├── InteractiveTransition
├── en.lproj
│ └── InfoPlist.strings
├── SCViewController.h
├── SCDetailViewController.h
├── SCTransition.h
├── SCAppDelegate.h
├── InteractiveTransition-Prefix.pch
├── main.m
├── Images.xcassets
│ ├── AppIcon.appiconset
│ │ └── Contents.json
│ └── LaunchImage.launchimage
│ │ └── Contents.json
├── InteractiveTransition-Info.plist
├── SCDetailViewController.m
├── SCAppDelegate.m
├── SCPercentDrivenInteractiveTransition.h
├── SCTransition.m
├── SCViewController.m
├── SCPercentDrivenInteractiveTransition.m
└── Base.lproj
│ └── Main.storyboard
├── InteractiveTransitionTests
├── en.lproj
│ └── InfoPlist.strings
├── InteractiveTransitionTests-Info.plist
└── InteractiveTransitionTests.m
├── .gitignore
├── InteractiveTransition.xcodeproj
├── project.xcworkspace
│ ├── contents.xcworkspacedata
│ └── xcshareddata
│ │ └── InteractiveTransition.xccheckout
└── project.pbxproj
└── README.md
/InteractiveTransition/en.lproj/InfoPlist.strings:
--------------------------------------------------------------------------------
1 | /* Localized versions of Info.plist keys */
2 |
3 |
--------------------------------------------------------------------------------
/InteractiveTransitionTests/en.lproj/InfoPlist.strings:
--------------------------------------------------------------------------------
1 | /* Localized versions of Info.plist keys */
2 |
3 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | .DS_Store
2 |
3 | temp
4 | master/
5 | live/
6 |
7 | *.pbxuser
8 | *.perspective
9 | *.perspectivev3
10 |
11 | *.mode1v3
12 | *.mode2v3
13 |
14 | **/xcuserdata/**
15 | *.xcuserstate
16 |
17 | docset-installed.txt
--------------------------------------------------------------------------------
/InteractiveTransition.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
--------------------------------------------------------------------------------
1 |
2 |
4 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/InteractiveTransition/SCViewController.h:
--------------------------------------------------------------------------------
1 | //
2 | // SCViewController.h
3 | // InteractiveTransition
4 | //
5 | // Created by Michal Inger on 04/04/2014.
6 | // Copyright (c) 2014 StringCode Ltd. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface SCViewController : UIViewController
12 |
13 | @end
14 |
--------------------------------------------------------------------------------
/InteractiveTransition/SCDetailViewController.h:
--------------------------------------------------------------------------------
1 | //
2 | // SCDetailViewController.h
3 | // InteractiveTransition
4 | //
5 | // Created by Michal Inger on 04/04/2014.
6 | // Copyright (c) 2014 StringCode Ltd. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface SCDetailViewController : UIViewController
12 |
13 | @end
14 |
--------------------------------------------------------------------------------
/InteractiveTransition/SCTransition.h:
--------------------------------------------------------------------------------
1 | //
2 | // SCTransition.h
3 | // InteractiveTransition
4 | //
5 | // Created by Michal Inger on 04/04/2014.
6 | // Copyright (c) 2014 StringCode Ltd. All rights reserved.
7 | //
8 |
9 | #import
10 | #import "SCPercentDrivenInteractiveTransition.h"
11 |
12 | @interface SCTransition : SCPercentDrivenInteractiveTransition
13 |
14 | @end
15 |
--------------------------------------------------------------------------------
/InteractiveTransition/SCAppDelegate.h:
--------------------------------------------------------------------------------
1 | //
2 | // SCAppDelegate.h
3 | // InteractiveTransition
4 | //
5 | // Created by Michal Inger on 04/04/2014.
6 | // Copyright (c) 2014 StringCode Ltd. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface SCAppDelegate : UIResponder
12 |
13 | @property (strong, nonatomic) UIWindow *window;
14 |
15 | @end
16 |
--------------------------------------------------------------------------------
/InteractiveTransition/InteractiveTransition-Prefix.pch:
--------------------------------------------------------------------------------
1 | //
2 | // Prefix header
3 | //
4 | // The contents of this file are implicitly included at the beginning of every source file.
5 | //
6 |
7 | #import
8 |
9 | #ifndef __IPHONE_5_0
10 | #warning "This project uses features only available in iOS SDK 5.0 and later."
11 | #endif
12 |
13 | #ifdef __OBJC__
14 | #import
15 | #import
16 | #endif
17 |
--------------------------------------------------------------------------------
/InteractiveTransition/main.m:
--------------------------------------------------------------------------------
1 | //
2 | // main.m
3 | // InteractiveTransition
4 | //
5 | // Created by Michal Inger on 04/04/2014.
6 | // Copyright (c) 2014 StringCode Ltd. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | #import "SCAppDelegate.h"
12 |
13 | int main(int argc, char * argv[])
14 | {
15 | @autoreleasepool {
16 | return UIApplicationMain(argc, argv, nil, NSStringFromClass([SCAppDelegate class]));
17 | }
18 | }
19 |
--------------------------------------------------------------------------------
/InteractiveTransition/Images.xcassets/AppIcon.appiconset/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "images" : [
3 | {
4 | "idiom" : "iphone",
5 | "size" : "29x29",
6 | "scale" : "2x"
7 | },
8 | {
9 | "idiom" : "iphone",
10 | "size" : "40x40",
11 | "scale" : "2x"
12 | },
13 | {
14 | "idiom" : "iphone",
15 | "size" : "60x60",
16 | "scale" : "2x"
17 | }
18 | ],
19 | "info" : {
20 | "version" : 1,
21 | "author" : "xcode"
22 | }
23 | }
--------------------------------------------------------------------------------
/InteractiveTransition/Images.xcassets/LaunchImage.launchimage/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "images" : [
3 | {
4 | "orientation" : "portrait",
5 | "idiom" : "iphone",
6 | "extent" : "full-screen",
7 | "minimum-system-version" : "7.0",
8 | "scale" : "2x"
9 | },
10 | {
11 | "orientation" : "portrait",
12 | "idiom" : "iphone",
13 | "subtype" : "retina4",
14 | "extent" : "full-screen",
15 | "minimum-system-version" : "7.0",
16 | "scale" : "2x"
17 | }
18 | ],
19 | "info" : {
20 | "version" : 1,
21 | "author" : "xcode"
22 | }
23 | }
--------------------------------------------------------------------------------
/InteractiveTransitionTests/InteractiveTransitionTests-Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleExecutable
8 | ${EXECUTABLE_NAME}
9 | CFBundleIdentifier
10 | com.touchnote.iphone.${PRODUCT_NAME:rfc1034identifier}
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundlePackageType
14 | BNDL
15 | CFBundleShortVersionString
16 | 1.0
17 | CFBundleSignature
18 | ????
19 | CFBundleVersion
20 | 1
21 |
22 |
23 |
--------------------------------------------------------------------------------
/InteractiveTransitionTests/InteractiveTransitionTests.m:
--------------------------------------------------------------------------------
1 | //
2 | // InteractiveTransitionTests.m
3 | // InteractiveTransitionTests
4 | //
5 | // Created by Michal Inger on 04/04/2014.
6 | // Copyright (c) 2014 StringCode Ltd. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface InteractiveTransitionTests : XCTestCase
12 |
13 | @end
14 |
15 | @implementation InteractiveTransitionTests
16 |
17 | - (void)setUp
18 | {
19 | [super setUp];
20 | // Put setup code here. This method is called before the invocation of each test method in the class.
21 | }
22 |
23 | - (void)tearDown
24 | {
25 | // Put teardown code here. This method is called after the invocation of each test method in the class.
26 | [super tearDown];
27 | }
28 |
29 | - (void)testExample
30 | {
31 | XCTFail(@"No implementation for \"%s\"", __PRETTY_FUNCTION__);
32 | }
33 |
34 | @end
35 |
--------------------------------------------------------------------------------
/InteractiveTransition/InteractiveTransition-Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleDisplayName
8 | ${PRODUCT_NAME}
9 | CFBundleExecutable
10 | ${EXECUTABLE_NAME}
11 | CFBundleIdentifier
12 | com.touchnote.iphone.${PRODUCT_NAME:rfc1034identifier}
13 | CFBundleInfoDictionaryVersion
14 | 6.0
15 | CFBundleName
16 | ${PRODUCT_NAME}
17 | CFBundlePackageType
18 | APPL
19 | CFBundleShortVersionString
20 | 1.0
21 | CFBundleSignature
22 | ????
23 | CFBundleVersion
24 | 1.0
25 | LSRequiresIPhoneOS
26 |
27 | UIMainStoryboardFile
28 | Main
29 | UIRequiredDeviceCapabilities
30 |
31 | armv7
32 |
33 | UISupportedInterfaceOrientations
34 |
35 | UIInterfaceOrientationPortrait
36 | UIInterfaceOrientationLandscapeLeft
37 | UIInterfaceOrientationLandscapeRight
38 |
39 |
40 |
41 |
--------------------------------------------------------------------------------
/InteractiveTransition.xcodeproj/project.xcworkspace/xcshareddata/InteractiveTransition.xccheckout:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | IDESourceControlProjectFavoriteDictionaryKey
6 |
7 | IDESourceControlProjectIdentifier
8 | 2B1892E0-30BE-4D19-B1D6-EE53D741498D
9 | IDESourceControlProjectName
10 | InteractiveTransition
11 | IDESourceControlProjectOriginsDictionary
12 |
13 | BADD0A9E-8394-47D1-887F-A9620F90054B
14 | https://github.com/stringcode86/UIPercentDrivenInteractiveTransitionWithCABasicAnimation.git
15 |
16 | IDESourceControlProjectPath
17 | InteractiveTransition.xcodeproj/project.xcworkspace
18 | IDESourceControlProjectRelativeInstallPathDictionary
19 |
20 | BADD0A9E-8394-47D1-887F-A9620F90054B
21 | ../..
22 |
23 | IDESourceControlProjectURL
24 | https://github.com/stringcode86/UIPercentDrivenInteractiveTransitionWithCABasicAnimation.git
25 | IDESourceControlProjectVersion
26 | 110
27 | IDESourceControlProjectWCCIdentifier
28 | BADD0A9E-8394-47D1-887F-A9620F90054B
29 | IDESourceControlProjectWCConfigurations
30 |
31 |
32 | IDESourceControlRepositoryExtensionIdentifierKey
33 | public.vcs.git
34 | IDESourceControlWCCIdentifierKey
35 | BADD0A9E-8394-47D1-887F-A9620F90054B
36 | IDESourceControlWCCName
37 | UIPercentDrivenInteractiveTransitionWithCABasicAnimation
38 |
39 |
40 |
41 |
42 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | UIPercentDrivenInteractiveTransitionWithCABasicAnimation
2 | ========================================================
3 |
4 | This project is for demo purposes. When using gesture driven UIPercentDrivenInteractiveTransition with CABasicAnimation (or any other CAAnimation), upon finishInteractiveTransition, animation jumps to final position, rather then animating smoothly as is the case when using UIView block animation. I am trying to figure out how to animate smoothly upon finishInteractiveTransition to end when using CAAnimation.
5 |
6 | SOLUTION
7 |
8 | As it turns out solution is to manipulate layers begin time. I am going to try to explain the solution in bit more depth below. There are two solution one using UIPercentDrivenTransition subclass or implementing UIViewControllerInteractiveTransitioning protocol. Custom UIViewControllerInteractiveTransitioning is on the master branch and UIPercentDrivenTransition implementation is on UIPercentDrivenTransitionImplementation branch.
9 |
10 | https://github.com/stringcode86/UIPercentDrivenInteractiveTransitionWithCABasicAnimation
11 |
12 | EXPLANATION
13 |
14 | UIPercentDrivenTransition uses animations in animateTransition: to implement updateInteractiveTransition: . I am guessing they simply call animateTransition: from startInteractiveTransition: and then set layer (perhaps containers view layer) speed to 0.0 and manipulate its timeOffSet. This allow them to automatically move your transition back and forward. This does it for your UIView animations. Problem with CAAnimations is their begingTime, timeOffSet, speed properties are not set correctly for some reason. If you set those to sensible values, you are able to move all animated content in containerView back and forth. I have created SCPercentDrivenTransition witch is alternative to UIPercentDrivenTransition. You only need to override animateTransition: and call handleGesture: from your gesture recognisers action calls.
15 |
16 |
--------------------------------------------------------------------------------
/InteractiveTransition/SCDetailViewController.m:
--------------------------------------------------------------------------------
1 | //
2 | // SCDetailViewController.m
3 | // InteractiveTransition
4 | //
5 | // Created by Michal Inger on 04/04/2014.
6 | // Copyright (c) 2014 StringCode Ltd. All rights reserved.
7 | //
8 |
9 | #import "SCDetailViewController.h"
10 | #import "SCTransition.h"
11 |
12 | @interface SCDetailViewController ()
13 | @property (nonatomic, strong) SCTransition *transition;
14 |
15 | @end
16 |
17 | @implementation SCDetailViewController
18 |
19 | - (void)viewDidLoad
20 | {
21 | [super viewDidLoad];
22 | self.navigationController.delegate = self;
23 | UIScreenEdgePanGestureRecognizer *pop = [[UIScreenEdgePanGestureRecognizer alloc] initWithTarget:self action:@selector(handleGesture:)];
24 | pop.edges = UIRectEdgeLeft;
25 | [self.view addGestureRecognizer:pop];
26 | }
27 |
28 | #pragma mark - Navigation controller delegate
29 |
30 | - (id )navigationController:(UINavigationController *)navigationController animationControllerForOperation:(UINavigationControllerOperation)operation fromViewController:(UIViewController *)fromVC toViewController:(UIViewController *)toVC {
31 | return (operation == UINavigationControllerOperationPop) ? self.transition : nil;
32 | }
33 |
34 | - (id)navigationController:(UINavigationController *)navigationController interactionControllerForAnimationController:(id)animationController{
35 | return (self.transition.shouldBeginInteractiveTransition) ? self.transition : nil;
36 | }
37 |
38 | - (void)handleGesture:(UIScreenEdgePanGestureRecognizer *)recognizer {
39 | self.transition.shouldBeginInteractiveTransition = YES;
40 | if (recognizer.state == UIGestureRecognizerStateBegan) {
41 | [self.navigationController popViewControllerAnimated:YES];
42 | }
43 | [self.transition handleGesture:recognizer];
44 | }
45 |
46 | - (SCTransition *)transition {
47 | if (!_transition) {
48 | _transition = [[SCTransition alloc] init];
49 | _transition.transitionDirection = kSCTransitionBackwards;
50 | }
51 | return _transition;
52 | }
53 |
54 |
55 | @end
56 |
--------------------------------------------------------------------------------
/InteractiveTransition/SCAppDelegate.m:
--------------------------------------------------------------------------------
1 | //
2 | // SCAppDelegate.m
3 | // InteractiveTransition
4 | //
5 | // Created by Michal Inger on 04/04/2014.
6 | // Copyright (c) 2014 StringCode Ltd. All rights reserved.
7 | //
8 |
9 | #import "SCAppDelegate.h"
10 |
11 | @implementation SCAppDelegate
12 |
13 | - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
14 | {
15 | // Override point for customization after application launch.
16 | return YES;
17 | }
18 |
19 | - (void)applicationWillResignActive:(UIApplication *)application
20 | {
21 | // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
22 | // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
23 | }
24 |
25 | - (void)applicationDidEnterBackground:(UIApplication *)application
26 | {
27 | // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
28 | // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
29 | }
30 |
31 | - (void)applicationWillEnterForeground:(UIApplication *)application
32 | {
33 | // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
34 | }
35 |
36 | - (void)applicationDidBecomeActive:(UIApplication *)application
37 | {
38 | // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
39 | }
40 |
41 | - (void)applicationWillTerminate:(UIApplication *)application
42 | {
43 | // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
44 | }
45 |
46 | @end
47 |
--------------------------------------------------------------------------------
/InteractiveTransition/SCPercentDrivenInteractiveTransition.h:
--------------------------------------------------------------------------------
1 | //
2 | // SCPercentDrivenInteractiveTransition.h
3 | // InteractiveTransition
4 | //
5 | // Created by Michal Inger on 05/04/2014.
6 | // Copyright (c) 2014 StringCode Ltd. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | typedef NS_ENUM(NSUInteger, SCTranstionDirection) {
12 | kSCTransitionForwards,
13 | kSCTransitionBackwards,
14 | };
15 |
16 | /**
17 | SCPercentDrivenInteractiveTransition is alternative implementation to UIPercentDrivenInteractiveTransition.
18 | SCPercentDrivenInteractiveTransition will work work both (unlike UIPercentDrivenInteractiveTransition) UIView
19 | and CoreAnimation animtions from the get go. Only methods that need to be overriden are animateTransition:
20 | and transitionDuration. Animations are going to be interpolated based on gesture passed in handleGesture:
21 | */
22 |
23 | @interface SCPercentDrivenInteractiveTransition : NSObject
24 |
25 | /*
26 | @abstract Muss overide this method and perform your animations.
27 | @param transitionContext transitioning context passed by system
28 | @warning Muss check wether animation was caneled in completeTransition:
29 | for interactive transition to work correctly
30 | */
31 | - (void)animateTransition:(id)transitionContext;
32 |
33 | /**
34 | @abstract Call this method with recognizer. Transition progress is calculated
35 | based on recognizers position in view.
36 | @param recognizer Idealy UIScreenEdgePanGestureRecognizer, will work with Pan
37 | and swipe as well
38 | */
39 | - (void)handleGesture:(UIScreenEdgePanGestureRecognizer *)recognizer;
40 |
41 | /**
42 | @abstract Overide to change transition duraiton
43 | @return Transtion duration, defaults to 1.0
44 | @param transitionContext transitioning context passed by system
45 | */
46 | - (NSTimeInterval)transitionDuration:(id)transitionContext;
47 |
48 | ///Transition direction, defaultkSCTransitionForwards
49 | @property (nonatomic) SCTranstionDirection transitionDirection;
50 |
51 | /**
52 | Optional value to keep track of wether animation should be interactive,
53 | always set to no at the UIGestureRecognizerStateEnded. Setting this
54 | property to NO will not stop intrective transition from begining.
55 | */
56 | @property (nonatomic) BOOL shouldBeginInteractiveTransition;
57 |
58 | @end
59 |
--------------------------------------------------------------------------------
/InteractiveTransition/SCTransition.m:
--------------------------------------------------------------------------------
1 | //
2 | // SCTransition.m
3 | // InteractiveTransition
4 | //
5 | // Created by Michal Inger on 04/04/2014.
6 | // Copyright (c) 2014 StringCode Ltd. All rights reserved.
7 | //
8 |
9 | #import "SCTransition.h"
10 |
11 |
12 | @interface SCTransition ()
13 | @end
14 |
15 | @implementation SCTransition
16 |
17 | - (void)animateTransition:(id)transitionContext {
18 |
19 | UIView *containerView = [transitionContext containerView];
20 | UIViewController *fromViewController = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey];
21 | UIViewController *toViewController = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];
22 |
23 | if (self.transitionDirection == kSCTransitionForwards) {
24 | UIView *view = [fromViewController valueForKeyPath:@"squareView"];
25 |
26 | [containerView insertSubview:toViewController.view atIndex:0];
27 | [self animateLayer:view.layer withCompletion:^{
28 |
29 | [transitionContext completeTransition:![transitionContext transitionWasCancelled]];
30 | }];
31 |
32 | } else if (self.transitionDirection == kSCTransitionBackwards) {
33 |
34 | [containerView insertSubview:toViewController.view aboveSubview:fromViewController.view];
35 | UIView *view = [toViewController valueForKeyPath:@"squareView"];
36 | [self animateLayer:view.layer withCompletion:^{
37 | if ([transitionContext transitionWasCancelled]) {
38 | [containerView addSubview:fromViewController.view];
39 | fromViewController.view.alpha = 1.0;
40 | [toViewController.view removeFromSuperview];
41 | }
42 | [transitionContext completeTransition:![transitionContext transitionWasCancelled]];
43 | }];
44 | }
45 | }
46 |
47 | - (void)animateLayer:(CALayer *)layer withCompletion:(void(^)())block {
48 |
49 | CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.y"];
50 | animation.fromValue = @0.0;
51 | animation.toValue = [NSNumber numberWithFloat:M_PI];
52 | animation.duration = [self transitionDuration:nil];
53 | animation.fillMode = kCAFillModeBoth;
54 | animation.removedOnCompletion = YES;
55 | animation.delegate = self;
56 | [animation setValue:block forKeyPath:@"block"];
57 | [layer addAnimation:animation forKey:@"transform.rotation.y"];
58 | }
59 |
60 | - (void)animationDidStop:(CAAnimation *)anim finished:(BOOL)flag {
61 | void(^block)() = [anim valueForKeyPath:@"block"];
62 | if (block){
63 | block();
64 | }
65 | }
66 |
67 | @end
68 |
--------------------------------------------------------------------------------
/InteractiveTransition/SCViewController.m:
--------------------------------------------------------------------------------
1 | //
2 | // SCViewController.m
3 | // InteractiveTransition
4 | //
5 | // Created by Michal Inger on 04/04/2014.
6 | // Copyright (c) 2014 StringCode Ltd. All rights reserved.
7 | //
8 |
9 | #import "SCViewController.h"
10 | #import "SCTransition.h"
11 |
12 | @interface SCViewController ()
13 | @property (weak, nonatomic) IBOutlet UIView *squareView;
14 | @property (nonatomic) SCTransition *transition;
15 | @end
16 |
17 | @implementation SCViewController
18 |
19 | - (void)viewDidAppear:(BOOL)animated {
20 | [super viewDidAppear:animated];
21 | self.navigationController.delegate = self;
22 | CATransform3D transfrom = CATransform3DIdentity;
23 | transfrom.m34 = -1.f/500.f;
24 | self.view.layer.sublayerTransform = transfrom;
25 |
26 | UIScreenEdgePanGestureRecognizer *pop = [[UIScreenEdgePanGestureRecognizer alloc] initWithTarget:self action:@selector(handleGesture:)];
27 | pop.edges = UIRectEdgeRight;
28 | [self.view addGestureRecognizer:pop];
29 | }
30 |
31 | - (void)animateLayer:(CALayer *)layer withCompletion:(void(^)())block {
32 |
33 | CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.y"];
34 | animation.fromValue = @0.0;
35 | animation.toValue = [NSNumber numberWithFloat:M_PI];
36 | animation.duration = 2.0;
37 | animation.fillMode = kCAFillModeBoth;
38 | animation.removedOnCompletion = NO;
39 | animation.delegate = self;
40 | [animation setValue:block forKeyPath:@"block"];
41 | [layer addAnimation:animation forKey:@"transform.rotation.y"];
42 | }
43 |
44 |
45 | #pragma mark - Navigation controller delegate
46 |
47 | - (id )navigationController:(UINavigationController *)navigationController animationControllerForOperation:(UINavigationControllerOperation)operation fromViewController:(UIViewController *)fromVC toViewController:(UIViewController *)toVC {
48 | return (operation == UINavigationControllerOperationPush) ? [[SCTransition alloc] init] : nil;
49 | }
50 | - (id)navigationController:(UINavigationController *)navigationController interactionControllerForAnimationController:(id)animationController{
51 | return (self.transition.shouldBeginInteractiveTransition) ? self.transition : nil;
52 | }
53 |
54 | - (void)handleGesture:(UIScreenEdgePanGestureRecognizer *)recognizer {
55 | self.transition.shouldBeginInteractiveTransition = YES;
56 | if (recognizer.state == UIGestureRecognizerStateBegan) {
57 | [self performSegueWithIdentifier:@"toSecond" sender:self];
58 | }
59 | [self.transition handleGesture:recognizer];
60 | }
61 |
62 | - (SCTransition *)transition {
63 | if (!_transition) {
64 | _transition = [[SCTransition alloc] init];
65 | _transition.transitionDirection = kSCTransitionForwards;
66 | }
67 | return _transition;
68 | }
69 |
70 |
71 | @end
72 |
--------------------------------------------------------------------------------
/InteractiveTransition/SCPercentDrivenInteractiveTransition.m:
--------------------------------------------------------------------------------
1 | //
2 | // SCPercentDrivenInteractiveTransition.m
3 | // InteractiveTransition
4 | //
5 | // Created by Michal Inger on 05/04/2014.
6 | // Copyright (c) 2014 StringCode Ltd. All rights reserved.
7 | //
8 |
9 | #import "SCPercentDrivenInteractiveTransition.h"
10 |
11 | @implementation SCPercentDrivenInteractiveTransition {
12 | CGFloat _pausedTime;
13 | CGFloat _completionSpeed;
14 | __weak id _transitionContext;
15 | }
16 |
17 | - (void)animateTransition:(id)transitionContext {
18 |
19 | // Must be implemented by inheriting class
20 | [self doesNotRecognizeSelector:_cmd];
21 | }
22 |
23 | - (NSTimeInterval)transitionDuration:(id)transitionContext {
24 | return 1.0;
25 | }
26 |
27 | - (CGFloat)completionSpeed {
28 | return _completionSpeed;
29 | }
30 |
31 | - (void)startInteractiveTransition:(id)transitionContext {
32 | _transitionContext = transitionContext;
33 | [self animateTransition:_transitionContext];
34 | [self pauseLayer:[transitionContext containerView].layer];
35 | }
36 |
37 | - (void)updateInteractiveTransition:(CGFloat)percentComplete {
38 | [_transitionContext updateInteractiveTransition:percentComplete];
39 | [_transitionContext containerView].layer.timeOffset = _pausedTime + [self transitionDuration:_transitionContext]*percentComplete;
40 | }
41 |
42 | - (void)cancelInteractiveTransition {
43 | [_transitionContext cancelInteractiveTransition];
44 | CALayer *containerLayer =[_transitionContext containerView].layer;
45 | containerLayer.speed = -1.0;
46 | containerLayer.beginTime = CACurrentMediaTime();
47 | CGFloat delay = ((1.0-self.completionSpeed)*[self transitionDuration:_transitionContext])+0.05;
48 | dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(delay * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
49 | containerLayer.speed = 1.0;
50 | });
51 | }
52 |
53 | - (void)finishInteractiveTransition {
54 | [_transitionContext finishInteractiveTransition];
55 | [self resumeLayer:[_transitionContext containerView].layer];
56 | }
57 |
58 | - (void)handleGesture:(UIScreenEdgePanGestureRecognizer *)recognizer {
59 | CGFloat progress = [recognizer translationInView:recognizer.view].x / (recognizer.view.bounds.size.width * 1.0);
60 | progress = fabsf(progress);
61 | progress = MIN(1.0, MAX(0.0, progress));
62 |
63 | switch (recognizer.state) {
64 | case UIGestureRecognizerStateBegan:
65 | break;
66 | case UIGestureRecognizerStateChanged:
67 | [self updateInteractiveTransition:progress];
68 | break;
69 | case UIGestureRecognizerStateEnded:{
70 | if (progress < 0.5){
71 | _completionSpeed = (1.0-progress);
72 | [self cancelInteractiveTransition];
73 | }else{
74 | _completionSpeed = progress;
75 | [self finishInteractiveTransition];
76 | }
77 | self.shouldBeginInteractiveTransition = NO;
78 | break;
79 | }
80 | default:
81 | break;
82 | }
83 | }
84 |
85 | - (void)pauseLayer:(CALayer*)layer {
86 | CFTimeInterval pausedTime = [layer convertTime:CACurrentMediaTime() fromLayer:nil];
87 | layer.speed = 0.0;
88 | layer.timeOffset = pausedTime;
89 | _pausedTime = pausedTime;
90 | }
91 |
92 | - (void)resumeLayer:(CALayer*)layer {
93 | CFTimeInterval pausedTime = [layer timeOffset];
94 | layer.speed = 1.0;
95 | layer.timeOffset = 0.0;
96 | layer.beginTime = 0.0;
97 | CFTimeInterval timeSincePause = [layer convertTime:CACurrentMediaTime() fromLayer:nil] - pausedTime;
98 | layer.beginTime = timeSincePause;
99 | }
100 |
101 | @end
102 |
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/InteractiveTransition/Base.lproj/Main.storyboard:
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--------------------------------------------------------------------------------
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493 |
--------------------------------------------------------------------------------