├── LICENSE
├── README.md
├── changelog.txt
├── content
├── blocks
│ ├── crafting
│ │ ├── dreamsorter.json
│ │ ├── dreamtwister.json
│ │ ├── dusk-mixer.json
│ │ ├── memory-blaster.json
│ │ ├── perception-infuser.json
│ │ └── phasic-synthesizer.json
│ ├── effect
│ │ ├── core-memory.json
│ │ ├── mprojector-s1.json
│ │ ├── mprojector-s2.json
│ │ └── oprojector-s2.json
│ ├── power
│ │ ├── memory-beacon.json
│ │ ├── nightlight-node.json
│ │ └── void-photon-panel.json
│ ├── production
│ │ └── dreamwaver.json
│ ├── turrets
│ │ ├── cognition.json
│ │ ├── daydream.json
│ │ ├── dopamine.json
│ │ ├── dream.json
│ │ ├── fantasy.json
│ │ ├── hallucinogen.json
│ │ ├── nightmare.json
│ │ ├── paralysis.json
│ │ └── perception.json
│ ├── units
│ │ ├── advanced-reimaginer.json
│ │ ├── complex-reimaginer.json
│ │ ├── dream-binder.json
│ │ └── elementary-reimaginer.json
│ └── walls
│ │ ├── insomnium-augwall-s3.json
│ │ ├── insomnium-augwall.json
│ │ ├── lucidium-wall-s2.json
│ │ ├── lucidium-wall.json
│ │ ├── nocton-wall-s2.json
│ │ ├── nocton-wall.json
│ │ ├── somnite-augwall-s3.json
│ │ └── somnite-augwall.json
├── items
│ ├── insomnium.json
│ ├── lucidium.json
│ ├── nocton.json
│ └── somnite.json
└── units
│ ├── hypnagogia.json
│ ├── narcolepsy.json
│ ├── parasomnia.json
│ ├── relapse.json
│ └── reminiscence.json
├── icon.png
├── mod.json
└── sprites
├── blocks
├── crafting
│ ├── dreamsorter.png
│ ├── dreamtwister.png
│ ├── dusk-mixer-top.png
│ ├── dusk-mixer.png
│ ├── memory-blaster.png
│ ├── perception-infuser-rotator.png
│ ├── perception-infuser.png
│ ├── phasic-synthesizer-bottom.png
│ ├── phasic-synthesizer-weave.png
│ └── phasic-synthesizer.png
├── effect
│ ├── core-memory-icon.png
│ ├── core-memory-team-crux.png
│ ├── core-memory-team-sharded.png
│ ├── core-memory-team.png
│ ├── core-memory.png
│ ├── mprojector-s1-top.png
│ ├── mprojector-s1.png
│ ├── mprojector-s2-top.png
│ ├── mprojector-s2.png
│ ├── oprojector-s2-top.png
│ └── oprojector-s2.png
├── power
│ ├── memory-beacon.png
│ ├── nightlight-node.png
│ ├── void-photon-panel-top.png
│ └── void-photon-panel.png
├── production
│ └── dreamwaver.png
├── turrets
│ ├── cognition.png
│ ├── daydream.png
│ ├── dopamine.png
│ ├── dream.png
│ ├── fantasy-base.png
│ ├── fantasy.png
│ ├── hallucinogen.png
│ ├── nightmare.png
│ ├── paralysis.png
│ └── perception.png
├── units
│ ├── advanced-reimaginer-in.png
│ ├── advanced-reimaginer-out.png
│ ├── advanced-reimaginer-top.png
│ ├── advanced-reimaginer.png
│ ├── complex-reimaginer-in.png
│ ├── complex-reimaginer-out.png
│ ├── complex-reimaginer-top.png
│ ├── complex-reimaginer.png
│ ├── dream-binder-out.png
│ ├── dream-binder-top.png
│ ├── dream-binder.png
│ ├── elementary-reimaginer-in.png
│ ├── elementary-reimaginer-out.png
│ ├── elementary-reimaginer-top.png
│ └── elementary-reimaginer.png
└── walls
│ ├── insomnium-augwall-s3.png
│ ├── insomnium-augwall.png
│ ├── lucidium-wall-s2.png
│ ├── lucidium-wall.png
│ ├── nocton-wall-s2.png
│ ├── nocton-wall.png
│ ├── somnite-augwall-s3.png
│ └── somnite-augwall.png
├── bullets
├── orb-back.png
├── orb.png
├── shard-back.png
├── shard.png
├── solid-back.png
└── solid.png
├── fx
├── dream-fx-1.png
└── square.png
├── items
├── insomnium.png
├── lucidium.png
├── nocton.png
└── somnite.png
└── units
├── airatk
├── hypnagogia-cell.png
├── hypnagogia-full.png
├── hypnagogia-outline.png
├── hypnagogia.png
├── narcolepsy-cell.png
├── narcolepsy-full.png
├── narcolepsy-outline.png
├── narcolepsy.png
├── parasomnia-cell.png
├── parasomnia-full.png
├── parasomnia-outline.png
├── parasomnia.png
├── relapse-cell.png
├── relapse-full.png
├── relapse-outline.png
└── relapse.png
├── other
├── reminiscence-cell.png
├── reminiscence-full.png
├── reminiscence-outline.png
└── reminiscence.png
└── weapons
├── hypnagogia-mg-outline.png
├── hypnagogia-mg.png
├── hypnagogia-ms-outline.png
├── hypnagogia-ms.png
├── narcolepsy-mg-outline.png
├── narcolepsy-mg.png
├── parasomnia-mg-outline.png
├── parasomnia-mg.png
├── parasomnia-ms-outline.png
└── parasomnia-ms.png
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675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Dreamscape Mod
2 | A Mindustry mod that adds content that aligns with vanilla progression. 4 items, 5 units, 9 turrets 27 other blocks and more to be added - stay tuned.
3 |
4 |
5 | For any questions, see smk#4679 on Discord. (While I have concepts for future updates, this mod, as a JSON mod, is not of highest priority to me)
6 |
--------------------------------------------------------------------------------
/changelog.txt:
--------------------------------------------------------------------------------
1 | Dreamscape Mod Changelog
2 |
3 | --1.1--
4 | New content
5 | > Added Core: Memory and its respective unit, Reminiscence.
6 | > Added 1 unit factory and 3 reconstructors, with 4 tiers of units.
7 | > Added a line of units for use with the factories
8 | > Relapse -> Narcolepsy -> Parasomnia -> Hypnagogia
9 |
10 | Changes
11 | > Dream and Daydream get new shoot effects.
12 | > Fantasy's damaging bullets get knockback. (0 -> 1.2)
13 | > Changed shoot sounds for Nightmare and Daydream
14 | > Removed half the walls
15 |
16 | --1.0--
17 | Initial release.
--------------------------------------------------------------------------------
/content/blocks/crafting/dreamsorter.json:
--------------------------------------------------------------------------------
1 | name: Dreamsorter
2 | description: Infuses metaglass with dream essence.
3 |
4 | type: GenericCrafter
5 | health: 270
6 | size: 3
7 | itemCapacity: 55
8 | category: crafting
9 | research: dreamwaver
10 | requirements: [
11 | copper/80
12 | lead/120
13 | somnite/60
14 | graphite/80
15 | titanium/70
16 | ]
17 |
18 | hasPower: true
19 |
20 | craftTime: 264
21 | consumes: {
22 | power: 2.8
23 | items: {
24 | items: [
25 | metaglass/3
26 | ]
27 | }
28 | }
29 | outputItem: somnite/11
30 |
31 | updateEffect: {
32 | type: ParticleEffect
33 | colorFrom: ffffff
34 | colorTo: d967f410
35 | region: dscape-dream-fx-1
36 |
37 | particles: 1
38 | length: 0
39 | sizeFrom: 1.5
40 | sizeTo: 0.7
41 | }
42 | updateEffectChance: 0.07
43 |
--------------------------------------------------------------------------------
/content/blocks/crafting/dreamtwister.json:
--------------------------------------------------------------------------------
1 | name: Dreamtwister
2 | description: Mixes the essence of somnite with spore pods to produce insomium.
3 | details: A primitive and risky material is made in the process. However, it's well worth the ability to better handle the essence of dreams.
4 |
5 | type: GenericCrafter
6 | health: 240
7 | size: 2
8 | itemCapacity: 15
9 | category: crafting
10 | research: cultivator
11 | requirements: [
12 | copper/90
13 | metaglass/40
14 | silicon/50
15 | ]
16 |
17 | hasPower: true
18 |
19 | craftTime: 126
20 | consumes: {
21 | power: 0.9
22 | items: {
23 | items: [
24 | somnite/1
25 | spore-pod/1
26 | ]
27 | }
28 | }
29 | outputItem: insomnium/3
30 |
31 | craftEffect: {
32 | colorFrom: e3b0eb
33 | colorTo: 9046c9
34 | region: dscape-square
35 | offset: 45
36 |
37 | length: 12
38 | lifetime: 45
39 |
40 | particles: 7
41 | cone: 360
42 | sizeFrom: 1.2
43 | }
44 |
--------------------------------------------------------------------------------
/content/blocks/crafting/dusk-mixer.json:
--------------------------------------------------------------------------------
1 | name: Dusk Mixer
2 | description: Mixes somnite and insomnium with coal to produce nocton.
3 |
4 | type: GenericSmelter
5 | health: 320
6 | size: 3
7 | itemCapacity: 20
8 | category: crafting
9 | research: dreamtwister
10 | requirements: [
11 | copper/110
12 | somnite/70
13 | silicon/80
14 | titanium/90
15 | plastanium/50
16 | ]
17 |
18 | hasPower: true
19 |
20 | craftTime: 90
21 | consumes: {
22 | power: 2.44
23 | items: {
24 | items: [
25 | somnite/3
26 | insomnium/3
27 | coal/4
28 | ]
29 | }
30 | }
31 | outputItem: nocton/2
32 |
33 | flameColor: f0cef3ff
34 |
--------------------------------------------------------------------------------
/content/blocks/crafting/memory-blaster.json:
--------------------------------------------------------------------------------
1 | name: Memory Blaster
2 | description: Infuses explosive blast compound into somnite to produce insomium.
3 |
4 | type: GenericCrafter
5 | health: 420
6 | size: 3
7 | itemCapacity: 45
8 | category: crafting
9 | research: dreamtwister
10 | requirements: [
11 | copper/160
12 | metaglass/120
13 | silicon/80
14 | insomnium/60
15 | thorium/120
16 | ]
17 |
18 | hasPower: true
19 |
20 | craftTime: 189
21 | consumes: {
22 | power: 6.3
23 | items: {
24 | items: [
25 | somnite/5
26 | blast-compound/1
27 | ]
28 | }
29 | }
30 | outputItem: insomnium/9
31 |
32 | craftEffect: {
33 | colorFrom: e792ff
34 | colorTo: 9f57d7
35 | region: dscape-square
36 | offset: 45
37 |
38 | length: 20
39 | lifetime: 72
40 |
41 | particles: 12
42 | cone: 360
43 | sizeFrom: 1.8
44 | }
--------------------------------------------------------------------------------
/content/blocks/crafting/perception-infuser.json:
--------------------------------------------------------------------------------
1 | name: Perception Infuser
2 | description: Simulates conscious brain activity and infuses it into a mixture of somnite and phase fabric.
3 |
4 | type: GenericCrafter
5 | health: 450
6 | size: 3
7 | itemCapacity: 20
8 | category: crafting
9 | research: phase-weaver
10 | requirements: [
11 | copper/90
12 | lead/250
13 | silicon/180
14 | insomnium/150
15 | nocton/90
16 | thorium/150
17 | phase-fabric/60
18 | surge-alloy/50
19 | ]
20 |
21 | hasPower: true
22 |
23 | craftTime: 135
24 | consumes: {
25 | power: 6.75
26 | items: {
27 | items: [
28 | somnite/4
29 | phase-fabric/1
30 | ]
31 | }
32 | }
33 | outputItem: lucidium/1
34 |
35 | craftEffect: {
36 | type: MultiEffect
37 | lifetime: 70
38 | effects: [
39 | {
40 | type: ParticleEffect
41 | colorFrom: 75d5b3
42 | colorTo: 65bea9
43 | region: dscape-dream-fx-1
44 | offset: 30
45 |
46 | length: 20
47 | cone: 270
48 | lifetime: 70
49 |
50 | particles: 3
51 | sizeFrom: 1.8
52 | }
53 | {
54 | type: ParticleEffect
55 | colorFrom: 75d5b3
56 | colorTo: 65bea9
57 | region: dscape-dream-fx-1
58 | offset: -30
59 |
60 | length: 15
61 | lifetime: 70
62 |
63 | particles: 2
64 | sizeFrom: 1.8
65 | }
66 | {
67 | type: ParticleEffect
68 | colorFrom: 75d5b3
69 | colorTo: 65bea9
70 | line: true
71 |
72 | length: 20
73 | lifetime: 30
74 |
75 | particles: 9
76 | strokeFrom: 1.5
77 | lenFrom: 3
78 | lenTo: 1
79 | }
80 | {
81 | type: WaveEffect
82 | colorFrom: 65bea9
83 | colorTo: 65bea9b0
84 |
85 | strokeFrom: 3
86 |
87 | sizeTo: 18
88 | lifetime: 20
89 | }
90 | ]
91 | }
92 | drawer: DrawRotator
93 |
--------------------------------------------------------------------------------
/content/blocks/crafting/phasic-synthesizer.json:
--------------------------------------------------------------------------------
1 | name: Phasic Synthesizer
2 | description: Synthesizes phase fabric from thorium, silicon and somnite.
3 |
4 | type: GenericCrafter
5 | health: 360
6 | size: 3
7 | itemCapacity: 90
8 | category: crafting
9 | research: phase-weaver
10 | requirements: [
11 | lead/300
12 | somnite/180
13 | silicon/270
14 | thorium/225
15 | phase-fabric/90
16 | ]
17 |
18 | hasPower: true
19 |
20 | craftTime: 208
21 | consumes: {
22 | power: 8.4
23 | items: {
24 | items: [
25 | somnite/5
26 | silicon/18
27 | thorium/9
28 | ]
29 | }
30 | }
31 | outputItem: phase-fabric/4
32 |
33 | drawer: DrawWeave
34 |
--------------------------------------------------------------------------------
/content/blocks/effect/core-memory.json:
--------------------------------------------------------------------------------
1 | name: "Core: Memory"
2 | description: Core of the base. More fragile than the Nucleus, but has much better storage and a stronger unit.
3 |
4 | type: CoreBlock
5 | health: 5100
6 | size: 6
7 | itemCapacity: 27500
8 | unitCapModifier: 45
9 | unitType: reminiscence
10 | category: effect
11 | research: core-nucleus
12 | researchCostMultiplier: 0.1
13 | requirements: [
14 | copper/11000
15 | lead/10500
16 | somnite/7000
17 | silicon/7500
18 | phase-fabric/2500
19 | lucidium/1500
20 | ]
--------------------------------------------------------------------------------
/content/blocks/effect/mprojector-s1.json:
--------------------------------------------------------------------------------
1 | name: Dream State Inducer
2 | description: "Repairs blocks over a large range by reverting them to previous states. \nCan consume insomnium to boost effectivity."
3 |
4 | type: MendProjector
5 | health: 60
6 | size: 1
7 | category: effect
8 | research: mender
9 | requirements: [
10 | lead/20
11 | graphite/20
12 | somnite/25
13 | ]
14 |
15 | reload: 135
16 | healPercent: 1.9
17 | range: 109
18 | phaseBoost: 2.66
19 | phaseRangeBoost: 12
20 |
21 | baseColor: f0cef3
22 | phaseColor: a37ad2
23 |
24 | consumes: {
25 | power: 0.95
26 | items: {
27 | items: [
28 | insomnium/1
29 | ]
30 | optional: true
31 | booster: true
32 | }
33 | }
34 | useTime: 270
35 |
--------------------------------------------------------------------------------
/content/blocks/effect/mprojector-s2.json:
--------------------------------------------------------------------------------
1 | name: Lucid Reverter
2 | description: "Repairs blocks over a huge range by directly altering their properties. \nCan consume lucidium to boost effectivity."
3 |
4 | type: MendProjector
5 | health: 210
6 | size: 2
7 | category: effect
8 | research: mend-projector
9 | requirements: [
10 | lead/180
11 | graphite/50
12 | somnite/120
13 | silicon/150
14 | insomnium/80
15 | ]
16 |
17 | reload: 27
18 | healPercent: 0.7
19 | range: 227
20 | phaseBoost: 2.24
21 | phaseRangeBoost: 193
22 |
23 | baseColor: a37ad2
24 | phaseColor: 75d5b3
25 |
26 | consumes: {
27 | power: 10.7
28 | items: {
29 | items: [
30 | lucidium/1
31 | ]
32 | optional: true
33 | booster: true
34 | }
35 | }
36 | useTime: 96
37 |
--------------------------------------------------------------------------------
/content/blocks/effect/oprojector-s2.json:
--------------------------------------------------------------------------------
1 | name: Perceptive Generator
2 | description: Increases the speed of buildings within a distance from it.
3 | details: Time is always faster when one is sleeping.
4 |
5 | type: OverdriveProjector
6 | health: 150
7 | size: 2
8 | itemCapacity: 25
9 | category: effect
10 | research: overdrive-projector
11 | requirements: [
12 | lead/210
13 | somnite/240
14 | metaglass/160
15 | silicon/160
16 | plastanium/100
17 | nocton/70
18 | surge-alloy/80
19 | ]
20 |
21 | speedBoost: 4.25
22 | range: 270
23 | hasBoost: false
24 |
25 | baseColor: 5a75b2
26 |
27 | consumes: {
28 | power: 22.6
29 | items: {
30 | items: [
31 | somnite/5
32 | lucidium/1
33 | ]
34 | }
35 | }
36 | useTime: 240
37 |
--------------------------------------------------------------------------------
/content/blocks/power/memory-beacon.json:
--------------------------------------------------------------------------------
1 | name: Memory Beacon
2 | description: A long-range power node with fewer available connections.
3 |
4 | type: PowerNode
5 | health: 420
6 | size: 2
7 | category: power
8 | research: nightlight-node
9 | requirements: [
10 | somnite/25
11 | silicon/15
12 | titanium/15
13 | nocton/30
14 | lucidium/12
15 | ]
16 |
17 | laserRange: 63
18 | maxNodes: 3
19 | laserColor2: 75d5b3
20 |
--------------------------------------------------------------------------------
/content/blocks/power/nightlight-node.json:
--------------------------------------------------------------------------------
1 | name: Nightlight Node
2 | description: A durable and more advanced power node.
3 |
4 | type: PowerNode
5 | health: 540
6 | size: 2
7 | category: power
8 | research: power-node-large
9 | requirements: [
10 | somnite/3
11 | silicon/5
12 | plastanium/7
13 | nocton/7
14 | ]
15 |
16 | laserRange: 17.5
17 | maxNodes: 25
18 | laserColor2: f0cef3
19 |
--------------------------------------------------------------------------------
/content/blocks/power/void-photon-panel.json:
--------------------------------------------------------------------------------
1 | name: Void Photon Panel
2 | description: Uses darkness trapped in nocton to force interactions with photovoltaic cells.
3 |
4 | type: SingleTypeGenerator
5 | health: 120
6 | size: 2
7 | category: power
8 | research: solar-panel
9 | requirements: [
10 | lead/150
11 | silicon/210
12 | insomnium/120
13 | plastanium/90
14 | thorium/120
15 | lucidium/45
16 | ]
17 |
18 | hasItems: true
19 | itemCapacity: 5
20 |
21 | consumes: {
22 | items: {
23 | items: [
24 | nocton/1
25 | ]
26 | }
27 | }
28 | itemDuration: 1620
29 | powerProduction: 4.8
30 | generateEffect: {
31 | colorFrom: 36599a
32 | colorTo: 000000
33 | region: dscape-square
34 | offset: 45
35 |
36 | baseLength: 7
37 | length: 3
38 | lifetime: 90
39 |
40 | particles: 5
41 | cone: 360
42 | sizeFrom: 1.8
43 | }
--------------------------------------------------------------------------------
/content/blocks/production/dreamwaver.json:
--------------------------------------------------------------------------------
1 | name: Dreamwaver
2 | description: Simulates sleep patterns to materialise dreams.
3 |
4 | type: GenericCrafter
5 | health: 120
6 | size: 2
7 | category: production
8 | research: graphite-press
9 | requirements: [
10 | copper/40
11 | lead/60
12 | graphite/30
13 | ]
14 |
15 | hasPower: true
16 |
17 | craftTime: 144
18 | consumes: {
19 | power: 0.55
20 | }
21 | outputItem: somnite/1
22 |
23 | updateEffect: {
24 | type: ParticleEffect
25 | colorFrom: e792ff
26 | colorTo: d967f410
27 | region: dscape-dream-fx-1
28 |
29 | particles: 1
30 | length: 0
31 | sizeFrom: 1.5
32 | sizeTo: 0.5
33 | }
34 | updateEffectChance: 0.025
35 |
--------------------------------------------------------------------------------
/content/blocks/turrets/cognition.json:
--------------------------------------------------------------------------------
1 | name: Cognition
2 | description: Fires electrified shots at enemies.
3 |
4 | type: ItemTurret
5 | health: 880
6 | size: 2
7 | category: turret
8 | research: lancer
9 | requirements: [
10 | copper/70
11 | lead/80
12 | graphite/50
13 | somnite/60
14 | silicon/50
15 | ]
16 |
17 | reloadTime: 40
18 | burstSpacing: 5
19 | shots: 3
20 | inaccuracy: 3
21 | range: 156
22 | shootCone: 15
23 | rotateSpeed: 7
24 |
25 | recoilAmount: 0.8
26 | restitution: 0.1
27 | shootEffect: {
28 | sizeFrom: 0
29 | }
30 | smokeEffect: {
31 | sizeFrom: 0
32 | }
33 | shootSound: lasershoot
34 |
35 | consumes: {
36 | power: 0.8
37 | }
38 | hasPower: true
39 |
40 | ammoTypes: {
41 | copper: {
42 | type: BasicBulletType
43 | damage: 27
44 | speed: 6.5
45 | lifetime: 25
46 |
47 | sprite: dscape-solid
48 | height: 12
49 | width: 7
50 | shrinkY: 0.2
51 | frontColor: f3e979
52 | backColor: e8d174
53 | hitEffect: hitFuse
54 | despawnEffect: hitLaser
55 |
56 | ammoMultiplier: 2
57 | }
58 | lead: {
59 | type: BasicBulletType
60 | damage: 32
61 | speed: 6.5
62 | lifetime: 25
63 |
64 | sprite: dscape-solid
65 | height: 12
66 | width: 8
67 | shrinkY: 0.2
68 | frontColor: f3e979
69 | backColor: e8d174
70 | hitEffect: hitFuse
71 | despawnEffect: hitLaser
72 |
73 | ammoMultiplier: 2
74 | }
75 | titanium: {
76 | type: BasicBulletType
77 | damage: 49
78 | speed: 7
79 | lifetime: 25
80 |
81 | sprite: dscape-solid
82 | height: 14
83 | width: 8
84 | shrinkY: 0.2
85 | frontColor: f3e979
86 | backColor: e8d174
87 | hitEffect: hitFuse
88 | despawnEffect: hitLaser
89 |
90 | ammoMultiplier: 2
91 | }
92 | thorium: {
93 | type: BasicBulletType
94 | damage: 64
95 | speed: 7
96 | lifetime: 25
97 |
98 | sprite: dscape-solid
99 | height: 14
100 | width: 10
101 | shrinkY: 0.2
102 | frontColor: f3e979
103 | backColor: e8d174
104 | hitEffect: hitFuse
105 | despawnEffect: hitLaser
106 |
107 | ammoMultiplier: 2
108 | }
109 | }
110 |
--------------------------------------------------------------------------------
/content/blocks/turrets/daydream.json:
--------------------------------------------------------------------------------
1 | name: Daydream
2 | description: Releases a damaging cloud of bullets on ground enemies. Bullets can hit air enemies.
3 |
4 | type: ItemTurret
5 | size: 2
6 | health: 720
7 | maxAmmo: 12
8 | category: turret
9 | research: hail
10 | requirements: [
11 | somnite/70
12 | metaglass/60
13 | titanium/60
14 | ]
15 |
16 | reloadTime: 105
17 | inaccuracy: 0
18 | range: 275
19 | rotateSpeed: 2
20 |
21 | targetAir: false
22 |
23 | recoilAmount: 1.5
24 | restitution: 0.07
25 | shootEffect: {
26 | colorFrom: e3b0eb
27 | colorTo: e3b0eb
28 | region: dscape-dream-fx-1
29 |
30 | length: 15
31 | lifetime: 15
32 |
33 | particles: 4
34 | cone: 5
35 | sizeFrom: 2
36 | }
37 | smokeEffect: {
38 | sizeFrom: 0
39 | }
40 | shootShake: 1.5
41 |
42 | shootSound: railgun
43 |
44 | ammoTypes: {
45 | somnite: {
46 | type: BasicBulletType
47 | damage: 0
48 | hitSize: 40
49 | speed: 20
50 | lifetime: 15
51 |
52 | fragBullets: 5
53 | fragCone: 75
54 | fragBullet: {
55 | type: BasicBulletType
56 | damage: 17
57 | hitSize: 72
58 | speed: 1.5
59 | drag: 0.01
60 | lifetime: 216
61 | pierceCap: 20
62 | pierceBuilding: true
63 | buildingDamageMultiplier: 0.1
64 |
65 | sprite: large-bomb
66 | height: 12
67 | width: 12
68 | shrinkX: 0.3
69 | shrinkY: 0.3
70 | spin: 2
71 | frontColor: f0cef3
72 | backColor: e3b0eb
73 | hitEffect: none
74 | despawnEffect: none
75 |
76 | trailEffect: artilleryTrail
77 | trailColor: e3b0eb
78 | trailChance: 0.2
79 | }
80 |
81 | height: 1
82 | width: 1
83 | frontColor: f0cef3
84 | backColor: e3b0eb
85 | hitEffect: none
86 | despawnEffect: flakExplosion
87 |
88 | trailEffect: missileTrail
89 | trailColor: f0cef3
90 | trailChance: 0.6
91 |
92 | ammoMultiplier: 1
93 | }
94 | silicon: {
95 | type: BasicBulletType
96 | damage: 0
97 | hitSize: 40
98 | speed: 20
99 | lifetime: 15
100 |
101 | fragBullets: 5
102 | fragCone: 75
103 | fragBullet: {
104 | type: BasicBulletType
105 | damage: 23
106 | hitSize: 72
107 | speed: 1.5
108 | drag: 0.01
109 | lifetime: 216
110 | pierceCap: 20
111 | pierceBuilding: true
112 | buildingDamageMultiplier: 0.1
113 |
114 | sprite: large-bomb
115 | height: 12
116 | width: 12
117 | shrinkX: 0.3
118 | shrinkY: 0.3
119 | spin: 2
120 | frontColor: f0cef3
121 | backColor: e3b0eb
122 | hitEffect: none
123 | despawnEffect: none
124 |
125 | trailEffect: artilleryTrail
126 | trailColor: e3b0eb
127 | trailChance: 0.2
128 | }
129 |
130 | height: 1
131 | width: 1
132 | frontColor: f0cef3
133 | backColor: e3b0eb
134 | hitEffect: none
135 | despawnEffect: flakExplosion
136 |
137 | trailEffect: missileTrail
138 | trailColor: f0cef3
139 | trailChance: 0.6
140 |
141 | ammoMultiplier: 1
142 | }
143 | insomnium: {
144 | type: BasicBulletType
145 | damage: 0
146 | hitSize: 40
147 | speed: 20
148 | lifetime: 15
149 |
150 | fragBullets: 5
151 | fragCone: 75
152 | fragBullet: {
153 | type: BasicBulletType
154 | damage: 36
155 | hitSize: 72
156 | speed: 1.5
157 | drag: 0.01
158 | lifetime: 216
159 | pierceCap: 20
160 | pierceBuilding: true
161 | buildingDamageMultiplier: 0.1
162 |
163 | sprite: large-bomb
164 | height: 12
165 | width: 12
166 | shrinkX: 0.3
167 | shrinkY: 0.3
168 | spin: 2
169 | frontColor: f0cef3
170 | backColor: e3b0eb
171 | hitEffect: none
172 | despawnEffect: none
173 |
174 | trailEffect: artilleryTrail
175 | trailColor: e3b0eb
176 | trailChance: 0.2
177 | }
178 |
179 | height: 1
180 | width: 1
181 | frontColor: f0cef3
182 | backColor: e3b0eb
183 | hitEffect: none
184 | despawnEffect: flakExplosion
185 |
186 | trailEffect: missileTrail
187 | trailColor: f0cef3
188 | trailChance: 0.6
189 |
190 | ammoMultiplier: 1
191 | }
192 | plastanium: {
193 | type: BasicBulletType
194 | damage: 0
195 | hitSize: 40
196 | speed: 20
197 | lifetime: 15
198 |
199 | fragBullets: 7
200 | fragCone: 75
201 | fragBullet: {
202 | type: BasicBulletType
203 | damage: 31
204 | hitSize: 72
205 | speed: 1.5
206 | drag: 0.01
207 | lifetime: 216
208 | pierceCap: 20
209 | pierceBuilding: true
210 | buildingDamageMultiplier: 0.1
211 |
212 | sprite: large-bomb
213 | height: 12
214 | width: 12
215 | shrinkX: 0.3
216 | shrinkY: 0.3
217 | spin: 2
218 | frontColor: f0cef3
219 | backColor: e3b0eb
220 | hitEffect: none
221 | despawnEffect: none
222 |
223 | trailEffect: artilleryTrail
224 | trailColor: e3b0eb
225 | trailChance: 0.2
226 | }
227 |
228 | height: 1
229 | width: 1
230 | frontColor: f0cef3
231 | backColor: e3b0eb
232 | hitEffect: none
233 | despawnEffect: flakExplosion
234 |
235 | trailEffect: missileTrail
236 | trailColor: f0cef3
237 | trailChance: 0.6
238 |
239 | ammoMultiplier: 1
240 | }
241 | }
--------------------------------------------------------------------------------
/content/blocks/turrets/dopamine.json:
--------------------------------------------------------------------------------
1 | name: Dopamine
2 | description: Fires a strong overloading shot at enemies.
3 |
4 | type: ItemTurret
5 | health: 880
6 | size: 2
7 | maxAmmo: 18
8 | category: turret
9 | research: salvo
10 | requirements: [
11 | copper/120
12 | metaglass/80
13 | insomnium/40
14 | titanium/70
15 | ]
16 |
17 | reloadTime: 27
18 | inaccuracy: 5
19 | range: 180
20 | shootCone: 15
21 | rotateSpeed: 9
22 |
23 | recoilAmount: 1.2
24 | restitution: 0.2
25 | shootEffect: none
26 | smokeEffect: none
27 |
28 | ammoTypes: {
29 | metaglass: {
30 | type: BasicBulletType
31 | damage: 0
32 | splashDamage: 32
33 | splashDamageRadius: 14
34 | speed: 5.4
35 | lifetime: 35
36 |
37 | fragBullets: 3
38 | fragCone: 60
39 | fragBullet: {
40 | type: BasicBulletType
41 | damage: 12
42 | speed: 4.5
43 | lifetime: 10
44 | pierceCap: 3
45 | buildingDamageMultiplier: 0.3
46 |
47 | status: {
48 | name: dopamine-ol-1
49 | damage: 0.4
50 | effect: {
51 | colorFrom: e3b0eb
52 | colorTo: 9f57d7
53 | region: dscape-square
54 | offset: 45
55 |
56 | length: 0
57 | lifetime: 20
58 |
59 | particles: 1
60 | cone: 360
61 | sizeFrom: 1.8
62 | }
63 | effectChance: 0.12
64 | }
65 | statusDuration: 20
66 |
67 | height: 5
68 | width: 5
69 | shrinkY: 1
70 | despawnEffect: none
71 | }
72 |
73 | height: 12
74 | width: 9
75 | despawnEffect: flakExplosion
76 |
77 | ammoMultiplier: 2
78 | }
79 | pyratite: {
80 | type: BasicBulletType
81 | damage: 0
82 | splashDamage: 50
83 | splashDamageRadius: 18
84 | speed: 5.4
85 | lifetime: 35
86 |
87 | fragBullets: 3
88 | fragCone: 60
89 | fragBullet: {
90 | type: BasicBulletType
91 | damage: 15
92 | speed: 4.5
93 | lifetime: 10
94 | pierceCap: 3
95 | buildingDamageMultiplier: 0.3
96 |
97 | status: {
98 | name: dopamine-ol-2
99 | damage: 0.6
100 | effect: {
101 | colorFrom: f68021
102 | colorTo: 9046c9
103 | region: dscape-square
104 | offset: 45
105 |
106 | length: 0
107 | lifetime: 20
108 |
109 | particles: 1
110 | cone: 360
111 | sizeFrom: 1.8
112 | }
113 | effectChance: 0.18
114 | }
115 | statusDuration: 15
116 |
117 | height: 5
118 | width: 5
119 | shrinkY: 1
120 | frontColor: f68021
121 | backColor: db661c
122 | despawnEffect: none
123 | }
124 |
125 | height: 12
126 | width: 9
127 | frontColor: f68021
128 | backColor: db661c
129 | despawnEffect: flakExplosion
130 |
131 | ammoMultiplier: 2
132 | }
133 | insomnium: {
134 | type: BasicBulletType
135 | damage: 0
136 | splashDamage: 56
137 | splashDamageRadius: 30
138 | speed: 5.4
139 | lifetime: 35
140 |
141 | fragBullets: 3
142 | fragCone: 60
143 | fragBullet: {
144 | type: BasicBulletType
145 | damage: 24
146 | speed: 4.5
147 | lifetime: 10
148 | pierceCap: 3
149 | buildingDamageMultiplier: 0.3
150 |
151 | status: {
152 | name: dopamine-ol-3
153 | damage: 0.8
154 | effect: {
155 | colorFrom: a37ad2
156 | colorTo: 9046c9
157 | region: dscape-square
158 | offset: 45
159 |
160 | length: 0
161 | lifetime: 20
162 |
163 | particles: 1
164 | cone: 360
165 | sizeFrom: 1.8
166 | }
167 | effectChance: 0.2
168 | }
169 | statusDuration: 10
170 |
171 | height: 5
172 | width: 5
173 | shrinkY: 1
174 | frontColor: a37ad2
175 | backColor: 9046c9
176 | despawnEffect: none
177 | }
178 |
179 | height: 12
180 | width: 9
181 | frontColor: a37ad2
182 | backColor: 9046c9
183 | despawnEffect: flakExplosion
184 |
185 | ammoMultiplier: 2
186 | }
187 | }
--------------------------------------------------------------------------------
/content/blocks/turrets/dream.json:
--------------------------------------------------------------------------------
1 | name: Dream
2 | description: Releases a damaging cloud of bullets on ground enemies.
3 |
4 | type: ItemTurret
5 | size: 4
6 | health: 2320
7 | maxAmmo: 72
8 | category: turret
9 | research: daydream
10 | requirements: [
11 | lead/750
12 | somnite/800
13 | metaglass/400
14 | titanium/600
15 | nocton/400
16 | phase-fabric/300
17 | surge-alloy/400
18 | ]
19 |
20 | reloadTime: 224
21 | inaccuracy: 0
22 | range: 340
23 | rotateSpeed: 2
24 |
25 | recoilAmount: 4
26 | restitution: 0.015
27 | shootEffect: {
28 | colorFrom: e3b0eb
29 | colorTo: e3b0eb
30 | region: dscape-dream-fx-1
31 |
32 | length: 20
33 | lifetime: 40
34 |
35 | particles: 7
36 | cone: 5
37 | sizeFrom: 2
38 | }
39 | smokeEffect: {
40 | sizeFrom: 0
41 | }
42 | shootShake: 3
43 |
44 | shootSound: railgun
45 |
46 | coolantUsage: 0.8
47 | coolantMultiplier: 1.25
48 | ammoPerShot: 18
49 | ammoTypes: {
50 | somnite: {
51 | type: BasicBulletType
52 | damage: 0
53 | hitSize: 20
54 | splashDamage: 1200
55 | splashDamageRadius: 45
56 | speed: 20
57 | lifetime: 15
58 | buildingDamageMultiplier: 0.3
59 |
60 | fragBullets: 15
61 | fragCone: 90
62 | fragBullet: {
63 | type: BasicBulletType
64 | damage: 84
65 | hitSize: 90
66 | speed: 1.8
67 | drag: 0.005
68 | lifetime: 480
69 | pierceCap: 32
70 | pierceBuilding: true
71 | buildingDamageMultiplier: 0.3
72 |
73 | homingPower: 0.01
74 | homingRange: 75
75 |
76 | sprite: large-bomb
77 | height: 18
78 | width: 18
79 | shrinkX: 0.4
80 | shrinkY: 0.4
81 | spin: 3
82 | frontColor: f0cef3
83 | backColor: e3b0eb
84 | hitEffect: none
85 | despawnEffect: none
86 |
87 | trailEffect: artilleryTrail
88 | trailColor: e3b0eb
89 | trailChance: 0.2
90 | }
91 |
92 | height: 1
93 | width: 1
94 | frontColor: f0cef3
95 | backColor: e3b0eb
96 | hitEffect: none
97 | despawnEffect: {
98 | type: MultiEffect
99 | effects: [
100 | {
101 | type: ParticleEffect
102 |
103 | colorFrom: f0cef3
104 | colorTo: f0cef3
105 | line: true
106 |
107 | baseLength: 0
108 | length: 30
109 | lifetime: 50
110 |
111 | particles: 7
112 | cone: 360
113 | strokeFrom: 1.5
114 | srokeTo: 1
115 | lenFrom: 4
116 | lenTo: 0
117 | }
118 | {
119 | type: WaveEffect
120 |
121 | colorFrom: f0cef3
122 | colorTo: f0cef3
123 | line: true
124 |
125 | sizeFrom: 0
126 | sizeTo: 20
127 | lifetime: 15
128 |
129 | strokeFrom: 2
130 | srokeTo: 0
131 | }
132 | ]
133 | }
134 |
135 | trailEffect: {
136 | type: ParticleEffect
137 |
138 | colorFrom: f0cef3
139 | colorTo: f0cef3
140 | region: dscape-dream-fx-1
141 |
142 | baseLength: 0
143 | length: 8
144 | lifetime: 120
145 |
146 | particles: 1
147 | cone: 360
148 | sizeFrom: 2
149 | }
150 | trailColor: f0cef3
151 | trailChance: 1
152 |
153 | ammoMultiplier: 1
154 | }
155 | }
--------------------------------------------------------------------------------
/content/blocks/turrets/fantasy.json:
--------------------------------------------------------------------------------
1 | name: Fantasy
2 | description: Materialises damaging particles and aims them towards enemies.
3 |
4 | type: ItemTurret
5 | size: 5
6 | health: 2750
7 | maxAmmo: 210
8 | category: turret
9 | research: perception
10 | requirements: [
11 | copper/3000
12 | lead/2500
13 | somnite/4000
14 | metaglass/1800
15 | nocton/1000
16 | surge-alloy/1200
17 | lucidium/800
18 | ]
19 |
20 | reloadTime: 54
21 | burstSpacing: 2
22 | shots: 25
23 | inaccuracy: 360
24 | velocityInaccuracy: 4
25 | range: 280
26 | shootCone: 360
27 | rotateSpeed: 0
28 |
29 | recoilAmount: 0
30 | restitution: 0
31 | shootEffect: {
32 | colorFrom: 75d5b3
33 | colorTo: 75d5b3
34 | region: dscape-dream-fx-1
35 |
36 | length: 50
37 | lifetime: 12
38 |
39 | particles: 1
40 | cone: 360
41 | sizeFrom: 4
42 | }
43 | smokeEffect: {
44 | sizeFrom: 0
45 | }
46 |
47 | coolantUsage: 1.2
48 | coolantMultiplier: 0.5
49 | ammoTypes: {
50 | lucidium: {
51 | type: BasicBulletType
52 | damage: 0
53 | hitSize: 1
54 | speed: 4
55 | lifetime: 35
56 | pierceCap: 5
57 |
58 | fragBullets: 1
59 | fragBullet: {
60 | type: BasicBulletType
61 | damage: 0
62 | hitSize: 0
63 | speed: 0.1
64 | lifetime: 20
65 | pierceCap: 3
66 |
67 | homingPower: 10
68 | homingRange: 800
69 | fragBullets: 2
70 | fragCone: 30
71 | fragVelocityMin: 1
72 | fragBullet: {
73 | type: BasicBulletType
74 | damage: 42
75 | splashDamage: 15
76 | splashDamageRadius: 70
77 | knockback: 1.2
78 | speed: 12
79 | lifetime: 50
80 | pierceCap: 3
81 |
82 | homingPower: 0.03
83 | homingRange: 600
84 | status: {
85 | name: fantasy-ul
86 | damage: 4
87 | speedMultiplier: 0.8
88 | healthMultiplier: 0.8
89 | effect: {
90 | colorFrom: 75d5b3
91 | colorTo: 75d5b3
92 | region: dscape-dream-fx-1
93 |
94 | length: 12
95 | lifetime: 20
96 |
97 | particles: 1
98 | cone: 360
99 | sizeFrom: 1.8
100 | hitEffect: hitFuse
101 | despawnEffect: none
102 | }
103 | effectChance: 0.4
104 | }
105 | statusDuration: 5
106 |
107 | sprite: dscape-shard
108 | height: 10
109 | width: 6
110 | shrinkY: 0
111 | frontColor: 75d5b3
112 | backColor: 65bea9
113 |
114 | trailEffect: artilleryTrail
115 | trailColor: 65bea9
116 | trailChance: 0.3
117 | }
118 | sprite: large-bomb
119 | height: 12
120 | width: 12
121 | shrinkX: 0.5
122 | shrinkY: 0.5
123 | spin: 0.4
124 | frontColor: 75d5b3
125 | backColor: 65bea9
126 | hitEffect: none
127 | despawnEffect: none
128 | }
129 |
130 | height: 0
131 | width: 0
132 | hitEffect: none
133 | despawnEffect: none
134 | ammoMultiplier: 9
135 | }
136 | }
--------------------------------------------------------------------------------
/content/blocks/turrets/hallucinogen.json:
--------------------------------------------------------------------------------
1 | name: Hallucinogen
2 | description: Fires a strong overloading shot at enemies.
3 |
4 | type: ItemTurret
5 | health: 1680
6 | size: 3
7 | maxAmmo: 24
8 | category: turret
9 | research: dopamine
10 | requirements: [
11 | metaglass/160
12 | titanium/180
13 | nocton/90
14 | thorium/120
15 | ]
16 |
17 | reloadTime: 18
18 | inaccuracy: 5
19 | range: 194
20 | shootCone: 15
21 | rotateSpeed: 7
22 |
23 | recoilAmount: 1.5
24 | restitution: 0.2
25 | shootEffect: none
26 | smokeEffect: none
27 |
28 | ammoTypes: {
29 | spore-pod: {
30 | type: BasicBulletType
31 | damage: 0
32 | splashDamage: 32
33 | splashDamageRadius: 19
34 | speed: 6.3
35 | lifetime: 32
36 |
37 | fragBullets: 4
38 | fragCone: 72
39 | fragBullet: {
40 | type: BasicBulletType
41 | damage: 11
42 | speed: 4.8
43 | lifetime: 10
44 | pierceCap: 3
45 | buildingDamageMultiplier: 0.3
46 |
47 | status: {
48 | name: hallucinogen-ol-1
49 | damage: 0.1
50 | damageMultiplier: 0.5
51 | reloadMultiplier: 1.5
52 | effect: {
53 | colorFrom: e3b0eb
54 | colorTo: 36599a
55 | region: dscape-square
56 | offset: 45
57 |
58 | length: 0
59 | lifetime: 20
60 |
61 | particles: 1
62 | cone: 360
63 | sizeFrom: 1.8
64 | }
65 | effectChance: 0.2
66 | }
67 | statusDuration: 30
68 |
69 | height: 5
70 | width: 5
71 | shrinkY: 1
72 | frontColor: a37ad2
73 | backColor: 9046c9
74 | despawnEffect: none
75 | }
76 |
77 | height: 12
78 | width: 10
79 | frontColor: a37ad2
80 | backColor: 9046c9
81 | despawnEffect: flakExplosion
82 |
83 | ammoMultiplier: 2
84 | }
85 | insomnium: {
86 | type: BasicBulletType
87 | damage: 0
88 | splashDamage: 54
89 | splashDamageRadius: 33
90 | speed: 6.3
91 | lifetime: 32
92 |
93 | fragBullets: 4
94 | fragCone: 72
95 | fragBullet: {
96 | type: BasicBulletType
97 | damage: 21
98 | speed: 4.8
99 | lifetime: 10
100 | pierceCap: 3
101 | buildingDamageMultiplier: 0.3
102 |
103 | status: {
104 | name: hallucinogen-ol-2
105 | damage: 0.12
106 | damageMultiplier: 0.4
107 | reloadMultiplier: 1.5
108 | effect: {
109 | colorFrom: e3b0eb
110 | colorTo: 36599a
111 | region: dscape-square
112 | offset: 45
113 |
114 | length: 0
115 | lifetime: 20
116 |
117 | particles: 1
118 | cone: 360
119 | sizeFrom: 1.8
120 | }
121 | effectChance: 0.2
122 | }
123 | statusDuration: 30
124 |
125 | height: 5
126 | width: 5
127 | shrinkY: 1
128 | frontColor: a37ad2
129 | backColor: 9046c9
130 | despawnEffect: none
131 | }
132 |
133 | height: 15
134 | width: 12
135 | frontColor: a37ad2
136 | backColor: 9046c9
137 | despawnEffect: flakExplosion
138 |
139 | ammoMultiplier: 2
140 | }
141 | blast-compound: {
142 | type: BasicBulletType
143 | damage: 0
144 | splashDamage: 90
145 | splashDamageRadius: 45
146 | speed: 6.3
147 | lifetime: 32
148 |
149 | fragBullets: 4
150 | fragCone: 72
151 | fragBullet: {
152 | type: BasicBulletType
153 | damage: 18
154 | speed: 4.8
155 | lifetime: 10
156 | pierceCap: 3
157 | buildingDamageMultiplier: 0.3
158 |
159 | status: {
160 | name: hallucinogen-ol-3
161 | damage: 0.2
162 | damageMultiplier: 0.5
163 | reloadMultiplier: 1.6
164 | effect: {
165 | colorFrom: e3b0eb
166 | colorTo: 36599a
167 | region: dscape-square
168 | offset: 45
169 |
170 | length: 0
171 | lifetime: 20
172 |
173 | particles: 1
174 | cone: 360
175 | sizeFrom: 1.8
176 | }
177 | effectChance: 0.2
178 | }
179 | statusDuration: 30
180 |
181 | height: 5
182 | width: 5
183 | shrinkY: 1
184 | despawnEffect: none
185 | }
186 |
187 | height: 15
188 | width: 12
189 | despawnEffect: flakExplosion
190 |
191 | ammoMultiplier: 2
192 | }
193 | nocton: {
194 | type: BasicBulletType
195 | damage: 0
196 | splashDamage: 159
197 | splashDamageRadius: 36
198 | speed: 7.6
199 | lifetime: 28
200 |
201 | fragBullets: 4
202 | fragCone: 72
203 | fragBullet: {
204 | type: BasicBulletType
205 | damage: 27
206 | speed: 4.8
207 | lifetime: 10
208 | pierceCap: 3
209 | buildingDamageMultiplier: 0.3
210 |
211 | status: {
212 | name: hallucinogen-ol-4
213 | damage: 0.15
214 | damageMultiplier: 0.3
215 | reloadMultiplier: 2
216 | effect: {
217 | colorFrom: 5a75b2
218 | colorTo: 36599a
219 | region: dscape-square
220 | offset: 45
221 |
222 | length: 0
223 | lifetime: 20
224 |
225 | particles: 1
226 | cone: 360
227 | sizeFrom: 2.4
228 | }
229 | effectChance: 0.3
230 | }
231 | statusDuration: 54
232 |
233 | height: 5
234 | width: 5
235 | shrinkY: 1
236 | frontColor: 5a75b2
237 | backColor: 36599a
238 | despawnEffect: none
239 | }
240 |
241 | height: 17
242 | width: 12
243 | frontColor: 5a75b2
244 | backColor: 36599a
245 | despawnEffect: flakExplosion
246 |
247 | ammoMultiplier: 3
248 | reloadMultiplier: 0.8
249 | }
250 | }
--------------------------------------------------------------------------------
/content/blocks/turrets/nightmare.json:
--------------------------------------------------------------------------------
1 | name: Nightmare
2 | description: Rapidly fires piercing bullets at enemies.
3 |
4 | type: ItemTurret
5 | size: 4
6 | health: 2480
7 | maxAmmo: 90
8 | category: turret
9 | research: cyclone
10 | requirements: [
11 | lead/800
12 | metaglass/1000
13 | insomnium/600
14 | titanium/900
15 | nocton/800
16 | thorium/600
17 | surge-alloy/400
18 | ]
19 |
20 | reloadTime: 10
21 | burstSpacing: 3
22 | shots: 3
23 | range: 176
24 | rotateSpeed: 12
25 |
26 | recoilAmount: 1.8
27 | restitution: 0.1
28 | xRand: 5
29 | shootEffect: none
30 | smokeEffect: none
31 |
32 | shootSound: shootBig
33 |
34 | coolantUsage: 0.8
35 | coolantMultiplier: 1
36 | ammoTypes: {
37 | insomnium: {
38 | type: BasicBulletType
39 | damage: 84
40 | speed: 6.4
41 | lifetime: 30
42 | pierceCap: 3
43 |
44 | status: {
45 | name: nightmare-ap
46 | damage: 4
47 | }
48 | statusDuration: 3
49 |
50 | height: 16
51 | width: 10
52 | frontColor: a37ad2
53 | backColor: 9046c9
54 | despawnEffect: flakExplosion
55 |
56 | ammoMultiplier: 6
57 | }
58 | }
--------------------------------------------------------------------------------
/content/blocks/turrets/paralysis.json:
--------------------------------------------------------------------------------
1 | name: Paralysis
2 | description: Fires debilitating arcs at enemies.
3 |
4 | type: PowerTurret
5 | size: 3
6 | health: 1620
7 | category: turret
8 | research: lancer
9 | requirements: [
10 | lead/140
11 | silicon/80
12 | titanium/120
13 | nocton/60
14 | ]
15 |
16 | reloadTime: 72
17 | range: 116
18 | rotateSpeed: 9
19 |
20 | recoilAmount: 2
21 | restitution: 0.12
22 | shootEffect: none
23 | smokeEffect: none
24 | shootSound: spark
25 |
26 | powerUse: 7.4
27 | hasPower: true
28 |
29 | "shootType": {
30 | type: LightningBulletType
31 | damage: 232
32 | lightningLength: 32
33 | status: {
34 | name: paralysis-db
35 | healthMultiplier: 0.9
36 | speedMultiplier: 0.7
37 | reloadMultiplier: 0.5
38 | effect: hitFuse
39 | effectChance: 0.18
40 | }
41 | statusDuration: 54
42 | }
--------------------------------------------------------------------------------
/content/blocks/turrets/perception.json:
--------------------------------------------------------------------------------
1 | name: Perception
2 | description: Has different shots depending on the ammo given. Accepts a wide range of ammo.
3 |
4 | type: ItemTurret
5 | health: 1440
6 | size: 3
7 | maxAmmo: 24
8 | category: turret
9 | research: duo
10 | alwaysUnlocked: true
11 | requirements: [
12 | copper/350
13 | lead/270
14 | ]
15 |
16 | reloadTime: 49
17 | inaccuracy: 3
18 | range: 115
19 | shootCone: 10
20 | rotateSpeed: 12
21 |
22 | recoilAmount: 1.2
23 | restitution: 0.04
24 | shootEffect: none
25 | smokeEffect: none
26 |
27 | ammoTypes:{
28 | copper: {
29 | type: BasicBulletType
30 | damage: 22
31 | speed: 2.5
32 | lifetime: 48
33 |
34 | height: 11
35 | width: 8
36 |
37 | ammoMultiplier: 1
38 | reloadMultiplier: 3.5
39 | }
40 | scrap: {
41 | type: BasicBulletType
42 | damage: 16
43 | splashDamage: 12
44 | splashDamageRadius: 14
45 | speed: 2.4
46 | lifetime: 50
47 |
48 | height: 11
49 | width: 9
50 | despawnEffect: flakExplosion
51 |
52 | ammoMultiplier: 1
53 | reloadMultiplier: 2.4
54 | }
55 | lead: {
56 | type: BasicBulletType
57 | damage: 48
58 | speed: 3.5
59 | lifetime: 35
60 |
61 | height: 12
62 | width: 10
63 | despawnEffect: flakExplosion
64 |
65 | ammoMultiplier: 1
66 | reloadMultiplier: 1.8
67 | }
68 | graphite: {
69 | type: BasicBulletType
70 | damage: 52
71 | splashDamage: 74
72 | splashDamageRadius: 20
73 | speed: 3
74 | lifetime: 42
75 |
76 | sprite: shell
77 | height: 12
78 | width: 10
79 | despawnEffect: flakExplosion
80 |
81 | trailEffect: artilleryTrail
82 | trailChance: 0.2
83 |
84 | ammoMultiplier: 1
85 | reloadMultiplier: 0.6
86 | }
87 | somnite: {
88 | type: BasicBulletType
89 | damage: 35
90 | speed: 4.5
91 | lifetime: 30
92 | pierceCap: 3
93 |
94 | homingPower: 0.02
95 | homingRange: 150
96 |
97 | sprite: dscape-shard
98 | height: 10
99 | width: 6
100 | frontColor: f0cef3
101 | backColor: e3b0eb
102 | despawnEffect: none
103 |
104 | trailEffect: missileTrail
105 | trailColor: e3b0eb
106 | trailChance: 0.2
107 |
108 | ammoMultiplier: 1
109 | reloadMultiplier: 2.4
110 | }
111 | metaglass: {
112 | type: BasicBulletType
113 | damage: 15
114 | speed: 3.2
115 | lifetime: 42
116 |
117 | fragBullets: 3
118 | fragBullet: {
119 | type: BasicBulletType
120 | damage: 9
121 | speed: 3
122 | lifetime: 20
123 |
124 | height: 5
125 | width: 5
126 | shrinkY: 1
127 | despawnEffect: none
128 | }
129 |
130 | height: 11
131 | width: 9
132 | despawnEffect: flakExplosion
133 |
134 | ammoMultiplier: 2
135 | reloadMultiplier: 3.2
136 | }
137 | silicon: {
138 | type: BasicBulletType
139 | damage: 12
140 | splashDamage: 32
141 | splashDamageRadius: 18
142 | speed: 3.5
143 | lifetime: 40
144 |
145 | homingPower: 0.08
146 |
147 | sprite: shell
148 | height: 12
149 | width: 10
150 | despawnEffect: flakExplosion
151 |
152 | trailEffect: artilleryTrail
153 | trailChance: 0.2
154 |
155 | ammoMultiplier: 2
156 | reloadMultiplier: 3.2
157 | }
158 | pyratite: {
159 | type: BasicBulletType
160 | damage: 48
161 | splashDamage: 18
162 | splashDamageRadius: 27
163 | speed: 3.2
164 | lifetime: 42
165 |
166 | status: burning
167 |
168 | sprite: shell
169 | height: 14
170 | width: 12
171 | despawnEffect: blastExplosion
172 |
173 | trailEffect: artilleryTrail
174 | trailColor: f68021
175 | trailChance: 0.2
176 |
177 | ammoMultiplier: 1
178 | reloadMultiplier: 2
179 | }
180 | spore-pod: {
181 | type: BasicBulletType
182 | damage: 9
183 | splashDamage: 45
184 | splashDamageRadius: 25
185 | speed: 2.5
186 | lifetime: 50
187 |
188 | status: tarred
189 |
190 | sprite: shell
191 | height: 12
192 | width: 10
193 | despawnEffect: flakExplosion
194 |
195 | ammoMultiplier: 1
196 | reloadMultiplier: 1.5
197 | }
198 | blast-compound: {
199 | type: BasicBulletType
200 | damage: 24
201 | splashDamage: 180
202 | splashDamageRadius: 45
203 | speed: 2.7
204 | lifetime: 50
205 |
206 | status: blasted
207 | statusDuration: 60
208 |
209 | sprite: shell
210 | height: 12
211 | width: 10
212 | despawnEffect: blastExplosion
213 |
214 | trailEffect: artilleryTrail
215 | trailChance: 0.2
216 |
217 | ammoMultiplier: 1
218 | reloadMultiplier: 0.8
219 | }
220 | insomnium: {
221 | type: BasicBulletType
222 | damage: 42
223 | speed: 6
224 | lifetime: 50
225 | pierceCap: 2
226 | status: {
227 | name: perception-ins
228 | damage: 0.2
229 | effect: {
230 | colorFrom: a37ad2
231 | colorTo: 9046c9
232 | region: dscape-square
233 | offset: 45
234 |
235 | length: 0
236 | lifetime: 40
237 |
238 | particles: 1
239 | cone: 360
240 | sizeFrom: 2
241 | }
242 | effectChance: 0.1
243 | }
244 |
245 | height: 14
246 | width: 11
247 | backColor: a37ad2
248 |
249 | ammoMultiplier: 2
250 | reloadMultiplier: 4.5
251 | }
252 | titanium: {
253 | type: BasicBulletType
254 | damage: 39
255 | speed: 5
256 | lifetime: 30
257 |
258 | height: 12
259 | width: 10
260 |
261 | ammoMultiplier: 1
262 | reloadMultiplier: 3.5
263 | }
264 | plastanium: {
265 | type: BasicBulletType
266 | damage: 13
267 | speed: 4.5
268 | lifetime: 35
269 |
270 | fragBullets: 7
271 | fragBullet: {
272 | type: BasicBulletType
273 | damage: 12
274 | speed: 3
275 | lifetime: 20
276 |
277 | height: 5
278 | width: 5
279 | shrinkY: 1
280 | despawnEffect: none
281 | }
282 | height: 12
283 | width: 9
284 | despawnEffect: plasticExplosion
285 |
286 | ammoMultiplier: 3
287 | reloadMultiplier: 2
288 | }
289 | nocton: {
290 | type: BasicBulletType
291 | damage: 24
292 | splashDamage: 120
293 | splashDamageRadius: 35
294 | speed: 7.5
295 | lifetime: 35
296 |
297 | height: 14
298 | width: 11
299 | backColor: 5a75b2
300 | despawnEffect: blastExplosion
301 |
302 | ammoMultiplier: 2
303 | reloadMultiplier: 1.2
304 | }
305 | thorium: {
306 | type: BasicBulletType
307 | damage: 42
308 | speed: 6
309 | lifetime: 27
310 |
311 | height: 14
312 | width: 10
313 |
314 | ammoMultiplier: 3
315 | reloadMultiplier: 3.2
316 | }
317 | surge-alloy: {
318 | type: BasicBulletType
319 | damage: 32
320 | speed: 5
321 | lifetime: 32
322 |
323 | lightning: 1
324 | lightningDamage: 27
325 | height: 12
326 | width: 8
327 |
328 | ammoMultiplier: 6
329 | reloadMultiplier: 3.5
330 | }
331 | phase-fabric: {
332 | type: BasicBulletType
333 | damage: 24
334 | hitSize: 10
335 | speed: 7.5
336 | lifetime: 22
337 | pierceCap: 7
338 |
339 | homingPower: 0.06
340 | homingRange: 150
341 |
342 | sprite: dscape-shard
343 | height: 12
344 | width: 8
345 | frontColor: fff3d6
346 | backColor: ffd59e
347 | despawnEffect: none
348 |
349 | trailEffect: missileTrail
350 | trailColor: ffd59e
351 | trailChance: 0.4
352 |
353 | ammoMultiplier: 8
354 | reloadMultiplier: 11.5
355 | }
356 | lucidium: {
357 | type: BasicBulletType
358 | damage: 54
359 | hitSize: 10
360 | speed: 8.4
361 | lifetime: 20
362 | pierceCap: 7
363 |
364 | homingPower: 0.08
365 | homingRange: 150
366 |
367 | sprite: dscape-shard
368 | height: 14
369 | width: 8
370 | frontColor: 75d5b3
371 | backColor: 65bea9
372 | despawnEffect: none
373 |
374 | trailEffect: missileTrail
375 | trailColor: 65bea9
376 | trailChance: 0.5
377 |
378 | ammoMultiplier: 6
379 | reloadMultiplier: 6.3
380 | }
381 | }
--------------------------------------------------------------------------------
/content/blocks/units/advanced-reimaginer.json:
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1 | name: Advanced Reimaginer
2 | description: Upgrades inputted units to the third tier.
3 |
4 | type: Reconstructor
5 | health: 900
6 | size: 5
7 | category: units
8 | research: elementary-reimaginer
9 | requirements: [
10 | lead/1100
11 | somnite/700
12 | metaglass/900
13 | titanium/1200
14 | nocton/600
15 | phase-fabric/450
16 | ]
17 |
18 | liquidCapacity: 60
19 | consumes: {
20 | power: 11.25
21 | items: {
22 | items:[
23 | silicon/540
24 | insomnium/420
25 | plastanium/320
26 | ]
27 | }
28 | liquid: {
29 | liquid: cryofluid
30 | amount: 0.75
31 | }
32 | }
33 |
34 | constructTime: 4500
35 | upgrades: [
36 | [narcolepsy, parasomnia]
37 | ]
38 |
--------------------------------------------------------------------------------
/content/blocks/units/complex-reimaginer.json:
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1 | name: Complex Reimaginer
2 | description: Upgrades inputted units to the fourth and final tier.
3 |
4 | type: Reconstructor
5 | health: 1715
6 | size: 7
7 | category: units
8 | research: advanced-reimaginer
9 | requirements: [
10 | lead/5500
11 | metaglass/2100
12 | silicon/1800
13 | plastanium/800
14 | nocton/700
15 | surge-alloy/1200
16 | lucidium/600
17 | ]
18 |
19 | liquidCapacity: 60
20 | consumes: {
21 | power: 32.5
22 | items: {
23 | items:[
24 | metaglass/1200
25 | silicon/900
26 | surge-alloy/700
27 | lucidium/400
28 | ]
29 | }
30 | liquid: {
31 | liquid: cryofluid
32 | amount: 1.25
33 | }
34 | }
35 |
36 | constructTime: 16800
37 | upgrades: [
38 | [parasomnia, hypnagogia]
39 | ]
40 |
--------------------------------------------------------------------------------
/content/blocks/units/dream-binder.json:
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1 | name: Dream Binder
2 | description: Forms essence into various units. Output units can be used directly, or moved into reimaginers for upgrading.
3 |
4 | type: UnitFactory
5 | health: 420
6 | size: 3
7 | category: units
8 | research: ground-factory
9 | requirements: [
10 | copper/70
11 | lead/50
12 | somnite/80
13 | metaglass/50
14 | ]
15 |
16 | consummes: {
17 | power: 1.4
18 | }
19 |
20 | plans: [
21 | {
22 | unit: relapse
23 | time: 900
24 | requirements: [
25 | somnite/20
26 | silicon/30
27 | ]
28 | }
29 | ]
--------------------------------------------------------------------------------
/content/blocks/units/elementary-reimaginer.json:
--------------------------------------------------------------------------------
1 | name: Elementary Reimaginer
2 | description: Upgrades inputted units to the second tier.
3 |
4 | type: Reconstructor
5 | health: 420
6 | size: 3
7 | category: units
8 | research: dream-binder
9 | requirements: [
10 | copper/250
11 | lead/200
12 | somnite/180
13 | metaglass/200
14 | titanium/200
15 | ]
16 |
17 | consumes: {
18 | power: 4
19 | items: {
20 | items:[
21 | somnite/80
22 | metaglass/90
23 | titanium/70
24 | ]
25 | }
26 | }
27 |
28 | constructTime: 1350
29 | upgrades: [
30 | [relapse, narcolepsy]
31 | ]
32 |
--------------------------------------------------------------------------------
/content/blocks/walls/insomnium-augwall-s3.json:
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1 | name: Large Insomnium Augmented Wall
2 | description: Protects structures from enemy bullets. Has a low chance to deflect bullets upon impact.
3 |
4 | type: Wall
5 | health: 6930
6 | size: 3
7 | buildCostMultiplier: 5
8 |
9 | chanceDeflect: 4
10 |
11 | requirements: [
12 | graphite/27
13 | titanium/36
14 | insomnium/27
15 | ]
16 | category: defense
17 | research: insomnium-augwall
--------------------------------------------------------------------------------
/content/blocks/walls/insomnium-augwall.json:
--------------------------------------------------------------------------------
1 | name: Insomnium Augmented Wall
2 | description: Protects structures from enemy bullets. Has a low chance to deflect bullets upon impact.
3 |
4 | type: Wall
5 | health: 3080
6 | size: 2
7 | buildCostMultiplier: 5
8 |
9 | chanceDeflect: 4
10 |
11 | requirements: [
12 | graphite/12
13 | titanium/16
14 | insomnium/12
15 | ]
16 | category: defense
17 | research: titanium-wall-large
--------------------------------------------------------------------------------
/content/blocks/walls/lucidium-wall-s2.json:
--------------------------------------------------------------------------------
1 | name: Large Lucidium Wall
2 | description: Protects structures from enemy bullets. Reflects most bullets upon impact and can release electric arcs.
3 |
4 | type: Wall
5 | health: 2300
6 | size: 2
7 |
8 | chanceDeflect: 17
9 | lightningChance: 0.07
10 | lightningDamage: 32
11 | lightningLength: 24
12 | lightningColor: 54d4b5
13 |
14 | requirements: [
15 | lucidium/20
16 | ]
17 | category: defense
18 | research: lucidium-wall
--------------------------------------------------------------------------------
/content/blocks/walls/lucidium-wall.json:
--------------------------------------------------------------------------------
1 | name: Lucidium Wall
2 | description: Protects structures from enemy bullets. Reflects most bullets upon impact and can release electric arcs.
3 |
4 | type: Wall
5 | health: 575
6 | size: 1
7 |
8 | chanceDeflect: 17
9 | lightningChance: 0.07
10 | lightningDamage: 32
11 | lightningLength: 24
12 | lightningColor: 54d4b5
13 |
14 | requirements: [
15 | lucidium/5
16 | ]
17 | category: defense
18 | research: nocton-wall
--------------------------------------------------------------------------------
/content/blocks/walls/nocton-wall-s2.json:
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1 | name: Large Nocton Wall
2 | description: Protects structures from enemy bullets, reflecting most bullets upon impact and sometimes releasing electric arcs upon contact.
3 |
4 | type: Wall
5 | health: 2700
6 | size: 2
7 |
8 | absorbLasers: true
9 |
10 | requirements: [
11 | nocton/28
12 | ]
13 | category: defense
14 | research: nocton-wall
--------------------------------------------------------------------------------
/content/blocks/walls/nocton-wall.json:
--------------------------------------------------------------------------------
1 | name: Nocton Wall
2 | description: Protects structures from enemy bullets. Absorbs lasers and electric arcs.
3 |
4 | type: Wall
5 | health: 675
6 | size: 1
7 |
8 | absorbLasers: true
9 |
10 | requirements: [
11 | nocton/7
12 | ]
13 | category: defense
14 | research: titanium-wall-large
--------------------------------------------------------------------------------
/content/blocks/walls/somnite-augwall-s3.json:
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1 | name: Large Somnite Augmented Wall
2 | description: Protects structures from enemy bullets. Has a low chance to deflect bullets upon impact.
3 |
4 | type: Wall
5 | health: 5040
6 | size: 3
7 | buildCostMultiplier: 5
8 |
9 | chanceDeflect: 2
10 |
11 | requirements: [
12 | copper/36
13 | lead/36
14 | somnite/27
15 | ]
16 | category: defense
17 | research: somnite-augwall
--------------------------------------------------------------------------------
/content/blocks/walls/somnite-augwall.json:
--------------------------------------------------------------------------------
1 | name: Somnite Augmented Wall
2 | description: Protects structures from enemy bullets. Has a low chance to deflect bullets upon impact.
3 |
4 | type: Wall
5 | health: 2240
6 | size: 2
7 | buildCostMultiplier: 5
8 |
9 | chanceDeflect: 2
10 |
11 | requirements: [
12 | copper/16
13 | lead/16
14 | somnite/12
15 | ]
16 | category: defense
17 | research: copper-wall-large
--------------------------------------------------------------------------------
/content/items/insomnium.json:
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1 | name: Insomnium
2 | description: Used in more advanced reality-bending technology.
3 | details: A vessel for a dream... but at what cost?
4 |
5 | research: {
6 | parent: somnite
7 | requirements: [
8 | somnite/7
9 | ]
10 | }
11 |
12 | radioactivity: 0.45
13 | cost: 1.2
14 | color: 9046c9
--------------------------------------------------------------------------------
/content/items/lucidium.json:
--------------------------------------------------------------------------------
1 | name: Lucidium
2 | description: Used in the most advanced of reality-bending technology.
3 | details: "[#54d4b5]The universe is at your fingertips now."
4 |
5 | research: {
6 | parent: somnite
7 | requirements: [
8 | somnite/77
9 | phase-fabric/77
10 | ]
11 | }
12 |
13 | radioactivity: -0.01
14 | cost: 1.8
15 | color: 65bea9
--------------------------------------------------------------------------------
/content/items/nocton.json:
--------------------------------------------------------------------------------
1 | name: Nocton
2 | description: Used in more advanced reality-bending technology.
3 | details: "[#5878c4]And the moon rose \n[#eeabff]And the dreams did too"
4 |
5 | research: {
6 | parent: insomnium
7 | requirements: [
8 | somnite/77
9 | insomnium/77
10 | coal/7
11 | ]
12 | }
13 |
14 | radioactivity: 0.3
15 | cost: 1.4
16 | color: 36599a
--------------------------------------------------------------------------------
/content/items/somnite.json:
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1 | name: Somnite
2 | description: Used in basic reality-bending technology. Unstable.
3 |
4 | research: core-shard
5 | alwaysUnlocked: true
6 |
7 | radioactivity: 1.2
8 | cost: 0.8
9 | color: e3b0eb
--------------------------------------------------------------------------------
/content/units/hypnagogia.json:
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1 | name: Hypnagogia
2 | description: Fires a shrapnel shooting piercing shell and a barrage of shots at enemies.
3 |
4 | type: flying
5 | flying: true
6 | research: parasomnia
7 |
8 | health: 13700
9 | armor: 15
10 | itemCapacity: 210
11 | speed: 0.9
12 | rotateSpeed: 3
13 | drag: 0.02
14 | accel: 0.04
15 |
16 | commandLimit: 8
17 |
18 | engineOffset: 18
19 | engineSize: 5.5
20 | hitSize: 36
21 |
22 | weapons: [
23 | {
24 | name: hypnagogia-sh
25 | x: 0
26 | y: 4
27 | top: false
28 | mirror: false
29 |
30 | shootSound: laser
31 | shake: 7
32 |
33 | reload: 320
34 | shootCone: 30
35 | ignoreRotation: true
36 | bullet: {
37 | type: BasicBulletType
38 | damage: 584
39 | hitSize: 21
40 | speed: 1.2
41 | lifetime: 214
42 | pierceCap: 5
43 | pierceBuilding: true
44 | buildingDamageMultiplier: 0.5
45 |
46 | homingPower: 0.01
47 | homingRange: 120
48 | fragBullets: 3
49 | fragBullet: {
50 | type: ShrapnelBulletType
51 | damage: 288
52 | length: 14
53 | width: 23
54 | buildingDamageMultiplier: 0.5
55 |
56 | serrations: 3
57 |
58 | fromColor: 75d5b3
59 | toColor: 65bea9
60 | }
61 | despawnShake: 3
62 |
63 | sprite: dscape-orb
64 | height: 18
65 | width: 18
66 | shrinkY: 0
67 | frontColor: 75d5b3
68 | backColor: 65bea9
69 |
70 | trailEffect: {
71 | type: ParticleEffect
72 |
73 | colorFrom: 75d5b3
74 | colorTo: 75d5b3
75 |
76 | baseLength: 0
77 | length: 12
78 | lifetime: 45
79 |
80 | particles: 3
81 | cone: 360
82 | sizeFrom: 2
83 | }
84 | trailColor: 65bea9
85 | trailChance: 0.1
86 |
87 | shootEffect: {
88 | type: ParticleEffect
89 |
90 | colorFrom: 75d5b3
91 | colorTo: 75d5b3
92 | region: dscape-dream-fx-1
93 |
94 | baseLength: 20
95 | length: 25
96 | lifetime: 210
97 |
98 | particles: 9
99 | cone: 360
100 | sizeFrom: 5
101 | }
102 | smokeEffect: none
103 |
104 | hitEffect: {
105 | type: ParticleEffect
106 |
107 | colorFrom: 75d5b3
108 | colorTo: 75d5b3
109 | region: dscape-dream-fx-1
110 |
111 | baseLength: 0
112 | length: 40
113 | lifetime: 75
114 |
115 | particles: 5
116 | cone: 360
117 | sizeFrom: 3
118 | }
119 | despawnEffect: none
120 | }
121 | }
122 | {
123 | name: hypnagogia-mg
124 | x: 10
125 | y: -11
126 | alternate: true
127 | rotate: true
128 |
129 | shootSound: shootBig
130 |
131 | reload: 14
132 | shots: 2
133 | shotDelay: 6
134 |
135 | shootCone: 12
136 | bullet: {
137 | type: BasicBulletType
138 | damage: 49
139 | speed: 5.4
140 | lifetime: 30
141 |
142 | height: 14
143 | width: 9
144 | smokeEffect: none
145 | }
146 | }
147 | {
148 | name: hypnagogia-mg
149 | x: 16
150 | y: 13
151 | alternate: true
152 | rotate: true
153 |
154 | shootSound: shootBig
155 |
156 | reload: 11
157 | shots: 2
158 | shotDelay: 6
159 |
160 | shootCone: 12
161 | bullet: {
162 | type: BasicBulletType
163 | damage: 49
164 | speed: 5.4
165 | lifetime: 30
166 |
167 | height: 14
168 | width: 9
169 | smokeEffect: none
170 | }
171 | }
172 | {
173 | name: hypnagogia-ms
174 | x: 13
175 | y: 2
176 | alternate: true
177 | rotate: true
178 |
179 | shootSound: missile
180 |
181 | reload: 21
182 | shots: 3
183 |
184 | shootCone: 20
185 | inaccuracy: 18
186 | velocityRnd: 0.2
187 | bullet: {
188 | type: BasicBulletType
189 | damage: 24
190 | splashDamage: 72
191 | splashDamageRadius: 33
192 | speed: 4.5
193 | keepVelocity: false
194 | lifetime: 40
195 |
196 | homingPower: 0.08
197 | status: blasted
198 | statusDuration: 60
199 |
200 | weaveScale: 5
201 | weaveMag: 1.5
202 |
203 | sprite: missile
204 | height: 11
205 | width: 10
206 | shrinkY: 0
207 | frontColor: f8ad42
208 | backColor: f68021
209 |
210 | trailEffect: missileTrail
211 | trailColor: f68021
212 | trailChance: 0.2
213 |
214 | smokeEffect: none
215 |
216 | hitEffect: blastExplosion
217 | }
218 | }
219 | ]
220 |
221 |
222 |
--------------------------------------------------------------------------------
/content/units/narcolepsy.json:
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1 | name: Narcolepsy
2 | description: Fires a laser and a barrage of shots at enemies.
3 |
4 | type: flying
5 | flying: true
6 | research: relapse
7 |
8 | health: 450
9 | armor: 3
10 | itemCapacity: 40
11 | speed: 2.1
12 | rotateSpeed: 8
13 | drag: 0.02
14 | accel: 0.05
15 |
16 | commandLimit: 8
17 |
18 | engineOffset: 10.5
19 | engineSize: 3
20 | hitSize: 28
21 |
22 | weapons: [
23 | {
24 | name: narcolepsy-mg
25 | x: 7.5
26 | y: -5
27 | alternate: true
28 | rotate: true
29 |
30 | shootSound: shoot
31 |
32 | reload: 7
33 |
34 | shootCone: 12
35 | bullet: {
36 | type: BasicBulletType
37 | damage: 9
38 | speed: 4.5
39 | lifetime: 32
40 |
41 | height: 9
42 | width: 5
43 |
44 | smokeEffect: none
45 | }
46 | }
47 | {
48 | name: narcolepsy-lz
49 | x: 0
50 | y: 5
51 | top: false
52 | mirror: false
53 |
54 | shootSound: laser
55 | shake: 1
56 |
57 | reload: 50
58 |
59 | shootCone: 10
60 | ignoreRotation: true
61 | bullet: {
62 | type: LaserBulletType
63 | damage: 32
64 | length: 164
65 | width: 12
66 | lifetime: 15
67 | buildingDamageMultiplier: 0.5
68 |
69 | colors: [65bea966, 75d5b3ff, 75d5b3ff]
70 |
71 | shootEffect: {
72 | type: ParticleEffect
73 |
74 | colorFrom: 75d5b3
75 | colorTo: 75d5b3
76 | region: dscape-dream-fx-1
77 |
78 | baseLength: 0
79 | length: 20
80 | lifetime: 40
81 |
82 | particles: 6
83 | cone: 45
84 | sizeFrom: 2
85 | }
86 | smokeEffect: none
87 |
88 | hitEffect: {
89 | type: ParticleEffect
90 |
91 | colorFrom: 75d5b3
92 | colorTo: 75d5b3
93 | line: true
94 |
95 | baseLength: 0
96 | length: 30
97 | lifetime: 50
98 |
99 | particles: 3
100 | cone: 45
101 | strokeFrom: 1.5
102 | strokeTo: 1
103 | lenFrom: 4
104 | lenTo: 0
105 | }
106 | despawnEffect: none
107 | }
108 | }
109 | ]
110 |
111 |
112 |
--------------------------------------------------------------------------------
/content/units/parasomnia.json:
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1 | name: Parasomnia
2 | description: Fires a piercing shell and a barrage of shots at enemies.
3 |
4 | type: flying
5 | flying: true
6 | research: narcolepsy
7 |
8 | health: 4200
9 | armor: 7
10 | itemCapacity: 90
11 | speed: 1.4
12 | rotateSpeed: 4
13 | drag: 0.03
14 | accel: 0.05
15 |
16 | commandLimit: 8
17 |
18 | engineOffset: 10
19 | engineSize: 4
20 | hitSize: 28
21 |
22 | weapons: [
23 | {
24 | name: parasomnia-sh
25 | x: 0
26 | y: 8
27 | top: false
28 | mirror: false
29 |
30 | shootSound: laser
31 | shake: 3
32 |
33 | reload: 255
34 | shootCone: 30
35 | ignoreRotation: true
36 | bullet: {
37 | type: BasicBulletType
38 | damage: 180
39 | hitSize: 16
40 | speed: 0.8
41 | lifetime: 300
42 | pierceCap: 3
43 | absorbable: false
44 |
45 | homingPower: 0.01
46 | homingRange: 120
47 | lightning: 3
48 | lightningDamage: 22
49 | lightningLength: 4
50 | lightningLengthRand: 7
51 | lightningColor: 75d5b3
52 |
53 | sprite: dscape-orb
54 | height: 14
55 | width: 14
56 | shrinkY: 0
57 | frontColor: 75d5b3
58 | backColor: 65bea9
59 |
60 | trailEffect: artilleryTrail
61 | trailColor: 65bea9
62 | trailChance: 0.1
63 |
64 | shootEffect: {
65 | type: ParticleEffect
66 |
67 | colorFrom: 75d5b3
68 | colorTo: 75d5b3
69 | region: dscape-dream-fx-1
70 |
71 | baseLength: 10
72 | length: 20
73 | lifetime: 120
74 |
75 | particles: 6
76 | cone: 360
77 | sizeFrom: 4
78 | }
79 | smokeEffect: none
80 |
81 | hitEffect: {
82 | type: ParticleEffect
83 |
84 | colorFrom: 75d5b3
85 | colorTo: 75d5b3
86 |
87 | baseLength: 0
88 | length: 40
89 | lifetime: 75
90 |
91 | particles: 3
92 | cone: 360
93 | sizeFrom: 3
94 | }
95 | despawnEffect: none
96 | }
97 | }
98 | {
99 | name: parasomnia-mg
100 | x: 9
101 | y: -8
102 | alternate: true
103 | rotate: true
104 |
105 | shootSound: shootBig
106 |
107 | reload: 8
108 |
109 | shootCone: 12
110 | bullet: {
111 | type: BasicBulletType
112 | damage: 32
113 | speed: 5
114 | lifetime: 32
115 |
116 | height: 12
117 | width: 7
118 | smokeEffect: none
119 | }
120 | }
121 | {
122 | name: parasomnia-ms
123 | x: 0
124 | y: -1.5
125 | mirror: false
126 | rotate: true
127 |
128 | shootSound: missile
129 |
130 | reload: 72
131 |
132 | shootCone: 20
133 | shots: 3
134 | inaccuracy: 12
135 | velocityRnd: 0.2
136 | bullet: {
137 | type: BasicBulletType
138 | damage: 18
139 | splashDamage: 42
140 | splashDamageRadius: 30
141 | speed: 4.2
142 | keepVelocity: false
143 | lifetime: 42
144 |
145 | homingPower: 0.08
146 | status: blasted
147 | statusDuration: 60
148 |
149 | weaveScale: 5
150 | weaveMag: 1.5
151 |
152 | sprite: missile
153 | height: 9
154 | width: 9
155 | shrinkY: 0
156 | frontColor: f8ad42
157 | backColor: f68021
158 |
159 | trailEffect: missileTrail
160 | trailColor: f68021
161 | trailChance: 0.2
162 |
163 | smokeEffect: none
164 |
165 | hitEffect: blastExplosion
166 | }
167 | }
168 | ]
169 |
170 |
171 |
--------------------------------------------------------------------------------
/content/units/relapse.json:
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1 | name: Relapse
2 | description: Flies towards enemies and self-destructs, dropping a cluster of bombs.
3 |
4 | type: flying
5 | flying: true
6 | circleTarget: true
7 | research: dream-binder
8 |
9 | health: 60
10 | itemCapacity: 20
11 | speed: 3.6
12 | rotateSpeed: 5
13 | drag: 0.015
14 | accel: 0.03
15 |
16 | commandLimit: 4
17 |
18 | engineOffset: 4
19 | engineSize: 2
20 | hitSize: 9
21 |
22 | range: 24
23 | weapons: [
24 | {
25 | name: relapse-kk
26 | x: 0
27 | y: 0
28 | top: false
29 | mirror: false
30 |
31 | shootSound: explosion
32 | shake: 4
33 |
34 | reload: 75
35 |
36 | shootCone: 120
37 | ignoreRotation: true
38 | bullet: {
39 | type: BasicBulletType
40 | damage: 0
41 | splashDamage: 54
42 | splashDamageRadius: 72
43 | speed: 3
44 | lifetime: 10
45 |
46 | instantDisappear: true
47 | killShooter: true
48 | hittable: false
49 |
50 | sprite: clear
51 |
52 | shootEffect: none
53 | smokeEffect: none
54 |
55 | hitEffect: none
56 | despawnEffect: {
57 | type: MultiEffect
58 | effects: [
59 | {
60 | type: ParticleEffect
61 |
62 | colorFrom: 75d5b3
63 | colorTo: 75d5b3
64 | region: dscape-dream-fx-1
65 |
66 | baseLength: 0
67 | length: 30
68 | lifetime: 90
69 |
70 | particles: 7
71 | cone: 360
72 | sizeFrom: 5
73 | }
74 | {
75 | type: ParticleEffect
76 |
77 | colorFrom: a2a2a2
78 | colorTo: a2a2a2
79 |
80 | baseLength: 0
81 | length: 75
82 | lifetime: 60
83 |
84 | particles: 11
85 | cone: 360
86 | sizeFrom: 3
87 | }
88 | {
89 | type: WaveEffect
90 |
91 | colorFrom: 75d5b3
92 | colorTo: 65bea9
93 | line: true
94 |
95 | sizeFrom: 0
96 | sizeTo: 30
97 | lifetime: 30
98 |
99 | strokeFrom: 4
100 | srokeTo: 0
101 | }
102 | ]
103 | }
104 | }
105 | }
106 | ]
107 |
108 |
109 |
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/content/units/reminiscence.json:
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1 | name: Reminiscence
2 | description: Defends the Memory core from enemies, much stronger than the Gamma unit. Builds structures.
3 |
4 | type: flying
5 | flying: true
6 | controller: BuilderAI
7 | isCounted: false
8 |
9 | health: 110
10 | armor: 4
11 | itemCapacity: 120
12 | speed: 2.75
13 | rotateSpeed: 25
14 | drag: 0.04
15 | accel: 0.15
16 |
17 | commandLimit: 7
18 | buildSpeed: 1.8
19 | mineSpeed: 9.5
20 | mineTier: 5
21 |
22 | engineOffset: 7
23 | buildBeamOffset: 3.5
24 | hitSize: 12
25 |
26 | abilities: [
27 | {
28 | type: ForceFieldAbility
29 | radius: 24
30 | max: 150
31 | cooldown: 630
32 | }
33 | ]
34 |
35 | weapons: [
36 | {
37 | name: reminiscence-weapon
38 | x: 0
39 | y: 0
40 | top: false
41 | mirror: false
42 |
43 | shootSound: shoot
44 | soundPitchMin: 1
45 | shootY: 6
46 | shake: 2
47 |
48 | reload: 192
49 | firstShotDelay: 40
50 | shootStatus: slow
51 | shootStatusDuration: 60
52 |
53 | shots: 5
54 | inaccuracy: 24
55 | velocityRnd: 0.6
56 | bullet: {
57 | type: BasicBulletType
58 | damage: 27
59 | hitSize: 12
60 | splashDamage: 24
61 | splashDamageRadius: 45
62 | speed: 1.7
63 | lifetime: 75
64 | buildingDamageMultiplier: 0.02
65 |
66 | collidesTeam: true
67 | healPercent: 1.5
68 |
69 | homingPower: 0.01
70 | fragBullets: 3
71 | fragCone: 360
72 | fragLifeMin: 0.4
73 | fragBullet: {
74 | type: BasicBulletType
75 | damage: 0
76 | splashDamage: 20
77 | splashDamageRadius: 21
78 | speed: 1.2
79 | keepVelocity: false
80 | lifetime: 60
81 | buildingDamageMultiplier: 0.01
82 |
83 | collidesTeam: true
84 | healPercent: 1
85 |
86 | sprite: shell
87 | height: 9
88 | width: 9
89 | shrinkY: 0
90 | frontColor: 75d5b3
91 | backColor: 65bea9
92 |
93 | trailEffect: artilleryTrail
94 | trailColor: 65bea9
95 | trailChance: 0.2
96 |
97 | hitEffect: none
98 | despawnEffect: {
99 | type: MultiEffect
100 | effects: [
101 | {
102 | type: ParticleEffect
103 |
104 | colorFrom: 75d5b3
105 | colorTo: 75d5b3
106 | line: true
107 |
108 | baseLength: 0
109 | length: 20
110 | lifetime: 20
111 |
112 | particles: 3
113 | cone: 360
114 | strokeFrom: 1
115 | srokeTo: 0
116 | lenFrom: 2
117 | lenTo: 0
118 | }
119 | {
120 | type: WaveEffect
121 |
122 | colorFrom: 75d5b3
123 | colorTo: 65bea9
124 | line: true
125 |
126 | sizeFrom: 0
127 | sizeTo: 8
128 | lifetime: 10
129 |
130 | strokeFrom: 1
131 | srokeTo: 0
132 | }
133 | ]
134 | }
135 | }
136 |
137 | sprite: shell
138 | height: 12
139 | width: 12
140 | shrinkY: 0
141 | frontColor: 75d5b3
142 | backColor: 65bea9
143 |
144 | trailEffect: artilleryTrail
145 | trailColor: 65bea9
146 | trailChance: 0.1
147 |
148 | shootEffect: {
149 | type: ParticleEffect
150 |
151 | colorFrom: 75d5b3
152 | colorTo: 75d5b3
153 | line: true
154 |
155 | baseLength: 25
156 | length: -25
157 | lifetime: 40
158 |
159 | particles: 5
160 | cone: 120
161 | strokeFrom: 2
162 | srokeTo: 1
163 | lenFrom: 4
164 | lenTo: 0
165 | }
166 | smokeEffect: none
167 |
168 | hitEffect: none
169 | despawnEffect: {
170 | type: MultiEffect
171 | effects: [
172 | {
173 | type: ParticleEffect
174 |
175 | colorFrom: 75d5b3
176 | colorTo: 75d5b3
177 | line: true
178 |
179 | baseLength: 0
180 | length: 30
181 | lifetime: 30
182 |
183 | particles: 7
184 | cone: 360
185 | strokeFrom: 1.5
186 | srokeTo: 0
187 | lenFrom: 3
188 | lenTo: 0
189 | }
190 | {
191 | type: WaveEffect
192 |
193 | colorFrom: 75d5b3
194 | colorTo: 65bea9
195 | line: true
196 |
197 | sizeFrom: 0
198 | sizeTo: 12
199 | lifetime: 15
200 |
201 | strokeFrom: 1.5
202 | srokeTo: 0
203 | }
204 | ]
205 | }
206 | }
207 | }
208 | ]
209 |
210 |
211 |
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1 | name: dscape
2 | displayName: Dreamscape Mod
3 | author: smk
4 | description: Harness the power of dreams in this content mod.
5 | minGameVersion: 126.2
6 | version: 1.1
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