │ └── palette.png │ │ └── shoot.gfx_sprite_quarter │ │ │ ├── 1.png │ │ │ ├── 3.slow.png │ │ │ ├── 4.delay010.png │ │ │ ├── b.loopstart.png │ │ │ └── palette.png │ ├── combo_ready.gfx_sprite_static │ │ ├── 0.png │ │ ├── 1.png │ │ ├── 2.png │ │ ├── 3.png │ │ └── palette.png │ ├── computer │ │ └── idle.gfx_sprite_static │ │ │ ├── 0.slow.png │ │ │ ├── 1.png │ │ │ └── palette.png │ ├── cone │ │ └── idle.gfx_sprite_static │ │ │ ├── 0.slow.png │ │ │ ├── 1.png │ │ │ └── palette.png │ ├── couch.gfx_sprite │ │ ├── 0.png │ │ └── palette.png │ ├── cursor.gfx_sprite │ │ ├── 0.png │ │ └── palette.png │ ├── diebold_dan.gfx_sprite_quarter │ │ ├── 0.delay008.png │ │ ├── 0.xcf │ │ ├── 1.delay008.png │ │ └── palette.png │ ├── diebold_terry.gfx_sprite_quarter │ │ ├── 0.delay009.png │ │ ├── 1.delay009.png │ │ └── palette.png │ ├── disk_kun │ │ ├── attack.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.loopstart.png │ │ │ └── palette.png │ │ ├── attack2.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.loopstart.png │ │ │ └── palette.png │ │ ├── climb.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ │ ├── fall.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ └── palette.png │ │ ├── hurt.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ └── palette.png │ │ ├── idle.gfx_sprite_eighth │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ │ ├── jump.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ └── palette.png │ │ ├── run.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ ├── 2.png │ │ │ ├── 3.png │ │ │ └── palette.png │ │ ├── slide.gfx_sprite_quarter │ │ │ ├── 1.png │ │ │ ├── 2.loopstart.png │ │ │ ├── 3.png │ │ │ └── palette.png │ │ └── uppercut.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ ├── dust.gfx_sprite_static │ │ ├── 1.png │ │ ├── 3.png │ │ ├── 4.png │ │ ├── 6.png │ │ └── palette.png │ ├── exit.gfx_sprite_static │ │ ├── 0.png │ │ ├── 1.loopstart.delay010.png │ │ ├── 2.delay010.png │ │ └── palette.png │ ├── explosion.dust.gfx_sprite_static │ │ ├── 0.png │ │ ├── 1.png │ │ ├── 2.png │ │ ├── 4.png │ │ ├── 6.png │ │ └── palette.png │ ├── explosion.round.gfx_sprite_static │ │ ├── 0.png │ │ ├── 1.png │ │ ├── 2.png │ │ ├── 3.png │ │ └── palette.png │ ├── fausto │ │ ├── dizzy.gfx_sprite_eighth │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ │ ├── idle.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ │ └── run.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ ├── 2.png │ │ │ ├── 3.png │ │ │ └── palette.png │ ├── fireball.gfx_sprite_static │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── flower.gfx_sprite_static │ │ ├── 0.png │ │ └── palette.png │ ├── ghost.fausto.gfx_sprite │ │ ├── 0.png │ │ ├── 1.loopstart.png │ │ └── palette.png │ ├── ghost.orkan.gfx_sprite │ │ ├── 0.png │ │ ├── 1.loopstart.png │ │ └── palette.png │ ├── ghost.philomena.gfx_sprite │ │ ├── 0.png │ │ ├── 1.loopstart.png │ │ └── palette.png │ ├── indicator.performance.gfx_sprite_static │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── jukebox.gfx_sprite │ │ ├── 0.png │ │ └── palette.png │ ├── mg_rex │ │ ├── idle.gfx_sprite_eighth │ │ │ ├── 0.png │ │ │ └── palette.png │ │ ├── jump.gfx_sprite_eighth │ │ │ ├── 0.png │ │ │ └── palette.png │ │ ├── roar.gfx_sprite_eighth │ │ │ ├── 0.png │ │ │ └── palette.png │ │ └── sleepy.gfx_sprite_eighth │ │ │ ├── 0.png │ │ │ └── palette.png │ ├── orkan │ │ ├── dizzy.gfx_sprite_eighth │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ │ ├── idle.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ │ └── run.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ ├── 2.png │ │ │ ├── 3.png │ │ │ └── palette.png │ ├── parabo │ │ ├── attack.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.loopstart.png │ │ │ └── palette.png │ │ ├── climb.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ │ ├── fall.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ └── palette.png │ │ ├── hurt.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ └── palette.png │ │ ├── idle.gfx_sprite_eighth │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ │ ├── jump.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ └── palette.png │ │ ├── run.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ ├── 2.png │ │ │ ├── 3.png │ │ │ └── palette.png │ │ ├── slide.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.loopstart.png │ │ │ ├── 2.png │ │ │ └── palette.png │ │ └── uppercut.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ ├── parappa │ │ └── idle.gfx_sprite_eighth │ │ │ ├── 0.png │ │ │ └── palette.png │ ├── parappa_mad │ │ └── idle.gfx_sprite_eighth │ │ │ ├── 0.png │ │ │ └── palette.png │ ├── philomena │ │ ├── dizzy.gfx_sprite_eighth │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ │ ├── idle.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ │ └── run.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ ├── 2.png │ │ │ ├── 3.png │ │ │ └── palette.png │ ├── piano.gfx_sprite │ │ ├── 0.png │ │ └── palette.png │ ├── portrait.boss.bliss.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.boss.rage.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.boss.shocked.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.boss.talk.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.boss.twitch.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.fausto.bliss.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.fausto.pressure.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.fausto.sad.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.fausto.talk.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.orkan.pressure.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.orkan.shocked.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.orkan.talk.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.philomena.ghost.gfx_sprite_static │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.philomena.mad.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.philomena.pressure.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.philomena.sad.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.philomena.shocked.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── portrait.philomena.talk.gfx_sprite_quarter │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png │ ├── sackboy.idle.gfx_sprite_static │ │ ├── 1.png │ │ ├── 2.png │ │ └── palette.png │ ├── satebo.idle.gfx_sprite_eighth │ │ ├── 0.png │ │ ├── 1.png │ │ ├── 2.png │ │ └── palette.png │ ├── shielder │ │ └── idle.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ ├── slash1.gfx_sprite_half │ │ ├── 0.png │ │ ├── 1.png │ │ ├── 2.png │ │ ├── 3.png │ │ ├── 4.png │ │ └── palette.png │ ├── slider │ │ ├── idle.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ ├── 1.png │ │ │ └── palette.png │ │ └── jump.gfx_sprite_quarter │ │ │ ├── 0.png │ │ │ └── palette.png │ ├── smash.gfx_sprite_static │ │ ├── 0.png │ │ ├── 1.png │ │ ├── 3.png │ │ └── palette.png │ ├── smoke.gfx_sprite_static │ │ ├── 1.png │ │ ├── 5.png │ │ ├── 9.png │ │ ├── d.png │ │ ├── f.png │ │ └── palette.png │ ├── spiked_mine.gfx_sprite_static │ │ ├── 0.png │ │ └── palette.png │ ├── the_end.gfx_sprite │ │ ├── 0.png │ │ └── palette.png │ └── toro.idle.gfx_sprite_static │ │ ├── 0.png │ │ ├── 1.png │ │ └── palette.png └── text │ ├── charset_V.a2h │ ├── charset_V.txt │ ├── charset_V.u2h │ └── en │ ├── dialogue.txt │ └── error.txt ├── makefile └── src ├── RDFloor.script ├── approachingLobby.script ├── audio ├── 0.samplepack ├── amigaperiodtable.tbl ├── apucode.spc700 ├── pitchtable1.tbl ├── pitchtable2.tbl └── vibratotable.tbl ├── bossSuicide.script ├── class ├── background │ ├── background.generic.65816 │ ├── background.generic.h │ ├── background.hud.65816 │ ├── background.hud.h │ ├── background.level.layer.65816 │ ├── background.level.layer.h │ ├── background.library.65816 │ ├── background.library.h │ └── textlayer │ │ ├── background.textlayer.8x8.65816 │ │ ├── background.textlayer.8x8.h │ │ ├── background.textlayer.vwf.65816 │ │ ├── background.textlayer.vwf.h │ │ ├── textlayer.library.65816 │ │ └── textlayer.library.h ├── brightness │ ├── brightness.65816 │ ├── brightness.h │ ├── fixedColor.65816 │ └── fixedColor.h ├── collision │ ├── collision.library.65816 │ └── collision.library.h ├── controller │ ├── controller.library.65816 │ └── controller.library.h ├── default.inheritance ├── default │ └── default.interface ├── dimension │ └── dimension.interface ├── hdma │ ├── hdma.brightness.65816 │ ├── hdma.brightness.h │ ├── hdma.library.65816 │ ├── hdma.library.h │ ├── hdma.logoZoom.65816 │ ├── hdma.logoZoom.h │ ├── hdma.paletteAnimation.65816 │ ├── hdma.paletteAnimation.h │ ├── hdma.windowAnimation.65816 │ ├── hdma.windowAnimation.h │ ├── hdma.windowMaskAnimation.65816 │ └── hdma.windowMaskAnimation.h ├── iterator │ ├── iterator.library.65816 │ └── iterator.library.h ├── level │ ├── level.exit.65816 │ ├── level.exit.h │ ├── level.generic.65816 │ ├── level.generic.h │ ├── level.screen.shake.65816 │ └── level.screen.shake.h ├── lifeform │ ├── lifeform.block.65816 │ ├── lifeform.block.h │ ├── lifeform.bluecollar.65816 │ ├── lifeform.bluecollar.h │ ├── lifeform.bomb.65816 │ ├── lifeform.bomb.h │ ├── lifeform.bossShot.65816 │ ├── lifeform.bossShot.h │ ├── lifeform.bower.65816 │ ├── lifeform.bower.h │ ├── lifeform.cannon.65816 │ ├── lifeform.cannon.h │ ├── lifeform.cone.65816 │ ├── lifeform.cone.h │ ├── lifeform.controller.joypad.main.65816 │ ├── lifeform.controller.joypad.main.h │ ├── lifeform.fireball.65816 │ ├── lifeform.fireball.h │ ├── lifeform.floater.65816 │ ├── lifeform.floater.h │ ├── lifeform.floating_mine.65816 │ ├── lifeform.floating_mine.h │ ├── lifeform.generator.65816 │ ├── lifeform.generator.h │ ├── lifeform.ghost.65816 │ ├── lifeform.ghost.h │ ├── lifeform.jumper.65816 │ ├── lifeform.jumper.h │ ├── lifeform.jumpwalker.65816 │ ├── lifeform.jumpwalker.h │ ├── lifeform.library.65816 │ ├── lifeform.library.h │ ├── lifeform.mg_rex.65816 │ ├── lifeform.mg_rex.h │ ├── lifeform.miniboss.65816 │ ├── lifeform.miniboss.h │ ├── lifeform.movement.65816 │ ├── lifeform.movement.h │ ├── lifeform.npc.65816 │ ├── lifeform.npc.h │ ├── lifeform.parappa.65816 │ ├── lifeform.parappa.h │ ├── lifeform.player.65816 │ ├── lifeform.player.h │ ├── lifeform.shielder.65816 │ ├── lifeform.shielder.h │ ├── lifeform.sidekick.65816 │ ├── lifeform.sidekick.h │ ├── lifeform.slider.65816 │ ├── lifeform.slider.h │ ├── lifeform.spiked_mine.65816 │ ├── lifeform.spiked_mine.h │ ├── lifeform.static.65816 │ └── lifeform.static.h ├── palette │ ├── palette.animation.65816 │ ├── palette.animation.h │ ├── palette.bgcolor.65816 │ ├── palette.bgcolor.h │ ├── palette.fade.65816 │ ├── palette.fade.h │ ├── palette.library.65816 │ └── palette.library.h ├── persistency │ ├── persistency.slot.65816 │ └── persistency.slot.h ├── script │ ├── script.65816 │ ├── script.command.callback.65816 │ ├── script.command.callback.h │ ├── script.h │ ├── script.library.65816 │ └── script.library.h ├── sort │ ├── sort.library.65816 │ └── sort.library.h ├── sprite │ ├── 32x32id.lut │ ├── sprite.berzerk.return.65816 │ ├── sprite.berzerk.return.h │ ├── sprite.directed.65816 │ ├── sprite.directed.h │ ├── sprite.dummy.65816 │ ├── sprite.dummy.h │ ├── sprite.generic.65816 │ ├── sprite.generic.h │ ├── sprite.library.65816 │ ├── sprite.library.h │ ├── sprite.once.65816 │ └── sprite.once.h ├── unit_test │ ├── iterator_test.65816 │ ├── iterator_test.h │ ├── test_object.65816 │ ├── test_object.h │ ├── unit_test.65816 │ └── unit_test.h └── vwf │ ├── vwf.parser.65816 │ ├── vwf.parser.h │ ├── vwf.renderer.65816 │ └── vwf.renderer.h ├── config ├── config.inc ├── globals.inc ├── macros.inc └── structs.inc ├── core ├── allocate_cgram.65816 ├── allocate_cgram.h ├── allocate_vram.65816 ├── allocate_vram.h ├── allocate_wram.65816 ├── allocate_wram.h ├── audio.65816 ├── audio.h ├── boot.65816 ├── boot.h ├── cgram.pool.65816 ├── cgram.pool.h ├── dma.65816 ├── dma.h ├── dma_channel.65816 ├── dma_channel.h ├── error.65816 ├── error.h ├── header.65816 ├── header.h ├── input.65816 ├── input.h ├── irq.65816 ├── irq.h ├── math.65816 ├── math.h ├── memoryclear.65816 ├── memoryclear.h ├── nmi.65816 ├── nmi.h ├── oam.65816 ├── oam.h ├── oam_tiles.pool.65816 ├── oam_tiles.pool.h ├── oop.65816 ├── oop.h ├── random.65816 ├── random.h ├── region.65816 ├── region.h ├── screen.65816 ├── screen.h ├── sort.65816 ├── sort.h ├── string.65816 ├── string.h ├── unpack.65816 └── unpack.h ├── createGhosts.script ├── definition ├── 65816.opcodes ├── msu1.registers ├── nes.registers ├── sa1.registers ├── sgb.registers └── snes.registers ├── disclaimer.script ├── elevatorBombs.script ├── elevatorShaft.script ├── ending.script ├── exit.script ├── finalOnslaught.script ├── finalboss.script ├── freeBeer.script ├── game.script ├── ghostVengeance.script ├── goneFullBerzerk.script ├── gotEasterEgg.script ├── include ├── audio.include ├── background.include ├── hdma.include ├── level.include ├── object.include ├── palette.include ├── script.include ├── sprite.include └── vwf.include ├── intro.script ├── legDay.script ├── main.script ├── meetingRoom.script ├── miniboss.script ├── none.script ├── pause.script ├── preFreeBeer.script ├── secretDiskKun.script ├── secretParabo.script ├── spikeRoom.script ├── textbox.script └── titleScreen.script /.gitignore: -------------------------------------------------------------------------------- 1 | build/ 2 | dist/ 3 | -------------------------------------------------------------------------------- /README.md: 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