├── .hgignore ├── .hgtags ├── Android.mk ├── BUGS.txt ├── CMakeLists.txt ├── COPYING.txt ├── CREDITS.txt ├── INSTALL.txt ├── Makefile.in ├── Makefile.minimal ├── Makefile.os2 ├── Makefile.pandora ├── Makefile.psp ├── Makefile.wiz ├── README-SDL.txt ├── README.txt ├── SDL2.spec.in ├── SDL2Config.cmake ├── TODO.txt ├── VisualC-WinRT ├── SDL2-WinRT.nuspec ├── SDL2-WinRT.targets ├── SDL2main-WinRT-NonXAML.nuspec ├── SDL2main-WinRT-NonXAML.targets ├── UWP_VS2015 │ ├── SDL-UWP.sln │ ├── SDL-UWP.vcxproj │ └── SDL-UWP.vcxproj.filters ├── WinPhone81_VS2013 │ ├── SDL-WinPhone81.sln │ ├── SDL-WinPhone81.vcxproj │ └── SDL-WinPhone81.vcxproj.filters ├── WinRT81_VS2013 │ ├── SDL-WinRT81.sln │ ├── SDL-WinRT81.vcxproj │ └── SDL-WinRT81.vcxproj.filters └── tests │ ├── loopwave │ ├── Assets │ │ ├── Logo.png │ │ ├── SmallLogo.png │ │ ├── SplashScreen.png │ │ └── StoreLogo.png │ ├── Package.appxmanifest │ ├── loopwave_VS2012.vcxproj │ └── loopwave_VS2012_TemporaryKey.pfx │ └── testthread │ ├── Assets │ ├── Logo.png │ ├── SmallLogo.png │ ├── SplashScreen.png │ └── StoreLogo.png │ ├── Package.appxmanifest │ ├── testthread_VS2012.vcxproj │ └── testthread_VS2012_TemporaryKey.pfx ├── VisualC.html ├── VisualC ├── SDL.sln ├── SDL │ ├── SDL.vcxproj │ └── SDL.vcxproj.filters ├── SDLmain │ └── SDLmain.vcxproj ├── SDLtest │ └── SDLtest.vcxproj ├── clean.sh ├── tests │ ├── checkkeys │ │ └── checkkeys.vcxproj │ ├── controllermap │ │ └── controllermap.vcxproj │ ├── loopwave │ │ └── loopwave.vcxproj │ ├── testatomic │ │ └── testatomic.vcxproj │ ├── testautomation │ │ └── testautomation.vcxproj │ ├── testdraw2 │ │ └── testdraw2.vcxproj │ ├── testfile │ │ └── testfile.vcxproj │ ├── testgamecontroller │ │ └── testgamecontroller.vcxproj │ ├── testgesture │ │ └── testgesture.vcxproj │ ├── testgl2 │ │ └── testgl2.vcxproj │ ├── testgles2 │ │ └── testgles2.vcxproj │ ├── testjoystick │ │ └── testjoystick.vcxproj │ ├── testoverlay2 │ │ └── testoverlay2.vcxproj │ ├── testplatform │ │ └── testplatform.vcxproj │ ├── testpower │ │ └── testpower.vcxproj │ ├── testrendertarget │ │ └── testrendertarget.vcxproj │ ├── testrumble │ │ └── testrumble.vcxproj │ ├── testscale │ │ └── testscale.vcxproj │ ├── testsensor │ │ └── testsensor.vcxproj │ ├── testshape │ │ └── testshape.vcxproj │ ├── testsprite2 │ │ └── testsprite2.vcxproj │ ├── testvulkan │ │ └── testvulkan.vcxproj │ └── testyuv │ │ └── testyuv.vcxproj └── visualtest │ ├── unittest │ └── testquit │ │ └── testquit_VS2012.vcxproj │ └── visualtest_VS2012.vcxproj ├── WhatsNew.txt ├── Xcode-iOS ├── Demos │ ├── Default.png │ ├── Demos.xcodeproj │ │ └── project.pbxproj │ ├── Icon.png │ ├── Info.plist │ ├── README │ ├── data │ │ ├── bitmapfont │ │ │ ├── kromasky_16x16.bmp │ │ │ └── license.txt │ │ ├── drums │ │ │ ├── ds_brush_snare.wav │ │ │ ├── ds_china.wav │ │ │ ├── ds_kick_big_amb.wav │ │ │ └── ds_loose_skin_mute.wav │ │ ├── icon.bmp │ │ ├── ship.bmp │ │ ├── space.bmp │ │ └── stroke.bmp │ ├── iOS Launch Screen.storyboard │ └── src │ │ ├── accelerometer.c │ │ ├── common.c │ │ ├── common.h │ │ ├── fireworks.c │ │ ├── happy.c │ │ ├── keyboard.c │ │ ├── mixer.c │ │ ├── rectangles.c │ │ └── touch.c ├── SDLtest │ └── SDL2test.xcodeproj │ │ └── project.pbxproj ├── Template │ └── SDL iOS Application │ │ ├── Default-568h@2x.png │ │ ├── Default.png │ │ ├── Icon.png │ │ ├── Info.plist │ │ ├── ___PROJECTNAME___.xcodeproj │ │ ├── TemplateIcon.icns │ │ ├── TemplateInfo.plist │ │ └── project.pbxproj │ │ └── main.c └── Test │ ├── Info.plist │ ├── README │ └── TestiPhoneOS.xcodeproj │ └── project.pbxproj ├── Xcode ├── SDL │ ├── Info-Framework.plist │ ├── SDL.xcodeproj │ │ └── project.pbxproj │ ├── hidapi │ │ └── Info.plist │ └── pkg-support │ │ ├── SDL.info │ │ ├── resources │ │ ├── License.txt │ │ ├── ReadMe.txt │ │ └── SDL_DS_Store │ │ └── sdl_logo.pdf ├── SDLTest │ ├── SDLTest.xcodeproj │ │ └── project.pbxproj │ └── TestDropFile-Info.plist └── XcodeDocSet │ └── Doxyfile ├── acinclude ├── ac_check_define.m4 ├── alsa.m4 ├── ax_check_compiler_flags.m4 ├── ax_gcc_archflag.m4 ├── ax_gcc_x86_cpuid.m4 ├── esd.m4 ├── libtool.m4 ├── ltoptions.m4 ├── ltsugar.m4 ├── ltversion.m4 ├── lt~obsolete.m4 └── pkg.m4 ├── android-project-ant ├── AndroidManifest.xml ├── ant.properties ├── build.properties ├── build.xml ├── default.properties ├── jni │ ├── Android.mk │ ├── Application.mk │ └── src │ │ ├── Android.mk │ │ └── Android_static.mk ├── proguard-project.txt ├── project.properties ├── res │ ├── drawable-hdpi │ │ └── ic_launcher.png │ ├── drawable-mdpi │ │ └── ic_launcher.png │ ├── drawable-xhdpi │ │ └── ic_launcher.png │ ├── drawable-xxhdpi │ │ └── ic_launcher.png │ ├── layout │ │ └── main.xml │ └── values │ │ └── strings.xml └── src ├── android-project ├── app │ ├── build.gradle │ ├── jni │ │ ├── Android.mk │ │ ├── Application.mk │ │ ├── CMakeLists.txt │ │ └── src │ │ │ ├── Android.mk │ │ │ └── CMakeLists.txt │ ├── proguard-rules.pro │ └── src │ │ └── main │ │ ├── AndroidManifest.xml │ │ ├── java │ │ └── org │ │ │ └── libsdl │ │ │ └── app │ │ │ ├── HIDDevice.java │ │ │ ├── HIDDeviceBLESteamController.java │ │ │ ├── HIDDeviceManager.java │ │ │ ├── HIDDeviceUSB.java │ │ │ ├── SDL.java │ │ │ ├── SDLActivity.java │ │ │ ├── SDLAudioManager.java │ │ │ └── SDLControllerManager.java │ │ └── res │ │ ├── mipmap-hdpi │ │ └── ic_launcher.png │ │ ├── mipmap-mdpi │ │ └── ic_launcher.png │ │ ├── mipmap-xhdpi │ │ └── ic_launcher.png │ │ ├── mipmap-xxhdpi │ │ └── ic_launcher.png │ │ ├── mipmap-xxxhdpi │ │ └── ic_launcher.png │ │ └── values │ │ ├── colors.xml │ │ ├── strings.xml │ │ └── styles.xml ├── build.gradle ├── gradle.properties ├── gradle │ └── wrapper │ │ ├── gradle-wrapper.jar │ │ └── gradle-wrapper.properties ├── gradlew ├── gradlew.bat └── settings.gradle ├── autogen.sh ├── cmake ├── macros.cmake └── sdlchecks.cmake ├── cmake_uninstall.cmake.in ├── configure ├── configure.ac ├── debian ├── changelog ├── compat ├── control ├── copyright ├── docs ├── libsdl2-dev.install ├── libsdl2-dev.manpages ├── libsdl2.install ├── rules ├── sdl2-config.1 ├── source │ └── format └── watch ├── docs ├── README-android.md ├── README-cmake.md ├── README-directfb.md ├── README-dynapi.md ├── README-emscripten.md ├── README-gesture.md ├── README-hg.md ├── README-ios.md ├── README-linux.md ├── README-macosx.md ├── README-nacl.md ├── README-os2.md ├── README-pandora.md ├── README-platforms.md ├── README-porting.md ├── README-psp.md ├── README-raspberrypi.md ├── README-touch.md ├── README-wince.md ├── README-windows.md ├── README-winrt.md ├── README.md └── doxyfile ├── include ├── SDL.h ├── SDL_assert.h ├── SDL_atomic.h ├── SDL_audio.h ├── SDL_bits.h ├── SDL_blendmode.h ├── SDL_clipboard.h ├── SDL_config.h ├── SDL_config.h.cmake ├── SDL_config.h.in ├── SDL_config_android.h ├── SDL_config_iphoneos.h ├── SDL_config_macosx.h ├── SDL_config_minimal.h ├── SDL_config_os2.h ├── SDL_config_pandora.h ├── SDL_config_psp.h ├── SDL_config_windows.h ├── SDL_config_winrt.h ├── SDL_config_wiz.h ├── SDL_copying.h ├── SDL_cpuinfo.h ├── SDL_egl.h ├── SDL_endian.h ├── SDL_error.h ├── SDL_events.h ├── SDL_filesystem.h ├── SDL_gamecontroller.h ├── SDL_gesture.h ├── SDL_haptic.h ├── SDL_hints.h ├── SDL_joystick.h ├── SDL_keyboard.h ├── SDL_keycode.h ├── SDL_loadso.h ├── SDL_locale.h ├── SDL_log.h ├── SDL_main.h ├── SDL_messagebox.h ├── SDL_metal.h ├── SDL_misc.h ├── SDL_mouse.h ├── SDL_mutex.h ├── SDL_name.h ├── SDL_opengl.h ├── SDL_opengl_glext.h ├── SDL_opengles.h ├── SDL_opengles2.h ├── SDL_opengles2_gl2.h ├── SDL_opengles2_gl2ext.h ├── SDL_opengles2_gl2platform.h ├── SDL_opengles2_khrplatform.h ├── SDL_pixels.h ├── SDL_platform.h ├── SDL_power.h ├── SDL_quit.h ├── SDL_rect.h ├── SDL_render.h ├── SDL_revision.h ├── SDL_rwops.h ├── SDL_scancode.h ├── SDL_sensor.h ├── SDL_shape.h ├── SDL_stdinc.h ├── SDL_surface.h ├── SDL_system.h ├── SDL_syswm.h ├── SDL_test.h ├── SDL_test_assert.h ├── SDL_test_common.h ├── SDL_test_compare.h ├── SDL_test_crc32.h ├── SDL_test_font.h ├── SDL_test_fuzzer.h ├── SDL_test_harness.h ├── SDL_test_images.h ├── SDL_test_log.h ├── SDL_test_md5.h ├── SDL_test_memory.h ├── SDL_test_random.h ├── SDL_thread.h ├── SDL_timer.h ├── SDL_touch.h ├── SDL_types.h ├── SDL_version.h ├── SDL_video.h ├── SDL_vulkan.h ├── begin_code.h └── close_code.h ├── sdl2-config-version.cmake.in ├── sdl2-config.cmake.in ├── sdl2-config.in ├── sdl2.m4 ├── sdl2.pc.in ├── src ├── SDL.c ├── SDL_assert.c ├── SDL_assert_c.h ├── SDL_dataqueue.c ├── SDL_dataqueue.h ├── SDL_error.c ├── SDL_error_c.h ├── SDL_hints.c ├── SDL_hints_c.h ├── SDL_internal.h ├── SDL_log.c ├── atomic │ ├── SDL_atomic.c │ └── SDL_spinlock.c ├── audio │ ├── SDL_audio.c │ ├── SDL_audio_c.h │ ├── SDL_audiocvt.c │ ├── SDL_audiodev.c │ ├── SDL_audiodev_c.h │ ├── SDL_audiotypecvt.c │ ├── SDL_mixer.c │ ├── SDL_sysaudio.h │ ├── SDL_wave.c │ ├── SDL_wave.h │ ├── alsa │ │ ├── SDL_alsa_audio.c │ │ └── SDL_alsa_audio.h │ ├── android │ │ ├── SDL_androidaudio.c │ │ └── SDL_androidaudio.h │ ├── arts │ │ ├── SDL_artsaudio.c │ │ └── SDL_artsaudio.h │ ├── coreaudio │ │ ├── SDL_coreaudio.h │ │ └── SDL_coreaudio.m │ ├── directsound │ │ ├── SDL_directsound.c │ │ └── SDL_directsound.h │ ├── disk │ │ ├── SDL_diskaudio.c │ │ └── SDL_diskaudio.h │ ├── dsp │ │ ├── SDL_dspaudio.c │ │ └── SDL_dspaudio.h │ ├── dummy │ │ ├── SDL_dummyaudio.c │ │ └── SDL_dummyaudio.h │ ├── emscripten │ │ ├── SDL_emscriptenaudio.c │ │ └── SDL_emscriptenaudio.h │ ├── esd │ │ ├── SDL_esdaudio.c │ │ └── SDL_esdaudio.h │ ├── fusionsound │ │ ├── SDL_fsaudio.c │ │ └── SDL_fsaudio.h │ ├── haiku │ │ ├── SDL_haikuaudio.cc │ │ └── SDL_haikuaudio.h │ ├── jack │ │ ├── SDL_jackaudio.c │ │ └── SDL_jackaudio.h │ ├── nacl │ │ ├── SDL_naclaudio.c │ │ └── SDL_naclaudio.h │ ├── nas │ │ ├── SDL_nasaudio.c │ │ └── SDL_nasaudio.h │ ├── netbsd │ │ ├── SDL_netbsdaudio.c │ │ └── SDL_netbsdaudio.h │ ├── openslES │ │ ├── SDL_openslES.c │ │ └── SDL_openslES.h │ ├── os2 │ │ ├── SDL_os2audio.c │ │ └── SDL_os2audio.h │ ├── paudio │ │ ├── SDL_paudio.c │ │ └── SDL_paudio.h │ ├── psp │ │ ├── SDL_pspaudio.c │ │ └── SDL_pspaudio.h │ ├── pulseaudio │ │ ├── SDL_pulseaudio.c │ │ └── SDL_pulseaudio.h │ ├── qsa │ │ ├── SDL_qsa_audio.c │ │ └── SDL_qsa_audio.h │ ├── sndio │ │ ├── SDL_sndioaudio.c │ │ └── SDL_sndioaudio.h │ ├── sun │ │ ├── SDL_sunaudio.c │ │ └── SDL_sunaudio.h │ ├── wasapi │ │ ├── SDL_wasapi.c │ │ ├── SDL_wasapi.h │ │ ├── SDL_wasapi_win32.c │ │ └── SDL_wasapi_winrt.cpp │ └── winmm │ │ ├── SDL_winmm.c │ │ └── SDL_winmm.h ├── core │ ├── android │ │ ├── SDL_android.c │ │ ├── SDL_android.h │ │ └── keyinfotable.h │ ├── freebsd │ │ ├── SDL_evdev_kbd_default_keyaccmap.h │ │ └── SDL_evdev_kbd_freebsd.c │ ├── linux │ │ ├── SDL_dbus.c │ │ ├── SDL_dbus.h │ │ ├── SDL_evdev.c │ │ ├── SDL_evdev.h │ │ ├── SDL_evdev_capabilities.c │ │ ├── SDL_evdev_capabilities.h │ │ ├── SDL_evdev_kbd.c │ │ ├── SDL_evdev_kbd.h │ │ ├── SDL_evdev_kbd_default_accents.h │ │ ├── SDL_evdev_kbd_default_keymap.h │ │ ├── SDL_fcitx.c │ │ ├── SDL_fcitx.h │ │ ├── SDL_ibus.c │ │ ├── SDL_ibus.h │ │ ├── SDL_ime.c │ │ ├── SDL_ime.h │ │ ├── SDL_threadprio.c │ │ ├── SDL_udev.c │ │ └── SDL_udev.h │ ├── openbsd │ │ ├── SDL_wscons.h │ │ ├── SDL_wscons_kbd.c │ │ └── SDL_wscons_mouse.c │ ├── os2 │ │ ├── SDL_os2.c │ │ ├── SDL_os2.h │ │ └── geniconv │ │ │ ├── geniconv.c │ │ │ ├── geniconv.h │ │ │ ├── iconv.h │ │ │ ├── makefile │ │ │ ├── os2cp.c │ │ │ ├── os2cp.h │ │ │ ├── os2iconv.c │ │ │ ├── sys2utf8.c │ │ │ └── test.c │ ├── unix │ │ ├── SDL_poll.c │ │ └── SDL_poll.h │ ├── windows │ │ ├── SDL_directx.h │ │ ├── SDL_hid.c │ │ ├── SDL_hid.h │ │ ├── SDL_windows.c │ │ ├── SDL_windows.h │ │ ├── SDL_xinput.c │ │ └── SDL_xinput.h │ └── winrt │ │ ├── SDL_winrtapp_common.cpp │ │ ├── SDL_winrtapp_common.h │ │ ├── SDL_winrtapp_direct3d.cpp │ │ ├── SDL_winrtapp_direct3d.h │ │ ├── SDL_winrtapp_xaml.cpp │ │ └── SDL_winrtapp_xaml.h ├── cpuinfo │ └── SDL_cpuinfo.c ├── dynapi │ ├── SDL_dynapi.c │ ├── SDL_dynapi.h │ ├── SDL_dynapi_overrides.h │ ├── SDL_dynapi_procs.h │ └── gendynapi.pl ├── events │ ├── SDL_clipboardevents.c │ ├── SDL_clipboardevents_c.h │ ├── SDL_displayevents.c │ ├── SDL_displayevents_c.h │ ├── SDL_dropevents.c │ ├── SDL_dropevents_c.h │ ├── SDL_events.c │ ├── SDL_events_c.h │ ├── SDL_gesture.c │ ├── SDL_gesture_c.h │ ├── SDL_keyboard.c │ ├── SDL_keyboard_c.h │ ├── SDL_mouse.c │ ├── SDL_mouse_c.h │ ├── SDL_quit.c │ ├── SDL_sysevents.h │ ├── SDL_touch.c │ ├── SDL_touch_c.h │ ├── SDL_windowevents.c │ ├── SDL_windowevents_c.h │ ├── blank_cursor.h │ ├── default_cursor.h │ ├── scancodes_darwin.h │ ├── scancodes_linux.h │ ├── scancodes_windows.h │ └── scancodes_xfree86.h ├── file │ ├── SDL_rwops.c │ └── cocoa │ │ ├── SDL_rwopsbundlesupport.h │ │ └── SDL_rwopsbundlesupport.m ├── filesystem │ ├── android │ │ └── SDL_sysfilesystem.c │ ├── cocoa │ │ └── SDL_sysfilesystem.m │ ├── dummy │ │ └── SDL_sysfilesystem.c │ ├── emscripten │ │ └── SDL_sysfilesystem.c │ ├── haiku │ │ └── SDL_sysfilesystem.cc │ ├── nacl │ │ └── SDL_sysfilesystem.c │ ├── os2 │ │ └── SDL_sysfilesystem.c │ ├── unix │ │ └── SDL_sysfilesystem.c │ ├── windows │ │ └── SDL_sysfilesystem.c │ └── winrt │ │ └── SDL_sysfilesystem.cpp ├── haptic │ ├── SDL_haptic.c │ ├── SDL_haptic_c.h │ ├── SDL_syshaptic.h │ ├── android │ │ ├── SDL_syshaptic.c │ │ └── SDL_syshaptic_c.h │ ├── darwin │ │ ├── SDL_syshaptic.c │ │ └── SDL_syshaptic_c.h │ ├── dummy │ │ └── SDL_syshaptic.c │ ├── linux │ │ └── SDL_syshaptic.c │ └── windows │ │ ├── SDL_dinputhaptic.c │ │ ├── SDL_dinputhaptic_c.h │ │ ├── SDL_windowshaptic.c │ │ ├── SDL_windowshaptic_c.h │ │ ├── SDL_xinputhaptic.c │ │ └── SDL_xinputhaptic_c.h ├── hidapi │ ├── AUTHORS.txt │ ├── HACKING.txt │ ├── LICENSE-bsd.txt │ ├── LICENSE-gpl3.txt │ ├── LICENSE-orig.txt │ ├── LICENSE.txt │ ├── Makefile.am │ ├── README.txt │ ├── SDL_hidapi.c │ ├── SDL_hidapi.h │ ├── android │ │ ├── hid.cpp │ │ ├── jni │ │ │ ├── Android.mk │ │ │ └── Application.mk │ │ └── project.properties │ ├── bootstrap │ ├── configure.ac │ ├── doxygen │ │ └── Doxyfile │ ├── hidapi │ │ └── hidapi.h │ ├── hidtest │ │ ├── Makefile.am │ │ └── hidtest.cpp │ ├── ios │ │ ├── Makefile-manual │ │ ├── Makefile.am │ │ └── hid.m │ ├── libusb │ │ ├── Makefile-manual │ │ ├── Makefile.am │ │ ├── Makefile.freebsd │ │ ├── Makefile.linux │ │ ├── hid.c │ │ └── hidusb.cpp │ ├── linux │ │ ├── Makefile-manual │ │ ├── Makefile.am │ │ ├── README.txt │ │ ├── hid.c │ │ └── hidraw.cpp │ ├── m4 │ │ ├── ax_pthread.m4 │ │ └── pkg.m4 │ ├── mac │ │ ├── Makefile-manual │ │ ├── Makefile.am │ │ └── hid.c │ ├── pc │ │ ├── hidapi-hidraw.pc.in │ │ ├── hidapi-libusb.pc.in │ │ └── hidapi.pc.in │ ├── testgui │ │ ├── Makefile-manual │ │ ├── Makefile.am │ │ ├── Makefile.freebsd │ │ ├── Makefile.linux │ │ ├── Makefile.mac │ │ ├── Makefile.mingw │ │ ├── TestGUI.app.in │ │ │ └── Contents │ │ │ │ ├── Info.plist │ │ │ │ ├── PkgInfo │ │ │ │ └── Resources │ │ │ │ ├── English.lproj │ │ │ │ └── InfoPlist.strings │ │ │ │ └── Signal11.icns │ │ ├── copy_to_bundle.sh │ │ ├── mac_support.cpp │ │ ├── mac_support.h │ │ ├── mac_support_cocoa.m │ │ ├── start.sh │ │ ├── test.cpp │ │ ├── testgui.sln │ │ └── testgui.vcproj │ ├── udev │ │ └── 99-hid.rules │ └── windows │ │ ├── Makefile-manual │ │ ├── Makefile.am │ │ ├── Makefile.mingw │ │ ├── ddk_build │ │ ├── hidapi.def │ │ ├── makefile │ │ └── sources │ │ ├── hid.c │ │ ├── hidapi.sln │ │ ├── hidapi.vcproj │ │ └── hidtest.vcproj ├── joystick │ ├── SDL_gamecontroller.c │ ├── SDL_gamecontrollerdb.h │ ├── SDL_joystick.c │ ├── SDL_joystick_c.h │ ├── SDL_sysjoystick.h │ ├── android │ │ ├── SDL_sysjoystick.c │ │ └── SDL_sysjoystick_c.h │ ├── bsd │ │ └── SDL_bsdjoystick.c │ ├── check_8bitdo.sh │ ├── controller_type.h │ ├── darwin │ │ ├── SDL_iokitjoystick.c │ │ └── SDL_iokitjoystick_c.h │ ├── dummy │ │ └── SDL_sysjoystick.c │ ├── emscripten │ │ ├── SDL_sysjoystick.c │ │ └── SDL_sysjoystick_c.h │ ├── haiku │ │ └── SDL_haikujoystick.cc │ ├── hidapi │ │ ├── SDL_hidapi_gamecube.c │ │ ├── SDL_hidapi_ps4.c │ │ ├── SDL_hidapi_ps5.c │ │ ├── SDL_hidapi_rumble.c │ │ ├── SDL_hidapi_rumble.h │ │ ├── SDL_hidapi_stadia.c │ │ ├── SDL_hidapi_steam.c │ │ ├── SDL_hidapi_switch.c │ │ ├── SDL_hidapi_xbox360.c │ │ ├── SDL_hidapi_xbox360w.c │ │ ├── SDL_hidapi_xboxone.c │ │ ├── SDL_hidapijoystick.c │ │ ├── SDL_hidapijoystick_c.h │ │ └── steam │ │ │ ├── controller_constants.h │ │ │ └── controller_structs.h │ ├── iphoneos │ │ ├── SDL_mfijoystick.m │ │ └── SDL_mfijoystick_c.h │ ├── linux │ │ ├── SDL_sysjoystick.c │ │ └── SDL_sysjoystick_c.h │ ├── os2 │ │ └── SDL_os2joystick.c │ ├── psp │ │ └── SDL_sysjoystick.c │ ├── sort_controllers.py │ ├── steam │ │ ├── SDL_steamcontroller.c │ │ └── SDL_steamcontroller.h │ ├── usb_ids.h │ ├── virtual │ │ ├── SDL_virtualjoystick.c │ │ └── SDL_virtualjoystick_c.h │ └── windows │ │ ├── SDL_dinputjoystick.c │ │ ├── SDL_dinputjoystick_c.h │ │ ├── SDL_mmjoystick.c │ │ ├── SDL_rawinputjoystick.c │ │ ├── SDL_rawinputjoystick_c.h │ │ ├── SDL_windows_gaming_input.c │ │ ├── SDL_windowsjoystick.c │ │ ├── SDL_windowsjoystick_c.h │ │ ├── SDL_xinputjoystick.c │ │ └── SDL_xinputjoystick_c.h ├── libm │ ├── e_atan2.c │ ├── e_exp.c │ ├── e_fmod.c │ ├── e_log.c │ ├── e_log10.c │ ├── e_pow.c │ ├── e_rem_pio2.c │ ├── e_sqrt.c │ ├── k_cos.c │ ├── k_rem_pio2.c │ ├── k_sin.c │ ├── k_tan.c │ ├── math_libm.h │ ├── math_private.h │ ├── s_atan.c │ ├── s_copysign.c │ ├── s_cos.c │ ├── s_fabs.c │ ├── s_floor.c │ ├── s_scalbn.c │ ├── s_sin.c │ └── s_tan.c ├── loadso │ ├── dlopen │ │ └── SDL_sysloadso.c │ ├── dummy │ │ └── SDL_sysloadso.c │ ├── os2 │ │ └── SDL_sysloadso.c │ └── windows │ │ └── SDL_sysloadso.c ├── locale │ ├── SDL_locale.c │ ├── SDL_syslocale.h │ ├── android │ │ └── SDL_syslocale.c │ ├── dummy │ │ └── SDL_syslocale.c │ ├── emscripten │ │ └── SDL_syslocale.c │ ├── haiku │ │ └── SDL_syslocale.cc │ ├── macosx │ │ └── SDL_syslocale.m │ ├── unix │ │ └── SDL_syslocale.c │ ├── windows │ │ └── SDL_syslocale.c │ └── winrt │ │ └── SDL_syslocale.c ├── main │ ├── android │ │ └── SDL_android_main.c │ ├── dummy │ │ └── SDL_dummy_main.c │ ├── haiku │ │ ├── SDL_BApp.h │ │ ├── SDL_BeApp.cc │ │ └── SDL_BeApp.h │ ├── nacl │ │ └── SDL_nacl_main.c │ ├── psp │ │ └── SDL_psp_main.c │ ├── uikit │ │ └── SDL_uikit_main.c │ ├── windows │ │ ├── SDL_windows_main.c │ │ └── version.rc │ └── winrt │ │ ├── SDL2-WinRTResource_BlankCursor.cur │ │ ├── SDL2-WinRTResources.rc │ │ └── SDL_winrt_main_NonXAML.cpp ├── misc │ ├── SDL_sysurl.h │ ├── SDL_url.c │ ├── android │ │ └── SDL_sysurl.c │ ├── dummy │ │ └── SDL_sysurl.c │ ├── haiku │ │ └── SDL_sysurl.cc │ ├── ios │ │ └── SDL_sysurl.m │ ├── macosx │ │ └── SDL_sysurl.m │ ├── riscos │ │ └── SDL_sysurl.c │ ├── unix │ │ └── SDL_sysurl.c │ ├── windows │ │ └── SDL_sysurl.c │ └── winrt │ │ └── SDL_sysurl.cpp ├── power │ ├── SDL_power.c │ ├── SDL_syspower.h │ ├── android │ │ └── SDL_syspower.c │ ├── emscripten │ │ └── SDL_syspower.c │ ├── haiku │ │ └── SDL_syspower.c │ ├── linux │ │ └── SDL_syspower.c │ ├── macosx │ │ └── SDL_syspower.c │ ├── psp │ │ └── SDL_syspower.c │ ├── uikit │ │ ├── SDL_syspower.h │ │ └── SDL_syspower.m │ ├── windows │ │ └── SDL_syspower.c │ └── winrt │ │ └── SDL_syspower.cpp ├── render │ ├── SDL_d3dmath.c │ ├── SDL_d3dmath.h │ ├── SDL_render.c │ ├── SDL_sysrender.h │ ├── SDL_yuv_sw.c │ ├── SDL_yuv_sw_c.h │ ├── direct3d │ │ ├── SDL_render_d3d.c │ │ ├── SDL_shaders_d3d.c │ │ └── SDL_shaders_d3d.h │ ├── direct3d11 │ │ ├── SDL_render_d3d11.c │ │ ├── SDL_render_winrt.cpp │ │ ├── SDL_render_winrt.h │ │ ├── SDL_shaders_d3d11.c │ │ └── SDL_shaders_d3d11.h │ ├── metal │ │ ├── SDL_render_metal.m │ │ ├── SDL_shaders_metal.metal │ │ ├── SDL_shaders_metal_ios.h │ │ ├── SDL_shaders_metal_iphonesimulator.h │ │ ├── SDL_shaders_metal_osx.h │ │ ├── SDL_shaders_metal_tvos.h │ │ ├── SDL_shaders_metal_tvsimulator.h │ │ └── build-metal-shaders.sh │ ├── opengl │ │ ├── SDL_glfuncs.h │ │ ├── SDL_render_gl.c │ │ ├── SDL_shaders_gl.c │ │ └── SDL_shaders_gl.h │ ├── opengles │ │ ├── SDL_glesfuncs.h │ │ └── SDL_render_gles.c │ ├── opengles2 │ │ ├── SDL_gles2funcs.h │ │ ├── SDL_render_gles2.c │ │ ├── SDL_shaders_gles2.c │ │ └── SDL_shaders_gles2.h │ ├── psp │ │ └── SDL_render_psp.c │ └── software │ │ ├── SDL_blendfillrect.c │ │ ├── SDL_blendfillrect.h │ │ ├── SDL_blendline.c │ │ ├── SDL_blendline.h │ │ ├── SDL_blendpoint.c │ │ ├── SDL_blendpoint.h │ │ ├── SDL_draw.h │ │ ├── SDL_drawline.c │ │ ├── SDL_drawline.h │ │ ├── SDL_drawpoint.c │ │ ├── SDL_drawpoint.h │ │ ├── SDL_render_sw.c │ │ ├── SDL_render_sw_c.h │ │ ├── SDL_rotate.c │ │ └── SDL_rotate.h ├── sensor │ ├── SDL_sensor.c │ ├── SDL_sensor_c.h │ ├── SDL_syssensor.h │ ├── android │ │ ├── SDL_androidsensor.c │ │ └── SDL_androidsensor.h │ ├── coremotion │ │ ├── SDL_coremotionsensor.h │ │ └── SDL_coremotionsensor.m │ ├── dummy │ │ ├── SDL_dummysensor.c │ │ └── SDL_dummysensor.h │ └── windows │ │ ├── SDL_windowssensor.c │ │ └── SDL_windowssensor.h ├── stdlib │ ├── SDL_crc32.c │ ├── SDL_getenv.c │ ├── SDL_iconv.c │ ├── SDL_malloc.c │ ├── SDL_qsort.c │ ├── SDL_stdlib.c │ ├── SDL_string.c │ └── SDL_strtokr.c ├── test │ ├── SDL_test_assert.c │ ├── SDL_test_common.c │ ├── SDL_test_compare.c │ ├── SDL_test_crc32.c │ ├── SDL_test_font.c │ ├── SDL_test_fuzzer.c │ ├── SDL_test_harness.c │ ├── SDL_test_imageBlit.c │ ├── SDL_test_imageBlitBlend.c │ ├── SDL_test_imageFace.c │ ├── SDL_test_imagePrimitives.c │ ├── SDL_test_imagePrimitivesBlend.c │ ├── SDL_test_log.c │ ├── SDL_test_md5.c │ ├── SDL_test_memory.c │ └── SDL_test_random.c ├── thread │ ├── SDL_systhread.h │ ├── SDL_thread.c │ ├── SDL_thread_c.h │ ├── generic │ │ ├── SDL_syscond.c │ │ ├── SDL_syscond_c.h │ │ ├── SDL_sysmutex.c │ │ ├── SDL_sysmutex_c.h │ │ ├── SDL_syssem.c │ │ ├── SDL_systhread.c │ │ ├── SDL_systhread_c.h │ │ └── SDL_systls.c │ ├── os2 │ │ ├── SDL_sysmutex.c │ │ ├── SDL_syssem.c │ │ ├── SDL_systhread.c │ │ ├── SDL_systhread_c.h │ │ ├── SDL_systls.c │ │ └── SDL_systls_c.h │ ├── psp │ │ ├── SDL_syscond.c │ │ ├── SDL_sysmutex.c │ │ ├── SDL_sysmutex_c.h │ │ ├── SDL_syssem.c │ │ ├── SDL_systhread.c │ │ └── SDL_systhread_c.h │ ├── pthread │ │ ├── SDL_syscond.c │ │ ├── SDL_sysmutex.c │ │ ├── SDL_sysmutex_c.h │ │ ├── SDL_syssem.c │ │ ├── SDL_systhread.c │ │ ├── SDL_systhread_c.h │ │ └── SDL_systls.c │ ├── stdcpp │ │ ├── SDL_syscond.cpp │ │ ├── SDL_sysmutex.cpp │ │ ├── SDL_sysmutex_c.h │ │ ├── SDL_systhread.cpp │ │ └── SDL_systhread_c.h │ └── windows │ │ ├── SDL_syscond_srw.c │ │ ├── SDL_sysmutex.c │ │ ├── SDL_sysmutex_c.h │ │ ├── SDL_syssem.c │ │ ├── SDL_systhread.c │ │ ├── SDL_systhread_c.h │ │ └── SDL_systls.c ├── timer │ ├── SDL_timer.c │ ├── SDL_timer_c.h │ ├── dummy │ │ └── SDL_systimer.c │ ├── haiku │ │ └── SDL_systimer.c │ ├── os2 │ │ └── SDL_systimer.c │ ├── psp │ │ └── SDL_systimer.c │ ├── unix │ │ └── SDL_systimer.c │ └── windows │ │ └── SDL_systimer.c └── video │ ├── SDL_RLEaccel.c │ ├── SDL_RLEaccel_c.h │ ├── SDL_blit.c │ ├── SDL_blit.h │ ├── SDL_blit_0.c │ ├── SDL_blit_1.c │ ├── SDL_blit_A.c │ ├── SDL_blit_N.c │ ├── SDL_blit_auto.c │ ├── SDL_blit_auto.h │ ├── SDL_blit_copy.c │ ├── SDL_blit_copy.h │ ├── SDL_blit_slow.c │ ├── SDL_blit_slow.h │ ├── SDL_bmp.c │ ├── SDL_clipboard.c │ ├── SDL_egl.c │ ├── SDL_egl_c.h │ ├── SDL_fillrect.c │ ├── SDL_pixels.c │ ├── SDL_pixels_c.h │ ├── SDL_rect.c │ ├── SDL_rect_c.h │ ├── SDL_shape.c │ ├── SDL_shape_internals.h │ ├── SDL_stretch.c │ ├── SDL_surface.c │ ├── SDL_sysvideo.h │ ├── SDL_video.c │ ├── SDL_vulkan_internal.h │ ├── SDL_vulkan_utils.c │ ├── SDL_yuv.c │ ├── SDL_yuv_c.h │ ├── android │ ├── SDL_androidclipboard.c │ ├── SDL_androidclipboard.h │ ├── SDL_androidevents.c │ ├── SDL_androidevents.h │ ├── SDL_androidgl.c │ ├── SDL_androidgl.h │ ├── SDL_androidkeyboard.c │ ├── SDL_androidkeyboard.h │ ├── SDL_androidmessagebox.c │ ├── SDL_androidmessagebox.h │ ├── SDL_androidmouse.c │ ├── SDL_androidmouse.h │ ├── SDL_androidtouch.c │ ├── SDL_androidtouch.h │ ├── SDL_androidvideo.c │ ├── SDL_androidvideo.h │ ├── SDL_androidvulkan.c │ ├── SDL_androidvulkan.h │ ├── SDL_androidwindow.c │ └── SDL_androidwindow.h │ ├── arm │ ├── pixman-arm-asm.h │ ├── pixman-arm-neon-asm.S │ ├── pixman-arm-neon-asm.h │ ├── pixman-arm-simd-asm.S │ └── pixman-arm-simd-asm.h │ ├── cocoa │ ├── SDL_cocoaclipboard.h │ ├── SDL_cocoaclipboard.m │ ├── SDL_cocoaevents.h │ ├── SDL_cocoaevents.m │ ├── SDL_cocoakeyboard.h │ ├── SDL_cocoakeyboard.m │ ├── SDL_cocoamessagebox.h │ ├── SDL_cocoamessagebox.m │ ├── SDL_cocoametalview.h │ ├── SDL_cocoametalview.m │ ├── SDL_cocoamodes.h │ ├── SDL_cocoamodes.m │ ├── SDL_cocoamouse.h │ ├── SDL_cocoamouse.m │ ├── SDL_cocoamousetap.h │ ├── SDL_cocoamousetap.m │ ├── SDL_cocoaopengl.h │ ├── SDL_cocoaopengl.m │ ├── SDL_cocoaopengles.h │ ├── SDL_cocoaopengles.m │ ├── SDL_cocoashape.h │ ├── SDL_cocoashape.m │ ├── SDL_cocoavideo.h │ ├── SDL_cocoavideo.m │ ├── SDL_cocoavulkan.h │ ├── SDL_cocoavulkan.m │ ├── SDL_cocoawindow.h │ └── SDL_cocoawindow.m │ ├── directfb │ ├── SDL_DirectFB_WM.c │ ├── SDL_DirectFB_WM.h │ ├── SDL_DirectFB_dyn.c │ ├── SDL_DirectFB_dyn.h │ ├── SDL_DirectFB_events.c │ ├── SDL_DirectFB_events.h │ ├── SDL_DirectFB_modes.c │ ├── SDL_DirectFB_modes.h │ ├── SDL_DirectFB_mouse.c │ ├── SDL_DirectFB_mouse.h │ ├── SDL_DirectFB_opengl.c │ ├── SDL_DirectFB_opengl.h │ ├── SDL_DirectFB_render.c │ ├── SDL_DirectFB_render.h │ ├── SDL_DirectFB_shape.c │ ├── SDL_DirectFB_shape.h │ ├── SDL_DirectFB_video.c │ ├── SDL_DirectFB_video.h │ ├── SDL_DirectFB_vulkan.c │ ├── SDL_DirectFB_vulkan.h │ ├── SDL_DirectFB_window.c │ └── SDL_DirectFB_window.h │ ├── dummy │ ├── SDL_nullevents.c │ ├── SDL_nullevents_c.h │ ├── SDL_nullframebuffer.c │ ├── SDL_nullframebuffer_c.h │ ├── SDL_nullvideo.c │ └── SDL_nullvideo.h │ ├── emscripten │ ├── SDL_emscriptenevents.c │ ├── SDL_emscriptenevents.h │ ├── SDL_emscriptenframebuffer.c │ ├── SDL_emscriptenframebuffer.h │ ├── SDL_emscriptenmouse.c │ ├── SDL_emscriptenmouse.h │ ├── SDL_emscriptenopengles.c │ ├── SDL_emscriptenopengles.h │ ├── SDL_emscriptenvideo.c │ └── SDL_emscriptenvideo.h │ ├── haiku │ ├── SDL_BWin.h │ ├── SDL_bclipboard.cc │ ├── SDL_bclipboard.h │ ├── SDL_bevents.cc │ ├── SDL_bevents.h │ ├── SDL_bframebuffer.cc │ ├── SDL_bframebuffer.h │ ├── SDL_bkeyboard.cc │ ├── SDL_bkeyboard.h │ ├── SDL_bmessagebox.cc │ ├── SDL_bmessagebox.h │ ├── SDL_bmodes.cc │ ├── SDL_bmodes.h │ ├── SDL_bopengl.cc │ ├── SDL_bopengl.h │ ├── SDL_bvideo.cc │ ├── SDL_bvideo.h │ ├── SDL_bwindow.cc │ └── SDL_bwindow.h │ ├── khronos │ ├── EGL │ │ ├── egl.h │ │ ├── eglext.h │ │ └── eglplatform.h │ ├── GLES2 │ │ ├── gl2.h │ │ ├── gl2ext.h │ │ └── gl2platform.h │ ├── KHR │ │ └── khrplatform.h │ └── vulkan │ │ ├── vk_icd.h │ │ ├── vk_layer.h │ │ ├── vk_platform.h │ │ ├── vk_sdk_platform.h │ │ ├── vulkan.h │ │ ├── vulkan.hpp │ │ ├── vulkan_android.h │ │ ├── vulkan_beta.h │ │ ├── vulkan_core.h │ │ ├── vulkan_directfb.h │ │ ├── vulkan_fuchsia.h │ │ ├── vulkan_ggp.h │ │ ├── vulkan_ios.h │ │ ├── vulkan_macos.h │ │ ├── vulkan_metal.h │ │ ├── vulkan_vi.h │ │ ├── vulkan_wayland.h │ │ ├── vulkan_win32.h │ │ ├── vulkan_xcb.h │ │ ├── vulkan_xlib.h │ │ └── vulkan_xlib_xrandr.h │ ├── kmsdrm │ ├── SDL_kmsdrmdyn.c │ ├── SDL_kmsdrmdyn.h │ ├── SDL_kmsdrmevents.c │ ├── SDL_kmsdrmevents.h │ ├── SDL_kmsdrmmouse.c │ ├── SDL_kmsdrmmouse.h │ ├── SDL_kmsdrmopengles.c │ ├── SDL_kmsdrmopengles.h │ ├── SDL_kmsdrmsym.h │ ├── SDL_kmsdrmvideo.c │ ├── SDL_kmsdrmvideo.h │ ├── SDL_kmsdrmvulkan.c │ └── SDL_kmsdrmvulkan.h │ ├── nacl │ ├── SDL_naclevents.c │ ├── SDL_naclevents_c.h │ ├── SDL_naclglue.c │ ├── SDL_naclopengles.c │ ├── SDL_naclopengles.h │ ├── SDL_naclvideo.c │ ├── SDL_naclvideo.h │ ├── SDL_naclwindow.c │ └── SDL_naclwindow.h │ ├── offscreen │ ├── SDL_offscreenevents.c │ ├── SDL_offscreenevents_c.h │ ├── SDL_offscreenframebuffer.c │ ├── SDL_offscreenframebuffer_c.h │ ├── SDL_offscreenopengl.c │ ├── SDL_offscreenopengl.h │ ├── SDL_offscreenvideo.c │ ├── SDL_offscreenvideo.h │ ├── SDL_offscreenwindow.c │ └── SDL_offscreenwindow.h │ ├── os2 │ ├── SDL_gradd.h │ ├── SDL_os2dive.c │ ├── SDL_os2messagebox.c │ ├── SDL_os2messagebox.h │ ├── SDL_os2mouse.c │ ├── SDL_os2mouse.h │ ├── SDL_os2output.h │ ├── SDL_os2util.c │ ├── SDL_os2util.h │ ├── SDL_os2video.c │ ├── SDL_os2video.h │ └── SDL_os2vman.c │ ├── pandora │ ├── SDL_pandora.c │ ├── SDL_pandora.h │ ├── SDL_pandora_events.c │ └── SDL_pandora_events.h │ ├── psp │ ├── SDL_pspevents.c │ ├── SDL_pspevents_c.h │ ├── SDL_pspgl.c │ ├── SDL_pspgl_c.h │ ├── SDL_pspmouse.c │ ├── SDL_pspmouse_c.h │ ├── SDL_pspvideo.c │ └── SDL_pspvideo.h │ ├── qnx │ ├── gl.c │ ├── keyboard.c │ ├── sdl_qnx.h │ └── video.c │ ├── raspberry │ ├── SDL_rpievents.c │ ├── SDL_rpievents_c.h │ ├── SDL_rpimouse.c │ ├── SDL_rpimouse.h │ ├── SDL_rpiopengles.c │ ├── SDL_rpiopengles.h │ ├── SDL_rpivideo.c │ └── SDL_rpivideo.h │ ├── sdlgenblit.pl │ ├── uikit │ ├── SDL_uikitappdelegate.h │ ├── SDL_uikitappdelegate.m │ ├── SDL_uikitclipboard.h │ ├── SDL_uikitclipboard.m │ ├── SDL_uikitevents.h │ ├── SDL_uikitevents.m │ ├── SDL_uikitmessagebox.h │ ├── SDL_uikitmessagebox.m │ ├── SDL_uikitmetalview.h │ ├── SDL_uikitmetalview.m │ ├── SDL_uikitmodes.h │ ├── SDL_uikitmodes.m │ ├── SDL_uikitopengles.h │ ├── SDL_uikitopengles.m │ ├── SDL_uikitopenglview.h │ ├── SDL_uikitopenglview.m │ ├── SDL_uikitvideo.h │ ├── SDL_uikitvideo.m │ ├── SDL_uikitview.h │ ├── SDL_uikitview.m │ ├── SDL_uikitviewcontroller.h │ ├── SDL_uikitviewcontroller.m │ ├── SDL_uikitvulkan.h │ ├── SDL_uikitvulkan.m │ ├── SDL_uikitwindow.h │ ├── SDL_uikitwindow.m │ └── keyinfotable.h │ ├── vivante │ ├── SDL_vivanteopengles.c │ ├── SDL_vivanteopengles.h │ ├── SDL_vivanteplatform.c │ ├── SDL_vivanteplatform.h │ ├── SDL_vivantevideo.c │ ├── SDL_vivantevideo.h │ ├── SDL_vivantevulkan.c │ └── SDL_vivantevulkan.h │ ├── wayland │ ├── SDL_waylandclipboard.c │ ├── SDL_waylandclipboard.h │ ├── SDL_waylanddatamanager.c │ ├── SDL_waylanddatamanager.h │ ├── SDL_waylanddyn.c │ ├── SDL_waylanddyn.h │ ├── SDL_waylandevents.c │ ├── SDL_waylandevents_c.h │ ├── SDL_waylandmouse.c │ ├── SDL_waylandmouse.h │ ├── SDL_waylandopengles.c │ ├── SDL_waylandopengles.h │ ├── SDL_waylandsym.h │ ├── SDL_waylandtouch.c │ ├── SDL_waylandtouch.h │ ├── SDL_waylandvideo.c │ ├── SDL_waylandvideo.h │ ├── SDL_waylandvulkan.c │ ├── SDL_waylandvulkan.h │ ├── SDL_waylandwindow.c │ └── SDL_waylandwindow.h │ ├── windows │ ├── SDL_msctf.h │ ├── SDL_vkeys.h │ ├── SDL_windowsclipboard.c │ ├── SDL_windowsclipboard.h │ ├── SDL_windowsevents.c │ ├── SDL_windowsevents.h │ ├── SDL_windowsframebuffer.c │ ├── SDL_windowsframebuffer.h │ ├── SDL_windowskeyboard.c │ ├── SDL_windowskeyboard.h │ ├── SDL_windowsmessagebox.c │ ├── SDL_windowsmessagebox.h │ ├── SDL_windowsmodes.c │ ├── SDL_windowsmodes.h │ ├── SDL_windowsmouse.c │ ├── SDL_windowsmouse.h │ ├── SDL_windowsopengl.c │ ├── SDL_windowsopengl.h │ ├── SDL_windowsopengles.c │ ├── SDL_windowsopengles.h │ ├── SDL_windowsshape.c │ ├── SDL_windowsshape.h │ ├── SDL_windowstaskdialog.h │ ├── SDL_windowsvideo.c │ ├── SDL_windowsvideo.h │ ├── SDL_windowsvulkan.c │ ├── SDL_windowsvulkan.h │ ├── SDL_windowswindow.c │ ├── SDL_windowswindow.h │ └── wmmsg.h │ ├── winrt │ ├── SDL_winrtevents.cpp │ ├── SDL_winrtevents_c.h │ ├── SDL_winrtgamebar.cpp │ ├── SDL_winrtgamebar_cpp.h │ ├── SDL_winrtkeyboard.cpp │ ├── SDL_winrtmessagebox.cpp │ ├── SDL_winrtmessagebox.h │ ├── SDL_winrtmouse.cpp │ ├── SDL_winrtmouse_c.h │ ├── SDL_winrtopengles.cpp │ ├── SDL_winrtopengles.h │ ├── SDL_winrtpointerinput.cpp │ ├── SDL_winrtvideo.cpp │ └── SDL_winrtvideo_cpp.h │ ├── x11 │ ├── SDL_x11clipboard.c │ ├── SDL_x11clipboard.h │ ├── SDL_x11dyn.c │ ├── SDL_x11dyn.h │ ├── SDL_x11events.c │ ├── SDL_x11events.h │ ├── SDL_x11framebuffer.c │ ├── SDL_x11framebuffer.h │ ├── SDL_x11keyboard.c │ ├── SDL_x11keyboard.h │ ├── SDL_x11messagebox.c │ ├── SDL_x11messagebox.h │ ├── SDL_x11modes.c │ ├── SDL_x11modes.h │ ├── SDL_x11mouse.c │ ├── SDL_x11mouse.h │ ├── SDL_x11opengl.c │ ├── SDL_x11opengl.h │ ├── SDL_x11opengles.c │ ├── SDL_x11opengles.h │ ├── SDL_x11shape.c │ ├── SDL_x11shape.h │ ├── SDL_x11sym.h │ ├── SDL_x11touch.c │ ├── SDL_x11touch.h │ ├── SDL_x11video.c │ ├── SDL_x11video.h │ ├── SDL_x11vulkan.c │ ├── SDL_x11vulkan.h │ ├── SDL_x11window.c │ ├── SDL_x11window.h │ ├── SDL_x11xinput2.c │ ├── SDL_x11xinput2.h │ ├── edid-parse.c │ ├── edid.h │ ├── imKStoUCS.c │ └── imKStoUCS.h │ └── yuv2rgb │ ├── LICENSE │ ├── README.md │ ├── yuv_rgb.c │ ├── yuv_rgb.h │ ├── yuv_rgb_sse_func.h │ └── yuv_rgb_std_func.h ├── test ├── CMakeLists.txt ├── COPYING ├── Makefile.in ├── Makefile.os2 ├── README ├── acinclude.m4 ├── autogen.sh ├── axis.bmp ├── button.bmp ├── checkkeys.c ├── configure ├── configure.ac ├── controllermap.bmp ├── controllermap.c ├── controllermap_back.bmp ├── emscripten │ └── joystick-pre.js ├── gcc-fat.sh ├── icon.bmp ├── loopwave.c ├── loopwavequeue.c ├── moose.dat ├── nacl │ ├── Makefile │ ├── background.js │ ├── common.js │ ├── index.html │ └── manifest.json ├── picture.xbm ├── relative_mode.markdown ├── sample.bmp ├── sample.wav ├── shapes │ ├── p01_shape24.bmp │ ├── p01_shape32alpha.bmp │ ├── p01_shape8.bmp │ ├── p02_shape24.bmp │ ├── p02_shape32alpha.bmp │ ├── p02_shape8.bmp │ ├── p03_shape24.bmp │ ├── p03_shape8.bmp │ ├── p04_shape1.bmp │ ├── p04_shape24.bmp │ ├── p04_shape32alpha.bmp │ ├── p04_shape8.bmp │ ├── p05_shape8.bmp │ ├── p06_shape1alpha.bmp │ ├── p06_shape24.bmp │ ├── p06_shape32alpha.bmp │ ├── p06_shape8.bmp │ ├── p07_shape24.bmp │ ├── p07_shape32alpha.bmp │ ├── p07_shape8.bmp │ ├── p08_shape24.bmp │ ├── p08_shape32alpha.bmp │ ├── p08_shape8.bmp │ ├── p09_shape24.bmp │ ├── p09_shape32alpha.bmp │ ├── p09_shape8.bmp │ ├── p10_shape1.bmp │ ├── p10_shape24.bmp │ ├── p10_shape32alpha.bmp │ ├── p10_shape8.bmp │ ├── p11_shape24.bmp │ ├── p11_shape32alpha.bmp │ ├── p11_shape8.bmp │ ├── p12_shape24.bmp │ ├── p12_shape8.bmp │ ├── p13_shape24.bmp │ ├── p13_shape32alpha.bmp │ ├── p13_shape8.bmp │ ├── p14_shape24.bmp │ ├── p14_shape8.bmp │ ├── p15_shape24.bmp │ ├── p15_shape32alpha.bmp │ ├── p15_shape8.bmp │ ├── p16_shape1.bmp │ ├── p16_shape24.bmp │ ├── p16_shape8.bmp │ ├── trollface_24.bmp │ └── trollface_32alpha.bmp ├── testatomic.c ├── testaudiocapture.c ├── testaudiohotplug.c ├── testaudioinfo.c ├── testautomation.c ├── testautomation_audio.c ├── testautomation_clipboard.c ├── testautomation_events.c ├── testautomation_hints.c ├── testautomation_keyboard.c ├── testautomation_main.c ├── testautomation_mouse.c ├── testautomation_pixels.c ├── testautomation_platform.c ├── testautomation_rect.c ├── testautomation_render.c ├── testautomation_rwops.c ├── testautomation_sdltest.c ├── testautomation_stdlib.c ├── testautomation_suites.h ├── testautomation_surface.c ├── testautomation_syswm.c ├── testautomation_timer.c ├── testautomation_video.c ├── testbounds.c ├── testcustomcursor.c ├── testdisplayinfo.c ├── testdraw2.c ├── testdrawchessboard.c ├── testdropfile.c ├── testerror.c ├── testevdev.c ├── testfile.c ├── testfilesystem.c ├── testgamecontroller.c ├── testgesture.c ├── testgl2.c ├── testgles.c ├── testgles2.c ├── testgles2_sdf.c ├── testgles2_sdf_img_normal.bmp ├── testgles2_sdf_img_sdf.bmp ├── testhaptic.c ├── testhittesting.c ├── testhotplug.c ├── testiconv.c ├── testime.c ├── testintersections.c ├── testjoystick.c ├── testkeys.c ├── testloadso.c ├── testlocale.c ├── testlock.c ├── testmessage.c ├── testmultiaudio.c ├── testnative.c ├── testnative.h ├── testnativecocoa.m ├── testnativeos2.c ├── testnativew32.c ├── testnativex11.c ├── testoffscreen.c ├── testoverlay2.c ├── testplatform.c ├── testpower.c ├── testqsort.c ├── testrelative.c ├── testrendercopyex.c ├── testrendertarget.c ├── testresample.c ├── testrumble.c ├── testscale.c ├── testsem.c ├── testsensor.c ├── testshader.c ├── testshape.c ├── testsprite2.c ├── testspriteminimal.c ├── teststreaming.c ├── testthread.c ├── testtimer.c ├── testurl.c ├── testver.c ├── testviewport.c ├── testvulkan.c ├── testwm2.c ├── testyuv.bmp ├── testyuv.c ├── testyuv_cvt.c ├── testyuv_cvt.h ├── torturethread.c └── utf8.txt ├── visualtest ├── COPYING.txt ├── Makefile.in ├── README.txt ├── acinclude.m4 ├── autogen.sh ├── compile ├── config.h ├── config.h.in ├── configs │ ├── testsprite2_blendmodes │ │ ├── testsprite2_blendmodes.actions │ │ ├── testsprite2_blendmodes.config │ │ └── testsprite2_blendmodes.parameters │ ├── testsprite2_crashtest │ │ ├── testsprite2_crashtest.actions │ │ ├── testsprite2_crashtest.config │ │ └── testsprite2_crashtest.parameters │ ├── testsprite2_fullscreen │ │ ├── testsprite2_fullscreen.actions │ │ ├── testsprite2_fullscreen.config │ │ └── testsprite2_fullscreen.parameters │ └── testsprite2_geometry │ │ ├── testsprite2_geometry.actions │ │ ├── testsprite2_geometry.config │ │ └── testsprite2_geometry.parameters ├── configure ├── configure.in ├── depcomp ├── docs │ └── Doxyfile ├── include │ ├── SDL_visualtest_action_configparser.h │ ├── SDL_visualtest_exhaustive_variator.h │ ├── SDL_visualtest_harness_argparser.h │ ├── SDL_visualtest_mischelper.h │ ├── SDL_visualtest_parsehelper.h │ ├── SDL_visualtest_process.h │ ├── SDL_visualtest_random_variator.h │ ├── SDL_visualtest_rwhelper.h │ ├── SDL_visualtest_screenshot.h │ ├── SDL_visualtest_sut_configparser.h │ ├── SDL_visualtest_variator_common.h │ └── SDL_visualtest_variators.h ├── install-sh ├── launch_harness.cmd ├── launch_harness.sh ├── missing ├── src │ ├── action_configparser.c │ ├── harness_argparser.c │ ├── linux │ │ └── linux_process.c │ ├── mischelper.c │ ├── parsehelper.c │ ├── rwhelper.c │ ├── screenshot.c │ ├── sut_configparser.c │ ├── testharness.c │ ├── variator_common.c │ ├── variator_exhaustive.c │ ├── variator_random.c │ ├── variators.c │ └── windows │ │ ├── windows_process.c │ │ └── windows_screenshot.c ├── stamp-h1 ├── testsprite2_sample.actions ├── testsprite2_sample.config ├── testsprite2_sample.parameters └── unittest │ ├── testquit.actions │ ├── testquit.c │ ├── testquit.config │ └── testquit.parameters └── wayland-protocols ├── idle-inhibit-unstable-v1.xml ├── keyboard-shortcuts-inhibit-unstable-v1.xml ├── org-kde-kwin-server-decoration-manager.xml ├── 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