├── .gitignore
├── ArduinoBusylight.sln
├── ArduinoBusylight
├── App.config
├── ArduinoBusylight.csproj
├── FormSettings.Designer.cs
├── FormSettings.cs
├── FormSettings.resx
├── Program.cs
├── Properties
│ ├── AssemblyInfo.cs
│ ├── Resources.Designer.cs
│ ├── Resources.resx
│ ├── Settings.Designer.cs
│ └── Settings.settings
└── Resources
│ └── ball_blue_led_light_48px_1651_easyicon.net.ico
├── LICENSE
├── README.md
├── Screenshot.jpg
├── Sketch.fzz
├── Sketch.jpg
└── arduino_busylight
├── arduino_busylight.ino
└── tones.h
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 |
4 | # User-specific files
5 | *.suo
6 | *.user
7 | *.userosscache
8 | *.sln.docstates
9 |
10 | # User-specific files (MonoDevelop/Xamarin Studio)
11 | *.userprefs
12 |
13 | # Build results
14 | [Dd]ebug/
15 | [Dd]ebugPublic/
16 | [Rr]elease/
17 | [Rr]eleases/
18 | [Xx]64/
19 | [Xx]86/
20 | [Bb]uild/
21 | bld/
22 | [Bb]in/
23 | [Oo]bj/
24 |
25 | # Visual Studio 2015 cache/options directory
26 | .vs/
27 | # Uncomment if you have tasks that create the project's static files in wwwroot
28 | #wwwroot/
29 |
30 | # MSTest test Results
31 | [Tt]est[Rr]esult*/
32 | [Bb]uild[Ll]og.*
33 |
34 | # NUNIT
35 | *.VisualState.xml
36 | TestResult.xml
37 |
38 | # Build Results of an ATL Project
39 | [Dd]ebugPS/
40 | [Rr]eleasePS/
41 | dlldata.c
42 |
43 | # DNX
44 | project.lock.json
45 | artifacts/
46 |
47 | *_i.c
48 | *_p.c
49 | *_i.h
50 | *.ilk
51 | *.meta
52 | *.obj
53 | *.pch
54 | *.pdb
55 | *.pgc
56 | *.pgd
57 | *.rsp
58 | *.sbr
59 | *.tlb
60 | *.tli
61 | *.tlh
62 | *.tmp
63 | *.tmp_proj
64 | *.log
65 | *.vspscc
66 | *.vssscc
67 | .builds
68 | *.pidb
69 | *.svclog
70 | *.scc
71 |
72 | # Chutzpah Test files
73 | _Chutzpah*
74 |
75 | # Visual C++ cache files
76 | ipch/
77 | *.aps
78 | *.ncb
79 | *.opendb
80 | *.opensdf
81 | *.sdf
82 | *.cachefile
83 | *.VC.db
84 |
85 | # Visual Studio profiler
86 | *.psess
87 | *.vsp
88 | *.vspx
89 | *.sap
90 |
91 | # TFS 2012 Local Workspace
92 | $tf/
93 |
94 | # Guidance Automation Toolkit
95 | *.gpState
96 |
97 | # ReSharper is a .NET coding add-in
98 | _ReSharper*/
99 | *.[Rr]e[Ss]harper
100 | *.DotSettings.user
101 |
102 | # JustCode is a .NET coding add-in
103 | .JustCode
104 |
105 | # TeamCity is a build add-in
106 | _TeamCity*
107 |
108 | # DotCover is a Code Coverage Tool
109 | *.dotCover
110 |
111 | # NCrunch
112 | _NCrunch_*
113 | .*crunch*.local.xml
114 | nCrunchTemp_*
115 |
116 | # MightyMoose
117 | *.mm.*
118 | AutoTest.Net/
119 |
120 | # Web workbench (sass)
121 | .sass-cache/
122 |
123 | # Installshield output folder
124 | [Ee]xpress/
125 |
126 | # DocProject is a documentation generator add-in
127 | DocProject/buildhelp/
128 | DocProject/Help/*.HxT
129 | DocProject/Help/*.HxC
130 | DocProject/Help/*.hhc
131 | DocProject/Help/*.hhk
132 | DocProject/Help/*.hhp
133 | DocProject/Help/Html2
134 | DocProject/Help/html
135 |
136 | # Click-Once directory
137 | publish/
138 |
139 | # Publish Web Output
140 | *.[Pp]ublish.xml
141 | *.azurePubxml
142 |
143 | # TODO: Un-comment the next line if you do not want to checkin
144 | # your web deploy settings because they may include unencrypted
145 | # passwords
146 | #*.pubxml
147 | *.publishproj
148 |
149 | # NuGet Packages
150 | *.nupkg
151 | # The packages folder can be ignored because of Package Restore
152 | **/packages/*
153 | # except build/, which is used as an MSBuild target.
154 | !**/packages/build/
155 | # Uncomment if necessary however generally it will be regenerated when needed
156 | #!**/packages/repositories.config
157 | # NuGet v3's project.json files produces more ignoreable files
158 | *.nuget.props
159 | *.nuget.targets
160 |
161 | # Microsoft Azure Build Output
162 | csx/
163 | *.build.csdef
164 |
165 | # Microsoft Azure Emulator
166 | ecf/
167 | rcf/
168 |
169 | # Windows Store app package directory
170 | AppPackages/
171 | BundleArtifacts/
172 |
173 | # Visual Studio cache files
174 | # files ending in .cache can be ignored
175 | *.[Cc]ache
176 | # but keep track of directories ending in .cache
177 | !*.[Cc]ache/
178 |
179 | # Others
180 | ClientBin/
181 | [Ss]tyle[Cc]op.*
182 | ~$*
183 | *~
184 | *.dbmdl
185 | *.dbproj.schemaview
186 | *.pfx
187 | *.publishsettings
188 | node_modules/
189 | orleans.codegen.cs
190 |
191 | # RIA/Silverlight projects
192 | Generated_Code/
193 |
194 | # Backup & report files from converting an old project file
195 | # to a newer Visual Studio version. Backup files are not needed,
196 | # because we have git ;-)
197 | _UpgradeReport_Files/
198 | Backup*/
199 | UpgradeLog*.XML
200 | UpgradeLog*.htm
201 |
202 | # SQL Server files
203 | *.mdf
204 | *.ldf
205 |
206 | # Business Intelligence projects
207 | *.rdl.data
208 | *.bim.layout
209 | *.bim_*.settings
210 |
211 | # Microsoft Fakes
212 | FakesAssemblies/
213 |
214 | # GhostDoc plugin setting file
215 | *.GhostDoc.xml
216 |
217 | # Node.js Tools for Visual Studio
218 | .ntvs_analysis.dat
219 |
220 | # Visual Studio 6 build log
221 | *.plg
222 |
223 | # Visual Studio 6 workspace options file
224 | *.opt
225 |
226 | # Visual Studio LightSwitch build output
227 | **/*.HTMLClient/GeneratedArtifacts
228 | **/*.DesktopClient/GeneratedArtifacts
229 | **/*.DesktopClient/ModelManifest.xml
230 | **/*.Server/GeneratedArtifacts
231 | **/*.Server/ModelManifest.xml
232 | _Pvt_Extensions
233 |
234 | # LightSwitch generated files
235 | GeneratedArtifacts/
236 | ModelManifest.xml
237 |
238 | # Paket dependency manager
239 | .paket/paket.exe
240 |
241 | # FAKE - F# Make
242 | .fake/
--------------------------------------------------------------------------------
/ArduinoBusylight.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 14
4 | VisualStudioVersion = 14.0.25420.1
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ArduinoBusylight", "ArduinoBusylight\ArduinoBusylight.csproj", "{C88B86CC-6DBF-4B16-AF83-5147E4B31ED2}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {C88B86CC-6DBF-4B16-AF83-5147E4B31ED2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {C88B86CC-6DBF-4B16-AF83-5147E4B31ED2}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {C88B86CC-6DBF-4B16-AF83-5147E4B31ED2}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {C88B86CC-6DBF-4B16-AF83-5147E4B31ED2}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | EndGlobal
23 |
--------------------------------------------------------------------------------
/ArduinoBusylight/App.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 | COM3
15 |
16 |
17 | 9600
18 |
19 |
20 |
21 |
--------------------------------------------------------------------------------
/ArduinoBusylight/ArduinoBusylight.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {C88B86CC-6DBF-4B16-AF83-5147E4B31ED2}
8 | WinExe
9 | Properties
10 | ArduinoBusylight
11 | ArduinoBusylight
12 | v4.5.2
13 | 512
14 | true
15 |
16 |
17 | AnyCPU
18 | true
19 | full
20 | false
21 | bin\Debug\
22 | DEBUG;TRACE
23 | prompt
24 | 4
25 |
26 |
27 | AnyCPU
28 | pdbonly
29 | true
30 | bin\Release\
31 | TRACE
32 | prompt
33 | 4
34 |
35 |
36 |
37 | False
38 | ..\..\..\..\..\..\..\Program Files (x86)\Microsoft Office\Office15\LyncSDK\Assemblies\Desktop\Microsoft.Lync.Model.dll
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 | Form
55 |
56 |
57 | FormSettings.cs
58 |
59 |
60 |
61 |
62 | FormSettings.cs
63 |
64 |
65 | ResXFileCodeGenerator
66 | Resources.Designer.cs
67 | Designer
68 |
69 |
70 | True
71 | Resources.resx
72 | True
73 |
74 |
75 | SettingsSingleFileGenerator
76 | Settings.Designer.cs
77 |
78 |
79 | True
80 | Settings.settings
81 | True
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
98 |
--------------------------------------------------------------------------------
/ArduinoBusylight/FormSettings.Designer.cs:
--------------------------------------------------------------------------------
1 | namespace ArduinoBusylight
2 | {
3 | partial class FormSettings
4 | {
5 | ///
6 | /// Erforderliche Designervariable.
7 | ///
8 | private System.ComponentModel.IContainer components = null;
9 |
10 | ///
11 | /// Verwendete Ressourcen bereinigen.
12 | ///
13 | /// True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.
14 | protected override void Dispose(bool disposing)
15 | {
16 | if (disposing && (components != null))
17 | {
18 | components.Dispose();
19 | }
20 | base.Dispose(disposing);
21 | }
22 |
23 | #region Vom Windows Form-Designer generierter Code
24 |
25 | ///
26 | /// Erforderliche Methode für die Designerunterstützung.
27 | /// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
28 | ///
29 | private void InitializeComponent()
30 | {
31 | this.cmbPort = new System.Windows.Forms.ComboBox();
32 | this.lblPort = new System.Windows.Forms.Label();
33 | this.label1 = new System.Windows.Forms.Label();
34 | this.cmbBaud = new System.Windows.Forms.ComboBox();
35 | this.btnSave = new System.Windows.Forms.Button();
36 | this.SuspendLayout();
37 | //
38 | // cmbPort
39 | //
40 | this.cmbPort.FormattingEnabled = true;
41 | this.cmbPort.Location = new System.Drawing.Point(47, 10);
42 | this.cmbPort.Name = "cmbPort";
43 | this.cmbPort.Size = new System.Drawing.Size(69, 21);
44 | this.cmbPort.TabIndex = 6;
45 | //
46 | // lblPort
47 | //
48 | this.lblPort.AutoSize = true;
49 | this.lblPort.Location = new System.Drawing.Point(12, 13);
50 | this.lblPort.Name = "lblPort";
51 | this.lblPort.Size = new System.Drawing.Size(29, 13);
52 | this.lblPort.TabIndex = 7;
53 | this.lblPort.Text = "Port:";
54 | //
55 | // label1
56 | //
57 | this.label1.AutoSize = true;
58 | this.label1.Location = new System.Drawing.Point(139, 13);
59 | this.label1.Name = "label1";
60 | this.label1.Size = new System.Drawing.Size(35, 13);
61 | this.label1.TabIndex = 8;
62 | this.label1.Text = "Baud:";
63 | //
64 | // cmbBaud
65 | //
66 | this.cmbBaud.FormattingEnabled = true;
67 | this.cmbBaud.Items.AddRange(new object[] {
68 | "9600",
69 | "115200"});
70 | this.cmbBaud.Location = new System.Drawing.Point(180, 10);
71 | this.cmbBaud.Name = "cmbBaud";
72 | this.cmbBaud.Size = new System.Drawing.Size(69, 21);
73 | this.cmbBaud.TabIndex = 9;
74 | //
75 | // btnSave
76 | //
77 | this.btnSave.Location = new System.Drawing.Point(174, 49);
78 | this.btnSave.Name = "btnSave";
79 | this.btnSave.Size = new System.Drawing.Size(75, 23);
80 | this.btnSave.TabIndex = 10;
81 | this.btnSave.Text = "Save";
82 | this.btnSave.UseVisualStyleBackColor = true;
83 | this.btnSave.Click += new System.EventHandler(this.btnSave_Click);
84 | //
85 | // FormSettings
86 | //
87 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
88 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
89 | this.ClientSize = new System.Drawing.Size(260, 92);
90 | this.Controls.Add(this.btnSave);
91 | this.Controls.Add(this.cmbBaud);
92 | this.Controls.Add(this.label1);
93 | this.Controls.Add(this.lblPort);
94 | this.Controls.Add(this.cmbPort);
95 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
96 | this.MaximizeBox = false;
97 | this.MinimizeBox = false;
98 | this.Name = "FormSettings";
99 | this.Text = "Settings";
100 | this.Load += new System.EventHandler(this.Form1_Load);
101 | this.ResumeLayout(false);
102 | this.PerformLayout();
103 |
104 | }
105 |
106 | #endregion
107 | private System.Windows.Forms.ComboBox cmbPort;
108 | private System.Windows.Forms.Label lblPort;
109 | private System.Windows.Forms.Label label1;
110 | private System.Windows.Forms.ComboBox cmbBaud;
111 | private System.Windows.Forms.Button btnSave;
112 | }
113 | }
114 |
115 |
--------------------------------------------------------------------------------
/ArduinoBusylight/FormSettings.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Windows.Forms;
3 | using System.IO.Ports;
4 |
5 | namespace ArduinoBusylight
6 | {
7 | public partial class FormSettings : Form
8 | {
9 | public FormSettings()
10 | {
11 | InitializeComponent();
12 | }
13 |
14 | private void Form1_Load(object sender, EventArgs e)
15 | {
16 | //Get _all_ the serial ports!
17 | string[] ports = SerialPort.GetPortNames();
18 | foreach(string port in ports)
19 | {
20 | cmbPort.Items.Add(port);
21 | }
22 |
23 | //Pre-select items
24 | cmbPort.SelectedItem = Properties.Settings.Default.port;
25 | cmbBaud.SelectedItem = Properties.Settings.Default.baud.ToString();
26 | }
27 |
28 | private void btnSave_Click(object sender, EventArgs e)
29 | {
30 | //Save settings
31 | Console.WriteLine("Default port is '{0}', baud rate is '{1}'", cmbPort.SelectedItem, cmbBaud.SelectedItem);
32 | Properties.Settings.Default.port = cmbPort.SelectedItem.ToString();
33 | Properties.Settings.Default.baud = Convert.ToInt16(cmbBaud.SelectedItem);
34 | Properties.Settings.Default.Save();
35 | this.Close();
36 | }
37 | }
38 | }
39 |
--------------------------------------------------------------------------------
/ArduinoBusylight/FormSettings.resx:
--------------------------------------------------------------------------------
1 |
2 |
3 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
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94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 |
107 |
108 |
109 | text/microsoft-resx
110 |
111 |
112 | 2.0
113 |
114 |
115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
119 |
120 |
--------------------------------------------------------------------------------
/ArduinoBusylight/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Windows.Forms;
3 | using System.IO;
4 | using System.IO.Ports;
5 | //Skype
6 | using Microsoft.Lync.Model;
7 | using Microsoft.Lync.Model.Conversation;
8 |
9 | namespace ArduinoBusylight
10 | {
11 | static class Program
12 | {
13 | ///
14 | /// Der Haupteinstiegspunkt für die Anwendung.
15 | ///
16 | [STAThread]
17 | static void Main()
18 | {
19 | Application.EnableVisualStyles();
20 | Application.SetCompatibleTextRenderingDefault(false);
21 | Application.Run(new AgentContext());
22 | }
23 | }
24 |
25 | //TrayIcon context
26 | public class AgentContext : ApplicationContext
27 | {
28 | //Some variables
29 | private NotifyIcon trayIcon;
30 | private SerialPort mySerialPort;
31 | private LyncClient lyncClient;
32 |
33 | public AgentContext()
34 | {
35 | ContextMenu myContext = new ContextMenu();
36 | myContext.MenuItems.Add("Configure", configure);
37 | MenuItem manual = new MenuItem("Manual");
38 | manual.MenuItems.Add("Online/Free", manualOnline);
39 | manual.MenuItems.Add("Away", manualAway);
40 | manual.MenuItems.Add("Busy", manualBusy);
41 | manual.MenuItems.Add("Do not disturb", manualDND);
42 | manual.MenuItems.Add("Offline", manualOffline);
43 | manual.MenuItems.Add("-");
44 | manual.MenuItems.Add("Rrrring!", manualRing);
45 | myContext.MenuItems.Add(manual);
46 | myContext.MenuItems.Add("-");
47 | myContext.MenuItems.Add("Exit", exit);
48 |
49 | //Initialize tray icon
50 | trayIcon = new NotifyIcon()
51 | {
52 | Icon = Properties.Resources.trayicon,
53 | ContextMenu = myContext,
54 | Visible = true,
55 | Text = "Arduino Busylight Agent"
56 | };
57 |
58 | //Create connection
59 | createConnection();
60 |
61 | //Connect to Lync/SfB
62 | try
63 | {
64 | lyncClient = LyncClient.GetClient();
65 | if (lyncClient.Self.Contact != null)
66 | {
67 | //Add event handler for changed availabilities
68 | lyncClient.Self.Contact.ContactInformationChanged += Contact_ContactInformationChanged;
69 | //Add event handler for incoming conversations
70 | lyncClient.ConversationManager.ConversationAdded += ConversationManager_ConversationAdded;
71 | }
72 | }
73 | catch(ClientNotFoundException ex)
74 | {
75 | MessageBox.Show("No running Lync or Skype for Business client was found. Your state will not be changed automatically.", "Lync/SfB client not found!");
76 | Console.WriteLine("Lync/SfB client not found: '{0}'", ex.Message);
77 | }
78 | catch (System.Runtime.InteropServices.MarshalDirectiveException ex)
79 | {
80 | Console.WriteLine("Unable to read Lync/SfB state: '{0}'", ex.Message);
81 | }
82 |
83 | }
84 |
85 | private void Contact_ContactInformationChanged(object sender, ContactInformationChangedEventArgs e)
86 | {
87 | //Set LED matching Lync/SfB state
88 | Console.WriteLine("Lync/SfB state changed!");
89 | ContactAvailability myAvailability = (ContactAvailability)lyncClient.Self.Contact.GetContactInformation(ContactInformationType.Availability);
90 | controlBusylight(string.Format("kSetLed,{0};", myAvailability.ToString()));
91 | }
92 |
93 | private void ConversationManager_ConversationAdded(object sender, ConversationManagerEventArgs e)
94 | {
95 | //Alert incoming call
96 | if (e.Conversation != null)
97 | {
98 | if(e.Conversation.Modalities.ContainsKey(ModalityTypes.AudioVideo) &&
99 | e.Conversation.Modalities[ModalityTypes.AudioVideo].State != ModalityState.Disconnected)
100 | {
101 | //Incoming call
102 | Console.WriteLine("Incoming call!");
103 | controlBusylight("1,kRing;");
104 | }
105 | }
106 | }
107 |
108 | private void createConnection()
109 | {
110 | //(Re-)create connection
111 | mySerialPort = new SerialPort(Properties.Settings.Default.port, Properties.Settings.Default.baud);
112 | Console.WriteLine("Created connection to '{0}' with {1} baud",
113 | Properties.Settings.Default.port, Properties.Settings.Default.baud.ToString());
114 | }
115 |
116 | private void manualOffline(object sender, EventArgs e)
117 | {
118 | controlBusylight("kSetLed,Offline;");
119 | }
120 |
121 | private void manualRing(object sender, EventArgs e)
122 | {
123 | controlBusylight("1,kRing;");
124 | }
125 |
126 | private void manualDND(object sender, EventArgs e)
127 | {
128 | controlBusylight("kSetLed,DoNotDisturb;");
129 | }
130 |
131 | private void manualBusy(object sender, EventArgs e)
132 | {
133 | controlBusylight("kSetLed,Busy;");
134 | }
135 |
136 | private void manualAway(object sender, EventArgs e)
137 | {
138 | controlBusylight("kSetLed,Away;");
139 | }
140 |
141 | private void manualOnline(object sender, EventArgs e)
142 | {
143 | controlBusylight("kSetLed,Free;");
144 | }
145 |
146 | private void controlBusylight(string command)
147 | {
148 | //Control LED behavior
149 | Console.WriteLine("About to execute LED command: {0}", command);
150 | try
151 | {
152 | mySerialPort.Open();
153 | mySerialPort.WriteLine(command);
154 | mySerialPort.Close();
155 | }
156 | catch (System.UnauthorizedAccessException ex)
157 | {
158 | Console.WriteLine("Console port not accessible ({0}), already in use?", ex.Message);
159 | MessageBox.Show("Unable to connect to serial port - is the port already in use?", "Unable to connect",
160 | MessageBoxButtons.OK, MessageBoxIcon.Error);
161 | }
162 | catch (IOException ex)
163 | {
164 | Console.WriteLine("Exception: '{0}'", ex.Message);
165 | MessageBox.Show("Unable to connect to serial port - does the port exist?", "Unable to connect",
166 | MessageBoxButtons.OK, MessageBoxIcon.Error);
167 | }
168 | }
169 |
170 | private void exit(object sender, EventArgs e)
171 | {
172 | //Hide tray icon and die in a fire
173 | trayIcon.Visible = false;
174 | Application.Exit();
175 | }
176 |
177 | private void configure(object sender, EventArgs e)
178 | {
179 | //Show configure dialog
180 | FormSettings form_conf = new FormSettings();
181 | var dialogResult = form_conf.ShowDialog();
182 | createConnection();
183 | }
184 | }
185 | }
186 |
--------------------------------------------------------------------------------
/ArduinoBusylight/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // Allgemeine Informationen über eine Assembly werden über die folgenden
6 | // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
7 | // die einer Assembly zugeordnet sind.
8 | [assembly: AssemblyTitle("ArduinoBusylight")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("ArduinoBusylight")]
13 | [assembly: AssemblyCopyright("Copyright © 2016")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
18 | // für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
19 | // COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
20 | [assembly: ComVisible(false)]
21 |
22 | // Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
23 | [assembly: Guid("c88b86cc-6dbf-4b16-af83-5147e4b31ed2")]
24 |
25 | // Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
26 | //
27 | // Hauptversion
28 | // Nebenversion
29 | // Buildnummer
30 | // Revision
31 | //
32 | // Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
33 | // übernehmen, indem Sie "*" eingeben:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/ArduinoBusylight/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // Dieser Code wurde von einem Tool generiert.
4 | // Laufzeitversion:4.0.30319.42000
5 | //
6 | // Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
7 | // der Code erneut generiert wird.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace ArduinoBusylight.Properties {
12 | using System;
13 |
14 |
15 | ///
16 | /// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
17 | ///
18 | // Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
19 | // -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
20 | // Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
21 | // mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources {
26 |
27 | private static global::System.Resources.ResourceManager resourceMan;
28 |
29 | private static global::System.Globalization.CultureInfo resourceCulture;
30 |
31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 | internal Resources() {
33 | }
34 |
35 | ///
36 | /// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
37 | ///
38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39 | internal static global::System.Resources.ResourceManager ResourceManager {
40 | get {
41 | if (object.ReferenceEquals(resourceMan, null)) {
42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ArduinoBusylight.Properties.Resources", typeof(Resources).Assembly);
43 | resourceMan = temp;
44 | }
45 | return resourceMan;
46 | }
47 | }
48 |
49 | ///
50 | /// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
51 | /// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
52 | ///
53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54 | internal static global::System.Globalization.CultureInfo Culture {
55 | get {
56 | return resourceCulture;
57 | }
58 | set {
59 | resourceCulture = value;
60 | }
61 | }
62 |
63 | ///
64 | /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Icon ähnlich wie (Symbol).
65 | ///
66 | internal static System.Drawing.Icon trayicon {
67 | get {
68 | object obj = ResourceManager.GetObject("trayicon", resourceCulture);
69 | return ((System.Drawing.Icon)(obj));
70 | }
71 | }
72 | }
73 | }
74 |
--------------------------------------------------------------------------------
/ArduinoBusylight/Properties/Resources.resx:
--------------------------------------------------------------------------------
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102 |
103 |
104 |
105 |
106 |
107 |
108 |
109 | text/microsoft-resx
110 |
111 |
112 | 2.0
113 |
114 |
115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
119 |
120 |
121 |
122 | ..\Resources\ball_blue_led_light_48px_1651_easyicon.net.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
123 |
124 |
--------------------------------------------------------------------------------
/ArduinoBusylight/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // Dieser Code wurde von einem Tool generiert.
4 | // Laufzeitversion:4.0.30319.42000
5 | //
6 | // Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
7 | // der Code erneut generiert wird.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace ArduinoBusylight.Properties {
12 |
13 |
14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "14.0.0.0")]
16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
17 |
18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
19 |
20 | public static Settings Default {
21 | get {
22 | return defaultInstance;
23 | }
24 | }
25 |
26 | [global::System.Configuration.UserScopedSettingAttribute()]
27 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
28 | [global::System.Configuration.DefaultSettingValueAttribute("COM3")]
29 | public string port {
30 | get {
31 | return ((string)(this["port"]));
32 | }
33 | set {
34 | this["port"] = value;
35 | }
36 | }
37 |
38 | [global::System.Configuration.UserScopedSettingAttribute()]
39 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
40 | [global::System.Configuration.DefaultSettingValueAttribute("9600")]
41 | public int baud {
42 | get {
43 | return ((int)(this["baud"]));
44 | }
45 | set {
46 | this["baud"] = value;
47 | }
48 | }
49 | }
50 | }
51 |
--------------------------------------------------------------------------------
/ArduinoBusylight/Properties/Settings.settings:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 | COM3
7 |
8 |
9 | 9600
10 |
11 |
12 |
--------------------------------------------------------------------------------
/ArduinoBusylight/Resources/ball_blue_led_light_48px_1651_easyicon.net.ico:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/stdevel/ArduinoBusylight/1fa9b3e639943e1cd5c4a424dbe9baef4226f066/ArduinoBusylight/Resources/ball_blue_led_light_48px_1651_easyicon.net.ico
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
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623 | How to Apply These Terms to Your New Programs
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650 | Also add information on how to contact you by electronic and paper mail.
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652 | If the program does terminal interaction, make it output a short
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664 | You should also get your employer (if you work as a programmer) or school,
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667 | .
668 |
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673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
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1 | # ArduinoBusylight
2 | `ArduinoBusylight` is a simple, low-budget Arduino-based busylight for **Microsoft Lync** / **Skype for Business**. It's easy to build and really makes your desk look uber-nerdy.
3 | This repository includes a C# agent that automatically updates the LED color once your Lync/SfB availability status has changed.
4 |
5 | 
6 |
7 | # Requirements
8 | In order to get things running, you will need:
9 | - An Arduino or Genuino (*I'm using the Uno model*)
10 | - [Arduino IDE](https://www.arduino.cc/download/)
11 | - [Microsoft Visual Studio 2015](https://www.visualstudio.com) or newer
12 | - [Microsoft Lync 2013 SDK](https://www.microsoft.com/en-us/download/details.aspx?id=36824) (*there is no SDK for Skype for Business, yet*)
13 |
14 | For the cabling you will need:
15 | - A piezo sound module (*for incoming calls, agent integration will follow*)
16 | - A RGB multi-color LED
17 | - three 220k resistors
18 | - Some cables and a breadbord
19 |
20 | # Cabling
21 | See the attached [Fritzing](http://fritzing.org) sketch for cabling details:
22 | 
23 |
24 | # Installation
25 | The installation is quite easy:
26 |
27 | 1. Download the Arduino sketch from the `arduino_busylight` folder and flash it to your Arduino
28 | 2. Compile the Windows application from the `ArduinoBusylight` folder (*or download a pre-built release, will follow*)
29 | 3. Start the application, right-click the tray icon and select `Configure`. Configure your COM port and baud rate and click `Save`
30 |
31 | # Credits
32 | Blue LED try icon was taken from [easyicon](https://www.easyicon.net/language.en/1651-ball_blue_led_light_icon.html)
33 |
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/Screenshot.jpg:
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/Sketch.fzz:
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/Sketch.jpg:
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/arduino_busylight/arduino_busylight.ino:
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1 | #include"tones.h"
2 | #include
3 |
4 | //kSetLed,Away;
5 | //1,kRing;
6 |
7 | //Pin definitions
8 | const int piezoPin = 8;
9 | const int greenLEDPin = 9;
10 | const int redLEDPin = 10;
11 | const int blueLEDPin = 11;
12 |
13 | //Colors
14 | const int color_green[3] = { 0, 255, 0 };
15 | const int color_yellow[3] = { 255, 255, 0 };
16 | const int color_red[3] = { 255, 0, 0 };
17 | const int color_purple[3] = { 255, 0, 255 };
18 |
19 | //Ringtone
20 | int ringtone_melody[] = {
21 | NOTE_E3, NOTE_D3, NOTE_FS3, NOTE_GS3,
22 | NOTE_C3, NOTE_B3, NOTE_D3, NOTE_E3,
23 | NOTE_B3, NOTE_A3, NOTE_CS3, NOTE_E3,
24 | NOTE_A3
25 | };
26 | int ringtone_durations[] = {
27 | 8, 8, 4, 4,
28 | 8, 8, 4, 4,
29 | 8, 8, 4, 4,
30 | 1
31 | };
32 |
33 | //Runtime definitions
34 | String msg = "";
35 | CmdMessenger cmdMessenger = CmdMessenger(Serial);
36 |
37 | //Serial commands
38 | enum {
39 | kSetLed, //set LED color
40 | kRing, //play sound
41 | kStatus, //report status
42 | };
43 |
44 | void add_callbacks()
45 | {
46 | cmdMessenger.attach(kSetLed, set_color);
47 | cmdMessenger.attach(kRing, play_sound);
48 | cmdMessenger.sendCmd(kStatus,"Added callbacks");
49 | }
50 |
51 | void set_color()
52 | {
53 | msg = cmdMessenger.readStringArg();
54 | cmdMessenger.sendCmd(kStatus,msg);
55 |
56 | if(msg == "Busy" || msg == "BusyIdle" ) {
57 | led_color(color_red[0], color_red[1], color_red[2]);
58 | }
59 | else if(msg == "DoNotDisturb") {
60 | led_color(color_purple[0], color_purple[1], color_purple[2]);
61 | }
62 | else if(msg == "Away" || msg == "TemporarilyAway" || msg == "FreeIdle") {
63 | led_color(color_yellow[0], color_yellow[1], color_yellow[2]);
64 | }
65 | else if(msg == "Free") {
66 | led_color(color_green[0], color_green[1], color_green[2]);
67 | }
68 | else
69 | {
70 | led_reset();
71 | }
72 | }
73 |
74 | void led_reset()
75 | {
76 | //Reset LED
77 | cmdMessenger.sendCmd(kStatus,"Reset LED...");
78 | //Serial.println("Reset LED");
79 | analogWrite(redLEDPin, LOW);
80 | analogWrite(greenLEDPin, LOW);
81 | analogWrite(blueLEDPin, LOW);
82 | }
83 |
84 | void led_color(int r, int g, int b)
85 | {
86 | //Set LED color
87 | led_reset();
88 | cmdMessenger.sendCmd(kStatus,"Setting color...");
89 | analogWrite(redLEDPin, r);
90 | analogWrite(greenLEDPin, g);
91 | analogWrite(blueLEDPin, b);
92 | }
93 |
94 | void play_sound()
95 | {
96 | //Play the tingtone
97 | cmdMessenger.sendCmd(kStatus,"Playing sound...");
98 | for (int thisNote = 0; thisNote < 13; thisNote++) {
99 | // to calculate the note duration, take one second
100 | // divided by the note type.
101 | //e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc.
102 | int noteDuration = 1000 / ringtone_durations[thisNote];
103 | tone(piezoPin, ringtone_melody[thisNote], noteDuration);
104 |
105 | // to distinguish the notes, set a minimum time between them.
106 | // the note's duration + 30% seems to work well:
107 | int pauseBetweenNotes = noteDuration * 1.30;
108 | delay(pauseBetweenNotes);
109 | // stop the tone playing:
110 | noTone(piezoPin);
111 | }
112 | }
113 |
114 | void setup() {
115 | //Setup LED pins
116 | pinMode(greenLEDPin, OUTPUT);
117 | pinMode(redLEDPin, OUTPUT);
118 | pinMode(blueLEDPin, OUTPUT);
119 |
120 | //Initialize serial connection
121 | Serial.begin(9600);
122 | //Serial.begin(115200);
123 | //Add newline to each command
124 | cmdMessenger.printLfCr();
125 | add_callbacks();
126 | cmdMessenger.sendCmd(kStatus,"Setup complete, waiting for input...");
127 | }
128 |
129 | void loop() {
130 | //Listen for incoming connections
131 | cmdMessenger.feedinSerialData();
132 | }
133 |
--------------------------------------------------------------------------------
/arduino_busylight/tones.h:
--------------------------------------------------------------------------------
1 | #define NOTE_B0 31
2 | #define NOTE_C1 33
3 | #define NOTE_CS1 35
4 | #define NOTE_D1 37
5 | #define NOTE_DS1 39
6 | #define NOTE_E1 41
7 | #define NOTE_F1 44
8 | #define NOTE_FS1 46
9 | #define NOTE_G1 49
10 | #define NOTE_GS1 52
11 | #define NOTE_A1 55
12 | #define NOTE_AS1 58
13 | #define NOTE_B1 62
14 | #define NOTE_C2 65
15 | #define NOTE_CS2 69
16 | #define NOTE_D2 73
17 | #define NOTE_DS2 78
18 | #define NOTE_E2 82
19 | #define NOTE_F2 87
20 | #define NOTE_FS2 93
21 | #define NOTE_G2 98
22 | #define NOTE_GS2 104
23 | #define NOTE_A2 110
24 | #define NOTE_AS2 117
25 | #define NOTE_B2 123
26 | #define NOTE_C3 131
27 | #define NOTE_CS3 139
28 | #define NOTE_D3 147
29 | #define NOTE_DS3 156
30 | #define NOTE_E3 165
31 | #define NOTE_F3 175
32 | #define NOTE_FS3 185
33 | #define NOTE_G3 196
34 | #define NOTE_GS3 208
35 | #define NOTE_A3 220
36 | #define NOTE_AS3 233
37 | #define NOTE_B3 247
38 | #define NOTE_C4 262
39 | #define NOTE_CS4 277
40 | #define NOTE_D4 294
41 | #define NOTE_DS4 311
42 | #define NOTE_E4 330
43 | #define NOTE_F4 349
44 | #define NOTE_FS4 370
45 | #define NOTE_G4 392
46 | #define NOTE_GS4 415
47 | #define NOTE_A4 440
48 | #define NOTE_AS4 466
49 | #define NOTE_B4 494
50 | #define NOTE_C5 523
51 | #define NOTE_CS5 554
52 | #define NOTE_D5 587
53 | #define NOTE_DS5 622
54 | #define NOTE_E5 659
55 | #define NOTE_F5 698
56 | #define NOTE_FS5 740
57 | #define NOTE_G5 784
58 | #define NOTE_GS5 831
59 | #define NOTE_A5 880
60 | #define NOTE_AS5 932
61 | #define NOTE_B5 988
62 | #define NOTE_C6 1047
63 | #define NOTE_CS6 1109
64 | #define NOTE_D6 1175
65 | #define NOTE_DS6 1245
66 | #define NOTE_E6 1319
67 | #define NOTE_F6 1397
68 | #define NOTE_FS6 1480
69 | #define NOTE_G6 1568
70 | #define NOTE_GS6 1661
71 | #define NOTE_A6 1760
72 | #define NOTE_AS6 1865
73 | #define NOTE_B6 1976
74 | #define NOTE_C7 2093
75 | #define NOTE_CS7 2217
76 | #define NOTE_D7 2349
77 | #define NOTE_DS7 2489
78 | #define NOTE_E7 2637
79 | #define NOTE_F7 2794
80 | #define NOTE_FS7 2960
81 | #define NOTE_G7 3136
82 | #define NOTE_GS7 3322
83 | #define NOTE_A7 3520
84 | #define NOTE_AS7 3729
85 | #define NOTE_B7 3951
86 | #define NOTE_C8 4186
87 | #define NOTE_CS8 4435
88 | #define NOTE_D8 4699
89 | #define NOTE_DS8 4978
--------------------------------------------------------------------------------