├── .github └── workflows │ └── gh-pages.yml ├── .gitignore ├── DotnetRaylibWasm.sln ├── DotnetRaylibWasm ├── DotnetRaylibWasm.csproj ├── Program.cs ├── Properties │ └── launchSettings.json ├── favicon.ico ├── index.html ├── main.js ├── raylib.a ├── raylib.html └── runtimeconfig.template.json ├── Examples ├── Audio │ ├── ModulePlaying.cs │ ├── MultichannelSound.cs │ ├── MusicStreamDemo.cs │ ├── RawStream.cs │ └── SoundLoading.cs ├── Core │ ├── BasicScreenManager.cs │ ├── BasicWindow.cs │ ├── Camera2dDemo.cs │ ├── Camera2dPlatformer.cs │ ├── Camera3dFirstPerson.cs │ ├── Camera3dFree.cs │ ├── Camera3dMode.cs │ ├── Customlogging.cs │ ├── DropFiles.cs │ ├── InputGamepad.cs │ ├── InputGestures.cs │ ├── InputKeys.cs │ ├── InputMouse.cs │ ├── InputMouseWheel.cs │ ├── InputMultitouch.cs │ ├── LoadingThread.cs │ ├── Picking3d.cs │ ├── RandomValues.cs │ ├── ScissorTest.cs │ ├── SmoothPixelPerfect.cs │ ├── VrSimulator.cs │ ├── WindowFlags.cs │ ├── WindowLetterbox.cs │ └── WorldScreen.cs ├── Easings.cs ├── Examples.csproj ├── Models │ ├── AnimationDemo.cs │ ├── BillboardDemo.cs │ ├── BoxCollisions.cs │ ├── CubicmapDemo.cs │ ├── FirstPersonMaze.cs │ ├── GeometricShapes.cs │ ├── HeightmapDemo.cs │ ├── LoadingDemo.cs │ ├── LoadingGltf.cs │ ├── LoadingVox.cs │ ├── MeshGeneration.cs │ ├── MeshPicking.cs │ ├── OrthographicProjection.cs │ ├── SkyboxDemo.cs │ ├── SolarSystem.cs │ ├── WavingCubes.cs │ └── YawPitchRoll.cs ├── Program.cs ├── Rlights.cs ├── Shaders │ ├── BasicLighting.cs │ ├── CustomUniform.cs │ ├── Eratosthenes.cs │ ├── Fog.cs │ ├── HotReloading.cs │ ├── JuliaSet.cs │ ├── MeshInstancing.cs │ ├── ModelShader.cs │ ├── MultiSample2d.cs │ ├── PaletteSwitch.cs │ ├── PostProcessing.cs │ ├── Raymarching.cs │ ├── ShapesTextures.cs │ ├── SimpleMask.cs │ ├── Spotlight.cs │ ├── TextureDrawing.cs │ ├── TextureOutline.cs │ └── TextureWaves.cs ├── Shapes │ ├── BasicShapes.cs │ ├── BouncingBall.cs │ ├── CollisionArea.cs │ ├── ColorsPalette.cs │ ├── DrawCircleSector.cs │ ├── DrawRectangleRounded.cs │ ├── DrawRing.cs │ ├── EasingsBallAnim.cs │ ├── EasingsBoxAnim.cs │ ├── EasingsRectangleArray.cs │ ├── FollowingEyes.cs │ ├── LinesBezier.cs │ ├── LogoRaylibAnim.cs │ ├── LogoRaylibShape.cs │ └── RectangleScaling.cs ├── Text │ ├── FontFilters.cs │ ├── FontLoading.cs │ ├── FontSdf.cs │ ├── FontSpritefont.cs │ ├── FormatText.cs │ ├── InputBox.cs │ ├── RaylibFonts.cs │ ├── RectangleBounds.cs │ ├── Unicode.cs │ └── WritingAnim.cs ├── Textures │ ├── BackgroundScrolling.cs │ ├── BlendModes.cs │ ├── Bunnymark.cs │ ├── ImageDrawing.cs │ ├── ImageGeneration.cs │ ├── ImageLoading.cs │ ├── ImageProcessing.cs │ ├── ImageText.cs │ ├── LogoRaylibTexture.cs │ ├── MousePainting.cs │ ├── NpatchDrawing.cs │ ├── ParticlesBlending.cs │ ├── RawData.cs │ ├── SpriteAnim.cs │ ├── SpriteButton.cs │ ├── SpriteExplosion.cs │ ├── SrcRecDstRec.cs │ └── ToImage.cs ├── others │ └── easings_testbed.cs └── resources │ ├── audio │ ├── boom.wav │ ├── buttonfx.wav │ ├── coin.wav │ ├── country.mp3 │ ├── mini1111.xm │ ├── sound.wav │ ├── spring.wav │ ├── target.flac │ ├── target.ogg │ └── weird.wav │ ├── billboard.png │ ├── button.png │ ├── cat.png │ ├── cubicmap.png │ ├── cubicmap_atlas.png │ ├── cyberpunk_street_background.png │ ├── cyberpunk_street_foreground.png │ ├── cyberpunk_street_midground.png │ ├── dresden_square_1k.hdr │ ├── dresden_square_2k.hdr │ ├── egg.png │ ├── explosion.png │ ├── fonts │ ├── KAISG.ttf │ ├── alagard.png │ ├── alpha_beta.png │ ├── anonymous_pro_bold.ttf │ ├── custom_alagard.png │ ├── custom_jupiter_crash.png │ ├── custom_mecha.png │ ├── dejavu.fnt │ ├── dejavu.png │ ├── jupiter_crash.png │ ├── mecha.png │ ├── noto_cjk.fnt │ ├── noto_cjk.png │ ├── pixantiqua.fnt │ ├── pixantiqua.png │ ├── pixantiqua.ttf │ ├── pixelplay.png │ ├── romulus.png │ ├── setback.png │ └── symbola.fnt │ ├── fudesumi.png │ ├── fudesumi.raw │ ├── heightmap.png │ ├── mask.png │ ├── models │ ├── barracks.obj │ ├── barracks_diffuse.png │ ├── church.obj │ ├── church_diffuse.png │ ├── gltf │ │ ├── AnimatedMorphCube.glb │ │ ├── AnimatedTriangle.gltf │ │ ├── BoxAnimated.glb │ │ ├── LICENSE │ │ ├── girl.glb │ │ ├── raylib_32x32.glb │ │ ├── rigged_figure.glb │ │ └── vertex_colored_object.glb │ ├── iqm │ │ ├── guy.blend │ │ ├── guy.iqm │ │ ├── guyanim.iqm │ │ ├── guytex.png │ │ └── vertex_colored_object.iqm │ ├── obj │ │ ├── bridge.obj │ │ ├── bridge_diffuse.png │ │ ├── castle.obj │ │ ├── castle_diffuse.png │ │ ├── cube.obj │ │ ├── cube_diffuse.png │ │ ├── house.obj │ │ ├── house_diffuse.png │ │ ├── market.obj │ │ ├── market_diffuse.png │ │ ├── plane.obj │ │ ├── plane_diffuse.png │ │ ├── turret.obj │ │ ├── turret_diffuse.png │ │ ├── well.obj │ │ └── well_diffuse.png │ ├── vox │ │ ├── LICENSE │ │ ├── chr_knight.vox │ │ ├── chr_sword.vox │ │ └── monu9.vox │ ├── watermill.obj │ └── watermill_diffuse.png │ ├── ninepatch_button.png │ ├── parrots.png │ ├── patterns.png │ ├── plasma.png │ ├── ps3.png │ ├── raylib-cs_logo.png │ ├── raysan.png │ ├── scarfy.png │ ├── shaders │ ├── glsl100 │ │ ├── alpha_discard.fs │ │ ├── base.fs │ │ ├── base.vs │ │ ├── base_lighting.vs │ │ ├── base_lighting_instanced.vs │ │ ├── bloom.fs │ │ ├── blur.fs │ │ ├── color_mix.fs │ │ ├── cross_hatching.fs │ │ ├── cross_stitching.fs │ │ ├── cubemap.fs │ │ ├── cubemap.vs │ │ ├── cubes_panning.fs │ │ ├── depth.fs │ │ ├── distortion.fs │ │ ├── distortion100.fs │ │ ├── dream_vision.fs │ │ ├── eratosthenes.fs │ │ ├── fisheye.fs │ │ ├── fog.fs │ │ ├── grayscale.fs │ │ ├── julia_set.fs │ │ ├── lighting.fs │ │ ├── mask.fs │ │ ├── outline.fs │ │ ├── palette_switch.fs │ │ ├── pixelizer.fs │ │ ├── point_particle.fs │ │ ├── point_particle.vs │ │ ├── posterization.fs │ │ ├── predator.fs │ │ ├── raymarching.fs │ │ ├── reload.fs │ │ ├── scanlines.fs │ │ ├── sdf.fs │ │ ├── skybox.fs │ │ ├── skybox.vs │ │ ├── sobel.fs │ │ ├── spotlight.fs │ │ ├── swirl.fs │ │ └── wave.fs │ ├── glsl120 │ │ ├── base.fs │ │ ├── base.vs │ │ ├── base_lighting.vs │ │ ├── bloom.fs │ │ ├── blur.fs │ │ ├── cross_hatching.fs │ │ ├── cross_stitching.fs │ │ ├── distortion.fs │ │ ├── dream_vision.fs │ │ ├── fisheye.fs │ │ ├── fog.fs │ │ ├── grayscale.fs │ │ ├── palette_switch.fs │ │ ├── pixelizer.fs │ │ ├── posterization.fs │ │ ├── predator.fs │ │ ├── scanlines.fs │ │ ├── sobel.fs │ │ └── swirl.fs │ ├── glsl330 │ │ ├── alpha_discard.fs │ │ ├── base.fs │ │ ├── base.vs │ │ ├── base_lighting.vs │ │ ├── base_lighting_instanced.vs │ │ ├── bloom.fs │ │ ├── blur.fs │ │ ├── color_mix.fs │ │ ├── cross_hatching.fs │ │ ├── cross_stitching.fs │ │ ├── cubemap.fs │ │ ├── cubemap.vs │ │ ├── cubes_panning.fs │ │ ├── depth.fs │ │ ├── distortion.fs │ │ ├── dream_vision.fs │ │ ├── eratosthenes.fs │ │ ├── fisheye.fs │ │ ├── fog.fs │ │ ├── grayscale.fs │ │ ├── julia_set.fs │ │ ├── lighting.fs │ │ ├── mask.fs │ │ ├── outline.fs │ │ ├── overdraw.fs │ │ ├── palette_switch.fs │ │ ├── pixelizer.fs │ │ ├── point_particle.fs │ │ ├── point_particle.vs │ │ ├── posterization.fs │ │ ├── predator.fs │ │ ├── raymarching.fs │ │ ├── reload.fs │ │ ├── scanlines.fs │ │ ├── sdf.fs │ │ ├── skybox.fs │ │ ├── skybox.vs │ │ ├── sobel.fs │ │ ├── spotlight.fs │ │ ├── swirl.fs │ │ └── wave.fs │ └── glsl430 │ │ ├── gol.glsl │ │ ├── gol_render.glsl │ │ └── gol_transfert.glsl │ ├── skybox.png │ ├── space.png │ ├── spark_flame.png │ ├── symbola.png │ ├── texel_checker.png │ ├── torus.png │ ├── wabbit_alpha.png │ └── xbox.png ├── LICENSE ├── README.md └── demo.jpg /.github/workflows/gh-pages.yml: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/stanoddly/DotnetRaylibWasm/HEAD/.github/workflows/gh-pages.yml -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/stanoddly/DotnetRaylibWasm/HEAD/.gitignore -------------------------------------------------------------------------------- /DotnetRaylibWasm.sln: 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