├── .github ├── ISSUE_TEMPLATE │ ├── 1_feature_request.yml │ ├── 2_bug_report.yml │ └── config.yml └── workflows │ └── stale_issues.yml ├── .gitignore ├── LICENSE ├── README.md └── Stereolabs ├── Content ├── EnvironmentalLighting │ └── Blueprints │ │ ├── BP_EnvLight_EnvironmentalLightingManager.uasset │ │ └── BP_EnvironmentalLighting_Manager.uasset ├── SpatialMapping │ ├── Blueprints │ │ ├── BP_SpatialMapping_CubemapMananger.uasset │ │ ├── BP_SpatialMapping_Manager.uasset │ │ └── BP_SpatialMapping_Mesh.uasset │ ├── Materials │ │ ├── M_SpatialMapping_PreviewMesh.uasset │ │ ├── M_SpatialMapping_RenderMesh.uasset │ │ └── M_SpatialMapping_RenderMeshCubemap.uasset │ └── Textures │ │ └── RT_SpatialMapping_Cubemap.uasset ├── Stereolabs │ ├── Fonts │ │ ├── FF_coolvetica_rg.uasset │ │ ├── F_Offline_Roboto-Medium_Font.uasset │ │ ├── F_Offline_coolvetica_rg.uasset │ │ ├── F_Runtime_Roboto-Medium.uasset │ │ ├── F_Runtime_coolbetica_rg.uasset │ │ ├── Roboto-Medium.uasset │ │ └── coolvetica rg.ttf │ └── Materials │ │ ├── MF_Sl_DepthOffset.uasset │ │ ├── MF_Sl_InverseTonemaping.uasset │ │ ├── M_SL_RPP.uasset │ │ └── T_SL_Dummy32bit.uasset └── ZED │ ├── Blueprints │ ├── BP_ZED_Initialize.uasset │ ├── BP_ZED_Initializer.uasset │ ├── GameMode │ │ └── BP_ZED_GameMode.uasset │ └── HUD │ │ ├── BP_ZED_Loading.uasset │ │ ├── Error │ │ ├── BP_ZED_Error.uasset │ │ ├── BP_ZED_Loading.uasset │ │ ├── W_ZED_Error.uasset │ │ └── W_ZED_SearchingForCamera.uasset │ │ ├── Loading │ │ ├── BP_ZED_Loading.uasset │ │ ├── W_ZED_Background.uasset │ │ └── W_ZED_Loading.uasset │ │ └── W_ZED_Background.uasset │ ├── Materials │ ├── M_ZED_3DWidgetPassthroughNoDepth.uasset │ ├── M_ZED_Fade.uasset │ ├── M_ZED_GetEyeIndex.uasset │ ├── M_ZED_Mask.uasset │ ├── M_ZED_PostProcess.uasset │ ├── Mono │ │ └── M_ZED_Mono.uasset │ └── Stereo │ │ ├── M_ZED_HMDLeftEye.uasset │ │ ├── M_ZED_HMDRightEye.uasset │ │ ├── M_ZED_LeftEye.uasset │ │ └── M_ZED_RightEye.uasset │ ├── Shapes │ └── SM_Plane_100x100.uasset │ ├── Textures │ ├── RT_ZED_Dummy.uasset │ ├── RT_ZED_DummyGrayscale.uasset │ ├── Stereo_AA.png │ ├── T_ZED_Cubemap.uasset │ ├── T_ZED_Stereo_AA.uasset │ ├── T_ZED_Warning.uasset │ └── Warning.png │ └── Utility │ └── C_Fade.uasset ├── Resources └── Icon128.png ├── Source ├── Devices │ ├── Devices.Build.cs │ ├── Private │ │ ├── Core │ │ │ └── DevicesMotionController.cpp │ │ ├── Devices.cpp │ │ └── DevicesPrivatePCH.h │ └── Public │ │ ├── Core │ │ └── DevicesMotionController.h │ │ └── Devices.h ├── EnvironmentalLighting │ ├── EnvironmentalLighting.Build.cs │ ├── Private │ │ ├── Core │ │ │ └── EnvironmentalLightingManager.cpp │ │ ├── EnvironmentalLighting.cpp │ │ └── EnvironmentalLightingPrivatePCH.h │ └── Public │ │ ├── Core │ │ └── EnvironmentalLightingManager.h │ │ └── EnvironmentalLighting.h ├── SpatialMapping │ ├── Private │ │ ├── Core │ │ │ ├── SpatialMappingCubemapManager.cpp │ │ │ └── SpatialMappingManager.cpp │ │ ├── SpatialMapping.cpp │ │ ├── SpatialMappingPrivatePCH.h │ │ └── Threading │ │ │ ├── SpatialMappingCubemapRunnable.cpp │ │ │ ├── SpatialMappingCubemapRunnable.h │ │ │ ├── SpatialMappingRunnable.cpp │ │ │ └── SpatialMappingRunnable.h │ ├── Public │ │ ├── Core │ │ │ ├── SpatialMappingBaseTypes.h │ │ │ ├── SpatialMappingCubemapManager.h │ │ │ └── SpatialMappingManager.h │ │ └── SpatialMapping.h │ └── SpatialMapping.Build.cs ├── SpatialMappingEditor │ ├── Private │ │ ├── SpatialMappingEditorPlugin.cpp │ │ ├── SpatialMappingEditorPrivatePCH.h │ │ └── SpatialMappingManagerDetails.cpp │ ├── Public │ │ ├── SpatialMappingEditorPlugin.h │ │ └── SpatialMappingManagerDetails.h │ └── SpatialMappingEditor.Build.cs ├── Stereolabs │ ├── Private │ │ ├── Core │ │ │ ├── StereolabsBaseTypes.cpp │ │ │ ├── StereolabsCameraProxy.cpp │ │ │ ├── StereolabsCoreGlobals.cpp │ │ │ ├── StereolabsMesh.cpp │ │ │ ├── StereolabsTexture.cpp │ │ │ └── StereolabsTextureBatch.cpp │ │ ├── Stereolabs.cpp │ │ ├── StereolabsPrivatePCH.h │ │ ├── Threading │ │ │ ├── StereolabsGrabRunnable.cpp │ │ │ ├── StereolabsGrabRunnable.h │ │ │ ├── StereolabsMeasureRunnable.cpp │ │ │ ├── StereolabsMeasureRunnable.h │ │ │ └── StereolabsRunnable.cpp │ │ └── Utilities │ │ │ ├── StereolabsFunctionLibrary.cpp │ │ │ └── StereolabsViewportHelper.cpp │ ├── Public │ │ ├── Core │ │ │ ├── StereolabsBaseTypes.h │ │ │ ├── StereolabsCameraProxy.h │ │ │ ├── StereolabsCoreGlobals.h │ │ │ ├── StereolabsCoreUtilities.h │ │ │ ├── StereolabsMesh.h │ │ │ ├── StereolabsTexture.h │ │ │ └── StereolabsTextureBatch.h │ │ ├── Stereolabs.h │ │ ├── Threading │ │ │ └── StereolabsRunnable.h │ │ └── Utilities │ │ │ ├── StereolabsCriticalSection.h │ │ │ ├── StereolabsFunctionLibrary.h │ │ │ ├── StereolabsMatFunctionLibrary.h │ │ │ ├── StereolabsTimer.h │ │ │ └── StereolabsViewportHelper.h │ └── Stereolabs.Build.cs ├── ThirdParty │ └── MixedReality │ │ ├── MixedReality.build.cs │ │ ├── bin │ │ └── sl_mr_core64.dll │ │ ├── include │ │ └── sl_mr_core │ │ │ ├── AntiDrift.hpp │ │ │ ├── EnvironmentalLighting.hpp │ │ │ ├── Rendering.hpp │ │ │ ├── defines.hpp │ │ │ └── latency.hpp │ │ └── lib │ │ └── sl_mr_core64.lib ├── ZED │ ├── Classes │ │ ├── ZEDGameInstance.h │ │ ├── ZEDGameViewportClient.h │ │ └── ZEDLocalPlayer.h │ ├── Defaults │ │ ├── Camera.ini │ │ ├── DefaultEngine.ini │ │ └── ZED.ini │ ├── Private │ │ ├── Core │ │ │ ├── ZEDBaseTypes.cpp │ │ │ ├── ZEDCamera.cpp │ │ │ ├── ZEDCoreGlobals.cpp │ │ │ ├── ZEDInitializer.cpp │ │ │ ├── ZEDPawn.cpp │ │ │ └── ZEDPlayerController.cpp │ │ ├── Engine │ │ │ ├── ZEDGameInstance.cpp │ │ │ ├── ZEDGameViewportClient.cpp │ │ │ └── ZEDLocalPlayer.cpp │ │ ├── HUD │ │ │ ├── ZEDWidget.cpp │ │ │ └── ZEDWidgetComponent.cpp │ │ ├── Utilities │ │ │ └── ZEDFunctionLibrary.cpp │ │ ├── ZED.cpp │ │ └── ZEDPrivatePCH.h │ ├── Public │ │ ├── Core │ │ │ ├── ZEDBaseTypes.h │ │ │ ├── ZEDCamera.h │ │ │ ├── ZEDCoreGlobals.h │ │ │ ├── ZEDInitializer.h │ │ │ ├── ZEDPawn.h │ │ │ └── ZEDPlayerController.h │ │ ├── HUD │ │ │ ├── ZEDWidget.h │ │ │ └── ZEDWidgetComponent.h │ │ ├── Utilities 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